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1 | --ebolacancer666 | |
2 | ||
3 | wait(math.randomseed(tick())) | |
4 | local plr=game.Players.LocalPlayer;ch=plr.Character; | |
5 | local tor=ch.Torso;local head=ch.Head;local ra=ch['Right Arm'];local la=ch['Left Arm'];local rl=ch['Right Leg'];local ll=ch['Left Leg']; | |
6 | local rj=ch.HumanoidRootPart.RootJoint;local neck=tor.Neck; | |
7 | local rm=Instance.new("Weld",tor);rm.C1=CFrame.new(0,0.5,0);rm.C0=CFrame.new(1.5,0.5,0);rm.Part0=tor;rm.Part1=ra; | |
8 | local lm=Instance.new("Weld",tor);lm.C1=CFrame.new(0,0.5,0);lm.C0=CFrame.new(-1.5,0.5,0);lm.Part0=tor;lm.Part1=la; | |
9 | local rlm=Instance.new("Weld",tor);rlm.C1=CFrame.new(0,1,0);rlm.C0=CFrame.new(0.5,-1,0);rlm.Part0=tor;rlm.Part1=rl; | |
10 | local llm=Instance.new("Weld",tor);llm.C1=CFrame.new(0,1,0);llm.C0=CFrame.new(-0.5,-1,0);llm.Part0=tor;llm.Part1=ll; | |
11 | local hum=ch.Humanoid | |
12 | for i,v in pairs(head:GetChildren()) do if v.ClassName=="Sound" then v:Destroy() end end | |
13 | rj.C0=CFrame.new() | |
14 | rj.C1=CFrame.new() | |
15 | tor['Right Shoulder']:Destroy();tor['Left Shoulder']:Destroy();tor['Right Hip']:Destroy();tor['Left Hip']:Destroy(); | |
16 | neck.C0=CFrame.new(0,1,0);neck.C1=CFrame.new(0,-0.5,0); | |
17 | rmC0=rm.C0;rmC1=rm.C1;lmC0=lm.C0;lmC1=lm.C1;nC0=neck.C0;nC1=neck.C1;rjC0=rj.C0;rjC1=rj.C1;rlmC0=rlm.C0;rlmC1=rlm.C1;llmC0=llm.C0;llmC1=llm.C1; | |
18 | local defWS=16 | |
19 | local defJP=50 | |
20 | hum.WalkSpeed=defWS | |
21 | hum.JumpPower=defJP | |
22 | ch:WaitForChild("Animate"):Destroy() | |
23 | hum:WaitForChild("Animator"):Destroy() | |
24 | local mo=plr:GetMouse();local cam=workspace.CurrentCamera; | |
25 | ||
26 | - | local godName="Pharoah" |
26 | + | local godName="Air God Emilixs" |
27 | local godTalkSFX="http://www.roblox.com/asset/?id=358280695" | |
28 | ||
29 | local anim={ | |
30 | idle={ | |
31 | priority=1, | |
32 | }, | |
33 | walk={ | |
34 | priority=1, | |
35 | }, | |
36 | jump={ | |
37 | priority=3, | |
38 | }, | |
39 | descend={ | |
40 | priority=2, | |
41 | }, | |
42 | enterflymode={ | |
43 | priority=4, | |
44 | }, | |
45 | fly={ | |
46 | priority=1, | |
47 | }, | |
48 | chestbeam={ | |
49 | priority=4, | |
50 | }, | |
51 | sword1={ | |
52 | priority=4, | |
53 | }, | |
54 | sword2={ | |
55 | priority=4, | |
56 | }, | |
57 | sword3={ | |
58 | priority=4, | |
59 | }, | |
60 | bladestorm={ | |
61 | priority=4, | |
62 | } | |
63 | } | |
64 | ||
65 | local talkGui=Instance.new("BillboardGui",head) | |
66 | local im=Instance.new("ImageLabel",talkGui) | |
67 | local text=Instance.new("TextLabel",im) | |
68 | talkGui.Name="BillBoardGui" | |
69 | talkGui.Size=UDim2.new(15,0,5,0) | |
70 | talkGui.Active=true | |
71 | talkGui.ExtentsOffset=Vector3.new(0,3.25,0) | |
72 | ||
73 | im.Position=UDim2.new(0.10000000149012,0,0,0) | |
74 | im.Size=UDim2.new(0.80000001192093,0,0.80000001192093,0) | |
75 | im.Position=UDim2.new(0.10000000149012,0,0,0) | |
76 | im.Active=true | |
77 | im.BackgroundColor3=Color3.new(0,0,0) | |
78 | im.BackgroundTransparency=1 | |
79 | im.Image="http://www.roblox.com/asset/?id=0" | |
80 | ||
81 | text.BackgroundTransparency=1 | |
82 | text.Size=UDim2.new(1,0,1,0) | |
83 | text.BackgroundColor3=Color3.new(1,1,1) | |
84 | text.Font=Enum.Font.SourceSans | |
85 | text.FontSize=Enum.FontSize.Size14 | |
86 | text.TextScaled=true | |
87 | text.TextWrapped=true | |
88 | text.Text="" | |
89 | ||
90 | local talkSound=Instance.new("Sound",head) | |
91 | talkSound.SoundId=godTalkSFX | |
92 | talkSound.Volume=0.85 | |
93 | ||
94 | function say(msg,col,strokeCol,font) | |
95 | coroutine.resume(coroutine.create(function() | |
96 | text.TextColor3=col | |
97 | text.TextStrokeColor3=strokeCol | |
98 | text.Font=font | |
99 | text.Text=""..godName..": " | |
100 | for i=1,msg:len() do | |
101 | local x=math.random(855,1155) | |
102 | talkSound.Pitch=x/1000 | |
103 | talkSound:play() | |
104 | text.Text=""..text.Text..""..msg:sub(i,i).."" | |
105 | wait(.05) | |
106 | end | |
107 | wait(1.5) | |
108 | text.Text="" | |
109 | end)) | |
110 | end | |
111 | ||
112 | plr.Chatted:connect(function(msg) | |
113 | say(msg,Color3.new(1,0.2,0.2),Color3.new(0.85,0,0),"ArialBold") | |
114 | end) | |
115 | ||
116 | local mainGui=Instance.new("ScreenGui",plr.PlayerGui) | |
117 | mainGui.Name="OptionsGui" | |
118 | local FlyOption1=Instance.new("TextLabel",mainGui) | |
119 | FlyOption1.Name="fly1" | |
120 | FlyOption1.BackgroundTransparency=0.45 | |
121 | FlyOption1.BackgroundColor3=Color3.new(0.3,0.3,0.3) | |
122 | FlyOption1.BorderSizePixel=0 | |
123 | FlyOption1.Size=UDim2.new(0,125,0,40) | |
124 | FlyOption1.Position=UDim2.new(0,-125+1,0.5,-40-1) | |
125 | FlyOption1.Text="F - Air walk" | |
126 | FlyOption1.Font=Enum.Font.SourceSansLight | |
127 | FlyOption1.FontSize=Enum.FontSize.Size24 | |
128 | FlyOption1.TextColor3=Color3.new(1,1,1) | |
129 | FlyOption1.TextStrokeTransparency=0 | |
130 | ||
131 | FlyOption1:TweenPosition(UDim2.new(0,1,0.5,-40-1),"Out","Bounce",1,false,nil) | |
132 | ||
133 | function displayFlyOptions() | |
134 | local FlyOption2=Instance.new("TextLabel",mainGui) | |
135 | FlyOption2.BackgroundTransparency=0.45 | |
136 | FlyOption2.BackgroundColor3=Color3.new(0.3,0.3,0.3) | |
137 | FlyOption2.BorderSizePixel=0 | |
138 | FlyOption2.Size=UDim2.new(0,125,0,40) | |
139 | FlyOption2.Position=UDim2.new(0,-125+1,0.5,0) | |
140 | FlyOption2.Text="E - Light beam" | |
141 | FlyOption2.Font=Enum.Font.SourceSansLight | |
142 | FlyOption2.FontSize=Enum.FontSize.Size24 | |
143 | FlyOption2.TextColor3=Color3.new(1,1,1) | |
144 | FlyOption2.TextStrokeTransparency=0 | |
145 | ||
146 | FlyOption2:TweenPosition(UDim2.new(0,1,0.5,0),"Out","Bounce",1,false,nil) | |
147 | end | |
148 | ||
149 | function displayGroundOptions() | |
150 | local FlyOption3=Instance.new("TextLabel",mainGui) | |
151 | FlyOption3.Name="ground" | |
152 | FlyOption3.BackgroundTransparency=0.45 | |
153 | FlyOption3.BackgroundColor3=Color3.new(0.3,0.3,0.3) | |
154 | FlyOption3.BorderSizePixel=0 | |
155 | FlyOption3.Size=UDim2.new(0,125,0,40) | |
156 | FlyOption3.Position=UDim2.new(0,-125+1,0.5,0) | |
157 | FlyOption3.Text="R - Blade storm" | |
158 | FlyOption3.Font=Enum.Font.SourceSansLight | |
159 | FlyOption3.FontSize=Enum.FontSize.Size24 | |
160 | FlyOption3.TextColor3=Color3.new(1,1,1) | |
161 | FlyOption3.TextStrokeTransparency=0 | |
162 | ||
163 | FlyOption3:TweenPosition(UDim2.new(0,1,0.5,0),"Out","Bounce",1,false,nil) | |
164 | end | |
165 | ||
166 | function hideFlyOptions() | |
167 | for i,v in pairs(mainGui:GetChildren()) do | |
168 | if v.Name~="fly1" then | |
169 | v:Destroy() | |
170 | end | |
171 | end | |
172 | end | |
173 | ||
174 | function hideGroundOptions() | |
175 | for i,v in pairs(mainGui:GetChildren()) do | |
176 | if v.Name=="ground" then | |
177 | v:Destroy() | |
178 | end | |
179 | end | |
180 | end | |
181 | ||
182 | local lastPriority=0 | |
183 | local lastAnim=nil | |
184 | local speed=0 | |
185 | ||
186 | local flyMode=false | |
187 | local partBelowTorso | |
188 | ||
189 | function swait(num) | |
190 | if num==0 or num==nil then | |
191 | game:service'RunService'.RenderStepped:wait() | |
192 | else | |
193 | for i=0,num do | |
194 | game:service'RunService'.RenderStepped:wait() | |
195 | end | |
196 | end | |
197 | end | |
198 | ||
199 | local callDebounce=false | |
200 | local EP=Instance.new("Model",ch) | |
201 | ||
202 | function sound(id,vol,pitch,parent) | |
203 | local s=Instance.new("Sound",parent) | |
204 | s.SoundId="http://www.roblox.com/asset/?id="..id.."" | |
205 | s.Volume=vol | |
206 | s.Pitch=pitch | |
207 | game.Debris:AddItem(s,10) | |
208 | s:play() | |
209 | return s | |
210 | end | |
211 | ||
212 | function doBrick(parent,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
213 | local p=Instance.new('Part',parent);p.BrickColor=colour;p.Material=material;p.Transparency=transparency;p.Anchored=a;p.CanCollide=cc;p.FormFactor="Custom";p.Size=size;p.BackSurface=bs;p.BottomSurface=bts;p.FrontSurface=fs;p.LeftSurface=ls;p.RightSurface=rs;p.TopSurface=ts;p.Position=pos;p.CFrame=p.CFrame*cf; | |
214 | return p | |
215 | end | |
216 | ||
217 | function doMesh(parent,meshType,meshId,scale) | |
218 | local m=Instance.new('SpecialMesh',parent);m.MeshType=meshType;m.MeshId=meshId;m.Scale=scale | |
219 | return m | |
220 | end | |
221 | ||
222 | function magicBrick(pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts,meshType,meshId,scale,scaleAdd,loop,loopTransparency,repeatloop,repeatLoopWait,loopCFrame) | |
223 | local cw1=coroutine.wrap(function() | |
224 | for i=1,repeatloop do | |
225 | local x=doBrick(EP,pos,cf,size,colour,material,transparency,a,cc,bs,bts,fs,ls,rs,ts) | |
226 | local z=doMesh(x,meshType,meshId,scale) | |
227 | ||
228 | local cw2=coroutine.wrap(function() | |
229 | for i=1,loop do | |
230 | if loopTransparency then | |
231 | x.Transparency=i/loop | |
232 | z.Scale=z.Scale+scaleAdd | |
233 | x.CFrame=x.CFrame*loopCFrame | |
234 | wait() | |
235 | else | |
236 | z.Scale=z.Scale+scaleAdd | |
237 | x.CFrame=x.CFrame*loopCFrame | |
238 | end | |
239 | end | |
240 | x:Destroy() | |
241 | end) | |
242 | cw2() | |
243 | swait(repeatLoopWait) | |
244 | end | |
245 | end) | |
246 | cw1() | |
247 | end | |
248 | ||
249 | local swordModel=Instance.new("Model",ch);swordModel.Name="Sword"; | |
250 | local swordHandle | |
251 | ||
252 | function makeStackGui(parent) | |
253 | local soulGui=Instance.new("BillboardGui",parent) | |
254 | soulGui.Adornee=parent | |
255 | soulGui.AlwaysOnTop=true | |
256 | soulGui.Size=UDim2.new(10,0,10,0) | |
257 | soulGui.ExtentsOffset=Vector3.new(0,1.5,0) | |
258 | local soulimg=Instance.new("ImageLabel",soulGui) | |
259 | soulimg.BackgroundTransparency=1 | |
260 | soulimg.Position=UDim2.new(0.1,0,0,0) | |
261 | soulimg.Size=UDim2.new(0.8,0,0.8,0) | |
262 | local soulText=Instance.new("TextLabel",soulimg) | |
263 | soulText.BackgroundTransparency=1 | |
264 | soulText.Position=UDim2.new(0,0,0.5,0) | |
265 | soulText.Size=UDim2.new(1,0,0.1,0) | |
266 | soulText.Font="ArialBold" | |
267 | soulText.FontSize="Size14" | |
268 | soulText.Text="0" | |
269 | soulText.TextColor3=Color3.new(1,1,1) | |
270 | soulText.TextScaled=true | |
271 | soulText.TextStrokeColor3=Color3.new(0,0,0) | |
272 | soulText.TextStrokeTransparency=0 | |
273 | soulText.TextWrapped=true | |
274 | coroutine.resume(coroutine.create(function() | |
275 | while true do | |
276 | if parent.Parent:findFirstChild("DamageStacks")==nil then soulGui:Destroy() break end | |
277 | soulText.Text="+"..parent.Parent:WaitForChild("DamageStacks").Value.."%" | |
278 | wait() | |
279 | end | |
280 | end)) | |
281 | end | |
282 | ||
283 | local o1 = swordModel | |
284 | local o2 = Instance.new("Part") | |
285 | local o3 = Instance.new("SpecialMesh") | |
286 | local o4 = Instance.new("Part") | |
287 | local o5 = Instance.new("SpecialMesh") | |
288 | local o6 = Instance.new("Part") | |
289 | local o7 = Instance.new("BlockMesh") | |
290 | local o8 = Instance.new("Part") | |
291 | local o9 = Instance.new("BlockMesh") | |
292 | local o10 = Instance.new("Part") | |
293 | local o11 = Instance.new("SpecialMesh") | |
294 | local o12 = Instance.new("Part") | |
295 | local o13 = Instance.new("SpecialMesh") | |
296 | local o14 = Instance.new("Part") | |
297 | local o15 = Instance.new("SpecialMesh") | |
298 | local o16 = Instance.new("Part") | |
299 | local o17 = Instance.new("SpecialMesh") | |
300 | local o18 = Instance.new("Part") | |
301 | local o19 = Instance.new("SpecialMesh") | |
302 | local o20 = Instance.new("Part") | |
303 | local o21 = Instance.new("SpecialMesh") | |
304 | local o22 = Instance.new("Part") | |
305 | local o23 = Instance.new("BlockMesh") | |
306 | swordHandle = Instance.new("Part") | |
307 | local o25 = Instance.new("Part") | |
308 | local o26 = Instance.new("SpecialMesh") | |
309 | local o27 = Instance.new("Part") | |
310 | local o28 = Instance.new("SpecialMesh") | |
311 | local o29 = Instance.new("Part") | |
312 | local o30 = Instance.new("BlockMesh") | |
313 | local o31 = Instance.new("Part") | |
314 | local o32 = Instance.new("SpecialMesh") | |
315 | local o33 = Instance.new("Part") | |
316 | local o34 = Instance.new("SpecialMesh") | |
317 | local o35 = Instance.new("Part") | |
318 | local o36 = Instance.new("BlockMesh") | |
319 | local o37 = Instance.new("Part") | |
320 | local o38 = Instance.new("SpecialMesh") | |
321 | local o39 = Instance.new("Part") | |
322 | local o40 = Instance.new("SpecialMesh") | |
323 | o2.Parent = o1 | |
324 | o2.Material = Enum.Material.Marble | |
325 | o2.BrickColor = BrickColor.new("Institutional white") | |
326 | o2.Position = Vector3.new(0.950002551, 8.03999901, 0.499998927) | |
327 | o2.Rotation = Vector3.new(-4.78108996e-005, -90, 0) | |
328 | o2.Anchored = true | |
329 | o2.CanCollide = false | |
330 | o2.Size = Vector3.new(0.200000003, 1.12000024, 0.700000226) | |
331 | o2.CFrame = CFrame.new(0.950002551, 8.03999901, 0.499998927, -1.89244292e-006, 1.02659214e-010, -1, 8.34465027e-007, 1.00000894, 1.00094773e-010, 1.00000894, -8.34465027e-007, -1.89242382e-006) | |
332 | o2.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
333 | o2.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
334 | o2.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
335 | o2.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
336 | o2.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
337 | o2.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
338 | o2.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
339 | o2.Position = Vector3.new(0.950002551, 8.03999901, 0.499998927) | |
340 | o3.Parent = o2 | |
341 | o3.Scale = Vector3.new(0.420000106, 1, 1) | |
342 | o3.MeshType = Enum.MeshType.Wedge | |
343 | o4.Parent = o1 | |
344 | o4.Material = Enum.Material.Marble | |
345 | o4.BrickColor = BrickColor.new("Institutional white") | |
346 | o4.Position = Vector3.new(0.250002593, 8.03999901, 0.499998957) | |
347 | o4.Rotation = Vector3.new(-4.78111833e-005, 90, 0) | |
348 | o4.Anchored = true | |
349 | o4.CanCollide = false | |
350 | o4.Size = Vector3.new(0.200000003, 1.12000024, 0.700000226) | |
351 | o4.CFrame = CFrame.new(0.250002593, 8.03999901, 0.499998957, 4.58942031e-006, 1.08307793e-010, 1, -8.34462583e-007, 1, -1.04478093e-010, -1, -8.34462583e-007, 4.58942031e-006) | |
352 | o4.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
353 | o4.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
354 | o4.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
355 | o4.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
356 | o4.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
357 | o4.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
358 | o4.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
359 | o4.Position = Vector3.new(0.250002593, 8.03999901, 0.499998957) | |
360 | o5.Parent = o4 | |
361 | o5.Scale = Vector3.new(0.420000106, 1, 1) | |
362 | o5.MeshType = Enum.MeshType.Wedge | |
363 | o6.Parent = o1 | |
364 | o6.Material = Enum.Material.Marble | |
365 | o6.Position = Vector3.new(1.02000678, 3.76999998, 0.499997109) | |
366 | o6.Anchored = true | |
367 | o6.CanCollide = false | |
368 | o6.Size = Vector3.new(0.840000093, 0.200000003, 0.280000091) | |
369 | o6.CFrame = CFrame.new(1.02000678, 3.76999998, 0.499997109, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
370 | o6.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
371 | o6.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
372 | o6.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
373 | o6.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
374 | o6.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
375 | o6.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
376 | o6.Position = Vector3.new(1.02000678, 3.76999998, 0.499997109) | |
377 | o7.Parent = o6 | |
378 | o7.Scale = Vector3.new(1, 0.700000167, 1) | |
379 | o8.Parent = o1 | |
380 | o8.Material = Enum.Material.Marble | |
381 | o8.BrickColor = BrickColor.new("Smoky grey") | |
382 | o8.Position = Vector3.new(0.6000067, 1.80999923, 0.499997109) | |
383 | o8.Anchored = true | |
384 | o8.CanCollide = false | |
385 | o8.Size = Vector3.new(0.280000031, 0.200000003, 0.200000003) | |
386 | o8.CFrame = CFrame.new(0.6000067, 1.80999923, 0.499997109, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
387 | o8.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
388 | o8.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
389 | o8.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
390 | o8.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
391 | o8.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
392 | o8.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
393 | o8.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
394 | o8.Position = Vector3.new(0.6000067, 1.80999923, 0.499997109) | |
395 | o9.Parent = o8 | |
396 | o9.Scale = Vector3.new(1, 0.700000167, 0.700000286) | |
397 | o10.Parent = o1 | |
398 | o10.Material = Enum.Material.Marble | |
399 | o10.BrickColor = BrickColor.new("Smoky grey") | |
400 | o10.Position = Vector3.new(0.495006561, 1.80999899, 0.499997079) | |
401 | o10.Rotation = Vector3.new(-0, 0, -89.9999008) | |
402 | o10.Anchored = true | |
403 | o10.CanCollide = false | |
404 | o10.Size = Vector3.new(0.200000003, 0.210000053, 0.280000091) | |
405 | o10.CFrame = CFrame.new(0.495006561, 1.80999899, 0.499997079, 1.77323818e-006, 1.0000025, 0, -1.0000025, 1.77323818e-006, 0, 0, 0, 1) | |
406 | o10.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
407 | o10.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
408 | o10.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
409 | o10.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
410 | o10.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
411 | o10.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
412 | o10.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
413 | o10.Position = Vector3.new(0.495006561, 1.80999899, 0.499997079) | |
414 | o11.Parent = o10 | |
415 | o11.Scale = Vector3.new(0.700000167, 1, 1) | |
416 | o11.MeshType = Enum.MeshType.Cylinder | |
417 | o12.Parent = o1 | |
418 | o12.Material = Enum.Material.Marble | |
419 | o12.BrickColor = BrickColor.new("Smoky grey") | |
420 | o12.Position = Vector3.new(0.705006421, 1.80999899, 0.499997079) | |
421 | o12.Rotation = Vector3.new(-0, 0, -89.9999008) | |
422 | o12.Anchored = true | |
423 | o12.CanCollide = false | |
424 | o12.Size = Vector3.new(0.200000003, 0.210000038, 0.280000091) | |
425 | o12.CFrame = CFrame.new(0.705006421, 1.80999899, 0.499997079, 1.77323818e-006, 1.0000025, 0, -1.0000025, 1.77323818e-006, 0, 0, 0, 1) | |
426 | o12.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
427 | o12.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
428 | o12.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
429 | o12.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
430 | o12.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
431 | o12.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
432 | o12.Color = Color3.new(0.356863, 0.364706, 0.411765) | |
433 | o12.Position = Vector3.new(0.705006421, 1.80999899, 0.499997079) | |
434 | o13.Parent = o12 | |
435 | o13.Scale = Vector3.new(0.700000167, 1, 1) | |
436 | o13.MeshType = Enum.MeshType.Cylinder | |
437 | o14.Parent = o1 | |
438 | o14.Material = Enum.Material.Marble | |
439 | o14.BrickColor = BrickColor.new("Institutional white") | |
440 | o14.Position = Vector3.new(1.16000259, 4.25999975, 0.499999255) | |
441 | o14.Rotation = Vector3.new(-0, -90, 0) | |
442 | o14.Anchored = true | |
443 | o14.CanCollide = false | |
444 | o14.Size = Vector3.new(0.200000003, 0.840000093, 0.280000091) | |
445 | o14.CFrame = CFrame.new(1.16000259, 4.25999975, 0.499999255, -1.84774399e-006, 0, -1.00000405, 0, 1, 0, 1.00000405, 0, -1.84774399e-006) | |
446 | o14.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
447 | o14.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
448 | o14.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
449 | o14.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
450 | o14.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
451 | o14.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
452 | o14.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
453 | o14.Position = Vector3.new(1.16000259, 4.25999975, 0.499999255) | |
454 | o15.Parent = o14 | |
455 | o15.Scale = Vector3.new(0.420000106, 1, 1) | |
456 | o15.MeshType = Enum.MeshType.Wedge | |
457 | o16.Parent = o1 | |
458 | o16.Material = Enum.Material.Marble | |
459 | o16.BrickColor = BrickColor.new("Institutional white") | |
460 | o16.Position = Vector3.new(0.040002346, 6.84999943, 0.499999255) | |
461 | o16.Rotation = Vector3.new(-180, 90, 0) | |
462 | o16.Anchored = true | |
463 | o16.CanCollide = false | |
464 | o16.Size = Vector3.new(0.200000003, 1.26000023, 0.280000091) | |
465 | o16.CFrame = CFrame.new(0.040002346, 6.84999943, 0.499999255, -9.23861307e-007, 2.94160269e-012, 1, -1.49009367e-007, -1, 2.8039385e-012, 1, -1.49009367e-007, 9.23861307e-007) | |
466 | o16.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
467 | o16.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
468 | o16.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
469 | o16.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
470 | o16.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
471 | o16.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
472 | o16.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
473 | o16.Position = Vector3.new(0.040002346, 6.84999943, 0.499999255) | |
474 | o17.Parent = o16 | |
475 | o17.Scale = Vector3.new(0.420000106, 1, 1) | |
476 | o17.MeshType = Enum.MeshType.Wedge | |
477 | o18.Parent = o1 | |
478 | o18.Material = Enum.Material.Marble | |
479 | o18.BrickColor = BrickColor.new("Institutional white") | |
480 | o18.Position = Vector3.new(0.040002346, 4.26000023, 0.499999255) | |
481 | o18.Rotation = Vector3.new(0, 90, 0) | |
482 | o18.Anchored = true | |
483 | o18.CanCollide = false | |
484 | o18.Size = Vector3.new(0.200000003, 0.840000093, 0.280000091) | |
485 | o18.CFrame = CFrame.new(0.040002346, 4.26000023, 0.499999255, 9.23857442e-007, 0, 1, 0, 1, 0, -1, 0, 9.23857442e-007) | |
486 | o18.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
487 | o18.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
488 | o18.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
489 | o18.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
490 | o18.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
491 | o18.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
492 | o18.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
493 | o18.Position = Vector3.new(0.040002346, 4.26000023, 0.499999255) | |
494 | o19.Parent = o18 | |
495 | o19.Scale = Vector3.new(0.420000106, 1, 1) | |
496 | o19.MeshType = Enum.MeshType.Wedge | |
497 | o20.Parent = o1 | |
498 | o20.Material = Enum.Material.Marble | |
499 | o20.Position = Vector3.new(0.74000603, 2.78999996, 0.499997079) | |
500 | o20.Rotation = Vector3.new(-0, 0, -89.9999008) | |
501 | o20.Anchored = true | |
502 | o20.Size = Vector3.new(1.82000017, 0.280000061, 0.280000091) | |
503 | o20.CFrame = CFrame.new(0.74000603, 2.78999996, 0.499997079, 1.77323818e-006, 1.0000025, 0, -1.0000025, 1.77323818e-006, 0, 0, 0, 1) | |
504 | o20.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
505 | o20.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
506 | o20.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
507 | o20.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
508 | o20.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
509 | o20.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
510 | o20.Position = Vector3.new(0.74000603, 2.78999996, 0.499997079) | |
511 | o21.Parent = o20 | |
512 | o21.MeshType = Enum.MeshType.Cylinder | |
513 | o22.Parent = o1 | |
514 | o22.Material = Enum.Material.Marble | |
515 | o22.BrickColor = BrickColor.new("Institutional white") | |
516 | o22.Position = Vector3.new(0.6000067, 5.66000032, 0.499997109) | |
517 | o22.Anchored = true | |
518 | o22.Size = Vector3.new(0.840000093, 3.64000082, 0.280000091) | |
519 | o22.CFrame = CFrame.new(0.6000067, 5.66000032, 0.499997109, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
520 | o22.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
521 | o22.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
522 | o22.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
523 | o22.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
524 | o22.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
525 | o22.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
526 | o22.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
527 | o22.Position = Vector3.new(0.6000067, 5.66000032, 0.499997109) | |
528 | o23.Parent = o22 | |
529 | o23.Scale = Vector3.new(1, 1, 0.300000012) | |
530 | swordHandle.Name = "Handle" | |
531 | swordHandle.Parent = o1 | |
532 | swordHandle.Material = Enum.Material.Marble | |
533 | swordHandle.Position = Vector3.new(0.6000067, 2.78999996, 0.499997109) | |
534 | swordHandle.Anchored = true | |
535 | swordHandle.Size = Vector3.new(0.280000031, 1.82000041, 0.280000091) | |
536 | swordHandle.CFrame = CFrame.new(0.6000067, 2.78999996, 0.499997109, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
537 | swordHandle.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
538 | swordHandle.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
539 | swordHandle.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
540 | swordHandle.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
541 | swordHandle.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
542 | swordHandle.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
543 | swordHandle.Position = Vector3.new(0.6000067, 2.78999996, 0.499997109) | |
544 | o25.Parent = o1 | |
545 | o25.Material = Enum.Material.Marble | |
546 | o25.Position = Vector3.new(0.460005969, 2.78999996, 0.499997079) | |
547 | o25.Rotation = Vector3.new(-0, 0, -89.9999008) | |
548 | o25.Anchored = true | |
549 | o25.Size = Vector3.new(1.82000017, 0.280000061, 0.280000091) | |
550 | o25.CFrame = CFrame.new(0.460005969, 2.78999996, 0.499997079, 1.77323818e-006, 1.0000025, 0, -1.0000025, 1.77323818e-006, 0, 0, 0, 1) | |
551 | o25.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
552 | o25.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
553 | o25.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
554 | o25.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
555 | o25.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
556 | o25.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
557 | o25.Position = Vector3.new(0.460005969, 2.78999996, 0.499997079) | |
558 | o26.Parent = o25 | |
559 | o26.MeshType = Enum.MeshType.Cylinder | |
560 | o27.Parent = o1 | |
561 | o27.Material = Enum.Material.Marble | |
562 | o27.Position = Vector3.new(0.740006506, 1.66999888, 0.499997079) | |
563 | o27.Rotation = Vector3.new(-0, 0, -89.9999008) | |
564 | o27.Anchored = true | |
565 | o27.CanCollide = false | |
566 | o27.Size = Vector3.new(0.200000003, 0.280000061, 0.280000091) | |
567 | o27.CFrame = CFrame.new(0.740006506, 1.66999888, 0.499997079, 1.77323818e-006, 1.0000025, 0, -1.0000025, 1.77323818e-006, 0, 0, 0, 1) | |
568 | o27.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
569 | o27.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
570 | o27.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
571 | o27.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
572 | o27.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
573 | o27.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
574 | o27.Position = Vector3.new(0.740006506, 1.66999888, 0.499997079) | |
575 | o28.Parent = o27 | |
576 | o28.Scale = Vector3.new(0.700000167, 1, 1) | |
577 | o28.MeshType = Enum.MeshType.Cylinder | |
578 | o29.Parent = o1 | |
579 | o29.Material = Enum.Material.Marble | |
580 | o29.Position = Vector3.new(0.6000067, 1.66999936, 0.499997109) | |
581 | o29.Anchored = true | |
582 | o29.CanCollide = false | |
583 | o29.Size = Vector3.new(0.280000031, 0.200000003, 0.280000091) | |
584 | o29.CFrame = CFrame.new(0.6000067, 1.66999936, 0.499997109, 1, 0, 0, 0, 1, 0, 0, 0, 1) | |
585 | o29.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
586 | o29.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
587 | o29.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
588 | o29.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
589 | o29.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
590 | o29.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
591 | o29.Position = Vector3.new(0.6000067, 1.66999936, 0.499997109) | |
592 | o30.Parent = o29 | |
593 | o30.Scale = Vector3.new(1, 0.700000167, 1) | |
594 | o31.Parent = o1 | |
595 | o31.Material = Enum.Material.Marble | |
596 | o31.Position = Vector3.new(0.460006475, 1.66999888, 0.499997079) | |
597 | o31.Rotation = Vector3.new(-0, 0, -89.9999008) | |
598 | o31.Anchored = true | |
599 | o31.CanCollide = false | |
600 | o31.Size = Vector3.new(0.200000003, 0.280000061, 0.280000091) | |
601 | o31.CFrame = CFrame.new(0.460006475, 1.66999888, 0.499997079, 1.77323818e-006, 1.0000025, 0, -1.0000025, 1.77323818e-006, 0, 0, 0, 1) | |
602 | o31.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
603 | o31.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
604 | o31.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
605 | o31.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
606 | o31.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
607 | o31.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
608 | o31.Position = Vector3.new(0.460006475, 1.66999888, 0.499997079) | |
609 | o32.Parent = o31 | |
610 | o32.Scale = Vector3.new(0.700000167, 1, 1) | |
611 | o32.MeshType = Enum.MeshType.Cylinder | |
612 | o33.Parent = o1 | |
613 | o33.Material = Enum.Material.Marble | |
614 | o33.Position = Vector3.new(1.44000769, 3.7699976, 0.499997079) | |
615 | o33.Rotation = Vector3.new(-0, 0, -89.9999008) | |
616 | o33.Anchored = true | |
617 | o33.CanCollide = false | |
618 | o33.Size = Vector3.new(0.200000003, 0.280000061, 0.280000091) | |
619 | o33.CFrame = CFrame.new(1.44000769, 3.7699976, 0.499997079, 1.77323818e-006, 1.0000025, 0, -1.0000025, 1.77323818e-006, 0, 0, 0, 1) | |
620 | o33.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
621 | o33.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
622 | o33.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
623 | o33.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
624 | o33.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
625 | o33.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
626 | o33.Position = Vector3.new(1.44000769, 3.7699976, 0.499997079) | |
627 | o34.Parent = o33 | |
628 | o34.Scale = Vector3.new(0.700000167, 1, 1) | |
629 | o34.MeshType = Enum.MeshType.Cylinder | |
630 | o35.Parent = o1 | |
631 | o35.Material = Enum.Material.Marble | |
632 | o35.Position = Vector3.new(0.180005163, 3.76999998, 0.499997854) | |
633 | o35.Rotation = Vector3.new(-180, 0, -180) | |
634 | o35.Anchored = true | |
635 | o35.CanCollide = false | |
636 | o35.Size = Vector3.new(0.840000093, 0.200000003, 0.280000091) | |
637 | o35.CFrame = CFrame.new(0.180005163, 3.76999998, 0.499997854, -1, 0, 0, 0, 1, 0, 0, 0, -1) | |
638 | o35.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
639 | o35.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
640 | o35.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
641 | o35.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
642 | o35.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
643 | o35.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
644 | o35.Position = Vector3.new(0.180005163, 3.76999998, 0.499997854) | |
645 | o36.Parent = o35 | |
646 | o36.Scale = Vector3.new(1, 0.700000167, 1) | |
647 | o37.Parent = o1 | |
648 | o37.Material = Enum.Material.Marble | |
649 | o37.Position = Vector3.new(-0.239992082, 3.7699976, 0.499997854) | |
650 | o37.Rotation = Vector3.new(-180, 0, 90) | |
651 | o37.Anchored = true | |
652 | o37.CanCollide = false | |
653 | o37.Size = Vector3.new(0.200000003, 0.280000061, 0.280000091) | |
654 | o37.CFrame = CFrame.new(-0.239992082, 3.7699976, 0.499997854, 0, -1, 0, -1, 0, 0, 0, 0, -1) | |
655 | o37.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
656 | o37.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
657 | o37.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
658 | o37.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
659 | o37.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
660 | o37.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
661 | o37.Position = Vector3.new(-0.239992082, 3.7699976, 0.499997854) | |
662 | o38.Parent = o37 | |
663 | o38.Scale = Vector3.new(0.700000167, 1, 1) | |
664 | o38.MeshType = Enum.MeshType.Cylinder | |
665 | o39.Parent = o1 | |
666 | o39.Material = Enum.Material.Marble | |
667 | o39.BrickColor = BrickColor.new("Institutional white") | |
668 | o39.Position = Vector3.new(1.16000271, 6.84999943, 0.499999255) | |
669 | o39.Rotation = Vector3.new(-180, -90, 0) | |
670 | o39.Anchored = true | |
671 | o39.CanCollide = false | |
672 | o39.Size = Vector3.new(0.200000003, 1.26000023, 0.280000091) | |
673 | o39.CFrame = CFrame.new(1.16000271, 6.84999943, 0.499999255, 1.89244747e-006, 4.44097623e-012, -1, 1.49011015e-007, -1, -4.16733315e-012, -1, -1.49010972e-007, -1.89244747e-006) | |
674 | o39.BackSurface = Enum.SurfaceType.SmoothNoOutlines | |
675 | o39.BottomSurface = Enum.SurfaceType.SmoothNoOutlines | |
676 | o39.FrontSurface = Enum.SurfaceType.SmoothNoOutlines | |
677 | o39.LeftSurface = Enum.SurfaceType.SmoothNoOutlines | |
678 | o39.RightSurface = Enum.SurfaceType.SmoothNoOutlines | |
679 | o39.TopSurface = Enum.SurfaceType.SmoothNoOutlines | |
680 | o39.Color = Color3.new(0.972549, 0.972549, 0.972549) | |
681 | o39.Position = Vector3.new(1.16000271, 6.84999943, 0.499999255) | |
682 | o40.Parent = o39 | |
683 | o40.Scale = Vector3.new(0.420000106, 1, 1) | |
684 | o40.MeshType = Enum.MeshType.Wedge | |
685 | ||
686 | local swordWeld=Instance.new("Weld",swordModel) | |
687 | swordWeld.Part0=tor | |
688 | swordWeld.Part1=swordHandle | |
689 | swordWeld.C0=swordWeld.C0*CFrame.Angles(0,0,math.rad(45)) | |
690 | swordWeld.C1=CFrame.new(0,2,-.6) | |
691 | ||
692 | local SWC0 | |
693 | local SWC1 | |
694 | ||
695 | SWC0=swordWeld.C0 | |
696 | SWC1=swordWeld.C1 | |
697 | ||
698 | for i,v in pairs(swordModel:GetChildren()) do | |
699 | if v:IsA("BasePart") then | |
700 | local w=Instance.new("Weld",swordModel) | |
701 | w.Part0=swordHandle | |
702 | w.Part1=v | |
703 | w.C0=swordHandle.CFrame:inverse() | |
704 | w.C1=v.CFrame:inverse() | |
705 | v.Anchored=false | |
706 | v.CanCollide=false | |
707 | end | |
708 | end | |
709 | ||
710 | function weldSwordToRa() | |
711 | swordWeld.Part0=ra | |
712 | swordWeld.Part1=swordHandle | |
713 | swordWeld.C0=CFrame.new() | |
714 | swordWeld.C1=CFrame.new() | |
715 | swordWeld.C0=swordWeld.C0*CFrame.Angles(math.rad(-90),math.rad(90),0) | |
716 | swordWeld.C1=CFrame.new(-1,0.25,0) | |
717 | SWC0=swordWeld.C0 | |
718 | SWC1=swordWeld.C1 | |
719 | end | |
720 | ||
721 | function weldSwordToTorso() | |
722 | swordWeld.Part0=tor | |
723 | swordWeld.Part1=swordHandle | |
724 | swordWeld.C0=CFrame.new() | |
725 | swordWeld.C1=CFrame.new() | |
726 | swordWeld.C0=swordWeld.C0*CFrame.Angles(0,0,math.rad(45)) | |
727 | swordWeld.C1=CFrame.new(0,2,-.6) | |
728 | SWC0=swordWeld.C0 | |
729 | SWC1=swordWeld.C1 | |
730 | end | |
731 | ||
732 | function castSwordFigure(col,dur,mat) | |
733 | for i,v in pairs(swordModel:GetChildren()) do | |
734 | if not v:IsA("BasePart") then return end | |
735 | local p=v:clone() | |
736 | p.Parent=EP | |
737 | p.Anchored=true | |
738 | p.Material=mat | |
739 | p.BrickColor=col | |
740 | coroutine.resume(coroutine.create(function() | |
741 | for i=1,dur do | |
742 | p.Transparency=i/dur | |
743 | swait() | |
744 | end | |
745 | p:Destroy() | |
746 | end)) | |
747 | end | |
748 | end | |
749 | ||
750 | function randomKatanaSound() | |
751 | local x=math.random(855,1000) | |
752 | local t=math.random(1,3) | |
753 | if t==1 then | |
754 | sound(588693579,1,x/1000,ra) | |
755 | end | |
756 | if t==2 then | |
757 | sound(588693922,1,x/1000,ra) | |
758 | end | |
759 | if t==3 then | |
760 | sound(293847592,1,x/1000,ra) | |
761 | end | |
762 | end | |
763 | ||
764 | local swordAttacking=false | |
765 | local bsAttack=false | |
766 | ||
767 | function animate(x) | |
768 | local calledAnim=anim[x] | |
769 | if calledAnim==lastAnim then return end | |
770 | if calledAnim.priority>=lastPriority and calledAnim~=lastAnim then | |
771 | lastAnim=calledAnim | |
772 | lastPriority=lastAnim.priority | |
773 | if calledAnim==anim.idle then | |
774 | local thisAnim=calledAnim | |
775 | speed=0.25 | |
776 | ||
777 | for i=0,0.15,0.1*speed do | |
778 | if lastAnim~=thisAnim then break end | |
779 | ||
780 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),speed) | |
781 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),speed) | |
782 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)),speed) | |
783 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),speed) | |
784 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(1),math.rad(0),math.rad(0)),speed) | |
785 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),speed) | |
786 | ||
787 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,0),speed) | |
788 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,0),speed) | |
789 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
790 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
791 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0.1,0),speed) | |
792 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
793 | ||
794 | swait() | |
795 | end | |
796 | ||
797 | while true do | |
798 | if lastAnim~=thisAnim then break end | |
799 | for i=0,0.87,0.1*speed do | |
800 | if lastAnim~=thisAnim then break end | |
801 | ||
802 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(10)),i*speed) | |
803 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-10)),i*speed) | |
804 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(5)),i*speed) | |
805 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(-5)),i*speed) | |
806 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),i*speed) | |
807 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),i*speed) | |
808 | ||
809 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,-0.15,0),i*speed) | |
810 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,-0.15,0),i*speed) | |
811 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,0,0.1),i*speed) | |
812 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,0,0.1),i*speed) | |
813 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),i*speed) | |
814 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,-0.1,0),i*speed) | |
815 | ||
816 | swait() | |
817 | end | |
818 | for i=0,0.87,0.1*speed do | |
819 | if lastAnim~=thisAnim then break end | |
820 | ||
821 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(4)),i*speed) | |
822 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-4)),i*speed) | |
823 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(5)),i*speed) | |
824 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-5)),i*speed) | |
825 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(1),math.rad(0),math.rad(0)),i*speed) | |
826 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),i*speed) | |
827 | ||
828 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,0),i*speed) | |
829 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,0),i*speed) | |
830 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),i*speed) | |
831 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),i*speed) | |
832 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0.1,0),i*speed) | |
833 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),i*speed) | |
834 | ||
835 | swait() | |
836 | end | |
837 | end | |
838 | end | |
839 | if calledAnim==anim.walk then | |
840 | local thisAnim=calledAnim | |
841 | speed=0.45 | |
842 | while true do | |
843 | ||
844 | if lastAnim~=thisAnim then break end | |
845 | for i=0,0.45,0.1*speed do | |
846 | if lastAnim~=thisAnim then break end | |
847 | ||
848 | if Vector3.new(0,tor.RotVelocity.y,0).magnitude>=2.5 then | |
849 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),0.07) | |
850 | end | |
851 | if Vector3.new(0,tor.RotVelocity.y,0).magnitude<2.5 then | |
852 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.07) | |
853 | end | |
854 | ||
855 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(5)),i*speed) | |
856 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(-5)),i*speed) | |
857 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(15),math.rad(tor.RotVelocity.Y),math.rad(0)),i*speed) | |
858 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-15),math.rad(tor.RotVelocity.Y),math.rad(0)),i*speed) | |
859 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),i*speed) | |
860 | ||
861 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,-0.075,0),i*speed) | |
862 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,-0.075,0),i*speed) | |
863 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0.02,-0.35,0.35),i*speed) | |
864 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(-0.02,0,0),i*speed) | |
865 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0.1,0),i*speed) | |
866 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),i*speed) | |
867 | ||
868 | swait() | |
869 | end | |
870 | for i=0,0.75,0.1*speed do | |
871 | if lastAnim~=thisAnim then break end | |
872 | ||
873 | if Vector3.new(0,tor.RotVelocity.y,0).magnitude>=2.5 then | |
874 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),0.07) | |
875 | end | |
876 | if Vector3.new(0,tor.RotVelocity.y,0).magnitude<2.5 then | |
877 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(5),math.rad(0)),0.07) | |
878 | end | |
879 | ||
880 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(5)),i*speed) | |
881 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-5)),i*speed) | |
882 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(45),math.rad(tor.RotVelocity.Y),math.rad(0)),i*speed) | |
883 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-45),math.rad(tor.RotVelocity.Y),math.rad(0)),i*speed) | |
884 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),i*speed) | |
885 | ||
886 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0.16,0),i*speed) | |
887 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0.16,0),i*speed) | |
888 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0.02,0.08,0),i*speed) | |
889 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(-0.02,0,0),i*speed) | |
890 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),i*speed) | |
891 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),i*speed) | |
892 | ||
893 | swait() | |
894 | end | |
895 | for i=0,0.45,0.1*speed do | |
896 | if lastAnim~=thisAnim then break end | |
897 | ||
898 | if Vector3.new(0,tor.RotVelocity.y,0).magnitude>=2.5 then | |
899 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),0.07) | |
900 | end | |
901 | if Vector3.new(0,tor.RotVelocity.y,0).magnitude<2.5 then | |
902 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)),0.07) | |
903 | end | |
904 | ||
905 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(5)),i*speed) | |
906 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(-5)),i*speed) | |
907 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-15),math.rad(tor.RotVelocity.Y),math.rad(0)),i*speed) | |
908 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(15),math.rad(tor.RotVelocity.Y),math.rad(0)),i*speed) | |
909 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),i*speed) | |
910 | ||
911 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,-0.075,0),i*speed) | |
912 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,-0.075,0),i*speed) | |
913 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0.02,0,0),i*speed) | |
914 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(-0.02,-0.35,0.35),i*speed) | |
915 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0.1,0),i*speed) | |
916 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),i*speed) | |
917 | ||
918 | swait() | |
919 | end | |
920 | for i=0,0.75,0.1*speed do | |
921 | if lastAnim~=thisAnim then break end | |
922 | ||
923 | if Vector3.new(0,tor.RotVelocity.y,0).magnitude>=2.5 then | |
924 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),0.07) | |
925 | end | |
926 | if Vector3.new(0,tor.RotVelocity.y,0).magnitude<2.5 then | |
927 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(-5),math.rad(0)),0.07) | |
928 | end | |
929 | ||
930 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(5)),i*speed) | |
931 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-5)),i*speed) | |
932 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(tor.RotVelocity.Y*3.6),math.rad(0)),i*speed) | |
933 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(45),math.rad(tor.RotVelocity.Y*3.6),math.rad(0)),i*speed) | |
934 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),i*speed) | |
935 | ||
936 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0.16,0),i*speed) | |
937 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0.16,0),i*speed) | |
938 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0.02,0,0),i*speed) | |
939 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(-0.02,0.08,0),i*speed) | |
940 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),i*speed) | |
941 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),i*speed) | |
942 | ||
943 | swait() | |
944 | end | |
945 | swait() | |
946 | end | |
947 | end | |
948 | if calledAnim==anim.jump then | |
949 | local thisAnim=calledAnim | |
950 | speed=0.15 | |
951 | for i=0,0.25,0.1*speed do | |
952 | if lastAnim~=thisAnim then break end | |
953 | ||
954 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(0)),speed) | |
955 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(0)),speed) | |
956 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
957 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-0)),speed) | |
958 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),speed) | |
959 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)),speed) | |
960 | ||
961 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
962 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
963 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
964 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
965 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0.1,0),speed) | |
966 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
967 | ||
968 | swait() | |
969 | end | |
970 | lastAnim=nil | |
971 | lastPriority=0 | |
972 | end | |
973 | if calledAnim==anim.descend then | |
974 | local thisAnim=calledAnim | |
975 | speed=0.15 | |
976 | for i=0,0.25,0.1*speed do | |
977 | if lastAnim~=thisAnim then break end | |
978 | ||
979 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(0)),speed) | |
980 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(12),math.rad(0),math.rad(0)),speed) | |
981 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
982 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-0)),speed) | |
983 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)),speed) | |
984 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),speed) | |
985 | ||
986 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
987 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
988 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
989 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
990 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0.1,0),speed) | |
991 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
992 | ||
993 | swait() | |
994 | end | |
995 | lastAnim=nil | |
996 | lastPriority=0 | |
997 | end | |
998 | if calledAnim==anim.enterflymode then | |
999 | local thisAnim=calledAnim | |
1000 | speed=0.15 | |
1001 | magicBrick(Vector3.new(tor.Position.X,partBelowTorso.Position.Y+partBelowTorso.Size.Y/2,tor.Position.Z),CFrame.new(0,3,0)*CFrame.Angles(0,math.random(),0),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(15,15,15),Vector3.new(-2,-2,-2),5,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0.08,0)) | |
1002 | for i=0,0.25,0.1*speed do | |
1003 | if lastAnim~=thisAnim then break end | |
1004 | ||
1005 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-75)),speed) | |
1006 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(90),math.rad(0),math.rad(75)),speed) | |
1007 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(0)),speed) | |
1008 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-0)),speed) | |
1009 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),speed) | |
1010 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(15),math.rad(0),math.rad(0)),speed) | |
1011 | ||
1012 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0.2,0),speed) | |
1013 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0.2,0),speed) | |
1014 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.35,0.35),speed) | |
1015 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.35,0.35),speed) | |
1016 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1017 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1018 | ||
1019 | swait() | |
1020 | end | |
1021 | ||
1022 | sound(588695249,1,1,tor) | |
1023 | coroutine.resume(coroutine.create(function() | |
1024 | for i=1,50 do | |
1025 | magicBrick(Vector3.new(0,0,0),tor.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5))*CFrame.new(-5/2,-5/2,-5/2),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"Brick","",Vector3.new(1,1,1),Vector3.new(-0.2,-0.2,-0.2),15,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())) | |
1026 | swait() | |
1027 | end | |
1028 | end)) | |
1029 | ||
1030 | for i=0,0.25,0.1*speed do | |
1031 | if lastAnim~=thisAnim then break end | |
1032 | ||
1033 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(90),math.rad(0),math.rad(75)),speed) | |
1034 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-75)),speed) | |
1035 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(0)),speed) | |
1036 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-0)),speed) | |
1037 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(25),math.rad(0),math.rad(0)),speed) | |
1038 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),speed) | |
1039 | ||
1040 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,0),speed) | |
1041 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,0),speed) | |
1042 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.35,0.35),speed) | |
1043 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.35,0.35),speed) | |
1044 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1045 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1046 | ||
1047 | swait() | |
1048 | end | |
1049 | ||
1050 | lastAnim=nil | |
1051 | lastPriority=0 | |
1052 | end | |
1053 | if calledAnim==anim.chestbeam then | |
1054 | local thisAnim=calledAnim | |
1055 | speed=0.15 | |
1056 | sound(438666277,2,1.5,tor) | |
1057 | coroutine.resume(coroutine.create(function() | |
1058 | for i=1,20 do | |
1059 | magicBrick(Vector3.new(0,0,0),tor.CFrame*CFrame.Angles(math.random(1,50),math.random(1,50),math.random(1,50)),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(math.random(10,15),math.random(20,30),0.2),Vector3.new(-2,-2,0),16,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0.2,0,0)) | |
1060 | swait(3) | |
1061 | end | |
1062 | end)) | |
1063 | for i=0,1,0.1*speed do | |
1064 | if lastAnim~=thisAnim then break end | |
1065 | ||
1066 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(115),math.rad(0),math.rad(-45)),speed) | |
1067 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(90),math.rad(0),math.rad(45)),speed) | |
1068 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(5)),speed) | |
1069 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-5)),speed) | |
1070 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),speed) | |
1071 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-15),math.rad(0),math.rad(0)),speed) | |
1072 | ||
1073 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0.2,0),speed) | |
1074 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0.2,0),speed) | |
1075 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.35,0.35),speed) | |
1076 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.35,0.35),speed) | |
1077 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1078 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1079 | ||
1080 | swait() | |
1081 | end | |
1082 | ||
1083 | doingMove=true | |
1084 | ||
1085 | coroutine.resume(coroutine.create(function() | |
1086 | for i=1,200 do | |
1087 | magicBrick(Vector3.new(0,0,0),tor.CFrame*CFrame.new(0,0,0)*CFrame.new(math.random(1,5),math.random(1,5),math.random(1,5))*CFrame.new(-5/2,-5/2,-5/2),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"Brick","",Vector3.new(1,1,1),Vector3.new(-0.2,-0.2,-0.2),15,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())) | |
1088 | swait() | |
1089 | end | |
1090 | end)) | |
1091 | ||
1092 | local beam=Instance.new("Part",ch) | |
1093 | beam.Anchored=true | |
1094 | beam.CanCollide=false | |
1095 | beam.BrickColor=BrickColor.new("Institutional white") | |
1096 | beam.Material="Neon" | |
1097 | beam.Transparency=0.5 | |
1098 | ||
1099 | sound(415700134,1.75,0.85,tor) | |
1100 | ||
1101 | coroutine.resume(coroutine.create(function() | |
1102 | while true do | |
1103 | if not doingMove then break end | |
1104 | local dis=(tor.Position-mo.Hit.p).magnitude | |
1105 | beam.Size=Vector3.new(2,2,dis) | |
1106 | beam.CFrame=CFrame.new(tor.CFrame.p,mo.Hit.p)*CFrame.new(0,0,-dis/2) | |
1107 | swait() | |
1108 | end | |
1109 | end)) | |
1110 | ||
1111 | coroutine.resume(coroutine.create(function() | |
1112 | for i=1,20 do | |
1113 | if not doingMove then break end | |
1114 | magicBrick(Vector3.new(0,0,0),mo.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Deep orange"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(2,6,2),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
1115 | magicBrick(Vector3.new(0,0,0),mo.Hit*CFrame.Angles(0,0,0),Vector3.new(1,1,1),BrickColor.new("Really red"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(3,3,3),Vector3.new(3,3,3),8,true,1,0,CFrame.new(0,0,0)*CFrame.Angles(0,0,0)) | |
1116 | coroutine.resume(coroutine.create(function() | |
1117 | for i=1,7 do | |
1118 | magicBrick(Vector3.new(0,0,0),mo.Hit*CFrame.new(0,0,0)*CFrame.new(math.random(1,15),math.random(1,15),math.random(1,15))*CFrame.new(-15/2,-15/2,-15/2),Vector3.new(1,1,1),BrickColor.new("Really black"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(4,4,4),Vector3.new(1,1,1),12,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())) | |
1119 | end | |
1120 | end)) | |
1121 | for i,v in pairs(workspace:GetChildren()) do | |
1122 | if v:findFirstChild("Humanoid")~=nil and v~=ch then | |
1123 | if (v:WaitForChild("Torso").Position-mo.Hit.p).magnitude<=10 then | |
1124 | v:WaitForChild("Humanoid"):TakeDamage(v:WaitForChild("Humanoid").MaxHealth/20) | |
1125 | end | |
1126 | end | |
1127 | end | |
1128 | swait(10) | |
1129 | end | |
1130 | end)) | |
1131 | ||
1132 | for i=0,2,0.1*speed do | |
1133 | if lastAnim~=thisAnim then break end | |
1134 | ||
1135 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(90),math.rad(0),math.rad(75)),speed) | |
1136 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-75)),speed) | |
1137 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-24),math.rad(0),math.rad(5)),speed) | |
1138 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-5)),speed) | |
1139 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),speed) | |
1140 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)),speed) | |
1141 | ||
1142 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,0),speed) | |
1143 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,0),speed) | |
1144 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.35,0.35),speed) | |
1145 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.35,0.35),speed) | |
1146 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1147 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1148 | ||
1149 | swait() | |
1150 | end | |
1151 | ||
1152 | beam:Destroy() | |
1153 | lastAnim=nil | |
1154 | lastPriority=0 | |
1155 | doingMove=false | |
1156 | end | |
1157 | if calledAnim==anim.sword1 then | |
1158 | local thisAnim=calledAnim | |
1159 | speed=0.4 | |
1160 | for i=0,0.11,0.1*speed do | |
1161 | if lastAnim~=thisAnim then break end | |
1162 | ||
1163 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(7)),speed) | |
1164 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-7)),speed) | |
1165 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
1166 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),speed) | |
1167 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),speed) | |
1168 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),speed) | |
1169 | ||
1170 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1171 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
1172 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1173 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1174 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1175 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1176 | ||
1177 | swait() | |
1178 | end | |
1179 | ||
1180 | weldSwordToRa() | |
1181 | randomKatanaSound() | |
1182 | ||
1183 | local x=math.random(45,90) | |
1184 | local x2=math.random(85,110) | |
1185 | swordAttacking=true | |
1186 | ||
1187 | for i=0,0.2,0.1*speed do | |
1188 | if lastAnim~=thisAnim then break end | |
1189 | ||
1190 | castSwordFigure(BrickColor.new("Institutional white"),5,"Neon") | |
1191 | ||
1192 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(x),math.rad(0),math.rad(x2)),speed) | |
1193 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(x),math.rad(0),math.rad(x2)),speed) | |
1194 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(8)),speed) | |
1195 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(-8)),speed) | |
1196 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),speed) | |
1197 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),speed) | |
1198 | ||
1199 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1200 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,2,-0.1),speed) | |
1201 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1202 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1203 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1204 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1205 | ||
1206 | swordWeld.C0=swordWeld.C0:lerp(SWC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(180)),speed) | |
1207 | ||
1208 | swait() | |
1209 | end | |
1210 | ||
1211 | swordAttacking=false | |
1212 | ||
1213 | for i=0,0.11,0.1*speed do | |
1214 | if lastAnim~=thisAnim then break end | |
1215 | ||
1216 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(7)),speed) | |
1217 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-7)),speed) | |
1218 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
1219 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),speed) | |
1220 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),speed) | |
1221 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),speed) | |
1222 | ||
1223 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1224 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
1225 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1226 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1227 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1228 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1229 | ||
1230 | swordWeld.C0=swordWeld.C0:lerp(SWC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(45)),speed) | |
1231 | ||
1232 | swait() | |
1233 | end | |
1234 | ||
1235 | weldSwordToTorso() | |
1236 | lastAnim=nil | |
1237 | lastPriority=0 | |
1238 | ||
1239 | end | |
1240 | if calledAnim==anim.sword2 then | |
1241 | local thisAnim=calledAnim | |
1242 | speed=0.4 | |
1243 | for i=0,0.11,0.1*speed do | |
1244 | if lastAnim~=thisAnim then break end | |
1245 | ||
1246 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(7)),speed) | |
1247 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-7)),speed) | |
1248 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
1249 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),speed) | |
1250 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),speed) | |
1251 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),speed) | |
1252 | ||
1253 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1254 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
1255 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1256 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1257 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1258 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1259 | ||
1260 | swait() | |
1261 | end | |
1262 | ||
1263 | weldSwordToRa() | |
1264 | randomKatanaSound() | |
1265 | ||
1266 | local x=math.random(45,90) | |
1267 | local x2=math.random(85,110) | |
1268 | swordAttacking=true | |
1269 | ||
1270 | for i=0,0.2,0.1*speed do | |
1271 | if lastAnim~=thisAnim then break end | |
1272 | ||
1273 | castSwordFigure(BrickColor.new("Institutional white"),5,"Neon") | |
1274 | ||
1275 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(x2),math.rad(0),math.rad(x)),speed) | |
1276 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(x2),math.rad(0),math.rad(x)),speed) | |
1277 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(8)),speed) | |
1278 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(-8)),speed) | |
1279 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),speed) | |
1280 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),speed) | |
1281 | ||
1282 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1283 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,2,-0.1),speed) | |
1284 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1285 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1286 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1287 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1288 | ||
1289 | swordWeld.C0=swordWeld.C0:lerp(SWC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-x2)),speed) | |
1290 | ||
1291 | swait() | |
1292 | end | |
1293 | ||
1294 | swordAttacking=false | |
1295 | ||
1296 | for i=0,0.11,0.1*speed do | |
1297 | if lastAnim~=thisAnim then break end | |
1298 | ||
1299 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(7)),speed) | |
1300 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-7)),speed) | |
1301 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
1302 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),speed) | |
1303 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),speed) | |
1304 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),speed) | |
1305 | ||
1306 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1307 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
1308 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1309 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1310 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1311 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1312 | ||
1313 | swordWeld.C0=swordWeld.C0:lerp(SWC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-45)),speed) | |
1314 | ||
1315 | swait() | |
1316 | end | |
1317 | ||
1318 | weldSwordToTorso() | |
1319 | lastAnim=nil | |
1320 | lastPriority=0 | |
1321 | ||
1322 | end | |
1323 | if calledAnim==anim.sword3 then | |
1324 | local thisAnim=calledAnim | |
1325 | speed=0.4 | |
1326 | for i=0,0.11,0.1*speed do | |
1327 | if lastAnim~=thisAnim then break end | |
1328 | ||
1329 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(7)),speed) | |
1330 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-7)),speed) | |
1331 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
1332 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),speed) | |
1333 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),speed) | |
1334 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),speed) | |
1335 | ||
1336 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1337 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
1338 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1339 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1340 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1341 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1342 | ||
1343 | swait() | |
1344 | end | |
1345 | ||
1346 | weldSwordToRa() | |
1347 | randomKatanaSound() | |
1348 | ||
1349 | local x=math.random(45,90) | |
1350 | local x2=math.random(85,110) | |
1351 | swordAttacking=true | |
1352 | ||
1353 | for i=0,0.2,0.1*speed do | |
1354 | if lastAnim~=thisAnim then break end | |
1355 | ||
1356 | castSwordFigure(BrickColor.new("Institutional white"),5,"Neon") | |
1357 | ||
1358 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(x2),math.rad(0),math.rad(x)),speed) | |
1359 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(x2),math.rad(0),math.rad(x)),speed) | |
1360 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(8)),speed) | |
1361 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-12),math.rad(0),math.rad(-8)),speed) | |
1362 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)),speed) | |
1363 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(-90),math.rad(0)),speed) | |
1364 | ||
1365 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1366 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,2,-0.1),speed) | |
1367 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1368 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1369 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1370 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1371 | ||
1372 | swordWeld.C0=swordWeld.C0:lerp(SWC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(x2)),speed) | |
1373 | ||
1374 | swait() | |
1375 | end | |
1376 | ||
1377 | swordAttacking=false | |
1378 | ||
1379 | for i=0,0.11,0.1*speed do | |
1380 | if lastAnim~=thisAnim then break end | |
1381 | ||
1382 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(7)),speed) | |
1383 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-7)),speed) | |
1384 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(0)),speed) | |
1385 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(0)),speed) | |
1386 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),speed) | |
1387 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),speed) | |
1388 | ||
1389 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1390 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
1391 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1392 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1393 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1394 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1395 | ||
1396 | swordWeld.C0=swordWeld.C0:lerp(SWC0*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-45)),speed) | |
1397 | ||
1398 | swait() | |
1399 | end | |
1400 | ||
1401 | weldSwordToTorso() | |
1402 | lastAnim=nil | |
1403 | lastPriority=0 | |
1404 | ||
1405 | end | |
1406 | if calledAnim==anim.bladestorm then | |
1407 | local thisAnim=calledAnim | |
1408 | speed=0.15 | |
1409 | ||
1410 | sound(588698460,1,0.85,ra) | |
1411 | ||
1412 | coroutine.resume(coroutine.create(function() | |
1413 | for i=1,30 do | |
1414 | magicBrick(Vector3.new(0,0,0),ra.CFrame*CFrame.new(0,-0.35,0),Vector3.new(1,1,1),BrickColor.new("Really black"),"Neon",0,true,false,10,10,10,10,10,10,"Brick","",Vector3.new(1,1,1),Vector3.new(-0.15,-0.15,-0.15),15,true,1,0,CFrame.new(0,-1,0)*CFrame.Angles(math.random(),math.random(),math.random())) | |
1415 | swait() | |
1416 | end | |
1417 | end)) | |
1418 | ||
1419 | for i=0,0.25,0.1*speed do | |
1420 | if lastAnim~=thisAnim then break end | |
1421 | ||
1422 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(7)),speed) | |
1423 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(45),math.rad(0),math.rad(-7)),speed) | |
1424 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(5)),speed) | |
1425 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-5)),speed) | |
1426 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(-45),math.rad(0)),speed) | |
1427 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(0),math.rad(45),math.rad(0)),speed) | |
1428 | ||
1429 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0.2,-0.1),speed) | |
1430 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
1431 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1432 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1433 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1434 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1435 | ||
1436 | swait() | |
1437 | end | |
1438 | ||
1439 | weldSwordToRa() | |
1440 | ||
1441 | for i=0,0.11,0.1*speed do | |
1442 | if lastAnim~=thisAnim then break end | |
1443 | ||
1444 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(35),math.rad(0),math.rad(0)),speed) | |
1445 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-45)),speed) | |
1446 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(5)),speed) | |
1447 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-5)),speed) | |
1448 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(75),math.rad(0)),speed) | |
1449 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(-13),math.rad(-50),math.rad(0)),speed) | |
1450 | ||
1451 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1452 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
1453 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1454 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1455 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1456 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1457 | ||
1458 | swordWeld.C0=swordWeld.C0:lerp(SWC0*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)),speed) | |
1459 | swordWeld.C1=swordWeld.C1:lerp(SWC1*CFrame.Angles(0,0,0),speed) | |
1460 | ||
1461 | swait() | |
1462 | end | |
1463 | ||
1464 | sound(183763498,1,0.85,ra) | |
1465 | bsAttack=true | |
1466 | ||
1467 | for i=0,0.3,0.1*speed do | |
1468 | if lastAnim~=thisAnim then break end | |
1469 | ||
1470 | rm.C0=rm.C0:lerp(rmC0*CFrame.Angles(math.rad(90),math.rad(45),math.rad(110)),speed) | |
1471 | lm.C0=lm.C0:lerp(lmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(-45)),speed) | |
1472 | rlm.C0=rlm.C0:lerp(rlmC0*CFrame.Angles(math.rad(-45),math.rad(0),math.rad(5)),speed) | |
1473 | llm.C0=llm.C0:lerp(llmC0*CFrame.Angles(math.rad(-25),math.rad(0),math.rad(-5)),speed) | |
1474 | rj.C0=rj.C0:lerp(rjC0*CFrame.Angles(math.rad(0),math.rad(-80),math.rad(0)),speed) | |
1475 | neck.C0=neck.C0:lerp(nC0*CFrame.Angles(math.rad(13),math.rad(75),math.rad(0)),speed) | |
1476 | ||
1477 | rm.C1=rm.C1:lerp(rmC1*CFrame.new(0,0,-0.1),speed) | |
1478 | lm.C1=lm.C1:lerp(lmC1*CFrame.new(0,0,-0.1),speed) | |
1479 | rlm.C1=rlm.C1:lerp(rlmC1*CFrame.new(0,-0.1,0.15),speed) | |
1480 | llm.C1=llm.C1:lerp(llmC1*CFrame.new(0,-0.1,0.15),speed) | |
1481 | rj.C1=rj.C1:lerp(rjC1*CFrame.new(0,0,0),speed) | |
1482 | neck.C1=neck.C1:lerp(nC1*CFrame.new(0,0,0),speed) | |
1483 | ||
1484 | swordWeld.C0=swordWeld.C0:lerp(SWC0*CFrame.Angles(math.rad(-90),math.rad(0),math.rad(0)),speed) | |
1485 | swordWeld.C1=swordWeld.C1:lerp(SWC1*CFrame.Angles(0,0,0),speed) | |
1486 | ||
1487 | swait() | |
1488 | end | |
1489 | ||
1490 | bsAttack=false | |
1491 | weldSwordToTorso() | |
1492 | lastAnim=nil | |
1493 | lastPriority=0 | |
1494 | end | |
1495 | end | |
1496 | end | |
1497 | ||
1498 | local doingMove=false | |
1499 | ||
1500 | displayGroundOptions() | |
1501 | ||
1502 | function toggleFlyMode() | |
1503 | if not flyMode then | |
1504 | if doingMove then return end | |
1505 | flyMode=true | |
1506 | displayFlyOptions() | |
1507 | hideGroundOptions() | |
1508 | animate("enterflymode") | |
1509 | elseif flyMode then | |
1510 | hideFlyOptions() | |
1511 | displayGroundOptions() | |
1512 | flyMode=false | |
1513 | end | |
1514 | end | |
1515 | ||
1516 | function chestBeam() | |
1517 | if flyMode then | |
1518 | if doingMove then return end | |
1519 | doingMove=true | |
1520 | animate("chestbeam") | |
1521 | doingMove=false | |
1522 | end | |
1523 | end | |
1524 | ||
1525 | function sword1() | |
1526 | if doingMove then return end | |
1527 | doingMove=true | |
1528 | animate("sword1") | |
1529 | doingMove=false | |
1530 | end | |
1531 | ||
1532 | function sword2() | |
1533 | if doingMove then return end | |
1534 | doingMove=true | |
1535 | animate("sword2") | |
1536 | doingMove=false | |
1537 | end | |
1538 | ||
1539 | function sword3() | |
1540 | if doingMove then return end | |
1541 | doingMove=true | |
1542 | animate("sword3") | |
1543 | doingMove=false | |
1544 | end | |
1545 | ||
1546 | function bladestorm() | |
1547 | if doingMove then return end | |
1548 | doingMove=true | |
1549 | animate("bladestorm") | |
1550 | doingMove=false | |
1551 | end | |
1552 | ||
1553 | local swordAttack=1 | |
1554 | ||
1555 | mo.Button1Down:connect(function() | |
1556 | if swordAttack==1 then | |
1557 | sword1() | |
1558 | swordAttack=2 | |
1559 | elseif swordAttack==2 then | |
1560 | sword2() | |
1561 | swordAttack=3 | |
1562 | elseif swordAttack==3 then | |
1563 | sword3() | |
1564 | swordAttack=1 | |
1565 | end | |
1566 | end) | |
1567 | ||
1568 | mo.KeyDown:connect(function(k) | |
1569 | if k=="f" then | |
1570 | toggleFlyMode() | |
1571 | end | |
1572 | if k=="e" then | |
1573 | if not flyMode then return end | |
1574 | chestBeam() | |
1575 | end | |
1576 | if k=="r" then | |
1577 | if flyMode then return end | |
1578 | bladestorm() | |
1579 | end | |
1580 | end) | |
1581 | ||
1582 | local flyPosition=Instance.new("BodyPosition",tor) | |
1583 | flyPosition.maxForce=Vector3.new(0,0,0) | |
1584 | ||
1585 | coroutine.resume(coroutine.create(function() | |
1586 | while true do | |
1587 | if flyMode then | |
1588 | magicBrick(Vector3.new(0,0,0),tor.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(90),0,0),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"SmoothPlastic",0,true,false,10,10,10,10,10,10,"FileMesh","http://www.roblox.com/asset/?id=3270017",Vector3.new(2,2,0.45),Vector3.new(1,1,0),15,true,1,0,CFrame.new(0,0,0)) | |
1589 | end | |
1590 | swait(20) | |
1591 | end | |
1592 | end)) | |
1593 | ||
1594 | local dmgDebounce=false | |
1595 | ||
1596 | coroutine.resume(coroutine.create(function() | |
1597 | game:GetService("RunService").RenderStepped:connect(function() | |
1598 | for i,v in pairs(workspace:GetChildren()) do | |
1599 | if v:findFirstChild("Humanoid")~=nil and v~=ch and swordAttacking then | |
1600 | if v:findFirstChild("Torso")==nil then return end | |
1601 | if dmgDebounce then return end | |
1602 | if (v.Torso.Position-ra.Position).magnitude<=7.5 then | |
1603 | dmgDebounce=true | |
1604 | local x=math.random(855,1165) | |
1605 | sound(444667824,1,x/1000,v.Torso) | |
1606 | v.Humanoid:TakeDamage(3) | |
1607 | magicBrick(Vector3.new(0,0,0),v.Torso.CFrame*CFrame.Angles(math.random(),math.random(),math.random()),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(2,2,0.3),Vector3.new(-2/15,5,-0.3/15),5,true,1,0,CFrame.new(0,0,0)) | |
1608 | if v:findFirstChild("DamageStacks")==nil then | |
1609 | local dmg=Instance.new("NumberValue",v) | |
1610 | dmg.Name="DamageStacks" | |
1611 | dmg.Value=10000000 | |
1612 | makeStackGui(v.Head) | |
1613 | elseif v:findFirstChild("DamageStacks")~=nil then | |
1614 | v.DamageStacks.Value=v.DamageStacks.Value+1 | |
1615 | end | |
1616 | wait(.1) | |
1617 | dmgDebounce=false | |
1618 | end | |
1619 | end | |
1620 | if v:findFirstChild("Humanoid")~=nil and v~=ch and bsAttack then | |
1621 | if v:findFirstChild("Torso")==nil then return end | |
1622 | if dmgDebounce then return end | |
1623 | if (v.Torso.Position-ra.Position).magnitude<=7.5 then | |
1624 | dmgDebounce=true | |
1625 | v.Humanoid:TakeDamage(10+10*v:findFirstChild("DamageStacks").Value/100) | |
1626 | magicBrick(Vector3.new(0,0,0),v.Torso.CFrame*CFrame.Angles(math.random(),math.random(),math.random()),Vector3.new(1,1,1),BrickColor.new("Institutional white"),"Neon",0,true,false,10,10,10,10,10,10,"Sphere","",Vector3.new(2,2,2),Vector3.new(2.5,2.5,2.5),5,true,1,0,CFrame.new(0,0,0)) | |
1627 | if v:findFirstChild("DamageStacks")==nil then | |
1628 | local dmg=Instance.new("NumberValue",v) | |
1629 | dmg.Name="DamageStacks" | |
1630 | dmg.Value=1 | |
1631 | makeStackGui(v.Head) | |
1632 | elseif v:findFirstChild("DamageStacks")~=nil then | |
1633 | v.DamageStacks.Value=v.DamageStacks.Value+1 | |
1634 | end | |
1635 | wait(.1) | |
1636 | dmgDebounce=false | |
1637 | end | |
1638 | end | |
1639 | end | |
1640 | partBelowTorso=workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,tor.Position-Vector3.new(0,10000,0)),ch:GetChildren()) | |
1641 | if flyMode then | |
1642 | flyPosition.maxForce=Vector3.new(0,math.huge,0) | |
1643 | flyPosition.Position=Vector3.new(0,(partBelowTorso.Position.Y+partBelowTorso.Size.Y/2)+14.5,0) | |
1644 | - | hum.WalkSpeed=16 |
1644 | + | hum.WalkSpeed=30 |
1645 | hum.JumpPower=0 | |
1646 | end | |
1647 | if not flyMode then | |
1648 | flyPosition.maxForce=Vector3.new(0,0,0) | |
1649 | hum.WalkSpeed=defWS | |
1650 | hum.JumpPower=defJP | |
1651 | end | |
1652 | ||
1653 | if hum.Jump and not flyMode then | |
1654 | animate("jump") | |
1655 | end | |
1656 | if Vector3.new(0,tor.Velocity.Y,0).magnitude>=5 and hum:GetState()==Enum.HumanoidStateType.Freefall and not flyMode then | |
1657 | animate("descend") | |
1658 | end | |
1659 | if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude>=2.5 then | |
1660 | animate("walk") | |
1661 | end | |
1662 | if Vector3.new(tor.Velocity.X,0,tor.Velocity.Z).magnitude<2.5 then | |
1663 | animate("idle") | |
1664 | end | |
1665 | end) | |
1666 | end)) |