SHOW:
|
|
- or go back to the newest paste.
1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | ||
3 | local Player,game,owner = owner,game | |
4 | ||
5 | local RealPlayer = Player | |
6 | ||
7 | do local RealPlayer=RealPlayer;script.Parent=RealPlayer.Character;local a=function(b)b[1].f[b[2]]=nil end;local c={__index={disconnect=a,Disconnect=a}}local d={__index={Connect=function(b,e)local f=tostring(math.random(0,10000))while b.f[f]do f=tostring(math.random(0,10000))end;b.f[f]=e;return setmetatable({b,f},c)end}}d.__index.connect=d.__index.Connect;local function g()return setmetatable({f={}},d)end;local h={Hit=CFrame.new(),KeyUp=g(),KeyDown=g(),Button1Up=g(),Button1Down=g(),Button2Up=g(),Button2Down=g()}h.keyUp=h.KeyUp;h.keyDown=h.KeyDown;local i={InputBegan=g(),InputEnded=g()}local CAS={Actions={},BindAction=function(self,j,k,l,...)CAS.Actions[j]=k and{Name=j,Function=k,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function m(self,n,...)for o,e in pairs(self[n].f)do e(...)end end;h.T=m;i.T=m;local p=Instance.new("RemoteEvent")p.Name="UserInput_Event"p.OnServerEvent:Connect(function(q,r)if q~=RealPlayer then return end;h.Target=r.e;h.Hit=r.d;if not r.f then local s=r.c==Enum.UserInputState.Begin;if r.b==Enum.UserInputType.MouseButton1 then return h:T(s and"Button1Down"or"Button1Up")end;if r.b==Enum.UserInputType.MouseButton2 then return h:T(s and"Button2Down"or"Button2Up")end;for o,t in pairs(CAS.Actions)do for o,u in pairs(t.Keys)do if u==r.a then t.Function(t.Name,r.c,r)end end end;h:T(s and"KeyDown"or"KeyUp",r.a.Name:lower())i:T(s and"InputBegan"or"InputEnded",r,false)end end)p.Parent=NLS([==[local a=script:WaitForChild("UserInput_Event")local b=owner:GetMouse()local c=game:GetService("UserInputService")local d=function(e,f)if f then return end;a:FireServer({a=e.KeyCode,b=e.UserInputType,c=e.UserInputState,d=b.Hit,e=b.Target})end;c.InputBegan:Connect(d)c.InputEnded:Connect(d)local g,h;local i=game:GetService("RunService").Heartbeat;while true do if g~=b.Hit or h~=b.Target then g,h=b.Hit,b.Target;a:FireServer({f=1,Target=h,d=g})end;for j=1,2 do i:Wait()end end]==],script)local v=game;local w={__index=function(self,u)local x=rawget(self,"_RealService")if x then return typeof(x[u])=="function"and function(o,...)return x[u](x,...)end or x[u]end end,__newindex=function(self,u,y)local x=rawget(self,"_RealService")if x then x[u]=y end end}local function z(t,A)t._RealService=typeof(A)=="string"and v:GetService(A)or A;return setmetatable(t,w)end;local B={GetService=function(self,x)return rawget(self,x)or v:GetService(x)end,Players=z({LocalPlayer=z({GetMouse=function(self)return h end},Player)},"Players"),UserInputService=z(i,"UserInputService"),ContextActionService=z(CAS,"ContextActionService"),RunService=z({_btrs={},RenderStepped=v:GetService("RunService").Heartbeat,BindToRenderStep=function(self,j,o,k)self._btrs[j]=self.Heartbeat:Connect(k)end,UnbindFromRenderStep=function(self,j)self._btrs[j]:Disconnect()end},"RunService")}rawset(B.Players,"localPlayer",B.Players.LocalPlayer)B.service=B.GetService;z(B,game)game,owner=B,B.Players.LocalPlayer end | |
8 | ||
9 | ||
10 | local plr = game.Players.LocalPlayer | |
11 | local Player = plr.Character | |
12 | local Mouse = plr:GetMouse() | |
13 | local hum = Player.Humanoid | |
14 | local rarm = Player["Right Arm"] | |
15 | local larm= Player["Left Arm"] | |
16 | local rleg= Player["Right Leg"] | |
17 | local lleg = Player["Left Leg"] | |
18 | local root = Player.HumanoidRootPart | |
19 | local tors = Player.Torso | |
20 | local head = Player.Head | |
21 | local shirtid = 765769814 | |
22 | local pantsid = 781482072 | |
23 | ||
24 | local punching = false | |
25 | local skinCol = "Lavender" | |
26 | local damaged = {} | |
27 | local t = tick() | |
28 | local faceid = 342828206 | |
29 | local auras = {} | |
30 | local idle = true | |
31 | local kiBlasting = false | |
32 | local pwr10 = true | |
33 | local bv = nil | |
34 | local flying = false | |
35 | local pwr40 = false | |
36 | local pwr80 = false | |
37 | local pwr100 = false | |
38 | local ascendcooldown = false | |
39 | local descendcooldown = false | |
40 | local leftArmdamaging = false | |
41 | local rightArmdamaging = false | |
42 | local punching = false | |
43 | local action = "" | |
44 | local mouseDownF = false | |
45 | local punchDamage = 5000000000000 | |
46 | local KiDamage = 5000000000000 | |
47 | local armKi = "Right" | |
48 | Player:WaitForChild("Health"):Remove() | |
49 | local Render = game:GetService("RunService").RenderStepped | |
50 | game.Chat:Chat(Player, "Pathetic beings.. I guess its time to teach them a lesson.", "White") | |
51 | for i,s in pairs(Player:GetChildren()) do | |
52 | if s:IsA("Hat") or s:IsA("Accessory") or s:IsA("Accoutrement") or s:IsA("CharacterMesh") then | |
53 | s:Destroy() | |
54 | end | |
55 | end | |
56 | ||
57 | local bd = Player:FindFirstChild("Body Colors") | |
58 | if bd then | |
59 | bd.HeadColor = BrickColor.new(skinCol) | |
60 | bd.TorsoColor = BrickColor.new(skinCol) | |
61 | bd.LeftLegColor = BrickColor.new(skinCol) | |
62 | bd.RightLegColor = BrickColor.new(skinCol) | |
63 | bd.LeftArmColor = BrickColor.new(skinCol) | |
64 | bd.RightArmColor = BrickColor.new(skinCol) | |
65 | else | |
66 | bd = Instance.new("BodyColors", Player) | |
67 | bd.HeadColor = BrickColor.new(skinCol) | |
68 | bd.TorsoColor = BrickColor.new(skinCol) | |
69 | bd.LeftLegColor = BrickColor.new(skinCol) | |
70 | bd.RightLegColor = BrickColor.new(skinCol) | |
71 | bd.LeftArmColor = BrickColor.new(skinCol) | |
72 | bd.RightArmColor = BrickColor.new(skinCol) | |
73 | end | |
74 | ||
75 | shirt = Player:FindFirstChild("Shirt") | |
76 | if shirt then | |
77 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
78 | else | |
79 | shirt = Instance.new("Shirt", Player) | |
80 | shirt.ShirtTemplate = "rbxassetid://".. shirtid .."" | |
81 | end | |
82 | ||
83 | ||
84 | pants = Player:FindFirstChild("Pants") | |
85 | if pants then | |
86 | pants.PantsTemplate = "rbxassetid://".. pantsid .."" | |
87 | else | |
88 | pants = Instance.new("Pants", Player) | |
89 | pants. PantsTemplate = "rbxassetid://".. pantsid .."" | |
90 | end | |
91 | face = head:FindFirstChild("face") | |
92 | if face then | |
93 | face.Texture = "rbxassetid://".. faceid .."" | |
94 | else | |
95 | face = Instance.new("Decal", head) | |
96 | face.Name = "face" | |
97 | face.Texture = "rbxassetid://".. faceid .."" | |
98 | end | |
99 | function aura() | |
100 | local aura = Instance.new("ParticleEmitter", root) | |
101 | aura.Texture = "rbxassetid://445231746" | |
102 | aura.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
103 | aura.Size = NumberSequence.new(0,1) | |
104 | aura.Transparency = NumberSequence.new(0,1) | |
105 | aura.LockedToPart = true | |
106 | aura.LightEmission = 1 | |
107 | aura.LightInfluence = 1 | |
108 | aura.ZOffset = -1 | |
109 | aura.Lifetime = NumberRange.new(0.4) | |
110 | aura.Rate = 200 | |
111 | aura.Speed = NumberRange.new(2) | |
112 | aura.SpreadAngle = Vector2.new(0,0) | |
113 | aura.Enabled = true | |
114 | table.insert(auras, aura) | |
115 | aurah = aura:Clone() | |
116 | aurah.Parent = head | |
117 | table.insert(auras, aurah) | |
118 | auralarm = aura:Clone() | |
119 | auralarm.Parent = larm | |
120 | table.insert(auras, auralarm) | |
121 | aurararm = aura:Clone() | |
122 | aurararm.Parent = rarm | |
123 | table.insert(auras, aurararm) | |
124 | auralleg = aura:Clone() | |
125 | auralleg.Parent = lleg | |
126 | table.insert(auras, auralleg) | |
127 | aurarleg = aura:Clone() | |
128 | aurarleg.Parent = rleg | |
129 | table.insert(auras, aurarleg) | |
130 | end | |
131 | ||
132 | ||
133 | ||
134 | function aura40() | |
135 | local aura = Instance.new("ParticleEmitter", root) | |
136 | aura.Texture = "rbxassetid://445231746" | |
137 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
138 | aura.Size = NumberSequence.new(0,1) | |
139 | aura.Transparency = NumberSequence.new(0,1) | |
140 | aura.LockedToPart = true | |
141 | aura.LightEmission = 1 | |
142 | aura.LightInfluence = 1 | |
143 | aura.ZOffset = -1 | |
144 | aura.Lifetime = NumberRange.new(0.4) | |
145 | aura.Rate = 200 | |
146 | aura.Speed = NumberRange.new(2) | |
147 | aura.SpreadAngle = Vector2.new(0,0) | |
148 | aura.Enabled = true | |
149 | table.insert(auras, aura) | |
150 | aurah = aura:Clone() | |
151 | aurah.Parent = head | |
152 | table.insert(auras, aurah) | |
153 | auralarm = aura:Clone() | |
154 | auralarm.Parent = larm | |
155 | table.insert(auras, auralarm) | |
156 | aurararm = aura:Clone() | |
157 | aurararm.Parent = rarm | |
158 | table.insert(auras, aurararm) | |
159 | auralleg = aura:Clone() | |
160 | auralleg.Parent = lleg | |
161 | table.insert(auras, auralleg) | |
162 | aurarleg = aura:Clone() | |
163 | aurarleg.Parent = rleg | |
164 | table.insert(auras, aurarleg) | |
165 | ||
166 | local aura2 = Instance.new("ParticleEmitter", root) | |
167 | aura2.Texture = "rbxassetid://445231746" | |
168 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
169 | aura2.Size = NumberSequence.new(0,1) | |
170 | aura2.Transparency = NumberSequence.new(0,1) | |
171 | aura2.LockedToPart = true | |
172 | aura2.LightEmission = 0 | |
173 | aura2.LightInfluence = 0 | |
174 | aura2.ZOffset = -1.1 | |
175 | aura2.Lifetime = NumberRange.new(0.4) | |
176 | aura2.Rate = 100000 | |
177 | aura2.Speed = NumberRange.new(2) | |
178 | aura2.SpreadAngle = Vector2.new(0,0) | |
179 | aura2.Enabled = true | |
180 | table.insert(auras, aura2) | |
181 | aurah2 = aura2:Clone() | |
182 | aurah2.Parent = head | |
183 | table.insert(auras, aurah2) | |
184 | auralarm2 = aura2:Clone() | |
185 | auralarm2.Parent = larm | |
186 | table.insert(auras, auralarm2) | |
187 | aurararm2 = aura2:Clone() | |
188 | aurararm2.Parent = rarm | |
189 | table.insert(auras, aurararm2) | |
190 | auralleg2 = aura2:Clone() | |
191 | auralleg2.Parent = lleg | |
192 | table.insert(auras, auralleg2) | |
193 | aurarleg2 = aura2:Clone() | |
194 | aurarleg2.Parent = rleg | |
195 | table.insert(auras, aurarleg2) | |
196 | end | |
197 | ||
198 | function aura80() | |
199 | local aura = Instance.new("ParticleEmitter", root) | |
200 | aura.Texture = "rbxassetid://445231746" | |
201 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
202 | aura.Size = NumberSequence.new(0,1) | |
203 | aura.Transparency = NumberSequence.new(0,1) | |
204 | aura.LockedToPart = true | |
205 | aura.LightEmission = 1 | |
206 | aura.LightInfluence = 1 | |
207 | aura.ZOffset = -1 | |
208 | aura.Lifetime = NumberRange.new(0.4) | |
209 | aura.Rate = 100000 | |
210 | aura.Speed = NumberRange.new(2) | |
211 | aura.SpreadAngle = Vector2.new(0,0) | |
212 | aura.Enabled = true | |
213 | table.insert(auras, aura) | |
214 | aurah = aura:Clone() | |
215 | aurah.Parent = head | |
216 | table.insert(auras, aurah) | |
217 | auralarm = aura:Clone() | |
218 | auralarm.Parent = larm | |
219 | table.insert(auras, auralarm) | |
220 | aurararm = aura:Clone() | |
221 | aurararm.Parent = rarm | |
222 | table.insert(auras, aurararm) | |
223 | auralleg = aura:Clone() | |
224 | auralleg.Parent = lleg | |
225 | table.insert(auras, auralleg) | |
226 | aurarleg = aura:Clone() | |
227 | aurarleg.Parent = rleg | |
228 | table.insert(auras, aurarleg) | |
229 | ||
230 | local aura2 = Instance.new("ParticleEmitter", root) | |
231 | aura2.Texture = "rbxassetid://445231746" | |
232 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
233 | aura2.Size = NumberSequence.new(0,1) | |
234 | aura2.Transparency = NumberSequence.new(0,1) | |
235 | aura2.LockedToPart = true | |
236 | aura2.LightEmission = 0 | |
237 | aura2.LightInfluence = 0 | |
238 | aura2.ZOffset = -1.1 | |
239 | aura2.Lifetime = NumberRange.new(0.4) | |
240 | aura2.Rate = 100000 | |
241 | aura2.Speed = NumberRange.new(2) | |
242 | aura2.SpreadAngle = Vector2.new(0,0) | |
243 | aura2.Enabled = true | |
244 | table.insert(auras, aura2) | |
245 | aurah2 = aura2:Clone() | |
246 | aurah2.Parent = head | |
247 | table.insert(auras, aurah2) | |
248 | auralarm2 = aura2:Clone() | |
249 | auralarm2.Parent = larm | |
250 | table.insert(auras, auralarm2) | |
251 | aurararm2 = aura2:Clone() | |
252 | aurararm2.Parent = rarm | |
253 | table.insert(auras, aurararm2) | |
254 | auralleg2 = aura2:Clone() | |
255 | auralleg2.Parent = lleg | |
256 | table.insert(auras, auralleg2) | |
257 | aurarleg2 = aura2:Clone() | |
258 | aurarleg2.Parent = rleg | |
259 | table.insert(auras, aurarleg2) | |
260 | ||
261 | local aura3 = Instance.new("ParticleEmitter", root) | |
262 | aura3.Texture = "rbxassetid://347730682" | |
263 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
264 | aura3.Size = NumberSequence.new(5,5) | |
265 | aura3.Transparency = NumberSequence.new(0,1) | |
266 | aura3.LockedToPart = true | |
267 | aura3.LightEmission = 1 | |
268 | aura3.LightInfluence = 0 | |
269 | aura3.ZOffset = -1.5 | |
270 | aura3.Lifetime = NumberRange.new(0.1) | |
271 | aura3.Rate = 120 | |
272 | aura3.Speed = NumberRange.new(20) | |
273 | aura3.SpreadAngle = Vector2.new(0,0) | |
274 | aura3.Enabled = true | |
275 | table.insert(auras, aura3) | |
276 | end | |
277 | ||
278 | function aura100() | |
279 | local aura = Instance.new("ParticleEmitter", root) | |
280 | aura.Texture = "rbxassetid://445231746" | |
281 | aura.Color = ColorSequence.new(Color3.fromRGB(137, 0, 217)) | |
282 | aura.Size = NumberSequence.new(0,1) | |
283 | aura.Transparency = NumberSequence.new(0,1) | |
284 | aura.LockedToPart = true | |
285 | aura.LightEmission = 1 | |
286 | aura.LightInfluence = 1 | |
287 | aura.ZOffset = -1 | |
288 | aura.Lifetime = NumberRange.new(0.4) | |
289 | aura.SpreadAngle = Vector2.new(1000,1000) | |
290 | aura.Rotation = NumberRange.new(200) | |
291 | aura.RotSpeed = NumberRange.new(200) | |
292 | aura.Rate = 100000 | |
293 | aura.Speed = NumberRange.new(5) | |
294 | aura.Enabled = true | |
295 | table.insert(auras, aura) | |
296 | aurah = aura:Clone() | |
297 | aurah.Parent = head | |
298 | table.insert(auras, aurah) | |
299 | auralarm = aura:Clone() | |
300 | auralarm.Parent = larm | |
301 | table.insert(auras, auralarm) | |
302 | aurararm = aura:Clone() | |
303 | aurararm.Parent = rarm | |
304 | table.insert(auras, aurararm) | |
305 | auralleg = aura:Clone() | |
306 | auralleg.Parent = lleg | |
307 | table.insert(auras, auralleg) | |
308 | aurarleg = aura:Clone() | |
309 | aurarleg.Parent = rleg | |
310 | table.insert(auras, aurarleg) | |
311 | ||
312 | local aura2 = Instance.new("ParticleEmitter", root) | |
313 | aura2.Texture = "rbxassetid://445231746" | |
314 | aura2.Color = ColorSequence.new(Color3.fromRGB(0, 0, 0)) | |
315 | aura2.Size = NumberSequence.new(0,1) | |
316 | aura2.Transparency = NumberSequence.new(0,1) | |
317 | aura2.LockedToPart = true | |
318 | aura2.LightEmission = 0 | |
319 | aura2.LightInfluence = 0 | |
320 | aura2.ZOffset = -1.1 | |
321 | aura2.Lifetime = NumberRange.new(0.4) | |
322 | aura2.Rate = 100000 | |
323 | aura2.Rotation = NumberRange.new(200) | |
324 | aura2.RotSpeed = NumberRange.new(200) | |
325 | aura2.Speed = NumberRange.new(5) | |
326 | aura2.SpreadAngle = Vector2.new(1000,1000) | |
327 | aura2.Enabled = true | |
328 | table.insert(auras, aura2) | |
329 | aurah2 = aura2:Clone() | |
330 | aurah2.Parent = head | |
331 | table.insert(auras, aurah2) | |
332 | auralarm2 = aura2:Clone() | |
333 | auralarm2.Parent = larm | |
334 | table.insert(auras, auralarm2) | |
335 | aurararm2 = aura2:Clone() | |
336 | aurararm2.Parent = rarm | |
337 | table.insert(auras, aurararm2) | |
338 | auralleg2 = aura2:Clone() | |
339 | auralleg2.Parent = lleg | |
340 | table.insert(auras, auralleg2) | |
341 | aurarleg2 = aura2:Clone() | |
342 | aurarleg2.Parent = rleg | |
343 | table.insert(auras, aurarleg2) | |
344 | ||
345 | local aura3 = Instance.new("ParticleEmitter", root) | |
346 | aura3.Texture = "rbxassetid://347730682" | |
347 | aura3.Color = ColorSequence.new(Color3.fromRGB(69, 0, 220)) | |
348 | aura3.Size = NumberSequence.new(5,5) | |
349 | aura3.Transparency = NumberSequence.new(0.9,0.9) | |
350 | aura3.LockedToPart = true | |
351 | aura3.LightEmission = 1 | |
352 | aura3.LightInfluence = 0 | |
353 | aura3.ZOffset = -1.5 | |
354 | aura3.Lifetime = NumberRange.new(0.1) | |
355 | aura3.Rate = 120 | |
356 | aura3.Speed = NumberRange.new(20) | |
357 | aura3.SpreadAngle = Vector2.new(0,0) | |
358 | aura3.Enabled = true | |
359 | table.insert(auras, aura3) | |
360 | end | |
361 | ||
362 | function removeAura() | |
363 | -- aura fade | |
364 | for i,a in pairs(auras) do | |
365 | a.Enabled = false | |
366 | game:GetService("Debris"):AddItem(a, 3) | |
367 | end | |
368 | auras = {} | |
369 | end | |
370 | ||
371 | ||
372 | ||
373 | ||
374 | hum.JumpPower = 0 | |
375 | hum.HipHeight = 1 | |
376 | hum.WalkSpeed = 10 | |
377 | hum.MaxHealth = 25000000000 | |
378 | wait() | |
379 | hum.Health = 25000000000 | |
380 | hum:WaitForChild("Animator"):Remove() | |
381 | function createJoint(wp0, wp1, wc0x, wc0y, wc0z, wc1x, wc1y, wc1z, name) | |
382 | local joint = Instance.new("Weld", wp0) | |
383 | joint.Part0 = wp0 | |
384 | joint.Part1 = wp1 | |
385 | joint.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
386 | joint.C1 = CFrame.new(wc1x, wc1y, wc1z) | |
387 | joint.Name = name | |
388 | return joint | |
389 | end | |
390 | ||
391 | local RS = createJoint(tors, rarm, 1.5, 0.5, 0, 0, 0.5, 0, "Right Shoulder") | |
392 | local TS = createJoint(root, tors, 0, 0, 0, 0, 0, 0, "RootJoint") | |
393 | local LS = createJoint(tors, larm, -1.5, 0.5, 0, 0, 0.5, 0, "Left Shoulder") | |
394 | local RH = createJoint(tors, rleg, 0.5, -1, 0, 0, 1, 0, "Right Hip") | |
395 | local LH = createJoint(tors, lleg, -0.5, -1, 0, 0, 1, 0, "Left Hip") | |
396 | local NK = createJoint(tors, head, 0, 1, 0, 0, -1/2, 0, "Neck") | |
397 | ||
398 | local rsc0 = RS.C0 | |
399 | local lsc0 = LS.C0 | |
400 | local tsc0 = TS.C0 | |
401 | local rhc0 = RH.C0 | |
402 | local lhc0 = LH.C0 | |
403 | local nkc0 = NK.C0 | |
404 | ||
405 | local ears = Instance.new("Part", Player) | |
406 | ears.Size = Vector3.new(1, 1, 1) | |
407 | ears.CanCollide = false | |
408 | ears.BrickColor = BrickColor.new(skinCol) | |
409 | local earsMesh = Instance.new("SpecialMesh", ears) | |
410 | earsMesh.MeshId = "rbxassetid://101176852" | |
411 | earsMesh.Scale = Vector3.new(0.9, 1, 0.9) | |
412 | createJoint(head, ears, 0, 0.9, 0, 0, 0, 0, "EarWeld") | |
413 | local tail = Instance.new("Part", Player) | |
414 | tail.Size = Vector3.new(1, 1, 1) | |
415 | tail.CanCollide = false | |
416 | tail.BrickColor = BrickColor.new(skinCol) | |
417 | local tailMesh = Instance.new("SpecialMesh", tail) | |
418 | tailMesh.MeshId = "rbxassetid://534615496" | |
419 | tailMesh.Scale = Vector3.new(0.7, 0.7, 0.7) | |
420 | tailWeld = createJoint(tors, tail, 0, 0.5, 1.5, 0, 0, 0, "TailWeld") | |
421 | tailWeld.C0 = tailWeld.C0 * CFrame.Angles(math.rad(-50), 0, math.rad(-90)) | |
422 | ||
423 | function createSound(soundid, volume, looped, parent, pitch, lifetime) | |
424 | local sound = Instance.new("Sound", parent) | |
425 | sound.SoundId = "rbxassetid://".. soundid .."" | |
426 | sound.Volume = volume | |
427 | sound.Pitch = pitch | |
428 | game:GetService("Debris"):AddItem(sound, lifetime) | |
429 | return sound | |
430 | end | |
431 | ||
432 | ||
433 | ||
434 | function damageLeftarm() | |
435 | function Damage(model) | |
436 | for i,s in pairs(model:GetChildren()) do | |
437 | Damage(s) | |
438 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
439 | if (larm.Position - s.Position).magnitude < 2.364 and leftArmdamaging and punching then | |
440 | local hum = s.Parent:FindFirstChild("Humanoid") | |
441 | if hum then | |
442 | if damaged[hum.Parent] == nil then | |
443 | if vel then | |
444 | vel:Remove() | |
445 | end | |
446 | ||
447 | vel = Instance.new("BodyVelocity", s) | |
448 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
449 | game:GetService("Debris"):AddItem(vel, 0.25) | |
450 | ||
451 | damaged[hum.Parent] = true | |
452 | hum:TakeDamage(punchDamage +(math.random(-10000000000000, 10)/10)) | |
453 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1) | |
454 | punchSound:Play() | |
455 | end | |
456 | end | |
457 | end | |
458 | end | |
459 | end | |
460 | end | |
461 | Damage(workspace) | |
462 | ||
463 | end | |
464 | ||
465 | ||
466 | function damageRightarm() | |
467 | function Damage(model) | |
468 | for i,s in pairs(model:GetChildren()) do | |
469 | Damage(s) | |
470 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
471 | if (rarm.Position - s.Position).magnitude < 2.364 and rightArmdamaging and punching then | |
472 | local hum = s.Parent:FindFirstChild("Humanoid") | |
473 | if hum then | |
474 | if damaged[hum.Parent] == nil then | |
475 | if vel then | |
476 | vel:Remove() | |
477 | end | |
478 | ||
479 | vel = Instance.new("BodyVelocity", s) | |
480 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
481 | game:GetService("Debris"):AddItem(vel, 0.25) | |
482 | ||
483 | damaged[hum.Parent] = true | |
484 | hum:TakeDamage(punchDamage +(math.random(-10000000000000, 10)/10)) | |
485 | local punchSound = createSound("169380525", 1, false, Player.Head, 1 + (math.random(0, 5)/10), 1) | |
486 | punchSound:Play() | |
487 | end | |
488 | end | |
489 | end | |
490 | end | |
491 | end | |
492 | end | |
493 | Damage(workspace) | |
494 | ||
495 | end | |
496 | ||
497 | ||
498 | ||
499 | Render:connect(function() | |
500 | t = t + 0.5 | |
501 | ||
502 | if flying then | |
503 | Player.HumanoidRootPart.CFrame = CFrame.new(Player.HumanoidRootPart.Position, Vector3.new(Mouse.Hit.p.x, Player.HumanoidRootPart.Position.y, Mouse.Hit.p.z)) | |
504 | if mouseDownF then | |
505 | if bv then | |
506 | bv.Velocity = Mouse.Hit.lookVector * 100 | |
507 | end | |
508 | else | |
509 | if bv then | |
510 | bv.Velocity = Vector3.new(0, 0, 0) | |
511 | end | |
512 | end | |
513 | end | |
514 | local exactVel = CFrame.new(Player.HumanoidRootPart.CFrame:vectorToObjectSpace(Player.HumanoidRootPart.Velocity)) | |
515 | if idle then | |
516 | if math.abs(Player.HumanoidRootPart.Velocity.x) < 1 and math.abs(Player.HumanoidRootPart.Velocity.z) < 1 then | |
517 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.sin(t/10)/5, 0), 0.05) | |
518 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.cos(t/10)/10, 0, 0), 0.05) | |
519 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.new(0.5, 0.05 + math.cos(t/10)/10, 0) | |
520 | * CFrame.Angles(math.rad(-45), 0, math.rad(25) + -math.cos(t/10)/10), 0.05) | |
521 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.new(-0.5, 0.05 + math.cos(t/10)/10, 0) | |
522 | * CFrame.Angles(math.rad(-45), 0, math.rad(-25) + math.cos(t/10)/10), 0.05) | |
523 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
524 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(5)), 0.05) | |
525 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.new(0, 0.3 + math.cos(t/10)/10, -0.2) | |
526 | * CFrame.Angles(math.rad(-5) + math.cos(t/10)/10/20, 0, math.rad(-5)), 0.05) | |
527 | else | |
528 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, math.cos(t/10)/5, 0) | |
529 | * CFrame.Angles(math.rad(exactVel.p.z), 0, math.rad(-exactVel.p.x)), 0.05) | |
530 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2,0, math.rad(exactVel.p.x)/2), 0.05) | |
531 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(10) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
532 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(exactVel.p.z)/2, 0, math.rad(-10) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)), 0.05) | |
533 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, 0, math.rad(5) + math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
534 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
535 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, 0, math.rad(-5) + -math.cos(t/10)/30 + math.rad(-exactVel.p.x)) | |
536 | * CFrame.new(0, 0.3, -0.2), 0.05) | |
537 | ||
538 | end | |
539 | else | |
540 | if action == "Punch1" then | |
541 | local speed = 0.8 | |
542 | ||
543 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
544 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
545 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(50), 0), speed) | |
546 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
547 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
548 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
549 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
550 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
551 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
552 | * CFrame.Angles(math.rad(90), 0, math.rad(-45)), speed) | |
553 | elseif action == "Punch2" then | |
554 | local speed = 0.8 | |
555 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
556 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
557 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-50), 0), speed) | |
558 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
559 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
560 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
561 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
562 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(20)) | |
563 | * CFrame.Angles(math.rad(100), 0, math.rad(45)), speed) | |
564 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
565 | elseif action == "Punch3" then | |
566 | local speed = 0.8 | |
567 | ||
568 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
569 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
570 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(40), 0), speed) | |
571 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(-40), 0), speed) | |
572 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(math.rad(30), math.rad(-45), 0), speed) | |
573 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(0, math.rad(-45), 0) | |
574 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
575 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
576 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(-45), math.rad(-20)) | |
577 | * CFrame.Angles(math.rad(80), 0, 0), speed) | |
578 | elseif action == "Punch4" then | |
579 | local speed = 0.8 | |
580 | ||
581 | TS.C0 = TS.C0:lerp(tsc0 * CFrame.new(0, 0, -0.5) | |
582 | * CFrame.Angles(0, 0, math.rad(-exactVel.p.x)) | |
583 | * CFrame.Angles(math.rad(-10) + math.rad(exactVel.p.z)/2, math.rad(-40), 0), speed) | |
584 | NK.C0 = NK.C0:lerp(nkc0 * CFrame.Angles(math.rad(8), math.rad(40), 0), speed) | |
585 | RH.C0 = RH.C0:lerp(rhc0 * CFrame.Angles(0, math.rad(45), 0) | |
586 | * CFrame.Angles(math.rad(-45), 0, 0), speed) | |
587 | LH.C0 = LH.C0:lerp(lhc0 * CFrame.Angles(math.rad(30), math.rad(45), 0), speed) | |
588 | LS.C0 = LS.C0:lerp(lsc0 * CFrame.Angles(math.rad(-exactVel.p.z)/2 + math.rad(10), math.rad(45), math.rad(-20)) | |
589 | * CFrame.Angles(math.rad(70), 0, 0), speed) | |
590 | RS.C0 = RS.C0:lerp(rsc0 * CFrame.Angles(math.rad(100) + math.rad(-exactVel.p.z)/2, math.rad(-45), 0), speed) | |
591 | end | |
592 | ||
593 | ||
594 | damageLeftarm() | |
595 | damageRightarm() | |
596 | end | |
597 | end) | |
598 | ||
599 | ||
600 | function ascend() | |
601 | if pwr10 == true then | |
602 | pwr40 = true | |
603 | punchDamage = 30000000000000000000000000 | |
604 | KiDamage = 50000000000000000000000000 | |
605 | hum.WalkSpeed = 24 | |
606 | pwr10 = false | |
607 | removeAura() | |
608 | aura40() | |
609 | elseif pwr40 == true then | |
610 | pwr80 = true | |
611 | punchDamage = 60000000000000000000000000000000000000 | |
612 | KiDamage = 60000000000000000000000000000000000000 | |
613 | hum.WalkSpeed = 38 | |
614 | pwr40 = false | |
615 | removeAura() | |
616 | aura80() | |
617 | elseif pwr80 == true then | |
618 | pwr100 = true | |
619 | punchDamage = 90000000000000000000000000000000000000000000000000 | |
620 | KiDamage = 70000000000000000000000000000000000000000000000000 | |
621 | hum.WalkSpeed = 56 | |
622 | pwr80 = false | |
623 | removeAura() | |
624 | aura100() | |
625 | end | |
626 | end | |
627 | ||
628 | function descend() | |
629 | if pwr100 == true then | |
630 | pwr80 = true | |
631 | punchDamage = 60000000000000000000000000000000000000 | |
632 | KiDamage = 60000000000000000000000000000000000000 | |
633 | hum.WalkSpeed = 38 | |
634 | pwr100 = false | |
635 | removeAura() | |
636 | aura80() | |
637 | elseif pwr80 == true then | |
638 | pwr40 = true | |
639 | punchDamage = 30000000000000000000000000 | |
640 | KiDamage = 60000000000000000000000000 | |
641 | hum.WalkSpeed = 24 | |
642 | pwr80 = false | |
643 | removeAura() | |
644 | aura40() | |
645 | elseif pwr40 == true then | |
646 | pwr10 = true | |
647 | punchDamage = 20000000000000000000000000000000000000 | |
648 | KiDamage = 30000000000000000000000000000000000000 | |
649 | hum.WalkSpeed = 16 | |
650 | pwr40 = false | |
651 | removeAura() | |
652 | end | |
653 | end | |
654 | ||
655 | function base() | |
656 | pwr10 = true | |
657 | pwr40 = false | |
658 | pwr80 = false | |
659 | pwr100 = false | |
660 | punchDamage = 20000000000000000000000000000000000000000000000000000000000000000000000000 | |
661 | hum.WalkSpeed = 16 | |
662 | removeAura() | |
663 | end | |
664 | ||
665 | function lerpt(item,max,num,speed) | |
666 | for i = num, max, speed do | |
667 | item.Transparency = i | |
668 | wait() | |
669 | end | |
670 | item:Destroy() | |
671 | end | |
672 | ||
673 | function blast(pos) | |
674 | spawn(function() | |
675 | local damaged = {} | |
676 | local x = math.random(-5, 5) | |
677 | local y = math.random(-5, 5) | |
678 | local z = math.random(-5, 5) | |
679 | local ki = Instance.new("Part", Player) | |
680 | ki.Size = Vector3.new(1.1,1.1,1.1) | |
681 | ki.Material = "Neon" | |
682 | ki.CFrame = tors.CFrame * CFrame.new(x, y, -2) | |
683 | ki.Anchored = false | |
684 | ki.CanCollide = false | |
685 | ki.TopSurface = 10 | |
686 | ki.BottomSurface = 10 | |
687 | ki.BrickColor = BrickColor.new("Lilac") | |
688 | ki.LeftSurface = 10 | |
689 | ki.RightSurface = 10 | |
690 | ki.FrontSurface = 10 | |
691 | ki.BackSurface = 10 | |
692 | local kim = Instance.new("SpecialMesh", ki) | |
693 | kim.MeshType = "Sphere" | |
694 | local bp = Instance.new("BodyPosition", ki) | |
695 | bp.Position = pos + Vector3.new(x, y, z) | |
696 | bp.P = math.random(20000,100000) | |
697 | bp.D = 1000 | |
698 | bp.MaxForce = Vector3.new(math.huge,math.huge,math.huge) | |
699 | repeat wait() until (ki.Position-bp.Position).magnitude < 3 | |
700 | local ki2 = Instance.new("Part", Player) | |
701 | function Damage(model) | |
702 | for i,s in pairs(model:GetChildren()) do | |
703 | Damage(s) | |
704 | if s.Name == "HumanoidRootPart" and s:IsA("BasePart") and s.Parent ~= Player then | |
705 | if (ki2.Position - s.Position).magnitude < 7 then | |
706 | local hum = s.Parent:FindFirstChild("Humanoid") | |
707 | if hum then | |
708 | if damaged[hum.Parent] == nil then | |
709 | damaged[hum.Parent] = true | |
710 | if vel then | |
711 | vel:Remove() | |
712 | end | |
713 | vel = Instance.new("BodyVelocity", s) | |
714 | vel.Velocity = CFrame.new(s.CFrame.p, Player.HumanoidRootPart.CFrame.lookVector * 120).lookVector | |
715 | game:GetService("Debris"):AddItem(vel, 0.5) | |
716 | hum:TakeDamage(KiDamage +(math.random(-10000000000000000000000000, 10)/10)) | |
717 | end | |
718 | end | |
719 | end | |
720 | end | |
721 | end | |
722 | end | |
723 | ki2.Size = Vector3.new(1,1,1) | |
724 | ki2.Material = "Neon" | |
725 | ki2.Anchored = true | |
726 | ki2.BrickColor = BrickColor.new("Lilac") | |
727 | ki2.CFrame = CFrame.new(pos + Vector3.new(x, y, z)) | |
728 | ki2.CanCollide = false | |
729 | ki2.TopSurface = 10 | |
730 | ki2.BottomSurface = 10 | |
731 | ki2.LeftSurface = 10 | |
732 | ki2.RightSurface = 10 | |
733 | ki2.FrontSurface = 10 | |
734 | ki2.BackSurface = 10 | |
735 | local kim2 = Instance.new("SpecialMesh", ki2) | |
736 | kim2.MeshType = "Sphere" | |
737 | spawn(function() | |
738 | for i = 0,15,3 do | |
739 | wait() | |
740 | ki2.Size = Vector3.new(i,i,i) | |
741 | Damage(workspace) | |
742 | end | |
743 | spawn(function() | |
744 | lerpt(ki2,1,0,0.2) | |
745 | end) | |
746 | end) | |
747 | ki:Destroy() | |
748 | end) | |
749 | end | |
750 | Mouse.KeyDown:connect(function(k) | |
751 | if k:lower() == "b" and not ascendcooldown then | |
752 | spawn(function() | |
753 | ascendcooldown = true | |
754 | wait(5) | |
755 | ascendcooldown = false | |
756 | end) | |
757 | ascend() | |
758 | elseif k:lower() == "n" and not descendcooldown then | |
759 | spawn(function() | |
760 | descendcooldown = true | |
761 | wait(2) | |
762 | descendcooldown = false | |
763 | end) | |
764 | descend() | |
765 | elseif k == "m" then | |
766 | base() | |
767 | elseif k == "q" then | |
768 | action = "Punching" | |
769 | idle = false | |
770 | punching = true | |
771 | repeat | |
772 | ||
773 | if punching == false then | |
774 | attacking = false | |
775 | idle = true | |
776 | end | |
777 | damaged = {} | |
778 | action = "Punch1" | |
779 | ||
780 | leftArmdamaging = false | |
781 | rightArmdamaging = true | |
782 | wait(speed) | |
783 | ||
784 | if punching == false then | |
785 | attacking = false | |
786 | idle = true | |
787 | end | |
788 | damaged = {} | |
789 | action = "Punch2" | |
790 | ||
791 | leftArmdamaging = true | |
792 | rightArmdamaging = false | |
793 | wait(speed) | |
794 | ||
795 | if keyDown == false then | |
796 | attacking = false | |
797 | idle = true | |
798 | end | |
799 | damaged = {} | |
800 | action = "Punch3" | |
801 | ||
802 | leftArmdamaging = false | |
803 | rightArmdamaging = true | |
804 | wait(speed) | |
805 | ||
806 | if keyDown == false then | |
807 | attacking = false | |
808 | idle = true | |
809 | end | |
810 | damaged = {} | |
811 | action = "Punch4" | |
812 | ||
813 | wait(speed) | |
814 | ||
815 | until punching == false | |
816 | elseif k:lower() == "f" then | |
817 | if flying then | |
818 | flying = false | |
819 | if bv then | |
820 | bv:Remove() | |
821 | end | |
822 | else | |
823 | flying = true | |
824 | bv = Instance.new("BodyVelocity", root) | |
825 | bv.Velocity = Vector3.new(0, 0, 0) | |
826 | end | |
827 | ||
828 | elseif k:lower() == "e" then | |
829 | kiBlasting = true | |
830 | repeat | |
831 | idle = false | |
832 | if armKi == "Right" then | |
833 | action = "Punch3" | |
834 | else | |
835 | action = "Punch4" | |
836 | end | |
837 | blast(Mouse.Hit.p) | |
838 | wait(0.05) | |
839 | if armKi == "Right" then | |
840 | armKi = "Left" | |
841 | else | |
842 | armKi = "Right" | |
843 | end | |
844 | until kiBlasting == false | |
845 | end | |
846 | end) | |
847 | ||
848 | Mouse.KeyUp:connect(function(k) | |
849 | if k:lower() == "q" then | |
850 | action = "" | |
851 | punching = false | |
852 | idle = true | |
853 | leftArmdamaging = false | |
854 | rightArmdamaging = false | |
855 | elseif k:lower() == "e" and kiBlasting then | |
856 | kiBlasting = false | |
857 | action = "" | |
858 | idle = true | |
859 | end | |
860 | end) | |
861 | ||
862 | Mouse.Button1Down:connect(function() | |
863 | if flying then | |
864 | mouseDownF = true | |
865 | end | |
866 | end) | |
867 | Mouse.Button1Up:connect(function() | |
868 | if flying then | |
869 | mouseDownF = false | |
870 | end | |
871 | end) | |
872 | ||
873 | base() |