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1
local p = game.Players.LocalPlayer
2
local char = p.Character
3
local mouse = p:GetMouse()
4
local larm = char["Left Arm"]
5
local rarm = char["Right Arm"]
6
local lleg = char["Left Leg"]
7
local rleg = char["Right Leg"
8
]local hed = char.Head
9
local torso = char.Torso
10
local hum = char.Humanoid
11
local cam = game.Workspace.CurrentCamera
12
local root = char.HumanoidRootPart
13
local deb = false
14
local shot = 0
15
local debris=game:service"Debris"
16
local l = game:GetService("Lighting")
17
local rs = game:GetService("RunService").RenderStepped
18
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
19
math.randomseed(os.time())
20
for i,v in pairs(char:children()) do
21
    if v:IsA("Hat") then
22
        v:Destroy()
23
    end
24
end
25
for i,v in pairs (hed:GetChildren()) do
26
        if v:IsA("Sound") then
27
                v:Destroy()
28
        end
29
end
30
31
32
----------------------------------------------------
33
Debounces = {
34
CanAttack = true;
35
NoIdl = false;
36
Slashing = false;
37
Slashed = false;
38
RPunch = false;
39
RPunched = false;
40
LPunch = false;
41
LPunched = false;
42
}
43
local Touche = {char.Name, }
44
----------------------------------------------------
45
hed.face.Texture = "rbxassetid://110112292"
46
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
47
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
48
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
49
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
50
----------------------------------------------------
51
ypcall(function()
52
char.Shirt:Destroy()
53
char.Pants:Destroy()
54
shirt = Instance.new("Shirt", char)
55
shirt.Name = "Shirt"
56
pants = Instance.new("Pants", char)
57
pants.Name = "Pants"
58
char.Shirt.ShirtTemplate = "rbxassetid://246438816"
59
char.Pants.PantsTemplate = "rbxassetid://267068334"
60
end)
61
----------------------------------------------------
62
function lerp(a, b, t) -- Linear interpolation
63
        return a + (b - a)*t
64
end
65
66
function slerp(a, b, t) --Spherical interpolation
67
        dot = a:Dot(b)
68
        if dot > 0.99999 or dot < -0.99999 then
69
                return t <= 0.5 and a or b
70
        else
71
                r = math.acos(dot)
72
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
73
        end
74
end
75
76
function matrixInterpolate(a, b, t)
77
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
78
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
79
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
80
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
81
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
82
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
83
        local t = v1:Dot(v2)
84
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
85
                return CFrame.new()
86
        end
87
        return CFrame.new(
88
        v0.x, v0.y, v0.z,
89
        v1.x, v1.y, v1.z,
90
        v2.x, v2.y, v2.z,
91
        v3.x, v3.y, v3.z)
92
end
93
----------------------------------------------------
94
function genWeld(a,b)
95
    local w = Instance.new("Weld",a)
96
    w.Part0 = a
97
    w.Part1 = b
98
    return w
99
end
100
function weld(a, b)
101
    local weld = Instance.new("Weld")
102
    weld.Name = "W"
103
    weld.Part0 = a
104
    weld.Part1 = b
105
    weld.C0 = a.CFrame:inverse() * b.CFrame
106
    weld.Parent = a
107
    return weld;
108
end
109
----------------------------------------------------
110
function Lerp(c1,c2,al)
111
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
112
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
113
for i,v in pairs(com1) do
114
com1[i] = v+(com2[i]-v)*al
115
end
116
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
117
end
118
----------------------------------------------------
119
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
120
local wld = Instance.new("Weld", wp1)
121
wld.Part0 = wp0
122
wld.Part1 = wp1
123
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
124
end
125
----------------------------------------------------
126
function weld5(part0, part1, c0, c1)
127
    weeld=Instance.new("Weld", part0)
128
    weeld.Part0=part0
129
    weeld.Part1=part1
130
    weeld.C0=c0
131
    weeld.C1=c1
132
    return weeld
133
end
134
----------------------------------------------------
135
function HasntTouched(plrname)
136
local ret = true
137
for _, v in pairs(Touche) do
138
if v == plrname then
139
ret = false
140
end
141
end
142
return ret
143
end
144
----------------------------------------------------
145
newWeld(torso, larm, -1.5, 0.5, 0)
146
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
147
newWeld(torso, rarm, 1.5, 0.5, 0)
148
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
149
newWeld(torso, hed, 0, 1.5, 0)
150
newWeld(torso, lleg, -0.5, -1, 0)
151
lleg.Weld.C1 = CFrame.new(0, 1, 0)
152
newWeld(torso, rleg, 0.5, -1, 0)
153
rleg.Weld.C1 = CFrame.new(0, 1, 0)
154
newWeld(root, torso, 0, -1, 0)
155
torso.Weld.C1 = CFrame.new(0, -1, 0)
156
----------------------------------------------------
157
z = Instance.new("Sound", char)
158-
z.SoundId = "rbxassetid://344938055"--282572614 -- 157060424 -- 303570180
158+
z.SoundId = "rbxassetid://231717155"--231717155 -- 231717155 -- 231717155
159
z.Looped = true
160
z.Pitch = 1
161
z.Volume = 1
162
wait(.1)
163
z:Play()
164
----------------------------------------------------
165
local Transforming = true
166
hum.WalkSpeed = 0
167
local fx = Instance.new("Part",torso)
168
fx.Anchored = true
169
fx.Material = "Neon"
170
fx.CanCollide = false
171
fx.Locked = true
172
fx.Transparency = 1
173
fx.Material = "Brick"
174
fx.Size = Vector3.new(1,1,1)
175
fx.TopSurface = "SmoothNoOutlines"
176
fx.BottomSurface = "SmoothNoOutlines"
177-
fx.BrickColor = BrickColor.new("Lime green")
177+
fx.BrickColor = BrickColor.new("Really red")
178
fxm = Instance.new("SpecialMesh",fx)
179
fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
180
fxm.Scale = Vector3.new(1,1,1)
181
for i = 1, 20 do rs:wait()
182
        fx.Transparency = fx.Transparency - (1/20)
183
        fx.CFrame = torso.CFrame
184
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
185
        rs:wait()
186
end
187
------
188
----------------------------------------------------
189
lleg.Transparency = 0.5
190
rleg.Transparency = 0.5
191
larm.Transparency = 0.5
192
rarm.Transparency = 0.5
193
torso.Transparency = 0.5
194
----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
195
larm1 = Instance.new("Part", char)
196
larm1.Name = "Middle"
197-
larm1.BrickColor = BrickColor.new("Lime green")
197+
larm1.BrickColor = BrickColor.new("Really red")
198
larm1.Size = Vector3.new(1, 2, 1)
199
larm1.CanCollide = false
200
larm1.BottomSurface = "Smooth"
201
larm1.TopSurface = "Smooth"
202
larm1.Material = "Neon"
203
Weld = Instance.new("Weld",larm) 
204
Weld.Part0 = larm
205
Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)	
206
Weld.Part1 = larm1
207
Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
208
209
larm2 = Instance.new("Part", char)
210-
larm2.BrickColor = BrickColor.new("Really blue")
210+
larm2.BrickColor = BrickColor.new("Really orange")
211
larm2.Material = "Granite"
212
larm2.Size = Vector3.new(1, 0.4, 1)
213
larm2.CanCollide = false
214
larm2.BottomSurface = "Smooth"
215
larm2.TopSurface = "Smooth"
216
Weld = Instance.new("Weld",larm) 
217
Weld.Part0 = larm
218
Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)	
219
Weld.Part1 = larm2
220
Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
221
222
larm3 = Instance.new("Part", char)
223-
larm3.BrickColor = BrickColor.new("Really blue")
223+
larm3.BrickColor = BrickColor.new("Really orange")
224
larm3.Material = "Granite"
225
larm3.Size = Vector3.new(1, 0.4, 1)
226
larm3.CanCollide = false
227
larm3.BottomSurface = "Smooth"
228
larm3.TopSurface = "Smooth"
229
Weld = Instance.new("Weld",larm) 
230
Weld.Part0 = larm
231
Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)	
232
Weld.Part1 = larm3
233
Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)	
234
235
larm4 = Instance.new("Part", char)
236-
larm4.BrickColor = BrickColor.new("Really blue")
236+
larm4.BrickColor = BrickColor.new("Really orange")
237
larm4.Material = "Granite"
238
larm4.Size = Vector3.new(1, 0.4, 1)
239
larm4.CanCollide = false
240
larm4.BottomSurface = "Smooth"
241
larm4.TopSurface = "Smooth"
242
Weld = Instance.new("Weld",larm) 
243
Weld.Part0 = larm
244
Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)	
245
Weld.Part1 = larm4
246
Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)	
247
248
larm5 = Instance.new("Part", char)
249-
larm5.BrickColor = BrickColor.new("Really blue")
249+
larm5.BrickColor = BrickColor.new("Really orange")
250
larm5.Material = "Granite"
251
larm5.Size = Vector3.new(1, 0.4, 1)
252
larm5.CanCollide = false
253
larm5.BottomSurface = "Smooth"
254
larm5.TopSurface = "Smooth"
255
Weld = Instance.new("Weld",larm) 
256
Weld.Part0 = larm
257
Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)	
258
Weld.Part1 = larm5
259
Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
260
261
larm6 = Instance.new("Part", char)
262-
larm6.BrickColor = BrickColor.new("Really blue")
262+
larm6.BrickColor = BrickColor.new("Really orange")
263
larm6.Material = "Granite"
264
larm6.Size = Vector3.new(1, 0.4, 1)
265
larm6.CanCollide = false
266
larm6.BottomSurface = "Smooth"
267
larm6.TopSurface = "Smooth"
268
Mesh = Instance.new("SpecialMesh", larm6)
269
Mesh.MeshType = "Brick"
270
Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
271
Weld = Instance.new("Weld",larm) 
272
Weld.Part0 = larm
273
Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)	
274
Weld.Part1 = larm6
275
Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
276
277
larm7 = Instance.new("Part", char)
278-
larm7.BrickColor = BrickColor.new("Lime green")
278+
larm7.BrickColor = BrickColor.new("Really red")
279
larm7.Size = Vector3.new(0.5, 0.3, 2)
280
larm7.CanCollide = false
281
larm7.BottomSurface = "Smooth"
282
larm7.TopSurface = "Smooth"
283
larm7.Material = "Neon"
284
Weld = Instance.new("Weld",larm) 
285
Weld.Part0 = larm
286
Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)	
287
Weld.Part1 = larm7
288
Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
289
290
larm8 = Instance.new("Part", char)
291-
larm8.BrickColor = BrickColor.new("Really blue")
291+
larm8.BrickColor = BrickColor.new("Really orange")
292
larm8.Material = "Granite"
293
larm8.Size = Vector3.new(1, 0.4, 1)
294
larm8.CanCollide = false
295
larm8.BottomSurface = "Smooth"
296
larm8.TopSurface = "Smooth"
297
Weld = Instance.new("Weld",larm) 
298
Weld.Part0 = larm
299
Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)	
300
Weld.Part1 = larm8
301
Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)	
302
----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
303
rarm1 = Instance.new("Part", char)
304
rarm1.Name = "Middle"
305-
rarm1.BrickColor = BrickColor.new("Lime green")
305+
rarm1.BrickColor = BrickColor.new("Really red")
306
rarm1.Size = Vector3.new(1, 2, 1)
307
rarm1.CanCollide = false
308
rarm1.BottomSurface = "Smooth"
309
rarm1.TopSurface = "Smooth"
310
rarm1.Material = "Neon"
311
Weld = Instance.new("Weld",rarm) 
312
Weld.Part0 = rarm
313
Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)	
314
Weld.Part1 = rarm1
315
Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)	
316
317
rarm2 = Instance.new("Part", char)
318-
rarm2.BrickColor = BrickColor.new("Really blue")
318+
rarm2.BrickColor = BrickColor.new("Really orange")
319
rarm2.Material = "Granite"
320
rarm2.Size = Vector3.new(1, 0.4, 1)
321
rarm2.CanCollide = false
322
rarm2.BottomSurface = "Smooth"
323
rarm2.TopSurface = "Smooth"
324
Weld = Instance.new("Weld",rarm) 
325
Weld.Part0 = rarm
326
Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)	
327
Weld.Part1 = rarm2
328
Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
329
330
rarm3 = Instance.new("Part", char)
331-
rarm3.BrickColor = BrickColor.new("Really blue")
331+
rarm3.BrickColor = BrickColor.new("Really orange")
332
rarm3.Material = "Granite"
333
rarm3.Size = Vector3.new(1, 0.4, 1)
334
rarm3.CanCollide = false
335
rarm3.BottomSurface = "Smooth"
336
rarm3.TopSurface = "Smooth"
337
Weld = Instance.new("Weld",rarm) 
338
Weld.Part0 = rarm
339
Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)	
340
Weld.Part1 = rarm3
341
Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
342
343
rarm4 = Instance.new("Part", char)
344-
rarm4.BrickColor = BrickColor.new("Really blue")
344+
rarm4.BrickColor = BrickColor.new("Really orange")
345
rarm4.Material = "Granite"
346
rarm4.Size = Vector3.new(1, 0.4, 1)
347
rarm4.CanCollide = false
348
rarm4.BottomSurface = "Smooth"
349
rarm4.TopSurface = "Smooth"
350
Weld = Instance.new("Weld",rarm) 
351
Weld.Part0 = rarm
352
Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)	
353
Weld.Part1 = rarm4
354
Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
355
356
rarm5 = Instance.new("Part", char)
357-
rarm5.BrickColor = BrickColor.new("Really blue")
357+
rarm5.BrickColor = BrickColor.new("Really orange")
358
rarm5.Material = "Granite"
359
rarm5.Size = Vector3.new(1, 0.4, 1)
360
rarm5.CanCollide = false
361
rarm5.BottomSurface = "Smooth"
362
rarm5.TopSurface = "Smooth"
363
Mesh = Instance.new("SpecialMesh", rarm5)
364
Mesh.MeshType = "Brick"
365
Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
366
Weld = Instance.new("Weld",rarm) 
367
Weld.Part0 = rarm
368
Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)	
369
Weld.Part1 = rarm5
370
Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
371
372
rarm6 = Instance.new("Part", char)
373-
rarm6.BrickColor = BrickColor.new("Really blue")
373+
rarm6.BrickColor = BrickColor.new("Really orange")
374
rarm6.Material = "Granite"
375
rarm6.Size = Vector3.new(1, 0.4, 1)
376
rarm6.CanCollide = false
377
rarm6.BottomSurface = "Smooth"
378
rarm6.TopSurface = "Smooth"
379
Weld = Instance.new("Weld",rarm) 
380
Weld.Part0 = rarm
381
Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)	
382
Weld.Part1 = rarm6
383
Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
384
385
rarm7 = Instance.new("Part", char)
386-
rarm7.BrickColor = BrickColor.new("Lime green")
386+
rarm7.BrickColor = BrickColor.new("Really red")
387
rarm7.Size = Vector3.new(0.5, 0.3, 2)
388
rarm7.CanCollide = false
389
rarm7.BottomSurface = "Smooth"
390
rarm7.TopSurface = "Smooth"
391
rarm7.Material = "Neon"
392
Weld = Instance.new("Weld",rarm) 
393
Weld.Part0 = rarm
394
Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)	
395
Weld.Part1 = rarm7
396
Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
397
398
rarm8 = Instance.new("Part", char)
399-
rarm8.BrickColor = BrickColor.new("Really blue")
399+
rarm8.BrickColor = BrickColor.new("Really orange")
400
rarm8.Material = "Granite"
401
rarm8.Size = Vector3.new(1, 0.4, 1)
402
rarm8.CanCollide = false
403
rarm8.BottomSurface = "Smooth"
404
rarm8.TopSurface = "Smooth"
405
Weld = Instance.new("Weld",rarm) 
406
Weld.Part0 = rarm
407
Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)	
408
Weld.Part1 = rarm8
409
Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
410
----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
411
lleg1 = Instance.new("Part", char)
412
lleg1.Name = "Middle"
413-
lleg1.BrickColor = BrickColor.new("Lime green")
413+
lleg1.BrickColor = BrickColor.new("Really red")
414
lleg1.Size = Vector3.new(1, 2, 1)
415
lleg1.CanCollide = false
416
lleg1.BottomSurface = "Smooth"
417
lleg1.TopSurface = "Smooth"
418
lleg1.Material = "Neon"
419
Weld = Instance.new("Weld",lleg) 
420
Weld.Part0 = lleg
421
Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)	
422
Weld.Part1 = lleg1
423
Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
424
425
lleg2 = Instance.new("Part", char)
426-
lleg2.BrickColor = BrickColor.new("Really blue")
426+
lleg2.BrickColor = BrickColor.new("Really orange")
427
lleg2.Material = "Granite"
428
lleg2.Size = Vector3.new(1, 0.4, 1)
429
lleg2.CanCollide = false
430
lleg2.BottomSurface = "Smooth"
431
lleg2.TopSurface = "Smooth"
432
Weld = Instance.new("Weld",lleg) 
433
Weld.Part0 = lleg
434
Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)	
435
Weld.Part1 = lleg2
436
Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
437
438
lleg3 = Instance.new("Part", char)
439-
lleg3.BrickColor = BrickColor.new("Really blue")
439+
lleg3.BrickColor = BrickColor.new("Really orange")
440
lleg3.Material = "Granite"
441
lleg3.Size = Vector3.new(0.5, 0.3, 2)
442
lleg3.CanCollide = false
443
lleg3.BottomSurface = "Smooth"
444
lleg3.TopSurface = "Smooth"
445
Weld = Instance.new("Weld",lleg) 
446
Weld.Part0 = lleg
447
Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)	
448
Weld.Part1 = lleg3
449
Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
450
451
lleg4 = Instance.new("Part", char)
452-
lleg4.BrickColor = BrickColor.new("Really blue")
452+
lleg4.BrickColor = BrickColor.new("Really orange")
453
lleg4.Material = "Granite"
454
lleg4.Size = Vector3.new(1, 0.4, 1)
455
lleg4.CanCollide = false
456
lleg4.BottomSurface = "Smooth"
457
lleg4.TopSurface = "Smooth"
458
Weld = Instance.new("Weld",lleg) 
459
Weld.Part0 = lleg
460
Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)	
461
Weld.Part1 = lleg4
462
Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
463
464
lleg5 = Instance.new("Part", char)
465-
lleg5.BrickColor = BrickColor.new("Really blue")
465+
lleg5.BrickColor = BrickColor.new("Really orange")
466
lleg5.Material = "Granite"
467
lleg5.Size = Vector3.new(1, 0.4, 1)
468
lleg5.CanCollide = false
469
lleg5.BottomSurface = "Smooth"
470
lleg5.TopSurface = "Smooth"
471
Weld = Instance.new("Weld",lleg) 
472
Weld.Part0 = lleg
473
Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)	
474
Weld.Part1 = lleg5
475
Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
476
477
lleg6 = Instance.new("Part", char)
478-
lleg6.BrickColor = BrickColor.new("Really blue")
478+
lleg6.BrickColor = BrickColor.new("Really orange")
479
lleg6.Material = "Granite"
480
lleg6.Size = Vector3.new(1, 0.4, 1)
481
lleg6.CanCollide = false
482
lleg6.BottomSurface = "Smooth"
483
lleg6.TopSurface = "Smooth"
484
Weld = Instance.new("Weld",lleg) 
485
Weld.Part0 = lleg
486
Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)	
487
Weld.Part1 = lleg6
488
Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
489
490
lleg7 = Instance.new("Part", char)
491-
lleg7.BrickColor = BrickColor.new("Really blue")
491+
lleg7.BrickColor = BrickColor.new("Really orange")
492
lleg7.Material = "Granite"
493
lleg7.Size = Vector3.new(1, 0.4, 1)
494
lleg7.CanCollide = false
495
lleg7.BottomSurface = "Smooth"
496
lleg7.TopSurface = "Smooth"
497
Weld = Instance.new("Weld",lleg) 
498
Weld.Part0 = lleg
499
Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)	
500
Weld.Part1 = lleg7
501
Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
502
----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
503
rleg1 = Instance.new("Part", char)
504
rleg1.Name = "Middle"
505-
rleg1.BrickColor = BrickColor.new("Lime green")
505+
rleg1.BrickColor = BrickColor.new("Really red")
506
rleg1.Size = Vector3.new(1, 2, 1)
507
rleg1.CanCollide = false
508
rleg1.BottomSurface = "Smooth"
509
rleg1.TopSurface = "Smooth"
510
rleg1.Material = "Neon"
511
Weld = Instance.new("Weld",rleg) 
512
Weld.Part0 = rleg
513
Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
514
Weld.Part1 = rleg1
515
Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
516
517
rleg2 = Instance.new("Part", char)
518-
rleg2.BrickColor = BrickColor.new("Really blue")
518+
rleg2.BrickColor = BrickColor.new("Really orange")
519
rleg2.Material = "Granite"
520
rleg2.Size = Vector3.new(1, 0.4, 1)
521
rleg2.CanCollide = false
522
rleg2.BottomSurface = "Smooth"
523
rleg2.TopSurface = "Smooth"
524
Weld = Instance.new("Weld",rleg) 
525
Weld.Part0 = rleg
526
Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
527
Weld.Part1 = rleg2
528
Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
529
530
rleg3 = Instance.new("Part", char)
531-
rleg3.BrickColor = BrickColor.new("Really blue")
531+
rleg3.BrickColor = BrickColor.new("Really orange")
532
rleg3.Material = "Granite"
533
rleg3.Size = Vector3.new(1, 0.4, 1)
534
rleg3.CanCollide = false
535
rleg3.BottomSurface = "Smooth"
536
rleg3.TopSurface = "Smooth"
537
Weld = Instance.new("Weld",rleg) 
538
Weld.Part0 = rleg
539
Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
540
Weld.Part1 = rleg3
541
Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
542
543
rleg4 = Instance.new("Part", char)
544-
rleg4.BrickColor = BrickColor.new("Really blue")
544+
rleg4.BrickColor = BrickColor.new("Really orange")
545
rleg4.Material = "Granite"
546
rleg4.Size = Vector3.new(1, 0.4, 1)
547
rleg4.CanCollide = false
548
rleg4.BottomSurface = "Smooth"
549
rleg4.TopSurface = "Smooth"
550
Weld = Instance.new("Weld",rleg) 
551
Weld.Part0 = rleg
552
Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
553
Weld.Part1 = rleg4
554
Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
555
556
rleg5 = Instance.new("Part", char)
557-
rleg5.BrickColor = BrickColor.new("Really blue")
557+
rleg5.BrickColor = BrickColor.new("Really orange")
558
rleg5.Material = "Granite"
559
rleg5.Size = Vector3.new(1, 0.4, 1)
560
rleg5.CanCollide = false
561
rleg5.BottomSurface = "Smooth"
562
rleg5.TopSurface = "Smooth"
563
Weld = Instance.new("Weld",rleg) 
564
Weld.Part0 = rleg
565
Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
566
Weld.Part1 = rleg5
567
Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
568
569
rleg6 = Instance.new("Part", char)
570-
rleg6.BrickColor = BrickColor.new("Really blue")
570+
rleg6.BrickColor = BrickColor.new("Really orange")
571
rleg6.Material = "Granite"
572
rleg6.Size = Vector3.new(1, 0.4, 1)
573
rleg6.CanCollide = false
574
rleg6.BottomSurface = "Smooth"
575
rleg6.TopSurface = "Smooth"
576
Weld = Instance.new("Weld",rleg) 
577
Weld.Part0 = rleg
578
Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)	
579
Weld.Part1 = rleg6
580
Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
581
582
rleg7 = Instance.new("Part", char)
583-
rleg7.BrickColor = BrickColor.new("Really blue")
583+
rleg7.BrickColor = BrickColor.new("Really orange")
584
rleg7.Material = "Granite"
585
rleg7.Size = Vector3.new(0.5, 0.3, 2)
586
rleg7.CanCollide = false
587
rleg7.BottomSurface = "Smooth"
588
rleg7.TopSurface = "Smooth"
589
Weld = Instance.new("Weld",rleg) 
590
Weld.Part0 = rleg
591
Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
592
Weld.Part1 = rleg7
593
Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
594
----------------------------------------------------------------- Torso -----------------------------------------------------------------
595
Chest1 = Instance.new("Part", char)
596
Chest1.Name = "Ball"
597-
Chest1.BrickColor = BrickColor.new("Lime green")
597+
Chest1.BrickColor = BrickColor.new("Really red")
598
Chest1.Size = Vector3.new(1, 0.4, 1)
599
Chest1.CanCollide = false
600
Chest1.BottomSurface = "Smooth"
601
Chest1.TopSurface = "Smooth"
602
Chest1.Material = "Neon"
603
Mesh = Instance.new("SpecialMesh", Chest1)
604
Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
605
Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
606
Weld = Instance.new("Weld",torso) 
607
Weld.Part0 = torso
608
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
609
Weld.Part1 = Chest1
610
Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
611
612
Chest2 = Instance.new("Part", char)
613-
Chest2.BrickColor = BrickColor.new("Lime green")
613+
Chest2.BrickColor = BrickColor.new("Really red")
614
Chest2.Name = "Middle"
615
Chest2.Size = Vector3.new(2, 2, 1)
616
Chest2.CanCollide = false
617
Chest2.BottomSurface = "Smooth"
618
Chest2.TopSurface = "Smooth"
619
Chest2.Material = "Neon"
620
Weld = Instance.new("Weld",torso) 
621
Weld.Part0 = torso
622
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
623
Weld.Part1 = Chest2
624
Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
625
626
Chest3 = Instance.new("Part", char)
627-
Chest3.BrickColor = BrickColor.new("Really blue")
627+
Chest3.BrickColor = BrickColor.new("Really orange")
628
Chest3.Material = "Granite"
629
Chest3.Size = Vector3.new(1, 0.4, 1)
630
Chest3.CanCollide = false
631
Chest3.BottomSurface = "Smooth"
632
Chest3.TopSurface = "Smooth"
633
Weld = Instance.new("Weld",torso) 
634
Weld.Part0 = torso
635
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
636
Weld.Part1 = Chest3
637
Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
638
639
Chest4 = Instance.new("Part", char)
640-
Chest4.BrickColor = BrickColor.new("Really blue")
640+
Chest4.BrickColor = BrickColor.new("Really orange")
641
Chest4.Material = "Granite"
642
Chest4.Size = Vector3.new(1, 0.4, 1)
643
Chest4.CanCollide = false
644
Chest4.BottomSurface = "Smooth"
645
Chest4.TopSurface = "Smooth"
646
Weld = Instance.new("Weld",torso) 
647
Weld.Part0 = torso
648
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
649
Weld.Part1 = Chest4
650
Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
651
652
Chest5 = Instance.new("Part", char)
653-
Chest5.BrickColor = BrickColor.new("Really blue")
653+
Chest5.BrickColor = BrickColor.new("Really orange")
654
Chest5.Material = "Granite"
655
Chest5.Size = Vector3.new(1, 0.4, 1)
656
Chest5.CanCollide = false
657
Chest5.BottomSurface = "Smooth"
658
Chest5.TopSurface = "Smooth"
659
Weld = Instance.new("Weld",torso) 
660
Weld.Part0 = torso
661
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
662
Weld.Part1 = Chest5
663
Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
664
665
Chest6 = Instance.new("Part", char)
666-
Chest6.BrickColor = BrickColor.new("Really blue")
666+
Chest6.BrickColor = BrickColor.new("Really orange")
667
Chest6.Material = "Granite"
668
Chest6.Size = Vector3.new(1, 0.4, 1)
669
Chest6.CanCollide = false
670
Chest6.BottomSurface = "Smooth"
671
Chest6.TopSurface = "Smooth"
672
Weld = Instance.new("Weld",torso) 
673
Weld.Part0 = torso
674
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
675
Weld.Part1 = Chest6
676
Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
677
678
Chest7 = Instance.new("Part", char)
679-
Chest7.BrickColor = BrickColor.new("Really blue")
679+
Chest7.BrickColor = BrickColor.new("Really orange")
680
Chest7.Material = "Granite"
681
Chest7.Size = Vector3.new(1, 0.4, 1)
682
Chest7.CanCollide = false
683
Chest7.BottomSurface = "Smooth"
684
Chest7.TopSurface = "Smooth"
685
Weld = Instance.new("Weld",torso) 
686
Weld.Part0 = torso
687
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
688
Weld.Part1 = Chest7
689
Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
690
691
Chest8 = Instance.new("Part", char)
692-
Chest8.BrickColor = BrickColor.new("Really blue")
692+
Chest8.BrickColor = BrickColor.new("Really orange")
693
Chest8.Material = "Granite"
694
Chest8.Size = Vector3.new(1, 0.4, 1)
695
Chest8.CanCollide = false
696
Chest8.BottomSurface = "Smooth"
697
Chest8.TopSurface = "Smooth"
698
Weld = Instance.new("Weld",torso) 
699
Weld.Part0 = torso
700
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
701
Weld.Part1 = Chest8
702
Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)	
703
704
Chest9 = Instance.new("Part", char)
705-
Chest9.BrickColor = BrickColor.new("Really blue")
705+
Chest9.BrickColor = BrickColor.new("Really orange")
706
Chest9.Material = "Granite"
707
Chest9.Size = Vector3.new(0.5, 0.3, 2)
708
Chest9.CanCollide = false
709
Chest9.BottomSurface = "Smooth"
710
Chest9.TopSurface = "Smooth"
711
Weld = Instance.new("Weld",torso) 
712
Weld.Part0 = torso
713
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
714
Weld.Part1 = Chest9
715
Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
716
717
Chest10 = Instance.new("Part", char)
718-
Chest10.BrickColor = BrickColor.new("Really blue")
718+
Chest10.BrickColor = BrickColor.new("Really orange")
719
Chest10.Material = "Granite"
720
Chest10.Size = Vector3.new(1, 0.4, 1)
721
Chest10.CanCollide = false
722
Chest10.BottomSurface = "Smooth"
723
Chest10.TopSurface = "Smooth"
724
Mesh = Instance.new("SpecialMesh", Chest10)
725
Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
726
Weld = Instance.new("Weld",torso) 
727
Weld.Part0 = torso
728
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
729
Weld.Part1 = Chest10
730
Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
731
732
Chest11 = Instance.new("Part", char)
733-
Chest11.BrickColor = BrickColor.new("Really blue")
733+
Chest11.BrickColor = BrickColor.new("Really orange")
734
Chest11.Material = "Granite"
735
Chest11.Size = Vector3.new(0.5, 0.3, 2)
736
Chest11.CanCollide = false
737
Chest11.BottomSurface = "Smooth"
738
Chest11.TopSurface = "Smooth"
739
Weld = Instance.new("Weld",torso) 
740
Weld.Part0 = torso
741
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
742
Weld.Part1 = Chest11
743
Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
744
745
Chest12 = Instance.new("Part", char)
746-
Chest12.BrickColor = BrickColor.new("Really blue")
746+
Chest12.BrickColor = BrickColor.new("Really orange")
747
Chest12.Material = "Granite"
748
Chest12.Size = Vector3.new(0.5, 0.3, 2)
749
Chest12.CanCollide = false
750
Chest12.BottomSurface = "Smooth"
751
Chest12.TopSurface = "Smooth"
752
Weld = Instance.new("Weld",torso) 
753
Weld.Part0 = torso
754
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
755
Weld.Part1 = Chest12
756
Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
757
758
Chest13 = Instance.new("Part", char)
759-
Chest13.BrickColor = BrickColor.new("Really blue")
759+
Chest13.BrickColor = BrickColor.new("Really orange")
760
Chest13.Material = "Granite"
761
Chest13.Size = Vector3.new(0.5, 0.3, 2)
762
Chest13.CanCollide = false
763
Chest13.BottomSurface = "Smooth"
764
Chest13.TopSurface = "Smooth"
765
Weld = Instance.new("Weld",torso) 
766
Weld.Part0 = torso
767
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
768
Weld.Part1 = Chest13
769
Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
770
771
Chest14 = Instance.new("Part", char)
772-
Chest14.BrickColor = BrickColor.new("Really blue")
772+
Chest14.BrickColor = BrickColor.new("Really orange")
773
Chest14.Material = "Granite"
774
Chest14.Size = Vector3.new(0.5, 0.3, 2)
775
Chest14.CanCollide = false
776
Chest14.BottomSurface = "Smooth"
777
Chest14.TopSurface = "Smooth"
778
Weld = Instance.new("Weld",torso) 
779
Weld.Part0 = torso
780
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
781
Weld.Part1 = Chest14
782
Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
783
784
Chest15 = Instance.new("Part", char)
785-
Chest15.BrickColor = BrickColor.new("Really blue")
785+
Chest15.BrickColor = BrickColor.new("Really orange")
786
Chest15.Material = "Granite"
787
Chest15.Size = Vector3.new(0.5, 0.3, 2)
788
Chest15.CanCollide = false
789
Chest15.BottomSurface = "Smooth"
790
Chest15.TopSurface = "Smooth"
791
Weld = Instance.new("Weld",torso) 
792
Weld.Part0 = torso
793
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
794
Weld.Part1 = Chest15
795
Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
796
797
Chest16 = Instance.new("Part", char)
798-
Chest16.BrickColor = BrickColor.new("Really blue")
798+
Chest16.BrickColor = BrickColor.new("Really orange")
799
Chest16.Material = "Granite"
800
Chest16.Size = Vector3.new(0.5, 0.3, 2)
801
Chest16.CanCollide = false
802
Chest16.BottomSurface = "Smooth"
803
Chest16.TopSurface = "Smooth"
804
Weld = Instance.new("Weld",torso) 
805
Weld.Part0 = torso
806
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
807
Weld.Part1 = Chest16
808
Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
809
810
Chest17 = Instance.new("Part", char)
811-
Chest17.BrickColor = BrickColor.new("Really blue")
811+
Chest17.BrickColor = BrickColor.new("Really orange")
812
Chest17.Material = "Granite"
813
Chest17.Size = Vector3.new(0.5, 0.3, 2)
814
Chest17.CanCollide = false
815
Chest17.BottomSurface = "Smooth"
816
Chest17.TopSurface = "Smooth"
817
Weld = Instance.new("Weld",torso) 
818
Weld.Part0 = torso
819
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
820
Weld.Part1 = Chest17
821
Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
822
823
Chest18 = Instance.new("Part", char)
824-
Chest18.BrickColor = BrickColor.new("Really blue")
824+
Chest18.BrickColor = BrickColor.new("Really orange")
825
Chest18.Material = "Granite"
826
Chest18.Size = Vector3.new(0.5, 0.3, 2)
827
Chest18.CanCollide = false
828
Chest18.BottomSurface = "Smooth"
829
Chest18.TopSurface = "Smooth"
830
Weld = Instance.new("Weld",torso) 
831
Weld.Part0 = torso
832
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
833
Weld.Part1 = Chest18
834
Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
835
836
Chest19 = Instance.new("Part", char)
837-
Chest19.BrickColor = BrickColor.new("Really blue")
837+
Chest19.BrickColor = BrickColor.new("Really orange")
838
Chest19.Material = "Granite"
839
Chest19.Size = Vector3.new(0.5, 0.3, 2)
840
Chest19.CanCollide = false
841
Chest19.BottomSurface = "Smooth"
842
Chest19.TopSurface = "Smooth"
843
Weld = Instance.new("Weld",torso) 
844
Weld.Part0 = torso
845
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
846
Weld.Part1 = Chest19
847
Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
848
849
Chest20 = Instance.new("Part", char)
850-
Chest20.BrickColor = BrickColor.new("Really blue")
850+
Chest20.BrickColor = BrickColor.new("Really orange")
851
Chest20.Material = "Granite"
852
Chest20.Size = Vector3.new(1, 0.4, 1)
853
Chest20.CanCollide = false
854
Chest20.BottomSurface = "Smooth"
855
Chest20.TopSurface = "Smooth"
856
Mesh = Instance.new("SpecialMesh",Chest20)
857
Mesh.Scale = Vector3.new(1.1,1.1,1.1)
858
Weld = Instance.new("Weld",torso) 
859
Weld.Part0 = torso
860
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
861
Weld.Part1 = Chest20
862
Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
863
864
Chest21 = Instance.new("Part", char)
865-
Chest21.BrickColor = BrickColor.new("Really blue")
865+
Chest21.BrickColor = BrickColor.new("Really orange")
866
Chest21.Material = "Granite"
867
Chest21.Size = Vector3.new(0.5, 0.3, 2)
868
Chest21.CanCollide = false
869
Chest21.BottomSurface = "Smooth"
870
Chest21.TopSurface = "Smooth"
871
Weld = Instance.new("Weld",torso) 
872
Weld.Part0 = torso
873
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
874
Weld.Part1 = Chest21
875
Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
876
877
Chest22 = Instance.new("Part", char)
878-
Chest22.BrickColor = BrickColor.new("Really blue")
878+
Chest22.BrickColor = BrickColor.new("Really orange")
879
Chest22.Material = "Granite"
880
Chest22.Size = Vector3.new(0.5, 0.3, 2)
881
Chest22.CanCollide = false
882
Chest22.BottomSurface = "Smooth"
883
Chest22.TopSurface = "Smooth"
884
Weld = Instance.new("Weld",torso) 
885
Weld.Part0 = torso
886
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
887
Weld.Part1 = Chest22
888
Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
889
890
Chest23 = Instance.new("Part", char)
891-
Chest23.BrickColor = BrickColor.new("Really blue")
891+
Chest23.BrickColor = BrickColor.new("Really orange")
892
Chest23.Material = "Granite"
893
Chest23.Size = Vector3.new(0.5, 0.3, 2)
894
Chest23.CanCollide = false
895
Chest23.BottomSurface = "Smooth"
896
Chest23.TopSurface = "Smooth"
897
Weld = Instance.new("Weld",torso) 
898
Weld.Part0 = torso
899
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
900
Weld.Part1 = Chest23
901
Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
902
903
Chest24 = Instance.new("Part", char)
904-
Chest24.BrickColor = BrickColor.new("Really blue")
904+
Chest24.BrickColor = BrickColor.new("Really orange")
905
Chest24.Material = "Granite"
906
Chest24.Size = Vector3.new(0.5, 0.3, 2)
907
Chest24.CanCollide = false
908
Chest24.BottomSurface = "Smooth"
909
Chest24.TopSurface = "Smooth"
910
Weld = Instance.new("Weld",torso) 
911
Weld.Part0 = torso
912
Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
913
Weld.Part1 = Chest24
914
Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
915
916
p1 = Instance.new("Part",char)
917-
p1.BrickColor = BrickColor.new("Lime green")
917+
p1.BrickColor = BrickColor.new("Really red")
918
p1.FormFactor = Enum.FormFactor.Custom
919
p1.Size = Vector3.new(2, 2, 2)
920
p1.CanCollide = false
921
p1.Locked = true
922
p1.BottomSurface = Enum.SurfaceType.Smooth
923
p1.TopSurface = Enum.SurfaceType.Smooth
924
SMesh = Instance.new("SpecialMesh", p1)
925
SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
926
SMesh.TextureId = ""
927
SMesh.MeshType = Enum.MeshType.FileMesh
928
SMesh.Name = "Mesh"
929
SMesh.VertexColor = Vector3.new(0, 0, 0)
930
SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
931
w1 = Instance.new("Weld", hed)
932
w1.Part0 = hed
933
w1.C0 = CFrame.new(0,-1.5,0)
934
w1.Part1 = p1
935
w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
936
p2 = Instance.new("Part",char)
937-
p2.BrickColor = BrickColor.new("Lime green")
937+
p2.BrickColor = BrickColor.new("Really red")
938
p2.FormFactor = Enum.FormFactor.Custom
939
p2.Size = Vector3.new(1, 1, 1)
940
p2.CanCollide = false
941
p2.Locked = true
942
p2.BottomSurface = Enum.SurfaceType.Smooth
943
p2.TopSurface = Enum.SurfaceType.Smooth
944
SMesh = Instance.new("SpecialMesh", p2)
945
SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
946
SMesh.TextureId = ""
947
SMesh.MeshType = Enum.MeshType.FileMesh
948
SMesh.Name = "Mesh"
949
SMesh.VertexColor = Vector3.new(0, 0, 0)
950
SMesh.Scale = Vector3.new(1, 0.9, 1)
951
w1 = Instance.new("Weld", hed)
952
w1.Part0 = hed
953
w1.C0 = CFrame.new(0,-1.5,0)
954
w1.Part1 = p2
955
w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
956
p3 = Instance.new("Part",char)
957-
p3.BrickColor = BrickColor.new("Lime green")
957+
p3.BrickColor = BrickColor.new("Really red")
958
p3.FormFactor = Enum.FormFactor.Custom
959
p3.Size = Vector3.new(1, 1, 1)
960
p3.CanCollide = false
961
p3.Locked = true
962
p3.BottomSurface = Enum.SurfaceType.Smooth
963
p3.TopSurface = Enum.SurfaceType.Smooth
964
SMesh = Instance.new("SpecialMesh", p3)
965
SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
966
SMesh.TextureId = ""
967
SMesh.MeshType = Enum.MeshType.FileMesh
968
SMesh.Name = "Mesh"
969
SMesh.VertexColor = Vector3.new(0, 0, 0)
970
SMesh.Scale = Vector3.new(1, 1, 1)
971
w1 = Instance.new("Weld", hed)
972
w1.Part0 = hed
973
w1.C0 = CFrame.new(0,-1.5,0)
974
w1.Part1 = p3
975
w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
976
p4 = Instance.new("Part",char)
977-
p4.BrickColor = BrickColor.new("Lime green")
977+
p4.BrickColor = BrickColor.new("Really red")
978
p4.FormFactor = Enum.FormFactor.Custom
979
p4.Size = Vector3.new(1, 1, 1)
980
p4.CanCollide = false
981
p4.Locked = true
982
p4.BottomSurface = Enum.SurfaceType.Smooth
983
p4.TopSurface = Enum.SurfaceType.Smooth
984
SMesh = Instance.new("SpecialMesh", p4)
985
SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
986
SMesh.TextureId = ""
987
SMesh.MeshType = Enum.MeshType.FileMesh
988
SMesh.Name = "Mesh"
989
SMesh.VertexColor = Vector3.new(0, 0, 0)
990
SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
991
w1 = Instance.new("Weld", hed)
992
w1.Part0 = hed
993
w1.C0 = CFrame.new(0,-1.5,0)
994
w1.Part1 = p4
995
w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
996
p5 = Instance.new("Part",char)
997-
p5.BrickColor = BrickColor.new("Lime green")
997+
p5.BrickColor = BrickColor.new("Really red")
998
p5.FormFactor = Enum.FormFactor.Custom
999
p5.Size = Vector3.new(1, 1, 1)
1000
p5.CanCollide = false
1001
p5.Locked = true
1002
p5.BottomSurface = Enum.SurfaceType.Smooth
1003
p5.TopSurface = Enum.SurfaceType.Smooth
1004
SMesh = Instance.new("SpecialMesh", p5)
1005
SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
1006
SMesh.TextureId = ""
1007
SMesh.MeshType = Enum.MeshType.FileMesh
1008
SMesh.Name = "Mesh"
1009
SMesh.VertexColor = Vector3.new(0, 0, 0)
1010
SMesh.Scale = Vector3.new(1, 1.6, 1.3)
1011
w1 = Instance.new("Weld", hed)
1012
w1.Part0 = hed
1013
w1.C0 = CFrame.new(0,-1.5,0)
1014
w1.Part1 = p5
1015
w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
1016
p6 = Instance.new("Part",char)
1017-
p6.BrickColor = BrickColor.new("Lime green")
1017+
p6.BrickColor = BrickColor.new("Really red")
1018
p6.FormFactor = Enum.FormFactor.Custom
1019
p6.Size = Vector3.new(1, 1, 1)
1020
p6.CanCollide = false
1021
p6.Locked = true
1022
p6.BottomSurface = Enum.SurfaceType.Smooth
1023
p6.TopSurface = Enum.SurfaceType.Smooth
1024
SMesh = Instance.new("SpecialMesh", p6)
1025
SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
1026
SMesh.TextureId = ""
1027
SMesh.MeshType = Enum.MeshType.FileMesh
1028
SMesh.Name = "Mesh"
1029
SMesh.VertexColor = Vector3.new(0, 0, 0)
1030
SMesh.Scale = Vector3.new(1, 1, 1)
1031
w1 = Instance.new("Weld", hed)
1032
w1.Part0 = hed
1033
w1.C0 = CFrame.new(0,-1.5,0)
1034
w1.Part1 = p6
1035
w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
1036
p7 = Instance.new("Part",char)
1037-
p7.BrickColor = BrickColor.new("Lime green")
1037+
p7.BrickColor = BrickColor.new("Really red")
1038
p7.FormFactor = Enum.FormFactor.Custom
1039
p7.Size = Vector3.new(1, 1, 1)
1040
p7.CanCollide = false
1041
p7.Locked = true
1042
p7.BottomSurface = Enum.SurfaceType.Smooth
1043
p7.TopSurface = Enum.SurfaceType.Smooth
1044
SMesh = Instance.new("SpecialMesh", p7)
1045
SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
1046
SMesh.TextureId = ""
1047
SMesh.MeshType = Enum.MeshType.FileMesh
1048
SMesh.Name = "Mesh"
1049
SMesh.VertexColor = Vector3.new(0, 0, 0)
1050
SMesh.Scale = Vector3.new(1, 1.6, 1.3)
1051
w1 = Instance.new("Weld", hed)
1052
w1.Part0 = hed
1053
w1.C0 = CFrame.new(0,-1.5,0)
1054
w1.Part1 = p7
1055
w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
1056
p8 = Instance.new("Part",char)
1057-
p8.BrickColor = BrickColor.new("Lime green")
1057+
p8.BrickColor = BrickColor.new("Really red")
1058
p8.FormFactor = Enum.FormFactor.Custom
1059
p8.Size = Vector3.new(1, 1, 1)
1060
p8.CanCollide = false
1061
p8.Locked = true
1062
p8.BottomSurface = Enum.SurfaceType.Smooth
1063
p8.TopSurface = Enum.SurfaceType.Smooth
1064
SMesh = Instance.new("SpecialMesh", p8)
1065
SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
1066
SMesh.TextureId = ""
1067
SMesh.MeshType = Enum.MeshType.FileMesh
1068
SMesh.Name = "Mesh"
1069
SMesh.VertexColor = Vector3.new(0, 0, 0)
1070
SMesh.Scale = Vector3.new(1, 1.6, 1.3)
1071
w1 = Instance.new("Weld", hed)
1072
w1.Part0 = hed
1073
w1.C0 = CFrame.new(0,-1.5,0)
1074
w1.Part1 = p8
1075
w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
1076
p9 = Instance.new("Part",char)
1077-
p9.BrickColor = BrickColor.new("Lime green")
1077+
p9.BrickColor = BrickColor.new("Really red")
1078
p9.FormFactor = Enum.FormFactor.Custom
1079
p9.Size = Vector3.new(1, 1, 1)
1080
p9.CanCollide = false
1081
p9.Locked = true
1082
p9.BottomSurface = Enum.SurfaceType.Smooth
1083
p9.TopSurface = Enum.SurfaceType.Smooth
1084
SMesh = Instance.new("SpecialMesh", p9)
1085
SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
1086
SMesh.TextureId = ""
1087
SMesh.MeshType = Enum.MeshType.FileMesh
1088
SMesh.Name = "Mesh"
1089
SMesh.VertexColor = Vector3.new(0, 0, 0)
1090
SMesh.Scale = Vector3.new(1, 1, 1)
1091
w1 = Instance.new("Weld", hed)
1092
w1.Part0 = hed
1093
w1.C0 = CFrame.new(0,-1.5,0)
1094
w1.Part1 = p9
1095
w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
1096
p10 = Instance.new("Part",char)
1097-
p10.BrickColor = BrickColor.new("Lime green")
1097+
p10.BrickColor = BrickColor.new("Really red")
1098
p10.FormFactor = Enum.FormFactor.Custom
1099
p10.Size = Vector3.new(1, 1, 1)
1100
p10.CanCollide = false
1101
p10.Locked = true
1102
p10.BottomSurface = Enum.SurfaceType.Smooth
1103
p10.TopSurface = Enum.SurfaceType.Smooth
1104
SMesh = Instance.new("SpecialMesh", p10)
1105
SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
1106
SMesh.TextureId = ""
1107
SMesh.MeshType = Enum.MeshType.FileMesh
1108
SMesh.Name = "Mesh"
1109
SMesh.VertexColor = Vector3.new(0, 0, 0)
1110
SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
1111
w1 = Instance.new("Weld", hed)
1112
w1.Part0 = hed
1113
w1.C0 = CFrame.new(0,-1.5,0)
1114
w1.Part1 = p10
1115
w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
1116
----------------------------------------------------
1117
GroundWave1 = function()
1118
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1119-
	local Colors = {"Lime green", "Lime green"}
1119+
	local Colors = {"Really red", "Really red"}
1120
		local wave = Instance.new("Part", torso)
1121-
		wave.BrickColor = BrickColor.new('Lime green')
1121+
		wave.BrickColor = BrickColor.new('Really red')
1122
		wave.Anchored = true
1123
		wave.CanCollide = false
1124
		wave.Locked = true
1125
		wave.Size = Vector3.new(1, 1, 1)
1126
		wave.TopSurface = "Smooth"
1127
		wave.BottomSurface = "Smooth"
1128
		wave.Transparency = 0.35
1129
		wave.CFrame = HandCF
1130
		wm = Instance.new("SpecialMesh", wave)
1131
		wm.MeshId = "rbxassetid://3270017"
1132
		coroutine.wrap(function()
1133
		for i = 1, 30, 1 do
1134
		wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
1135
		wave.Size = wm.Scale
1136
		wave.CFrame = HandCF
1137
		wave.Transparency = i/10
1138
		wait()
1139
		end
1140
		wait()
1141
		wave:Destroy()
1142
	end)()
1143
end
1144
----------------------------------------------------
1145
GroundWave = function()
1146
        if Transforming == true then
1147
                local wave = Instance.new("Part", torso)
1148-
                wave.BrickColor = BrickColor.new("Lime green")
1148+
                wave.BrickColor = BrickColor.new("Really red")
1149
                wave.Anchored = true
1150
                wave.CanCollide = false
1151
                wave.Locked = true
1152
                wave.Size = Vector3.new(1, 1, 1)
1153
                wave.TopSurface = "Smooth"
1154
                wave.BottomSurface = "Smooth"
1155
                wave.Transparency = 0.35
1156
                wave.CFrame = fx.CFrame
1157
                wm = Instance.new("SpecialMesh", wave)
1158
                wm.MeshType = "Sphere"
1159
                wm.Scale = Vector3.new(1,1,1)
1160
                coroutine.wrap(function()
1161
                for i = 1, 18, 1 do
1162
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
1163
                --wave.Size = wm.Scale
1164
                wave.CFrame = fx.CFrame
1165
                wave.Transparency = i/14
1166
		wait()
1167
                end
1168
                wait()
1169
                wave:Destroy()
1170
        end)()
1171
        elseif Transforming == false then
1172
        wait()
1173
        end
1174
end
1175
1176
for i = 1, 100 do rs:wait()
1177
        fx.CFrame = torso.CFrame
1178
end
1179
1180
Spawn(function()
1181
	while wait(1) do
1182
		GroundWave()
1183
	end
1184
end)
1185
1186
wait(4)
1187
1188
Transforming = false
1189
1190
for i = 1, 20 do rs:wait()
1191
        fx.Transparency = fx.Transparency + (1/20)
1192
        fx.CFrame = torso.CFrame
1193
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
1194
        rs:wait()
1195
end
1196
1197
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1198
        local wave = Instance.new("Part", torso)
1199-
        wave.BrickColor = BrickColor.new("Lime green")
1199+
        wave.BrickColor = BrickColor.new("Really red")
1200
        wave.Anchored = true
1201
        wave.CanCollide = false
1202
        wave.Locked = true
1203
        wave.Size = Vector3.new(1, 1, 1)
1204
        wave.TopSurface = "Smooth"
1205
        wave.BottomSurface = "Smooth"
1206
        wave.Transparency = 0.35
1207
        wave.CFrame = HandCF
1208
        wm = Instance.new("SpecialMesh", wave)
1209
        wm.MeshId = "rbxassetid://3270017"
1210
        coroutine.wrap(function()
1211
        for i = 1, 14, 1 do
1212
        wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
1213
        wave.Size = wm.Scale
1214
        wave.CFrame = HandCF
1215
        wave.Transparency = i/14
1216
        wait()
1217
        end
1218
        wait()
1219
        wave:Destroy()
1220
end)()
1221
hum.WalkSpeed = 50
1222
----------------------------------------------------
1223
Blast = function()
1224-
	local Colors = {"Lime green", "Lime green"}
1224+
	local Colors = {"Really red", "Really red"}
1225
		local wave = Instance.new("Part", torso)
1226
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
1227
		wave.Anchored = true
1228
		wave.CanCollide = false
1229
		wave.Locked = true
1230
		wave.Size = Vector3.new(1, 1, 1)
1231
		wave.TopSurface = "Smooth"
1232
		wave.BottomSurface = "Smooth"
1233
		wave.Transparency = 0.35
1234
		wave.CFrame = rarm.CFrame
1235
		wm = Instance.new("SpecialMesh", wave)
1236
		wm.MeshType = "Sphere"
1237
		wm.Scale = Vector3.new(1,1,1)
1238
		z = Instance.new("Sound",wave)
1239
		z.SoundId = "rbxassetid://237035051"
1240
		z.Volume = 1
1241
		z.Pitch = .9
1242
		z:Play()
1243
		coroutine.wrap(function()
1244
		for i = 1, 30, 1 do
1245
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
1246
		--wave.Size = wm.Scale
1247
		wave.CFrame = rarm.CFrame
1248
		wave.Transparency = (1/14)
1249
		rs:wait()
1250
		end
1251
		rs:wait()
1252
		wave:Destroy()
1253
		z:Destroy()
1254
	end)()
1255
end
1256
----------------------------------------------------
1257
rarm.Touched:connect(function(ht)
1258
    hit = ht.Parent
1259
    if ht and hit:IsA("Model") then
1260
            if hit:FindFirstChild("Humanoid") then
1261
                if hit.Name ~= p.Name then
1262
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1263
                            Debounces.RPunched = true
1264
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1265
                                    if Debounces.ks==true then
1266
                                    z = Instance.new("Sound",hed)
1267
                                    z.SoundId = "rbxassetid://169380525"
1268
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1269
                                    z.Volume = 1
1270
                                    z:Play()
1271
                                    end
1272
                            wait(.2)
1273
                            Debounces.RPunched = false
1274
                    end
1275
                end
1276
            end
1277
    elseif ht and hit:IsA("Hat") then
1278
        if hit.Parent.Name ~= p.Name then
1279
            if hit.Parent:FindFirstChild("Humanoid") then
1280
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1281
                            Debounces.RPunched = true
1282
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1283
                                    if Debounces.ks==true then
1284
                                    z = Instance.new("Sound",hed)
1285
                                    z.SoundId = "rbxassetid://169380525"
1286
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1287
                                    z.Volume = 1
1288
                                    z:Play()
1289
                                    end
1290
                            wait(.2)
1291
                Debounces.RPunched = false
1292
                                end
1293
            end
1294
        end
1295
    end
1296
end)
1297
larm.Touched:connect(function(ht)
1298
    hit = ht.Parent
1299
    if ht and hit:IsA("Model") then
1300
            if hit:FindFirstChild("Humanoid") then
1301
                if hit.Name ~= p.Name then
1302
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1303
                            Debounces.LPunched = true
1304
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1305
                                    if Debounces.ks2==true then
1306
                                    z = Instance.new("Sound",hed)
1307
                                    z.SoundId = "rbxassetid://169380525"
1308
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1309
                                    z.Volume = 1
1310
                                    z:Play()
1311
                                    end
1312
                            wait(.2)
1313
                        Debounces.LPunched = false
1314
                    end
1315
                end
1316
            end
1317
    elseif ht and hit:IsA("Hat") then
1318
        if hit.Parent.Name ~= p.Name then
1319
            if hit.Parent:FindFirstChild("Humanoid") then
1320
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1321
                            Debounces.LPunched = true
1322
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1323
                                    if Debounces.ks2==true then
1324
                                    z = Instance.new("Sound",hed)
1325
                                    z.SoundId = "rbxassetid://169380525"
1326
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
1327
                                    z.Volume = 1
1328
                                    z:Play()
1329
                                    end
1330
                            wait(.2)
1331
                Debounces.LPunched = false
1332
                                end
1333
            end
1334
        end
1335
    end
1336
end)
1337
----------------------------------------------------
1338
mod4 = Instance.new("Model",char)
1339
1340
ptez = {0.7, 0.8, 0.9, 1}
1341
1342
function FindNearestTorso(Position,Distance,SinglePlayer)
1343
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1344
        local List = {}
1345
        for i,v in pairs(workspace:GetChildren())do
1346
            if v:IsA("Model")then
1347
                if v:findFirstChild("Torso")then
1348
                    if v ~= char then
1349
                        if(v.Torso.Position -Position).magnitude <= Distance then
1350
                            table.insert(List,v)
1351
                        end
1352
                    end
1353
                end
1354
            end
1355
        end
1356
    return List
1357
end
1358
1359
function Punch()
1360
    part=Instance.new('Part',mod4)
1361
    part.Anchored=true
1362
    part.CanCollide=false
1363
    part.FormFactor='Custom'
1364
    part.Size=Vector3.new(.2,.2,.2)
1365
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
1366
    part.Transparency=.7
1367-
    part.BrickColor=BrickColor.new('Lime green')
1367+
    part.BrickColor=BrickColor.new('Really red')
1368
    mesh=Instance.new('SpecialMesh',part)
1369
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
1370
    mesh.Scale=Vector3.new(3,3,3)
1371
    part2=Instance.new('Part',mod4)
1372
    part2.Anchored=true
1373
    part2.CanCollide=false
1374
    part2.FormFactor='Custom'
1375
    part2.Size=Vector3.new(.2,.2,.2)
1376
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
1377
    part2.Transparency=.7
1378-
    part2.BrickColor=BrickColor.new('Lime green')
1378+
    part2.BrickColor=BrickColor.new('Really red')
1379
    mesh2=Instance.new('SpecialMesh',part2)
1380
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
1381
    mesh2.Scale=Vector3.new(3,1.5,3)
1382
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
1383
        if v:FindFirstChild('Humanoid') then
1384
            v.Humanoid:TakeDamage(math.huge)
1385
        end
1386
    end
1387
    coroutine.resume(coroutine.create(function()
1388
        for i=0,0.62,0.4 do
1389
            wait()
1390
            part.CFrame=part.CFrame
1391
            part.Transparency=i
1392
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
1393
            part2.CFrame=part2.CFrame
1394
            part2.Transparency=i
1395
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
1396
            end
1397
        part.Parent=nil
1398
        part2.Parent=nil
1399
    end))
1400
end
1401
----------------------------------------------------
1402
rarm.Touched:connect(function(ht)
1403
    hit = ht.Parent
1404
    if ht and hit:IsA("Model") then
1405
            if hit:FindFirstChild("Humanoid") then
1406
                if hit.Name ~= p.Name then
1407
                    if Debounces.RPunch == true and Debounces.RPunched == false then
1408
                            Debounces.RPunched = true
1409
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1410
                                    if Debounces.ks==true then
1411
                                    z = Instance.new("Sound",hed)
1412
                                    z.SoundId = "rbxassetid://169380525"
1413
									z.Pitch = ptz[math.random(1,#ptz)]
1414
                                    z.Volume = 1
1415
                                    z:Play()
1416
                                    end
1417
                            wait(.2)
1418
                            Debounces.RPunched = false
1419
                    end
1420
                end
1421
            end
1422
    elseif ht and hit:IsA("Hat") then
1423
        if hit.Parent.Name ~= p.Name then
1424
            if hit.Parent:FindFirstChild("Humanoid") then
1425
                   if Debounces.RPunch == true and Debounces.RPunched == false then
1426
                            Debounces.RPunched = true
1427
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1428
                                    if Debounces.ks==true then
1429
                                    z = Instance.new("Sound",hed)
1430
                                    z.SoundId = "rbxassetid://169380525"
1431
									z.Pitch = ptz[math.random(1,#ptz)]
1432
                                    z.Volume = 1
1433
                                    z:Play()
1434
                                    end
1435
                            wait(.2)
1436
                Debounces.RPunched = false
1437
				end
1438
            end
1439
        end
1440
    end
1441
end)
1442
larm.Touched:connect(function(ht)
1443
    hit = ht.Parent
1444
    if ht and hit:IsA("Model") then
1445
            if hit:FindFirstChild("Humanoid") then
1446
                if hit.Name ~= p.Name then
1447
                    if Debounces.LPunch == true and Debounces.LPunched == false then
1448
                            Debounces.LPunched = true
1449
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1450
                                    if Debounces.ks2==true then
1451
                                    z = Instance.new("Sound",hed)
1452
                                    z.SoundId = "rbxassetid://169380525"
1453
									z.Pitch = ptz[math.random(1,#ptz)]
1454
                                    z.Volume = 1
1455
                                    z:Play()
1456
                                    end
1457
                            wait(.2)
1458
                            Debounces.LPunched = false
1459
                    end
1460
                end
1461
            end
1462
    elseif ht and hit:IsA("Hat") then
1463
        if hit.Parent.Name ~= p.Name then
1464
            if hit.Parent:FindFirstChild("Humanoid") then
1465
                   if Debounces.LPunch == true and Debounces.LPunched == false then
1466
                            Debounces.LPunched = true
1467
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
1468
                                    if Debounces.ks2==true then
1469
                                    z = Instance.new("Sound",hed)
1470
                                    z.SoundId = "rbxassetid://169380525"
1471
									z.Pitch = ptz[math.random(1,#ptz)]
1472
                                    z.Volume = 1
1473
                                    z:Play()
1474
                                    end
1475
                            wait(.2)
1476
                Debounces.LPunched = false
1477
				end
1478
            end
1479
        end
1480
    end
1481
end)
1482
----------------------------------------------------
1483
local player = game.Players.LocalPlayer
1484
local pchar = player.Character
1485
local mouse = player:GetMouse()
1486
local cam = workspace.CurrentCamera
1487
1488
local rad = math.rad
1489
1490
local keysDown = {}
1491
local flySpeed = 0
1492
local MAX_FLY_SPEED = 150
1493
1494
local canFly = false
1495
local flyToggled = false
1496
1497
local forward, side = 0, 0
1498
local lastForward, lastSide = 0, 0
1499
1500
local floatBP = Instance.new("BodyPosition")
1501
floatBP.maxForce = Vector3.new(0, math.huge, 0)
1502
local flyBV = Instance.new("BodyVelocity")
1503
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
1504
local turnBG = Instance.new("BodyGyro")
1505
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
1506
1507
mouse.KeyDown:connect(function(key)
1508
        keysDown[key] = true
1509
1510
        if key == "f" then
1511
                flyToggled = not flyToggled
1512
1513
        if not flyToggled then
1514
                stanceToggle = "Normal"
1515
                floatBP.Parent = nil
1516
                flyBV.Parent = nil
1517
                turnBG.Parent = nil
1518
                root.Velocity = Vector3.new()
1519
                pchar.Humanoid.PlatformStand = false
1520
        end
1521
end
1522
1523
end)
1524
mouse.KeyUp:connect(function(key)
1525
        keysDown[key] = nil
1526
end)
1527
1528
local function updateFly()
1529
1530
        if not flyToggled then return end
1531
1532
        lastForward = forward
1533
        lastSide = side
1534
1535
        forward = 0
1536
        side = 0
1537
1538
        if keysDown.w then
1539
                forward = forward + 1
1540
        end
1541
        if keysDown.s then
1542
                forward = forward - 1
1543
        end
1544
        if keysDown.a then
1545
                side = side - 1
1546
        end
1547
        if keysDown.d then
1548
                side = side + 1
1549
        end
1550
1551
        canFly = (forward ~= 0 or side ~= 0)
1552
1553
        if canFly then
1554
                stanceToggle = "Floating"
1555
                turnBG.Parent = root
1556
                floatBP.Parent = nil
1557
                flyBV.Parent = root
1558
1559
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1560
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1561
        else
1562
                floatBP.position = root.Position
1563
                floatBP.Parent = root
1564
1565
                flySpeed = flySpeed - 1
1566
                if flySpeed < 0 then flySpeed = 0 end
1567
        end
1568
1569
        local camCF = cam.CoordinateFrame
1570
        local in_forward = canFly and forward or lastForward
1571
        local in_side = canFly and side or lastSide
1572
1573
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1574
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1575
1576
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1577
0)
1578
end
1579
1580
game:service'RunService'.RenderStepped:connect(function()
1581
        if flyToggled then
1582
                pchar.Humanoid.PlatformStand = true
1583
        end
1584
        updateFly()
1585
end)
1586
-------------------------------
1587
mouse.KeyDown:connect(function(key)
1588
	if key == "q" then
1589
		if Debounces.CanAttack == true then
1590
			Debounces.CanAttack = false
1591
			Debounces.NoIdl = true
1592
			Debounces.on = true
1593
			function FindNearestTorso(Position,Distance,SinglePlayer)
1594
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1595
					local List = {}
1596
					for i,v in pairs(workspace:GetChildren())do
1597
						if v:IsA("Model")then
1598
							if v:findFirstChild("Torso")then
1599
								if v ~= char then
1600
									if(v.Torso.Position -Position).magnitude <= Distance then
1601
										table.insert(List,v)
1602
									end
1603
								end
1604
							end
1605
						end
1606
					end
1607
				return List
1608
			end
1609
	z = Instance.new("Sound",hed)
1610
	z.SoundId = "rbxassetid://232213955"
1611
	z.Pitch = 1
1612
	z.Volume = 1
1613
	wait(0.2)
1614
	z:Play()
1615
	sp = Instance.new("Part",rarm)
1616
	sp.Anchored = true
1617
	sp.CanCollide = false
1618
	sp.Locked = true
1619
	sp.Transparency = 0
1620
	sp.Material = "Neon"
1621
	sp.Size = Vector3.new(1,1,1)
1622
	sp.TopSurface = "SmoothNoOutlines"
1623
	sp.BottomSurface = "SmoothNoOutlines"
1624-
	sp.BrickColor = BrickColor.new("Lime green")
1624+
	sp.BrickColor = BrickColor.new("Really red")
1625
	spm = Instance.new("SpecialMesh",sp)
1626
	spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
1627
	spm.Scale = Vector3.new(21,21,21)
1628
	sp2 = Instance.new("Part", rarm)
1629
	sp2.Name = "Energy"
1630-
	sp2.BrickColor = BrickColor.new("Lime green")
1630+
	sp2.BrickColor = BrickColor.new("Really red")
1631
	sp2.Size = Vector3.new(1, 1, 1)
1632
	sp2.Shape = "Ball"
1633
	sp2.CanCollide = false
1634
	sp2.Anchored = true
1635
	sp2.Locked = true
1636
	sp2.TopSurface = 0
1637
	sp2.BottomSurface = 0
1638
	sp2.Transparency = 1
1639
	spm2 = Instance.new("SpecialMesh",sp2)
1640
	spm2.MeshId = "rbxassetid://9982590"
1641
	spm2.Scale = Vector3.new(2,2,2)
1642
	for i = 1, 20 do
1643
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1644
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1645
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1646
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1647
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1648
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1649
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1650
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1651
		if Debounces.on == false then break end
1652
		rs:wait()
1653
	end
1654
	for i = 1, 100, 20 do rs:wait()
1655
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1656
	end
1657
	for i = 1, 20 do
1658
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1659
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1660
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1661
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1662
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1663
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1664
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1665
		if Debounces.on == false then break end
1666
		rs:wait()
1667
	end
1668
	sp.Transparency = 1
1669
	for i = 1, 20 do
1670
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1671
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1672
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1673
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1674
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1675
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1676
		if Debounces.on == false then break end
1677
		rs:wait()
1678
	end
1679
	wait(1)
1680
	sp.Transparency = 0
1681
	sp2.Transparency = 0.84
1682
	for i = 1, 20 do
1683
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1684
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1685
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1686
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1687
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1688
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1689
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1690
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1691
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1692
		if Debounces.on == false then break end
1693
		rs:wait()
1694
	end
1695
	for i = 1, 2880, 50 do
1696
		rs:wait()
1697
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1698
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1699
		rs:wait()
1700
	end
1701
	sp:Destroy()
1702
	sp2:Destroy()
1703
	local X = Instance.new("Part",char)
1704
	local O = Instance.new("ObjectValue",X)
1705
	O.Name = "creator"
1706
	X.Locked = true
1707
	X.Name = "Shell"
1708
	X.Anchored = false
1709
	X.CanCollide = false
1710
	X.Transparency = 0
1711
	X.Reflectance = 0
1712
	X.BottomSurface = 0
1713
	X.TopSurface = 0
1714
	X.Shape = 0
1715
	local V = Instance.new("ObjectValue",X)
1716
	V.Value = char
1717
	V.Name = "creator"
1718-
	X.BrickColor = BrickColor.new("Lime green")
1718+
	X.BrickColor = BrickColor.new("Really red")
1719
	X.Size = Vector3.new(2,2,2)
1720
	X.Material = "Neon"
1721
	local Z = Instance.new("SpecialMesh",X)
1722
	Z.MeshType = "Sphere"
1723
	Z.Scale = Vector3.new(0.5,0.5,1)
1724
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1725
	local bv = Instance.new("BodyVelocity",X)
1726
	bv.maxForce = Vector3.new(99999,99999,99999)
1727
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1728
	bv.velocity = X.CFrame.lookVector*65
1729
1730
	Explode = X.Touched:connect(function(hit)
1731
		if hit ~= char and hit.Name ~= "Shell" then
1732
			local cf = X.CFrame
1733
			bv:Destroy()
1734
			X.Anchored = true
1735
			Z:Remove()
1736
			Explode:disconnect()
1737
			X.Size = Vector3.new(3,3,3)
1738
			X.Touched:connect(function(hit) end)
1739
			X.CanCollide = false
1740
			local part3 = Instance.new("Part", rarm)
1741
			part3.Anchored=true
1742
			part3.CanCollide=false
1743
			part3.Locked = true
1744
			part3.TopSurface = "SmoothNoOutlines"
1745
			part3.BottomSurface = "SmoothNoOutlines"
1746
			part3.FormFactor='Custom'
1747
			part3.Size=Vector3.new(1,1, 1)
1748
			part3.CFrame=X.CFrame
1749
			part3.Transparency=0
1750-
			part3.BrickColor=BrickColor.new("Lime green")
1750+
			part3.BrickColor=BrickColor.new("Really red")
1751
			local mesh3 = Instance.new("SpecialMesh",part3)
1752
			mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
1753
			mesh3.Scale = Vector3.new(1,1,1)
1754
			--debris:AddItem(X,8)
1755
			local part4 = Instance.new("Part", rarm)
1756
			part4.Material = "Neon"
1757
			part4.Anchored=true
1758
			part4.CanCollide=false
1759
			part4.Locked = true
1760
			part4.TopSurface = "SmoothNoOutlines"
1761
			part4.BottomSurface = "SmoothNoOutlines"
1762
			part4.FormFactor='Custom'
1763
			part4.Size=Vector3.new(1,1, 1)
1764
			part4.CFrame=X.CFrame
1765
			part4.Transparency=0
1766-
			part4.BrickColor=BrickColor.new("Lime green")
1766+
			part4.BrickColor=BrickColor.new("Really red")
1767
			local mesh4 = Instance.new("SpecialMesh",part4)
1768
			mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
1769
			mesh4.Scale = Vector3.new(.5,.5,.5)
1770
			local part7 = Instance.new("Part", rarm)
1771
			part7.Material = "Neon"
1772
			part7.Anchored=true
1773
			part7.CanCollide=false
1774
			part7.Locked = true
1775
			part7.TopSurface = "SmoothNoOutlines"
1776
			part7.BottomSurface = "SmoothNoOutlines"
1777
			part7.FormFactor='Custom'
1778
			part7.Size=Vector3.new(1,1, 1)
1779
			part7.CFrame=X.CFrame
1780
			part7.Transparency=0
1781-
			part7.BrickColor=BrickColor.new("Lime green")
1781+
			part7.BrickColor=BrickColor.new("Really red")
1782
			local mesh7 = Instance.new("SpecialMesh",part7)
1783
			mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
1784
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1785
		--[[X.Touched:connect(function(ht)
1786
				hit = ht.Parent
1787
			if ht and hit:IsA("Model") then
1788
					if hit:FindFirstChild("Humanoid") then
1789
						if hit.Name ~= p.Name then
1790
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1791
							wait(.3)
1792
						end
1793
					end
1794
			elseif ht and hit:IsA("Hat") then
1795
				if hit.Parent.Name ~= p.Name then
1796
					if hit.Parent:FindFirstChild("Humanoid") then
1797
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1798
						wait(.3)
1799
					end
1800
				end
1801
			end
1802
		end)
1803
		part3.Touched:connect(function(ht)
1804
				hit = ht.Parent
1805
			if ht and hit:IsA("Model") then
1806
					if hit:FindFirstChild("Humanoid") then
1807
						if hit.Name ~= p.Name then
1808
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1809
							wait(.3)
1810
						end
1811
					end
1812
			elseif ht and hit:IsA("Hat") then
1813
				if hit.Parent.Name ~= p.Name then
1814
					if hit.Parent:FindFirstChild("Humanoid") then
1815
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1816
						wait(.3)
1817
					end
1818
				end
1819
			end
1820
		end)]]--
1821
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1822
			if v:FindFirstChild('Humanoid') then
1823
				v.Humanoid:TakeDamage(math.huge)
1824
				v.Humanoid.PlatformStand = true
1825
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1826
			end
1827
		end
1828
1829
		local acos = math.acos
1830
		local sqrt = math.sqrt
1831
		local Vec3 = Vector3.new
1832
		local fromAxisAngle = CFrame.fromAxisAngle
1833
1834
		local function toAxisAngle(CFr)
1835
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1836
			local Angle = math.acos((R00+R11+R22-1)/2)
1837
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1838
			A = A == 0 and 0.00001 or A
1839
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1840
			B = B == 0 and 0.00001 or B
1841
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1842
			C = C == 0 and 0.00001 or C
1843
			local x = (R21-R12)/sqrt(A)
1844
			local y = (R02-R20)/sqrt(B)
1845
			local z = (R10-R01)/sqrt(C)
1846
			return Vec3(x,y,z),Angle
1847
		end
1848
1849
		function ApplyTrig(Num,Func)
1850
			local Min,Max = Func(0),Func(1)
1851
			local i = Func(Num)
1852
			return (i-Min)/(Max-Min)
1853
		end
1854
1855
		function LerpCFrame(CFrame1,CFrame2,Num)
1856
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1857
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1858
		end
1859
1860
		function Crater(Torso,Radius)
1861
			Spawn(function()
1862
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1863
				local Ignore = {}
1864
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1865
					if v.Character ~= nil then
1866
						Ignore[#Ignore+1] = v.Character
1867
					end
1868
				end
1869
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1870
				if Hit == nil then return end
1871
					local Parts = {}
1872
					for i = 1,360,10 do
1873
						local P = Instance.new("Part",Torso.Parent)
1874
						P.Anchored = true
1875
						P.FormFactor = "Custom"
1876
						P.BrickColor = Hit.BrickColor
1877
						P.Material = Hit.Material
1878
						P.TopSurface = "Smooth"
1879
						P.BottomSurface = "Smooth"
1880
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1881
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1882
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1883
						if math.random(0,5) == 0 then -- rubble
1884
							local P = Instance.new("Part",Torso.Parent)
1885
							P.Anchored = true
1886
							P.FormFactor = "Custom"
1887
							P.BrickColor = Hit.BrickColor
1888
							P.Material = Hit.Material
1889
							P.TopSurface = "Smooth"
1890
							P.BottomSurface = "Smooth"
1891
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1892
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1893
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1894
							end
1895
						end
1896
						for i = 0,1,0.05 do
1897
							for i2,v in pairs(Parts) do
1898
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1899
							end
1900
							wait(0.02)
1901
						end
1902
						for i,v in pairs(Parts) do
1903
							if v[1].Size.X > 2.1 then
1904
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1905
							end
1906
							v[1].Anchored = false
1907
						end
1908
						for i = 0,1,0.05 do
1909
							for i2,v in pairs(Parts) do
1910
								v[1].Transparency = i
1911
								if i == 1 then
1912
									v[1]:Destroy()
1913
								elseif i >= 0.25 then
1914
									v[1].CanCollide = false
1915
								end
1916
							end
1917
						wait(0.02)
1918
						end
1919
					Parts = nil
1920
					end)
1921
				end
1922
1923
				ROW = function(out, trans, s, wt, t, ang, plus)
1924
					for i = 1, 360, 360/t do
1925
						local c = Instance.new("Part", game.Workspace)
1926
						c.FormFactor = 3
1927
						c.TopSurface = 0
1928
						c.BottomSurface = 0
1929
						c.Size = s
1930
						c.Anchored = true
1931
						c.CanCollide = wt
1932
						c.Material=workspace.Base.Material
1933
						c.Transparency = trans
1934
						c.BrickColor = workspace.Base.BrickColor
1935
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1936
						c.Locked=true
1937
						game.Debris:AddItem(c,15)
1938
					end
1939
				end
1940
1941
				Part = function(x,y,z,color,tr,cc,an,parent)
1942
					local p = Instance.new('Part',parent or Weapon)
1943
					p.formFactor = 'Custom'
1944
					p.Size = Vector3.new(x,y,z)
1945
					p.BrickColor = BrickColor.new(color)
1946
					p.CanCollide = cc
1947
					p.Transparency = tr
1948
					p.Anchored = an
1949
					p.TopSurface,p.BottomSurface = 0,0
1950
					p.Locked=true
1951
					p:BreakJoints()
1952
				return p end
1953
1954
			Mesh = function(par,num,x,y,z)
1955
			local msh = _
1956
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1957
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1958
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1959
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1960
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1961
			end msh.Scale = Vector3.new(x,y,z)
1962
			return msh end
1963
1964
			function explosion(col1,col2,cfr,sz,rng,dmg)
1965
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1966
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1967
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1968
				v1,v2,v3=sz.x,sz.y,sz.z
1969
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1970
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1971
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1972
				a.CFrame=cfr
1973
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1974
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1975
1976
				Spawn(function()
1977
					while wait() do
1978
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1979
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1980
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1981
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1982
							a.Transparency=a.Transparency+0.05
1983
							a2.Transparency=a2.Transparency+0.05
1984
							a3.Transparency=a3.Transparency+0.05
1985
						end
1986
					end)
1987
				end
1988
1989
				Crater(X,20)
1990
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1991
				z = Instance.new("Sound",X)
1992
				z.SoundId = "rbxassetid://231917744"
1993
				z.Pitch = .5
1994
				z.Volume = 10
1995
				z1 = Instance.new("Sound",X)
1996
				z1.SoundId = "rbxassetid://231917744"
1997
				z1.Pitch = .5
1998
				z1.Volume = 10
1999
				z2 = Instance.new("Sound",X)
2000
				z2.SoundId = "rbxassetid://231917744"
2001
				z2.Pitch = .5
2002
				z2.Volume = 10
2003
				z3 = Instance.new("Sound",X)
2004
				z3.SoundId = "rbxassetid://245537790"
2005
				z3.Pitch = .7
2006
				z3.Volume = 1
2007
				z4 = Instance.new("Sound",X)
2008
				z4.SoundId = "rbxassetid://245537790"
2009
				z4.Pitch = .7
2010
				z4.Volume = 1
2011
				wait(0.1)
2012
				z:Play()
2013
				z1:Play()
2014
				z2:Play()
2015
				z3:Play()
2016
				z4:Play()
2017
2018
				local part=Instance.new('Part',rarm)
2019
				part.Anchored=true
2020
				part.CanCollide=false
2021
				part.Locked = true
2022
				part.FormFactor='Custom'
2023
				part.Size=Vector3.new(1,1,1)
2024
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
2025
				part.Transparency=0
2026-
				part.BrickColor=BrickColor.new('Lime green')
2026+
				part.BrickColor=BrickColor.new('Really red')
2027
				local mesh=Instance.new('SpecialMesh',part)
2028
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
2029
				mesh.Scale=Vector3.new(2,2,2)
2030
				local part2=part:clone()
2031
				part2.Parent = rarm
2032-
				part2.BrickColor=BrickColor.new("Lime green")
2032+
				part2.BrickColor=BrickColor.new("Really red")
2033
				local part5=part:clone()
2034
				part5.Parent = rarm
2035-
				part5.BrickColor=BrickColor.new("Lime green")
2035+
				part5.BrickColor=BrickColor.new("Really red")
2036
				local part6=part:clone()
2037
				part6.Parent = rarm
2038
				part6.BrickColor=BrickColor.new("Black")
2039
				local mesh2=mesh:clone()
2040
				mesh2.Parent=part2
2041
				mesh2.Scale=Vector3.new(3, 3, 3)
2042
				local mesh5=mesh:clone()
2043
				mesh5.Parent=part5
2044
				mesh5.Scale=Vector3.new(3, 3, 3)
2045
				local mesh6=mesh:clone()
2046
				mesh6.Parent=part6
2047
				mesh6.Scale=Vector3.new(3, 3, 3)
2048
				local blast = Instance.new("Part", rarm)
2049-
				blast.BrickColor = BrickColor.new("Lime green")
2049+
				blast.BrickColor = BrickColor.new("Really red")
2050
				blast.Anchored = true
2051
				blast.CanCollide = false
2052
				blast.Locked = true
2053
				blast.Size = Vector3.new(1, 1, 1)
2054
				blast.TopSurface = "Smooth"
2055
				blast.BottomSurface = "Smooth"
2056
				blast.Transparency = 0
2057
				blast.CFrame = HandCF
2058
				local bm = Instance.new("SpecialMesh", blast)
2059
				bm.Scale = Vector3.new(5,1,5)
2060
				bm.MeshId = "rbxassetid://156292343"
2061
				local blast2 = Instance.new("Part", rarm)
2062-
				blast2.BrickColor = BrickColor.new("Lime green")
2062+
				blast2.BrickColor = BrickColor.new("Really red")
2063
				blast2.Anchored = true
2064
				blast2.CanCollide = false
2065
				blast2.Locked = true
2066
				blast2.Size = Vector3.new(1, 1, 1)
2067
				blast2.TopSurface = "Smooth"
2068
				blast2.BottomSurface = "Smooth"
2069
				blast2.Transparency = 0
2070
				blast2.CFrame = HandCF
2071
				local bm2 = Instance.new("SpecialMesh", blast2)
2072
				bm2.Scale = Vector3.new(3,1,3)
2073
				bm2.MeshId = "rbxassetid://156292343"
2074
				local blast3 = Instance.new("Part", rarm)
2075-
				blast3.BrickColor = BrickColor.new("Lime green")
2075+
				blast3.BrickColor = BrickColor.new("Really red")
2076
				blast3.Anchored = true
2077
				blast3.CanCollide = false
2078
				blast3.Locked = true
2079
				blast3.Size = Vector3.new(1, 1, 1)
2080
				blast3.TopSurface = "Smooth"
2081
				blast3.BottomSurface = "Smooth"
2082
				blast3.Transparency = 0
2083
				blast3.CFrame = HandCF
2084
				local bm3 = Instance.new("SpecialMesh", blast3)
2085
				bm3.Scale = Vector3.new(3,1,3)
2086
				bm3.MeshId = "rbxassetid://3270017"
2087
				for i = 1,120 do rs:wait()
2088
					X.Transparency = X.Transparency + (1/120)
2089
					part.Transparency = part.Transparency + (1/120)
2090
					part2.Transparency = part2.Transparency + (1/120)
2091
					part3.Transparency = part3.Transparency + (1/120)
2092
					part4.Transparency = part4.Transparency + (1/120)
2093
					part5.Transparency = part5.Transparency + (1/120)
2094
					part6.Transparency = part6.Transparency + (1/120)
2095
					part7.Transparency = part7.Transparency + (1/120)
2096
					blast.Transparency = blast.Transparency + (1/120)
2097
					blast2.Transparency = blast2.Transparency + (1/120)
2098
					blast3.Transparency = blast3.Transparency + (1/120)
2099
					X.Size = X.Size + Vector3.new(.8,.8,.8)
2100
					--part3.Size = part3.Size + Vector3.new(3,3,3)
2101
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
2102
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
2103
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
2104
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
2105
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
2106
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
2107
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
2108
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
2109
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
2110
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
2111
					X.CFrame = cf
2112
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
2113
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
2114
					part3.CFrame=X.CFrame
2115
					part4.CFrame=X.CFrame
2116
					part7.CFrame=X.CFrame
2117
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
2118
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
2119
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
2120
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
2121
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
2122
					rs:wait()
2123
					end
2124
					X:Destroy()
2125
					part:Destroy()
2126
					part2:Destroy()
2127
					part3:Destroy()
2128
					part4:Destroy()
2129
					part5:Destroy()
2130
					part6:Destroy()
2131
					blast:Destroy()
2132
					blast2:Destroy()
2133
					blast3:Destroy()
2134
					z:Destroy()
2135
					z1:Destroy()
2136
					z2:Destroy()
2137
					z3:Destroy()
2138
					z4:Destroy()
2139
				end
2140
			end)
2141
			for i = 1, 20 do
2142
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
2143
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
2144
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
2145
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
2146
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
2147
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
2148
				if Debounces.on == false then break end
2149
				rs:wait()
2150
			end
2151
			if Debounces.CanAttack == false then
2152
				Debounces.CanAttack = true
2153
				Debounces.NoIdl = false
2154
				Debounces.on = false
2155
			end
2156
		end
2157
	end
2158
end)
2159
----------------------------------------------------
2160
mouse.KeyDown:connect(function(key)
2161
	if key == "e" then
2162
		if Debounces.CanAttack == true then
2163
		Debounces.CanAttack = false
2164
		Debounces.on = true
2165
		Debounces.NoIdl = true
2166
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
2167
z = Instance.new("Sound", rarm)
2168
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2169
z.Volume = .6
2170
z.Pitch = pt[math.random(1,#pt)]
2171
z.Looped = false
2172
z:Play()
2173
Debounces.RPunch = true
2174
Debounces.LPunch = true
2175
Debounces.ks = true
2176
Debounces.ks2 = true
2177
for i = 1, 3 do
2178
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2179
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2180
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2181
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2182
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2183
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2184
if Debounces.on == false then break end
2185
wait()
2186
end
2187
z2 = Instance.new("Sound", larm)
2188
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
2189
z2.Volume = .6
2190
z2.Pitch = pt[math.random(1,#pt)]
2191
z2.Looped = false
2192
z2:Play()
2193
for i = 1, 3 do
2194
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2195
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2196
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2197
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2198
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2199
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2200
if Debounces.on == false then break end
2201
wait()
2202
end
2203
z3 = Instance.new("Sound", rarm)
2204
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
2205
z3.Volume = 0.6
2206
z3.Pitch = pt[math.random(1,#pt)]
2207
z3.Looped = false
2208
z3:Play()
2209
for i = 1, 3 do
2210
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2211
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2212
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2213
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2214
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2215
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2216
if Debounces.on == false then break end
2217
wait()
2218
end
2219
z4 = Instance.new("Sound", larm)
2220
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
2221
z4.Volume = .6
2222
z4.Pitch = pt[math.random(1,#pt)]
2223
z4.Looped = false
2224
z4:Play()
2225
for i = 1, 3 do
2226
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2227
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2228
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2229
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2230
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2231
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2232
if Debounces.on == false then break end
2233
wait()
2234
end
2235
z5 = Instance.new("Sound", rarm)
2236
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
2237
z5.Volume = .6
2238
z5.Pitch = pt[math.random(1,#pt)]
2239
z5.Looped = false
2240
z5:Play()
2241
for i = 1, 3 do
2242
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2243
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2244
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2245
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2246
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2247
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2248
if Debounces.on == false then break end
2249
wait()
2250
end
2251
z6 = Instance.new("Sound", larm)
2252
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
2253
z6.Volume = .6
2254
z6.Pitch = pt[math.random(1,#pt)]
2255
z6.Looped = false
2256
z6:Play()
2257
for i = 1, 3 do
2258
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2259
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2260
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2261
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2262
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2263
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2264
if Debounces.on == false then break end
2265
wait()
2266
end
2267
z7 = Instance.new("Sound", rarm)
2268
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2269
z7.Volume = .6
2270
z7.Pitch = pt[math.random(1,#pt)]
2271
z7.Looped = false
2272
z7:Play()
2273
for i = 1, 3 do
2274
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2275
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2276
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2277
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2278
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2279
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2280
if Debounces.on == false then break end
2281
wait()
2282
end
2283
z8 = Instance.new("Sound", larm)
2284
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
2285
z8.Volume = .6
2286
z8.Pitch = pt[math.random(1,#pt)]
2287
z8.Looped = false
2288
z8:Play()
2289
for i = 1, 3 do
2290
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2291
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2292
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2293
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2294
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2295
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2296
if Debounces.on == false then break end
2297
wait()
2298
end
2299
z9 = Instance.new("Sound", rarm)
2300
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
2301
z9.Volume = 0.6
2302
z9.Pitch = pt[math.random(1,#pt)]
2303
z9.Looped = false
2304
z9:Play()
2305
for i = 1, 3 do
2306
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2307
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2308
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2309
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2310
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2311
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2312
if Debounces.on == false then break end
2313
wait()
2314
end
2315
z10 = Instance.new("Sound", larm)
2316
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
2317
z10.Volume = .6
2318
z10.Pitch = pt[math.random(1,#pt)]
2319
z10.Looped = false
2320
z10:Play()
2321
for i = 1, 3 do
2322
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2323
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2324
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2325
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2326
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2327
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2328
if Debounces.on == false then break end
2329
wait()
2330
end
2331
z11 = Instance.new("Sound", rarm)
2332
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
2333
z11.Volume = .6
2334
z11.Pitch = pt[math.random(1,#pt)]
2335
z11.Looped = false
2336
z11:Play()
2337
for i = 1, 3 do
2338
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2339
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2340
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2341
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2342
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2343
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2344
if Debounces.on == false then break end
2345
wait()
2346
end
2347
z12 = Instance.new("Sound", larm)
2348
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
2349
z12.Volume = .6
2350
z12.Pitch = pt[math.random(1,#pt)]
2351
z12.Looped = false
2352
z12:Play()
2353
for i = 1, 3 do
2354
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2355
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2356
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2357
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2358
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2359
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2360
if Debounces.on == false then break end
2361
wait()
2362
end
2363
z13 = Instance.new("Sound", rarm)
2364
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
2365
z13.Volume = 0.6
2366
z13.Pitch = pt[math.random(1,#pt)]
2367
z13.Looped = false
2368
z13:Play()
2369
for i = 1, 3 do
2370
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2371
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2372
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2373
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2374
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2375
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2376
if Debounces.on == false then break end
2377
wait()
2378
end
2379
z14 = Instance.new("Sound", larm)
2380
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
2381
z14.Volume = .6
2382
z14.Pitch = pt[math.random(1,#pt)]
2383
z14.Looped = false
2384
z14:Play()
2385
for i = 1, 3 do
2386
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2387
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2388
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2389
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2390
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2391
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2392
if Debounces.on == false then break end
2393
wait()
2394
end
2395
z15 = Instance.new("Sound", rarm)
2396
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
2397
z15.Volume = .6
2398
z15.Pitch = pt[math.random(1,#pt)]
2399
z15.Looped = false
2400
z15:Play()
2401
for i = 1, 3 do
2402
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
2403
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
2404
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
2405
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
2406
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
2407
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
2408
if Debounces.on == false then break end
2409
wait()
2410
end
2411
z16 = Instance.new("Sound", larm)
2412
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
2413
z16.Volume = .6
2414
z16.Pitch = pt[math.random(1,#pt)]
2415
z16.Looped = false
2416
z16:Play()
2417
for i = 1, 3 do
2418
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2419
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2420
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2421
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2422
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2423
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2424
if Debounces.on == false then break end
2425
wait()
2426
end
2427
z17 = Instance.new("Sound", rarm)
2428
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
2429
z17.Volume = .6
2430
z17.Pitch = pt[math.random(1,#pt)]
2431
z17.Looped = false
2432
z17:Play()
2433
for i = 1, 3 do
2434
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
2435
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
2436
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2437
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2438
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2439
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2440
if Debounces.on == false then break end
2441
wait()
2442
end
2443
z18 = Instance.new("Sound", larm)
2444
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
2445
z18.Volume = .6
2446
z18.Pitch = pt[math.random(1,#pt)]
2447
z18.Looped = false
2448
z18:Play()
2449
for i = 1, 3 do
2450
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2451
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
2452
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2453
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2454
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2455
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2456
if Debounces.on == false then break end
2457
wait()
2458
end
2459
z19 = Instance.new("Sound", rarm)
2460
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
2461
z19.Volume = 0.6
2462
z19.Pitch = pt[math.random(1,#pt)]
2463
z19.Looped = false
2464
z19:Play()
2465
for i = 1, 3 do
2466
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
2467
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
2468
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
2469
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
2470
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
2471
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
2472
if Debounces.on == false then break end
2473
wait()
2474
end
2475
z20 = Instance.new("Sound", larm)
2476
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
2477
z20.Volume = .6
2478
z20.Pitch = pt[math.random(1,#pt)]
2479
z20.Looped = false
2480
z20:Play()
2481
for i = 1, 3 do
2482
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
2483
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
2484
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
2485
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
2486
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
2487
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
2488
if Debounces.on == false then break end
2489
wait()
2490
end
2491
z:Destroy()
2492
z2:Destroy()
2493
z3:Destroy()
2494
z4:Destroy()
2495
z5:Destroy()
2496
z6:Destroy()
2497
z7:Destroy()
2498
z8:Destroy()
2499
z9:Destroy()
2500
z10:Destroy()
2501
z11:Destroy()
2502
z12:Destroy()
2503
z13:Destroy()
2504
z14:Destroy()
2505
z15:Destroy()
2506
z16:Destroy()
2507
z17:Destroy()
2508
z18:Destroy()
2509
z19:Destroy()
2510
z20:Destroy()
2511
Debounces.LPunch = false
2512
Debounces.RPunch = false
2513
Debounces.ks = false
2514
Debounces.ks2 = false
2515
if Debounces.CanAttack == false then
2516
Debounces.CanAttack = true
2517
Debounces.on = false
2518
Debounces.NoIdl = false
2519
end
2520
end
2521
end
2522
end)
2523
-------------------------------
2524
mouse.KeyDown:connect(function(key)
2525
	if key == "t" then
2526
		if Debounces.CanAttack == true then
2527
			Debounces.CanAttack = false
2528
			Debounces.NoIdl = true
2529
			Debounces.on = true
2530
			Debounces.ks = true
2531
    kik = rleg.Touched:connect(function(ht)
2532
        hit = ht.Parent
2533
            if ht and hit:IsA("Model") then
2534
                    if hit:FindFirstChild("Humanoid") then
2535
                        if hit.Name ~= p.Name then
2536
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2537
                                    Debounces.Slashed = true]]--
2538
                                    if Debounces.ks==true then
2539
                                    z = Instance.new("Sound",hed)
2540
                                    z.SoundId = "rbxassetid://169380525"
2541
                                    z.Volume = 1
2542
                                    z:Play()
2543
                                    Debounces.ks=false
2544
                                    end
2545
                                    hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
2546
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2547
                            --Debounces.Slashed = false
2548
                        --end
2549
                    end
2550
                end
2551
            elseif ht and hit:IsA("Hat") then
2552
                if hit.Parent.Name ~= p.Name then
2553
                    if hit.Parent:FindFirstChild("Humanoid") then
2554
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2555
                                    Debounces.Slashed = true]]--
2556
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
2557
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2558
                            --Debounces.Slashed = false
2559
                        --end
2560
                    end
2561
                end
2562
            end
2563
        end)
2564
			for i = 1,20 do
2565
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2566
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2567
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2568
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2569
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2570
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2571
				if Debounces.on == false then break end
2572
				rs:wait()
2573
			end
2574
			kik:disconnect()
2575
			if Debounces.CanAttack == false then
2576
				Debounces.CanAttack = true
2577
				Debounces.NoIdl = false
2578
				Debounces.on = false
2579
            end
2580
        end
2581
    end
2582
end)
2583
----------------------------------------------------
2584
mouse.KeyDown:connect(function(key)
2585
	if key == "y" then
2586
		if Debounces.CanAttack == true then
2587
            Debounces.CanAttack = false
2588
            Debounces.on = true
2589
            Debounces.NoIdl = true
2590
				for i = 1, 15 do
2591
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2592
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2593
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2594
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2595
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2596
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2597
                    if Debounces.on == false then break end
2598
                    rs:wait(2.7)
2599
                end
2600
				x = Instance.new("Sound",char)
2601
				x.SoundId = "rbxassetid://345052019"
2602
				x.Pitch = 0.8
2603
				x.Volume = 1
2604
				x:Play()
2605
				wait(1.5)
2606
				Debounces.on = false
2607
				Debounces.Here = false
2608
				shot = shot + 1
2609
local rng = Instance.new("Part", larm)
2610
rng.Anchored = true
2611-
rng.BrickColor = BrickColor.new("Lime green")
2611+
rng.BrickColor = BrickColor.new("Really red")
2612
rng.CanCollide = false
2613
rng.FormFactor = 3
2614
rng.Name = "Ring"
2615
rng.Size = Vector3.new(1, 1, 1)
2616
rng.Transparency = 0.35
2617
rng.TopSurface = 0
2618
rng.BottomSurface = 0
2619
rng2 = rng:clone()
2620
rng3 = rng2:clone()
2621
rng4 = rng2:clone()
2622
local rngm = Instance.new("SpecialMesh", rng)
2623
rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
2624
rngm.Scale = Vector3.new(10, 10, 1)
2625
rngm2 = rngm:clone()
2626
rngm2.Scale = Vector3.new(6, 6, 4)
2627
rngm3=rngm2:clone()
2628
rngm3.Parent = rng3
2629
rngm3.Scale = Vector3.new(9, 9, 2)
2630
rngm4 = rngm2:clone()
2631
rngm4.Parent = rng4
2632
rngm4.Scale = Vector3.new(7, 7, 2)
2633
local bem = Instance.new("Part", larm)
2634
bem.Anchored = true
2635-
bem.BrickColor = BrickColor.new("Lime green")
2635+
bem.BrickColor = BrickColor.new("Really red")
2636
bem.CanCollide = false
2637
bem.FormFactor = 3
2638
bem.Name = "Beam" .. shot
2639
bem.Size = Vector3.new(1, 1, 1)
2640
bem.Transparency = 0.35
2641
bem.TopSurface = 0
2642
bem.BottomSurface = 0
2643
local bemm = Instance.new("SpecialMesh", bem)
2644
bemm.MeshType = 4
2645
bemm.Scale = Vector3.new(1, 10, 10)
2646
local out = Instance.new("Part", larm)
2647
out.Anchored = true
2648-
out.BrickColor = BrickColor.new("Lime green")
2648+
out.BrickColor = BrickColor.new("Really red")
2649
out.CanCollide = false
2650
out.FormFactor = 3
2651
out.Name = "Out"
2652
out.Size = Vector3.new(4, 4, 4)
2653
out.Transparency = 0.35
2654
out.TopSurface = 0
2655
out.BottomSurface = 0
2656
local outm = Instance.new("SpecialMesh", out)
2657
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2658
outm.Scale = Vector3.new(10, 10, 10)
2659
local bnd = Instance.new("Part", larm)
2660
bnd.Anchored = true
2661-
bnd.BrickColor = BrickColor.new("Lime green")
2661+
bnd.BrickColor = BrickColor.new("Really red")
2662
bnd.CanCollide = false
2663
bnd.FormFactor = 3
2664
bnd.Name = "Bend"
2665
bnd.Size = Vector3.new(1, 1, 1)
2666
bnd.Transparency = 1
2667
bnd.TopSurface = 0
2668
bnd.BottomSurface = 0
2669
local bndm = Instance.new("SpecialMesh", bnd)
2670
bndm.MeshType = 3
2671
bndm.Scale = Vector3.new(8, 8, 8)
2672
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2673
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2674
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2675
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2676
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2677
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2678
Debounces.Shewt = true
2679
coroutine.wrap(function()
2680
for i = 1, 20, 0.2 do
2681
rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
2682
rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
2683
rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
2684
rng.Transparency = i/30
2685
rng3.Transparency = 1/34
2686
rng4.Transparency = i/36
2687
wait()
2688
end
2689
wait()
2690
rng:Destroy()
2691
end)()
2692
if Debounces.Shewt == true then
2693
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2694
hit = ht.Parent
2695
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2696
if HasntTouched(hit.Name) == true and deb == false then
2697
deb = true
2698
coroutine.wrap(function()
2699
hit:FindFirstChild("Humanoid").PlatformStand = true
2700
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
2701
hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
2702
end)()
2703
table.insert(Touche, hit.Name)
2704
deb = false
2705
end
2706
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2707
if HasntTouched(hit.Parent.Name) == true and deb == false then
2708
deb = true
2709
coroutine.wrap(function()
2710
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2711
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
2712
wait(1)
2713
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2714
end)()
2715
table.insert(Touche, hit.Parent.Name)
2716
deb = false
2717
for i, v in pairs(Touche) do
2718
print(v)
2719
end
2720
end
2721
end
2722
end)
2723
end
2724
for i = 0, 260, 8 do
2725
bem.Size = Vector3.new(i, 10, 10)
2726
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2727
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2728
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2729
bnd.Size = Vector3.new(1,1,1)
2730
bndm.Scale = Vector3.new(8,8,8)
2731
if i % 10 == 0 then
2732
local newRng = rng2:Clone()
2733
newRng.Parent = larm
2734
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2735
local newRngm = rngm2:clone()
2736
newRngm.Parent=newRng
2737
coroutine.wrap(function()
2738
for i = 1, 10, 0.2 do
2739
newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
2740
newRng.Transparency = i/10
2741
wait()
2742
end
2743
wait()
2744
newRng:Destroy()
2745
end)()
2746
end
2747
wait()
2748
end
2749
wait()
2750
Debounces.Shewt = false
2751
bem:Destroy()
2752
out:Destroy()
2753
bnd:Destroy()
2754
Debounces.Ready = false
2755
for i, v in pairs(Touche) do
2756
table.remove(Touche, i)
2757
end
2758
wait()
2759
table.insert(Touche, char.Name)
2760
Debounces.NoIdl = false
2761
if Debounces.CanAttack == false then
2762
Debounces.CanAttack = true
2763
end
2764
end
2765
end
2766
end)
2767
----------------------------------------------------
2768
Charging = false
2769
mouse.KeyDown:connect(function(key)
2770
	if key == "r" then
2771
		if Charging == false then
2772
			Charging = true
2773
			if Debounces.CanAttack == true then
2774
				Debounces.CanAttack = false
2775
				Debounces.NoIdl = true
2776
				Debounces.on = true
2777
				for i = 1,20 do
2778
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2779
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2780
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2781
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2782
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2783
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2784
					if Debounces.on == false then break end
2785
					rs:wait()
2786
				end
2787
				--[[for i = 1,20 do
2788
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2789
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2790
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2791
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2792
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2793
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2794
					if Debounces.on == false then break end
2795
					rs:wait()
2796
				end]]--
2797
pt=Instance.new('Part',torso)
2798
pt.Anchored=true
2799
pt.CanCollide=false
2800
pt.Locked = true
2801
pt.FormFactor='Custom'
2802
pt.Size=Vector3.new(1,1,1)
2803
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2804
pt.Transparency=.6
2805-
pt.BrickColor=BrickColor.new('Lime green')
2805+
pt.BrickColor=BrickColor.new('Really red')
2806
msh=Instance.new('SpecialMesh',pt)
2807
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2808
msh.Scale=Vector3.new(9.5,9.5,9.5)
2809
pt2=pt:clone()
2810
pt2.Parent = torso
2811
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2812-
pt2.BrickColor=BrickColor.new("Lime green")
2812+
pt2.BrickColor=BrickColor.new("Really red")
2813
msh2=msh:clone()
2814
msh2.Parent=pt2
2815
msh2.Scale=Vector3.new(9.5,9.5,9.5)
2816
2817
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2818
2819
bl = Instance.new("Part", char)
2820
bl.Locked = true
2821
bl.Name = "Shell"
2822-
bl.BrickColor = BrickColor.new("Lime green")
2822+
bl.BrickColor = BrickColor.new("Really red")
2823
bl.Anchored = true
2824
bl.CanCollide = false
2825
bl.Transparency = 0
2826
bl.Reflectance = 0
2827
bl.BottomSurface = 0
2828
bl.TopSurface = 0
2829
bl.Shape = 0
2830
blm = Instance.new("SpecialMesh",bl)
2831
blm.MeshType = "Sphere"
2832
blm.Scale = Vector3.new(9.5,9.5,9.5)
2833
blm.MeshId = "rbxassetid://9982590"
2834
2835
	coroutine.resume(coroutine.create(function()
2836
        for i=1, math.huge, 4 do
2837
			if Charging == true then
2838
				rs:wait()
2839
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2840
				blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
2841
				bl.Transparency = bl.Transparency + 0.1
2842
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2843
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2844
				msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
2845
				msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
2846
				elseif Charging == false then break
2847
			end
2848
		end
2849
    end))
2850
2851
repeat
2852
    local p = Instance.new('Part',torso)
2853
    p.formFactor = 'Custom'
2854
    p.Size = Vector3.new(1,1,1)
2855-
    p.BrickColor = BrickColor.new('Lime green')
2855+
    p.BrickColor = BrickColor.new('Really red')
2856
    p.CanCollide = false
2857
    p.Transparency = 0
2858
    p.Anchored = true
2859
    p.Locked=true
2860
    p.Material = workspace.Base.Material
2861
    s = math.random(1,40)/10
2862
    local m = Instance.new("BlockMesh",p)
2863
    m.Scale = Vector3.new(s,s,s)
2864
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2865
	--[[coroutine.wrap(function()
2866
		wait(2)
2867
		while Charging == true do
2868
		wait(2)
2869
		GroundWave1()
2870
		wait(2)
2871
		end
2872
	end)()]]--
2873
	Spawn(function()
2874
		while rs:wait() do
2875
			if Charging == true then
2876
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2877
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2878
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2879
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2880
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2881
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2882
			elseif Charging == false then break
2883
			end
2884
		end
2885
	end)
2886
	Spawn(function()
2887
        while rs:wait() do
2888
            if p.Transparency >= 1 then p:Destroy() break end
2889
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2890
            p.Transparency = p.Transparency+0.01
2891
        end
2892
    end)
2893
    wait(.3)
2894
until Charging == false
2895
			end
2896
		end
2897
	end
2898
end)
2899
----------------------------------------------------
2900
mouse.KeyUp:connect(function(key)
2901
	if key == "r" then
2902
		if Charging == true then
2903
			Charging = false
2904
				pt:Destroy()
2905
				pt2:Destroy()
2906
				bl:Destroy()
2907
			if Debounces.CanAttack == false then
2908
				Debounces.CanAttack = true
2909
				Debounces.NoIdl = false
2910
				Debounces.on = false
2911
			end
2912
		end
2913
	end
2914
end)
2915
----------------------------------------------------
2916
mouse.KeyDown:connect(function(key)
2917
	if key == "g" then
2918
		if Debounces.CanAttack == true then
2919
			Debounces.CanAttack = false
2920
			Debounces.NoIdl = true
2921
			Debounces.on = true
2922
				local shell = Instance.new("Part",torso)
2923-
				shell.BrickColor = BrickColor.new("Lime green")
2923+
				shell.BrickColor = BrickColor.new("Really red")
2924
				shell.Anchored = true
2925
				shell.CanCollide = false
2926
				shell.Locked = true
2927
				shell.TopSurface = "SmoothNoOutlines"
2928
				shell.BottomSurface = "SmoothNoOutlines"
2929
				shell.Size = Vector3.new(1,1,1)
2930
				shellm = Instance.new("SpecialMesh",shell)
2931
				shellm.MeshType = "Sphere"
2932
				shellm.Scale = Vector3.new(1,1,1)
2933
				local shell2 = Instance.new("Part",torso)
2934-
				shell2.BrickColor = BrickColor.new("Lime green")
2934+
				shell2.BrickColor = BrickColor.new("Really red")
2935
				shell2.Anchored = true
2936
				shell2.CanCollide = false
2937
				shell2.Locked = true
2938
				shell2.TopSurface = "SmoothNoOutlines"
2939
				shell2.BottomSurface = "SmoothNoOutlines"
2940
				shell2.Size = Vector3.new(1,1,1)
2941
				shellm2 = Instance.new("SpecialMesh",shell2)
2942
				shellm2.MeshType = "Sphere"
2943
				shellm2.Scale = Vector3.new(1,1,1)
2944
2945
function FindNearestTorso(Position,Distance,SinglePlayer)
2946
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2947
        local List = {}
2948
        for i,v in pairs(workspace:GetChildren())do
2949
            if v:IsA("Model")then
2950
                if v:findFirstChild("Torso")then
2951
                    if v ~= char then
2952
                        if(v.Torso.Position -Position).magnitude <= Distance then
2953
                            table.insert(List,v)
2954
                        end
2955
                    end
2956
                end
2957
            end
2958
        end
2959
    return List
2960
end
2961
2962
Shell = function()
2963
local X = Instance.new("Part",char)
2964
local O = Instance.new("ObjectValue",X)
2965
        O.Name = "creator"
2966
        X.Locked = true
2967
		X.Name = "Shell"
2968
        X.Anchored = false
2969
        X.CanCollide = false
2970
        X.Transparency = 0
2971
        X.Reflectance = 0
2972
        X.BottomSurface = 0
2973
        X.TopSurface = 0
2974
        X.Shape = 0
2975
        local V = Instance.new("ObjectValue",X)
2976
        V.Value = char
2977
        V.Name = "creator"
2978-
        X.BrickColor = BrickColor.new("Lime green")
2978+
        X.BrickColor = BrickColor.new("Really red")
2979
        X.Size = Vector3.new(1,1,1)
2980
        --X.Material = "Neon"
2981
        local Z = Instance.new("SpecialMesh",X)
2982
        Z.MeshType = "Sphere"
2983
        Z.Scale = Vector3.new(1,1,1)
2984
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2985
        local bv = Instance.new("BodyVelocity",X)
2986
        bv.maxForce = Vector3.new(99999,99999,99999)
2987
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2988
        bv.velocity = root.CFrame.lookVector*65
2989
Explode = X.Touched:connect(function(hit)
2990
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2991
        local cf = X.CFrame
2992
        bv:Destroy()
2993
        X.Anchored = true
2994
        Z:Remove()
2995
        Explode:disconnect()
2996
        X.Size = Vector3.new(3,3,3)
2997
        X.Touched:connect(function(hit) end)
2998
        X.CanCollide = false
2999
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
3000
			if v:FindFirstChild('Humanoid') then
3001
				v.Humanoid:TakeDamage(math.huge)
3002
			end
3003
		end
3004
			for i = 1, (40) do rs:wait()
3005
				X.Transparency = X.Transparency + (1/40)
3006
				X.Size = X.Size + Vector3.new(1,1,1)
3007
				X.CFrame = cf
3008
			end
3009
		X:Destroy()
3010
		end
3011
	end)
3012
end
3013
				Shell()
3014
				for i = 1, 10 do
3015
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3016
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3017
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
3018
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
3019
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
3020
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
3021
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
3022
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
3023
					if Debounces.on == false then break end
3024
					rs:wait()
3025
				end
3026
				Shell()
3027
				shell.Transparency = 1
3028
				for i = 1, 10 do
3029
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3030
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3031
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
3032
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
3033
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
3034
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
3035
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
3036
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
3037
					if Debounces.on == false then break end
3038
					rs:wait()
3039
				end
3040
				Shell()
3041
				shell.Transparency = 0
3042
				shell2.Transparency = 1
3043
				for i = 1, 10 do
3044
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3045
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3046
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
3047
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
3048
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
3049
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
3050
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
3051
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
3052
					if Debounces.on == false then break end
3053
					rs:wait()
3054
				end
3055
				Shell()
3056
				shell2.Transparency = 0
3057
				shell.Transparency = 1
3058
				for i = 1, 10 do
3059
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3060
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3061
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
3062
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
3063
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
3064
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
3065
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
3066
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
3067
					if Debounces.on == false then break end
3068
					rs:wait()
3069
				end
3070
				Shell()
3071
				shell.Transparency = 0
3072
				shell2.Transparency = 1
3073
				for i = 1, 10 do
3074
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3075
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3076
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
3077
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
3078
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
3079
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
3080
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
3081
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
3082
					if Debounces.on == false then break end
3083
					rs:wait()
3084
				end
3085
				Shell()
3086
				shell2.Transparency = 0
3087
				shell.Transparency = 1
3088
				for i = 1, 10 do
3089
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3090
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3091
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
3092
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
3093
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
3094
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
3095
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
3096
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
3097
					if Debounces.on == false then break end
3098
					rs:wait()
3099
				end
3100
				Shell()
3101
				shell.Transparency = 0
3102
				shell2.Transparency = 1
3103
				for i = 1, 10 do
3104
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3105
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3106
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
3107
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
3108
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
3109
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
3110
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
3111
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
3112
					if Debounces.on == false then break end
3113
					rs:wait()
3114
				end
3115
				Shell()
3116
				shell2.Transparency = 0
3117
				shell.Transparency = 1
3118
				for i = 1, 10 do
3119
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3120
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3121
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
3122
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
3123
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
3124
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
3125
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
3126
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
3127
					if Debounces.on == false then break end
3128
					rs:wait()
3129
				end
3130
				Shell()
3131
				shell.Transparency = 0
3132
				shell2.Transparency = 1
3133
				for i = 1, 10 do
3134
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3135
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3136
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
3137
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
3138
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
3139
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
3140
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
3141
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
3142
					if Debounces.on == false then break end
3143
					rs:wait()
3144
				end
3145
				Shell()
3146
				shell2.Transparency = 0
3147
				shell.Transparency = 1
3148
				for i = 1, 10 do
3149
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3150
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3151
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
3152
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
3153
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
3154
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
3155
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
3156
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
3157
					if Debounces.on == false then break end
3158
					rs:wait()
3159
				end
3160
				Shell()
3161
				shell.Transparency = 0
3162
				shell2.Transparency = 1
3163
				for i = 1, 10 do
3164
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3165
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3166
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
3167
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
3168
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
3169
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
3170
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
3171
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
3172
					if Debounces.on == false then break end
3173
					rs:wait()
3174
				end
3175
				Shell()
3176
				shell2.Transparency = 0
3177
				shell.Transparency = 1
3178
				for i = 1, 10 do
3179
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3180
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3181
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
3182
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
3183
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
3184
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
3185
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
3186
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
3187
					if Debounces.on == false then break end
3188
					rs:wait()
3189
				end
3190
				Shell()
3191
				shell.Transparency = 0
3192
				shell2.Transparency = 1
3193
				for i = 1, 10 do
3194
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
3195
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
3196
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
3197
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
3198
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
3199
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
3200
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
3201
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
3202
					if Debounces.on == false then break end
3203
					rs:wait()
3204
				end
3205
				shell.Transparency = 1
3206
			if Debounces.CanAttack == false then
3207
				Debounces.CanAttack = true
3208
				Debounces.NoIdl = false
3209
				Debounces.on = false
3210
			end
3211
		end
3212
	end
3213
end)
3214
----------------------------------------------------
3215
Search = false
3216
mouse.KeyDown:connect(function(key)
3217
	if key == "n" then
3218
		if Search == false then
3219
			Search = true
3220
			for i,v in pairs(game.Players:getPlayers()) do
3221
				if v.Name~=char.Name then
3222
					for j,k in pairs(v.Character:GetChildren()) do
3223
						if k:IsA("BasePart") and k.Transparency >= 1 then
3224
							bawx=Instance.new("SelectionBox",cam)
3225
							bawx.Color = BrickColor.new("Bright red")
3226
							bawx.Transparency = .5
3227
							bawx.Adornee = k
3228
						end
3229
                    end
3230
                end
3231
            end
3232
		elseif Search == true then
3233
			Search = false
3234
			for i, v in pairs(cam:GetChildren()) do
3235
				if v:IsA("SelectionBox") then
3236
					v:Destroy()
3237
				end
3238
			end
3239
	    end
3240
    end
3241
end)
3242
----------------------------------------------------
3243
Grab = false
3244
mouse.KeyDown:connect(function(key)
3245
    if key == "z" then
3246
        Debounces.on = true
3247
        Debounces.NoIdl = true
3248
		Debounces.ks = true
3249
        if Grab == false then
3250
        gp = nil
3251
		for i = 1, 20 do
3252
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
3253
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
3254
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
3255
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3256
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
3257
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
3258
			if Debounces.on == false then break end
3259
			rs:wait()
3260
		end
3261
        con1=larm.Touched:connect(function(hit) -- this is grab
3262
            ht = hit.Parent
3263
            hum1=ht:FindFirstChild('Humanoid')
3264
            if hum1 ~= nil then
3265
			    if Debounces.ks==true then
3266
                z = Instance.new("Sound",hed)
3267
                z.SoundId = "rbxassetid://169380525"
3268
                z.Volume = 1
3269
                z:Play()
3270
                Debounces.ks=false
3271
				end
3272
                hum1.PlatformStand=true
3273
                gp = ht
3274
                Grab = true
3275
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
3276
                asd.Parent = larm
3277
                asd.Name = "asd"
3278
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
3279
            --[[elseif hum1 == nil then
3280
                con1:disconnect()
3281
                wait() return]]--
3282
            end
3283
        end)
3284
		for i = 1, 20 do
3285
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
3286
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
3287
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
3288
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
3289
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
3290
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
3291
			if Debounces.on == false then break end
3292
			rs:wait()
3293
		end
3294
	if hum1 == nil then
3295
    Debounces.on = false
3296
    Debounces.NoIdl = false
3297
	end
3298
	con1:disconnect()
3299
    elseif Grab == true then
3300
        Grab = false
3301
		Punch()
3302
		z = Instance.new("Sound",hed)
3303
		z.SoundId = "rbxassetid://169380525"
3304
		z.Pitch = ptz[math.random(1,#ptz)]
3305
		z.Volume = 1
3306
		z:Play()
3307
		for i = 1, 10 do
3308
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3309
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3310
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3311
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3312
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3313
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3314
			if Debounces.on == false then break end
3315
			rs:wait()
3316
		end
3317
		Punch()
3318
		z = Instance.new("Sound",hed)
3319
		z.SoundId = "rbxassetid://169380525"
3320
		z.Pitch = ptz[math.random(1,#ptz)]
3321
		z.Volume = 1
3322
		z:Play()
3323
		for i = 1, 10 do
3324
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3325
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3326
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3327
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3328
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3329
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3330
			if Debounces.on == false then break end
3331
			rs:wait()
3332
		end
3333
		Punch()
3334
		z = Instance.new("Sound",hed)
3335
		z.SoundId = "rbxassetid://169380525"
3336
		z.Pitch = ptz[math.random(1,#ptz)]
3337
		z.Volume = 1
3338
		z:Play()
3339
		for i = 1, 10 do
3340
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3341
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3342
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3343
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3344
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3345
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3346
			if Debounces.on == false then break end
3347
			rs:wait()
3348
		end
3349
		Punch()
3350
		z = Instance.new("Sound",hed)
3351
		z.SoundId = "rbxassetid://169380525"
3352
		z.Pitch = ptz[math.random(1,#ptz)]
3353
		z.Volume = 1
3354
		z:Play()
3355
		for i = 1, 10 do
3356
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3357
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3358
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3359
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3360
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3361
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3362
			if Debounces.on == false then break end
3363
			rs:wait()
3364
		end
3365
		Punch()
3366
		z = Instance.new("Sound",hed)
3367
		z.SoundId = "rbxassetid://169380525"
3368
		z.Pitch = ptz[math.random(1,#ptz)]
3369
		z.Volume = 1
3370
		z:Play()
3371
		for i = 1, 10 do
3372
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3373
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3374
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3375
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3376
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3377
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3378
			if Debounces.on == false then break end
3379
			rs:wait()
3380
		end
3381
		Punch()
3382
		z = Instance.new("Sound",hed)
3383
		z.SoundId = "rbxassetid://169380525"
3384
		z.Pitch = ptz[math.random(1,#ptz)]
3385
		z.Volume = 1
3386
		z:Play()
3387
		for i = 1, 10 do
3388
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3389
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3390
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3391
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3392
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3393
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3394
			if Debounces.on == false then break end
3395
			rs:wait()
3396
		end
3397
		Punch()
3398
		z = Instance.new("Sound",hed)
3399
		z.SoundId = "rbxassetid://169380525"
3400
		z.Pitch = ptz[math.random(1,#ptz)]
3401
		z.Volume = 1
3402
		z:Play()
3403
		for i = 1, 10 do
3404
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3405
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3406
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3407
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3408
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3409
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3410
			if Debounces.on == false then break end
3411
			rs:wait()
3412
		end
3413
		Punch()
3414
		z = Instance.new("Sound",hed)
3415
		z.SoundId = "rbxassetid://169380525"
3416
		z.Pitch = ptz[math.random(1,#ptz)]
3417
		z.Volume = 1
3418
		z:Play()
3419
		for i = 1, 10 do
3420
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3421
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3422
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3423
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3424
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3425
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3426
			if Debounces.on == false then break end
3427
			rs:wait()
3428
		end
3429
		Punch()
3430
		z = Instance.new("Sound",hed)
3431
		z.SoundId = "rbxassetid://169380525"
3432
		z.Pitch = ptz[math.random(1,#ptz)]
3433
		z.Volume = 1
3434
		z:Play()
3435
		for i = 1, 10 do
3436
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3437
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3438
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3439
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3440
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3441
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3442
			if Debounces.on == false then break end
3443
			rs:wait()
3444
		end
3445
		Punch()
3446
		z = Instance.new("Sound",hed)
3447
		z.SoundId = "rbxassetid://169380525"
3448
		z.Pitch = ptz[math.random(1,#ptz)]
3449
		z.Volume = 1
3450
		z:Play()
3451
		for i = 1, 10 do
3452
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3453
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3454
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3455
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3456
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3457
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3458
			if Debounces.on == false then break end
3459
			rs:wait()
3460
		end
3461
		Punch()
3462
		z = Instance.new("Sound",hed)
3463
		z.SoundId = "rbxassetid://169380525"
3464
		z.Pitch = ptz[math.random(1,#ptz)]
3465
		z.Volume = 1
3466
		z:Play()
3467
		for i = 1, 10 do
3468
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3469
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3470
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3471
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3472
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3473
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3474
			if Debounces.on == false then break end
3475
			rs:wait()
3476
		end
3477
		Punch()
3478
		z = Instance.new("Sound",hed)
3479
		z.SoundId = "rbxassetid://169380525"
3480
		z.Pitch = ptz[math.random(1,#ptz)]
3481
		z.Volume = 1
3482
		z:Play()
3483
		for i = 1, 10 do
3484
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3485
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3486
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3487
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3488
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3489
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3490
			if Debounces.on == false then break end
3491
			rs:wait()
3492
		end
3493
		con1:disconnect()
3494
		Debounces.on = false
3495
		Debounces.NoIdl = false
3496
		if gp ~= nil then
3497
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3498
				for i,v in pairs(larm:GetChildren()) do
3499
					if v.Name == "asd" and v:IsA("Weld") then
3500
				v:Remove()
3501
			end
3502
		end
3503
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3504
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3505
        bv.P = 125000
3506
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3507
        hum1=nil
3508
		ht=nil
3509
        Debounces.on = false
3510
        Debounces.NoIdl = false
3511
        elseif ht == nil then wait()
3512
        Grab = false
3513
        Debounces.on = false
3514
        Debounces.NoIdl = false
3515
            end
3516
        end
3517
    end
3518
end)
3519
----------------------------------------------------
3520
mouse.KeyDown:connect(function(key)
3521
    if string.byte(key) == 52 then
3522
        char.Humanoid.WalkSpeed = 60
3523
    end
3524
end)
3525
mouse.KeyUp:connect(function(key)
3526
    if string.byte(key) == 52 then
3527
        char.Humanoid.WalkSpeed = 8
3528
    end
3529
end)
3530
-------------------------------
3531
local animpose = "Idle"
3532
local lastanimpose = "Idle"
3533
local sine = 0
3534
local change = 1
3535
local val = 0
3536
local ffing = false
3537
-------------------------------
3538
game:GetService("RunService").RenderStepped:connect(function()
3539
--[[if char.Humanoid.Jump == true then
3540
jump = true
3541
else
3542
jump = false
3543
end]]
3544
char.Humanoid.FreeFalling:connect(function(f)
3545
if f then
3546
ffing = true
3547
else
3548
ffing = false
3549
end
3550
end)
3551
sine = sine + change
3552
if jumpn == true then
3553
animpose = "Jumping"
3554
elseif ffing == true then
3555
animpose = "Freefalling"
3556
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3557
animpose = "Idle"
3558
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3559
animpose = "Walking"
3560
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3561
animpose = "Running"
3562
end
3563
if animpose ~= lastanimpose then
3564
sine = 0
3565
if Debounces.NoIdl == false then
3566
if animpose == "Idle" then
3567
for i = 1, 2 do
3568
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3569
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3570
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3571
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3572
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3573
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3574
end
3575
elseif animpose == "Walking" then
3576
for i = 1, 2 do
3577
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3578
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3579
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3580
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3581
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3582
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3583
end
3584
elseif animpose == "Running" then
3585
for i = 1, 2 do
3586
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3587
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3588
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3589
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3590
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3591
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3592
wait()
3593
end
3594
end
3595
else
3596
end
3597
end
3598
lastanimpose = animpose
3599
if Debounces.NoIdl == false then
3600
if animpose == "Idle" then
3601
change = 0.5
3602
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3603
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3604
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3605
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3606
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3607
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3608
elseif animpose == "Walking" then
3609
change = 1
3610
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3611
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3612
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3613
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3614
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3615
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3616
elseif animpose == "Running" then
3617
change = 1
3618
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles  (math.rad(44), math.rad (0), math.rad(0)), 0.15)
3619
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(-  80),  math.rad(0), 0), 0.15)
3620
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad  (0), math.rad(50),  math.rad(-40)), 0.15)
3621
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),   math.rad(-50),  math.rad(40)), 0.15)
3622
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8),   math.rad(0), math.rad(- 10)), .15)
3623
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8),   math.rad(0), math.rad(10)),  .15)
3624
elseif stanceToggle == "Floating" then
3625
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3626
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3627
hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
3628
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
3629
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
3630
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
3631
end
3632
end
3633
end)
3634
game.Workspace.mackenzieparkerrules.Humanoid.MaxHealth = math.huge
3635
local a = Instance.new("ForceField")
3636
a.Parent = workspace.mackenzieparkerrules
3637
wait(0)
3638
game.Workspace.mackenzieparkerrules.Humanoid.Health = math.huge
3639
-----------------------------------------------------------------------------
3640
3641
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3642
    --[[Part0 = Vector3 (Start pos)
3643
		Part1 = Vector3 (End pos)
3644
		Times = number (Amount of lightning parts)
3645
		Offset = number (Offset)
3646
		Color = color (brickcolor value)
3647
		Thickness = number (thickness)
3648
		Trans = number (transparency)
3649
    ]]--
3650
    local magz = (Part0 - Part1).magnitude
3651
    local curpos = Part0
3652
    local trz = {-Offset,Offset}
3653
    for i=1,Times do
3654
        local li = Instance.new("Part", torso)
3655
		li.Name = "Lightning"
3656
		li.TopSurface =0
3657
		li.Material = "Neon"
3658
		li.BottomSurface = 0
3659
		li.Anchored = true
3660
		li.Locked = true
3661
		li.Transparency = Trans or 0.4
3662
		li.BrickColor = BrickColor.new(Color)
3663
		li.formFactor = "Custom"
3664
		li.CanCollide = false
3665
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3666
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3667
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3668
        if Times == i then
3669
        local magz2 = (curpos - Part1).magnitude
3670
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3671
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3672
        else
3673
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3674
        end
3675
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3676
        game.Debris:AddItem(li,.1)
3677
    end
3678
end
3679
3680
BodyParts = {} -- Parts to emit lightning effects from
3681
for _, v in pairs(char:GetChildren()) do
3682
    if v:IsA("Part") then
3683
        table.insert(BodyParts, v)
3684
    end
3685
end
3686
3687
Bounding = {} -- Calculate the bounding boxes
3688
for _, v in pairs(BodyParts) do
3689
	local temp = {X=nil, Y=nil, Z=nil}
3690
	temp.X = v.Size.X/2 * 15
3691
	temp.Y = v.Size.Y/2 * 15
3692
	temp.Z = v.Size.Z/2 * 15
3693
	Bounding[v.Name] = temp
3694
	--table.insert(Bounding, v.Name, temp)
3695
end
3696
3697
while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
3698
	local Body1 = BodyParts[math.random(#BodyParts)]
3699
	local Body2 = BodyParts[math.random(#BodyParts)]
3700
	local Pos1 = Vector3.new(
3701
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3702
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3703
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3704
)
3705
	local Pos2 = Vector3.new(
3706
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3707
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3708
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3709
)
3710
	local SPos1 = Body1.Position + Pos1
3711
	local SPos2 = Body2.Position + Pos2
3712-
	Lightning(SPos1, SPos2, 4, 3, "Lime green", .3, .56)
3712+
	Lightning(SPos1, SPos2, 4, 3, "Really red", .3, .56)
3713
end