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1
if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
2
print("FE Compatibility: by WaverlyCole & Mokiros")
3
InternalData = {}
4
do
5
    script.Parent = owner.Character
6
    local Event = Instance.new("RemoteEvent")
7
    Event.Name = "UserInput"
8
    local function NewFakeEvent()
9
        local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
10
        return Fake
11
    end
12
    local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
13
    local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
14
    local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
15
        self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
16
    end};ContextActionService.UnBindAction = ContextActionService.BindAction
17
    local function TriggerEvent(self,Event,...)
18
        local Trigger = Mouse[Event]
19
        if Trigger and Trigger.fakeEvent and Trigger.Function then
20
            Trigger.Function(...)
21
        end
22
    end
23
    Mouse.TrigEvent = TriggerEvent
24
    UserInputService.TrigEvent = TriggerEvent
25
    Event.OnServerEvent:Connect(function(FiredBy,Input)
26
        if FiredBy.Name ~= owner.Name then end
27
        if Input.MouseEvent then
28
            Mouse.Target = Input.Target
29
            Mouse.Hit = Input.Hit
30
        else
31
            local Begin = Input.UserInputState == Enum.UserInputState.Begin
32
            if Input.UserInputType == Enum.UserInputType.MouseButton1 then
33
                return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
34
            end
35
            for _,Action in pairs(ContextActionService.Actions) do
36
                for _,Key in pairs(Action.Keys) do
37
                    if Key==Input.KeyCode then
38
                        Action.Function(Action.Name,Input.UserInputState,Input)
39
                    end
40
                end
41
            end
42
            Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
43
            UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
44
        end
45
    end)
46
    InternalData["Mouse"] = Mouse
47
    InternalData["ContextActionService"] = ContextActionService
48
    InternalData["UserInputService"] = UserInputService
49
    Event.Parent = NLS([[
50
        local Player = owner
51
        local Event = script:WaitForChild("UserInput")
52
        local UserInputService = game:GetService("UserInputService")
53
        local Mouse = Player:GetMouse()
54
        local Input = function(Input,gameProcessedEvent)
55
            if gameProcessedEvent then return end
56
            Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
57
        end
58
        UserInputService.InputBegan:Connect(Input)
59
        UserInputService.InputEnded:Connect(Input)
60
        local Hit,Target
61
        while wait(1/30) do
62
            if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
63
                Hit,Target = Mouse.Hit,Mouse.Target
64
                Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
65
            end
66
        end
67
    ]],owner.Character)
68
end
69
RealGame = game;game = setmetatable({},{
70
    __index = function (self,Index)
71
        local Sandbox = function (Thing)
72
            if Thing:IsA("Player") then
73
                local RealPlayer = Thing
74
                return setmetatable({},{
75
                    __index = function (self,Index)
76
                        local Type = type(RealPlayer[Index])
77
                        if Type == "function" then
78
                            if Index:lower() == "getmouse" or Index:lower() == "mouse" then
79
                                return function (self)
80
                                    return InternalData["Mouse"]
81
                                end
82
                            end
83
                            return function (self,...)
84
                                return RealPlayer[Index](RealPlayer,...)
85
                            end
86
                        else
87
                            return RealPlayer[Index]
88
                        end
89
                    end;
90
                    __tostring = function(self)
91
                        return RealPlayer.Name
92
                    end
93
                })
94
            end
95
        end
96
        if RealGame[Index] then
97
            local Type = type(RealGame[Index])
98
            if Type == "function" then
99
                if Index:lower() == "getservice" or Index:lower() == "service" then
100
                    return function (self,Service)
101
                        if Service:lower() == "players" then
102
                            return setmetatable({},{
103
                                __index = function (self2,Index2)
104
                                    local RealService = RealGame:GetService(Service)
105
                                    local Type2 = type(Index2)
106
                                    if Type2 == "function" then
107
                                        return function (self,...)
108
                                            return RealService[Index2](RealService,...)
109
                                        end
110
                                    else
111
                                        if Index2:lower() == "localplayer" then
112
                                            return Sandbox(owner)
113
                                        end
114
                                        return RealService[Index2]
115
                                    end
116
                                end;
117
                                __tostring = function(self)
118
                                    return RealGame:GetService(Service).Name
119
                                end
120
                            })
121
                        elseif Service:lower() == "contextactionservice" then
122
                            return InternalData["ContextActionService"]
123
                        elseif Service:lower() == "contextactionservice" then
124
                            return InternalData["UserInputService"]
125
                        elseif Service:lower() == "runservice" then
126
                            return setmetatable({},{
127
                                __index = function(self2,Index2)
128
                                    local RealService = RealGame:GetService(Service)
129
                                    local Type2 = type(Index2)
130
                                    if Type2 == "function" then
131
                                        return function (self,...)
132
                                            return RealService[Index2](RealService,...)
133
                                        end
134
                                    else
135
                                        if Index2:lower() == "bindtorenderstep" then
136
                                            return function (self,Name,Priority,Function)
137
                                                return RealGame:GetService("RunService").Stepped:Connect(Function)
138
                                            end
139
                                        end
140
                                        if Index2:lower() == "renderstepped" then
141
                                            return RealService["Stepped"]
142
                                        end
143
                                        return RealService[Index2]
144
                                    end
145
                                end
146
                            })
147
                        else
148
                            return RealGame:GetService(Service)
149
                        end
150
                    end
151
                end
152
                return function (self,...)
153
                    return RealGame[Index](RealGame,...)
154
                end
155
            else
156
                if game:GetService(Index) then
157
                    return game:GetService(Index)
158
                end
159
                return RealGame[Index]
160
            end
161
        else
162
            return nil
163
        end
164
    end
165
});Game = game;owner = game:GetService("Players").LocalPlayer
166
print("Complete! Running... Created by WafflesAreVeryGood! ")
167
168
--]]
169
-------------------------------------------------------
170
print("This script was created by WafflesAreVeryGood!")
171
	--[[Changeable Variables]]--
172
local multiplier = 1 --Attack multiplier (default is 1)
173
local soundlist = {
174
	HardHit1 = "rbxassetid://565207203",
175
	HardHit2 = "rbxassetid://541909913",
176
	HardHit3 = "rbxassetid://541909983",
177
	WeakHit1 = "rbxassetid://558642292",
178
	WeakHit2 = "rbxassetid://541907812",
179
	Slice1 = "rbxassetid://260429964",
180
	Slice2 = "rbxassetid://260430015",
181
	Explosion1 = "rbxassetid://138186576",
182
	Explosion2 = "rbxassetid://157878578",
183
	Woosh1 = "rbxassetid://541909867",
184
	Woosh2 = "rbxassetid://541909763",
185
	
186
}
187
local bgmusic = Instance.new("Sound")
188
bgmusic.Volume = 3
189
bgmusic.SoundId = "rbxassetid://2337759010"
190
bgmusic.Pitch = 1
191
bgmusic.Looped = true
192
bgmusic.Parent = game:GetService('Players').LocalPlayer.Character.Torso
193
bgmusic:Play()
194
195
	--[[Important Variables]]--
196
local plr = game:GetService('Players').LocalPlayer
197
local char = plr.Character
198
local mouse = plr:GetMouse()
199
local input = game:GetService('UserInputService')
200
----
201
local joints = {"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip", "Neck", "RootJoint"}
202
local torso,head,rootpart = char.Torso,char.Head,char.HumanoidRootPart
203
local rs = torso["Right Shoulder"]
204
local ls = torso["Left Shoulder"]
205
local rh = torso["Right Hip"]
206
local lh = torso["Left Hip"]
207
local neck = torso.Neck
208
local rj = rootpart["RootJoint"]
209
local humanoid = char:FindFirstChildOfClass("Humanoid")
210
----
211
local huge = Vector3.new(math.huge, math.huge, math.huge)
212
local attacking = false
213
local cananim = true
214
local currentanim = "Idle"
215
local mode = "Normal"
216
217
	--[[ Functions ]]--
218
function addattack(keycode, func)
219
	if keycode ~= "MouseClick" then
220
		input.InputBegan:connect(function(inp)
221
			if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
222
				func()
223
			end
224
		end)
225
	else
226
		mouse.Button1Down:connect(function()
227
			func()
228
		end)
229
	end
230
end
231
function attackend(keycode, func)
232
	input.InputEnded:connect(function(inp)
233
		if inp.KeyCode == keycode and not input:GetFocusedTextBox() then
234
			func()
235
		end
236
	end)
237
end
238
function swait(t)
239
	if t then
240
		for i = 0, t do
241
			game:GetService('RunService').Stepped:wait(0)
242
		end
243
	else
244
		game:GetService('RunService').Stepped:wait(0)
245
	end
246
	return true
247
end
248
function fade(obj, dest, grow)
249
	spawn(function()
250
		local oldcf = obj.CFrame
251
		for i = 0, 10 do
252
			if grow then
253
				obj.Size = obj.Size +Vector3.new(1,1,1)
254
				obj.CFrame = oldcf
255
			end
256
			obj.Transparency = obj.Transparency +0.1
257
			swait()
258
		end
259
		if dest then
260
		obj:Destroy()
261
		end
262
	end)
263
end
264
function replacejoint(name)
265
	local j = torso:FindFirstChild(name)
266
	if not j then j = char.HumanoidRootPart:FindFirstChild(name) end
267
	if j then
268
		if true then
269
			local already = j.Parent:FindFirstChild(j.Name.." Replacement")
270
			local new = Instance.new("Weld")
271
			local c0 = j.C0
272
			local c1 = j.C1
273
			new.Part0 = j.Part0
274
			j.Part0 = nil
275
			new.Name = j.Name.." Replacement"
276
			if already then c0 = already.C0 c1 = already.C1 already:Destroy() end
277
			new.Parent = j.Parent
278
			new.Part1 = j.Part1
279
			new.C0 = c0
280
			new.C1 = c1
281
			return new
282
		end
283
	end
284
end
285
function removejoint(name, fast)
286
	local j = torso:FindFirstChild(name.." Replacement")
287
	if not j then j = char.HumanoidRootPart:FindFirstChild(name.." Replacement") end
288
	if j then
289
		local p0 = j.Part0
290
		if p0 ~= nil then
291
		local c0 = j.C0
292
		local c1 = j.C1
293
		j:Destroy()
294
		local new = p0:FindFirstChild(name)
295
		local ac0 = new.C0
296
		local ac1 = new.C1
297
		new.Part0 = p0
298
		new.C0 = c0
299
		new.C1 = c1
300
		spawn(function()
301
			if name ~= "RootJoint" then
302
			if not fast then
303
			for i = 0, 0.6, 0.1 do
304
				print(i)
305
				new.C0 = new.C0:Lerp(ac0, 0.5)
306
				new.C1 = new.C1:lerp(ac1, 0.5)
307
				swait()
308
			end
309
			else
310
				new.C0 = new.C0:Lerp(ac0, 1)
311
				new.C1 = new.C1:lerp(ac1, 1)
312
			end
313
			end
314
		end)
315
		end
316
	end
317
end
318
function fixalljoints(fast)
319
	for i,v in pairs({"Right Shoulder", "Left Shoulder", "Right Hip", "Left Hip",  "Neck", "RootJoint"}) do
320
		removejoint(v, fast)
321
	end
322
end
323
function getnewjoints()
324
	local rs = replacejoint("Right Shoulder")
325
	local ls = replacejoint("Left Shoulder")
326
	local rh = replacejoint("Right Hip")
327
	local lh = replacejoint("Left Hip")
328
	local neck = replacejoint("Neck")
329
	local rj = replacejoint("RootJoint")
330
	return rs,ls,rh,lh,neck,rj
331
end
332
function knockback(hit, force)
333
	local bv = Instance.new("BodyVelocity")
334
	bv.MaxForce = huge
335
	bv.Velocity = force
336
	bv.Parent = hit
337
	game:GetService('Debris'):AddItem(bv, 0.15)
338
end
339
function soundeffect(id, volume, speed, parent, forcewait)
340
	local func = function()
341
		local s = LoadLibrary("RbxUtility").Create("Sound")()
342
		s.Name = "SoundEffect"
343
		s.Volume = volume
344
		s.PlaybackSpeed = speed
345
		s.SoundId = id
346
		s.Looped = false
347
		s.Parent = parent
348
		s:Play()
349
		repeat wait() until not s.Playing
350
		s:Destroy()
351
	end
352
	if forcewait then
353
		func()
354
	else
355
		spawn(func)
356
	end
357
end
358
function specialsound(id, volume, speed, parent, starts, ends)
359
	local func = function()
360
		local s = LoadLibrary("RbxUtility").Create("Sound")()
361
		s.Name = "SoundEffect"
362
		s.Volume = volume
363
		s.PlaybackSpeed = speed
364
		s.SoundId = id
365
		s.TimePosition = starts
366
		s.Looped = false
367
		s.Parent = parent
368
		s:Play()
369
		repeat swait() until s.TimePosition >= ends
370
		s:Destroy()
371
	end
372
	spawn(func)
373
end
374
function hurt(hit, dmg)
375
	--pcall(function()
376
		local hum = hit.Parent:FindFirstChildOfClass("Humanoid")
377
		if hum then
378
			if hum.Parent ~= char and not hum.Parent:FindFirstChild("kk_urcool") then
379
				hum.Health = hum.Health - dmg
380
				return true
381
			end
382
		end
383
	--end)
384
end
385
function disable(hit)
386
	pcall(function()
387
		for i,v in pairs(hit.Parent:GetChildren()) do
388
			if v:IsA("Script") and v.Name ~= "Animate" then
389
				v:Destroy()
390
				soundeffect("rbxassetid://1132948877", 1, 1, char.Head)
391
			end
392
			if v:IsA("Model") then
393
				v:BreakJoints()
394
			end
395
			if v.Name ~= "Torso" and v.Name ~= "HumanoidRootPart" then
396
				for _,child in pairs(v:GetChildren()) do
397
					if child:IsA("Weld") then
398
						child:Destroy()
399
					end
400
				end
401
			end
402
		end
403
	end)
404
end
405
humanoid.Running:connect(function(speed)
406
	if speed > 2 then
407
		currentanim = "Walking"
408
	else
409
		currentanim = "Idle"
410
	end
411
end)
412
humanoid.Jumping:connect(function(active)
413
	if active then
414
		currentanim = "Jumping"
415
	end
416
end)
417
humanoid.FallingDown:connect(function(active)
418
	if active then
419
		currentanim = "Falling"
420
	end
421
end)
422
humanoid.FreeFalling:connect(function(active)
423
	if active and char.HumanoidRootPart.Velocity.Y < 0 then
424
		currentanim = "Falling"
425
	end
426
end)
427
pcall(function()
428
	char.Animate:Destroy()
429
end)
430
for i,v in pairs(humanoid:GetPlayingAnimationTracks()) do
431
	v:Stop()
432
end
433
	--[[ Actual script :OOOOOOOOOO ]]--
434
local gun = Instance.new("Part")
435
gun.Size = Vector3.new(1, 1, 2)
436
gun.CanCollide = false
437
gun.Anchored = false
438
gun.Color = Color3.new(0,0,0)
439
local gunw = Instance.new("Weld")
440
gunw.Name = "GunWeld"
441
gunw.Part0 = gun
442
gunw.Part1 = char["Right Arm"]
443
gunw.C1 = CFrame.new(0,-1,-0.25) *CFrame.Angles(math.rad(270),math.rad(0),math.rad(0))
444
gunw.Parent = gun
445
local m = Instance.new("SpecialMesh")
446
m.MeshId = "http://www.roblox.com/asset/?id=785024366"
447-
m.Scale = Vector3.new(2,2,2)
447+
m.Scale = Vector3.new(10,10,10)
448
m.Parent = gun
449
gun.Parent = char
450
451
452-
char.Head.face.Texture = "http://www.roblox.com/asset/?id=268018808"
452+
char.Head.face.Texture = "http://www.roblox.com/asset/?id=12117740"
453
454
455
local txt = Instance.new("BillboardGui", char)
456
    txt.Adornee = char .Head
457
    txt.Name = "_status"
458
    txt.Size = UDim2.new(2, 0, 1.2, 0)
459
    txt.StudsOffset = Vector3.new(-9, 8, 0)
460
    local text = Instance.new("TextLabel", txt)
461
    text.Size = UDim2.new(10, 0, 7, 0)
462
    text.FontSize = "Size24"
463
    text.TextScaled = true
464
    text.TextTransparency = 0
465
    text.BackgroundTransparency = 1
466
    text.TextTransparency = 0
467
    text.TextStrokeTransparency = 1
468-
    text.Font = "Arcade"
468+
    text.Font = "Code"
469-
    text.TextStrokeColor3 = Color3.fromRGB(0,0,0)
469+
    text.TextStrokeColor3 = Color3.fromRGB(0,1,0)
470
471-
text.Text = "why"
471+
text.Text = "Legendary Spinner"
472
473
474
475
476
477
478
479
addattack(Enum.KeyCode.R, function()
480
	if not attacking then
481
		if mode == "Normal" then
482
			mode = "Heal"
483
			gun.Color = Color3.new(0,1,0)
484
			specialsound("rbxassetid://741894739", 5, 1, char, 18.49549100592, 20.526269195994)
485
		else
486
			gun.Color = Color3.new(0,0,0)
487
			mode = "Normal"
488
			soundeffect("rbxassetid://833797091", 5, 1, char)
489
		end
490
	end
491
end)
492
addattack(Enum.KeyCode.Q, function()
493
	if not attacking then
494
		mode = "Disable"
495
		gun.Color = Color3.new(1,0,0)
496
		specialsound("rbxassetid://741894739", 5, 1, char, 33.878067323327, 35.438444041738)
497
	end
498
end)
499
addattack(Enum.KeyCode.P, function()
500
	if bgmusic.Playing then
501
		bgmusic:Stop()
502
	else
503
		bgmusic:Play()
504
	end
505
end)
506
addattack("MouseClick", function()
507
	if not attacking then
508
		cananim = false
509
		attacking = true
510
		for i = 0, 0.6, 0.1 do
511
		rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
512
		rs.C1 = rs.C1:Lerp(CFrame.new(-0.235909924, 0.846874475, 0, 0.399310559, 0.00480417395, 0.916803062, -0.916736782, -0.0110294167, 0.399339437, 0.0120302998, -0.99992764, 5.25861077e-10), 0.6)
513
		ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
514
		ls.C1 = ls.C1:Lerp(CFrame.new(0.232030958, 1.28329468, 0, 0.758646905, 0.0105680302, -0.651416421, 0.65135318, 0.00907341763, 0.758720517, 0.0139287533, -0.999902964, -6.08845141e-10), 0.6)
515
		rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
516
		rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, 0, 1, 0, -1, 0, -4.37113883e-08), 0.6)
517
		lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
518
		lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, 0, 1, 0, 1, 0, -4.37113883e-08), 0.6)
519
		neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
520
		neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
521
		rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
522
		rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.6)
523
		swait()
524
		end
525
		local sounds = {
526
			{17.49, 17.981267708586};
527
			{17.490114626798, 17.755552823579};
528
			{18, 18.465876732586707476};
529
		}
530
		local ids = sounds[math.random(#sounds)]
531
		specialsound("rbxassetid://3065165447 ", 10, 1, char, ids[1], ids[2])
532
		local p = Instance.new("Part")
533
		p.Anchored = false
534
		p.Material = "Neon"
535
		p.CanCollide = false
536
		local start = gun.Position +Vector3.new(0.5,0,-0.5)
537
		local endp = mouse.Hit.p
538
		local ray = Ray.new(start, (endp-start).unit * 999)
539
		local hit,position = workspace:FindPartOnRayWithIgnoreList(ray, {char, gun})
540
		local mag = (start-position).magnitude + 2
541-
		p.Size = Vector3.new(9.9,9.9,mag)
541+
		p.Size = Vector3.new(75.75,75.9,mag)
542
		p.CFrame = CFrame.new(start, position) *CFrame.new(0,0,-mag/2)
543
		local bp = Instance.new("BodyPosition")
544
		bp.MaxForce = huge
545
		bp.Position = p.Position
546
		bp.Parent = p
547
		p.Color = gun.Color
548
		if mode == "Normal" then
549
			p.Color = Color3.new(1,0,0)
550
		end
551
		p.Parent = workspace
552
		spawn(function()
553
			for i = 1, 10 do
554
				p.Transparency = i/10
555
				swait()
556
			end
557
			p:Destroy()
558
		end)
559
		local con
560
		local dmg = 750
561
		if mode == "Heal" then dmg = -1000 end
562
		if mode == "Disable" then dmg = 0 end
563
		con = p.Touched:connect(function(hit)
564
			if hurt(hit, dmg) then
565
				pcall(function()
566
					con:disconnect()
567
					if mode == "Disable" then
568
						disable(hit)
569
					end
570
					for i,v in pairs(hit.Parent:GetDescendants()) do
571
						spawn(function()
572
							if v:IsA("BasePart") and mode == "Normal" then
573
								local bv = Instance.new("BodyVelocity")
574
								bv.MaxForce = huge
575
								bv.Velocity = CFrame.new(start, position).lookVector*100
576
								bv.Parent = v
577
								game:GetService('Debris'):AddItem(bv, 0.1)
578
								if v.Transparency <= 0.9 then
579
									for i = 1, 20 do
580
										v.Transparency = i/20
581
										swait()
582
									end
583
								end
584
								v:Destroy()
585
							end
586
						end)
587
					end
588
				end)
589
			end
590
		end)
591
		for i = 0, 0.3, 0.1 do
592
		rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
593
		rs.C1 = rs.C1:Lerp(CFrame.new(-0.108213484, 0.142491132, -0.0458124876, 0.399310559, 0.00480417395, 0.916803062, -0.907117367, -0.142995536, 0.395841271, 0.133000448, -0.989711702, -0.0527416691), 0.8)
594
		ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
595
		ls.C1 = ls.C1:Lerp(CFrame.new(-0.214841455, 0.866598129, -0.112976491, 0.758646905, 0.0105680302, -0.651416421, 0.64655149, -0.135239884, 0.750787199, -0.0801631361, -0.990756512, -0.109432101), 0.8)
596
		rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.8)
597
		rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -4.37113883e-08, 0, 1, -0.104150683, 0.994561553, -4.55257076e-09, -0.994561553, -0.104150683, -4.34736656e-08), 0.8)
598
		lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.8)
599
		lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, -4.37113883e-08, 0, -1, -0.0883838907, 0.996086478, 3.8633825e-09, 0.996086478, 0.0883838907, -4.35403216e-08), 0.8)
600
		neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
601
		neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.49999997, 0, -1, 0, 0, 0, 0.0492738597, 0.998785317, 0, 0.998785317, -0.0492738597), 0.8)
602
		rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0), 0.8)
603
		rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0.0276213959, 0.999618471, 0, 0.999618471, -0.0276213959), 0.8)
604
		swait()
605
		end
606
		cananim = true
607
		attacking = false
608
	end
609
end)
610
while true do
611
	swait()
612
	if currentanim == "Jumping" and cananim then
613
for i = 0, 1.2, 0.1 do
614
if currentanim ~= "Jumping" or not cananim then break end
615
rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
616
rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.195344329, -0.746855855, -0.155881107, 0.00388455181, 0.987768173, 0.260807574, -0.964343727, 0.0449508503, 0.952722609, 0.264624417, 0.149309859), 0.4)
617
ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
618
ls.C1 = ls.C1:Lerp(CFrame.new(0.793125331, 0.89348793, -0.0677016973, 0.986068428, -0.132806748, -0.100156575, 0.1031176, 0.0155911446, 0.994546831, -0.130520999, -0.991019309, 0.0290686507), 0.4)
619
rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
620
rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 0.99999994, -4.47034836e-08, -0.0421661586, 0.0827250704, 0.995679915, 0.25110203, 0.965456486, -0.0695800334, -0.967041731, 0.247083336, -0.0614820197), 0.4)
621
lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
622
lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 2.98023224e-08, 0.0194152314, 0, -0.99981153, 0.178683311, 0.983900607, 0.00346983178, 0.983715117, -0.178716987, 0.0191026554), 0.4)
623
neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
624
neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
625
rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
626
rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.128909558, -0.0269506648, -0.996639967, -0.0819067881, 0, -0.00100739487, 0.0122579783, 0.999924421, -0.0819005966, 0.996564567, -0.0122992992), 0.4)
627
swait()
628
end
629
	end
630
	if currentanim == "Falling" and cananim then
631
for i = 0, 1.2, 0.1 do
632
if currentanim ~= "Falling" or not cananim then break end
633
rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
634
rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, 0.389569163, -0.799008012, -0.155881107, 0.00388455181, 0.987768173, 0.0170185864, -0.999833226, 0.00661772862, 0.987629175, 0.0178419873, 0.155789018), 0.4)
635
ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
636
ls.C1 = ls.C1:Lerp(CFrame.new(0.800841689, 0.89348793, 0.000534057617, 0.989977896, 0.0953866094, -0.104139231, 0.1031176, 0.0155911446, 0.994546831, 0.0964901, -0.995318174, 0.00559884822), 0.4)
637
rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.4)
638
rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, -1.49011612e-08, -0.0421661586, 0.0827250704, 0.995679915, -0.0600035824, 0.994557679, -0.085172914, -0.997307122, -0.0633357614, -0.0369728766), 0.4)
639
lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.4)
640
lh.C1 = lh.C1:Lerp(CFrame.new(-0.499999881, 1, 3.7252903e-08, 0.0207479522, -0.155918092, -0.987552047, -0.00691960612, 0.987718761, -0.156089753, 0.999760866, 0.0100720376, 0.0194142479), 0.4)
641
neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
642
neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.4)
643
rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.4)
644
rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.313415587, -0.0163925812, -0.996639967, -0.0819067881, 0, 0.00564728118, -0.0687159598, 0.997620344, -0.0817118809, 0.994268239, 0.068947643), 0.4)
645
swait()
646
end
647
	end
648
	if currentanim == "Walking" and cananim then
649
for i = 0, 0.6, 0.1 do
650
if currentanim ~= "Walking" or not cananim then break end
651
rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
652
rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
653
ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
654
ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
655
rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
656
rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, -0.568820775, 0.817300439, -0.0919936299, -0.82137984, -0.570242465, 0.0125933159), 0.6)
657
lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
658
lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, -0.845399499, 0.53388226, -0.0164167192, 0.533781588, 0.845558882, 0.0103654461), 0.6)
659
neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
660
neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
661
rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
662
rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.239933819, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), 0.6)
663
swait()
664
end
665
local rslastc0 = rs.C0
666
local rslastc1 = rs.C1
667
local lslastc0 = ls.C0
668
local lslastc1 = ls.C1
669
local rhlastc0 = rh.C0
670
local rhlastc1 = rh.C1
671
local lhlastc0 = lh.C0
672
local lhlastc1 = lh.C1
673
local necklastc0 = neck.C0
674
local necklastc1 = neck.C1
675
local rjlastc0 = rj.C0
676
local rjlastc1 = rj.C1
677
local max = 0.6
678
for i = 0, max, 0.1 do
679
if currentanim ~= "Walking" or not cananim then break end
680
rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
681
rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
682
ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
683
ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
684
rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
685
rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
686
lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
687
lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
688
neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
689
neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
690
rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
691
rj.C1 = rjlastc1:Lerp(CFrame.new(0, 0.169720784, 0, -0.996639967, -0.0819067881, 0, 0.00819849782, -0.0997591168, 0.994977891, -0.0814954415, 0.991634667, 0.100095451), i/max)
692
swait()
693
end
694
for i = 0, 0.6, 0.1 do
695
if currentanim ~= "Walking" or not cananim then break end
696
rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
697
rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.6)
698
ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
699
ls.C1 = ls.C1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.6)
700
rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.6)
701
rh.C1 = rh.C1:Lerp(CFrame.new(0.49999997, 1, 0, -0.0421661586, 0.0827250704, 0.995679915, 0.868188143, 0.496215105, -0.00446053827, -0.494440407, 0.864249468, -0.0927444026), 0.6)
702
lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.6)
703
lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0.595236421, 0.803467572, 0.0115588298, 0.803316057, -0.595348656, 0.015599506), 0.6)
704
neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
705
neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), 0.6)
706
rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.6)
707
rj.C1 = rj.C1:Lerp(CFrame.new(0, 0.342528641, -9.31322575e-10, -0.996639967, -0.0819067955, -6.22866592e-10, 0.00819849595, -0.0997591242, 0.994977832, -0.0814954415, 0.991634727, 0.100095443), 0.6)
708
swait()
709
end
710
local rslastc0 = rs.C0
711
local rslastc1 = rs.C1
712
local lslastc0 = ls.C0
713
local lslastc1 = ls.C1
714
local rhlastc0 = rh.C0
715
local rhlastc1 = rh.C1
716
local lhlastc0 = lh.C0
717
local lhlastc1 = lh.C1
718
local necklastc0 = neck.C0
719
local necklastc1 = neck.C1
720
local rjlastc0 = rj.C0
721
local rjlastc1 = rj.C1
722
local max = 0.6
723
for i = 0, max, 0.1 do
724
if currentanim ~= "Walking" or not cananim then break end
725
rs.C0 = rslastc0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
726
rs.C1 = rslastc1:Lerp(CFrame.new(0.0997244716, -0.134959042, -0.791477084, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), i/max)
727
ls.C0 = lslastc0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
728
ls.C1 = lslastc1:Lerp(CFrame.new(0.728777826, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), i/max)
729
rh.C0 = rhlastc0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), i/max)
730
rh.C1 = rhlastc1:Lerp(CFrame.new(0.5, 0.675323606, 0, -0.0421661623, 0.0827250704, 0.995679975, 0.221647412, 0.972508371, -0.0714133158, -0.974214792, 0.217678651, -0.059342742), i/max)
731
lh.C0 = lhlastc0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), i/max)
732
lh.C1 = lhlastc1:Lerp(CFrame.new(-0.49999997, 0.680277288, -1.49011612e-08, 0.0194152296, -2.24613939e-11, -0.99981153, -0.183868393, 0.982944369, -0.00357052009, 0.982759118, 0.183903053, 0.0190840904), i/max)
733
neck.C0 = necklastc0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
734
neck.C1 = necklastc1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0.0515226237, 0.99867183, 0, 0.99867183, -0.0515226237), i/max)
735
rj.C0 = rjlastc0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), i/max)
736
rj.C1 = rjlastc1:Lerp(CFrame.new(5.82076609e-11, 0.2270886, 2.32830644e-10, -0.996639967, -0.0819067881, 4.13409307e-10, 0.00819849502, -0.0997591093, 0.994977832, -0.081495434, 0.991634727, 0.100095429), i/max)
737
wait()
738
end
739
	end
740
	if currentanim == "Idle" and cananim then
741
        for i = 0, 5, 0.1 do
742
        if currentanim ~= "Idle" or not cananim then break end
743
        rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
744
        rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.105339587, -1.12973166, -0.155881107, 0.00388455181, 0.987768173, -0.0249122381, -0.999689579, -1.08894849e-09, 0.987461567, -0.0246075168, 0.155929506), 0.05)
745
        ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
746
        ls.C1 = ls.C1:Lerp(CFrame.new(0.998242438, 0.966719627, -0.251513988, 0.948773444, -0.0191214401, -0.315378129, 0.315314144, -0.00635479437, 0.948966026, -0.0201497618, -0.999796987, 8.80774065e-10), 0.05)
747
        rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
748
        rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
749
        lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
750
        lh.C1 = lh.C1:Lerp(CFrame.new(-0.5, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
751
        neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
752
        neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
753
        rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
754
        rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, 0, 0, 1, -0.0819067881, 0.996639967, 0), 0.05)
755
        swait()
756
        end
757
        for i = 0, 5, 0.1 do
758
        if currentanim ~= "Idle" or not cananim then break end
759
        rs.C0 = rs.C0:Lerp(CFrame.new(1, 0.5, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
760
        rs.C1 = rs.C1:Lerp(CFrame.new(0.0997244716, -0.134959042, -1.07218063, -0.155881107, 0.00388455181, 0.987768173, 0.0728884861, -0.997220755, 0.0154243633, 0.985082865, 0.0744013041, 0.155164748), 0.05)
761
        ls.C0 = ls.C0:Lerp(CFrame.new(-1, 0.5, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
762
        ls.C1 = ls.C1:Lerp(CFrame.new(0.994734883, 0.934069037, -0.221951187, 0.958276987, -0.133620545, -0.252687156, 0.254302055, -0.00512516592, 0.96711117, -0.130520999, -0.991019309, 0.0290686507), 0.05)
763
        rh.C0 = rh.C0:Lerp(CFrame.new(1, -1, 0, -4.37113883e-08, 0, 1, -0, 0.99999994, 0, -1, 0, -4.37113883e-08), 0.05)
764
        rh.C1 = rh.C1:Lerp(CFrame.new(0.5, 1, 0, -0.246849835, 0, 0.969053745, 0, 1, 0, -0.969053745, 0, -0.246849835), 0.05)
765
        lh.C0 = lh.C0:Lerp(CFrame.new(-1, -1, 0, -4.37113883e-08, 0, -1, 0, 0.99999994, 0, 1, 0, -4.37113883e-08), 0.05)
766
        lh.C1 = lh.C1:Lerp(CFrame.new(-0.49999997, 1, 0, 0.0194152314, 0, -0.99981153, 0, 1, 0, 0.99981153, 0, 0.0194152314), 0.05)
767
        neck.C0 = neck.C0:Lerp(CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
768
        neck.C1 = neck.C1:Lerp(CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
769
        rj.C0 = rj.C0:Lerp(CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0), 0.05)
770
        rj.C1 = rj.C1:Lerp(CFrame.new(0, 0, 0, -0.996639967, -0.0819067881, 0, -0.00139390712, 0.0169610307, 0.999855161, -0.0818949267, 0.996495605, -0.017018212), 0.05)
771
        swait()
772
        end
773
    end
774
end