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local player = game.Players.LocalPlayer
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local function CreatePart()
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	for _,v in pairs(player.Character:GetChildren()) do v:Destroy() end
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	local prt = Instance.new("Model", workspace);
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	Instance.new("Part", prt).Name = "Torso";
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	Instance.new("Part", prt).Name = "Head";
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	Instance.new("Humanoid", prt).Name = "Humanoid";
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	player.Character = prt	
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end
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local function Test(place, func)
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	for _, v in pairs(place:GetChildren()) do
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		if v:IsA'Accoutrement' then
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			func(v)
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		end
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	end
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end
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for i=1, 20 do
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	wait(1)
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	Test(player.Backpack, function(p) p.Parent = player.Character p.Parent = workspace.Terrain end)
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	Test(player.Character, function(p) 
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		for _, h in pairs(p.Handle:GetChildren()) do h:Destroy() end
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		wait(0.1)
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		p.Parent = player.StarterGear
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	end)
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	CreatePart()
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	repeat wait(1) until player.Character:FindFirstChild'Head'
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	Test(player.Backpack, function(p) p.Parent = player.StarterGear end)
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	CreatePart()
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end