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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | local RealPlayer = Player | |
4 | do print("FE Compatibility code by Mokiros");InternalData = {}InternalData.RealOwner = owner;InternalData.RealObjs = {};InternalData.SoundLoudness = {};local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end,__call=function(self,...)local t=rawget(self,"_RealService")if t then return t(...)end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return self[t]end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;x.RunService=v({RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")setmetatable(x,{__index=function(self,t)return r:GetService(t)or typeof(r[t])=="function"and function(m,...)return r[t](r,...)end or r[t]end,__newindex=s.__newindex,__call=s.__call})game,owner=x,x.Players.LocalPlayer | |
5 | script.Parent = InternalData.RealOwner.Character | |
6 | local Event = Instance.new("RemoteEvent");Event.Name = "UserInput";InternalData.Event = Event | |
7 | local function createObject (connections, index) | |
8 | local proxy = newproxy (true);local meta = getmetatable (proxy); | |
9 | local runbind = function (self, i, ...) connections[i]:Fire (...); end; | |
10 | while (#connections > 0) do connections[table.remove(connections, 1)] = Instance.new ('BindableEvent');end; | |
11 | meta.__index = function (self, i) | |
12 | if (i == 'TriggerEvent') then return runbind end; | |
13 | return connections[i] and connections[i].Event or index[i]; | |
14 | end; | |
15 | meta.__newindex = index;meta.__metatable = false;return proxy | |
16 | end; | |
17 | local Mouse = createObject({"KeyUp","KeyDown","Button1Down","Button1Up"},{["Target"] = nil;["Hit"] = CFrame.new()}) | |
18 | local UserInputService = createObject({"InputBegan","InputEnded"},{}) | |
19 | local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...) | |
20 | self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil | |
21 | end};ContextActionService.UnBindAction = ContextActionService.BindAction | |
22 | Event.OnServerEvent:Connect(function(FiredBy,Input) | |
23 | if FiredBy ~= InternalData.RealOwner then return end | |
24 | if Input.MouseEvent then | |
25 | Mouse.Target = Input.Target;Mouse.Hit = Input.Hit | |
26 | elseif Input.Sound then | |
27 | if InternalData.SoundLoudness[Input.Sound] then InternalData.SoundLoudness[Input.Sound] = Input.Loudness end | |
28 | else | |
29 | local Begin = Input.UserInputState == Enum.UserInputState.Begin | |
30 | if Input.UserInputType == Enum.UserInputType.MouseButton1 then return Mouse:TriggerEvent(Begin and "Button1Down" or "Button1Up") end | |
31 | for _,Action in pairs(ContextActionService.Actions) do | |
32 | - | Stuff = Player.Character:GetChildren() |
32 | + | for _,Key in pairs(Action.Keys) do if Key==Input.KeyCode then Action.Function(Action.Name,Input.UserInputState,Input) end end |
33 | end | |
34 | - | if Stuff[i].Name == "Shirt" or Stuff[i].Name == "Pants" or Stuff[i].className == "Hat" then |
34 | + | Mouse:TriggerEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower());UserInputService:TriggerEvent(Begin and "InputBegan" or "InputEnded",Input,false) |
35 | - | Stuff[i]:Remove() |
35 | + | end |
36 | - | end |
36 | + | end) |
37 | InternalData["Mouse"] = Mouse;InternalData["ContextActionService"] = ContextActionService;InternalData["UserInputService"] = UserInputService | |
38 | Event.Parent = NLS([[ | |
39 | local Player = owner; | |
40 | local Sounds = {}; | |
41 | local Event = script:WaitForChild("UserInput"); | |
42 | local UserInputService = game:GetService("UserInputService"); | |
43 | local Mouse = Player:GetMouse(); | |
44 | local Input = function(Input,gameProcessedEvent) | |
45 | if gameProcessedEvent then return end | |
46 | Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState}) | |
47 | end | |
48 | Event.OnClientEvent:connect(function(Args) | |
49 | if Args[1] == "NewSound" then table.insert(Sounds,Args[2]) end | |
50 | end) | |
51 | UserInputService.InputBegan:Connect(Input);UserInputService.InputEnded:Connect(Input) | |
52 | local Hit,Target | |
53 | while wait(1/30) do | |
54 | for x,Sound in pairs(Sounds) do | |
55 | if Sound.Parent then Event:FireServer({["Sound"]=Sound,["Loudness"]=Sound.PlaybackLoudness}) end | |
56 | end | |
57 | if Hit ~= Mouse.Hit or Target ~= Mouse.Target then | |
58 | Hit = Mouse.Hit;Target = Mouse.Target; | |
59 | Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit}) | |
60 | end | |
61 | end | |
62 | ]],InternalData.RealOwner.Character) | |
63 | end | |
64 | InternalData.NewOwner = setmetatable({},{ | |
65 | __index = function (self,Index) | |
66 | local Type = type(InternalData.RealOwner[Index]) | |
67 | if Type == "function" then | |
68 | if Index:lower() == "getmouse" or Index:lower() == "mouse" then | |
69 | return function (self)return InternalData["Mouse"] end | |
70 | end | |
71 | return function (self,...)return InternalData.RealOwner[Index](InternalData.RealOwner,...) end | |
72 | elseif Index == "FakePlayer" then | |
73 | return true | |
74 | end | |
75 | return InternalData.RealOwner[Index] | |
76 | end; | |
77 | __tostring = function(self) return tostring(InternalData.RealOwner) end | |
78 | }) | |
79 | --LoadLibrary("RbxUtility").Create | |
80 | InternalData.LoadLibrary = LoadLibrary;LoadLibrary = function(Library) | |
81 | if Library == "RbxUtility" then | |
82 | return setmetatable({},{ | |
83 | __tostring = function() return "RbxUtility" end; | |
84 | __index = function(self, Index) | |
85 | if Index:lower() == "create" then | |
86 | return function(Type) | |
87 | return function(Data) | |
88 | Data = Data or {} | |
89 | local Inst = Instance.new(Type) | |
90 | for x,y in pairs(Data) do | |
91 | if InternalData.RealObjs[y] then y = InternalData.RealObjs[y] end | |
92 | if y == owner then y = InternalData.RealOwner end | |
93 | Inst[x] = y | |
94 | end | |
95 | return Inst | |
96 | end | |
97 | end | |
98 | end | |
99 | return InternalData.LoadLibrary(Library)[Index] | |
100 | end | |
101 | }) | |
102 | end | |
103 | return InternalData.LoadLibrary(Library) | |
104 | end | |
105 | InternalData.RealInstance = Instance;Instance = setmetatable({},{ | |
106 | __index = function (self,Index) | |
107 | if Index:lower() == 'new' then | |
108 | return function (Type, Parent) | |
109 | if Parent == owner then Parent = InternalData.RealOwner end | |
110 | if InternalData.RealObjs[Parent] then Parent = InternalData.RealObjs[Parent] end | |
111 | local Real = InternalData.RealInstance.new(Type,Parent) | |
112 | if not Type then return end | |
113 | if Type == "BillboardGui" then | |
114 | local ToReturn = setmetatable({},{ | |
115 | __index = function (self,Index) | |
116 | if type(Real[Index]) == "function" then | |
117 | if Index:lower() == "clone" then | |
118 | return function (self) | |
119 | local Real = Real:Clone() | |
120 | local ToReturn = setmetatable({RealObject = Real},{ | |
121 | __index = function (self,Index) | |
122 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
123 | return Real[Index] | |
124 | end; | |
125 | __newindex = function (self,Index,Value) | |
126 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
127 | if Value == owner then Value = InternalData.RealOwner end | |
128 | Real[Index] = Value | |
129 | end; | |
130 | __tostring = function(self) return tostring(Real) end; | |
131 | }) | |
132 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
133 | end | |
134 | end | |
135 | return function (self,...) return Real[Index](Real,...)end | |
136 | end | |
137 | return Real[Index] | |
138 | end; | |
139 | __newindex = function (self,Index,Value) | |
140 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
141 | if Value == owner then Value = InternalData.RealOwner end | |
142 | Real[Index] = Value | |
143 | end; | |
144 | __tostring = function(self) return tostring(Real) end; | |
145 | }) | |
146 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
147 | elseif Type:lower() == "sound" then | |
148 | Real.Parent = owner.Character; | |
149 | local ToReturn = setmetatable({RealObject = Real},{ | |
150 | __index = function (self,Index) | |
151 | if Index:lower() == "playbackloudness" then | |
152 | return InternalData.SoundLoudness[Real] or 0 | |
153 | elseif type(Real[Index]) == "function" then | |
154 | if Index:lower() == "clone" then | |
155 | return function (self) | |
156 | local Real = Real:Clone() | |
157 | local ToReturn = setmetatable({},{ | |
158 | __index = function (self,Index) | |
159 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
160 | return Real[Index] | |
161 | end; | |
162 | __newindex = function (self,Index,Value) | |
163 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
164 | if Value == owner then Value = InternalData.RealOwner end | |
165 | Real[Index] = Value | |
166 | end; | |
167 | __tostring = function(self) return tostring(Real) end; | |
168 | }) | |
169 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
170 | end | |
171 | end | |
172 | return function (self,...) return Real[Index](Real,...)end | |
173 | end | |
174 | return Real[Index] | |
175 | end; | |
176 | __newindex = function (self,Index,Value) | |
177 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
178 | if Value == owner then Value = InternalData.RealOwner end | |
179 | Real[Index] = Value | |
180 | end; | |
181 | __tostring = function(self) return tostring(Real) end; | |
182 | }) | |
183 | InternalData.RealObjs[ToReturn] = Real;InternalData.SoundLoudness[Real] = 0;repeat wait() until InternalData.Event.Parent InternalData.Event:FireClient(InternalData.RealOwner,{"NewSound",Real}) return ToReturn; | |
184 | else | |
185 | local ToReturn = setmetatable({RealObject = Real},{ | |
186 | __index = function (self,Index) | |
187 | if type(Real[Index]) == "function" then | |
188 | if Index:lower() == "clone" then | |
189 | return function (self) | |
190 | local Real = Real:Clone() | |
191 | local ToReturn = setmetatable({},{ | |
192 | __index = function (self,Index) | |
193 | if type(Real[Index]) == "function" then return function (self,...) return Real[Index](Real,...)end end | |
194 | return Real[Index] | |
195 | end; | |
196 | __newindex = function (self,Index,Value) | |
197 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
198 | if Value == owner then Value = InternalData.RealOwner end | |
199 | Real[Index] = Value | |
200 | end; | |
201 | __tostring = function(self) return tostring(Real) end; | |
202 | }) | |
203 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
204 | end | |
205 | end | |
206 | return function (self,...) return Real[Index](Real,...)end | |
207 | end | |
208 | return Real[Index] | |
209 | end; | |
210 | __newindex = function (self,Index,Value) | |
211 | if InternalData.RealObjs[Value] then Value = InternalData.RealObjs[Value] end | |
212 | if Value == owner then Value = InternalData.RealOwner end | |
213 | Real[Index] = Value | |
214 | end; | |
215 | __tostring = function(self) return tostring(Real) end; | |
216 | }) | |
217 | InternalData.RealObjs[ToReturn] = Real;return ToReturn; | |
218 | end | |
219 | end | |
220 | end | |
221 | return InternalData.RealInstance[Index] | |
222 | end; | |
223 | __tostring = function(self) return tostring(InternalData.RealInstance) end; | |
224 | }); | |
225 | InternalData.RealGame = game;game = setmetatable({},{ | |
226 | __index = function (self,Index) | |
227 | if InternalData.RealGame[Index] then | |
228 | local Type = type(InternalData.RealGame[Index]) | |
229 | if Type == "function" then | |
230 | if Index:lower() == "getservice" or Index:lower() == "service" then | |
231 | return function (self,Service) | |
232 | local FakeServices = { | |
233 | ["players"] = function() | |
234 | return setmetatable({},{ | |
235 | __index = function (self2,Index2) | |
236 | local RealService = InternalData.RealGame:GetService(Service) | |
237 | local Type2 = type(RealService[Index2]) | |
238 | if Type2 == "function" then | |
239 | return function (self,...) return RealService[Index2](RealService,...)end | |
240 | else | |
241 | if Index2:lower() == "localplayer" then return InternalData.NewOwner end | |
242 | return RealService[Index2] | |
243 | end | |
244 | end; | |
245 | __tostring = function(self) return tostring(InternalData.RealGame:GetService(Service)) end | |
246 | }) | |
247 | end; | |
248 | ["contextactionservice"] = function() return InternalData["ContextActionService"] end; | |
249 | ["userinputservice"] = function() return InternalData["UserInputService"] end; | |
250 | ["debris"] = function() | |
251 | return setmetatable({},{ | |
252 | __index = function(self2,Index2) | |
253 | local RealService = InternalData.RealGame:GetService(Service) | |
254 | local Type2 = type(RealService[Index2]) | |
255 | if Type2 == "function" then | |
256 | if Index2:lower() == "additem" then | |
257 | return function (self,Item,Time) | |
258 | if InternalData.RealObjs[Item] then Item = InternalData.RealObjs[Item] end | |
259 | return RealService:AddItem(Item,Time) | |
260 | end | |
261 | end | |
262 | return function (self,...) return RealService[Index2](RealService,...) end | |
263 | end | |
264 | return RealService[Index2] | |
265 | end; | |
266 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("Debris")) end | |
267 | }) | |
268 | end; | |
269 | ["runservice"] = function() | |
270 | return setmetatable({},{ | |
271 | __index = function(self2,Index2) | |
272 | local RealService = InternalData.RealGame:GetService(Service) | |
273 | local Type2 = type(RealService[Index2]) | |
274 | if Type2 == "function" then | |
275 | return function (self,...) return RealService[Index2](RealService,...) end | |
276 | else | |
277 | local RunServices = { | |
278 | ["bindtorenderstep"] = function() return function (self,Name,Priority,Function) return InternalData.RealGame:GetService("RunService").Stepped:Connect(Function) end end; | |
279 | ["renderstepped"] = function() return RealService["Stepped"] end | |
280 | } | |
281 | if RunServices[Index2:lower()] then return RunServices[Index2:lower()]() end | |
282 | return RealService[Index2] | |
283 | end | |
284 | end; | |
285 | __tostring = function(self) return tostring(InternalData.RealGame:GetService("RunService")) end | |
286 | }) | |
287 | end | |
288 | } | |
289 | if FakeServices[Service:lower()] then return FakeServices[Service:lower()]() end | |
290 | return InternalData.RealGame:GetService(Service) | |
291 | end | |
292 | end | |
293 | return function (self,...) return InternalData.RealGame[Index](InternalData.RealGame,...) end | |
294 | else | |
295 | if game:GetService(Index) then return game:GetService(Index) end | |
296 | return InternalData.RealGame[Index] | |
297 | end | |
298 | end | |
299 | return nil | |
300 | end; | |
301 | __tostring = function(self) return tostring(InternalData.game) end | |
302 | });Game = game;owner = game:GetService("Players").LocalPlayer;script = Instance.new("Script");print("Complete!") | |
303 | ||
304 | Player = game:GetService("Players").LocalPlayer | |
305 | Character = Player.Character | |
306 | PlayerGui = Player.PlayerGui | |
307 | Backpack = Player.Backpack | |
308 | Humanoid = Character.Humanoid | |
309 | Torso = Character.Torso | |
310 | Head = Character.Head | |
311 | LeftArm = Character["Left Arm"] | |
312 | RightArm = Character["Right Arm"] | |
313 | LeftLeg = Character["Left Leg"] | |
314 | RightLeg = Character["Right Leg"] | |
315 | Neck = Torso["Neck"] | |
316 | RightShoulder = Torso["Right Shoulder"] | |
317 | LeftShoulder = Torso["Left Shoulder"] | |
318 | RightHip = Torso["Right Hip"] | |
319 | LeftHip = Torso["Left Hip"] | |
320 | Shieldz = false | |
321 | Radio = false | |
322 | Healing = false | |
323 | ||
324 | NeckC0 = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
325 | NeckC1 = CFrame.new(0, -0.5, 0, -1, 0, 0, 0, 0, 1, 0, 1, 0) | |
326 | LeftShoulderC0 = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
327 | LeftShoulderC1 = CFrame.new(0.5, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
328 | RightShoulderC0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
329 | RightShoulderC1 = CFrame.new(-0.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
330 | LeftHipC0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
331 | LeftHipC1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
332 | RightHipC0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
333 | RightHipC1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, 0, -1, 0, 0) | |
334 | ||
335 | ||
336 | ||
337 | ||
338 | Bottom = Instance.new("Part") | |
339 | Bottom.Parent = Character | |
340 | Bottom.Size = Vector3.new(1,1,1) | |
341 | Bottom.TopSurface = "Smooth" | |
342 | Bottom.BottomSurface = "Smooth" | |
343 | Bottom.CanCollide = false | |
344 | Bottom.Reflectance = .1 | |
345 | Bottom.FormFactor = "Symmetric" | |
346 | Bottom.BrickColor = BrickColor.new("Black") | |
347 | BottomMesh=Instance.new("CylinderMesh") | |
348 | BottomMesh.Scale=Vector3.new(1.5,.1,1.5) | |
349 | --BottomMesh.MeshType = "Head" | |
350 | BottomMesh.Parent=Bottom | |
351 | Bottom:BreakJoints() | |
352 | beld = Instance.new("Weld") | |
353 | beld.Parent = Head | |
354 | beld.Part0 = Head | |
355 | beld.Part1 = Bottom | |
356 | beld.C0 = CFrame.new(0,.5,-0) | |
357 | Top = Instance.new("Part") | |
358 | Top.Parent = Character | |
359 | Top.Size = Vector3.new(1,1,1) | |
360 | Top.TopSurface = "Smooth" | |
361 | Top.BottomSurface = "Smooth" | |
362 | Top.CanCollide = false | |
363 | Top.Reflectance = .1 | |
364 | Top.FormFactor = "Symmetric" | |
365 | Top.BrickColor = BrickColor.new("Black") | |
366 | TopMesh=Instance.new("CylinderMesh") | |
367 | TopMesh.Scale=Vector3.new(1,1.2,1) | |
368 | --TopMesh.MeshType = "Head" | |
369 | TopMesh.Parent=Top | |
370 | Top:BreakJoints() | |
371 | teld = Instance.new("Weld") | |
372 | teld.Parent = Head | |
373 | teld.Part0 = Head | |
374 | teld.Part1 = Top | |
375 | teld.C0 = CFrame.new(0,1,-0) | |
376 | ||
377 | Middle = Instance.new("Part") | |
378 | Middle.Parent = Character | |
379 | Middle.Size = Vector3.new(1,1,1) | |
380 | Middle.TopSurface = "Smooth" | |
381 | Middle.BottomSurface = "Smooth" | |
382 | Middle.CanCollide = false | |
383 | Middle.Reflectance = .1 | |
384 | Middle.FormFactor = "Symmetric" | |
385 | Middle.BrickColor = BrickColor.new("Really red") | |
386 | MiddleMesh=Instance.new("CylinderMesh") | |
387 | MiddleMesh.Scale=Vector3.new(1.01,.1,1.01) | |
388 | --MiddleMesh.MeshType = "Head" | |
389 | MiddleMesh.Parent=Middle | |
390 | Middle:BreakJoints() | |
391 | meld = Instance.new("Weld") | |
392 | meld.Parent = Head | |
393 | meld.Part0 = Head | |
394 | meld.Part1 = Middle | |
395 | meld.C0 = CFrame.new(0,1.3,-0) | |
396 | ||
397 | ||
398 | function Page(Num,gm) | |
399 | if Num == 1 then | |
400 | for _,v in pairs (gm:GetChildren()) do | |
401 | if v.Name == "Pg2" then | |
402 | v:Remove() | |
403 | else | |
404 | v.Visible = true | |
405 | end | |
406 | end | |
407 | elseif Num == 2 then | |
408 | for _,v in pairs (gm:GetChildren()) do | |
409 | if v.Name ~= "Pg2" then | |
410 | if v.className == "TextButton" then | |
411 | v.Visible = false | |
412 | end | |
413 | end | |
414 | end | |
415 | tb = Instance.new("TextButton") | |
416 | tb.Parent = gm | |
417 | tb.Size = UDim2.new(0,70,0,30) | |
418 | tb.Position = UDim2.new(0,800,0,40) | |
419 | tb.Text = "Sun Hat" | |
420 | tb.BackgroundTransparency = .5 | |
421 | tb.TextTransparency = .1 | |
422 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
423 | tb.BorderColor3 = Color3.new(50,255,255) | |
424 | tb.Name = "Pg2" | |
425 | function click() | |
426 | SunHat() | |
427 | end | |
428 | tb.MouseButton1Click:connect(click) | |
429 | tb = Instance.new("TextButton") | |
430 | tb.Parent = gm | |
431 | tb.Size = UDim2.new(0,70,0,30) | |
432 | tb.Position = UDim2.new(0,800,0,80) | |
433 | tb.Text = "No Sun Hat" | |
434 | tb.BackgroundTransparency = .5 | |
435 | tb.TextTransparency = .1 | |
436 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
437 | tb.BorderColor3 = Color3.new(50,255,255) | |
438 | tb.Name = "Pg2" | |
439 | function click() | |
440 | NoSunHat() | |
441 | end | |
442 | tb.MouseButton1Click:connect(click) | |
443 | tb = Instance.new("TextButton") | |
444 | tb.Parent = gm | |
445 | tb.Size = UDim2.new(0,70,0,30) | |
446 | tb.Position = UDim2.new(0,800,0,120) | |
447 | tb.Text = "Radio" | |
448 | tb.BackgroundTransparency = .5 | |
449 | tb.TextTransparency = .1 | |
450 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
451 | tb.BorderColor3 = Color3.new(50,255,255) | |
452 | tb.Name = "Pg2" | |
453 | function click() | |
454 | Radio() | |
455 | Radio = true | |
456 | end | |
457 | tb.MouseButton1Click:connect(click) | |
458 | tb = Instance.new("TextButton") | |
459 | tb.Parent = gm | |
460 | tb.Size = UDim2.new(0,70,0,30) | |
461 | tb.Position = UDim2.new(0,800,0,160) | |
462 | tb.Text = "No Radio" | |
463 | tb.BackgroundTransparency = .5 | |
464 | tb.TextTransparency = .1 | |
465 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
466 | tb.BorderColor3 = Color3.new(50,255,255) | |
467 | tb.Name = "Pg2" | |
468 | function click() | |
469 | Radio = false | |
470 | NoRadio() | |
471 | end | |
472 | tb.MouseButton1Click:connect(click) | |
473 | tb = Instance.new("TextButton") | |
474 | tb.Parent = gm | |
475 | tb.Size = UDim2.new(0,70,0,30) | |
476 | tb.Position = UDim2.new(0,800,0,200) | |
477 | tb.Text = "Healer" | |
478 | tb.BackgroundTransparency = .5 | |
479 | tb.TextTransparency = .1 | |
480 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
481 | tb.BorderColor3 = Color3.new(50,255,255) | |
482 | tb.Name = "Pg2" | |
483 | function click() | |
484 | Something() | |
485 | Healing = true | |
486 | end | |
487 | tb.MouseButton1Click:connect(click) | |
488 | tb = Instance.new("TextButton") | |
489 | tb.Parent = gm | |
490 | tb.Size = UDim2.new(0,70,0,30) | |
491 | tb.Position = UDim2.new(0,800,0,240) | |
492 | tb.Text = "No Healer" | |
493 | tb.BackgroundTransparency = .5 | |
494 | tb.TextTransparency = .1 | |
495 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
496 | tb.BorderColor3 = Color3.new(50,255,255) | |
497 | tb.Name = "Pg2" | |
498 | function click() | |
499 | NoHealer() | |
500 | Healing = false | |
501 | end | |
502 | tb.MouseButton1Click:connect(click) | |
503 | tb = Instance.new("TextButton") | |
504 | tb.Parent = gm | |
505 | tb.Size = UDim2.new(0,70,0,30) | |
506 | tb.Position = UDim2.new(0,880,0,40) | |
507 | tb.Text = "Lemme alone!!" | |
508 | tb.BackgroundTransparency = .5 | |
509 | tb.TextTransparency = .1 | |
510 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
511 | tb.BorderColor3 = Color3.new(50,255,255) | |
512 | tb.Name = "Pg2" | |
513 | function click() | |
514 | LeaveMeAlone() | |
515 | end | |
516 | tb.MouseButton1Click:connect(click) | |
517 | tb = Instance.new("TextButton") | |
518 | tb.Parent = gm | |
519 | tb.Size = UDim2.new(0,70,0,30) | |
520 | tb.Position = UDim2.new(0,880,0,80) | |
521 | tb.Text = "I'm cool now" | |
522 | tb.BackgroundTransparency = .5 | |
523 | tb.TextTransparency = .1 | |
524 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
525 | tb.BorderColor3 = Color3.new(50,255,255) | |
526 | tb.Name = "Pg2" | |
527 | function click() | |
528 | ImCoolNow() | |
529 | end | |
530 | tb.MouseButton1Click:connect(click) | |
531 | end | |
532 | end | |
533 | ||
534 | function Heal() | |
535 | for i = 1, 40 do | |
536 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.1,0,.1) | |
537 | wait() | |
538 | end | |
539 | for i = 1, 60 do | |
540 | Humanoid.Health = Humanoid.Health + 2 | |
541 | Middle.Transparency = Middle.Transparency + 0.02 | |
542 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(0,.4,0) | |
543 | wait() | |
544 | end | |
545 | Middle.Transparency = 0 | |
546 | MiddleMesh.Scale = Vector3.new(1.01,.1,1.01) | |
547 | end | |
548 | ||
549 | function Harm() | |
550 | Middle.BrickColor = BrickColor.new("Really red") | |
551 | for i = 1, 40 do | |
552 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.1,0,.1) | |
553 | wait() | |
554 | end | |
555 | for i = 1, 60 do | |
556 | Humanoid.Health = Humanoid.Health - 1 | |
557 | Middle.Transparency = Middle.Transparency + 0.02 | |
558 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(0,.4,0) | |
559 | wait() | |
560 | end | |
561 | Middle.Transparency = 0 | |
562 | MiddleMesh.Scale = Vector3.new(1.01,.1,1.01) | |
563 | Middle.BrickColor = BrickColor.new("Really red") | |
564 | end | |
565 | ||
566 | ||
567 | ||
568 | ||
569 | function ShieldOn() | |
570 | Billy = Instance.new("BodyPosition") | |
571 | Billy.Name = "JoeMama" | |
572 | Billy.Parent = Head | |
573 | Billy.position = Head.Position | |
574 | Billy.maxForce = Vector3.new(0, math.huge, 0) | |
575 | Middle.Transparency = .5 | |
576 | Character.Humanoid.WalkSpeed = 32 | |
577 | for i = 1, 30 do | |
578 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.1,0,.1) | |
579 | wait() | |
580 | end | |
581 | for i = 1, 10 do | |
582 | wait() | |
583 | Billy.position = Billy.position + Vector3.new(0,1,0) | |
584 | end | |
585 | Sh = true | |
586 | end | |
587 | ||
588 | function ShieldOff() | |
589 | Sh = false | |
590 | for i = 1, 30 do | |
591 | MiddleMesh.Scale = MiddleMesh.Scale - Vector3.new(.1,0,.1) | |
592 | wait() | |
593 | Middle.Transparency = 0 | |
594 | Character.Humanoid.WalkSpeed = 16 | |
595 | end | |
596 | Billy:remove() | |
597 | end | |
598 | ||
599 | function Free() | |
600 | for i = 1, 10 do | |
601 | Torso.Transparency = Torso.Transparency + .1 | |
602 | Head.Transparency = Head.Transparency + .1 | |
603 | RightArm.Transparency = RightArm.Transparency + .1 | |
604 | LeftArm.Transparency = LeftArm.Transparency + .1 | |
605 | LeftLeg.Transparency = LeftLeg.Transparency + .1 | |
606 | RightLeg.Transparency =RightLeg.Transparency + .1 | |
607 | Top.Transparency = Top.Transparency + .1 | |
608 | Middle.Transparency = Middle.Transparency + .1 | |
609 | Bottom.Transparency = Bottom.Transparency + .1 | |
610 | wait() | |
611 | end | |
612 | Torso.CFrame = Torso.CFrame + Vector3.new(0,10,0) | |
613 | Torso.Anchored = true | |
614 | for i = 1, 10 do | |
615 | Torso.Transparency = Torso.Transparency - .1 | |
616 | Head.Transparency = Head.Transparency - .1 | |
617 | RightArm.Transparency = RightArm.Transparency - .1 | |
618 | LeftArm.Transparency = LeftArm.Transparency - .1 | |
619 | LeftLeg.Transparency = LeftLeg.Transparency - .1 | |
620 | RightLeg.Transparency =RightLeg.Transparency - .1 | |
621 | Top.Transparency = Top.Transparency - .1 | |
622 | Middle.Transparency = Middle.Transparency - .1 | |
623 | Bottom.Transparency = Bottom.Transparency - .1 | |
624 | wait() | |
625 | end | |
626 | Torso.Anchored = false | |
627 | end | |
628 | ||
629 | --[[function TeleForward() | |
630 | for i = 1, 10 do | |
631 | Torso.Transparency = Torso.Transparency + .1 | |
632 | Head.Transparency = Head.Transparency + .1 | |
633 | RightArm.Transparency = RightArm.Transparency + .1 | |
634 | LeftArm.Transparency = LeftArm.Transparency + .1 | |
635 | LeftLeg.Transparency = LeftLeg.Transparency + .1 | |
636 | RightLeg.Transparency =RightLeg.Transparency + .1 | |
637 | Top.Transparency = Top.Transparency + .1 | |
638 | Middle.Transparency = Middle.Transparency + .1 | |
639 | Bottom.Transparency = Bottom.Transparency + .1 | |
640 | wait() | |
641 | end | |
642 | Torso.CFrame.LookVector = Torso.CFrame.LookVector * 10 | |
643 | for i = 1, 10 do | |
644 | Torso.Transparency = Torso.Transparency - .1 | |
645 | Head.Transparency = Head.Transparency - .1 | |
646 | RightArm.Transparency = RightArm.Transparency - .1 | |
647 | LeftArm.Transparency = LeftArm.Transparency - .1 | |
648 | LeftLeg.Transparency = LeftLeg.Transparency - .1 | |
649 | RightLeg.Transparency =RightLeg.Transparency - .1 | |
650 | Top.Transparency = Top.Transparency - .1 | |
651 | Middle.Transparency = Middle.Transparency - .1 | |
652 | Bottom.Transparency = Bottom.Transparency - .1 | |
653 | wait() | |
654 | end | |
655 | end]]-- | |
656 | ||
657 | function Rampage() | |
658 | pp = Instance.new("Part") | |
659 | pp.Parent = Torso | |
660 | pp.CFrame = Torso.CFrame | |
661 | pp.Transparency = 1 | |
662 | pp.BrickColor = BrickColor.new("Bright yellow") | |
663 | pp.Size = Vector3.new(10,10,10) | |
664 | pp.FormFactor = "Symmetric" | |
665 | --pp.CanCollide = false | |
666 | peld = Instance.new("Weld") | |
667 | peld.Parent = Torso | |
668 | peld.Part0 = Middle | |
669 | peld.Part1 = pp | |
670 | peld.C0 = CFrame.new(0,-2.7,0) | |
671 | pm = Instance.new("SpecialMesh") | |
672 | pm.Parent = pp | |
673 | pm.MeshType = "Sphere" | |
674 | for i = 1, 10 do | |
675 | Torso.Reflectance = Torso.Reflectance + .1 | |
676 | Head.Reflectance = Head.Reflectance + .1 | |
677 | RightArm.Reflectance = RightArm.Reflectance + .1 | |
678 | LeftArm.Reflectance = LeftArm.Reflectance + .1 | |
679 | LeftLeg.Reflectance = LeftLeg.Reflectance + .1 | |
680 | RightLeg.Reflectance =RightLeg.Reflectance + .1 | |
681 | Top.Reflectance = Top.Reflectance + .1 | |
682 | Middle.Reflectance = Middle.Reflectance + .1 | |
683 | Bottom.Reflectance = Bottom.Reflectance + .1 | |
684 | pp.Transparency = pp.Transparency - .05 | |
685 | wait() | |
686 | end | |
687 | function OnTouched(food) | |
688 | if food.Name ~= "Base" then | |
689 | food:remove() | |
690 | end | |
691 | end | |
692 | pp.Touched:connect(OnTouched) | |
693 | Humanoid.WalkSpeed = 80 | |
694 | wait(15) | |
695 | for i = 1, 10 do | |
696 | Torso.Reflectance = Torso.Reflectance - .1 | |
697 | Head.Reflectance = Head.Reflectance - .1 | |
698 | RightArm.Reflectance = RightArm.Reflectance - .1 | |
699 | LeftArm.Reflectance = LeftArm.Reflectance - .1 | |
700 | LeftLeg.Reflectance = LeftLeg.Reflectance - .1 | |
701 | RightLeg.Reflectance =RightLeg.Reflectance - .1 | |
702 | Top.Reflectance = Top.Reflectance - .1 | |
703 | Middle.Reflectance = Middle.Reflectance - .1 | |
704 | Bottom.Reflectance = Bottom.Reflectance - .1 | |
705 | pp.Transparency = pp.Transparency + .1 | |
706 | wait() | |
707 | end | |
708 | pp:remove() | |
709 | Humanoid.WalkSpeed = 16 | |
710 | end | |
711 | ||
712 | function Something() | |
713 | for i = 1, 20 do | |
714 | Middle.Transparency = Middle.Transparency + .05 | |
715 | wait() | |
716 | end | |
717 | --MiddleMesh.MeshType = "Sphere" | |
718 | for i = 1, 20 do | |
719 | TopMesh.Scale = TopMesh.Scale - Vector3.new(.04,0,.04) | |
720 | wait() | |
721 | end | |
722 | for i = 1, 10 do | |
723 | teld.C0 = teld.C0 - Vector3.new(.045,0,0) | |
724 | wait() | |
725 | end | |
726 | for i = 1, 20 do | |
727 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(.065,0,.065) | |
728 | wait() | |
729 | end | |
730 | for i = 1, 10 do | |
731 | beld.C0 = beld.C0 + Vector3.new(0,.045,0) | |
732 | wait() | |
733 | end | |
734 | for i = 1, 10 do | |
735 | beld.C0 = beld.C0 + Vector3.new(.045,0,0) | |
736 | wait() | |
737 | end | |
738 | for i = 1, 20 do | |
739 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(0,.06,0) | |
740 | wait() | |
741 | end | |
742 | for i = 1, 20 do | |
743 | MiddleMesh.Scale = MiddleMesh.Scale - Vector3.new(.01,0,.01) | |
744 | wait() | |
745 | end | |
746 | for i = 1, 10 do | |
747 | meld.C0 = meld.C0 + Vector3.new(0,.035,0) | |
748 | wait() | |
749 | end | |
750 | end | |
751 | ||
752 | function NoHealer() | |
753 | meld.C0 = CFrame.new(0,1.3,-0) | |
754 | MiddleMesh.Scale=Vector3.new(1.01,.1,1.01) | |
755 | for i = 1, 20 do | |
756 | Middle.Transparency = Middle.Transparency - .05 | |
757 | wait() | |
758 | end | |
759 | --MiddleMesh.MeshType = "Sphere" | |
760 | for i = 1, 20 do | |
761 | TopMesh.Scale = TopMesh.Scale + Vector3.new(.04,0,.04) | |
762 | wait() | |
763 | end | |
764 | for i = 1, 10 do | |
765 | teld.C0 = teld.C0 + Vector3.new(.045,0,0) | |
766 | wait() | |
767 | end | |
768 | for i = 1, 20 do | |
769 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(.065,0,.065) | |
770 | wait() | |
771 | end | |
772 | for i = 1, 10 do | |
773 | beld.C0 = beld.C0 - Vector3.new(0,.045,0) | |
774 | wait() | |
775 | end | |
776 | for i = 1, 10 do | |
777 | beld.C0 = beld.C0 - Vector3.new(.045,0,0) | |
778 | wait() | |
779 | end | |
780 | for i = 1, 20 do | |
781 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(0,.06,0) | |
782 | wait() | |
783 | end | |
784 | end | |
785 | ||
786 | function LeaveMeAlone() | |
787 | for i = 1, 20 do | |
788 | beld.C0 = beld.C0 - Vector3.new(0,.125,0) | |
789 | wait() | |
790 | end | |
791 | for i = 1, 20 do | |
792 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(.15,0,.15) | |
793 | wait() | |
794 | end | |
795 | for i = 1, 20 do | |
796 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(0,.275,0) | |
797 | wait() | |
798 | end | |
799 | pp = Instance.new("Part") | |
800 | pp.Parent = Torso | |
801 | pp.CFrame = Torso.CFrame | |
802 | pp.Transparency = 1 | |
803 | pp.BrickColor = BrickColor.new("Bright yellow") | |
804 | pp.Size = Vector3.new(4.5,5,4.5) | |
805 | pp.FormFactor = "Symmetric" | |
806 | --pp.CanCollide = false | |
807 | peld = Instance.new("Weld") | |
808 | peld.Parent = Torso | |
809 | peld.Part0 = Head | |
810 | peld.Part1 = pp | |
811 | peld.C0 = CFrame.new(0,-2.5,0) | |
812 | Humanoid.WalkSpeed = 0 | |
813 | end | |
814 | ||
815 | function ImCoolNow() | |
816 | for i = 1, 20 do | |
817 | beld.C0 = beld.C0 + Vector3.new(0,.125,0) | |
818 | wait() | |
819 | end | |
820 | for i = 1, 20 do | |
821 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(.15,0,.15) | |
822 | wait() | |
823 | end | |
824 | for i = 1, 20 do | |
825 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(0,.275,0) | |
826 | wait() | |
827 | end | |
828 | pp:remove() | |
829 | Humanoid.WalkSpeed = 16 | |
830 | end | |
831 | ||
832 | function Radio() | |
833 | for i = 1, 20 do | |
834 | beld.C0 = beld.C0 - Vector3.new(0,.05,0) | |
835 | wait() | |
836 | end | |
837 | for i = 1, 20 do | |
838 | beld.C0 = beld.C0 + Vector3.new(0,0,.08) | |
839 | wait() | |
840 | end | |
841 | for i = 1, 20 do | |
842 | beld.C0 = beld.C0 - Vector3.new(0,.05,0) | |
843 | wait() | |
844 | end | |
845 | for i = 1, 20 do | |
846 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(.05,0,.05) | |
847 | wait() | |
848 | end | |
849 | for i = 1, 20 do | |
850 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(0,.175,0) | |
851 | wait() | |
852 | end | |
853 | for i = 1, 20 do | |
854 | meld.C0 = meld.C0 + Vector3.new(0,0,.08) | |
855 | wait() | |
856 | end | |
857 | for i = 1, 20 do | |
858 | meld.C0 = meld.C0 - Vector3.new(0,.05,0) | |
859 | wait() | |
860 | end | |
861 | for i = 1, 20 do | |
862 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.05,0,.05) | |
863 | wait() | |
864 | end | |
865 | for i = 1, 20 do | |
866 | teld.C0 = teld.C0 + Vector3.new(0,0,.08) | |
867 | wait() | |
868 | end | |
869 | for i = 1, 20 do | |
870 | TopMesh.Scale = TopMesh.Scale - Vector3.new(.043,0,.043) | |
871 | wait() | |
872 | end | |
873 | for i = 1, 20 do | |
874 | TopMesh.Scale = TopMesh.Scale + Vector3.new(0,.12,0) | |
875 | wait() | |
876 | end | |
877 | for i = 1, 20 do | |
878 | teld.C0 = teld.C0 + Vector3.new(.03,0,0) | |
879 | wait() | |
880 | end | |
881 | for i = 1, 20 do | |
882 | teld.C0 = teld.C0 + Vector3.new(0,.05,0) | |
883 | wait() | |
884 | end | |
885 | end | |
886 | ||
887 | function NoRadio() | |
888 | for i = 1, 20 do | |
889 | beld.C0 = beld.C0 + Vector3.new(0,.05,0) | |
890 | wait() | |
891 | end | |
892 | for i = 1, 20 do | |
893 | beld.C0 = beld.C0 - Vector3.new(0,0,.08) | |
894 | wait() | |
895 | end | |
896 | for i = 1, 20 do | |
897 | beld.C0 = beld.C0 + Vector3.new(0,.05,0) | |
898 | wait() | |
899 | end | |
900 | for i = 1, 20 do | |
901 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(.05,0,.05) | |
902 | wait() | |
903 | end | |
904 | for i = 1, 20 do | |
905 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(0,.175,0) | |
906 | wait() | |
907 | end | |
908 | for i = 1, 20 do | |
909 | meld.C0 = meld.C0 - Vector3.new(0,0,.08) | |
910 | wait() | |
911 | end | |
912 | for i = 1, 20 do | |
913 | meld.C0 = meld.C0 + Vector3.new(0,.05,0) | |
914 | wait() | |
915 | end | |
916 | for i = 1, 20 do | |
917 | MiddleMesh.Scale = MiddleMesh.Scale - Vector3.new(.05,0,.05) | |
918 | wait() | |
919 | end | |
920 | for i = 1, 20 do | |
921 | teld.C0 = teld.C0 - Vector3.new(0,0,.08) | |
922 | wait() | |
923 | end | |
924 | for i = 1, 20 do | |
925 | TopMesh.Scale = TopMesh.Scale + Vector3.new(.043,0,.043) | |
926 | wait() | |
927 | end | |
928 | for i = 1, 20 do | |
929 | TopMesh.Scale = TopMesh.Scale - Vector3.new(0,.12,0) | |
930 | wait() | |
931 | end | |
932 | for i = 1, 20 do | |
933 | teld.C0 = teld.C0 - Vector3.new(.03,0,0) | |
934 | wait() | |
935 | end | |
936 | for i = 1, 20 do | |
937 | teld.C0 = teld.C0 - Vector3.new(0,.05,0) | |
938 | wait() | |
939 | end | |
940 | end | |
941 | ||
942 | ||
943 | function SunHat() | |
944 | for i = 1, 12.5 do | |
945 | meld.C0 = meld.C0 - Vector3.new(0,.05,0) | |
946 | wait() | |
947 | end | |
948 | for i = 1, 2 do | |
949 | beld.C0 = beld.C0 + Vector3.new(0,.05,0) | |
950 | wait() | |
951 | end | |
952 | for i = 1, 15 do | |
953 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(.25,0,.25) | |
954 | wait() | |
955 | end | |
956 | for i = 1, 10 do | |
957 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.25,0,.25) | |
958 | wait() | |
959 | end | |
960 | for i = 1, 22 do | |
961 | TopMesh.Scale = TopMesh.Scale - Vector3.new(0,0.05,0) | |
962 | wait() | |
963 | end | |
964 | for i = 1, 5 do | |
965 | teld.C0 = teld.C0 - Vector3.new(0,.04,0) | |
966 | wait() | |
967 | end | |
968 | end | |
969 | ||
970 | ||
971 | function NoSunHat() | |
972 | for i = 1, 12.5 do | |
973 | meld.C0 = meld.C0 + Vector3.new(0,.05,0) | |
974 | wait() | |
975 | end | |
976 | for i = 1, 2 do | |
977 | beld.C0 = beld.C0 - Vector3.new(0,.05,0) | |
978 | wait() | |
979 | end | |
980 | for i = 1, 15 do | |
981 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(.25,0,.25) | |
982 | wait() | |
983 | end | |
984 | for i = 1, 10 do | |
985 | MiddleMesh.Scale = MiddleMesh.Scale - Vector3.new(.25,0,.25) | |
986 | wait() | |
987 | end | |
988 | for i = 1, 22 do | |
989 | TopMesh.Scale = TopMesh.Scale + Vector3.new(0,0.05,0) | |
990 | wait() | |
991 | end | |
992 | for i = 1, 5 do | |
993 | teld.C0 = teld.C0 + Vector3.new(0,.04,0) | |
994 | wait() | |
995 | end | |
996 | end | |
997 | ||
998 | function CoolHat() | |
999 | for i = 1, 15 do | |
1000 | meld.C0 = meld.C0 - Vector3.new(0,.049,0) | |
1001 | wait() | |
1002 | end | |
1003 | for i = 1, 15 do | |
1004 | TopMesh.Scale = TopMesh.Scale - Vector3.new(0,0.05,0) | |
1005 | wait() | |
1006 | end | |
1007 | for i = 1, 15 do | |
1008 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(.05,0,.05) | |
1009 | wait() | |
1010 | end | |
1011 | for i = 1, 15 do | |
1012 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.025,0,.025) | |
1013 | wait() | |
1014 | end | |
1015 | for i = 1, 10 do | |
1016 | teld.C0 = teld.C0 - Vector3.new(0,.04,0) | |
1017 | wait() | |
1018 | end | |
1019 | for i = 1, 5 do | |
1020 | --Bottom.CFrame = Bottom.CFrame + CFrame.Angles(45, 45, 45) | |
1021 | --CFrame.new()*CFrame,Angles(0,0,0) | |
1022 | end | |
1023 | end | |
1024 | ||
1025 | function NoCoolHat() | |
1026 | for i = 1, 15 do | |
1027 | meld.C0 = meld.C0 + Vector3.new(0,.049,0) | |
1028 | wait() | |
1029 | end | |
1030 | for i = 1, 15 do | |
1031 | TopMesh.Scale = TopMesh.Scale + Vector3.new(0,0.05,0) | |
1032 | wait() | |
1033 | end | |
1034 | for i = 1, 15 do | |
1035 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(.05,0,.05) | |
1036 | wait() | |
1037 | end | |
1038 | for i = 1, 15 do | |
1039 | MiddleMesh.Scale = MiddleMesh.Scale - Vector3.new(.025,0,.025) | |
1040 | wait() | |
1041 | end | |
1042 | for i = 1, 10 do | |
1043 | teld.C0 = teld.C0 + Vector3.new(0,.04,0) | |
1044 | wait() | |
1045 | end | |
1046 | for i = 1, 5 do | |
1047 | --Bottom.CFrame = Bottom.CFrame - CFrame.Angles(45, 45, 45) | |
1048 | --CFrame.new()*CFrame,Angles(0,0,0) | |
1049 | end | |
1050 | end | |
1051 | ||
1052 | function SweatBand() | |
1053 | for i = 1, 20 do | |
1054 | meld.C0 = meld.C0 - Vector3.new(0,.05,0) | |
1055 | wait() | |
1056 | end | |
1057 | for i = 1, 10 do | |
1058 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.0225,0,.0225) | |
1059 | wait() | |
1060 | end | |
1061 | for i = 1, 14 do | |
1062 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(.02,0,.02) | |
1063 | wait() | |
1064 | end | |
1065 | for i = 1, 10 do | |
1066 | beld.C0 = beld.C0 - Vector3.new(0,.02,0) | |
1067 | wait() | |
1068 | end | |
1069 | for i = 1, 5 do | |
1070 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(0,.03,0) | |
1071 | wait() | |
1072 | end | |
1073 | for i = 1, 8 do | |
1074 | TopMesh.Scale = TopMesh.Scale - Vector3.new(.1,0,.1) | |
1075 | wait() | |
1076 | end | |
1077 | for i = 1, 8 do | |
1078 | teld.C0 = teld.C0 + Vector3.new(0,0,.072) | |
1079 | wait() | |
1080 | end | |
1081 | for i = 1, 12.5 do | |
1082 | teld.C0 = teld.C0 - Vector3.new(0,.1,0) | |
1083 | wait() | |
1084 | end | |
1085 | end | |
1086 | ||
1087 | function NoSweatBand() | |
1088 | for i = 1, 20 do | |
1089 | meld.C0 = meld.C0 + Vector3.new(0,.05,0) | |
1090 | wait() | |
1091 | end | |
1092 | for i = 1, 10 do | |
1093 | MiddleMesh.Scale = MiddleMesh.Scale - Vector3.new(.0225,0,.0225) | |
1094 | wait() | |
1095 | end | |
1096 | for i = 1, 14 do | |
1097 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(.02,0,.02) | |
1098 | wait() | |
1099 | end | |
1100 | for i = 1, 10 do | |
1101 | beld.C0 = beld.C0 + Vector3.new(0,.02,0) | |
1102 | wait() | |
1103 | end | |
1104 | for i = 1, 5 do | |
1105 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(0,.03,0) | |
1106 | wait() | |
1107 | end | |
1108 | for i = 1, 8 do | |
1109 | TopMesh.Scale = TopMesh.Scale + Vector3.new(.1,0,.1) | |
1110 | wait() | |
1111 | end | |
1112 | for i = 1, 8 do | |
1113 | teld.C0 = teld.C0 - Vector3.new(0,0,.072) | |
1114 | wait() | |
1115 | end | |
1116 | for i = 1, 12.5 do | |
1117 | teld.C0 = teld.C0 + Vector3.new(0,.1,0) | |
1118 | wait() | |
1119 | end | |
1120 | end | |
1121 | ||
1122 | function Umbrella() | |
1123 | for i = 1, 30 do | |
1124 | meld.C0 = meld.C0 + Vector3.new(0,.05,0) | |
1125 | wait() | |
1126 | end | |
1127 | for i = 1, 44.5 do | |
1128 | beld.C0 = beld.C0 + Vector3.new(0,.05,0) | |
1129 | wait() | |
1130 | end | |
1131 | for i = 1, 6.5 do | |
1132 | TopMesh.Scale = TopMesh.Scale - Vector3.new(0.1,0,0.1) | |
1133 | wait() | |
1134 | end | |
1135 | for i = 1, 20 do | |
1136 | TopMesh.Scale = TopMesh.Scale - Vector3.new(0,.25,0) | |
1137 | wait() | |
1138 | end | |
1139 | for i = 1, 15 do | |
1140 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(.25,0,.25) | |
1141 | wait() | |
1142 | end | |
1143 | for i = 1, 10 do | |
1144 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.25,0,.25) | |
1145 | wait() | |
1146 | end | |
1147 | end | |
1148 | ||
1149 | function Normal() | |
1150 | for i = 1, 30 do | |
1151 | meld.C0 = meld.C0 - Vector3.new(0,.05,0) | |
1152 | wait() | |
1153 | end | |
1154 | for i = 1, 44.5 do | |
1155 | beld.C0 = beld.C0 - Vector3.new(0,.05,0) | |
1156 | wait() | |
1157 | end | |
1158 | for i = 1, 6.5 do | |
1159 | TopMesh.Scale = TopMesh.Scale + Vector3.new(0.1,0,0.1) | |
1160 | wait() | |
1161 | end | |
1162 | for i = 1, 20 do | |
1163 | TopMesh.Scale = TopMesh.Scale + Vector3.new(0,.25,0) | |
1164 | wait() | |
1165 | end | |
1166 | for i = 1, 15 do | |
1167 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(.25,0,.25) | |
1168 | wait() | |
1169 | end | |
1170 | for i = 1, 10 do | |
1171 | MiddleMesh.Scale = MiddleMesh.Scale - Vector3.new(.25,0,.25) | |
1172 | wait() | |
1173 | end | |
1174 | end | |
1175 | ||
1176 | function Helmet() | |
1177 | for i = 1, 30 do | |
1178 | beld.C0 = beld.C0 - Vector3.new(0,.015,0) | |
1179 | wait() | |
1180 | end | |
1181 | for i = 1, 30 do | |
1182 | BottomMesh.Scale = BottomMesh.Scale + Vector3.new(0,.037,0) | |
1183 | wait() | |
1184 | end | |
1185 | for i = 1, 30 do | |
1186 | meld.C0 = meld.C0 - Vector3.new(0,.035,0) | |
1187 | wait() | |
1188 | end | |
1189 | for i = 1, 30 do | |
1190 | meld.C0 = meld.C0 - Vector3.new(0,0,.0095) | |
1191 | wait() | |
1192 | end | |
1193 | for i = 1, 30 do | |
1194 | TopMesh.Scale = TopMesh.Scale - Vector3.new(.03,.0,.03) | |
1195 | wait() | |
1196 | end | |
1197 | for i = 1, 15 do | |
1198 | MiddleMesh.Scale = MiddleMesh.Scale - Vector3.new(.01,.0,.01) | |
1199 | wait() | |
1200 | end | |
1201 | for i = 1, 30 do | |
1202 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.01,.0,.01) | |
1203 | wait() | |
1204 | end | |
1205 | for i = 1, 8 do | |
1206 | meld.C0 = meld.C0 + Vector3.new(0,0,.0095) | |
1207 | wait() | |
1208 | end | |
1209 | for i = 1, 8 do | |
1210 | teld.C0 = teld.C0 + Vector3.new(.05,0,0) | |
1211 | wait() | |
1212 | end | |
1213 | end | |
1214 | ||
1215 | function NoHelmet() | |
1216 | for i = 1, 30 do | |
1217 | beld.C0 = beld.C0 + Vector3.new(0,.015,0) | |
1218 | wait() | |
1219 | end | |
1220 | for i = 1, 30 do | |
1221 | BottomMesh.Scale = BottomMesh.Scale - Vector3.new(0,.037,0) | |
1222 | wait() | |
1223 | end | |
1224 | for i = 1, 30 do | |
1225 | meld.C0 = meld.C0 + Vector3.new(0,.035,0) | |
1226 | wait() | |
1227 | end | |
1228 | for i = 1, 30 do | |
1229 | meld.C0 = meld.C0 + Vector3.new(0,0,.0095) | |
1230 | wait() | |
1231 | end | |
1232 | for i = 1, 30 do | |
1233 | TopMesh.Scale = TopMesh.Scale + Vector3.new(.03,.0,.03) | |
1234 | wait() | |
1235 | end | |
1236 | for i = 1, 15 do | |
1237 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.01,.0,.01) | |
1238 | wait() | |
1239 | end | |
1240 | for i = 1, 30 do | |
1241 | MiddleMesh.Scale = MiddleMesh.Scale - Vector3.new(.01,.0,.01) | |
1242 | wait() | |
1243 | end | |
1244 | for i = 1, 8 do | |
1245 | meld.C0 = meld.C0 - Vector3.new(0,0,.0095) | |
1246 | wait() | |
1247 | end | |
1248 | for i = 1, 8 do | |
1249 | teld.C0 = teld.C0 - Vector3.new(.05,0,0) | |
1250 | wait() | |
1251 | end | |
1252 | end | |
1253 | ||
1254 | ||
1255 | ||
1256 | function Spin() | |
1257 | for i = 1, 30 do | |
1258 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(1,0,1) | |
1259 | Middle.Transparency = Middle.Transparency + .015 | |
1260 | wait() | |
1261 | end | |
1262 | for i = 1, 90 do | |
1263 | meld.C0 = meld.C0 - Vector3.new(0,.11,0) | |
1264 | wait() | |
1265 | end | |
1266 | meld.C0 = CFrame.new(0,1.3,-0) | |
1267 | MiddleMesh.Scale = Vector3.new(1.01,.1,1.01) | |
1268 | Middle.Transparency = 0 | |
1269 | end | |
1270 | ||
1271 | function Suicide() | |
1272 | ef2 = Instance.new("BodyVelocity") | |
1273 | ef2.Parent = Torso | |
1274 | ef2.maxForce = Vector3.new(0,math.huge,0) | |
1275 | ef2.velocity = Vector3.new(0, 50, 0) | |
1276 | Character.Humanoid.PlatformStand = true | |
1277 | wait(1) | |
1278 | --Sound.SoundId = "http://www.roblox.com/asset/?id=2101148" | |
1279 | --Sound.Pitch = 1 | |
1280 | for i = 1, 3 do | |
1281 | e = Instance.new("Explosion") | |
1282 | e.Parent = Workspace | |
1283 | e.Position = Torso.Position | |
1284 | e.BlastRadius = 30 | |
1285 | e.BlastPressure = 10000 | |
1286 | --Sound:play() | |
1287 | wait(.2) | |
1288 | e = Instance.new("Explosion") | |
1289 | e.Parent = Workspace | |
1290 | e.Position = Head.Position | |
1291 | e.BlastRadius = 30 | |
1292 | e.BlastPressure = 1000 | |
1293 | --Sound:play() | |
1294 | wait(.2) | |
1295 | e = Instance.new("Explosion") | |
1296 | e.Parent = Workspace | |
1297 | e.Position = RightArm.Position | |
1298 | e.BlastRadius = 30 | |
1299 | e.BlastPressure = 1000 | |
1300 | --Sound:play() | |
1301 | wait(.2) | |
1302 | e = Instance.new("Explosion") | |
1303 | e.Parent = Workspace | |
1304 | e.Position = LeftArm.Position | |
1305 | e.BlastRadius = 30 | |
1306 | e.BlastPressure = 1000 | |
1307 | --Sound:play() | |
1308 | wait(.2) | |
1309 | e = Instance.new("Explosion") | |
1310 | e.Parent = Workspace | |
1311 | e.Position = LeftLeg.Position | |
1312 | e.BlastRadius = 30 | |
1313 | e.BlastPressure = 1000 | |
1314 | --Sound:play() | |
1315 | wait(.2) | |
1316 | e = Instance.new("Explosion") | |
1317 | e.Parent = Workspace | |
1318 | e.Position = RightLeg.Position | |
1319 | e.BlastRadius = 1000 | |
1320 | e.BlastPressure = 1000 | |
1321 | --Sound:play() | |
1322 | wait(.2) | |
1323 | end | |
1324 | end | |
1325 | ||
1326 | function Change() | |
1327 | for i = 1, 100 do | |
1328 | meld.C0 = meld.C0 + Vector3.new(0,.5,0) | |
1329 | wait() | |
1330 | end | |
1331 | for i = 1, 200 do | |
1332 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(1,0,1) | |
1333 | wait() | |
1334 | end | |
1335 | for i = 1, 50 do | |
1336 | meld.C0 = meld.C0 - Vector3.new(0,2,0) | |
1337 | Stuff = Workspace:GetChildren() | |
1338 | for i = 1 , #Stuff do | |
1339 | Torsoo = Stuff[i]:findFirstChild("Torso") | |
1340 | if Torsoo ~= nil then | |
1341 | if (Torsoo.Position-Torsoo.Position).magnitude <= (10) then | |
1342 | if Torsoo.Parent.Name ~= Names then | |
1343 | Humanoid = Torsoo.Parent:findFirstChild("Humanoid") | |
1344 | if Humanoid ~= nil then | |
1345 | Humanoid.MaxHealth = 100 | |
1346 | Humanoid:TakeDamage(1) | |
1347 | Humanoid.Sit = true | |
1348 | Torsoo.CFrame =Torsoo.CFrame * CFrame.Angles(math.random(-3, 3), math.random(-3, 3), math.random(-3, 3)) | |
1349 | end | |
1350 | end | |
1351 | end | |
1352 | end | |
1353 | end | |
1354 | wait() | |
1355 | end | |
1356 | meld.C0 = CFrame.new(0,1.3,-0) | |
1357 | MiddleMesh.Scale = Vector3.new(1.01,.1,1.01) | |
1358 | Middle.Transparency = 0 | |
1359 | end | |
1360 | ||
1361 | function Clean() | |
1362 | stuff = game.Workspace:GetChildren() | |
1363 | for i = 1 , #stuff do | |
1364 | if stuff[i].className ~= "Script" then | |
1365 | if game.Players:GetPlayerFromCharacter(stuff[i]) == nil then | |
1366 | stuff[i]:Remove() | |
1367 | end | |
1368 | end | |
1369 | end | |
1370 | p = Instance.new("Part") | |
1371 | p.Parent = game.Workspace | |
1372 | p.Name = "Base" | |
1373 | p.Anchored = true | |
1374 | p.BottomSurface = "Smooth" | |
1375 | p.BrickColor = BrickColor.new (28) | |
1376 | p.Size = Vector3.new(512, 1, 512) | |
1377 | p.CFrame = CFrame.new(Vector3.new(0, 0, 0)) | |
1378 | ||
1379 | game.Lighting.ColorShift_Bottom = Color3.new(100, 100, 100) | |
1380 | game.Lighting.ColorShift_Top = Color3.new(0, 0, 0) | |
1381 | game.Lighting.Ambient = Color3.new(2, 2, 2) | |
1382 | game.Lighting.Brightness = 1 | |
1383 | game.Lighting.TimeOfDay = "12:00:00" | |
1384 | end | |
1385 | ||
1386 | function ResetHat() | |
1387 | for i = 1, 20 do | |
1388 | Top.Transparency = Top.Transparency + .05 | |
1389 | Bottom.Transparency = Bottom.Transparency + .05 | |
1390 | Middle.Transparency = Middle.Transparency + .05 | |
1391 | wait() | |
1392 | end | |
1393 | meld.C0 = CFrame.new(0,1.3,-0) | |
1394 | MiddleMesh.Scale=Vector3.new(1.01,.1,1.01) | |
1395 | beld.C0 = CFrame.new(0,.5,-0) | |
1396 | BottomMesh.Scale=Vector3.new(1.5,.1,1.5) | |
1397 | teld.C0 = CFrame.new(0,1,-0) | |
1398 | TopMesh.Scale=Vector3.new(1,1.2,1) | |
1399 | wait(1) | |
1400 | for i = 1, 20 do | |
1401 | Top.Transparency = Top.Transparency - .05 | |
1402 | Bottom.Transparency = Bottom.Transparency - .05 | |
1403 | Middle.Transparency = Middle.Transparency - .05 | |
1404 | wait() | |
1405 | end | |
1406 | end | |
1407 | ||
1408 | ||
1409 | gm = Instance.new("GuiMain") | |
1410 | gm.Parent = Player.PlayerGui | |
1411 | gm.Name = "GUI-Main" | |
1412 | Frame = Instance.new("Frame",gm) | |
1413 | Frame.Size = UDim2.new(0,310,0,300) | |
1414 | Frame.Position = UDim2.new(0,780,0,20) | |
1415 | Frame.BackgroundTransparency = .5 | |
1416 | Frame.BackgroundColor3 = Color3.new(50,50,50) | |
1417 | Frame.BorderColor3 = Color3.new(0,0,0) | |
1418 | Prev = Instance.new("TextButton",Frame) | |
1419 | Prev.Position = UDim2.new(0,0,0,285) | |
1420 | Prev.Size = UDim2.new(0,70,0,15) | |
1421 | Prev.Text = "Page 1" | |
1422 | Prev.BackgroundTransparency = .5 | |
1423 | Prev.TextTransparency = .1 | |
1424 | Prev.BackgroundColor3 = Color3.new(100,255,255) | |
1425 | Prev.BorderColor3 = Color3.new(50,255,255) | |
1426 | function onClick() | |
1427 | Page(1,gm) | |
1428 | end | |
1429 | Prev.MouseButton1Click:connect(onClick) | |
1430 | Next = Instance.new("TextButton",Frame) | |
1431 | Next.Position = UDim2.new(0,240,0,285) | |
1432 | Next.Size = UDim2.new(0,70,0,15) | |
1433 | Next.Text = "Page 2" | |
1434 | Next.BackgroundTransparency = .5 | |
1435 | Next.TextTransparency = .1 | |
1436 | Next.BackgroundColor3 = Color3.new(100,255,255) | |
1437 | Next.BorderColor3 = Color3.new(50,255,255) | |
1438 | function onClick() | |
1439 | Page(2,gm) | |
1440 | end | |
1441 | Next.MouseButton1Click:connect(onClick) | |
1442 | tb = Instance.new("TextButton") | |
1443 | tb.Parent = gm | |
1444 | tb.Size = UDim2.new(0,70,0,30) | |
1445 | tb.Position = UDim2.new(0,900,0,240) | |
1446 | tb.Text = "Helicopter" | |
1447 | tb.BackgroundTransparency = .5 | |
1448 | tb.TextTransparency = .1 | |
1449 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1450 | tb.BorderColor3 = Color3.new(50,255,255) | |
1451 | function click() | |
1452 | ShieldOn() | |
1453 | --[[if Sh ~= true then | |
1454 | ShieldOff() | |
1455 | end]] | |
1456 | wait(15) | |
1457 | ShieldOff() | |
1458 | end | |
1459 | tb.MouseButton1Click:connect(click) | |
1460 | tb = Instance.new("TextButton") | |
1461 | tb.Parent = gm | |
1462 | tb.Size = UDim2.new(0,70,0,30) | |
1463 | tb.Position = UDim2.new(0,1000,0,240) | |
1464 | tb.Text = "Heal" | |
1465 | tb.BackgroundTransparency = .5 | |
1466 | tb.TextTransparency = .1 | |
1467 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1468 | tb.BorderColor3 = Color3.new(50,255,255) | |
1469 | function click() | |
1470 | Heal() | |
1471 | end | |
1472 | tb.MouseButton1Click:connect(click) | |
1473 | tb = Instance.new("TextButton") | |
1474 | tb.Parent = gm | |
1475 | tb.Size = UDim2.new(0,70,0,30) | |
1476 | tb.Position = UDim2.new(0,1000,0,200) | |
1477 | tb.Text = "Harm" | |
1478 | tb.BackgroundTransparency = .5 | |
1479 | tb.TextTransparency = .1 | |
1480 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1481 | tb.BorderColor3 = Color3.new(50,255,255) | |
1482 | function click() | |
1483 | Harm() | |
1484 | end | |
1485 | tb.MouseButton1Click:connect(click) | |
1486 | tb = Instance.new("TextButton") | |
1487 | tb.Parent = gm | |
1488 | tb.Size = UDim2.new(0,70,0,30) | |
1489 | tb.Position = UDim2.new(0,800,0,240) | |
1490 | tb.Text = "TeleUp" | |
1491 | tb.BackgroundTransparency = .5 | |
1492 | tb.TextTransparency = .1 | |
1493 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1494 | tb.BorderColor3 = Color3.new(50,255,255) | |
1495 | function click() | |
1496 | Free() | |
1497 | end | |
1498 | tb.MouseButton1Click:connect(click) | |
1499 | tb = Instance.new("TextButton") | |
1500 | tb.Parent = gm | |
1501 | tb.Size = UDim2.new(0,70,0,30) | |
1502 | tb.Position = UDim2.new(0,800,0,200) | |
1503 | tb.Text = "Spin" | |
1504 | tb.BackgroundTransparency = .5 | |
1505 | tb.TextTransparency = .1 | |
1506 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1507 | tb.BorderColor3 = Color3.new(50,255,255) | |
1508 | function click() | |
1509 | Spin() | |
1510 | end | |
1511 | tb.MouseButton1Click:connect(click) | |
1512 | tb = Instance.new("TextButton") | |
1513 | tb.Parent = gm | |
1514 | tb.Size = UDim2.new(0,70,0,30) | |
1515 | tb.Position = UDim2.new(0,800,0,160) | |
1516 | tb.Text = "KillSelf" | |
1517 | tb.BackgroundTransparency = .5 | |
1518 | tb.TextTransparency = .1 | |
1519 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1520 | tb.BorderColor3 = Color3.new(50,255,255) | |
1521 | function click() | |
1522 | Suicide() | |
1523 | end | |
1524 | tb.MouseButton1Click:connect(click) | |
1525 | tb = Instance.new("TextButton") | |
1526 | tb.Parent = gm | |
1527 | tb.Size = UDim2.new(0,70,0,30) | |
1528 | tb.Position = UDim2.new(0,800,0,120) | |
1529 | tb.Text = "Darkness" | |
1530 | tb.BackgroundTransparency = .5 | |
1531 | tb.TextTransparency = .1 | |
1532 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1533 | tb.BorderColor3 = Color3.new(50,255,255) | |
1534 | function click() | |
1535 | Change() | |
1536 | end | |
1537 | tb.MouseButton1Click:connect(click) | |
1538 | tb = Instance.new("TextButton") | |
1539 | tb.Parent = gm | |
1540 | tb.Size = UDim2.new(0,70,0,30) | |
1541 | tb.Position = UDim2.new(0,800,0,80) | |
1542 | tb.Text = "Clean" | |
1543 | tb.BackgroundTransparency = .5 | |
1544 | tb.TextTransparency = .1 | |
1545 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1546 | tb.BorderColor3 = Color3.new(50,255,255) | |
1547 | function click() | |
1548 | Clean() | |
1549 | end | |
1550 | tb.MouseButton1Click:connect(click) | |
1551 | tb = Instance.new("TextButton") | |
1552 | tb.Parent = gm | |
1553 | tb.Size = UDim2.new(0,70,0,30) | |
1554 | tb.Position = UDim2.new(0,800,0,40) | |
1555 | tb.Text = "Rampage" | |
1556 | tb.BackgroundTransparency = .5 | |
1557 | tb.TextTransparency = .1 | |
1558 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1559 | tb.BorderColor3 = Color3.new(50,255,255) | |
1560 | function click() | |
1561 | Rampage() | |
1562 | end | |
1563 | tb.MouseButton1Click:connect(click) | |
1564 | tb = Instance.new("TextButton") | |
1565 | tb.Parent = gm | |
1566 | tb.Size = UDim2.new(0,70,0,30) | |
1567 | tb.Position = UDim2.new(0,1000,0,160) | |
1568 | tb.Text = "Umbrella" | |
1569 | tb.BackgroundTransparency = .5 | |
1570 | tb.TextTransparency = .1 | |
1571 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1572 | tb.BorderColor3 = Color3.new(50,255,255) | |
1573 | function click() | |
1574 | Umbrella() | |
1575 | end | |
1576 | tb.MouseButton1Click:connect(click) | |
1577 | tb = Instance.new("TextButton") | |
1578 | tb.Parent = gm | |
1579 | tb.Size = UDim2.new(0,70,0,30) | |
1580 | tb.Position = UDim2.new(0,1000,0,120) | |
1581 | tb.Text = "No-Umbrella" | |
1582 | tb.BackgroundTransparency = .5 | |
1583 | tb.TextTransparency = .1 | |
1584 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1585 | tb.BorderColor3 = Color3.new(50,255,255) | |
1586 | function click() | |
1587 | Normal() | |
1588 | end | |
1589 | tb.MouseButton1Click:connect(click) | |
1590 | tb = Instance.new("TextButton") | |
1591 | tb.Parent = gm | |
1592 | tb.Size = UDim2.new(0,70,0,30) | |
1593 | tb.Position = UDim2.new(0,1000,0,80) | |
1594 | tb.Text = "Helmet" | |
1595 | tb.BackgroundTransparency = .5 | |
1596 | tb.TextTransparency = .1 | |
1597 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1598 | tb.BorderColor3 = Color3.new(50,255,255) | |
1599 | function click() | |
1600 | Helmet() | |
1601 | end | |
1602 | tb.MouseButton1Click:connect(click) | |
1603 | tb = Instance.new("TextButton") | |
1604 | tb.Parent = gm | |
1605 | tb.Size = UDim2.new(0,70,0,30) | |
1606 | tb.Position = UDim2.new(0,1000,0,40) | |
1607 | tb.Text = "No-Helmet" | |
1608 | tb.BackgroundTransparency = .5 | |
1609 | tb.TextTransparency = .1 | |
1610 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1611 | tb.BorderColor3 = Color3.new(50,255,255) | |
1612 | function click() | |
1613 | NoHelmet() | |
1614 | end | |
1615 | tb.MouseButton1Click:connect(click) | |
1616 | tb = Instance.new("TextButton") | |
1617 | tb.Parent = gm | |
1618 | tb.Size = UDim2.new(0,70,0,30) | |
1619 | tb.Position = UDim2.new(0,900,0,40) | |
1620 | tb.Text = "Cool-Hat" | |
1621 | tb.BackgroundTransparency = .5 | |
1622 | tb.TextTransparency = .1 | |
1623 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1624 | tb.BorderColor3 = Color3.new(50,255,255) | |
1625 | function click() | |
1626 | CoolHat() | |
1627 | end | |
1628 | tb.MouseButton1Click:connect(click) | |
1629 | tb = Instance.new("TextButton") | |
1630 | tb.Parent = gm | |
1631 | tb.Size = UDim2.new(0,70,0,30) | |
1632 | tb.Position = UDim2.new(0,900,0,80) | |
1633 | tb.Text = "No-Cool-Hat" | |
1634 | tb.BackgroundTransparency = .5 | |
1635 | tb.TextTransparency = .1 | |
1636 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1637 | tb.BorderColor3 = Color3.new(50,255,255) | |
1638 | function click() | |
1639 | NoCoolHat() | |
1640 | end | |
1641 | tb.MouseButton1Click:connect(click) | |
1642 | tb = Instance.new("TextButton") | |
1643 | tb.Parent = gm | |
1644 | tb.Size = UDim2.new(0,70,0,30) | |
1645 | tb.Position = UDim2.new(0,900,0,120) | |
1646 | tb.Text = "Sweatband" | |
1647 | tb.BackgroundTransparency = .5 | |
1648 | tb.TextTransparency = .1 | |
1649 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1650 | tb.BorderColor3 = Color3.new(50,255,255) | |
1651 | function click() | |
1652 | SweatBand() | |
1653 | end | |
1654 | tb.MouseButton1Click:connect(click) | |
1655 | tb = Instance.new("TextButton") | |
1656 | tb.Parent = gm | |
1657 | tb.Size = UDim2.new(0,70,0,30) | |
1658 | tb.Position = UDim2.new(0,900,0,160) | |
1659 | tb.Text = "No-Sweatband" | |
1660 | tb.BackgroundTransparency = .5 | |
1661 | tb.TextTransparency = .1 | |
1662 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1663 | tb.BorderColor3 = Color3.new(50,255,255) | |
1664 | function click() | |
1665 | NoSweatBand() | |
1666 | end | |
1667 | tb.MouseButton1Click:connect(click) | |
1668 | tb = Instance.new("TextButton") | |
1669 | tb.Parent = gm | |
1670 | tb.Size = UDim2.new(0,70,0,30) | |
1671 | tb.Position = UDim2.new(0,900,0,200) | |
1672 | tb.Text = "Reset Hat" | |
1673 | tb.BackgroundTransparency = .5 | |
1674 | tb.TextTransparency = .1 | |
1675 | tb.BackgroundColor3 = Color3.new(100,255,255) | |
1676 | tb.BorderColor3 = Color3.new(50,255,255) | |
1677 | function click() | |
1678 | ResetHat() | |
1679 | end | |
1680 | tb.MouseButton1Click:connect(click) | |
1681 | ||
1682 | ||
1683 | Vip = Player | |
1684 | function onChatted(msg) | |
1685 | if Radio == true then | |
1686 | if msg == "FOR ALLAH!" then | |
1687 | Humanoid.WalkSpeed = 24 | |
1688 | for i = 1, 5 do | |
1689 | Middle.BrickColor = BrickColor.new("Really red") | |
1690 | wait(1) | |
1691 | Middle.BrickColor = BrickColor.new("Really red") | |
1692 | wait(1) | |
1693 | end | |
1694 | p = Instance.new("Part") | |
1695 | p.Parent = Torso | |
1696 | p.CFrame = Torso.CFrame | |
1697 | p.Anchored = true | |
1698 | p.Size = Vector3.new(1,1,1) | |
1699 | p.BrickColor = BrickColor.new("Bright yellow") | |
1700 | p.FormFactor = "Symmetric" | |
1701 | pm = Instance.new("SpecialMesh") | |
1702 | pm.Parent = p | |
1703 | pm.MeshType = "Sphere" | |
1704 | e = Instance.new("Explosion") | |
1705 | e.Parent = Torso | |
1706 | e.BlastRadius = 8 | |
1707 | e.Position = Torso.Position | |
1708 | for i = 1, 25 do | |
1709 | pm.Scale = pm.Scale + Vector3.new(.5,.5,.5) | |
1710 | p.Transparency = p.Transparency + .04 | |
1711 | wait() | |
1712 | end | |
1713 | end | |
1714 | end | |
1715 | end | |
1716 | Vip.Chatted:connect(onChatted) | |
1717 | ||
1718 | function onChatted(msg) | |
1719 | if Healing == true then | |
1720 | if msg == "Activate" then | |
1721 | for i = 1, 10 do | |
1722 | Middle.Transparency = 0 | |
1723 | MiddleMesh.Scale = Vector3.new(.01,.1,.01) | |
1724 | for i = 1, 20 do | |
1725 | MiddleMesh.Scale = MiddleMesh.Scale + Vector3.new(.25,0,.25) | |
1726 | Middle.Transparency = Middle.Transparency + .05 | |
1727 | wait() | |
1728 | end | |
1729 | wait(3) | |
1730 | end | |
1731 | end | |
1732 | end | |
1733 | end | |
1734 | Vip.Chatted:connect(onChatted) | |
1735 | -- mediafire |