SHOW:
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- or go back to the newest paste.
1 | --Draw something, put your sound id in, and watch the light show!-- | |
2 | --Enjoy lads.-- | |
3 | - | Player=game:GetService("Players").LocalPlayer |
3 | + | -- This script has been converted to FE by iPxter |
4 | ||
5 | ||
6 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
7 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
8 | do | |
9 | print("FE Compatibility code by Mokiros | Translated to FE by iPxter") | |
10 | script.Parent = Player.Character | |
11 | ||
12 | --RemoteEvent for communicating | |
13 | local Event = Instance.new("RemoteEvent") | |
14 | Event.Name = "UserInput_Event" | |
15 | - | mouse = Player:GetMouse() |
15 | + | |
16 | --Fake event to make stuff like Mouse.KeyDown work | |
17 | local function fakeEvent() | |
18 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
19 | t.connect = t.Connect | |
20 | return t | |
21 | end | |
22 | ||
23 | --Creating fake input objects with fake variables | |
24 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
25 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
26 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
27 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
28 | end} | |
29 | --Merged 2 functions into one by checking amount of arguments | |
30 | CAS.UnbindAction = CAS.BindAction | |
31 | ||
32 | --This function will trigger the events that have been :Connect()'ed | |
33 | local function te(self,ev,...) | |
34 | local t = m[ev] | |
35 | if t and t._fakeEvent and t.Function then | |
36 | t.Function(...) | |
37 | end | |
38 | end | |
39 | m.TrigEvent = te | |
40 | UIS.TrigEvent = te | |
41 | ||
42 | Event.OnServerEvent:Connect(function(plr,io) | |
43 | if plr~=Player then return end | |
44 | if io.isMouse then | |
45 | m.Target = io.Target | |
46 | m.Hit = io.Hit | |
47 | else | |
48 | local b = io.UserInputState == Enum.UserInputState.Begin | |
49 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
50 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
51 | end | |
52 | for _,t in pairs(CAS.Actions) do | |
53 | for _,k in pairs(t.Keys) do | |
54 | if k==io.KeyCode then | |
55 | t.Function(t.Name,io.UserInputState,io) | |
56 | end | |
57 | end | |
58 | end | |
59 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
60 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
61 | end | |
62 | end) | |
63 | Event.Parent = NLS([==[ | |
64 | local Player = game:GetService("Players").LocalPlayer | |
65 | local Event = script:WaitForChild("UserInput_Event") | |
66 | ||
67 | local UIS = game:GetService("UserInputService") | |
68 | local input = function(io,a) | |
69 | if a then return end | |
70 | --Since InputObject is a client-side instance, we create and pass table instead | |
71 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
72 | end | |
73 | UIS.InputBegan:Connect(input) | |
74 | UIS.InputEnded:Connect(input) | |
75 | ||
76 | local Mouse = Player:GetMouse() | |
77 | local h,t | |
78 | --Give the server mouse data 30 times every second, but only if the values changed | |
79 | --If player is not moving their mouse, client won't fire events | |
80 | while wait(1/30) do | |
81 | if h~=Mouse.Hit or t~=Mouse.Target then | |
82 | h,t=Mouse.Hit,Mouse.Target | |
83 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
84 | end | |
85 | end]==],Player.Character) | |
86 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
87 | end | |
88 | ||
89 | Player=owner | |
90 | Character=Player.Character | |
91 | Character.Humanoid.Name = "noneofurbusiness" | |
92 | hum = Character.noneofurbusiness | |
93 | LeftArm=Character["Left Arm"] | |
94 | LeftLeg=Character["Left Leg"] | |
95 | RightArm=Character["Right Arm"] | |
96 | RightLeg=Character["Right Leg"] | |
97 | Root=Character["HumanoidRootPart"] | |
98 | Head=Character["Head"] | |
99 | Torso=Character["Torso"] | |
100 | Neck=Torso["Neck"] | |
101 | removeuseless = game:GetService("Debris") | |
102 | soundIsPlaying = false | |
103 | number = 0 | |
104 | stop = false | |
105 | flatt = false | |
106 | standingg = true | |
107 | tf = 0 | |
108 | idrewsomething = false | |
109 | tab2={} | |
110 | tab={} | |
111 | blue = false | |
112 | red = true | |
113 | green = false | |
114 | drawingallowed = true | |
115 | MseGuide = true | |
116 | RunSrv = game:GetService("RunService") | |
117 | RenderStepped = game:GetService("RunService").RenderStepped | |
118 | ||
119 | local HEADLERP = Instance.new("ManualWeld") | |
120 | HEADLERP.Parent = Head | |
121 | HEADLERP.Part0 = Head | |
122 | HEADLERP.Part1 = Head | |
123 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
124 | ||
125 | OrgnC0 = Neck.C0 | |
126 | local movelimbs = coroutine.wrap(function() | |
127 | while RunSrv.RenderStepped:wait() do | |
128 | TrsoLV = Torso.CFrame.lookVector | |
129 | Dist = nil | |
130 | Diff = nil | |
131 | if not MseGuide then | |
132 | print("l") | |
133 | else | |
134 | local _, Point = Workspace:FindPartOnRay(Ray.new(Head.CFrame.p, mouse.Hit.lookVector), Workspace, false, true) | |
135 | Dist = (Head.CFrame.p-Point).magnitude | |
136 | Diff = Head.CFrame.Y-Point.Y | |
137 | local _, Point2 = Workspace:FindPartOnRay(Ray.new(LeftArm.CFrame.p, mouse.Hit.lookVector), Workspace, false, true) | |
138 | Dist2 = (LeftArm.CFrame.p-Point).magnitude | |
139 | Diff2 = LeftArm.CFrame.Y-Point.Y | |
140 | HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)) | |
141 | Neck.C0 = Neck.C0:lerp(OrgnC0*CFrame.Angles((math.tan(Diff/Dist)*1), 0, (((Head.CFrame.p-Point).Unit):Cross(Torso.CFrame.lookVector)).Y*1), .1) | |
142 | end | |
143 | end | |
144 | end) | |
145 | movelimbs() | |
146 | ||
147 | godmode = coroutine.wrap(function()---- so you don't get killed by fucking random things | |
148 | while true do | |
149 | hum.MaxHealth = math.huge | |
150 | wait(0.0000001) | |
151 | hum.Health = math.huge | |
152 | wait() | |
153 | end | |
154 | end) | |
155 | godmode() | |
156 | ff = Instance.new("ForceField", Character) | |
157 | ff.Visible = false | |
158 | ||
159 | coroutine.wrap(function() | |
160 | mouse.Button1Down:connect(function() | |
161 | if drawingallowed then | |
162 | fo = false | |
163 | while true do | |
164 | if fo then break end | |
165 | idrewsomething = true | |
166 | brick = Instance.new("Part",Character) | |
167 | brick.Anchored = true | |
168 | brick.Material = "Neon" | |
169 | brick.CanCollide = false | |
170 | brick.BrickColor = BrickColor.new("Really black") | |
171 | brick.Size = Vector3.new(1,1,1) | |
172 | brick.CFrame = CFrame.new(mouse.Hit.p) | |
173 | table.insert(tab2,brick) | |
174 | light = Instance.new("PointLight", brick) | |
175 | light.Color = brick.BrickColor.Color | |
176 | light.Range = 0 | |
177 | light.Enabled = true | |
178 | light.Shadows = true | |
179 | light.Brightness = 0 | |
180 | table.insert(tab,light) | |
181 | wait() | |
182 | end | |
183 | end | |
184 | end) | |
185 | end)() | |
186 | ||
187 | coroutine.wrap(function() | |
188 | mouse.Button1Up:connect(function() | |
189 | if drawingallowed then | |
190 | fo = true | |
191 | end | |
192 | end) | |
193 | end)() | |
194 | ||
195 | ---GUI--- | |
196 | ||
197 | screenGui = Instance.new("ScreenGui") | |
198 | screenGui.Parent = script.Parent | |
199 | ||
200 | frame = Instance.new("Frame") | |
201 | frame.Parent = screenGui | |
202 | frame.Position = UDim2.new(0, 8, 0, 225) | |
203 | frame.Size = UDim2.new(0, 250, 0, 200) | |
204 | frame.BackgroundColor3 = BrickColor.new("White").Color | |
205 | frame.BackgroundTransparency = .5 | |
206 | ||
207 | textButton = Instance.new("TextButton") | |
208 | textButton.Parent = screenGui | |
209 | textButton.Position = UDim2.new(0, 12, 0, 400) | |
210 | textButton.Size = UDim2.new(0, 50, 0, 10) | |
211 | textButton.BackgroundColor3 = BrickColor.new("Really red").Color | |
212 | textButton.Text = "Red" | |
213 | ||
214 | textButton.MouseButton1Down:connect(function() | |
215 | red = true | |
216 | green = false | |
217 | blue = false | |
218 | rainbow = false | |
219 | smooth = false | |
220 | end) | |
221 | ||
222 | textButton2 = Instance.new("TextButton") | |
223 | textButton2.Parent = screenGui | |
224 | textButton2.Position = UDim2.new(0, 75, 0, 400) | |
225 | textButton2.Size = UDim2.new(0, 50, 0, 10) | |
226 | textButton2.BackgroundColor3 = BrickColor.new("Really blue").Color | |
227 | textButton2.Text = "Blue" | |
228 | ||
229 | textButton2.MouseButton1Down:connect(function() | |
230 | red = false | |
231 | green = false | |
232 | blue = true | |
233 | rainbow = false | |
234 | smooth = false | |
235 | end) | |
236 | ||
237 | textButton3 = Instance.new("TextButton") | |
238 | textButton3.Parent = screenGui | |
239 | textButton3.Position = UDim2.new(0, 138, 0, 400) | |
240 | textButton3.Size = UDim2.new(0, 50, 0, 10) | |
241 | textButton3.BackgroundColor3 = BrickColor.new("Lime green").Color | |
242 | textButton3.Text = "Green" | |
243 | ||
244 | textButton3.MouseButton1Down:connect(function() | |
245 | red = false | |
246 | green = true | |
247 | blue = false | |
248 | rainbow = false | |
249 | smooth = false | |
250 | end) | |
251 | ||
252 | textButton4 = Instance.new("TextButton") | |
253 | textButton4.Parent = screenGui | |
254 | textButton4.Position = UDim2.new(0, 201, 0, 400) | |
255 | textButton4.Size = UDim2.new(0, 50, 0, 10) | |
256 | coroutine.wrap(function() | |
257 | while true do | |
258 | textButton4.BackgroundColor3 = BrickColor.Random().Color | |
259 | wait(.05) | |
260 | end | |
261 | end)() | |
262 | textButton4.Text = "Rainbow" | |
263 | ||
264 | textButton4.MouseButton1Down:connect(function() | |
265 | red = false | |
266 | green = false | |
267 | blue = false | |
268 | rainbow = true | |
269 | smooth = false | |
270 | end) | |
271 | ||
272 | textBox = Instance.new("TextBox") | |
273 | textBox.Parent = screenGui | |
274 | textBox.Position = UDim2.new(0, 58, 0, 280) | |
275 | textBox.Size = UDim2.new(0, 150, 0, 20) | |
276 | textBox.BackgroundColor3 = BrickColor.new("White").Color | |
277 | textBox.Text = "Type Sound Id here" | |
278 | ||
279 | form = Instance.new("TextButton") | |
280 | form.Parent = screenGui | |
281 | form.TextScaled = true | |
282 | form.Position = UDim2.new(0, 114, 0, 305) | |
283 | form.Size = UDim2.new(0, 40, 0, 20) | |
284 | form.BackgroundColor3 = BrickColor.new("White").Color | |
285 | form.Text = "Up" | |
286 | ||
287 | form.MouseButton1Down:connect(function() | |
288 | if standingg then | |
289 | standingg = false | |
290 | flatt = true | |
291 | form.Text = "Flat" | |
292 | elseif flatt then | |
293 | flatt = false | |
294 | standingg = true | |
295 | form.Text = "Up" | |
296 | end | |
297 | end) | |
298 | ||
299 | coroutine.wrap(function() | |
300 | while wait() do | |
301 | sid = textBox.Text | |
302 | end | |
303 | end)() | |
304 | ||
305 | playbutton = Instance.new("TextButton") | |
306 | playbutton.Parent = screenGui | |
307 | playbutton.Position = UDim2.new(0, 58, 0, 305) | |
308 | playbutton.Size = UDim2.new(0, 50, 0, 20) | |
309 | playbutton.BackgroundColor3 = BrickColor.new("White").Color | |
310 | playbutton.Text = "Play" | |
311 | ||
312 | playbutton.MouseButton1Down:connect(function() | |
313 | if not idrewsomething then return end | |
314 | if soundIsPlaying then | |
315 | sound1:Remove() | |
316 | sound1 = Instance.new("Sound", Character) | |
317 | sound1.Looped = true | |
318 | sound1.SoundId = "http://www.roblox.com/asset/?id=" .. sid | |
319 | sound1:Play() | |
320 | else | |
321 | soundIsPlaying = true | |
322 | vol.Text = 1 | |
323 | pitch.Text = 1 | |
324 | sound1 = Instance.new("Sound", Character) | |
325 | coroutine.wrap(function() | |
326 | while soundIsPlaying do | |
327 | wait() | |
328 | sound1.Volume = svol | |
329 | end | |
330 | end)() | |
331 | sound1.Looped = true | |
332 | coroutine.wrap(function() | |
333 | while soundIsPlaying do | |
334 | sound1.Pitch = pitchh | |
335 | wait() | |
336 | end | |
337 | end)() | |
338 | sound1.SoundId = "http://www.roblox.com/asset/?id=" .. sid | |
339 | sound1:Play() | |
340 | coroutine.wrap(function() | |
341 | while sound1.IsPlaying and soundIsPlaying do | |
342 | for i,v in pairs(tab) do | |
343 | v.Enabled = true | |
344 | v.Brightness = sound1.PlaybackLoudness/19 | |
345 | v.Range = sound1.PlaybackLoudness/15 | |
346 | if red then | |
347 | v.Color = Color3.new(sound1.PlaybackLoudness/200, 0,0) | |
348 | elseif blue then | |
349 | v.Color = Color3.new(0, 0,sound1.PlaybackLoudness/200) | |
350 | elseif green then | |
351 | v.Color = Color3.new(0, sound1.PlaybackLoudness/200,0) | |
352 | elseif rainbow then | |
353 | v.Color = brick.BrickColor.Color | |
354 | end | |
355 | end | |
356 | wait() | |
357 | end | |
358 | end)() | |
359 | while sound1.IsPlaying and soundIsPlaying do | |
360 | workspace.CurrentCamera.FieldOfView = 70 - sound1.PlaybackLoudness/100 | |
361 | bcol = brick.BrickColor | |
362 | for _,v in pairs(tab2) do | |
363 | if standingg then | |
364 | v.Size = Vector3.new(1, sound1.PlaybackLoudness/math.random(10,25), 1) | |
365 | elseif flatt then | |
366 | v.Size = Vector3.new(sound1.PlaybackLoudness/math.random(10,25), 1, 1) | |
367 | end | |
368 | if red then | |
369 | v.BrickColor = BrickColor.new(Color3.new(sound1.PlaybackLoudness/200, 0,0)) | |
370 | elseif blue then | |
371 | v.BrickColor = BrickColor.new(Color3.new(0,0,sound1.PlaybackLoudness/200)) | |
372 | elseif green then | |
373 | v.BrickColor = BrickColor.new(Color3.new(0,sound1.PlaybackLoudness/200,0)) | |
374 | elseif rainbow then | |
375 | v.BrickColor = BrickColor.Random() | |
376 | end | |
377 | end | |
378 | wait() | |
379 | end | |
380 | end | |
381 | end) | |
382 | ||
383 | local stopbutton = Instance.new("TextButton") | |
384 | stopbutton.Parent = screenGui | |
385 | stopbutton.Position = UDim2.new(0, 158, 0, 305) | |
386 | stopbutton.Size = UDim2.new(0, 50, 0, 20) | |
387 | stopbutton.BackgroundColor3 = BrickColor.new("White").Color | |
388 | stopbutton.Text = "Stop" | |
389 | ||
390 | vol = Instance.new("TextBox") | |
391 | vol.Parent = screenGui | |
392 | vol.Position = UDim2.new(0, 58, 0, 330) | |
393 | vol.Size = UDim2.new(0, 50, 0, 20) | |
394 | vol.BackgroundColor3 = BrickColor.new("White").Color | |
395 | vol.Text = "Volume" | |
396 | ||
397 | coroutine.wrap(function() | |
398 | while wait() do | |
399 | svol = vol.Text | |
400 | end | |
401 | end)() | |
402 | ||
403 | local remove = Instance.new("TextButton") | |
404 | remove.Parent = screenGui | |
405 | remove.Position = UDim2.new(0, 108, 0, 370) | |
406 | remove.Size = UDim2.new(0, 50, 0, 20) | |
407 | remove.BackgroundColor3 = BrickColor.new("White").Color | |
408 | remove.Text = "Clean" | |
409 | ||
410 | pitch = Instance.new("TextBox") | |
411 | pitch.Parent = screenGui | |
412 | pitch.Position = UDim2.new(0, 158, 0, 330) | |
413 | pitch.Size = UDim2.new(0, 50, 0, 20) | |
414 | pitch.BackgroundColor3 = BrickColor.new("White").Color | |
415 | pitch.Text = "Pitch" | |
416 | ||
417 | coroutine.wrap(function() | |
418 | while wait() do | |
419 | pitchh = pitch.Text | |
420 | end | |
421 | end)() | |
422 | ||
423 | pitchup = Instance.new("ImageButton") | |
424 | pitchup.Parent = screenGui | |
425 | pitchup.Position = UDim2.new(0, 131, 0, 327) | |
426 | pitchup.BackgroundTransparency = 1 | |
427 | pitchup.Size = UDim2.new(0, 25, 0, 25) | |
428 | pitchup.Image = "rbxassetid://29563813" | |
429 | ||
430 | pitchup.MouseButton1Down:connect(function() | |
431 | if soundIsPlaying then | |
432 | pitch.Text = pitch.Text + .1 | |
433 | end | |
434 | end) | |
435 | ||
436 | pitchdown = Instance.new("ImageButton") | |
437 | pitchdown.Parent = screenGui | |
438 | pitchdown.Rotation = 180 | |
439 | pitchdown.Position = UDim2.new(0, 211, 0, 327) | |
440 | pitchdown.BackgroundTransparency = 1 | |
441 | pitchdown.Size = UDim2.new(0, 25, 0, 25) | |
442 | pitchdown.Image = "rbxassetid://29563813" | |
443 | ||
444 | pitchdown.MouseButton1Down:connect(function() | |
445 | if soundIsPlaying then | |
446 | pitch.Text = pitch.Text - .1 | |
447 | end | |
448 | end) | |
449 | ||
450 | remove.MouseButton1Down:connect(function() | |
451 | if idrewsomething then | |
452 | if soundIsPlaying then | |
453 | soundIsPlaying = false | |
454 | workspace.CurrentCamera.FieldOfView = 70 | |
455 | woosh = Instance.new("Sound",Character) | |
456 | woosh.Volume = 2 | |
457 | woosh.SoundId = "rbxasstid://215402014" | |
458 | woosh:Play() | |
459 | sound1:Stop() | |
460 | pitch.Text = "Pitch" | |
461 | vol.Text = "Volume" | |
462 | removeuseless:AddItem(woosh,2) | |
463 | for _,v in pairs(tab2) do | |
464 | v:Remove() | |
465 | end | |
466 | idrewsomething = false | |
467 | elseif not soundIsPlaying then | |
468 | soundIsPlaying = false | |
469 | woosh = Instance.new("Sound",Character) | |
470 | woosh.Volume = 2 | |
471 | woosh.SoundId = "rbxasstid://215402014" | |
472 | woosh:Play() | |
473 | for _,v in pairs(tab2) do | |
474 | v:Remove() | |
475 | end | |
476 | idrewsomething = false | |
477 | end | |
478 | end | |
479 | end) | |
480 | ||
481 | local day = Instance.new("TextButton") | |
482 | day.Parent = screenGui | |
483 | day.Position = UDim2.new(0, 50, 0, 370) | |
484 | day.Size = UDim2.new(0, 50, 0, 20) | |
485 | day.BackgroundColor3 = BrickColor.new("Bright yellow").Color | |
486 | day.Text = "Day" | |
487 | ||
488 | day.MouseButton1Down:connect(function() | |
489 | daytime = true | |
490 | nighttime = false | |
491 | turnon = Instance.new("Sound",Character) | |
492 | turnon.SoundId = "rbxassetid://858896518" | |
493 | turnon.Volume = 1 | |
494 | turnon.Pitch = 1.05 | |
495 | turnon:Play() | |
496 | removeuseless:AddItem(turnon,2) | |
497 | coroutine.wrap(function() | |
498 | while daytime do | |
499 | game.Lighting.TimeOfDay = 12 | |
500 | game.Lighting.GlobalShadows = true | |
501 | game.Lighting.Ambient = Color3.fromRGB(10,10,10) | |
502 | game.Lighting.Brightness = 1 | |
503 | wait() | |
504 | end | |
505 | end)() | |
506 | end) | |
507 | ||
508 | local night = Instance.new("TextButton") | |
509 | night.Parent = screenGui | |
510 | night.Position = UDim2.new(0, 165, 0, 370) | |
511 | night.Size = UDim2.new(0, 50, 0, 20) | |
512 | night.BackgroundColor3 = BrickColor.new("Really black").Color | |
513 | night.TextColor = BrickColor.new("White") | |
514 | night.Text = "Night" | |
515 | ||
516 | night.MouseButton1Down:connect(function() | |
517 | daytime = false | |
518 | nighttime = true | |
519 | turnoff = Instance.new("Sound",Character) | |
520 | turnoff.SoundId = "rbxassetid://858896518" | |
521 | turnoff.Volume = 1 | |
522 | turnoff.Pitch = .9 | |
523 | turnoff:Play() | |
524 | removeuseless:AddItem(turnoff,2) | |
525 | coroutine.wrap(function() | |
526 | while nighttime do | |
527 | game.Lighting.TimeOfDay = 0 | |
528 | game.Lighting.GlobalShadows = false | |
529 | game.Lighting.Ambient = Color3.new(0,0,0) | |
530 | game.Lighting.Brightness = 0 | |
531 | wait() | |
532 | end | |
533 | end)() | |
534 | end) | |
535 | ||
536 | volumeup = Instance.new("ImageButton") | |
537 | volumeup.Parent = screenGui | |
538 | volumeup.Position = UDim2.new(0, 29, 0, 327) | |
539 | volumeup.BackgroundTransparency = 1 | |
540 | volumeup.Size = UDim2.new(0, 25, 0, 25) | |
541 | volumeup.Image = "rbxassetid://29563813" | |
542 | ||
543 | volumeup.MouseButton1Down:connect(function() | |
544 | if soundIsPlaying then | |
545 | vol.Text = vol.Text + 1 | |
546 | end | |
547 | end) | |
548 | ||
549 | volumedown = Instance.new("ImageButton") | |
550 | volumedown.Parent = screenGui | |
551 | volumedown.Rotation = 180 | |
552 | volumedown.Position = UDim2.new(0, 111, 0, 327) | |
553 | volumedown.BackgroundTransparency = 1 | |
554 | volumedown.Size = UDim2.new(0, 25, 0, 25) | |
555 | volumedown.Image = "rbxassetid://29563813" | |
556 | ||
557 | Supr14 = Instance.new("ImageLabel") | |
558 | Supr14.Parent = screenGui | |
559 | Supr14.Rotation = 0 | |
560 | Supr14.Position = UDim2.new(0, 13, 0, 222) | |
561 | Supr14.BackgroundTransparency = 1 | |
562 | Supr14.Size = UDim2.new(0, 240, 0, 60) | |
563 | Supr14.Image = "rbxassetid://1815697653" | |
564 | ||
565 | volumedown.MouseButton1Down:connect(function() | |
566 | if soundIsPlaying then | |
567 | vol.Text = vol.Text - 1 | |
568 | end | |
569 | end) | |
570 | ||
571 | stopbutton.MouseButton1Down:connect(function() | |
572 | if idrewsomething then | |
573 | if soundIsPlaying then | |
574 | sound1:Remove() | |
575 | soundIsPlaying = false | |
576 | workspace.CurrentCamera.FieldOfView = 70 | |
577 | pitch.Text = "Pitch" | |
578 | vol.Text = "Volume" | |
579 | for i,v in pairs(tab) do | |
580 | v.Enabled = false | |
581 | end | |
582 | for i = 1, 10 do | |
583 | for _,v in pairs(tab2) do | |
584 | v.BrickColor = BrickColor.new("Really black") | |
585 | v.Size = v.Size - Vector3.new(0,15,0) | |
586 | end | |
587 | wait() | |
588 | end | |
589 | end | |
590 | end | |
591 | end) | |
592 | ||
593 | print("Drawing visualiser!, Made by Supr14") |