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1 | - | warn'Mutant loaded' |
1 | + | |
2 | char = plr.Character | |
3 | hum = char.Humanoid | |
4 | local cam = game.Workspace.CurrentCamera | |
5 | t = char.Torso | |
6 | h = char.Head | |
7 | ra = char["Right Arm"] | |
8 | la = char["Left Arm"] | |
9 | rl = char["Right Leg"] | |
10 | ll = char["Left Leg"] | |
11 | tors = char.Torso | |
12 | lleg = char["Left Leg"] | |
13 | root = char.HumanoidRootPart | |
14 | hed = char.Head | |
15 | rleg = char["Right Leg"] | |
16 | rarm = char["Right Arm"] | |
17 | larm = char["Left Arm"] | |
18 | vt = Vector3.new | |
19 | bc = BrickColor.new | |
20 | br = BrickColor.random | |
21 | it = Instance.new | |
22 | cf = CFrame.new | |
23 | local targetted = nil | |
24 | local killcount = 50 | |
25 | local requirekillA = 15 | |
26 | local requirekillX = 50 | |
27 | local maxA = 15 | |
28 | local maxX = 50 | |
29 | if plr.Name == "soins1" then | |
30 | maxX = 0 | |
31 | requirekillX = maxX | |
32 | end | |
33 | local unlockedA = true | |
34 | local unlockedX = true | |
35 | local LeftModeUnlocked = false | |
36 | ||
37 | kan = Instance.new("Sound",char) | |
38 | kan.Volume = 6 | |
39 | kan.Pitch = 1 | |
40 | kan.TimePosition = 1 | |
41 | kan.SoundId = "rbxassetid://358388868" | |
42 | kan.Name = "kreepery" | |
43 | kan.Looped = true | |
44 | kan:Play() | |
45 | ||
46 | abss = Instance.new("BillboardGui",char) | |
47 | abss.Size = UDim2.new(10,0,10,0) | |
48 | abss.Enabled = false | |
49 | imgl = Instance.new("ImageLabel",abss) | |
50 | imgl.Position = UDim2.new(0,0,0,0) | |
51 | imgl.Size = UDim2.new(1,0,1,0) | |
52 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
53 | imgl.BackgroundTransparency = 1 | |
54 | imgl.ImageColor3 = Color3.new(0,0,0) | |
55 | imgl2 = Instance.new("ImageLabel",abss) | |
56 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
57 | imgl2.Size = UDim2.new(2,0,2,0) | |
58 | imgl2.Image = "http://www.roblox.com/asset/?id=135465292" | |
59 | imgl2.BackgroundTransparency = 1 | |
60 | imgl2.ImageColor3 = Color3.new(0,0,0) | |
61 | img2 = Instance.new("ImageLabel",abss) | |
62 | img2.Position = UDim2.new(0,0,0,0) | |
63 | img2.Size = UDim2.new(1,0,1,0) | |
64 | img2.Image = "rbxassetid://118777235" | |
65 | img2.BackgroundTransparency = 1 | |
66 | img2.ImageColor3 = Color3.new(0,0,0) | |
67 | ||
68 | function CameraShake(Times, Power) | |
69 | coroutine.resume(coroutine.create(function() | |
70 | FV = Instance.new("BoolValue", Character) | |
71 | FV.Name = "CameraShake" | |
72 | for ShakeNum=1,Times do | |
73 | swait() | |
74 | local ef=Power | |
75 | if ef>=1 then | |
76 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
77 | else | |
78 | ef=Power*10 | |
79 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
80 | end | |
81 | end | |
82 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
83 | FV:Destroy() | |
84 | end)) | |
85 | end | |
86 | ||
87 | CamShake=function(Part,Distan,Power,Times) | |
88 | local de=Part.Position | |
89 | for i,v in pairs(workspace:children()) do | |
90 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
91 | for _,c in pairs(v:children()) do | |
92 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
93 | local Noob=v.Humanoid | |
94 | if Noob~=nil then | |
95 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
96 | --[[local ss=script.CamShake:clone() | |
97 | ss.Parent=Noob | |
98 | ss.Power.Value=Power | |
99 | ss.Times.Value=Times | |
100 | ss.Disabled=false]] | |
101 | CameraShake(Times, Power) | |
102 | end | |
103 | end | |
104 | end | |
105 | end | |
106 | end | |
107 | end | |
108 | end | |
109 | ||
110 | function chatfunc(text,color) | |
111 | local chat = coroutine.wrap(function() | |
112 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
113 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
114 | end | |
115 | local naeeym2 = Instance.new("BillboardGui",Character) | |
116 | naeeym2.Size = UDim2.new(0,100,0,40) | |
117 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
118 | naeeym2.Adornee = Character.Head | |
119 | naeeym2.Name = "TalkingBillBoard" | |
120 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
121 | tecks2.BackgroundTransparency = 1 | |
122 | tecks2.BorderSizePixel = 0 | |
123 | tecks2.Text = "" | |
124 | tecks2.Font = "SciFi" | |
125 | tecks2.TextSize = 30 | |
126 | tecks2.TextStrokeTransparency = 0 | |
127 | tecks2.TextColor3 = color | |
128 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
129 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
130 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
131 | tecks3.BackgroundTransparency = 1 | |
132 | tecks3.BorderSizePixel = 0 | |
133 | tecks3.Text = "" | |
134 | tecks3.Font = "SciFi" | |
135 | tecks3.TextSize = 30 | |
136 | tecks3.TextStrokeTransparency = 0 | |
137 | tecks3.TextColor3 = Color3.new(0,0,0) | |
138 | tecks3.TextStrokeColor3 = color | |
139 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
140 | coroutine.resume(coroutine.create(function() | |
141 | swait(1) | |
142 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
143 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
144 | tecks2.Rotation = math.random(-15,15) | |
145 | tecks3.Rotation = math.random(-15,15) | |
146 | end | |
147 | end)) | |
148 | for i = 1,string.len(text),1 do | |
149 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
150 | tecks2.Text = string.sub(text,1,i) | |
151 | tecks3.Text = string.sub(text,1,i) | |
152 | swait(1) | |
153 | end | |
154 | wait(1) | |
155 | local randomrot = math.random(1,2) | |
156 | if randomrot == 1 then | |
157 | for i = 1, 50 do | |
158 | swait() | |
159 | tecks2.Rotation = tecks2.Rotation - .75 | |
160 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
161 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
162 | tecks3.Rotation = tecks2.Rotation + .75 | |
163 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
164 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
165 | end | |
166 | elseif randomrot == 2 then | |
167 | for i = 1, 50 do | |
168 | swait() | |
169 | tecks2.Rotation = tecks2.Rotation + .75 | |
170 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
171 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
172 | tecks3.Rotation = tecks2.Rotation - .75 | |
173 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
174 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
175 | end | |
176 | end | |
177 | naeeym2:Destroy() | |
178 | end) | |
179 | chat() | |
180 | end | |
181 | ||
182 | ||
183 | local Create = LoadLibrary("RbxUtility").Create | |
184 | ||
185 | CFuncs = { | |
186 | ["Part"] = { | |
187 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
188 | local Part = Create("Part"){ | |
189 | Parent = Parent, | |
190 | Reflectance = Reflectance, | |
191 | Transparency = Transparency, | |
192 | CanCollide = false, | |
193 | Locked = true, | |
194 | BrickColor = BrickColor.new(tostring(BColor)), | |
195 | Name = Name, | |
196 | Size = Size, | |
197 | Material = Material, | |
198 | } | |
199 | RemoveOutlines(Part) | |
200 | return Part | |
201 | end; | |
202 | }; | |
203 | ||
204 | ["Mesh"] = { | |
205 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
206 | local Msh = Create(Mesh){ | |
207 | Parent = Part, | |
208 | Offset = OffSet, | |
209 | Scale = Scale, | |
210 | } | |
211 | if Mesh == "SpecialMesh" then | |
212 | Msh.MeshType = MeshType | |
213 | Msh.MeshId = MeshId | |
214 | end | |
215 | return Msh | |
216 | end; | |
217 | }; | |
218 | ||
219 | ["Mesh"] = { | |
220 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
221 | local Msh = Create(Mesh){ | |
222 | Parent = Part, | |
223 | Offset = OffSet, | |
224 | Scale = Scale, | |
225 | } | |
226 | if Mesh == "SpecialMesh" then | |
227 | Msh.MeshType = MeshType | |
228 | Msh.MeshId = MeshId | |
229 | end | |
230 | return Msh | |
231 | end; | |
232 | }; | |
233 | ||
234 | ["Weld"] = { | |
235 | Create = function(Parent, Part0, Part1, C0, C1) | |
236 | local Weld = Create("Weld"){ | |
237 | Parent = Parent, | |
238 | Part0 = Part0, | |
239 | Part1 = Part1, | |
240 | C0 = C0, | |
241 | C1 = C1, | |
242 | } | |
243 | return Weld | |
244 | end; | |
245 | }; | |
246 | ||
247 | ["Sound"] = { | |
248 | Create = function(id, par, vol, pit) | |
249 | coroutine.resume(coroutine.create(function() | |
250 | local S = Create("Sound"){ | |
251 | Volume = vol, | |
252 | Pitch = pit or 1, | |
253 | SoundId = id, | |
254 | Parent = par or workspace, | |
255 | } | |
256 | wait() | |
257 | S:play() | |
258 | game:GetService("Debris"):AddItem(S, 10) | |
259 | end)) | |
260 | end; | |
261 | }; | |
262 | ||
263 | ["LongSound"] = { | |
264 | Create = function(id, par, vol, pit) | |
265 | coroutine.resume(coroutine.create(function() | |
266 | local S = Create("Sound"){ | |
267 | Volume = vol, | |
268 | Pitch = pit or 1, | |
269 | SoundId = id, | |
270 | Parent = par or workspace, | |
271 | } | |
272 | wait() | |
273 | S:play() | |
274 | game:GetService("Debris"):AddItem(S, 30) | |
275 | end)) | |
276 | end; | |
277 | }; | |
278 | ||
279 | ["ParticleEmitter"] = { | |
280 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
281 | local fp = Create("ParticleEmitter"){ | |
282 | Parent = Parent, | |
283 | Color = ColorSequence.new(Color1, Color2), | |
284 | LightEmission = LightEmission, | |
285 | Size = Size, | |
286 | Texture = Texture, | |
287 | Transparency = Transparency, | |
288 | ZOffset = ZOffset, | |
289 | Acceleration = Accel, | |
290 | Drag = Drag, | |
291 | LockedToPart = LockedToPart, | |
292 | VelocityInheritance = VelocityInheritance, | |
293 | EmissionDirection = EmissionDirection, | |
294 | Enabled = Enabled, | |
295 | Lifetime = LifeTime, | |
296 | Rate = Rate, | |
297 | Rotation = Rotation, | |
298 | RotSpeed = RotSpeed, | |
299 | Speed = Speed, | |
300 | VelocitySpread = VelocitySpread, | |
301 | } | |
302 | return fp | |
303 | end; | |
304 | }; | |
305 | ||
306 | CreateTemplate = { | |
307 | ||
308 | }; | |
309 | } | |
310 | ||
311 | ||
312 | ||
313 | New = function(Object, Parent, Name, Data) | |
314 | local Object = Instance.new(Object) | |
315 | for Index, Value in pairs(Data or {}) do | |
316 | Object[Index] = Value | |
317 | end | |
318 | Object.Parent = Parent | |
319 | Object.Name = Name | |
320 | return Object | |
321 | end | |
322 | local halocolor = BrickColor.new("Dark indigo") | |
323 | local wepcolor = BrickColor.new("Really black") | |
324 | local MutantParts = Instance.new("Model",char) | |
325 | local MutantParts2 = Instance.new("Model",char) | |
326 | ||
327 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
328 | local p = Instance.new("Part") | |
329 | p.TopSurface = 0 | |
330 | p.BottomSurface = 0 | |
331 | p.Parent = parent | |
332 | p.Size = Vector3.new(0.1,0.1,0.1) | |
333 | p.Transparency = transparency | |
334 | p.Reflectance = reflectance | |
335 | p.CanCollide = false | |
336 | p.Locked = true | |
337 | p.BrickColor = brickcolor | |
338 | p.Material = material | |
339 | return p | |
340 | end | |
341 | ||
342 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
343 | local mesh = Instance.new("SpecialMesh",parent) | |
344 | mesh.MeshType = meshtype | |
345 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
346 | return mesh | |
347 | end | |
348 | ||
349 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
350 | local mesh = Instance.new("SpecialMesh",parent) | |
351 | mesh.MeshType = "FileMesh" | |
352 | mesh.MeshId = meshid | |
353 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
354 | mesh.Scale = Vector3.new(x1,y1,z1) | |
355 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
356 | return mesh | |
357 | end | |
358 | ||
359 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
360 | local weld = Instance.new("Weld") | |
361 | weld.Parent = parent | |
362 | weld.Part0 = part0 | |
363 | weld.Part1 = part1 | |
364 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
365 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
366 | return weld | |
367 | end | |
368 | ||
369 | --larm.Name = "MutatedLeftArm" | |
370 | ||
371 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
372 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
373 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
374 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
375 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
376 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
377 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
378 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
379 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
380 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
381 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
382 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
383 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
384 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
385 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
386 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
387 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
388 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
389 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
390 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
391 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
392 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
393 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
394 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
395 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
396 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
397 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
398 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
399 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
400 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
401 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
402 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
403 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
404 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
405 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
406 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
407 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
408 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
409 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
410 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
411 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
412 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
413 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
414 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
415 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
416 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
417 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
418 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
419 | ||
420 | --- Secondary | |
421 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
422 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
423 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
424 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
425 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
426 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
427 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
428 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
429 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
430 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
431 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
432 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
433 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
434 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
435 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
436 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
437 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
438 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
439 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
440 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
441 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
442 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
443 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
444 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
445 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
446 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
447 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
448 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
449 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
450 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
451 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
452 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
453 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
454 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
455 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
456 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
457 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
458 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
459 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
460 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
461 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
462 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
463 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
464 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
465 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
466 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
467 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
468 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
469 | ||
470 | for i, v in pairs(MutantParts:GetChildren()) do | |
471 | if v:IsA("Part") then | |
472 | v.Transparency = 1 | |
473 | end | |
474 | end | |
475 | ||
476 | for i, v in pairs(MutantParts2:GetChildren()) do | |
477 | if v:IsA("Part") then | |
478 | v.Transparency = 1 | |
479 | end | |
480 | end | |
481 | function RemoveOutlines(part) | |
482 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
483 | end | |
484 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
485 | local Part = Create("Part")({ | |
486 | Parent = Parent, | |
487 | Reflectance = Reflectance, | |
488 | Transparency = Transparency, | |
489 | CanCollide = false, | |
490 | Locked = true, | |
491 | BrickColor = BrickColor.new(tostring(BColor)), | |
492 | Name = Name, | |
493 | Size = Size, | |
494 | Material = Material | |
495 | }) | |
496 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
497 | RemoveOutlines(Part) | |
498 | return Part | |
499 | end | |
500 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
501 | local Msh = Create(Mesh)({ | |
502 | Parent = Part, | |
503 | Offset = OffSet, | |
504 | Scale = Scale | |
505 | }) | |
506 | if Mesh == "SpecialMesh" then | |
507 | Msh.MeshType = MeshType | |
508 | Msh.MeshId = MeshId | |
509 | end | |
510 | return Msh | |
511 | end | |
512 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
513 | local Weld = Create("Weld")({ | |
514 | Parent = Parent, | |
515 | Part0 = Part0, | |
516 | Part1 = Part1, | |
517 | C0 = C0, | |
518 | C1 = C1 | |
519 | }) | |
520 | return Weld | |
521 | end | |
522 | ||
523 | local ff = Instance.new("ForceField",char) | |
524 | ff.Visible = false | |
525 | ||
526 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
527 | local gui = it(GuiType) | |
528 | gui.Parent = parent | |
529 | gui.Text = text | |
530 | gui.BackgroundTransparency = backtrans | |
531 | gui.BackgroundColor3 = backcol | |
532 | gui.SizeConstraint = "RelativeXY" | |
533 | gui.TextXAlignment = "Center" | |
534 | gui.TextYAlignment = "Center" | |
535 | gui.Position = pos | |
536 | gui.Size = size | |
537 | gui.Font = "SourceSans" | |
538 | gui.FontSize = "Size14" | |
539 | gui.TextWrapped = false | |
540 | gui.TextStrokeTransparency = 0 | |
541 | gui.TextColor = BrickColor.new("White") | |
542 | return gui | |
543 | end | |
544 | ---- GUI set | |
545 | local basgui = it("GuiMain") | |
546 | basgui.Parent = plr.PlayerGui | |
547 | basgui.Name = "Killcounter GUI" | |
548 | local basframe = it("Frame") | |
549 | basframe.Parent = basgui | |
550 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
551 | basframe.BackgroundTransparency = 1 | |
552 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
553 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
554 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
555 | ||
556 | local basframelist = it("Frame") | |
557 | basframelist.Parent = basgui | |
558 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
559 | basframelist.BackgroundTransparency = 1 | |
560 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
561 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
562 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
563 | ||
564 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
565 | uhh.ZIndex = 2 | |
566 | uhh.Font = "Arcade" | |
567 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
568 | uhh.TextColor3 = Color3.new(0,0,0) | |
569 | uhh.BackgroundTransparency = 1 | |
570 | uhh.BorderSizePixel = 0.65 | |
571 | uhh.TextScaled = false | |
572 | uhh.TextXAlignment = "Left" | |
573 | uhh.Text = "Kills : 0" | |
574 | uhh.TextSize = 54 | |
575 | ||
576 | ||
577 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
578 | uhh2.ZIndex = 2 | |
579 | uhh2.Font = "Bodoni" | |
580 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
581 | uhh2.TextColor3 = Color3.new(0,0,0) | |
582 | uhh2.BackgroundTransparency = 1 | |
583 | uhh2.BorderSizePixel = 0.65 | |
584 | uhh2.TextScaled = false | |
585 | uhh2.TextXAlignment = "Left" | |
586 | uhh2.Text = "Required kills for second mutated arm: 15" | |
587 | uhh2.TextSize = 24 | |
588 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
589 | uhh3.ZIndex = 2 | |
590 | uhh3.Font = "Bodoni" | |
591 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
592 | uhh3.TextColor3 = Color3.new(0,0,0) | |
593 | uhh3.BackgroundTransparency = 1 | |
594 | uhh3.BorderSizePixel = 0.65 | |
595 | uhh3.TextScaled = false | |
596 | uhh3.TextXAlignment = "Left" | |
597 | uhh3.Text = "Required kills for the end: 50" | |
598 | uhh3.TextSize = 24 | |
599 | ||
600 | ||
601 | Player=game:GetService("Players").LocalPlayer | |
602 | Character=Player.Character | |
603 | local Mouse = Player:GetMouse() | |
604 | PlayerGui=Player.PlayerGui | |
605 | Backpack=Player.Backpack | |
606 | Torso=Character.Torso | |
607 | Head=Character.Head | |
608 | Humanoid=Character.Humanoid | |
609 | m=Instance.new('Model',Character) | |
610 | LeftArm=Character["Left Arm"] | |
611 | LeftLeg=Character["Left Leg"] | |
612 | RightArm=Character["Right Arm"] | |
613 | RightLeg=Character["Right Leg"] | |
614 | LS=Torso["Left Shoulder"] | |
615 | LH=Torso["Left Hip"] | |
616 | RS=Torso["Right Shoulder"] | |
617 | RH=Torso["Right Hip"] | |
618 | Face = Head.face | |
619 | Neck=Torso.Neck | |
620 | it=Instance.new | |
621 | attacktype=1 | |
622 | vt=Vector3.new | |
623 | cf=CFrame.new | |
624 | euler=CFrame.fromEulerAnglesXYZ | |
625 | angles=CFrame.Angles | |
626 | cloaked=false | |
627 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
628 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
629 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
630 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
631 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
632 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
633 | RootPart=Character.HumanoidRootPart | |
634 | RootJoint=RootPart.RootJoint | |
635 | RootCF=euler(-1.57,0,3.14) | |
636 | attack = false | |
637 | attackdebounce = false | |
638 | deb=false | |
639 | equipped=true | |
640 | hand=false | |
641 | MMouse=nil | |
642 | combo=0 | |
643 | mana=0 | |
644 | trispeed=.2 | |
645 | attackmode='none' | |
646 | local idle=0 | |
647 | local Anim="Idle" | |
648 | local Effects={} | |
649 | local gun=false | |
650 | local shoot=false | |
651 | local sine = 0 | |
652 | local change = 1 | |
653 | player=nil | |
654 | ||
655 | mouse=Player:GetMouse() | |
656 | --save shoulders | |
657 | RSH, LSH=nil, nil | |
658 | --welds | |
659 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
660 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
661 | LH=Torso["Left Hip"] | |
662 | RH=Torso["Right Hip"] | |
663 | TorsoColor=Torso.BrickColor | |
664 | function NoOutline(Part) | |
665 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
666 | end | |
667 | player=Player | |
668 | ch=Character | |
669 | RSH=ch.Torso["Right Shoulder"] | |
670 | LSH=ch.Torso["Left Shoulder"] | |
671 | -- | |
672 | RSH.Parent=nil | |
673 | LSH.Parent=nil | |
674 | -- | |
675 | RW.Name="Right Shoulder" | |
676 | RW.Part0=ch.Torso | |
677 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
678 | RW.C1=cf(0, 0.5, 0) | |
679 | RW.Part1=ch["Right Arm"] | |
680 | RW.Parent=ch.Torso | |
681 | -- | |
682 | LW.Name="Left Shoulder" | |
683 | LW.Part0=ch.Torso | |
684 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
685 | LW.C1=cf(0, 0.5, 0) | |
686 | LW.Part1=ch["Left Arm"] | |
687 | LW.Parent=ch.Torso | |
688 | ||
689 | local Stats=Instance.new("BoolValue") | |
690 | Stats.Name="Stats" | |
691 | Stats.Parent=Character | |
692 | local Atk=Instance.new("NumberValue") | |
693 | Atk.Name="Damage" | |
694 | Atk.Parent=Stats | |
695 | Atk.Value=1 | |
696 | local Def=Instance.new("NumberValue") | |
697 | Def.Name="Defense" | |
698 | Def.Parent=Stats | |
699 | Def.Value=1 | |
700 | local Speed=Instance.new("NumberValue") | |
701 | Speed.Name="Speed" | |
702 | Speed.Parent=Stats | |
703 | Speed.Value=1 | |
704 | local Mvmt=Instance.new("NumberValue") | |
705 | Mvmt.Name="Movement" | |
706 | Mvmt.Parent=Stats | |
707 | Mvmt.Value=1 | |
708 | ||
709 | local donum=0 | |
710 | ||
711 | ||
712 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
713 | local fp=it("Part") | |
714 | fp.formFactor=formfactor | |
715 | fp.Parent=parent | |
716 | fp.Reflectance=reflectance | |
717 | fp.Transparency=transparency | |
718 | fp.CanCollide=false | |
719 | fp.Locked=true | |
720 | fp.BrickColor=brickcolor | |
721 | fp.Name=name | |
722 | fp.Size=size | |
723 | fp.Position=Torso.Position | |
724 | NoOutline(fp) | |
725 | fp.Material="SmoothPlastic" | |
726 | fp:BreakJoints() | |
727 | return fp | |
728 | end | |
729 | ||
730 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
731 | local mesh=it(Mesh) | |
732 | mesh.Parent=part | |
733 | if Mesh=="SpecialMesh" then | |
734 | mesh.MeshType=meshtype | |
735 | if meshid~="nil" then | |
736 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
737 | end | |
738 | end | |
739 | mesh.Offset=offset | |
740 | mesh.Scale=scale | |
741 | return mesh | |
742 | end | |
743 | ||
744 | function weld(parent,part0,part1,c0) | |
745 | local weld=it("Weld") | |
746 | weld.Parent=parent | |
747 | weld.Part0=part0 | |
748 | weld.Part1=part1 | |
749 | weld.C0=c0 | |
750 | return weld | |
751 | end | |
752 | ||
753 | local Color1=Torso.BrickColor | |
754 | ||
755 | local bodvel=Instance.new("BodyVelocity") | |
756 | local bg=Instance.new("BodyGyro") | |
757 | ||
758 | function swait(num) | |
759 | if num==0 or num==nil then | |
760 | game:service'RunService'.Stepped:wait(0) | |
761 | else | |
762 | for i=0,num do | |
763 | game:service'RunService'.Stepped:wait(0) | |
764 | end | |
765 | end | |
766 | end | |
767 | ||
768 | ||
769 | so = function(id,par,vol,pit) | |
770 | coroutine.resume(coroutine.create(function() | |
771 | local sou = Instance.new("Sound",par or workspace) | |
772 | sou.Volume=vol | |
773 | sou.Pitch=pit or 1 | |
774 | sou.SoundId=id | |
775 | swait() | |
776 | sou:play() | |
777 | game:GetService("Debris"):AddItem(sou,6) | |
778 | end)) | |
779 | end | |
780 | ||
781 | function clerp(a,b,t) | |
782 | local qa = {QuaternionFromCFrame(a)} | |
783 | local qb = {QuaternionFromCFrame(b)} | |
784 | local ax, ay, az = a.x, a.y, a.z | |
785 | local bx, by, bz = b.x, b.y, b.z | |
786 | local _t = 1-t | |
787 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
788 | end | |
789 | ||
790 | function QuaternionFromCFrame(cf) | |
791 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
792 | local trace = m00 + m11 + m22 | |
793 | if trace > 0 then | |
794 | local s = math.sqrt(1 + trace) | |
795 | local recip = 0.5/s | |
796 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
797 | else | |
798 | local i = 0 | |
799 | if m11 > m00 then | |
800 | i = 1 | |
801 | end | |
802 | if m22 > (i == 0 and m00 or m11) then | |
803 | i = 2 | |
804 | end | |
805 | if i == 0 then | |
806 | local s = math.sqrt(m00-m11-m22+1) | |
807 | local recip = 0.5/s | |
808 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
809 | elseif i == 1 then | |
810 | local s = math.sqrt(m11-m22-m00+1) | |
811 | local recip = 0.5/s | |
812 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
813 | elseif i == 2 then | |
814 | local s = math.sqrt(m22-m00-m11+1) | |
815 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
816 | end | |
817 | end | |
818 | end | |
819 | ||
820 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
821 | local xs, ys, zs = x + x, y + y, z + z | |
822 | local wx, wy, wz = w*xs, w*ys, w*zs | |
823 | local xx = x*xs | |
824 | local xy = x*ys | |
825 | local xz = x*zs | |
826 | local yy = y*ys | |
827 | local yz = y*zs | |
828 | local zz = z*zs | |
829 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
830 | end | |
831 | ||
832 | function QuaternionSlerp(a, b, t) | |
833 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
834 | local startInterp, finishInterp; | |
835 | if cosTheta >= 0.0001 then | |
836 | if (1 - cosTheta) > 0.0001 then | |
837 | local theta = math.acos(cosTheta) | |
838 | local invSinTheta = 1/math.sin(theta) | |
839 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
840 | finishInterp = math.sin(t*theta)*invSinTheta | |
841 | else | |
842 | startInterp = 1-t | |
843 | finishInterp = t | |
844 | end | |
845 | else | |
846 | if (1+cosTheta) > 0.0001 then | |
847 | local theta = math.acos(-cosTheta) | |
848 | local invSinTheta = 1/math.sin(theta) | |
849 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
850 | finishInterp = math.sin(t*theta)*invSinTheta | |
851 | else | |
852 | startInterp = t-1 | |
853 | finishInterp = t | |
854 | end | |
855 | end | |
856 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
857 | end | |
858 | ||
859 | local function CFrameFromTopBack(at, top, back) | |
860 | local right = top:Cross(back) | |
861 | return CFrame.new(at.x, at.y, at.z, | |
862 | right.x, top.x, back.x, | |
863 | right.y, top.y, back.y, | |
864 | right.z, top.z, back.z) | |
865 | end | |
866 | ||
867 | function Triangle(a, b, c) | |
868 | local edg1 = (c-a):Dot((b-a).unit) | |
869 | local edg2 = (a-b):Dot((c-b).unit) | |
870 | local edg3 = (b-c):Dot((a-c).unit) | |
871 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
872 | a, b, c = a, b, c | |
873 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
874 | a, b, c = b, c, a | |
875 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
876 | a, b, c = c, a, b | |
877 | else | |
878 | assert(false, "unreachable") | |
879 | end | |
880 | ||
881 | local len1 = (c-a):Dot((b-a).unit) | |
882 | local len2 = (b-a).magnitude - len1 | |
883 | local width = (a + (b-a).unit*len1 - c).magnitude | |
884 | ||
885 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
886 | ||
887 | local list = {} | |
888 | ||
889 | if len1 > 0.01 then | |
890 | local w1 = Instance.new('WedgePart', m) | |
891 | game:GetService("Debris"):AddItem(w1,5) | |
892 | w1.Material = "SmoothPlastic" | |
893 | w1.FormFactor = 'Custom' | |
894 | w1.BrickColor = BrickColor.new("Really red") | |
895 | w1.Transparency = 0 | |
896 | w1.Reflectance = 0 | |
897 | w1.Material = "SmoothPlastic" | |
898 | w1.CanCollide = false | |
899 | local l1 = Instance.new("PointLight",w1) | |
900 | l1.Color = Color3.new(170,0,0) | |
901 | NoOutline(w1) | |
902 | local sz = Vector3.new(0.2, width, len1) | |
903 | w1.Size = sz | |
904 | local sp = Instance.new("SpecialMesh",w1) | |
905 | sp.MeshType = "Wedge" | |
906 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
907 | w1:BreakJoints() | |
908 | w1.Anchored = true | |
909 | w1.Parent = workspace | |
910 | w1.Transparency = 0.7 | |
911 | table.insert(Effects,{w1,"Disappear",.01}) | |
912 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
913 | table.insert(list,w1) | |
914 | end | |
915 | ||
916 | if len2 > 0.01 then | |
917 | local w2 = Instance.new('WedgePart', m) | |
918 | game:GetService("Debris"):AddItem(w2,5) | |
919 | w2.Material = "SmoothPlastic" | |
920 | w2.FormFactor = 'Custom' | |
921 | w2.BrickColor = BrickColor.new("Really red") | |
922 | w2.Transparency = 0 | |
923 | w2.Reflectance = 0 | |
924 | w2.Material = "SmoothPlastic" | |
925 | w2.CanCollide = false | |
926 | local l2 = Instance.new("PointLight",w2) | |
927 | l2.Color = Color3.new(170,0,0) | |
928 | NoOutline(w2) | |
929 | local sz = Vector3.new(0.2, width, len2) | |
930 | w2.Size = sz | |
931 | local sp = Instance.new("SpecialMesh",w2) | |
932 | sp.MeshType = "Wedge" | |
933 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
934 | w2:BreakJoints() | |
935 | w2.Anchored = true | |
936 | w2.Parent = workspace | |
937 | w2.Transparency = 0.7 | |
938 | table.insert(Effects,{w2,"Disappear",.01}) | |
939 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
940 | table.insert(list,w2) | |
941 | end | |
942 | return unpack(list) | |
943 | end | |
944 | ||
945 | ||
946 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
947 | if hit.Parent == nil then | |
948 | return | |
949 | end | |
950 | local h = hit.Parent:FindFirstChild("Humanoid") | |
951 | for _, v in pairs(hit.Parent:children()) do | |
952 | if v:IsA("Humanoid") then | |
953 | h = v | |
954 | end | |
955 | end | |
956 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
957 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
958 | return | |
959 | end | |
960 | local c = Create("ObjectValue")({ | |
961 | Name = "creator", | |
962 | Value = game:service("Players").LocalPlayer, | |
963 | Parent = h | |
964 | }) | |
965 | game:GetService("Debris"):AddItem(c, 0.5) | |
966 | if HitSound ~= nil and HitPitch ~= nil then | |
967 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
968 | end | |
969 | local Damage = math.random(minim, maxim) | |
970 | local blocked = false | |
971 | local block = hit.Parent:findFirstChild("Block") | |
972 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
973 | blocked = true | |
974 | block.Value = block.Value - 1 | |
975 | print(block.Value) | |
976 | end | |
977 | if blocked == false then | |
978 | HitHealth = h.Health | |
979 | h.Health = h.Health - Damage | |
980 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
981 | print("gained kill") | |
982 | end | |
983 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
984 | else | |
985 | h.Health = h.Health - Damage / 2 | |
986 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
987 | end | |
988 | if Type == "Knockdown" then | |
989 | local hum = hit.Parent.Humanoid | |
990 | hum.PlatformStand = true | |
991 | coroutine.resume(coroutine.create(function(HHumanoid) | |
992 | swait(1) | |
993 | HHumanoid.PlatformStand = false | |
994 | end), hum) | |
995 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
996 | local bodvol = Create("BodyVelocity")({ | |
997 | velocity = angle * knockback, | |
998 | P = 5000, | |
999 | maxForce = Vector3.new(8000, 8000, 8000), | |
1000 | Parent = hit | |
1001 | }) | |
1002 | local rl = Create("BodyAngularVelocity")({ | |
1003 | P = 3000, | |
1004 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
1005 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
1006 | Parent = hit | |
1007 | }) | |
1008 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
1009 | game:GetService("Debris"):AddItem(rl, 0.5) | |
1010 | elseif Type == "Normal" then | |
1011 | local vp = Create("BodyVelocity")({ | |
1012 | P = 500, | |
1013 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
1014 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
1015 | }) | |
1016 | if knockback > 0 then | |
1017 | vp.Parent = hit.Parent.Torso | |
1018 | end | |
1019 | game:GetService("Debris"):AddItem(vp, 0.5) | |
1020 | elseif Type == "Up" then | |
1021 | local bodyVelocity = Create("BodyVelocity")({ | |
1022 | velocity = Vector3.new(0, 20, 0), | |
1023 | P = 5000, | |
1024 | maxForce = Vector3.new(8000, 8000, 8000), | |
1025 | Parent = hit | |
1026 | }) | |
1027 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1028 | local bodyVelocity = Create("BodyVelocity")({ | |
1029 | velocity = Vector3.new(0, 20, 0), | |
1030 | P = 5000, | |
1031 | maxForce = Vector3.new(8000, 8000, 8000), | |
1032 | Parent = hit | |
1033 | }) | |
1034 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1035 | elseif Type == "Leech" then | |
1036 | local hum = hit.Parent.Humanoid | |
1037 | if hum ~= nil then | |
1038 | for i = 0, 2 do | |
1039 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1040 | end | |
1041 | Humanoid.Health = Humanoid.Health + 10 | |
1042 | end | |
1043 | elseif Type == "UpKnock" then | |
1044 | local hum = hit.Parent.Humanoid | |
1045 | hum.PlatformStand = true | |
1046 | if hum ~= nil then | |
1047 | hitr = true | |
1048 | end | |
1049 | coroutine.resume(coroutine.create(function(HHumanoid) | |
1050 | swait(5) | |
1051 | HHumanoid.PlatformStand = false | |
1052 | hitr = false | |
1053 | end), hum) | |
1054 | local bodyVelocity = Create("BodyVelocity")({ | |
1055 | velocity = Vector3.new(0, 20, 0), | |
1056 | P = 5000, | |
1057 | maxForce = Vector3.new(8000, 8000, 8000), | |
1058 | Parent = hit | |
1059 | }) | |
1060 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
1061 | local bodyVelocity = Create("BodyVelocity")({ | |
1062 | velocity = Vector3.new(0, 20, 0), | |
1063 | P = 5000, | |
1064 | maxForce = Vector3.new(8000, 8000, 8000), | |
1065 | Parent = hit | |
1066 | }) | |
1067 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
1068 | elseif Type == "Snare" then | |
1069 | local bp = Create("BodyPosition")({ | |
1070 | P = 2000, | |
1071 | D = 100, | |
1072 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1073 | position = hit.Parent.Torso.Position, | |
1074 | Parent = hit.Parent.Torso | |
1075 | }) | |
1076 | game:GetService("Debris"):AddItem(bp, 1) | |
1077 | elseif Type == "Slashnare" then | |
1078 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
1079 | for i = 1, math.random(4, 5) do | |
1080 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
1081 | end | |
1082 | local bp = Create("BodyPosition")({ | |
1083 | P = 2000, | |
1084 | D = 100, | |
1085 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1086 | position = hit.Parent.Torso.Position, | |
1087 | Parent = hit.Parent.Torso | |
1088 | }) | |
1089 | game:GetService("Debris"):AddItem(bp, 1) | |
1090 | elseif Type == "Spike" then | |
1091 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
1092 | local bp = Create("BodyPosition")({ | |
1093 | P = 2000, | |
1094 | D = 100, | |
1095 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1096 | position = hit.Parent.Torso.Position, | |
1097 | Parent = hit.Parent.Torso | |
1098 | }) | |
1099 | game:GetService("Debris"):AddItem(bp, 1) | |
1100 | elseif Type == "Freeze" then | |
1101 | local BodPos = Create("BodyPosition")({ | |
1102 | P = 50000, | |
1103 | D = 1000, | |
1104 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
1105 | position = hit.Parent.Torso.Position, | |
1106 | Parent = hit.Parent.Torso | |
1107 | }) | |
1108 | local BodGy = Create("BodyGyro")({ | |
1109 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
1110 | P = 20000, | |
1111 | Parent = hit.Parent.Torso, | |
1112 | cframe = hit.Parent.Torso.CFrame | |
1113 | }) | |
1114 | hit.Parent.Torso.Anchored = true | |
1115 | coroutine.resume(coroutine.create(function(Part) | |
1116 | swait(1.5) | |
1117 | Part.Anchored = false | |
1118 | end), hit.Parent.Torso) | |
1119 | game:GetService("Debris"):AddItem(BodPos, 3) | |
1120 | game:GetService("Debris"):AddItem(BodGy, 3) | |
1121 | end | |
1122 | local debounce = Create("BoolValue")({ | |
1123 | Name = "DebounceHit", | |
1124 | Parent = hit.Parent, | |
1125 | Value = true | |
1126 | }) | |
1127 | game:GetService("Debris"):AddItem(debounce, Delay) | |
1128 | c = Instance.new("ObjectValue") | |
1129 | c.Name = "creator" | |
1130 | c.Value = Player | |
1131 | c.Parent = h | |
1132 | game:GetService("Debris"):AddItem(c, 0.5) | |
1133 | end | |
1134 | end | |
1135 | function ShowDamage(Pos, Text, Time, Color) | |
1136 | local Rate = 0.03333333333333333 | |
1137 | local Pos = Pos or Vector3.new(0, 0, 0) | |
1138 | local Text = Text or "" | |
1139 | local Time = Time or 2 | |
1140 | local Color = Color or Color3.new(1, 0, 1) | |
1141 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
1142 | EffectPart.Anchored = true | |
1143 | local BillboardGui = Create("BillboardGui")({ | |
1144 | Size = UDim2.new(3, 0, 3, 0), | |
1145 | Adornee = EffectPart, | |
1146 | Parent = EffectPart | |
1147 | }) | |
1148 | local TextLabel = Create("TextLabel")({ | |
1149 | BackgroundTransparency = 1, | |
1150 | Size = UDim2.new(1, 0, 1, 0), | |
1151 | Text = Text, | |
1152 | TextColor3 = Color, | |
1153 | TextScaled = true, | |
1154 | Font = Enum.Font.ArialBold, | |
1155 | Parent = BillboardGui | |
1156 | }) | |
1157 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
1158 | EffectPart.Parent = game:GetService("Workspace") | |
1159 | delay(0, function() | |
1160 | local Frames = Time / Rate | |
1161 | for Frame = 1, Frames do | |
1162 | wait(Rate) | |
1163 | local Percent = Frame / Frames | |
1164 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
1165 | TextLabel.TextTransparency = Percent | |
1166 | end | |
1167 | if EffectPart and EffectPart.Parent then | |
1168 | EffectPart:Destroy() | |
1169 | end | |
1170 | end) | |
1171 | end | |
1172 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
1173 | for _, c in pairs(workspace:children()) do | |
1174 | local hum = c:findFirstChild("Humanoid") | |
1175 | if hum ~= nil then | |
1176 | local head = c:findFirstChild("Torso") | |
1177 | if head ~= nil then | |
1178 | local targ = head.Position - Part.Position | |
1179 | local mag = targ.magnitude | |
1180 | if magni >= mag and c.Name ~= Player.Name then | |
1181 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1182 | end | |
1183 | end | |
1184 | end | |
1185 | end | |
1186 | end | |
1187 | ||
1188 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
1189 | for _, c in pairs(workspace:children()) do | |
1190 | local hum = c:findFirstChild("Humanoid") | |
1191 | if hum ~= nil then | |
1192 | local head = c:findFirstChild("Torso") | |
1193 | if head ~= nil then | |
1194 | local targ = head.Position - Part.Position | |
1195 | local mag = targ.magnitude | |
1196 | if magni >= mag and c.Name ~= Player.Name then | |
1197 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) | |
1198 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
1199 | end | |
1200 | end | |
1201 | end | |
1202 | end | |
1203 | end | |
1204 | ||
1205 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
1206 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
1207 | end | |
1208 | ||
1209 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
1210 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1211 | prt.Anchored=true | |
1212 | prt.CFrame=cframe | |
1213 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
1214 | --http://www.roblox.com/asset/?id=4770560 | |
1215 | game:GetService("Debris"):AddItem(prt,2) | |
1216 | CF=prt.CFrame | |
1217 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
1218 | for i=0,1,0.2 do | |
1219 | wait() | |
1220 | Part.CFrame=CF*cf(0,0,-0.4) | |
1221 | end | |
1222 | for i=0,1,delay do | |
1223 | wait() | |
1224 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
1225 | Mesh.Scale=Mesh.Scale | |
1226 | end | |
1227 | for i=0,1,0.1 do | |
1228 | wait() | |
1229 | Part.Transparency=i | |
1230 | end | |
1231 | Part.Parent=nil | |
1232 | end),prt,msh,CF) | |
1233 | end | |
1234 | ||
1235 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1236 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1237 | prt.Anchored=true | |
1238 | prt.Material = "Neon" | |
1239 | prt.CFrame=cframe | |
1240 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1241 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1242 | game:GetService("Debris"):AddItem(prt,5) | |
1243 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1244 | for i=0,1,delay do | |
1245 | swait() | |
1246 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1247 | Part.Transparency=i | |
1248 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1249 | end | |
1250 | Part.Parent=nil | |
1251 | end),prt,msh) | |
1252 | end | |
1253 | ||
1254 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1255 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1256 | prt.Anchored=true | |
1257 | prt.Material = "Neon" | |
1258 | prt.CFrame=cframe | |
1259 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1260 | game:GetService("Debris"):AddItem(prt,5) | |
1261 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1262 | local rtype = rottype | |
1263 | for i=0,1,delay do | |
1264 | swait() | |
1265 | if rtype == 1 then | |
1266 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1267 | elseif rtype == 2 then | |
1268 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1269 | end | |
1270 | Part.Transparency=i | |
1271 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1272 | end | |
1273 | Part.Parent=nil | |
1274 | end),prt,msh) | |
1275 | end | |
1276 | ||
1277 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1278 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1279 | prt.Anchored=true | |
1280 | prt.CFrame=cframe | |
1281 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1282 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1283 | game:GetService("Debris"):AddItem(prt,5) | |
1284 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1285 | for i=0,1,delay do | |
1286 | wait() | |
1287 | Part.Transparency=i | |
1288 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1289 | end | |
1290 | Part.Parent=nil | |
1291 | end),prt,msh) | |
1292 | end | |
1293 | ||
1294 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1295 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1296 | prt.Anchored=true | |
1297 | prt.Material = "Neon" | |
1298 | prt.CFrame=cframe | |
1299 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1300 | game:GetService("Debris"):AddItem(prt,5) | |
1301 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1302 | local rtype = rottype | |
1303 | for i=0,1,delay do | |
1304 | swait() | |
1305 | if rtype == 1 then | |
1306 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1307 | elseif rtype == 2 then | |
1308 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1309 | end | |
1310 | Part.Transparency=i | |
1311 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1312 | end | |
1313 | Part.Parent=nil | |
1314 | end),prt,msh) | |
1315 | end | |
1316 | ||
1317 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1318 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1319 | prt.Anchored=true | |
1320 | prt.Material = "Neon" | |
1321 | prt.CFrame=cframe | |
1322 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1323 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
1324 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1325 | game:GetService("Debris"):AddItem(prt,5) | |
1326 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1327 | local rtype = rottype | |
1328 | for i=0,1,delay do | |
1329 | swait() | |
1330 | if rtype == 1 then | |
1331 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1332 | elseif rtype == 2 then | |
1333 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1334 | end | |
1335 | dec.Transparency=i | |
1336 | dec2.Transparency=i | |
1337 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1338 | end | |
1339 | Part.Parent=nil | |
1340 | end),prt,msh) | |
1341 | end | |
1342 | ||
1343 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
1344 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1345 | prt.Anchored=true | |
1346 | prt.Material = "Neon" | |
1347 | prt.CFrame=cframe | |
1348 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
1349 | game:GetService("Debris"):AddItem(prt,5) | |
1350 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1351 | local rtype = rottype | |
1352 | for i=0,1,delay do | |
1353 | swait() | |
1354 | if rtype == 1 then | |
1355 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1356 | elseif rtype == 2 then | |
1357 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1358 | end | |
1359 | prt.Transparency=i | |
1360 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1361 | end | |
1362 | Part.Parent=nil | |
1363 | end),prt,msh) | |
1364 | end | |
1365 | ||
1366 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
1367 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1368 | prt.Anchored=true | |
1369 | prt.Material = "Neon" | |
1370 | prt.CFrame=cframe | |
1371 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
1372 | game:GetService("Debris"):AddItem(prt,5) | |
1373 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1374 | local rtype = rottype | |
1375 | for i=0,1,delay do | |
1376 | swait() | |
1377 | if rtype == 1 then | |
1378 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
1379 | elseif rtype == 2 then | |
1380 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
1381 | end | |
1382 | prt.Transparency=i | |
1383 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
1384 | end | |
1385 | Part.Parent=nil | |
1386 | end),prt,msh) | |
1387 | end | |
1388 | ||
1389 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
1390 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1391 | prt.Anchored=true | |
1392 | prt.Material = "Neon" | |
1393 | prt.CFrame=cframe | |
1394 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1395 | game:GetService("Debris"):AddItem(prt,5) | |
1396 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1397 | local rtype = rottype | |
1398 | for i=0,1,delay do | |
1399 | swait() | |
1400 | if rtype == 1 then | |
1401 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1402 | elseif rtype == 2 then | |
1403 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1404 | end | |
1405 | prt.Transparency=i | |
1406 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
1407 | end | |
1408 | Part.Parent=nil | |
1409 | end),prt,msh) | |
1410 | end | |
1411 | ||
1412 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
1413 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1414 | prt.Anchored=true | |
1415 | prt.Material = "Neon" | |
1416 | prt.CFrame=cframe | |
1417 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1418 | game:GetService("Debris"):AddItem(prt,5) | |
1419 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1420 | local rtype = rottype | |
1421 | for i=0,1,delay do | |
1422 | swait() | |
1423 | if rtype == 1 then | |
1424 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
1425 | elseif rtype == 2 then | |
1426 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
1427 | end | |
1428 | prt.Transparency=i | |
1429 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1430 | end | |
1431 | Part.Parent=nil | |
1432 | end),prt,msh) | |
1433 | end | |
1434 | ||
1435 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1436 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1437 | prt.Anchored=false | |
1438 | prt.CFrame=cframe | |
1439 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1440 | local wld=weld(prt,prt,Parent,cframe) | |
1441 | game:GetService("Debris"):AddItem(prt,5) | |
1442 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1443 | for i=0,1,delay do | |
1444 | wait() | |
1445 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
1446 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1447 | Part.Transparency=i | |
1448 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1449 | end | |
1450 | Part.Parent=nil | |
1451 | end),prt,msh,wld) | |
1452 | end | |
1453 | ||
1454 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
1455 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1456 | prt.Anchored=false | |
1457 | prt.CFrame=cframe | |
1458 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1459 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
1460 | game:GetService("Debris"):AddItem(prt,5) | |
1461 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
1462 | for i=0,1,delay do | |
1463 | wait() | |
1464 | Weld.C0=euler(i*20,0,0) | |
1465 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1466 | Part.Transparency=i | |
1467 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1468 | end | |
1469 | Part.Parent=nil | |
1470 | end),prt,msh,wld) | |
1471 | end | |
1472 | ||
1473 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1474 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1475 | prt.Anchored=true | |
1476 | prt.CFrame=cframe | |
1477 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
1478 | game:GetService("Debris"):AddItem(prt,2) | |
1479 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1480 | for i=0,1,delay do | |
1481 | wait() | |
1482 | Part.CFrame=Part.CFrame | |
1483 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1484 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1485 | prt2.Anchored=true | |
1486 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1487 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
1488 | game:GetService("Debris"):AddItem(prt2,2) | |
1489 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1490 | for i=0,1,0.1 do | |
1491 | wait() | |
1492 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
1493 | end | |
1494 | Part.Parent=nil | |
1495 | end),prt2,msh2) | |
1496 | end | |
1497 | for i=0,1,delay*2 do | |
1498 | wait() | |
1499 | Part.CFrame=Part.CFrame | |
1500 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
1501 | end | |
1502 | Part.Parent=nil | |
1503 | end),prt,msh) | |
1504 | end | |
1505 | ||
1506 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1507 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1508 | prt.Anchored=true | |
1509 | prt.CFrame=cframe | |
1510 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1511 | game:GetService("Debris"):AddItem(prt,2) | |
1512 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1513 | for i=0,1,delay do | |
1514 | wait() | |
1515 | Part.CFrame=Part.CFrame | |
1516 | Part.Transparency=i | |
1517 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1518 | end | |
1519 | Part.Parent=nil | |
1520 | end),prt,msh) | |
1521 | end | |
1522 | ||
1523 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
1524 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1525 | prt.Anchored=true | |
1526 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
1527 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
1528 | game:GetService("Debris"):AddItem(prt,2) | |
1529 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
1530 | CF=Part.CFrame | |
1531 | Numbb=0 | |
1532 | randnumb=math.random()/10 | |
1533 | rand1=math.random()/10 | |
1534 | for i=0,1,rand1 do | |
1535 | wait() | |
1536 | CF=CF*cf(0,math.random()/2,0) | |
1537 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
1538 | Part.CFrame=CF*euler(Numbb,0,0) | |
1539 | Part.Transparency=i | |
1540 | Numbb=Numbb+randnumb | |
1541 | end | |
1542 | Part.Parent=nil | |
1543 | end),prt,CF,Numbb,randnumb) | |
1544 | end | |
1545 | ||
1546 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1547 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1548 | prt.Anchored=true | |
1549 | prt.CFrame=cframe | |
1550 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
1551 | game:GetService("Debris"):AddItem(prt,5) | |
1552 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1553 | for i=0,1,delay do | |
1554 | wait() | |
1555 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
1556 | Part.Transparency=i | |
1557 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1558 | end | |
1559 | Part.Parent=nil | |
1560 | end),prt,msh) | |
1561 | end | |
1562 | ||
1563 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
1564 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1565 | prt.Anchored=true | |
1566 | prt.CFrame=cframe | |
1567 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
1568 | game:GetService("Debris"):AddItem(prt,2) | |
1569 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
1570 | for i=0,1,delay do | |
1571 | wait() | |
1572 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
1573 | Part.Transparency=i | |
1574 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
1575 | end | |
1576 | Part.Parent=nil | |
1577 | end),prt,msh) | |
1578 | end | |
1579 | ||
1580 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
1581 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
1582 | prt.Anchored=true | |
1583 | prt.CFrame=cframe*cf(x,y,z) | |
1584 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
1585 | game:GetService("Debris"):AddItem(prt,5) | |
1586 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
1587 | local num=math.random() | |
1588 | local num2=math.random(-3,2)+math.random() | |
1589 | local numm=0 | |
1590 | for i=0,1,delay*2 do | |
1591 | swait() | |
1592 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
1593 | Part.Transparency=i | |
1594 | numm=numm+0.01 | |
1595 | end | |
1596 | Part.Parent=nil | |
1597 | Mesh.Parent=nil | |
1598 | end),prt,msh,x,y,z) | |
1599 | end | |
1600 | ||
1601 | function dmgstart(dmg,what) | |
1602 | hitcon = what.Touched:connect(function(hit) | |
1603 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
1604 | if hum and not hum:IsDescendantOf(Character) then | |
1605 | hum:TakeDamage(dmg) | |
1606 | end | |
1607 | end) | |
1608 | end | |
1609 | ||
1610 | function dmgstop() | |
1611 | hitcon:disconnect() | |
1612 | end | |
1613 | ||
1614 | function Cloak() | |
1615 | Face.Parent=nil | |
1616 | cloaked=true | |
1617 | for _,v in pairs(Torso.Parent:children()) do | |
1618 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1619 | coroutine.resume(coroutine.create(function() | |
1620 | for i=0,1,0.2 do | |
1621 | wait() | |
1622 | v.Transparency=i | |
1623 | end | |
1624 | v.Transparency=1 | |
1625 | end)) | |
1626 | end | |
1627 | if v.className=="Hat" then | |
1628 | hatp=v.Handle | |
1629 | coroutine.resume(coroutine.create(function(derp) | |
1630 | for i=0,1,0.2 do | |
1631 | wait() | |
1632 | derp.Transparency=i | |
1633 | end | |
1634 | derp.Transparency=1 | |
1635 | end),hatp) | |
1636 | end | |
1637 | end | |
1638 | for _,v in pairs(m:children()) do | |
1639 | if v.className=="Part" then | |
1640 | coroutine.resume(coroutine.create(function() | |
1641 | for i=0,1,0.2 do | |
1642 | wait() | |
1643 | v.Transparency=i | |
1644 | end | |
1645 | v.Transparency=1 | |
1646 | end)) | |
1647 | end | |
1648 | end | |
1649 | end | |
1650 | ||
1651 | function UnCloak() | |
1652 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
1653 | Face.Parent=Head | |
1654 | cloaked=false | |
1655 | for _,v in pairs(Torso.Parent:children()) do | |
1656 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
1657 | coroutine.resume(coroutine.create(function() | |
1658 | for i=0,1,0.1 do | |
1659 | wait() | |
1660 | v.Transparency=v.Transparency-0.1 | |
1661 | end | |
1662 | v.Transparency=0 | |
1663 | end)) | |
1664 | end | |
1665 | if v.className=="Hat" then | |
1666 | hatp=v.Handle | |
1667 | coroutine.resume(coroutine.create(function(derp) | |
1668 | for i=0,1,0.1 do | |
1669 | wait() | |
1670 | derp.Transparency=derp.Transparency-0.1 | |
1671 | end | |
1672 | derp.Transparency=0 | |
1673 | end),hatp) | |
1674 | end | |
1675 | end | |
1676 | for _,v in pairs(m:children()) do | |
1677 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
1678 | coroutine.resume(coroutine.create(function() | |
1679 | for i=0,1,0.1 do | |
1680 | wait() | |
1681 | v.Transparency=v.Transparency-0.1 | |
1682 | end | |
1683 | v.Transparency=0 | |
1684 | end)) | |
1685 | v.Transparency=0 | |
1686 | end | |
1687 | end | |
1688 | end | |
1689 | ||
1690 | local origcolor = BrickColor.new("Dark indigo") | |
1691 | ---- This section of explosions. | |
1692 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
1693 | local expart = Instance.new("Part",char) | |
1694 | local expart2 = Instance.new("Part",char) | |
1695 | local rin = Instance.new("Part",char) | |
1696 | local rin2 = Instance.new("Part",char) | |
1697 | local partMesh = Instance.new("SpecialMesh",expart) | |
1698 | partMesh.MeshType = "Sphere" | |
1699 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1700 | partMesh2.MeshType = "Sphere" | |
1701 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
1702 | partMesh3.MeshType = "Brick" | |
1703 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
1704 | partMesh4.MeshType = "Brick" | |
1705 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
1706 | partMesh.Scale = vt(rad,rad,rad) | |
1707 | expart.Size = vt(1,1,1) | |
1708 | expart.Transparency = 1 | |
1709 | expart.Anchored = true | |
1710 | expart.Material = "Neon" | |
1711 | expart.BrickColor = bc("White") | |
1712 | expart.CFrame = par.CFrame | |
1713 | partMesh2.Scale = vt(rad,rad,rad) | |
1714 | expart2.Size = vt(1.15,1.15,1.15) | |
1715 | expart2.Transparency = 0.75 | |
1716 | expart2.Anchored = true | |
1717 | expart2.Material = "Glass" | |
1718 | expart2.BrickColor = par.BrickColor | |
1719 | expart2.CFrame = par.CFrame | |
1720 | rin.Size = vt(1.15,1.15,1.15) | |
1721 | rin.Transparency = 1 | |
1722 | rin.Anchored = true | |
1723 | rin.Material = "Neon" | |
1724 | rin.BrickColor = par.BrickColor | |
1725 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1726 | rin2.Size = vt(1.15,1.15,1.15) | |
1727 | rin2.Transparency = 1 | |
1728 | rin2.Anchored = true | |
1729 | rin2.Material = "Neon" | |
1730 | rin2.BrickColor = par.BrickColor | |
1731 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
1732 | partMesh3.Scale = vt(0,1,0) | |
1733 | partMesh4.Scale = vt(0,1,0) | |
1734 | local dec2 = Instance.new("Decal", rin) | |
1735 | dec2.Face = "Top" | |
1736 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1737 | dec2.Parent = rin | |
1738 | local dec2b = dec2:Clone() | |
1739 | dec2b.Face = "Bottom" | |
1740 | dec2b.Parent = rin | |
1741 | ||
1742 | local dec2a = Instance.new("Decal", rin2) | |
1743 | dec2a.Face = "Top" | |
1744 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
1745 | dec2a.Parent = rin2 | |
1746 | local dec2ab = dec2a:Clone() | |
1747 | dec2ab.Face = "Bottom" | |
1748 | dec2ab.Parent = rin2 | |
1749 | expart.CanCollide = false | |
1750 | expart2.CanCollide = false | |
1751 | rin.CanCollide = false | |
1752 | rin2.CanCollide = false | |
1753 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
1754 | local value = 1*rad/6.5 | |
1755 | for i = 0, 199 do | |
1756 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1757 | expart.CFrame = expart.CFrame | |
1758 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1759 | expart2.CFrame = expart.CFrame | |
1760 | value = value - 0.035*rad/30 | |
1761 | if value < 7.5 then | |
1762 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
1763 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
1764 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
1765 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
1766 | end | |
1767 | if value < 0 then | |
1768 | dec2.Transparency = dec2.Transparency + 0.025 | |
1769 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
1770 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
1771 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
1772 | expart.Transparency = expart.Transparency + 0.025 | |
1773 | expart2.Transparency = expart2.Transparency + 0.025 | |
1774 | rin.Transparency = rin.Transparency + 0.025 | |
1775 | rin2.Transparency = rin2.Transparency + 0.025 | |
1776 | end | |
1777 | swait() | |
1778 | end | |
1779 | game:GetService("Debris"):AddItem(expart, 1) | |
1780 | game:GetService("Debris"):AddItem(expart2, 1) | |
1781 | game:GetService("Debris"):AddItem(rin, 1) | |
1782 | game:GetService("Debris"):AddItem(rin2, 1) | |
1783 | end | |
1784 | ||
1785 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
1786 | local expart = Instance.new("Part",char) | |
1787 | local expart2 = Instance.new("Part",char) | |
1788 | local partMesh = Instance.new("SpecialMesh",expart) | |
1789 | partMesh.MeshType = "Sphere" | |
1790 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
1791 | partMesh2.MeshType = "Sphere" | |
1792 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
1793 | partMesh.Scale = vt(rad,rad,rad) | |
1794 | expart.Size = vt(1,1,1) | |
1795 | expart.Transparency = 0 | |
1796 | expart.Anchored = true | |
1797 | expart.Material = "Neon" | |
1798 | expart.BrickColor = bc("White") | |
1799 | expart.CFrame = par.CFrame | |
1800 | partMesh2.Scale = vt(rad,rad,rad) | |
1801 | expart2.Size = vt(1.15,1.15,1.15) | |
1802 | expart2.Transparency = 0.5 | |
1803 | expart2.Anchored = true | |
1804 | expart2.Material = "Neon" | |
1805 | expart2.BrickColor = par.BrickColor | |
1806 | expart2.CFrame = par.CFrame | |
1807 | expart.CanCollide = false | |
1808 | expart2.CanCollide = false | |
1809 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
1810 | local value = 1*rad/6.5 | |
1811 | for i = 0, 75 do | |
1812 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1813 | expart.CFrame = expart.CFrame | |
1814 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
1815 | expart2.CFrame = expart.CFrame | |
1816 | value = value - 0.035*rad/5 | |
1817 | if value < 0 then | |
1818 | value = 0 | |
1819 | expart.Transparency = expart.Transparency + 0.05 | |
1820 | expart2.Transparency = expart2.Transparency + 0.05 | |
1821 | end | |
1822 | swait() | |
1823 | end | |
1824 | game:GetService("Debris"):AddItem(expart, 1) | |
1825 | game:GetService("Debris"):AddItem(expart2, 1) | |
1826 | end | |
1827 | ||
1828 | function AreaDanger(rad,par,mindam,maxdam) | |
1829 | local expart = Instance.new("Part",char) | |
1830 | local partMesh = Instance.new("SpecialMesh",expart) | |
1831 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
1832 | partMesh.MeshType = "Sphere" | |
1833 | partMesh.Scale = vt(rad,rad,rad) | |
1834 | expart.Size = vt(1,1,1) | |
1835 | expart.Transparency = 0.5 | |
1836 | expart.Anchored = true | |
1837 | expart.Material = "Neon" | |
1838 | expart.CanCollide = false | |
1839 | expart.BrickColor = par.BrickColor | |
1840 | expart.CFrame = par.CFrame | |
1841 | local value = 1*rad/5 | |
1842 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
1843 | for i = 0, 14 do | |
1844 | wait() | |
1845 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1846 | expart.CFrame = expart.CFrame | |
1847 | value = value - 0.035*rad | |
1848 | if value < 0 then | |
1849 | value = 0 | |
1850 | end | |
1851 | end | |
1852 | wait(0.25) | |
1853 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
1854 | wait(0.5) | |
1855 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
1856 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
1857 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
1858 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
1859 | for i = 0, 14 do | |
1860 | wait() | |
1861 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
1862 | expart.CFrame = expart.CFrame | |
1863 | value = value - 0.035*rad/2 | |
1864 | end | |
1865 | expart.Transparency = 1 | |
1866 | game:GetService("Debris"):AddItem(expart, 5) | |
1867 | end | |
1868 | ||
1869 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
1870 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
1871 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
1872 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
1873 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
1874 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
1875 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
1876 | for i = 0, 24 do | |
1877 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
1878 | end | |
1879 | for i = 0, 24 do | |
1880 | local expart = Instance.new("Part",char) | |
1881 | expart.Transparency = 1 | |
1882 | expart.Anchored = true | |
1883 | expart.CanCollide = false | |
1884 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
1885 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
1886 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
1887 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
1888 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
1889 | for i = 0, 9 do | |
1890 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
1891 | end | |
1892 | game:GetService("Debris"):AddItem(expart, 2) | |
1893 | wait(0.1) | |
1894 | end | |
1895 | end | |
1896 | ||
1897 | function EXterPlosion(par) | |
1898 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
1899 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
1900 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
1901 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
1902 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
1903 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
1904 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
1905 | for i = 0, 24 do | |
1906 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
1907 | end | |
1908 | for i = 0, 24 do | |
1909 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
1910 | end | |
1911 | end | |
1912 | ---- | |
1913 | ||
1914 | local stackingpower = 1 | |
1915 | ||
1916 | function HellsCore() | |
1917 | attack = true | |
1918 | --[[for i = 0,1,0.1 do | |
1919 | swait() | |
1920 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
1921 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
1922 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
1923 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
1924 | end]]-- | |
1925 | ||
1926 | local rng = Instance.new("Part", char) | |
1927 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6) | |
1928 | rng.Anchored = true | |
1929 | rng.BrickColor = origcolor | |
1930 | rng.CanCollide = false | |
1931 | rng.FormFactor = 3 | |
1932 | rng.Name = "Ring" | |
1933 | rng.Material = "Neon" | |
1934 | rng.Size = Vector3.new(1, 1, 1) | |
1935 | rng.Transparency = 1 | |
1936 | rng.TopSurface = 0 | |
1937 | rng.BottomSurface = 0 | |
1938 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
1939 | local rngm = Instance.new("SpecialMesh", rng) | |
1940 | rngm.MeshType = "Brick" | |
1941 | local dec = Instance.new("Decal",rng) | |
1942 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
1943 | dec.Face = "Top" | |
1944 | local dec2 = dec:Clone() | |
1945 | dec2.Parent = rng | |
1946 | dec2.Face = "Bottom" | |
1947 | ||
1948 | local scaler2 = 1 | |
1949 | scaler2 = 1*3 | |
1950 | for i = 0,10,0.1 do | |
1951 | swait() | |
1952 | scaler2 = scaler2 - 0.01*3 | |
1953 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
1954 | end | |
1955 | wait(3) | |
1956 | for i = 0,10,0.1 do | |
1957 | swait() | |
1958 | scaler2 = scaler2 - 0.01*3 | |
1959 | dec.Transparency = dec.Transparency + 0.01 | |
1960 | dec2.Transparency = dec2.Transparency + 0.01 | |
1961 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
1962 | end | |
1963 | rng:Destroy() | |
1964 | attack = false | |
1965 | end | |
1966 | ||
1967 | ||
1968 | function FaceMouse() | |
1969 | Cam = workspace.CurrentCamera | |
1970 | return { | |
1971 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
1972 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1973 | } | |
1974 | end | |
1975 | ||
1976 | function FaceMouse2() | |
1977 | Cam = workspace.CurrentCamera | |
1978 | return { | |
1979 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
1980 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
1981 | } | |
1982 | end | |
1983 | ||
1984 | ||
1985 | local HoldingZ = false | |
1986 | local HoldingX = false | |
1987 | local HoldingC = false | |
1988 | local HoldingV = false | |
1989 | local HoldingB = false | |
1990 | ||
1991 | ||
1992 | function RingEffect(pos,startsize,size,col) | |
1993 | local lb = Instance.new("Part") | |
1994 | lb.Parent = char | |
1995 | lb.BrickColor = col | |
1996 | lb.CanCollide = false | |
1997 | lb.Material = "Neon" | |
1998 | lb.Anchored = true | |
1999 | lb.TopSurface = 0 | |
2000 | lb.BottomSurface = 0 | |
2001 | lb.Transparency = 1 | |
2002 | lb.Size = vt(1,1,1) | |
2003 | lb.CFrame = pos | |
2004 | local thingery = Instance.new("SpecialMesh",lb) | |
2005 | thingery.MeshType = "Brick" | |
2006 | thingery.Scale = vt(startsize,0.1,startsize) | |
2007 | local dec2 = Instance.new("Texture", lb) | |
2008 | dec2.Face = "Top" | |
2009 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2010 | dec2.Color3 = lb.Color | |
2011 | dec2.Parent = lb | |
2012 | dec2.StudsPerTileU = startsize | |
2013 | dec2.StudsPerTileV = startsize | |
2014 | local dec2b = dec2:Clone() | |
2015 | dec2b.Face = "Bottom" | |
2016 | dec2b.Parent = lb | |
2017 | local randomrot = math.random(1,2) | |
2018 | coroutine.resume(coroutine.create(function() | |
2019 | for i = 0, 19 do | |
2020 | swait() | |
2021 | if randomrot == 1 then | |
2022 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
2023 | elseif randomrot == 2 then | |
2024 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
2025 | end | |
2026 | dec2.Transparency = dec2.Transparency + 0.05 | |
2027 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
2028 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
2029 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
2030 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
2031 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
2032 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
2033 | end | |
2034 | lb:Destroy() | |
2035 | end)) | |
2036 | end | |
2037 | ||
2038 | function SlowRingEffect(pos,startsize,size,col) | |
2039 | local lb = Instance.new("Part") | |
2040 | lb.Parent = char | |
2041 | lb.BrickColor = col | |
2042 | lb.CanCollide = false | |
2043 | lb.Material = "Neon" | |
2044 | lb.Anchored = true | |
2045 | lb.TopSurface = 0 | |
2046 | lb.BottomSurface = 0 | |
2047 | lb.Transparency = 1 | |
2048 | lb.Size = vt(1,1,1) | |
2049 | lb.CFrame = pos | |
2050 | local thingery = Instance.new("SpecialMesh",lb) | |
2051 | thingery.MeshType = "Brick" | |
2052 | thingery.Scale = vt(startsize,0.1,startsize) | |
2053 | local dec2 = Instance.new("Decal", lb) | |
2054 | dec2.Face = "Top" | |
2055 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
2056 | dec2.Color3 = lb.Color | |
2057 | dec2.Parent = lb | |
2058 | local dec2b = dec2:Clone() | |
2059 | dec2b.Face = "Bottom" | |
2060 | dec2b.Parent = lb | |
2061 | local randomrot = math.random(1,2) | |
2062 | coroutine.resume(coroutine.create(function() | |
2063 | for i = 0, 49 do | |
2064 | swait() | |
2065 | if randomrot == 1 then | |
2066 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
2067 | elseif randomrot == 2 then | |
2068 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
2069 | end | |
2070 | dec2.Transparency = dec2.Transparency + 0.02 | |
2071 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
2072 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
2073 | end | |
2074 | lb:Destroy() | |
2075 | end)) | |
2076 | end | |
2077 | ||
2078 | ||
2079 | function groundringaa(pos) | |
2080 | local rng = Instance.new("Part", char) | |
2081 | rng.Anchored = true | |
2082 | rng.BrickColor = origcolor | |
2083 | rng.CanCollide = false | |
2084 | rng.FormFactor = 3 | |
2085 | rng.Name = "Ring" | |
2086 | rng.Size = Vector3.new(1, 1, 1) | |
2087 | rng.Transparency = 1 | |
2088 | rng.TopSurface = 0 | |
2089 | rng.BottomSurface = 0 | |
2090 | rng.CFrame = pos | |
2091 | local rngm = Instance.new("SpecialMesh", rng) | |
2092 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2093 | rngm.Scale = Vector3.new(100,100,5) | |
2094 | local scaler2 = -10/2 | |
2095 | coroutine.resume(coroutine.create(function() | |
2096 | for i = 0,10,0.1 do | |
2097 | swait() | |
2098 | scaler2 = scaler2 + 0.1/2 | |
2099 | rng.Transparency = rng.Transparency - 0.01 | |
2100 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2101 | end | |
2102 | rng:Destroy() | |
2103 | end)) | |
2104 | end | |
2105 | ||
2106 | function groundringbb(pos) | |
2107 | local rng = Instance.new("Part", char) | |
2108 | rng.Anchored = true | |
2109 | rng.BrickColor = origcolor | |
2110 | rng.CanCollide = false | |
2111 | rng.FormFactor = 3 | |
2112 | rng.Name = "Ring" | |
2113 | rng.Size = Vector3.new(1, 1, 1) | |
2114 | rng.Transparency = 0 | |
2115 | rng.TopSurface = 0 | |
2116 | rng.BottomSurface = 0 | |
2117 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2118 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2119 | local rngm = Instance.new("SpecialMesh", rng) | |
2120 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2121 | rngm.Scale = Vector3.new(0,0,5) | |
2122 | local scaler2 = 10 | |
2123 | coroutine.resume(coroutine.create(function() | |
2124 | for i = 0,10*2,0.1 do | |
2125 | swait() | |
2126 | scaler2 = scaler2 - 0.1/2 | |
2127 | rng.Transparency = rng.Transparency + 0.005 | |
2128 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2129 | end | |
2130 | rng:Destroy() | |
2131 | end)) | |
2132 | end | |
2133 | ||
2134 | function groundglowaa(pos) | |
2135 | local rng = Instance.new("Part", char) | |
2136 | rng.Anchored = true | |
2137 | rng.BrickColor = origcolor | |
2138 | rng.CanCollide = false | |
2139 | rng.FormFactor = 3 | |
2140 | rng.Material = "Neon" | |
2141 | rng.Name = "Ring" | |
2142 | rng.Size = Vector3.new(1, 1, 1) | |
2143 | rng.Transparency = 0 | |
2144 | rng.TopSurface = 0 | |
2145 | rng.BottomSurface = 0 | |
2146 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2147 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2148 | local rngm = Instance.new("SpecialMesh", rng) | |
2149 | rngm.MeshType = "Sphere" | |
2150 | rngm.Scale = Vector3.new(0,0,25) | |
2151 | local scaler2 = 10*2 | |
2152 | coroutine.resume(coroutine.create(function() | |
2153 | for i = 0,10*2,0.1 do | |
2154 | swait() | |
2155 | scaler2 = scaler2 - 0.1*2/2 | |
2156 | rng.Transparency = rng.Transparency + 0.005 | |
2157 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
2158 | end | |
2159 | rng:Destroy() | |
2160 | end)) | |
2161 | end | |
2162 | ||
2163 | function bemaa(pos) | |
2164 | local rng = Instance.new("Part", char) | |
2165 | rng.Anchored = true | |
2166 | rng.BrickColor = origcolor | |
2167 | rng.CanCollide = false | |
2168 | rng.FormFactor = 3 | |
2169 | rng.Material = "Neon" | |
2170 | rng.Name = "Ring" | |
2171 | rng.Size = Vector3.new(1, 1, 1) | |
2172 | rng.Transparency = 0 | |
2173 | rng.TopSurface = 0 | |
2174 | rng.BottomSurface = 0 | |
2175 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2176 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2177 | local rngm = Instance.new("SpecialMesh", rng) | |
2178 | rngm.MeshType = "Sphere" | |
2179 | rngm.Scale = Vector3.new(0,0,10000) | |
2180 | local scaler2 = 1 | |
2181 | coroutine.resume(coroutine.create(function() | |
2182 | for i = 0,99,0.1 do | |
2183 | swait() | |
2184 | scaler2 = scaler2 - 0.0025 | |
2185 | rng.Transparency = rng.Transparency + 0.0025 | |
2186 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2187 | end | |
2188 | rng:Destroy() | |
2189 | end)) | |
2190 | end | |
2191 | ||
2192 | function bemaashake(pos) | |
2193 | local rng = Instance.new("Part", char) | |
2194 | rng.Anchored = true | |
2195 | rng.BrickColor = origcolor | |
2196 | rng.CanCollide = false | |
2197 | rng.FormFactor = 3 | |
2198 | rng.Material = "Neon" | |
2199 | rng.Name = "Ring" | |
2200 | rng.Size = Vector3.new(1, 1, 1) | |
2201 | rng.Transparency = 0 | |
2202 | rng.TopSurface = 0 | |
2203 | rng.BottomSurface = 0 | |
2204 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2205 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2206 | local rngm = Instance.new("SpecialMesh", rng) | |
2207 | rngm.MeshType = "Sphere" | |
2208 | local oof = Instance.new("Part",char) | |
2209 | oof.Parent = rng | |
2210 | oof.CFrame = rng.CFrame | |
2211 | oof.CanCollide = false | |
2212 | oof.Anchored = true | |
2213 | oof.Transparency = 1 | |
2214 | rngm.Scale = Vector3.new(0,0,10000) | |
2215 | local scaler2 = 1*10 | |
2216 | coroutine.resume(coroutine.create(function() | |
2217 | for i = 0,99,0.1 do | |
2218 | swait() | |
2219 | scaler2 = scaler2 - 0.0025*10 | |
2220 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
2221 | rng.Transparency = rng.Transparency + 0.0025 | |
2222 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
2223 | end | |
2224 | rng:Destroy() | |
2225 | end)) | |
2226 | end | |
2227 | ||
2228 | function groundringlarge(pos) | |
2229 | local rng = Instance.new("Part", char) | |
2230 | rng.Anchored = true | |
2231 | rng.BrickColor = origcolor | |
2232 | rng.CanCollide = false | |
2233 | rng.FormFactor = 3 | |
2234 | rng.Name = "Ring" | |
2235 | rng.Size = Vector3.new(1, 1, 1) | |
2236 | rng.Transparency = 0 | |
2237 | rng.TopSurface = 0 | |
2238 | rng.BottomSurface = 0 | |
2239 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
2240 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
2241 | local rngm = Instance.new("SpecialMesh", rng) | |
2242 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
2243 | rngm.Scale = Vector3.new(0,0,5) | |
2244 | local scaler2 = 10*10 | |
2245 | coroutine.resume(coroutine.create(function() | |
2246 | for i = 0,10*2,0.1 do | |
2247 | swait() | |
2248 | scaler2 = scaler2 - 0.1*10/2 | |
2249 | rng.Transparency = rng.Transparency + 0.005 | |
2250 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
2251 | end | |
2252 | rng:Destroy() | |
2253 | end)) | |
2254 | end | |
2255 | ||
2256 | function sphere(bonuspeed,type,pos,scale,value,color) | |
2257 | local type = type | |
2258 | local rng = Instance.new("Part", char) | |
2259 | rng.Anchored = true | |
2260 | rng.BrickColor = color | |
2261 | rng.CanCollide = false | |
2262 | rng.FormFactor = 3 | |
2263 | rng.Name = "Ring" | |
2264 | rng.Material = "Neon" | |
2265 | rng.Size = Vector3.new(1, 1, 1) | |
2266 | rng.Transparency = 0 | |
2267 | rng.TopSurface = 0 | |
2268 | rng.BottomSurface = 0 | |
2269 | rng.CFrame = pos | |
2270 | local rngm = Instance.new("SpecialMesh", rng) | |
2271 | rngm.MeshType = "Sphere" | |
2272 | rngm.Scale = scale | |
2273 | local scaler2 = 1 | |
2274 | if type == "Add" then | |
2275 | scaler2 = 1*value | |
2276 | elseif type == "Divide" then | |
2277 | scaler2 = 1/value | |
2278 | end | |
2279 | coroutine.resume(coroutine.create(function() | |
2280 | for i = 0,10/bonuspeed,0.1 do | |
2281 | swait() | |
2282 | if type == "Add" then | |
2283 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
2284 | elseif type == "Divide" then | |
2285 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
2286 | end | |
2287 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
2288 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
2289 | end | |
2290 | rng:Destroy() | |
2291 | end)) | |
2292 | end | |
2293 | Humanoid.Animator.Parent = nil | |
2294 | ||
2295 | function AppearMutatedLimbs() | |
2296 | hum.WalkSpeed = 0 | |
2297 | hum.MaxHealth = math.huge | |
2298 | attack = true | |
2299 | for i = 0,14,0.1 do | |
2300 | swait() | |
2301 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2302 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2303 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2304 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
2305 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
2306 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
2307 | end | |
2308 | for i = 0,8,0.1 do | |
2309 | swait() | |
2310 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2311 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2312 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2313 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
2314 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
2315 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
2316 | end | |
2317 | for i = 0,2,0.1 do | |
2318 | swait() | |
2319 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2320 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2321 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
2322 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2323 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2324 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
2325 | end | |
2326 | for i, v in pairs(MutantParts:GetChildren()) do | |
2327 | if v:IsA("Part") then | |
2328 | v.Transparency = 0 | |
2329 | end | |
2330 | end | |
2331 | local bld = Instance.new("ParticleEmitter",larm) | |
2332 | bld.LightEmission = 0.1 | |
2333 | bld.Texture = "rbxassetid://284205403" | |
2334 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2335 | bld.Rate = 500 | |
2336 | bld.Lifetime = NumberRange.new(1) | |
2337 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2338 | bld.Acceleration = vt(0,-25,0) | |
2339 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2340 | bld.Speed = NumberRange.new(10,25) | |
2341 | bld.EmissionDirection = "Bottom" | |
2342 | bld.VelocitySpread = 100 | |
2343 | bld.Rotation = NumberRange.new(-500,500) | |
2344 | bld.RotSpeed = NumberRange.new(-500,500) | |
2345 | local bldef = Instance.new("ParticleEmitter",larm) | |
2346 | bldef.LightEmission = 0.1 | |
2347 | bldef.Texture = "rbxassetid://284205403" | |
2348 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2349 | bldef.Rate = 25 | |
2350 | bldef.Lifetime = NumberRange.new(1) | |
2351 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
2352 | bldef.Acceleration = vt(0,-5,0) | |
2353 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2354 | bldef.Speed = NumberRange.new(0,0,0) | |
2355 | bldef.EmissionDirection = "Bottom" | |
2356 | bldef.VelocitySpread = 150 | |
2357 | bldef.Rotation = NumberRange.new(-500,500) | |
2358 | bldef.RotSpeed = NumberRange.new(-500,500) | |
2359 | game:GetService("Debris"):AddItem(bld,3) | |
2360 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1) | |
2361 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1) | |
2362 | for i = 0,1,0.1 do | |
2363 | swait() | |
2364 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2365 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2366 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
2367 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
2368 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2369 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
2370 | end | |
2371 | bld.Enabled = false | |
2372 | attack = false | |
2373 | hum.WalkSpeed = 6 | |
2374 | end | |
2375 | ||
2376 | function AppearMutatedLimbs2() | |
2377 | hum.WalkSpeed = 0 | |
2378 | attack = true | |
2379 | LeftModeUnlocked = true | |
2380 | for i = 0,8,0.1 do | |
2381 | swait() | |
2382 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2383 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2384 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2385 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
2386 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
2387 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
2388 | end | |
2389 | for i = 0,2,0.1 do | |
2390 | swait() | |
2391 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2392 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2393 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
2394 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
2395 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
2396 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
2397 | end | |
2398 | for i, v in pairs(MutantParts2:GetChildren()) do | |
2399 | if v:IsA("Part") then | |
2400 | v.Transparency = 0 | |
2401 | end | |
2402 | end | |
2403 | local bld = Instance.new("ParticleEmitter",rarm) | |
2404 | bld.LightEmission = 0.1 | |
2405 | bld.Texture = "rbxassetid://284205403" | |
2406 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2407 | bld.Rate = 500 | |
2408 | bld.Lifetime = NumberRange.new(1) | |
2409 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2410 | bld.Acceleration = vt(0,-25,0) | |
2411 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2412 | bld.Speed = NumberRange.new(10,25) | |
2413 | bld.EmissionDirection = "Bottom" | |
2414 | bld.VelocitySpread = 100 | |
2415 | bld.Rotation = NumberRange.new(-500,500) | |
2416 | bld.RotSpeed = NumberRange.new(-500,500) | |
2417 | local bldef = Instance.new("ParticleEmitter",rarm) | |
2418 | bldef.LightEmission = 0.1 | |
2419 | bldef.Texture = "rbxassetid://284205403" | |
2420 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2421 | bldef.Rate = 25 | |
2422 | bldef.Lifetime = NumberRange.new(1) | |
2423 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
2424 | bldef.Acceleration = vt(0,-5,0) | |
2425 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2426 | bldef.Speed = NumberRange.new(0,0,0) | |
2427 | bldef.EmissionDirection = "Bottom" | |
2428 | bldef.VelocitySpread = 150 | |
2429 | bldef.Rotation = NumberRange.new(-500,500) | |
2430 | bldef.RotSpeed = NumberRange.new(-500,500) | |
2431 | game:GetService("Debris"):AddItem(bld,3) | |
2432 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1) | |
2433 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1) | |
2434 | for i = 0,1,0.1 do | |
2435 | swait() | |
2436 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
2437 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
2438 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
2439 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
2440 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
2441 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
2442 | end | |
2443 | bld.Enabled = false | |
2444 | attack = false | |
2445 | hum.WalkSpeed = 6 | |
2446 | end | |
2447 | ||
2448 | function TargetSelect(person) | |
2449 | local dd=coroutine.wrap(function() | |
2450 | if targetted ~= person then | |
2451 | targetted = person | |
2452 | img2.Size = UDim2.new(1,0,1,0) | |
2453 | img2.ImageTransparency = 0 | |
2454 | img2.Position = UDim2.new(0,0,0,0) | |
2455 | img2.ImageColor3 = Color3.new(0,0,0) | |
2456 | for i = 0, 2, 0.1 do | |
2457 | swait() | |
2458 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
2459 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
2460 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
2461 | end | |
2462 | end | |
2463 | end) | |
2464 | dd() | |
2465 | end | |
2466 | ||
2467 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
2468 | if SinglePlayer then | |
2469 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
2470 | end | |
2471 | local List = {} | |
2472 | for i, v in pairs(workspace:GetChildren()) do | |
2473 | if v:IsA("Model") then | |
2474 | if v:findFirstChild("Torso") then | |
2475 | if v ~= Character then | |
2476 | if (v.Torso.Position - Position).magnitude <= Distance then | |
2477 | table.insert(List, v) | |
2478 | end | |
2479 | end | |
2480 | end | |
2481 | end | |
2482 | end | |
2483 | return List | |
2484 | end | |
2485 | ||
2486 | function LockOn() | |
2487 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
2488 | TargetSelect(Mouse.Target.Parent) | |
2489 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
2490 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then | |
2491 | TargetSelect(Mouse.Target.Parent) | |
2492 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then | |
2493 | targetted = nil | |
2494 | end | |
2495 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
2496 | end | |
2497 | end | |
2498 | ||
2499 | function dmg(dude) | |
2500 | if dude.Name ~= Character then | |
2501 | local bgf = Instance.new("BodyGyro",dude.Head) | |
2502 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
2503 | local val = Instance.new("BoolValue",dude) | |
2504 | val.Name = "IsHit" | |
2505 | local ds = coroutine.wrap(function() | |
2506 | if dude.Name ~= "isaacsantamaria01" then | |
2507 | killcount = killcount + 1 | |
2508 | dude:WaitForChild("Torso"):BreakJoints() | |
2509 | wait(0.5) | |
2510 | targetted = nil | |
2511 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
2512 | coroutine.resume(coroutine.create(function() | |
2513 | for i, v in pairs(dude:GetChildren()) do | |
2514 | if v:IsA("Accessory") then | |
2515 | v:Destroy() | |
2516 | end | |
2517 | if v:IsA("Humanoid") then | |
2518 | v:Destroy() | |
2519 | end | |
2520 | if v:IsA("CharacterMesh") then | |
2521 | v:Destroy() | |
2522 | end | |
2523 | if v:IsA("Model") then | |
2524 | v:Destroy() | |
2525 | end | |
2526 | if v:IsA("Part") then | |
2527 | for x, o in pairs(v:GetChildren()) do | |
2528 | if o:IsA("Decal") then | |
2529 | o:Destroy() | |
2530 | end | |
2531 | end | |
2532 | coroutine.resume(coroutine.create(function() | |
2533 | v.Material = "Neon" | |
2534 | v.CanCollide = false | |
2535 | local bld = Instance.new("ParticleEmitter",v) | |
2536 | bld.LightEmission = 1 | |
2537 | bld.Texture = "rbxassetid://284205403" | |
2538 | bld.Color = ColorSequence.new(Color3.new(155,0,155)) | |
2539 | bld.Rate = 50 | |
2540 | bld.Lifetime = NumberRange.new(1) | |
2541 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2542 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
2543 | bld.Speed = NumberRange.new(0,0,0) | |
2544 | bld.Rotation = NumberRange.new(-500,500) | |
2545 | bld.RotSpeed = NumberRange.new(-500,500) | |
2546 | local sbs = Instance.new("BodyPosition", v) | |
2547 | sbs.P = 3000 | |
2548 | sbs.D = 1000 | |
2549 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
2550 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
2551 | v.Color = Color3.new(85,0,85) | |
2552 | end)) | |
2553 | coroutine.resume(coroutine.create(function() | |
2554 | for i = 0, 49 do | |
2555 | swait(1) | |
2556 | v.Transparency = v.Transparency + 0.02 | |
2557 | end | |
2558 | v:Destroy() | |
2559 | dude:Destroy() | |
2560 | end)) | |
2561 | end | |
2562 | end | |
2563 | end)) | |
2564 | else | |
2565 | bgf:Destroy() | |
2566 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red")) | |
2567 | end | |
2568 | end) | |
2569 | ds() | |
2570 | end | |
2571 | end | |
2572 | ||
2573 | ||
2574 | local Grabbed = false | |
2575 | ||
2576 | function QuickStab() | |
2577 | attack = true | |
2578 | hum.WalkSpeed = 0 | |
2579 | swait(1) | |
2580 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
2581 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
2582 | if targetted.Name ~= "isaacsantamaria01" then | |
2583 | local grab = nil | |
2584 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
2585 | if v:FindFirstChild('Head') then | |
2586 | Grabbed = true | |
2587 | grab = v | |
2588 | end | |
2589 | end | |
2590 | if Grabbed == true then | |
2591 | for i = 0,2,0.1 do | |
2592 | swait() | |
2593 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2594 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2595 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
2596 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2597 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2598 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
2599 | end | |
2600 | dmg(grab) | |
2601 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
2602 | bld.LightEmission = 0.1 | |
2603 | bld.Texture = "rbxassetid://284205403" | |
2604 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2605 | bld.Rate = 500 | |
2606 | bld.Lifetime = NumberRange.new(1) | |
2607 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2608 | bld.Acceleration = vt(0,-25,0) | |
2609 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2610 | bld.Speed = NumberRange.new(10,50) | |
2611 | bld.EmissionDirection = "Front" | |
2612 | bld.VelocitySpread = 25 | |
2613 | bld.Rotation = NumberRange.new(-500,500) | |
2614 | bld.RotSpeed = NumberRange.new(-500,500) | |
2615 | game:GetService("Debris"):AddItem(bld,3) | |
2616 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9) | |
2617 | for i = 0,1,0.1 do | |
2618 | swait() | |
2619 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2620 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2621 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2622 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
2623 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2624 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
2625 | end | |
2626 | bld.Enabled = false | |
2627 | end | |
2628 | else | |
2629 | for i = 0,8,0.1 do | |
2630 | swait() | |
2631 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2632 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2633 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
2634 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
2635 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2636 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
2637 | end | |
2638 | local randomized = math.random(1,3) | |
2639 | if randomized == 1 then | |
2640 | chatfunc("No... i cant.",Color3.new(0.5,0,0)) | |
2641 | elseif randomized == 2 then | |
2642 | chatfunc("Why would i do this...",Color3.new(0.5,0,0)) | |
2643 | elseif randomized == 3 then | |
2644 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0)) | |
2645 | end | |
2646 | --[[for i = 0,3,0.1 do | |
2647 | swait() | |
2648 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2649 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2650 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2651 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
2652 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2653 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
2654 | end]]-- | |
2655 | end | |
2656 | Grabbed = false | |
2657 | attack = false | |
2658 | hum.WalkSpeed = 6 | |
2659 | end | |
2660 | ||
2661 | ||
2662 | function BlinkingStab() | |
2663 | attack = true | |
2664 | hum.WalkSpeed = 0 | |
2665 | swait(1) | |
2666 | if targetted.Name ~= "isaacsantamaria01" then | |
2667 | for i = 0,2,0.1 do | |
2668 | swait() | |
2669 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2670 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2671 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
2672 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2673 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2674 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
2675 | end | |
2676 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
2677 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1) | |
2678 | dmg(targetted) | |
2679 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
2680 | bld.LightEmission = 0.1 | |
2681 | bld.Texture = "rbxassetid://284205403" | |
2682 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2683 | bld.Rate = 500 | |
2684 | bld.Lifetime = NumberRange.new(1) | |
2685 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2686 | bld.Acceleration = vt(0,-25,0) | |
2687 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2688 | bld.Speed = NumberRange.new(10,50) | |
2689 | bld.EmissionDirection = "Front" | |
2690 | bld.VelocitySpread = 25 | |
2691 | bld.Rotation = NumberRange.new(-500,500) | |
2692 | bld.RotSpeed = NumberRange.new(-500,500) | |
2693 | game:GetService("Debris"):AddItem(bld,3) | |
2694 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1) | |
2695 | for i = 0,1,0.1 do | |
2696 | swait() | |
2697 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2698 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
2699 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2700 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
2701 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
2702 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
2703 | end | |
2704 | bld.Enabled = false | |
2705 | else | |
2706 | for i = 0,8,0.1 do | |
2707 | swait() | |
2708 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2709 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2710 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
2711 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
2712 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2713 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
2714 | end | |
2715 | local randomized = math.random(1,3) | |
2716 | if randomized == 1 then | |
2717 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0)) | |
2718 | elseif randomized == 2 then | |
2719 | chatfunc("I forgot about you...",Color3.new(0.5,0,0)) | |
2720 | elseif randomized == 3 then | |
2721 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0)) | |
2722 | end | |
2723 | --[[for i = 0,3,0.1 do | |
2724 | swait() | |
2725 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2726 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
2727 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
2728 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
2729 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
2730 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
2731 | end]]-- | |
2732 | end | |
2733 | attack = false | |
2734 | hum.WalkSpeed = 6 | |
2735 | end | |
2736 | ||
2737 | ||
2738 | function Tele() | |
2739 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
2740 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
2741 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
2742 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
2743 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
2744 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
2745 | end | |
2746 | ||
2747 | function uhhnolikeokthen() | |
2748 | hum.WalkSpeed = 0 | |
2749 | attack = true | |
2750 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1) | |
2751 | for i = 0,10,0.1 do | |
2752 | swait() | |
2753 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
2754 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
2755 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2756 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
2757 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
2758 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
2759 | end | |
2760 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White")) | |
2761 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White")) | |
2762 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White")) | |
2763 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1) | |
2764 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1) | |
2765 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9) | |
2766 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
2767 | if v:FindFirstChild('Torso') then | |
2768 | dmg(v) | |
2769 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9) | |
2770 | local bld = Instance.new("ParticleEmitter",v.Torso) | |
2771 | bld.LightEmission = 0.1 | |
2772 | bld.Texture = "rbxassetid://284205403" | |
2773 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
2774 | bld.Rate = 500 | |
2775 | bld.Lifetime = NumberRange.new(1) | |
2776 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2777 | bld.Acceleration = vt(0,-25,0) | |
2778 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
2779 | bld.Speed = NumberRange.new(10,50) | |
2780 | bld.EmissionDirection = "Front" | |
2781 | bld.VelocitySpread = 2500 | |
2782 | bld.Rotation = NumberRange.new(-500,500) | |
2783 | bld.RotSpeed = NumberRange.new(-500,500) | |
2784 | coroutine.resume(coroutine.create(function() | |
2785 | swait(4) | |
2786 | bld.Enabled = false | |
2787 | game:GetService("Debris"):AddItem(bld,3) | |
2788 | end)) | |
2789 | end | |
2790 | end | |
2791 | for i = 0,28,0.1 do | |
2792 | swait() | |
2793 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
2794 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
2795 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
2796 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
2797 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
2798 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
2799 | end | |
2800 | attack = false | |
2801 | hum.WalkSpeed = 6 | |
2802 | end | |
2803 | ||
2804 | function deadworld() | |
2805 | hum.WalkSpeed = 0 | |
2806 | attack = true | |
2807 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0)) | |
2808 | for i = 0,10,0.1 do | |
2809 | swait() | |
2810 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
2811 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
2812 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
2813 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
2814 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
2815 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
2816 | end | |
2817 | coroutine.resume(coroutine.create(function() | |
2818 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1) | |
2819 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2820 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2821 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2822 | coroutine.resume(coroutine.create(function() | |
2823 | for i = 0, 9 do | |
2824 | swait(3) | |
2825 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
2826 | end | |
2827 | end)) | |
2828 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1) | |
2829 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1) | |
2830 | local blastpitch = 1 | |
2831 | for i = 0,2 do | |
2832 | wait(1.5) | |
2833 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2834 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2835 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
2836 | coroutine.resume(coroutine.create(function() | |
2837 | for i = 0, 9 do | |
2838 | swait(3) | |
2839 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
2840 | end | |
2841 | end)) | |
2842 | blastpitch = blastpitch - 0.15 | |
2843 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch) | |
2844 | end | |
2845 | wait(2) | |
2846 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
2847 | if v:FindFirstChild('Torso') then | |
2848 | dmg(v) | |
2849 | end | |
2850 | end | |
2851 | tors:Destroy() | |
2852 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75) | |
2853 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5) | |
2854 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
2855 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
2856 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
2857 | coroutine.resume(coroutine.create(function() | |
2858 | for i = 0, 49 do | |
2859 | swait(3) | |
2860 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red")) | |
2861 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red")) | |
2862 | end | |
2863 | end)) | |
2864 | end)) | |
2865 | for i = 0,280,0.1 do | |
2866 | swait() | |
2867 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
2868 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
2869 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
2870 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
2871 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
2872 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
2873 | end | |
2874 | attack = false | |
2875 | hum.WalkSpeed = 6 | |
2876 | end | |
2877 | coroutine.resume(coroutine.create(function() | |
2878 | AppearMutatedLimbs() | |
2879 | end)) | |
2880 | ||
2881 | mouse.Button1Down:connect(function() | |
2882 | if attack == false and targetted ~= nil then | |
2883 | BlinkingStab() | |
2884 | end | |
2885 | end) | |
2886 | ||
2887 | mouse.KeyDown:connect(function(k) | |
2888 | if k == "q" and attack == false then | |
2889 | LockOn() | |
2890 | end | |
2891 | if k == "e" and attack == false and targetted ~= nil then | |
2892 | Tele() | |
2893 | end | |
2894 | if k == "z" and attack == false and targetted ~= nil then | |
2895 | QuickStab() | |
2896 | end | |
2897 | if k == "x" and attack == false then | |
2898 | uhhnolikeokthen() | |
2899 | end | |
2900 | if k == "l" and attack == false and unlockedA == true and LeftModeUnlocked == false then | |
2901 | AppearMutatedLimbs2() | |
2902 | end | |
2903 | if k == "p" and attack == false and unlockedX == true then | |
2904 | deadworld() | |
2905 | end | |
2906 | if k == "t" and attack == false and plr.Name == "isaacsantamaria01" then | |
2907 | attack = true | |
2908 | chatfunc("HAH",Color3.new(0.5,0,0)) | |
2909 | CFuncs["Sound"].Create("rbxassetid://695281161", root, 5,1.4) | |
2910 | for i = 0, 1, 0.1 do | |
2911 | swait() | |
2912 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
2913 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
2914 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
2915 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
2916 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
2917 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
2918 | end | |
2919 | attack = false | |
2920 | end | |
2921 | end) | |
2922 | idleanim=.4 | |
2923 | ||
2924 | swait() | |
2925 | imgl.Rotation = imgl.Rotation + 3 | |
2926 | imgl2.Rotation = imgl2.Rotation - 3 | |
2927 | img2.Rotation = img2.Rotation - 3 | |
2928 | if targetted ~= nil then | |
2929 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
2930 | abss.Enabled = true | |
2931 | elseif targetted == nil then | |
2932 | abss.Adornee = nil | |
2933 | abss.Enabled = false | |
2934 | end | |
2935 | while true and imgl.Rotation >= 360 do | |
2936 | imgl.Rotation = 0 | |
2937 | imgl2.Rotation = 0 | |
2938 | img2.Rotation = 0 | |
2939 | end | |
2940 | uhh.Rotation = math.random(-1,1) | |
2941 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
2942 | uhh.Text = "Kills : " ..killcount | |
2943 | if killcount < maxA then | |
2944 | uhh2.Text = "Required kills for second mutated arm: " ..requirekillA-killcount | |
2945 | elseif killcount >= maxA then | |
2946 | unlockedA = true | |
2947 | uhh2.Text = "Second mutated arm unlocked. (L)" | |
2948 | end | |
2949 | if killcount < maxX then | |
2950 | uhh3.Text = "Required kills for the end: " ..requirekillX-killcount | |
2951 | elseif killcount >= maxX then | |
2952 | unlockedX = true | |
2953 | uhh3.Text = "The end unlocked. (P to activate)" | |
2954 | end | |
2955 | sine = sine + change | |
2956 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2957 | local velderp=RootPart.Velocity.y | |
2958 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
2959 | if equipped==true or equipped==false then | |
2960 | if attack==false then | |
2961 | idle=idle+1 | |
2962 | else | |
2963 | idle=0 | |
2964 | end | |
2965 | if idle>=500 then | |
2966 | if attack==false then | |
2967 | --Sheath() | |
2968 | end | |
2969 | end | |
2970 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
2971 | Anim="Jump" | |
2972 | if attack==false then | |
2973 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2974 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2975 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
2976 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
2977 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
2978 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
2979 | end | |
2980 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
2981 | Anim="Fall" | |
2982 | if attack==false then | |
2983 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
2984 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
2985 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2986 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
2987 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
2988 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
2989 | end | |
2990 | elseif torvel<1 and hitfloor~=nil then | |
2991 | Anim="Idle" | |
2992 | if attack==false then | |
2993 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
2994 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
2995 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
2996 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
2997 | if LeftModeUnlocked == false then | |
2998 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
2999 | else | |
3000 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
3001 | end | |
3002 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
3003 | end | |
3004 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
3005 | Anim="Walk" | |
3006 | if attack==false then | |
3007 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
3008 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
3009 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
3010 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
3011 | if LeftModeUnlocked == false then | |
3012 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
3013 | else | |
3014 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
3015 | end | |
3016 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
3017 | end | |
3018 | elseif torvel>=22 and hitfloor~=nil then | |
3019 | Anim="Run" | |
3020 | if attack==false then | |
3021 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
3022 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
3023 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
3024 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
3025 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
3026 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
3027 | end | |
3028 | end | |
3029 | end | |
3030 | endwarn'Mutant loaded' | |
3031 | ---- thanks to genocider and psychopath sources, this would be another one | |
3032 | ---- LockOnTargetNoWhiteListKThx | |
3033 | plr = game.Players.LocalPlayer | |
3034 | char = plr.Character | |
3035 | hum = char.Humanoid | |
3036 | local cam = game.Workspace.CurrentCamera | |
3037 | t = char.Torso | |
3038 | h = char.Head | |
3039 | ra = char["Right Arm"] | |
3040 | la = char["Left Arm"] | |
3041 | rl = char["Right Leg"] | |
3042 | ll = char["Left Leg"] | |
3043 | tors = char.Torso | |
3044 | lleg = char["Left Leg"] | |
3045 | root = char.HumanoidRootPart | |
3046 | hed = char.Head | |
3047 | rleg = char["Right Leg"] | |
3048 | rarm = char["Right Arm"] | |
3049 | larm = char["Left Arm"] | |
3050 | vt = Vector3.new | |
3051 | bc = BrickColor.new | |
3052 | br = BrickColor.random | |
3053 | it = Instance.new | |
3054 | cf = CFrame.new | |
3055 | local targetted = nil | |
3056 | local killcount = 50 | |
3057 | local requirekillA = 15 | |
3058 | local requirekillX = 50 | |
3059 | local maxA = 15 | |
3060 | local maxX = 50 | |
3061 | if plr.Name == "soins1" then | |
3062 | maxX = 0 | |
3063 | requirekillX = maxX | |
3064 | end | |
3065 | local unlockedA = true | |
3066 | local unlockedX = true | |
3067 | local LeftModeUnlocked = false | |
3068 | ||
3069 | kan = Instance.new("Sound",char) | |
3070 | kan.Volume = 6 | |
3071 | kan.Pitch = 1 | |
3072 | kan.TimePosition = 1 | |
3073 | kan.SoundId = "rbxassetid://534429024" | |
3074 | kan.Name = "kreepery" | |
3075 | kan.Looped = true | |
3076 | kan:Play() | |
3077 | ||
3078 | abss = Instance.new("BillboardGui",char) | |
3079 | abss.Size = UDim2.new(10,0,10,0) | |
3080 | abss.Enabled = false | |
3081 | imgl = Instance.new("ImageLabel",abss) | |
3082 | imgl.Position = UDim2.new(0,0,0,0) | |
3083 | imgl.Size = UDim2.new(1,0,1,0) | |
3084 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
3085 | imgl.BackgroundTransparency = 1 | |
3086 | imgl.ImageColor3 = Color3.new(0,0,0) | |
3087 | imgl2 = Instance.new("ImageLabel",abss) | |
3088 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
3089 | imgl2.Size = UDim2.new(2,0,2,0) | |
3090 | imgl2.Image = "http://www.roblox.com/asset/?id=135465292" | |
3091 | imgl2.BackgroundTransparency = 1 | |
3092 | imgl2.ImageColor3 = Color3.new(0,0,0) | |
3093 | img2 = Instance.new("ImageLabel",abss) | |
3094 | img2.Position = UDim2.new(0,0,0,0) | |
3095 | img2.Size = UDim2.new(1,0,1,0) | |
3096 | img2.Image = "rbxassetid://118777235" | |
3097 | img2.BackgroundTransparency = 1 | |
3098 | img2.ImageColor3 = Color3.new(0,0,0) | |
3099 | ||
3100 | function CameraShake(Times, Power) | |
3101 | coroutine.resume(coroutine.create(function() | |
3102 | FV = Instance.new("BoolValue", Character) | |
3103 | FV.Name = "CameraShake" | |
3104 | for ShakeNum=1,Times do | |
3105 | swait() | |
3106 | local ef=Power | |
3107 | if ef>=1 then | |
3108 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
3109 | else | |
3110 | ef=Power*10 | |
3111 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
3112 | end | |
3113 | end | |
3114 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
3115 | FV:Destroy() | |
3116 | end)) | |
3117 | end | |
3118 | ||
3119 | CamShake=function(Part,Distan,Power,Times) | |
3120 | local de=Part.Position | |
3121 | for i,v in pairs(workspace:children()) do | |
3122 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
3123 | for _,c in pairs(v:children()) do | |
3124 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
3125 | local Noob=v.Humanoid | |
3126 | if Noob~=nil then | |
3127 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
3128 | --[[local ss=script.CamShake:clone() | |
3129 | ss.Parent=Noob | |
3130 | ss.Power.Value=Power | |
3131 | ss.Times.Value=Times | |
3132 | ss.Disabled=false]] | |
3133 | CameraShake(Times, Power) | |
3134 | end | |
3135 | end | |
3136 | end | |
3137 | end | |
3138 | end | |
3139 | end | |
3140 | end | |
3141 | ||
3142 | function chatfunc(text,color) | |
3143 | local chat = coroutine.wrap(function() | |
3144 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
3145 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
3146 | end | |
3147 | local naeeym2 = Instance.new("BillboardGui",Character) | |
3148 | naeeym2.Size = UDim2.new(0,100,0,40) | |
3149 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
3150 | naeeym2.Adornee = Character.Head | |
3151 | naeeym2.Name = "TalkingBillBoard" | |
3152 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
3153 | tecks2.BackgroundTransparency = 1 | |
3154 | tecks2.BorderSizePixel = 0 | |
3155 | tecks2.Text = "" | |
3156 | tecks2.Font = "SciFi" | |
3157 | tecks2.TextSize = 30 | |
3158 | tecks2.TextStrokeTransparency = 0 | |
3159 | tecks2.TextColor3 = color | |
3160 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
3161 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
3162 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
3163 | tecks3.BackgroundTransparency = 1 | |
3164 | tecks3.BorderSizePixel = 0 | |
3165 | tecks3.Text = "" | |
3166 | tecks3.Font = "SciFi" | |
3167 | tecks3.TextSize = 30 | |
3168 | tecks3.TextStrokeTransparency = 0 | |
3169 | tecks3.TextColor3 = Color3.new(0,0,0) | |
3170 | tecks3.TextStrokeColor3 = color | |
3171 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
3172 | coroutine.resume(coroutine.create(function() | |
3173 | swait(1) | |
3174 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
3175 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
3176 | tecks2.Rotation = math.random(-15,15) | |
3177 | tecks3.Rotation = math.random(-15,15) | |
3178 | end | |
3179 | end)) | |
3180 | for i = 1,string.len(text),1 do | |
3181 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
3182 | tecks2.Text = string.sub(text,1,i) | |
3183 | tecks3.Text = string.sub(text,1,i) | |
3184 | swait(1) | |
3185 | end | |
3186 | wait(1) | |
3187 | local randomrot = math.random(1,2) | |
3188 | if randomrot == 1 then | |
3189 | for i = 1, 50 do | |
3190 | swait() | |
3191 | tecks2.Rotation = tecks2.Rotation - .75 | |
3192 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
3193 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
3194 | tecks3.Rotation = tecks2.Rotation + .75 | |
3195 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
3196 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
3197 | end | |
3198 | elseif randomrot == 2 then | |
3199 | for i = 1, 50 do | |
3200 | swait() | |
3201 | tecks2.Rotation = tecks2.Rotation + .75 | |
3202 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
3203 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
3204 | tecks3.Rotation = tecks2.Rotation - .75 | |
3205 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
3206 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
3207 | end | |
3208 | end | |
3209 | naeeym2:Destroy() | |
3210 | end) | |
3211 | chat() | |
3212 | end | |
3213 | ||
3214 | ||
3215 | local Create = LoadLibrary("RbxUtility").Create | |
3216 | ||
3217 | CFuncs = { | |
3218 | ["Part"] = { | |
3219 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
3220 | local Part = Create("Part"){ | |
3221 | Parent = Parent, | |
3222 | Reflectance = Reflectance, | |
3223 | Transparency = Transparency, | |
3224 | CanCollide = false, | |
3225 | Locked = true, | |
3226 | BrickColor = BrickColor.new(tostring(BColor)), | |
3227 | Name = Name, | |
3228 | Size = Size, | |
3229 | Material = Material, | |
3230 | } | |
3231 | RemoveOutlines(Part) | |
3232 | return Part | |
3233 | end; | |
3234 | }; | |
3235 | ||
3236 | ["Mesh"] = { | |
3237 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
3238 | local Msh = Create(Mesh){ | |
3239 | Parent = Part, | |
3240 | Offset = OffSet, | |
3241 | Scale = Scale, | |
3242 | } | |
3243 | if Mesh == "SpecialMesh" then | |
3244 | Msh.MeshType = MeshType | |
3245 | Msh.MeshId = MeshId | |
3246 | end | |
3247 | return Msh | |
3248 | end; | |
3249 | }; | |
3250 | ||
3251 | ["Mesh"] = { | |
3252 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
3253 | local Msh = Create(Mesh){ | |
3254 | Parent = Part, | |
3255 | Offset = OffSet, | |
3256 | Scale = Scale, | |
3257 | } | |
3258 | if Mesh == "SpecialMesh" then | |
3259 | Msh.MeshType = MeshType | |
3260 | Msh.MeshId = MeshId | |
3261 | end | |
3262 | return Msh | |
3263 | end; | |
3264 | }; | |
3265 | ||
3266 | ["Weld"] = { | |
3267 | Create = function(Parent, Part0, Part1, C0, C1) | |
3268 | local Weld = Create("Weld"){ | |
3269 | Parent = Parent, | |
3270 | Part0 = Part0, | |
3271 | Part1 = Part1, | |
3272 | C0 = C0, | |
3273 | C1 = C1, | |
3274 | } | |
3275 | return Weld | |
3276 | end; | |
3277 | }; | |
3278 | ||
3279 | ["Sound"] = { | |
3280 | Create = function(id, par, vol, pit) | |
3281 | coroutine.resume(coroutine.create(function() | |
3282 | local S = Create("Sound"){ | |
3283 | Volume = vol, | |
3284 | Pitch = pit or 1, | |
3285 | SoundId = id, | |
3286 | Parent = par or workspace, | |
3287 | } | |
3288 | wait() | |
3289 | S:play() | |
3290 | game:GetService("Debris"):AddItem(S, 10) | |
3291 | end)) | |
3292 | end; | |
3293 | }; | |
3294 | ||
3295 | ["LongSound"] = { | |
3296 | Create = function(id, par, vol, pit) | |
3297 | coroutine.resume(coroutine.create(function() | |
3298 | local S = Create("Sound"){ | |
3299 | Volume = vol, | |
3300 | Pitch = pit or 1, | |
3301 | SoundId = id, | |
3302 | Parent = par or workspace, | |
3303 | } | |
3304 | wait() | |
3305 | S:play() | |
3306 | game:GetService("Debris"):AddItem(S, 30) | |
3307 | end)) | |
3308 | end; | |
3309 | }; | |
3310 | ||
3311 | ["ParticleEmitter"] = { | |
3312 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
3313 | local fp = Create("ParticleEmitter"){ | |
3314 | Parent = Parent, | |
3315 | Color = ColorSequence.new(Color1, Color2), | |
3316 | LightEmission = LightEmission, | |
3317 | Size = Size, | |
3318 | Texture = Texture, | |
3319 | Transparency = Transparency, | |
3320 | ZOffset = ZOffset, | |
3321 | Acceleration = Accel, | |
3322 | Drag = Drag, | |
3323 | LockedToPart = LockedToPart, | |
3324 | VelocityInheritance = VelocityInheritance, | |
3325 | EmissionDirection = EmissionDirection, | |
3326 | Enabled = Enabled, | |
3327 | Lifetime = LifeTime, | |
3328 | Rate = Rate, | |
3329 | Rotation = Rotation, | |
3330 | RotSpeed = RotSpeed, | |
3331 | Speed = Speed, | |
3332 | VelocitySpread = VelocitySpread, | |
3333 | } | |
3334 | return fp | |
3335 | end; | |
3336 | }; | |
3337 | ||
3338 | CreateTemplate = { | |
3339 | ||
3340 | }; | |
3341 | } | |
3342 | ||
3343 | ||
3344 | ||
3345 | New = function(Object, Parent, Name, Data) | |
3346 | local Object = Instance.new(Object) | |
3347 | for Index, Value in pairs(Data or {}) do | |
3348 | Object[Index] = Value | |
3349 | end | |
3350 | Object.Parent = Parent | |
3351 | Object.Name = Name | |
3352 | return Object | |
3353 | end | |
3354 | local halocolor = BrickColor.new("Dark indigo") | |
3355 | local wepcolor = BrickColor.new("Really black") | |
3356 | local MutantParts = Instance.new("Model",char) | |
3357 | local MutantParts2 = Instance.new("Model",char) | |
3358 | ||
3359 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
3360 | local p = Instance.new("Part") | |
3361 | p.TopSurface = 0 | |
3362 | p.BottomSurface = 0 | |
3363 | p.Parent = parent | |
3364 | p.Size = Vector3.new(0.1,0.1,0.1) | |
3365 | p.Transparency = transparency | |
3366 | p.Reflectance = reflectance | |
3367 | p.CanCollide = false | |
3368 | p.Locked = true | |
3369 | p.BrickColor = brickcolor | |
3370 | p.Material = material | |
3371 | return p | |
3372 | end | |
3373 | ||
3374 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
3375 | local mesh = Instance.new("SpecialMesh",parent) | |
3376 | mesh.MeshType = meshtype | |
3377 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
3378 | return mesh | |
3379 | end | |
3380 | ||
3381 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
3382 | local mesh = Instance.new("SpecialMesh",parent) | |
3383 | mesh.MeshType = "FileMesh" | |
3384 | mesh.MeshId = meshid | |
3385 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
3386 | mesh.Scale = Vector3.new(x1,y1,z1) | |
3387 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
3388 | return mesh | |
3389 | end | |
3390 | ||
3391 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
3392 | local weld = Instance.new("Weld") | |
3393 | weld.Parent = parent | |
3394 | weld.Part0 = part0 | |
3395 | weld.Part1 = part1 | |
3396 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
3397 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
3398 | return weld | |
3399 | end | |
3400 | ||
3401 | --larm.Name = "MutatedLeftArm" | |
3402 | ||
3403 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
3404 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
3405 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3406 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
3407 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
3408 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3409 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
3410 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
3411 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3412 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3413 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3414 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3415 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3416 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3417 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3418 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3419 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3420 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3421 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3422 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3423 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3424 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3425 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3426 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3427 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3428 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3429 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3430 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3431 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
3432 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3433 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
3434 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
3435 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3436 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
3437 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
3438 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3439 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
3440 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
3441 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3442 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
3443 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
3444 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3445 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
3446 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
3447 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3448 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
3449 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
3450 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3451 | ||
3452 | --- Secondary | |
3453 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
3454 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
3455 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3456 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
3457 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
3458 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3459 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
3460 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
3461 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3462 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
3463 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
3464 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3465 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
3466 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
3467 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3468 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
3469 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
3470 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3471 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
3472 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
3473 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3474 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
3475 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
3476 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3477 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
3478 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
3479 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3480 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3481 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3482 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3483 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3484 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3485 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3486 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3487 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3488 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3489 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3490 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3491 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3492 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3493 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3494 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3495 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3496 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
3497 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3498 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
3499 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
3500 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
3501 | ||
3502 | for i, v in pairs(MutantParts:GetChildren()) do | |
3503 | if v:IsA("Part") then | |
3504 | v.Transparency = 1 | |
3505 | end | |
3506 | end | |
3507 | ||
3508 | for i, v in pairs(MutantParts2:GetChildren()) do | |
3509 | if v:IsA("Part") then | |
3510 | v.Transparency = 1 | |
3511 | end | |
3512 | end | |
3513 | function RemoveOutlines(part) | |
3514 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
3515 | end | |
3516 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
3517 | local Part = Create("Part")({ | |
3518 | Parent = Parent, | |
3519 | Reflectance = Reflectance, | |
3520 | Transparency = Transparency, | |
3521 | CanCollide = false, | |
3522 | Locked = true, | |
3523 | BrickColor = BrickColor.new(tostring(BColor)), | |
3524 | Name = Name, | |
3525 | Size = Size, | |
3526 | Material = Material | |
3527 | }) | |
3528 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
3529 | RemoveOutlines(Part) | |
3530 | return Part | |
3531 | end | |
3532 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
3533 | local Msh = Create(Mesh)({ | |
3534 | Parent = Part, | |
3535 | Offset = OffSet, | |
3536 | Scale = Scale | |
3537 | }) | |
3538 | if Mesh == "SpecialMesh" then | |
3539 | Msh.MeshType = MeshType | |
3540 | Msh.MeshId = MeshId | |
3541 | end | |
3542 | return Msh | |
3543 | end | |
3544 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
3545 | local Weld = Create("Weld")({ | |
3546 | Parent = Parent, | |
3547 | Part0 = Part0, | |
3548 | Part1 = Part1, | |
3549 | C0 = C0, | |
3550 | C1 = C1 | |
3551 | }) | |
3552 | return Weld | |
3553 | end | |
3554 | ||
3555 | local ff = Instance.new("ForceField",char) | |
3556 | ff.Visible = false | |
3557 | ||
3558 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
3559 | local gui = it(GuiType) | |
3560 | gui.Parent = parent | |
3561 | gui.Text = text | |
3562 | gui.BackgroundTransparency = backtrans | |
3563 | gui.BackgroundColor3 = backcol | |
3564 | gui.SizeConstraint = "RelativeXY" | |
3565 | gui.TextXAlignment = "Center" | |
3566 | gui.TextYAlignment = "Center" | |
3567 | gui.Position = pos | |
3568 | gui.Size = size | |
3569 | gui.Font = "SourceSans" | |
3570 | gui.FontSize = "Size14" | |
3571 | gui.TextWrapped = false | |
3572 | gui.TextStrokeTransparency = 0 | |
3573 | gui.TextColor = BrickColor.new("White") | |
3574 | return gui | |
3575 | end | |
3576 | ---- GUI set | |
3577 | local basgui = it("GuiMain") | |
3578 | basgui.Parent = plr.PlayerGui | |
3579 | basgui.Name = "Killcounter GUI" | |
3580 | local basframe = it("Frame") | |
3581 | basframe.Parent = basgui | |
3582 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
3583 | basframe.BackgroundTransparency = 1 | |
3584 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
3585 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
3586 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
3587 | ||
3588 | local basframelist = it("Frame") | |
3589 | basframelist.Parent = basgui | |
3590 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
3591 | basframelist.BackgroundTransparency = 1 | |
3592 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
3593 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
3594 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
3595 | ||
3596 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
3597 | uhh.ZIndex = 2 | |
3598 | uhh.Font = "Arcade" | |
3599 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
3600 | uhh.TextColor3 = Color3.new(0,0,0) | |
3601 | uhh.BackgroundTransparency = 1 | |
3602 | uhh.BorderSizePixel = 0.65 | |
3603 | uhh.TextScaled = false | |
3604 | uhh.TextXAlignment = "Left" | |
3605 | uhh.Text = "Kills : 0" | |
3606 | uhh.TextSize = 54 | |
3607 | ||
3608 | ||
3609 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
3610 | uhh2.ZIndex = 2 | |
3611 | uhh2.Font = "Bodoni" | |
3612 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
3613 | uhh2.TextColor3 = Color3.new(0,0,0) | |
3614 | uhh2.BackgroundTransparency = 1 | |
3615 | uhh2.BorderSizePixel = 0.65 | |
3616 | uhh2.TextScaled = false | |
3617 | uhh2.TextXAlignment = "Left" | |
3618 | uhh2.Text = "Required kills for second mutated arm: 15" | |
3619 | uhh2.TextSize = 24 | |
3620 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
3621 | uhh3.ZIndex = 2 | |
3622 | uhh3.Font = "Bodoni" | |
3623 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
3624 | uhh3.TextColor3 = Color3.new(0,0,0) | |
3625 | uhh3.BackgroundTransparency = 1 | |
3626 | uhh3.BorderSizePixel = 0.65 | |
3627 | uhh3.TextScaled = false | |
3628 | uhh3.TextXAlignment = "Left" | |
3629 | uhh3.Text = "Required kills for the end: 50" | |
3630 | uhh3.TextSize = 24 | |
3631 | ||
3632 | ||
3633 | Player=game:GetService("Players").LocalPlayer | |
3634 | Character=Player.Character | |
3635 | local Mouse = Player:GetMouse() | |
3636 | PlayerGui=Player.PlayerGui | |
3637 | Backpack=Player.Backpack | |
3638 | Torso=Character.Torso | |
3639 | Head=Character.Head | |
3640 | Humanoid=Character.Humanoid | |
3641 | m=Instance.new('Model',Character) | |
3642 | LeftArm=Character["Left Arm"] | |
3643 | LeftLeg=Character["Left Leg"] | |
3644 | RightArm=Character["Right Arm"] | |
3645 | RightLeg=Character["Right Leg"] | |
3646 | LS=Torso["Left Shoulder"] | |
3647 | LH=Torso["Left Hip"] | |
3648 | RS=Torso["Right Shoulder"] | |
3649 | RH=Torso["Right Hip"] | |
3650 | Face = Head.face | |
3651 | Neck=Torso.Neck | |
3652 | it=Instance.new | |
3653 | attacktype=1 | |
3654 | vt=Vector3.new | |
3655 | cf=CFrame.new | |
3656 | euler=CFrame.fromEulerAnglesXYZ | |
3657 | angles=CFrame.Angles | |
3658 | cloaked=false | |
3659 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3660 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
3661 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
3662 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
3663 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
3664 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
3665 | RootPart=Character.HumanoidRootPart | |
3666 | RootJoint=RootPart.RootJoint | |
3667 | RootCF=euler(-1.57,0,3.14) | |
3668 | attack = false | |
3669 | attackdebounce = false | |
3670 | deb=false | |
3671 | equipped=true | |
3672 | hand=false | |
3673 | MMouse=nil | |
3674 | combo=0 | |
3675 | mana=0 | |
3676 | trispeed=.2 | |
3677 | attackmode='none' | |
3678 | local idle=0 | |
3679 | local Anim="Idle" | |
3680 | local Effects={} | |
3681 | local gun=false | |
3682 | local shoot=false | |
3683 | local sine = 0 | |
3684 | local change = 1 | |
3685 | player=nil | |
3686 | ||
3687 | mouse=Player:GetMouse() | |
3688 | --save shoulders | |
3689 | RSH, LSH=nil, nil | |
3690 | --welds | |
3691 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
3692 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
3693 | LH=Torso["Left Hip"] | |
3694 | RH=Torso["Right Hip"] | |
3695 | TorsoColor=Torso.BrickColor | |
3696 | function NoOutline(Part) | |
3697 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
3698 | end | |
3699 | player=Player | |
3700 | ch=Character | |
3701 | RSH=ch.Torso["Right Shoulder"] | |
3702 | LSH=ch.Torso["Left Shoulder"] | |
3703 | -- | |
3704 | RSH.Parent=nil | |
3705 | LSH.Parent=nil | |
3706 | -- | |
3707 | RW.Name="Right Shoulder" | |
3708 | RW.Part0=ch.Torso | |
3709 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
3710 | RW.C1=cf(0, 0.5, 0) | |
3711 | RW.Part1=ch["Right Arm"] | |
3712 | RW.Parent=ch.Torso | |
3713 | -- | |
3714 | LW.Name="Left Shoulder" | |
3715 | LW.Part0=ch.Torso | |
3716 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
3717 | LW.C1=cf(0, 0.5, 0) | |
3718 | LW.Part1=ch["Left Arm"] | |
3719 | LW.Parent=ch.Torso | |
3720 | ||
3721 | local Stats=Instance.new("BoolValue") | |
3722 | Stats.Name="Stats" | |
3723 | Stats.Parent=Character | |
3724 | local Atk=Instance.new("NumberValue") | |
3725 | Atk.Name="Damage" | |
3726 | Atk.Parent=Stats | |
3727 | Atk.Value=1 | |
3728 | local Def=Instance.new("NumberValue") | |
3729 | Def.Name="Defense" | |
3730 | Def.Parent=Stats | |
3731 | Def.Value=1 | |
3732 | local Speed=Instance.new("NumberValue") | |
3733 | Speed.Name="Speed" | |
3734 | Speed.Parent=Stats | |
3735 | Speed.Value=1 | |
3736 | local Mvmt=Instance.new("NumberValue") | |
3737 | Mvmt.Name="Movement" | |
3738 | Mvmt.Parent=Stats | |
3739 | Mvmt.Value=1 | |
3740 | ||
3741 | local donum=0 | |
3742 | ||
3743 | ||
3744 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
3745 | local fp=it("Part") | |
3746 | fp.formFactor=formfactor | |
3747 | fp.Parent=parent | |
3748 | fp.Reflectance=reflectance | |
3749 | fp.Transparency=transparency | |
3750 | fp.CanCollide=false | |
3751 | fp.Locked=true | |
3752 | fp.BrickColor=brickcolor | |
3753 | fp.Name=name | |
3754 | fp.Size=size | |
3755 | fp.Position=Torso.Position | |
3756 | NoOutline(fp) | |
3757 | fp.Material="SmoothPlastic" | |
3758 | fp:BreakJoints() | |
3759 | return fp | |
3760 | end | |
3761 | ||
3762 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
3763 | local mesh=it(Mesh) | |
3764 | mesh.Parent=part | |
3765 | if Mesh=="SpecialMesh" then | |
3766 | mesh.MeshType=meshtype | |
3767 | if meshid~="nil" then | |
3768 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
3769 | end | |
3770 | end | |
3771 | mesh.Offset=offset | |
3772 | mesh.Scale=scale | |
3773 | return mesh | |
3774 | end | |
3775 | ||
3776 | function weld(parent,part0,part1,c0) | |
3777 | local weld=it("Weld") | |
3778 | weld.Parent=parent | |
3779 | weld.Part0=part0 | |
3780 | weld.Part1=part1 | |
3781 | weld.C0=c0 | |
3782 | return weld | |
3783 | end | |
3784 | ||
3785 | local Color1=Torso.BrickColor | |
3786 | ||
3787 | local bodvel=Instance.new("BodyVelocity") | |
3788 | local bg=Instance.new("BodyGyro") | |
3789 | ||
3790 | function swait(num) | |
3791 | if num==0 or num==nil then | |
3792 | game:service'RunService'.Stepped:wait(0) | |
3793 | else | |
3794 | for i=0,num do | |
3795 | game:service'RunService'.Stepped:wait(0) | |
3796 | end | |
3797 | end | |
3798 | end | |
3799 | ||
3800 | ||
3801 | so = function(id,par,vol,pit) | |
3802 | coroutine.resume(coroutine.create(function() | |
3803 | local sou = Instance.new("Sound",par or workspace) | |
3804 | sou.Volume=vol | |
3805 | sou.Pitch=pit or 1 | |
3806 | sou.SoundId=id | |
3807 | swait() | |
3808 | sou:play() | |
3809 | game:GetService("Debris"):AddItem(sou,6) | |
3810 | end)) | |
3811 | end | |
3812 | ||
3813 | function clerp(a,b,t) | |
3814 | local qa = {QuaternionFromCFrame(a)} | |
3815 | local qb = {QuaternionFromCFrame(b)} | |
3816 | local ax, ay, az = a.x, a.y, a.z | |
3817 | local bx, by, bz = b.x, b.y, b.z | |
3818 | local _t = 1-t | |
3819 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
3820 | end | |
3821 | ||
3822 | function QuaternionFromCFrame(cf) | |
3823 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
3824 | local trace = m00 + m11 + m22 | |
3825 | if trace > 0 then | |
3826 | local s = math.sqrt(1 + trace) | |
3827 | local recip = 0.5/s | |
3828 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
3829 | else | |
3830 | local i = 0 | |
3831 | if m11 > m00 then | |
3832 | i = 1 | |
3833 | end | |
3834 | if m22 > (i == 0 and m00 or m11) then | |
3835 | i = 2 | |
3836 | end | |
3837 | if i == 0 then | |
3838 | local s = math.sqrt(m00-m11-m22+1) | |
3839 | local recip = 0.5/s | |
3840 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
3841 | elseif i == 1 then | |
3842 | local s = math.sqrt(m11-m22-m00+1) | |
3843 | local recip = 0.5/s | |
3844 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
3845 | elseif i == 2 then | |
3846 | local s = math.sqrt(m22-m00-m11+1) | |
3847 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
3848 | end | |
3849 | end | |
3850 | end | |
3851 | ||
3852 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
3853 | local xs, ys, zs = x + x, y + y, z + z | |
3854 | local wx, wy, wz = w*xs, w*ys, w*zs | |
3855 | local xx = x*xs | |
3856 | local xy = x*ys | |
3857 | local xz = x*zs | |
3858 | local yy = y*ys | |
3859 | local yz = y*zs | |
3860 | local zz = z*zs | |
3861 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
3862 | end | |
3863 | ||
3864 | function QuaternionSlerp(a, b, t) | |
3865 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
3866 | local startInterp, finishInterp; | |
3867 | if cosTheta >= 0.0001 then | |
3868 | if (1 - cosTheta) > 0.0001 then | |
3869 | local theta = math.acos(cosTheta) | |
3870 | local invSinTheta = 1/math.sin(theta) | |
3871 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
3872 | finishInterp = math.sin(t*theta)*invSinTheta | |
3873 | else | |
3874 | startInterp = 1-t | |
3875 | finishInterp = t | |
3876 | end | |
3877 | else | |
3878 | if (1+cosTheta) > 0.0001 then | |
3879 | local theta = math.acos(-cosTheta) | |
3880 | local invSinTheta = 1/math.sin(theta) | |
3881 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
3882 | finishInterp = math.sin(t*theta)*invSinTheta | |
3883 | else | |
3884 | startInterp = t-1 | |
3885 | finishInterp = t | |
3886 | end | |
3887 | end | |
3888 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
3889 | end | |
3890 | ||
3891 | local function CFrameFromTopBack(at, top, back) | |
3892 | local right = top:Cross(back) | |
3893 | return CFrame.new(at.x, at.y, at.z, | |
3894 | right.x, top.x, back.x, | |
3895 | right.y, top.y, back.y, | |
3896 | right.z, top.z, back.z) | |
3897 | end | |
3898 | ||
3899 | function Triangle(a, b, c) | |
3900 | local edg1 = (c-a):Dot((b-a).unit) | |
3901 | local edg2 = (a-b):Dot((c-b).unit) | |
3902 | local edg3 = (b-c):Dot((a-c).unit) | |
3903 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
3904 | a, b, c = a, b, c | |
3905 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
3906 | a, b, c = b, c, a | |
3907 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
3908 | a, b, c = c, a, b | |
3909 | else | |
3910 | assert(false, "unreachable") | |
3911 | end | |
3912 | ||
3913 | local len1 = (c-a):Dot((b-a).unit) | |
3914 | local len2 = (b-a).magnitude - len1 | |
3915 | local width = (a + (b-a).unit*len1 - c).magnitude | |
3916 | ||
3917 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
3918 | ||
3919 | local list = {} | |
3920 | ||
3921 | if len1 > 0.01 then | |
3922 | local w1 = Instance.new('WedgePart', m) | |
3923 | game:GetService("Debris"):AddItem(w1,5) | |
3924 | w1.Material = "SmoothPlastic" | |
3925 | w1.FormFactor = 'Custom' | |
3926 | w1.BrickColor = BrickColor.new("Really red") | |
3927 | w1.Transparency = 0 | |
3928 | w1.Reflectance = 0 | |
3929 | w1.Material = "SmoothPlastic" | |
3930 | w1.CanCollide = false | |
3931 | local l1 = Instance.new("PointLight",w1) | |
3932 | l1.Color = Color3.new(170,0,0) | |
3933 | NoOutline(w1) | |
3934 | local sz = Vector3.new(0.2, width, len1) | |
3935 | w1.Size = sz | |
3936 | local sp = Instance.new("SpecialMesh",w1) | |
3937 | sp.MeshType = "Wedge" | |
3938 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
3939 | w1:BreakJoints() | |
3940 | w1.Anchored = true | |
3941 | w1.Parent = workspace | |
3942 | w1.Transparency = 0.7 | |
3943 | table.insert(Effects,{w1,"Disappear",.01}) | |
3944 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
3945 | table.insert(list,w1) | |
3946 | end | |
3947 | ||
3948 | if len2 > 0.01 then | |
3949 | local w2 = Instance.new('WedgePart', m) | |
3950 | game:GetService("Debris"):AddItem(w2,5) | |
3951 | w2.Material = "SmoothPlastic" | |
3952 | w2.FormFactor = 'Custom' | |
3953 | w2.BrickColor = BrickColor.new("Really red") | |
3954 | w2.Transparency = 0 | |
3955 | w2.Reflectance = 0 | |
3956 | w2.Material = "SmoothPlastic" | |
3957 | w2.CanCollide = false | |
3958 | local l2 = Instance.new("PointLight",w2) | |
3959 | l2.Color = Color3.new(170,0,0) | |
3960 | NoOutline(w2) | |
3961 | local sz = Vector3.new(0.2, width, len2) | |
3962 | w2.Size = sz | |
3963 | local sp = Instance.new("SpecialMesh",w2) | |
3964 | sp.MeshType = "Wedge" | |
3965 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
3966 | w2:BreakJoints() | |
3967 | w2.Anchored = true | |
3968 | w2.Parent = workspace | |
3969 | w2.Transparency = 0.7 | |
3970 | table.insert(Effects,{w2,"Disappear",.01}) | |
3971 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
3972 | table.insert(list,w2) | |
3973 | end | |
3974 | return unpack(list) | |
3975 | end | |
3976 | ||
3977 | ||
3978 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
3979 | if hit.Parent == nil then | |
3980 | return | |
3981 | end | |
3982 | local h = hit.Parent:FindFirstChild("Humanoid") | |
3983 | for _, v in pairs(hit.Parent:children()) do | |
3984 | if v:IsA("Humanoid") then | |
3985 | h = v | |
3986 | end | |
3987 | end | |
3988 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
3989 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
3990 | return | |
3991 | end | |
3992 | local c = Create("ObjectValue")({ | |
3993 | Name = "creator", | |
3994 | Value = game:service("Players").LocalPlayer, | |
3995 | Parent = h | |
3996 | }) | |
3997 | game:GetService("Debris"):AddItem(c, 0.5) | |
3998 | if HitSound ~= nil and HitPitch ~= nil then | |
3999 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
4000 | end | |
4001 | local Damage = math.random(minim, maxim) | |
4002 | local blocked = false | |
4003 | local block = hit.Parent:findFirstChild("Block") | |
4004 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
4005 | blocked = true | |
4006 | block.Value = block.Value - 1 | |
4007 | print(block.Value) | |
4008 | end | |
4009 | if blocked == false then | |
4010 | HitHealth = h.Health | |
4011 | h.Health = h.Health - Damage | |
4012 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
4013 | print("gained kill") | |
4014 | end | |
4015 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
4016 | else | |
4017 | h.Health = h.Health - Damage / 2 | |
4018 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
4019 | end | |
4020 | if Type == "Knockdown" then | |
4021 | local hum = hit.Parent.Humanoid | |
4022 | hum.PlatformStand = true | |
4023 | coroutine.resume(coroutine.create(function(HHumanoid) | |
4024 | swait(1) | |
4025 | HHumanoid.PlatformStand = false | |
4026 | end), hum) | |
4027 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
4028 | local bodvol = Create("BodyVelocity")({ | |
4029 | velocity = angle * knockback, | |
4030 | P = 5000, | |
4031 | maxForce = Vector3.new(8000, 8000, 8000), | |
4032 | Parent = hit | |
4033 | }) | |
4034 | local rl = Create("BodyAngularVelocity")({ | |
4035 | P = 3000, | |
4036 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
4037 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
4038 | Parent = hit | |
4039 | }) | |
4040 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
4041 | game:GetService("Debris"):AddItem(rl, 0.5) | |
4042 | elseif Type == "Normal" then | |
4043 | local vp = Create("BodyVelocity")({ | |
4044 | P = 500, | |
4045 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
4046 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
4047 | }) | |
4048 | if knockback > 0 then | |
4049 | vp.Parent = hit.Parent.Torso | |
4050 | end | |
4051 | game:GetService("Debris"):AddItem(vp, 0.5) | |
4052 | elseif Type == "Up" then | |
4053 | local bodyVelocity = Create("BodyVelocity")({ | |
4054 | velocity = Vector3.new(0, 20, 0), | |
4055 | P = 5000, | |
4056 | maxForce = Vector3.new(8000, 8000, 8000), | |
4057 | Parent = hit | |
4058 | }) | |
4059 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
4060 | local bodyVelocity = Create("BodyVelocity")({ | |
4061 | velocity = Vector3.new(0, 20, 0), | |
4062 | P = 5000, | |
4063 | maxForce = Vector3.new(8000, 8000, 8000), | |
4064 | Parent = hit | |
4065 | }) | |
4066 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
4067 | elseif Type == "Leech" then | |
4068 | local hum = hit.Parent.Humanoid | |
4069 | if hum ~= nil then | |
4070 | for i = 0, 2 do | |
4071 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
4072 | end | |
4073 | Humanoid.Health = Humanoid.Health + 10 | |
4074 | end | |
4075 | elseif Type == "UpKnock" then | |
4076 | local hum = hit.Parent.Humanoid | |
4077 | hum.PlatformStand = true | |
4078 | if hum ~= nil then | |
4079 | hitr = true | |
4080 | end | |
4081 | coroutine.resume(coroutine.create(function(HHumanoid) | |
4082 | swait(5) | |
4083 | HHumanoid.PlatformStand = false | |
4084 | hitr = false | |
4085 | end), hum) | |
4086 | local bodyVelocity = Create("BodyVelocity")({ | |
4087 | velocity = Vector3.new(0, 20, 0), | |
4088 | P = 5000, | |
4089 | maxForce = Vector3.new(8000, 8000, 8000), | |
4090 | Parent = hit | |
4091 | }) | |
4092 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
4093 | local bodyVelocity = Create("BodyVelocity")({ | |
4094 | velocity = Vector3.new(0, 20, 0), | |
4095 | P = 5000, | |
4096 | maxForce = Vector3.new(8000, 8000, 8000), | |
4097 | Parent = hit | |
4098 | }) | |
4099 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
4100 | elseif Type == "Snare" then | |
4101 | local bp = Create("BodyPosition")({ | |
4102 | P = 2000, | |
4103 | D = 100, | |
4104 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
4105 | position = hit.Parent.Torso.Position, | |
4106 | Parent = hit.Parent.Torso | |
4107 | }) | |
4108 | game:GetService("Debris"):AddItem(bp, 1) | |
4109 | elseif Type == "Slashnare" then | |
4110 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
4111 | for i = 1, math.random(4, 5) do | |
4112 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
4113 | end | |
4114 | local bp = Create("BodyPosition")({ | |
4115 | P = 2000, | |
4116 | D = 100, | |
4117 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
4118 | position = hit.Parent.Torso.Position, | |
4119 | Parent = hit.Parent.Torso | |
4120 | }) | |
4121 | game:GetService("Debris"):AddItem(bp, 1) | |
4122 | elseif Type == "Spike" then | |
4123 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
4124 | local bp = Create("BodyPosition")({ | |
4125 | P = 2000, | |
4126 | D = 100, | |
4127 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
4128 | position = hit.Parent.Torso.Position, | |
4129 | Parent = hit.Parent.Torso | |
4130 | }) | |
4131 | game:GetService("Debris"):AddItem(bp, 1) | |
4132 | elseif Type == "Freeze" then | |
4133 | local BodPos = Create("BodyPosition")({ | |
4134 | P = 50000, | |
4135 | D = 1000, | |
4136 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
4137 | position = hit.Parent.Torso.Position, | |
4138 | Parent = hit.Parent.Torso | |
4139 | }) | |
4140 | local BodGy = Create("BodyGyro")({ | |
4141 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
4142 | P = 20000, | |
4143 | Parent = hit.Parent.Torso, | |
4144 | cframe = hit.Parent.Torso.CFrame | |
4145 | }) | |
4146 | hit.Parent.Torso.Anchored = true | |
4147 | coroutine.resume(coroutine.create(function(Part) | |
4148 | swait(1.5) | |
4149 | Part.Anchored = false | |
4150 | end), hit.Parent.Torso) | |
4151 | game:GetService("Debris"):AddItem(BodPos, 3) | |
4152 | game:GetService("Debris"):AddItem(BodGy, 3) | |
4153 | end | |
4154 | local debounce = Create("BoolValue")({ | |
4155 | Name = "DebounceHit", | |
4156 | Parent = hit.Parent, | |
4157 | Value = true | |
4158 | }) | |
4159 | game:GetService("Debris"):AddItem(debounce, Delay) | |
4160 | c = Instance.new("ObjectValue") | |
4161 | c.Name = "creator" | |
4162 | c.Value = Player | |
4163 | c.Parent = h | |
4164 | game:GetService("Debris"):AddItem(c, 0.5) | |
4165 | end | |
4166 | end | |
4167 | function ShowDamage(Pos, Text, Time, Color) | |
4168 | local Rate = 0.03333333333333333 | |
4169 | local Pos = Pos or Vector3.new(0, 0, 0) | |
4170 | local Text = Text or "" | |
4171 | local Time = Time or 2 | |
4172 | local Color = Color or Color3.new(1, 0, 1) | |
4173 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
4174 | EffectPart.Anchored = true | |
4175 | local BillboardGui = Create("BillboardGui")({ | |
4176 | Size = UDim2.new(3, 0, 3, 0), | |
4177 | Adornee = EffectPart, | |
4178 | Parent = EffectPart | |
4179 | }) | |
4180 | local TextLabel = Create("TextLabel")({ | |
4181 | BackgroundTransparency = 1, | |
4182 | Size = UDim2.new(1, 0, 1, 0), | |
4183 | Text = Text, | |
4184 | TextColor3 = Color, | |
4185 | TextScaled = true, | |
4186 | Font = Enum.Font.ArialBold, | |
4187 | Parent = BillboardGui | |
4188 | }) | |
4189 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
4190 | EffectPart.Parent = game:GetService("Workspace") | |
4191 | delay(0, function() | |
4192 | local Frames = Time / Rate | |
4193 | for Frame = 1, Frames do | |
4194 | wait(Rate) | |
4195 | local Percent = Frame / Frames | |
4196 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
4197 | TextLabel.TextTransparency = Percent | |
4198 | end | |
4199 | if EffectPart and EffectPart.Parent then | |
4200 | EffectPart:Destroy() | |
4201 | end | |
4202 | end) | |
4203 | end | |
4204 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
4205 | for _, c in pairs(workspace:children()) do | |
4206 | local hum = c:findFirstChild("Humanoid") | |
4207 | if hum ~= nil then | |
4208 | local head = c:findFirstChild("Torso") | |
4209 | if head ~= nil then | |
4210 | local targ = head.Position - Part.Position | |
4211 | local mag = targ.magnitude | |
4212 | if magni >= mag and c.Name ~= Player.Name then | |
4213 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
4214 | end | |
4215 | end | |
4216 | end | |
4217 | end | |
4218 | end | |
4219 | ||
4220 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
4221 | for _, c in pairs(workspace:children()) do | |
4222 | local hum = c:findFirstChild("Humanoid") | |
4223 | if hum ~= nil then | |
4224 | local head = c:findFirstChild("Torso") | |
4225 | if head ~= nil then | |
4226 | local targ = head.Position - Part.Position | |
4227 | local mag = targ.magnitude | |
4228 | if magni >= mag and c.Name ~= Player.Name then | |
4229 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) | |
4230 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
4231 | end | |
4232 | end | |
4233 | end | |
4234 | end | |
4235 | end | |
4236 | ||
4237 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
4238 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
4239 | end | |
4240 | ||
4241 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
4242 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4243 | prt.Anchored=true | |
4244 | prt.CFrame=cframe | |
4245 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
4246 | --http://www.roblox.com/asset/?id=4770560 | |
4247 | game:GetService("Debris"):AddItem(prt,2) | |
4248 | CF=prt.CFrame | |
4249 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
4250 | for i=0,1,0.2 do | |
4251 | wait() | |
4252 | Part.CFrame=CF*cf(0,0,-0.4) | |
4253 | end | |
4254 | for i=0,1,delay do | |
4255 | wait() | |
4256 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
4257 | Mesh.Scale=Mesh.Scale | |
4258 | end | |
4259 | for i=0,1,0.1 do | |
4260 | wait() | |
4261 | Part.Transparency=i | |
4262 | end | |
4263 | Part.Parent=nil | |
4264 | end),prt,msh,CF) | |
4265 | end | |
4266 | ||
4267 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
4268 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4269 | prt.Anchored=true | |
4270 | prt.Material = "Neon" | |
4271 | prt.CFrame=cframe | |
4272 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
4273 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
4274 | game:GetService("Debris"):AddItem(prt,5) | |
4275 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4276 | for i=0,1,delay do | |
4277 | swait() | |
4278 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
4279 | Part.Transparency=i | |
4280 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4281 | end | |
4282 | Part.Parent=nil | |
4283 | end),prt,msh) | |
4284 | end | |
4285 | ||
4286 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
4287 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4288 | prt.Anchored=true | |
4289 | prt.Material = "Neon" | |
4290 | prt.CFrame=cframe | |
4291 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
4292 | game:GetService("Debris"):AddItem(prt,5) | |
4293 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4294 | local rtype = rottype | |
4295 | for i=0,1,delay do | |
4296 | swait() | |
4297 | if rtype == 1 then | |
4298 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
4299 | elseif rtype == 2 then | |
4300 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
4301 | end | |
4302 | Part.Transparency=i | |
4303 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4304 | end | |
4305 | Part.Parent=nil | |
4306 | end),prt,msh) | |
4307 | end | |
4308 | ||
4309 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
4310 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4311 | prt.Anchored=true | |
4312 | prt.CFrame=cframe | |
4313 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
4314 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
4315 | game:GetService("Debris"):AddItem(prt,5) | |
4316 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4317 | for i=0,1,delay do | |
4318 | wait() | |
4319 | Part.Transparency=i | |
4320 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4321 | end | |
4322 | Part.Parent=nil | |
4323 | end),prt,msh) | |
4324 | end | |
4325 | ||
4326 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
4327 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4328 | prt.Anchored=true | |
4329 | prt.Material = "Neon" | |
4330 | prt.CFrame=cframe | |
4331 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
4332 | game:GetService("Debris"):AddItem(prt,5) | |
4333 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4334 | local rtype = rottype | |
4335 | for i=0,1,delay do | |
4336 | swait() | |
4337 | if rtype == 1 then | |
4338 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
4339 | elseif rtype == 2 then | |
4340 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
4341 | end | |
4342 | Part.Transparency=i | |
4343 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4344 | end | |
4345 | Part.Parent=nil | |
4346 | end),prt,msh) | |
4347 | end | |
4348 | ||
4349 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
4350 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4351 | prt.Anchored=true | |
4352 | prt.Material = "Neon" | |
4353 | prt.CFrame=cframe | |
4354 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
4355 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
4356 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
4357 | game:GetService("Debris"):AddItem(prt,5) | |
4358 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4359 | local rtype = rottype | |
4360 | for i=0,1,delay do | |
4361 | swait() | |
4362 | if rtype == 1 then | |
4363 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
4364 | elseif rtype == 2 then | |
4365 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
4366 | end | |
4367 | dec.Transparency=i | |
4368 | dec2.Transparency=i | |
4369 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
4370 | end | |
4371 | Part.Parent=nil | |
4372 | end),prt,msh) | |
4373 | end | |
4374 | ||
4375 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
4376 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4377 | prt.Anchored=true | |
4378 | prt.Material = "Neon" | |
4379 | prt.CFrame=cframe | |
4380 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
4381 | game:GetService("Debris"):AddItem(prt,5) | |
4382 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4383 | local rtype = rottype | |
4384 | for i=0,1,delay do | |
4385 | swait() | |
4386 | if rtype == 1 then | |
4387 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
4388 | elseif rtype == 2 then | |
4389 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
4390 | end | |
4391 | prt.Transparency=i | |
4392 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
4393 | end | |
4394 | Part.Parent=nil | |
4395 | end),prt,msh) | |
4396 | end | |
4397 | ||
4398 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
4399 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4400 | prt.Anchored=true | |
4401 | prt.Material = "Neon" | |
4402 | prt.CFrame=cframe | |
4403 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
4404 | game:GetService("Debris"):AddItem(prt,5) | |
4405 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4406 | local rtype = rottype | |
4407 | for i=0,1,delay do | |
4408 | swait() | |
4409 | if rtype == 1 then | |
4410 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
4411 | elseif rtype == 2 then | |
4412 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
4413 | end | |
4414 | prt.Transparency=i | |
4415 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
4416 | end | |
4417 | Part.Parent=nil | |
4418 | end),prt,msh) | |
4419 | end | |
4420 | ||
4421 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
4422 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4423 | prt.Anchored=true | |
4424 | prt.Material = "Neon" | |
4425 | prt.CFrame=cframe | |
4426 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
4427 | game:GetService("Debris"):AddItem(prt,5) | |
4428 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4429 | local rtype = rottype | |
4430 | for i=0,1,delay do | |
4431 | swait() | |
4432 | if rtype == 1 then | |
4433 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
4434 | elseif rtype == 2 then | |
4435 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
4436 | end | |
4437 | prt.Transparency=i | |
4438 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
4439 | end | |
4440 | Part.Parent=nil | |
4441 | end),prt,msh) | |
4442 | end | |
4443 | ||
4444 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
4445 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4446 | prt.Anchored=true | |
4447 | prt.Material = "Neon" | |
4448 | prt.CFrame=cframe | |
4449 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
4450 | game:GetService("Debris"):AddItem(prt,5) | |
4451 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4452 | local rtype = rottype | |
4453 | for i=0,1,delay do | |
4454 | swait() | |
4455 | if rtype == 1 then | |
4456 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
4457 | elseif rtype == 2 then | |
4458 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
4459 | end | |
4460 | prt.Transparency=i | |
4461 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4462 | end | |
4463 | Part.Parent=nil | |
4464 | end),prt,msh) | |
4465 | end | |
4466 | ||
4467 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
4468 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4469 | prt.Anchored=false | |
4470 | prt.CFrame=cframe | |
4471 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
4472 | local wld=weld(prt,prt,Parent,cframe) | |
4473 | game:GetService("Debris"):AddItem(prt,5) | |
4474 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
4475 | for i=0,1,delay do | |
4476 | wait() | |
4477 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
4478 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
4479 | Part.Transparency=i | |
4480 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4481 | end | |
4482 | Part.Parent=nil | |
4483 | end),prt,msh,wld) | |
4484 | end | |
4485 | ||
4486 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
4487 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4488 | prt.Anchored=false | |
4489 | prt.CFrame=cframe | |
4490 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
4491 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
4492 | game:GetService("Debris"):AddItem(prt,5) | |
4493 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
4494 | for i=0,1,delay do | |
4495 | wait() | |
4496 | Weld.C0=euler(i*20,0,0) | |
4497 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
4498 | Part.Transparency=i | |
4499 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4500 | end | |
4501 | Part.Parent=nil | |
4502 | end),prt,msh,wld) | |
4503 | end | |
4504 | ||
4505 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
4506 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4507 | prt.Anchored=true | |
4508 | prt.CFrame=cframe | |
4509 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
4510 | game:GetService("Debris"):AddItem(prt,2) | |
4511 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4512 | for i=0,1,delay do | |
4513 | wait() | |
4514 | Part.CFrame=Part.CFrame | |
4515 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4516 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4517 | prt2.Anchored=true | |
4518 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
4519 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
4520 | game:GetService("Debris"):AddItem(prt2,2) | |
4521 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4522 | for i=0,1,0.1 do | |
4523 | wait() | |
4524 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
4525 | end | |
4526 | Part.Parent=nil | |
4527 | end),prt2,msh2) | |
4528 | end | |
4529 | for i=0,1,delay*2 do | |
4530 | wait() | |
4531 | Part.CFrame=Part.CFrame | |
4532 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
4533 | end | |
4534 | Part.Parent=nil | |
4535 | end),prt,msh) | |
4536 | end | |
4537 | ||
4538 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
4539 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4540 | prt.Anchored=true | |
4541 | prt.CFrame=cframe | |
4542 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
4543 | game:GetService("Debris"):AddItem(prt,2) | |
4544 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4545 | for i=0,1,delay do | |
4546 | wait() | |
4547 | Part.CFrame=Part.CFrame | |
4548 | Part.Transparency=i | |
4549 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4550 | end | |
4551 | Part.Parent=nil | |
4552 | end),prt,msh) | |
4553 | end | |
4554 | ||
4555 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
4556 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4557 | prt.Anchored=true | |
4558 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
4559 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
4560 | game:GetService("Debris"):AddItem(prt,2) | |
4561 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
4562 | CF=Part.CFrame | |
4563 | Numbb=0 | |
4564 | randnumb=math.random()/10 | |
4565 | rand1=math.random()/10 | |
4566 | for i=0,1,rand1 do | |
4567 | wait() | |
4568 | CF=CF*cf(0,math.random()/2,0) | |
4569 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
4570 | Part.CFrame=CF*euler(Numbb,0,0) | |
4571 | Part.Transparency=i | |
4572 | Numbb=Numbb+randnumb | |
4573 | end | |
4574 | Part.Parent=nil | |
4575 | end),prt,CF,Numbb,randnumb) | |
4576 | end | |
4577 | ||
4578 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
4579 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4580 | prt.Anchored=true | |
4581 | prt.CFrame=cframe | |
4582 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
4583 | game:GetService("Debris"):AddItem(prt,5) | |
4584 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4585 | for i=0,1,delay do | |
4586 | wait() | |
4587 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
4588 | Part.Transparency=i | |
4589 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4590 | end | |
4591 | Part.Parent=nil | |
4592 | end),prt,msh) | |
4593 | end | |
4594 | ||
4595 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
4596 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4597 | prt.Anchored=true | |
4598 | prt.CFrame=cframe | |
4599 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
4600 | game:GetService("Debris"):AddItem(prt,2) | |
4601 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
4602 | for i=0,1,delay do | |
4603 | wait() | |
4604 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
4605 | Part.Transparency=i | |
4606 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
4607 | end | |
4608 | Part.Parent=nil | |
4609 | end),prt,msh) | |
4610 | end | |
4611 | ||
4612 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
4613 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
4614 | prt.Anchored=true | |
4615 | prt.CFrame=cframe*cf(x,y,z) | |
4616 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
4617 | game:GetService("Debris"):AddItem(prt,5) | |
4618 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
4619 | local num=math.random() | |
4620 | local num2=math.random(-3,2)+math.random() | |
4621 | local numm=0 | |
4622 | for i=0,1,delay*2 do | |
4623 | swait() | |
4624 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
4625 | Part.Transparency=i | |
4626 | numm=numm+0.01 | |
4627 | end | |
4628 | Part.Parent=nil | |
4629 | Mesh.Parent=nil | |
4630 | end),prt,msh,x,y,z) | |
4631 | end | |
4632 | ||
4633 | function dmgstart(dmg,what) | |
4634 | hitcon = what.Touched:connect(function(hit) | |
4635 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
4636 | if hum and not hum:IsDescendantOf(Character) then | |
4637 | hum:TakeDamage(dmg) | |
4638 | end | |
4639 | end) | |
4640 | end | |
4641 | ||
4642 | function dmgstop() | |
4643 | hitcon:disconnect() | |
4644 | end | |
4645 | ||
4646 | function Cloak() | |
4647 | Face.Parent=nil | |
4648 | cloaked=true | |
4649 | for _,v in pairs(Torso.Parent:children()) do | |
4650 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
4651 | coroutine.resume(coroutine.create(function() | |
4652 | for i=0,1,0.2 do | |
4653 | wait() | |
4654 | v.Transparency=i | |
4655 | end | |
4656 | v.Transparency=1 | |
4657 | end)) | |
4658 | end | |
4659 | if v.className=="Hat" then | |
4660 | hatp=v.Handle | |
4661 | coroutine.resume(coroutine.create(function(derp) | |
4662 | for i=0,1,0.2 do | |
4663 | wait() | |
4664 | derp.Transparency=i | |
4665 | end | |
4666 | derp.Transparency=1 | |
4667 | end),hatp) | |
4668 | end | |
4669 | end | |
4670 | for _,v in pairs(m:children()) do | |
4671 | if v.className=="Part" then | |
4672 | coroutine.resume(coroutine.create(function() | |
4673 | for i=0,1,0.2 do | |
4674 | wait() | |
4675 | v.Transparency=i | |
4676 | end | |
4677 | v.Transparency=1 | |
4678 | end)) | |
4679 | end | |
4680 | end | |
4681 | end | |
4682 | ||
4683 | function UnCloak() | |
4684 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
4685 | Face.Parent=Head | |
4686 | cloaked=false | |
4687 | for _,v in pairs(Torso.Parent:children()) do | |
4688 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
4689 | coroutine.resume(coroutine.create(function() | |
4690 | for i=0,1,0.1 do | |
4691 | wait() | |
4692 | v.Transparency=v.Transparency-0.1 | |
4693 | end | |
4694 | v.Transparency=0 | |
4695 | end)) | |
4696 | end | |
4697 | if v.className=="Hat" then | |
4698 | hatp=v.Handle | |
4699 | coroutine.resume(coroutine.create(function(derp) | |
4700 | for i=0,1,0.1 do | |
4701 | wait() | |
4702 | derp.Transparency=derp.Transparency-0.1 | |
4703 | end | |
4704 | derp.Transparency=0 | |
4705 | end),hatp) | |
4706 | end | |
4707 | end | |
4708 | for _,v in pairs(m:children()) do | |
4709 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
4710 | coroutine.resume(coroutine.create(function() | |
4711 | for i=0,1,0.1 do | |
4712 | wait() | |
4713 | v.Transparency=v.Transparency-0.1 | |
4714 | end | |
4715 | v.Transparency=0 | |
4716 | end)) | |
4717 | v.Transparency=0 | |
4718 | end | |
4719 | end | |
4720 | end | |
4721 | ||
4722 | local origcolor = BrickColor.new("Dark indigo") | |
4723 | ---- This section of explosions. | |
4724 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
4725 | local expart = Instance.new("Part",char) | |
4726 | local expart2 = Instance.new("Part",char) | |
4727 | local rin = Instance.new("Part",char) | |
4728 | local rin2 = Instance.new("Part",char) | |
4729 | local partMesh = Instance.new("SpecialMesh",expart) | |
4730 | partMesh.MeshType = "Sphere" | |
4731 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
4732 | partMesh2.MeshType = "Sphere" | |
4733 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
4734 | partMesh3.MeshType = "Brick" | |
4735 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
4736 | partMesh4.MeshType = "Brick" | |
4737 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
4738 | partMesh.Scale = vt(rad,rad,rad) | |
4739 | expart.Size = vt(1,1,1) | |
4740 | expart.Transparency = 1 | |
4741 | expart.Anchored = true | |
4742 | expart.Material = "Neon" | |
4743 | expart.BrickColor = bc("White") | |
4744 | expart.CFrame = par.CFrame | |
4745 | partMesh2.Scale = vt(rad,rad,rad) | |
4746 | expart2.Size = vt(1.15,1.15,1.15) | |
4747 | expart2.Transparency = 0.75 | |
4748 | expart2.Anchored = true | |
4749 | expart2.Material = "Glass" | |
4750 | expart2.BrickColor = par.BrickColor | |
4751 | expart2.CFrame = par.CFrame | |
4752 | rin.Size = vt(1.15,1.15,1.15) | |
4753 | rin.Transparency = 1 | |
4754 | rin.Anchored = true | |
4755 | rin.Material = "Neon" | |
4756 | rin.BrickColor = par.BrickColor | |
4757 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
4758 | rin2.Size = vt(1.15,1.15,1.15) | |
4759 | rin2.Transparency = 1 | |
4760 | rin2.Anchored = true | |
4761 | rin2.Material = "Neon" | |
4762 | rin2.BrickColor = par.BrickColor | |
4763 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
4764 | partMesh3.Scale = vt(0,1,0) | |
4765 | partMesh4.Scale = vt(0,1,0) | |
4766 | local dec2 = Instance.new("Decal", rin) | |
4767 | dec2.Face = "Top" | |
4768 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
4769 | dec2.Parent = rin | |
4770 | local dec2b = dec2:Clone() | |
4771 | dec2b.Face = "Bottom" | |
4772 | dec2b.Parent = rin | |
4773 | ||
4774 | local dec2a = Instance.new("Decal", rin2) | |
4775 | dec2a.Face = "Top" | |
4776 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
4777 | dec2a.Parent = rin2 | |
4778 | local dec2ab = dec2a:Clone() | |
4779 | dec2ab.Face = "Bottom" | |
4780 | dec2ab.Parent = rin2 | |
4781 | expart.CanCollide = false | |
4782 | expart2.CanCollide = false | |
4783 | rin.CanCollide = false | |
4784 | rin2.CanCollide = false | |
4785 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
4786 | local value = 1*rad/6.5 | |
4787 | for i = 0, 199 do | |
4788 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
4789 | expart.CFrame = expart.CFrame | |
4790 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
4791 | expart2.CFrame = expart.CFrame | |
4792 | value = value - 0.035*rad/30 | |
4793 | if value < 7.5 then | |
4794 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
4795 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
4796 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
4797 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
4798 | end | |
4799 | if value < 0 then | |
4800 | dec2.Transparency = dec2.Transparency + 0.025 | |
4801 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
4802 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
4803 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
4804 | expart.Transparency = expart.Transparency + 0.025 | |
4805 | expart2.Transparency = expart2.Transparency + 0.025 | |
4806 | rin.Transparency = rin.Transparency + 0.025 | |
4807 | rin2.Transparency = rin2.Transparency + 0.025 | |
4808 | end | |
4809 | swait() | |
4810 | end | |
4811 | game:GetService("Debris"):AddItem(expart, 1) | |
4812 | game:GetService("Debris"):AddItem(expart2, 1) | |
4813 | game:GetService("Debris"):AddItem(rin, 1) | |
4814 | game:GetService("Debris"):AddItem(rin2, 1) | |
4815 | end | |
4816 | ||
4817 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
4818 | local expart = Instance.new("Part",char) | |
4819 | local expart2 = Instance.new("Part",char) | |
4820 | local partMesh = Instance.new("SpecialMesh",expart) | |
4821 | partMesh.MeshType = "Sphere" | |
4822 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
4823 | partMesh2.MeshType = "Sphere" | |
4824 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
4825 | partMesh.Scale = vt(rad,rad,rad) | |
4826 | expart.Size = vt(1,1,1) | |
4827 | expart.Transparency = 0 | |
4828 | expart.Anchored = true | |
4829 | expart.Material = "Neon" | |
4830 | expart.BrickColor = bc("White") | |
4831 | expart.CFrame = par.CFrame | |
4832 | partMesh2.Scale = vt(rad,rad,rad) | |
4833 | expart2.Size = vt(1.15,1.15,1.15) | |
4834 | expart2.Transparency = 0.5 | |
4835 | expart2.Anchored = true | |
4836 | expart2.Material = "Neon" | |
4837 | expart2.BrickColor = par.BrickColor | |
4838 | expart2.CFrame = par.CFrame | |
4839 | expart.CanCollide = false | |
4840 | expart2.CanCollide = false | |
4841 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
4842 | local value = 1*rad/6.5 | |
4843 | for i = 0, 75 do | |
4844 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
4845 | expart.CFrame = expart.CFrame | |
4846 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
4847 | expart2.CFrame = expart.CFrame | |
4848 | value = value - 0.035*rad/5 | |
4849 | if value < 0 then | |
4850 | value = 0 | |
4851 | expart.Transparency = expart.Transparency + 0.05 | |
4852 | expart2.Transparency = expart2.Transparency + 0.05 | |
4853 | end | |
4854 | swait() | |
4855 | end | |
4856 | game:GetService("Debris"):AddItem(expart, 1) | |
4857 | game:GetService("Debris"):AddItem(expart2, 1) | |
4858 | end | |
4859 | ||
4860 | function AreaDanger(rad,par,mindam,maxdam) | |
4861 | local expart = Instance.new("Part",char) | |
4862 | local partMesh = Instance.new("SpecialMesh",expart) | |
4863 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
4864 | partMesh.MeshType = "Sphere" | |
4865 | partMesh.Scale = vt(rad,rad,rad) | |
4866 | expart.Size = vt(1,1,1) | |
4867 | expart.Transparency = 0.5 | |
4868 | expart.Anchored = true | |
4869 | expart.Material = "Neon" | |
4870 | expart.CanCollide = false | |
4871 | expart.BrickColor = par.BrickColor | |
4872 | expart.CFrame = par.CFrame | |
4873 | local value = 1*rad/5 | |
4874 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
4875 | for i = 0, 14 do | |
4876 | wait() | |
4877 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
4878 | expart.CFrame = expart.CFrame | |
4879 | value = value - 0.035*rad | |
4880 | if value < 0 then | |
4881 | value = 0 | |
4882 | end | |
4883 | end | |
4884 | wait(0.25) | |
4885 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
4886 | wait(0.5) | |
4887 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
4888 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
4889 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
4890 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
4891 | for i = 0, 14 do | |
4892 | wait() | |
4893 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
4894 | expart.CFrame = expart.CFrame | |
4895 | value = value - 0.035*rad/2 | |
4896 | end | |
4897 | expart.Transparency = 1 | |
4898 | game:GetService("Debris"):AddItem(expart, 5) | |
4899 | end | |
4900 | ||
4901 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
4902 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
4903 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
4904 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
4905 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
4906 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
4907 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
4908 | for i = 0, 24 do | |
4909 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
4910 | end | |
4911 | for i = 0, 24 do | |
4912 | local expart = Instance.new("Part",char) | |
4913 | expart.Transparency = 1 | |
4914 | expart.Anchored = true | |
4915 | expart.CanCollide = false | |
4916 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
4917 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
4918 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
4919 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
4920 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
4921 | for i = 0, 9 do | |
4922 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
4923 | end | |
4924 | game:GetService("Debris"):AddItem(expart, 2) | |
4925 | wait(0.1) | |
4926 | end | |
4927 | end | |
4928 | ||
4929 | function EXterPlosion(par) | |
4930 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
4931 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
4932 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
4933 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
4934 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
4935 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
4936 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
4937 | for i = 0, 24 do | |
4938 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
4939 | end | |
4940 | for i = 0, 24 do | |
4941 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
4942 | end | |
4943 | end | |
4944 | ---- | |
4945 | ||
4946 | local stackingpower = 1 | |
4947 | ||
4948 | function HellsCore() | |
4949 | attack = true | |
4950 | --[[for i = 0,1,0.1 do | |
4951 | swait() | |
4952 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
4953 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
4954 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
4955 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
4956 | end]]-- | |
4957 | ||
4958 | local rng = Instance.new("Part", char) | |
4959 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6) | |
4960 | rng.Anchored = true | |
4961 | rng.BrickColor = origcolor | |
4962 | rng.CanCollide = false | |
4963 | rng.FormFactor = 3 | |
4964 | rng.Name = "Ring" | |
4965 | rng.Material = "Neon" | |
4966 | rng.Size = Vector3.new(1, 1, 1) | |
4967 | rng.Transparency = 1 | |
4968 | rng.TopSurface = 0 | |
4969 | rng.BottomSurface = 0 | |
4970 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
4971 | local rngm = Instance.new("SpecialMesh", rng) | |
4972 | rngm.MeshType = "Brick" | |
4973 | local dec = Instance.new("Decal",rng) | |
4974 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
4975 | dec.Face = "Top" | |
4976 | local dec2 = dec:Clone() | |
4977 | dec2.Parent = rng | |
4978 | dec2.Face = "Bottom" | |
4979 | ||
4980 | local scaler2 = 1 | |
4981 | scaler2 = 1*3 | |
4982 | for i = 0,10,0.1 do | |
4983 | swait() | |
4984 | scaler2 = scaler2 - 0.01*3 | |
4985 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
4986 | end | |
4987 | wait(3) | |
4988 | for i = 0,10,0.1 do | |
4989 | swait() | |
4990 | scaler2 = scaler2 - 0.01*3 | |
4991 | dec.Transparency = dec.Transparency + 0.01 | |
4992 | dec2.Transparency = dec2.Transparency + 0.01 | |
4993 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
4994 | end | |
4995 | rng:Destroy() | |
4996 | attack = false | |
4997 | end | |
4998 | ||
4999 | ||
5000 | function FaceMouse() | |
5001 | Cam = workspace.CurrentCamera | |
5002 | return { | |
5003 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
5004 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
5005 | } | |
5006 | end | |
5007 | ||
5008 | function FaceMouse2() | |
5009 | Cam = workspace.CurrentCamera | |
5010 | return { | |
5011 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
5012 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
5013 | } | |
5014 | end | |
5015 | ||
5016 | ||
5017 | local HoldingZ = false | |
5018 | local HoldingX = false | |
5019 | local HoldingC = false | |
5020 | local HoldingV = false | |
5021 | local HoldingB = false | |
5022 | ||
5023 | ||
5024 | function RingEffect(pos,startsize,size,col) | |
5025 | local lb = Instance.new("Part") | |
5026 | lb.Parent = char | |
5027 | lb.BrickColor = col | |
5028 | lb.CanCollide = false | |
5029 | lb.Material = "Neon" | |
5030 | lb.Anchored = true | |
5031 | lb.TopSurface = 0 | |
5032 | lb.BottomSurface = 0 | |
5033 | lb.Transparency = 1 | |
5034 | lb.Size = vt(1,1,1) | |
5035 | lb.CFrame = pos | |
5036 | local thingery = Instance.new("SpecialMesh",lb) | |
5037 | thingery.MeshType = "Brick" | |
5038 | thingery.Scale = vt(startsize,0.1,startsize) | |
5039 | local dec2 = Instance.new("Texture", lb) | |
5040 | dec2.Face = "Top" | |
5041 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
5042 | dec2.Color3 = lb.Color | |
5043 | dec2.Parent = lb | |
5044 | dec2.StudsPerTileU = startsize | |
5045 | dec2.StudsPerTileV = startsize | |
5046 | local dec2b = dec2:Clone() | |
5047 | dec2b.Face = "Bottom" | |
5048 | dec2b.Parent = lb | |
5049 | local randomrot = math.random(1,2) | |
5050 | coroutine.resume(coroutine.create(function() | |
5051 | for i = 0, 19 do | |
5052 | swait() | |
5053 | if randomrot == 1 then | |
5054 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
5055 | elseif randomrot == 2 then | |
5056 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
5057 | end | |
5058 | dec2.Transparency = dec2.Transparency + 0.05 | |
5059 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
5060 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
5061 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
5062 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
5063 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
5064 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
5065 | end | |
5066 | lb:Destroy() | |
5067 | end)) | |
5068 | end | |
5069 | ||
5070 | function SlowRingEffect(pos,startsize,size,col) | |
5071 | local lb = Instance.new("Part") | |
5072 | lb.Parent = char | |
5073 | lb.BrickColor = col | |
5074 | lb.CanCollide = false | |
5075 | lb.Material = "Neon" | |
5076 | lb.Anchored = true | |
5077 | lb.TopSurface = 0 | |
5078 | lb.BottomSurface = 0 | |
5079 | lb.Transparency = 1 | |
5080 | lb.Size = vt(1,1,1) | |
5081 | lb.CFrame = pos | |
5082 | local thingery = Instance.new("SpecialMesh",lb) | |
5083 | thingery.MeshType = "Brick" | |
5084 | thingery.Scale = vt(startsize,0.1,startsize) | |
5085 | local dec2 = Instance.new("Decal", lb) | |
5086 | dec2.Face = "Top" | |
5087 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
5088 | dec2.Color3 = lb.Color | |
5089 | dec2.Parent = lb | |
5090 | local dec2b = dec2:Clone() | |
5091 | dec2b.Face = "Bottom" | |
5092 | dec2b.Parent = lb | |
5093 | local randomrot = math.random(1,2) | |
5094 | coroutine.resume(coroutine.create(function() | |
5095 | for i = 0, 49 do | |
5096 | swait() | |
5097 | if randomrot == 1 then | |
5098 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
5099 | elseif randomrot == 2 then | |
5100 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
5101 | end | |
5102 | dec2.Transparency = dec2.Transparency + 0.02 | |
5103 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
5104 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
5105 | end | |
5106 | lb:Destroy() | |
5107 | end)) | |
5108 | end | |
5109 | ||
5110 | ||
5111 | function groundringaa(pos) | |
5112 | local rng = Instance.new("Part", char) | |
5113 | rng.Anchored = true | |
5114 | rng.BrickColor = origcolor | |
5115 | rng.CanCollide = false | |
5116 | rng.FormFactor = 3 | |
5117 | rng.Name = "Ring" | |
5118 | rng.Size = Vector3.new(1, 1, 1) | |
5119 | rng.Transparency = 1 | |
5120 | rng.TopSurface = 0 | |
5121 | rng.BottomSurface = 0 | |
5122 | rng.CFrame = pos | |
5123 | local rngm = Instance.new("SpecialMesh", rng) | |
5124 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5125 | rngm.Scale = Vector3.new(100,100,5) | |
5126 | local scaler2 = -10/2 | |
5127 | coroutine.resume(coroutine.create(function() | |
5128 | for i = 0,10,0.1 do | |
5129 | swait() | |
5130 | scaler2 = scaler2 + 0.1/2 | |
5131 | rng.Transparency = rng.Transparency - 0.01 | |
5132 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
5133 | end | |
5134 | rng:Destroy() | |
5135 | end)) | |
5136 | end | |
5137 | ||
5138 | function groundringbb(pos) | |
5139 | local rng = Instance.new("Part", char) | |
5140 | rng.Anchored = true | |
5141 | rng.BrickColor = origcolor | |
5142 | rng.CanCollide = false | |
5143 | rng.FormFactor = 3 | |
5144 | rng.Name = "Ring" | |
5145 | rng.Size = Vector3.new(1, 1, 1) | |
5146 | rng.Transparency = 0 | |
5147 | rng.TopSurface = 0 | |
5148 | rng.BottomSurface = 0 | |
5149 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
5150 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
5151 | local rngm = Instance.new("SpecialMesh", rng) | |
5152 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5153 | rngm.Scale = Vector3.new(0,0,5) | |
5154 | local scaler2 = 10 | |
5155 | coroutine.resume(coroutine.create(function() | |
5156 | for i = 0,10*2,0.1 do | |
5157 | swait() | |
5158 | scaler2 = scaler2 - 0.1/2 | |
5159 | rng.Transparency = rng.Transparency + 0.005 | |
5160 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
5161 | end | |
5162 | rng:Destroy() | |
5163 | end)) | |
5164 | end | |
5165 | ||
5166 | function groundglowaa(pos) | |
5167 | local rng = Instance.new("Part", char) | |
5168 | rng.Anchored = true | |
5169 | rng.BrickColor = origcolor | |
5170 | rng.CanCollide = false | |
5171 | rng.FormFactor = 3 | |
5172 | rng.Material = "Neon" | |
5173 | rng.Name = "Ring" | |
5174 | rng.Size = Vector3.new(1, 1, 1) | |
5175 | rng.Transparency = 0 | |
5176 | rng.TopSurface = 0 | |
5177 | rng.BottomSurface = 0 | |
5178 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
5179 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
5180 | local rngm = Instance.new("SpecialMesh", rng) | |
5181 | rngm.MeshType = "Sphere" | |
5182 | rngm.Scale = Vector3.new(0,0,25) | |
5183 | local scaler2 = 10*2 | |
5184 | coroutine.resume(coroutine.create(function() | |
5185 | for i = 0,10*2,0.1 do | |
5186 | swait() | |
5187 | scaler2 = scaler2 - 0.1*2/2 | |
5188 | rng.Transparency = rng.Transparency + 0.005 | |
5189 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
5190 | end | |
5191 | rng:Destroy() | |
5192 | end)) | |
5193 | end | |
5194 | ||
5195 | function bemaa(pos) | |
5196 | local rng = Instance.new("Part", char) | |
5197 | rng.Anchored = true | |
5198 | rng.BrickColor = origcolor | |
5199 | rng.CanCollide = false | |
5200 | rng.FormFactor = 3 | |
5201 | rng.Material = "Neon" | |
5202 | rng.Name = "Ring" | |
5203 | rng.Size = Vector3.new(1, 1, 1) | |
5204 | rng.Transparency = 0 | |
5205 | rng.TopSurface = 0 | |
5206 | rng.BottomSurface = 0 | |
5207 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
5208 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
5209 | local rngm = Instance.new("SpecialMesh", rng) | |
5210 | rngm.MeshType = "Sphere" | |
5211 | rngm.Scale = Vector3.new(0,0,10000) | |
5212 | local scaler2 = 1 | |
5213 | coroutine.resume(coroutine.create(function() | |
5214 | for i = 0,99,0.1 do | |
5215 | swait() | |
5216 | scaler2 = scaler2 - 0.0025 | |
5217 | rng.Transparency = rng.Transparency + 0.0025 | |
5218 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
5219 | end | |
5220 | rng:Destroy() | |
5221 | end)) | |
5222 | end | |
5223 | ||
5224 | function bemaashake(pos) | |
5225 | local rng = Instance.new("Part", char) | |
5226 | rng.Anchored = true | |
5227 | rng.BrickColor = origcolor | |
5228 | rng.CanCollide = false | |
5229 | rng.FormFactor = 3 | |
5230 | rng.Material = "Neon" | |
5231 | rng.Name = "Ring" | |
5232 | rng.Size = Vector3.new(1, 1, 1) | |
5233 | rng.Transparency = 0 | |
5234 | rng.TopSurface = 0 | |
5235 | rng.BottomSurface = 0 | |
5236 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
5237 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
5238 | local rngm = Instance.new("SpecialMesh", rng) | |
5239 | rngm.MeshType = "Sphere" | |
5240 | local oof = Instance.new("Part",char) | |
5241 | oof.Parent = rng | |
5242 | oof.CFrame = rng.CFrame | |
5243 | oof.CanCollide = false | |
5244 | oof.Anchored = true | |
5245 | oof.Transparency = 1 | |
5246 | rngm.Scale = Vector3.new(0,0,10000) | |
5247 | local scaler2 = 1*10 | |
5248 | coroutine.resume(coroutine.create(function() | |
5249 | for i = 0,99,0.1 do | |
5250 | swait() | |
5251 | scaler2 = scaler2 - 0.0025*10 | |
5252 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
5253 | rng.Transparency = rng.Transparency + 0.0025 | |
5254 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
5255 | end | |
5256 | rng:Destroy() | |
5257 | end)) | |
5258 | end | |
5259 | ||
5260 | function groundringlarge(pos) | |
5261 | local rng = Instance.new("Part", char) | |
5262 | rng.Anchored = true | |
5263 | rng.BrickColor = origcolor | |
5264 | rng.CanCollide = false | |
5265 | rng.FormFactor = 3 | |
5266 | rng.Name = "Ring" | |
5267 | rng.Size = Vector3.new(1, 1, 1) | |
5268 | rng.Transparency = 0 | |
5269 | rng.TopSurface = 0 | |
5270 | rng.BottomSurface = 0 | |
5271 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
5272 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
5273 | local rngm = Instance.new("SpecialMesh", rng) | |
5274 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
5275 | rngm.Scale = Vector3.new(0,0,5) | |
5276 | local scaler2 = 10*10 | |
5277 | coroutine.resume(coroutine.create(function() | |
5278 | for i = 0,10*2,0.1 do | |
5279 | swait() | |
5280 | scaler2 = scaler2 - 0.1*10/2 | |
5281 | rng.Transparency = rng.Transparency + 0.005 | |
5282 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
5283 | end | |
5284 | rng:Destroy() | |
5285 | end)) | |
5286 | end | |
5287 | ||
5288 | function sphere(bonuspeed,type,pos,scale,value,color) | |
5289 | local type = type | |
5290 | local rng = Instance.new("Part", char) | |
5291 | rng.Anchored = true | |
5292 | rng.BrickColor = color | |
5293 | rng.CanCollide = false | |
5294 | rng.FormFactor = 3 | |
5295 | rng.Name = "Ring" | |
5296 | rng.Material = "Neon" | |
5297 | rng.Size = Vector3.new(1, 1, 1) | |
5298 | rng.Transparency = 0 | |
5299 | rng.TopSurface = 0 | |
5300 | rng.BottomSurface = 0 | |
5301 | rng.CFrame = pos | |
5302 | local rngm = Instance.new("SpecialMesh", rng) | |
5303 | rngm.MeshType = "Sphere" | |
5304 | rngm.Scale = scale | |
5305 | local scaler2 = 1 | |
5306 | if type == "Add" then | |
5307 | scaler2 = 1*value | |
5308 | elseif type == "Divide" then | |
5309 | scaler2 = 1/value | |
5310 | end | |
5311 | coroutine.resume(coroutine.create(function() | |
5312 | for i = 0,10/bonuspeed,0.1 do | |
5313 | swait() | |
5314 | if type == "Add" then | |
5315 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
5316 | elseif type == "Divide" then | |
5317 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
5318 | end | |
5319 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
5320 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
5321 | end | |
5322 | rng:Destroy() | |
5323 | end)) | |
5324 | end | |
5325 | Humanoid.Animator.Parent = nil | |
5326 | ||
5327 | function AppearMutatedLimbs() | |
5328 | hum.WalkSpeed = 0 | |
5329 | hum.MaxHealth = math.huge | |
5330 | attack = true | |
5331 | for i = 0,14,0.1 do | |
5332 | swait() | |
5333 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
5334 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
5335 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
5336 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
5337 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
5338 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
5339 | end | |
5340 | for i = 0,8,0.1 do | |
5341 | swait() | |
5342 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
5343 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
5344 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
5345 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
5346 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
5347 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
5348 | end | |
5349 | for i = 0,2,0.1 do | |
5350 | swait() | |
5351 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5352 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5353 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
5354 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
5355 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
5356 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
5357 | end | |
5358 | for i, v in pairs(MutantParts:GetChildren()) do | |
5359 | if v:IsA("Part") then | |
5360 | v.Transparency = 0 | |
5361 | end | |
5362 | end | |
5363 | local bld = Instance.new("ParticleEmitter",larm) | |
5364 | bld.LightEmission = 0.1 | |
5365 | bld.Texture = "rbxassetid://284205403" | |
5366 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
5367 | bld.Rate = 500 | |
5368 | bld.Lifetime = NumberRange.new(1) | |
5369 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5370 | bld.Acceleration = vt(0,-25,0) | |
5371 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5372 | bld.Speed = NumberRange.new(10,25) | |
5373 | bld.EmissionDirection = "Bottom" | |
5374 | bld.VelocitySpread = 100 | |
5375 | bld.Rotation = NumberRange.new(-500,500) | |
5376 | bld.RotSpeed = NumberRange.new(-500,500) | |
5377 | local bldef = Instance.new("ParticleEmitter",larm) | |
5378 | bldef.LightEmission = 0.1 | |
5379 | bldef.Texture = "rbxassetid://284205403" | |
5380 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
5381 | bldef.Rate = 25 | |
5382 | bldef.Lifetime = NumberRange.new(1) | |
5383 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
5384 | bldef.Acceleration = vt(0,-5,0) | |
5385 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
5386 | bldef.Speed = NumberRange.new(0,0,0) | |
5387 | bldef.EmissionDirection = "Bottom" | |
5388 | bldef.VelocitySpread = 150 | |
5389 | bldef.Rotation = NumberRange.new(-500,500) | |
5390 | bldef.RotSpeed = NumberRange.new(-500,500) | |
5391 | game:GetService("Debris"):AddItem(bld,3) | |
5392 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1) | |
5393 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1) | |
5394 | for i = 0,1,0.1 do | |
5395 | swait() | |
5396 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
5397 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
5398 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
5399 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
5400 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
5401 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
5402 | end | |
5403 | bld.Enabled = false | |
5404 | attack = false | |
5405 | hum.WalkSpeed = 6 | |
5406 | end | |
5407 | ||
5408 | function AppearMutatedLimbs2() | |
5409 | hum.WalkSpeed = 0 | |
5410 | attack = true | |
5411 | LeftModeUnlocked = true | |
5412 | for i = 0,8,0.1 do | |
5413 | swait() | |
5414 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
5415 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
5416 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
5417 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
5418 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
5419 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
5420 | end | |
5421 | for i = 0,2,0.1 do | |
5422 | swait() | |
5423 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5424 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5425 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
5426 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
5427 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
5428 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
5429 | end | |
5430 | for i, v in pairs(MutantParts2:GetChildren()) do | |
5431 | if v:IsA("Part") then | |
5432 | v.Transparency = 0 | |
5433 | end | |
5434 | end | |
5435 | local bld = Instance.new("ParticleEmitter",rarm) | |
5436 | bld.LightEmission = 0.1 | |
5437 | bld.Texture = "rbxassetid://284205403" | |
5438 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
5439 | bld.Rate = 500 | |
5440 | bld.Lifetime = NumberRange.new(1) | |
5441 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5442 | bld.Acceleration = vt(0,-25,0) | |
5443 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5444 | bld.Speed = NumberRange.new(10,25) | |
5445 | bld.EmissionDirection = "Bottom" | |
5446 | bld.VelocitySpread = 100 | |
5447 | bld.Rotation = NumberRange.new(-500,500) | |
5448 | bld.RotSpeed = NumberRange.new(-500,500) | |
5449 | local bldef = Instance.new("ParticleEmitter",rarm) | |
5450 | bldef.LightEmission = 0.1 | |
5451 | bldef.Texture = "rbxassetid://284205403" | |
5452 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
5453 | bldef.Rate = 25 | |
5454 | bldef.Lifetime = NumberRange.new(1) | |
5455 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
5456 | bldef.Acceleration = vt(0,-5,0) | |
5457 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
5458 | bldef.Speed = NumberRange.new(0,0,0) | |
5459 | bldef.EmissionDirection = "Bottom" | |
5460 | bldef.VelocitySpread = 150 | |
5461 | bldef.Rotation = NumberRange.new(-500,500) | |
5462 | bldef.RotSpeed = NumberRange.new(-500,500) | |
5463 | game:GetService("Debris"):AddItem(bld,3) | |
5464 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1) | |
5465 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1) | |
5466 | for i = 0,1,0.1 do | |
5467 | swait() | |
5468 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
5469 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
5470 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
5471 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
5472 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
5473 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
5474 | end | |
5475 | bld.Enabled = false | |
5476 | attack = false | |
5477 | hum.WalkSpeed = 6 | |
5478 | end | |
5479 | ||
5480 | function TargetSelect(person) | |
5481 | local dd=coroutine.wrap(function() | |
5482 | if targetted ~= person then | |
5483 | targetted = person | |
5484 | img2.Size = UDim2.new(1,0,1,0) | |
5485 | img2.ImageTransparency = 0 | |
5486 | img2.Position = UDim2.new(0,0,0,0) | |
5487 | img2.ImageColor3 = Color3.new(0,0,0) | |
5488 | for i = 0, 2, 0.1 do | |
5489 | swait() | |
5490 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
5491 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
5492 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
5493 | end | |
5494 | end | |
5495 | end) | |
5496 | dd() | |
5497 | end | |
5498 | ||
5499 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
5500 | if SinglePlayer then | |
5501 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
5502 | end | |
5503 | local List = {} | |
5504 | for i, v in pairs(workspace:GetChildren()) do | |
5505 | if v:IsA("Model") then | |
5506 | if v:findFirstChild("Torso") then | |
5507 | if v ~= Character then | |
5508 | if (v.Torso.Position - Position).magnitude <= Distance then | |
5509 | table.insert(List, v) | |
5510 | end | |
5511 | end | |
5512 | end | |
5513 | end | |
5514 | end | |
5515 | return List | |
5516 | end | |
5517 | ||
5518 | function LockOn() | |
5519 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
5520 | TargetSelect(Mouse.Target.Parent) | |
5521 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
5522 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then | |
5523 | TargetSelect(Mouse.Target.Parent) | |
5524 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then | |
5525 | targetted = nil | |
5526 | end | |
5527 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
5528 | end | |
5529 | end | |
5530 | ||
5531 | function dmg(dude) | |
5532 | if dude.Name ~= Character then | |
5533 | local bgf = Instance.new("BodyGyro",dude.Head) | |
5534 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
5535 | local val = Instance.new("BoolValue",dude) | |
5536 | val.Name = "IsHit" | |
5537 | local ds = coroutine.wrap(function() | |
5538 | if dude.Name ~= "isaacsantamaria01" then | |
5539 | killcount = killcount + 1 | |
5540 | dude:WaitForChild("Torso"):BreakJoints() | |
5541 | wait(0.5) | |
5542 | targetted = nil | |
5543 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
5544 | coroutine.resume(coroutine.create(function() | |
5545 | for i, v in pairs(dude:GetChildren()) do | |
5546 | if v:IsA("Accessory") then | |
5547 | v:Destroy() | |
5548 | end | |
5549 | if v:IsA("Humanoid") then | |
5550 | v:Destroy() | |
5551 | end | |
5552 | if v:IsA("CharacterMesh") then | |
5553 | v:Destroy() | |
5554 | end | |
5555 | if v:IsA("Model") then | |
5556 | v:Destroy() | |
5557 | end | |
5558 | if v:IsA("Part") then | |
5559 | for x, o in pairs(v:GetChildren()) do | |
5560 | if o:IsA("Decal") then | |
5561 | o:Destroy() | |
5562 | end | |
5563 | end | |
5564 | coroutine.resume(coroutine.create(function() | |
5565 | v.Material = "Neon" | |
5566 | v.CanCollide = false | |
5567 | local bld = Instance.new("ParticleEmitter",v) | |
5568 | bld.LightEmission = 1 | |
5569 | bld.Texture = "rbxassetid://284205403" | |
5570 | bld.Color = ColorSequence.new(Color3.new(155,0,155)) | |
5571 | bld.Rate = 50 | |
5572 | bld.Lifetime = NumberRange.new(1) | |
5573 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5574 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
5575 | bld.Speed = NumberRange.new(0,0,0) | |
5576 | bld.Rotation = NumberRange.new(-500,500) | |
5577 | bld.RotSpeed = NumberRange.new(-500,500) | |
5578 | local sbs = Instance.new("BodyPosition", v) | |
5579 | sbs.P = 3000 | |
5580 | sbs.D = 1000 | |
5581 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
5582 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
5583 | v.Color = Color3.new(85,0,85) | |
5584 | end)) | |
5585 | coroutine.resume(coroutine.create(function() | |
5586 | for i = 0, 49 do | |
5587 | swait(1) | |
5588 | v.Transparency = v.Transparency + 0.02 | |
5589 | end | |
5590 | v:Destroy() | |
5591 | dude:Destroy() | |
5592 | end)) | |
5593 | end | |
5594 | end | |
5595 | end)) | |
5596 | else | |
5597 | bgf:Destroy() | |
5598 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red")) | |
5599 | end | |
5600 | end) | |
5601 | ds() | |
5602 | end | |
5603 | end | |
5604 | ||
5605 | ||
5606 | local Grabbed = false | |
5607 | ||
5608 | function QuickStab() | |
5609 | attack = true | |
5610 | hum.WalkSpeed = 0 | |
5611 | swait(1) | |
5612 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
5613 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
5614 | if targetted.Name ~= "isaacsantamaria01" then | |
5615 | local grab = nil | |
5616 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
5617 | if v:FindFirstChild('Head') then | |
5618 | Grabbed = true | |
5619 | grab = v | |
5620 | end | |
5621 | end | |
5622 | if Grabbed == true then | |
5623 | for i = 0,2,0.1 do | |
5624 | swait() | |
5625 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5626 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5627 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
5628 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
5629 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
5630 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
5631 | end | |
5632 | dmg(grab) | |
5633 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
5634 | bld.LightEmission = 0.1 | |
5635 | bld.Texture = "rbxassetid://284205403" | |
5636 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
5637 | bld.Rate = 500 | |
5638 | bld.Lifetime = NumberRange.new(1) | |
5639 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5640 | bld.Acceleration = vt(0,-25,0) | |
5641 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5642 | bld.Speed = NumberRange.new(10,50) | |
5643 | bld.EmissionDirection = "Front" | |
5644 | bld.VelocitySpread = 25 | |
5645 | bld.Rotation = NumberRange.new(-500,500) | |
5646 | bld.RotSpeed = NumberRange.new(-500,500) | |
5647 | game:GetService("Debris"):AddItem(bld,3) | |
5648 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9) | |
5649 | for i = 0,1,0.1 do | |
5650 | swait() | |
5651 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
5652 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
5653 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
5654 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
5655 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
5656 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
5657 | end | |
5658 | bld.Enabled = false | |
5659 | end | |
5660 | else | |
5661 | for i = 0,8,0.1 do | |
5662 | swait() | |
5663 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5664 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5665 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
5666 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
5667 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
5668 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
5669 | end | |
5670 | local randomized = math.random(1,3) | |
5671 | if randomized == 1 then | |
5672 | chatfunc("No... i cant.",Color3.new(0.5,0,0)) | |
5673 | elseif randomized == 2 then | |
5674 | chatfunc("Why would i do this...",Color3.new(0.5,0,0)) | |
5675 | elseif randomized == 3 then | |
5676 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0)) | |
5677 | end | |
5678 | --[[for i = 0,3,0.1 do | |
5679 | swait() | |
5680 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5681 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5682 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
5683 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
5684 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
5685 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
5686 | end]]-- | |
5687 | end | |
5688 | Grabbed = false | |
5689 | attack = false | |
5690 | hum.WalkSpeed = 6 | |
5691 | end | |
5692 | ||
5693 | ||
5694 | function BlinkingStab() | |
5695 | attack = true | |
5696 | hum.WalkSpeed = 0 | |
5697 | swait(1) | |
5698 | if targetted.Name ~= "isaacsantamaria01" then | |
5699 | for i = 0,2,0.1 do | |
5700 | swait() | |
5701 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5702 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5703 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
5704 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
5705 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
5706 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
5707 | end | |
5708 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
5709 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1) | |
5710 | dmg(targetted) | |
5711 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
5712 | bld.LightEmission = 0.1 | |
5713 | bld.Texture = "rbxassetid://284205403" | |
5714 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
5715 | bld.Rate = 500 | |
5716 | bld.Lifetime = NumberRange.new(1) | |
5717 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5718 | bld.Acceleration = vt(0,-25,0) | |
5719 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5720 | bld.Speed = NumberRange.new(10,50) | |
5721 | bld.EmissionDirection = "Front" | |
5722 | bld.VelocitySpread = 25 | |
5723 | bld.Rotation = NumberRange.new(-500,500) | |
5724 | bld.RotSpeed = NumberRange.new(-500,500) | |
5725 | game:GetService("Debris"):AddItem(bld,3) | |
5726 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1) | |
5727 | for i = 0,1,0.1 do | |
5728 | swait() | |
5729 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
5730 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
5731 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
5732 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
5733 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
5734 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
5735 | end | |
5736 | bld.Enabled = false | |
5737 | else | |
5738 | for i = 0,8,0.1 do | |
5739 | swait() | |
5740 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5741 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5742 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
5743 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
5744 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
5745 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
5746 | end | |
5747 | local randomized = math.random(1,3) | |
5748 | if randomized == 1 then | |
5749 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0)) | |
5750 | elseif randomized == 2 then | |
5751 | chatfunc("I forgot about you...",Color3.new(0.5,0,0)) | |
5752 | elseif randomized == 3 then | |
5753 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0)) | |
5754 | end | |
5755 | --[[for i = 0,3,0.1 do | |
5756 | swait() | |
5757 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5758 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
5759 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
5760 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
5761 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
5762 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
5763 | end]]-- | |
5764 | end | |
5765 | attack = false | |
5766 | hum.WalkSpeed = 6 | |
5767 | end | |
5768 | ||
5769 | ||
5770 | function Tele() | |
5771 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
5772 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
5773 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
5774 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
5775 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
5776 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
5777 | end | |
5778 | ||
5779 | function uhhnolikeokthen() | |
5780 | hum.WalkSpeed = 0 | |
5781 | attack = true | |
5782 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1) | |
5783 | for i = 0,10,0.1 do | |
5784 | swait() | |
5785 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
5786 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
5787 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
5788 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
5789 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
5790 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
5791 | end | |
5792 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White")) | |
5793 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White")) | |
5794 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White")) | |
5795 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1) | |
5796 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1) | |
5797 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9) | |
5798 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
5799 | if v:FindFirstChild('Torso') then | |
5800 | dmg(v) | |
5801 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9) | |
5802 | local bld = Instance.new("ParticleEmitter",v.Torso) | |
5803 | bld.LightEmission = 0.1 | |
5804 | bld.Texture = "rbxassetid://284205403" | |
5805 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
5806 | bld.Rate = 500 | |
5807 | bld.Lifetime = NumberRange.new(1) | |
5808 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5809 | bld.Acceleration = vt(0,-25,0) | |
5810 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
5811 | bld.Speed = NumberRange.new(10,50) | |
5812 | bld.EmissionDirection = "Front" | |
5813 | bld.VelocitySpread = 2500 | |
5814 | bld.Rotation = NumberRange.new(-500,500) | |
5815 | bld.RotSpeed = NumberRange.new(-500,500) | |
5816 | coroutine.resume(coroutine.create(function() | |
5817 | swait(4) | |
5818 | bld.Enabled = false | |
5819 | game:GetService("Debris"):AddItem(bld,3) | |
5820 | end)) | |
5821 | end | |
5822 | end | |
5823 | for i = 0,28,0.1 do | |
5824 | swait() | |
5825 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
5826 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
5827 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
5828 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
5829 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
5830 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
5831 | end | |
5832 | attack = false | |
5833 | hum.WalkSpeed = 6 | |
5834 | end | |
5835 | ||
5836 | function deadworld() | |
5837 | hum.WalkSpeed = 0 | |
5838 | attack = true | |
5839 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0)) | |
5840 | for i = 0,10,0.1 do | |
5841 | swait() | |
5842 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
5843 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
5844 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
5845 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
5846 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
5847 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
5848 | end | |
5849 | coroutine.resume(coroutine.create(function() | |
5850 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1) | |
5851 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
5852 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
5853 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
5854 | coroutine.resume(coroutine.create(function() | |
5855 | for i = 0, 9 do | |
5856 | swait(3) | |
5857 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
5858 | end | |
5859 | end)) | |
5860 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1) | |
5861 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1) | |
5862 | local blastpitch = 1 | |
5863 | for i = 0,2 do | |
5864 | wait(1.5) | |
5865 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
5866 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
5867 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
5868 | coroutine.resume(coroutine.create(function() | |
5869 | for i = 0, 9 do | |
5870 | swait(3) | |
5871 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
5872 | end | |
5873 | end)) | |
5874 | blastpitch = blastpitch - 0.15 | |
5875 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch) | |
5876 | end | |
5877 | wait(2) | |
5878 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
5879 | if v:FindFirstChild('Torso') then | |
5880 | dmg(v) | |
5881 | end | |
5882 | end | |
5883 | tors:Destroy() | |
5884 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75) | |
5885 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5) | |
5886 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
5887 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
5888 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
5889 | coroutine.resume(coroutine.create(function() | |
5890 | for i = 0, 49 do | |
5891 | swait(3) | |
5892 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red")) | |
5893 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red")) | |
5894 | end | |
5895 | end)) | |
5896 | end)) | |
5897 | for i = 0,280,0.1 do | |
5898 | swait() | |
5899 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
5900 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
5901 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
5902 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
5903 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
5904 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
5905 | end | |
5906 | attack = false | |
5907 | hum.WalkSpeed = 6 | |
5908 | end | |
5909 | coroutine.resume(coroutine.create(function() | |
5910 | AppearMutatedLimbs() | |
5911 | end)) | |
5912 | ||
5913 | mouse.Button1Down:connect(function() | |
5914 | if attack == false and targetted ~= nil then | |
5915 | BlinkingStab() | |
5916 | end | |
5917 | end) | |
5918 | ||
5919 | mouse.KeyDown:connect(function(k) | |
5920 | if k == "q" and attack == false then | |
5921 | LockOn() | |
5922 | end | |
5923 | if k == "e" and attack == false and targetted ~= nil then | |
5924 | Tele() | |
5925 | end | |
5926 | if k == "z" and attack == false and targetted ~= nil then | |
5927 | QuickStab() | |
5928 | end | |
5929 | if k == "x" and attack == false then | |
5930 | uhhnolikeokthen() | |
5931 | end | |
5932 | if k == "l" and attack == false and unlockedA == true and LeftModeUnlocked == false then | |
5933 | AppearMutatedLimbs2() | |
5934 | end | |
5935 | if k == "p" and attack == false and unlockedX == true then | |
5936 | deadworld() | |
5937 | end | |
5938 | if k == "t" and attack == false and plr.Name == "isaacsantamaria01" then | |
5939 | attack = true | |
5940 | chatfunc("HAH",Color3.new(0.5,0,0)) | |
5941 | CFuncs["Sound"].Create("rbxassetid://695281161", root, 5,1.4) | |
5942 | for i = 0, 1, 0.1 do | |
5943 | swait() | |
5944 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
5945 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
5946 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
5947 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
5948 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
5949 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
5950 | end | |
5951 | attack = false | |
5952 | end | |
5953 | end) | |
5954 | idleanim=.4 | |
5955 | swait() | |
5956 | imgl.Rotation = imgl.Rotation + 3 | |
5957 | imgl2.Rotation = imgl2.Rotation - 3 | |
5958 | img2.Rotation = img2.Rotation - 3 | |
5959 | if targetted ~= nil then | |
5960 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
5961 | abss.Enabled = true | |
5962 | elseif targetted == nil then | |
5963 | abss.Adornee = nil | |
5964 | abss.Enabled = false | |
5965 | end | |
5966 | while true and imgl.Rotation >= 360 do | |
5967 | imgl.Rotation = 0 | |
5968 | imgl2.Rotation = 0 | |
5969 | img2.Rotation = 0 | |
5970 | end | |
5971 | uhh.Rotation = math.random(-1,1) | |
5972 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
5973 | uhh.Text = "Kills : " ..killcount | |
5974 | if killcount < maxA then | |
5975 | uhh2.Text = "Required kills for second mutated arm: " ..requirekillA-killcount | |
5976 | elseif killcount >= maxA then | |
5977 | unlockedA = true | |
5978 | uhh2.Text = "Second mutated arm unlocked. (L)" | |
5979 | end | |
5980 | if killcount < maxX then | |
5981 | uhh3.Text = "Required kills for the end: " ..requirekillX-killcount | |
5982 | elseif killcount >= maxX then | |
5983 | unlockedX = true | |
5984 | uhh3.Text = "The end unlocked. (P to activate)" | |
5985 | end | |
5986 | sine = sine + change | |
5987 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
5988 | local velderp=RootPart.Velocity.y | |
5989 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
5990 | if equipped==true or equipped==false then | |
5991 | if attack==false then | |
5992 | idle=idle+1 | |
5993 | else | |
5994 | idle=0 | |
5995 | end | |
5996 | if idle>=500 then | |
5997 | if attack==false then | |
5998 | --Sheath() | |
5999 | end | |
6000 | end | |
6001 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
6002 | Anim="Jump" | |
6003 | if attack==false then | |
6004 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
6005 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
6006 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
6007 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
6008 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
6009 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
6010 | end | |
6011 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
6012 | Anim="Fall" | |
6013 | if attack==false then | |
6014 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
6015 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
6016 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
6017 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
6018 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
6019 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
6020 | end | |
6021 | elseif torvel<1 and hitfloor~=nil then | |
6022 | Anim="Idle" | |
6023 | if attack==false then | |
6024 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
6025 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
6026 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
6027 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
6028 | if LeftModeUnlocked == false then | |
6029 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
6030 | else | |
6031 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
6032 | end | |
6033 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
6034 | end | |
6035 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
6036 | Anim="Walk" | |
6037 | if attack==false then | |
6038 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
6039 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
6040 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
6041 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
6042 | if LeftModeUnlocked == false then | |
6043 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
6044 | else | |
6045 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
6046 | end | |
6047 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
6048 | end | |
6049 | elseif torvel>=22 and hitfloor~=nil then | |
6050 | Anim="Run" | |
6051 | if attack==false then | |
6052 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
6053 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
6054 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
6055 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
6056 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
6057 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
6058 | end | |
6059 | end | |
6060 | end | |
6061 | endwarn'Mutant loaded' | |
6062 | ---- thanks to genocider and psychopath sources, this would be another one | |
6063 | ---- LockOnTargetNoWhiteListKThx | |
6064 | plr = game.Players.LocalPlayer | |
6065 | char = plr.Character | |
6066 | hum = char.Humanoid | |
6067 | local cam = game.Workspace.CurrentCamera | |
6068 | t = char.Torso | |
6069 | h = char.Head | |
6070 | ra = char["Right Arm"] | |
6071 | la = char["Left Arm"] | |
6072 | rl = char["Right Leg"] | |
6073 | ll = char["Left Leg"] | |
6074 | tors = char.Torso | |
6075 | lleg = char["Left Leg"] | |
6076 | root = char.HumanoidRootPart | |
6077 | hed = char.Head | |
6078 | rleg = char["Right Leg"] | |
6079 | rarm = char["Right Arm"] | |
6080 | larm = char["Left Arm"] | |
6081 | vt = Vector3.new | |
6082 | bc = BrickColor.new | |
6083 | br = BrickColor.random | |
6084 | it = Instance.new | |
6085 | cf = CFrame.new | |
6086 | local targetted = nil | |
6087 | local killcount = 50 | |
6088 | local requirekillA = 15 | |
6089 | local requirekillX = 50 | |
6090 | local maxA = 15 | |
6091 | local maxX = 50 | |
6092 | if plr.Name == "soins1" then | |
6093 | maxX = 0 | |
6094 | requirekillX = maxX | |
6095 | end | |
6096 | local unlockedA = true | |
6097 | local unlockedX = true | |
6098 | local LeftModeUnlocked = false | |
6099 | ||
6100 | kan = Instance.new("Sound",char) | |
6101 | kan.Volume = 6 | |
6102 | kan.Pitch = 1 | |
6103 | kan.TimePosition = 1 | |
6104 | kan.SoundId = "rbxassetid://534429024" | |
6105 | kan.Name = "kreepery" | |
6106 | kan.Looped = true | |
6107 | kan:Play() | |
6108 | ||
6109 | abss = Instance.new("BillboardGui",char) | |
6110 | abss.Size = UDim2.new(10,0,10,0) | |
6111 | abss.Enabled = false | |
6112 | imgl = Instance.new("ImageLabel",abss) | |
6113 | imgl.Position = UDim2.new(0,0,0,0) | |
6114 | imgl.Size = UDim2.new(1,0,1,0) | |
6115 | imgl.Image = "http://www.roblox.com/asset/?id=118777235" | |
6116 | imgl.BackgroundTransparency = 1 | |
6117 | imgl.ImageColor3 = Color3.new(0,0,0) | |
6118 | imgl2 = Instance.new("ImageLabel",abss) | |
6119 | imgl2.Position = UDim2.new(-0.5,0,-0.5,0) | |
6120 | imgl2.Size = UDim2.new(2,0,2,0) | |
6121 | imgl2.Image = "http://www.roblox.com/asset/?id=135465292" | |
6122 | imgl2.BackgroundTransparency = 1 | |
6123 | imgl2.ImageColor3 = Color3.new(0,0,0) | |
6124 | img2 = Instance.new("ImageLabel",abss) | |
6125 | img2.Position = UDim2.new(0,0,0,0) | |
6126 | img2.Size = UDim2.new(1,0,1,0) | |
6127 | img2.Image = "rbxassetid://118777235" | |
6128 | img2.BackgroundTransparency = 1 | |
6129 | img2.ImageColor3 = Color3.new(0,0,0) | |
6130 | ||
6131 | function CameraShake(Times, Power) | |
6132 | coroutine.resume(coroutine.create(function() | |
6133 | FV = Instance.new("BoolValue", Character) | |
6134 | FV.Name = "CameraShake" | |
6135 | for ShakeNum=1,Times do | |
6136 | swait() | |
6137 | local ef=Power | |
6138 | if ef>=1 then | |
6139 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef)) | |
6140 | else | |
6141 | ef=Power*10 | |
6142 | Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10) | |
6143 | end | |
6144 | end | |
6145 | Humanoid.CameraOffset = Vector3.new(0,0,0) | |
6146 | FV:Destroy() | |
6147 | end)) | |
6148 | end | |
6149 | ||
6150 | CamShake=function(Part,Distan,Power,Times) | |
6151 | local de=Part.Position | |
6152 | for i,v in pairs(workspace:children()) do | |
6153 | if v:IsA("Model") and v:findFirstChild("Humanoid") then | |
6154 | for _,c in pairs(v:children()) do | |
6155 | if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then | |
6156 | local Noob=v.Humanoid | |
6157 | if Noob~=nil then | |
6158 | if Noob:FindFirstChild("CamShake")==nil then-- and Noob == Character then | |
6159 | --[[local ss=script.CamShake:clone() | |
6160 | ss.Parent=Noob | |
6161 | ss.Power.Value=Power | |
6162 | ss.Times.Value=Times | |
6163 | ss.Disabled=false]] | |
6164 | CameraShake(Times, Power) | |
6165 | end | |
6166 | end | |
6167 | end | |
6168 | end | |
6169 | end | |
6170 | end | |
6171 | end | |
6172 | ||
6173 | function chatfunc(text,color) | |
6174 | local chat = coroutine.wrap(function() | |
6175 | if Character:FindFirstChild("TalkingBillBoard")~= nil then | |
6176 | Character:FindFirstChild("TalkingBillBoard"):destroy() | |
6177 | end | |
6178 | local naeeym2 = Instance.new("BillboardGui",Character) | |
6179 | naeeym2.Size = UDim2.new(0,100,0,40) | |
6180 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
6181 | naeeym2.Adornee = Character.Head | |
6182 | naeeym2.Name = "TalkingBillBoard" | |
6183 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
6184 | tecks2.BackgroundTransparency = 1 | |
6185 | tecks2.BorderSizePixel = 0 | |
6186 | tecks2.Text = "" | |
6187 | tecks2.Font = "SciFi" | |
6188 | tecks2.TextSize = 30 | |
6189 | tecks2.TextStrokeTransparency = 0 | |
6190 | tecks2.TextColor3 = color | |
6191 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
6192 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
6193 | local tecks3 = Instance.new("TextLabel",naeeym2) | |
6194 | tecks3.BackgroundTransparency = 1 | |
6195 | tecks3.BorderSizePixel = 0 | |
6196 | tecks3.Text = "" | |
6197 | tecks3.Font = "SciFi" | |
6198 | tecks3.TextSize = 30 | |
6199 | tecks3.TextStrokeTransparency = 0 | |
6200 | tecks3.TextColor3 = Color3.new(0,0,0) | |
6201 | tecks3.TextStrokeColor3 = color | |
6202 | tecks3.Size = UDim2.new(1,0,0.5,0) | |
6203 | coroutine.resume(coroutine.create(function() | |
6204 | swait(1) | |
6205 | tecks2.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
6206 | tecks3.Position = UDim2.new(0,math.random(-10,10),0,math.random(-10,10)) | |
6207 | tecks2.Rotation = math.random(-15,15) | |
6208 | tecks3.Rotation = math.random(-15,15) | |
6209 | end | |
6210 | end)) | |
6211 | for i = 1,string.len(text),1 do | |
6212 | CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115) | |
6213 | tecks2.Text = string.sub(text,1,i) | |
6214 | tecks3.Text = string.sub(text,1,i) | |
6215 | swait(1) | |
6216 | end | |
6217 | wait(1) | |
6218 | local randomrot = math.random(1,2) | |
6219 | if randomrot == 1 then | |
6220 | for i = 1, 50 do | |
6221 | swait() | |
6222 | tecks2.Rotation = tecks2.Rotation - .75 | |
6223 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
6224 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
6225 | tecks3.Rotation = tecks2.Rotation + .75 | |
6226 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
6227 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
6228 | end | |
6229 | elseif randomrot == 2 then | |
6230 | for i = 1, 50 do | |
6231 | swait() | |
6232 | tecks2.Rotation = tecks2.Rotation + .75 | |
6233 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
6234 | tecks2.TextTransparency = tecks2.TextTransparency + .04 | |
6235 | tecks3.Rotation = tecks2.Rotation - .75 | |
6236 | tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04 | |
6237 | tecks3.TextTransparency = tecks2.TextTransparency + .04 | |
6238 | end | |
6239 | end | |
6240 | naeeym2:Destroy() | |
6241 | end) | |
6242 | chat() | |
6243 | end | |
6244 | ||
6245 | ||
6246 | local Create = LoadLibrary("RbxUtility").Create | |
6247 | ||
6248 | CFuncs = { | |
6249 | ["Part"] = { | |
6250 | Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
6251 | local Part = Create("Part"){ | |
6252 | Parent = Parent, | |
6253 | Reflectance = Reflectance, | |
6254 | Transparency = Transparency, | |
6255 | CanCollide = false, | |
6256 | Locked = true, | |
6257 | BrickColor = BrickColor.new(tostring(BColor)), | |
6258 | Name = Name, | |
6259 | Size = Size, | |
6260 | Material = Material, | |
6261 | } | |
6262 | RemoveOutlines(Part) | |
6263 | return Part | |
6264 | end; | |
6265 | }; | |
6266 | ||
6267 | ["Mesh"] = { | |
6268 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
6269 | local Msh = Create(Mesh){ | |
6270 | Parent = Part, | |
6271 | Offset = OffSet, | |
6272 | Scale = Scale, | |
6273 | } | |
6274 | if Mesh == "SpecialMesh" then | |
6275 | Msh.MeshType = MeshType | |
6276 | Msh.MeshId = MeshId | |
6277 | end | |
6278 | return Msh | |
6279 | end; | |
6280 | }; | |
6281 | ||
6282 | ["Mesh"] = { | |
6283 | Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
6284 | local Msh = Create(Mesh){ | |
6285 | Parent = Part, | |
6286 | Offset = OffSet, | |
6287 | Scale = Scale, | |
6288 | } | |
6289 | if Mesh == "SpecialMesh" then | |
6290 | Msh.MeshType = MeshType | |
6291 | Msh.MeshId = MeshId | |
6292 | end | |
6293 | return Msh | |
6294 | end; | |
6295 | }; | |
6296 | ||
6297 | ["Weld"] = { | |
6298 | Create = function(Parent, Part0, Part1, C0, C1) | |
6299 | local Weld = Create("Weld"){ | |
6300 | Parent = Parent, | |
6301 | Part0 = Part0, | |
6302 | Part1 = Part1, | |
6303 | C0 = C0, | |
6304 | C1 = C1, | |
6305 | } | |
6306 | return Weld | |
6307 | end; | |
6308 | }; | |
6309 | ||
6310 | ["Sound"] = { | |
6311 | Create = function(id, par, vol, pit) | |
6312 | coroutine.resume(coroutine.create(function() | |
6313 | local S = Create("Sound"){ | |
6314 | Volume = vol, | |
6315 | Pitch = pit or 1, | |
6316 | SoundId = id, | |
6317 | Parent = par or workspace, | |
6318 | } | |
6319 | wait() | |
6320 | S:play() | |
6321 | game:GetService("Debris"):AddItem(S, 10) | |
6322 | end)) | |
6323 | end; | |
6324 | }; | |
6325 | ||
6326 | ["LongSound"] = { | |
6327 | Create = function(id, par, vol, pit) | |
6328 | coroutine.resume(coroutine.create(function() | |
6329 | local S = Create("Sound"){ | |
6330 | Volume = vol, | |
6331 | Pitch = pit or 1, | |
6332 | SoundId = id, | |
6333 | Parent = par or workspace, | |
6334 | } | |
6335 | wait() | |
6336 | S:play() | |
6337 | game:GetService("Debris"):AddItem(S, 30) | |
6338 | end)) | |
6339 | end; | |
6340 | }; | |
6341 | ||
6342 | ["ParticleEmitter"] = { | |
6343 | Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread) | |
6344 | local fp = Create("ParticleEmitter"){ | |
6345 | Parent = Parent, | |
6346 | Color = ColorSequence.new(Color1, Color2), | |
6347 | LightEmission = LightEmission, | |
6348 | Size = Size, | |
6349 | Texture = Texture, | |
6350 | Transparency = Transparency, | |
6351 | ZOffset = ZOffset, | |
6352 | Acceleration = Accel, | |
6353 | Drag = Drag, | |
6354 | LockedToPart = LockedToPart, | |
6355 | VelocityInheritance = VelocityInheritance, | |
6356 | EmissionDirection = EmissionDirection, | |
6357 | Enabled = Enabled, | |
6358 | Lifetime = LifeTime, | |
6359 | Rate = Rate, | |
6360 | Rotation = Rotation, | |
6361 | RotSpeed = RotSpeed, | |
6362 | Speed = Speed, | |
6363 | VelocitySpread = VelocitySpread, | |
6364 | } | |
6365 | return fp | |
6366 | end; | |
6367 | }; | |
6368 | ||
6369 | CreateTemplate = { | |
6370 | ||
6371 | }; | |
6372 | } | |
6373 | ||
6374 | ||
6375 | ||
6376 | New = function(Object, Parent, Name, Data) | |
6377 | local Object = Instance.new(Object) | |
6378 | for Index, Value in pairs(Data or {}) do | |
6379 | Object[Index] = Value | |
6380 | end | |
6381 | Object.Parent = Parent | |
6382 | Object.Name = Name | |
6383 | return Object | |
6384 | end | |
6385 | local halocolor = BrickColor.new("Dark indigo") | |
6386 | local wepcolor = BrickColor.new("Really black") | |
6387 | local MutantParts = Instance.new("Model",char) | |
6388 | local MutantParts2 = Instance.new("Model",char) | |
6389 | ||
6390 | function CreateParta(parent,transparency,reflectance,material,brickcolor) | |
6391 | local p = Instance.new("Part") | |
6392 | p.TopSurface = 0 | |
6393 | p.BottomSurface = 0 | |
6394 | p.Parent = parent | |
6395 | p.Size = Vector3.new(0.1,0.1,0.1) | |
6396 | p.Transparency = transparency | |
6397 | p.Reflectance = reflectance | |
6398 | p.CanCollide = false | |
6399 | p.Locked = true | |
6400 | p.BrickColor = brickcolor | |
6401 | p.Material = material | |
6402 | return p | |
6403 | end | |
6404 | ||
6405 | function CreateMesh(parent,meshtype,x1,y1,z1) | |
6406 | local mesh = Instance.new("SpecialMesh",parent) | |
6407 | mesh.MeshType = meshtype | |
6408 | mesh.Scale = Vector3.new(x1*10,y1*10,z1*10) | |
6409 | return mesh | |
6410 | end | |
6411 | ||
6412 | function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1) | |
6413 | local mesh = Instance.new("SpecialMesh",parent) | |
6414 | mesh.MeshType = "FileMesh" | |
6415 | mesh.MeshId = meshid | |
6416 | mesh.TextureId = "http://www.roblox.com/asset/?id=269748808" | |
6417 | mesh.Scale = Vector3.new(x1,y1,z1) | |
6418 | mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b) | |
6419 | return mesh | |
6420 | end | |
6421 | ||
6422 | function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za) | |
6423 | local weld = Instance.new("Weld") | |
6424 | weld.Parent = parent | |
6425 | weld.Part0 = part0 | |
6426 | weld.Part1 = part1 | |
6427 | weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za) | |
6428 | weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za) | |
6429 | return weld | |
6430 | end | |
6431 | ||
6432 | --larm.Name = "MutatedLeftArm" | |
6433 | ||
6434 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
6435 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
6436 | CreateWeld(extend,larm,extend,0,0.25,0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6437 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
6438 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
6439 | CreateWeld(extend,larm,extend,0.25,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6440 | extend = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
6441 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
6442 | CreateWeld(extend,larm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6443 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6444 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6445 | CreateWeld(extendblood,larm,extendblood,-0.15,0,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6446 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6447 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6448 | CreateWeld(extendblood,larm,extendblood,-0.275,0.2,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6449 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6450 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6451 | CreateWeld(extendblood,larm,extendblood,0.05,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6452 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6453 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6454 | CreateWeld(extendblood,larm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6455 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6456 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6457 | CreateWeld(extendblood,larm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6458 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6459 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6460 | CreateWeld(extendblood,larm,extendblood,0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6461 | extendblood = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6462 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
6463 | CreateWeld(extendblood,larm,extendblood,0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6464 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
6465 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
6466 | CreateWeld(extendsph,larm,extendsph,0.185,0,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6467 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
6468 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
6469 | CreateWeld(extendsph,larm,extendsph,0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6470 | extendsph = CreateParta(MutantParts,0,0,"SmoothPlastic",larm.BrickColor) | |
6471 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
6472 | CreateWeld(extendsph,larm,extendsph,-0.35,-0.5,-0.35,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6473 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
6474 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
6475 | CreateWeld(extendcl,larm,extendcl,0,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6476 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
6477 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
6478 | CreateWeld(extendcl,larm,extendcl,0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6479 | extendcl = CreateParta(MutantParts,0,0,"SmoothPlastic",BrickColor.new("White")) | |
6480 | CreateMesh(extendcl,"Wedge",0.05,0.5,2) | |
6481 | CreateWeld(extendcl,larm,extendcl,-0.25,-0.5,1,math.rad(90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6482 | ||
6483 | --- Secondary | |
6484 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
6485 | CreateMesh(extendcl,"Wedge",0.05,1,3) | |
6486 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6487 | extendcl = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("White")) | |
6488 | CreateMesh(extendcl,"Wedge",0.05,1,1) | |
6489 | CreateWeld(extendcl,rarm,extendcl,0,-0.75,1,math.rad(-90),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6490 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
6491 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
6492 | CreateWeld(extend,rarm,extend,-0.275,-0.35,-0.25,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6493 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
6494 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
6495 | CreateWeld(extend,rarm,extend,0.275,-0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6496 | extend = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
6497 | CreateMesh(extend,"Brick",0.65,1,0.65) | |
6498 | CreateWeld(extend,rarm,extend,-0.205,0.15,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6499 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
6500 | CreateMesh(extendsph,"Sphere",1.25,1.25,1.25) | |
6501 | CreateWeld(extendsph,rarm,extendsph,0.125,0,0.2,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6502 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
6503 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
6504 | CreateWeld(extendsph,rarm,extendsph,-0.35,-0.25,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6505 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
6506 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
6507 | CreateWeld(extendsph,rarm,extendsph,0.315,-0.5,-0.325,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6508 | extendsph = CreateParta(MutantParts2,0,0,"SmoothPlastic",rarm.BrickColor) | |
6509 | CreateMesh(extendsph,"Sphere",0.75,0.75,0.75) | |
6510 | CreateWeld(extendsph,rarm,extendsph,-0.235,0.45,-0.3,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6511 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6512 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6513 | CreateWeld(extendblood,rarm,extendblood,-0.15,0,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6514 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6515 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6516 | CreateWeld(extendblood,rarm,extendblood,-0.275,0.2,0.525,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6517 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6518 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6519 | CreateWeld(extendblood,rarm,extendblood,0.25,0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6520 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6521 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6522 | CreateWeld(extendblood,rarm,extendblood,0.15,-0.1,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6523 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6524 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6525 | CreateWeld(extendblood,rarm,extendblood,-0.1,0,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6526 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6527 | CreateMesh(extendblood,"Brick",0.05,1.25,0.05) | |
6528 | CreateWeld(extendblood,rarm,extendblood,-0.5,0.2,0.275,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6529 | extendblood = CreateParta(MutantParts2,0,0,"SmoothPlastic",BrickColor.new("Bright red")) | |
6530 | CreateMesh(extendblood,"Brick",0.05,1.5,0.05) | |
6531 | CreateWeld(extendblood,rarm,extendblood,-0.5,0,-0.225,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0)) | |
6532 | ||
6533 | for i, v in pairs(MutantParts:GetChildren()) do | |
6534 | if v:IsA("Part") then | |
6535 | v.Transparency = 1 | |
6536 | end | |
6537 | end | |
6538 | ||
6539 | for i, v in pairs(MutantParts2:GetChildren()) do | |
6540 | if v:IsA("Part") then | |
6541 | v.Transparency = 1 | |
6542 | end | |
6543 | end | |
6544 | function RemoveOutlines(part) | |
6545 | part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10 | |
6546 | end | |
6547 | function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size) | |
6548 | local Part = Create("Part")({ | |
6549 | Parent = Parent, | |
6550 | Reflectance = Reflectance, | |
6551 | Transparency = Transparency, | |
6552 | CanCollide = false, | |
6553 | Locked = true, | |
6554 | BrickColor = BrickColor.new(tostring(BColor)), | |
6555 | Name = Name, | |
6556 | Size = Size, | |
6557 | Material = Material | |
6558 | }) | |
6559 | Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001) | |
6560 | RemoveOutlines(Part) | |
6561 | return Part | |
6562 | end | |
6563 | function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale) | |
6564 | local Msh = Create(Mesh)({ | |
6565 | Parent = Part, | |
6566 | Offset = OffSet, | |
6567 | Scale = Scale | |
6568 | }) | |
6569 | if Mesh == "SpecialMesh" then | |
6570 | Msh.MeshType = MeshType | |
6571 | Msh.MeshId = MeshId | |
6572 | end | |
6573 | return Msh | |
6574 | end | |
6575 | function CreateWeld(Parent, Part0, Part1, C0, C1) | |
6576 | local Weld = Create("Weld")({ | |
6577 | Parent = Parent, | |
6578 | Part0 = Part0, | |
6579 | Part1 = Part1, | |
6580 | C0 = C0, | |
6581 | C1 = C1 | |
6582 | }) | |
6583 | return Weld | |
6584 | end | |
6585 | ||
6586 | local ff = Instance.new("ForceField",char) | |
6587 | ff.Visible = false | |
6588 | ||
6589 | gui = function(GuiType, parent, text, backtrans, backcol, pos, size) | |
6590 | local gui = it(GuiType) | |
6591 | gui.Parent = parent | |
6592 | gui.Text = text | |
6593 | gui.BackgroundTransparency = backtrans | |
6594 | gui.BackgroundColor3 = backcol | |
6595 | gui.SizeConstraint = "RelativeXY" | |
6596 | gui.TextXAlignment = "Center" | |
6597 | gui.TextYAlignment = "Center" | |
6598 | gui.Position = pos | |
6599 | gui.Size = size | |
6600 | gui.Font = "SourceSans" | |
6601 | gui.FontSize = "Size14" | |
6602 | gui.TextWrapped = false | |
6603 | gui.TextStrokeTransparency = 0 | |
6604 | gui.TextColor = BrickColor.new("White") | |
6605 | return gui | |
6606 | end | |
6607 | ---- GUI set | |
6608 | local basgui = it("GuiMain") | |
6609 | basgui.Parent = plr.PlayerGui | |
6610 | basgui.Name = "Killcounter GUI" | |
6611 | local basframe = it("Frame") | |
6612 | basframe.Parent = basgui | |
6613 | basframe.BackgroundColor3 = Color3.new(255, 255, 255) | |
6614 | basframe.BackgroundTransparency = 1 | |
6615 | basframe.BorderColor3 = Color3.new(17, 17, 17) | |
6616 | basframe.Size = UDim2.new(0.2, 0, 0.2, 0) | |
6617 | basframe.Position = UDim2.new(0.8, 0, 0.8, 0) | |
6618 | ||
6619 | local basframelist = it("Frame") | |
6620 | basframelist.Parent = basgui | |
6621 | basframelist.BackgroundColor3 = Color3.new(255, 255, 255) | |
6622 | basframelist.BackgroundTransparency = 1 | |
6623 | basframelist.BorderColor3 = Color3.new(17, 17, 17) | |
6624 | basframelist.Size = UDim2.new(0.2, 0, 0.2, 0) | |
6625 | basframelist.Position = UDim2.new(0.8, 0, 0.8, 0) | |
6626 | ||
6627 | local uhh = gui("TextLabel", basframe, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.15, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
6628 | uhh.ZIndex = 2 | |
6629 | uhh.Font = "Arcade" | |
6630 | uhh.TextStrokeColor3 = Color3.new(180,180,0) | |
6631 | uhh.TextColor3 = Color3.new(0,0,0) | |
6632 | uhh.BackgroundTransparency = 1 | |
6633 | uhh.BorderSizePixel = 0.65 | |
6634 | uhh.TextScaled = false | |
6635 | uhh.TextXAlignment = "Left" | |
6636 | uhh.Text = "Kills : 0" | |
6637 | uhh.TextSize = 54 | |
6638 | ||
6639 | ||
6640 | local uhh2 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.8, 0, 0.10, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
6641 | uhh2.ZIndex = 2 | |
6642 | uhh2.Font = "Bodoni" | |
6643 | uhh2.TextStrokeColor3 = Color3.new(1,0,0) | |
6644 | uhh2.TextColor3 = Color3.new(0,0,0) | |
6645 | uhh2.BackgroundTransparency = 1 | |
6646 | uhh2.BorderSizePixel = 0.65 | |
6647 | uhh2.TextScaled = false | |
6648 | uhh2.TextXAlignment = "Left" | |
6649 | uhh2.Text = "Required kills for second mutated arm: 15" | |
6650 | uhh2.TextSize = 24 | |
6651 | local uhh3 = gui("TextLabel", basframelist, "Basic", 1, BrickColor.new("Really black").Color, UDim2.new(-0.5, 0, -0.1, 0), UDim2.new(0.95, 0, 0.15, 0)) | |
6652 | uhh3.ZIndex = 2 | |
6653 | uhh3.Font = "Bodoni" | |
6654 | uhh3.TextStrokeColor3 = Color3.new(1,0,0) | |
6655 | uhh3.TextColor3 = Color3.new(0,0,0) | |
6656 | uhh3.BackgroundTransparency = 1 | |
6657 | uhh3.BorderSizePixel = 0.65 | |
6658 | uhh3.TextScaled = false | |
6659 | uhh3.TextXAlignment = "Left" | |
6660 | uhh3.Text = "Required kills for the end: 50" | |
6661 | uhh3.TextSize = 24 | |
6662 | ||
6663 | ||
6664 | Player=game:GetService("Players").LocalPlayer | |
6665 | Character=Player.Character | |
6666 | local Mouse = Player:GetMouse() | |
6667 | PlayerGui=Player.PlayerGui | |
6668 | Backpack=Player.Backpack | |
6669 | Torso=Character.Torso | |
6670 | Head=Character.Head | |
6671 | Humanoid=Character.Humanoid | |
6672 | m=Instance.new('Model',Character) | |
6673 | LeftArm=Character["Left Arm"] | |
6674 | LeftLeg=Character["Left Leg"] | |
6675 | RightArm=Character["Right Arm"] | |
6676 | RightLeg=Character["Right Leg"] | |
6677 | LS=Torso["Left Shoulder"] | |
6678 | LH=Torso["Left Hip"] | |
6679 | RS=Torso["Right Shoulder"] | |
6680 | RH=Torso["Right Hip"] | |
6681 | Face = Head.face | |
6682 | Neck=Torso.Neck | |
6683 | it=Instance.new | |
6684 | attacktype=1 | |
6685 | vt=Vector3.new | |
6686 | cf=CFrame.new | |
6687 | euler=CFrame.fromEulerAnglesXYZ | |
6688 | angles=CFrame.Angles | |
6689 | cloaked=false | |
6690 | necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6691 | necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0) | |
6692 | LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0) | |
6693 | LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0) | |
6694 | RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0) | |
6695 | RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0) | |
6696 | RootPart=Character.HumanoidRootPart | |
6697 | RootJoint=RootPart.RootJoint | |
6698 | RootCF=euler(-1.57,0,3.14) | |
6699 | attack = false | |
6700 | attackdebounce = false | |
6701 | deb=false | |
6702 | equipped=true | |
6703 | hand=false | |
6704 | MMouse=nil | |
6705 | combo=0 | |
6706 | mana=0 | |
6707 | trispeed=.2 | |
6708 | attackmode='none' | |
6709 | local idle=0 | |
6710 | local Anim="Idle" | |
6711 | local Effects={} | |
6712 | local gun=false | |
6713 | local shoot=false | |
6714 | local sine = 0 | |
6715 | local change = 1 | |
6716 | player=nil | |
6717 | ||
6718 | mouse=Player:GetMouse() | |
6719 | --save shoulders | |
6720 | RSH, LSH=nil, nil | |
6721 | --welds | |
6722 | RW, LW=Instance.new("Weld"), Instance.new("Weld") | |
6723 | RW.Name="Right Shoulder" LW.Name="Left Shoulder" | |
6724 | LH=Torso["Left Hip"] | |
6725 | RH=Torso["Right Hip"] | |
6726 | TorsoColor=Torso.BrickColor | |
6727 | function NoOutline(Part) | |
6728 | Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10 | |
6729 | end | |
6730 | player=Player | |
6731 | ch=Character | |
6732 | RSH=ch.Torso["Right Shoulder"] | |
6733 | LSH=ch.Torso["Left Shoulder"] | |
6734 | -- | |
6735 | RSH.Parent=nil | |
6736 | LSH.Parent=nil | |
6737 | -- | |
6738 | RW.Name="Right Shoulder" | |
6739 | RW.Part0=ch.Torso | |
6740 | RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5) | |
6741 | RW.C1=cf(0, 0.5, 0) | |
6742 | RW.Part1=ch["Right Arm"] | |
6743 | RW.Parent=ch.Torso | |
6744 | -- | |
6745 | LW.Name="Left Shoulder" | |
6746 | LW.Part0=ch.Torso | |
6747 | LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8) | |
6748 | LW.C1=cf(0, 0.5, 0) | |
6749 | LW.Part1=ch["Left Arm"] | |
6750 | LW.Parent=ch.Torso | |
6751 | ||
6752 | local Stats=Instance.new("BoolValue") | |
6753 | Stats.Name="Stats" | |
6754 | Stats.Parent=Character | |
6755 | local Atk=Instance.new("NumberValue") | |
6756 | Atk.Name="Damage" | |
6757 | Atk.Parent=Stats | |
6758 | Atk.Value=1 | |
6759 | local Def=Instance.new("NumberValue") | |
6760 | Def.Name="Defense" | |
6761 | Def.Parent=Stats | |
6762 | Def.Value=1 | |
6763 | local Speed=Instance.new("NumberValue") | |
6764 | Speed.Name="Speed" | |
6765 | Speed.Parent=Stats | |
6766 | Speed.Value=1 | |
6767 | local Mvmt=Instance.new("NumberValue") | |
6768 | Mvmt.Name="Movement" | |
6769 | Mvmt.Parent=Stats | |
6770 | Mvmt.Value=1 | |
6771 | ||
6772 | local donum=0 | |
6773 | ||
6774 | ||
6775 | function part(formfactor,parent,reflectance,transparency,brickcolor,name,size) | |
6776 | local fp=it("Part") | |
6777 | fp.formFactor=formfactor | |
6778 | fp.Parent=parent | |
6779 | fp.Reflectance=reflectance | |
6780 | fp.Transparency=transparency | |
6781 | fp.CanCollide=false | |
6782 | fp.Locked=true | |
6783 | fp.BrickColor=brickcolor | |
6784 | fp.Name=name | |
6785 | fp.Size=size | |
6786 | fp.Position=Torso.Position | |
6787 | NoOutline(fp) | |
6788 | fp.Material="SmoothPlastic" | |
6789 | fp:BreakJoints() | |
6790 | return fp | |
6791 | end | |
6792 | ||
6793 | function mesh(Mesh,part,meshtype,meshid,offset,scale) | |
6794 | local mesh=it(Mesh) | |
6795 | mesh.Parent=part | |
6796 | if Mesh=="SpecialMesh" then | |
6797 | mesh.MeshType=meshtype | |
6798 | if meshid~="nil" then | |
6799 | mesh.MeshId="http://www.roblox.com/asset/?id="..meshid | |
6800 | end | |
6801 | end | |
6802 | mesh.Offset=offset | |
6803 | mesh.Scale=scale | |
6804 | return mesh | |
6805 | end | |
6806 | ||
6807 | function weld(parent,part0,part1,c0) | |
6808 | local weld=it("Weld") | |
6809 | weld.Parent=parent | |
6810 | weld.Part0=part0 | |
6811 | weld.Part1=part1 | |
6812 | weld.C0=c0 | |
6813 | return weld | |
6814 | end | |
6815 | ||
6816 | local Color1=Torso.BrickColor | |
6817 | ||
6818 | local bodvel=Instance.new("BodyVelocity") | |
6819 | local bg=Instance.new("BodyGyro") | |
6820 | ||
6821 | function swait(num) | |
6822 | if num==0 or num==nil then | |
6823 | game:service'RunService'.Stepped:wait(0) | |
6824 | else | |
6825 | for i=0,num do | |
6826 | game:service'RunService'.Stepped:wait(0) | |
6827 | end | |
6828 | end | |
6829 | end | |
6830 | ||
6831 | ||
6832 | so = function(id,par,vol,pit) | |
6833 | coroutine.resume(coroutine.create(function() | |
6834 | local sou = Instance.new("Sound",par or workspace) | |
6835 | sou.Volume=vol | |
6836 | sou.Pitch=pit or 1 | |
6837 | sou.SoundId=id | |
6838 | swait() | |
6839 | sou:play() | |
6840 | game:GetService("Debris"):AddItem(sou,6) | |
6841 | end)) | |
6842 | end | |
6843 | ||
6844 | function clerp(a,b,t) | |
6845 | local qa = {QuaternionFromCFrame(a)} | |
6846 | local qb = {QuaternionFromCFrame(b)} | |
6847 | local ax, ay, az = a.x, a.y, a.z | |
6848 | local bx, by, bz = b.x, b.y, b.z | |
6849 | local _t = 1-t | |
6850 | return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t)) | |
6851 | end | |
6852 | ||
6853 | function QuaternionFromCFrame(cf) | |
6854 | local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components() | |
6855 | local trace = m00 + m11 + m22 | |
6856 | if trace > 0 then | |
6857 | local s = math.sqrt(1 + trace) | |
6858 | local recip = 0.5/s | |
6859 | return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5 | |
6860 | else | |
6861 | local i = 0 | |
6862 | if m11 > m00 then | |
6863 | i = 1 | |
6864 | end | |
6865 | if m22 > (i == 0 and m00 or m11) then | |
6866 | i = 2 | |
6867 | end | |
6868 | if i == 0 then | |
6869 | local s = math.sqrt(m00-m11-m22+1) | |
6870 | local recip = 0.5/s | |
6871 | return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip | |
6872 | elseif i == 1 then | |
6873 | local s = math.sqrt(m11-m22-m00+1) | |
6874 | local recip = 0.5/s | |
6875 | return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip | |
6876 | elseif i == 2 then | |
6877 | local s = math.sqrt(m22-m00-m11+1) | |
6878 | local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip | |
6879 | end | |
6880 | end | |
6881 | end | |
6882 | ||
6883 | function QuaternionToCFrame(px, py, pz, x, y, z, w) | |
6884 | local xs, ys, zs = x + x, y + y, z + z | |
6885 | local wx, wy, wz = w*xs, w*ys, w*zs | |
6886 | local xx = x*xs | |
6887 | local xy = x*ys | |
6888 | local xz = x*zs | |
6889 | local yy = y*ys | |
6890 | local yz = y*zs | |
6891 | local zz = z*zs | |
6892 | return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy)) | |
6893 | end | |
6894 | ||
6895 | function QuaternionSlerp(a, b, t) | |
6896 | local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4] | |
6897 | local startInterp, finishInterp; | |
6898 | if cosTheta >= 0.0001 then | |
6899 | if (1 - cosTheta) > 0.0001 then | |
6900 | local theta = math.acos(cosTheta) | |
6901 | local invSinTheta = 1/math.sin(theta) | |
6902 | startInterp = math.sin((1-t)*theta)*invSinTheta | |
6903 | finishInterp = math.sin(t*theta)*invSinTheta | |
6904 | else | |
6905 | startInterp = 1-t | |
6906 | finishInterp = t | |
6907 | end | |
6908 | else | |
6909 | if (1+cosTheta) > 0.0001 then | |
6910 | local theta = math.acos(-cosTheta) | |
6911 | local invSinTheta = 1/math.sin(theta) | |
6912 | startInterp = math.sin((t-1)*theta)*invSinTheta | |
6913 | finishInterp = math.sin(t*theta)*invSinTheta | |
6914 | else | |
6915 | startInterp = t-1 | |
6916 | finishInterp = t | |
6917 | end | |
6918 | end | |
6919 | return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp | |
6920 | end | |
6921 | ||
6922 | local function CFrameFromTopBack(at, top, back) | |
6923 | local right = top:Cross(back) | |
6924 | return CFrame.new(at.x, at.y, at.z, | |
6925 | right.x, top.x, back.x, | |
6926 | right.y, top.y, back.y, | |
6927 | right.z, top.z, back.z) | |
6928 | end | |
6929 | ||
6930 | function Triangle(a, b, c) | |
6931 | local edg1 = (c-a):Dot((b-a).unit) | |
6932 | local edg2 = (a-b):Dot((c-b).unit) | |
6933 | local edg3 = (b-c):Dot((a-c).unit) | |
6934 | if edg1 <= (b-a).magnitude and edg1 >= 0 then | |
6935 | a, b, c = a, b, c | |
6936 | elseif edg2 <= (c-b).magnitude and edg2 >= 0 then | |
6937 | a, b, c = b, c, a | |
6938 | elseif edg3 <= (a-c).magnitude and edg3 >= 0 then | |
6939 | a, b, c = c, a, b | |
6940 | else | |
6941 | assert(false, "unreachable") | |
6942 | end | |
6943 | ||
6944 | local len1 = (c-a):Dot((b-a).unit) | |
6945 | local len2 = (b-a).magnitude - len1 | |
6946 | local width = (a + (b-a).unit*len1 - c).magnitude | |
6947 | ||
6948 | local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit) | |
6949 | ||
6950 | local list = {} | |
6951 | ||
6952 | if len1 > 0.01 then | |
6953 | local w1 = Instance.new('WedgePart', m) | |
6954 | game:GetService("Debris"):AddItem(w1,5) | |
6955 | w1.Material = "SmoothPlastic" | |
6956 | w1.FormFactor = 'Custom' | |
6957 | w1.BrickColor = BrickColor.new("Really red") | |
6958 | w1.Transparency = 0 | |
6959 | w1.Reflectance = 0 | |
6960 | w1.Material = "SmoothPlastic" | |
6961 | w1.CanCollide = false | |
6962 | local l1 = Instance.new("PointLight",w1) | |
6963 | l1.Color = Color3.new(170,0,0) | |
6964 | NoOutline(w1) | |
6965 | local sz = Vector3.new(0.2, width, len1) | |
6966 | w1.Size = sz | |
6967 | local sp = Instance.new("SpecialMesh",w1) | |
6968 | sp.MeshType = "Wedge" | |
6969 | sp.Scale = Vector3.new(0,1,1) * sz/w1.Size | |
6970 | w1:BreakJoints() | |
6971 | w1.Anchored = true | |
6972 | w1.Parent = workspace | |
6973 | w1.Transparency = 0.7 | |
6974 | table.insert(Effects,{w1,"Disappear",.01}) | |
6975 | w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2) | |
6976 | table.insert(list,w1) | |
6977 | end | |
6978 | ||
6979 | if len2 > 0.01 then | |
6980 | local w2 = Instance.new('WedgePart', m) | |
6981 | game:GetService("Debris"):AddItem(w2,5) | |
6982 | w2.Material = "SmoothPlastic" | |
6983 | w2.FormFactor = 'Custom' | |
6984 | w2.BrickColor = BrickColor.new("Really red") | |
6985 | w2.Transparency = 0 | |
6986 | w2.Reflectance = 0 | |
6987 | w2.Material = "SmoothPlastic" | |
6988 | w2.CanCollide = false | |
6989 | local l2 = Instance.new("PointLight",w2) | |
6990 | l2.Color = Color3.new(170,0,0) | |
6991 | NoOutline(w2) | |
6992 | local sz = Vector3.new(0.2, width, len2) | |
6993 | w2.Size = sz | |
6994 | local sp = Instance.new("SpecialMesh",w2) | |
6995 | sp.MeshType = "Wedge" | |
6996 | sp.Scale = Vector3.new(0,1,1) * sz/w2.Size | |
6997 | w2:BreakJoints() | |
6998 | w2.Anchored = true | |
6999 | w2.Parent = workspace | |
7000 | w2.Transparency = 0.7 | |
7001 | table.insert(Effects,{w2,"Disappear",.01}) | |
7002 | w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2) | |
7003 | table.insert(list,w2) | |
7004 | end | |
7005 | return unpack(list) | |
7006 | end | |
7007 | ||
7008 | ||
7009 | function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch) | |
7010 | if hit.Parent == nil then | |
7011 | return | |
7012 | end | |
7013 | local h = hit.Parent:FindFirstChild("Humanoid") | |
7014 | for _, v in pairs(hit.Parent:children()) do | |
7015 | if v:IsA("Humanoid") then | |
7016 | h = v | |
7017 | end | |
7018 | end | |
7019 | if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Torso") ~= nil then | |
7020 | if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then | |
7021 | return | |
7022 | end | |
7023 | local c = Create("ObjectValue")({ | |
7024 | Name = "creator", | |
7025 | Value = game:service("Players").LocalPlayer, | |
7026 | Parent = h | |
7027 | }) | |
7028 | game:GetService("Debris"):AddItem(c, 0.5) | |
7029 | if HitSound ~= nil and HitPitch ~= nil then | |
7030 | CFuncs.Sound.Create(HitSound, hit, 1, HitPitch) | |
7031 | end | |
7032 | local Damage = math.random(minim, maxim) | |
7033 | local blocked = false | |
7034 | local block = hit.Parent:findFirstChild("Block") | |
7035 | if block ~= nil and block.className == "IntValue" and block.Value > 0 then | |
7036 | blocked = true | |
7037 | block.Value = block.Value - 1 | |
7038 | print(block.Value) | |
7039 | end | |
7040 | if blocked == false then | |
7041 | HitHealth = h.Health | |
7042 | h.Health = h.Health - Damage | |
7043 | if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then | |
7044 | print("gained kill") | |
7045 | end | |
7046 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
7047 | else | |
7048 | h.Health = h.Health - Damage / 2 | |
7049 | ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color) | |
7050 | end | |
7051 | if Type == "Knockdown" then | |
7052 | local hum = hit.Parent.Humanoid | |
7053 | hum.PlatformStand = true | |
7054 | coroutine.resume(coroutine.create(function(HHumanoid) | |
7055 | swait(1) | |
7056 | HHumanoid.PlatformStand = false | |
7057 | end), hum) | |
7058 | local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit | |
7059 | local bodvol = Create("BodyVelocity")({ | |
7060 | velocity = angle * knockback, | |
7061 | P = 5000, | |
7062 | maxForce = Vector3.new(8000, 8000, 8000), | |
7063 | Parent = hit | |
7064 | }) | |
7065 | local rl = Create("BodyAngularVelocity")({ | |
7066 | P = 3000, | |
7067 | maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000, | |
7068 | angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)), | |
7069 | Parent = hit | |
7070 | }) | |
7071 | game:GetService("Debris"):AddItem(bodvol, 0.5) | |
7072 | game:GetService("Debris"):AddItem(rl, 0.5) | |
7073 | elseif Type == "Normal" then | |
7074 | local vp = Create("BodyVelocity")({ | |
7075 | P = 500, | |
7076 | maxForce = Vector3.new(math.huge, 0, math.huge), | |
7077 | velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05 | |
7078 | }) | |
7079 | if knockback > 0 then | |
7080 | vp.Parent = hit.Parent.Torso | |
7081 | end | |
7082 | game:GetService("Debris"):AddItem(vp, 0.5) | |
7083 | elseif Type == "Up" then | |
7084 | local bodyVelocity = Create("BodyVelocity")({ | |
7085 | velocity = Vector3.new(0, 20, 0), | |
7086 | P = 5000, | |
7087 | maxForce = Vector3.new(8000, 8000, 8000), | |
7088 | Parent = hit | |
7089 | }) | |
7090 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
7091 | local bodyVelocity = Create("BodyVelocity")({ | |
7092 | velocity = Vector3.new(0, 20, 0), | |
7093 | P = 5000, | |
7094 | maxForce = Vector3.new(8000, 8000, 8000), | |
7095 | Parent = hit | |
7096 | }) | |
7097 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
7098 | elseif Type == "Leech" then | |
7099 | local hum = hit.Parent.Humanoid | |
7100 | if hum ~= nil then | |
7101 | for i = 0, 2 do | |
7102 | Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
7103 | end | |
7104 | Humanoid.Health = Humanoid.Health + 10 | |
7105 | end | |
7106 | elseif Type == "UpKnock" then | |
7107 | local hum = hit.Parent.Humanoid | |
7108 | hum.PlatformStand = true | |
7109 | if hum ~= nil then | |
7110 | hitr = true | |
7111 | end | |
7112 | coroutine.resume(coroutine.create(function(HHumanoid) | |
7113 | swait(5) | |
7114 | HHumanoid.PlatformStand = false | |
7115 | hitr = false | |
7116 | end), hum) | |
7117 | local bodyVelocity = Create("BodyVelocity")({ | |
7118 | velocity = Vector3.new(0, 20, 0), | |
7119 | P = 5000, | |
7120 | maxForce = Vector3.new(8000, 8000, 8000), | |
7121 | Parent = hit | |
7122 | }) | |
7123 | game:GetService("Debris"):AddItem(bodyVelocity, 0.5) | |
7124 | local bodyVelocity = Create("BodyVelocity")({ | |
7125 | velocity = Vector3.new(0, 20, 0), | |
7126 | P = 5000, | |
7127 | maxForce = Vector3.new(8000, 8000, 8000), | |
7128 | Parent = hit | |
7129 | }) | |
7130 | game:GetService("Debris"):AddItem(bodyVelocity, 1) | |
7131 | elseif Type == "Snare" then | |
7132 | local bp = Create("BodyPosition")({ | |
7133 | P = 2000, | |
7134 | D = 100, | |
7135 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
7136 | position = hit.Parent.Torso.Position, | |
7137 | Parent = hit.Parent.Torso | |
7138 | }) | |
7139 | game:GetService("Debris"):AddItem(bp, 1) | |
7140 | elseif Type == "Slashnare" then | |
7141 | Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07) | |
7142 | for i = 1, math.random(4, 5) do | |
7143 | Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02) | |
7144 | end | |
7145 | local bp = Create("BodyPosition")({ | |
7146 | P = 2000, | |
7147 | D = 100, | |
7148 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
7149 | position = hit.Parent.Torso.Position, | |
7150 | Parent = hit.Parent.Torso | |
7151 | }) | |
7152 | game:GetService("Debris"):AddItem(bp, 1) | |
7153 | elseif Type == "Spike" then | |
7154 | CreateBigIceSword(hit.Parent.Torso.CFrame) | |
7155 | local bp = Create("BodyPosition")({ | |
7156 | P = 2000, | |
7157 | D = 100, | |
7158 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
7159 | position = hit.Parent.Torso.Position, | |
7160 | Parent = hit.Parent.Torso | |
7161 | }) | |
7162 | game:GetService("Debris"):AddItem(bp, 1) | |
7163 | elseif Type == "Freeze" then | |
7164 | local BodPos = Create("BodyPosition")({ | |
7165 | P = 50000, | |
7166 | D = 1000, | |
7167 | maxForce = Vector3.new(math.huge, math.huge, math.huge), | |
7168 | position = hit.Parent.Torso.Position, | |
7169 | Parent = hit.Parent.Torso | |
7170 | }) | |
7171 | local BodGy = Create("BodyGyro")({ | |
7172 | maxTorque = Vector3.new(400000, 400000, 400000) * math.huge, | |
7173 | P = 20000, | |
7174 | Parent = hit.Parent.Torso, | |
7175 | cframe = hit.Parent.Torso.CFrame | |
7176 | }) | |
7177 | hit.Parent.Torso.Anchored = true | |
7178 | coroutine.resume(coroutine.create(function(Part) | |
7179 | swait(1.5) | |
7180 | Part.Anchored = false | |
7181 | end), hit.Parent.Torso) | |
7182 | game:GetService("Debris"):AddItem(BodPos, 3) | |
7183 | game:GetService("Debris"):AddItem(BodGy, 3) | |
7184 | end | |
7185 | local debounce = Create("BoolValue")({ | |
7186 | Name = "DebounceHit", | |
7187 | Parent = hit.Parent, | |
7188 | Value = true | |
7189 | }) | |
7190 | game:GetService("Debris"):AddItem(debounce, Delay) | |
7191 | c = Instance.new("ObjectValue") | |
7192 | c.Name = "creator" | |
7193 | c.Value = Player | |
7194 | c.Parent = h | |
7195 | game:GetService("Debris"):AddItem(c, 0.5) | |
7196 | end | |
7197 | end | |
7198 | function ShowDamage(Pos, Text, Time, Color) | |
7199 | local Rate = 0.03333333333333333 | |
7200 | local Pos = Pos or Vector3.new(0, 0, 0) | |
7201 | local Text = Text or "" | |
7202 | local Time = Time or 2 | |
7203 | local Color = Color or Color3.new(1, 0, 1) | |
7204 | local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0)) | |
7205 | EffectPart.Anchored = true | |
7206 | local BillboardGui = Create("BillboardGui")({ | |
7207 | Size = UDim2.new(3, 0, 3, 0), | |
7208 | Adornee = EffectPart, | |
7209 | Parent = EffectPart | |
7210 | }) | |
7211 | local TextLabel = Create("TextLabel")({ | |
7212 | BackgroundTransparency = 1, | |
7213 | Size = UDim2.new(1, 0, 1, 0), | |
7214 | Text = Text, | |
7215 | TextColor3 = Color, | |
7216 | TextScaled = true, | |
7217 | Font = Enum.Font.ArialBold, | |
7218 | Parent = BillboardGui | |
7219 | }) | |
7220 | game.Debris:AddItem(EffectPart, Time + 0.1) | |
7221 | EffectPart.Parent = game:GetService("Workspace") | |
7222 | delay(0, function() | |
7223 | local Frames = Time / Rate | |
7224 | for Frame = 1, Frames do | |
7225 | wait(Rate) | |
7226 | local Percent = Frame / Frames | |
7227 | EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0) | |
7228 | TextLabel.TextTransparency = Percent | |
7229 | end | |
7230 | if EffectPart and EffectPart.Parent then | |
7231 | EffectPart:Destroy() | |
7232 | end | |
7233 | end) | |
7234 | end | |
7235 | function MagniDamage(Part, magni, mindam, maxdam, knock, Type) | |
7236 | for _, c in pairs(workspace:children()) do | |
7237 | local hum = c:findFirstChild("Humanoid") | |
7238 | if hum ~= nil then | |
7239 | local head = c:findFirstChild("Torso") | |
7240 | if head ~= nil then | |
7241 | local targ = head.Position - Part.Position | |
7242 | local mag = targ.magnitude | |
7243 | if magni >= mag and c.Name ~= Player.Name then | |
7244 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
7245 | end | |
7246 | end | |
7247 | end | |
7248 | end | |
7249 | end | |
7250 | ||
7251 | function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type) | |
7252 | for _, c in pairs(workspace:children()) do | |
7253 | local hum = c:findFirstChild("Humanoid") | |
7254 | if hum ~= nil then | |
7255 | local head = c:findFirstChild("Torso") | |
7256 | if head ~= nil then | |
7257 | local targ = head.Position - Part.Position | |
7258 | local mag = targ.magnitude | |
7259 | if magni >= mag and c.Name ~= Player.Name then | |
7260 | MagicBlock(BrickColor.new("Dark indigo"),head.CFrame,5,5,5,1,1,1,0.05) | |
7261 | Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1) | |
7262 | end | |
7263 | end | |
7264 | end | |
7265 | end | |
7266 | end | |
7267 | ||
7268 | function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants | |
7269 | return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore) | |
7270 | end | |
7271 | ||
7272 | function SkullEffect(brickcolor,cframe,x1,y1,z1,delay) | |
7273 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7274 | prt.Anchored=true | |
7275 | prt.CFrame=cframe | |
7276 | local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1)) | |
7277 | --http://www.roblox.com/asset/?id=4770560 | |
7278 | game:GetService("Debris"):AddItem(prt,2) | |
7279 | CF=prt.CFrame | |
7280 | coroutine.resume(coroutine.create(function(Part,Mesh,TehCF) | |
7281 | for i=0,1,0.2 do | |
7282 | wait() | |
7283 | Part.CFrame=CF*cf(0,0,-0.4) | |
7284 | end | |
7285 | for i=0,1,delay do | |
7286 | wait() | |
7287 | --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5) | |
7288 | Mesh.Scale=Mesh.Scale | |
7289 | end | |
7290 | for i=0,1,0.1 do | |
7291 | wait() | |
7292 | Part.Transparency=i | |
7293 | end | |
7294 | Part.Parent=nil | |
7295 | end),prt,msh,CF) | |
7296 | end | |
7297 | ||
7298 | function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
7299 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7300 | prt.Anchored=true | |
7301 | prt.Material = "Neon" | |
7302 | prt.CFrame=cframe | |
7303 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
7304 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
7305 | game:GetService("Debris"):AddItem(prt,5) | |
7306 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7307 | for i=0,1,delay do | |
7308 | swait() | |
7309 | Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
7310 | Part.Transparency=i | |
7311 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7312 | end | |
7313 | Part.Parent=nil | |
7314 | end),prt,msh) | |
7315 | end | |
7316 | ||
7317 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
7318 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7319 | prt.Anchored=true | |
7320 | prt.Material = "Neon" | |
7321 | prt.CFrame=cframe | |
7322 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
7323 | game:GetService("Debris"):AddItem(prt,5) | |
7324 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7325 | local rtype = rottype | |
7326 | for i=0,1,delay do | |
7327 | swait() | |
7328 | if rtype == 1 then | |
7329 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
7330 | elseif rtype == 2 then | |
7331 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
7332 | end | |
7333 | Part.Transparency=i | |
7334 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7335 | end | |
7336 | Part.Parent=nil | |
7337 | end),prt,msh) | |
7338 | end | |
7339 | ||
7340 | function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
7341 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7342 | prt.Anchored=true | |
7343 | prt.CFrame=cframe | |
7344 | prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
7345 | msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
7346 | game:GetService("Debris"):AddItem(prt,5) | |
7347 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7348 | for i=0,1,delay do | |
7349 | wait() | |
7350 | Part.Transparency=i | |
7351 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7352 | end | |
7353 | Part.Parent=nil | |
7354 | end),prt,msh) | |
7355 | end | |
7356 | ||
7357 | function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
7358 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7359 | prt.Anchored=true | |
7360 | prt.Material = "Neon" | |
7361 | prt.CFrame=cframe | |
7362 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
7363 | game:GetService("Debris"):AddItem(prt,5) | |
7364 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7365 | local rtype = rottype | |
7366 | for i=0,1,delay do | |
7367 | swait() | |
7368 | if rtype == 1 then | |
7369 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
7370 | elseif rtype == 2 then | |
7371 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
7372 | end | |
7373 | Part.Transparency=i | |
7374 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7375 | end | |
7376 | Part.Parent=nil | |
7377 | end),prt,msh) | |
7378 | end | |
7379 | ||
7380 | function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
7381 | local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7382 | prt.Anchored=true | |
7383 | prt.Material = "Neon" | |
7384 | prt.CFrame=cframe | |
7385 | local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
7386 | local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt) | |
7387 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
7388 | game:GetService("Debris"):AddItem(prt,5) | |
7389 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7390 | local rtype = rottype | |
7391 | for i=0,1,delay do | |
7392 | swait() | |
7393 | if rtype == 1 then | |
7394 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
7395 | elseif rtype == 2 then | |
7396 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
7397 | end | |
7398 | dec.Transparency=i | |
7399 | dec2.Transparency=i | |
7400 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
7401 | end | |
7402 | Part.Parent=nil | |
7403 | end),prt,msh) | |
7404 | end | |
7405 | ||
7406 | function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype) | |
7407 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7408 | prt.Anchored=true | |
7409 | prt.Material = "Neon" | |
7410 | prt.CFrame=cframe | |
7411 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01)) | |
7412 | game:GetService("Debris"):AddItem(prt,5) | |
7413 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7414 | local rtype = rottype | |
7415 | for i=0,1,delay do | |
7416 | swait() | |
7417 | if rtype == 1 then | |
7418 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
7419 | elseif rtype == 2 then | |
7420 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
7421 | end | |
7422 | prt.Transparency=i | |
7423 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
7424 | end | |
7425 | Part.Parent=nil | |
7426 | end),prt,msh) | |
7427 | end | |
7428 | ||
7429 | function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype) | |
7430 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7431 | prt.Anchored=true | |
7432 | prt.Material = "Neon" | |
7433 | prt.CFrame=cframe | |
7434 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1)) | |
7435 | game:GetService("Debris"):AddItem(prt,5) | |
7436 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7437 | local rtype = rottype | |
7438 | for i=0,1,delay do | |
7439 | swait() | |
7440 | if rtype == 1 then | |
7441 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0) | |
7442 | elseif rtype == 2 then | |
7443 | prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0) | |
7444 | end | |
7445 | prt.Transparency=i | |
7446 | Mesh.Scale=Mesh.Scale+vt(x3,0,z3) | |
7447 | end | |
7448 | Part.Parent=nil | |
7449 | end),prt,msh) | |
7450 | end | |
7451 | ||
7452 | function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype) | |
7453 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7454 | prt.Anchored=true | |
7455 | prt.Material = "Neon" | |
7456 | prt.CFrame=cframe | |
7457 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
7458 | game:GetService("Debris"):AddItem(prt,5) | |
7459 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7460 | local rtype = rottype | |
7461 | for i=0,1,delay do | |
7462 | swait() | |
7463 | if rtype == 1 then | |
7464 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
7465 | elseif rtype == 2 then | |
7466 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
7467 | end | |
7468 | prt.Transparency=i | |
7469 | Mesh.Scale=Mesh.Scale+vt(x3,y3,0) | |
7470 | end | |
7471 | Part.Parent=nil | |
7472 | end),prt,msh) | |
7473 | end | |
7474 | ||
7475 | function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype) | |
7476 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7477 | prt.Anchored=true | |
7478 | prt.Material = "Neon" | |
7479 | prt.CFrame=cframe | |
7480 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
7481 | game:GetService("Debris"):AddItem(prt,5) | |
7482 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7483 | local rtype = rottype | |
7484 | for i=0,1,delay do | |
7485 | swait() | |
7486 | if rtype == 1 then | |
7487 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1) | |
7488 | elseif rtype == 2 then | |
7489 | prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1) | |
7490 | end | |
7491 | prt.Transparency=i | |
7492 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7493 | end | |
7494 | Part.Parent=nil | |
7495 | end),prt,msh) | |
7496 | end | |
7497 | ||
7498 | function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
7499 | local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7500 | prt.Anchored=false | |
7501 | prt.CFrame=cframe | |
7502 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
7503 | local wld=weld(prt,prt,Parent,cframe) | |
7504 | game:GetService("Debris"):AddItem(prt,5) | |
7505 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
7506 | for i=0,1,delay do | |
7507 | wait() | |
7508 | Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe | |
7509 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
7510 | Part.Transparency=i | |
7511 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7512 | end | |
7513 | Part.Parent=nil | |
7514 | end),prt,msh,wld) | |
7515 | end | |
7516 | ||
7517 | function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay) | |
7518 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7519 | prt.Anchored=false | |
7520 | prt.CFrame=cframe | |
7521 | msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
7522 | local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0)) | |
7523 | game:GetService("Debris"):AddItem(prt,5) | |
7524 | coroutine.resume(coroutine.create(function(Part,Mesh,Weld) | |
7525 | for i=0,1,delay do | |
7526 | wait() | |
7527 | Weld.C0=euler(i*20,0,0) | |
7528 | --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
7529 | Part.Transparency=i | |
7530 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7531 | end | |
7532 | Part.Parent=nil | |
7533 | end),prt,msh,wld) | |
7534 | end | |
7535 | ||
7536 | function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
7537 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7538 | prt.Anchored=true | |
7539 | prt.CFrame=cframe | |
7540 | local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1)) | |
7541 | game:GetService("Debris"):AddItem(prt,2) | |
7542 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7543 | for i=0,1,delay do | |
7544 | wait() | |
7545 | Part.CFrame=Part.CFrame | |
7546 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7547 | local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7548 | prt2.Anchored=true | |
7549 | prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
7550 | local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5)) | |
7551 | game:GetService("Debris"):AddItem(prt2,2) | |
7552 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7553 | for i=0,1,0.1 do | |
7554 | wait() | |
7555 | Part.CFrame=Part.CFrame*cf(0,0.5,0) | |
7556 | end | |
7557 | Part.Parent=nil | |
7558 | end),prt2,msh2) | |
7559 | end | |
7560 | for i=0,1,delay*2 do | |
7561 | wait() | |
7562 | Part.CFrame=Part.CFrame | |
7563 | Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i) | |
7564 | end | |
7565 | Part.Parent=nil | |
7566 | end),prt,msh) | |
7567 | end | |
7568 | ||
7569 | function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
7570 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7571 | prt.Anchored=true | |
7572 | prt.CFrame=cframe | |
7573 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
7574 | game:GetService("Debris"):AddItem(prt,2) | |
7575 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7576 | for i=0,1,delay do | |
7577 | wait() | |
7578 | Part.CFrame=Part.CFrame | |
7579 | Part.Transparency=i | |
7580 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7581 | end | |
7582 | Part.Parent=nil | |
7583 | end),prt,msh) | |
7584 | end | |
7585 | ||
7586 | function BreakEffect(brickcolor,cframe,x1,y1,z1) | |
7587 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7588 | prt.Anchored=true | |
7589 | prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50)) | |
7590 | local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1)) | |
7591 | game:GetService("Debris"):AddItem(prt,2) | |
7592 | coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb) | |
7593 | CF=Part.CFrame | |
7594 | Numbb=0 | |
7595 | randnumb=math.random()/10 | |
7596 | rand1=math.random()/10 | |
7597 | for i=0,1,rand1 do | |
7598 | wait() | |
7599 | CF=CF*cf(0,math.random()/2,0) | |
7600 | --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0) | |
7601 | Part.CFrame=CF*euler(Numbb,0,0) | |
7602 | Part.Transparency=i | |
7603 | Numbb=Numbb+randnumb | |
7604 | end | |
7605 | Part.Parent=nil | |
7606 | end),prt,CF,Numbb,randnumb) | |
7607 | end | |
7608 | ||
7609 | function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
7610 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7611 | prt.Anchored=true | |
7612 | prt.CFrame=cframe | |
7613 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1)) | |
7614 | game:GetService("Debris"):AddItem(prt,5) | |
7615 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7616 | for i=0,1,delay do | |
7617 | wait() | |
7618 | Part.CFrame=Part.CFrame*euler(0,0.7,0) | |
7619 | Part.Transparency=i | |
7620 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7621 | end | |
7622 | Part.Parent=nil | |
7623 | end),prt,msh) | |
7624 | end | |
7625 | ||
7626 | function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay) | |
7627 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7628 | prt.Anchored=true | |
7629 | prt.CFrame=cframe | |
7630 | msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1)) | |
7631 | game:GetService("Debris"):AddItem(prt,2) | |
7632 | coroutine.resume(coroutine.create(function(Part,Mesh) | |
7633 | for i=0,1,delay do | |
7634 | wait() | |
7635 | Part.CFrame=Part.CFrame*cf(0,y3/2,0) | |
7636 | Part.Transparency=i | |
7637 | Mesh.Scale=Mesh.Scale+vt(x3,y3,z3) | |
7638 | end | |
7639 | Part.Parent=nil | |
7640 | end),prt,msh) | |
7641 | end | |
7642 | ||
7643 | function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay) | |
7644 | local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5)) | |
7645 | prt.Anchored=true | |
7646 | prt.CFrame=cframe*cf(x,y,z) | |
7647 | msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1)) | |
7648 | game:GetService("Debris"):AddItem(prt,5) | |
7649 | coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee) | |
7650 | local num=math.random() | |
7651 | local num2=math.random(-3,2)+math.random() | |
7652 | local numm=0 | |
7653 | for i=0,1,delay*2 do | |
7654 | swait() | |
7655 | Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0) | |
7656 | Part.Transparency=i | |
7657 | numm=numm+0.01 | |
7658 | end | |
7659 | Part.Parent=nil | |
7660 | Mesh.Parent=nil | |
7661 | end),prt,msh,x,y,z) | |
7662 | end | |
7663 | ||
7664 | function dmgstart(dmg,what) | |
7665 | hitcon = what.Touched:connect(function(hit) | |
7666 | local hum = hit.Parent:FindFirstChild("Humanoid") | |
7667 | if hum and not hum:IsDescendantOf(Character) then | |
7668 | hum:TakeDamage(dmg) | |
7669 | end | |
7670 | end) | |
7671 | end | |
7672 | ||
7673 | function dmgstop() | |
7674 | hitcon:disconnect() | |
7675 | end | |
7676 | ||
7677 | function Cloak() | |
7678 | Face.Parent=nil | |
7679 | cloaked=true | |
7680 | for _,v in pairs(Torso.Parent:children()) do | |
7681 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
7682 | coroutine.resume(coroutine.create(function() | |
7683 | for i=0,1,0.2 do | |
7684 | wait() | |
7685 | v.Transparency=i | |
7686 | end | |
7687 | v.Transparency=1 | |
7688 | end)) | |
7689 | end | |
7690 | if v.className=="Hat" then | |
7691 | hatp=v.Handle | |
7692 | coroutine.resume(coroutine.create(function(derp) | |
7693 | for i=0,1,0.2 do | |
7694 | wait() | |
7695 | derp.Transparency=i | |
7696 | end | |
7697 | derp.Transparency=1 | |
7698 | end),hatp) | |
7699 | end | |
7700 | end | |
7701 | for _,v in pairs(m:children()) do | |
7702 | if v.className=="Part" then | |
7703 | coroutine.resume(coroutine.create(function() | |
7704 | for i=0,1,0.2 do | |
7705 | wait() | |
7706 | v.Transparency=i | |
7707 | end | |
7708 | v.Transparency=1 | |
7709 | end)) | |
7710 | end | |
7711 | end | |
7712 | end | |
7713 | ||
7714 | function UnCloak() | |
7715 | so("http://roblox.com/asset/?id=2767090",Torso,1,1.1) | |
7716 | Face.Parent=Head | |
7717 | cloaked=false | |
7718 | for _,v in pairs(Torso.Parent:children()) do | |
7719 | if v.className=="Part" and v.Name~="HumanoidRootPart" then | |
7720 | coroutine.resume(coroutine.create(function() | |
7721 | for i=0,1,0.1 do | |
7722 | wait() | |
7723 | v.Transparency=v.Transparency-0.1 | |
7724 | end | |
7725 | v.Transparency=0 | |
7726 | end)) | |
7727 | end | |
7728 | if v.className=="Hat" then | |
7729 | hatp=v.Handle | |
7730 | coroutine.resume(coroutine.create(function(derp) | |
7731 | for i=0,1,0.1 do | |
7732 | wait() | |
7733 | derp.Transparency=derp.Transparency-0.1 | |
7734 | end | |
7735 | derp.Transparency=0 | |
7736 | end),hatp) | |
7737 | end | |
7738 | end | |
7739 | for _,v in pairs(m:children()) do | |
7740 | if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then | |
7741 | coroutine.resume(coroutine.create(function() | |
7742 | for i=0,1,0.1 do | |
7743 | wait() | |
7744 | v.Transparency=v.Transparency-0.1 | |
7745 | end | |
7746 | v.Transparency=0 | |
7747 | end)) | |
7748 | v.Transparency=0 | |
7749 | end | |
7750 | end | |
7751 | end | |
7752 | ||
7753 | local origcolor = BrickColor.new("Dark indigo") | |
7754 | ---- This section of explosions. | |
7755 | function Explode(rad,par,pitch,vol,mindam,maxdam) | |
7756 | local expart = Instance.new("Part",char) | |
7757 | local expart2 = Instance.new("Part",char) | |
7758 | local rin = Instance.new("Part",char) | |
7759 | local rin2 = Instance.new("Part",char) | |
7760 | local partMesh = Instance.new("SpecialMesh",expart) | |
7761 | partMesh.MeshType = "Sphere" | |
7762 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
7763 | partMesh2.MeshType = "Sphere" | |
7764 | local partMesh3 = Instance.new("SpecialMesh",rin) | |
7765 | partMesh3.MeshType = "Brick" | |
7766 | local partMesh4 = Instance.new("SpecialMesh",rin2) | |
7767 | partMesh4.MeshType = "Brick" | |
7768 | CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch) | |
7769 | partMesh.Scale = vt(rad,rad,rad) | |
7770 | expart.Size = vt(1,1,1) | |
7771 | expart.Transparency = 1 | |
7772 | expart.Anchored = true | |
7773 | expart.Material = "Neon" | |
7774 | expart.BrickColor = bc("White") | |
7775 | expart.CFrame = par.CFrame | |
7776 | partMesh2.Scale = vt(rad,rad,rad) | |
7777 | expart2.Size = vt(1.15,1.15,1.15) | |
7778 | expart2.Transparency = 0.75 | |
7779 | expart2.Anchored = true | |
7780 | expart2.Material = "Glass" | |
7781 | expart2.BrickColor = par.BrickColor | |
7782 | expart2.CFrame = par.CFrame | |
7783 | rin.Size = vt(1.15,1.15,1.15) | |
7784 | rin.Transparency = 1 | |
7785 | rin.Anchored = true | |
7786 | rin.Material = "Neon" | |
7787 | rin.BrickColor = par.BrickColor | |
7788 | rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
7789 | rin2.Size = vt(1.15,1.15,1.15) | |
7790 | rin2.Transparency = 1 | |
7791 | rin2.Anchored = true | |
7792 | rin2.Material = "Neon" | |
7793 | rin2.BrickColor = par.BrickColor | |
7794 | rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))) | |
7795 | partMesh3.Scale = vt(0,1,0) | |
7796 | partMesh4.Scale = vt(0,1,0) | |
7797 | local dec2 = Instance.new("Decal", rin) | |
7798 | dec2.Face = "Top" | |
7799 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
7800 | dec2.Parent = rin | |
7801 | local dec2b = dec2:Clone() | |
7802 | dec2b.Face = "Bottom" | |
7803 | dec2b.Parent = rin | |
7804 | ||
7805 | local dec2a = Instance.new("Decal", rin2) | |
7806 | dec2a.Face = "Top" | |
7807 | dec2a.Texture = "http://www.roblox.com/asset/?id=874580939" | |
7808 | dec2a.Parent = rin2 | |
7809 | local dec2ab = dec2a:Clone() | |
7810 | dec2ab.Face = "Bottom" | |
7811 | dec2ab.Parent = rin2 | |
7812 | expart.CanCollide = false | |
7813 | expart2.CanCollide = false | |
7814 | rin.CanCollide = false | |
7815 | rin2.CanCollide = false | |
7816 | MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal") | |
7817 | local value = 1*rad/6.5 | |
7818 | for i = 0, 199 do | |
7819 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
7820 | expart.CFrame = expart.CFrame | |
7821 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
7822 | expart2.CFrame = expart.CFrame | |
7823 | value = value - 0.035*rad/30 | |
7824 | if value < 7.5 then | |
7825 | partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5) | |
7826 | rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0) | |
7827 | partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5) | |
7828 | rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0) | |
7829 | end | |
7830 | if value < 0 then | |
7831 | dec2.Transparency = dec2.Transparency + 0.025 | |
7832 | dec2a.Transparency = dec2a.Transparency + 0.025 | |
7833 | dec2b.Transparency = dec2b.Transparency + 0.025 | |
7834 | dec2ab.Transparency = dec2ab.Transparency + 0.025 | |
7835 | expart.Transparency = expart.Transparency + 0.025 | |
7836 | expart2.Transparency = expart2.Transparency + 0.025 | |
7837 | rin.Transparency = rin.Transparency + 0.025 | |
7838 | rin2.Transparency = rin2.Transparency + 0.025 | |
7839 | end | |
7840 | swait() | |
7841 | end | |
7842 | game:GetService("Debris"):AddItem(expart, 1) | |
7843 | game:GetService("Debris"):AddItem(expart2, 1) | |
7844 | game:GetService("Debris"):AddItem(rin, 1) | |
7845 | game:GetService("Debris"):AddItem(rin2, 1) | |
7846 | end | |
7847 | ||
7848 | function ExplodeShort(rad,par,pitch,vol,mindam,maxdam) | |
7849 | local expart = Instance.new("Part",char) | |
7850 | local expart2 = Instance.new("Part",char) | |
7851 | local partMesh = Instance.new("SpecialMesh",expart) | |
7852 | partMesh.MeshType = "Sphere" | |
7853 | local partMesh2 = Instance.new("SpecialMesh",expart2) | |
7854 | partMesh2.MeshType = "Sphere" | |
7855 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch) | |
7856 | partMesh.Scale = vt(rad,rad,rad) | |
7857 | expart.Size = vt(1,1,1) | |
7858 | expart.Transparency = 0 | |
7859 | expart.Anchored = true | |
7860 | expart.Material = "Neon" | |
7861 | expart.BrickColor = bc("White") | |
7862 | expart.CFrame = par.CFrame | |
7863 | partMesh2.Scale = vt(rad,rad,rad) | |
7864 | expart2.Size = vt(1.15,1.15,1.15) | |
7865 | expart2.Transparency = 0.5 | |
7866 | expart2.Anchored = true | |
7867 | expart2.Material = "Neon" | |
7868 | expart2.BrickColor = par.BrickColor | |
7869 | expart2.CFrame = par.CFrame | |
7870 | expart.CanCollide = false | |
7871 | expart2.CanCollide = false | |
7872 | MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal") | |
7873 | local value = 1*rad/6.5 | |
7874 | for i = 0, 75 do | |
7875 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
7876 | expart.CFrame = expart.CFrame | |
7877 | partMesh2.Scale = partMesh2.Scale + vt(value,value,value) | |
7878 | expart2.CFrame = expart.CFrame | |
7879 | value = value - 0.035*rad/5 | |
7880 | if value < 0 then | |
7881 | value = 0 | |
7882 | expart.Transparency = expart.Transparency + 0.05 | |
7883 | expart2.Transparency = expart2.Transparency + 0.05 | |
7884 | end | |
7885 | swait() | |
7886 | end | |
7887 | game:GetService("Debris"):AddItem(expart, 1) | |
7888 | game:GetService("Debris"):AddItem(expart2, 1) | |
7889 | end | |
7890 | ||
7891 | function AreaDanger(rad,par,mindam,maxdam) | |
7892 | local expart = Instance.new("Part",char) | |
7893 | local partMesh = Instance.new("SpecialMesh",expart) | |
7894 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
7895 | partMesh.MeshType = "Sphere" | |
7896 | partMesh.Scale = vt(rad,rad,rad) | |
7897 | expart.Size = vt(1,1,1) | |
7898 | expart.Transparency = 0.5 | |
7899 | expart.Anchored = true | |
7900 | expart.Material = "Neon" | |
7901 | expart.CanCollide = false | |
7902 | expart.BrickColor = par.BrickColor | |
7903 | expart.CFrame = par.CFrame | |
7904 | local value = 1*rad/5 | |
7905 | MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1) | |
7906 | for i = 0, 14 do | |
7907 | wait() | |
7908 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
7909 | expart.CFrame = expart.CFrame | |
7910 | value = value - 0.035*rad | |
7911 | if value < 0 then | |
7912 | value = 0 | |
7913 | end | |
7914 | end | |
7915 | wait(0.25) | |
7916 | CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1) | |
7917 | wait(0.5) | |
7918 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1) | |
7919 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75) | |
7920 | MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal") | |
7921 | MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025) | |
7922 | for i = 0, 14 do | |
7923 | wait() | |
7924 | partMesh.Scale = partMesh.Scale + vt(value,value,value) | |
7925 | expart.CFrame = expart.CFrame | |
7926 | value = value - 0.035*rad/2 | |
7927 | end | |
7928 | expart.Transparency = 1 | |
7929 | game:GetService("Debris"):AddItem(expart, 5) | |
7930 | end | |
7931 | ||
7932 | function Swarmsplosions(negrad,rad,par,mindam,maxdam) | |
7933 | CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2) | |
7934 | CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1) | |
7935 | CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1) | |
7936 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
7937 | MagniDamageWithEffect(par, 25, 5,10, 0, "Normal") | |
7938 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025) | |
7939 | for i = 0, 24 do | |
7940 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2)) | |
7941 | end | |
7942 | for i = 0, 24 do | |
7943 | local expart = Instance.new("Part",char) | |
7944 | expart.Transparency = 1 | |
7945 | expart.Anchored = true | |
7946 | expart.CanCollide = false | |
7947 | expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad)) | |
7948 | CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2) | |
7949 | CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15) | |
7950 | MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal") | |
7951 | MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025) | |
7952 | for i = 0, 9 do | |
7953 | MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2)) | |
7954 | end | |
7955 | game:GetService("Debris"):AddItem(expart, 2) | |
7956 | wait(0.1) | |
7957 | end | |
7958 | end | |
7959 | ||
7960 | function EXterPlosion(par) | |
7961 | CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1) | |
7962 | CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85) | |
7963 | CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2) | |
7964 | CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1) | |
7965 | MagniDamageWithEffect(par, 500, 80,99, 0, "Normal") | |
7966 | MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005) | |
7967 | MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1) | |
7968 | for i = 0, 24 do | |
7969 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2)) | |
7970 | end | |
7971 | for i = 0, 24 do | |
7972 | MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2)) | |
7973 | end | |
7974 | end | |
7975 | ---- | |
7976 | ||
7977 | local stackingpower = 1 | |
7978 | ||
7979 | function HellsCore() | |
7980 | attack = true | |
7981 | --[[for i = 0,1,0.1 do | |
7982 | swait() | |
7983 | RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),0.3) | |
7984 | Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(90)),.3) | |
7985 | RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(10)), 0.3) | |
7986 | LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3) | |
7987 | end]]-- | |
7988 | ||
7989 | local rng = Instance.new("Part", char) | |
7990 | CFuncs["Sound"].Create("rbxassetid://401466969", root, 1, 0.6) | |
7991 | rng.Anchored = true | |
7992 | rng.BrickColor = origcolor | |
7993 | rng.CanCollide = false | |
7994 | rng.FormFactor = 3 | |
7995 | rng.Name = "Ring" | |
7996 | rng.Material = "Neon" | |
7997 | rng.Size = Vector3.new(1, 1, 1) | |
7998 | rng.Transparency = 1 | |
7999 | rng.TopSurface = 0 | |
8000 | rng.BottomSurface = 0 | |
8001 | rng.CFrame = root.CFrame + Vector3.new(0,-2.5,0) | |
8002 | local rngm = Instance.new("SpecialMesh", rng) | |
8003 | rngm.MeshType = "Brick" | |
8004 | local dec = Instance.new("Decal",rng) | |
8005 | dec.Texture = "http://www.roblox.com/asset/?id=401466968" | |
8006 | dec.Face = "Top" | |
8007 | local dec2 = dec:Clone() | |
8008 | dec2.Parent = rng | |
8009 | dec2.Face = "Bottom" | |
8010 | ||
8011 | local scaler2 = 1 | |
8012 | scaler2 = 1*3 | |
8013 | for i = 0,10,0.1 do | |
8014 | swait() | |
8015 | scaler2 = scaler2 - 0.01*3 | |
8016 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
8017 | end | |
8018 | wait(3) | |
8019 | for i = 0,10,0.1 do | |
8020 | swait() | |
8021 | scaler2 = scaler2 - 0.01*3 | |
8022 | dec.Transparency = dec.Transparency + 0.01 | |
8023 | dec2.Transparency = dec2.Transparency + 0.01 | |
8024 | rngm.Scale = rngm.Scale + Vector3.new(scaler2, 0, scaler2) | |
8025 | end | |
8026 | rng:Destroy() | |
8027 | attack = false | |
8028 | end | |
8029 | ||
8030 | ||
8031 | function FaceMouse() | |
8032 | Cam = workspace.CurrentCamera | |
8033 | return { | |
8034 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)), | |
8035 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
8036 | } | |
8037 | end | |
8038 | ||
8039 | function FaceMouse2() | |
8040 | Cam = workspace.CurrentCamera | |
8041 | return { | |
8042 | CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)), | |
8043 | Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z) | |
8044 | } | |
8045 | end | |
8046 | ||
8047 | ||
8048 | local HoldingZ = false | |
8049 | local HoldingX = false | |
8050 | local HoldingC = false | |
8051 | local HoldingV = false | |
8052 | local HoldingB = false | |
8053 | ||
8054 | ||
8055 | function RingEffect(pos,startsize,size,col) | |
8056 | local lb = Instance.new("Part") | |
8057 | lb.Parent = char | |
8058 | lb.BrickColor = col | |
8059 | lb.CanCollide = false | |
8060 | lb.Material = "Neon" | |
8061 | lb.Anchored = true | |
8062 | lb.TopSurface = 0 | |
8063 | lb.BottomSurface = 0 | |
8064 | lb.Transparency = 1 | |
8065 | lb.Size = vt(1,1,1) | |
8066 | lb.CFrame = pos | |
8067 | local thingery = Instance.new("SpecialMesh",lb) | |
8068 | thingery.MeshType = "Brick" | |
8069 | thingery.Scale = vt(startsize,0.1,startsize) | |
8070 | local dec2 = Instance.new("Texture", lb) | |
8071 | dec2.Face = "Top" | |
8072 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
8073 | dec2.Color3 = lb.Color | |
8074 | dec2.Parent = lb | |
8075 | dec2.StudsPerTileU = startsize | |
8076 | dec2.StudsPerTileV = startsize | |
8077 | local dec2b = dec2:Clone() | |
8078 | dec2b.Face = "Bottom" | |
8079 | dec2b.Parent = lb | |
8080 | local randomrot = math.random(1,2) | |
8081 | coroutine.resume(coroutine.create(function() | |
8082 | for i = 0, 19 do | |
8083 | swait() | |
8084 | if randomrot == 1 then | |
8085 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
8086 | elseif randomrot == 2 then | |
8087 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
8088 | end | |
8089 | dec2.Transparency = dec2.Transparency + 0.05 | |
8090 | dec2b.Transparency = dec2b.Transparency + 0.05 | |
8091 | dec2.StudsPerTileU = dec2.StudsPerTileU + size | |
8092 | dec2.StudsPerTileV = dec2.StudsPerTileV + size | |
8093 | dec2b.StudsPerTileU = dec2b.StudsPerTileU + size | |
8094 | dec2b.StudsPerTileV = dec2b.StudsPerTileV + size | |
8095 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
8096 | end | |
8097 | lb:Destroy() | |
8098 | end)) | |
8099 | end | |
8100 | ||
8101 | function SlowRingEffect(pos,startsize,size,col) | |
8102 | local lb = Instance.new("Part") | |
8103 | lb.Parent = char | |
8104 | lb.BrickColor = col | |
8105 | lb.CanCollide = false | |
8106 | lb.Material = "Neon" | |
8107 | lb.Anchored = true | |
8108 | lb.TopSurface = 0 | |
8109 | lb.BottomSurface = 0 | |
8110 | lb.Transparency = 1 | |
8111 | lb.Size = vt(1,1,1) | |
8112 | lb.CFrame = pos | |
8113 | local thingery = Instance.new("SpecialMesh",lb) | |
8114 | thingery.MeshType = "Brick" | |
8115 | thingery.Scale = vt(startsize,0.1,startsize) | |
8116 | local dec2 = Instance.new("Decal", lb) | |
8117 | dec2.Face = "Top" | |
8118 | dec2.Texture = "http://www.roblox.com/asset/?id=874580939" | |
8119 | dec2.Color3 = lb.Color | |
8120 | dec2.Parent = lb | |
8121 | local dec2b = dec2:Clone() | |
8122 | dec2b.Face = "Bottom" | |
8123 | dec2b.Parent = lb | |
8124 | local randomrot = math.random(1,2) | |
8125 | coroutine.resume(coroutine.create(function() | |
8126 | for i = 0, 49 do | |
8127 | swait() | |
8128 | if randomrot == 1 then | |
8129 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(5),0) | |
8130 | elseif randomrot == 2 then | |
8131 | lb.CFrame = lb.CFrame*CFrame.new(0,math.rad(-5),0) | |
8132 | end | |
8133 | dec2.Transparency = dec2.Transparency + 0.02 | |
8134 | dec2b.Transparency = dec2b.Transparency + 0.02 | |
8135 | thingery.Scale = thingery.Scale + vt(size,0,size) | |
8136 | end | |
8137 | lb:Destroy() | |
8138 | end)) | |
8139 | end | |
8140 | ||
8141 | ||
8142 | function groundringaa(pos) | |
8143 | local rng = Instance.new("Part", char) | |
8144 | rng.Anchored = true | |
8145 | rng.BrickColor = origcolor | |
8146 | rng.CanCollide = false | |
8147 | rng.FormFactor = 3 | |
8148 | rng.Name = "Ring" | |
8149 | rng.Size = Vector3.new(1, 1, 1) | |
8150 | rng.Transparency = 1 | |
8151 | rng.TopSurface = 0 | |
8152 | rng.BottomSurface = 0 | |
8153 | rng.CFrame = pos | |
8154 | local rngm = Instance.new("SpecialMesh", rng) | |
8155 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
8156 | rngm.Scale = Vector3.new(100,100,5) | |
8157 | local scaler2 = -10/2 | |
8158 | coroutine.resume(coroutine.create(function() | |
8159 | for i = 0,10,0.1 do | |
8160 | swait() | |
8161 | scaler2 = scaler2 + 0.1/2 | |
8162 | rng.Transparency = rng.Transparency - 0.01 | |
8163 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
8164 | end | |
8165 | rng:Destroy() | |
8166 | end)) | |
8167 | end | |
8168 | ||
8169 | function groundringbb(pos) | |
8170 | local rng = Instance.new("Part", char) | |
8171 | rng.Anchored = true | |
8172 | rng.BrickColor = origcolor | |
8173 | rng.CanCollide = false | |
8174 | rng.FormFactor = 3 | |
8175 | rng.Name = "Ring" | |
8176 | rng.Size = Vector3.new(1, 1, 1) | |
8177 | rng.Transparency = 0 | |
8178 | rng.TopSurface = 0 | |
8179 | rng.BottomSurface = 0 | |
8180 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
8181 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
8182 | local rngm = Instance.new("SpecialMesh", rng) | |
8183 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
8184 | rngm.Scale = Vector3.new(0,0,5) | |
8185 | local scaler2 = 10 | |
8186 | coroutine.resume(coroutine.create(function() | |
8187 | for i = 0,10*2,0.1 do | |
8188 | swait() | |
8189 | scaler2 = scaler2 - 0.1/2 | |
8190 | rng.Transparency = rng.Transparency + 0.005 | |
8191 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
8192 | end | |
8193 | rng:Destroy() | |
8194 | end)) | |
8195 | end | |
8196 | ||
8197 | function groundglowaa(pos) | |
8198 | local rng = Instance.new("Part", char) | |
8199 | rng.Anchored = true | |
8200 | rng.BrickColor = origcolor | |
8201 | rng.CanCollide = false | |
8202 | rng.FormFactor = 3 | |
8203 | rng.Material = "Neon" | |
8204 | rng.Name = "Ring" | |
8205 | rng.Size = Vector3.new(1, 1, 1) | |
8206 | rng.Transparency = 0 | |
8207 | rng.TopSurface = 0 | |
8208 | rng.BottomSurface = 0 | |
8209 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
8210 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
8211 | local rngm = Instance.new("SpecialMesh", rng) | |
8212 | rngm.MeshType = "Sphere" | |
8213 | rngm.Scale = Vector3.new(0,0,25) | |
8214 | local scaler2 = 10*2 | |
8215 | coroutine.resume(coroutine.create(function() | |
8216 | for i = 0,10*2,0.1 do | |
8217 | swait() | |
8218 | scaler2 = scaler2 - 0.1*2/2 | |
8219 | rng.Transparency = rng.Transparency + 0.005 | |
8220 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, 0) | |
8221 | end | |
8222 | rng:Destroy() | |
8223 | end)) | |
8224 | end | |
8225 | ||
8226 | function bemaa(pos) | |
8227 | local rng = Instance.new("Part", char) | |
8228 | rng.Anchored = true | |
8229 | rng.BrickColor = origcolor | |
8230 | rng.CanCollide = false | |
8231 | rng.FormFactor = 3 | |
8232 | rng.Material = "Neon" | |
8233 | rng.Name = "Ring" | |
8234 | rng.Size = Vector3.new(1, 1, 1) | |
8235 | rng.Transparency = 0 | |
8236 | rng.TopSurface = 0 | |
8237 | rng.BottomSurface = 0 | |
8238 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
8239 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
8240 | local rngm = Instance.new("SpecialMesh", rng) | |
8241 | rngm.MeshType = "Sphere" | |
8242 | rngm.Scale = Vector3.new(0,0,10000) | |
8243 | local scaler2 = 1 | |
8244 | coroutine.resume(coroutine.create(function() | |
8245 | for i = 0,99,0.1 do | |
8246 | swait() | |
8247 | scaler2 = scaler2 - 0.0025 | |
8248 | rng.Transparency = rng.Transparency + 0.0025 | |
8249 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
8250 | end | |
8251 | rng:Destroy() | |
8252 | end)) | |
8253 | end | |
8254 | ||
8255 | function bemaashake(pos) | |
8256 | local rng = Instance.new("Part", char) | |
8257 | rng.Anchored = true | |
8258 | rng.BrickColor = origcolor | |
8259 | rng.CanCollide = false | |
8260 | rng.FormFactor = 3 | |
8261 | rng.Material = "Neon" | |
8262 | rng.Name = "Ring" | |
8263 | rng.Size = Vector3.new(1, 1, 1) | |
8264 | rng.Transparency = 0 | |
8265 | rng.TopSurface = 0 | |
8266 | rng.BottomSurface = 0 | |
8267 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
8268 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
8269 | local rngm = Instance.new("SpecialMesh", rng) | |
8270 | rngm.MeshType = "Sphere" | |
8271 | local oof = Instance.new("Part",char) | |
8272 | oof.Parent = rng | |
8273 | oof.CFrame = rng.CFrame | |
8274 | oof.CanCollide = false | |
8275 | oof.Anchored = true | |
8276 | oof.Transparency = 1 | |
8277 | rngm.Scale = Vector3.new(0,0,10000) | |
8278 | local scaler2 = 1*10 | |
8279 | coroutine.resume(coroutine.create(function() | |
8280 | for i = 0,99,0.1 do | |
8281 | swait() | |
8282 | scaler2 = scaler2 - 0.0025*10 | |
8283 | rng.CFrame = oof.CFrame + Vector3.new(math.random(-1,1),0,math.random(-1,1)) | |
8284 | rng.Transparency = rng.Transparency + 0.0025 | |
8285 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/5, scaler2/5, 0) | |
8286 | end | |
8287 | rng:Destroy() | |
8288 | end)) | |
8289 | end | |
8290 | ||
8291 | function groundringlarge(pos) | |
8292 | local rng = Instance.new("Part", char) | |
8293 | rng.Anchored = true | |
8294 | rng.BrickColor = origcolor | |
8295 | rng.CanCollide = false | |
8296 | rng.FormFactor = 3 | |
8297 | rng.Name = "Ring" | |
8298 | rng.Size = Vector3.new(1, 1, 1) | |
8299 | rng.Transparency = 0 | |
8300 | rng.TopSurface = 0 | |
8301 | rng.BottomSurface = 0 | |
8302 | rng.CFrame = pos.CFrame - Vector3.new(0,2.5,0) | |
8303 | rng.CFrame = rng.CFrame *CFrame.Angles(math.rad(90),0,0) | |
8304 | local rngm = Instance.new("SpecialMesh", rng) | |
8305 | rngm.MeshId = "http://www.roblox.com/asset/?id=3270017" | |
8306 | rngm.Scale = Vector3.new(0,0,5) | |
8307 | local scaler2 = 10*10 | |
8308 | coroutine.resume(coroutine.create(function() | |
8309 | for i = 0,10*2,0.1 do | |
8310 | swait() | |
8311 | scaler2 = scaler2 - 0.1*10/2 | |
8312 | rng.Transparency = rng.Transparency + 0.005 | |
8313 | rngm.Scale = rngm.Scale + Vector3.new(scaler2/2.5, scaler2/2.5, scaler2) | |
8314 | end | |
8315 | rng:Destroy() | |
8316 | end)) | |
8317 | end | |
8318 | ||
8319 | function sphere(bonuspeed,type,pos,scale,value,color) | |
8320 | local type = type | |
8321 | local rng = Instance.new("Part", char) | |
8322 | rng.Anchored = true | |
8323 | rng.BrickColor = color | |
8324 | rng.CanCollide = false | |
8325 | rng.FormFactor = 3 | |
8326 | rng.Name = "Ring" | |
8327 | rng.Material = "Neon" | |
8328 | rng.Size = Vector3.new(1, 1, 1) | |
8329 | rng.Transparency = 0 | |
8330 | rng.TopSurface = 0 | |
8331 | rng.BottomSurface = 0 | |
8332 | rng.CFrame = pos | |
8333 | local rngm = Instance.new("SpecialMesh", rng) | |
8334 | rngm.MeshType = "Sphere" | |
8335 | rngm.Scale = scale | |
8336 | local scaler2 = 1 | |
8337 | if type == "Add" then | |
8338 | scaler2 = 1*value | |
8339 | elseif type == "Divide" then | |
8340 | scaler2 = 1/value | |
8341 | end | |
8342 | coroutine.resume(coroutine.create(function() | |
8343 | for i = 0,10/bonuspeed,0.1 do | |
8344 | swait() | |
8345 | if type == "Add" then | |
8346 | scaler2 = scaler2 - 0.01*value/bonuspeed | |
8347 | elseif type == "Divide" then | |
8348 | scaler2 = scaler2 - 0.01/value*bonuspeed | |
8349 | end | |
8350 | rng.Transparency = rng.Transparency + 0.01*bonuspeed | |
8351 | rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed) | |
8352 | end | |
8353 | rng:Destroy() | |
8354 | end)) | |
8355 | end | |
8356 | Humanoid.Animator.Parent = nil | |
8357 | ||
8358 | function AppearMutatedLimbs() | |
8359 | hum.WalkSpeed = 0 | |
8360 | hum.MaxHealth = math.huge | |
8361 | attack = true | |
8362 | for i = 0,14,0.1 do | |
8363 | swait() | |
8364 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
8365 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
8366 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
8367 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
8368 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
8369 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
8370 | end | |
8371 | for i = 0,8,0.1 do | |
8372 | swait() | |
8373 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
8374 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
8375 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
8376 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(20)),.1) | |
8377 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
8378 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
8379 | end | |
8380 | for i = 0,2,0.1 do | |
8381 | swait() | |
8382 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8383 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8384 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
8385 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
8386 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
8387 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
8388 | end | |
8389 | for i, v in pairs(MutantParts:GetChildren()) do | |
8390 | if v:IsA("Part") then | |
8391 | v.Transparency = 0 | |
8392 | end | |
8393 | end | |
8394 | local bld = Instance.new("ParticleEmitter",larm) | |
8395 | bld.LightEmission = 0.1 | |
8396 | bld.Texture = "rbxassetid://284205403" | |
8397 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
8398 | bld.Rate = 500 | |
8399 | bld.Lifetime = NumberRange.new(1) | |
8400 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8401 | bld.Acceleration = vt(0,-25,0) | |
8402 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8403 | bld.Speed = NumberRange.new(10,25) | |
8404 | bld.EmissionDirection = "Bottom" | |
8405 | bld.VelocitySpread = 100 | |
8406 | bld.Rotation = NumberRange.new(-500,500) | |
8407 | bld.RotSpeed = NumberRange.new(-500,500) | |
8408 | local bldef = Instance.new("ParticleEmitter",larm) | |
8409 | bldef.LightEmission = 0.1 | |
8410 | bldef.Texture = "rbxassetid://284205403" | |
8411 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
8412 | bldef.Rate = 25 | |
8413 | bldef.Lifetime = NumberRange.new(1) | |
8414 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
8415 | bldef.Acceleration = vt(0,-5,0) | |
8416 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
8417 | bldef.Speed = NumberRange.new(0,0,0) | |
8418 | bldef.EmissionDirection = "Bottom" | |
8419 | bldef.VelocitySpread = 150 | |
8420 | bldef.Rotation = NumberRange.new(-500,500) | |
8421 | bldef.RotSpeed = NumberRange.new(-500,500) | |
8422 | game:GetService("Debris"):AddItem(bld,3) | |
8423 | CFuncs["Sound"].Create("rbxassetid://429400881", larm, 2.5, 1) | |
8424 | CFuncs["Sound"].Create("rbxassetid://206082327", larm, 0.75, 1) | |
8425 | for i = 0,1,0.1 do | |
8426 | swait() | |
8427 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
8428 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
8429 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-60)),.8) | |
8430 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(60)),.8) | |
8431 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
8432 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.8) | |
8433 | end | |
8434 | bld.Enabled = false | |
8435 | attack = false | |
8436 | hum.WalkSpeed = 6 | |
8437 | end | |
8438 | ||
8439 | function AppearMutatedLimbs2() | |
8440 | hum.WalkSpeed = 0 | |
8441 | attack = true | |
8442 | LeftModeUnlocked = true | |
8443 | for i = 0,8,0.1 do | |
8444 | swait() | |
8445 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
8446 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
8447 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
8448 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.1) | |
8449 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.1) | |
8450 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
8451 | end | |
8452 | for i = 0,2,0.1 do | |
8453 | swait() | |
8454 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8455 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8456 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-90)),.4) | |
8457 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-40)),.4) | |
8458 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(20 + 10 * math.cos(sine / 1))),.4) | |
8459 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.4) | |
8460 | end | |
8461 | for i, v in pairs(MutantParts2:GetChildren()) do | |
8462 | if v:IsA("Part") then | |
8463 | v.Transparency = 0 | |
8464 | end | |
8465 | end | |
8466 | local bld = Instance.new("ParticleEmitter",rarm) | |
8467 | bld.LightEmission = 0.1 | |
8468 | bld.Texture = "rbxassetid://284205403" | |
8469 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
8470 | bld.Rate = 500 | |
8471 | bld.Lifetime = NumberRange.new(1) | |
8472 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8473 | bld.Acceleration = vt(0,-25,0) | |
8474 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8475 | bld.Speed = NumberRange.new(10,25) | |
8476 | bld.EmissionDirection = "Bottom" | |
8477 | bld.VelocitySpread = 100 | |
8478 | bld.Rotation = NumberRange.new(-500,500) | |
8479 | bld.RotSpeed = NumberRange.new(-500,500) | |
8480 | local bldef = Instance.new("ParticleEmitter",rarm) | |
8481 | bldef.LightEmission = 0.1 | |
8482 | bldef.Texture = "rbxassetid://284205403" | |
8483 | bldef.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
8484 | bldef.Rate = 25 | |
8485 | bldef.Lifetime = NumberRange.new(1) | |
8486 | bldef.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(1,0.1,0)}) | |
8487 | bldef.Acceleration = vt(0,-5,0) | |
8488 | bldef.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
8489 | bldef.Speed = NumberRange.new(0,0,0) | |
8490 | bldef.EmissionDirection = "Bottom" | |
8491 | bldef.VelocitySpread = 150 | |
8492 | bldef.Rotation = NumberRange.new(-500,500) | |
8493 | bldef.RotSpeed = NumberRange.new(-500,500) | |
8494 | game:GetService("Debris"):AddItem(bld,3) | |
8495 | CFuncs["Sound"].Create("rbxassetid://429400881", rarm, 2.5, 1) | |
8496 | CFuncs["Sound"].Create("rbxassetid://206082327", rarm, 0.75, 1) | |
8497 | for i = 0,1,0.1 do | |
8498 | swait() | |
8499 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.8) | |
8500 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.8) | |
8501 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.8) | |
8502 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-20)),.8) | |
8503 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 - 10 * math.cos(sine / 1)),math.rad(90 + 10 * math.cos(sine / 1))),.8) | |
8504 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(0 - 10 * math.cos(sine / 1))),.8) | |
8505 | end | |
8506 | bld.Enabled = false | |
8507 | attack = false | |
8508 | hum.WalkSpeed = 6 | |
8509 | end | |
8510 | ||
8511 | function TargetSelect(person) | |
8512 | local dd=coroutine.wrap(function() | |
8513 | if targetted ~= person then | |
8514 | targetted = person | |
8515 | img2.Size = UDim2.new(1,0,1,0) | |
8516 | img2.ImageTransparency = 0 | |
8517 | img2.Position = UDim2.new(0,0,0,0) | |
8518 | img2.ImageColor3 = Color3.new(0,0,0) | |
8519 | for i = 0, 2, 0.1 do | |
8520 | swait() | |
8521 | img2.Size = img2.Size + UDim2.new(.05,0,.05,0) | |
8522 | img2.Position = img2.Position + UDim2.new(-.025,0,-.025,0) | |
8523 | img2.ImageTransparency = img2.ImageTransparency + 0.05 | |
8524 | end | |
8525 | end | |
8526 | end) | |
8527 | dd() | |
8528 | end | |
8529 | ||
8530 | function FindNearestTorso(Position, Distance, SinglePlayer) | |
8531 | if SinglePlayer then | |
8532 | return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance | |
8533 | end | |
8534 | local List = {} | |
8535 | for i, v in pairs(workspace:GetChildren()) do | |
8536 | if v:IsA("Model") then | |
8537 | if v:findFirstChild("Torso") then | |
8538 | if v ~= Character then | |
8539 | if (v.Torso.Position - Position).magnitude <= Distance then | |
8540 | table.insert(List, v) | |
8541 | end | |
8542 | end | |
8543 | end | |
8544 | end | |
8545 | end | |
8546 | return List | |
8547 | end | |
8548 | ||
8549 | function LockOn() | |
8550 | if Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then | |
8551 | TargetSelect(Mouse.Target.Parent) | |
8552 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
8553 | elseif Mouse.Target.Parent ~= Character and Mouse.Target.Parent.Parent ~= Character and Mouse.Target.Parent:FindFirstChildOfClass("Humanoid") == nil then | |
8554 | TargetSelect(Mouse.Target.Parent) | |
8555 | if Mouse.Target.Parent == workspace or Mouse.Target.Parent:IsA("Accessory") then | |
8556 | targetted = nil | |
8557 | end | |
8558 | CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=743521450", Character, 1, 0.5) | |
8559 | end | |
8560 | end | |
8561 | ||
8562 | function dmg(dude) | |
8563 | if dude.Name ~= Character then | |
8564 | local bgf = Instance.new("BodyGyro",dude.Head) | |
8565 | bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0) | |
8566 | local val = Instance.new("BoolValue",dude) | |
8567 | val.Name = "IsHit" | |
8568 | local ds = coroutine.wrap(function() | |
8569 | if dude.Name ~= "isaacsantamaria01" then | |
8570 | killcount = killcount + 1 | |
8571 | dude:WaitForChild("Torso"):BreakJoints() | |
8572 | wait(0.5) | |
8573 | targetted = nil | |
8574 | CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3) | |
8575 | coroutine.resume(coroutine.create(function() | |
8576 | for i, v in pairs(dude:GetChildren()) do | |
8577 | if v:IsA("Accessory") then | |
8578 | v:Destroy() | |
8579 | end | |
8580 | if v:IsA("Humanoid") then | |
8581 | v:Destroy() | |
8582 | end | |
8583 | if v:IsA("CharacterMesh") then | |
8584 | v:Destroy() | |
8585 | end | |
8586 | if v:IsA("Model") then | |
8587 | v:Destroy() | |
8588 | end | |
8589 | if v:IsA("Part") then | |
8590 | for x, o in pairs(v:GetChildren()) do | |
8591 | if o:IsA("Decal") then | |
8592 | o:Destroy() | |
8593 | end | |
8594 | end | |
8595 | coroutine.resume(coroutine.create(function() | |
8596 | v.Material = "Neon" | |
8597 | v.CanCollide = false | |
8598 | local bld = Instance.new("ParticleEmitter",v) | |
8599 | bld.LightEmission = 1 | |
8600 | bld.Texture = "rbxassetid://284205403" | |
8601 | bld.Color = ColorSequence.new(Color3.new(155,0,155)) | |
8602 | bld.Rate = 50 | |
8603 | bld.Lifetime = NumberRange.new(1) | |
8604 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8605 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)}) | |
8606 | bld.Speed = NumberRange.new(0,0,0) | |
8607 | bld.Rotation = NumberRange.new(-500,500) | |
8608 | bld.RotSpeed = NumberRange.new(-500,500) | |
8609 | local sbs = Instance.new("BodyPosition", v) | |
8610 | sbs.P = 3000 | |
8611 | sbs.D = 1000 | |
8612 | sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000) | |
8613 | sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5)) | |
8614 | v.Color = Color3.new(85,0,85) | |
8615 | end)) | |
8616 | coroutine.resume(coroutine.create(function() | |
8617 | for i = 0, 49 do | |
8618 | swait(1) | |
8619 | v.Transparency = v.Transparency + 0.02 | |
8620 | end | |
8621 | v:Destroy() | |
8622 | dude:Destroy() | |
8623 | end)) | |
8624 | end | |
8625 | end | |
8626 | end)) | |
8627 | else | |
8628 | bgf:Destroy() | |
8629 | sphere(1,"Add",dude:WaitForChild("Torso").CFrame,vt(10,10,10),-0.005,BrickColor.new("Really red")) | |
8630 | end | |
8631 | end) | |
8632 | ds() | |
8633 | end | |
8634 | end | |
8635 | ||
8636 | ||
8637 | local Grabbed = false | |
8638 | ||
8639 | function QuickStab() | |
8640 | attack = true | |
8641 | hum.WalkSpeed = 0 | |
8642 | swait(1) | |
8643 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
8644 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
8645 | if targetted.Name ~= "isaacsantamaria01" then | |
8646 | local grab = nil | |
8647 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 5)) do | |
8648 | if v:FindFirstChild('Head') then | |
8649 | Grabbed = true | |
8650 | grab = v | |
8651 | end | |
8652 | end | |
8653 | if Grabbed == true then | |
8654 | for i = 0,2,0.1 do | |
8655 | swait() | |
8656 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8657 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8658 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4) | |
8659 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
8660 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
8661 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(60 - 10 * math.cos(sine / 1))),.4) | |
8662 | end | |
8663 | dmg(grab) | |
8664 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
8665 | bld.LightEmission = 0.1 | |
8666 | bld.Texture = "rbxassetid://284205403" | |
8667 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
8668 | bld.Rate = 500 | |
8669 | bld.Lifetime = NumberRange.new(1) | |
8670 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8671 | bld.Acceleration = vt(0,-25,0) | |
8672 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8673 | bld.Speed = NumberRange.new(10,50) | |
8674 | bld.EmissionDirection = "Front" | |
8675 | bld.VelocitySpread = 25 | |
8676 | bld.Rotation = NumberRange.new(-500,500) | |
8677 | bld.RotSpeed = NumberRange.new(-500,500) | |
8678 | game:GetService("Debris"):AddItem(bld,3) | |
8679 | CFuncs["Sound"].Create("rbxassetid://206082327", targetted.Torso, 2.5, 0.9) | |
8680 | for i = 0,1,0.1 do | |
8681 | swait() | |
8682 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
8683 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
8684 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
8685 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
8686 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
8687 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
8688 | end | |
8689 | bld.Enabled = false | |
8690 | end | |
8691 | else | |
8692 | for i = 0,8,0.1 do | |
8693 | swait() | |
8694 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8695 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8696 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(60)),.4) | |
8697 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-60)),.8) | |
8698 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
8699 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(60 - 5 * math.cos(sine / 1))),.4) | |
8700 | end | |
8701 | local randomized = math.random(1,3) | |
8702 | if randomized == 1 then | |
8703 | chatfunc("No... i cant.",Color3.new(0.5,0,0)) | |
8704 | elseif randomized == 2 then | |
8705 | chatfunc("Why would i do this...",Color3.new(0.5,0,0)) | |
8706 | elseif randomized == 3 then | |
8707 | chatfunc("Oh... i thought you're my enemy...",Color3.new(0.5,0,0)) | |
8708 | end | |
8709 | --[[for i = 0,3,0.1 do | |
8710 | swait() | |
8711 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8712 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8713 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
8714 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
8715 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
8716 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
8717 | end]]-- | |
8718 | end | |
8719 | Grabbed = false | |
8720 | attack = false | |
8721 | hum.WalkSpeed = 6 | |
8722 | end | |
8723 | ||
8724 | ||
8725 | function BlinkingStab() | |
8726 | attack = true | |
8727 | hum.WalkSpeed = 0 | |
8728 | swait(1) | |
8729 | if targetted.Name ~= "isaacsantamaria01" then | |
8730 | for i = 0,2,0.1 do | |
8731 | swait() | |
8732 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8733 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8734 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
8735 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
8736 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
8737 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
8738 | end | |
8739 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,2) | |
8740 | CFuncs["Sound"].Create("rbxassetid://743521497", char, 1, 1) | |
8741 | dmg(targetted) | |
8742 | local bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso")) | |
8743 | bld.LightEmission = 0.1 | |
8744 | bld.Texture = "rbxassetid://284205403" | |
8745 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
8746 | bld.Rate = 500 | |
8747 | bld.Lifetime = NumberRange.new(1) | |
8748 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8749 | bld.Acceleration = vt(0,-25,0) | |
8750 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8751 | bld.Speed = NumberRange.new(10,50) | |
8752 | bld.EmissionDirection = "Front" | |
8753 | bld.VelocitySpread = 25 | |
8754 | bld.Rotation = NumberRange.new(-500,500) | |
8755 | bld.RotSpeed = NumberRange.new(-500,500) | |
8756 | game:GetService("Debris"):AddItem(bld,3) | |
8757 | CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Torso, 1,1) | |
8758 | for i = 0,1,0.1 do | |
8759 | swait() | |
8760 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
8761 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8) | |
8762 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
8763 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8) | |
8764 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8) | |
8765 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.8) | |
8766 | end | |
8767 | bld.Enabled = false | |
8768 | else | |
8769 | for i = 0,8,0.1 do | |
8770 | swait() | |
8771 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8772 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8773 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(80)),.4) | |
8774 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(-80)),.8) | |
8775 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
8776 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-80 - 10 * math.cos(sine / 1))),.4) | |
8777 | end | |
8778 | local randomized = math.random(1,3) | |
8779 | if randomized == 1 then | |
8780 | chatfunc("Wait.. a minute... wrong guy...",Color3.new(0.5,0,0)) | |
8781 | elseif randomized == 2 then | |
8782 | chatfunc("I forgot about you...",Color3.new(0.5,0,0)) | |
8783 | elseif randomized == 3 then | |
8784 | chatfunc("Oh. sorry...",Color3.new(0.5,0,0)) | |
8785 | end | |
8786 | --[[for i = 0,3,0.1 do | |
8787 | swait() | |
8788 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8789 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4) | |
8790 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(90)),.4) | |
8791 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5),math.rad(0),math.rad(90)),.8) | |
8792 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4) | |
8793 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-60 - 10 * math.cos(sine / 1))),.4) | |
8794 | end]]-- | |
8795 | end | |
8796 | attack = false | |
8797 | hum.WalkSpeed = 6 | |
8798 | end | |
8799 | ||
8800 | ||
8801 | function Tele() | |
8802 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
8803 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
8804 | CFuncs["Sound"].Create("rbxassetid://743521656", char, 1, 0.8) | |
8805 | RootPart.CFrame = targetted.Torso.CFrame * CFrame.new(0,0,3) | |
8806 | sphere(3,"Add",root.CFrame,vt(10,10,10),-0.1,BrickColor.new("White")) | |
8807 | sphere(10,"Add",root.CFrame,vt(10,10,10),0.1,BrickColor.new("White")) | |
8808 | end | |
8809 | ||
8810 | function uhhnolikeokthen() | |
8811 | hum.WalkSpeed = 0 | |
8812 | attack = true | |
8813 | CFuncs["Sound"].Create("rbxassetid://163315655", root, 1,1) | |
8814 | for i = 0,10,0.1 do | |
8815 | swait() | |
8816 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
8817 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
8818 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
8819 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
8820 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
8821 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
8822 | end | |
8823 | sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("White")) | |
8824 | sphere(6,"Add",root.CFrame,vt(0,0,0),0.5,BrickColor.new("White")) | |
8825 | sphere(9,"Add",root.CFrame,vt(0,0,0),0.75,BrickColor.new("White")) | |
8826 | CFuncs["Sound"].Create("rbxassetid://1213175909", root, 3,1) | |
8827 | CFuncs["Sound"].Create("rbxassetid://239000203", root, 2,1) | |
8828 | CFuncs["Sound"].Create("rbxassetid://579687077", root, 2,0.9) | |
8829 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 25)) do | |
8830 | if v:FindFirstChild('Torso') then | |
8831 | dmg(v) | |
8832 | CFuncs["Sound"].Create("rbxassetid://206082327", v.Torso, 1, 0.9) | |
8833 | local bld = Instance.new("ParticleEmitter",v.Torso) | |
8834 | bld.LightEmission = 0.1 | |
8835 | bld.Texture = "rbxassetid://284205403" | |
8836 | bld.Color = ColorSequence.new(Color3.new(0.5,0,0)) | |
8837 | bld.Rate = 500 | |
8838 | bld.Lifetime = NumberRange.new(1) | |
8839 | bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8840 | bld.Acceleration = vt(0,-25,0) | |
8841 | bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)}) | |
8842 | bld.Speed = NumberRange.new(10,50) | |
8843 | bld.EmissionDirection = "Front" | |
8844 | bld.VelocitySpread = 2500 | |
8845 | bld.Rotation = NumberRange.new(-500,500) | |
8846 | bld.RotSpeed = NumberRange.new(-500,500) | |
8847 | coroutine.resume(coroutine.create(function() | |
8848 | swait(4) | |
8849 | bld.Enabled = false | |
8850 | game:GetService("Debris"):AddItem(bld,3) | |
8851 | end)) | |
8852 | end | |
8853 | end | |
8854 | for i = 0,28,0.1 do | |
8855 | swait() | |
8856 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
8857 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
8858 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
8859 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
8860 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
8861 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
8862 | end | |
8863 | attack = false | |
8864 | hum.WalkSpeed = 6 | |
8865 | end | |
8866 | ||
8867 | function deadworld() | |
8868 | hum.WalkSpeed = 0 | |
8869 | attack = true | |
8870 | chatfunc("You... you will regret this!",Color3.new(0.5,0,0)) | |
8871 | for i = 0,10,0.1 do | |
8872 | swait() | |
8873 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1) | |
8874 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1) | |
8875 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.1) | |
8876 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 15 * math.cos(sine / 1))),.1) | |
8877 | RW.C0=clerp(RW.C0,cf(1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.1) | |
8878 | LW.C0=clerp(LW.C0,cf(-1.05,0.4 + 0.1 * math.cos(sine / 28),-0.5)*angles(math.rad(140),math.rad(0 + 5 * math.cos(sine / 1)),math.rad(50 - 5 * math.cos(sine / 1))),.1) | |
8879 | end | |
8880 | coroutine.resume(coroutine.create(function() | |
8881 | CFuncs["Sound"].Create("rbxassetid://1213175909", char, 1,1) | |
8882 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
8883 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
8884 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
8885 | coroutine.resume(coroutine.create(function() | |
8886 | for i = 0, 9 do | |
8887 | swait(3) | |
8888 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
8889 | end | |
8890 | end)) | |
8891 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 5,1) | |
8892 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 1,1) | |
8893 | local blastpitch = 1 | |
8894 | for i = 0,2 do | |
8895 | wait(1.5) | |
8896 | sphere(3,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
8897 | sphere(6,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
8898 | sphere(9,"Add",root.CFrame,vt(0,0,0),4,BrickColor.new("White")) | |
8899 | coroutine.resume(coroutine.create(function() | |
8900 | for i = 0, 9 do | |
8901 | swait(3) | |
8902 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-75,75),math.random(-75,75),math.random(-75,75)),vt(0,0,0),2,BrickColor.new("Really red")) | |
8903 | end | |
8904 | end)) | |
8905 | blastpitch = blastpitch - 0.15 | |
8906 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 1,blastpitch) | |
8907 | end | |
8908 | wait(2) | |
8909 | for i, v in pairs(FindNearestTorso(Torso.CFrame.p, 250000000)) do | |
8910 | if v:FindFirstChild('Torso') then | |
8911 | dmg(v) | |
8912 | end | |
8913 | end | |
8914 | tors:Destroy() | |
8915 | CFuncs["Sound"].Create("rbxassetid://239000203", char, 2,0.75) | |
8916 | CFuncs["Sound"].Create("rbxassetid://579687077", char, 2,0.5) | |
8917 | sphere(1,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
8918 | sphere(2,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
8919 | sphere(3,"Add",root.CFrame,vt(0,0,0),9,BrickColor.new("Crimson")) | |
8920 | coroutine.resume(coroutine.create(function() | |
8921 | for i = 0, 49 do | |
8922 | swait(3) | |
8923 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-175,175),math.random(-175,175),math.random(-175,175)),vt(0,0,0),2,BrickColor.new("Really red")) | |
8924 | sphere(1,"Add",root.CFrame*CFrame.new(math.random(-375,375),math.random(-375,375),math.random(-375,375)),vt(0,0,0),8,BrickColor.new("Really red")) | |
8925 | end | |
8926 | end)) | |
8927 | end)) | |
8928 | for i = 0,280,0.1 do | |
8929 | swait() | |
8930 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5) | |
8931 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5) | |
8932 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.5) | |
8933 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 1))),.5) | |
8934 | RW.C0=clerp(RW.C0,cf(1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 - 3 * math.cos(sine / 1)),math.rad(80 + 3 * math.cos(sine / 1))),.5) | |
8935 | LW.C0=clerp(LW.C0,cf(-1.45,0.4 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-20),math.rad(0 + 3 * math.cos(sine / 1)),math.rad(-80 - 3 * math.cos(sine / 1))),.5) | |
8936 | end | |
8937 | attack = false | |
8938 | hum.WalkSpeed = 6 | |
8939 | end | |
8940 | coroutine.resume(coroutine.create(function() | |
8941 | AppearMutatedLimbs() | |
8942 | end)) | |
8943 | ||
8944 | mouse.Button1Down:connect(function() | |
8945 | if attack == false and targetted ~= nil then | |
8946 | BlinkingStab() | |
8947 | end | |
8948 | end) | |
8949 | ||
8950 | mouse.KeyDown:connect(function(k) | |
8951 | if k == "q" and attack == false then | |
8952 | LockOn() | |
8953 | end | |
8954 | if k == "e" and attack == false and targetted ~= nil then | |
8955 | Tele() | |
8956 | end | |
8957 | if k == "z" and attack == false and targetted ~= nil then | |
8958 | QuickStab() | |
8959 | end | |
8960 | if k == "x" and attack == false then | |
8961 | uhhnolikeokthen() | |
8962 | end | |
8963 | if k == "l" and attack == false and unlockedA == true and LeftModeUnlocked == false then | |
8964 | AppearMutatedLimbs2() | |
8965 | end | |
8966 | if k == "p" and attack == false and unlockedX == true then | |
8967 | deadworld() | |
8968 | end | |
8969 | if k == "t" and attack == false and plr.Name == "isaacsantamaria01" then | |
8970 | attack = true | |
8971 | chatfunc("HAH",Color3.new(0.5,0,0)) | |
8972 | CFuncs["Sound"].Create("rbxassetid://695281161", root, 5,1.4) | |
8973 | for i = 0, 1, 0.1 do | |
8974 | swait() | |
8975 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.9) | |
8976 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.9) | |
8977 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.5,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.9) | |
8978 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-40),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.9) | |
8979 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(10)),.9) | |
8980 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-80),math.rad(0),math.rad(-10)),.9) | |
8981 | end | |
8982 | attack = false | |
8983 | end | |
8984 | end) | |
8985 | idleanim=.4 | |
8986 | while true do | |
8987 | swait() | |
8988 | imgl.Rotation = imgl.Rotation + 3 | |
8989 | imgl2.Rotation = imgl2.Rotation - 3 | |
8990 | img2.Rotation = img2.Rotation - 3 | |
8991 | if targetted ~= nil then | |
8992 | abss.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
8993 | abss.Enabled = true | |
8994 | elseif targetted == nil then | |
8995 | abss.Adornee = nil | |
8996 | abss.Enabled = false | |
8997 | end | |
8998 | while true and imgl.Rotation >= 360 do | |
8999 | imgl.Rotation = 0 | |
9000 | imgl2.Rotation = 0 | |
9001 | img2.Rotation = 0 | |
9002 | end | |
9003 | uhh.Rotation = math.random(-1,1) | |
9004 | uhh.Position = UDim2.new(-0.15, 0, 0.35, 0) + UDim2.new(0,math.random(-1,1),0,math.random(-1,1)) | |
9005 | uhh.Text = "Kills : " ..killcount | |
9006 | if killcount < maxA then | |
9007 | uhh2.Text = "Required kills for second mutated arm: " ..requirekillA-killcount | |
9008 | elseif killcount >= maxA then | |
9009 | unlockedA = true | |
9010 | uhh2.Text = "Second mutated arm unlocked. (L)" | |
9011 | end | |
9012 | if killcount < maxX then | |
9013 | uhh3.Text = "Required kills for the end: " ..requirekillX-killcount | |
9014 | elseif killcount >= maxX then | |
9015 | unlockedX = true | |
9016 | uhh3.Text = "The end unlocked. (P to activate)" | |
9017 | end | |
9018 | sine = sine + change | |
9019 | local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
9020 | local velderp=RootPart.Velocity.y | |
9021 | hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character) | |
9022 | if equipped==true or equipped==false then | |
9023 | if attack==false then | |
9024 | idle=idle+1 | |
9025 | else | |
9026 | idle=0 | |
9027 | end | |
9028 | if idle>=500 then | |
9029 | if attack==false then | |
9030 | --Sheath() | |
9031 | end | |
9032 | end | |
9033 | if RootPart.Velocity.y > 1 and hitfloor==nil then | |
9034 | Anim="Jump" | |
9035 | if attack==false then | |
9036 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
9037 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
9038 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1) | |
9039 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1) | |
9040 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1) | |
9041 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1) | |
9042 | end | |
9043 | elseif RootPart.Velocity.y < -1 and hitfloor==nil then | |
9044 | Anim="Fall" | |
9045 | if attack==false then | |
9046 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1) | |
9047 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1) | |
9048 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
9049 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1) | |
9050 | RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1) | |
9051 | LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1) | |
9052 | end | |
9053 | elseif torvel<1 and hitfloor~=nil then | |
9054 | Anim="Idle" | |
9055 | if attack==false then | |
9056 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.1) | |
9057 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.1) | |
9058 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(20),math.rad(0),math.rad(0)),.1) | |
9059 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(0 - 10 * math.cos(sine / 1))),.1) | |
9060 | if LeftModeUnlocked == false then | |
9061 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.1) | |
9062 | else | |
9063 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
9064 | end | |
9065 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
9066 | end | |
9067 | elseif torvel>2 and torvel<22 and hitfloor~=nil then | |
9068 | Anim="Walk" | |
9069 | if attack==false then | |
9070 | RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10 + 40 * math.cos(sine / 18))),.1) | |
9071 | LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10 + 40 * math.cos(sine / 18))),.1) | |
9072 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(10),math.rad(0),math.rad(0)),.1) | |
9073 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0 + 10 * math.cos(sine / 1))),.1) | |
9074 | if LeftModeUnlocked == false then | |
9075 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 40 * math.cos(sine / 18)),math.rad(0),math.rad(10)),.1) | |
9076 | else | |
9077 | RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20 - 10 * math.cos(sine / 1)),math.rad(0),math.rad(10 + 10 * math.cos(sine / 1))),.1) | |
9078 | end | |
9079 | LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0 + 10 * math.cos(sine / 1)),math.rad(-10 - 10 * math.cos(sine / 1))),.1) | |
9080 | end | |
9081 | elseif torvel>=22 and hitfloor~=nil then | |
9082 | Anim="Run" | |
9083 | if attack==false then | |
9084 | RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
9085 | LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1) | |
9086 | RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1) | |
9087 | Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1) | |
9088 | RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 - 125 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1) | |
9089 | LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 + 125 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1) | |
9090 | end | |
9091 | end | |
9092 | end | |
9093 | end |