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1 | wait(5) | |
2 | Player = game.Players.LocalPlayer | |
3 | Mouse = Player:GetMouse() | |
4 | Teleporting = false | |
5 | Animation = Instance.new("Animation" , Player.Character) | |
6 | ||
7 | Animation.AnimationId = "http://www.roblox.com/asset?id=251590041" | |
8 | function Teleport(Key) | |
9 | ||
10 | Key=Key:lower() | |
11 | if Key == "q" and Teleporting == false then | |
12 | Teleporting = true | |
13 | ||
14 | local Shockwave = Instance.new("Part") | |
15 | Shockwave.Parent = workspace | |
16 | Shockwave.Anchored = true | |
17 | Shockwave.CanCollide = false | |
18 | Shockwave.CFrame = Player.Character.Torso.CFrame | |
19 | Shockwave.BrickColor=BrickColor.new("Navy blue") | |
20 | Shockwave.Shape ="Ball" | |
21 | Shockwave.TopSurface = 0 | |
22 | Shockwave.BottomSurface = 0 | |
23 | Shockwave.Size = Vector3.new(10,10,10) | |
24 | Shockwave.Transparency = 0.5 | |
25 | Shockwave.Reflectance = 0.2 | |
26 | ||
27 | Shockwave.CFrame = Player.Character.Torso.CFrame | |
28 | local Weld = Instance.new("Weld") | |
29 | Weld.Parent = Shockwave | |
30 | Weld.Part0 = Player.Character.Torso | |
31 | Weld.C0 = Player.Character.Torso.CFrame:inverse() | |
32 | Weld.Part1= Shockwave | |
33 | Weld.C1=Shockwave.CFrame:inverse() | |
34 | ||
35 | ||
36 | local Shine = Instance.new("PointLight") | |
37 | Shine.Parent = Shockwave | |
38 | ||
39 | Shine.Brightness = 1000 | |
40 | Shine.Color = Color3.new(255,255,0) | |
41 | Shine.Range = 12 | |
42 | ||
43 | ||
44 | ||
45 | ||
46 | - | wait(1.5) |
46 | + | |
47 | ||
48 | ||
49 | ||
50 | for x = 1,9 do | |
51 | Shockwave.Size = Shockwave.Size -Vector3.new(1,1,1) | |
52 | Shockwave.CFrame = Player.Character.Torso.CFrame | |
53 | ||
54 | wait(0.05) | |
55 | end | |
56 | game.Debris:AddItem(Shockwave,0.5) | |
57 | ||
58 | ||
59 | local TargetHumanoid = Mouse.Target.Parent:FindFirstChild("Humanoid") | |
60 | ||
61 | if Mouse.Target ~= nil and TargetHumanoid== nil then | |
62 | ||
63 | ||
64 | ||
65 | Player.Character.Torso.CFrame = Mouse.Hit* CFrame.new(0,5,0) | |
66 | ||
67 | ||
68 | ||
69 | local Light = Instance.new("Part") | |
70 | Light.Parent = workspace | |
71 | Light.Anchored = true | |
72 | Light.CanCollide = false | |
73 | Light.CFrame = Player.Character.Torso.CFrame | |
74 | Light.BrickColor=BrickColor.new("Navy blue") | |
75 | Light.Shape ="Ball" | |
76 | Light.TopSurface = 0 | |
77 | Light.BottomSurface = 0 | |
78 | Light.formFactor ="Custom" | |
79 | Light.Reflectance = 0.2 | |
80 | ||
81 | ||
82 | local LightShine = Instance.new("PointLight") | |
83 | LightShine.Parent = Light | |
84 | LightShine.Brightness = 12000 | |
85 | LightShine.Color = Color3.new(255,255,0) | |
86 | LightShine.Range = 12 | |
87 | - | wait(3.1) |
87 | + | |
88 | for i = 1 , 4 do | |
89 | ||
90 | Light.Size = Light.Size*Vector3.new(1,2,0) | |
91 | Light.Transparency = Light.Transparency +0.20 | |
92 | LightShine.Range = LightShine.Range +2 | |
93 | wait(0.1) | |
94 | end | |
95 | game.Debris:AddItem(Light , 0.1) | |
96 | ||
97 | ||
98 | ||
99 | ||
100 | ||
101 | ||
102 | ||
103 | ||
104 | ||
105 | ||
106 | ||
107 | elseif Mouse.Target.Parent:FindFirstChild("Humanoid")~=nil then | |
108 | print(Mouse.Target) | |
109 | local TargetTorso = Mouse.Target.Parent:FindFirstChild("Torso") | |
110 | ||
111 | ||
112 | Player.Character.Torso.Anchored = false | |
113 | ||
114 | ||
115 | Player.Character.Torso.CFrame = TargetTorso.CFrame * CFrame.new(2,2.5,-1.4) | |
116 | ||
117 | ||
118 | local AnimationTrack = Player.Character.Humanoid:LoadAnimation(Animation)--Humanoid is a variable for humanoid | |
119 | AnimationTrack:Play() | |
120 | ||
121 | ||
122 | local LL = Player.Character:FindFirstChild("Left Leg") | |
123 | LL.Transparency = 0.8 | |
124 | - | local plr=game.Players.SmokeDelsin |
124 | + | LL.Reflectance = 0.8 |
125 | LL.CanCollide = false | |
126 | local LLlight = Instance.new("PointLight") | |
127 | LLlight.Parent = LL | |
128 | LLlight.Color = Color3.new(255,255,0) | |
129 | ||
130 | ||
131 | ||
132 | ||
133 | local ContactBall = Instance.new("Part") | |
134 | ContactBall.Shape="Ball" | |
135 | ContactBall.Transparency = 0 | |
136 | ContactBall.CanCollide = false | |
137 | ContactBall.CFrame = LL.CFrame *CFrame.new(0,-1,0) | |
138 | ContactBall.Parent = workspace | |
139 | ContactBall.Size = Vector3.new(2,2,2) | |
140 | ContactBall.Color = Color3.new(255,255,0) | |
141 | ContactBall.TopSurface = 0 | |
142 | ContactBall.BottomSurface = 0 | |
143 | ContactBall.Transparency = 0.9 | |
144 | ||
145 | ||
146 | TargetHumanoid.Health = TargetHumanoid.Health -30 | |
147 | local BV = Instance.new("BodyVelocity") | |
148 | BV.Parent = TargetTorso | |
149 | BV.maxForce = Vector3.new(math.huge ,math.huge,math.huge) | |
150 | BV.velocity = TargetTorso.CFrame.lookVector*-40 | |
151 | ||
152 | ||
153 | local F = TargetTorso:WaitForChild("BodyVelocity") | |
154 | game.Debris:AddItem(BV,1) | |
155 | wait(1) | |
156 | ||
157 | ||
158 | ||
159 | ||
160 | ||
161 | ||
162 | ||
163 | ||
164 | ||
165 | ||
166 | ||
167 | ||
168 | local LightWeld = Instance.new("Weld") | |
169 | LightWeld.Part0 = LL | |
170 | LightWeld.C0 = LL.CFrame:inverse() | |
171 | LightWeld.Part1 = ContactBall | |
172 | LightWeld.C1 = ContactBall.CFrame:inverse() | |
173 | LightWeld.Parent = ContactBall | |
174 | LLlight.Range = 0 | |
175 | for c = 1,10 do | |
176 | ||
177 | LLlight.Range = LLlight.Range+2 | |
178 | wait(0.05) | |
179 | end | |
180 | ||
181 | game.Debris:AddItem(ContactBall,1) | |
182 | game.Debris:AddItem(LLlight , 1) | |
183 | ||
184 | wait(1) | |
185 | LL.Transparency = 0 | |
186 | LL.Reflectance = 0 | |
187 | LL.CanCollide = true | |
188 | ||
189 | ||
190 | ||
191 | ||
192 | ||
193 | ||
194 | Player.Character.Torso.CFrame = Player.Character.Torso.CFrame * CFrame.new(0,0,-2) | |
195 | Player.Character.Torso.Anchored = false | |
196 | Player.Character.Humanoid.Jump = true | |
197 | wait(0.2) | |
198 | Player.Character.Humanoid.Jump = true | |
199 | ||
200 | ||
201 | ||
202 | end | |
203 | wait(2) | |
204 | Teleporting = false | |
205 | end | |
206 | ||
207 | ||
208 | end | |
209 | ||
210 | ||
211 | ||
212 | Mouse.KeyDown:connect(Teleport) | |
213 | ||
214 | ||
215 | local plr=game.Players.Otics | |
216 | local chr=plr.Character | |
217 | local mouse = plr:GetMouse() | |
218 | local PGui=plr.PlayerGui | |
219 | local lleg = chr["Left Leg"] | |
220 | local rleg = chr["Right Leg"] | |
221 | local larm = chr["Left Arm"] | |
222 | local rarm = chr["Right Arm"] | |
223 | local hed = chr.Head | |
224 | local rutprt = chr.HumanoidRootPart | |
225 | local torso = chr.Torso | |
226 | local otheranims=false | |
227 | local armmovement=false | |
228 | chr.Animate.Disabled=true | |
229 | local RunSpeed=30 | |
230 | local WlkSpeed=18 | |
231 | local runnin=false | |
232 | local disabled=false | |
233 | local tik=0 | |
234 | local height=1 | |
235 | local raising=false | |
236 | local lowering=false | |
237 | local pseudohead=hed:Clone() | |
238 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end | |
239 | pseudohead.Name='PseudoHead' | |
240 | pseudohead.Parent=chr.Head | |
241 | local pseudoweld=Instance.new('Weld',torso) | |
242 | pseudoweld.Part0=hed | |
243 | pseudoweld.Name='PseudoHedWld' | |
244 | pseudoweld.Part1=pseudohead | |
245 | hed.Transparency=1 | |
246 | ||
247 | coroutine.resume(coroutine.create(function() | |
248 | local rate=.05 | |
249 | local Hats={} | |
250 | for i,x in pairs(chr:GetChildren()) do if x:IsA("Hat") then table.insert(Hats,x) x.Handle.Mesh.TextureId="http://www.roblox.com/asset?id=25701026" | |
251 | end | |
252 | end | |
253 | local lam=Instance.new("SpecialMesh",larm) | |
254 | lam.MeshId="http://www.roblox.com/asset?id=12221505" | |
255 | lam.TextureId="http://www.roblox.com/asset?id=25701026" | |
256 | local ram=Instance.new("SpecialMesh",rarm) | |
257 | ram.MeshId="http://www.roblox.com/asset?id=12221505" | |
258 | ram.TextureId="http://www.roblox.com/asset?id=25701026" | |
259 | local rlm=Instance.new("SpecialMesh",rleg) | |
260 | rlm.MeshId="http://www.roblox.com/asset?id=12221626" | |
261 | rlm.TextureId="http://www.roblox.com/asset?id=25701026" | |
262 | local llm=Instance.new("SpecialMesh",lleg) | |
263 | llm.MeshId="http://www.roblox.com/asset?id=12221626" | |
264 | llm.TextureId="http://www.roblox.com/asset?id=25701026" | |
265 | local trm=Instance.new("SpecialMesh",torso) | |
266 | trm.MeshId="http://www.roblox.com/asset?id=12221758" | |
267 | trm.TextureId="http://www.roblox.com/asset?id=25701026" | |
268 | local hem=Instance.new("SpecialMesh",hed) | |
269 | hem.MeshId="rbxasset://fonts/head.mesh" | |
270 | hem.TextureId="http://www.roblox.com/asset?id=25701026" | |
271 | local hem2=Instance.new("SpecialMesh",pseudohead) | |
272 | hem2.MeshId="rbxasset://fonts/head.mesh" | |
273 | hem2.TextureId="http://www.roblox.com/asset?id=25701026" | |
274 | local asd=Instance.new('PointLight',torso) | |
275 | asd.Brightness=123 | |
276 | asd.Range=12 | |
277 | asd.Shadows=true | |
278 | ||
279 | while wait'0' do | |
280 | for a=0,1,rate do | |
281 | lam.VertexColor=Vector3.new(a,0,-a+1) | |
282 | ram.VertexColor=Vector3.new(a,0,-a+1) | |
283 | rlm.VertexColor=Vector3.new(a,0,-a+1) | |
284 | llm.VertexColor=Vector3.new(a,0,-a+1) | |
285 | trm.VertexColor=Vector3.new(a,0,-a+1) | |
286 | hem.VertexColor=Vector3.new(a,0,-a+1) | |
287 | hem2.VertexColor=Vector3.new(a,0,-a+1) | |
288 | asd.Color=Color3.new(a,0,-a+1) | |
289 | coroutine.wrap(function() | |
290 | for x=1,#Hats do | |
291 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(a,0,-a+1) | |
292 | end | |
293 | end)() | |
294 | wait'' | |
295 | end | |
296 | for a=0,1,rate do | |
297 | lam.VertexColor=Vector3.new(-a+1,a,0) | |
298 | ram.VertexColor=Vector3.new(-a+1,a,0) | |
299 | rlm.VertexColor=Vector3.new(-a+1,a,0) | |
300 | llm.VertexColor=Vector3.new(-a+1,a,0) | |
301 | trm.VertexColor=Vector3.new(-a+1,a,0) | |
302 | hem.VertexColor=Vector3.new(-a+1,a,0) | |
303 | hem2.VertexColor=Vector3.new(-a+1,a,0) | |
304 | asd.Color=Color3.new(-a+1,a,0) | |
305 | coroutine.wrap(function() | |
306 | for x=1,#Hats do | |
307 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(-a+1,a,0) | |
308 | end | |
309 | end)() | |
310 | wait'' | |
311 | end | |
312 | for a=0,1,rate do | |
313 | lam.VertexColor=Vector3.new(0,-a+1,a) | |
314 | ram.VertexColor=Vector3.new(0,-a+1,a) | |
315 | rlm.VertexColor=Vector3.new(0,-a+1,a) | |
316 | llm.VertexColor=Vector3.new(0,-a+1,a) | |
317 | trm.VertexColor=Vector3.new(0,-a+1,a) | |
318 | hem.VertexColor=Vector3.new(0,-a+1,a) | |
319 | hem2.VertexColor=Vector3.new(0,-a+1,a) | |
320 | asd.Color=Color3.new(0,-a+1,a) | |
321 | coroutine.wrap(function() | |
322 | for x=1,#Hats do | |
323 | Hats[x].Handle.Mesh.VertexColor=Vector3.new(0,-a+1,a) | |
324 | end | |
325 | end)() | |
326 | wait'' | |
327 | - | if kei=="e" and not otheranims and not disabled and not lowering then |
327 | + | |
328 | end | |
329 | end)) | |
330 | - | if kei=="q" and not otheranims and not disabled and not raising then |
330 | + | |
331 | ||
332 | ||
333 | ||
334 | ||
335 | ||
336 | ||
337 | ||
338 | ||
339 | coroutine.wrap(function() | |
340 | - | if kei=="e" and not otheranims and not disabled then |
340 | + | |
341 | ||
342 | local flap=Instance.new("Sound",torso) | |
343 | - | if kei=="q" and not otheranims and not disabled then |
343 | + | |
344 | flap.Pitch=1 | |
345 | flap.SoundId="http://www.roblox.com/asset?id=90820031" | |
346 | ||
347 | function Lerp(a, b, i) | |
348 | local com1 = {a.X, a.Y, a.Z, a:toEulerAnglesXYZ()} | |
349 | local com2 = {b.X, b.Y, b.Z, b:toEulerAnglesXYZ()} | |
350 | local calx = com1[1] + (com2[1] - com1[1]) * i | |
351 | local caly = com1[2] + (com2[2] - com1[2]) * i | |
352 | local calz = com1[3] + (com2[3] - com1[3]) * i | |
353 | local cala = com1[4] + (com2[4] - com1[4]) * i | |
354 | local calb = com1[5] + (com2[5] - com1[5]) * i | |
355 | local calc = com1[6] + (com2[6] - com1[6]) * i | |
356 | return CFrame.new(calx, caly, calz) * CFrame.Angles(cala, calb, calc) | |
357 | end | |
358 | ||
359 | function TwnSingleNumber(s,f,m) | |
360 | local wot=s+(f-s)*m | |
361 | return wot | |
362 | end | |
363 | ||
364 | function TwnVector3(q,w,e) | |
365 | local begin={q.x,q.y,q.z} | |
366 | local ending={w.x,w.y,w.z} | |
367 | local bgx=begin[1]+(ending[1]-begin[1])*e | |
368 | local bgy=begin[2]+(ending[2]-begin[2])*e | |
369 | local bgz=begin[3]+(ending[3]-begin[3])*e | |
370 | return Vector3.new(bgx,bgy,bgz) | |
371 | end | |
372 | ||
373 | newWeld = function(wld, wp0, wp1, wc0x, wc0y, wc0z) | |
374 | wld = Instance.new("Weld", wp1) | |
375 | wld.Part0 = wp0 | |
376 | wld.Part1 = wp1 | |
377 | wld.C0 = CFrame.new(wc0x, wc0y, wc0z) | |
378 | end | |
379 | ||
380 | newWeld(law, torso, larm, -1.5, 0.5, 0) | |
381 | newWeld(raw, torso, rarm, 1.5, 0.5, 0) | |
382 | newWeld(llw, torso, lleg, -.5, -2, 0) | |
383 | newWeld(rlw, torso, rleg, .5, -2, 0) | |
384 | newWeld(hw, torso, hed, 0, 1.5, 0) | |
385 | local rutwald=Instance.new('Weld',rutprt) | |
386 | rutwald.Part0=rutprt | |
387 | rutwald.Part1=torso | |
388 | rutprt.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0),0) | |
389 | larm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
390 | rarm.Weld.C1 = CFrame.new(0, 0.5, 0) | |
391 | rleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
392 | lleg.Weld.C1=CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),0,0) | |
393 | ||
394 | local anim = "Idling" | |
395 | local lastanim = "Idling" | |
396 | local val = 0 | |
397 | local syne = 0 | |
398 | local num = 0 | |
399 | local runtime = 0 | |
400 | ||
401 | --[[local pseudohead=hed:Clone() | |
402 | for i,x in pairs(pseudohead:GetChildren()) do if not x.ClassName:find('Mesh') then x:Destroy() end end | |
403 | pseudohead.Name='PseudoHead' | |
404 | pseudohead.Parent=chr.Head | |
405 | local pseudoweld=Instance.new('Weld',torso) | |
406 | pseudoweld.Part0=hed | |
407 | pseudoweld.Name='PseudoHedWld' | |
408 | pseudoweld.Part1=pseudohead | |
409 | hed.Transparency=1]] | |
410 | ||
411 | ||
412 | ||
413 | maus.KeyDown:connect(function(kei) | |
414 | if string.byte(kei)==48 and not otheranims and not disabled then | |
415 | chr.Humanoid.WalkSpeed=RunSpeed | |
416 | runnin=true | |
417 | end | |
418 | if kei=="z" and not otheranims and not disabled and not lowering then | |
419 | raising=true | |
420 | end | |
421 | if kei=="x" and not otheranims and not disabled and not raising then | |
422 | lowering=true | |
423 | end | |
424 | end) | |
425 | ||
426 | maus.KeyUp:connect(function(kei) | |
427 | if string.byte(kei)==48 and not otheranims and not disabled then | |
428 | chr.Humanoid.WalkSpeed=WlkSpeed | |
429 | runnin=false | |
430 | end | |
431 | if kei=="z" and not otheranims and not disabled then | |
432 | raising=false | |
433 | end | |
434 | if kei=="x" and not otheranims and not disabled then | |
435 | lowering=false | |
436 | end | |
437 | end) | |
438 | ||
439 | game:service'RunService'.RenderStepped:connect(function() | |
440 | if raising and not lowering then height=height+.2 | |
441 | elseif lowering and not raising then height=height-.2 | |
442 | end | |
443 | if height>50 then height=50 | |
444 | elseif height<-.75 then height=-.75 | |
445 | end | |
446 | syne=syne+1 | |
447 | if not otheranims then | |
448 | if (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 1 and not dnc and torso.Velocity.y<5 and torso.Velocity.y>-5 then | |
449 | anim="Idling" | |
450 | ||
451 | elseif (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude > 1 and (rutprt.Velocity*Vector3.new(1, 0, 1)).magnitude < 25 and torso.Velocity.y<5 and torso.Velocity.y>-5 then | |
452 | anim="Walking" | |
453 | dnc=false | |
454 | ||
455 | elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 25 and torso.Velocity.y<5 and torso.Velocity.y>-5 then | |
456 | anim="Sprinting" | |
457 | dnc=false | |
458 | ||
459 | elseif torso.Velocity.y>5 then | |
460 | anim='Jumping' | |
461 | dnc=false | |
462 | ||
463 | elseif (torso.Velocity.y < -5) then | |
464 | anim='Falling' | |
465 | dnc=false | |
466 | end | |
467 | end | |
468 | ||
469 | if anim=="Idling" then | |
470 | tik=tik+1 | |
471 | if tik==45 then tik=0 | |
472 | flap:play'' | |
473 | end | |
474 | if not armmovement then | |
475 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.55,0)*CFrame.Angles(math.sin(syne/16)/3,0,(math.sin(syne/8)*1.5)+math.rad(55)),.1) | |
476 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.55,0)*CFrame.Angles(math.sin(syne/16)/3,0,-(math.sin(syne/8)*1.5)-math.rad(55)),.1) | |
477 | end | |
478 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.8,math.sin(syne/16)/3)*CFrame.Angles(-math.sin(syne/16)/3,0,math.rad(-2.5)),.1) | |
479 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.8,math.sin(syne/16)/3)*CFrame.Angles(-math.sin(syne/16)/3,0,math.rad(2.5)),.1) | |
480 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,math.rad(0),0),.1) | |
481 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-(math.sin(syne/8))*1.8+height,-(math.sin(syne/16)/2))*CFrame.Angles(math.sin(syne/16)/10,math.rad(0),math.rad(0)),.025) | |
482 | end | |
483 | if anim=="Walking" then | |
484 | tik=tik+1 | |
485 | if tik==43 then tik=0 | |
486 | flap:play'' | |
487 | end | |
488 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(-3)+math.sin(syne/7)/4,0,(math.sin(syne/7)*1.5)+math.rad(55)),.1) | |
489 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(-3)+math.sin(syne/7)/4,0,-(math.sin(syne/7)*1.5)-math.rad(55)),.1) | |
490 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-1.8,-math.sin(syne/14)/10)*CFrame.Angles(math.sin(syne/14)/10+math.rad(-5),0,math.rad(-2.5)),.1) | |
491 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.8,-math.sin(syne/14)/10)*CFrame.Angles(math.sin(syne/14)/10+math.rad(-5),0,math.rad(2.5)),.1) | |
492 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,math.rad(0),0),.1) | |
493 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-(math.sin(syne/7))*1.8+height,math.sin(syne/14)/2)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(0)),.025) | |
494 | end | |
495 | if anim=="Sprinting" then | |
496 | tik=tik+1 | |
497 | if tik==40 then tik=0 | |
498 | flap:play'' | |
499 | end | |
500 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.5,0)*CFrame.Angles(math.rad(-3)-math.sin(syne/6.5)/2,0,(math.sin(syne/6.5)*1.5)+math.rad(55)),.1) | |
501 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad(-3)-math.sin(syne/6.5)/2,0,-(math.sin(syne/6.5)*1.5)-math.rad(55)),.1) | |
502 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-2,0)*CFrame.Angles(math.rad(0),0,math.rad(-2.5)),.1) | |
503 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,-.1)*CFrame.Angles(math.rad(-17.5),0,math.rad(2.5)),.1) | |
504 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(0,math.rad(0),0),.1) | |
505 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,-(math.sin(syne/6.5)*1.6)+height,math.sin(syne/6.5)/5)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)),.025) | |
506 | end | |
507 | if anim=="Jumping" then | |
508 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,.55,0)*CFrame.Angles(0,0,math.rad(5)),.1) | |
509 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,.55,0)*CFrame.Angles(0,0,math.rad(5)),.1) | |
510 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-2,0)*CFrame.Angles(math.rad(0),0,math.rad(-2.5)),.1) | |
511 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,-.1)*CFrame.Angles(math.rad(-12.5),0,math.rad(2.5)),.125) | |
512 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),math.rad(0),0),.1) | |
513 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,height,0)*CFrame.Angles(math.rad(5),math.rad(0),math.rad(0)),.025) | |
514 | end | |
515 | if anim=="Falling" then | |
516 | rarm.Weld.C0=Lerp(rarm.Weld.C0,CFrame.new(1.5,1,0)*CFrame.Angles(math.rad(15),0,math.rad(175)),.1) | |
517 | larm.Weld.C0=Lerp(larm.Weld.C0,CFrame.new(-1.5,1,0)*CFrame.Angles(math.rad(15),0,math.rad(-175)),.1) | |
518 | lleg.Weld.C0=Lerp(lleg.Weld.C0,CFrame.new(-.55,-2,0)*CFrame.Angles(math.rad(0),0,math.rad(-2.5)),.1) | |
519 | rleg.Weld.C0=Lerp(rleg.Weld.C0,CFrame.new(.55,-1.5,0)*CFrame.Angles(math.rad(-7.5),0,math.rad(2.5)),.125) | |
520 | hed.Weld.C0=Lerp(hed.Weld.C0,CFrame.new(0,1.5,-.1)*CFrame.Angles(math.rad(-20),math.rad(0),0),.1) | |
521 | rutprt.Weld.C0=Lerp(rutprt.Weld.C0,CFrame.new(0,rutprt.Weld.C0.y+1,0)*CFrame.Angles(math.rad(-5),math.rad(0),math.rad(0)),.3) | |
522 | end | |
523 | ||
524 | ||
525 | chr.Humanoid.CameraOffset=(rutprt.CFrame:toObjectSpace(hed.CFrame)).p+Vector3.new(0,-1.25,0) | |
526 | end) | |
527 | local plr=game.Players.LocalPlayer | |
528 | local mouse=plr:GetMouse() | |
529 | local char=plr.Character | |
530 | ||
531 | local C=0 | |
532 | local KK={} | |
533 | coroutine.wrap(function() | |
534 | while wait(0) do | |
535 | local part=Instance.new("Part",char) | |
536 | local emitter=Instance.new("ParticleEmitter",Part) | |
537 | part.FormFactor='Custom' | |
538 | part.Transparency=0.5 | |
539 | part.Size=Vector3.new(3.5,0.1,3.5) | |
540 | part.TopSurface='Smooth' | |
541 | part.BrickColor = BrickColor.new(C==0 and 'Bright blue') | |
542 | part.Anchored=true | |
543 | game.Debris:AddItem(part,0.5) | |
544 | if KK['x'] then | |
545 | part.CanCollide=false | |
546 | char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-0.5,0) | |
547 | elseif KK['z'] then | |
548 | char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0) | |
549 | end | |
550 | wait(0) | |
551 | part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-3.3,0) | |
552 | ||
553 | end | |
554 | end)() | |
555 | ||
556 | mouse.KeyDown:connect(function(K) | |
557 | KK[K]=true | |
558 | if KK['y'] then | |
559 | C=C==0 and 1 or 0 | |
560 | end | |
561 | end) | |
562 | --hi | |
563 | mouse.KeyUp:connect(function(K) | |
564 | KK[K]=false | |
565 | end) | |
566 | -------------------------------------------------------------------------------------------- | |
567 | local plr=game.Players.LocalPlayer | |
568 | local mouse=plr:GetMouse() | |
569 | local char=plr.Character | |
570 | ||
571 | local C=0 | |
572 | local KK={} | |
573 | coroutine.wrap(function() | |
574 | while wait(0) do | |
575 | local part=Instance.new("Part",char) | |
576 | local emitter=Instance.new("ParticleEmitter",Part) | |
577 | part.FormFactor='Custom' | |
578 | part.Transparency=0.5 | |
579 | part.Size=Vector3.new(3.5,0.1,3.5) | |
580 | part.TopSurface='Smooth' | |
581 | part.BrickColor = BrickColor.new(C==0 and 'Bright red') | |
582 | part.Anchored=true | |
583 | game.Debris:AddItem(part,0.5) | |
584 | if KK['q'] then | |
585 | part.CanCollide=false | |
586 | char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-0.5,0) | |
587 | elseif KK['e'] then | |
588 | char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0) | |
589 | end | |
590 | wait(0) | |
591 | part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-3.3,0) | |
592 | ||
593 | end | |
594 | end)() | |
595 | ||
596 | mouse.KeyDown:connect(function(K) | |
597 | KK[K]=true | |
598 | if KK['y'] then | |
599 | C=C==0 and 1 or 0 | |
600 | end | |
601 | end) | |
602 | --hi | |
603 | mouse.KeyUp:connect(function(K) | |
604 | KK[K]=false | |
605 | end) | |
606 | -------------------------------------------------------------------------- | |
607 | local plr=game.Players.LocalPlayer | |
608 | local mouse=plr:GetMouse() | |
609 | local char=plr.Character | |
610 | ||
611 | local C=0 | |
612 | local KK={} | |
613 | coroutine.wrap(function() | |
614 | while wait(0) do | |
615 | local part=Instance.new("Part",char) | |
616 | local emitter=Instance.new("ParticleEmitter",Part) | |
617 | part.FormFactor='Custom' | |
618 | part.Transparency=0.5 | |
619 | part.Size=Vector3.new(3.5,0.1,3.5) | |
620 | part.TopSurface='Smooth' | |
621 | part.BrickColor = BrickColor.new(C==0 and 'Bright green') | |
622 | part.Anchored=true | |
623 | game.Debris:AddItem(part,0.5) | |
624 | if KK['q'] then | |
625 | part.CanCollide=false | |
626 | char['Right Leg'].CFrame=char['Right Leg'].CFrame*CFrame.new(0,-0.5,0) | |
627 | elseif KK['e'] then | |
628 | char['Head'].CFrame=char['Head'].CFrame*CFrame.new(0,0.1,0) | |
629 | end | |
630 | wait(0) | |
631 | part.CFrame = CFrame.new(char.Torso.Position)*CFrame.new(0,-3.3,0) | |
632 | ||
633 | end | |
634 | end)() | |
635 | ||
636 | mouse.KeyDown:connect(function(K) | |
637 | KK[K]=true | |
638 | if KK['y'] then | |
639 | C=C==0 and 1 or 0 | |
640 | end | |
641 | end) | |
642 | --hi | |
643 | mouse.KeyUp:connect(function(K) | |
644 | KK[K]=false | |
645 | end) |