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--By Rufus14 (One of the my best scripts)
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--By zed_isJayTheLionJR (Superman!!!! DUN DUN XD)
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sound = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
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sound.SoundId = "http://roblox.com/asset?id=280667448"
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sound.SoundId = ""
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Instance.new("ForceField", game.Players.LocalPlayer.Character)
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mouse = game.Players.LocalPlayer:GetMouse()
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function key(key)
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	key = key:lower()
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	if key == "q" then
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		for i = 1,5 do
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		wait(0.01)
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		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
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		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.25,0,0)
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		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
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		end
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		sound:Play()
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		local hit = Instance.new("Explosion", plr["Right Arm"])
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		hit.Position = plr["Right Arm"].Position
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		hit.Visible = false
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		hit.BlastPressure = 100000
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		hit.BlastPressure = 99999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
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		hit.BlastRadius = 2.5
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		hit.BlastRadius = 10
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		wait(0.05)
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		for i = 1,5 do
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		wait(0.01)
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		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
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		plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
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		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
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		end
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		hit:destroy()
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	end
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	if key == "e" then
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		for i = 1,5 do
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		wait(0.01)
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		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.3)
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        plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0.05,0,0)
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        plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,0.06)
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        plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,0.06)
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        sound.PlaybackSpeed = 0.7
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		end
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		sound:Play()
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		local hit1 = Instance.new("Explosion", plr["Right Leg"])
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		hit1.Position = plr["Right Leg"].Position
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		hit1.Visible = false
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		hit1.BlastPressure = 200000
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		hit1.BlastPressure = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
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		hit1.BlastRadius = 2
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		hit1.BlastRadius = 10
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		wait(0.1)
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		for i = 1,5 do
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		wait(0.01)
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		plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.3)
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        plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
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        plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
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        plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0,0,-0.06)
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		end
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		sound.PlaybackSpeed = 1
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		hit1:destory()
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	end
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	if key == "r" then
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		for i = 1,5 do
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		wait(0.01)
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		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,-0.35)
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		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.25,0,0)
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		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,0.35)
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		end
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		sound:Play()
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		local hit2 = Instance.new("Explosion", plr["Left Arm"])
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		hit2.Position = plr["Left Arm"].Position
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		hit2.Visible = false
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		hit2.BlastPressure = 100000
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		hit2.BlastPressure = 9999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999999
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		hit2.BlastRadius = 2.5
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		hit2.BlastRadius = 10
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		wait(0.05)
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		for i = 1,5 do
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		wait(0.01)
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		plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0,0,0.35)
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		plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(-0.25,0,0)
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		plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(0,0,-0.35)
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		end
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		hit2:destroy()
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	end
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end
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mouse.KeyDown:connect(key)
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plr = game.Players.LocalPlayer.Character
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sound1 = Instance.new("Sound", plr.Head)
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sound1.SoundId = "http://www.roblox.com/asset/?id=360202811"
82+
sound1.SoundId = ""
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sound1:Play()
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sound1.Looped = true
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sound1.Volume = 20
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plr.HumanoidRootPart.RootJoint.C1 = plr.HumanoidRootPart.RootJoint.C1 * CFrame.Angles(-0.05,0,0)
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plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
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plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.Angles(0.1,0.1,0.1)
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plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.15)
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plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.15)
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while true do
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	wait(0.01)
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	for i = 1,2 do
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	wait(0.05)
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    plr = game.Players.LocalPlayer.Character
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   plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
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    plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
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    plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
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	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.01,0)
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    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.01,0)
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	end
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	for i = 1,2 do
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	wait(0.05)
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    plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
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	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
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	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
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    plr = game.Players.LocalPlayer.Character
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	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.02,0)
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    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.02,0)
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	end
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	for i = 1,3 do
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	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(-0.005,0,-0.005)
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	wait(0.05)
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	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,-0.005)
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	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,-0.005)
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    plr = game.Players.LocalPlayer.Character
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	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,0.025,0)
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    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,0.025,0)
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	end
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	wait(1)
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-------------------------------------------------------------------------------------------------------
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    for i = 1,3 do
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	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
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	wait(0.05)
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	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
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	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
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    plr = game.Players.LocalPlayer.Character
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	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.025,0)
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    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.025,0)
130
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end
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for i = 1,2 do
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	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
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	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
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	wait(0.05)
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	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
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    plr = game.Players.LocalPlayer.Character
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	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.02,0)
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    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.02,0)
140
141
end
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for i = 1,2 do
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	plr.Torso["Right Hip"].C1 = plr.Torso["Right Hip"].C1 * CFrame.Angles(0,0,0.005)
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	plr.Torso.Neck.C1 = plr.Torso.Neck.C1 * CFrame.Angles(0.005,0,0.005)
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	wait(0.05)
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	plr.Torso["Left Hip"].C1 = plr.Torso["Left Hip"].C1 * CFrame.Angles(0,0,0.005)
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    plr = game.Players.LocalPlayer.Character
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	plr.Torso["Right Shoulder"].C1 = plr.Torso["Right Shoulder"].C1 * CFrame.new(0,-0.01,0)
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    plr.Torso["Left Shoulder"].C1 = plr.Torso["Left Shoulder"].C1 * CFrame.new(0,-0.01,0)
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local part = game.Players.LocalPlayer.Character
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local basetemplate = "http://www.roblox.com/asset/?id="
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local shirt = 388842867
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local pants = 388843284
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local h = part:findFirstChild("Shirt")
155
if h ~= nil then
156
	h.ShirtTemplate = basetemplate..shirt
157
else
158
	local i = Instance.new("Shirt")
159
	i.Name = "Shirt"
160
	i.ShirtTemplate = basetemplate..shirt
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	i.Parent = part
162
end
163
local p = part:findFirstChild("Pants")
164
if p ~= nil then
165
p.PantsTemplate = basetemplate..pants
166
else
167
	local np = Instance.new("Pants")
168
	np.PantsTemplate = basetemplate..pants
169
	np.Name = "Pants"
170
	np.Parent = part
171
172
game.Workspace.JayTheLionJR.Humanoid.WalkSpeed = 130
173
end
174
end
175
end