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1 | local Players = game:GetService("Players") | |
2 | local MarketplaceService = game:GetService("MarketplaceService") | |
3 | ||
4 | local loopKill = coroutine.wrap(function(player) | |
5 | - | print("Loop: ".. player.Name) |
5 | + | |
6 | if player.Character then | |
7 | player.Character = nil | |
8 | end | |
9 | end | |
10 | end) | |
11 | ||
12 | function removeCringe(player, id) | |
13 | if player.Character and id then | |
14 | - | print("Checking: ".. player.Name) |
14 | + | |
15 | if string.find(string.lower(asset.Name), "sans") or string.find(string.lower(asset.Name), "fur") then | |
16 | loopKill(player) | |
17 | end | |
18 | - | print("removeCringe: ".. player.Name) |
18 | + | |
19 | end | |
20 | ||
21 | function playerJoined(player) | |
22 | for i,v in pairs(player:WaitForChild("Character"):GetChildren()) do | |
23 | if v:IsA("Shirt") then | |
24 | removeCringe(player, v.ShirtTemplate:match("%d+")) | |
25 | - | print("playerJoined: ".. player.Name) |
25 | + | |
26 | removeCringe(player, v.PantsTemplate:match("%d+")) | |
27 | end | |
28 | end | |
29 | end |