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1
--Ok go abuse this. I dare you. Anyways enjoy little brats.
2
3
--[[
4-
User: TheDarkRevenant
4+
User: SixPathsNaruto707
5
Script: DSSJ3
6-
Pass: CENSORED
6+
Pass: godly
7
8
]]
9
10
local p = game.Players.LocalPlayer
11
local char = p.Character
12
local mouse = p:GetMouse()
13
local larm = char["Left Arm"]
14
local rarm = char["Right Arm"]
15
local lleg = char["Left Leg"]
16
local rleg = char["Right Leg"]
17
local hed = char.Head
18
local torso = char.Torso
19
local hum = char.Humanoid
20
local cam = game.Workspace.CurrentCamera
21
local root = char.HumanoidRootPart
22
local deb = false
23
local shot = 0
24
local debris=game:service"Debris"
25
local l = game:GetService("Lighting")
26
local rs = game:GetService("RunService").RenderStepped
27
ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
28
math.randomseed(os.time())
29
for i,v in pairs(char:children()) do
30
    if v:IsA("Hat") then
31
        v:Destroy()
32
    end
33
end
34
for i,v in pairs (hed:GetChildren()) do
35
        if v:IsA("Sound") then
36
                v:Destroy()
37
        end
38
end
39
----------------------------------------------------
40
Debounces = {
41
CanAttack = true;
42
NoIdl = false;
43
Slashing = false;
44
Slashed = false;
45
RPunch = false;
46
RPunched = false;
47
LPunch = false;
48
LPunched = false;
49
}
50
local Touche = {char.Name, }
51
----------------------------------------------------
52
hed.face.Texture = "rbxassetid://34668268"
53
char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
54
char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
55
char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
56
char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
57
----------------------------------------------------
58
ypcall(function()
59
char.Shirt:Destroy()
60
char.Pants:Destroy()
61
shirt = Instance.new("Shirt", char)
62
shirt.Name = "Shirt"
63
pants = Instance.new("Pants", char)
64
pants.Name = "Pants"
65
char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
66
char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
67
end)
68
----------------------------------------------------
69
function lerp(a, b, t) -- Linear interpolation
70
        return a + (b - a)*t
71
end
72
73
function slerp(a, b, t) --Spherical interpolation
74
        dot = a:Dot(b)
75
        if dot > 0.99999 or dot < -0.99999 then
76
                return t <= 0.5 and a or b
77
        else
78
                r = math.acos(dot)
79
                return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
80
        end
81
end
82
83
function matrixInterpolate(a, b, t)
84
        local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
85
        local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
86
        local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
87
        local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
88
        local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
89
        local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
90
        local t = v1:Dot(v2)
91
        if not (t < 0 or t == 0 or t > 0) then         -- Failsafe
92
                return CFrame.new()
93
        end
94
        return CFrame.new(
95
        v0.x, v0.y, v0.z,
96
        v1.x, v1.y, v1.z,
97
        v2.x, v2.y, v2.z,
98
        v3.x, v3.y, v3.z)
99
end
100
----------------------------------------------------
101
function genWeld(a,b)
102
    local w = Instance.new("Weld",a)
103
    w.Part0 = a
104
    w.Part1 = b
105
    return w
106
end
107
function weld(a, b)
108
    local weld = Instance.new("Weld")
109
    weld.Name = "W"
110
    weld.Part0 = a
111
    weld.Part1 = b
112
    weld.C0 = a.CFrame:inverse() * b.CFrame
113
    weld.Parent = a
114
    return weld;
115
end
116
----------------------------------------------------
117
function Lerp(c1,c2,al)
118
local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
119
local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
120
for i,v in pairs(com1) do
121
com1[i] = v+(com2[i]-v)*al
122
end
123
return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
124
end
125
----------------------------------------------------
126
newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
127
local wld = Instance.new("Weld", wp1)
128
wld.Part0 = wp0
129
wld.Part1 = wp1
130
wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
131
end
132
----------------------------------------------------
133
function weld5(part0, part1, c0, c1)
134
    weeld=Instance.new("Weld", part0)
135
    weeld.Part0=part0
136
    weeld.Part1=part1
137
    weeld.C0=c0
138
    weeld.C1=c1
139
    return weeld
140
end
141
----------------------------------------------------
142
function HasntTouched(plrname)
143
local ret = true
144
for _, v in pairs(Touche) do
145
if v == plrname then
146
ret = false
147
end
148
end
149
return ret
150
end
151
----------------------------------------------------
152
newWeld(torso, larm, -1.5, 0.5, 0)
153
larm.Weld.C1 = CFrame.new(0, 0.5, 0)
154
newWeld(torso, rarm, 1.5, 0.5, 0)
155
rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
156
newWeld(torso, hed, 0, 1.5, 0)
157
newWeld(torso, lleg, -0.5, -1, 0)
158
lleg.Weld.C1 = CFrame.new(0, 1, 0)
159
newWeld(torso, rleg, 0.5, -1, 0)
160
rleg.Weld.C1 = CFrame.new(0, 1, 0)
161
newWeld(root, torso, 0, -1, 0)
162
torso.Weld.C1 = CFrame.new(0, -1, 0)
163
----------------------------------------------------
164
z = Instance.new("Sound", char)
165
z.SoundId = "rbxassetid://303570180"--303570180
166
z.Looped = true
167
z.Pitch = 1
168
z.Volume = 1
169
wait(.1)
170
z:Play()
171
----------------------------------------------------
172
local Transforming = true
173
hum.WalkSpeed = 0
174
local fx = Instance.new("Part",torso)
175
fx.Anchored = true
176
fx.Material = "Neon"
177
fx.CanCollide = false
178
fx.Locked = true
179
fx.Transparency = 1
180
fx.Material = "SmoothPlastic"
181
fx.Size = Vector3.new(1,1,1)
182
fx.TopSurface = "SmoothNoOutlines"
183
fx.BottomSurface = "SmoothNoOutlines"
184
fx.BrickColor = BrickColor.new("New Yeller")
185
fxm = Instance.new("SpecialMesh",fx)
186
fxm.MeshType = "Sphere"
187
fxm.Scale = Vector3.new(1,1,1)
188
for i = 1, 20 do rs:wait()
189
        fx.Transparency = fx.Transparency - (1/20)
190
        fx.CFrame = torso.CFrame
191
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
192
        rs:wait()
193
end
194
----------------------------------------------------
195
local m = Instance.new("Model")
196
m.Name = "Hair"
197
p1 = Instance.new("Part", m)
198
p1.BrickColor = BrickColor.new("New Yeller")
199
p1.FormFactor = Enum.FormFactor.Symmetric
200
p1.Size = Vector3.new(1, 1, 1)
201
p1.CFrame = CFrame.new(-2.49043155, 8.24595642, -3.40113306, -5.48362732e-006, -0.978699088, 0.205299795, 3.27825546e-007, -0.205299854, -0.978699148, 1, -5.28991222e-006, 1.48639083e-006)
202
p1.CanCollide = false
203
p1.Locked = true
204
p1.BottomSurface = Enum.SurfaceType.Smooth
205
p1.TopSurface = Enum.SurfaceType.Smooth
206
b1 = Instance.new("SpecialMesh", p1)
207
b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
208
b1.TextureId = ""
209
b1.MeshType = Enum.MeshType.FileMesh
210
b1.Name = "Mesh"
211
b1.VertexColor = Vector3.new(0, 0, 0)
212
b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
213
p2 = Instance.new("Part", m)
214
p2.BrickColor = BrickColor.new("Pastel brown")
215
p2.Transparency = 1
216
p2.Name = "Head"
217
p2.FormFactor = Enum.FormFactor.Symmetric
218
p2.Size = Vector3.new(2, 1, 1)
219
p2.CFrame = CFrame.new(-1.70008016, 8.14794922, -3.40013027, 4.24603923e-006, 7.4505806e-008, -1, -1.50268988e-007, 1, 1.49011612e-008, 1.00000012, 6.79109462e-008, 4.23316806e-006)
220
p2.CanCollide = false
221
p2.Locked = true
222
p2.TopSurface = Enum.SurfaceType.Smooth
223
b2 = Instance.new("SpecialMesh", p2)
224
b2.MeshType = Enum.MeshType.Head
225
b2.Name = "Mesh"
226
b2.Scale = Vector3.new(1.25, 1.25, 1.25)
227
p3 = Instance.new("Part", m)
228
p3.BrickColor = BrickColor.new("New Yeller")
229
p3.FormFactor = Enum.FormFactor.Symmetric
230
p3.Size = Vector3.new(2, 2, 2)
231
p3.CFrame = CFrame.new(-1.70003617, 8.71796131, -3.4000442, 2.57710985e-006, 6.95607483e-008, -1.00000012, -1.20466638e-007, 1, 9.95640903e-009, 1.00000024, 3.81086345e-008, 2.56423846e-006)
232
p3.CanCollide = false
233
p3.Locked = true
234
p3.BottomSurface = Enum.SurfaceType.Smooth
235
p3.TopSurface = Enum.SurfaceType.Smooth
236
b3 = Instance.new("SpecialMesh", p3)
237
b3.MeshId = "http://www.roblox.com/asset/?id=16627529"
238
b3.TextureId = ""
239
b3.MeshType = Enum.MeshType.FileMesh
240
b3.Name = "Mesh"
241
b3.VertexColor = Vector3.new(0, 0, 0)
242
b3.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
243
p4 = Instance.new("Part", m)
244
p4.BrickColor = BrickColor.new("New Yeller")
245
p4.FormFactor = Enum.FormFactor.Symmetric
246
p4.Size = Vector3.new(1, 1, 1)
247
p4.CFrame = CFrame.new(-1.77981007, 8.84795475, -3.40016508, 5.79576135e-006, 7.9450956e-008, -1.00000012, -1.80071311e-007, 1, 1.98458743e-008, 1.00000024, 9.77132402e-008, 5.78289018e-006)
248
p4.CanCollide = false
249
p4.Locked = true
250
p4.BottomSurface = Enum.SurfaceType.Smooth
251
p4.TopSurface = Enum.SurfaceType.Smooth
252
b4 = Instance.new("SpecialMesh", p4)
253
b4.MeshId = "http://www.roblox.com/asset/?id=19326912"
254
b4.TextureId = ""
255
b4.MeshType = Enum.MeshType.FileMesh
256
b4.Name = "Mesh"
257
b4.VertexColor = Vector3.new(0, 0, 0)
258
p5 = Instance.new("Part", m)
259
p5.BrickColor = BrickColor.new("New Yeller")
260
p5.FormFactor = Enum.FormFactor.Symmetric
261
p5.Size = Vector3.new(1, 1, 1)
262
p5.CFrame = CFrame.new(-1.70003772, 8.46796131, -3.40004301, -3.43517968e-007, 2.98088111e-007, -1, -1.00421907e-007, 1, 2.38484063e-007, 1.00000012, 1.80640072e-008, -3.56389592e-007)
263
p5.CanCollide = false
264
p5.Locked = true
265
p5.BottomSurface = Enum.SurfaceType.Smooth
266
p5.TopSurface = Enum.SurfaceType.Smooth
267
b5 = Instance.new("SpecialMesh", p5)
268
b5.MeshId = "http://www.roblox.com/asset/?id=45916884"
269
b5.TextureId = ""
270
b5.MeshType = Enum.MeshType.FileMesh
271
b5.Name = "Mesh"
272
b5.VertexColor = Vector3.new(0, 0, 0)
273
b5.Scale = Vector3.new(1, 0.899999976, 1)
274
p6 = Instance.new("Part", m)
275
p6.BrickColor = BrickColor.new("New Yeller")
276
p6.FormFactor = Enum.FormFactor.Symmetric
277
p6.Size = Vector3.new(1, 1, 1)
278
p6.CFrame = CFrame.new(-1.89967656, 8.58795834, -3.44990659, -5.81936433e-007, 5.36502284e-007, -0.99999994, -1.3998249e-007, 1, 4.76898265e-007, 1, 5.76247672e-008, -5.94808171e-007)
279
p6.CanCollide = false
280
p6.Locked = true
281
p6.BottomSurface = Enum.SurfaceType.Smooth
282
p6.TopSurface = Enum.SurfaceType.Smooth
283
b6 = Instance.new("SpecialMesh", p6)
284
b6.MeshId = "http://www.roblox.com/asset/?id=62246019"
285
b6.TextureId = ""
286
b6.MeshType = Enum.MeshType.FileMesh
287
b6.Name = "Mesh"
288
b6.VertexColor = Vector3.new(0, 0, 0)
289
p7 = Instance.new("Part", m)
290
p7.BrickColor = BrickColor.new("New Yeller")
291
p7.FormFactor = Enum.FormFactor.Symmetric
292
p7.Size = Vector3.new(1, 1, 1)
293
p7.CFrame = CFrame.new(-1.89918542, 8.31796837, -3.50097537, -4.62727087e-007, 5.36502228e-007, -0.999999881, -1.39982518e-007, 1, 4.76898208e-007, 0.99999994, 5.76247459e-008, -4.75598938e-007)
294
p7.CanCollide = false
295
p7.Locked = true
296
p7.BottomSurface = Enum.SurfaceType.Smooth
297
p7.TopSurface = Enum.SurfaceType.Smooth
298
b7 = Instance.new("SpecialMesh", p7)
299
b7.MeshId = "http://www.roblox.com/asset/?id=76056263"
300
b7.TextureId = ""
301
b7.MeshType = Enum.MeshType.FileMesh
302
b7.Name = "Mesh"
303
b7.VertexColor = Vector3.new(0, 0, 0)
304
p8 = Instance.new("Part", m)
305
p8.BrickColor = BrickColor.new("New Yeller")
306
p8.FormFactor = Enum.FormFactor.Symmetric
307
p8.Size = Vector3.new(1, 1, 1)
308
p8.CFrame = CFrame.new(-2.62433338, 7.66397905, -3.4010179, -1.17798254e-006, -0.805111349, 0.593123376, -2.5008859e-007, -0.593123615, -0.805111527, 0.999999881, -9.58229293e-007, 4.4941558e-007)
309
p8.CanCollide = false
310
p8.Locked = true
311
p8.BottomSurface = Enum.SurfaceType.Smooth
312
p8.TopSurface = Enum.SurfaceType.Smooth
313
b8 = Instance.new("SpecialMesh", p8)
314
b8.MeshId = "http://www.roblox.com/asset/?id=12212520"
315
b8.TextureId = ""
316
b8.MeshType = Enum.MeshType.FileMesh
317
b8.Name = "Mesh"
318
b8.VertexColor = Vector3.new(0, 0, 0)
319
b8.Scale = Vector3.new(1, 1.60000002, 1.29999995)
320
p9 = Instance.new("Part", m)
321
p9.BrickColor = BrickColor.new("New Yeller")
322
p9.FormFactor = Enum.FormFactor.Symmetric
323
p9.Size = Vector3.new(2, 1, 2)
324
p9.CFrame = CFrame.new(-1.76505995, 8.56096649, -3.40065479, -9.73168881e-007, -0.0995008349, -0.995037436, -1.70322267e-007, 0.995037675, -0.0995009243, 1, 1.13823972e-007, -6.80968242e-007)
325
p9.CanCollide = false
326
p9.Locked = true
327
p9.BottomSurface = Enum.SurfaceType.Smooth
328
p9.TopSurface = Enum.SurfaceType.Smooth
329
b9 = Instance.new("SpecialMesh", p9)
330
b9.MeshId = "http://www.roblox.com/asset/?id=12259089"
331
b9.TextureId = ""
332
b9.MeshType = Enum.MeshType.FileMesh
333
b9.Name = "Mesh"
334
b9.VertexColor = Vector3.new(0, 0, 0)
335
b9.Scale = Vector3.new(1.01999998, 1.04999995, 1.04999995)
336
p10 = Instance.new("Part", m)
337
p10.BrickColor = BrickColor.new("New Yeller")
338
p10.FormFactor = Enum.FormFactor.Symmetric
339
p10.Size = Vector3.new(1, 1, 1)
340
p10.CFrame = CFrame.new(-2.0207715, 9.06097031, -3.39961624, -1.10652763e-006, -0.683569431, -0.729885519, -2.85231891e-007, 0.729885638, -0.68356967, 1.00000012, -3.22293062e-007, -8.40051371e-007)
341
p10.CanCollide = false
342
p10.Locked = true
343
p10.BottomSurface = Enum.SurfaceType.Smooth
344
p10.TopSurface = Enum.SurfaceType.Smooth
345
b10 = Instance.new("SpecialMesh", p10)
346
b10.MeshId = "http://www.roblox.com/asset/?id=12212520"
347
b10.TextureId = ""
348
b10.MeshType = Enum.MeshType.FileMesh
349
b10.Name = "Mesh"
350
b10.VertexColor = Vector3.new(0, 0, 0)
351
b10.Scale = Vector3.new(1, 1.60000002, 1.29999995)
352
p11 = Instance.new("Part", m)
353
p11.BrickColor = BrickColor.new("New Yeller")
354
p11.FormFactor = Enum.FormFactor.Symmetric
355
p11.Size = Vector3.new(1, 1, 1)
356
p11.CFrame = CFrame.new(-2.16468835, 8.78595829, -3.40089417, -1.41617738e-006, -0.989475727, -0.144699216, -4.36450762e-007, 0.144699067, -0.989476085, 1.00000024, -9.47996682e-007, -7.38401468e-007)
357
p11.CanCollide = false
358
p11.Locked = true
359
p11.BottomSurface = Enum.SurfaceType.Smooth
360
p11.TopSurface = Enum.SurfaceType.Smooth
361
b11 = Instance.new("SpecialMesh", p11)
362
b11.MeshId = "http://www.roblox.com/asset/?id=12212520"
363
b11.TextureId = ""
364
b11.MeshType = Enum.MeshType.FileMesh
365
b11.Name = "Mesh"
366
b11.VertexColor = Vector3.new(0, 0, 0)
367
b11.Scale = Vector3.new(1, 1.60000002, 1.29999995)
368
p12 = Instance.new("Part", m)
369
p12.BrickColor = BrickColor.new("New Yeller")
370
p12.FormFactor = Enum.FormFactor.Custom
371
p12.Size = Vector3.new(1, 3.5, 1)
372
p12.CFrame = CFrame.new(-3.74216318, 6.74288082, -3.40101933, -1.20476273e-006, -0.553697288, 0.832718134, -3.31002866e-007, -0.832718611, -0.553697169, 1.00000036, -8.7345768e-007, 3.69213154e-007)
373
p12.CanCollide = false
374
p12.Locked = true
375
p12.BottomSurface = Enum.SurfaceType.Smooth
376
p12.TopSurface = Enum.SurfaceType.Smooth
377
b12 = Instance.new("SpecialMesh", p12)
378
b12.MeshId = "http://www.roblox.com/asset/?id=12212520"
379
b12.TextureId = ""
380
b12.MeshType = Enum.MeshType.FileMesh
381
b12.Name = "Mesh"
382
b12.VertexColor = Vector3.new(0, 0, 0)
383
b12.Scale = Vector3.new(1, 3, 1.29999995)
384
p13 = Instance.new("Part", m)
385
p13.BrickColor = BrickColor.new("New Yeller")
386
p13.FormFactor = Enum.FormFactor.Custom
387
p13.Size = Vector3.new(1, 2, 1)
388
p13.CFrame = CFrame.new(-3.32689047, 6.86741829, -3.40101862, -9.81709945e-007, -0.319307148, 0.947651446, -5.6545997e-007, -0.947651923, -0.31930691, 1.00000048, -8.39551717e-007, 1.79318391e-007)
389
p13.CanCollide = false
390
p13.Locked = true
391
p13.BottomSurface = Enum.SurfaceType.Smooth
392
p13.TopSurface = Enum.SurfaceType.Smooth
393
b13 = Instance.new("SpecialMesh", p13)
394
b13.MeshId = "http://www.roblox.com/asset/?id=12212520"
395
b13.TextureId = ""
396
b13.MeshType = Enum.MeshType.FileMesh
397
b13.Name = "Mesh"
398
b13.VertexColor = Vector3.new(0, 0, 0)
399
b13.Scale = Vector3.new(1, 3, 1.29999995)
400
p14 = Instance.new("Part", m)
401
p14.BrickColor = BrickColor.new("New Yeller")
402
p14.FormFactor = Enum.FormFactor.Custom
403
p14.Size = Vector3.new(1, 2, 1)
404
p14.CFrame = CFrame.new(-3.02689028, 7.96740961, -3.40101862, -1.33478545e-006, -0.750354111, 0.661036491, -5.20037702e-008, -0.661037207, -0.750354171, 1.0000006, -6.31296757e-007, 2.01137496e-007)
405
p14.CanCollide = false
406
p14.Locked = true
407
p14.BottomSurface = Enum.SurfaceType.Smooth
408
p14.TopSurface = Enum.SurfaceType.Smooth
409
b14 = Instance.new("SpecialMesh", p14)
410
b14.MeshId = "http://www.roblox.com/asset/?id=12212520"
411
b14.TextureId = ""
412
b14.MeshType = Enum.MeshType.FileMesh
413
b14.Name = "Mesh"
414
b14.VertexColor = Vector3.new(0, 0, 0)
415
b14.Scale = Vector3.new(1, 3, 1.29999995)
416
p15 = Instance.new("Part", m)
417
p15.BrickColor = BrickColor.new("New Yeller")
418
p15.FormFactor = Enum.FormFactor.Custom
419
p15.Size = Vector3.new(1, 2.5, 1)
420
p15.CFrame = CFrame.new(-2.96531463, 7.75924349, -2.90101862, 0.342019022, -0.520305753, 0.782499552, -1.1920929e-007, -0.832718909, -0.553697407, 0.939693451, 0.189374983, -0.284806281)
421
p15.CanCollide = false
422
p15.Locked = true
423
p15.BottomSurface = Enum.SurfaceType.Smooth
424
p15.TopSurface = Enum.SurfaceType.Smooth
425
b15 = Instance.new("SpecialMesh", p15)
426
b15.MeshId = "http://www.roblox.com/asset/?id=12212520"
427
b15.TextureId = ""
428
b15.MeshType = Enum.MeshType.FileMesh
429
b15.Name = "Mesh"
430
b15.VertexColor = Vector3.new(0, 0, 0)
431
b15.Scale = Vector3.new(1, 3, 1.29999995)
432
p16 = Instance.new("Part", m)
433
p16.BrickColor = BrickColor.new("New Yeller")
434
p16.FormFactor = Enum.FormFactor.Custom
435
p16.Size = Vector3.new(1, 2.5, 1)
436
p16.CFrame = CFrame.new(-2.96531439, 7.75924349, -3.80101967, -0.258820295, -0.534830391, 0.804343879, -1.78813934e-007, -0.832718968, -0.553697228, 0.96592629, -0.143308073, 0.215523779)
437
p16.CanCollide = false
438
p16.Locked = true
439
p16.BottomSurface = Enum.SurfaceType.Smooth
440
p16.TopSurface = Enum.SurfaceType.Smooth
441
b16 = Instance.new("SpecialMesh", p16)
442
b16.MeshId = "http://www.roblox.com/asset/?id=12212520"
443
b16.TextureId = ""
444
b16.MeshType = Enum.MeshType.FileMesh
445
b16.Name = "Mesh"
446
b16.VertexColor = Vector3.new(0, 0, 0)
447
b16.Scale = Vector3.new(1, 3, 1.29999995)
448
p17 = Instance.new("Part", m)
449
p17.BrickColor = BrickColor.new("New Yeller")
450
p17.FormFactor = Enum.FormFactor.Custom
451
p17.Size = Vector3.new(1, 2.4000001, 1)
452
p17.CFrame = CFrame.new(-2.69075108, 7.07788849, -3.40101933, -1.13248825e-006, -0.319307148, 0.947651625, -1.1920929e-006, -0.947652161, -0.319306791, 1.0000006, -1.54972076e-006, 1.04308128e-007)
453
p17.CanCollide = false
454
p17.Locked = true
455
p17.BottomSurface = Enum.SurfaceType.Smooth
456
p17.TopSurface = Enum.SurfaceType.Smooth
457
b17 = Instance.new("SpecialMesh", p17)
458
b17.MeshId = "http://www.roblox.com/asset/?id=12212520"
459
b17.TextureId = ""
460
b17.MeshType = Enum.MeshType.FileMesh
461
b17.Name = "Mesh"
462
b17.VertexColor = Vector3.new(0, 0, 0)
463
b17.Scale = Vector3.new(1, 3, 1.29999995)
464
p18 = Instance.new("Part", m)
465
p18.BrickColor = BrickColor.new("New Yeller")
466
p18.FormFactor = Enum.FormFactor.Custom
467
p18.Size = Vector3.new(2, 2, 2)
468
p18.CFrame = CFrame.new(-1.70003319, 8.71796608, -3.40004444, -2.37434961e-006, 1.78813934e-007, 1.00000036, -2.35242567e-007, 1.00000072, 3.27825546e-007, -1.0000006, 7.95440158e-009, -2.91315405e-006)
469
p18.CanCollide = false
470
p18.Locked = true
471
p18.BottomSurface = Enum.SurfaceType.Smooth
472
p18.TopSurface = Enum.SurfaceType.Smooth
473
b18 = Instance.new("SpecialMesh", p18)
474
b18.MeshId = "http://www.roblox.com/asset/?id=16627529"
475
b18.TextureId = ""
476
b18.MeshType = Enum.MeshType.FileMesh
477
b18.Name = "Mesh"
478
b18.VertexColor = Vector3.new(0, 0, 0)
479
b18.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
480
w1 = Instance.new("Weld", p1)
481
w1.Name = "Head_Weld"
482
w1.Part0 = p1
483
w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
484
w1.Part1 = p2
485
w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
486
w2 = Instance.new("Weld", p2)
487
w2.Name = "Part_Weld"
488
w2.Part0 = p2
489
w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
490
w2.Part1 = p3
491
w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
492
w3 = Instance.new("Weld", p3)
493
w3.Name = "Part_Weld"
494
w3.Part0 = p3
495
w3.C0 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
496
w3.Part1 = p4
497
w3.C1 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
498
w4 = Instance.new("Weld", p4)
499
w4.Name = "Part_Weld"
500
w4.Part0 = p4
501
w4.C0 = CFrame.new(3.40017533, -8.8479538, -1.77979064, 5.78165054e-006, -1.38599077e-007, 1, 3.46098972e-008, 1, 1.38598878e-007, -1, 3.46090907e-008, 5.78165054e-006)
502
w4.Part1 = p5
503
w4.C1 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
504
w5 = Instance.new("Weld", p5)
505
w5.Name = "Part_Weld"
506
w5.Part0 = p5
507
w5.C0 = CFrame.new(3.40004182, -8.46796036, -1.70004117, -3.57627869e-007, -5.89495883e-008, 0.99999994, 2.53247009e-007, 1, 5.89496665e-008, -0.99999994, 2.53247009e-007, -3.57627869e-007)
508
w5.Part1 = p6
509
w5.C1 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
510
w6 = Instance.new("Weld", p6)
511
w6.Name = "Part_Weld"
512
w6.Part0 = p6
513
w6.C0 = CFrame.new(3.44990563, -8.58795738, -1.89968324, -5.96046448e-007, -9.85101565e-008, 1, 4.91661183e-007, 1, 9.85104407e-008, -1, 4.9166124e-007, -5.96046448e-007)
514
w6.Part1 = p7
515
w6.C1 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
516
w7 = Instance.new("Weld", p7)
517
w7.Name = "Part_Weld"
518
w7.Part0 = p7
519
w7.C0 = CFrame.new(3.50097466, -8.31796741, -1.89919162, -4.76837158e-007, -9.85101849e-008, 0.99999994, 4.91661126e-007, 1, 9.85104265e-008, -0.99999994, 4.91661183e-007, -4.76837158e-007)
520
w7.Part1 = p8
521
w7.C1 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
522
w8 = Instance.new("Weld", p8)
523
w8.Name = "Part_Weld"
524
w8.Part0 = p8
525
w8.C0 = CFrame.new(3.40101647, 2.43280101, 7.72691393, -1.1920929e-006, -2.08616257e-007, 1, -0.805111527, -0.593123555, -9.83476639e-007, 0.593123496, -0.805111527, 4.17232513e-007)
526
w8.Part1 = p9
527
w8.C1 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
528
w9 = Instance.new("Weld", p9)
529
w9.Name = "Part_Weld"
530
w9.Part0 = p9
531
w9.C0 = CFrame.new(3.40065455, -8.6941061, -0.904481649, -8.34465027e-007, -1.67638063e-007, 1.00000012, -0.0995008498, 0.995037496, 1.00582838e-007, -0.995037615, -0.0995008498, -8.34465027e-007)
532
w9.Part1 = p10
533
w9.C1 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
534
w10 = Instance.new("Weld", p10)
535
w10.Name = "Part_Weld"
536
w10.Part0 = p10
537
w10.C0 = CFrame.new(3.39961672, -7.99480963, 4.71886492, -9.53674316e-007, -2.98023224e-007, 1, -0.683569372, 0.729885519, -4.47034836e-007, -0.729885459, -0.683569431, -9.53674316e-007)
538
w10.Part1 = p11
539
w10.C1 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
540
w11 = Instance.new("Weld", p11)
541
w11.Name = "Part_Weld"
542
w11.Part0 = p11
543
w11.C0 = CFrame.new(3.40089583, -3.41323304, 8.38025856, -1.31130219e-006, -4.76837158e-007, 1.00000012, -0.989475787, 0.144699097, -1.07288361e-006, -0.144699246, -0.989475787, -7.15255737e-007)
544
w11.Part1 = p12
545
w11.C1 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
546
w12 = Instance.new("Weld", p12)
547
w12.Name = "Part_Weld"
548
w12.Part0 = p12
549
w12.C0 = CFrame.new(3.40101814, 3.54288888, 6.84968376, -9.53674316e-007, -4.47034836e-007, 1, -0.553697109, -0.832718134, -9.23871994e-007, 0.832718134, -0.553697109, 6.55651093e-007)
550
w12.Part1 = p13
551
w12.C1 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
552
w13 = Instance.new("Weld", p13)
553
w13.Name = "Part_Weld"
554
w13.Part0 = p13
555
w13.C0 = CFrame.new(3.40102005, 5.44561195, 5.34554911, -8.34465027e-007, -6.40749931e-007, 1.00000012, -0.319307029, -0.947651505, -8.19563866e-007, 0.947651386, -0.319307029, 3.57627869e-007)
556
w13.Part1 = p14
557
w13.C1 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
558
w14 = Instance.new("Weld", p14)
559
w14.Name = "Part_Weld"
560
w14.Part0 = p14
561
w14.C0 = CFrame.new(3.40101624, 2.99550176, 7.97925997, -9.53674316e-007, -1.49011612e-007, 1, -0.750353813, -0.661036491, -8.64267349e-007, 0.661036491, -0.750353813, 5.36441803e-007)
562
w14.Part1 = p15
563
w14.C1 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
564
w15 = Instance.new("Weld", p15)
565
w15.Name = "Part_Weld"
566
w15.Part0 = p15
567
w15.C0 = CFrame.new(3.74026394, 5.46776819, 5.79039907, 0.34201923, -3.27825546e-007, 0.939692974, -0.520305395, -0.832718134, 0.189374775, 0.782499313, -0.553697109, -0.284805775)
568
w15.Part1 = p16
569
w15.C1 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
570
w16 = Instance.new("Weld", p16)
571
w16.Name = "Part_Weld"
572
w16.Part0 = p16
573
w16.C0 = CFrame.new(2.90401983, 4.33060169, 7.50061178, -0.258819938, -2.68220901e-007, 0.965925574, -0.534830093, -0.832718134, -0.143308043, 0.80434382, -0.55369705, 0.215523928)
574
w16.Part1 = p17
575
w16.C1 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
576
w17 = Instance.new("Weld", p17)
577
w17.Name = "Part_Weld"
578
w17.Part0 = p17
579
w17.C0 = CFrame.new(3.4010253, 5.84818506, 4.80991411, -8.56413749e-007, -1.3483392e-006, 1, -0.31930685, -0.947651386, -1.55121427e-006, 0.947651386, -0.31930685, 3.81047698e-007)
580
w17.Part1 = p18
581
w17.C1 = CFrame.new(-3.40004683, -8.71796036, 1.70002675, -2.6504224e-006, -7.89943471e-008, -1, -2.47197018e-008, 1, -7.89942831e-008, 1, 2.47194887e-008, -2.6504224e-006)
582
m.Parent = char
583
m:MakeJoints()
584
----------------------------------------------------
585
local cor = Instance.new("Part", char.Hair)
586
cor.Name = "Link"
587
cor.Locked = true
588
cor.BottomSurface = 0
589
cor.CanCollide = false
590
cor.Size = Vector3.new(1, 9, 1)
591
cor.Transparency = 1
592
cor.TopSurface = 0
593
corw = Instance.new("Weld", cor)
594
corw.Part0 = hed
595
corw.Part1 = cor
596
corw.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
597
corw.C1 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
598
weld1 = Instance.new("Weld", char.Hair)
599
weld1.Part0 = cor
600
weld1.Part1 = char.Hair.Head
601
weld1.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
602
----------------------------------------------------
603
GroundWave1 = function()
604
	local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
605
	local Colors = {"New Yeller", "New Yeller"}
606
		local wave = Instance.new("Part", torso)
607
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
608
		wave.Anchored = true
609
		wave.CanCollide = false
610
		wave.Locked = true
611
		wave.Size = Vector3.new(1, 1, 1)
612
		wave.TopSurface = "Smooth"
613
		wave.BottomSurface = "Smooth"
614
		wave.Transparency = 0.35
615
		wave.CFrame = HandCF
616
		wm = Instance.new("SpecialMesh", wave)
617
		wm.MeshId = "rbxassetid://3270017"
618
		coroutine.wrap(function()
619
		for i = 1, 30, 1 do
620
		wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
621
		wave.Size = wm.Scale
622
		wave.CFrame = HandCF
623
		wave.Transparency = i/30
624
		wait()
625
		end
626
		wait()
627
		wave:Destroy()
628
	end)()
629
end
630
----------------------------------------------------
631
GroundWave = function()
632
        if Transforming == true then
633
                local wave = Instance.new("Part", torso)
634
                wave.BrickColor = BrickColor.new("New Yeller")
635
                wave.Anchored = true
636
                wave.CanCollide = false
637
                wave.Locked = true
638
                wave.Size = Vector3.new(1, 1, 1)
639
                wave.TopSurface = "Smooth"
640
                wave.BottomSurface = "Smooth"
641
                wave.Transparency = 0.35
642
                wave.CFrame = fx.CFrame
643
                wm = Instance.new("SpecialMesh", wave)
644
                wm.MeshType = "Sphere"
645
                wm.Scale = Vector3.new(1,1,1)
646
                coroutine.wrap(function()
647
                for i = 1, 18, 1 do
648
                wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
649
                --wave.Size = wm.Scale
650
                wave.CFrame = fx.CFrame
651
                wave.Transparency = i/14
652
                wait()
653
                end
654
                wait()
655
                wave:Destroy()
656
        end)()
657
        elseif Transforming == false then
658
        wait()
659
        end
660
end
661
662
for i = 1, 100 do rs:wait()
663
        fx.CFrame = torso.CFrame
664
end
665
666
Spawn(function()
667
	while wait(1) do
668
		GroundWave()
669
	end
670
end)
671
672
wait(4)
673
674
Transforming = false
675
676
for i = 1, 20 do rs:wait()
677
        fx.Transparency = fx.Transparency + (1/20)
678
        fx.CFrame = torso.CFrame
679
        fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
680
        rs:wait()
681
end
682
683
local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
684
        local wave = Instance.new("Part", torso)
685
        wave.BrickColor = BrickColor.new("Institutional white")
686
        wave.Anchored = true
687
        wave.CanCollide = false
688
        wave.Locked = true
689
        wave.Size = Vector3.new(1, 1, 1)
690
        wave.TopSurface = "Smooth"
691
        wave.BottomSurface = "Smooth"
692
        wave.Transparency = 0.35
693
        wave.CFrame = HandCF
694
        wm = Instance.new("SpecialMesh", wave)
695
        wm.MeshId = "rbxassetid://3270017"
696
        coroutine.wrap(function()
697
        for i = 1, 14, 1 do
698
        wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
699
        wave.Size = wm.Scale
700
        wave.CFrame = HandCF
701
        wave.Transparency = i/14
702
        wait()
703
        end
704
        wait()
705
        wave:Destroy()
706
end)()
707
hum.WalkSpeed = 16
708
----------------------------------------------------
709
Blast = function()
710
	local Colors = {"New Yeller", "New Yeller"}
711
		local wave = Instance.new("Part", torso)
712
		wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
713
		wave.Anchored = true
714
		wave.CanCollide = false
715
		wave.Locked = true
716
		wave.Size = Vector3.new(1, 1, 1)
717
		wave.TopSurface = "Smooth"
718
		wave.BottomSurface = "Smooth"
719
		wave.Transparency = 0.35
720
		wave.CFrame = rarm.CFrame
721
		wm = Instance.new("SpecialMesh", wave)
722
		wm.MeshType = "Sphere"
723
		wm.Scale = Vector3.new(1,1,1)
724
		z = Instance.new("Sound",wave)
725
		z.SoundId = "rbxassetid://237035051"
726
		z.Volume = 1
727
		z.Pitch = .9
728
		z:Play()
729
		coroutine.wrap(function()
730
		for i = 1, 30, 1 do
731
		wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
732
		--wave.Size = wm.Scale
733
		wave.CFrame = rarm.CFrame
734
		wave.Transparency = (1/14)
735
		rs:wait()
736
		end
737
		rs:wait()
738
		wave:Destroy()
739
		z:Destroy()
740
	end)()
741
end
742
----------------------------------------------------
743
rarm.Touched:connect(function(ht)
744
    hit = ht.Parent
745
    if ht and hit:IsA("Model") then
746
            if hit:FindFirstChild("Humanoid") then
747
                if hit.Name ~= p.Name then
748
                    if Debounces.RPunch == true and Debounces.RPunched == false then
749
                            Debounces.RPunched = true
750
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
751
                                    if Debounces.ks==true then
752
                                    z = Instance.new("Sound",hed)
753
                                    z.SoundId = "rbxassetid://169380525"
754
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
755
                                    z.Volume = 1
756
                                    z:Play()
757
                                    end
758
                            wait(.2)
759
                            Debounces.RPunched = false
760
                    end
761
                end
762
            end
763
    elseif ht and hit:IsA("Hat") then
764
        if hit.Parent.Name ~= p.Name then
765
            if hit.Parent:FindFirstChild("Humanoid") then
766
                   if Debounces.RPunch == true and Debounces.RPunched == false then
767
                            Debounces.RPunched = true
768
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
769
                                    if Debounces.ks==true then
770
                                    z = Instance.new("Sound",hed)
771
                                    z.SoundId = "rbxassetid://169380525"
772
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
773
                                    z.Volume = 1
774
                                    z:Play()
775
                                    end
776
                            wait(.2)
777
                Debounces.RPunched = false
778
                                end
779
            end
780
        end
781
    end
782
end)
783
larm.Touched:connect(function(ht)
784
    hit = ht.Parent
785
    if ht and hit:IsA("Model") then
786
            if hit:FindFirstChild("Humanoid") then
787
                if hit.Name ~= p.Name then
788
                    if Debounces.LPunch == true and Debounces.LPunched == false then
789
                            Debounces.LPunched = true
790
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
791
                                    if Debounces.ks2==true then
792
                                    z = Instance.new("Sound",hed)
793
                                    z.SoundId = "rbxassetid://169380525"
794
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
795
                                    z.Volume = 1
796
                                    z:Play()
797
                                    end
798
                            wait(.2)
799
                        Debounces.LPunched = false
800
                    end
801
                end
802
            end
803
    elseif ht and hit:IsA("Hat") then
804
        if hit.Parent.Name ~= p.Name then
805
            if hit.Parent:FindFirstChild("Humanoid") then
806
                   if Debounces.LPunch == true and Debounces.LPunched == false then
807
                            Debounces.LPunched = true
808
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
809
                                    if Debounces.ks2==true then
810
                                    z = Instance.new("Sound",hed)
811
                                    z.SoundId = "rbxassetid://169380525"
812
                                                                        z.Pitch = ptz[math.random(1,#ptz)]
813
                                    z.Volume = 1
814
                                    z:Play()
815
                                    end
816
                            wait(.2)
817
                Debounces.LPunched = false
818
                                end
819
            end
820
        end
821
    end
822
end)
823
----------------------------------------------------
824
mod4 = Instance.new("Model",char)
825
826
ptez = {0.7, 0.8, 0.9, 1}
827
828
function FindNearestTorso(Position,Distance,SinglePlayer)
829
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
830
        local List = {}
831
        for i,v in pairs(workspace:GetChildren())do
832
            if v:IsA("Model")then
833
                if v:findFirstChild("Torso")then
834
                    if v ~= char then
835
                        if(v.Torso.Position -Position).magnitude <= Distance then
836
                            table.insert(List,v)
837
                        end
838
                    end
839
                end
840
            end
841
        end
842
    return List
843
end
844
845
function Punch()
846
    part=Instance.new('Part',mod4)
847
    part.Anchored=true
848
    part.CanCollide=false
849
    part.FormFactor='Custom'
850
    part.Size=Vector3.new(.2,.2,.2)
851
    part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
852
    part.Transparency=.7
853
    part.BrickColor=BrickColor.new('New Yeller')
854
    mesh=Instance.new('SpecialMesh',part)
855
    mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
856
    mesh.Scale=Vector3.new(3,3,3)
857
    part2=Instance.new('Part',mod4)
858
    part2.Anchored=true
859
    part2.CanCollide=false
860
    part2.FormFactor='Custom'
861
    part2.Size=Vector3.new(.2,.2,.2)
862
    part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
863
    part2.Transparency=.7
864
    part2.BrickColor=BrickColor.new('New Yeller')
865
    mesh2=Instance.new('SpecialMesh',part2)
866
    mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
867
    mesh2.Scale=Vector3.new(3,1.5,3)
868
    for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
869
        if v:FindFirstChild('Humanoid') then
870
            v.Humanoid:TakeDamage(math.random(2,6))
871
        end
872
    end
873
    coroutine.resume(coroutine.create(function()
874
        for i=0,0.62,0.4 do
875
            wait()
876
            part.CFrame=part.CFrame
877
            part.Transparency=i
878
            mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
879
            part2.CFrame=part2.CFrame
880
            part2.Transparency=i
881
            mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
882
            end
883
        part.Parent=nil
884
        part2.Parent=nil
885
    end))
886
end
887
----------------------------------------------------
888
rarm.Touched:connect(function(ht)
889
    hit = ht.Parent
890
    if ht and hit:IsA("Model") then
891
            if hit:FindFirstChild("Humanoid") then
892
                if hit.Name ~= p.Name then
893
                    if Debounces.RPunch == true and Debounces.RPunched == false then
894
                            Debounces.RPunched = true
895
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
896
                                    if Debounces.ks==true then
897
                                    z = Instance.new("Sound",hed)
898
                                    z.SoundId = "rbxassetid://169380525"
899
									z.Pitch = ptz[math.random(1,#ptz)]
900
                                    z.Volume = 1
901
                                    z:Play()
902
                                    end
903
                            wait(.2)
904
                            Debounces.RPunched = false
905
                    end
906
                end
907
            end
908
    elseif ht and hit:IsA("Hat") then
909
        if hit.Parent.Name ~= p.Name then
910
            if hit.Parent:FindFirstChild("Humanoid") then
911
                   if Debounces.RPunch == true and Debounces.RPunched == false then
912
                            Debounces.RPunched = true
913
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
914
                                    if Debounces.ks==true then
915
                                    z = Instance.new("Sound",hed)
916
                                    z.SoundId = "rbxassetid://169380525"
917
									z.Pitch = ptz[math.random(1,#ptz)]
918
                                    z.Volume = 1
919
                                    z:Play()
920
                                    end
921
                            wait(.2)
922
                Debounces.RPunched = false
923
				end
924
            end
925
        end
926
    end
927
end)
928
larm.Touched:connect(function(ht)
929
    hit = ht.Parent
930
    if ht and hit:IsA("Model") then
931
            if hit:FindFirstChild("Humanoid") then
932
                if hit.Name ~= p.Name then
933
                    if Debounces.LPunch == true and Debounces.LPunched == false then
934
                            Debounces.LPunched = true
935
                                hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
936
                                    if Debounces.ks2==true then
937
                                    z = Instance.new("Sound",hed)
938
                                    z.SoundId = "rbxassetid://169380525"
939
									z.Pitch = ptz[math.random(1,#ptz)]
940
                                    z.Volume = 1
941
                                    z:Play()
942
                                    end
943
                            wait(.2)
944
                            Debounces.LPunched = false
945
                    end
946
                end
947
            end
948
    elseif ht and hit:IsA("Hat") then
949
        if hit.Parent.Name ~= p.Name then
950
            if hit.Parent:FindFirstChild("Humanoid") then
951
                   if Debounces.LPunch == true and Debounces.LPunched == false then
952
                            Debounces.LPunched = true
953
                            hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
954
                                    if Debounces.ks2==true then
955
                                    z = Instance.new("Sound",hed)
956
                                    z.SoundId = "rbxassetid://169380525"
957
									z.Pitch = ptz[math.random(1,#ptz)]
958
                                    z.Volume = 1
959
                                    z:Play()
960
                                    end
961
                            wait(.2)
962
                Debounces.LPunched = false
963
				end
964
            end
965
        end
966
    end
967
end)
968
----------------------------------------------------
969
local player = game.Players.LocalPlayer
970
local pchar = player.Character
971
local mouse = player:GetMouse()
972
local cam = workspace.CurrentCamera
973
974
local rad = math.rad
975
976
local keysDown = {}
977
local flySpeed = 0
978
local MAX_FLY_SPEED = 150
979
980
local canFly = false
981
local flyToggled = false
982
983
local forward, side = 0, 0
984
local lastForward, lastSide = 0, 0
985
986
local floatBP = Instance.new("BodyPosition")
987
floatBP.maxForce = Vector3.new(0, math.huge, 0)
988
local flyBV = Instance.new("BodyVelocity")
989
flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
990
local turnBG = Instance.new("BodyGyro")
991
turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
992
993
mouse.KeyDown:connect(function(key)
994
        keysDown[key] = true
995
996
        if key == "f" then
997
                flyToggled = not flyToggled
998
999
        if not flyToggled then
1000
                stanceToggle = "Normal"
1001
                floatBP.Parent = nil
1002
                flyBV.Parent = nil
1003
                turnBG.Parent = nil
1004
                root.Velocity = Vector3.new()
1005
                pchar.Humanoid.PlatformStand = false
1006
        end
1007
end
1008
1009
end)
1010
mouse.KeyUp:connect(function(key)
1011
        keysDown[key] = nil
1012
end)
1013
1014
local function updateFly()
1015
1016
        if not flyToggled then return end
1017
1018
        lastForward = forward
1019
        lastSide = side
1020
1021
        forward = 0
1022
        side = 0
1023
1024
        if keysDown.w then
1025
                forward = forward + 1
1026
        end
1027
        if keysDown.s then
1028
                forward = forward - 1
1029
        end
1030
        if keysDown.a then
1031
                side = side - 1
1032
        end
1033
        if keysDown.d then
1034
                side = side + 1
1035
        end
1036
1037
        canFly = (forward ~= 0 or side ~= 0)
1038
1039
        if canFly then
1040
                stanceToggle = "Floating"
1041
                turnBG.Parent = root
1042
                floatBP.Parent = nil
1043
                flyBV.Parent = root
1044
1045
                flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
1046
                if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
1047
        else
1048
                floatBP.position = root.Position
1049
                floatBP.Parent = root
1050
1051
                flySpeed = flySpeed - 1
1052
                if flySpeed < 0 then flySpeed = 0 end
1053
        end
1054
1055
        local camCF = cam.CoordinateFrame
1056
        local in_forward = canFly and forward or lastForward
1057
        local in_side = canFly and side or lastSide
1058
1059
        flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
1060
in_forward * 0.2, 0).p) - camCF.p) * flySpeed
1061
1062
        turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
1063
0)
1064
end
1065
1066
game:service'RunService'.RenderStepped:connect(function()
1067
        if flyToggled then
1068
                pchar.Humanoid.PlatformStand = true
1069
        end
1070
        updateFly()
1071
end)
1072
-------------------------------
1073
mouse.KeyDown:connect(function(key)
1074
	if key == "q" then
1075
		if Debounces.CanAttack == true then
1076
			Debounces.CanAttack = false
1077
			Debounces.NoIdl = true
1078
			Debounces.on = true
1079
			function FindNearestTorso(Position,Distance,SinglePlayer)
1080
				if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
1081
					local List = {}
1082
					for i,v in pairs(workspace:GetChildren())do
1083
						if v:IsA("Model")then
1084
							if v:findFirstChild("Torso")then
1085
								if v ~= char then
1086
									if(v.Torso.Position -Position).magnitude <= Distance then
1087
										table.insert(List,v)
1088
									end
1089
								end
1090
							end
1091
						end
1092
					end
1093
				return List
1094
			end
1095
	z = Instance.new("Sound",hed)
1096
	z.SoundId = "rbxassetid://232213955"
1097
	z.Pitch = 1
1098
	z.Volume = 1
1099
	wait(0.2)
1100
	z:Play()
1101
	sp = Instance.new("Part",rarm)
1102
	sp.Anchored = true
1103
	sp.CanCollide = false
1104
	sp.Locked = true
1105
	sp.Transparency = 0
1106
	sp.Material = "Neon"
1107
	sp.Size = Vector3.new(1,1,1)
1108
	sp.TopSurface = "SmoothNoOutlines"
1109
	sp.BottomSurface = "SmoothNoOutlines"
1110
	sp.BrickColor = BrickColor.new("New Yeller")
1111
	spm = Instance.new("SpecialMesh",sp)
1112
	spm.MeshType = "Sphere"
1113
	spm.Scale = Vector3.new(21,21,21)
1114
	sp2 = Instance.new("Part", rarm)
1115
	sp2.Name = "Energy"
1116
	sp2.BrickColor = BrickColor.new("New Yeller")
1117
	sp2.Size = Vector3.new(1, 1, 1)
1118
	sp2.Shape = "Ball"
1119
	sp2.CanCollide = false
1120
	sp2.Anchored = true
1121
	sp2.Locked = true
1122
	sp2.TopSurface = 0
1123
	sp2.BottomSurface = 0
1124
	sp2.Transparency = 1
1125
	spm2 = Instance.new("SpecialMesh",sp2)
1126
	spm2.MeshId = "rbxassetid://9982590"
1127
	spm2.Scale = Vector3.new(2,2,2)
1128
	for i = 1, 20 do
1129
		spm.Scale = spm.Scale - Vector3.new(1,1,1)
1130
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1131
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
1132
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
1133
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
1134
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
1135
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1136
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1137
		if Debounces.on == false then break end
1138
		rs:wait()
1139
	end
1140
	for i = 1, 100, 20 do rs:wait()
1141
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1142
	end
1143
	for i = 1, 20 do
1144
		sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
1145
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1146
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
1147
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
1148
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
1149
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1150
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1151
		if Debounces.on == false then break end
1152
		rs:wait()
1153
	end
1154
	sp.Transparency = 1
1155
	for i = 1, 20 do
1156
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
1157
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
1158
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
1159
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
1160
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
1161
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
1162
		if Debounces.on == false then break end
1163
		rs:wait()
1164
	end
1165
	wait(1)
1166
	sp.Transparency = 0
1167
	sp2.Transparency = 0.84
1168
	for i = 1, 20 do
1169
		--spm.Scale = spm.Scale - Vector3.new(1,1,1)
1170
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1171
		sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
1172
		rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
1173
		larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
1174
		hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
1175
		torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
1176
		lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
1177
		rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
1178
		if Debounces.on == false then break end
1179
		rs:wait()
1180
	end
1181
	for i = 1, 2880, 50 do
1182
		rs:wait()
1183
		sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
1184
		sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
1185
		rs:wait()
1186
	end
1187
	sp:Destroy()
1188
	sp2:Destroy()
1189
	local X = Instance.new("Part",char)
1190
	local O = Instance.new("ObjectValue",X)
1191
	O.Name = "creator"
1192
	X.Locked = true
1193
	X.Name = "Shell"
1194
	X.Anchored = false
1195
	X.CanCollide = false
1196
	X.Transparency = 0
1197
	X.Reflectance = 0
1198
	X.BottomSurface = 0
1199
	X.TopSurface = 0
1200
	X.Shape = 0
1201
	local V = Instance.new("ObjectValue",X)
1202
	V.Value = char
1203
	V.Name = "creator"
1204
	X.BrickColor = BrickColor.new("New Yeller")
1205
	X.Size = Vector3.new(2,2,2)
1206
	X.Material = "Neon"
1207
	local Z = Instance.new("SpecialMesh",X)
1208
	Z.MeshType = "Sphere"
1209
	Z.Scale = Vector3.new(0.5,0.5,1)
1210
	X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
1211
	local bv = Instance.new("BodyVelocity",X)
1212
	bv.maxForce = Vector3.new(99999,99999,99999)
1213
	X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
1214
	bv.velocity = X.CFrame.lookVector*65
1215
1216
	Explode = X.Touched:connect(function(hit)
1217
		if hit ~= char and hit.Name ~= "Shell" then
1218
			local cf = X.CFrame
1219
			bv:Destroy()
1220
			X.Anchored = true
1221
			Z:Remove()
1222
			Explode:disconnect()
1223
			X.Size = Vector3.new(3,3,3)
1224
			X.Touched:connect(function(hit) end)
1225
			X.CanCollide = false
1226
			local part3 = Instance.new("Part", rarm)
1227
			part3.Anchored=true
1228
			part3.CanCollide=false
1229
			part3.Locked = true
1230
			part3.TopSurface = "SmoothNoOutlines"
1231
			part3.BottomSurface = "SmoothNoOutlines"
1232
			part3.FormFactor='Custom'
1233
			part3.Size=Vector3.new(1,1, 1)
1234
			part3.CFrame=X.CFrame
1235
			part3.Transparency=0
1236
			part3.BrickColor=BrickColor.new("New Yeller")
1237
			local mesh3 = Instance.new("SpecialMesh",part3)
1238
			mesh3.MeshType = "Sphere"
1239
			mesh3.Scale = Vector3.new(1,1,1)
1240
			--debris:AddItem(X,8)
1241
			local part4 = Instance.new("Part", rarm)
1242
			part4.Material = "Neon"
1243
			part4.Anchored=true
1244
			part4.CanCollide=false
1245
			part4.Locked = true
1246
			part4.TopSurface = "SmoothNoOutlines"
1247
			part4.BottomSurface = "SmoothNoOutlines"
1248
			part4.FormFactor='Custom'
1249
			part4.Size=Vector3.new(1,1, 1)
1250
			part4.CFrame=X.CFrame
1251
			part4.Transparency=0
1252
			part4.BrickColor=BrickColor.new("Hot pink")
1253
			local mesh4 = Instance.new("SpecialMesh",part4)
1254
			mesh4.MeshType = "Sphere"
1255
			mesh4.Scale = Vector3.new(.5,.5,.5)
1256
			local part7 = Instance.new("Part", rarm)
1257
			part7.Material = "Neon"
1258
			part7.Anchored=true
1259
			part7.CanCollide=false
1260
			part7.Locked = true
1261
			part7.TopSurface = "SmoothNoOutlines"
1262
			part7.BottomSurface = "SmoothNoOutlines"
1263
			part7.FormFactor='Custom'
1264
			part7.Size=Vector3.new(1,1, 1)
1265
			part7.CFrame=X.CFrame
1266
			part7.Transparency=0
1267
			part7.BrickColor=BrickColor.new("New Yeller")
1268
			local mesh7 = Instance.new("SpecialMesh",part7)
1269
			mesh7.MeshType = "Sphere"
1270
			mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
1271
		--[[X.Touched:connect(function(ht)
1272
				hit = ht.Parent
1273
			if ht and hit:IsA("Model") then
1274
					if hit:FindFirstChild("Humanoid") then
1275
						if hit.Name ~= p.Name then
1276
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1277
							wait(.3)
1278
						end
1279
					end
1280
			elseif ht and hit:IsA("Hat") then
1281
				if hit.Parent.Name ~= p.Name then
1282
					if hit.Parent:FindFirstChild("Humanoid") then
1283
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1284
						wait(.3)
1285
					end
1286
				end
1287
			end
1288
		end)
1289
		part3.Touched:connect(function(ht)
1290
				hit = ht.Parent
1291
			if ht and hit:IsA("Model") then
1292
					if hit:FindFirstChild("Humanoid") then
1293
						if hit.Name ~= p.Name then
1294
							hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1295
							wait(.3)
1296
						end
1297
					end
1298
			elseif ht and hit:IsA("Hat") then
1299
				if hit.Parent.Name ~= p.Name then
1300
					if hit.Parent:FindFirstChild("Humanoid") then
1301
						hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
1302
						wait(.3)
1303
					end
1304
				end
1305
			end
1306
		end)]]--
1307
		for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
1308
			if v:FindFirstChild('Humanoid') then
1309
				v.Humanoid:TakeDamage(math.random(60,90))
1310
				v.Humanoid.PlatformStand = true
1311
				v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
1312
			end
1313
		end
1314
1315
		local acos = math.acos
1316
		local sqrt = math.sqrt
1317
		local Vec3 = Vector3.new
1318
		local fromAxisAngle = CFrame.fromAxisAngle
1319
1320
		local function toAxisAngle(CFr)
1321
			local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
1322
			local Angle = math.acos((R00+R11+R22-1)/2)
1323
			local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1324
			A = A == 0 and 0.00001 or A
1325
			local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1326
			B = B == 0 and 0.00001 or B
1327
			local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
1328
			C = C == 0 and 0.00001 or C
1329
			local x = (R21-R12)/sqrt(A)
1330
			local y = (R02-R20)/sqrt(B)
1331
			local z = (R10-R01)/sqrt(C)
1332
			return Vec3(x,y,z),Angle
1333
		end
1334
1335
		function ApplyTrig(Num,Func)
1336
			local Min,Max = Func(0),Func(1)
1337
			local i = Func(Num)
1338
			return (i-Min)/(Max-Min)
1339
		end
1340
1341
		function LerpCFrame(CFrame1,CFrame2,Num)
1342
			local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
1343
			return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
1344
		end
1345
1346
		function Crater(Torso,Radius)
1347
			Spawn(function()
1348
				local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
1349
				local Ignore = {}
1350
				for i,v in pairs(game:GetService("Players"):GetPlayers()) do
1351
					if v.Character ~= nil then
1352
						Ignore[#Ignore+1] = v.Character
1353
					end
1354
				end
1355
				local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
1356
				if Hit == nil then return end
1357
					local Parts = {}
1358
					for i = 1,360,10 do
1359
						local P = Instance.new("Part",Torso.Parent)
1360
						P.Anchored = true
1361
						P.FormFactor = "Custom"
1362
						P.BrickColor = Hit.BrickColor
1363
						P.Material = Hit.Material
1364
						P.TopSurface = "Smooth"
1365
						P.BottomSurface = "Smooth"
1366
						P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
1367
						P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1368
						Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
1369
						if math.random(0,5) == 0 then -- rubble
1370
							local P = Instance.new("Part",Torso.Parent)
1371
							P.Anchored = true
1372
							P.FormFactor = "Custom"
1373
							P.BrickColor = Hit.BrickColor
1374
							P.Material = Hit.Material
1375
							P.TopSurface = "Smooth"
1376
							P.BottomSurface = "Smooth"
1377
							P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
1378
							P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
1379
							Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
1380
							end
1381
						end
1382
						for i = 0,1,0.05 do
1383
							for i2,v in pairs(Parts) do
1384
								v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
1385
							end
1386
							wait(0.02)
1387
						end
1388
						for i,v in pairs(Parts) do
1389
							if v[1].Size.X > 2.1 then
1390
								v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
1391
							end
1392
							v[1].Anchored = false
1393
						end
1394
						for i = 0,1,0.05 do
1395
							for i2,v in pairs(Parts) do
1396
								v[1].Transparency = i
1397
								if i == 1 then
1398
									v[1]:Destroy()
1399
								elseif i >= 0.25 then
1400
									v[1].CanCollide = false
1401
								end
1402
							end
1403
						wait(0.02)
1404
						end
1405
					Parts = nil
1406
					end)
1407
				end
1408
1409
				ROW = function(out, trans, s, wt, t, ang, plus)
1410
					for i = 1, 360, 360/t do
1411
						local c = Instance.new("Part", game.Workspace)
1412
						c.FormFactor = 3
1413
						c.TopSurface = 0
1414
						c.BottomSurface = 0
1415
						c.Size = s
1416
						c.Anchored = true
1417
						c.CanCollide = wt
1418
						c.Material=workspace.Base.Material
1419
						c.Transparency = trans
1420
						c.BrickColor = workspace.Base.BrickColor
1421
						c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i +  plus), 0) *     CFrame.new(0, 0, out) * ang
1422
						c.Locked=true
1423
						game.Debris:AddItem(c,15)
1424
					end
1425
				end
1426
1427
				Part = function(x,y,z,color,tr,cc,an,parent)
1428
					local p = Instance.new('Part',parent or Weapon)
1429
					p.formFactor = 'Custom'
1430
					p.Size = Vector3.new(x,y,z)
1431
					p.BrickColor = BrickColor.new(color)
1432
					p.CanCollide = cc
1433
					p.Transparency = tr
1434
					p.Anchored = an
1435
					p.TopSurface,p.BottomSurface = 0,0
1436
					p.Locked=true
1437
					p:BreakJoints()
1438
				return p end
1439
1440
			Mesh = function(par,num,x,y,z)
1441
			local msh = _
1442
			if num == 1 then msh = Instance.new("CylinderMesh",par)
1443
			elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
1444
			elseif num == 3 then msh = Instance.new("BlockMesh",par)
1445
			elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
1446
			elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
1447
			end msh.Scale = Vector3.new(x,y,z)
1448
			return msh end
1449
1450
			function explosion(col1,col2,cfr,sz,rng,dmg)
1451
				local a= Part(1,1,1,col1,.5,false,true,workspace)
1452
				local a2= Part(1,1,1,col2,.5,false,true,workspace)
1453
				local a3= Part(1,1,1,col2,.5,false,true,workspace)
1454
				v1,v2,v3=sz.x,sz.y,sz.z
1455
				local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
1456
				local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
1457
				local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
1458
				a.CFrame=cfr
1459
				a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1460
				a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
1461
1462
				Spawn(function()
1463
					while wait() do
1464
						if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
1465
							m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
1466
							m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
1467
							m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
1468
							a.Transparency=a.Transparency+0.05
1469
							a2.Transparency=a2.Transparency+0.05
1470
							a3.Transparency=a3.Transparency+0.05
1471
						end
1472
					end)
1473
				end
1474
1475
				Crater(X,20)
1476
				ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad    (math.random(-30,30))), 0)
1477
				z = Instance.new("Sound",X)
1478
				z.SoundId = "rbxassetid://231917744"
1479
				z.Pitch = .5
1480
				z.Volume = 10
1481
				z1 = Instance.new("Sound",X)
1482
				z1.SoundId = "rbxassetid://231917744"
1483
				z1.Pitch = .5
1484
				z1.Volume = 10
1485
				z2 = Instance.new("Sound",X)
1486
				z2.SoundId = "rbxassetid://231917744"
1487
				z2.Pitch = .5
1488
				z2.Volume = 10
1489
				z3 = Instance.new("Sound",X)
1490
				z3.SoundId = "rbxassetid://245537790"
1491
				z3.Pitch = .7
1492
				z3.Volume = 1
1493
				z4 = Instance.new("Sound",X)
1494
				z4.SoundId = "rbxassetid://245537790"
1495
				z4.Pitch = .7
1496
				z4.Volume = 1
1497
				wait(0.1)
1498
				z:Play()
1499
				z1:Play()
1500
				z2:Play()
1501
				z3:Play()
1502
				z4:Play()
1503
1504
				local part=Instance.new('Part',rarm)
1505
				part.Anchored=true
1506
				part.CanCollide=false
1507
				part.Locked = true
1508
				part.FormFactor='Custom'
1509
				part.Size=Vector3.new(1,1,1)
1510
				part.CFrame=X.CFrame*CFrame.new(0,0,0)
1511
				part.Transparency=0
1512
				part.BrickColor=BrickColor.new('New Yeller')
1513
				local mesh=Instance.new('SpecialMesh',part)
1514
				mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
1515
				mesh.Scale=Vector3.new(2,2,2)
1516
				local part2=part:clone()
1517
				part2.Parent = rarm
1518
				part2.BrickColor=BrickColor.new("New Yeller")
1519
				local part5=part:clone()
1520
				part5.Parent = rarm
1521
				part5.BrickColor=BrickColor.new("Magenta")
1522
				local part6=part:clone()
1523
				part6.Parent = rarm
1524
				part6.BrickColor=BrickColor.new("Black")
1525
				local mesh2=mesh:clone()
1526
				mesh2.Parent=part2
1527
				mesh2.Scale=Vector3.new(3, 3, 3)
1528
				local mesh5=mesh:clone()
1529
				mesh5.Parent=part5
1530
				mesh5.Scale=Vector3.new(3, 3, 3)
1531
				local mesh6=mesh:clone()
1532
				mesh6.Parent=part6
1533
				mesh6.Scale=Vector3.new(3, 3, 3)
1534
				local blast = Instance.new("Part", rarm)
1535
				blast.BrickColor = BrickColor.new("New Yeller")
1536
				blast.Anchored = true
1537
				blast.CanCollide = false
1538
				blast.Locked = true
1539
				blast.Size = Vector3.new(1, 1, 1)
1540
				blast.TopSurface = "Smooth"
1541
				blast.BottomSurface = "Smooth"
1542
				blast.Transparency = 0
1543
				blast.CFrame = HandCF
1544
				local bm = Instance.new("SpecialMesh", blast)
1545
				bm.Scale = Vector3.new(5,1,5)
1546
				bm.MeshId = "rbxassetid://3270017"
1547
				local blast2 = Instance.new("Part", rarm)
1548
				blast2.BrickColor = BrickColor.new("New Yeller")
1549
				blast2.Anchored = true
1550
				blast2.CanCollide = false
1551
				blast2.Locked = true
1552
				blast2.Size = Vector3.new(1, 1, 1)
1553
				blast2.TopSurface = "Smooth"
1554
				blast2.BottomSurface = "Smooth"
1555
				blast2.Transparency = 0
1556
				blast2.CFrame = HandCF
1557
				local bm2 = Instance.new("SpecialMesh", blast2)
1558
				bm2.Scale = Vector3.new(3,1,3)
1559
				bm2.MeshId = "rbxassetid://3270017"
1560
				local blast3 = Instance.new("Part", rarm)
1561
				blast3.BrickColor = BrickColor.new("New Yeller")
1562
				blast3.Anchored = true
1563
				blast3.CanCollide = false
1564
				blast3.Locked = true
1565
				blast3.Size = Vector3.new(1, 1, 1)
1566
				blast3.TopSurface = "Smooth"
1567
				blast3.BottomSurface = "Smooth"
1568
				blast3.Transparency = 0
1569
				blast3.CFrame = HandCF
1570
				local bm3 = Instance.new("SpecialMesh", blast3)
1571
				bm3.Scale = Vector3.new(3,1,3)
1572
				bm3.MeshId = "rbxassetid://3270017"
1573
				for i = 1,120 do rs:wait()
1574
					X.Transparency = X.Transparency + (1/120)
1575
					part.Transparency = part.Transparency + (1/120)
1576
					part2.Transparency = part2.Transparency + (1/120)
1577
					part3.Transparency = part3.Transparency + (1/120)
1578
					part4.Transparency = part4.Transparency + (1/120)
1579
					part5.Transparency = part5.Transparency + (1/120)
1580
					part6.Transparency = part6.Transparency + (1/120)
1581
					part7.Transparency = part7.Transparency + (1/120)
1582
					blast.Transparency = blast.Transparency + (1/120)
1583
					blast2.Transparency = blast2.Transparency + (1/120)
1584
					blast3.Transparency = blast3.Transparency + (1/120)
1585
					X.Size = X.Size + Vector3.new(.8,.8,.8)
1586
					--part3.Size = part3.Size + Vector3.new(3,3,3)
1587
					mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
1588
					mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
1589
					mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
1590
					mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
1591
					mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
1592
					mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
1593
					mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
1594
					bm.Scale = bm.Scale + Vector3.new(6,6,.2)
1595
					bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
1596
					bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
1597
					X.CFrame = cf
1598
					part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
1599
					part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
1600
					part3.CFrame=X.CFrame
1601
					part4.CFrame=X.CFrame
1602
					part7.CFrame=X.CFrame
1603
					part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
1604
					part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
1605
					blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
1606
					blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
1607
					blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
1608
					rs:wait()
1609
					end
1610
					X:Destroy()
1611
					part:Destroy()
1612
					part2:Destroy()
1613
					part3:Destroy()
1614
					part4:Destroy()
1615
					part5:Destroy()
1616
					part6:Destroy()
1617
					blast:Destroy()
1618
					blast2:Destroy()
1619
					blast3:Destroy()
1620
					z:Destroy()
1621
					z1:Destroy()
1622
					z2:Destroy()
1623
					z3:Destroy()
1624
					z4:Destroy()
1625
				end
1626
			end)
1627
			for i = 1, 20 do
1628
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
1629
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
1630
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
1631
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
1632
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
1633
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
1634
				if Debounces.on == false then break end
1635
				rs:wait()
1636
			end
1637
			if Debounces.CanAttack == false then
1638
				Debounces.CanAttack = true
1639
				Debounces.NoIdl = false
1640
				Debounces.on = false
1641
			end
1642
		end
1643
	end
1644
end)
1645
----------------------------------------------------
1646
mouse.KeyDown:connect(function(key)
1647
	if key == "e" then
1648
		if Debounces.CanAttack == true then
1649
		Debounces.CanAttack = false
1650
		Debounces.on = true
1651
		Debounces.NoIdl = true
1652
pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
1653
z = Instance.new("Sound", rarm)
1654
z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1655
z.Volume = .6
1656
z.Pitch = pt[math.random(1,#pt)]
1657
z.Looped = false
1658
z:Play()
1659
Debounces.RPunch = true
1660
Debounces.LPunch = true
1661
Debounces.ks = true
1662
Debounces.ks2 = true
1663
for i = 1, 3 do
1664
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1665
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1666
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1667
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1668
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1669
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1670
if Debounces.on == false then break end
1671
wait()
1672
end
1673
z2 = Instance.new("Sound", larm)
1674
z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
1675
z2.Volume = .6
1676
z2.Pitch = pt[math.random(1,#pt)]
1677
z2.Looped = false
1678
z2:Play()
1679
for i = 1, 3 do
1680
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1681
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1682
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1683
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1684
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1685
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1686
if Debounces.on == false then break end
1687
wait()
1688
end
1689
z3 = Instance.new("Sound", rarm)
1690
z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
1691
z3.Volume = 0.6
1692
z3.Pitch = pt[math.random(1,#pt)]
1693
z3.Looped = false
1694
z3:Play()
1695
for i = 1, 3 do
1696
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1697
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1698
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1699
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1700
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1701
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1702
if Debounces.on == false then break end
1703
wait()
1704
end
1705
z4 = Instance.new("Sound", larm)
1706
z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
1707
z4.Volume = .6
1708
z4.Pitch = pt[math.random(1,#pt)]
1709
z4.Looped = false
1710
z4:Play()
1711
for i = 1, 3 do
1712
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1713
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1714
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1715
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1716
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1717
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1718
if Debounces.on == false then break end
1719
wait()
1720
end
1721
z5 = Instance.new("Sound", rarm)
1722
z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
1723
z5.Volume = .6
1724
z5.Pitch = pt[math.random(1,#pt)]
1725
z5.Looped = false
1726
z5:Play()
1727
for i = 1, 3 do
1728
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1729
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1730
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1731
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1732
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1733
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1734
if Debounces.on == false then break end
1735
wait()
1736
end
1737
z6 = Instance.new("Sound", larm)
1738
z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
1739
z6.Volume = .6
1740
z6.Pitch = pt[math.random(1,#pt)]
1741
z6.Looped = false
1742
z6:Play()
1743
for i = 1, 3 do
1744
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1745
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1746
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1747
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1748
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1749
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1750
if Debounces.on == false then break end
1751
wait()
1752
end
1753
z7 = Instance.new("Sound", rarm)
1754
z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1755
z7.Volume = .6
1756
z7.Pitch = pt[math.random(1,#pt)]
1757
z7.Looped = false
1758
z7:Play()
1759
for i = 1, 3 do
1760
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1761
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1762
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1763
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1764
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1765
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1766
if Debounces.on == false then break end
1767
wait()
1768
end
1769
z8 = Instance.new("Sound", larm)
1770
z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
1771
z8.Volume = .6
1772
z8.Pitch = pt[math.random(1,#pt)]
1773
z8.Looped = false
1774
z8:Play()
1775
for i = 1, 3 do
1776
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1777
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1778
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1779
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1780
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1781
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1782
if Debounces.on == false then break end
1783
wait()
1784
end
1785
z9 = Instance.new("Sound", rarm)
1786
z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
1787
z9.Volume = 0.6
1788
z9.Pitch = pt[math.random(1,#pt)]
1789
z9.Looped = false
1790
z9:Play()
1791
for i = 1, 3 do
1792
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1793
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1794
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1795
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1796
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1797
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1798
if Debounces.on == false then break end
1799
wait()
1800
end
1801
z10 = Instance.new("Sound", larm)
1802
z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
1803
z10.Volume = .6
1804
z10.Pitch = pt[math.random(1,#pt)]
1805
z10.Looped = false
1806
z10:Play()
1807
for i = 1, 3 do
1808
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1809
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1810
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1811
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1812
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1813
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1814
if Debounces.on == false then break end
1815
wait()
1816
end
1817
z11 = Instance.new("Sound", rarm)
1818
z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
1819
z11.Volume = .6
1820
z11.Pitch = pt[math.random(1,#pt)]
1821
z11.Looped = false
1822
z11:Play()
1823
for i = 1, 3 do
1824
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1825
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1826
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1827
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1828
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1829
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1830
if Debounces.on == false then break end
1831
wait()
1832
end
1833
z12 = Instance.new("Sound", larm)
1834
z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
1835
z12.Volume = .6
1836
z12.Pitch = pt[math.random(1,#pt)]
1837
z12.Looped = false
1838
z12:Play()
1839
for i = 1, 3 do
1840
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1841
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1842
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1843
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1844
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1845
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1846
if Debounces.on == false then break end
1847
wait()
1848
end
1849
z13 = Instance.new("Sound", rarm)
1850
z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
1851
z13.Volume = 0.6
1852
z13.Pitch = pt[math.random(1,#pt)]
1853
z13.Looped = false
1854
z13:Play()
1855
for i = 1, 3 do
1856
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1857
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1858
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1859
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1860
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1861
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1862
if Debounces.on == false then break end
1863
wait()
1864
end
1865
z14 = Instance.new("Sound", larm)
1866
z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
1867
z14.Volume = .6
1868
z14.Pitch = pt[math.random(1,#pt)]
1869
z14.Looped = false
1870
z14:Play()
1871
for i = 1, 3 do
1872
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1873
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1874
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1875
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1876
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1877
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1878
if Debounces.on == false then break end
1879
wait()
1880
end
1881
z15 = Instance.new("Sound", rarm)
1882
z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
1883
z15.Volume = .6
1884
z15.Pitch = pt[math.random(1,#pt)]
1885
z15.Looped = false
1886
z15:Play()
1887
for i = 1, 3 do
1888
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
1889
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
1890
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
1891
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
1892
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
1893
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
1894
if Debounces.on == false then break end
1895
wait()
1896
end
1897
z16 = Instance.new("Sound", larm)
1898
z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
1899
z16.Volume = .6
1900
z16.Pitch = pt[math.random(1,#pt)]
1901
z16.Looped = false
1902
z16:Play()
1903
for i = 1, 3 do
1904
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1905
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1906
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1907
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1908
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1909
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1910
if Debounces.on == false then break end
1911
wait()
1912
end
1913
z17 = Instance.new("Sound", rarm)
1914
z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
1915
z17.Volume = .6
1916
z17.Pitch = pt[math.random(1,#pt)]
1917
z17.Looped = false
1918
z17:Play()
1919
for i = 1, 3 do
1920
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
1921
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
1922
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1923
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1924
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1925
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1926
if Debounces.on == false then break end
1927
wait()
1928
end
1929
z18 = Instance.new("Sound", larm)
1930
z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
1931
z18.Volume = .6
1932
z18.Pitch = pt[math.random(1,#pt)]
1933
z18.Looped = false
1934
z18:Play()
1935
for i = 1, 3 do
1936
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1937
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
1938
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1939
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1940
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1941
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1942
if Debounces.on == false then break end
1943
wait()
1944
end
1945
z19 = Instance.new("Sound", rarm)
1946
z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
1947
z19.Volume = 0.6
1948
z19.Pitch = pt[math.random(1,#pt)]
1949
z19.Looped = false
1950
z19:Play()
1951
for i = 1, 3 do
1952
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
1953
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
1954
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
1955
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
1956
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
1957
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
1958
if Debounces.on == false then break end
1959
wait()
1960
end
1961
z20 = Instance.new("Sound", larm)
1962
z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
1963
z20.Volume = .6
1964
z20.Pitch = pt[math.random(1,#pt)]
1965
z20.Looped = false
1966
z20:Play()
1967
for i = 1, 3 do
1968
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
1969
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
1970
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
1971
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
1972
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
1973
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
1974
if Debounces.on == false then break end
1975
wait()
1976
end
1977
z:Destroy()
1978
z2:Destroy()
1979
z3:Destroy()
1980
z4:Destroy()
1981
z5:Destroy()
1982
z6:Destroy()
1983
z7:Destroy()
1984
z8:Destroy()
1985
z9:Destroy()
1986
z10:Destroy()
1987
z11:Destroy()
1988
z12:Destroy()
1989
z13:Destroy()
1990
z14:Destroy()
1991
z15:Destroy()
1992
z16:Destroy()
1993
z17:Destroy()
1994
z18:Destroy()
1995
z19:Destroy()
1996
z20:Destroy()
1997
Debounces.LPunch = false
1998
Debounces.RPunch = false
1999
Debounces.ks = false
2000
Debounces.ks2 = false
2001
if Debounces.CanAttack == false then
2002
Debounces.CanAttack = true
2003
Debounces.on = false
2004
Debounces.NoIdl = false
2005
end
2006
end
2007
end
2008
end)
2009
-------------------------------
2010
mouse.KeyDown:connect(function(key)
2011
	if key == "t" then
2012
		if Debounces.CanAttack == true then
2013
			Debounces.CanAttack = false
2014
			Debounces.NoIdl = true
2015
			Debounces.on = true
2016
			Debounces.ks = true
2017
    kik = rleg.Touched:connect(function(ht)
2018
        hit = ht.Parent
2019
            if ht and hit:IsA("Model") then
2020
                    if hit:FindFirstChild("Humanoid") then
2021
                        if hit.Name ~= p.Name then
2022
                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2023
                                    Debounces.Slashed = true]]--
2024
                                    if Debounces.ks==true then
2025
                                    z = Instance.new("Sound",hed)
2026
                                    z.SoundId = "rbxassetid://169380525"
2027
                                    z.Volume = 1
2028
                                    z:Play()
2029
                                    Debounces.ks=false
2030
                                    end
2031
                                    hit:FindFirstChild("Humanoid"):TakeDamage(2)
2032
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2033
                            --Debounces.Slashed = false
2034
                        --end
2035
                    end
2036
                end
2037
            elseif ht and hit:IsA("Hat") then
2038
                if hit.Parent.Name ~= p.Name then
2039
                    if hit.Parent:FindFirstChild("Humanoid") then
2040
                           --[[if Debounces.Slashing == true and Debounces.Slashed == false then
2041
                                    Debounces.Slashed = true]]--
2042
                                    hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
2043
                                    hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
2044
                            --Debounces.Slashed = false
2045
                        --end
2046
                    end
2047
                end
2048
            end
2049
        end)
2050
			for i = 1,20 do
2051
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
2052
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
2053
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2054
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
2055
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
2056
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
2057
				if Debounces.on == false then break end
2058
				rs:wait()
2059
			end
2060
			kik:disconnect()
2061
			if Debounces.CanAttack == false then
2062
				Debounces.CanAttack = true
2063
				Debounces.NoIdl = false
2064
				Debounces.on = false
2065
            end
2066
        end
2067
    end
2068
end)
2069
----------------------------------------------------
2070
mouse.KeyDown:connect(function(key)
2071
	if key == "y" then
2072
		if Debounces.CanAttack == true then
2073
            Debounces.CanAttack = false
2074
            Debounces.on = true
2075
            Debounces.NoIdl = true
2076
				for i = 1, 15 do
2077
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
2078
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
2079
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
2080
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
2081
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
2082
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
2083
                    if Debounces.on == false then break end
2084
                    rs:wait(2.7)
2085
                end
2086
				x = Instance.new("Sound",char)
2087
				x.SoundId = "rbxassetid://228343271"
2088
				x.Pitch = 1
2089
				x.Volume = .8
2090
				wait(.1)
2091
				x:Play()
2092
				Debounces.on = false
2093
				Debounces.Here = false
2094
				shot = shot + 1
2095
local rng = Instance.new("Part", larm)
2096
rng.Anchored = true
2097
rng.BrickColor = BrickColor.new("New Yeller")
2098
rng.CanCollide = false
2099
rng.FormFactor = 3
2100
rng.Name = "Ring"
2101
rng.Size = Vector3.new(1, 1, 1)
2102
rng.Transparency = 0.35
2103
rng.TopSurface = 0
2104
rng.BottomSurface = 0
2105
rng2 = rng:clone()
2106
rng3 = rng2:clone()
2107
rng4 = rng2:clone()
2108
local rngm = Instance.new("SpecialMesh", rng)
2109
rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
2110
rngm.Scale = Vector3.new(10, 10, 1)
2111
rngm2 = rngm:clone()
2112
rngm2.Scale = Vector3.new(5, 5, 3)
2113
rngm3=rngm2:clone()
2114
rngm3.Parent = rng3
2115
rngm3.Scale = Vector3.new(8, 8, 1)
2116
rngm4 = rngm2:clone()
2117
rngm4.Parent = rng4
2118
rngm4.Scale = Vector3.new(6, 6, 1)
2119
local bem = Instance.new("Part", larm)
2120
bem.Anchored = true
2121
bem.BrickColor = BrickColor.new("New Yeller")
2122
bem.CanCollide = false
2123
bem.FormFactor = 3
2124
bem.Name = "Beam" .. shot
2125
bem.Size = Vector3.new(1, 1, 1)
2126
bem.Transparency = 0.35
2127
bem.TopSurface = 0
2128
bem.BottomSurface = 0
2129
local bemm = Instance.new("SpecialMesh", bem)
2130
bemm.MeshType = 4
2131
bemm.Scale = Vector3.new(1, 4, 4)
2132
local out = Instance.new("Part", larm)
2133
out.Anchored = true
2134
out.BrickColor = BrickColor.new("New Yeller")
2135
out.CanCollide = false
2136
out.FormFactor = 3
2137
out.Name = "Out"
2138
out.Size = Vector3.new(4, 4, 4)
2139
out.Transparency = 0.35
2140
out.TopSurface = 0
2141
out.BottomSurface = 0
2142
local outm = Instance.new("SpecialMesh", out)
2143
outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
2144
outm.Scale = Vector3.new(6, 4, 6)
2145
local bnd = Instance.new("Part", larm)
2146
bnd.Anchored = true
2147
bnd.BrickColor = BrickColor.new("New Yeller")
2148
bnd.CanCollide = false
2149
bnd.FormFactor = 3
2150
bnd.Name = "Bend"
2151
bnd.Size = Vector3.new(1, 1, 1)
2152
bnd.Transparency = 1
2153
bnd.TopSurface = 0
2154
bnd.BottomSurface = 0
2155
local bndm = Instance.new("SpecialMesh", bnd)
2156
bndm.MeshType = 3
2157
bndm.Scale = Vector3.new(8, 8, 8)
2158
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2159
bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
2160
bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
2161
rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
2162
rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
2163
rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
2164
Debounces.Shewt = true
2165
coroutine.wrap(function()
2166
for i = 1, 20, 0.2 do
2167
rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
2168
rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
2169
rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
2170
rng.Transparency = i/20
2171
rng3.Transparency = 1/24
2172
rng4.Transparency = i/26
2173
wait()
2174
end
2175
wait()
2176
rng:Destroy()
2177
end)()
2178
if Debounces.Shewt == true then
2179
larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
2180
hit = ht.Parent
2181
if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
2182
if HasntTouched(hit.Name) == true and deb == false then
2183
deb = true
2184
coroutine.wrap(function()
2185
hit:FindFirstChild("Humanoid").PlatformStand = true
2186
hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2187
hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
2188
end)()
2189
table.insert(Touche, hit.Name)
2190
deb = false
2191
end
2192
elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
2193
if HasntTouched(hit.Parent.Name) == true and deb == false then
2194
deb = true
2195
coroutine.wrap(function()
2196
hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
2197
hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
2198
wait(1)
2199
hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
2200
end)()
2201
table.insert(Touche, hit.Parent.Name)
2202
deb = false
2203
for i, v in pairs(Touche) do
2204
print(v)
2205
end
2206
end
2207
end
2208
end)
2209
end
2210
for i = 0, 260, 8 do
2211
bem.Size = Vector3.new(i, 3, 3)
2212
out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
2213
bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
2214
bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
2215
bnd.Size = Vector3.new(1,1,1)
2216
bndm.Scale = Vector3.new(8,8,8)
2217
if i % 10 == 0 then
2218
local newRng = rng2:Clone()
2219
newRng.Parent = larm
2220
newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
2221
local newRngm = rngm2:clone()
2222
newRngm.Parent=newRng
2223
coroutine.wrap(function()
2224
for i = 1, 10, 0.2 do
2225
newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
2226
newRng.Transparency = i/10
2227
wait()
2228
end
2229
wait()
2230
newRng:Destroy()
2231
end)()
2232
end
2233
wait()
2234
end
2235
wait()
2236
Debounces.Shewt = false
2237
bem:Destroy()
2238
out:Destroy()
2239
bnd:Destroy()
2240
Debounces.Ready = false
2241
for i, v in pairs(Touche) do
2242
table.remove(Touche, i)
2243
end
2244
wait()
2245
table.insert(Touche, char.Name)
2246
Debounces.NoIdl = false
2247
if Debounces.CanAttack == false then
2248
Debounces.CanAttack = true
2249
end
2250
end
2251
end
2252
end)
2253
----------------------------------------------------
2254
--[[mouse.KeyDown:connect(function(key)
2255
	if key == "y" then
2256
		if Debounces.CanAttack == true then
2257
			Debounces.CanAttack = false
2258
			Debounces.NoIdl = true
2259
			Debounces.on = true
2260
				local shell = Instance.new("Part",torso)
2261
				shell.BrickColor = BrickColor.new("New Yeller")
2262
				shell.Anchored = false
2263
				shell.CanCollide = false
2264
				shell.Locked = true
2265
				shell.TopSurface = "SmoothNoOutlines"
2266
				shell.BottomSurface = "SmoothNoOutlines"
2267
				shell.Size = Vector3.new(1.2,1.2,1.2)
2268
				shell.FormFactor = 3
2269
				local shellm = Instance.new("SpecialMesh",shell)
2270
				shellm.MeshType = "Sphere"
2271
				shellm.Scale = Vector3.new(1.2,1.2,1.2)
2272
				Omega = function()
2273
					local X = Instance.new("Part",char)
2274
					local O = Instance.new("ObjectValue",X)
2275
					O.Name = "creator"
2276
					X.Locked = true
2277
					X.Name = "Shell"
2278
					X.Anchored = false
2279
					X.CanCollide = false
2280
					X.Transparency = 0.5
2281
					X.Reflectance = 0
2282
					X.BottomSurface = 0
2283
					X.TopSurface = 0
2284
					X.Shape = 0
2285
					local V = Instance.new("ObjectValue",X)
2286
					V.Value = char
2287
					V.Name = "creator"
2288
					X.BrickColor = BrickColor.new("New Yeller")
2289
					X.Size = Vector3.new(40,40,40)
2290
					--X.Material = "Neon"
2291
					local Z = Instance.new("SpecialMesh",X)
2292
					Z.MeshType = "Sphere"
2293
					Z.Scale = Vector3.new(0.2,0.2,0.2)
2294
					X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2295
					local bv = Instance.new("BodyVelocity",X)
2296
					bv.maxForce = Vector3.new(99999,99999,99999)
2297
					X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2298
					bv.velocity = root.CFrame.lookVector*10
2299
					Explode = X.Touched:connect(function(hit)
2300
						if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
2301
							local cf = X.CFrame
2302
							bv:Destroy()
2303
							X.Anchored = true
2304
							Z:Remove()
2305
							Explode:disconnect()
2306
							X.Size = Vector3.new(3,3,3)
2307
							X.Touched:connect(function(hit) end)
2308
							X.CanCollide = false
2309
							for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
2310
								if v:FindFirstChild('Humanoid') then
2311
									v.Humanoid:TakeDamage(math.random(80,120))
2312
								end
2313
							end
2314
								for i = 1, (40) do rs:wait()
2315
									X.Transparency = X.Transparency + (1/40)
2316
									X.Size = X.Size + Vector3.new(1,1,1)
2317
									X.CFrame = root.CFrame * CFrame.new(0,0,-10)
2318
								end
2319
							X:Destroy()
2320
							end
2321
						end)
2322
					end
2323
			for i = 1,200 do
2324
				shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2325
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
2326
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
2327
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2328
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2329
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2330
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2331
				if Debounces.on == false then break end
2332
				rs:wait()
2333
			end
2334
			for i = 1,30 do
2335
				shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
2336
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
2337
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
2338
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2339
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2340
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2341
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2342
				if Debounces.on == false then break end
2343
				rs:wait()
2344
			end
2345
			for i = 1,40 do
2346
				shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
2347
				shell.Size = shell.Size + Vector3.new(1,1,1)
2348
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
2349
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
2350
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2351
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2352
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2353
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2354
				if Debounces.on == false then break end
2355
				rs:wait()
2356
			end
2357
			for i = 1,40 do
2358
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
2359
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
2360
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
2361
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2362
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2363
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2364
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2365
				if Debounces.on == false then break end
2366
				rs:wait()
2367
			end
2368
			for i = 1,60 do
2369
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2370
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
2371
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
2372
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2373
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2374
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2375
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2376
				if Debounces.on == false then break end
2377
				rs:wait()
2378
			end
2379
			for i = 1,60 do
2380
				shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
2381
				shell.Size = shell.Size + Vector3.new(1,1,1)
2382
				rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
2383
				larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
2384
				hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
2385
				torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
2386
				lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2387
				rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
2388
				if Debounces.on == false then break end
2389
				rs:wait()
2390
			end
2391
			if Debounces.CanAttack == false then
2392
				Debounces.CanAttack = true
2393
				Debounces.NoIdl = false
2394
				Debounces.on = false
2395
            end
2396
        end
2397
    end
2398
end)]]--
2399
----------------------------------------------------
2400
Charging = false
2401
mouse.KeyDown:connect(function(key)
2402
	if key == "r" then
2403
		if Charging == false then
2404
			Charging = true
2405
			if Debounces.CanAttack == true then
2406
				Debounces.CanAttack = false
2407
				Debounces.NoIdl = true
2408
				Debounces.on = true
2409
				for i = 1,20 do
2410
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
2411
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
2412
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2413
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
2414
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2415
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
2416
					if Debounces.on == false then break end
2417
					rs:wait()
2418
				end
2419
				--[[for i = 1,20 do
2420
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
2421
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
2422
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
2423
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
2424
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
2425
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
2426
					if Debounces.on == false then break end
2427
					rs:wait()
2428
				end]]--
2429
pt=Instance.new('Part',torso)
2430
pt.Anchored=true
2431
pt.CanCollide=false
2432
pt.Locked = true
2433
pt.FormFactor='Custom'
2434
pt.Size=Vector3.new(1,1,1)
2435
pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
2436
pt.Transparency=.6
2437
pt.BrickColor=BrickColor.new('New Yeller')
2438
msh=Instance.new('SpecialMesh',pt)
2439
msh.MeshId='http://www.roblox.com/asset/?id=20329976'
2440
msh.Scale=Vector3.new(8,4,8)
2441
pt2=pt:clone()
2442
pt2.Parent = torso
2443
pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
2444
pt2.BrickColor=BrickColor.new("New Yeller")
2445
msh2=msh:clone()
2446
msh2.Parent=pt2
2447
msh2.Scale=Vector3.new(10,5,10)
2448
2449
custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
2450
2451
bl = Instance.new("Part", char)
2452
bl.Locked = true
2453
bl.Name = "Shell"
2454
bl.BrickColor = BrickColor.new("New Yeller")
2455
bl.Anchored = true
2456
bl.CanCollide = false
2457
bl.Transparency = 0
2458
bl.Reflectance = 0
2459
bl.BottomSurface = 0
2460
bl.TopSurface = 0
2461
bl.Shape = 0
2462
blm = Instance.new("SpecialMesh",bl)
2463
blm.MeshType = "Sphere"
2464
blm.Scale = Vector3.new(1,1,1)
2465
blm.MeshId = "rbxassetid://9982590"
2466
2467
	coroutine.resume(coroutine.create(function()
2468
        for i=1, math.huge, 4 do
2469
			if Charging == true then
2470
				rs:wait()
2471
				bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
2472
				blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
2473
				bl.Transparency = bl.Transparency + 0.005
2474
				pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
2475
				pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
2476
				msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
2477
				msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
2478
				elseif Charging == false then break
2479
			end
2480
		end
2481
    end))
2482
2483
repeat
2484
    local p = Instance.new('Part',torso)
2485
    p.formFactor = 'Custom'
2486
    p.Size = Vector3.new(1,1,1)
2487
    p.BrickColor = workspace.Base.BrickColor
2488
    p.CanCollide = false
2489
    p.Transparency = 0
2490
    p.Anchored = true
2491
    p.Locked=true
2492
    p.Material = workspace.Base.Material
2493
    s = math.random(1,40)/10
2494
    local m = Instance.new("BlockMesh",p)
2495
    m.Scale = Vector3.new(s,s,s)
2496
    p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
2497
	--[[coroutine.wrap(function()
2498
		wait(2)
2499
		while Charging == true do
2500
		wait(2)
2501
		GroundWave1()
2502
		wait(2)
2503
		end
2504
	end)()]]--
2505
	Spawn(function()
2506
		while rs:wait() do
2507
			if Charging == true then
2508
				rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
2509
				larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
2510
				hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
2511
				torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
2512
				lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
2513
				rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
2514
			elseif Charging == false then break
2515
			end
2516
		end
2517
	end)
2518
	Spawn(function()
2519
        while rs:wait() do
2520
            if p.Transparency >= 1 then p:Destroy() break end
2521
            p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
2522
            p.Transparency = p.Transparency+0.01
2523
        end
2524
    end)
2525
    wait(.3)
2526
until Charging == false
2527
			end
2528
		end
2529
	end
2530
end)
2531
----------------------------------------------------
2532
mouse.KeyUp:connect(function(key)
2533
	if key == "r" then
2534
		if Charging == true then
2535
			Charging = false
2536
				pt:Destroy()
2537
				pt2:Destroy()
2538
				bl:Destroy()
2539
			if Debounces.CanAttack == false then
2540
				Debounces.CanAttack = true
2541
				Debounces.NoIdl = false
2542
				Debounces.on = false
2543
			end
2544
		end
2545
	end
2546
end)
2547
----------------------------------------------------
2548
mouse.KeyDown:connect(function(key)
2549
	if key == "g" then
2550
		if Debounces.CanAttack == true then
2551
			Debounces.CanAttack = false
2552
			Debounces.NoIdl = true
2553
			Debounces.on = true
2554
				local shell = Instance.new("Part",torso)
2555
				shell.BrickColor = BrickColor.new("New Yeller")
2556
				shell.Anchored = true
2557
				shell.CanCollide = false
2558
				shell.Locked = true
2559
				shell.TopSurface = "SmoothNoOutlines"
2560
				shell.BottomSurface = "SmoothNoOutlines"
2561
				shell.Size = Vector3.new(1,1,1)
2562
				shellm = Instance.new("SpecialMesh",shell)
2563
				shellm.MeshType = "Sphere"
2564
				shellm.Scale = Vector3.new(1,1,1)
2565
				local shell2 = Instance.new("Part",torso)
2566
				shell2.BrickColor = BrickColor.new("New Yeller")
2567
				shell2.Anchored = true
2568
				shell2.CanCollide = false
2569
				shell2.Locked = true
2570
				shell2.TopSurface = "SmoothNoOutlines"
2571
				shell2.BottomSurface = "SmoothNoOutlines"
2572
				shell2.Size = Vector3.new(1,1,1)
2573
				shellm2 = Instance.new("SpecialMesh",shell2)
2574
				shellm2.MeshType = "Sphere"
2575
				shellm2.Scale = Vector3.new(1,1,1)
2576
2577
function FindNearestTorso(Position,Distance,SinglePlayer)
2578
    if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
2579
        local List = {}
2580
        for i,v in pairs(workspace:GetChildren())do
2581
            if v:IsA("Model")then
2582
                if v:findFirstChild("Torso")then
2583
                    if v ~= char then
2584
                        if(v.Torso.Position -Position).magnitude <= Distance then
2585
                            table.insert(List,v)
2586
                        end
2587
                    end
2588
                end
2589
            end
2590
        end
2591
    return List
2592
end
2593
2594
Shell = function()
2595
local X = Instance.new("Part",char)
2596
local O = Instance.new("ObjectValue",X)
2597
        O.Name = "creator"
2598
        X.Locked = true
2599
		X.Name = "Shell"
2600
        X.Anchored = false
2601
        X.CanCollide = false
2602
        X.Transparency = 0
2603
        X.Reflectance = 0
2604
        X.BottomSurface = 0
2605
        X.TopSurface = 0
2606
        X.Shape = 0
2607
        local V = Instance.new("ObjectValue",X)
2608
        V.Value = char
2609
        V.Name = "creator"
2610
        X.BrickColor = BrickColor.new("New Yeller")
2611
        X.Size = Vector3.new(1,1,1)
2612
        --X.Material = "Neon"
2613
        local Z = Instance.new("SpecialMesh",X)
2614
        Z.MeshType = "Sphere"
2615
        Z.Scale = Vector3.new(1,1,1)
2616
        X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
2617
        local bv = Instance.new("BodyVelocity",X)
2618
        bv.maxForce = Vector3.new(99999,99999,99999)
2619
        X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
2620
        bv.velocity = root.CFrame.lookVector*65
2621
Explode = X.Touched:connect(function(hit)
2622
        if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
2623
        local cf = X.CFrame
2624
        bv:Destroy()
2625
        X.Anchored = true
2626
        Z:Remove()
2627
        Explode:disconnect()
2628
        X.Size = Vector3.new(3,3,3)
2629
        X.Touched:connect(function(hit) end)
2630
        X.CanCollide = false
2631
		for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
2632
			if v:FindFirstChild('Humanoid') then
2633
				v.Humanoid:TakeDamage(math.random(6,12))
2634
			end
2635
		end
2636
			for i = 1, (40) do rs:wait()
2637
				X.Transparency = X.Transparency + (1/40)
2638
				X.Size = X.Size + Vector3.new(1,1,1)
2639
				X.CFrame = cf
2640
			end
2641
		X:Destroy()
2642
		end
2643
	end)
2644
end
2645
				Shell()
2646
				for i = 1, 10 do
2647
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2648
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2649
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2650
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2651
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
2652
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
2653
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
2654
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
2655
					if Debounces.on == false then break end
2656
					rs:wait()
2657
				end
2658
				Shell()
2659
				shell.Transparency = 1
2660
				for i = 1, 10 do
2661
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2662
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2663
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2664
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2665
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2666
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2667
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2668
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2669
					if Debounces.on == false then break end
2670
					rs:wait()
2671
				end
2672
				Shell()
2673
				shell.Transparency = 0
2674
				shell2.Transparency = 1
2675
				for i = 1, 10 do
2676
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2677
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2678
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2679
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2680
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2681
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2682
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2683
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2684
					if Debounces.on == false then break end
2685
					rs:wait()
2686
				end
2687
				Shell()
2688
				shell2.Transparency = 0
2689
				shell.Transparency = 1
2690
				for i = 1, 10 do
2691
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2692
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2693
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2694
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2695
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2696
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2697
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2698
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2699
					if Debounces.on == false then break end
2700
					rs:wait()
2701
				end
2702
				Shell()
2703
				shell.Transparency = 0
2704
				shell2.Transparency = 1
2705
				for i = 1, 10 do
2706
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2707
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2708
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2709
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2710
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2711
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2712
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2713
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2714
					if Debounces.on == false then break end
2715
					rs:wait()
2716
				end
2717
				Shell()
2718
				shell2.Transparency = 0
2719
				shell.Transparency = 1
2720
				for i = 1, 10 do
2721
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2722
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2723
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2724
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2725
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2726
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2727
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2728
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2729
					if Debounces.on == false then break end
2730
					rs:wait()
2731
				end
2732
				Shell()
2733
				shell.Transparency = 0
2734
				shell2.Transparency = 1
2735
				for i = 1, 10 do
2736
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2737
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2738
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2739
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
2740
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2741
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2742
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2743
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2744
					if Debounces.on == false then break end
2745
					rs:wait()
2746
				end
2747
				Shell()
2748
				shell2.Transparency = 0
2749
				shell.Transparency = 1
2750
				for i = 1, 10 do
2751
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2752
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2753
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2754
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2755
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2756
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2757
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2758
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2759
					if Debounces.on == false then break end
2760
					rs:wait()
2761
				end
2762
				Shell()
2763
				shell.Transparency = 0
2764
				shell2.Transparency = 1
2765
				for i = 1, 10 do
2766
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2767
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2768
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2769
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2770
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2771
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2772
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2773
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2774
					if Debounces.on == false then break end
2775
					rs:wait()
2776
				end
2777
				Shell()
2778
				shell2.Transparency = 0
2779
				shell.Transparency = 1
2780
				for i = 1, 10 do
2781
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2782
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2783
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2784
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2785
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2786
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2787
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2788
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2789
					if Debounces.on == false then break end
2790
					rs:wait()
2791
				end
2792
				Shell()
2793
				shell.Transparency = 0
2794
				shell2.Transparency = 1
2795
				for i = 1, 10 do
2796
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2797
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2798
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2799
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2800
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2801
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2802
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2803
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2804
					if Debounces.on == false then break end
2805
					rs:wait()
2806
				end
2807
				Shell()
2808
				shell2.Transparency = 0
2809
				shell.Transparency = 1
2810
				for i = 1, 10 do
2811
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2812
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2813
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
2814
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
2815
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
2816
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
2817
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
2818
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
2819
					if Debounces.on == false then break end
2820
					rs:wait()
2821
				end
2822
				Shell()
2823
				shell.Transparency = 0
2824
				shell2.Transparency = 1
2825
				for i = 1, 10 do
2826
					shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
2827
					shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
2828
					rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
2829
					larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
2830
					hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
2831
					torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
2832
					lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
2833
					rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
2834
					if Debounces.on == false then break end
2835
					rs:wait()
2836
				end
2837
				shell.Transparency = 1
2838
			if Debounces.CanAttack == false then
2839
				Debounces.CanAttack = true
2840
				Debounces.NoIdl = false
2841
				Debounces.on = false
2842
			end
2843
		end
2844
	end
2845
end)
2846
----------------------------------------------------
2847
Search = false
2848
mouse.KeyDown:connect(function(key)
2849
	if key == "n" then
2850
		if Search == false then
2851
			Search = true
2852
			for i,v in pairs(game.Players:getPlayers()) do
2853
				if v.Name~=char.Name then
2854
					for j,k in pairs(v.Character:GetChildren()) do
2855
						if k:IsA("BasePart") and k.Transparency >= 1 then
2856
							bawx=Instance.new("SelectionBox",cam)
2857
							bawx.Color = BrickColor.new("Bright red")
2858
							bawx.Transparency = .5
2859
							bawx.Adornee = k
2860
						end
2861
                    end
2862
                end
2863
            end
2864
		elseif Search == true then
2865
			Search = false
2866
			for i, v in pairs(cam:GetChildren()) do
2867
				if v:IsA("SelectionBox") then
2868
					v:Destroy()
2869
				end
2870
			end
2871
	    end
2872
    end
2873
end)
2874
----------------------------------------------------
2875
Grab = false
2876
mouse.KeyDown:connect(function(key)
2877
    if key == "z" then
2878
        Debounces.on = true
2879
        Debounces.NoIdl = true
2880
		Debounces.ks = true
2881
        if Grab == false then
2882
        gp = nil
2883
		for i = 1, 20 do
2884
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
2885
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
2886
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2887
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2888
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
2889
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
2890
			if Debounces.on == false then break end
2891
			rs:wait()
2892
		end
2893
        con1=larm.Touched:connect(function(hit) -- this is grab
2894
            ht = hit.Parent
2895
            hum1=ht:FindFirstChild('Humanoid')
2896
            if hum1 ~= nil then
2897
			    if Debounces.ks==true then
2898
                z = Instance.new("Sound",hed)
2899
                z.SoundId = "rbxassetid://169380525"
2900
                z.Volume = 1
2901
                z:Play()
2902
                Debounces.ks=false
2903
				end
2904
                hum1.PlatformStand=true
2905
                gp = ht
2906
                Grab = true
2907
                asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
2908
                asd.Parent = larm
2909
                asd.Name = "asd"
2910
                asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
2911
            --[[elseif hum1 == nil then
2912
                con1:disconnect()
2913
                wait() return]]--
2914
            end
2915
        end)
2916
		for i = 1, 20 do
2917
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
2918
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
2919
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
2920
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
2921
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
2922
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
2923
			if Debounces.on == false then break end
2924
			rs:wait()
2925
		end
2926
	if hum1 == nil then
2927
    Debounces.on = false
2928
    Debounces.NoIdl = false
2929
	end
2930
	con1:disconnect()
2931
    elseif Grab == true then
2932
        Grab = false
2933
		Punch()
2934
		z = Instance.new("Sound",hed)
2935
		z.SoundId = "rbxassetid://169380525"
2936
		z.Pitch = ptz[math.random(1,#ptz)]
2937
		z.Volume = 1
2938
		z:Play()
2939
		for i = 1, 10 do
2940
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2941
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2942
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2943
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2944
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2945
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2946
			if Debounces.on == false then break end
2947
			rs:wait()
2948
		end
2949
		Punch()
2950
		z = Instance.new("Sound",hed)
2951
		z.SoundId = "rbxassetid://169380525"
2952
		z.Pitch = ptz[math.random(1,#ptz)]
2953
		z.Volume = 1
2954
		z:Play()
2955
		for i = 1, 10 do
2956
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2957
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2958
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2959
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2960
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2961
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2962
			if Debounces.on == false then break end
2963
			rs:wait()
2964
		end
2965
		Punch()
2966
		z = Instance.new("Sound",hed)
2967
		z.SoundId = "rbxassetid://169380525"
2968
		z.Pitch = ptz[math.random(1,#ptz)]
2969
		z.Volume = 1
2970
		z:Play()
2971
		for i = 1, 10 do
2972
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
2973
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
2974
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
2975
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
2976
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2977
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2978
			if Debounces.on == false then break end
2979
			rs:wait()
2980
		end
2981
		Punch()
2982
		z = Instance.new("Sound",hed)
2983
		z.SoundId = "rbxassetid://169380525"
2984
		z.Pitch = ptz[math.random(1,#ptz)]
2985
		z.Volume = 1
2986
		z:Play()
2987
		for i = 1, 10 do
2988
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
2989
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
2990
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
2991
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
2992
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
2993
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
2994
			if Debounces.on == false then break end
2995
			rs:wait()
2996
		end
2997
		Punch()
2998
		z = Instance.new("Sound",hed)
2999
		z.SoundId = "rbxassetid://169380525"
3000
		z.Pitch = ptz[math.random(1,#ptz)]
3001
		z.Volume = 1
3002
		z:Play()
3003
		for i = 1, 10 do
3004
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3005
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3006
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3007
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3008
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3009
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3010
			if Debounces.on == false then break end
3011
			rs:wait()
3012
		end
3013
		Punch()
3014
		z = Instance.new("Sound",hed)
3015
		z.SoundId = "rbxassetid://169380525"
3016
		z.Pitch = ptz[math.random(1,#ptz)]
3017
		z.Volume = 1
3018
		z:Play()
3019
		for i = 1, 10 do
3020
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3021
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3022
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3023
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3024
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3025
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3026
			if Debounces.on == false then break end
3027
			rs:wait()
3028
		end
3029
		Punch()
3030
		z = Instance.new("Sound",hed)
3031
		z.SoundId = "rbxassetid://169380525"
3032
		z.Pitch = ptz[math.random(1,#ptz)]
3033
		z.Volume = 1
3034
		z:Play()
3035
		for i = 1, 10 do
3036
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3037
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3038
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3039
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3040
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3041
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3042
			if Debounces.on == false then break end
3043
			rs:wait()
3044
		end
3045
		Punch()
3046
		z = Instance.new("Sound",hed)
3047
		z.SoundId = "rbxassetid://169380525"
3048
		z.Pitch = ptz[math.random(1,#ptz)]
3049
		z.Volume = 1
3050
		z:Play()
3051
		for i = 1, 10 do
3052
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3053
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3054
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3055
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3056
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3057
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3058
			if Debounces.on == false then break end
3059
			rs:wait()
3060
		end
3061
		Punch()
3062
		z = Instance.new("Sound",hed)
3063
		z.SoundId = "rbxassetid://169380525"
3064
		z.Pitch = ptz[math.random(1,#ptz)]
3065
		z.Volume = 1
3066
		z:Play()
3067
		for i = 1, 10 do
3068
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3069
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3070
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3071
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3072
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3073
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3074
			if Debounces.on == false then break end
3075
			rs:wait()
3076
		end
3077
		Punch()
3078
		z = Instance.new("Sound",hed)
3079
		z.SoundId = "rbxassetid://169380525"
3080
		z.Pitch = ptz[math.random(1,#ptz)]
3081
		z.Volume = 1
3082
		z:Play()
3083
		for i = 1, 10 do
3084
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3085
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3086
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3087
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3088
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3089
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3090
			if Debounces.on == false then break end
3091
			rs:wait()
3092
		end
3093
		Punch()
3094
		z = Instance.new("Sound",hed)
3095
		z.SoundId = "rbxassetid://169380525"
3096
		z.Pitch = ptz[math.random(1,#ptz)]
3097
		z.Volume = 1
3098
		z:Play()
3099
		for i = 1, 10 do
3100
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
3101
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
3102
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
3103
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
3104
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3105
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3106
			if Debounces.on == false then break end
3107
			rs:wait()
3108
		end
3109
		Punch()
3110
		z = Instance.new("Sound",hed)
3111
		z.SoundId = "rbxassetid://169380525"
3112
		z.Pitch = ptz[math.random(1,#ptz)]
3113
		z.Volume = 1
3114
		z:Play()
3115
		for i = 1, 10 do
3116
			rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
3117
			larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
3118
			hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
3119
			torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
3120
			lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
3121
			rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
3122
			if Debounces.on == false then break end
3123
			rs:wait()
3124
		end
3125
		con1:disconnect()
3126
		Debounces.on = false
3127
		Debounces.NoIdl = false
3128
		if gp ~= nil then
3129
			gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
3130
				for i,v in pairs(larm:GetChildren()) do
3131
					if v.Name == "asd" and v:IsA("Weld") then
3132
				v:Remove()
3133
			end
3134
		end
3135
        --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
3136
        bv.maxForce = Vector3.new(400000, 400000, 400000)
3137
        bv.P = 125000
3138
        bv.velocity = char.Head.CFrame.lookVector * 200]]--
3139
        hum1=nil
3140
		ht=nil
3141
        Debounces.on = false
3142
        Debounces.NoIdl = false
3143
        elseif ht == nil then wait()
3144
        Grab = false
3145
        Debounces.on = false
3146
        Debounces.NoIdl = false
3147
            end
3148
        end
3149
    end
3150
end)
3151
----------------------------------------------------
3152
mouse.KeyDown:connect(function(key)
3153
    if string.byte(key) == 52 then
3154
        char.Humanoid.WalkSpeed = 60
3155
    end
3156
end)
3157
mouse.KeyUp:connect(function(key)
3158
    if string.byte(key) == 52 then
3159
        char.Humanoid.WalkSpeed = 8
3160
    end
3161
end)
3162
-------------------------------
3163
local animpose = "Idle"
3164
local lastanimpose = "Idle"
3165
local sine = 0
3166
local change = 1
3167
local val = 0
3168
local ffing = false
3169
-------------------------------
3170
game:GetService("RunService").RenderStepped:connect(function()
3171
--[[if char.Humanoid.Jump == true then
3172
jump = true
3173
else
3174
jump = false
3175
end]]
3176
char.Humanoid.FreeFalling:connect(function(f)
3177
if f then
3178
ffing = true
3179
else
3180
ffing = false
3181
end
3182
end)
3183
sine = sine + change
3184
if jumpn == true then
3185
animpose = "Jumping"
3186
elseif ffing == true then
3187
animpose = "Freefalling"
3188
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
3189
animpose = "Idle"
3190
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
3191
animpose = "Walking"
3192
elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
3193
animpose = "Running"
3194
end
3195
if animpose ~= lastanimpose then
3196
sine = 0
3197
if Debounces.NoIdl == false then
3198
if animpose == "Idle" then
3199
for i = 1, 2 do
3200
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
3201
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
3202
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
3203
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
3204
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
3205
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
3206
end
3207
elseif animpose == "Walking" then
3208
for i = 1, 2 do
3209
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3210
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3211
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3212
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3213
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3214
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3215
end
3216
elseif animpose == "Running" then
3217
for i = 1, 2 do
3218
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
3219
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
3220
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
3221
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
3222
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
3223
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
3224
wait()
3225
end
3226
end
3227
else
3228
end
3229
end
3230
lastanimpose = animpose
3231
if Debounces.NoIdl == false then
3232
if animpose == "Idle" then
3233
change = 0.5
3234
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
3235
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
3236
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
3237
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
3238
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
3239
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
3240
elseif animpose == "Walking" then
3241
change = 1
3242
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
3243
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
3244
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
3245
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
3246
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
3247
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
3248
elseif animpose == "Running" then
3249
change = 1
3250
rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
3251
larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
3252
hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
3253
torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
3254
lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(-20), math.rad(10), math.rad(0)), 0.4)
3255
rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), math.rad(10), math.rad(0)), 0.4)
3256
end
3257
end
3258
end)
3259
3260
hum.MaxHealth = 9001
3261
wait(3)
3262
hum.Health = 9001
3263
3264
function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
3265
    --[[Part0 = Vector3 (Start pos)
3266
		Part1 = Vector3 (End pos)
3267
		Times = number (Amount of lightning parts)
3268
		Offset = number (Offset)
3269
		Color = color (brickcolor value)
3270
		Thickness = number (thickness)
3271
		Trans = number (transparency)
3272
    ]]--
3273
    local magz = (Part0 - Part1).magnitude
3274
    local curpos = Part0
3275
    local trz = {-Offset,Offset}
3276
    for i=1,Times do
3277
        local li = Instance.new("Part", torso)
3278
		li.Name = "Lightning"
3279
		li.TopSurface =0
3280
		li.Material = "Neon"
3281
		li.BottomSurface = 0
3282
		li.Anchored = true
3283
		li.Locked = true
3284
		li.Transparency = Trans or 0.4
3285
		li.BrickColor = BrickColor.new(Color)
3286
		li.formFactor = "Custom"
3287
		li.CanCollide = false
3288
		li.Size = Vector3.new(Thickness,Thickness,magz/Times)
3289
        local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
3290
        local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
3291
        if Times == i then
3292
        local magz2 = (curpos - Part1).magnitude
3293
        li.Size = Vector3.new(Thickness,Thickness,magz2)
3294
        li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
3295
        else
3296
        li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
3297
        end
3298
        curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
3299
        game.Debris:AddItem(li,.1)
3300
    end
3301
end
3302
3303
BodyParts = {} -- Parts to emit lightning effects from
3304
for _, v in pairs(char:GetChildren()) do
3305
    if v:IsA("Part") then
3306
        table.insert(BodyParts, v)
3307
    end
3308
end
3309
3310
Bounding = {} -- Calculate the bounding boxes
3311
for _, v in pairs(BodyParts) do
3312
	local temp = {X=nil, Y=nil, Z=nil}
3313
	temp.X = v.Size.X/2 * 10
3314
	temp.Y = v.Size.Y/2 * 10
3315
	temp.Z = v.Size.Z/2 * 10
3316
	Bounding[v.Name] = temp
3317
	--table.insert(Bounding, v.Name, temp)
3318
end
3319
3320
while wait(math.random(1,10)/10) do -- Emit the Lightning effects randomly
3321
	local Body1 = BodyParts[math.random(#BodyParts)]
3322
	local Body2 = BodyParts[math.random(#BodyParts)]
3323
	local Pos1 = Vector3.new(
3324
		math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
3325
		math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
3326
		math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
3327
)
3328
	local Pos2 = Vector3.new(
3329
		math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
3330
		math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
3331
		math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
3332
)
3333
	local SPos1 = Body1.Position + Pos1
3334
	local SPos2 = Body2.Position + Pos2
3335
	Lightning(SPos1, SPos2, 4, 3, "Bright blue", .3, .56)
3336
end