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local plr = owner
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bill1 = Instance.new("BillboardGui", owner.Character.Head)
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bill1.Size = UDim2.new(4, 0, 4.5, 0)
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bill1.AlwaysOnTop = true
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bill1.StudsOffset = Vector3.new(-2, 5, 0)
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label1 = Instance.new("TextLabel", bill1)
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label1.Size = UDim2.new(2, 0, 1, 0)
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  label1.Position = UDim2.new(-0.5, 0, -0.5, 0)
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   label1.BackgroundTransparency = 1
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   label1.FontSize = "Size32"
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   label1.TextStrokeColor3 = Color3.new(255 ,255 ,255)
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   label1.TextStrokeTransparency = 0
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label1.Font = "Arcade"
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label1.Parent = bill1
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textfag1 = label1
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label1.Text = ""
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label1.TextSize = 30
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label1.TextScaled = true
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coroutine.resume(coroutine.create(function()
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    while textfag1 ~= nil do
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        wait()
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        textfag1.Position = UDim2.new(math.random(-.2,.2),math.random(-3,3),.05,math.random(-3,3))  
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        textfag1.Rotation = math.random(-3,3)
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    end
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end))
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plr.Chatted:connect(function(mess)
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mess = string.lower(mess)
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if mess == string.lower('g/test') then -- method 1
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print('TEST!')
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end
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if mess:sub(1, 7)=='g/test2' then -- method 2
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print("TEST2")
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end
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label1.Text = mess
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wait(5)-- what ever time you want to display the text
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label1.Text = ""
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end)