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1 | ------------------- | |
2 | --Blood Harvester-- | |
3 | ------------------- | |
4 | --By -- | |
5 | --CKbackup- | |
6 | ----------- | |
7 | ||
8 | player = game.Players.LocalPlayer | |
9 | chara = player.Character | |
10 | debby = game.Debris | |
11 | Mouse = player:GetMouse() | |
12 | chara.Humanoid.WalkSpeed = 16 | |
13 | atkd = false | |
14 | targetted = nil | |
15 | ||
16 | --Outfit-- | |
17 | New = function(Object, Parent, Name, Data) | |
18 | local Object = Instance.new(Object) | |
19 | for Index, Value in pairs(Data or {}) do | |
20 | Object[Index] = Value | |
21 | end | |
22 | Object.Parent = Parent | |
23 | Object.Name = Name | |
24 | return Object | |
25 | end | |
26 | ||
27 | Greatswordu = nil | |
28 | GBoxhit = nil | |
29 | Scythe = nil | |
30 | SBoxhit = nil | |
31 | RDaggeru = nil | |
32 | LDaggeru = nil | |
33 | D1Boxhit = nil | |
34 | D2Boxhit = nil | |
35 | ||
36 | function createGreatsword() | |
37 | Greatswordu = New("Model",chara,"Greatswordu",{}) | |
38 | GHandle = New("Part",Greatswordu,"GHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999981, 0.200000003),CFrame = CFrame.new(-7.77488756, 2.56938601, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, -0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
39 | GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1.00000954, 0, 1.00000954, 0),C1 = CFrame.new(0, -0.939971447, -6.86645508e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
40 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-8.80460739, 1.77583277, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
41 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
42 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 1.20000124, -0.499994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
43 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.11458015, 1.13249159, 11.0999889, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
44 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
45 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-9.53674316e-07, 0.70000267, -1.29999447, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
46 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-8.64931488, 1.19626701, 11.0999889, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
47 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
48 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-9.53674316e-07, 1.20000219, -1.09999585, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
49 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.6960001, 2.52963734, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
50 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
51 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
52 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.38541412, 1.37050927, 11.0999889, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
53 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
54 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.900001526, -0.999994755, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
55 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.9138279, 2.82449627, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
56 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
57 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 2, 0.800003767, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
58 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.93142271, 2.8989203, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
59 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
60 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.900000334, 0.0999994278, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
61 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-9.08237648, 2.42610812, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
62 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
63 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.30000019, 0.200004101, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
64 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.9788475, 2.03973222, 11.0999899, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
65 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
66 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(-1.90734863e-06, 1.30000019, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
67 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.87965822, 2.70573235, 11.099988, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
68 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
69 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, -0.900000334, -0.100000381, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
70 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.200000003),CFrame = CFrame.new(-9.49971008, 1.27898622, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
71 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
72 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2, -0.800001264, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
73 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.0167408, 1.40839863, 11.099988, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
74 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
75 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 1.5, -0.80000031, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
76 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.799999595, 1.00000012),CFrame = CFrame.new(-11.6904154, 1.72728598, 11.0999889, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
77 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 3.99999905, 0.200003624, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
78 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.800000012, 0.400000006),CFrame = CFrame.new(-11.5092382, 1.05112374, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
79 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
80 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 3.99999905, -0.500000238, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
81 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-8.78751945, 3.64393544, 11.0999899, 0, 0.965940773, 0.258822978, 0, 0.258822978, -0.965940773, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
82 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
83 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 0.70000267, 1.30000329, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
84 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-8.90305805, 3.30238819, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
85 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
86 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, 1.00000215, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
87 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.19999993, 1),CFrame = CFrame.new(-12.656354, 1.46845961, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
88 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
89 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 4.99999809, 0.199999809, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
90 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.800000072),CFrame = CFrame.new(-9.21872425, 3.32133722, 11.0999899, -0, -0.965940773, 0.258822978, 0, -0.258822978, -0.965940773, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
91 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
92 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(-1.90734863e-06, 1.20000172, 1.10000443, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
93 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.59247112, 2.14326143, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
94 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
95 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 0.900000572, -0.199995518, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
96 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.400000006),CFrame = CFrame.new(-9.06342983, 2.74177194, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
97 | Mesh = New("SpecialMesh",GPart,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
98 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.20000076, 0.500003338, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
99 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.99999964, 1.4000001),CFrame = CFrame.new(-10.2863331, 1.89644599, 11.099988, 0, -0.965940773, -0.258822978, 0, -0.258822978, 0.965940773, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
100 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C1 = CFrame.new(0, 2.59999943, -4.76837158e-07, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
101 | GBoxhit = New("Part",Greatswordu,"GBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(4.19999981, 0.200000003, 1.79999983),CFrame = CFrame.new(-11.1556797, 1.66350389, 11.099988, 0.96594137, 0, -0.258823097, 0.258823097, 0, 0.96594137, 0, -1, 0),}) | |
102 | Weld = New("ManualWeld",GBoxhit,"Weld",{Part0 = GBoxhit,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 3.50000048, -1.66893005e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
103 | GPart = New("Part",Greatswordu,"GPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-9.43085861, 2.95390749, 11.0999899, -0, 0.965940773, -0.258822978, 0, 0.258822978, 0.965940773, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
104 | Mesh = New("SpecialMesh",GPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
105 | Weld = New("ManualWeld",GPart,"Weld",{Part0 = GPart,Part1 = GHandle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(-1.90734863e-06, 1.50000048, 0.800003529, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
106 | local c = Greatswordu:GetChildren() | |
107 | for i = 1, #c do | |
108 | c[i].CanCollide = false | |
109 | end | |
110 | end | |
111 | ||
112 | function createLeftDagger() | |
113 | LDaggeru = New("Model",chara,"LDaggeru",{}) | |
114 | D2Handle = New("Part",LDaggeru,"D2Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-11.1000357, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
115 | LDWeld = New("ManualWeld",D2Handle,"LDWeld",{Part0 = D2Handle,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000417, 2.9802429e-08, 0, -2.9802429e-08, -1.00000417),C1 = CFrame.new(5.7220459e-06, -0.699997187, -1.62124634e-05, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
116 | D2Boxhit = New("Part",LDaggeru,"D2Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-11.1000357, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),}) | |
117 | Weld = New("ManualWeld",D2Boxhit,"Weld",{Part0 = D2Boxhit,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
118 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-11.1000347, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
119 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
120 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
121 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
122 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
123 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000357, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
124 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
125 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
126 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-11.1000357, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
127 | Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
128 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
129 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-11.1000357, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
130 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
131 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-11.1000357, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
132 | Mesh = New("SpecialMesh",D2Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
133 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
134 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000347, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
135 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
136 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
137 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
138 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
139 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
140 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
141 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
142 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
143 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
144 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
145 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
146 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-11.1000338, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
147 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
148 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
149 | D2Part = New("Part",LDaggeru,"D2Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-11.1000338, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
150 | Mesh = New("SpecialMesh",D2Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
151 | Weld = New("ManualWeld",D2Part,"Weld",{Part0 = D2Part,Part1 = D2Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
152 | local c = LDaggeru:GetChildren() | |
153 | for i = 1, #c do | |
154 | c[i].CanCollide = false | |
155 | end | |
156 | end | |
157 | ||
158 | function createRightDagger() | |
159 | RDaggeru = New("Model",chara,"RDaggeru",{}) | |
160 | D1Handle = New("Part",RDaggeru,"D1Handle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999821, 0.200000003),CFrame = CFrame.new(-8.8999691, 2.37939119, 9.8499918, -1.00001478, 0, 0, 0, -0.866041839, 0.500009716, 0, 0.500002325, 0.866029024),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
161 | RDWeld = New("ManualWeld",D1Handle,"RDWeld",{Part0 = D1Handle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000536, 2.3841958e-06, 0, -2.3841958e-06, -1.00000536),C1 = CFrame.new(7.62939453e-06, -0.699957609, -3.81469727e-06, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
162 | D1Boxhit = New("Part",RDaggeru,"D1Boxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(1.79999971, 0.200000003, 0.599999785),CFrame = CFrame.new(-8.8999691, 0.993709326, 10.6500015, -0, -1.00001478, 0, 0.866045475, 0, 0.500011802, -0.500004411, 0, 0.86603266),}) | |
163 | Weld = New("ManualWeld",D1Boxhit,"Weld",{Part0 = D1Boxhit,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 0, -1.0000006, -2.98023224e-08, 1, 0, 0, 0, -2.98023224e-08, 1.0000006),C1 = CFrame.new(0, 1.60001612, -1.90734863e-06, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
164 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999619, 0.400000125),CFrame = CFrame.new(-8.89996815, 0.783911228, 10.8866043, 1.00001478, 0, 0, 0, -0.866043925, -0.500010908, 0, 0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
165 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-9.53674316e-07, 1.90000391, 0.100003958, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
166 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.8490169, 9.46338654, 1.00001478, 0, 0, 0, 0.866043925, 0.500010908, 0, -0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
167 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
168 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, -0.60000205, -0.100000381, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
169 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.8999691, 2.94901896, 9.63659191, -1.00001478, 0, 0, 0, 0.866043925, -0.500010908, 0, -0.500003517, -0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
170 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
171 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(0, -0.60000205, 0.0999996662, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
172 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.399999857, 0.400000006),CFrame = CFrame.new(-8.8999691, 0.437493324, 11.0866013, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
173 | Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
174 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 2.30000305, 0.100000143, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
175 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.999999523, 0.600000143),CFrame = CFrame.new(-8.8999691, 1.34013641, 10.4499969, -1.00001478, 0, 0, 0, -0.866043925, 0.500010908, 0, 0.500003517, 0.86603111),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
176 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.20000505, -4.76837158e-07, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),}) | |
177 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-8.8999691, 0.633894801, 10.6267967, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
178 | Mesh = New("SpecialMesh",D1Part,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
179 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(0, 1.90001631, -0.200001717, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
180 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996815, 2.10976481, 10.5830183, -1.00001478, 0, 0, 0, 0.866044939, -0.500011504, 0, -0.500004113, -0.866032124),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
181 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
182 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(-9.53674316e-07, 0.600010395, 0.50000596, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
183 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.78655291, 10.4232092, 1.00001478, 0, 0, 0, -0.866045952, -0.5000121, 0, 0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
184 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
185 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
186 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 2.13297105, 10.2232075, -1.00001478, 0, 0, 0, 0.866045952, -0.5000121, 0, -0.500004709, -0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
187 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
188 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1.00000119, 0, 0, 0, -1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, 0.200005054, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
189 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.93296635, 9.87679482, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
190 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
191 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.400009155, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
192 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.400000006),CFrame = CFrame.new(-8.89996719, 1.60975289, 9.7169857, 1.00001478, 0, 0, 0, 0.866045952, 0.5000121, 0, -0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
193 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 1, 1),MeshType = Enum.MeshType.Wedge,}) | |
194 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.600010872, -0.499997854, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
195 | D1Part = New("Part",RDaggeru,"D1Part",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.600000024),CFrame = CFrame.new(-8.89996719, 1.58654833, 10.0767965, -1.00001478, 0, 0, 0, -0.866045952, 0.5000121, 0, 0.500004709, 0.866033137),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
196 | Mesh = New("SpecialMesh",D1Part,"Mesh",{Scale = Vector3.new(1.5, 0.666666687, 0.666666687),MeshType = Enum.MeshType.Wedge,}) | |
197 | Weld = New("ManualWeld",D1Part,"Weld",{Part0 = D1Part,Part1 = D1Handle,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000119, 0, 0, 0, 1.00000119),C1 = CFrame.new(-1.90734863e-06, 0.800010681, -0.199996471, 1, 0, 0, 0, 1.00000358, 0, 0, 0, 1.00000358),}) | |
198 | local c = RDaggeru:GetChildren() | |
199 | for i = 1, #c do | |
200 | c[i].CanCollide = false | |
201 | end | |
202 | end | |
203 | ||
204 | function createScythe() | |
205 | Scythe = New("Model",chara,"Scythe",{}) | |
206 | SHandle = New("Part",Scythe,"SHandle",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 2.5999999, 0.200000003),CFrame = CFrame.new(-9.84816551, 2.90294552, 10.9991655, 0, 0.707112193, -0.707111776, 0, 0.707111776, 0.707112193, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
207 | Mesh = New("BlockMesh",SHandle,"Mesh",{Scale = Vector3.new(1.20000005, 1.20000005, 1.20000005),}) | |
208 | SWeld = New("ManualWeld",SHandle,"SWeld",{Part0 = SHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -3.27825546e-07, -1.00000095, 0, 1.00000095, -3.27825546e-07),C1 = CFrame.new(-1.33514404e-05, -0.898245811, -1.04124641, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
209 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1),CFrame = CFrame.new(-5.8761878, 9.05486965, 10.9991655, 0, -1.00001478, -2.98023224e-07, 0, 2.98023224e-07, -1.00001478, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
210 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
211 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 1.0000037, 1.49011512e-07, 0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.15862656, 1.54144573, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),}) | |
212 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.87587166, 8.45497704, 10.9991655, 0, -1.00001478, 3.57627869e-07, 0, 3.57627869e-07, 1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
213 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
214 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 1.0000037, 1.49011512e-07, 0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 6.73466492, 1.11703682, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
215 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-5.47618055, 9.25487137, 10.9991655, 0, 1.00001478, -2.98023224e-07, 0, -2.98023224e-07, -1.00001478, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
216 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
217 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -1.0000037, -1.49011512e-07, -0, 1.49011512e-07, -1.0000037, 0),C1 = CFrame.new(0, 7.58289337, 1.40002155, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),}) | |
218 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-5.47598934, 8.45498848, 10.9991655, 0, 1.00000739, 2.98023224e-07, 0, -2.98023224e-07, 1.00000739, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
219 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
220 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -1.0000037, -1.49011512e-07, -0, -1.49011512e-07, 1.0000037, 0),C1 = CFrame.new(0, 7.01743126, 0.83428812, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
221 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.23255062, 6.99826574, 10.9991655, 0, 0.500003934, -0.866031587, 0, 0.866031587, 0.500003934, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
222 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
223 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.500001967, 0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.74531269, 1.04630327, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
224 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.8279285, 0.781702042, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
225 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
226 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -2.89982796, -0.100041866, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
227 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.00000012),CFrame = CFrame.new(-7.75217199, 7.2982769, 10.9991655, 0, 0.500003934, 0.866031587, 0, 0.866031587, -0.500003934, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
228 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
229 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.500001967, 0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.5900259, 1.62586689, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
230 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 3.20000029),CFrame = CFrame.new(-3.57358265, 3.13415027, 10.9991655, 0, 0.965933025, -0.258820504, 0, 0.258820504, 0.965933025, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
231 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
232 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.965929508, 0.258819729, 0, 0.258819729, 0.965929508, 0),C1 = CFrame.new(0, 4.60025406, -4.2732811, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
233 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-11.9692078, 0.923140526, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
234 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
235 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -2.8997159, 0.0998682976, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
236 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-8.12525368, 7.05184937, 10.9991655, 0, -0.500007689, 0.866037965, 0, -0.866037965, -0.500007689, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
237 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
238 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.500001967, -0.866028428, 0, -0.866028428, -0.500001967, -0),C1 = CFrame.new(0, 4.15196991, 1.71542358, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
239 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000036, 0.200000003),CFrame = CFrame.new(-7.43242311, 6.65184402, 10.9991655, 0, -0.500007689, -0.866037965, 0, -0.866037965, 0.500007689, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
240 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
241 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.500001967, -0.866028428, 0, 0.866028428, 0.500001967, 0),C1 = CFrame.new(0, 4.35902691, 0.942677975, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
242 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 0.200000003),CFrame = CFrame.new(-7.09021759, 6.5093708, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
243 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
244 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.50025845, 0.599960804, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
245 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.599999964),CFrame = CFrame.new(-7.16080379, 6.15580368, 10.9991655, 0, -0.707117498, 0.707116961, 0, -0.707116961, -0.707117498, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
246 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
247 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.20033836, 0.399864674, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
248 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.4000001),CFrame = CFrame.new(-7.23152542, 8.63072014, 10.9991655, 0, 0.707117498, 0.707116961, 0, 0.707116961, -0.707117498, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
249 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
250 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.90034866, 2.19989014, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
251 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.400000006, 1.39999998),CFrame = CFrame.new(-7.51450062, 8.34788895, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
252 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
253 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 5.50026512, 2.19999123, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
254 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.3936234, 0.498855591, 10.9991655, 0, -0.707112253, 0.707111716, 0, -0.707111716, -0.707112253, 1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
255 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
256 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, 0.707109511, -0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, -3.49983311, 0.0999603271, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
257 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(2.20000005, 0.200000003, 2),CFrame = CFrame.new(-5.67598534, 6.65079117, 10.9991655, -0.707112253, 0, -0.707111716, -0.707111716, 0, 0.707112253, 0, 1, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
258 | Mesh = New("CylinderMesh",SPart,"Mesh",{}) | |
259 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.707109511, -0.707109213, 0, 0, 0, -1, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.60026264, -0.300045967, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
260 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.52453184, 8.06503773, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
261 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
262 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 6.00026989, 1.29997921, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
263 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 7.19999981, 0.200000003),CFrame = CFrame.new(-9.35300636, 3.39804459, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
264 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 0.700213432, -4.24385071e-05, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
265 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.20000005, 0.400000006),CFrame = CFrame.new(-12.2521982, 0.357429743, 10.9991655, 0, -0.707112253, -0.707111716, 0, -0.707111716, 0.707112253, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
266 | Mesh = New("SpecialMesh",SPart,"Mesh",{Scale = Vector3.new(1, 1, 0.5),MeshType = Enum.MeshType.Wedge,}) | |
267 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, -3.49983358, -0.100043774, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
268 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.200000003),CFrame = CFrame.new(-6.17096424, 5.44869184, 10.9991655, 0, 0.707112253, 0.707111716, 0, 0.707111716, -0.707112253, -1, 0, -0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
269 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
270 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, -0.707109511, 0.707109213, 0, -0.707109213, -0.707109511, 0),C1 = CFrame.new(0, 4.40025616, -0.800052166, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
271 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.90818977, 4.7415781, 10.9991655, 0, 0.707112253, -0.707111716, 0, 0.707111716, 0.707112253, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
272 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
273 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.707109511, 0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.50026703, -2.90006447, 0, 0, -1, -0.707111955, 0.707111716, 0, 0.707111716, 0.707111955, 0),}) | |
274 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 1.60000002, 2.80000019),CFrame = CFrame.new(-3.76685715, 4.03444195, 10.9991655, 0, 0.866034865, -0.500005305, 0, 0.500005305, 0.866034865, 1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
275 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
276 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, -1, -0.866028547, 0.500001788, 0, 0.500001788, 0.866028547, 0),C1 = CFrame.new(0, 5.10018635, -3.50001812, 0, 0, -1, -0.707106888, 0.70710659, 0, 0.70710659, 0.707106888, 0),}) | |
277 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.600000024, 0.400000006),CFrame = CFrame.new(-6.94867611, 7.64075375, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
278 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
279 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 5.40034485, 1.29987955, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
280 | SBoxhit = New("Part",Scythe,"SBoxhit",{Transparency = 1,Transparency = 1,Size = Vector3.new(2.39999986, 0.200000003, 5.4000001),CFrame = CFrame.new(-4.1012578, 3.89302897, 10.9991655, -0.965925872, 0, -0.258818984, -0.258818984, 0, 0.965925872, 0, 1, 0),}) | |
281 | Weld = New("ManualWeld",SBoxhit,"Weld",{Part0 = SBoxhit,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0.96592927, -0.258820117, 0, 0, 0, -1, 0.258820117, 0.96592927, 0),C1 = CFrame.new(0, 4.76373863, -3.36355639, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
282 | SPart = New("Part",Scythe,"SPart",{BrickColor = BrickColor.new("Crimson"),Material = Enum.Material.Marble,Size = Vector3.new(0.200000003, 0.200000003, 0.800000012),CFrame = CFrame.new(-6.52439976, 5.51940155, 10.9991655, 0, -0.707117498, -0.707116961, 0, -0.707116961, 0.707117498, -1, 0, 0),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.592157, 0, 0),}) | |
283 | Mesh = New("SpecialMesh",SPart,"Mesh",{MeshType = Enum.MeshType.Wedge,}) | |
284 | Weld = New("ManualWeld",SPart,"Weld",{Part0 = SPart,Part1 = SHandle,C0 = CFrame.new(0, 0, 0, 0, 0, 1, 0.707109511, -0.707109213, 0, 0.707109213, 0.707109511, 0),C1 = CFrame.new(0, 4.20034027, -0.50013876, 0, 0, -1, -0.707109511, 0.707109332, 0, 0.707109332, 0.707109511, 0),}) | |
285 | local c = Scythe:GetChildren() | |
286 | for i = 1, #c do | |
287 | c[i].CanCollide = false | |
288 | end | |
289 | end | |
290 | ||
291 | RightArm = New("Model",chara,"RightArm",{}) | |
292 | MainPart = New("Part",RightArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(0.5, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
293 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Right Arm"],C1 = CFrame.new(0, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
294 | Emit2Part = New("Part",RightArm,"Emit2Part",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(0.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
295 | Mesh = New("SpecialMesh",Emit2Part,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
296 | Weld = New("ManualWeld",Emit2Part,"Weld",{Part0 = Emit2Part,Part1 = MainPart,C1 = CFrame.new(0, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
297 | LeftArm = New("Model",chara,"LeftArm",{}) | |
298 | MainPart = New("Part",LeftArm,"MainPart",{Transparency = 1,Transparency = 1,Size = Vector3.new(1, 2, 1),CFrame = CFrame.new(-2.50000024, 3.00000787, -3.50019717, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,}) | |
299 | Weld = New("ManualWeld",MainPart,"Weld",{Part0 = MainPart,Part1 = chara["Left Arm"],C1 = CFrame.new(-2.38418579e-007, -1.00135803e-005, -0.000197172165, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
300 | EmitPart = New("Part",LeftArm,"EmitPart",{BrickColor = BrickColor.new("Hot pink"),Material = Enum.Material.Neon,Transparency = 1,Transparency = 1,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-2.5, 2.10001373, -3.5001967, 1, 0, 0, 0, 1, 0, 0, 0, 1),CanCollide = false,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(1, 0, 0.74902),}) | |
301 | Mesh = New("SpecialMesh",EmitPart,"Mesh",{Scale = Vector3.new(1.29999995, 1.29999995, 1.29999995),MeshType = Enum.MeshType.Sphere,}) | |
302 | Weld = New("ManualWeld",EmitPart,"Weld",{Part0 = EmitPart,Part1 = MainPart,C1 = CFrame.new(2.38418579e-007, -0.899994135, 4.76837158e-007, 1, 0, 0, 0, 1, 0, 0, 0, 1),}) | |
303 | ||
304 | lach = LeftArm:GetChildren() | |
305 | rach = RightArm:GetChildren() | |
306 | ch = chara:GetChildren() | |
307 | ||
308 | --local p1mit = Instance.new("ParticleEmitter",Hitbox) | |
309 | --p1mit.Texture = "http://www.roblox.com/asset/?id=68072538" | |
310 | --p1mit.LightEmission = 1 | |
311 | --p1mit.Enabled = false | |
312 | --p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)}) | |
313 | --p1mit.Lifetime = NumberRange.new(1) | |
314 | --p1mit.Rate = 10000 | |
315 | --p1mit.Rotation = NumberRange.new(0,359) | |
316 | --p1mit.RotSpeed = NumberRange.new(100) | |
317 | --p1mit.Speed = NumberRange.new(0) | |
318 | ||
319 | ScreenGui = New("ScreenGui",player.PlayerGui,"ScreenGui",{}) | |
320 | Frame = New("Frame",ScreenGui,"Frame",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,100),Size = UDim2.new(0,200,0,400),Draggable = true}) | |
321 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,0),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Blood Harvester",TextColor3 = Color3.new(0,0,0)}) | |
322 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,20),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "M - Mute/Unmute Music",TextColor3 = Color3.new(0,0,0)}) | |
323 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,40),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Z - Punch",TextColor3 = Color3.new(0,0,0)}) | |
324 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,60),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "X - Kick",TextColor3 = Color3.new(0,0,0)}) | |
325 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,80),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "C - Heavy Punch",TextColor3 = Color3.new(0,0,0)}) | |
326 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,100),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Q - Select Target",TextColor3 = Color3.new(0,0,0)}) | |
327 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,120),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SAX - Bandit Revolver",TextColor3 = Color3.new(0,0,0)}) | |
328 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,140),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "SSX - Reaper's Kick",TextColor3 = Color3.new(0,0,0)}) | |
329 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,160),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "AADQ - End of Days",TextColor3 = Color3.new(0,0,0)}) | |
330 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,180),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DASQ - Rose Thorn",TextColor3 = Color3.new(0,0,0)}) | |
331 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,200),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDWQ - Vampiric Drain",TextColor3 = Color3.new(0,0,0)}) | |
332 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,220),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSASQ - Bloody Slaughter",TextColor3 = Color3.new(0,0,0)}) | |
333 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,240),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSDQ - Reaping Eye",TextColor3 = Color3.new(0,0,0)}) | |
334 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,260),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "ASDC - Decapitator",TextColor3 = Color3.new(0,0,0)}) | |
335 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,280),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DSDC - Reap the Sowed",TextColor3 = Color3.new(0,0,0)}) | |
336 | TextLabel = New("TextLabel",Frame,"TextLabel",{BackgroundTransparency = 1,BorderSizePixel = 0,Position = UDim2.new(0,0,0,300),Size = UDim2.new(0,200,0,20),FontSize = "Size14",Font = "Fantasy",Text = "DDSC - Dividing Fang",TextColor3 = Color3.new(0,0,0)}) | |
337 | OpenButton = New("TextButton",ScreenGui,"OpenButton",{BackgroundColor3 = Color3.new(1,0,0),BorderColor3 = Color3.new(0,0,0),BorderSizePixel = 3,Position = UDim2.new(0,700,0,500),Size = UDim2.new(0,50,0,20),FontSize = "Size14",Font = "Fantasy",Text = "Close",TextColor3 = Color3.new(0,0,0)}) | |
338 | ||
339 | OpenButton.MouseButton1Click:connect(function() | |
340 | if Frame.Visible == true then | |
341 | Frame.Visible = false | |
342 | OpenButton.Text = "Open" | |
343 | elseif Frame.Visible == false then | |
344 | Frame.Visible = true | |
345 | OpenButton.Text = "Close" | |
346 | end | |
347 | end) | |
348 | ||
349 | crosshair = Instance.new("BillboardGui",chara) | |
350 | crosshair.Size = UDim2.new(10,0,10,0) | |
351 | crosshair.Enabled = false | |
352 | imgl = Instance.new("ImageLabel",crosshair) | |
353 | imgl.Position = UDim2.new(0,0,0,0) | |
354 | imgl.Size = UDim2.new(1,0,1,0) | |
355 | imgl.Image = "rbxassetid://233522684" | |
356 | imgl.BackgroundTransparency = 1 | |
357 | imgl.ImageColor3 = Color3.new(1,0,0) | |
358 | ||
359 | --Spell Circle-- | |
360 | ||
361 | Void = nil | |
362 | VoidParts = {} | |
363 | Equipped = false | |
364 | ||
365 | function RayCast(Position, Direction, MaxDistance, IgnoreList) | |
366 | return game:GetService("Workspace"):FindPartOnRayWithIgnoreList(Ray.new(Position, Direction.unit * (MaxDistance or 999.999)), IgnoreList) | |
367 | end | |
368 | ||
369 | Player = player | |
370 | Character = chara | |
371 | ||
372 | Humanoid = Character:FindFirstChild("Humanoid") | |
373 | Torso = Character:FindFirstChild("Torso") | |
374 | if not Player or not Humanoid or Humanoid.Health == 0 or not Torso then | |
375 | return | |
376 | end | |
377 | Equipped = true | |
378 | Void = Instance.new("Model") | |
379 | Void.Name = "Void" | |
380 | Angle = 0 | |
381 | for i = 1, 1 do | |
382 | local VoidPart = Instance.new("Part") | |
383 | VoidPart.Name = "VoidPart" | |
384 | VoidPart.Transparency = 1 | |
385 | VoidPart.BrickColor = BrickColor.new("Really black") | |
386 | VoidPart.Material = Enum.Material.Plastic | |
387 | VoidPart.Shape = Enum.PartType.Block | |
388 | VoidPart.FormFactor = Enum.FormFactor.Custom | |
389 | VoidPart.TopSurface = Enum.SurfaceType.Smooth | |
390 | VoidPart.BottomSurface = Enum.SurfaceType.Smooth | |
391 | VoidPart.Anchored = true | |
392 | VoidPart.CanCollide = false | |
393 | VoidPart.Locked = true | |
394 | VoidPart.Size = Vector3.new(10, 0.2, 10) | |
395 | local BlockMesh = Instance.new("BlockMesh") | |
396 | BlockMesh.Scale = Vector3.new(1, (1 + (0.005 * i)), 1) | |
397 | BlockMesh.Parent = VoidPart | |
398 | VoidPart.Parent = Void | |
399 | local Star = Instance.new("Decal", VoidPart) | |
400 | Star.Texture = "http://www.roblox.com/asset/?id=342199418" | |
401 | Star.Face = "Top" | |
402 | local Light = Instance.new("PointLight", VoidPart) | |
403 | Light.Color = Color3.new(1,0,0) | |
404 | Light.Brightness = 100 | |
405 | Light.Range = 10 | |
406 | table.insert(VoidParts, VoidPart) | |
407 | end | |
408 | Spawn(function() | |
409 | while Equipped and Humanoid.Parent and Humanoid.Health > 0 and Torso.Parent do | |
410 | if Angle == 360 then | |
411 | Angle = 0 | |
412 | end | |
413 | Angle = Angle + 0.05 | |
414 | local Hit, EndPosition = RayCast(Torso.Position, Vector3.new(0, -1, 0), (Torso.Size.Y * 6.5), {Character}) | |
415 | if Hit then | |
416 | if not Void.Parent then | |
417 | Void.Parent = Character | |
418 | end | |
419 | for i, v in pairs(VoidParts) do | |
420 | v.CFrame = CFrame.new(Torso.Position.X, EndPosition.Y, Torso.Position.Z) * CFrame.Angles(0, (Angle + i), 0) | |
421 | end | |
422 | else | |
423 | Void.Parent = nil | |
424 | end | |
425 | wait() | |
426 | end | |
427 | end) | |
428 | ||
429 | --Sounds-- | |
430 | function LoadSnd(id,loop,vol,pit) | |
431 | local snd = New("Sound",chara,"Sound",{SoundId = "rbxassetid://"..id,Looped = loop,Volume = vol,Pitch = pit}) | |
432 | return snd | |
433 | end | |
434 | - | Music = LoadSnd(623948311,true,1,1) |
434 | + | Music = LoadSnd(1101519222,true,1,1.2) |
435 | StartUpSnd = LoadSnd(98333808,false,1,1) | |
436 | SwingSnd = LoadSnd(62339698,false,1,.8) | |
437 | Swing2Snd = LoadSnd(12222208,false,1,1) | |
438 | HitSnd = LoadSnd(153092274,false,1,1) | |
439 | HitPunchSnd = LoadSnd(153092227,false,1,1) | |
440 | DodgeSnd = LoadSnd(232210079,false,1,1) | |
441 | ExpSnd = LoadSnd(142070127,false,1,1) | |
442 | FlySnd = LoadSnd(169445602,false,1,1) | |
443 | BExpSnd = LoadSnd(258057783,false,5,1) | |
444 | ClawDashSnd = LoadSnd(62339698,false,1,.5) | |
445 | deathmus = LoadSnd(395580552,true,5,1) | |
446 | deathex = LoadSnd(258057783,false,5,1) | |
447 | --Grunt1Snd = LoadSnd(159882486,false,1,1.1) | |
448 | --Grunt2Snd = LoadSnd(159882466,false,1,1.1) | |
449 | --Grunt3Snd = LoadSnd(159972643,false,1,1.1) | |
450 | --Grunt4Snd = LoadSnd(159882584,false,1,1.1) | |
451 | --YouIdiotSnd = LoadSnd(160212768,false,1,1.1) | |
452 | --DieSnd = LoadSnd(159882598,false,1,1.1) | |
453 | --Laugh1Snd = LoadSnd(160212549,false,1,1.1) | |
454 | --Laugh2Snd = LoadSnd(159882561,false,1,1.1) | |
455 | --Laugh3Snd = LoadSnd(160212812,false,1,1.1) | |
456 | ChargeSnd = LoadSnd(137463716,false,1,1) | |
457 | LasSnd = LoadSnd(162246701,false,1,1) | |
458 | LasLoopSnd = LoadSnd(162246683,true,1,1) | |
459 | ChatSnd = LoadSnd(565939471,false,1,1) | |
460 | RStompSnd = LoadSnd(2760979,false,1,1) | |
461 | SuperSnd = LoadSnd(178452241,false,1,1) | |
462 | GunFlameSnd = LoadSnd(32656754,false,1,1) | |
463 | OrbSnd = LoadSnd(233091161,false,1,1) | |
464 | ElectricSnd = LoadSnd(231917975,false,1,1) | |
465 | LightsOutSnd = LoadSnd(231917794,false,1,1) | |
466 | SkyKickSnd = LoadSnd(12222208,false,1,.5) | |
467 | SkyBeamSnd = LoadSnd(260433522,false,1,1) | |
468 | TargetSnd = LoadSnd(613361563,false,1,1) | |
469 | SV1Snd = LoadSnd(28144425,false,1,.265) | |
470 | SV2Snd = LoadSnd(2697431,false,1,.3) | |
471 | SVHitSnd = LoadSnd(62339698,false,1,.3) | |
472 | IceBreakSnd = LoadSnd(357568316,false,1,1) | |
473 | FreezeSnd = LoadSnd(203936153,false,1,1) | |
474 | IceBreak2Snd = LoadSnd(87015121,false,1,1) | |
475 | ||
476 | --Play Sound in Part-- | |
477 | function PlaySnd(snd,part) | |
478 | local sound = snd:Clone() | |
479 | sound.PlayOnRemove = true | |
480 | sound.Parent = part | |
481 | sound:Destroy() | |
482 | end | |
483 | ||
484 | --Target Select-- | |
485 | function TargetSelect(person) | |
486 | local dd=coroutine.wrap(function() | |
487 | if targetted ~= person then | |
488 | targetted = person | |
489 | for i = 0,30,10 do | |
490 | wait(.05) | |
491 | crosshair.Size = UDim2.new(40-i,0,40-i,0) | |
492 | end | |
493 | end | |
494 | end) | |
495 | dd() | |
496 | end | |
497 | ||
498 | --Damage Function-- | |
499 | function dealdmg(dude,damage,env,toim) | |
500 | hurt = coroutine.wrap(function(dude2,damage2,env2,toim2) | |
501 | if dude ~= chara and dude:FindFirstChild("IsHit") == nil then | |
502 | TargetSelect(dude) | |
503 | dude.Humanoid.MaxHealth = 100 | |
504 | finaldmg = damage + math.random(-env,env) | |
505 | dude.Humanoid.Health = dude.Humanoid.Health - finaldmg | |
506 | local vall = Instance.new("ObjectValue",dude) | |
507 | vall.Name = "IsHit" | |
508 | debby:AddItem(vall,toim) | |
509 | local naeeym2 = Instance.new("BillboardGui",dude) | |
510 | naeeym2.Size = UDim2.new(0,100,0,40) | |
511 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
512 | naeeym2.Adornee = dude.Head | |
513 | naeeym2.Name = "TalkingBillBoard" | |
514 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
515 | tecks2.BackgroundTransparency = 1 | |
516 | tecks2.BorderSizePixel = 0 | |
517 | tecks2.Text = "-"..finaldmg | |
518 | tecks2.Font = "SciFi" | |
519 | tecks2.FontSize = "Size24" | |
520 | tecks2.TextStrokeTransparency = 0 | |
521 | tecks2.TextColor3 = Color3.new(1,0.6,0) | |
522 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
523 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
524 | local healb = Instance.new("Part",chara) | |
525 | healb.Shape = 0 | |
526 | healb.Name = "HealBall" | |
527 | healb.BrickColor = BrickColor.new("Institutional white") | |
528 | healb.Material = "Neon" | |
529 | healb.Size = Vector3.new(1,1,1) | |
530 | healb.CanCollide = false | |
531 | healb.CFrame = dude.Head.CFrame | |
532 | local p1mit = Instance.new("ParticleEmitter",healb) | |
533 | p1mit.Texture = "rbxasset://textures/particles/fire_main.dds" | |
534 | p1mit.LightEmission = 1 | |
535 | p1mit.Color = ColorSequence.new({ColorSequenceKeypoint.new(0,Color3.new(1,0,0)),ColorSequenceKeypoint.new(1,Color3.new(1,0,0))}) | |
536 | p1mit.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,1),NumberSequenceKeypoint.new(1,0)}) | |
537 | p1mit.Lifetime = NumberRange.new(1) | |
538 | p1mit.Rate = 10000 | |
539 | p1mit.Rotation = NumberRange.new(0,359) | |
540 | p1mit.RotSpeed = NumberRange.new(100) | |
541 | p1mit.Speed = NumberRange.new(0) | |
542 | local vv = Instance.new("ObjectValue",healb) | |
543 | vv.Name = "vv" | |
544 | healb.Touched:connect(function(hit) | |
545 | if hit.Parent == chara and hit.Name ~= "HealBall" and healb.Anchored == false and healb:FindFirstChild("vv") == nil then | |
546 | healb.Anchored = true | |
547 | local finalhth = finaldmg/2 | |
548 | chara.Humanoid.Health = chara.Humanoid.Health + finalhth | |
549 | local naeeym2 = Instance.new("BillboardGui",dude) | |
550 | naeeym2.Size = UDim2.new(0,100,0,40) | |
551 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
552 | naeeym2.Adornee = chara.Head | |
553 | naeeym2.Name = "TalkingBillBoard" | |
554 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
555 | tecks2.BackgroundTransparency = 1 | |
556 | tecks2.BorderSizePixel = 0 | |
557 | tecks2.Text = "+"..finalhth | |
558 | tecks2.Font = "SciFi" | |
559 | tecks2.FontSize = "Size24" | |
560 | tecks2.TextStrokeTransparency = 0 | |
561 | tecks2.TextColor3 = Color3.new(0,1,0) | |
562 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
563 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
564 | for i = 1, 5 do | |
565 | wait(.1) | |
566 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
567 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
568 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
569 | healb.Transparency = healb.Transparency + .2 | |
570 | end | |
571 | naeeym2:Destroy() | |
572 | healb:Destroy() | |
573 | end | |
574 | end) | |
575 | local bp = Instance.new("BodyPosition",healb) | |
576 | bp.D = 1000 | |
577 | bp.MaxForce = Vector3.new(100,100,100) | |
578 | bp.Position = dude.Head.Position + Vector3.new(0,math.random(-5,10),0) + chara.HumanoidRootPart.CFrame.lookVector*20 + chara.HumanoidRootPart.CFrame.rightVector*math.random(-20,20) | |
579 | local ee = coroutine.wrap(function() | |
580 | wait(.5) | |
581 | vv:Destroy() | |
582 | while healb do | |
583 | wait() | |
584 | bp.Position = chara.Torso.Position | |
585 | end | |
586 | end) | |
587 | ee() | |
588 | for i = 1, 5 do | |
589 | wait(.1) | |
590 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
591 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
592 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
593 | end | |
594 | naeeym2:Destroy() | |
595 | end | |
596 | end) | |
597 | hurt(dude,damage,env,toim) | |
598 | end | |
599 | ||
600 | --Explode Hitbox-- | |
601 | function ExHitbox(rad,pos,damage,env,toim) | |
602 | local E = Instance.new("Explosion") | |
603 | E.Position = pos | |
604 | E.Parent = game.Workspace | |
605 | E.BlastRadius = rad | |
606 | E.BlastPressure = 0 | |
607 | E.Visible = false | |
608 | E.Hit:connect(function(hit) | |
609 | if hit.Parent:FindFirstChild("Humanoid")~=nil then | |
610 | dealdmg(hit.Parent,damage,env,toim) | |
611 | end | |
612 | end) | |
613 | end | |
614 | ||
615 | --Chat Function-- | |
616 | function chatfunc(text) | |
617 | local chat = coroutine.wrap(function() | |
618 | if chara:FindFirstChild("TalkingBillBoard")~= nil then | |
619 | chara:FindFirstChild("TalkingBillBoard"):destroy() | |
620 | end | |
621 | local naeeym2 = Instance.new("BillboardGui",chara) | |
622 | naeeym2.Size = UDim2.new(0,100,0,40) | |
623 | naeeym2.StudsOffset = Vector3.new(0,3,0) | |
624 | naeeym2.Adornee = chara.Head | |
625 | naeeym2.Name = "TalkingBillBoard" | |
626 | local tecks2 = Instance.new("TextLabel",naeeym2) | |
627 | tecks2.BackgroundTransparency = 1 | |
628 | tecks2.BorderSizePixel = 0 | |
629 | tecks2.Text = "" | |
630 | tecks2.Font = "Fantasy" | |
631 | tecks2.FontSize = "Size24" | |
632 | tecks2.TextStrokeTransparency = 0 | |
633 | tecks2.TextColor3 = Color3.new(1,1,1) | |
634 | tecks2.TextStrokeColor3 = Color3.new(0,0,0) | |
635 | tecks2.Size = UDim2.new(1,0,0.5,0) | |
636 | for i = 1,string.len(text),1 do | |
637 | PlaySnd(ChatSnd,chara) | |
638 | tecks2.Text = string.sub(text,1,i) | |
639 | wait(0.01) | |
640 | end | |
641 | wait(1) | |
642 | for i = 1, 5 do | |
643 | wait(.01) | |
644 | tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0) | |
645 | tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2 | |
646 | tecks2.TextTransparency = tecks2.TextTransparency + .2 | |
647 | end | |
648 | naeeym2:Destroy() | |
649 | end) | |
650 | chat() | |
651 | end | |
652 | ||
653 | function onChatted(msg) | |
654 | chatfunc(msg) | |
655 | end | |
656 | player.Chatted:connect(onChatted) | |
657 | ||
658 | --Punch Hit Effect-- | |
659 | function PunchEff(pos) | |
660 | local p = Instance.new("Part",game.Workspace) | |
661 | p.Size = Vector3.new(0,0,0) | |
662 | p.BrickColor = BrickColor.new("White") | |
663 | p.Material = "Neon" | |
664 | p.Anchored = true | |
665 | p.CanCollide = false | |
666 | p.CFrame = pos | |
667 | local pm = Instance.new("SpecialMesh",p) | |
668 | pm.MeshType = "Sphere" | |
669 | local disp = coroutine.wrap(function() | |
670 | for i = 1, 4 do | |
671 | wait(.01) | |
672 | p.Transparency = p.Transparency + .2 | |
673 | pm.Scale = pm.Scale + Vector3.new(2,2,2) | |
674 | end | |
675 | wait(.01) | |
676 | p:Destroy() | |
677 | end) | |
678 | disp() | |
679 | end | |
680 | ||
681 | --Blade Hit Effect-- | |
682 | function SlashEff(pos) | |
683 | local p = Instance.new("Part",game.Workspace) | |
684 | p.Size = Vector3.new(0,0,0) | |
685 | p.BrickColor = BrickColor.new("Really red") | |
686 | p.Material = "Neon" | |
687 | p.Anchored = true | |
688 | p.CanCollide = false | |
689 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
690 | local pm = Instance.new("SpecialMesh",p) | |
691 | pm.MeshType = "Sphere" | |
692 | pm.Scale = Vector3.new(2.5,0,2.5) | |
693 | local disp = coroutine.wrap(function() | |
694 | for i = 1, 4 do | |
695 | wait(.01) | |
696 | p.Transparency = p.Transparency + .2 | |
697 | pm.Scale = pm.Scale + Vector3.new(0,30,0) | |
698 | end | |
699 | wait(.01) | |
700 | p:Destroy() | |
701 | end) | |
702 | disp() | |
703 | end | |
704 | ||
705 | --Super Pause-- | |
706 | function SuperPause() | |
707 | SuperSnd:Play() | |
708 | local p = Instance.new("Part",game.Workspace) | |
709 | p.Size = Vector3.new(0,0,0) | |
710 | p.BrickColor = BrickColor.new("White") | |
711 | p.Material = "Neon" | |
712 | p.Anchored = true | |
713 | p.CanCollide = false | |
714 | p.CFrame = chara.Torso.CFrame | |
715 | local pm = Instance.new("SpecialMesh",p) | |
716 | pm.MeshType = "Sphere" | |
717 | local disp = coroutine.wrap(function() | |
718 | for i = 1, 4 do | |
719 | wait(.01) | |
720 | p.Transparency = p.Transparency + .2 | |
721 | pm.Scale = pm.Scale + Vector3.new(20,20,20) | |
722 | end | |
723 | wait(.01) | |
724 | p:Destroy() | |
725 | end) | |
726 | disp() | |
727 | end | |
728 | ||
729 | --Punch Touch-- | |
730 | dela = .5 | |
731 | punchactive = false | |
732 | rpunchactive = false | |
733 | function punchhit(hit) | |
734 | if punchactive == true then | |
735 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
736 | dealdmg(hit.Parent,15,2,dela) | |
737 | if rpunchactive == true then | |
738 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head) | |
739 | bfos.P = 20000 | |
740 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
741 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100 | |
742 | debby:AddItem(bfos,.1) | |
743 | end | |
744 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
745 | PunchEff(Emit2Part.CFrame) | |
746 | end | |
747 | end | |
748 | end | |
749 | Emit2Part.Touched:connect(punchhit) | |
750 | EmitPart.Touched:connect(punchhit) | |
751 | ||
752 | --Kick Touch-- | |
753 | kickactive = false | |
754 | dkickactive = false | |
755 | rkickactive = false | |
756 | skickactive = false | |
757 | didskick = false | |
758 | lkickactive = false | |
759 | function kickhit(hit) | |
760 | if kickactive == true then | |
761 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
762 | dealdmg(hit.Parent,15,2,dela) | |
763 | PlaySnd(HitPunchSnd,hit.Parent.Head) | |
764 | PunchEff(hit.CFrame) | |
765 | if dkickactive == true then | |
766 | hit.Parent.Humanoid.PlatformStand = true | |
767 | hit.Parent.Head.CFrame = CFrame.new(hit.Parent.Head.Position.x,hit.Parent.Head.Position.y,hit.Parent.Head.Position.z) * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0) | |
768 | wait(3) | |
769 | hit.Parent.Humanoid.PlatformStand = false | |
770 | end | |
771 | if skickactive == true then | |
772 | local bodpf = Instance.new("BodyPosition",hit.Parent.Head) | |
773 | bodpf.MaxForce = Vector3.new(10000,10000,10000) | |
774 | bodpf.Position = chara.HumanoidRootPart.Position + Vector3.new(0,30,0) + (chara.HumanoidRootPart.CFrame.lookVector*3) | |
775 | debby:AddItem(bodpf,3.5) | |
776 | didskick = true | |
777 | end | |
778 | if lkickactive == true then | |
779 | if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then | |
780 | hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy() | |
781 | end | |
782 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head) | |
783 | bfos.P = 20000 | |
784 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
785 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,30,0) | |
786 | debby:AddItem(bfos,.3) | |
787 | end | |
788 | if rkickactive == true then | |
789 | if hit.Parent.Head:FindFirstChild("BodyPosition") ~= nil then | |
790 | hit.Parent.Head:FindFirstChild("BodyPosition"):Destroy() | |
791 | end | |
792 | hit.Parent.Head.Anchored = false | |
793 | local bfos = Instance.new("BodyVelocity",hit.Parent.Head) | |
794 | bfos.P = 20000 | |
795 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
796 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 20 - Vector3.new(0,30,0) | |
797 | debby:AddItem(bfos,.3) | |
798 | end | |
799 | end | |
800 | end | |
801 | end | |
802 | chara["Left Leg"].Touched:connect(kickhit) | |
803 | chara["Right Leg"].Touched:connect(kickhit) | |
804 | ||
805 | --Blade Touch-- | |
806 | dela = .5 | |
807 | bladeactive = false | |
808 | function bladehit(hit) | |
809 | if bladeactive == true then | |
810 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
811 | dealdmg(hit.Parent,20,2,dela) | |
812 | PlaySnd(HitSnd,hit.Parent.Head) | |
813 | SlashEff(hit.CFrame) | |
814 | end | |
815 | end | |
816 | end | |
817 | ||
818 | --Material Return-- | |
819 | gprop = {} | |
820 | function materialhit(hit) | |
821 | if hit.Parent ~= chara and hit.Parent.Parent ~= chara and hit.Name ~= "Trace" and hit.Parent:FindFirstChild("Humanoid") == nil then | |
822 | gprop = {hit.BrickColor,hit.Material} | |
823 | end | |
824 | end | |
825 | chara["Left Leg"].Touched:connect(materialhit) | |
826 | chara["Right Leg"].Touched:connect(materialhit) | |
827 | ||
828 | --Clerp Animations-- | |
829 | TC = chara.HumanoidRootPart.RootJoint | |
830 | HC = chara.Torso.Neck | |
831 | RAC = chara.Torso["Right Shoulder"] | |
832 | LAC = chara.Torso["Left Shoulder"] | |
833 | RLC = chara.Torso["Right Hip"] | |
834 | LLC = chara.Torso["Left Hip"] | |
835 | TCF = CFrame.new(0, 0, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
836 | HCF = CFrame.new(0, 1, 0, -1, 0, 0, 0, 0, 1, 0, 1, -0) | |
837 | RACF = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
838 | LACF = CFrame.new(-1, 0.5, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
839 | RLCF = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0) | |
840 | LLCF = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0) | |
841 | RWF = CFrame.new(-1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
842 | LWF = CFrame.new(1.5, 0, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
843 | RLWF = CFrame.new(-.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
844 | LLWF = CFrame.new(.5, 2, 0) * CFrame.fromEulerAnglesXYZ(0,0,0) | |
845 | RW = Instance.new("Weld",HC.Parent) | |
846 | RW.Part1 = HC.Parent | |
847 | RW.Part0 = chara["Right Arm"] | |
848 | RW.C0 = RWF | |
849 | LW = Instance.new("Weld",HC.Parent) | |
850 | LW.Part1 = HC.Parent | |
851 | LW.Part0 = chara["Left Arm"] | |
852 | LW.C0 = LWF | |
853 | RLW = nil | |
854 | LLW = nil | |
855 | ||
856 | function Sheath(stype) | |
857 | if stype == "ScytheIn" then | |
858 | local c = Scythe:GetChildren() | |
859 | local d = coroutine.wrap(function() | |
860 | for i = 1, #c do | |
861 | if c[i] ~= SBoxhit then | |
862 | local a = coroutine.wrap(function() | |
863 | for e = .1,.9,.1 do | |
864 | c[i].Transparency = e | |
865 | wait(.001) | |
866 | end | |
867 | Scythe:Destroy() | |
868 | end) | |
869 | a() | |
870 | end | |
871 | end | |
872 | end) | |
873 | d() | |
874 | elseif stype == "GreatSIn" then | |
875 | local c = Greatswordu:GetChildren() | |
876 | local d = coroutine.wrap(function() | |
877 | for i = 1, #c do | |
878 | if c[i] ~= GBoxhit then | |
879 | local a = coroutine.wrap(function() | |
880 | for e = .1,.9,.1 do | |
881 | c[i].Transparency = e | |
882 | wait(.001) | |
883 | end | |
884 | Greatswordu:Destroy() | |
885 | end) | |
886 | a() | |
887 | end | |
888 | end | |
889 | end) | |
890 | d() | |
891 | elseif stype == "RDaggerIn" then | |
892 | local c = RDaggeru:GetChildren() | |
893 | local d = coroutine.wrap(function() | |
894 | for i = 1, #c do | |
895 | if c[i] ~= D1Boxhit then | |
896 | local a = coroutine.wrap(function() | |
897 | for e = .1,.9,.1 do | |
898 | c[i].Transparency = e | |
899 | wait(.001) | |
900 | end | |
901 | RDaggeru:Destroy() | |
902 | end) | |
903 | a() | |
904 | end | |
905 | end | |
906 | end) | |
907 | d() | |
908 | elseif stype == "LDaggerIn" then | |
909 | local c = LDaggeru:GetChildren() | |
910 | local d = coroutine.wrap(function() | |
911 | for i = 1, #c do | |
912 | if c[i] ~= D2Boxhit then | |
913 | local a = coroutine.wrap(function() | |
914 | for e = .1,.9,.1 do | |
915 | c[i].Transparency = e | |
916 | wait(.001) | |
917 | end | |
918 | LDaggeru:Destroy() | |
919 | end) | |
920 | a() | |
921 | end | |
922 | end | |
923 | end) | |
924 | d() | |
925 | -------------Unequip---- | |
926 | elseif stype == "ScytheOut" then | |
927 | createScythe() | |
928 | local c = Scythe:GetChildren() | |
929 | for i = 1, #c do | |
930 | c[i].Transparency = 1 | |
931 | end | |
932 | local d = coroutine.wrap(function() | |
933 | for i = 1, #c do | |
934 | if c[i] ~= SBoxhit then | |
935 | local a = coroutine.wrap(function() | |
936 | for e = .1,1,.1 do | |
937 | c[i].Transparency = 1-e | |
938 | wait(.001) | |
939 | end | |
940 | end) | |
941 | a() | |
942 | end | |
943 | end | |
944 | end) | |
945 | d() | |
946 | elseif stype == "GreatSOut" then | |
947 | createGreatsword() | |
948 | local c = Greatswordu:GetChildren() | |
949 | for i = 1, #c do | |
950 | c[i].Transparency = 1 | |
951 | end | |
952 | local d = coroutine.wrap(function() | |
953 | for i = 1, #c do | |
954 | if c[i] ~= GBoxhit then | |
955 | local a = coroutine.wrap(function() | |
956 | for e = .1,1,.1 do | |
957 | c[i].Transparency = 1-e | |
958 | wait(.001) | |
959 | end | |
960 | end) | |
961 | a() | |
962 | end | |
963 | end | |
964 | end) | |
965 | d() | |
966 | elseif stype == "RDaggerOut" then | |
967 | createRightDagger() | |
968 | local c = RDaggeru:GetChildren() | |
969 | for i = 1, #c do | |
970 | c[i].Transparency = 1 | |
971 | end | |
972 | local d = coroutine.wrap(function() | |
973 | for i = 1, #c do | |
974 | if c[i] ~= D1Boxhit then | |
975 | local a = coroutine.wrap(function() | |
976 | for e = .1,1,.1 do | |
977 | c[i].Transparency = 1-e | |
978 | wait(.001) | |
979 | end | |
980 | end) | |
981 | a() | |
982 | end | |
983 | end | |
984 | end) | |
985 | d() | |
986 | elseif stype == "LDaggerOut" then | |
987 | createLeftDagger() | |
988 | local c = LDaggeru:GetChildren() | |
989 | for i = 1, #c do | |
990 | c[i].Transparency = 1 | |
991 | end | |
992 | local d = coroutine.wrap(function() | |
993 | for i = 1, #c do | |
994 | if c[i] ~= D2Boxhit then | |
995 | local a = coroutine.wrap(function() | |
996 | for e = .1,1,.1 do | |
997 | c[i].Transparency = 1-e | |
998 | wait(.001) | |
999 | end | |
1000 | end) | |
1001 | a() | |
1002 | end | |
1003 | end | |
1004 | end) | |
1005 | d() | |
1006 | end | |
1007 | end | |
1008 | ||
1009 | function AddLegWelds() | |
1010 | RLW = Instance.new("Weld",chara["Right Leg"]) | |
1011 | RLW.Part1 = HC.Parent | |
1012 | RLW.Part0 = chara["Right Leg"] | |
1013 | RLW.C0 = RLWF | |
1014 | LLW = Instance.new("Weld",chara["Left Leg"]) | |
1015 | LLW.Part1 = HC.Parent | |
1016 | LLW.Part0 = chara["Left Leg"] | |
1017 | LLW.C0 = LLWF | |
1018 | end | |
1019 | ||
1020 | function DestroyLegWelds() | |
1021 | RLC = New("Motor6D",chara.Torso,"Right Hip",{Part0 = chara.Torso,Part1 = chara["Right Leg"],C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),C1 = CFrame.new(0.5, 1, 0, 0, 0, 1, 0, 1, -0, -1, 0, 0),}) | |
1022 | LLC = New("Motor6D",chara.Torso,"Left Hip",{Part0 = chara.Torso,Part1 = chara["Left Leg"],C0 = CFrame.new(-1, -1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),C1 = CFrame.new(-0.5, 1, 0, 0, 0, -1, 0, 1, 0, 1, 0, 0),}) | |
1023 | RLW:Destroy() | |
1024 | LLW:Destroy() | |
1025 | end | |
1026 | ||
1027 | function clerp(a,b,c) | |
1028 | return a:lerp(b,c) | |
1029 | end | |
1030 | ||
1031 | --TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)) | |
1032 | --HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
1033 | --RW.C0 = (RWF + Vector3.new(1,2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1034 | --LW.C0 = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(2)) | |
1035 | ||
1036 | TC.C0 = TCF | |
1037 | HC.C0 = HCF | |
1038 | RW.C0 = RWF | |
1039 | LW.C0 = LWF | |
1040 | ||
1041 | --Idle Clerp-- | |
1042 | ITCF = TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(20)) | |
1043 | IHCF = HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-20)) | |
1044 | IRWF = RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(5)) | |
1045 | ILWF = LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-5)) | |
1046 | ||
1047 | TC.C0 = ITCF | |
1048 | HC.C0 = IHCF | |
1049 | RW.C0 = IRWF | |
1050 | LW.C0 = ILWF | |
1051 | ||
1052 | ||
1053 | --Punch-- | |
1054 | function Punch() | |
1055 | del = true | |
1056 | atkd = true | |
1057 | chara.Humanoid.WalkSpeed = 0 | |
1058 | punchactive = true | |
1059 | wait(.01) | |
1060 | for i = 0,.75,.25 do | |
1061 | wait(.01) | |
1062 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1063 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1064 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1065 | end | |
1066 | for i = 0,.6,.2 do | |
1067 | wait(.01) | |
1068 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1069 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1070 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1071 | end | |
1072 | chara.Humanoid.WalkSpeed = 16 | |
1073 | punchactive = false | |
1074 | del = false | |
1075 | end | |
1076 | ||
1077 | --Kick Atk-- | |
1078 | function KickAtk() | |
1079 | del = true | |
1080 | atkd = true | |
1081 | chara.Humanoid.WalkSpeed = 0 | |
1082 | kickactive = true | |
1083 | AddLegWelds() | |
1084 | for i = 0,.75,.25 do | |
1085 | wait(.05) | |
1086 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.4+i) | |
1087 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.4+i) | |
1088 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.4+i) | |
1089 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.4+i) | |
1090 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.4+i) | |
1091 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.4+i) | |
1092 | end | |
1093 | for i = 0,.75,.25 do | |
1094 | wait(.05) | |
1095 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-30),0,math.rad(-85)),.6-i) | |
1096 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(85)),.6-i) | |
1097 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,.3,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-30)),.6-i) | |
1098 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.2,.2,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),.6-i) | |
1099 | LLW.C0 = clerp(LLWF,(LLWF - Vector3.new(1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(45)),.6-i) | |
1100 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(-1,0,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-45)),.6-i) | |
1101 | end | |
1102 | DestroyLegWelds() | |
1103 | kickactive = false | |
1104 | chara.Humanoid.WalkSpeed = 16 | |
1105 | del = false | |
1106 | end | |
1107 | ||
1108 | --Hard Punch-- | |
1109 | function HardPunch() | |
1110 | del = true | |
1111 | atkd = true | |
1112 | chara.Humanoid.WalkSpeed = 0 | |
1113 | wait(.01) | |
1114 | for i = 0,.6,.2 do | |
1115 | wait(.001) | |
1116 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1117 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1118 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1119 | end | |
1120 | wait(.2) | |
1121 | for i = 0,.6,.2 do | |
1122 | wait(.001) | |
1123 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1124 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1125 | end | |
1126 | local bfos = Instance.new("BodyVelocity",chara.Torso) | |
1127 | bfos.P = 10000 | |
1128 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
1129 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 100 | |
1130 | debby:AddItem(bfos,.1) | |
1131 | punchactive = true | |
1132 | rpunchactive = true | |
1133 | wait(.5) | |
1134 | for i = 0,.6,.2 do | |
1135 | wait(.001) | |
1136 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i) | |
1137 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-100)),.6-i) | |
1138 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1139 | end | |
1140 | chara.Humanoid.WalkSpeed = 16 | |
1141 | punchactive = false | |
1142 | rpunchactive = false | |
1143 | del = false | |
1144 | end | |
1145 | ||
1146 | --Bandit Revolver-- | |
1147 | function BanditRevolver() | |
1148 | del = true | |
1149 | atkd = true | |
1150 | chara.Humanoid.WalkSpeed = 0 | |
1151 | kickactive = true | |
1152 | dkickactive = true | |
1153 | chatfunc("Bandit Revolver!") | |
1154 | AddLegWelds() | |
1155 | local bfos = Instance.new("BodyVelocity",chara.Torso) | |
1156 | bfos.P = 10000 | |
1157 | bfos.MaxForce = Vector3.new(bfos.P,0,bfos.P) | |
1158 | bfos.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 50 | |
1159 | for i = 0,.6,.2 do | |
1160 | wait(.01) | |
1161 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i) | |
1162 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),.4+i) | |
1163 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
1164 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
1165 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
1166 | end | |
1167 | for i = 0,1,.25 do | |
1168 | wait(.01) | |
1169 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),i) | |
1170 | end | |
1171 | for i = 0,1,.25 do | |
1172 | wait(.01) | |
1173 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(360)),i) | |
1174 | end | |
1175 | for i = 0,1,.25 do | |
1176 | wait(.01) | |
1177 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(270)),ITCF,i) | |
1178 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i) | |
1179 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i) | |
1180 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i) | |
1181 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i) | |
1182 | end | |
1183 | DestroyLegWelds() | |
1184 | dkickactive = false | |
1185 | kickactive = false | |
1186 | chara.Humanoid.WalkSpeed = 16 | |
1187 | bfos:Destroy() | |
1188 | del = false | |
1189 | end | |
1190 | ||
1191 | --Reaper Kick-- | |
1192 | function FlipKickEffect(pos) | |
1193 | local p = Instance.new("Part",game.Workspace) | |
1194 | p.Size = Vector3.new(0,0,0) | |
1195 | p.BrickColor = BrickColor.new("Really red") | |
1196 | p.Material = "Neon" | |
1197 | p.Anchored = true | |
1198 | p.CanCollide = false | |
1199 | p.CFrame = pos * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1200 | local pm = Instance.new("BlockMesh",p) | |
1201 | local disp = coroutine.wrap(function() | |
1202 | for i = 1, 4 do | |
1203 | wait(.01) | |
1204 | p.Transparency = p.Transparency + .2 | |
1205 | pm.Scale = pm.Scale + Vector3.new(2,2,2) | |
1206 | end | |
1207 | wait(.01) | |
1208 | p:Destroy() | |
1209 | end) | |
1210 | disp() | |
1211 | end | |
1212 | function FlipKick() | |
1213 | del = true | |
1214 | atkd = true | |
1215 | chatfunc("Reaper's Kick!") | |
1216 | SkyKickSnd.Pitch = 1.5 | |
1217 | AddLegWelds() | |
1218 | kickactive = true | |
1219 | lkickactive = true | |
1220 | local bfos = Instance.new("BodyVelocity",chara.Torso) | |
1221 | bfos.P = 10000 | |
1222 | bfos.MaxForce = Vector3.new(bfos.P,bfos.P,bfos.P) | |
1223 | bfos.Velocity = Vector3.new(0,20,0) + chara.HumanoidRootPart.CFrame.lookVector * 20 | |
1224 | SkyKickSnd:Play() | |
1225 | for i = 0,.6,.2 do | |
1226 | wait(.001) | |
1227 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
1228 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),.4+i) | |
1229 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
1230 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
1231 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
1232 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
1233 | end | |
1234 | bfos:Destroy() | |
1235 | wait(.1) | |
1236 | kickactive = false | |
1237 | lkickactive = false | |
1238 | if targetted ~= nil and targetted:FindFirstChild("Head")~= nil then | |
1239 | chara.HumanoidRootPart.CFrame = targetted.Head.CFrame | |
1240 | targetted.Head.CFrame = chara.Head.CFrame + chara.Head.CFrame.lookVector * 3 | |
1241 | targetted.Head.Anchored = true | |
1242 | local bpos = Instance.new("BodyPosition",chara.Torso) | |
1243 | bpos.MaxForce = Vector3.new(10000,10000,10000) | |
1244 | bpos.Position = chara.Torso.Position | |
1245 | for i = 0,1,.5 do | |
1246 | wait(.0001) | |
1247 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),ITCF,.4+i) | |
1248 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(90),0,0),IHCF,.4+i) | |
1249 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,.4+i) | |
1250 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,.4+i) | |
1251 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,.4+i) | |
1252 | end | |
1253 | for i = 0,.6,.2 do | |
1254 | wait(.0001) | |
1255 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)),.4+i) | |
1256 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(40)),.4+i) | |
1257 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.4+i) | |
1258 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.4+i) | |
1259 | RLW.C0 = clerp(RLWF,(RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),.4+i) | |
1260 | end | |
1261 | SkyKickSnd:Play() | |
1262 | kickactive = true | |
1263 | rkickactive = true | |
1264 | for i = 0,1,.25 do | |
1265 | wait(.0001) | |
1266 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
1267 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
1268 | end | |
1269 | for i = 0,1,.25 do | |
1270 | wait(.0001) | |
1271 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
1272 | FlipKickEffect(chara["Left Leg"].CFrame - chara["Left Leg"].CFrame.upVector*1.5) | |
1273 | end | |
1274 | kickactive = false | |
1275 | rkickactive = false | |
1276 | for i = 0,1,.25 do | |
1277 | wait(.0001) | |
1278 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),ITCF,i) | |
1279 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,math.rad(20),math.rad(90)),IHCF,i) | |
1280 | RW.C0 = clerp((RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),IRWF,i) | |
1281 | LW.C0 = clerp((LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),ILWF,i) | |
1282 | RLW.C0 = clerp((RLWF - Vector3.new(0,1,1.2)) * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0),RLWF,i) | |
1283 | end | |
1284 | bpos:Destroy() | |
1285 | end | |
1286 | targetted.Head.Anchored = false | |
1287 | DestroyLegWelds() | |
1288 | del = false | |
1289 | end | |
1290 | ||
1291 | --Rose Thorn-- | |
1292 | function RoseThorn() | |
1293 | del = true | |
1294 | atkd = true | |
1295 | --Grunt2Snd:Play() | |
1296 | chara.Humanoid.WalkSpeed = 0 | |
1297 | chatfunc("Rose Thorn!") | |
1298 | AddLegWelds() | |
1299 | for i = 0,.6,.2 do | |
1300 | wait(.01) | |
1301 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1302 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1303 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.4+i) | |
1304 | end | |
1305 | local cpos = (chara.HumanoidRootPart.CFrame-Vector3.new(0,1.5,0)) + chara.HumanoidRootPart.CFrame.lookVector*10 | |
1306 | wait(.1) | |
1307 | local beam = Instance.new("Part",game.Workspace) | |
1308 | beam.Size = Vector3.new(0,0,0) | |
1309 | beam.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z) | |
1310 | beam.CanCollide = false | |
1311 | beam.Anchored = true | |
1312 | beam.BrickColor = BrickColor.new("Crimson") | |
1313 | local mehs = Instance.new("SpecialMesh",beam) | |
1314 | mehs.MeshId = "http://www.roblox.com/asset/?id=1033714" | |
1315 | mehs.Offset = Vector3.new(0,-9,0) | |
1316 | mehs.Scale = Vector3.new(4,20,4) | |
1317 | local trace = Instance.new("Part",game.Workspace) | |
1318 | trace.Size = Vector3.new(0,0,0) | |
1319 | trace.CFrame = CFrame.new(cpos.x,cpos.y,cpos.z) | |
1320 | trace.CanCollide = false | |
1321 | trace.Anchored = true | |
1322 | trace.BrickColor = BrickColor.new("Crimson") | |
1323 | local tmesh2 = Instance.new("SpecialMesh",trace) | |
1324 | tmesh2.MeshId = "http://www.roblox.com/asset/?id=1323306" | |
1325 | tmesh2.Scale = Vector3.new(12,4,12) | |
1326 | LightsOutSnd:Play() | |
1327 | ExHitbox(10,beam.Position,10,2,.5) | |
1328 | wait(.7) | |
1329 | ExHitbox(10,beam.Position,30,2,.5) | |
1330 | for i = -6,6,2 do | |
1331 | wait(.01) | |
1332 | mehs.Offset = Vector3.new(0,i,0) | |
1333 | end | |
1334 | wait(1) | |
1335 | for i = 1, 9 do | |
1336 | wait(.01) | |
1337 | beam.Transparency = beam.Transparency + .1 | |
1338 | trace.Transparency = trace.Transparency + .1 | |
1339 | end | |
1340 | beam:Destroy() | |
1341 | trace:Destroy() | |
1342 | wait(.1) | |
1343 | for i = 0,.6,.2 do | |
1344 | wait(.01) | |
1345 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1346 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1347 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(1,1.4,.5)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-90)),.6-i) | |
1348 | end | |
1349 | DestroyLegWelds() | |
1350 | del = false | |
1351 | chara.Humanoid.WalkSpeed = 16 | |
1352 | end | |
1353 | ||
1354 | --Claw Dash-- | |
1355 | function ClawDash() | |
1356 | del = true | |
1357 | atkd = true | |
1358 | chara.Humanoid.WalkSpeed = 0 | |
1359 | SuperPause() | |
1360 | Sheath("RDaggerOut") | |
1361 | Sheath("LDaggerOut") | |
1362 | chatfunc("Bloody Slaughter:") | |
1363 | for i = 0,1,.5 do | |
1364 | wait(.0001) | |
1365 | TC.C0 = clerp(ITCF,TCF,i) | |
1366 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),i) | |
1367 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
1368 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i) | |
1369 | wait(.7) | |
1370 | end | |
1371 | ClawDashSnd:Play() | |
1372 | AddLegWelds() | |
1373 | chatfunc("The End of Days!") | |
1374 | TC.C0 = TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0) | |
1375 | HC.C0 = HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0) | |
1376 | RW.C0 = (RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)) | |
1377 | LW.C0 = (LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)) | |
1378 | LLW.C0 = LLWF | |
1379 | RLW.C0 = RLWF + Vector3.new(0,-1,1) | |
1380 | for i = 1, 10 do | |
1381 | local trace = Instance.new("Part",game.Workspace) | |
1382 | trace.CanCollide = false | |
1383 | trace.Size = Vector3.new(1,1,1) | |
1384 | trace.Transparency = 1 | |
1385 | trace.BottomSurface = 0 | |
1386 | trace.TopSurface = 0 | |
1387 | trace.Anchored = true | |
1388 | trace.CFrame = (chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * (5*i)) | |
1389 | debby:AddItem(trace,1) | |
1390 | ExHitbox(10,trace.Position,40,2,.1) | |
1391 | end | |
1392 | local trace = Instance.new("Part",game.Workspace) | |
1393 | trace.BrickColor = BrickColor.new("Really red") | |
1394 | trace.CanCollide = false | |
1395 | trace.Size = Vector3.new(1,1,1) | |
1396 | trace.BottomSurface = 0 | |
1397 | trace.TopSurface = 0 | |
1398 | trace.Anchored = true | |
1399 | trace.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25 | |
1400 | trace.Material = "Neon" | |
1401 | local tracem = Instance.new("SpecialMesh",trace) | |
1402 | tracem.MeshType = "Sphere" | |
1403 | tracem.Scale = Vector3.new(1,1,50) | |
1404 | tracem.Offset = Vector3.new(-2,0,0) | |
1405 | local trace2 = Instance.new("Part",game.Workspace) | |
1406 | trace2.BrickColor = BrickColor.new("Really red") | |
1407 | trace2.CanCollide = false | |
1408 | trace2.Size = Vector3.new(1,1,1) | |
1409 | trace2.BottomSurface = 0 | |
1410 | trace2.TopSurface = 0 | |
1411 | trace2.Anchored = true | |
1412 | trace2.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 25 | |
1413 | trace2.Material = "Neon" | |
1414 | local tracem2 = Instance.new("SpecialMesh",trace2) | |
1415 | tracem2.MeshType = "Sphere" | |
1416 | tracem2.Scale = Vector3.new(1,1,50) | |
1417 | tracem2.Offset = Vector3.new(2,0,0) | |
1418 | local disp = coroutine.wrap(function() | |
1419 | for i = 1, 9 do | |
1420 | wait(.01) | |
1421 | trace.Transparency = trace.Transparency + .1 | |
1422 | trace2.Transparency = trace2.Transparency + .1 | |
1423 | end | |
1424 | wait(.01) | |
1425 | trace:Destroy() | |
1426 | trace2:Destroy() | |
1427 | end) | |
1428 | disp() | |
1429 | chara.HumanoidRootPart.CFrame = chara.HumanoidRootPart.CFrame + chara.HumanoidRootPart.CFrame.lookVector * 60 | |
1430 | wait(1) | |
1431 | for i = 0,.6,.2 do | |
1432 | wait(.05) | |
1433 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i) | |
1434 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(20),0,0),.6-i) | |
1435 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-50)),.6-i) | |
1436 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(50)),.6-i) | |
1437 | LLW.C0 = LLWF | |
1438 | RLW.C0 = clerp(RLWF,RLWF + Vector3.new(0,-1,1),.6-i) | |
1439 | end | |
1440 | del = false | |
1441 | DestroyLegWelds() | |
1442 | Sheath("RDaggerIn") | |
1443 | Sheath("LDaggerIn") | |
1444 | del = false | |
1445 | chara.Humanoid.WalkSpeed = 16 | |
1446 | end | |
1447 | ||
1448 | --Dividing Fang-- | |
1449 | function divtrace(part) | |
1450 | local p = Instance.new("Part",game.Workspace) | |
1451 | p.Size = Vector3.new(0,0,0) | |
1452 | p.BrickColor = BrickColor.new("Really red") | |
1453 | p.Material = "Neon" | |
1454 | p.Anchored = true | |
1455 | p.CanCollide = false | |
1456 | p.CFrame = part.CFrame * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1457 | local pm = Instance.new("BlockMesh",p) | |
1458 | pm.Scale = Vector3.new(20,20,20) | |
1459 | local disp = coroutine.wrap(function() | |
1460 | for i = 1, 4 do | |
1461 | wait(.01) | |
1462 | pm.Scale = Vector3.new(20,20,20) - Vector3.new(i*5,i*5,i*5) | |
1463 | p.Transparency = p.Transparency + .2 | |
1464 | end | |
1465 | wait(.01) | |
1466 | p:Destroy() | |
1467 | end) | |
1468 | disp() | |
1469 | end | |
1470 | function DividingFang() | |
1471 | del = true | |
1472 | atkd = true | |
1473 | chatfunc("Dividing Fang!") | |
1474 | chara.Humanoid.WalkSpeed = 0 | |
1475 | Sheath("GreatSOut") | |
1476 | for i = 0,.6,.2 do | |
1477 | wait(.01) | |
1478 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.4+i) | |
1479 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.4+i) | |
1480 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.4+i) | |
1481 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.4+i) | |
1482 | end | |
1483 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1484 | bf.P = 10000 | |
1485 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1486 | bf.Velocity = Vector3.new(0,1000,0) + chara.HumanoidRootPart.CFrame.lookVector*5 | |
1487 | SV1Snd:Play() | |
1488 | SV2Snd:Play() | |
1489 | local e = Instance.new("Explosion",game.Workspace) | |
1490 | e.Visible = false | |
1491 | e.BlastPressure = 0 | |
1492 | e.BlastRadius = 5 | |
1493 | e.Position = GBoxhit.Position | |
1494 | e.Hit:connect(function(hit) | |
1495 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1496 | dealdmg(hit.Parent,25,4,.1) | |
1497 | SVHitSnd:Play() | |
1498 | local bf = Instance.new("BodyVelocity",hit.Parent.Head) | |
1499 | bf.P = 10000 | |
1500 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1501 | bf.Velocity = Vector3.new(0,100,0) | |
1502 | debby:AddItem(bf,1) | |
1503 | end | |
1504 | end) | |
1505 | GBoxhit.Touched:connect(function(hit) | |
1506 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1507 | dealdmg(hit.Parent,25,4,.1) | |
1508 | SlashEff(hit.CFrame) | |
1509 | HitSnd:Play() | |
1510 | end | |
1511 | end) | |
1512 | for i = 1, 10 do | |
1513 | wait(.01) | |
1514 | divtrace(GBoxhit) | |
1515 | end | |
1516 | bf:Destroy() | |
1517 | for i = 0,.6,.2 do | |
1518 | wait(.001) | |
1519 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),TCF,.4+i) | |
1520 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),HCF * CFrame.fromEulerAnglesXYZ(math.rad(-10),0,0),.4+i) | |
1521 | RW.C0 = clerp((RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),(RWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,math.rad(-30)),.4+i) | |
1522 | LW.C0 = clerp((LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),(LWF + Vector3.new(0,.7,0)) * CFrame.fromEulerAnglesXYZ(math.rad(180),0,math.rad(30)),.4+i) | |
1523 | end | |
1524 | Greatswordu.GHandle.GWeld:Destroy() | |
1525 | GWeld = New("ManualWeld",GHandle,"GWeld",{Part0 = GHandle,Part1 = chara["Right Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 1.00000954, 0, 0, 0, 1.00000954),C1 = CFrame.new(-0.434773445, -1.00542057, 0.140721321, 0.865238786, 0.5, 0.0369030908, 0.499545842, -0.866025388, 0.0213059224, 0.0426119752, 7.57103464e-08, -0.999091685),}) | |
1526 | wait(.1) | |
1527 | for i = 1, 3 do | |
1528 | PlaySnd(ClawDashSnd,chara) | |
1529 | for i = 0,1,.333 do | |
1530 | wait(.000001) | |
1531 | divtrace(GBoxhit) | |
1532 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),i) | |
1533 | end | |
1534 | for i = 0,1,.333 do | |
1535 | wait(.000001) | |
1536 | divtrace(GBoxhit) | |
1537 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(-180),0,0),TCF * CFrame.fromEulerAnglesXYZ(math.rad(-360),0,0),i) | |
1538 | end | |
1539 | end | |
1540 | Sheath("GreatSIn") | |
1541 | for i = 0,.6,.2 do | |
1542 | wait(.01) | |
1543 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(-25),0,math.rad(100)),.6-i) | |
1544 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(100)),.6-i) | |
1545 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.7,1.4,-1.1)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(-180)),.6-i) | |
1546 | LW.C0 = clerp(ILWF,(LWF + Vector3.new(0,.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(30)),.6-i) | |
1547 | end | |
1548 | TC.C0 = ITCF | |
1549 | HC.C0 = IHCF | |
1550 | RW.C0 = IRWF | |
1551 | LW.C0 = ILWF | |
1552 | chara.Humanoid.WalkSpeed = 16 | |
1553 | del = false | |
1554 | end | |
1555 | ||
1556 | --Decapitator-- | |
1557 | function Decapitator() | |
1558 | del = true | |
1559 | atkd = true | |
1560 | chatfunc("Decapitator!") | |
1561 | chara.Humanoid.WalkSpeed = 0 | |
1562 | Sheath("ScytheOut") | |
1563 | for i = 0,.6,.2 do | |
1564 | wait(.0001) | |
1565 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i) | |
1566 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
1567 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1568 | end | |
1569 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1570 | bf.P = 10000 | |
1571 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1572 | bf.Velocity = Vector3.new(0,200,0) + chara.HumanoidRootPart.CFrame.lookVector*50 | |
1573 | SBoxhit.Touched:connect(function(hit) | |
1574 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1575 | dealdmg(hit.Parent,25,4,.1) | |
1576 | HitSnd:Play() | |
1577 | SlashEff(hit.Parent.Head.CFrame) | |
1578 | end | |
1579 | end) | |
1580 | Swing2Snd:Play() | |
1581 | for i = 0,1,.25 do | |
1582 | wait(.0001) | |
1583 | divtrace(SBoxhit) | |
1584 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i) | |
1585 | HC.C0 = HCF | |
1586 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1587 | end | |
1588 | for i = 0,1,.25 do | |
1589 | wait(.0001) | |
1590 | divtrace(SBoxhit) | |
1591 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i) | |
1592 | HC.C0 = HCF | |
1593 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1594 | end | |
1595 | bf:Destroy() | |
1596 | Sheath("ScytheIn") | |
1597 | for i = 0,.6,.2 do | |
1598 | wait(.0001) | |
1599 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i) | |
1600 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
1601 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1602 | end | |
1603 | TC.C0 = ITCF | |
1604 | HC.C0 = IHCF | |
1605 | RW.C0 = IRWF | |
1606 | LW.C0 = ILWF | |
1607 | chara.Humanoid.WalkSpeed = 16 | |
1608 | del = false | |
1609 | end | |
1610 | ||
1611 | --Reap the Sowed-- | |
1612 | function SowReap() | |
1613 | del = true | |
1614 | atkd = true | |
1615 | chatfunc("Reap the Sowed!") | |
1616 | chara.Humanoid.WalkSpeed = 0 | |
1617 | Sheath("ScytheOut") | |
1618 | for i = 0,.6,.2 do | |
1619 | wait(.001) | |
1620 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1621 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1622 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1623 | end | |
1624 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1625 | bf.P = 10000 | |
1626 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1627 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
1628 | SBoxhit.Touched:connect(function(hit) | |
1629 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1630 | dealdmg(hit.Parent,25,4,.1) | |
1631 | HitSnd:Play() | |
1632 | SlashEff(hit.CFrame) | |
1633 | end | |
1634 | end) | |
1635 | Swing2Snd:Play() | |
1636 | for i = 0,1,.25 do | |
1637 | wait(.001) | |
1638 | divtrace(SBoxhit) | |
1639 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),TCF,i) | |
1640 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),HCF,i) | |
1641 | end | |
1642 | for i = 0,.6,.2 do | |
1643 | wait(.001) | |
1644 | divtrace(SBoxhit) | |
1645 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1646 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1647 | end | |
1648 | bf:Destroy() | |
1649 | Sheath("ScytheIn") | |
1650 | for i = 0,.6,.2 do | |
1651 | wait(.001) | |
1652 | TC.C0 = clerp(TCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1653 | HC.C0 = clerp(HCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1654 | end | |
1655 | TC.C0 = ITCF | |
1656 | HC.C0 = IHCF | |
1657 | RW.C0 = IRWF | |
1658 | LW.C0 = ILWF | |
1659 | chara.Humanoid.WalkSpeed = 16 | |
1660 | del = false | |
1661 | end | |
1662 | ||
1663 | --Vampiric Drain-- | |
1664 | grabactive = false | |
1665 | didgrab = false | |
1666 | function VampDrain(hit) | |
1667 | if grabactive == true and hit.Parent.Parent ~= chara and hit.Parent ~= chara and hit.Parent:FindFirstChild("Humanoid")~=nil then | |
1668 | grabactive = false | |
1669 | didgrab = true | |
1670 | chara.Humanoid.WalkSpeed = 0 | |
1671 | chatfunc("Ready?") | |
1672 | TargetSelect(hit.Parent) | |
1673 | hit.Parent.Humanoid.PlatformStand = true | |
1674 | local grabweld = Instance.new("Weld",hit.Parent.Head) | |
1675 | grabweld.Part0 = hit.Parent.Head | |
1676 | grabweld.Part1 = chara["Right Arm"] | |
1677 | wait(.5) | |
1678 | for i = 0,1,.5 do | |
1679 | wait(.01) | |
1680 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1681 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.4+i) | |
1682 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1683 | end | |
1684 | chatfunc("Be consumed by darkness.") | |
1685 | for i = 1, 40 do | |
1686 | wait(.05) | |
1687 | SV2Snd:Play() | |
1688 | dealdmg(hit.Parent,2,0,.1) | |
1689 | SlashEff(hit.Parent.Head.CFrame) | |
1690 | end | |
1691 | chatfunc("The end.") | |
1692 | grabweld:Destroy() | |
1693 | local bf = Instance.new("BodyVelocity",hit.Parent.Head) | |
1694 | bf.P = 10000 | |
1695 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1696 | bf.Velocity = Vector3.new(0,100,0) * chara.HumanoidRootPart.CFrame.lookVector*50 | |
1697 | debby:AddItem(bf,1) | |
1698 | local trace = Instance.new("Part",game.Workspace) | |
1699 | trace.Size = Vector3.new(0,0,0) | |
1700 | trace.CFrame = hit.Parent.Head.CFrame | |
1701 | trace.CanCollide = false | |
1702 | trace.Anchored = true | |
1703 | trace.Material = "Neon" | |
1704 | trace.BrickColor = BrickColor.new("Really red") | |
1705 | local tmesh2 = Instance.new("SpecialMesh",trace) | |
1706 | tmesh2.MeshType = "Sphere" | |
1707 | SVHitSnd:Play() | |
1708 | local tracegrow = coroutine.wrap(function() | |
1709 | for i = 1, 9 do | |
1710 | wait(.01) | |
1711 | trace.Transparency = trace.Transparency + .1 | |
1712 | tmesh2.Scale = tmesh2.Scale + Vector3.new(20,20,20) | |
1713 | end | |
1714 | trace:Destroy() | |
1715 | end) | |
1716 | tracegrow() | |
1717 | dealdmg(hit.Parent,34,3,1) | |
1718 | wait(1) | |
1719 | for i = 0,.6,.2 do | |
1720 | wait(.01) | |
1721 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1722 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),.6-i) | |
1723 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1724 | end | |
1725 | hit.Parent.Humanoid.PlatformStand = false | |
1726 | chara.Humanoid.WalkSpeed = 16 | |
1727 | --Laugh2Snd:Play() | |
1728 | del = false | |
1729 | end | |
1730 | end | |
1731 | chara["Right Arm"].Touched:connect(VampDrain) | |
1732 | ||
1733 | function AttemptGrab() | |
1734 | del = true | |
1735 | atkd = true | |
1736 | grabactive = true | |
1737 | SuperPause() | |
1738 | for i = 0,.6,.2 do | |
1739 | wait(.01) | |
1740 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1741 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1742 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1743 | end | |
1744 | wait(1) | |
1745 | if didgrab == false then | |
1746 | grabactive = false | |
1747 | for i = 0,.6,.2 do | |
1748 | wait(.01) | |
1749 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1750 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1751 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1752 | end | |
1753 | del = false | |
1754 | elseif didgrab == true then | |
1755 | end | |
1756 | end | |
1757 | ||
1758 | --Bloody Slaughter-- | |
1759 | function BSlaughter() | |
1760 | del = true | |
1761 | atkd = true | |
1762 | chatfunc("Bloody Slaughter!") | |
1763 | chara.Humanoid.WalkSpeed = 0 | |
1764 | Sheath("RDaggerOut") | |
1765 | Sheath("LDaggerOut") | |
1766 | for i = 0,.6,.2 do | |
1767 | wait(.0001) | |
1768 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.4+i) | |
1769 | HC.C0 = clerp(IHCF,HCF,.4+i) | |
1770 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1771 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i) | |
1772 | end | |
1773 | local bf = Instance.new("BodyVelocity",chara.Torso) | |
1774 | bf.P = 10000 | |
1775 | bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P) | |
1776 | D1Boxhit.Touched:connect(function(hit) | |
1777 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1778 | dealdmg(hit.Parent,14,2,.1) | |
1779 | HitSnd:Play() | |
1780 | SlashEff(hit.Parent.Head.CFrame) | |
1781 | end | |
1782 | end) | |
1783 | D2Boxhit.Touched:connect(function(hit) | |
1784 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara and hit.Parent:FindFirstChild("IsHit")==nil then | |
1785 | dealdmg(hit.Parent,14,2,.1) | |
1786 | HitSnd:Play() | |
1787 | SlashEff(hit.Parent.Head.CFrame) | |
1788 | end | |
1789 | end) | |
1790 | for i = 1, 10 do | |
1791 | Swing2Snd:Play() | |
1792 | for i = 0,1,.25 do | |
1793 | wait(.0001) | |
1794 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
1795 | divtrace(D1Boxhit) | |
1796 | divtrace(D2Boxhit) | |
1797 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),i) | |
1798 | HC.C0 = HCF | |
1799 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1800 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)) | |
1801 | end | |
1802 | Swing2Snd:Play() | |
1803 | for i = 0,1,.25 do | |
1804 | wait(.0001) | |
1805 | bf.Velocity = chara.HumanoidRootPart.CFrame.lookVector*50 | |
1806 | divtrace(D1Boxhit) | |
1807 | divtrace(D2Boxhit) | |
1808 | TC.C0 = clerp((TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(180)),(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),math.rad(360)),i) | |
1809 | HC.C0 = HCF | |
1810 | RW.C0 = (RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)) | |
1811 | LW.C0 = (LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)) | |
1812 | end | |
1813 | end | |
1814 | bf:Destroy() | |
1815 | Sheath("RDaggerIn") | |
1816 | Sheath("LDaggerIn") | |
1817 | for i = 0,.6,.2 do | |
1818 | wait(.0001) | |
1819 | TC.C0 = clerp(ITCF,(TCF + Vector3.new(0,1,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(90),0),.6-i) | |
1820 | HC.C0 = clerp(IHCF,HCF,.6-i) | |
1821 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1822 | LW.C0 = clerp(ILWF,(LWF - Vector3.new(.5,-1.4,.5)) * CFrame.fromEulerAnglesXYZ(math.rad(-50),0,math.rad(90)),.6-i) | |
1823 | end | |
1824 | TC.C0 = ITCF | |
1825 | HC.C0 = IHCF | |
1826 | RW.C0 = IRWF | |
1827 | LW.C0 = ILWF | |
1828 | chara.Humanoid.WalkSpeed = 16 | |
1829 | del = false | |
1830 | end | |
1831 | ||
1832 | --Saw-- | |
1833 | function GhostSaw() | |
1834 | if del == false then | |
1835 | del = true | |
1836 | atkd = true | |
1837 | chatfunc("Reaping Eye!") | |
1838 | chara.Humanoid.WalkSpeed = 0 | |
1839 | for i = 0,.6,.2 do | |
1840 | wait(.01) | |
1841 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.4+i) | |
1842 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1843 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.4+i) | |
1844 | end | |
1845 | OrbSnd:Play() | |
1846 | for i = 1, 3 do | |
1847 | local trace = Instance.new("Part",game.Workspace) | |
1848 | trace.BrickColor = BrickColor.new("Really red") | |
1849 | trace.CanCollide = false | |
1850 | trace.Size = Vector3.new(1,1,1) | |
1851 | trace.BottomSurface = 0 | |
1852 | trace.TopSurface = 0 | |
1853 | trace.Anchored = true | |
1854 | trace.Material = "Neon" | |
1855 | trace.CFrame = (chara["Right Arm"].CFrame + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1856 | local tracem = Instance.new("BlockMesh",trace) | |
1857 | local disp = coroutine.wrap(function() | |
1858 | for i = 1, 9 do | |
1859 | wait(.01) | |
1860 | trace.Transparency = trace.Transparency + .1 | |
1861 | tracem.Scale = tracem.Scale + Vector3.new(1,1,1) | |
1862 | end | |
1863 | wait(.01) | |
1864 | trace:Destroy() | |
1865 | end) | |
1866 | disp() | |
1867 | end | |
1868 | local saw = Instance.new("Part",game.Workspace) | |
1869 | saw.BrickColor = BrickColor.new("Crimson") | |
1870 | saw.CanCollide = false | |
1871 | saw.Size = Vector3.new(12,12,1) | |
1872 | saw.BottomSurface = 0 | |
1873 | saw.TopSurface = 0 | |
1874 | saw.CFrame = (chara.HumanoidRootPart.CFrame - chara.HumanoidRootPart.CFrame.lookVector*5 + Vector3.new(0,5,0)) * CFrame.fromEulerAnglesXYZ(0,math.rad(-90),0) | |
1875 | local sawlookv = chara.HumanoidRootPart.CFrame.lookVector | |
1876 | local sawf = Instance.new("BodyForce",saw) | |
1877 | sawf.Force = Vector3.new(0,game.Workspace.Gravity*saw:GetMass(),0) | |
1878 | saw.Velocity = chara.HumanoidRootPart.CFrame.lookVector * 30 | |
1879 | local sawm = Instance.new("SpecialMesh",saw) | |
1880 | sawm.MeshId = "http://www.roblox.com/asset/?id=74322089" | |
1881 | sawm.Scale = Vector3.new(12,12,12) | |
1882 | local snd = Instance.new("Sound",saw) | |
1883 | snd.SoundId = "rbxassetid://248088589" | |
1884 | snd.Volume = 5 | |
1885 | snd:Play() | |
1886 | saw.Touched:connect(function(hit) | |
1887 | if hit.Parent:FindFirstChild("Humanoid") ~= nil and hit.Parent ~= chara then | |
1888 | dealdmg(hit.Parent,20,5,.1) | |
1889 | PlaySnd(HitSnd,hit.Parent.Head) | |
1890 | end | |
1891 | end) | |
1892 | for i = 1, 20 do | |
1893 | wait(.01) | |
1894 | saw.CFrame= saw.CFrame*CFrame.fromEulerAnglesXYZ(0,0,math.pi/5)+sawlookv*.6 | |
1895 | end | |
1896 | local sawp = saw.Position | |
1897 | saw:Destroy() | |
1898 | for i = 1, 3 do | |
1899 | local trace = Instance.new("Part",game.Workspace) | |
1900 | trace.BrickColor = BrickColor.new("Really red") | |
1901 | trace.CanCollide = false | |
1902 | trace.Size = Vector3.new(1,1,1) | |
1903 | trace.BottomSurface = 0 | |
1904 | trace.TopSurface = 0 | |
1905 | trace.Anchored = true | |
1906 | trace.Material = "Neon" | |
1907 | trace.CFrame = (CFrame.new(sawp.X,sawp.Y,sawp.Z) + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))) * CFrame.fromEulerAnglesXYZ(math.random(0,math.rad(359)),math.random(0,math.rad(359)),math.random(0,math.rad(359))) | |
1908 | local tracem = Instance.new("BlockMesh",trace) | |
1909 | local disp = coroutine.wrap(function() | |
1910 | for i = 1, 9 do | |
1911 | wait(.01) | |
1912 | trace.Transparency = trace.Transparency + .1 | |
1913 | tracem.Scale = tracem.Scale + Vector3.new(1,1,1) | |
1914 | end | |
1915 | wait(.01) | |
1916 | trace:Destroy() | |
1917 | end) | |
1918 | disp() | |
1919 | end | |
1920 | wait(1) | |
1921 | for i = 0,.6,.2 do | |
1922 | wait(.01) | |
1923 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(90)),.6-i) | |
1924 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1925 | RW.C0 = clerp(IRWF,(RWF + Vector3.new(.5,1.4,0)) * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-90)),.6-i) | |
1926 | end | |
1927 | chara.Humanoid.WalkSpeed = 16 | |
1928 | del = false | |
1929 | end | |
1930 | end | |
1931 | ||
1932 | --Lock On-- | |
1933 | function LockOn() | |
1934 | if Mouse.Target.Parent ~= chara and Mouse.Target.Parent.Parent ~= chara and Mouse.Target.Parent:FindFirstChild("Humanoid") ~= nil then | |
1935 | TargetSelect(Mouse.Target.Parent) | |
1936 | TargetSnd:Play() | |
1937 | wait(.05) | |
1938 | TargetSnd:Play() | |
1939 | else end | |
1940 | end | |
1941 | ||
1942 | --Mouse Functions-- | |
1943 | orbpushactive = false | |
1944 | del = false | |
1945 | input = "" | |
1946 | letterd = 0 | |
1947 | ltoim = 0 | |
1948 | function onKeyDown(key) | |
1949 | if del == false then | |
1950 | if key == "q" then | |
1951 | if input == "das" then | |
1952 | RoseThorn() | |
1953 | elseif input == "aad" then | |
1954 | ClawDash() | |
1955 | elseif input == "asdw" then | |
1956 | AttemptGrab() | |
1957 | elseif input == "dsas" then | |
1958 | BSlaughter() | |
1959 | elseif input == "dsd" then | |
1960 | GhostSaw() | |
1961 | else LockOn() end | |
1962 | input = "" | |
1963 | letterd = 0 | |
1964 | ltoim = 0 | |
1965 | elseif key == "z" then | |
1966 | Punch() | |
1967 | input = "" | |
1968 | letterd = 0 | |
1969 | ltoim = 0 | |
1970 | elseif key == "x" then | |
1971 | if input == "sa" then | |
1972 | BanditRevolver() | |
1973 | elseif input == "ss" then | |
1974 | FlipKick() | |
1975 | else KickAtk() end | |
1976 | input = "" | |
1977 | letterd = 0 | |
1978 | ltoim = 0 | |
1979 | elseif key == "c" then | |
1980 | if input == "dds" then | |
1981 | DividingFang() | |
1982 | elseif input == "asd" then | |
1983 | Decapitator() | |
1984 | elseif input == "dsd" then | |
1985 | SowReap() | |
1986 | else HardPunch() end | |
1987 | input = "" | |
1988 | letterd = 0 | |
1989 | ltoim = 0 | |
1990 | elseif (key == "w" or key == "a" or key == "s" or key == "d") then | |
1991 | input=input..key | |
1992 | print(input) | |
1993 | letterd = letterd + 1 | |
1994 | ltoim = ltoim + 10 | |
1995 | if letterd > 5 then | |
1996 | input = "" | |
1997 | letterd = 0 | |
1998 | ltoim = 0 | |
1999 | end | |
2000 | elseif key == "m" then | |
2001 | if Music.IsPlaying == true then | |
2002 | Music:Stop() | |
2003 | elseif Music.IsPlaying == false then | |
2004 | Music:Play() | |
2005 | end | |
2006 | end | |
2007 | end | |
2008 | end | |
2009 | combo = 0 | |
2010 | ||
2011 | --Mouse Activation-- | |
2012 | if Mouse then | |
2013 | Mouse.KeyDown:connect(onKeyDown) | |
2014 | end | |
2015 | ||
2016 | --Loop Function-- | |
2017 | walking = false | |
2018 | toim = 0 | |
2019 | while true do | |
2020 | wait() | |
2021 | toim = toim + .1 | |
2022 | ltoim = ltoim - 1 | |
2023 | if ltoim < 1 then | |
2024 | input = "" | |
2025 | end | |
2026 | if atkd == true then | |
2027 | TC.C0 = TCF | |
2028 | HC.C0 = HCF | |
2029 | RW.C0 = RWF | |
2030 | LW.C0 = LWF | |
2031 | atkd = false | |
2032 | end | |
2033 | if chara:FindFirstChild("Scythe") and chara:FindFirstChild("Scythe") ~= Scythe then | |
2034 | chara:FindFirstChild("Scythe"):Destroy() | |
2035 | elseif chara:FindFirstChild("Greatswordu") and chara:FindFirstChild("Greatswordu") ~= Greatswordu then | |
2036 | chara:FindFirstChild("Greatswordu"):Destroy() | |
2037 | elseif chara:FindFirstChild("RDaggeru") and chara:FindFirstChild("RDaggeru") ~= RDaggeru then | |
2038 | chara:FindFirstChild("RDaggeru"):Destroy() | |
2039 | elseif chara:FindFirstChild("LDaggeru") and chara:FindFirstChild("LDaggeru") ~= LDaggeru then | |
2040 | chara:FindFirstChild("LDaggeru"):Destroy() | |
2041 | end | |
2042 | torvel = (chara.HumanoidRootPart.Velocity*Vector3.new(1,0,1)).magnitude | |
2043 | if torvel < 1 and walking == true and del == false and atkd == false then | |
2044 | for i = 0,1,.5 do | |
2045 | wait(.001) | |
2046 | if del == false then | |
2047 | TC.C0 = clerp(TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),ITCF,i) | |
2048 | HC.C0 = clerp(HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),IHCF,i) | |
2049 | RW.C0 = clerp(RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),IRWF,i) | |
2050 | LW.C0 = clerp(LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),ILWF,i) | |
2051 | end | |
2052 | end | |
2053 | walking = false | |
2054 | elseif torvel > 1 and walking == false and del == false and atkd == false then | |
2055 | for i = 0,1,.5 do | |
2056 | wait(.001) | |
2057 | if del == false then | |
2058 | TC.C0 = clerp(ITCF,TCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
2059 | HC.C0 = clerp(IHCF,HCF * CFrame.fromEulerAnglesXYZ(math.rad(10),0,0),i) | |
2060 | RW.C0 = clerp(IRWF,RWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(-10)),i) | |
2061 | LW.C0 = clerp(ILWF,LWF * CFrame.fromEulerAnglesXYZ(0,0,math.rad(10)),i) | |
2062 | end | |
2063 | end | |
2064 | walking = true | |
2065 | else | |
2066 | end | |
2067 | imgl.Rotation = imgl.Rotation + 3 | |
2068 | if targetted ~= nil then | |
2069 | crosshair.Adornee = targetted:FindFirstChild("Torso") or targetted:FindFirstChild("UpperTorso") | |
2070 | crosshair.Enabled = true | |
2071 | elseif targetted == nil then | |
2072 | crosshair.Adornee = nil | |
2073 | crosshair.Enabled = false | |
2074 | end | |
2075 | end |