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1 | if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end | |
2 | local Player,Mouse,mouse,UserInputService,ContextActionService = owner | |
3 | do | |
4 | print("FE Compatibility code by Mokiros") | |
5 | script.Parent = Player.Character | |
6 | ||
7 | --RemoteEvent for communicating | |
8 | local Event = Instance.new("RemoteEvent") | |
9 | Event.Name = "UserInput_Event" | |
10 | ||
11 | --Fake event to make stuff like Mouse.KeyDown work | |
12 | local function fakeEvent() | |
13 | local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end} | |
14 | t.connect = t.Connect | |
15 | return t | |
16 | end | |
17 | ||
18 | --Creating fake input objects with fake variables | |
19 | local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()} | |
20 | local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()} | |
21 | local CAS = {Actions={},BindAction=function(self,name,fun,touch,...) | |
22 | CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil | |
23 | end} | |
24 | --Merged 2 functions into one by checking amount of arguments | |
25 | CAS.UnbindAction = CAS.BindAction | |
26 | ||
27 | --This function will trigger the events that have been :Connect()'ed | |
28 | local function te(self,ev,...) | |
29 | local t = m[ev] | |
30 | if t and t._fakeEvent and t.Function then | |
31 | t.Function(...) | |
32 | end | |
33 | end | |
34 | m.TrigEvent = te | |
35 | UIS.TrigEvent = te | |
36 | ||
37 | Event.OnServerEvent:Connect(function(plr,io) | |
38 | if plr~=Player then return end | |
39 | if io.isMouse then | |
40 | m.Target = io.Target | |
41 | m.Hit = io.Hit | |
42 | else | |
43 | local b = io.UserInputState == Enum.UserInputState.Begin | |
44 | if io.UserInputType == Enum.UserInputType.MouseButton1 then | |
45 | return m:TrigEvent(b and "Button1Down" or "Button1Up") | |
46 | end | |
47 | for _,t in pairs(CAS.Actions) do | |
48 | for _,k in pairs(t.Keys) do | |
49 | if k==io.KeyCode then | |
50 | t.Function(t.Name,io.UserInputState,io) | |
51 | end | |
52 | end | |
53 | end | |
54 | m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower()) | |
55 | UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false) | |
56 | end | |
57 | end) | |
58 | Event.Parent = NLS([==[ | |
59 | local Player = game:GetService("Players").LocalPlayer | |
60 | local Event = script:WaitForChild("UserInput_Event") | |
61 | ||
62 | local UIS = game:GetService("UserInputService") | |
63 | local input = function(io,a) | |
64 | if a then return end | |
65 | --Since InputObject is a client-side instance, we create and pass table instead | |
66 | Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState}) | |
67 | end | |
68 | UIS.InputBegan:Connect(input) | |
69 | UIS.InputEnded:Connect(input) | |
70 | ||
71 | local Mouse = Player:GetMouse() | |
72 | local h,t | |
73 | --Give the server mouse data 30 times every second, but only if the values changed | |
74 | --If player is not moving their mouse, client won't fire events | |
75 | while wait(1/30) do | |
76 | if h~=Mouse.Hit or t~=Mouse.Target then | |
77 | h,t=Mouse.Hit,Mouse.Target | |
78 | Event:FireServer({isMouse=true,Target=t,Hit=h}) | |
79 | end | |
80 | end]==],Player.Character) | |
81 | Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS | |
82 | end | |
83 | --=Bird wings made by Lyokofan2000 | |
84 | --Jump Two Time | |
85 | --Down Press Q | |
86 | --Wings Spin Press A Two Time | |
87 | --Wings Spin Press D Two Time | |
88 | ||
89 | script.Parent = nil | |
90 | ||
91 | function fly() | |
92 | ||
93 | for i,v in pairs(script:GetChildren()) do | |
94 | ||
95 | pcall(function() v.Value = "" end) | |
96 | ||
97 | game:GetService("Debris"):AddItem(v,.1) | |
98 | ||
99 | end | |
100 | ||
101 | function weld(p0,p1,c0,c1,par) | |
102 | ||
103 | local w = Instance.new("Weld",p0 or par) | |
104 | ||
105 | w.Part0 = p0 | |
106 | ||
107 | w.Part1 = p1 | |
108 | ||
109 | w.C0 = c0 or CFrame.new() | |
110 | ||
111 | - | local plr = game.Players.LocalPlayer |
111 | + | |
112 | ||
113 | return w | |
114 | ||
115 | end | |
116 | ||
117 | local motors = {} | |
118 | ||
119 | function motor(p0,p1,c0,c1,des,vel,par) | |
120 | ||
121 | local w = Instance.new("Motor6D",p0 or par) | |
122 | ||
123 | w.Part0 = p0 | |
124 | ||
125 | w.Part1 = p1 | |
126 | ||
127 | w.C0 = c0 or CFrame.new() | |
128 | ||
129 | w.C1 = c1 or CFrame.new() | |
130 | ||
131 | w.MaxVelocity = tonumber(vel) or .05 | |
132 | ||
133 | w.DesiredAngle = tonumber(des) or 0 | |
134 | ||
135 | return w | |
136 | ||
137 | end | |
138 | ||
139 | function lerp(a,b,c) | |
140 | ||
141 | return a+(b-a)*c | |
142 | ||
143 | end | |
144 | ||
145 | function clerp(c1,c2,al) | |
146 | ||
147 | local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()} | |
148 | ||
149 | local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()} | |
150 | ||
151 | for i,v in pairs(com1) do | |
152 | ||
153 | com1[i] = lerp(v,com2[i],al) | |
154 | ||
155 | end | |
156 | ||
157 | - | unscripter = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)}, |
157 | + | |
158 | ||
159 | end | |
160 | ||
161 | function ccomplerp(c1,c2,al) | |
162 | ||
163 | local com1 = {c1:components()} | |
164 | ||
165 | local com2 = {c2:components()} | |
166 | ||
167 | for i,v in pairs(com1) do | |
168 | ||
169 | com1[i] = lerp(v,com2[i],al) | |
170 | ||
171 | end | |
172 | ||
173 | return CFrame.new(unpack(com1)) | |
174 | ||
175 | end | |
176 | ||
177 | function tickwave(time,length,offset) | |
178 | ||
179 | return (math.abs((tick()+(offset or 0))%time-time/2)*2-time/2)/time/2*length | |
180 | ||
181 | end | |
182 | ||
183 | function invcol(c) | |
184 | ||
185 | c = c.Color | |
186 | ||
187 | return BrickColor.new(Color3.new(1-c.b,1-c.g,1-c.r)) | |
188 | ||
189 | end | |
190 | ||
191 | local oc = oc or function(...) return ... end | |
192 | ||
193 | local plr = owner | |
194 | ||
195 | local char = plr.Character | |
196 | ||
197 | local tor = char.Torso | |
198 | ||
199 | local hum = char.Humanoid | |
200 | ||
201 | hum.PlatformStand = false | |
202 | ||
203 | pcall(function() | |
204 | ||
205 | char.Wings:Destroy() | |
206 | ||
207 | end) | |
208 | ||
209 | pcall(function() | |
210 | ||
211 | char.Angel:Destroy() -- hat | |
212 | ||
213 | end) | |
214 | ||
215 | local mod = Instance.new("Model",char) | |
216 | ||
217 | mod.Name = "Wings" | |
218 | ||
219 | local special = { | |
220 | ||
221 | --antiboomz0r = {"Really black","Institutional white",0,0,false,Color3.new(1,1,.95),Color3.new(1,1,.6)}, | |
222 | ||
223 | antiboomz0r = {"New Yeller",nil,0.4,0.7,true,Color3.new(1,1,.95),Color3.new(1,1,.6)}, | |
224 | ||
225 | --antiboomz0r = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, | |
226 | ||
227 | taart = {"Royal purple",nil,.4,.4,true}, | |
228 | ||
229 | mitta = {"Black",nil,0,0,false}, | |
230 | ||
231 | penjuin3 = {"White",nil,0,0,false}, | |
232 | ||
233 | thepc8110 = {"Black","Bright red",.5,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, | |
234 | ||
235 | nonspeaker = {"Cyan","Toothpaste",0,0,false,Color3.new(1,0,0),Color3.new(0,0,0)}, | |
236 | ||
237 | littleau999 = {"Reddish brown",1030,0,0,false}, | |
238 | ||
239 | blooiz = {"Really black","Really black",.2,0,true,Color3.new(0,0,0),Color3.new(0,0,0)}, | |
240 | ||
241 | oxcool1 = {"Really black","White",.2,0,false,Color3.new(0,0,0),Color3.new(0,0,0)}, | |
242 | ||
243 | krodmiss = {"Really black",nil,0,0,false}, | |
244 | ||
245 | } | |
246 | ||
247 | local topcolor = invcol(char.Torso.BrickColor) | |
248 | ||
249 | local feacolor = char.Torso.BrickColor | |
250 | ||
251 | local ptrans = 0 | |
252 | ||
253 | local pref = 0 | |
254 | ||
255 | local fire = false | |
256 | ||
257 | local fmcol = Color3.new() | |
258 | ||
259 | local fscol = Color3.new() | |
260 | ||
261 | local spec = special[plr.Name:lower()] | |
262 | ||
263 | if spec then | |
264 | ||
265 | topcolor,feacolor,ptrans,pref,fire,fmcol,fscol = spec[1] and BrickColor.new(spec[1]) or topcolor,spec[2] and BrickColor.new(spec[2]) or feacolor,spec[3],spec[4],spec[5],spec[6],spec[7] | |
266 | ||
267 | end | |
268 | ||
269 | local part = Instance.new("Part") | |
270 | ||
271 | part.FormFactor = "Custom" | |
272 | ||
273 | part.Size = Vector3.new(.2,.2,.2) | |
274 | ||
275 | part.TopSurface,part.BottomSurface = 0,0 | |
276 | ||
277 | part.CanCollide = false | |
278 | ||
279 | part.BrickColor = topcolor | |
280 | ||
281 | part.Transparency = ptrans | |
282 | ||
283 | part.Reflectance = pref | |
284 | ||
285 | local ef = Instance.new("Fire",fire and part or nil) | |
286 | ||
287 | ef.Size = .15 | |
288 | ||
289 | ef.Color = fmcol or Color3.new() | |
290 | ||
291 | ef.SecondaryColor = fscol or Color3.new() | |
292 | ||
293 | part:BreakJoints() | |
294 | ||
295 | ||
296 | function newpart() | |
297 | ||
298 | local clone = part:Clone() | |
299 | ||
300 | clone.Parent = mod | |
301 | ||
302 | clone:BreakJoints() | |
303 | ||
304 | return clone | |
305 | ||
306 | end | |
307 | ||
308 | local feath = newpart() | |
309 | ||
310 | feath.BrickColor = feacolor | |
311 | ||
312 | feath.Transparency = 0 | |
313 | ||
314 | Instance.new("SpecialMesh",feath).MeshType = "Sphere" | |
315 | ||
316 | function newfeather() | |
317 | ||
318 | local clone = feath:Clone() | |
319 | ||
320 | clone.Parent = mod | |
321 | ||
322 | clone:BreakJoints() | |
323 | ||
324 | return clone | |
325 | ||
326 | end | |
327 | ||
328 | ||
329 | ---------- RIGHT WING | |
330 | ||
331 | local r1 = newpart() | |
332 | ||
333 | r1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
334 | ||
335 | local rm1 = motor(tor,r1,CFrame.new(.35,.6,.4) * CFrame.Angles(0,0,math.rad(-60)) * CFrame.Angles(math.rad(30),math.rad(-25),0),CFrame.new(0,-.8,0),.1) | |
336 | ||
337 | local r2 = newpart() | |
338 | ||
339 | r2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
340 | ||
341 | local rm2 = motor(r1,r2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(-30),math.rad(15),0),CFrame.new(0,-.9,0),.1) | |
342 | ||
343 | local r3 = newpart() | |
344 | ||
345 | r3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
346 | ||
347 | local rm3 = motor(r2,r3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-1.1,0),.1) | |
348 | ||
349 | local r4 = newpart() | |
350 | ||
351 | r4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
352 | ||
353 | local rm4 = motor(r3,r4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(-3),0,0),CFrame.new(0,-.6,0),.1) | |
354 | ||
355 | local feather = newfeather() | |
356 | ||
357 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
358 | ||
359 | feather.Size = Vector3.new(.4,3,.3) | |
360 | ||
361 | weld(r4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
362 | ||
363 | feather = newfeather() | |
364 | ||
365 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
366 | ||
367 | feather.Size = Vector3.new(.4,2.3,.3) | |
368 | ||
369 | weld(r4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
370 | ||
371 | feather = newfeather() | |
372 | ||
373 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
374 | ||
375 | feather.Size = Vector3.new(.35,2.2,.25) | |
376 | ||
377 | weld(r4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
378 | ||
379 | local rf3 = {} | |
380 | ||
381 | for i=0,7 do | |
382 | ||
383 | feather = newfeather() | |
384 | ||
385 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
386 | ||
387 | feather.Size = Vector3.new(.45,2.2,.35) | |
388 | ||
389 | table.insert(rf3,motor(r3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
390 | ||
391 | end | |
392 | ||
393 | local rf2 = {} | |
394 | ||
395 | for i=0,6 do | |
396 | ||
397 | feather = newfeather() | |
398 | ||
399 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
400 | ||
401 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
402 | ||
403 | table.insert(rf2,motor(r2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
404 | ||
405 | end | |
406 | ||
407 | local rf1 = {} | |
408 | ||
409 | for i=0,6 do | |
410 | ||
411 | feather = newfeather() | |
412 | ||
413 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
414 | ||
415 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
416 | ||
417 | table.insert(rf1,motor(r1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
418 | ||
419 | end | |
420 | ||
421 | ---------- LEFT WING | |
422 | ||
423 | local l1 = newpart() | |
424 | ||
425 | l1.Size = Vector3.new(.3,1.5,.3)*1.2 | |
426 | ||
427 | local lm1 = motor(tor,l1,CFrame.new(-.35,.6,.4) * CFrame.Angles(0,0,math.rad(60)) * CFrame.Angles(math.rad(30),math.rad(25),0) * CFrame.Angles(0,-math.pi,0),CFrame.new(0,-.8,0) ,.1) | |
428 | ||
429 | local l2 = newpart() | |
430 | ||
431 | l2.Size = Vector3.new(.4,1.8,.4)*1.2 | |
432 | ||
433 | local lm2 = motor(l1,l2,CFrame.new(0,.75,0) * CFrame.Angles(0,0,math.rad(50)) * CFrame.Angles(math.rad(30),math.rad(-15),0),CFrame.new(0,-.9,0),.1) | |
434 | ||
435 | local l3 = newpart() | |
436 | ||
437 | l3.Size = Vector3.new(.3,2.2,.3)*1.2 | |
438 | ||
439 | local lm3 = motor(l2,l3,CFrame.new(.1,.9,0) * CFrame.Angles(0,0,math.rad(-140)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-1.1,0),.1) | |
440 | ||
441 | local l4 = newpart() | |
442 | ||
443 | l4.Size = Vector3.new(.25,1.2,.25)*1.2 | |
444 | ||
445 | local lm4 = motor(l3,l4,CFrame.new(0,1.1,0) * CFrame.Angles(0,0,math.rad(-10)) * CFrame.Angles(math.rad(3),0,0),CFrame.new(0,-.6,0),.1) | |
446 | ||
447 | local feather = newfeather() | |
448 | ||
449 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
450 | ||
451 | feather.Size = Vector3.new(.4,3,.3) | |
452 | ||
453 | weld(l4,feather,CFrame.new(-.1,-.3,0),CFrame.new(0,-1.5,0)) | |
454 | ||
455 | feather = newfeather() | |
456 | ||
457 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
458 | ||
459 | feather.Size = Vector3.new(.4,2.3,.3) | |
460 | ||
461 | weld(l4,feather,CFrame.new(.1,-.1,0) * CFrame.Angles(0,math.random()*.1,0),CFrame.new(0,-1.1,0)) | |
462 | ||
463 | feather = newfeather() | |
464 | ||
465 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
466 | ||
467 | feather.Size = Vector3.new(.35,2.2,.25) | |
468 | ||
469 | weld(l4,feather,CFrame.new(.1,-.3,0) * CFrame.Angles(0,math.random()*.1,math.rad(-10)),CFrame.new(0,-1.1,0)) | |
470 | ||
471 | local lf3 = {} | |
472 | ||
473 | for i=0,7 do | |
474 | ||
475 | feather = newfeather() | |
476 | ||
477 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
478 | ||
479 | feather.Size = Vector3.new(.45,2.2,.35) | |
480 | ||
481 | table.insert(lf3,motor(l3,feather,CFrame.new(.05,1-i*.285,0) * CFrame.Angles(0,math.random()*.1,math.rad(-25-i*2)),CFrame.new(0,-feather.Size.Y/2,0))) | |
482 | ||
483 | end | |
484 | ||
485 | local lf2 = {} | |
486 | ||
487 | for i=0,6 do | |
488 | ||
489 | feather = newfeather() | |
490 | ||
491 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
492 | ||
493 | feather.Size = Vector3.new(.45,2.2-i*.08,.3) | |
494 | ||
495 | table.insert(lf2,motor(l2,feather,CFrame.new(.05,.75-i*.26,0) * CFrame.Angles(0,math.random()*.1,math.rad(-75-i*4)),CFrame.new(0,-feather.Size.Y/2,0))) | |
496 | ||
497 | end | |
498 | ||
499 | local lf1 = {} | |
500 | ||
501 | for i=0,6 do | |
502 | ||
503 | feather = newfeather() | |
504 | ||
505 | feather.Mesh.Scale = Vector3.new(1,1,1) | |
506 | ||
507 | feather.Size = Vector3.new(.37,1.65-i*.06,.25) | |
508 | ||
509 | table.insert(lf1,motor(l1,feather,CFrame.new(.05,.63-i*.21,0) * CFrame.Angles(0,math.random()*.05,math.rad(-75)),CFrame.new(0,-feather.Size.Y/2,0))) | |
510 | ||
511 | end | |
512 | ||
513 | local rwing = {rm1,rm2,rm3,rm4} | |
514 | ||
515 | local lwing = {lm1,lm2,lm3,lm4} | |
516 | ||
517 | local oc0 = {} | |
518 | ||
519 | for i,v in pairs(rwing) do | |
520 | ||
521 | oc0[v] = v.C0 | |
522 | ||
523 | end | |
524 | ||
525 | for i,v in pairs(lwing) do | |
526 | ||
527 | oc0[v] = v.C0 | |
528 | ||
529 | end | |
530 | ||
531 | function gotResized() | |
532 | ||
533 | if lastsize then | |
534 | ||
535 | if tor.Size == lastsize then return end -- This shouldn't happen? | |
536 | ||
537 | local scaleVec = tor.Size/lastsize | |
538 | ||
539 | for i,v in pairs(oc0) do | |
540 | ||
541 | oc0[i] = v-v.p+scaleVec*v.p | |
542 | ||
543 | end | |
544 | ||
545 | lastsize = tor.Size | |
546 | ||
547 | end | |
548 | ||
549 | lastsize = tor.Size | |
550 | ||
551 | end | |
552 | ||
553 | tor.Changed:connect(function(p) | |
554 | ||
555 | if p == "Size" then | |
556 | ||
557 | gotResized() | |
558 | ||
559 | end | |
560 | ||
561 | end) | |
562 | ||
563 | gotResized() | |
564 | ||
565 | local idle = {0,0.5,-.2,0; .05,.05,.1,.05; -.6,-1.5,.1,0;}--0,.3,0,0 | |
566 | ||
567 | local outlow = {-.7,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} | |
568 | ||
569 | local outhigh = {.5,-.2,1.8,0; .3,.05,.1,.05; .2,0,0,0} | |
570 | ||
571 | local veryhigh = {.9,-.3,1.9,0; .3,.05,.1,.05; .2,0,0,0} | |
572 | ||
573 | local flap1 = {-.3,.3,1.1,-.2; .3,.05,.1,.05; .2,-.6,0,0} | |
574 | ||
575 | local divebomb = {0,.2,.4,-.7; .3,.05,.1,.05; 0,-.5,-.6,0} | |
576 | ||
577 | ||
578 | function setwings(tab,time) | |
579 | ||
580 | time = time or 10 | |
581 | ||
582 | for i=1,4 do | |
583 | ||
584 | rwing[i].DesiredAngle = tab[i] | |
585 | ||
586 | lwing[i].DesiredAngle = tab[i] | |
587 | ||
588 | rwing[i].MaxVelocity = math.abs(tab[i]-rwing[i].CurrentAngle)/time | |
589 | ||
590 | lwing[i].MaxVelocity = math.abs(tab[i]-lwing[i].CurrentAngle)/time | |
591 | ||
592 | local rcf = oc0[rwing[i]] * (tab[12+i] or CFrame.new()) | |
593 | ||
594 | local lcf = oc0[lwing[i]] * (tab[12+i] or CFrame.new()) | |
595 | ||
596 | end | |
597 | ||
598 | for i,v in pairs(rf1) do | |
599 | ||
600 | v.DesiredAngle = tab[9] | |
601 | ||
602 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
603 | ||
604 | end | |
605 | ||
606 | for i,v in pairs(lf1) do | |
607 | ||
608 | v.DesiredAngle = tab[9] | |
609 | ||
610 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
611 | ||
612 | end | |
613 | ||
614 | for i,v in pairs(rf2) do | |
615 | ||
616 | v.DesiredAngle = tab[10] | |
617 | ||
618 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
619 | ||
620 | end | |
621 | ||
622 | for i,v in pairs(lf2) do | |
623 | ||
624 | v.DesiredAngle = tab[10] | |
625 | ||
626 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
627 | ||
628 | end | |
629 | ||
630 | for i,v in pairs(rf3) do | |
631 | ||
632 | v.DesiredAngle = tab[11] | |
633 | ||
634 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
635 | ||
636 | end | |
637 | ||
638 | for i,v in pairs(lf3) do | |
639 | ||
640 | v.DesiredAngle = tab[11] | |
641 | ||
642 | v.MaxVelocity = math.abs(v.DesiredAngle-v.CurrentAngle)/time | |
643 | ||
644 | end | |
645 | ||
646 | end | |
647 | ||
648 | setwings(outhigh,1) | |
649 | ||
650 | flying = false | |
651 | ||
652 | moving = false | |
653 | ||
654 | for i,v in pairs(tor:GetChildren()) do | |
655 | ||
656 | if v.ClassName:lower():match("body") then | |
657 | ||
658 | v:Destroy() | |
659 | ||
660 | end | |
661 | ||
662 | end | |
663 | ||
664 | local ctor = tor:Clone() | |
665 | ||
666 | ctor:ClearAllChildren() | |
667 | ||
668 | ctor.Name = "cTorso" | |
669 | ||
670 | ctor.Transparency = 1 | |
671 | ||
672 | ctor.CanCollide = false | |
673 | ||
674 | ctor.FormFactor = "Custom" | |
675 | ||
676 | ctor.Size = Vector3.new(.2,.2,.2) | |
677 | ||
678 | ctor.Parent = mod | |
679 | ||
680 | weld(tor,ctor) | |
681 | ||
682 | local bg = Instance.new("BodyGyro",ctor) | |
683 | ||
684 | bg.maxTorque = Vector3.new() | |
685 | ||
686 | bg.P = 15000 | |
687 | ||
688 | bg.D = 1000 | |
689 | ||
690 | local bv = Instance.new("BodyVelocity",ctor) | |
691 | ||
692 | bv.maxForce = Vector3.new() | |
693 | ||
694 | bv.P = 15000 | |
695 | ||
696 | vel = Vector3.new() | |
697 | ||
698 | cf = CFrame.new() | |
699 | ||
700 | flspd = 0 | |
701 | ||
702 | ||
703 | keysdown = {} | |
704 | ||
705 | keypressed = {} | |
706 | ||
707 | ktime = {} | |
708 | ||
709 | descendtimer = 0 | |
710 | ||
711 | jumptime = tick() | |
712 | ||
713 | hum.Jumping:connect(function() | |
714 | ||
715 | jumptime = tick() | |
716 | ||
717 | end) | |
718 | ||
719 | cam = workspace.CurrentCamera | |
720 | ||
721 | kd = plr:GetMouse().KeyDown:connect(oc(function(key) | |
722 | ||
723 | keysdown[key] = true | |
724 | ||
725 | keypressed[key] = true | |
726 | ||
727 | if key == "q" then | |
728 | ||
729 | descendtimer = tick() | |
730 | ||
731 | elseif key == " " and not hum.Jump then | |
732 | ||
733 | jumptime = tick() | |
734 | ||
735 | elseif (key == "a" or key == "d") and ktime[key] and tick()-ktime[key] < .3 and math.abs(reqrotx) < .3 then | |
736 | ||
737 | reqrotx = key == "a" and math.pi*2 or -math.pi*2 | |
738 | ||
739 | end | |
740 | ||
741 | ktime[key] = tick() | |
742 | ||
743 | end)) | |
744 | ||
745 | ku = plr:GetMouse().KeyUp:connect(function(key) | |
746 | ||
747 | keysdown[key] = false | |
748 | ||
749 | if key == " " then | |
750 | ||
751 | descendtimer = tick() | |
752 | ||
753 | end | |
754 | ||
755 | end) | |
756 | ||
757 | function mid(a,b,c) | |
758 | ||
759 | return math.max(a,math.min(b,c or -a)) | |
760 | ||
761 | end | |
762 | ||
763 | function bn(a) | |
764 | ||
765 | return a and 1 or 0 | |
766 | ||
767 | end | |
768 | ||
769 | function gm(tar) | |
770 | ||
771 | local m = 0 | |
772 | ||
773 | for i,v in pairs(tar:GetChildren()) do | |
774 | ||
775 | if v:IsA("BasePart") then | |
776 | ||
777 | m = m + v:GetMass() | |
778 | ||
779 | end | |
780 | ||
781 | m = m + gm(v) | |
782 | ||
783 | end | |
784 | ||
785 | return m | |
786 | ||
787 | end | |
788 | ||
789 | reqrotx = 0 | |
790 | ||
791 | local grav = 196.2 | |
792 | ||
793 | local con | |
794 | ||
795 | con = game:GetService("RunService").Stepped:connect(oc(function() | |
796 | ||
797 | --[[if not mod:IsDescendantOf(workspace) then | |
798 | ||
799 | pcall(function() kd:disconnect() end) | |
800 | ||
801 | pcall(function() ku:disconnect() end) | |
802 | ||
803 | bg:Destroy() | |
804 | ||
805 | bv:Destroy() | |
806 | ||
807 | con:disconnect() | |
808 | ||
809 | script:Destroy() | |
810 | ||
811 | return | |
812 | ||
813 | end]] | |
814 | ||
815 | local obvel = tor.CFrame:vectorToObjectSpace(tor.Velocity) | |
816 | ||
817 | local sspd, uspd,fspd = obvel.X,obvel.Y,obvel.Z | |
818 | ||
819 | if flying then | |
820 | ||
821 | local lfldir = fldir | |
822 | ||
823 | fldir = cam.CoordinateFrame:vectorToWorldSpace(Vector3.new(bn(keysdown.d)-bn(keysdown.a),0,bn(keysdown.s)-bn(keysdown.w))).unit | |
824 | ||
825 | local lmoving = moving | |
826 | ||
827 | moving = fldir.magnitude > .1 | |
828 | ||
829 | if lmoving and not moving then | |
830 | ||
831 | idledir = lfldir*Vector3.new(1,0,1) | |
832 | ||
833 | descendtimer = tick() | |
834 | ||
835 | end | |
836 | ||
837 | local dbomb = fldir.Y < -.6 or (moving and keysdown["1"]) | |
838 | ||
839 | if moving and keysdown["0"] and lmoving then | |
840 | ||
841 | fldir = (Vector3.new(lfldir.X,math.min(fldir.Y,lfldir.Y+.01)-.1,lfldir.Z)+(fldir*Vector3.new(1,0,1))*.05).unit | |
842 | ||
843 | end | |
844 | ||
845 | local down = tor.CFrame:vectorToWorldSpace(Vector3.new(0,-1,0)) | |
846 | ||
847 | local descending = (not moving and keysdown["q"] and not keysdown[" "]) | |
848 | ||
849 | cf = ccomplerp(cf,CFrame.new(tor.Position,tor.Position+(not moving and idledir or fldir)),keysdown["0"] and .02 or .07) | |
850 | ||
851 | local gdown = not dbomb and cf.lookVector.Y < -.2 and tor.Velocity.unit.Y < .05 | |
852 | ||
853 | hum.PlatformStand = true | |
854 | ||
855 | bg.maxTorque = Vector3.new(1,1,1)*9e5 | |
856 | ||
857 | local rotvel = CFrame.new(Vector3.new(),tor.Velocity):toObjectSpace(CFrame.new(Vector3.new(),fldir)).lookVector | |
858 | ||
859 | bg.cframe = cf * CFrame.Angles(not moving and -.1 or -math.pi/2+.2,moving and mid(-2.5,rotvel.X/1.5) + reqrotx or 0,0) | |
860 | ||
861 | reqrotx = reqrotx - reqrotx/10 | |
862 | ||
863 | bv.maxForce = Vector3.new(1,1,1)*9e4*.5 | |
864 | ||
865 | local anioff =(bn(keysdown[" "])-bn(keysdown["q"]))/2 | |
866 | ||
867 | local ani = tickwave(1.5-anioff,1) | |
868 | ||
869 | bv.velocity = bv.velocity:Lerp(Vector3.new(0,bn(not moving)*-ani*15+(descending and math.min(20,tick()-descendtimer)*-8 or bn(keysdown[" "])-bn(keysdown["q"]))*15,0)+vel,.6) | |
870 | ||
871 | vel = moving and cf.lookVector*flspd or Vector3.new() | |
872 | ||
873 | flspd = math.min(120,lerp(flspd,moving and (fldir.Y<0 and flspd+(-fldir.Y)*grav/60 or math.max(50,flspd-fldir.Y*grav/300)) or 60,.4)) | |
874 | ||
875 | setwings(moving and (gdown and outlow or dbomb and divebomb) or (descending and veryhigh or flap1),15) | |
876 | ||
877 | for i=1,4 do | |
878 | ||
879 | --CFrame.Angles(-.5+bn(i==3)*2.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) | |
880 | ||
881 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-.5+bn(i==3)*.4+bn(i==4)*.5,.1+bn(i==2)*.5-bn(i==3)*1.1,bn(i==3)*.1) or descending and CFrame.Angles(.3,0,0) or CFrame.Angles((i*.1+1.5)*ani,ani*-.5,1*ani)),descending and .8 or .2) | |
882 | ||
883 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * (gdown and CFrame.new() or dbomb and CFrame.Angles(-(-.5+bn(i==3)*.4+bn(i==4)*.5),-(.1+bn(i==2)*.5-bn(i==3)*1.1),bn(i==3)*.1) or descending and CFrame.Angles(-.3,0,0) or CFrame.Angles(-(i*.1+1.5)*ani,ani*.5,1*ani)),descending and .8 or .2) | |
884 | ||
885 | end | |
886 | ||
887 | local hit,ray = workspace:FindPartOnRayWithIgnoreList(Ray.new(tor.Position,Vector3.new(0,-3.5+math.min(0,bv.velocity.y)/30,0)),{char}) | |
888 | ||
889 | if hit and down.Y < -.85 and tick()-flystart > 1 then | |
890 | ||
891 | flying = false | |
892 | ||
893 | hum.PlatformStand = false | |
894 | ||
895 | tor.Velocity = Vector3.new() | |
896 | ||
897 | end | |
898 | ||
899 | else | |
900 | ||
901 | bg.maxTorque = Vector3.new() | |
902 | ||
903 | bv.maxForce = Vector3.new() | |
904 | ||
905 | local ani = tickwave(walking and .8 or 4.5,1) | |
906 | ||
907 | setwings(idle,10) | |
908 | ||
909 | local x,y,z = fspd/160,uspd/700,sspd/900 | |
910 | ||
911 | for i=1,4 do | |
912 | ||
913 | rwing[i].C0 = clerp(rwing[i].C0,oc0[rwing[i]] * CFrame.Angles(ani*.1 + -mid(-.1,x),0 + -mid(-.1,y) + bn(i==2)*.6,ani*.02 + -mid(-.1,z)),.2) | |
914 | ||
915 | lwing[i].C0 = clerp(lwing[i].C0,oc0[lwing[i]] * CFrame.Angles(ani*-.05 + mid(-.1,x),0 + mid(-.1,y) + -bn(i==2)*.6,ani*.02 + mid(-.1,z)),.2) | |
916 | ||
917 | end | |
918 | ||
919 | if keypressed[" "] and not flying and (tick()-jumptime > .05 and (tick()-jumptime < 3 or hum.Jump)) then | |
920 | ||
921 | vel = Vector3.new(0,50,0) | |
922 | ||
923 | bv.velocity = vel | |
924 | ||
925 | idledir = cam.CoordinateFrame.lookVector*Vector3.new(1,0,1) | |
926 | ||
927 | cf = tor.CFrame * CFrame.Angles(-.01,0,0) | |
928 | ||
929 | tor.CFrame = cf | |
930 | ||
931 | bg.cframe = cf | |
932 | ||
933 | flystart = tick() | |
934 | ||
935 | flying = true | |
936 | ||
937 | end | |
938 | ||
939 | end | |
940 | ||
941 | keypressed = {} | |
942 | ||
943 | end)) | |
944 | ||
945 | ||
946 | ||
947 | end fly() | |
948 | ||
949 | --Bird Wings By Lyokofan2000 |