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rouyen

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Aug 10th, 2016
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  1.  
  2.  
  3. Name="xxrouyenxx"
  4. player=game.Players[Name]
  5. char=player.Character
  6. Color=BrickColor.new("Grey")
  7. Color2=BrickColor.new(Color3.new(0,0,0))
  8. model=Instance.new("Model")
  9. model.Name="Suit"
  10. model.Parent=char
  11. d=0
  12. Debounce=true
  13.  
  14. fake=char.Head:clone()
  15. pcall(function() fake.face:remove() end)
  16. char.Head.Transparency=1
  17. fake.Parent=model
  18. fake.Transparency=0
  19. w=Instance.new("Weld")
  20. w.Part1=fake
  21. w.Part0=char.Head
  22. w.Parent=char
  23. fake.Mesh.Scale=fake.Mesh.Scale+Vector3.new(-0.01,-0.01,-0.01)
  24. fake.BrickColor=Color2
  25.  
  26. char.Head.Changed:connect(function(p)
  27. if p=="BrickColor" then
  28. wait()
  29. pcall(function()
  30. char.Head.face:Remove()
  31. char.Torso.roblox:remove()
  32. char["Shirt Graphic"]:remove()
  33. end)
  34. char.Humanoid.WalkSpeed=25
  35. char.Humanoid.MaxHealth=math.huge
  36. char.Humanoid.Health=math.huge
  37. for _,v in pairs(char:children()) do
  38. if v.className=="Hat" then
  39. v:remove()
  40. elseif v:IsA("Part") then
  41. v.BrickColor=Color2
  42. v.TopSurface="Smooth"
  43. v.BottomSurface="Smooth"
  44. elseif v:IsA("Shirt") or v:IsA("Pants") then
  45. v:remove()
  46. end
  47. end
  48. end
  49. end)
  50. char.Head.BrickColor=Color2
  51.  
  52. Tor=Instance.new("Part")
  53. Tor.Size=Vector3.new(1,1,1)
  54. Tor.BrickColor=Color2
  55. Tor.Reflectance=0
  56. Tor.Transparency=0
  57. Tor.CanCollide=false
  58. Tor.Parent=char
  59. Mesh=Instance.new("SpecialMesh")
  60. Mesh.MeshId="http://www.roblox.com/asset/?id=16952952"
  61. Mesh.Scale=Vector3.new(1.05,1.05,1.05)
  62. Mesh.Parent=Tor
  63. w = Instance.new("Weld")
  64. w.Parent = char["Head"]
  65. w.Part0 = w.Parent
  66. w.Part1 = Tor
  67. w.C0 = CFrame.new(0,0.35,0)
  68.  
  69. --NOTE TO SELF:Use Add([Object],[Delay]) instead of Debris:AddItem
  70. function Add(object,delay)
  71. coroutine.resume(coroutine.create(function() wait(delay) pcall(function() object:remove() end) end))
  72. end
  73.  
  74. if script.Parent.className~="HopperBin" then
  75. Sword = Instance.new("HopperBin")
  76. Sword.Parent = game.Players[Name].Backpack
  77. Sword.Name="Sword"
  78. script.Parent=Sword
  79. end
  80.  
  81. Sword=script.Parent
  82.  
  83. Arms={char.Torso["Left Shoulder"],char.Torso["Right Shoulder"]}
  84.  
  85. function hint(msg,de)
  86. local h=Instance.new("Hint")
  87. h.Text=tostring(msg)
  88. h.Parent=player
  89. Delay(tonumber(de),function() h:remove() end)
  90. end
  91.  
  92. function makeSword()
  93. Sword=model
  94. wait(0.1)
  95. Handle=Instance.new("Part")
  96. Handle.Size=Vector3.new(1,1,1)
  97. Handle.Parent=Sword
  98. Handle.BrickColor=Color2
  99. Handle.Name="Handle"
  100. Mesh=Instance.new("SpecialMesh")
  101. Mesh.MeshType=0
  102. Mesh.Parent=Handle
  103. Mesh.Scale=Vector3.new(0.4,0.75,0.4)
  104. HenWeld=Instance.new("Weld")
  105. HenWeld.Parent=char["Right Arm"]
  106. HenWeld.Part1=HenWeld.Parent
  107. HenWeld.Part0=Handle
  108. HenWeld.C0=CFrame.new(0,-0.2,1)*CFrame.Angles(math.rad(90),math.rad(25),0)
  109. Hy=HenWeld.C0
  110. GripTop=Instance.new("Part")
  111. GripTop.BrickColor=BrickColor.new(27)
  112. GripTop.Size=Vector3.new(1,1,1)
  113. GripTop.Parent=Sword
  114. GripTop.Name="GripTop"
  115. Mesh=Instance.new("BlockMesh")
  116. Mesh.Parent=GripTop
  117. Mesh.Scale=Vector3.new(0.47,0.15,.97)
  118. Weld=Instance.new("Weld")
  119. Weld.Parent=Handle
  120. Weld.Part1=Weld.Parent
  121. Weld.Part0=GripTop
  122. Weld.C0=CFrame.new(0,-0.4,0)
  123. Blade1=Instance.new("Part")
  124. Blade1.BrickColor=Color
  125. Blade1.Size=Vector3.new(1,5,1)
  126. Blade1.Parent=Sword
  127. Blade1.Name="Blade1"
  128. Blade1.Reflectance=0.11
  129. Mesh=Instance.new("BlockMesh")
  130. Mesh.Parent=Blade1
  131. Mesh.Scale=Vector3.new(0.1,0.99,0.8)
  132. Weld=Instance.new("Weld")
  133. Weld.Parent=Handle
  134. Weld.Part1=Weld.Parent
  135. Weld.Part0=Blade1
  136. Weld.C0=CFrame.new(0,-2.69,0)
  137. Pi=Blade1.Touched:connect(Hit)
  138. Blade2=Instance.new("Part")
  139. Blade2.BrickColor=Color
  140. Blade2.Size=Vector3.new(1,1,1)
  141. Blade2.Parent=Sword
  142. Blade2.Name="Blade2"
  143. Blade2.Reflectance=0.11
  144. Mesh=Instance.new("SpecialMesh")
  145. Mesh.MeshType="Wedge"
  146. Mesh.Parent=Blade2
  147. Mesh.Scale=Vector3.new(0.1,0.45,0.8)
  148. Weld=Instance.new("Weld")
  149. Weld.Parent=Handle
  150. Weld.Part1=Weld.Parent
  151. Weld.Part0=Blade2
  152. Weld.C0=CFrame.new(0,-5.33,0)
  153. De1=Instance.new("Part")
  154. De1.BrickColor=Color2
  155. De1.Size=Vector3.new(1,5,1)
  156. De1.Parent=Sword
  157. De1.Name="De1"
  158. De1.Reflectance=0.05
  159. Mesh=Instance.new("SpecialMesh")
  160. Mesh.MeshType="Brick"
  161. Mesh.Parent=De1
  162. Mesh.Scale=Vector3.new(0.11,0.65,0.15)
  163. Weld=Instance.new("Weld")
  164. Weld.Parent=Handle
  165. Weld.Part1=Weld.Parent
  166. Weld.Part0=De1
  167. Weld.C0=CFrame.new(0,-1.75,0)
  168. end
  169.  
  170.  
  171.  
  172. function Button(mouse)
  173. for i=0,0.6,0.05 do
  174. wait()
  175. local p=Blade1:Clone()
  176. p.Transparency=0.7
  177. p.Reflectance=0
  178. p.BrickColor=Color2
  179. p.Anchored=true
  180. p.CanCollide=false
  181. p.Parent=workspace
  182. Delay(0.35,function() p:remove() end)
  183. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/2)
  184. end
  185. wait()
  186. for i=0.95,0,-.05 do
  187. local p=Blade1:Clone()
  188. p.Transparency=0.7
  189. p.Reflectance=0
  190. p.BrickColor=Color2
  191. p.Anchored=true
  192. p.CanCollide=false
  193. p.Parent=workspace
  194. Delay(0.35,function() p:remove() end)
  195. wait()
  196. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.1/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
  197. end
  198. wait()
  199. for i=0,0.35,0.05 do
  200. wait()
  201. local p=Blade1:Clone()
  202. p.Transparency=0.7
  203. p.Reflectance=0
  204. p.BrickColor=Color2
  205. p.Anchored=true
  206. p.CanCollide=false
  207. p.Parent=workspace
  208. Delay(0.35,function() p:remove() end)
  209. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0)
  210. end
  211. w2.C0=Wr
  212. end
  213.  
  214. function Sm(mouse)
  215. for i=0,0.2,0.05 do
  216. wait()
  217. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  218. end
  219. wait(0.5)
  220. local Blade2=Instance.new("Part")
  221. Blade2.BrickColor=Color2
  222. Blade2.Size=Vector3.new(1,1,1)
  223. Blade2.Parent=Sword
  224. Blade2.Name="Blade2"
  225. Blade2.Reflectance=0
  226. Blade2.Transparency=0.3
  227. local Mesh=Instance.new("SpecialMesh")
  228. Mesh.MeshType="Sphere"
  229. Mesh.Parent=Blade2
  230. Mesh.Scale=Vector3.new(0.1,0.08,0.1)
  231. local Weld=Instance.new("Weld")
  232. Weld.Parent=Handle
  233. Weld.Part1=Weld.Parent
  234. Weld.Part0=Blade2
  235. Weld.C0=CFrame.new(0,-5.53,0)
  236. for i=1,20 do
  237. Mesh.Scale=Mesh.Scale+Vector3.new(0.1,0.08,0.1)
  238. Weld.C0=Weld.C0*CFrame.new(0,-0.005,-0.025)
  239. wait()
  240. end
  241. Delay(0,function()
  242. local b=Instance.new("Part")
  243. b.BrickColor=Color2
  244. b.Reflectance=0
  245. b.Transparency=1
  246. b.Size=Vector3.new(2,2,2)
  247. b.Shape="Ball"
  248. b.CanCollide=false
  249. b.TopSurface="Smooth"
  250. b.Position=Blade2.Position
  251. b.BottomSurface="Smooth"
  252. b.Friction=0
  253. local bo=Instance.new("BodyVelocity")
  254. bo.maxForce=Vector3.new(9999,9999,9999)
  255. bo.velocity=(mouse.Hit.p-Blade2.Position).unit*150
  256. bo.Parent=b
  257. local co=b.Touched:connect(function(hit)
  258. if hit.Parent.Name~=Name and Bo.Parent then
  259. Hit(hit)
  260. Bo:remove()
  261. end
  262. end)
  263. b.Parent=Blade2
  264. local Bo=b
  265. while b.Parent do
  266. if mouse.Target and (Bo.Position-mouse.Target.Position).magnitude<7 then
  267. Hit(mouse.Target)
  268. Bo.Parent=nil
  269. else
  270. bo.velocity=(mouse.Hit.p-Bo.Position).unit*200
  271. end
  272. wait()
  273. local b=Instance.new("Part")
  274. b.BrickColor=Color2
  275. b.Reflectance=0
  276. b.Transparency=0.2
  277. b.Size=Vector3.new(2,2,2)
  278. b.CanCollide=false
  279. b.Anchored=true
  280. b.TopSurface="Smooth"
  281. b.Parent=Bo
  282. b.CFrame=Bo.CFrame*CFrame.Angles(math.rad(math.random(0,360)),math.rad(math.random(0,360)),math.rad(math.random(0,360)))
  283. b.BottomSurface="Smooth"
  284. b.Touched:connect(function(hit)
  285. if hit.Parent.Name~=Name then
  286. Hit(hit)
  287. end
  288. end)
  289. Delay(1.5,function() b:remove() end)
  290. end
  291. end)
  292. wait(2.25)
  293. Blade2:remove()
  294. for i=0.2,0,-.05 do
  295. wait()
  296. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
  297. end
  298. w2.C0=Wr
  299. end
  300.  
  301. function Final(mouse)
  302. for i=0,0.2,0.05 do
  303. wait()
  304. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  305. end
  306. wait(0.5)
  307. for i=1,7 do
  308. wait(0.55)
  309. local Laz=Instance.new("Part")
  310. Laz.Anchored=true
  311. Laz.BrickColor=Color2
  312. Laz.Reflectance=0
  313. Laz.Transparency=0.65
  314. Laz.TopSurface="Smooth"
  315. Laz.BottomSurface="Smooth"
  316. Laz.CanCollide=false
  317. Laz.Size=Vector3.new(1,1,1)
  318. Laz.CFrame=Blade1.CFrame
  319. Laz.Parent=workspace
  320. local Me=Instance.new("SpecialMesh")
  321. Me.MeshType="Sphere"
  322. Me.Parent=Laz
  323. Delay(0,function()
  324. local Laz=Laz
  325. local Me=Me
  326. for i=1,7,0.5 do
  327. Me.Scale = Vector3.new(i/5,i,i/2)
  328. Laz.CFrame=Blade1.CFrame
  329. wait()
  330. end
  331. Laz:remove()
  332. end)
  333. end
  334. for i=0.6,0,-.05 do
  335. wait(0.075)
  336. local p=Blade1:Clone()
  337. p.Transparency=0.5
  338. p.Reflectance=0
  339. p.BrickColor=Color2
  340. p.Anchored=true
  341. p.CanCollide=false
  342. p.Parent=workspace
  343. Delay(0.75,function() p:remove() end)
  344. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
  345. end
  346. for i=1,0,-0.1 do
  347. game:GetService("Lighting").Ambient=Color3.new(i,i,i)
  348. game:GetService("Lighting").Brightness=i
  349. wait(0.05)
  350. end
  351. m=Instance.new("Message",workspace)
  352. m.Text="The End."
  353. for _,v in pairs(game.Players:children()) do
  354. if v.Name~=Name then
  355. Delay(0,function() Hit(v.Character.Torso) end)
  356. wait()
  357. end
  358. end
  359. wait(1)
  360. m:remove()
  361. for i=0,1,0.1 do
  362. game:GetService("Lighting").Ambient=Color3.new(i,i,i)
  363. game:GetService("Lighting").Brightness=i
  364. wait(0.05)
  365. end
  366. --Play with lighting,Make a message saying 'The end.' in workspace,massacure here.--
  367. wait()
  368. for i=0,0.6,0.05 do
  369. wait()
  370. local p=Blade1:Clone()
  371. p.Transparency=0.5
  372. p.Reflectance=0
  373. p.BrickColor=Color2
  374. p.Anchored=true
  375. p.CanCollide=false
  376. p.Parent=workspace
  377. Delay(0.75,function() p:remove() end)
  378. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  379. end
  380. w2.C0=Wr
  381. end
  382.  
  383.  
  384.  
  385. function Bl(mouse)
  386. pcall(function() Pi:disconnect() end)
  387. for i=0,0.4,0.05 do
  388. wait()
  389. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  390. end
  391. wait(0.75)
  392. for i=0.95,0,-.05 do
  393. wait()
  394. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/2)
  395. end
  396. function Check(d)
  397. for _,v in pairs(game.Players:children()) do
  398. if (v.Character.Torso.Position-Tor.Position).magnitude<d then
  399. Delay(0,function() Hit(v.Character.Torso) end)
  400. end
  401. end
  402. end
  403. Tor=Instance.new("Part")
  404. Tor.Size=Vector3.new(1,1,1)
  405. Tor.BrickColor=BrickColor:Black()
  406. Tor.Reflectance=0
  407. Tor.Anchored=true
  408. Tor.Transparency=0.65
  409. Tor.CanCollide=false
  410. Tor.Parent=workspace
  411. Tor.TopSurface="Weld"
  412. Star=Tor
  413. Mesh=Instance.new("CylinderMesh")
  414. Mesh.Parent=Tor
  415. Mesh.Scale=Vector3.new(3,1.2,3)
  416. Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)
  417. Delay(0.1,function()
  418. for i=1,20*5 do
  419. wait()
  420. Mesh.Scale=Mesh.Scale+Vector3.new(0.5,0,0.5)
  421. Dist=Mesh.Scale.x/2
  422. Check(Dist)
  423. end
  424. Tor:remove()
  425. end)
  426. wait()
  427. for i=0,0.25,0.05 do
  428. wait()
  429. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0)
  430. end
  431. w2.C0=Wr
  432. Pi=Blade1.Touched:connect(Hit)
  433. end
  434.  
  435. function Button2(mouse)
  436. pcall(function() Pi:disconnect() end)
  437. local Tu=Blade1.Touched:connect(function(h)
  438. if h.Parent~=nil and h.Parent.Name~=Name and h.Parent:findFirstChild("Humanoid")~=nil and h.Parent.Humanoid.Health>0 then
  439. h.Parent.Humanoid:TakeDamage(35)
  440. local shockRing = Instance.new("Part")
  441. shockRing.formFactor = 2
  442. shockRing.Size = Vector3.new(1, 0.4, 1)
  443. shockRing.Anchored = true
  444. shockRing.Locked = true
  445. shockRing.CanCollide = false
  446. shockRing.TopSurface = 0
  447. shockRing.BrickColor=BrickColor:Black()
  448. shockRing.BottomSurface = 0
  449. shockRing.Transparency = 1
  450. local decal = Instance.new("Decal")
  451. decal.Face = 1
  452. decal.Texture = "http://www.roblox.com/asset/?id=5971534"
  453. decal.Parent = shockRing
  454. local bottomDecal = decal:Clone()
  455. bottomDecal.Face = 4
  456. bottomDecal.Parent = shockRing
  457. for i=1,2 do
  458. wait(0.15)
  459. Delay(0,function()
  460. local shockRng=shockRing:clone()
  461. shockRng.Parent=char
  462. shockRng.CFrame = char.Torso.CFrame * CFrame.Angles(math.random(),math.random(),math.random())
  463. for i=1,16 do
  464. wait()
  465. shockRng.Size=Vector3.new(i,0.4,i)
  466. shockRng.CFrame=char.Torso.CFrame * CFrame.Angles(math.random(),math.random(),math.random())
  467. end
  468. shockRng:remove()
  469. end)
  470. end
  471. end
  472. end)
  473. for i=1,3 do
  474. for i=0,0.4,0.05 do
  475. wait()
  476. w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/1.1)
  477. end
  478. wait()
  479. for i=0.7,0,-.05 do
  480. wait()
  481. w2.C0=w2.C0*CFrame.new(0,0.1/2,-.1/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.05/1.1)
  482. end
  483. wait()
  484. for i=0,0.4,0.05 do
  485. wait()
  486. w2.C0=w2.C0*CFrame.new(0,-0.1/2,.1/2)*CFrame.Angles(math.rad((-88/5)/2),0.1/2,0.05/1.1)
  487. end
  488. wait()
  489. w2.C0=Wr
  490. end
  491. Tu:disconnect()
  492. Pi=Blade1.Touched:connect(Hit)
  493. end
  494.  
  495. function Gate(mouse)
  496. for i=0,0.2,0.05 do
  497. wait()
  498. local p=Blade1:Clone()
  499. p.Transparency=0.5
  500. p.Reflectance=0
  501. p.BrickColor=Color2
  502. p.Anchored=true
  503. p.CanCollide=false
  504. p.Parent=workspace
  505. Delay(0.75,function() p:remove() end)
  506. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  507. end
  508. wait()
  509. local b=Instance.new("BodyPosition")
  510. b.position=char.Torso.Position+Vector3.new(0,30,0)
  511. b.maxForce=Vector3.new(200,999999999,200)
  512. b.Parent=char.Torso
  513. wait(0.75)
  514. for i=0.6,0,-.05 do
  515. wait(0.05)
  516. local p=Blade1:Clone()
  517. p.Transparency=0.5
  518. p.Reflectance=0
  519. p.BrickColor=Color2
  520. p.Anchored=true
  521. p.CanCollide=false
  522. p.Parent=workspace
  523. Delay(0.75,function() p:remove() end)
  524. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((108/5)/2),-.1/2,-0.05/2)
  525. end
  526. b:remove()
  527. function Check(d)
  528. for _,v in pairs(game.Players:children()) do
  529. if v.Name~=Name and (v.Character.Torso.Position-Star.Position).magnitude<d then
  530. v.Character.Humanoid:TakeDamage(5)
  531. v.Character.Humanoid.PlatformStand=true
  532. v.Character.Torso.Velocity=(v.Character.Torso.Position-Star.Position).unit*120
  533. end
  534. end
  535. end
  536. wait(0.5)
  537. Tor=Instance.new("Part")
  538. Tor.Size=Vector3.new(1,1,1)
  539. Tor.BrickColor=BrickColor:Black()
  540. Tor.Reflectance=0
  541. Tor.Anchored=true
  542. Tor.Transparency=1
  543. Tor.CanCollide=false
  544. Tor.Parent=workspace
  545. Tor.TopSurface="Weld"
  546. Star=Tor
  547. Mesh=Instance.new("CylinderMesh")
  548. Mesh.Parent=Tor
  549. Mesh.Scale=Vector3.new(3,1.2,3)
  550. Tor.CFrame=CFrame.new(char.Torso.Position.x,workspace.Base.Position.y,char.Torso.Position.z)
  551. Delay(0.1,function()
  552. for i=1,40 do
  553. wait()
  554. Mesh.Scale=Mesh.Scale+Vector3.new(1,0,1)
  555. Star.Transparency=i/50
  556. Dist=Mesh.Scale.x/2
  557. Check(Dist)
  558. end
  559. Tor:remove()
  560. end)
  561. w2.C0=Wr
  562. end
  563.  
  564. function Rush(mouse)
  565. if mouse.Target and game.Players:getPlayerFromCharacter(mouse.Target.Parent) then
  566. person=mouse.Target.Parent
  567. --person.Torso.Anchored=true
  568. Pi:disconnect()
  569. for i=0.2,0,-.05 do
  570. wait(0.05)
  571. local p=Blade1:Clone()
  572. p.Transparency=0.3
  573. p.Reflectance=0
  574. p.BrickColor=Color2
  575. p.Anchored=true
  576. p.CanCollide=false
  577. p.Parent=workspace
  578. Delay(0.25,function() p:remove() end)
  579. w2.C0=w2.C0*CFrame.new(0,0.1/2-i/26,-.15/2)*CFrame.Angles(math.rad((88/5)/2),-.1/2,-0.02/2)
  580. end
  581. char.Torso.CFrame=person.Torso.CFrame*CFrame.new(0,0,2)
  582. wait()
  583. Joi=Instance.new("Weld")
  584. Joi.Parent=Blade1
  585. Joi.Part1=Joi.Parent
  586. Joi.Part0=person.Head
  587. Joi.C0=Joi.C0*CFrame.Angles(0,math.rad(45),0)
  588. wait(0.75)
  589. for i=0,0.2,0.05 do
  590. wait()
  591. local p=Blade1:Clone()
  592. p.Transparency=0.3
  593. p.Reflectance=0
  594. p.BrickColor=Color2
  595. p.Anchored=true
  596. p.CanCollide=false
  597. p.Parent=workspace
  598. Delay(0.25,function() p:remove() end)
  599. w2.C0=w2.C0*CFrame.new(0,-0.1/2+i/16,.15/2)*CFrame.Angles(math.rad((-88/5)/2),0.2/2,0.05/2)
  600. end
  601. w2.C0=Wr
  602. person:BreakJoints()
  603. Joi:remove()
  604. Pi=Blade1.Touched:connect(function(h) Hit(h) end)
  605. end
  606. end
  607.  
  608. function Tele(mouse)
  609. local mouset=mouse.Target
  610. local mouseh=mouse.Hit
  611. if mouset then
  612. local Laz=Instance.new("Part")
  613. Laz.Anchored=false
  614. Laz.BrickColor=BrickColor:Black()
  615. Laz.Reflectance=0
  616. Laz.Transparency=1
  617. Laz.Shape="Ball"
  618. Laz.TopSurface="Smooth"
  619. Laz.BottomSurface="Smooth"
  620. Laz.CanCollide=false
  621. Laz.Size=Vector3.new(1,1,1)
  622. Laz.CFrame=char.Torso.CFrame
  623. Laz.Parent=char.Torso
  624. Laz.Transparency=1
  625. w = Instance.new("Weld")
  626. w.Parent = Laz
  627. w.Part0 = w.Parent
  628. w.Part1 = char.Torso
  629. w.C0 = CFrame.new(0,0,0)
  630. local Me=Instance.new("SpecialMesh")
  631. Me.MeshType="Sphere"
  632. Me.Scale=Vector3.new(15,15,15)
  633. Me.Parent=Laz
  634. for i=1,20 do
  635. Me.Scale=Me.Scale+Vector3.new(-0.5,-0.5,-0.5)
  636. Laz.Transparency=Laz.Transparency-1/20
  637. wait()
  638. end
  639. char.Torso.CFrame=mouseh*CFrame.new(0,5,0)
  640. for i=1,20 do
  641. Me.Scale=Me.Scale+Vector3.new(0.5,0.5,0.5)
  642. Laz.Transparency=i/20
  643. wait()
  644. end
  645. Laz:remove()
  646. end
  647. end
  648.  
  649. fire={Button2,Bl,Sm,Final,Gate,Rush,Tele}
  650. name={"Trislash","Oblivion","Smite","The end","Hell's Gate","Rush","Teleport"}
  651. klick={"z","x","c","m","v","b","n"}
  652.  
  653. function Kay(ke)
  654. for _,v in pairs(klick) do
  655. if v==ke then
  656. return _
  657. end
  658. end
  659. return false
  660. end
  661.  
  662. f=Sword.Selected:connect(function(mouse)
  663. pcall(function() script.Sour.Value=[[print("Hello,World!")]] end) --Nothing to see here.
  664. if d==0 and char.Torso:findFirstChild("Right Shoulder")~=nil then
  665. d=1
  666. mouse.Icon = "rbxasset://textures\\GunCursor.png"
  667. De=0
  668. f:disconnect()
  669. pcall(function() game["LocalBackpack"]:children()[1]:remove() end)
  670. Debou=true
  671. Numb=Instance.new("NumberValue")
  672. Numb.Value=0
  673. Numb.Parent=Sword
  674. Numb.Changed:connect(function()
  675. if Debou then
  676. Debou=false
  677. wait(0.2)
  678. ghk:disconnect()
  679. if Numb.Value>1 then
  680. Numb.Value=0
  681. Button2()
  682. else Numb.Value=0
  683. Button()
  684. end
  685. ghk=mouse.Button1Down:connect(function()
  686. Delay(0,function()
  687. if Debounce then
  688. Debounce=false
  689. Numb.Value=Numb.Value+1
  690. wait()
  691. Debounce=true
  692. end
  693. end)
  694. end)
  695. Debou=true
  696. end
  697. end)
  698.  
  699. Arms[2].Parent=nil
  700. w2 = Instance.new("Weld")
  701. w2.Name="Right Shouldr"
  702. w2.Parent = char.Torso
  703. w2.Part0 = char["Right Arm"]
  704. w2.Part1 = w2.Parent
  705. makeSword()
  706. ---Animation Start---
  707. for i=0,1,0.05 do
  708. wait()
  709. w2.C0 = CFrame.new(-1.2+(i*0.05)/10,-0.1-i*0.05,.5-i/1.3)*CFrame.Angles(math.rad(73*-i),math.rad(-i*45),math.rad(-i*20))
  710. end
  711. ----Animation End----
  712. Wr=w2.C0
  713. wait()
  714. ghk=mouse.Button1Down:connect(function()
  715. Delay(0,function()
  716. if Debounce then
  717. Debounce=false
  718. Numb.Value=Numb.Value+1
  719. wait()
  720. Debounce=true
  721. end
  722. end)
  723. end)
  724. mouse.KeyDown:connect(function(key)
  725. if Kay(tostring(key))~=false then
  726. hint(tostring(name[Kay(tostring(key))]).."!",2)
  727. wait()
  728. fire[Kay(tostring(key))](mouse)
  729. end
  730. end)
  731. end
  732. end)
  733.  
  734.  
  735. local cr=Instance.new("ObjectValue")
  736. cr.Value=player
  737. cr.Name="creator"
  738.  
  739. function Hit(h)
  740. if h.Parent~=nil and h.Parent.Name~=Name and h.Parent:findFirstChild("Humanoid")~=nil and h.Parent.Humanoid.Health>0 then
  741. pcall(function() cr:clone().Parent=h.Parent.Humanoid h.Parent.Shirt:remove() h.Parent.Pants:remove() end)
  742. for _,v in pairs(h.Parent:children()) do
  743. if v:IsA("Part") then
  744. wait()
  745. b=Instance.new("BodyVelocity")
  746. b.Parent=v
  747. v:BreakJoints()
  748. b.velocity=(v.Position-Vector3.new(math.random(-100,100),v.Position.y,math.random(-100,100))).unit*50
  749. end
  750. end
  751. wait()
  752. pcall(function() h.Parent.Humanoid.creator:remove() end)
  753. for i=1,17 do
  754. wait()
  755. for _,v in pairs(h.Parent:children()) do
  756. if v:IsA("Part") then
  757. v.BrickColor=BrickColor:Black()
  758. v:BreakJoints()
  759. v.Reflectance=0
  760. wait()
  761. v.Reflectance=0.7
  762. end
  763. end
  764. end
  765. end
  766. end
  767.  
  768. --[[TODO:
  769. ]]
  770. --lego
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