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- --// Artuco's Star Glitcher \\--
- wait(1)
- local plr = game.Players.LocalPlayer
- local char = plr.Character
- local hed = char.Head
- local tors = char.Torso
- local Torso = tors
- local hum = char.Humanoid
- local mouse = plr:GetMouse()
- local RA = char["Right Arm"]
- local LA = char["Left Arm"]
- local RL = char["Right Leg"]
- local LL = char["Left Leg"]
- local disably = false
- local ATTACK = false
- local VALUE1 = false
- local VALUE2 = false
- local chatfont = "Fantasy"
- local chatcolor = "Really red"
- local maincolor = BrickColor.new("Black")
- local maincolor2 = BrickColor.new("Really red")
- local m = Instance.new("Model", char)
- local ModeOfGlitch = 1
- local UNANCHOR = true
- local Animation_Speed = 3
- local storehumanoidWS = 16
- local Rooted = false
- local root = char.HumanoidRootPart
- local rai = {"USER","User","USer","USEr","uSER","usER","useR","uSer","usEr","useR","PlAyEr","666"}
- local CRAZED = false
- local rainbowmode = false
- local chaosmode = false
- local Error = false
- local unstablemode = false
- local ids = nil
- local all, last = {}, nil
- ArmourParts = {}
- ArmourParts2 = {}
- NeonParts = {}
- LS=tors["Left Shoulder"]
- LH=tors["Left Hip"]
- RS=tors["Right Shoulder"]
- RH=tors["Right Hip"]
- Neck=tors.Neck
- radical = math.rad
- angles=CFrame.Angles
- random = math.random
- Vec3 = Vector3.new
- Inst = Instance.new
- cFrame = CFrame.new
- Euler = CFrame.fromEulerAnglesXYZ
- vt = Vector3.new
- bc = BrickColor.new
- br = BrickColor.random
- it = Instance.new
- cf = CFrame.new
- IT = Instance.new
- CF = CFrame.new
- VT = Vector3.new
- RAD = math.rad
- C3 = Color3.new
- UD2 = UDim2.new
- BRICKC = BrickColor.new
- ANGLES = CFrame.Angles
- EULER = CFrame.fromEulerAnglesXYZ
- COS = math.cos
- ACOS = math.acos
- SIN = math.sin
- ASIN = math.asin
- ABS = math.abs
- Mrandom = math.random
- Cos = math.cos
- Acos = math.acos
- FLOOR = math.floor
- Player_Size = 1 --Size of the player.
- Animation_Speed = 1
- Frame_Speed = 1 / 30 -- (1 / 30) OR (1 / 60)
- CF = CFrame.new
- VT = Vector3.new
- angles = CFrame.Angles
- attack = false
- Euler = CFrame.fromEulerAnglesXYZ
- Rad = math.rad
- IT = Instance.new
- BrickC = BrickColor.new
- Cos = math.cos
- Acos = math.acos
- Sin = math.sin
- Asin = math.asin
- Abs = math.abs
- Mrandom = math.random
- Floor = math.floor
- local CHANGE = 2 / Animation_Speed
- local cn = CFrame.new
- local mr = math.rad
- local angles = CFrame.Angles
- local ud = UDim2.new
- local c3 = Color3.new
- local Speed = 20
- local r = 255
- local g = 0
- local b = 0
- local Effects2 = {}
- local ROOTC0 = CF(0, 0, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local NECKC0 = CF(0, 1, 0) * ANGLES(RAD(-90), RAD(0), RAD(180))
- local RIGHTSHOULDERC0 = CF(-0.5, 0, 0) * ANGLES(RAD(0), RAD(90), RAD(0))
- local LEFTSHOULDERC0 = CF(0.5, 0, 0) * ANGLES(RAD(0), RAD(-90), RAD(0))
- local idle=0
- local Anim="Idle"
- local Effects={}
- local gun=false
- local shoot=false
- local sine = 0
- local change = 1
- local ANIMATE = char.Animate
- local ROBLOXIDLEANIMATION = IT("Animation")
- local RootPart = char.HumanoidRootPart
- local RootJoint = RootPart.RootJoint
- local RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
- local RHCF = CFrame.fromEulerAnglesXYZ(0, 1.6, 0)
- local LHCF = CFrame.fromEulerAnglesXYZ(0, -1.6, 0)
- ROBLOXIDLEANIMATION.Name = "Roblox Idle Animation"
- ROBLOXIDLEANIMATION.AnimationId = "http://www.roblox.com/asset/?id=180435571"
- RW, LW=Instance.new("Weld"), Instance.new("Weld")
- RW.Name="Right Shoulder" LW.Name="Left Shoulder"
- necko=CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- necko2=CF(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- LHC0=CF(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
- LHC1=CF(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
- RHC0=CF(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
- RHC1=CF(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
- RootPart=char.HumanoidRootPart
- RootJoint=RootPart.RootJoint
- RootCF=Euler(-1.57,0,3.14)
- necko = CF(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
- RSH, LSH = nil, nil
- RW = Instance.new("Weld")
- LW = Instance.new("Weld")
- RH = tors["Right Hip"]
- LH = tors["Left Hip"]
- RSH = tors["Right Shoulder"]
- LSH = tors["Left Shoulder"]
- RSH.Parent = nil
- LSH.Parent = nil
- RW.Name = "RW"
- RW.Part0 = tors
- RW.C0 = CF(1.5, 0.5, 0)
- RW.C1 = CF(0, 0.5, 0)
- RW.Part1 = RA
- RW.Parent = tors
- LW.Name = "LW"
- LW.Part0 = tors
- LW.C0 = CF(-1.5, 0.5, 0)
- LW.C1 = CF(0, 0.5, 0)
- LW.Part1 = LA
- LW.Parent = tors
- Effects = {}
- local nm = nil
- local funt = nil
- local nmb = nil
- local maincolor = BrickColor.new("Really red")
- game:GetService("StarterGui"):SetCore("SendNotification", {
- Title = "Warn";
- Text = "Running Artuco's Star Glitcher";
- Duration = 30;
- Button1 = "Ok.";
- })
- wait(1)
- --Some Configs
- hum.WalkSpeed = 10
- --Music
- local sund = Instance.new("Sound",tors)
- function ChangeTheme(Id,Vol)
- sund.SoundId = "rbxassetid://"..Id
- sund.Volume = Vol
- sund.Looped = true
- end
- ChangeTheme(614032233,2)
- sund:Play()
- --Randomize 0 & 1
- function randomize01()
- local rnd = math.random(1,2)
- if rnd == 1 then
- nmb = 1
- end
- if rnd == 2 then
- nmb = 0
- end
- end
- --Cloths
- local shit = char:WaitForChild('Shirt')
- shit:Destroy()
- local pan = char:WaitForChild('Pants')
- pan:Destroy()
- function CreateCloths(id1,id2)
- local Cshirt = Instance.new("Shirt")
- Cshirt.Name = "HackShirt"
- Cshirt.Parent = char
- Cshirt.ShirtTemplate = id1
- local Cpants = Instance.new("Pants")
- Cpants.Name = "Pants"
- Cpants.Parent = char
- Cpants.PantsTemplate = id2
- end
- CreateCloths("http://www.roblox.com/asset/?id=3094907905","http://www.roblox.com/asset/?id=2929716245")
- --Primary funcs
- function CreateParta(parent,transparency,reflectance,material,brickcolor)
- local p = Instance.new("Part")
- p.TopSurface = 0
- p.BottomSurface = 0
- p.Parent = parent
- p.Size = Vector3.new(0.1,0.1,0.1)
- p.Transparency = transparency
- p.Reflectance = reflectance
- p.CanCollide = false
- p.Locked = true
- p.BrickColor = brickcolor
- p.Material = material
- return p
- end
- function CreateMesh(parent,meshtype,x1,y1,z1)
- local mesh = Instance.new("SpecialMesh",parent)
- mesh.MeshType = meshtype
- mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
- return mesh
- end
- function CreateSpecialMesh(parent,meshid,x1,y1,z1)
- local mesh = Instance.new("SpecialMesh",parent)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = meshid
- mesh.Scale = Vector3.new(x1,y1,z1)
- return mesh
- end
- function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
- local mesh = Instance.new("SpecialMesh",parent)
- mesh.MeshType = "FileMesh"
- mesh.MeshId = meshid
- mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
- mesh.Scale = Vector3.new(x1,y1,z1)
- mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
- return mesh
- end
- function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
- local weld = Instance.new("Weld")
- weld.Parent = parent
- weld.Part0 = part0
- weld.Part1 = part1
- weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
- weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
- return weld
- end
- --things
- o1 = Instance.new("Model")
- o2 = Instance.new("Part")
- o3 = Instance.new("Part")
- o4 = Instance.new("Weld")
- o5 = Instance.new("CFrameValue")
- o6 = Instance.new("Part")
- o7 = Instance.new("Weld")
- o8 = Instance.new("CFrameValue")
- o9 = Instance.new("Part")
- o10 = Instance.new("Weld")
- o11 = Instance.new("CFrameValue")
- o12 = Instance.new("Weld")
- o13 = Instance.new("Part")
- o14 = Instance.new("Weld")
- o15 = Instance.new("CFrameValue")
- o16 = Instance.new("Part")
- o17 = Instance.new("Weld")
- o18 = Instance.new("CFrameValue")
- o19 = Instance.new("Part")
- o20 = Instance.new("Weld")
- o21 = Instance.new("CFrameValue")
- o22 = Instance.new("Part")
- o23 = Instance.new("Weld")
- o24 = Instance.new("CFrameValue")
- o25 = Instance.new("Part")
- o26 = Instance.new("Weld")
- o27 = Instance.new("CFrameValue")
- o28 = Instance.new("Part")
- o29 = Instance.new("Weld")
- o30 = Instance.new("CFrameValue")
- o31 = Instance.new("Part")
- o32 = Instance.new("Weld")
- o33 = Instance.new("CFrameValue")
- o34 = Instance.new("Part")
- o35 = Instance.new("Weld")
- o36 = Instance.new("CFrameValue")
- o37 = Instance.new("Part")
- o38 = Instance.new("Weld")
- o39 = Instance.new("CFrameValue")
- o40 = Instance.new("Model")
- o41 = Instance.new("Model")
- o42 = Instance.new("WedgePart")
- o43 = Instance.new("SpecialMesh")
- o44 = Instance.new("Weld")
- o45 = Instance.new("CFrameValue")
- o46 = Instance.new("WedgePart")
- o47 = Instance.new("SpecialMesh")
- o48 = Instance.new("Weld")
- o49 = Instance.new("CFrameValue")
- o50 = Instance.new("WedgePart")
- o51 = Instance.new("SpecialMesh")
- o52 = Instance.new("Weld")
- o53 = Instance.new("CFrameValue")
- o54 = Instance.new("WedgePart")
- o55 = Instance.new("SpecialMesh")
- o56 = Instance.new("Weld")
- o57 = Instance.new("CFrameValue")
- o58 = Instance.new("WedgePart")
- o59 = Instance.new("SpecialMesh")
- o60 = Instance.new("Weld")
- o61 = Instance.new("CFrameValue")
- o62 = Instance.new("Model")
- o63 = Instance.new("WedgePart")
- o64 = Instance.new("SpecialMesh")
- o65 = Instance.new("Weld")
- o66 = Instance.new("CFrameValue")
- o67 = Instance.new("WedgePart")
- o68 = Instance.new("SpecialMesh")
- o69 = Instance.new("Weld")
- o70 = Instance.new("CFrameValue")
- o71 = Instance.new("WedgePart")
- o72 = Instance.new("SpecialMesh")
- o73 = Instance.new("Weld")
- o74 = Instance.new("CFrameValue")
- o75 = Instance.new("WedgePart")
- o76 = Instance.new("SpecialMesh")
- o77 = Instance.new("Weld")
- o78 = Instance.new("CFrameValue")
- o79 = Instance.new("WedgePart")
- o80 = Instance.new("SpecialMesh")
- o81 = Instance.new("Weld")
- o82 = Instance.new("CFrameValue")
- o83 = Instance.new("Model")
- o84 = Instance.new("Model")
- o85 = Instance.new("WedgePart")
- o86 = Instance.new("SpecialMesh")
- o87 = Instance.new("Weld")
- o88 = Instance.new("CFrameValue")
- o89 = Instance.new("WedgePart")
- o90 = Instance.new("SpecialMesh")
- o91 = Instance.new("Weld")
- o92 = Instance.new("CFrameValue")
- o93 = Instance.new("WedgePart")
- o94 = Instance.new("SpecialMesh")
- o95 = Instance.new("Weld")
- o96 = Instance.new("CFrameValue")
- o97 = Instance.new("WedgePart")
- o98 = Instance.new("SpecialMesh")
- o99 = Instance.new("Weld")
- o100 = Instance.new("CFrameValue")
- o101 = Instance.new("WedgePart")
- o102 = Instance.new("SpecialMesh")
- o103 = Instance.new("Weld")
- o104 = Instance.new("CFrameValue")
- o105 = Instance.new("Model")
- o106 = Instance.new("WedgePart")
- o107 = Instance.new("SpecialMesh")
- o108 = Instance.new("Weld")
- o109 = Instance.new("CFrameValue")
- o110 = Instance.new("WedgePart")
- o111 = Instance.new("SpecialMesh")
- o112 = Instance.new("Weld")
- o113 = Instance.new("CFrameValue")
- o114 = Instance.new("WedgePart")
- o115 = Instance.new("SpecialMesh")
- o116 = Instance.new("Weld")
- o117 = Instance.new("CFrameValue")
- o118 = Instance.new("WedgePart")
- o119 = Instance.new("SpecialMesh")
- o120 = Instance.new("Weld")
- o121 = Instance.new("CFrameValue")
- o122 = Instance.new("WedgePart")
- o123 = Instance.new("SpecialMesh")
- o124 = Instance.new("Weld")
- o125 = Instance.new("CFrameValue")
- o126 = Instance.new("Model")
- o127 = Instance.new("Model")
- o128 = Instance.new("WedgePart")
- o129 = Instance.new("SpecialMesh")
- o130 = Instance.new("Weld")
- o131 = Instance.new("CFrameValue")
- o132 = Instance.new("WedgePart")
- o133 = Instance.new("SpecialMesh")
- o134 = Instance.new("Weld")
- o135 = Instance.new("CFrameValue")
- o136 = Instance.new("WedgePart")
- o137 = Instance.new("SpecialMesh")
- o138 = Instance.new("Weld")
- o139 = Instance.new("CFrameValue")
- o140 = Instance.new("WedgePart")
- o141 = Instance.new("SpecialMesh")
- o142 = Instance.new("Weld")
- o143 = Instance.new("CFrameValue")
- o144 = Instance.new("WedgePart")
- o145 = Instance.new("SpecialMesh")
- o146 = Instance.new("Weld")
- o147 = Instance.new("CFrameValue")
- o148 = Instance.new("Model")
- o149 = Instance.new("WedgePart")
- o150 = Instance.new("SpecialMesh")
- o151 = Instance.new("Weld")
- o152 = Instance.new("CFrameValue")
- o153 = Instance.new("WedgePart")
- o154 = Instance.new("SpecialMesh")
- o155 = Instance.new("Weld")
- o156 = Instance.new("CFrameValue")
- o157 = Instance.new("WedgePart")
- o158 = Instance.new("SpecialMesh")
- o159 = Instance.new("Weld")
- o160 = Instance.new("CFrameValue")
- o161 = Instance.new("WedgePart")
- o162 = Instance.new("SpecialMesh")
- o163 = Instance.new("Weld")
- o164 = Instance.new("CFrameValue")
- o165 = Instance.new("WedgePart")
- o166 = Instance.new("SpecialMesh")
- o167 = Instance.new("Weld")
- o168 = Instance.new("CFrameValue")
- o169 = Instance.new("Model")
- o170 = Instance.new("Model")
- o171 = Instance.new("WedgePart")
- o172 = Instance.new("SpecialMesh")
- o173 = Instance.new("Weld")
- o174 = Instance.new("CFrameValue")
- o175 = Instance.new("WedgePart")
- o176 = Instance.new("SpecialMesh")
- o177 = Instance.new("Weld")
- o178 = Instance.new("CFrameValue")
- o179 = Instance.new("WedgePart")
- o180 = Instance.new("SpecialMesh")
- o181 = Instance.new("Weld")
- o182 = Instance.new("CFrameValue")
- o183 = Instance.new("WedgePart")
- o184 = Instance.new("SpecialMesh")
- o185 = Instance.new("Weld")
- o186 = Instance.new("CFrameValue")
- o187 = Instance.new("WedgePart")
- o188 = Instance.new("SpecialMesh")
- o189 = Instance.new("Weld")
- o190 = Instance.new("CFrameValue")
- o191 = Instance.new("Model")
- o192 = Instance.new("WedgePart")
- o193 = Instance.new("SpecialMesh")
- o194 = Instance.new("Weld")
- o195 = Instance.new("CFrameValue")
- o196 = Instance.new("WedgePart")
- o197 = Instance.new("SpecialMesh")
- o198 = Instance.new("Weld")
- o199 = Instance.new("CFrameValue")
- o200 = Instance.new("WedgePart")
- o201 = Instance.new("SpecialMesh")
- o202 = Instance.new("Weld")
- o203 = Instance.new("CFrameValue")
- o204 = Instance.new("WedgePart")
- o205 = Instance.new("SpecialMesh")
- o206 = Instance.new("Weld")
- o207 = Instance.new("CFrameValue")
- o208 = Instance.new("WedgePart")
- o209 = Instance.new("SpecialMesh")
- o210 = Instance.new("Weld")
- o211 = Instance.new("CFrameValue")
- o212 = Instance.new("Model")
- o213 = Instance.new("Model")
- o214 = Instance.new("WedgePart")
- o215 = Instance.new("SpecialMesh")
- o216 = Instance.new("Weld")
- o217 = Instance.new("CFrameValue")
- o218 = Instance.new("WedgePart")
- o219 = Instance.new("SpecialMesh")
- o220 = Instance.new("Weld")
- o221 = Instance.new("CFrameValue")
- o222 = Instance.new("WedgePart")
- o223 = Instance.new("SpecialMesh")
- o224 = Instance.new("Weld")
- o225 = Instance.new("CFrameValue")
- o226 = Instance.new("WedgePart")
- o227 = Instance.new("SpecialMesh")
- o228 = Instance.new("Weld")
- o229 = Instance.new("CFrameValue")
- o230 = Instance.new("WedgePart")
- o231 = Instance.new("SpecialMesh")
- o232 = Instance.new("Weld")
- o233 = Instance.new("CFrameValue")
- o234 = Instance.new("Model")
- o235 = Instance.new("WedgePart")
- o236 = Instance.new("SpecialMesh")
- o237 = Instance.new("Weld")
- o238 = Instance.new("CFrameValue")
- o239 = Instance.new("WedgePart")
- o240 = Instance.new("SpecialMesh")
- o241 = Instance.new("Weld")
- o242 = Instance.new("CFrameValue")
- o243 = Instance.new("WedgePart")
- o244 = Instance.new("SpecialMesh")
- o245 = Instance.new("Weld")
- o246 = Instance.new("CFrameValue")
- o247 = Instance.new("WedgePart")
- o248 = Instance.new("SpecialMesh")
- o249 = Instance.new("Weld")
- o250 = Instance.new("CFrameValue")
- o251 = Instance.new("WedgePart")
- o252 = Instance.new("SpecialMesh")
- o253 = Instance.new("Weld")
- o254 = Instance.new("CFrameValue")
- o255 = Instance.new("Model")
- o256 = Instance.new("Model")
- o257 = Instance.new("WedgePart")
- o258 = Instance.new("SpecialMesh")
- o259 = Instance.new("Weld")
- o260 = Instance.new("CFrameValue")
- o261 = Instance.new("WedgePart")
- o262 = Instance.new("SpecialMesh")
- o263 = Instance.new("Weld")
- o264 = Instance.new("CFrameValue")
- o265 = Instance.new("WedgePart")
- o266 = Instance.new("SpecialMesh")
- o267 = Instance.new("Weld")
- o268 = Instance.new("CFrameValue")
- o269 = Instance.new("WedgePart")
- o270 = Instance.new("SpecialMesh")
- o271 = Instance.new("Weld")
- o272 = Instance.new("CFrameValue")
- o273 = Instance.new("WedgePart")
- o274 = Instance.new("SpecialMesh")
- o275 = Instance.new("Weld")
- o276 = Instance.new("CFrameValue")
- o277 = Instance.new("Model")
- o278 = Instance.new("WedgePart")
- o279 = Instance.new("SpecialMesh")
- o280 = Instance.new("Weld")
- o281 = Instance.new("CFrameValue")
- o282 = Instance.new("WedgePart")
- o283 = Instance.new("SpecialMesh")
- o284 = Instance.new("Weld")
- o285 = Instance.new("CFrameValue")
- o286 = Instance.new("WedgePart")
- o287 = Instance.new("SpecialMesh")
- o288 = Instance.new("Weld")
- o289 = Instance.new("CFrameValue")
- o290 = Instance.new("WedgePart")
- o291 = Instance.new("SpecialMesh")
- o292 = Instance.new("Weld")
- o293 = Instance.new("CFrameValue")
- o294 = Instance.new("WedgePart")
- o295 = Instance.new("SpecialMesh")
- o296 = Instance.new("Weld")
- o297 = Instance.new("CFrameValue")
- o298 = Instance.new("Model")
- o299 = Instance.new("Model")
- o300 = Instance.new("WedgePart")
- o301 = Instance.new("SpecialMesh")
- o302 = Instance.new("Weld")
- o303 = Instance.new("CFrameValue")
- o304 = Instance.new("WedgePart")
- o305 = Instance.new("SpecialMesh")
- o306 = Instance.new("Weld")
- o307 = Instance.new("CFrameValue")
- o308 = Instance.new("WedgePart")
- o309 = Instance.new("SpecialMesh")
- o310 = Instance.new("Weld")
- o311 = Instance.new("CFrameValue")
- o312 = Instance.new("WedgePart")
- o313 = Instance.new("SpecialMesh")
- o314 = Instance.new("Weld")
- o315 = Instance.new("CFrameValue")
- o316 = Instance.new("WedgePart")
- o317 = Instance.new("SpecialMesh")
- o318 = Instance.new("Weld")
- o319 = Instance.new("CFrameValue")
- o320 = Instance.new("Model")
- o321 = Instance.new("WedgePart")
- o322 = Instance.new("SpecialMesh")
- o323 = Instance.new("Weld")
- o324 = Instance.new("CFrameValue")
- o325 = Instance.new("WedgePart")
- o326 = Instance.new("SpecialMesh")
- o327 = Instance.new("Weld")
- o328 = Instance.new("CFrameValue")
- o329 = Instance.new("WedgePart")
- o330 = Instance.new("SpecialMesh")
- o331 = Instance.new("Weld")
- o332 = Instance.new("CFrameValue")
- o333 = Instance.new("WedgePart")
- o334 = Instance.new("SpecialMesh")
- o335 = Instance.new("Weld")
- o336 = Instance.new("CFrameValue")
- o337 = Instance.new("WedgePart")
- o338 = Instance.new("SpecialMesh")
- o339 = Instance.new("Weld")
- o340 = Instance.new("CFrameValue")
- o341 = Instance.new("Model")
- o342 = Instance.new("Model")
- o343 = Instance.new("WedgePart")
- o344 = Instance.new("SpecialMesh")
- o345 = Instance.new("Weld")
- o346 = Instance.new("CFrameValue")
- o347 = Instance.new("WedgePart")
- o348 = Instance.new("SpecialMesh")
- o349 = Instance.new("Weld")
- o350 = Instance.new("CFrameValue")
- o351 = Instance.new("WedgePart")
- o352 = Instance.new("SpecialMesh")
- o353 = Instance.new("Weld")
- o354 = Instance.new("CFrameValue")
- o355 = Instance.new("WedgePart")
- o356 = Instance.new("SpecialMesh")
- o357 = Instance.new("Weld")
- o358 = Instance.new("CFrameValue")
- o359 = Instance.new("WedgePart")
- o360 = Instance.new("SpecialMesh")
- o361 = Instance.new("Weld")
- o362 = Instance.new("CFrameValue")
- o363 = Instance.new("Model")
- o364 = Instance.new("WedgePart")
- o365 = Instance.new("SpecialMesh")
- o366 = Instance.new("Weld")
- o367 = Instance.new("CFrameValue")
- o368 = Instance.new("WedgePart")
- o369 = Instance.new("SpecialMesh")
- o370 = Instance.new("Weld")
- o371 = Instance.new("CFrameValue")
- o372 = Instance.new("WedgePart")
- o373 = Instance.new("SpecialMesh")
- o374 = Instance.new("Weld")
- o375 = Instance.new("CFrameValue")
- o376 = Instance.new("WedgePart")
- o377 = Instance.new("SpecialMesh")
- o378 = Instance.new("Weld")
- o379 = Instance.new("CFrameValue")
- o380 = Instance.new("WedgePart")
- o381 = Instance.new("SpecialMesh")
- o382 = Instance.new("Weld")
- o383 = Instance.new("CFrameValue")
- o384 = Instance.new("Model")
- o385 = Instance.new("Model")
- o386 = Instance.new("WedgePart")
- o387 = Instance.new("SpecialMesh")
- o388 = Instance.new("Weld")
- o389 = Instance.new("CFrameValue")
- o390 = Instance.new("WedgePart")
- o391 = Instance.new("SpecialMesh")
- o392 = Instance.new("Weld")
- o393 = Instance.new("CFrameValue")
- o394 = Instance.new("WedgePart")
- o395 = Instance.new("SpecialMesh")
- o396 = Instance.new("Weld")
- o397 = Instance.new("CFrameValue")
- o398 = Instance.new("WedgePart")
- o399 = Instance.new("SpecialMesh")
- o400 = Instance.new("Weld")
- o401 = Instance.new("CFrameValue")
- o402 = Instance.new("WedgePart")
- o403 = Instance.new("SpecialMesh")
- o404 = Instance.new("Weld")
- o405 = Instance.new("CFrameValue")
- o406 = Instance.new("Model")
- o407 = Instance.new("WedgePart")
- o408 = Instance.new("SpecialMesh")
- o409 = Instance.new("Weld")
- o410 = Instance.new("CFrameValue")
- o411 = Instance.new("WedgePart")
- o412 = Instance.new("SpecialMesh")
- o413 = Instance.new("Weld")
- o414 = Instance.new("CFrameValue")
- o415 = Instance.new("WedgePart")
- o416 = Instance.new("SpecialMesh")
- o417 = Instance.new("Weld")
- o418 = Instance.new("CFrameValue")
- o419 = Instance.new("WedgePart")
- o420 = Instance.new("SpecialMesh")
- o421 = Instance.new("Weld")
- o422 = Instance.new("CFrameValue")
- o423 = Instance.new("WedgePart")
- o424 = Instance.new("SpecialMesh")
- o425 = Instance.new("Weld")
- o426 = Instance.new("CFrameValue")
- o427 = Instance.new("Model")
- o428 = Instance.new("Model")
- o429 = Instance.new("WedgePart")
- o430 = Instance.new("SpecialMesh")
- o431 = Instance.new("Weld")
- o432 = Instance.new("CFrameValue")
- o433 = Instance.new("WedgePart")
- o434 = Instance.new("SpecialMesh")
- o435 = Instance.new("Weld")
- o436 = Instance.new("CFrameValue")
- o437 = Instance.new("WedgePart")
- o438 = Instance.new("SpecialMesh")
- o439 = Instance.new("Weld")
- o440 = Instance.new("CFrameValue")
- o441 = Instance.new("WedgePart")
- o442 = Instance.new("SpecialMesh")
- o443 = Instance.new("Weld")
- o444 = Instance.new("CFrameValue")
- o445 = Instance.new("WedgePart")
- o446 = Instance.new("SpecialMesh")
- o447 = Instance.new("Weld")
- o448 = Instance.new("CFrameValue")
- o449 = Instance.new("Model")
- o450 = Instance.new("WedgePart")
- o451 = Instance.new("SpecialMesh")
- o452 = Instance.new("Weld")
- o453 = Instance.new("CFrameValue")
- o454 = Instance.new("WedgePart")
- o455 = Instance.new("SpecialMesh")
- o456 = Instance.new("Weld")
- o457 = Instance.new("CFrameValue")
- o458 = Instance.new("WedgePart")
- o459 = Instance.new("SpecialMesh")
- o460 = Instance.new("Weld")
- o461 = Instance.new("CFrameValue")
- o462 = Instance.new("WedgePart")
- o463 = Instance.new("SpecialMesh")
- o464 = Instance.new("Weld")
- o465 = Instance.new("CFrameValue")
- o466 = Instance.new("WedgePart")
- o467 = Instance.new("SpecialMesh")
- o468 = Instance.new("Weld")
- o469 = Instance.new("CFrameValue")
- o470 = Instance.new("Part")
- o471 = Instance.new("Weld")
- o472 = Instance.new("CFrameValue")
- o473 = Instance.new("Part")
- o474 = Instance.new("Weld")
- o475 = Instance.new("CFrameValue")
- o476 = Instance.new("Part")
- o477 = Instance.new("Weld")
- o478 = Instance.new("CFrameValue")
- o479 = Instance.new("Part")
- o480 = Instance.new("Weld")
- o481 = Instance.new("CFrameValue")
- o482 = Instance.new("Part")
- o483 = Instance.new("Weld")
- o484 = Instance.new("CFrameValue")
- o485 = Instance.new("Part")
- o486 = Instance.new("Weld")
- o487 = Instance.new("CFrameValue")
- o488 = Instance.new("Part")
- o489 = Instance.new("Weld")
- o490 = Instance.new("CFrameValue")
- o1.Name = "Gauntlet"
- o1.Parent = char
- o2.Name = "PP"
- o2.Parent = o1
- o2.Material = Enum.Material.Metal
- o2.BrickColor = BrickColor.new("Really black")
- o2.Position = Vector3.new(-0.320161343, 0.285520256, -8.00780106)
- o2.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o2.CanCollide = false
- o2.Size = Vector3.new(1.10000002, 0.560001016, 1.10000002)
- o2.CFrame = CFrame.new(-0.320161343, 0.285520256, -8.00780106, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o2.BottomSurface = Enum.SurfaceType.Smooth
- o2.TopSurface = Enum.SurfaceType.Smooth
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o2.Position = Vector3.new(-0.320161343, 0.285520256, -8.00780106)
- o2.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o2.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Name = "PP"
- o3.Parent = o1
- o3.Material = Enum.Material.Metal
- o3.BrickColor = BrickColor.new("Really black")
- o3.Position = Vector3.new(0.175224215, 0.459489316, -8.37254715)
- o3.Rotation = Vector3.new(-156.470001, -88, -157.009995)
- o3.CanCollide = false
- o3.Size = Vector3.new(0.189999983, 0.380001038, 0.170000121)
- o3.CFrame = CFrame.new(0.175224215, 0.459489316, -8.37254715, -0.0320626833, 0.0136059932, -0.999393284, -0.00923460163, 0.99986285, 0.0139061604, 0.999443173, 0.00967286993, -0.0319331884)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o3.Position = Vector3.new(0.175224215, 0.459489316, -8.37254715)
- o3.Orientation = Vector3.new(-0.800000012, -91.8300018, -0.529999971)
- o3.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o4.Name = "qCFrameWeldThingy"
- o4.Parent = o3
- o4.C1 = CFrame.new(0.382032394, -0.177154541, 0.481018066, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o4.Part0 = o2
- o4.Part1 = o3
- o5.Name = "qRelativeCFrameWeldValue"
- o5.Parent = o3
- o5.Value = CFrame.new(0.382032394, -0.177154541, 0.481018066, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o6.Name = "PP"
- o6.Parent = o1
- o6.Material = Enum.Material.Metal
- o6.BrickColor = BrickColor.new("Really black")
- o6.Position = Vector3.new(-0.166960835, 0.620011806, -8.47376537)
- o6.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o6.CanCollide = false
- o6.Size = Vector3.new(0.189999983, 0.690000892, 0.170000121)
- o6.CFrame = CFrame.new(-0.166960835, 0.620011806, -8.47376537, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o6.BottomSurface = Enum.SurfaceType.Smooth
- o6.TopSurface = Enum.SurfaceType.Smooth
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Position = Vector3.new(-0.166960835, 0.620011806, -8.47376537)
- o6.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o6.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o7.Name = "qCFrameWeldThingy"
- o7.Parent = o6
- o7.C1 = CFrame.new(-0.154999733, -0.3349998, 0.46500206, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o7.Part0 = o2
- o7.Part1 = o6
- o8.Name = "qRelativeCFrameWeldValue"
- o8.Parent = o6
- o8.Value = CFrame.new(-0.154999733, -0.3349998, 0.46500206, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o9.Name = "ArmWeld"
- o9.Parent = o1
- o9.Transparency = 1
- o9.Position = Vector3.new(-0.320406526, 1.00552177, -8.00867081)
- o9.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o9.Size = Vector3.new(1, 2, 1)
- o9.CFrame = CFrame.new(-0.320406526, 1.00552177, -8.00867081, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Position = Vector3.new(-0.320406526, 1.00552177, -8.00867081)
- o9.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o10.Name = "qCFrameWeldThingy"
- o10.Parent = o9
- o10.C1 = CFrame.new(0, -0.720000505, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o10.Part0 = o2
- o10.Part1 = o9
- o11.Name = "qRelativeCFrameWeldValue"
- o11.Parent = o9
- o11.Value = CFrame.new(0, -0.720000505, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o12.Name = "RArmWeld"
- o12.Parent = o9
- o12.Part0 = o9
- o12.Part1 = RA
- o13.Name = "PP"
- o13.Parent = o1
- o13.Material = Enum.Material.Metal
- o13.BrickColor = BrickColor.new("Really black")
- o13.Position = Vector3.new(-0.0168693364, 0.350062221, -8.47398281)
- o13.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o13.CanCollide = false
- o13.Size = Vector3.new(0.189999983, 0.690000892, 0.170000121)
- o13.CFrame = CFrame.new(-0.0168693364, 0.350062221, -8.47398281, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o13.Position = Vector3.new(-0.0168693364, 0.350062221, -8.47398281)
- o13.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o13.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o14.Name = "qCFrameWeldThingy"
- o14.Parent = o13
- o14.C1 = CFrame.new(-0.305000305, -0.0649998188, 0.46500206, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o14.Part0 = o2
- o14.Part1 = o13
- o15.Name = "qRelativeCFrameWeldValue"
- o15.Parent = o13
- o15.Value = CFrame.new(-0.305000305, -0.0649998188, 0.46500206, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o16.Name = "PP"
- o16.Parent = o1
- o16.Material = Enum.Material.Metal
- o16.BrickColor = BrickColor.new("Really black")
- o16.Position = Vector3.new(-0.676905394, 0.454839826, -8.47171974)
- o16.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o16.CanCollide = false
- o16.Size = Vector3.new(0.189999983, 0.380001038, 0.170000121)
- o16.CFrame = CFrame.new(-0.676905394, 0.454839826, -8.47171974, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o16.BottomSurface = Enum.SurfaceType.Smooth
- o16.TopSurface = Enum.SurfaceType.Smooth
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o16.Position = Vector3.new(-0.676905394, 0.454839826, -8.47171974)
- o16.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o16.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o17.Name = "qCFrameWeldThingy"
- o17.Parent = o16
- o17.C1 = CFrame.new(0.355004311, -0.170000792, 0.46500206, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o17.Part0 = o2
- o17.Part1 = o16
- o18.Name = "qRelativeCFrameWeldValue"
- o18.Parent = o16
- o18.Value = CFrame.new(0.355004311, -0.170000792, 0.46500206, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o19.Name = "PP"
- o19.Parent = o1
- o19.Material = Enum.Material.Metal
- o19.BrickColor = BrickColor.new("Really black")
- o19.Position = Vector3.new(0.133094519, 0.455113649, -8.47465324)
- o19.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o19.CanCollide = false
- o19.Size = Vector3.new(0.189999983, 0.900000751, 0.170000121)
- o19.CFrame = CFrame.new(0.133094519, 0.455113649, -8.47465324, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o19.BottomSurface = Enum.SurfaceType.Smooth
- o19.TopSurface = Enum.SurfaceType.Smooth
- o19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o19.Position = Vector3.new(0.133094519, 0.455113649, -8.47465324)
- o19.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o19.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o20.Name = "qCFrameWeldThingy"
- o20.Parent = o19
- o20.C1 = CFrame.new(-0.455000877, -0.170000315, 0.46500206, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o20.Part0 = o2
- o20.Part1 = o19
- o21.Name = "qRelativeCFrameWeldValue"
- o21.Parent = o19
- o21.Value = CFrame.new(-0.455000877, -0.170000315, 0.46500206, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o22.Name = "PP"
- o22.Parent = o1
- o22.Material = Enum.Material.Metal
- o22.BrickColor = BrickColor.new("Really black")
- o22.Position = Vector3.new(-0.300410986, 0.970500767, -8.00870037)
- o22.Rotation = Vector3.new(-0.0700000003, 0.209999993, 23.9300003)
- o22.CanCollide = false
- o22.Size = Vector3.new(1.10000002, 0.210001111, 1.10000002)
- o22.CFrame = CFrame.new(-0.300410986, 0.970500767, -8.00870037, 0.914050579, -0.405584186, 0.00362181291, 0.405585676, 0.914058626, 0.00120692141, -0.00380036095, 0.000363735482, 0.999992728)
- o22.BottomSurface = Enum.SurfaceType.Smooth
- o22.TopSurface = Enum.SurfaceType.Smooth
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o22.Position = Vector3.new(-0.300410986, 0.970500767, -8.00870037)
- o22.Orientation = Vector3.new(-0.0700000003, 0.209999993, 23.9300003)
- o22.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o23.Name = "qCFrameWeldThingy"
- o23.Parent = o22
- o23.C1 = CFrame.new(-0.295871735, -0.618099451, 0, 0.914194584, 0.405275524, 0, -0.405275524, 0.914194584, -0, -0, 0, 1)
- o23.Part0 = o2
- o23.Part1 = o22
- o24.Name = "qRelativeCFrameWeldValue"
- o24.Parent = o22
- o24.Value = CFrame.new(-0.295871735, -0.618099451, 0, 0.914194584, 0.405275524, 0, -0.405275524, 0.914194584, -0, -0, 0, 1)
- o25.Name = "PP"
- o25.Parent = o1
- o25.Material = Enum.Material.Metal
- o25.BrickColor = BrickColor.new("Really black")
- o25.Position = Vector3.new(-0.0135372579, 0.351172596, -7.55399227)
- o25.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o25.CanCollide = false
- o25.Size = Vector3.new(0.189999983, 0.690000892, 0.170000121)
- o25.CFrame = CFrame.new(-0.0135372579, 0.351172596, -7.55399227, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o25.BottomSurface = Enum.SurfaceType.Smooth
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Position = Vector3.new(-0.0135372579, 0.351172596, -7.55399227)
- o25.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o26.Name = "qCFrameWeldThingy"
- o26.Parent = o25
- o26.C1 = CFrame.new(-0.305000305, -0.0649998188, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o26.Part0 = o2
- o26.Part1 = o25
- o27.Name = "qRelativeCFrameWeldValue"
- o27.Parent = o25
- o27.Value = CFrame.new(-0.305000305, -0.0649998188, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o28.Name = "PP"
- o28.Parent = o1
- o28.Material = Enum.Material.Metal
- o28.BrickColor = BrickColor.new("Really black")
- o28.Position = Vector3.new(-0.163628787, 0.621121883, -7.55377531)
- o28.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o28.CanCollide = false
- o28.Size = Vector3.new(0.189999983, 0.690000892, 0.170000121)
- o28.CFrame = CFrame.new(-0.163628787, 0.621121883, -7.55377531, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o28.Position = Vector3.new(-0.163628787, 0.621121883, -7.55377531)
- o28.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o28.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o29.Name = "qCFrameWeldThingy"
- o29.Parent = o28
- o29.C1 = CFrame.new(-0.154999733, -0.334999561, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o29.Part0 = o2
- o29.Part1 = o28
- o30.Name = "qRelativeCFrameWeldValue"
- o30.Parent = o28
- o30.Value = CFrame.new(-0.154999733, -0.334999561, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o31.Name = "PP"
- o31.Parent = o1
- o31.Material = Enum.Material.Metal
- o31.BrickColor = BrickColor.new("Really black")
- o31.Position = Vector3.new(-0.673573256, 0.455950201, -7.55172873)
- o31.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o31.CanCollide = false
- o31.Size = Vector3.new(0.189999983, 0.380001038, 0.170000121)
- o31.CFrame = CFrame.new(-0.673573256, 0.455950201, -7.55172873, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o31.BottomSurface = Enum.SurfaceType.Smooth
- o31.TopSurface = Enum.SurfaceType.Smooth
- o31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o31.Position = Vector3.new(-0.673573256, 0.455950201, -7.55172873)
- o31.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o31.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o32.Name = "qCFrameWeldThingy"
- o32.Parent = o31
- o32.C1 = CFrame.new(0.355004311, -0.170000792, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o32.Part0 = o2
- o32.Part1 = o31
- o33.Name = "qRelativeCFrameWeldValue"
- o33.Parent = o31
- o33.Value = CFrame.new(0.355004311, -0.170000792, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o34.Name = "PP"
- o34.Parent = o1
- o34.Material = Enum.Material.Metal
- o34.BrickColor = BrickColor.new("Really black")
- o34.Position = Vector3.new(-0.48355487, 0.411013454, -7.55236244)
- o34.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o34.CanCollide = false
- o34.Size = Vector3.new(0.189999983, 0.690000892, 0.170000121)
- o34.CFrame = CFrame.new(-0.48355487, 0.411013454, -7.55236244, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o34.BottomSurface = Enum.SurfaceType.Smooth
- o34.TopSurface = Enum.SurfaceType.Smooth
- o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o34.Position = Vector3.new(-0.48355487, 0.411013454, -7.55236244)
- o34.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o34.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o35.Name = "qCFrameWeldThingy"
- o35.Parent = o34
- o35.C1 = CFrame.new(0.164999962, -0.124999762, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o35.Part0 = o2
- o35.Part1 = o34
- o36.Name = "qRelativeCFrameWeldValue"
- o36.Parent = o34
- o36.Value = CFrame.new(0.164999962, -0.124999762, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o37.Name = "PP"
- o37.Parent = o1
- o37.Material = Enum.Material.Metal
- o37.BrickColor = BrickColor.new("Really black")
- o37.Position = Vector3.new(0.136426598, 0.456224024, -7.55466223)
- o37.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o37.CanCollide = false
- o37.Size = Vector3.new(0.189999983, 0.900000751, 0.170000121)
- o37.CFrame = CFrame.new(0.136426598, 0.456224024, -7.55466223, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o37.BottomSurface = Enum.SurfaceType.Smooth
- o37.TopSurface = Enum.SurfaceType.Smooth
- o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o37.Position = Vector3.new(0.136426598, 0.456224024, -7.55466223)
- o37.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o37.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o38.Name = "qCFrameWeldThingy"
- o38.Parent = o37
- o38.C1 = CFrame.new(-0.455000877, -0.170000315, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o38.Part0 = o2
- o38.Part1 = o37
- o39.Name = "qRelativeCFrameWeldValue"
- o39.Parent = o37
- o39.Value = CFrame.new(-0.455000877, -0.170000315, -0.454995155, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o40.Parent = o1
- o41.Name = "Little Star"
- o41.Parent = o40
- o42.Name = "Spike"
- o42.Parent = o41
- o42.BrickColor = maincolor
- o42.Position = Vector3.new(0.230457902, 1.27101469, -7.98471832)
- o42.Rotation = Vector3.new(106.160004, -0.0399999991, -0.200000003)
- o42.Size = Vector3.new(0.266754478, 0.106701776, 0.266754478)
- o42.CFrame = CFrame.new(0.230457902, 1.27101469, -7.98471832, 0.999993443, 0.00357269915, -0.000685063598, 0.000338643789, -0.278265506, -0.960506737, -0.00362168252, 0.960498571, -0.278262347)
- o42.BottomSurface = Enum.SurfaceType.Smooth
- o42.Color = Color3.new(1, 0, 0)
- o42.Position = Vector3.new(0.230457902, 1.27101469, -7.98471832)
- o42.Orientation = Vector3.new(73.8399963, -179.860001, 179.929993)
- o42.Color = Color3.new(1, 0, 0)
- o43.Parent = o42
- o43.Scale = Vector3.new(0.5, 1, 0.75)
- o43.MeshType = Enum.MeshType.Wedge
- o43.Scale = Vector3.new(0.5, 1, 0.75)
- o44.Name = "qCFrameWeldThingy"
- o44.Parent = o42
- o44.C1 = CFrame.new(-0.550863266, 0.250087738, 0.953368783, 1, 0, 0, 0, -0.279423952, 0.960168123, 0, -0.960168123, -0.279423952)
- o44.Part0 = o2
- o44.Part1 = o42
- o45.Name = "qRelativeCFrameWeldValue"
- o45.Parent = o42
- o45.Value = CFrame.new(-0.550863266, 0.250087738, 0.953368783, 1, 0, 0, 0, -0.279423952, 0.960168123, 0, -0.960168123, -0.279423952)
- o46.Name = "Spike2"
- o46.Parent = o41
- o46.BrickColor = maincolor
- o46.Position = Vector3.new(0.230735242, 1.17807281, -7.91256762)
- o46.Rotation = Vector3.new(178.160004, -0.209999993, -0.0299999993)
- o46.Size = Vector3.new(0.266754478, 0.106701776, 0.266754478)
- o46.CFrame = CFrame.new(0.230735242, 1.17807281, -7.91256762, 0.999993443, 0.000452582899, -0.00360952248, 0.000338643789, -0.999483883, -0.0321922675, -0.00362168252, 0.0321927443, -0.999475121)
- o46.BottomSurface = Enum.SurfaceType.Smooth
- o46.Color = Color3.new(1, 0, 0)
- o46.Position = Vector3.new(0.230735242, 1.17807281, -7.91256762)
- o46.Orientation = Vector3.new(1.84000003, -179.789993, 179.979996)
- o46.Color = Color3.new(1, 0, 0)
- o47.Parent = o46
- o47.Scale = Vector3.new(0.5, 1, 0.75)
- o47.MeshType = Enum.MeshType.Wedge
- o47.Scale = Vector3.new(0.5, 1, 0.75)
- o48.Name = "qCFrameWeldThingy"
- o48.Parent = o46
- o48.C1 = CFrame.new(-0.550848007, 0.888771534, 0.125906467, 1, 0, 0, 0, -0.999519825, 0.0309858825, 0, -0.0309858825, -0.999519825)
- o48.Part0 = o2
- o48.Part1 = o46
- o49.Name = "qRelativeCFrameWeldValue"
- o49.Parent = o46
- o49.Value = CFrame.new(-0.550848007, 0.888771534, 0.125906467, 1, 0, 0, 0, -0.999519825, 0.0309858825, 0, -0.0309858825, -0.999519825)
- o50.Name = "Spike3"
- o50.Parent = o41
- o50.BrickColor = maincolor
- o50.Position = Vector3.new(0.230528951, 1.08072591, -7.97855234)
- o50.Rotation = Vector3.new(-109.839996, -0.0900000036, 0.189999998)
- o50.Size = Vector3.new(0.266754478, 0.106701776, 0.266754478)
- o50.CFrame = CFrame.new(0.230528951, 1.08072591, -7.97855234, 0.999993443, -0.00329310843, -0.00154561328, 0.000338643789, -0.339410603, 0.940640628, -0.00362168252, -0.940632164, -0.339408368)
- o50.BottomSurface = Enum.SurfaceType.Smooth
- o50.Color = Color3.new(1, 0, 0)
- o50.Position = Vector3.new(0.230528951, 1.08072591, -7.97855234)
- o50.Orientation = Vector3.new(-70.1600037, -179.740005, 179.940002)
- o50.Color = Color3.new(1, 0, 0)
- o51.Parent = o50
- o51.Scale = Vector3.new(0.5, 1, 0.75)
- o51.MeshType = Enum.MeshType.Wedge
- o51.Scale = Vector3.new(0.5, 1, 0.75)
- o52.Name = "qCFrameWeldThingy"
- o52.Parent = o50
- o52.C1 = CFrame.new(-0.550848007, 0.299226761, -0.737219334, 1, 0, 0, 0, -0.33827436, -0.941047549, 0, 0.941047549, -0.33827436)
- o52.Part0 = o2
- o52.Part1 = o50
- o53.Name = "qRelativeCFrameWeldValue"
- o53.Parent = o50
- o53.Value = CFrame.new(-0.550848007, 0.299226761, -0.737219334, 1, 0, 0, 0, -0.33827436, -0.941047549, 0, 0.941047549, -0.33827436)
- o54.Name = "Spike4"
- o54.Parent = o41
- o54.BrickColor = maincolor
- o54.Position = Vector3.new(0.230109692, 1.11337817, -8.0915308)
- o54.Rotation = Vector3.new(-37.8400002, 0.150000006, 0.140000001)
- o54.Size = Vector3.new(0.266754478, 0.106701776, 0.266754478)
- o54.CFrame = CFrame.new(0.230109692, 1.11337817, -8.0915308, 0.999993443, -0.00248772209, 0.00265418971, 0.000338643789, 0.789688647, 0.613511324, -0.00362168252, -0.613506556, 0.789681375)
- o54.BottomSurface = Enum.SurfaceType.Smooth
- o54.Color = Color3.new(1, 0, 0)
- o54.Position = Vector3.new(0.230109692, 1.11337817, -8.0915308)
- o54.Orientation = Vector3.new(-37.8400002, 0.189999998, 0.0199999996)
- o54.Color = Color3.new(1, 0, 0)
- o55.Parent = o54
- o55.Scale = Vector3.new(0.5, 1, 0.75)
- o55.MeshType = Enum.MeshType.Wedge
- o55.Scale = Vector3.new(0.5, 1, 0.75)
- o56.Name = "qCFrameWeldThingy"
- o56.Parent = o54
- o56.C1 = CFrame.new(-0.550848961, -0.703744888, -0.443238735, 1, 0, 0, 0, 0.79042685, -0.612556458, 0, 0.612556458, 0.79042685)
- o56.Part0 = o2
- o56.Part1 = o54
- o57.Name = "qRelativeCFrameWeldValue"
- o57.Parent = o54
- o57.Value = CFrame.new(-0.550848961, -0.703744888, -0.443238735, 1, 0, 0, 0, 0.79042685, -0.612556458, 0, 0.612556458, 0.79042685)
- o58.Name = "Spike5"
- o58.Parent = o41
- o58.BrickColor = maincolor
- o58.Position = Vector3.new(0.230056584, 1.23095512, -8.09528732)
- o58.Rotation = Vector3.new(34.1599998, 0.180000007, -0.100000001)
- o58.Size = Vector3.new(0.266754478, 0.106701776, 0.266754478)
- o58.CFrame = CFrame.new(0.230056584, 1.23095512, -8.09528732, 0.999993443, 0.00175566552, 0.00318608247, 0.000338643789, 0.827488363, -0.561486721, -0.00362168252, 0.561481237, 0.827481568)
- o58.BottomSurface = Enum.SurfaceType.Smooth
- o58.Color = Color3.new(1, 0, 0)
- o58.Position = Vector3.new(0.230056584, 1.23095512, -8.09528732)
- o58.Orientation = Vector3.new(34.1599998, 0.219999999, 0.0199999996)
- o58.Color = Color3.new(1, 0, 0)
- o59.Parent = o58
- o59.Scale = Vector3.new(0.5, 1, 0.75)
- o59.MeshType = Enum.MeshType.Wedge
- o59.Scale = Vector3.new(0.5, 1, 0.75)
- o60.Name = "qCFrameWeldThingy"
- o60.Parent = o58
- o60.C1 = CFrame.new(-0.550848961, -0.734176636, 0.601484776, 1, -0, 0, 0, 0.826808274, 0.562483847, -0, -0.562483847, 0.826808274)
- o60.Part0 = o2
- o60.Part1 = o58
- o61.Name = "qRelativeCFrameWeldValue"
- o61.Parent = o58
- o61.Value = CFrame.new(-0.550848961, -0.734176636, 0.601484776, 1, -0, 0, 0, 0.826808274, 0.562483847, -0, -0.562483847, 0.826808274)
- o62.Name = "Little Star"
- o62.Parent = o40
- o63.Name = "Spike"
- o63.Parent = o62
- o63.BrickColor = BrickColor.new("Black")
- o63.Position = Vector3.new(0.192162454, 1.28633285, -7.98106956)
- o63.Rotation = Vector3.new(106.160004, -0.0399999991, -0.200000003)
- o63.Size = Vector3.new(0.309613556, 0.123845413, 0.309613556)
- o63.CFrame = CFrame.new(0.192162454, 1.28633285, -7.98106956, 0.999993443, 0.00357269915, -0.000685063598, 0.000338643789, -0.278265506, -0.960506737, -0.00362168252, 0.960498571, -0.278262347)
- o63.BottomSurface = Enum.SurfaceType.Smooth
- o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o63.Position = Vector3.new(0.192162454, 1.28633285, -7.98106956)
- o63.Orientation = Vector3.new(73.8399963, -179.860001, 179.929993)
- o63.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o64.Parent = o63
- o64.Scale = Vector3.new(0.5, 1, 0.75)
- o64.MeshType = Enum.MeshType.Wedge
- o64.Scale = Vector3.new(0.5, 1, 0.75)
- o65.Name = "qCFrameWeldThingy"
- o65.Parent = o63
- o65.C1 = CFrame.new(-0.512559891, 0.250982285, 0.969071031, 1, 0, 0, 0, -0.279423952, 0.960168123, 0, -0.960168123, -0.279423952)
- o65.Part0 = o2
- o65.Part1 = o63
- o66.Name = "qRelativeCFrameWeldValue"
- o66.Parent = o63
- o66.Value = CFrame.new(-0.512559891, 0.250982285, 0.969071031, 1, 0, 0, 0, -0.279423952, 0.960168123, 0, -0.960168123, -0.279423952)
- o67.Name = "Spike2"
- o67.Parent = o62
- o67.BrickColor = BrickColor.new("Black")
- o67.Position = Vector3.new(0.192484796, 1.17845786, -7.89732265)
- o67.Rotation = Vector3.new(178.160004, -0.209999993, -0.0299999993)
- o67.Size = Vector3.new(0.309613556, 0.123845413, 0.309613556)
- o67.CFrame = CFrame.new(0.192484796, 1.17845786, -7.89732265, 0.999993443, 0.000452582899, -0.00360952248, 0.000338643789, -0.999483883, -0.0321922675, -0.00362168252, 0.0321927443, -0.999475121)
- o67.BottomSurface = Enum.SurfaceType.Smooth
- o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o67.Position = Vector3.new(0.192484796, 1.17845786, -7.89732265)
- o67.Orientation = Vector3.new(1.84000003, -179.789993, 179.979996)
- o67.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o68.Parent = o67
- o68.Scale = Vector3.new(0.5, 1, 0.75)
- o68.MeshType = Enum.MeshType.Wedge
- o68.Scale = Vector3.new(0.5, 1, 0.75)
- o69.Name = "qCFrameWeldThingy"
- o69.Parent = o67
- o69.C1 = CFrame.new(-0.512542725, 0.888683081, 0.141017914, 1, 0, 0, 0, -0.999519825, 0.0309858825, 0, -0.0309858825, -0.999519825)
- o69.Part0 = o2
- o69.Part1 = o67
- o70.Name = "qRelativeCFrameWeldValue"
- o70.Parent = o67
- o70.Value = CFrame.new(-0.512542725, 0.888683081, 0.141017914, 1, 0, 0, 0, -0.999519825, 0.0309858825, 0, -0.0309858825, -0.999519825)
- o71.Name = "Spike3"
- o71.Parent = o62
- o71.BrickColor = BrickColor.new("Black")
- o71.Position = Vector3.new(0.192245364, 1.06547046, -7.97391701)
- o71.Rotation = Vector3.new(-109.839996, -0.0900000036, 0.189999998)
- o71.Size = Vector3.new(0.309613556, 0.123845413, 0.309613556)
- o71.CFrame = CFrame.new(0.192245364, 1.06547046, -7.97391701, 0.999993443, -0.00329310843, -0.00154561328, 0.000338643789, -0.339410603, 0.940640628, -0.00362168252, -0.940632164, -0.339408368)
- o71.BottomSurface = Enum.SurfaceType.Smooth
- o71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o71.Position = Vector3.new(0.192245364, 1.06547046, -7.97391701)
- o71.Orientation = Vector3.new(-70.1600037, -179.740005, 179.940002)
- o71.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o72.Parent = o71
- o72.Scale = Vector3.new(0.5, 1, 0.75)
- o72.MeshType = Enum.MeshType.Wedge
- o72.Scale = Vector3.new(0.5, 1, 0.75)
- o73.Name = "qCFrameWeldThingy"
- o73.Parent = o71
- o73.C1 = CFrame.new(-0.512542725, 0.298282623, -0.721355438, 1, 0, 0, 0, -0.33827436, -0.941047549, 0, 0.941047549, -0.33827436)
- o73.Part0 = o2
- o73.Part1 = o71
- o74.Name = "qRelativeCFrameWeldValue"
- o74.Parent = o71
- o74.Value = CFrame.new(-0.512542725, 0.298282623, -0.721355438, 1, 0, 0, 0, -0.33827436, -0.941047549, 0, 0.941047549, -0.33827436)
- o75.Name = "Spike4"
- o75.Parent = o62
- o75.BrickColor = BrickColor.new("Black")
- o75.Position = Vector3.new(0.191758633, 1.10336971, -8.10504246)
- o75.Rotation = Vector3.new(-37.8400002, 0.150000006, 0.140000001)
- o75.Size = Vector3.new(0.309613556, 0.123845413, 0.309613556)
- o75.CFrame = CFrame.new(0.191758633, 1.10336971, -8.10504246, 0.999993443, -0.00248772209, 0.00265418971, 0.000338643789, 0.789688647, 0.613511324, -0.00362168252, -0.613506556, 0.789681375)
- o75.BottomSurface = Enum.SurfaceType.Smooth
- o75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o75.Position = Vector3.new(0.191758633, 1.10336971, -8.10504246)
- o75.Orientation = Vector3.new(-37.8400002, 0.189999998, 0.0199999996)
- o75.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o76.Parent = o75
- o76.Scale = Vector3.new(0.5, 1, 0.75)
- o76.MeshType = Enum.MeshType.Wedge
- o76.Scale = Vector3.new(0.5, 1, 0.75)
- o77.Name = "qCFrameWeldThingy"
- o77.Parent = o75
- o77.C1 = CFrame.new(-0.512543678, -0.704226494, -0.426326513, 1, 0, 0, 0, 0.79042685, -0.612556458, 0, 0.612556458, 0.79042685)
- o77.Part0 = o2
- o77.Part1 = o75
- o78.Name = "qRelativeCFrameWeldValue"
- o78.Parent = o75
- o78.Value = CFrame.new(-0.512543678, -0.704226494, -0.426326513, 1, 0, 0, 0, 0.79042685, -0.612556458, 0, 0.612556458, 0.79042685)
- o79.Name = "Spike5"
- o79.Parent = o62
- o79.BrickColor = BrickColor.new("Black")
- o79.Position = Vector3.new(0.191696942, 1.23983836, -8.10940742)
- o79.Rotation = Vector3.new(34.1599998, 0.180000007, -0.100000001)
- o79.Size = Vector3.new(0.309613556, 0.123845413, 0.309613556)
- o79.CFrame = CFrame.new(0.191696942, 1.23983836, -8.10940742, 0.999993443, 0.00175566552, 0.00318608247, 0.000338643789, 0.827488363, -0.561486721, -0.00362168252, 0.561481237, 0.827481568)
- o79.BottomSurface = Enum.SurfaceType.Smooth
- o79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o79.Position = Vector3.new(0.191696942, 1.23983836, -8.10940742)
- o79.Orientation = Vector3.new(34.1599998, 0.219999999, 0.0199999996)
- o79.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o80.Parent = o79
- o80.Scale = Vector3.new(0.5, 1, 0.75)
- o80.MeshType = Enum.MeshType.Wedge
- o80.Scale = Vector3.new(0.5, 1, 0.75)
- o81.Name = "qCFrameWeldThingy"
- o81.Parent = o79
- o81.C1 = CFrame.new(-0.512543678, -0.733531833, 0.61827898, 1, -0, 0, 0, 0.826808274, 0.562483847, -0, -0.562483847, 0.826808274)
- o81.Part0 = o2
- o81.Part1 = o79
- o82.Name = "qRelativeCFrameWeldValue"
- o82.Parent = o79
- o82.Value = CFrame.new(-0.512543678, -0.733531833, 0.61827898, 1, -0, 0, 0, 0.826808274, 0.562483847, -0, -0.562483847, 0.826808274)
- o83.Parent = o1
- o84.Name = "Little Star"
- o84.Parent = o83
- o85.Name = "Spike"
- o85.Parent = o84
- o85.BrickColor = maincolor
- o85.Position = Vector3.new(0.131128103, 1.19887471, -8.56175041)
- o85.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o85.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o85.CFrame = CFrame.new(0.131128103, 1.19887471, -8.56175041, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o85.BottomSurface = Enum.SurfaceType.Smooth
- o85.Color = Color3.new(1, 0, 0)
- o85.Position = Vector3.new(0.131128103, 1.19887471, -8.56175041)
- o85.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o85.Color = Color3.new(1, 0, 0)
- o86.Parent = o85
- o86.Scale = Vector3.new(0.5, 1, 0.75)
- o86.MeshType = Enum.MeshType.Wedge
- o86.Scale = Vector3.new(0.5, 1, 0.75)
- o87.Name = "qCFrameWeldThingy"
- o87.Parent = o85
- o87.C1 = CFrame.new(-0.574170589, -0.151903629, 0.995984077, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o87.Part0 = o2
- o87.Part1 = o85
- o88.Name = "qRelativeCFrameWeldValue"
- o88.Parent = o85
- o88.Value = CFrame.new(-0.574170589, -0.151903629, 0.995984077, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o89.Name = "Spike2"
- o89.Parent = o84
- o89.BrickColor = maincolor
- o89.Position = Vector3.new(0.171913028, 1.14620972, -8.55967712)
- o89.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o89.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o89.CFrame = CFrame.new(0.171913028, 1.14620972, -8.55967712, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o89.BottomSurface = Enum.SurfaceType.Smooth
- o89.Color = Color3.new(1, 0, 0)
- o89.Position = Vector3.new(0.171913028, 1.14620972, -8.55967712)
- o89.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o89.Color = Color3.new(1, 0, 0)
- o90.Parent = o89
- o90.Scale = Vector3.new(0.5, 1, 0.75)
- o90.MeshType = Enum.MeshType.Wedge
- o90.Scale = Vector3.new(0.5, 1, 0.75)
- o91.Name = "qCFrameWeldThingy"
- o91.Parent = o89
- o91.C1 = CFrame.new(-0.574162483, 0.846369028, 0.491406441, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o91.Part0 = o2
- o91.Part1 = o89
- o92.Name = "qRelativeCFrameWeldValue"
- o92.Parent = o89
- o92.Value = CFrame.new(-0.574162483, 0.846369028, 0.491406441, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o93.Name = "Spike3"
- o93.Parent = o84
- o93.BrickColor = maincolor
- o93.Position = Vector3.new(0.134540737, 1.0911212, -8.56139374)
- o93.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o93.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o93.CFrame = CFrame.new(0.134540737, 1.0911212, -8.56139374, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o93.BottomSurface = Enum.SurfaceType.Smooth
- o93.Color = Color3.new(1, 0, 0)
- o93.Position = Vector3.new(0.134540737, 1.0911212, -8.56139374)
- o93.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o93.Color = Color3.new(1, 0, 0)
- o94.Parent = o93
- o94.Scale = Vector3.new(0.5, 1, 0.75)
- o94.MeshType = Enum.MeshType.Wedge
- o94.Scale = Vector3.new(0.5, 1, 0.75)
- o95.Name = "qCFrameWeldThingy"
- o95.Parent = o93
- o95.C1 = CFrame.new(-0.574162006, 0.675001144, -0.613935709, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o95.Part0 = o2
- o95.Part1 = o93
- o96.Name = "qRelativeCFrameWeldValue"
- o96.Parent = o93
- o96.Value = CFrame.new(-0.574162006, 0.675001144, -0.613935709, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o97.Name = "Spike4"
- o97.Parent = o84
- o97.BrickColor = maincolor
- o97.Position = Vector3.new(0.0706320405, 1.10966945, -8.56455421)
- o97.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o97.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o97.CFrame = CFrame.new(0.0706320405, 1.10966945, -8.56455421, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o97.BottomSurface = Enum.SurfaceType.Smooth
- o97.Color = Color3.new(1, 0, 0)
- o97.Position = Vector3.new(0.0706320405, 1.10966945, -8.56455421)
- o97.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o97.Color = Color3.new(1, 0, 0)
- o98.Parent = o97
- o98.Scale = Vector3.new(0.5, 1, 0.75)
- o98.MeshType = Enum.MeshType.Wedge
- o98.Scale = Vector3.new(0.5, 1, 0.75)
- o99.Name = "qCFrameWeldThingy"
- o99.Parent = o97
- o99.C1 = CFrame.new(-0.57416296, -0.429140806, -0.792517662, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o99.Part0 = o2
- o99.Part1 = o97
- o100.Name = "qRelativeCFrameWeldValue"
- o100.Parent = o97
- o100.Value = CFrame.new(-0.57416296, -0.429140806, -0.792517662, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o101.Name = "Spike5"
- o101.Parent = o84
- o101.BrickColor = maincolor
- o101.Position = Vector3.new(0.0685769618, 1.176229, -8.56476307)
- o101.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o101.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o101.CFrame = CFrame.new(0.0685769618, 1.176229, -8.56476307, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o101.BottomSurface = Enum.SurfaceType.Smooth
- o101.Color = Color3.new(1, 0, 0)
- o101.Position = Vector3.new(0.0685769618, 1.176229, -8.56476307)
- o101.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o101.Color = Color3.new(1, 0, 0)
- o102.Parent = o101
- o102.Scale = Vector3.new(0.5, 1, 0.75)
- o102.MeshType = Enum.MeshType.Wedge
- o102.Scale = Vector3.new(0.5, 1, 0.75)
- o103.Name = "qCFrameWeldThingy"
- o103.Parent = o101
- o103.C1 = CFrame.new(-0.574162006, -0.940238476, 0.20240736, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o103.Part0 = o2
- o103.Part1 = o101
- o104.Name = "qRelativeCFrameWeldValue"
- o104.Parent = o101
- o104.Value = CFrame.new(-0.574162006, -0.940238476, 0.20240736, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o105.Name = "Little Star"
- o105.Parent = o83
- o106.Name = "Spike"
- o106.Parent = o105
- o106.BrickColor = BrickColor.new("Black")
- o106.Position = Vector3.new(0.132068008, 1.207587, -8.53999519)
- o106.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o106.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o106.CFrame = CFrame.new(0.132068008, 1.207587, -8.53999519, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o106.BottomSurface = Enum.SurfaceType.Smooth
- o106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o106.Position = Vector3.new(0.132068008, 1.207587, -8.53999519)
- o106.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o106.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o107.Parent = o106
- o107.Scale = Vector3.new(0.5, 1, 0.75)
- o107.MeshType = Enum.MeshType.Wedge
- o107.Scale = Vector3.new(0.5, 1, 0.75)
- o108.Name = "qCFrameWeldThingy"
- o108.Parent = o106
- o108.C1 = CFrame.new(-0.552476883, -0.151399136, 1.00488281, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o108.Part0 = o2
- o108.Part1 = o106
- o109.Name = "qRelativeCFrameWeldValue"
- o109.Parent = o106
- o109.Value = CFrame.new(-0.552476883, -0.151399136, 1.00488281, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o110.Name = "Spike2"
- o110.Parent = o105
- o110.BrickColor = BrickColor.new("Black")
- o110.Position = Vector3.new(0.179404408, 1.14645815, -8.53759098)
- o110.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o110.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o110.CFrame = CFrame.new(0.179404408, 1.14645815, -8.53759098, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o110.BottomSurface = Enum.SurfaceType.Smooth
- o110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o110.Position = Vector3.new(0.179404408, 1.14645815, -8.53759098)
- o110.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o110.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o111.Parent = o110
- o111.Scale = Vector3.new(0.5, 1, 0.75)
- o111.MeshType = Enum.MeshType.Wedge
- o111.Scale = Vector3.new(0.5, 1, 0.75)
- o112.Name = "qCFrameWeldThingy"
- o112.Parent = o110
- o112.C1 = CFrame.new(-0.552467346, 0.84632349, 0.499966621, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o112.Part0 = o2
- o112.Part1 = o110
- o113.Name = "qRelativeCFrameWeldValue"
- o113.Parent = o110
- o113.Value = CFrame.new(-0.552467346, 0.84632349, 0.499966621, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o114.Name = "Spike3"
- o114.Parent = o105
- o114.BrickColor = BrickColor.new("Black")
- o114.Position = Vector3.new(0.136021376, 1.08251643, -8.53959084)
- o114.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o114.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o114.CFrame = CFrame.new(0.136021376, 1.08251643, -8.53959084, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o114.BottomSurface = Enum.SurfaceType.Smooth
- o114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o114.Position = Vector3.new(0.136021376, 1.08251643, -8.53959084)
- o114.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o114.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o115.Parent = o114
- o115.Scale = Vector3.new(0.5, 1, 0.75)
- o115.MeshType = Enum.MeshType.Wedge
- o115.Scale = Vector3.new(0.5, 1, 0.75)
- o116.Name = "qCFrameWeldThingy"
- o116.Parent = o114
- o116.C1 = CFrame.new(-0.552467346, 0.674469948, -0.604954541, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o116.Part0 = o2
- o116.Part1 = o114
- o117.Name = "qRelativeCFrameWeldValue"
- o117.Parent = o114
- o117.Value = CFrame.new(-0.552467346, 0.674469948, -0.604954541, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o118.Name = "Spike4"
- o118.Parent = o105
- o118.BrickColor = BrickColor.new("Black")
- o118.Position = Vector3.new(0.0618503094, 1.10404348, -8.54325294)
- o118.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o118.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o118.CFrame = CFrame.new(0.0618503094, 1.10404348, -8.54325294, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o118.BottomSurface = Enum.SurfaceType.Smooth
- o118.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o118.Position = Vector3.new(0.0618503094, 1.10404348, -8.54325294)
- o118.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o118.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o119.Parent = o118
- o119.Scale = Vector3.new(0.5, 1, 0.75)
- o119.MeshType = Enum.MeshType.Wedge
- o119.Scale = Vector3.new(0.5, 1, 0.75)
- o120.Name = "qCFrameWeldThingy"
- o120.Parent = o118
- o120.C1 = CFrame.new(-0.552465916, -0.429415464, -0.782942772, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o120.Part0 = o2
- o120.Part1 = o118
- o121.Name = "qRelativeCFrameWeldValue"
- o121.Parent = o118
- o121.Value = CFrame.new(-0.552465916, -0.429415464, -0.782942772, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o122.Name = "Spike5"
- o122.Parent = o105
- o122.BrickColor = BrickColor.new("Black")
- o122.Position = Vector3.new(0.0594577789, 1.18130374, -8.54349422)
- o122.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o122.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o122.CFrame = CFrame.new(0.0594577789, 1.18130374, -8.54349422, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o122.BottomSurface = Enum.SurfaceType.Smooth
- o122.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o122.Position = Vector3.new(0.0594577789, 1.18130374, -8.54349422)
- o122.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o122.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o123.Parent = o122
- o123.Scale = Vector3.new(0.5, 1, 0.75)
- o123.MeshType = Enum.MeshType.Wedge
- o123.Scale = Vector3.new(0.5, 1, 0.75)
- o124.Name = "qCFrameWeldThingy"
- o124.Parent = o122
- o124.C1 = CFrame.new(-0.552467346, -0.939876556, 0.211920261, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o124.Part0 = o2
- o124.Part1 = o122
- o125.Name = "qRelativeCFrameWeldValue"
- o125.Parent = o122
- o125.Value = CFrame.new(-0.552467346, -0.939876556, 0.211920261, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o126.Parent = o1
- o127.Name = "Little Star"
- o127.Parent = o126
- o128.Name = "Spike"
- o128.Parent = o127
- o128.BrickColor = maincolor
- o128.Position = Vector3.new(-0.0788379908, 1.10880113, -8.56087875)
- o128.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o128.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o128.CFrame = CFrame.new(-0.0788379908, 1.10880113, -8.56087875, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o128.BottomSurface = Enum.SurfaceType.Smooth
- o128.Color = Color3.new(1, 0, 0)
- o128.Position = Vector3.new(-0.0788379908, 1.10880113, -8.56087875)
- o128.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o128.Color = Color3.new(1, 0, 0)
- o129.Parent = o128
- o129.Scale = Vector3.new(0.5, 1, 0.75)
- o129.MeshType = Enum.MeshType.Wedge
- o129.Scale = Vector3.new(0.5, 1, 0.75)
- o130.Name = "qCFrameWeldThingy"
- o130.Parent = o128
- o130.C1 = CFrame.new(-0.5631814, 0.0243077278, 0.850972176, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o130.Part0 = o2
- o130.Part1 = o128
- o131.Name = "qRelativeCFrameWeldValue"
- o131.Parent = o128
- o131.Value = CFrame.new(-0.5631814, 0.0243077278, 0.850972176, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o132.Name = "Spike2"
- o132.Parent = o127
- o132.BrickColor = maincolor
- o132.Position = Vector3.new(-0.03805691, 1.05614245, -8.5588007)
- o132.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o132.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o132.CFrame = CFrame.new(-0.03805691, 1.05614245, -8.5588007, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o132.BottomSurface = Enum.SurfaceType.Smooth
- o132.Color = Color3.new(1, 0, 0)
- o132.Position = Vector3.new(-0.03805691, 1.05614245, -8.5588007)
- o132.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o132.Color = Color3.new(1, 0, 0)
- o133.Parent = o132
- o133.Scale = Vector3.new(0.5, 1, 0.75)
- o133.MeshType = Enum.MeshType.Wedge
- o133.Scale = Vector3.new(0.5, 1, 0.75)
- o134.Name = "qCFrameWeldThingy"
- o134.Parent = o132
- o134.C1 = CFrame.new(-0.563173294, 0.762907505, 0.279006958, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o134.Part0 = o2
- o134.Part1 = o132
- o135.Name = "qRelativeCFrameWeldValue"
- o135.Parent = o132
- o135.Value = CFrame.new(-0.563173294, 0.762907505, 0.279006958, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o136.Name = "Spike3"
- o136.Parent = o127
- o136.BrickColor = maincolor
- o136.Position = Vector3.new(-0.0754281878, 1.0010469, -8.56053829)
- o136.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o136.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o136.CFrame = CFrame.new(-0.0754281878, 1.0010469, -8.56053829, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o136.BottomSurface = Enum.SurfaceType.Smooth
- o136.Color = Color3.new(1, 0, 0)
- o136.Position = Vector3.new(-0.0754281878, 1.0010469, -8.56053829)
- o136.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o136.Color = Color3.new(1, 0, 0)
- o137.Parent = o136
- o137.Scale = Vector3.new(0.5, 1, 0.75)
- o137.MeshType = Enum.MeshType.Wedge
- o137.Scale = Vector3.new(0.5, 1, 0.75)
- o138.Name = "qCFrameWeldThingy"
- o138.Parent = o136
- o138.C1 = CFrame.new(-0.563172817, 0.44720459, -0.60019213, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o138.Part0 = o2
- o138.Part1 = o136
- o139.Name = "qRelativeCFrameWeldValue"
- o139.Parent = o136
- o139.Value = CFrame.new(-0.563172817, 0.44720459, -0.60019213, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o140.Name = "Spike4"
- o140.Parent = o127
- o140.BrickColor = maincolor
- o140.Position = Vector3.new(-0.139338166, 1.01959825, -8.5636816)
- o140.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o140.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o140.CFrame = CFrame.new(-0.139338166, 1.01959825, -8.5636816, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o140.BottomSurface = Enum.SurfaceType.Smooth
- o140.Color = Color3.new(1, 0, 0)
- o140.Position = Vector3.new(-0.139338166, 1.01959825, -8.5636816)
- o140.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o140.Color = Color3.new(1, 0, 0)
- o141.Parent = o140
- o141.Scale = Vector3.new(0.5, 1, 0.75)
- o141.MeshType = Enum.MeshType.Wedge
- o141.Scale = Vector3.new(0.5, 1, 0.75)
- o142.Name = "qCFrameWeldThingy"
- o142.Parent = o140
- o142.C1 = CFrame.new(-0.563173771, -0.486464977, -0.571623802, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o142.Part0 = o2
- o142.Part1 = o140
- o143.Name = "qRelativeCFrameWeldValue"
- o143.Parent = o140
- o143.Value = CFrame.new(-0.563173771, -0.486464977, -0.571623802, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o144.Name = "Spike5"
- o144.Parent = o127
- o144.BrickColor = maincolor
- o144.Position = Vector3.new(-0.141391993, 1.0861547, -8.5639019)
- o144.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o144.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o144.CFrame = CFrame.new(-0.141391993, 1.0861547, -8.5639019, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o144.BottomSurface = Enum.SurfaceType.Smooth
- o144.Color = Color3.new(1, 0, 0)
- o144.Position = Vector3.new(-0.141391993, 1.0861547, -8.5639019)
- o144.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o144.Color = Color3.new(1, 0, 0)
- o145.Parent = o144
- o145.Scale = Vector3.new(0.5, 1, 0.75)
- o145.MeshType = Enum.MeshType.Wedge
- o145.Scale = Vector3.new(0.5, 1, 0.75)
- o146.Name = "qCFrameWeldThingy"
- o146.Parent = o144
- o146.C1 = CFrame.new(-0.563172817, -0.747869015, 0.325184345, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o146.Part0 = o2
- o146.Part1 = o144
- o147.Name = "qRelativeCFrameWeldValue"
- o147.Parent = o144
- o147.Value = CFrame.new(-0.563172817, -0.747869015, 0.325184345, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o148.Name = "Little Star"
- o148.Parent = o126
- o149.Name = "Spike"
- o149.Parent = o148
- o149.BrickColor = BrickColor.new("Black")
- o149.Position = Vector3.new(-0.0779020339, 1.11751354, -8.53912449)
- o149.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o149.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o149.CFrame = CFrame.new(-0.0779020339, 1.11751354, -8.53912449, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o149.BottomSurface = Enum.SurfaceType.Smooth
- o149.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o149.Position = Vector3.new(-0.0779020339, 1.11751354, -8.53912449)
- o149.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o149.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o150.Parent = o149
- o150.Scale = Vector3.new(0.5, 1, 0.75)
- o150.MeshType = Enum.MeshType.Wedge
- o150.Scale = Vector3.new(0.5, 1, 0.75)
- o151.Name = "qCFrameWeldThingy"
- o151.Parent = o149
- o151.C1 = CFrame.new(-0.541487694, 0.0248160362, 0.859869957, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o151.Part0 = o2
- o151.Part1 = o149
- o152.Name = "qRelativeCFrameWeldValue"
- o152.Parent = o149
- o152.Value = CFrame.new(-0.541487694, 0.0248160362, 0.859869957, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o153.Name = "Spike2"
- o153.Parent = o148
- o153.BrickColor = BrickColor.new("Black")
- o153.Position = Vector3.new(-0.0305684507, 1.056391, -8.53671551)
- o153.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o153.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o153.CFrame = CFrame.new(-0.0305684507, 1.056391, -8.53671551, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o153.BottomSurface = Enum.SurfaceType.Smooth
- o153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o153.Position = Vector3.new(-0.0305684507, 1.056391, -8.53671551)
- o153.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o153.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o154.Parent = o153
- o154.Scale = Vector3.new(0.5, 1, 0.75)
- o154.MeshType = Enum.MeshType.Wedge
- o154.Scale = Vector3.new(0.5, 1, 0.75)
- o155.Name = "qCFrameWeldThingy"
- o155.Parent = o153
- o155.C1 = CFrame.new(-0.541478157, 0.762862444, 0.287564278, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o155.Part0 = o2
- o155.Part1 = o153
- o156.Name = "qRelativeCFrameWeldValue"
- o156.Parent = o153
- o156.Value = CFrame.new(-0.541478157, 0.762862444, 0.287564278, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o157.Name = "Spike3"
- o157.Parent = o148
- o157.BrickColor = BrickColor.new("Black")
- o157.Position = Vector3.new(-0.0739499331, 0.992442966, -8.53873539)
- o157.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o157.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o157.CFrame = CFrame.new(-0.0739499331, 0.992442966, -8.53873539, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o157.BottomSurface = Enum.SurfaceType.Smooth
- o157.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o157.Position = Vector3.new(-0.0739499331, 0.992442966, -8.53873539)
- o157.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o157.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o158.Parent = o157
- o158.Scale = Vector3.new(0.5, 1, 0.75)
- o158.MeshType = Enum.MeshType.Wedge
- o158.Scale = Vector3.new(0.5, 1, 0.75)
- o159.Name = "qCFrameWeldThingy"
- o159.Parent = o157
- o159.C1 = CFrame.new(-0.541478157, 0.446671486, -0.591212571, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o159.Part0 = o2
- o159.Part1 = o157
- o160.Name = "qRelativeCFrameWeldValue"
- o160.Parent = o157
- o160.Value = CFrame.new(-0.541478157, 0.446671486, -0.591212571, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o161.Name = "Spike4"
- o161.Parent = o148
- o161.BrickColor = BrickColor.new("Black")
- o161.Position = Vector3.new(-0.148121342, 1.01397419, -8.54238129)
- o161.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o161.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o161.CFrame = CFrame.new(-0.148121342, 1.01397419, -8.54238129, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o161.BottomSurface = Enum.SurfaceType.Smooth
- o161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o161.Position = Vector3.new(-0.148121342, 1.01397419, -8.54238129)
- o161.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o161.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o162.Parent = o161
- o162.Scale = Vector3.new(0.5, 1, 0.75)
- o162.MeshType = Enum.MeshType.Wedge
- o162.Scale = Vector3.new(0.5, 1, 0.75)
- o163.Name = "qCFrameWeldThingy"
- o163.Parent = o161
- o163.C1 = CFrame.new(-0.541476727, -0.48674202, -0.562048912, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o163.Part0 = o2
- o163.Part1 = o161
- o164.Name = "qRelativeCFrameWeldValue"
- o164.Parent = o161
- o164.Value = CFrame.new(-0.541476727, -0.48674202, -0.562048912, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o165.Name = "Spike5"
- o165.Parent = o148
- o165.BrickColor = BrickColor.new("Black")
- o165.Position = Vector3.new(-0.150512546, 1.09123087, -8.54263306)
- o165.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o165.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o165.CFrame = CFrame.new(-0.150512546, 1.09123087, -8.54263306, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o165.BottomSurface = Enum.SurfaceType.Smooth
- o165.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o165.Position = Vector3.new(-0.150512546, 1.09123087, -8.54263306)
- o165.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o165.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o166.Parent = o165
- o166.Scale = Vector3.new(0.5, 1, 0.75)
- o166.MeshType = Enum.MeshType.Wedge
- o166.Scale = Vector3.new(0.5, 1, 0.75)
- o167.Name = "qCFrameWeldThingy"
- o167.Parent = o165
- o167.C1 = CFrame.new(-0.541478157, -0.747507572, 0.334699154, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o167.Part0 = o2
- o167.Part1 = o165
- o168.Name = "qRelativeCFrameWeldValue"
- o168.Parent = o165
- o168.Value = CFrame.new(-0.541478157, -0.747507572, 0.334699154, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o169.Parent = o1
- o170.Name = "Little Star"
- o170.Parent = o169
- o171.Name = "Spike"
- o171.Parent = o170
- o171.BrickColor = maincolor
- o171.Position = Vector3.new(0.224261701, 0.400298238, -7.98841095)
- o171.Rotation = Vector3.new(106.160004, -0.0399999991, -0.200000003)
- o171.Size = Vector3.new(0.208915204, 0.0835660696, 0.208915204)
- o171.CFrame = CFrame.new(0.224261701, 0.400298238, -7.98841095, 0.999993443, 0.00357269915, -0.000685063598, 0.000338643789, -0.278265506, -0.960506737, -0.00362168252, 0.960498571, -0.278262347)
- o171.BottomSurface = Enum.SurfaceType.Smooth
- o171.Color = Color3.new(1, 0, 0)
- o171.Position = Vector3.new(0.224261701, 0.400298238, -7.98841095)
- o171.Orientation = Vector3.new(73.8399963, -179.860001, 179.929993)
- o171.Color = Color3.new(1, 0, 0)
- o172.Parent = o171
- o172.Scale = Vector3.new(0.5, 1, 0.75)
- o172.MeshType = Enum.MeshType.Wedge
- o172.Scale = Vector3.new(0.5, 1, 0.75)
- o173.Name = "qCFrameWeldThingy"
- o173.Parent = o171
- o173.C1 = CFrame.new(-0.544387817, 0.0113692284, 0.11601162, 1, 0, 0, 0, -0.279423952, 0.960168123, 0, -0.960168123, -0.279423952)
- o173.Part0 = o2
- o173.Part1 = o171
- o174.Name = "qRelativeCFrameWeldValue"
- o174.Parent = o171
- o174.Value = CFrame.new(-0.544387817, 0.0113692284, 0.11601162, 1, 0, 0, 0, -0.279423952, 0.960168123, 0, -0.960168123, -0.279423952)
- o175.Name = "Spike2"
- o175.Parent = o170
- o175.BrickColor = maincolor
- o175.Position = Vector3.new(0.224478602, 0.32750836, -7.93188763)
- o175.Rotation = Vector3.new(178.160004, -0.209999993, -0.0299999993)
- o175.Size = Vector3.new(0.208915204, 0.0835660696, 0.208915204)
- o175.CFrame = CFrame.new(0.224478602, 0.32750836, -7.93188763, 0.999993443, 0.000452582899, -0.00360952248, 0.000338643789, -0.999483883, -0.0321922675, -0.00362168252, 0.0321927443, -0.999475121)
- o175.BottomSurface = Enum.SurfaceType.Smooth
- o175.Color = Color3.new(1, 0, 0)
- o175.Position = Vector3.new(0.224478602, 0.32750836, -7.93188763)
- o175.Orientation = Vector3.new(1.84000003, -179.789993, 179.979996)
- o175.Color = Color3.new(1, 0, 0)
- o176.Parent = o175
- o176.Scale = Vector3.new(0.5, 1, 0.75)
- o176.MeshType = Enum.MeshType.Wedge
- o176.Scale = Vector3.new(0.5, 1, 0.75)
- o177.Name = "qCFrameWeldThingy"
- o177.Parent = o175
- o177.C1 = CFrame.new(-0.54437542, 0.0392746925, 0.079190731, 1, 0, 0, 0, -0.999519825, 0.0309858825, 0, -0.0309858825, -0.999519825)
- o177.Part0 = o2
- o177.Part1 = o175
- o178.Name = "qRelativeCFrameWeldValue"
- o178.Parent = o175
- o178.Value = CFrame.new(-0.54437542, 0.0392746925, 0.079190731, 1, 0, 0, 0, -0.999519825, 0.0309858825, 0, -0.0309858825, -0.999519825)
- o179.Name = "Spike3"
- o179.Parent = o170
- o179.BrickColor = maincolor
- o179.Position = Vector3.new(0.224316895, 0.251268685, -7.98360538)
- o179.Rotation = Vector3.new(-109.839996, -0.0900000036, 0.189999998)
- o179.Size = Vector3.new(0.208915204, 0.0835660696, 0.208915204)
- o179.CFrame = CFrame.new(0.224316895, 0.251268685, -7.98360538, 0.999993443, -0.00329310843, -0.00154561328, 0.000338643789, -0.339410603, 0.940640628, -0.00362168252, -0.940632164, -0.339408368)
- o179.BottomSurface = Enum.SurfaceType.Smooth
- o179.Color = Color3.new(1, 0, 0)
- o179.Position = Vector3.new(0.224316895, 0.251268685, -7.98360538)
- o179.Orientation = Vector3.new(-70.1600037, -179.740005, 179.940002)
- o179.Color = Color3.new(1, 0, 0)
- o180.Parent = o179
- o180.Scale = Vector3.new(0.5, 1, 0.75)
- o180.MeshType = Enum.MeshType.Wedge
- o180.Scale = Vector3.new(0.5, 1, 0.75)
- o181.Name = "qCFrameWeldThingy"
- o181.Parent = o179
- o181.C1 = CFrame.new(-0.54437542, 0.0129261017, 0.0412731171, 1, 0, 0, 0, -0.33827436, -0.941047549, 0, 0.941047549, -0.33827436)
- o181.Part0 = o2
- o181.Part1 = o179
- o182.Name = "qRelativeCFrameWeldValue"
- o182.Parent = o179
- o182.Value = CFrame.new(-0.54437542, 0.0129261017, 0.0412731171, 1, 0, 0, 0, -0.33827436, -0.941047549, 0, 0.941047549, -0.33827436)
- o183.Name = "Spike4"
- o183.Parent = o170
- o183.BrickColor = maincolor
- o183.Position = Vector3.new(0.223987818, 0.276844293, -8.07206154)
- o183.Rotation = Vector3.new(-37.8400002, 0.150000006, 0.140000001)
- o183.Size = Vector3.new(0.208915204, 0.0835660696, 0.208915204)
- o183.CFrame = CFrame.new(0.223987818, 0.276844293, -8.07206154, 0.999993443, -0.00248772209, 0.00265418971, 0.000338643789, 0.789688647, 0.613511324, -0.00362168252, -0.613506556, 0.789681375)
- o183.BottomSurface = Enum.SurfaceType.Smooth
- o183.Color = Color3.new(1, 0, 0)
- o183.Position = Vector3.new(0.223987818, 0.276844293, -8.07206154)
- o183.Orientation = Vector3.new(-37.8400002, 0.189999998, 0.0199999996)
- o183.Color = Color3.new(1, 0, 0)
- o184.Parent = o183
- o184.Scale = Vector3.new(0.5, 1, 0.75)
- o184.MeshType = Enum.MeshType.Wedge
- o184.Scale = Vector3.new(0.5, 1, 0.75)
- o185.Name = "qCFrameWeldThingy"
- o185.Parent = o183
- o185.C1 = CFrame.new(-0.54437542, -0.0312185287, 0.0546252728, 1, 0, 0, 0, 0.79042685, -0.612556458, 0, 0.612556458, 0.79042685)
- o185.Part0 = o2
- o185.Part1 = o183
- o186.Name = "qRelativeCFrameWeldValue"
- o186.Parent = o183
- o186.Value = CFrame.new(-0.54437542, -0.0312185287, 0.0546252728, 1, 0, 0, 0, 0.79042685, -0.612556458, 0, 0.612556458, 0.79042685)
- o187.Name = "Spike5"
- o187.Parent = o170
- o187.BrickColor = maincolor
- o187.Position = Vector3.new(0.223946154, 0.368930936, -8.07502556)
- o187.Rotation = Vector3.new(34.1599998, 0.180000007, -0.100000001)
- o187.Size = Vector3.new(0.208915204, 0.0835660696, 0.208915204)
- o187.CFrame = CFrame.new(0.223946154, 0.368930936, -8.07502556, 0.999993443, 0.00175566552, 0.00318608247, 0.000338643789, 0.827488363, -0.561486721, -0.00362168252, 0.561481237, 0.827481568)
- o187.BottomSurface = Enum.SurfaceType.Smooth
- o187.Color = Color3.new(1, 0, 0)
- o187.Position = Vector3.new(0.223946154, 0.368930936, -8.07502556)
- o187.Orientation = Vector3.new(34.1599998, 0.219999999, 0.0199999996)
- o187.Color = Color3.new(1, 0, 0)
- o188.Parent = o187
- o188.Scale = Vector3.new(0.5, 1, 0.75)
- o188.MeshType = Enum.MeshType.Wedge
- o188.Scale = Vector3.new(0.5, 1, 0.75)
- o189.Name = "qCFrameWeldThingy"
- o189.Parent = o187
- o189.C1 = CFrame.new(-0.54437542, -0.0322296619, 0.100726604, 1, -0, 0, 0, 0.826808274, 0.562483847, -0, -0.562483847, 0.826808274)
- o189.Part0 = o2
- o189.Part1 = o187
- o190.Name = "qRelativeCFrameWeldValue"
- o190.Parent = o187
- o190.Value = CFrame.new(-0.54437542, -0.0322296619, 0.100726604, 1, -0, 0, 0, 0.826808274, 0.562483847, -0, -0.562483847, 0.826808274)
- o191.Name = "Little Star"
- o191.Parent = o169
- o192.Name = "Spike"
- o192.Parent = o191
- o192.BrickColor = BrickColor.new("Black")
- o192.Position = Vector3.new(0.194268107, 0.412301183, -7.98555374)
- o192.Rotation = Vector3.new(106.160004, -0.0399999991, -0.200000003)
- o192.Size = Vector3.new(0.242481336, 0.0969925225, 0.242481336)
- o192.CFrame = CFrame.new(0.194268107, 0.412301183, -7.98555374, 0.999993443, 0.00357269915, -0.000685063598, 0.000338643789, -0.278265506, -0.960506737, -0.00362168252, 0.960498571, -0.278262347)
- o192.BottomSurface = Enum.SurfaceType.Smooth
- o192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o192.Position = Vector3.new(0.194268107, 0.412301183, -7.98555374)
- o192.Orientation = Vector3.new(73.8399963, -179.860001, 179.929993)
- o192.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o193.Parent = o192
- o193.Scale = Vector3.new(0.5, 1, 0.75)
- o193.MeshType = Enum.MeshType.Wedge
- o193.Scale = Vector3.new(0.5, 1, 0.75)
- o194.Name = "qCFrameWeldThingy"
- o194.Parent = o192
- o194.C1 = CFrame.new(-0.514388084, 0.0120720863, 0.128315091, 1, 0, 0, 0, -0.279423952, 0.960168123, 0, -0.960168123, -0.279423952)
- o194.Part0 = o2
- o194.Part1 = o192
- o195.Name = "qRelativeCFrameWeldValue"
- o195.Parent = o192
- o195.Value = CFrame.new(-0.514388084, 0.0120720863, 0.128315091, 1, 0, 0, 0, -0.279423952, 0.960168123, 0, -0.960168123, -0.279423952)
- o196.Name = "Spike2"
- o196.Parent = o191
- o196.BrickColor = BrickColor.new("Black")
- o196.Position = Vector3.new(0.194519877, 0.327816248, -7.91994905)
- o196.Rotation = Vector3.new(178.160004, -0.209999993, -0.0299999993)
- o196.Size = Vector3.new(0.242481336, 0.0969925225, 0.242481336)
- o196.CFrame = CFrame.new(0.194519877, 0.327816248, -7.91994905, 0.999993443, 0.000452582899, -0.00360952248, 0.000338643789, -0.999483883, -0.0321922675, -0.00362168252, 0.0321927443, -0.999475121)
- o196.BottomSurface = Enum.SurfaceType.Smooth
- o196.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o196.Position = Vector3.new(0.194519877, 0.327816248, -7.91994905)
- o196.Orientation = Vector3.new(1.84000003, -179.789993, 179.979996)
- o196.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o197.Parent = o196
- o197.Scale = Vector3.new(0.5, 1, 0.75)
- o197.MeshType = Enum.MeshType.Wedge
- o197.Scale = Vector3.new(0.5, 1, 0.75)
- o198.Name = "qCFrameWeldThingy"
- o198.Parent = o196
- o198.C1 = CFrame.new(-0.514373779, 0.03921175, 0.0910248756, 1, 0, 0, 0, -0.999519825, 0.0309858825, 0, -0.0309858825, -0.999519825)
- o198.Part0 = o2
- o198.Part1 = o196
- o199.Name = "qRelativeCFrameWeldValue"
- o199.Parent = o196
- o199.Value = CFrame.new(-0.514373779, 0.03921175, 0.0910248756, 1, 0, 0, 0, -0.999519825, 0.0309858825, 0, -0.0309858825, -0.999519825)
- o200.Name = "Spike3"
- o200.Parent = o191
- o200.BrickColor = BrickColor.new("Black")
- o200.Position = Vector3.new(0.194332182, 0.239327312, -7.97997665)
- o200.Rotation = Vector3.new(-109.839996, -0.0900000036, 0.189999998)
- o200.Size = Vector3.new(0.242481336, 0.0969925225, 0.242481336)
- o200.CFrame = CFrame.new(0.194332182, 0.239327312, -7.97997665, 0.999993443, -0.00329310843, -0.00154561328, 0.000338643789, -0.339410603, 0.940640628, -0.00362168252, -0.940632164, -0.339408368)
- o200.BottomSurface = Enum.SurfaceType.Smooth
- o200.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o200.Position = Vector3.new(0.194332182, 0.239327312, -7.97997665)
- o200.Orientation = Vector3.new(-70.1600037, -179.740005, 179.940002)
- o200.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o201.Parent = o200
- o201.Scale = Vector3.new(0.5, 1, 0.75)
- o201.MeshType = Enum.MeshType.Wedge
- o201.Scale = Vector3.new(0.5, 1, 0.75)
- o202.Name = "qCFrameWeldThingy"
- o202.Parent = o200
- o202.C1 = CFrame.new(-0.514373779, 0.0121879578, 0.0536909103, 1, 0, 0, 0, -0.33827436, -0.941047549, 0, 0.941047549, -0.33827436)
- o202.Part0 = o2
- o202.Part1 = o200
- o203.Name = "qRelativeCFrameWeldValue"
- o203.Parent = o200
- o203.Value = CFrame.new(-0.514373779, 0.0121879578, 0.0536909103, 1, 0, 0, 0, -0.33827436, -0.941047549, 0, 0.941047549, -0.33827436)
- o204.Name = "Spike4"
- o204.Parent = o191
- o204.BrickColor = BrickColor.new("Black")
- o204.Position = Vector3.new(0.193950295, 0.26901269, -8.08264446)
- o204.Rotation = Vector3.new(-37.8400002, 0.150000006, 0.140000001)
- o204.Size = Vector3.new(0.242481336, 0.0969925225, 0.242481336)
- o204.CFrame = CFrame.new(0.193950295, 0.26901269, -8.08264446, 0.999993443, -0.00248772209, 0.00265418971, 0.000338643789, 0.789688647, 0.613511324, -0.00362168252, -0.613506556, 0.789681375)
- o204.BottomSurface = Enum.SurfaceType.Smooth
- o204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o204.Position = Vector3.new(0.193950295, 0.26901269, -8.08264446)
- o204.Orientation = Vector3.new(-37.8400002, 0.189999998, 0.0199999996)
- o204.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o205.Parent = o204
- o205.Scale = Vector3.new(0.5, 1, 0.75)
- o205.MeshType = Enum.MeshType.Wedge
- o205.Scale = Vector3.new(0.5, 1, 0.75)
- o206.Name = "qCFrameWeldThingy"
- o206.Parent = o204
- o206.C1 = CFrame.new(-0.514373779, -0.031601429, 0.0678668022, 1, 0, 0, 0, 0.79042685, -0.612556458, 0, 0.612556458, 0.79042685)
- o206.Part0 = o2
- o206.Part1 = o204
- o207.Name = "qRelativeCFrameWeldValue"
- o207.Parent = o204
- o207.Value = CFrame.new(-0.514373779, -0.031601429, 0.0678668022, 1, 0, 0, 0, 0.79042685, -0.612556458, 0, 0.612556458, 0.79042685)
- o208.Name = "Spike5"
- o208.Parent = o191
- o208.BrickColor = BrickColor.new("Black")
- o208.Position = Vector3.new(0.193901896, 0.375894785, -8.08608437)
- o208.Rotation = Vector3.new(34.1599998, 0.180000007, -0.100000001)
- o208.Size = Vector3.new(0.242481336, 0.0969925225, 0.242481336)
- o208.CFrame = CFrame.new(0.193901896, 0.375894785, -8.08608437, 0.999993443, 0.00175566552, 0.00318608247, 0.000338643789, 0.827488363, -0.561486721, -0.00362168252, 0.561481237, 0.827481568)
- o208.BottomSurface = Enum.SurfaceType.Smooth
- o208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o208.Position = Vector3.new(0.193901896, 0.375894785, -8.08608437)
- o208.Orientation = Vector3.new(34.1599998, 0.219999999, 0.0199999996)
- o208.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o209.Parent = o208
- o209.Scale = Vector3.new(0.5, 1, 0.75)
- o209.MeshType = Enum.MeshType.Wedge
- o209.Scale = Vector3.new(0.5, 1, 0.75)
- o210.Name = "qCFrameWeldThingy"
- o210.Parent = o208
- o210.C1 = CFrame.new(-0.514373779, -0.0317304134, 0.113883018, 1, -0, 0, 0, 0.826808274, 0.562483847, -0, -0.562483847, 0.826808274)
- o210.Part0 = o2
- o210.Part1 = o208
- o211.Name = "qRelativeCFrameWeldValue"
- o211.Parent = o208
- o211.Value = CFrame.new(-0.514373779, -0.0317304134, 0.113883018, 1, -0, 0, 0, 0.826808274, 0.562483847, -0, -0.562483847, 0.826808274)
- o212.Parent = o1
- o213.Name = "Little Star"
- o213.Parent = o212
- o214.Name = "Spike"
- o214.Parent = o213
- o214.BrickColor = maincolor
- o214.Position = Vector3.new(-0.554843187, 0.909958601, -7.47889471)
- o214.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o214.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o214.CFrame = CFrame.new(-0.554843187, 0.909958601, -7.47889471, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o214.BottomSurface = Enum.SurfaceType.Smooth
- o214.Color = Color3.new(1, 0, 0)
- o214.Position = Vector3.new(-0.554843187, 0.909958601, -7.47889471)
- o214.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o214.Color = Color3.new(1, 0, 0)
- o215.Parent = o214
- o215.Scale = Vector3.new(0.5, 1, 0.75)
- o215.MeshType = Enum.MeshType.Wedge
- o215.Scale = Vector3.new(0.5, 1, 0.75)
- o216.Name = "qCFrameWeldThingy"
- o216.Parent = o214
- o216.C1 = CFrame.new(0.540463924, 0.374403, 0.54079771, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o216.Part0 = o2
- o216.Part1 = o214
- o217.Name = "qRelativeCFrameWeldValue"
- o217.Parent = o214
- o217.Value = CFrame.new(0.540463924, 0.374403, 0.54079771, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o218.Name = "Spike2"
- o218.Parent = o213
- o218.BrickColor = maincolor
- o218.Position = Vector3.new(-0.514026701, 0.857275009, -7.47680616)
- o218.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o218.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o218.CFrame = CFrame.new(-0.514026701, 0.857275009, -7.47680616, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o218.BottomSurface = Enum.SurfaceType.Smooth
- o218.Color = Color3.new(1, 0, 0)
- o218.Position = Vector3.new(-0.514026701, 0.857275009, -7.47680616)
- o218.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o218.Color = Color3.new(1, 0, 0)
- o219.Parent = o218
- o219.Scale = Vector3.new(0.5, 1, 0.75)
- o219.MeshType = Enum.MeshType.Wedge
- o219.Scale = Vector3.new(0.5, 1, 0.75)
- o220.Name = "qCFrameWeldThingy"
- o220.Parent = o218
- o220.C1 = CFrame.new(0.540472031, 0.576100826, -0.149802208, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o220.Part0 = o2
- o220.Part1 = o218
- o221.Name = "qRelativeCFrameWeldValue"
- o221.Parent = o218
- o221.Value = CFrame.new(0.540472031, 0.576100826, -0.149802208, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o222.Name = "Spike3"
- o222.Parent = o213
- o222.BrickColor = maincolor
- o222.Position = Vector3.new(-0.551496208, 0.802170157, -7.4785881)
- o222.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o222.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o222.CFrame = CFrame.new(-0.551496208, 0.802170157, -7.4785881, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o222.BottomSurface = Enum.SurfaceType.Smooth
- o222.Color = Color3.new(1, 0, 0)
- o222.Position = Vector3.new(-0.551496208, 0.802170157, -7.4785881)
- o222.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o222.Color = Color3.new(1, 0, 0)
- o223.Parent = o222
- o223.Scale = Vector3.new(0.5, 1, 0.75)
- o223.MeshType = Enum.MeshType.Wedge
- o223.Scale = Vector3.new(0.5, 1, 0.75)
- o224.Name = "qCFrameWeldThingy"
- o224.Parent = o222
- o224.C1 = CFrame.new(0.540472507, -0.0183429718, -0.555033922, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o224.Part0 = o2
- o224.Part1 = o222
- o225.Name = "qRelativeCFrameWeldValue"
- o225.Parent = o222
- o225.Value = CFrame.new(0.540472507, -0.0183429718, -0.555033922, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o226.Name = "Spike4"
- o226.Parent = o213
- o226.BrickColor = maincolor
- o226.Position = Vector3.new(-0.615318418, 0.820710003, -7.48169565)
- o226.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o226.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o226.CFrame = CFrame.new(-0.615318418, 0.820710003, -7.48169565, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o226.BottomSurface = Enum.SurfaceType.Smooth
- o226.Color = Color3.new(1, 0, 0)
- o226.Position = Vector3.new(-0.615318418, 0.820710003, -7.48169565)
- o226.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o226.Color = Color3.new(1, 0, 0)
- o227.Parent = o226
- o227.Scale = Vector3.new(0.5, 1, 0.75)
- o227.MeshType = Enum.MeshType.Wedge
- o227.Scale = Vector3.new(0.5, 1, 0.75)
- o228.Name = "qCFrameWeldThingy"
- o228.Parent = o226
- o228.C1 = CFrame.new(0.540471554, -0.587384224, -0.114907742, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o228.Part0 = o2
- o228.Part1 = o226
- o229.Name = "qRelativeCFrameWeldValue"
- o229.Parent = o226
- o229.Value = CFrame.new(0.540471554, -0.587384224, -0.114907742, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o230.Name = "Spike5"
- o230.Parent = o213
- o230.BrickColor = maincolor
- o230.Position = Vector3.new(-0.617456615, 0.887334168, -7.48193979)
- o230.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o230.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o230.CFrame = CFrame.new(-0.617456615, 0.887334168, -7.48193979, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o230.BottomSurface = Enum.SurfaceType.Smooth
- o230.Color = Color3.new(1, 0, 0)
- o230.Position = Vector3.new(-0.617456615, 0.887334168, -7.48193979)
- o230.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o230.Color = Color3.new(1, 0, 0)
- o231.Parent = o230
- o231.Scale = Vector3.new(0.5, 1, 0.75)
- o231.MeshType = Enum.MeshType.Wedge
- o231.Scale = Vector3.new(0.5, 1, 0.75)
- o232.Name = "qCFrameWeldThingy"
- o232.Parent = o230
- o232.C1 = CFrame.new(0.540472507, -0.344689846, 0.562293053, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o232.Part0 = o2
- o232.Part1 = o230
- o233.Name = "qRelativeCFrameWeldValue"
- o233.Parent = o230
- o233.Value = CFrame.new(0.540472507, -0.344689846, 0.562293053, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o234.Name = "Little Star"
- o234.Parent = o212
- o235.Name = "Spike"
- o235.Parent = o234
- o235.BrickColor = BrickColor.new("Black")
- o235.Position = Vector3.new(-0.554014921, 0.918633878, -7.4871397)
- o235.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o235.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o235.CFrame = CFrame.new(-0.554014921, 0.918633878, -7.4871397, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o235.BottomSurface = Enum.SurfaceType.Smooth
- o235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o235.Position = Vector3.new(-0.554014921, 0.918633878, -7.4871397)
- o235.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o235.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o236.Parent = o235
- o236.Scale = Vector3.new(0.5, 1, 0.75)
- o236.MeshType = Enum.MeshType.Wedge
- o236.Scale = Vector3.new(0.5, 1, 0.75)
- o237.Name = "qCFrameWeldThingy"
- o237.Parent = o235
- o237.C1 = CFrame.new(0.532198906, 0.376417637, 0.549256802, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o237.Part0 = o2
- o237.Part1 = o235
- o238.Name = "qRelativeCFrameWeldValue"
- o238.Parent = o235
- o238.Value = CFrame.new(0.532198906, 0.376417637, 0.549256802, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o239.Name = "Spike2"
- o239.Parent = o234
- o239.BrickColor = BrickColor.new("Black")
- o239.Position = Vector3.new(-0.50664866, 0.857487738, -7.48472071)
- o239.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o239.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o239.CFrame = CFrame.new(-0.50664866, 0.857487738, -7.48472071, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o239.BottomSurface = Enum.SurfaceType.Smooth
- o239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o239.Position = Vector3.new(-0.50664866, 0.857487738, -7.48472071)
- o239.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o239.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o240.Parent = o239
- o240.Scale = Vector3.new(0.5, 1, 0.75)
- o240.MeshType = Enum.MeshType.Wedge
- o240.Scale = Vector3.new(0.5, 1, 0.75)
- o241.Name = "qCFrameWeldThingy"
- o241.Parent = o239
- o241.C1 = CFrame.new(0.532208443, 0.576104164, -0.142814636, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o241.Part0 = o2
- o241.Part1 = o239
- o242.Name = "qRelativeCFrameWeldValue"
- o242.Parent = o239
- o242.Value = CFrame.new(0.532208443, 0.576104164, -0.142814636, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o243.Name = "Spike3"
- o243.Parent = o234
- o243.BrickColor = BrickColor.new("Black")
- o243.Position = Vector3.new(-0.550126672, 0.793529809, -7.48678541)
- o243.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o243.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o243.CFrame = CFrame.new(-0.550126672, 0.793529809, -7.48678541, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o243.BottomSurface = Enum.SurfaceType.Smooth
- o243.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o243.Position = Vector3.new(-0.550126672, 0.793529809, -7.48678541)
- o243.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o243.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o244.Parent = o243
- o244.Scale = Vector3.new(0.5, 1, 0.75)
- o244.MeshType = Enum.MeshType.Wedge
- o244.Scale = Vector3.new(0.5, 1, 0.75)
- o245.Name = "qCFrameWeldThingy"
- o245.Parent = o243
- o245.C1 = CFrame.new(0.532208443, -0.0203552246, -0.54658556, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o245.Part0 = o2
- o245.Part1 = o243
- o246.Name = "qRelativeCFrameWeldValue"
- o246.Parent = o243
- o246.Value = CFrame.new(0.532208443, -0.0203552246, -0.54658556, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o247.Name = "Spike4"
- o247.Parent = o234
- o247.BrickColor = BrickColor.new("Black")
- o247.Position = Vector3.new(-0.624213099, 0.815050364, -7.49039412)
- o247.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o247.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o247.CFrame = CFrame.new(-0.624213099, 0.815050364, -7.49039412, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o247.BottomSurface = Enum.SurfaceType.Smooth
- o247.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o247.Position = Vector3.new(-0.624213099, 0.815050364, -7.49039412)
- o247.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o247.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o248.Parent = o247
- o248.Scale = Vector3.new(0.5, 1, 0.75)
- o248.MeshType = Enum.MeshType.Wedge
- o248.Scale = Vector3.new(0.5, 1, 0.75)
- o249.Name = "qCFrameWeldThingy"
- o249.Parent = o247
- o249.C1 = CFrame.new(0.532209873, -0.588624001, -0.104090214, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o249.Part0 = o2
- o249.Part1 = o247
- o250.Name = "qRelativeCFrameWeldValue"
- o250.Parent = o247
- o250.Value = CFrame.new(0.532209873, -0.588624001, -0.104090214, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o251.Name = "Spike5"
- o251.Parent = o234
- o251.BrickColor = BrickColor.new("Black")
- o251.Position = Vector3.new(-0.626685739, 0.892373204, -7.49067116)
- o251.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o251.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o251.CFrame = CFrame.new(-0.626685739, 0.892373204, -7.49067116, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o251.BottomSurface = Enum.SurfaceType.Smooth
- o251.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o251.Position = Vector3.new(-0.626685739, 0.892373204, -7.49067116)
- o251.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o251.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o252.Parent = o251
- o252.Scale = Vector3.new(0.5, 1, 0.75)
- o252.MeshType = Enum.MeshType.Wedge
- o252.Scale = Vector3.new(0.5, 1, 0.75)
- o253.Name = "qCFrameWeldThingy"
- o253.Parent = o251
- o253.C1 = CFrame.new(0.532207966, -0.343444824, 0.573107243, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o253.Part0 = o2
- o253.Part1 = o251
- o254.Name = "qRelativeCFrameWeldValue"
- o254.Parent = o251
- o254.Value = CFrame.new(0.532207966, -0.343444824, 0.573107243, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o255.Parent = o1
- o256.Name = "Little Star"
- o256.Parent = o255
- o257.Name = "Spike"
- o257.Parent = o256
- o257.BrickColor = maincolor
- o257.Position = Vector3.new(-0.558766246, 0.908636332, -8.55889225)
- o257.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o257.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o257.CFrame = CFrame.new(-0.558766246, 0.908636332, -8.55889225, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o257.BottomSurface = Enum.SurfaceType.Smooth
- o257.Color = Color3.new(1, 0, 0)
- o257.Position = Vector3.new(-0.558766246, 0.908636332, -8.55889225)
- o257.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o257.Color = Color3.new(1, 0, 0)
- o258.Parent = o257
- o258.Scale = Vector3.new(0.5, 1, 0.75)
- o258.MeshType = Enum.MeshType.Wedge
- o258.Scale = Vector3.new(0.5, 1, 0.75)
- o259.Name = "qCFrameWeldThingy"
- o259.Parent = o257
- o259.C1 = CFrame.new(-0.538061619, 0.428677559, 0.525005341, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o259.Part0 = o2
- o259.Part1 = o257
- o260.Name = "qRelativeCFrameWeldValue"
- o260.Parent = o257
- o260.Value = CFrame.new(-0.538061619, 0.428677559, 0.525005341, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o261.Name = "Spike2"
- o261.Parent = o256
- o261.BrickColor = maincolor
- o261.Position = Vector3.new(-0.517990351, 0.85599184, -8.55680466)
- o261.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o261.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o261.CFrame = CFrame.new(-0.517990351, 0.85599184, -8.55680466, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o261.BottomSurface = Enum.SurfaceType.Smooth
- o261.Color = Color3.new(1, 0, 0)
- o261.Position = Vector3.new(-0.517990351, 0.85599184, -8.55680466)
- o261.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o261.Color = Color3.new(1, 0, 0)
- o262.Parent = o261
- o262.Scale = Vector3.new(0.5, 1, 0.75)
- o262.MeshType = Enum.MeshType.Wedge
- o262.Scale = Vector3.new(0.5, 1, 0.75)
- o263.Name = "qCFrameWeldThingy"
- o263.Parent = o261
- o263.C1 = CFrame.new(-0.538053513, 0.577853441, -0.206300735, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o263.Part0 = o2
- o263.Part1 = o261
- o264.Name = "qRelativeCFrameWeldValue"
- o264.Parent = o261
- o264.Value = CFrame.new(-0.538053513, 0.577853441, -0.206300735, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o265.Name = "Spike3"
- o265.Parent = o256
- o265.BrickColor = maincolor
- o265.Position = Vector3.new(-0.555355906, 0.80088222, -8.55858612)
- o265.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o265.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o265.CFrame = CFrame.new(-0.555355906, 0.80088222, -8.55858612, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o265.BottomSurface = Enum.SurfaceType.Smooth
- o265.Color = Color3.new(1, 0, 0)
- o265.Position = Vector3.new(-0.555355906, 0.80088222, -8.55858612)
- o265.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o265.Color = Color3.new(1, 0, 0)
- o266.Parent = o265
- o266.Scale = Vector3.new(0.5, 1, 0.75)
- o266.MeshType = Enum.MeshType.Wedge
- o266.Scale = Vector3.new(0.5, 1, 0.75)
- o267.Name = "qCFrameWeldThingy"
- o267.Parent = o265
- o267.C1 = CFrame.new(-0.538053036, -0.0715351105, -0.574159205, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o267.Part0 = o2
- o267.Part1 = o265
- o268.Name = "qRelativeCFrameWeldValue"
- o268.Parent = o265
- o268.Value = CFrame.new(-0.538053036, -0.0715351105, -0.574159205, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o269.Name = "Spike4"
- o269.Parent = o256
- o269.BrickColor = maincolor
- o269.Position = Vector3.new(-0.619269848, 0.819441259, -8.56169319)
- o269.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o269.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o269.CFrame = CFrame.new(-0.619269848, 0.819441259, -8.56169319, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o269.BottomSurface = Enum.SurfaceType.Smooth
- o269.Color = Color3.new(1, 0, 0)
- o269.Position = Vector3.new(-0.619269848, 0.819441259, -8.56169319)
- o269.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o269.Color = Color3.new(1, 0, 0)
- o270.Parent = o269
- o270.Scale = Vector3.new(0.5, 1, 0.75)
- o270.MeshType = Enum.MeshType.Wedge
- o270.Scale = Vector3.new(0.5, 1, 0.75)
- o271.Name = "qCFrameWeldThingy"
- o271.Parent = o269
- o271.C1 = CFrame.new(-0.538053989, -0.622011423, -0.0702290535, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o271.Part0 = o2
- o271.Part1 = o269
- o272.Name = "qRelativeCFrameWeldValue"
- o272.Parent = o269
- o272.Value = CFrame.new(-0.538053989, -0.622011423, -0.0702290535, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o273.Name = "Spike5"
- o273.Parent = o256
- o273.BrickColor = maincolor
- o273.Position = Vector3.new(-0.621320248, 0.885989606, -8.56193829)
- o273.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o273.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o273.CFrame = CFrame.new(-0.621320248, 0.885989606, -8.56193829, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o273.BottomSurface = Enum.SurfaceType.Smooth
- o273.Color = Color3.new(1, 0, 0)
- o273.Position = Vector3.new(-0.621320248, 0.885989606, -8.56193829)
- o273.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o273.Color = Color3.new(1, 0, 0)
- o274.Parent = o273
- o274.Scale = Vector3.new(0.5, 1, 0.75)
- o274.MeshType = Enum.MeshType.Wedge
- o274.Scale = Vector3.new(0.5, 1, 0.75)
- o275.Name = "qCFrameWeldThingy"
- o275.Parent = o273
- o275.C1 = CFrame.new(-0.538053036, -0.312897682, 0.609031677, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o275.Part0 = o2
- o275.Part1 = o273
- o276.Name = "qRelativeCFrameWeldValue"
- o276.Parent = o273
- o276.Value = CFrame.new(-0.538053036, -0.312897682, 0.609031677, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o277.Name = "Little Star"
- o277.Parent = o255
- o278.Name = "Spike"
- o278.Parent = o277
- o278.BrickColor = BrickColor.new("Black")
- o278.Position = Vector3.new(-0.557829797, 0.917348564, -8.53713799)
- o278.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o278.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o278.CFrame = CFrame.new(-0.557829797, 0.917348564, -8.53713799, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o278.BottomSurface = Enum.SurfaceType.Smooth
- o278.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o278.Position = Vector3.new(-0.557829797, 0.917348564, -8.53713799)
- o278.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o278.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o279.Parent = o278
- o279.Scale = Vector3.new(0.5, 1, 0.75)
- o279.MeshType = Enum.MeshType.Wedge
- o279.Scale = Vector3.new(0.5, 1, 0.75)
- o280.Name = "qCFrameWeldThingy"
- o280.Parent = o278
- o280.C1 = CFrame.new(-0.516367912, 0.42918539, 0.533903122, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o280.Part0 = o2
- o280.Part1 = o278
- o281.Name = "qRelativeCFrameWeldValue"
- o281.Parent = o278
- o281.Value = CFrame.new(-0.516367912, 0.42918539, 0.533903122, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o282.Name = "Spike2"
- o282.Parent = o277
- o282.BrickColor = BrickColor.new("Black")
- o282.Position = Vector3.new(-0.510501862, 0.856240392, -8.53471851)
- o282.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o282.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o282.CFrame = CFrame.new(-0.510501862, 0.856240392, -8.53471851, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o282.BottomSurface = Enum.SurfaceType.Smooth
- o282.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o282.Position = Vector3.new(-0.510501862, 0.856240392, -8.53471851)
- o282.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o282.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o283.Parent = o282
- o283.Scale = Vector3.new(0.5, 1, 0.75)
- o283.MeshType = Enum.MeshType.Wedge
- o283.Scale = Vector3.new(0.5, 1, 0.75)
- o284.Name = "qCFrameWeldThingy"
- o284.Parent = o282
- o284.C1 = CFrame.new(-0.516358376, 0.577808142, -0.197743416, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o284.Part0 = o2
- o284.Part1 = o282
- o285.Name = "qRelativeCFrameWeldValue"
- o285.Parent = o282
- o285.Value = CFrame.new(-0.516358376, 0.577808142, -0.197743416, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o286.Name = "Spike3"
- o286.Parent = o277
- o286.BrickColor = BrickColor.new("Black")
- o286.Position = Vector3.new(-0.553877592, 0.792278111, -8.53678322)
- o286.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o286.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o286.CFrame = CFrame.new(-0.553877592, 0.792278111, -8.53678322, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o286.BottomSurface = Enum.SurfaceType.Smooth
- o286.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o286.Position = Vector3.new(-0.553877592, 0.792278111, -8.53678322)
- o286.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o286.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o287.Parent = o286
- o287.Scale = Vector3.new(0.5, 1, 0.75)
- o287.MeshType = Enum.MeshType.Wedge
- o287.Scale = Vector3.new(0.5, 1, 0.75)
- o288.Name = "qCFrameWeldThingy"
- o288.Parent = o286
- o288.C1 = CFrame.new(-0.516358376, -0.0720682144, -0.565179467, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o288.Part0 = o2
- o288.Part1 = o286
- o289.Name = "qRelativeCFrameWeldValue"
- o289.Parent = o286
- o289.Value = CFrame.new(-0.516358376, -0.0720682144, -0.565179467, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o290.Name = "Spike4"
- o290.Parent = o277
- o290.BrickColor = BrickColor.new("Black")
- o290.Position = Vector3.new(-0.628052473, 0.813817203, -8.54039192)
- o290.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o290.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o290.CFrame = CFrame.new(-0.628052473, 0.813817203, -8.54039192, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o290.BottomSurface = Enum.SurfaceType.Smooth
- o290.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o290.Position = Vector3.new(-0.628052473, 0.813817203, -8.54039192)
- o290.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o290.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o291.Parent = o290
- o291.Scale = Vector3.new(0.5, 1, 0.75)
- o291.MeshType = Enum.MeshType.Wedge
- o291.Scale = Vector3.new(0.5, 1, 0.75)
- o292.Name = "qCFrameWeldThingy"
- o292.Parent = o290
- o292.C1 = CFrame.new(-0.516356945, -0.622288227, -0.0606546402, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o292.Part0 = o2
- o292.Part1 = o290
- o293.Name = "qRelativeCFrameWeldValue"
- o293.Parent = o290
- o293.Value = CFrame.new(-0.516356945, -0.622288227, -0.0606546402, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o294.Name = "Spike5"
- o294.Parent = o277
- o294.BrickColor = BrickColor.new("Black")
- o294.Position = Vector3.new(-0.630439639, 0.891065478, -8.54066944)
- o294.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o294.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o294.CFrame = CFrame.new(-0.630439639, 0.891065478, -8.54066944, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o294.BottomSurface = Enum.SurfaceType.Smooth
- o294.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o294.Position = Vector3.new(-0.630439639, 0.891065478, -8.54066944)
- o294.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o294.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o295.Parent = o294
- o295.Scale = Vector3.new(0.5, 1, 0.75)
- o295.MeshType = Enum.MeshType.Wedge
- o295.Scale = Vector3.new(0.5, 1, 0.75)
- o296.Name = "qCFrameWeldThingy"
- o296.Parent = o294
- o296.C1 = CFrame.new(-0.516358852, -0.312536716, 0.618545532, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o296.Part0 = o2
- o296.Part1 = o294
- o297.Name = "qRelativeCFrameWeldValue"
- o297.Parent = o294
- o297.Value = CFrame.new(-0.516358852, -0.312536716, 0.618545532, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o298.Parent = o1
- o299.Name = "Little Star"
- o299.Parent = o298
- o300.Name = "Spike"
- o300.Parent = o299
- o300.BrickColor = maincolor
- o300.Position = Vector3.new(-0.348799229, 0.998710692, -8.55976772)
- o300.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o300.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o300.CFrame = CFrame.new(-0.348799229, 0.998710692, -8.55976772, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o300.BottomSurface = Enum.SurfaceType.Smooth
- o300.Color = Color3.new(1, 0, 0)
- o300.Position = Vector3.new(-0.348799229, 0.998710692, -8.55976772)
- o300.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o300.Color = Color3.new(1, 0, 0)
- o301.Parent = o300
- o301.Scale = Vector3.new(0.5, 1, 0.75)
- o301.MeshType = Enum.MeshType.Wedge
- o301.Scale = Vector3.new(0.5, 1, 0.75)
- o302.Name = "qCFrameWeldThingy"
- o302.Parent = o300
- o302.C1 = CFrame.new(-0.549054146, 0.252465725, 0.670018196, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o302.Part0 = o2
- o302.Part1 = o300
- o303.Name = "qRelativeCFrameWeldValue"
- o303.Parent = o300
- o303.Value = CFrame.new(-0.549054146, 0.252465725, 0.670018196, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o304.Name = "Spike2"
- o304.Parent = o299
- o304.BrickColor = maincolor
- o304.Position = Vector3.new(-0.308020264, 0.946060061, -8.55768394)
- o304.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o304.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o304.CFrame = CFrame.new(-0.308020264, 0.946060061, -8.55768394, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o304.BottomSurface = Enum.SurfaceType.Smooth
- o304.Color = Color3.new(1, 0, 0)
- o304.Position = Vector3.new(-0.308020264, 0.946060061, -8.55768394)
- o304.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o304.Color = Color3.new(1, 0, 0)
- o305.Parent = o304
- o305.Scale = Vector3.new(0.5, 1, 0.75)
- o305.MeshType = Enum.MeshType.Wedge
- o305.Scale = Vector3.new(0.5, 1, 0.75)
- o306.Name = "qCFrameWeldThingy"
- o306.Parent = o304
- o306.C1 = CFrame.new(-0.54904604, 0.66131568, 0.00609874725, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o306.Part0 = o2
- o306.Part1 = o304
- o307.Name = "qRelativeCFrameWeldValue"
- o307.Parent = o304
- o307.Value = CFrame.new(-0.54904604, 0.66131568, 0.00609874725, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o308.Name = "Spike3"
- o308.Parent = o299
- o308.BrickColor = maincolor
- o308.Position = Vector3.new(-0.345387876, 0.890956759, -8.55944633)
- o308.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o308.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o308.CFrame = CFrame.new(-0.345387876, 0.890956759, -8.55944633, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o308.BottomSurface = Enum.SurfaceType.Smooth
- o308.Color = Color3.new(1, 0, 0)
- o308.Position = Vector3.new(-0.345387876, 0.890956759, -8.55944633)
- o308.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o308.Color = Color3.new(1, 0, 0)
- o309.Parent = o308
- o309.Scale = Vector3.new(0.5, 1, 0.75)
- o309.MeshType = Enum.MeshType.Wedge
- o309.Scale = Vector3.new(0.5, 1, 0.75)
- o310.Name = "qCFrameWeldThingy"
- o310.Parent = o308
- o310.C1 = CFrame.new(-0.549045563, 0.15626049, -0.58790338, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o310.Part0 = o2
- o310.Part1 = o308
- o311.Name = "qRelativeCFrameWeldValue"
- o311.Parent = o308
- o311.Value = CFrame.new(-0.549045563, 0.15626049, -0.58790338, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o312.Name = "Spike4"
- o312.Parent = o299
- o312.BrickColor = maincolor
- o312.Position = Vector3.new(-0.409299642, 0.909512579, -8.56256866)
- o312.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o312.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o312.CFrame = CFrame.new(-0.409299642, 0.909512579, -8.56256866, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o312.BottomSurface = Enum.SurfaceType.Smooth
- o312.Color = Color3.new(1, 0, 0)
- o312.Position = Vector3.new(-0.409299642, 0.909512579, -8.56256866)
- o312.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o312.Color = Color3.new(1, 0, 0)
- o313.Parent = o312
- o313.Scale = Vector3.new(0.5, 1, 0.75)
- o313.MeshType = Enum.MeshType.Wedge
- o313.Scale = Vector3.new(0.5, 1, 0.75)
- o314.Name = "qCFrameWeldThingy"
- o314.Parent = o312
- o314.C1 = CFrame.new(-0.549046516, -0.56468749, -0.291122913, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o314.Part0 = o2
- o314.Part1 = o312
- o315.Name = "qRelativeCFrameWeldValue"
- o315.Parent = o312
- o315.Value = CFrame.new(-0.549046516, -0.56468749, -0.291122913, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o316.Name = "Spike5"
- o316.Parent = o299
- o316.BrickColor = maincolor
- o316.Position = Vector3.new(-0.411351234, 0.976064563, -8.56280231)
- o316.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o316.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o316.CFrame = CFrame.new(-0.411351234, 0.976064563, -8.56280231, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o316.BottomSurface = Enum.SurfaceType.Smooth
- o316.Color = Color3.new(1, 0, 0)
- o316.Position = Vector3.new(-0.411351234, 0.976064563, -8.56280231)
- o316.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o316.Color = Color3.new(1, 0, 0)
- o317.Parent = o316
- o317.Scale = Vector3.new(0.5, 1, 0.75)
- o317.MeshType = Enum.MeshType.Wedge
- o317.Scale = Vector3.new(0.5, 1, 0.75)
- o318.Name = "qCFrameWeldThingy"
- o318.Parent = o316
- o318.C1 = CFrame.new(-0.549045563, -0.50526762, 0.486255169, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o318.Part0 = o2
- o318.Part1 = o316
- o319.Name = "qRelativeCFrameWeldValue"
- o319.Parent = o316
- o319.Value = CFrame.new(-0.549045563, -0.50526762, 0.486255169, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o320.Name = "Little Star"
- o320.Parent = o298
- o321.Name = "Spike"
- o321.Parent = o320
- o321.BrickColor = BrickColor.new("Black")
- o321.Position = Vector3.new(-0.347860664, 1.0074234, -8.5380125)
- o321.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o321.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o321.CFrame = CFrame.new(-0.347860664, 1.0074234, -8.5380125, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o321.BottomSurface = Enum.SurfaceType.Smooth
- o321.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o321.Position = Vector3.new(-0.347860664, 1.0074234, -8.5380125)
- o321.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o321.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o322.Parent = o321
- o322.Scale = Vector3.new(0.5, 1, 0.75)
- o322.MeshType = Enum.MeshType.Wedge
- o322.Scale = Vector3.new(0.5, 1, 0.75)
- o323.Name = "qCFrameWeldThingy"
- o323.Parent = o321
- o323.C1 = CFrame.new(-0.527360439, 0.252971649, 0.678916931, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o323.Part0 = o2
- o323.Part1 = o321
- o324.Name = "qRelativeCFrameWeldValue"
- o324.Parent = o321
- o324.Value = CFrame.new(-0.527360439, 0.252971649, 0.678916931, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o325.Name = "Spike2"
- o325.Parent = o320
- o325.BrickColor = BrickColor.new("Black")
- o325.Position = Vector3.new(-0.300529927, 0.94630897, -8.5355978)
- o325.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o325.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o325.CFrame = CFrame.new(-0.300529927, 0.94630897, -8.5355978, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o325.BottomSurface = Enum.SurfaceType.Smooth
- o325.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o325.Position = Vector3.new(-0.300529927, 0.94630897, -8.5355978)
- o325.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o325.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o326.Parent = o325
- o326.Scale = Vector3.new(0.5, 1, 0.75)
- o326.MeshType = Enum.MeshType.Wedge
- o326.Scale = Vector3.new(0.5, 1, 0.75)
- o327.Name = "qCFrameWeldThingy"
- o327.Parent = o325
- o327.C1 = CFrame.new(-0.527350903, 0.661270857, 0.0146579742, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o327.Part0 = o2
- o327.Part1 = o325
- o328.Name = "qRelativeCFrameWeldValue"
- o328.Parent = o325
- o328.Value = CFrame.new(-0.527350903, 0.661270857, 0.0146579742, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o329.Name = "Spike3"
- o329.Parent = o320
- o329.BrickColor = BrickColor.new("Black")
- o329.Position = Vector3.new(-0.34390679, 0.882353306, -8.53764343)
- o329.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o329.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o329.CFrame = CFrame.new(-0.34390679, 0.882353306, -8.53764343, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o329.BottomSurface = Enum.SurfaceType.Smooth
- o329.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o329.Position = Vector3.new(-0.34390679, 0.882353306, -8.53764343)
- o329.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o329.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o330.Parent = o329
- o330.Scale = Vector3.new(0.5, 1, 0.75)
- o330.MeshType = Enum.MeshType.Wedge
- o330.Scale = Vector3.new(0.5, 1, 0.75)
- o331.Name = "qCFrameWeldThingy"
- o331.Parent = o329
- o331.C1 = CFrame.new(-0.527350903, 0.155730247, -0.578923345, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o331.Part0 = o2
- o331.Part1 = o329
- o332.Name = "qRelativeCFrameWeldValue"
- o332.Parent = o329
- o332.Value = CFrame.new(-0.527350903, 0.155730247, -0.578923345, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o333.Name = "Spike4"
- o333.Parent = o320
- o333.BrickColor = BrickColor.new("Black")
- o333.Position = Vector3.new(-0.418081045, 0.903887689, -8.5412674)
- o333.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o333.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o333.CFrame = CFrame.new(-0.418081045, 0.903887689, -8.5412674, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o333.BottomSurface = Enum.SurfaceType.Smooth
- o333.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o333.Position = Vector3.new(-0.418081045, 0.903887689, -8.5412674)
- o333.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o333.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o334.Parent = o333
- o334.Scale = Vector3.new(0.5, 1, 0.75)
- o334.MeshType = Enum.MeshType.Wedge
- o334.Scale = Vector3.new(0.5, 1, 0.75)
- o335.Name = "qCFrameWeldThingy"
- o335.Parent = o333
- o335.C1 = CFrame.new(-0.527349472, -0.564962864, -0.281548977, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o335.Part0 = o2
- o335.Part1 = o333
- o336.Name = "qRelativeCFrameWeldValue"
- o336.Parent = o333
- o336.Value = CFrame.new(-0.527349472, -0.564962864, -0.281548977, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o337.Name = "Spike5"
- o337.Parent = o320
- o337.BrickColor = BrickColor.new("Black")
- o337.Position = Vector3.new(-0.420469642, 0.981140256, -8.54153442)
- o337.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o337.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o337.CFrame = CFrame.new(-0.420469642, 0.981140256, -8.54153442, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o337.BottomSurface = Enum.SurfaceType.Smooth
- o337.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o337.Position = Vector3.new(-0.420469642, 0.981140256, -8.54153442)
- o337.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o337.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o338.Parent = o337
- o338.Scale = Vector3.new(0.5, 1, 0.75)
- o338.MeshType = Enum.MeshType.Wedge
- o338.Scale = Vector3.new(0.5, 1, 0.75)
- o339.Name = "qCFrameWeldThingy"
- o339.Parent = o337
- o339.C1 = CFrame.new(-0.527351379, -0.504907131, 0.49576807, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o339.Part0 = o2
- o339.Part1 = o337
- o340.Name = "qRelativeCFrameWeldValue"
- o340.Parent = o337
- o340.Value = CFrame.new(-0.527351379, -0.504907131, 0.49576807, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o341.Parent = o1
- o342.Name = "Little Star"
- o342.Parent = o341
- o343.Name = "Spike"
- o343.Parent = o342
- o343.BrickColor = maincolor
- o343.Position = Vector3.new(-0.344876915, 1.00003529, -7.47977257)
- o343.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o343.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o343.CFrame = CFrame.new(-0.344876915, 1.00003529, -7.47977257, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o343.BottomSurface = Enum.SurfaceType.Smooth
- o343.Color = Color3.new(1, 0, 0)
- o343.Position = Vector3.new(-0.344876915, 1.00003529, -7.47977257)
- o343.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o343.Color = Color3.new(1, 0, 0)
- o344.Parent = o343
- o344.Scale = Vector3.new(0.5, 1, 0.75)
- o344.MeshType = Enum.MeshType.Wedge
- o344.Scale = Vector3.new(0.5, 1, 0.75)
- o345.Name = "qCFrameWeldThingy"
- o345.Parent = o343
- o345.C1 = CFrame.new(0.529468536, 0.198192596, 0.685812473, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o345.Part0 = o2
- o345.Part1 = o343
- o346.Name = "qRelativeCFrameWeldValue"
- o346.Parent = o343
- o346.Value = CFrame.new(0.529468536, 0.198192596, 0.685812473, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o347.Name = "Spike2"
- o347.Parent = o342
- o347.BrickColor = maincolor
- o347.Position = Vector3.new(-0.304057479, 0.947345495, -7.47768879)
- o347.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o347.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o347.CFrame = CFrame.new(-0.304057479, 0.947345495, -7.47768879, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o347.BottomSurface = Enum.SurfaceType.Smooth
- o347.Color = Color3.new(1, 0, 0)
- o347.Position = Vector3.new(-0.304057479, 0.947345495, -7.47768879)
- o347.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o347.Color = Color3.new(1, 0, 0)
- o348.Parent = o347
- o348.Scale = Vector3.new(0.5, 1, 0.75)
- o348.MeshType = Enum.MeshType.Wedge
- o348.Scale = Vector3.new(0.5, 1, 0.75)
- o349.Name = "qCFrameWeldThingy"
- o349.Parent = o347
- o349.C1 = CFrame.new(0.529476643, 0.659565449, 0.0625963211, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o349.Part0 = o2
- o349.Part1 = o347
- o350.Name = "qRelativeCFrameWeldValue"
- o350.Parent = o347
- o350.Value = CFrame.new(0.529476643, 0.659565449, 0.0625963211, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o351.Name = "Spike3"
- o351.Parent = o342
- o351.BrickColor = maincolor
- o351.Position = Vector3.new(-0.341528863, 0.892246842, -7.4794507)
- o351.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o351.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o351.CFrame = CFrame.new(-0.341528863, 0.892246842, -7.4794507, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o351.BottomSurface = Enum.SurfaceType.Smooth
- o351.Color = Color3.new(1, 0, 0)
- o351.Position = Vector3.new(-0.341528863, 0.892246842, -7.4794507)
- o351.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o351.Color = Color3.new(1, 0, 0)
- o352.Parent = o351
- o352.Scale = Vector3.new(0.5, 1, 0.75)
- o352.MeshType = Enum.MeshType.Wedge
- o352.Scale = Vector3.new(0.5, 1, 0.75)
- o353.Name = "qCFrameWeldThingy"
- o353.Parent = o351
- o353.C1 = CFrame.new(0.529477119, 0.209452629, -0.568780422, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o353.Part0 = o2
- o353.Part1 = o351
- o354.Name = "qRelativeCFrameWeldValue"
- o354.Parent = o351
- o354.Value = CFrame.new(0.529477119, 0.209452629, -0.568780422, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o355.Name = "Spike4"
- o355.Parent = o342
- o355.BrickColor = maincolor
- o355.Position = Vector3.new(-0.405348599, 0.910783648, -7.48257399)
- o355.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o355.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o355.CFrame = CFrame.new(-0.405348599, 0.910783648, -7.48257399, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o355.BottomSurface = Enum.SurfaceType.Smooth
- o355.Color = Color3.new(1, 0, 0)
- o355.Position = Vector3.new(-0.405348599, 0.910783648, -7.48257399)
- o355.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o355.Color = Color3.new(1, 0, 0)
- o356.Parent = o355
- o356.Scale = Vector3.new(0.5, 1, 0.75)
- o356.MeshType = Enum.MeshType.Wedge
- o356.Scale = Vector3.new(0.5, 1, 0.75)
- o357.Name = "qCFrameWeldThingy"
- o357.Parent = o355
- o357.C1 = CFrame.new(0.529476166, -0.530062437, -0.335802555, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o357.Part0 = o2
- o357.Part1 = o355
- o358.Name = "qRelativeCFrameWeldValue"
- o358.Parent = o355
- o358.Value = CFrame.new(0.529476166, -0.530062437, -0.335802555, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o359.Name = "Spike5"
- o359.Parent = o342
- o359.BrickColor = maincolor
- o359.Position = Vector3.new(-0.407488286, 0.977411449, -7.48280764)
- o359.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o359.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o359.CFrame = CFrame.new(-0.407488286, 0.977411449, -7.48280764, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o359.BottomSurface = Enum.SurfaceType.Smooth
- o359.Color = Color3.new(1, 0, 0)
- o359.Position = Vector3.new(-0.407488286, 0.977411449, -7.48280764)
- o359.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o359.Color = Color3.new(1, 0, 0)
- o360.Parent = o359
- o360.Scale = Vector3.new(0.5, 1, 0.75)
- o360.MeshType = Enum.MeshType.Wedge
- o360.Scale = Vector3.new(0.5, 1, 0.75)
- o361.Name = "qCFrameWeldThingy"
- o361.Parent = o359
- o361.C1 = CFrame.new(0.529477119, -0.537061214, 0.439518452, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o361.Part0 = o2
- o361.Part1 = o359
- o362.Name = "qRelativeCFrameWeldValue"
- o362.Parent = o359
- o362.Value = CFrame.new(0.529477119, -0.537061214, 0.439518452, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o363.Name = "Little Star"
- o363.Parent = o341
- o364.Name = "Spike"
- o364.Parent = o363
- o364.BrickColor = BrickColor.new("Black")
- o364.Position = Vector3.new(-0.344045818, 1.00871158, -7.48801756)
- o364.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o364.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o364.CFrame = CFrame.new(-0.344045818, 1.00871158, -7.48801756, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o364.BottomSurface = Enum.SurfaceType.Smooth
- o364.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o364.Position = Vector3.new(-0.344045818, 1.00871158, -7.48801756)
- o364.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o364.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o365.Parent = o364
- o365.Scale = Vector3.new(0.5, 1, 0.75)
- o365.MeshType = Enum.MeshType.Wedge
- o365.Scale = Vector3.new(0.5, 1, 0.75)
- o366.Name = "qCFrameWeldThingy"
- o366.Parent = o364
- o366.C1 = CFrame.new(0.521203041, 0.200204849, 0.694273472, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o366.Part0 = o2
- o366.Part1 = o364
- o367.Name = "qRelativeCFrameWeldValue"
- o367.Parent = o364
- o367.Value = CFrame.new(0.521203041, 0.200204849, 0.694273472, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o368.Name = "Spike2"
- o368.Parent = o363
- o368.BrickColor = BrickColor.new("Black")
- o368.Position = Vector3.new(-0.296676666, 0.947559059, -7.48560286)
- o368.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o368.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o368.CFrame = CFrame.new(-0.296676666, 0.947559059, -7.48560286, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o368.BottomSurface = Enum.SurfaceType.Smooth
- o368.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o368.Position = Vector3.new(-0.296676666, 0.947559059, -7.48560286)
- o368.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o368.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o369.Parent = o368
- o369.Scale = Vector3.new(0.5, 1, 0.75)
- o369.MeshType = Enum.MeshType.Wedge
- o369.Scale = Vector3.new(0.5, 1, 0.75)
- o370.Name = "qCFrameWeldThingy"
- o370.Parent = o368
- o370.C1 = CFrame.new(0.521212578, 0.659569502, 0.0695867538, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o370.Part0 = o2
- o370.Part1 = o368
- o371.Name = "qRelativeCFrameWeldValue"
- o371.Parent = o368
- o371.Value = CFrame.new(0.521212578, 0.659569502, 0.0695867538, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o372.Name = "Spike3"
- o372.Parent = o363
- o372.BrickColor = BrickColor.new("Black")
- o372.Position = Vector3.new(-0.340155572, 0.883607507, -7.48764801)
- o372.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o372.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o372.CFrame = CFrame.new(-0.340155572, 0.883607507, -7.48764801, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o372.BottomSurface = Enum.SurfaceType.Smooth
- o372.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o372.Position = Vector3.new(-0.340155572, 0.883607507, -7.48764801)
- o372.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o372.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o373.Parent = o372
- o373.Scale = Vector3.new(0.5, 1, 0.75)
- o373.MeshType = Enum.MeshType.Wedge
- o373.Scale = Vector3.new(0.5, 1, 0.75)
- o374.Name = "qCFrameWeldThingy"
- o374.Parent = o372
- o374.C1 = CFrame.new(0.521212578, 0.207444191, -0.560331702, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o374.Part0 = o2
- o374.Part1 = o372
- o375.Name = "qRelativeCFrameWeldValue"
- o375.Parent = o372
- o375.Value = CFrame.new(0.521212578, 0.207444191, -0.560331702, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o376.Name = "Spike4"
- o376.Parent = o363
- o376.BrickColor = BrickColor.new("Black")
- o376.Position = Vector3.new(-0.414241046, 0.905124187, -7.49127293)
- o376.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o376.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o376.CFrame = CFrame.new(-0.414241046, 0.905124187, -7.49127293, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o376.BottomSurface = Enum.SurfaceType.Smooth
- o376.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o376.Position = Vector3.new(-0.414241046, 0.905124187, -7.49127293)
- o376.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o376.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o377.Parent = o376
- o377.Scale = Vector3.new(0.5, 1, 0.75)
- o377.MeshType = Enum.MeshType.Wedge
- o377.Scale = Vector3.new(0.5, 1, 0.75)
- o378.Name = "qCFrameWeldThingy"
- o378.Parent = o376
- o378.C1 = CFrame.new(0.521214008, -0.531301022, -0.324986935, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o378.Part0 = o2
- o378.Part1 = o376
- o379.Name = "qRelativeCFrameWeldValue"
- o379.Parent = o376
- o379.Value = CFrame.new(0.521214008, -0.531301022, -0.324986935, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o380.Name = "Spike5"
- o380.Parent = o363
- o380.BrickColor = BrickColor.new("Black")
- o380.Position = Vector3.new(-0.416714489, 0.982450247, -7.491539)
- o380.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o380.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o380.CFrame = CFrame.new(-0.416714489, 0.982450247, -7.491539, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o380.BottomSurface = Enum.SurfaceType.Smooth
- o380.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o380.Position = Vector3.new(-0.416714489, 0.982450247, -7.491539)
- o380.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o380.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o381.Parent = o380
- o381.Scale = Vector3.new(0.5, 1, 0.75)
- o381.MeshType = Enum.MeshType.Wedge
- o381.Scale = Vector3.new(0.5, 1, 0.75)
- o382.Name = "qCFrameWeldThingy"
- o382.Parent = o380
- o382.C1 = CFrame.new(0.521212101, -0.535817623, 0.450330257, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o382.Part0 = o2
- o382.Part1 = o380
- o383.Name = "qRelativeCFrameWeldValue"
- o383.Parent = o380
- o383.Value = CFrame.new(0.521212101, -0.535817623, 0.450330257, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o384.Parent = o1
- o385.Name = "Little Star"
- o385.Parent = o384
- o386.Name = "Spike"
- o386.Parent = o385
- o386.BrickColor = maincolor
- o386.Position = Vector3.new(-0.104918078, 1.11012101, -7.48077965)
- o386.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o386.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o386.CFrame = CFrame.new(-0.104918078, 1.11012101, -7.48077965, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o386.BottomSurface = Enum.SurfaceType.Smooth
- o386.Color = Color3.new(1, 0, 0)
- o386.Position = Vector3.new(-0.104918078, 1.11012101, -7.48077965)
- o386.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o386.Color = Color3.new(1, 0, 0)
- o387.Parent = o386
- o387.Scale = Vector3.new(0.5, 1, 0.75)
- o387.MeshType = Enum.MeshType.Wedge
- o387.Scale = Vector3.new(0.5, 1, 0.75)
- o388.Name = "qCFrameWeldThingy"
- o388.Parent = o386
- o388.C1 = CFrame.new(0.516906738, -0.00119543076, 0.858400345, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o388.Part0 = o2
- o388.Part1 = o386
- o389.Name = "qRelativeCFrameWeldValue"
- o389.Parent = o386
- o389.Value = CFrame.new(0.516906738, -0.00119543076, 0.858400345, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o390.Name = "Spike2"
- o390.Parent = o385
- o390.BrickColor = maincolor
- o390.Position = Vector3.new(-0.0640966594, 1.05742407, -7.47870064)
- o390.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o390.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o390.CFrame = CFrame.new(-0.0640966594, 1.05742407, -7.47870064, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o390.BottomSurface = Enum.SurfaceType.Smooth
- o390.Color = Color3.new(1, 0, 0)
- o390.Position = Vector3.new(-0.0640966594, 1.05742407, -7.47870064)
- o390.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o390.Color = Color3.new(1, 0, 0)
- o391.Parent = o390
- o391.Scale = Vector3.new(0.5, 1, 0.75)
- o391.MeshType = Enum.MeshType.Wedge
- o391.Scale = Vector3.new(0.5, 1, 0.75)
- o392.Name = "qCFrameWeldThingy"
- o392.Parent = o390
- o392.C1 = CFrame.new(0.516915321, 0.76209116, 0.305557251, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o392.Part0 = o2
- o392.Part1 = o390
- o393.Name = "qRelativeCFrameWeldValue"
- o393.Parent = o390
- o393.Value = CFrame.new(0.516915321, 0.76209116, 0.305557251, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o394.Name = "Spike3"
- o394.Parent = o385
- o394.BrickColor = maincolor
- o394.Position = Vector3.new(-0.101571292, 1.00233281, -7.48043966)
- o394.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o394.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o394.CFrame = CFrame.new(-0.101571292, 1.00233281, -7.48043966, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o394.BottomSurface = Enum.SurfaceType.Smooth
- o394.Color = Color3.new(1, 0, 0)
- o394.Position = Vector3.new(-0.101571292, 1.00233281, -7.48043966)
- o394.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o394.Color = Color3.new(1, 0, 0)
- o395.Parent = o394
- o395.Scale = Vector3.new(0.5, 1, 0.75)
- o395.MeshType = Enum.MeshType.Wedge
- o395.Scale = Vector3.new(0.5, 1, 0.75)
- o396.Name = "qCFrameWeldThingy"
- o396.Parent = o394
- o396.C1 = CFrame.new(0.516916275, 0.472204208, -0.591211617, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o396.Part0 = o2
- o396.Part1 = o394
- o397.Name = "qRelativeCFrameWeldValue"
- o397.Parent = o394
- o397.Value = CFrame.new(0.516916275, 0.472204208, -0.591211617, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o398.Name = "Spike4"
- o398.Parent = o385
- o398.BrickColor = maincolor
- o398.Position = Vector3.new(-0.165389583, 1.02086616, -7.48358059)
- o398.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o398.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o398.CFrame = CFrame.new(-0.165389583, 1.02086616, -7.48358059, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o398.BottomSurface = Enum.SurfaceType.Smooth
- o398.Color = Color3.new(1, 0, 0)
- o398.Position = Vector3.new(-0.165389583, 1.02086616, -7.48358059)
- o398.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o398.Color = Color3.new(1, 0, 0)
- o399.Parent = o398
- o399.Scale = Vector3.new(0.5, 1, 0.75)
- o399.MeshType = Enum.MeshType.Wedge
- o399.Scale = Vector3.new(0.5, 1, 0.75)
- o400.Name = "qCFrameWeldThingy"
- o400.Parent = o398
- o400.C1 = CFrame.new(0.516915798, -0.470198631, -0.592625141, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o400.Part0 = o2
- o400.Part1 = o398
- o401.Name = "qRelativeCFrameWeldValue"
- o401.Parent = o398
- o401.Value = CFrame.new(0.516915798, -0.470198631, -0.592625141, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o402.Name = "Spike5"
- o402.Parent = o385
- o402.BrickColor = maincolor
- o402.Position = Vector3.new(-0.167531952, 1.08749795, -7.48380232)
- o402.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o402.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o402.CFrame = CFrame.new(-0.167531952, 1.08749795, -7.48380232, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o402.BottomSurface = Enum.SurfaceType.Smooth
- o402.Color = Color3.new(1, 0, 0)
- o402.Position = Vector3.new(-0.167531952, 1.08749795, -7.48380232)
- o402.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o402.Color = Color3.new(1, 0, 0)
- o403.Parent = o402
- o403.Scale = Vector3.new(0.5, 1, 0.75)
- o403.MeshType = Enum.MeshType.Wedge
- o403.Scale = Vector3.new(0.5, 1, 0.75)
- o404.Name = "qCFrameWeldThingy"
- o404.Parent = o402
- o404.C1 = CFrame.new(0.516916752, -0.762815952, 0.30322504, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o404.Part0 = o2
- o404.Part1 = o402
- o405.Name = "qRelativeCFrameWeldValue"
- o405.Parent = o402
- o405.Value = CFrame.new(0.516916752, -0.762815952, 0.30322504, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o406.Name = "Little Star"
- o406.Parent = o384
- o407.Name = "Spike"
- o407.Parent = o406
- o407.BrickColor = BrickColor.new("Black")
- o407.Position = Vector3.new(-0.104089513, 1.11879778, -7.48902321)
- o407.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o407.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o407.CFrame = CFrame.new(-0.104089513, 1.11879778, -7.48902321, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o407.BottomSurface = Enum.SurfaceType.Smooth
- o407.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o407.Position = Vector3.new(-0.104089513, 1.11879778, -7.48902321)
- o407.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o407.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o408.Parent = o407
- o408.Scale = Vector3.new(0.5, 1, 0.75)
- o408.MeshType = Enum.MeshType.Wedge
- o408.Scale = Vector3.new(0.5, 1, 0.75)
- o409.Name = "qCFrameWeldThingy"
- o409.Parent = o407
- o409.C1 = CFrame.new(0.50864315, 0.000819206238, 0.866860867, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o409.Part0 = o2
- o409.Part1 = o407
- o410.Name = "qRelativeCFrameWeldValue"
- o410.Parent = o407
- o410.Value = CFrame.new(0.50864315, 0.000819206238, 0.866860867, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o411.Name = "Spike2"
- o411.Parent = o406
- o411.BrickColor = BrickColor.new("Black")
- o411.Position = Vector3.new(-0.0567187667, 1.05763781, -7.48661375)
- o411.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o411.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o411.CFrame = CFrame.new(-0.0567187667, 1.05763781, -7.48661375, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o411.BottomSurface = Enum.SurfaceType.Smooth
- o411.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o411.Position = Vector3.new(-0.0567187667, 1.05763781, -7.48661375)
- o411.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o411.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o412.Parent = o411
- o412.Scale = Vector3.new(0.5, 1, 0.75)
- o412.MeshType = Enum.MeshType.Wedge
- o412.Scale = Vector3.new(0.5, 1, 0.75)
- o413.Name = "qCFrameWeldThingy"
- o413.Parent = o411
- o413.C1 = CFrame.new(0.508652687, 0.762095451, 0.312544823, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o413.Part0 = o2
- o413.Part1 = o411
- o414.Name = "qRelativeCFrameWeldValue"
- o414.Parent = o411
- o414.Value = CFrame.new(0.508652687, 0.762095451, 0.312544823, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o415.Name = "Spike3"
- o415.Parent = o406
- o415.BrickColor = BrickColor.new("Black")
- o415.Position = Vector3.new(-0.100201234, 0.993693829, -7.48863602)
- o415.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o415.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o415.CFrame = CFrame.new(-0.100201234, 0.993693829, -7.48863602, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o415.BottomSurface = Enum.SurfaceType.Smooth
- o415.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o415.Position = Vector3.new(-0.100201234, 0.993693829, -7.48863602)
- o415.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o415.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o416.Parent = o415
- o416.Scale = Vector3.new(0.5, 1, 0.75)
- o416.MeshType = Enum.MeshType.Wedge
- o416.Scale = Vector3.new(0.5, 1, 0.75)
- o417.Name = "qCFrameWeldThingy"
- o417.Parent = o415
- o417.C1 = CFrame.new(0.508652687, 0.470192909, -0.582764268, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o417.Part0 = o2
- o417.Part1 = o415
- o418.Name = "qRelativeCFrameWeldValue"
- o418.Parent = o415
- o418.Value = CFrame.new(0.508652687, 0.470192909, -0.582764268, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o419.Name = "Spike4"
- o419.Parent = o406
- o419.BrickColor = BrickColor.new("Black")
- o419.Position = Vector3.new(-0.174283534, 1.01520705, -7.49227953)
- o419.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o419.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o419.CFrame = CFrame.new(-0.174283534, 1.01520705, -7.49227953, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o419.BottomSurface = Enum.SurfaceType.Smooth
- o419.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o419.Position = Vector3.new(-0.174283534, 1.01520705, -7.49227953)
- o419.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o419.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o420.Parent = o419
- o420.Scale = Vector3.new(0.5, 1, 0.75)
- o420.MeshType = Enum.MeshType.Wedge
- o420.Scale = Vector3.new(0.5, 1, 0.75)
- o421.Name = "qCFrameWeldThingy"
- o421.Parent = o419
- o421.C1 = CFrame.new(0.508653641, -0.471438408, -0.581808567, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o421.Part0 = o2
- o421.Part1 = o419
- o422.Name = "qRelativeCFrameWeldValue"
- o422.Parent = o419
- o422.Value = CFrame.new(0.508653641, -0.471438408, -0.581808567, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o423.Name = "Spike5"
- o423.Parent = o406
- o423.BrickColor = BrickColor.new("Black")
- o423.Position = Vector3.new(-0.176758856, 1.09253657, -7.49253416)
- o423.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o423.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o423.CFrame = CFrame.new(-0.176758856, 1.09253657, -7.49253416, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o423.BottomSurface = Enum.SurfaceType.Smooth
- o423.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o423.Position = Vector3.new(-0.176758856, 1.09253657, -7.49253416)
- o423.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o423.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o424.Parent = o423
- o424.Scale = Vector3.new(0.5, 1, 0.75)
- o424.MeshType = Enum.MeshType.Wedge
- o424.Scale = Vector3.new(0.5, 1, 0.75)
- o425.Name = "qCFrameWeldThingy"
- o425.Parent = o423
- o425.C1 = CFrame.new(0.508651733, -0.761571884, 0.314037323, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o425.Part0 = o2
- o425.Part1 = o423
- o426.Name = "qRelativeCFrameWeldValue"
- o426.Parent = o423
- o426.Value = CFrame.new(0.508651733, -0.761571884, 0.314037323, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o427.Parent = o1
- o428.Name = "Little Star"
- o428.Parent = o427
- o429.Name = "Spike"
- o429.Parent = o428
- o429.BrickColor = maincolor
- o429.Position = Vector3.new(0.135120541, 1.20023227, -7.46176243)
- o429.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o429.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o429.CFrame = CFrame.new(0.135120541, 1.20023227, -7.46176243, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o429.BottomSurface = Enum.SurfaceType.Smooth
- o429.Color = Color3.new(1, 0, 0)
- o429.Position = Vector3.new(0.135120541, 1.20023227, -7.46176243)
- o429.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o429.Color = Color3.new(1, 0, 0)
- o430.Parent = o429
- o430.Scale = Vector3.new(0.5, 1, 0.75)
- o430.MeshType = Enum.MeshType.Wedge
- o430.Scale = Vector3.new(0.5, 1, 0.75)
- o431.Name = "qCFrameWeldThingy"
- o431.Parent = o429
- o431.C1 = CFrame.new(0.524318218, -0.207176685, 1.01207829, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o431.Part0 = o2
- o431.Part1 = o429
- o432.Name = "qRelativeCFrameWeldValue"
- o432.Parent = o429
- o432.Value = CFrame.new(0.524318218, -0.207176685, 1.01207829, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o433.Name = "Spike2"
- o433.Parent = o428
- o433.BrickColor = maincolor
- o433.Position = Vector3.new(0.175946295, 1.14752793, -7.45968866)
- o433.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o433.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o433.CFrame = CFrame.new(0.175946295, 1.14752793, -7.45968866, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o433.BottomSurface = Enum.SurfaceType.Smooth
- o433.Color = Color3.new(1, 0, 0)
- o433.Position = Vector3.new(0.175946295, 1.14752793, -7.45968866)
- o433.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o433.Color = Color3.new(1, 0, 0)
- o434.Parent = o433
- o434.Scale = Vector3.new(0.5, 1, 0.75)
- o434.MeshType = Enum.MeshType.Wedge
- o434.Scale = Vector3.new(0.5, 1, 0.75)
- o435.Name = "qCFrameWeldThingy"
- o435.Parent = o433
- o435.C1 = CFrame.new(0.524326324, 0.844595432, 0.548947334, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o435.Part0 = o2
- o435.Part1 = o433
- o436.Name = "qRelativeCFrameWeldValue"
- o436.Parent = o433
- o436.Value = CFrame.new(0.524326324, 0.844595432, 0.548947334, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o437.Name = "Spike3"
- o437.Parent = o428
- o437.BrickColor = maincolor
- o437.Position = Vector3.new(0.138468415, 1.09244418, -7.4614048)
- o437.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o437.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o437.CFrame = CFrame.new(0.138468415, 1.09244418, -7.4614048, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o437.BottomSurface = Enum.SurfaceType.Smooth
- o437.Color = Color3.new(1, 0, 0)
- o437.Position = Vector3.new(0.138468415, 1.09244418, -7.4614048)
- o437.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o437.Color = Color3.new(1, 0, 0)
- o438.Parent = o437
- o438.Scale = Vector3.new(0.5, 1, 0.75)
- o438.MeshType = Enum.MeshType.Wedge
- o438.Scale = Vector3.new(0.5, 1, 0.75)
- o439.Name = "qCFrameWeldThingy"
- o439.Parent = o437
- o439.C1 = CFrame.new(0.524327278, 0.729178429, -0.594468117, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o439.Part0 = o2
- o439.Part1 = o437
- o440.Name = "qRelativeCFrameWeldValue"
- o440.Parent = o437
- o440.Value = CFrame.new(0.524327278, 0.729178429, -0.594468117, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o441.Name = "Spike4"
- o441.Parent = o428
- o441.BrickColor = maincolor
- o441.Position = Vector3.new(0.0746530592, 1.11097312, -7.46456528)
- o441.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o441.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o441.CFrame = CFrame.new(0.0746530592, 1.11097312, -7.46456528, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o441.BottomSurface = Enum.SurfaceType.Smooth
- o441.Color = Color3.new(1, 0, 0)
- o441.Position = Vector3.new(0.0746530592, 1.11097312, -7.46456528)
- o441.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o441.Color = Color3.new(1, 0, 0)
- o442.Parent = o441
- o442.Scale = Vector3.new(0.5, 1, 0.75)
- o442.MeshType = Enum.MeshType.Wedge
- o442.Scale = Vector3.new(0.5, 1, 0.75)
- o443.Name = "qCFrameWeldThingy"
- o443.Parent = o441
- o443.C1 = CFrame.new(0.524326801, -0.393883705, -0.838027477, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o443.Part0 = o2
- o443.Part1 = o441
- o444.Name = "qRelativeCFrameWeldValue"
- o444.Parent = o441
- o444.Value = CFrame.new(0.524326801, -0.393883705, -0.838027477, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o445.Name = "Spike5"
- o445.Parent = o428
- o445.BrickColor = maincolor
- o445.Position = Vector3.new(0.0725082457, 1.17761028, -7.46477318)
- o445.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o445.Size = Vector3.new(0.151075974, 0.0604303814, 0.151075974)
- o445.CFrame = CFrame.new(0.0725082457, 1.17761028, -7.46477318, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o445.BottomSurface = Enum.SurfaceType.Smooth
- o445.Color = Color3.new(1, 0, 0)
- o445.Position = Vector3.new(0.0725082457, 1.17761028, -7.46477318)
- o445.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o445.Color = Color3.new(1, 0, 0)
- o446.Parent = o445
- o446.Scale = Vector3.new(0.5, 1, 0.75)
- o446.MeshType = Enum.MeshType.Wedge
- o446.Scale = Vector3.new(0.5, 1, 0.75)
- o447.Name = "qCFrameWeldThingy"
- o447.Parent = o445
- o447.C1 = CFrame.new(0.524328232, -0.972626686, 0.15481329, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o447.Part0 = o2
- o447.Part1 = o445
- o448.Name = "qRelativeCFrameWeldValue"
- o448.Parent = o445
- o448.Value = CFrame.new(0.524328232, -0.972626686, 0.15481329, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o449.Name = "Little Star"
- o449.Parent = o427
- o450.Name = "Spike"
- o450.Parent = o449
- o450.BrickColor = BrickColor.new("Black")
- o450.Position = Vector3.new(0.135878384, 1.20888472, -7.49000549)
- o450.Rotation = Vector3.new(90.7399979, -16.1900005, -87.0899963)
- o450.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o450.CFrame = CFrame.new(0.135878384, 1.20888472, -7.49000549, 0.0487103276, 0.959128857, -0.278745711, -0.0012059951, -0.279018462, -0.960287273, -0.998812139, 0.0471130647, -0.0124325752)
- o450.BottomSurface = Enum.SurfaceType.Smooth
- o450.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o450.Position = Vector3.new(0.135878384, 1.20888472, -7.49000549)
- o450.Orientation = Vector3.new(73.8000031, -92.5500031, -179.75)
- o450.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o451.Parent = o450
- o451.Scale = Vector3.new(0.5, 1, 0.75)
- o451.MeshType = Enum.MeshType.Wedge
- o451.Scale = Vector3.new(0.5, 1, 0.75)
- o452.Name = "qCFrameWeldThingy"
- o452.Parent = o450
- o452.C1 = CFrame.new(0.496081829, -0.204158783, 1.02024698, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o452.Part0 = o2
- o452.Part1 = o450
- o453.Name = "qRelativeCFrameWeldValue"
- o453.Parent = o450
- o453.Value = CFrame.new(0.496081829, -0.204158783, 1.02024698, 0.0523275137, -1.84476376e-05, -0.998629928, 0.958858013, -0.279403448, 0.0502486825, -0.279021591, -0.960173786, -0.0146027803)
- o454.Name = "Spike2"
- o454.Parent = o449
- o454.BrickColor = BrickColor.new("Black")
- o454.Position = Vector3.new(0.183252811, 1.14771771, -7.48760128)
- o454.Rotation = Vector3.new(147.179993, -86.6800003, -32.7099991)
- o454.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o454.CFrame = CFrame.new(0.183252811, 1.14771771, -7.48760128, 0.0486729965, 0.0312576331, -0.998325706, -0.00117141067, -0.99951005, -0.0313543193, -0.998814166, 0.00269755675, -0.0486131273)
- o454.BottomSurface = Enum.SurfaceType.Smooth
- o454.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o454.Position = Vector3.new(0.183252811, 1.14771771, -7.48760128)
- o454.Orientation = Vector3.new(1.79999995, -92.7900009, -179.929993)
- o454.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o455.Parent = o454
- o455.Scale = Vector3.new(0.5, 1, 0.75)
- o455.MeshType = Enum.MeshType.Wedge
- o455.Scale = Vector3.new(0.5, 1, 0.75)
- o456.Name = "qCFrameWeldThingy"
- o456.Parent = o454
- o456.C1 = CFrame.new(0.496091366, 0.84463191, 0.554890633, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o456.Part0 = o2
- o456.Part1 = o454
- o457.Name = "qRelativeCFrameWeldValue"
- o457.Parent = o454
- o457.Value = CFrame.new(0.496091366, 0.84463191, 0.554890633, 0.0522902012, 1.61519274e-05, -0.998632014, 0.0309116729, -0.999521017, 0.00160243083, -0.998153508, -0.0309531763, -0.0522658825)
- o458.Name = "Spike3"
- o458.Parent = o449
- o458.BrickColor = BrickColor.new("Black")
- o458.Position = Vector3.new(0.139769137, 1.08378077, -7.48960114)
- o458.Rotation = Vector3.new(-91.0699997, -19.7700005, 87.0299988)
- o458.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o458.CFrame = CFrame.new(0.139769137, 1.08378077, -7.48960114, 0.0487693362, -0.939793468, -0.338245571, -0.00117411278, -0.338705391, 0.940894127, -0.998809397, -0.0454894006, -0.0176239703)
- o458.BottomSurface = Enum.SurfaceType.Smooth
- o458.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o458.Position = Vector3.new(0.139769137, 1.08378077, -7.48960114)
- o458.Orientation = Vector3.new(-70.1999969, -92.9800034, -179.800003)
- o458.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o459.Parent = o458
- o459.Scale = Vector3.new(0.5, 1, 0.75)
- o459.MeshType = Enum.MeshType.Wedge
- o459.Scale = Vector3.new(0.5, 1, 0.75)
- o460.Name = "qCFrameWeldThingy"
- o460.Parent = o458
- o460.C1 = CFrame.new(0.496091366, 0.726183891, -0.586373687, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o460.Part0 = o2
- o460.Part1 = o458
- o461.Name = "qRelativeCFrameWeldValue"
- o461.Parent = o458
- o461.Value = CFrame.new(0.496091366, 0.726183891, -0.586373687, 0.0523865223, 1.34110451e-05, -0.998626947, -0.939736247, -0.338327169, -0.0493017733, -0.337863207, 0.941028595, -0.0177112818)
- o462.Name = "Spike4"
- o462.Parent = o449
- o462.BrickColor = BrickColor.new("Black")
- o462.Position = Vector3.new(0.0656872988, 1.1052897, -7.49326324)
- o462.Rotation = Vector3.new(-86.4700012, 52.1199989, 85.4499969)
- o462.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o462.CFrame = CFrame.new(0.0656872988, 1.1052897, -7.49326324, 0.0486848541, -0.612101197, 0.789279401, -0.00115727854, 0.790181637, 0.612875402, -0.99881351, -0.0307530463, 0.0377606042)
- o462.BottomSurface = Enum.SurfaceType.Smooth
- o462.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o462.Position = Vector3.new(0.0656872988, 1.1052897, -7.49326324)
- o462.Orientation = Vector3.new(-37.7999992, 87.2600021, -0.0799999982)
- o462.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o463.Parent = o462
- o463.Scale = Vector3.new(0.5, 1, 0.75)
- o463.MeshType = Enum.MeshType.Wedge
- o463.Scale = Vector3.new(0.5, 1, 0.75)
- o464.Name = "qCFrameWeldThingy"
- o464.Parent = o462
- o464.C1 = CFrame.new(0.496092796, -0.395763159, -0.826384068, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o464.Part0 = o2
- o464.Part1 = o462
- o465.Name = "qRelativeCFrameWeldValue"
- o465.Parent = o462
- o465.Value = CFrame.new(0.496092796, -0.395763159, -0.826384068, 0.0523020625, 3.02791595e-05, -0.998631299, -0.611720085, 0.790426254, -0.0320141613, 0.789343417, 0.612557292, 0.0413594246)
- o466.Name = "Spike5"
- o466.Parent = o449
- o466.BrickColor = BrickColor.new("Black")
- o466.Position = Vector3.new(0.0632090867, 1.18262386, -7.49350357)
- o466.Rotation = Vector3.new(85.8300018, 55.6899986, -85.0400009)
- o466.Size = Vector3.new(0.175349161, 0.070139654, 0.175349161)
- o466.CFrame = CFrame.new(0.0632090867, 1.18262386, -7.49350357, 0.0487662554, 0.561491609, 0.826044261, -0.00122641714, 0.827064455, -0.562109768, -0.998809457, 0.0263975281, 0.0410229228)
- o466.BottomSurface = Enum.SurfaceType.Smooth
- o466.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o466.Position = Vector3.new(0.0632090867, 1.18262386, -7.49350357)
- o466.Orientation = Vector3.new(34.2000008, 87.1600037, -0.0799999982)
- o466.Color = Color3.new(0.105882, 0.164706, 0.207843)
- o467.Parent = o466
- o467.Scale = Vector3.new(0.5, 1, 0.75)
- o467.MeshType = Enum.MeshType.Wedge
- o467.Scale = Vector3.new(0.5, 1, 0.75)
- o468.Name = "qCFrameWeldThingy"
- o468.Parent = o466
- o468.C1 = CFrame.new(0.496091366, -0.970793247, 0.166491508, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o468.Part0 = o2
- o468.Part1 = o466
- o469.Name = "qRelativeCFrameWeldValue"
- o469.Parent = o466
- o469.Value = CFrame.new(0.496091366, -0.970793247, 0.166491508, 0.0523834229, -3.88920307e-05, -0.998627067, 0.561670303, 0.82683754, 0.0294304788, 0.825701237, -0.562440872, 0.0433344245)
- o470.Name = "PP"
- o470.Parent = o1
- o470.Material = Enum.Material.Metal
- o470.BrickColor = BrickColor.new("Really black")
- o470.Position = Vector3.new(0.189918101, 1.16985774, -8.01072216)
- o470.Rotation = Vector3.new(-0.0700000003, 0.209999993, -0.0700000003)
- o470.CanCollide = false
- o470.Size = Vector3.new(0.120000422, 0.210001111, 1.10000002)
- o470.CFrame = CFrame.new(0.189918101, 1.16985774, -8.01072216, 0.999992609, 0.0012995865, 0.00362181291, -0.00130147708, 1.0000006, 0.00120692141, -0.00361969694, -0.00121360668, 0.999992728)
- o470.BottomSurface = Enum.SurfaceType.Smooth
- o470.TopSurface = Enum.SurfaceType.Smooth
- o470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o470.Position = Vector3.new(0.189918101, 1.16985774, -8.01072216)
- o470.Orientation = Vector3.new(-0.0700000003, 0.209999993, -0.0700000003)
- o470.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o471.Name = "qCFrameWeldThingy"
- o471.Parent = o470
- o471.C1 = CFrame.new(-0.508933067, -0.884999275, 4.76837158e-06, 0.999998629, -0.00164011808, 0, 0.00164011808, 0.999998629, 0, 0, 0, 1)
- o471.Part0 = o2
- o471.Part1 = o470
- o472.Name = "qRelativeCFrameWeldValue"
- o472.Parent = o470
- o472.Value = CFrame.new(-0.508933067, -0.884999275, 4.76837158e-06, 0.999998629, -0.00164011808, 0, 0.00164011808, 0.999998629, 0, 0, 0, 1)
- o473.Name = "PP"
- o473.Parent = o1
- o473.Material = Enum.Material.Metal
- o473.BrickColor = BrickColor.new("Really black")
- o473.Position = Vector3.new(-0.820556581, 0.751172066, -8.00655651)
- o473.Rotation = Vector3.new(-0.0700000003, 0.209999993, -0.0700000003)
- o473.CanCollide = false
- o473.Size = Vector3.new(0.120000422, 0.210001111, 1.10000002)
- o473.CFrame = CFrame.new(-0.820556581, 0.751172066, -8.00655651, 0.999992609, 0.0012995865, 0.00362181291, -0.00130147708, 1.0000006, 0.00120692141, -0.00361969694, -0.00121360668, 0.999992728)
- o473.BottomSurface = Enum.SurfaceType.Smooth
- o473.TopSurface = Enum.SurfaceType.Smooth
- o473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o473.Position = Vector3.new(-0.820556581, 0.751172066, -8.00655651)
- o473.Orientation = Vector3.new(-0.0700000003, 0.209999993, -0.0700000003)
- o473.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o474.Name = "qCFrameWeldThingy"
- o474.Parent = o473
- o474.C1 = CFrame.new(0.501003265, -0.464999437, 4.76837158e-06, 0.999998629, -0.00164011808, 0, 0.00164011808, 0.999998629, 0, 0, 0, 1)
- o474.Part0 = o2
- o474.Part1 = o473
- o475.Name = "qRelativeCFrameWeldValue"
- o475.Parent = o473
- o475.Value = CFrame.new(0.501003265, -0.464999437, 4.76837158e-06, 0.999998629, -0.00164011808, 0, 0.00164011808, 0.999998629, 0, 0, 0, 1)
- o476.Name = "PP"
- o476.Parent = o1
- o476.Material = Enum.Material.Metal
- o476.BrickColor = BrickColor.new("Really black")
- o476.Position = Vector3.new(0.152638912, 0.34840259, -7.71393013)
- o476.Rotation = Vector3.new(-156.470001, -88, -157.009995)
- o476.CanCollide = false
- o476.Size = Vector3.new(0.189999983, 0.690000892, 0.170000121)
- o476.CFrame = CFrame.new(0.152638912, 0.34840259, -7.71393013, -0.0320626833, 0.0136059932, -0.999393284, -0.00923460163, 0.99986285, 0.0139061604, 0.999443173, 0.00967286993, -0.0319331884)
- o476.BottomSurface = Enum.SurfaceType.Smooth
- o476.TopSurface = Enum.SurfaceType.Smooth
- o476.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o476.Position = Vector3.new(0.152638912, 0.34840259, -7.71393013)
- o476.Orientation = Vector3.new(-0.800000012, -91.8300018, -0.529999971)
- o476.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o477.Name = "qCFrameWeldThingy"
- o477.Parent = o476
- o477.C1 = CFrame.new(-0.277967453, -0.0721483231, 0.481022835, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o477.Part0 = o2
- o477.Part1 = o476
- o478.Name = "qRelativeCFrameWeldValue"
- o478.Parent = o476
- o478.Value = CFrame.new(-0.277967453, -0.0721483231, 0.481022835, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o479.Name = "PP"
- o479.Parent = o1
- o479.Material = Enum.Material.Metal
- o479.BrickColor = BrickColor.new("Really black")
- o479.Position = Vector3.new(0.168522835, 0.412734568, -8.1830883)
- o479.Rotation = Vector3.new(-156.470001, -88, -157.009995)
- o479.CanCollide = false
- o479.Size = Vector3.new(0.189999983, 0.690000892, 0.170000121)
- o479.CFrame = CFrame.new(0.168522835, 0.412734568, -8.1830883, -0.0320626833, 0.0136059932, -0.999393284, -0.00923460163, 0.99986285, 0.0139061604, 0.999443173, 0.00967286993, -0.0319331884)
- o479.BottomSurface = Enum.SurfaceType.Smooth
- o479.TopSurface = Enum.SurfaceType.Smooth
- o479.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o479.Position = Vector3.new(0.168522835, 0.412734568, -8.1830883)
- o479.Orientation = Vector3.new(-0.800000012, -91.8300018, -0.529999971)
- o479.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o480.Name = "qCFrameWeldThingy"
- o480.Parent = o479
- o480.C1 = CFrame.new(0.192033291, -0.132148266, 0.481020927, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o480.Part0 = o2
- o480.Part1 = o479
- o481.Name = "qRelativeCFrameWeldValue"
- o481.Parent = o479
- o481.Value = CFrame.new(0.192033291, -0.132148266, 0.481020927, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o482.Name = "PP"
- o482.Parent = o1
- o482.Material = Enum.Material.Metal
- o482.BrickColor = BrickColor.new("Really black")
- o482.Position = Vector3.new(0.161120057, 0.619750977, -7.86123514)
- o482.Rotation = Vector3.new(-156.470001, -88, -157.009995)
- o482.CanCollide = false
- o482.Size = Vector3.new(0.189999983, 0.690000892, 0.170000121)
- o482.CFrame = CFrame.new(0.161120057, 0.619750977, -7.86123514, -0.0320626833, 0.0136059932, -0.999393284, -0.00923460163, 0.99986285, 0.0139061604, 0.999443173, 0.00967286993, -0.0319331884)
- o482.BottomSurface = Enum.SurfaceType.Smooth
- o482.TopSurface = Enum.SurfaceType.Smooth
- o482.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o482.Position = Vector3.new(0.161120057, 0.619750977, -7.86123514)
- o482.Orientation = Vector3.new(-0.800000012, -91.8300018, -0.529999971)
- o482.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o483.Name = "qCFrameWeldThingy"
- o483.Parent = o482
- o483.C1 = CFrame.new(-0.127966881, -0.342148542, 0.481020927, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o483.Part0 = o2
- o483.Part1 = o482
- o484.Name = "qRelativeCFrameWeldValue"
- o484.Parent = o482
- o484.Value = CFrame.new(-0.127966881, -0.342148542, 0.481020927, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o485.Name = "PP"
- o485.Parent = o1
- o485.Material = Enum.Material.Metal
- o485.BrickColor = BrickColor.new("Really black")
- o485.Position = Vector3.new(0.149254352, 0.452003568, -7.56299782)
- o485.Rotation = Vector3.new(-156.470001, -88, -157.009995)
- o485.CanCollide = false
- o485.Size = Vector3.new(0.189999983, 0.900000751, 0.170000121)
- o485.CFrame = CFrame.new(0.149254352, 0.452003568, -7.56299782, -0.0320626833, 0.0136059932, -0.999393284, -0.00923460163, 0.99986285, 0.0139061604, 0.999443173, 0.00967286993, -0.0319331884)
- o485.BottomSurface = Enum.SurfaceType.Smooth
- o485.TopSurface = Enum.SurfaceType.Smooth
- o485.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o485.Position = Vector3.new(0.149254352, 0.452003568, -7.56299782)
- o485.Orientation = Vector3.new(-0.800000012, -91.8300018, -0.529999971)
- o485.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o486.Name = "qCFrameWeldThingy"
- o486.Parent = o485
- o486.C1 = CFrame.new(-0.427967548, -0.177148819, 0.48101902, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o486.Part0 = o2
- o486.Part1 = o485
- o487.Name = "qRelativeCFrameWeldValue"
- o487.Parent = o485
- o487.Value = CFrame.new(-0.427967548, -0.177148819, 0.48101902, -0.0356857777, -0.0104285888, 0.999308586, 0.0139069632, 0.999843538, 0.0109307952, -0.999266267, 0.0142874233, -0.0355352163)
- o488.Name = "PP"
- o488.Parent = o1
- o488.Material = Enum.Material.Metal
- o488.BrickColor = BrickColor.new("Really black")
- o488.Position = Vector3.new(-0.486883134, 0.409898341, -8.47235775)
- o488.Rotation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o488.CanCollide = false
- o488.Size = Vector3.new(0.189999983, 0.690000892, 0.170000121)
- o488.CFrame = CFrame.new(-0.486883134, 0.409898341, -8.47235775, 0.999993443, -0.000340521336, 0.00362181291, 0.000338643789, 1.00000143, 0.00120692141, -0.00362168252, -0.00120766833, 0.999992728)
- o488.BottomSurface = Enum.SurfaceType.Smooth
- o488.TopSurface = Enum.SurfaceType.Smooth
- o488.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o488.Position = Vector3.new(-0.486883134, 0.409898341, -8.47235775)
- o488.Orientation = Vector3.new(-0.0700000003, 0.209999993, 0.0199999996)
- o488.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o489.Name = "qCFrameWeldThingy"
- o489.Parent = o488
- o489.C1 = CFrame.new(0.164996147, -0.124994993, 0.465006828, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o489.Part0 = o2
- o489.Part1 = o488
- o490.Name = "qRelativeCFrameWeldValue"
- o490.Parent = o488
- o490.Value = CFrame.new(0.164996147, -0.124994993, 0.465006828, 1, 0, 0, 0, 1, 0, 0, 0, 1)
- o1 = Instance.new("Model")
- o2 = Instance.new("Model")
- o3 = Instance.new("Part")
- o4 = Instance.new("BlockMesh")
- o5 = Instance.new("Part")
- o6 = Instance.new("BlockMesh")
- o7 = Instance.new("Weld")
- o8 = Instance.new("CFrameValue")
- o9 = Instance.new("Part")
- o10 = Instance.new("SpecialMesh")
- o11 = Instance.new("Weld")
- o12 = Instance.new("CFrameValue")
- o13 = Instance.new("Part")
- o14 = Instance.new("SpecialMesh")
- o15 = Instance.new("Weld")
- o16 = Instance.new("CFrameValue")
- o17 = Instance.new("Part")
- o18 = Instance.new("SpecialMesh")
- o19 = Instance.new("Weld")
- o20 = Instance.new("CFrameValue")
- o21 = Instance.new("Part")
- o22 = Instance.new("BlockMesh")
- o23 = Instance.new("Weld")
- o24 = Instance.new("CFrameValue")
- o25 = Instance.new("Part")
- o26 = Instance.new("Weld")
- o27 = Instance.new("CFrameValue")
- o28 = Instance.new("Part")
- o29 = Instance.new("Weld")
- o30 = Instance.new("CFrameValue")
- o31 = Instance.new("Weld")
- o1.Name = "HandClock"
- o1.Parent = char
- o2.Parent = o1
- o3.Parent = o2
- o3.BrickColor = BrickColor.new("Bright red")
- o3.Position = Vector3.new(-1.98792231, 0.490438521, -8.04038239)
- o3.Rotation = Vector3.new(-158.979996, 4.34000015, 1.63)
- o3.Size = Vector3.new(0.164690763, 0.164690763, 0.164690763)
- o3.CFrame = CFrame.new(-1.98792231, 0.490438521, -8.04038239, 0.996725976, -0.0283516925, 0.0757195428, -0.0536853932, -0.932335854, 0.357587337, 0.0604577735, -0.360481679, -0.930805326)
- o3.BottomSurface = Enum.SurfaceType.Smooth
- o3.TopSurface = Enum.SurfaceType.Smooth
- o3.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o3.Position = Vector3.new(-1.98792231, 0.490438521, -8.04038239)
- o3.Orientation = Vector3.new(-20.9500008, 175.350006, -176.699997)
- o3.Color = Color3.new(0.768628, 0.156863, 0.109804)
- o4.Parent = o3
- o4.Scale = Vector3.new(0.349999994, 0.375, 0.125)
- o4.Scale = Vector3.new(0.349999994, 0.375, 0.125)
- o5.Parent = o2
- o5.BrickColor = BrickColor.new("Really black")
- o5.Position = Vector3.new(-1.98273087, 0.568549275, -8.05659199)
- o5.Rotation = Vector3.new(-29.9799995, -1.47000003, -4.4000001)
- o5.Size = Vector3.new(0.164690763, 0.164690763, 0.164690763)
- o5.CFrame = CFrame.new(-1.98273087, 0.568549275, -8.05659199, 0.996725976, 0.0766885728, -0.02561507, -0.0536853932, 0.864613533, 0.499562204, 0.0604577735, -0.496551365, 0.865899801)
- o5.BottomSurface = Enum.SurfaceType.Smooth
- o5.TopSurface = Enum.SurfaceType.Smooth
- o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o5.Position = Vector3.new(-1.98273087, 0.568549275, -8.05659199)
- o5.Orientation = Vector3.new(-29.9699993, -1.69000006, -3.54999995)
- o5.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o6.Parent = o5
- o6.Scale = Vector3.new(0.349999994, 0.75, 0.125)
- o6.Scale = Vector3.new(0.349999994, 0.75, 0.125)
- o7.Name = "qCFrameWeldThingy"
- o7.Parent = o5
- o7.C1 = CFrame.new(-1.10268593e-06, -0.0759825706, -0.0248522758, 1, 0, 0, 0, -0.62928617, 0.777173758, 0, -0.777173758, -0.62928617)
- o7.Part0 = o3
- o7.Part1 = o5
- o8.Name = "qRelativeCFrameWeldValue"
- o8.Parent = o5
- o8.Value = CFrame.new(-1.10268593e-06, -0.0759825706, -0.0248522758, 1, 0, 0, 0, -0.62928617, 0.777173758, 0, -0.777173758, -0.62928617)
- o9.Parent = o2
- o9.BrickColor = BrickColor.new("Really black")
- o9.Position = Vector3.new(-1.98731577, 0.523353636, -8.02797699)
- o9.Rotation = Vector3.new(90.1699982, -3.06999993, 3.48000002)
- o9.Shape = Enum.PartType.Cylinder
- o9.Size = Vector3.new(0.164690763, 0.164690763, 0.164690763)
- o9.CFrame = CFrame.new(-1.98731577, 0.523353636, -8.02797699, 0.996725976, -0.060529381, -0.0536046848, -0.0536853932, 0.000293314457, -0.998558342, 0.0604577735, 0.99816674, -0.00295728445)
- o9.BottomSurface = Enum.SurfaceType.Smooth
- o9.TopSurface = Enum.SurfaceType.Smooth
- o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o9.Position = Vector3.new(-1.98731577, 0.523353636, -8.02797699)
- o9.Orientation = Vector3.new(86.9199982, -93.1600037, -89.6900024)
- o9.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o10.Parent = o9
- o10.Scale = Vector3.new(0.349999994, 0.25, 0.25)
- o10.MeshType = Enum.MeshType.Cylinder
- o10.Scale = Vector3.new(0.349999994, 0.25, 0.25)
- o11.Name = "qCFrameWeldThingy"
- o11.Parent = o9
- o11.C1 = CFrame.new(0.000412523746, -0.0123558044, 0.0329368114, 1, 0, 0, 0, -0.358377814, -0.933576643, 0, 0.933576643, -0.358377814)
- o11.Part0 = o3
- o11.Part1 = o9
- o12.Name = "qRelativeCFrameWeldValue"
- o12.Parent = o9
- o12.Value = CFrame.new(0.000412523746, -0.0123558044, 0.0329368114, 1, 0, 0, 0, -0.358377814, -0.933576643, 0, 0.933576643, -0.358377814)
- o13.Parent = o2
- o13.BrickColor = BrickColor.new("Dark stone grey")
- o13.Position = Vector3.new(-1.97705615, 0.522800326, -8.02735424)
- o13.Rotation = Vector3.new(90.1699982, -3.06999993, 3.48000002)
- o13.Shape = Enum.PartType.Cylinder
- o13.Size = Vector3.new(0.164690763, 0.411726892, 0.411726892)
- o13.CFrame = CFrame.new(-1.97705615, 0.522800326, -8.02735424, 0.996725976, -0.060529381, -0.0536046848, -0.0536853932, 0.000293314457, -0.998558342, 0.0604577735, 0.99816674, -0.00295728445)
- o13.BottomSurface = Enum.SurfaceType.Smooth
- o13.TopSurface = Enum.SurfaceType.Smooth
- o13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o13.Position = Vector3.new(-1.97705615, 0.522800326, -8.02735424)
- o13.Orientation = Vector3.new(86.9199982, -93.1600037, -89.6900024)
- o13.Color = Color3.new(0.388235, 0.372549, 0.384314)
- o14.Parent = o13
- o14.Scale = Vector3.new(0.349999994, 1, 1)
- o14.MeshType = Enum.MeshType.Cylinder
- o14.Scale = Vector3.new(0.349999994, 1, 1)
- o15.Name = "qCFrameWeldThingy"
- o15.Parent = o13
- o15.C1 = CFrame.new(-0.00988084078, -0.0123558044, 0.0329360962, 1, 0, 0, 0, -0.358377814, -0.933576643, 0, 0.933576643, -0.358377814)
- o15.Part0 = o3
- o15.Part1 = o13
- o16.Name = "qRelativeCFrameWeldValue"
- o16.Parent = o13
- o16.Value = CFrame.new(-0.00988084078, -0.0123558044, 0.0329360962, 1, 0, 0, 0, -0.358377814, -0.933576643, 0, 0.933576643, -0.358377814)
- o17.Parent = o2
- o17.BrickColor = BrickColor.new("Institutional white")
- o17.Position = Vector3.new(-1.98526418, 0.523242414, -8.02785206)
- o17.Rotation = Vector3.new(90.1699982, -3.06999993, 3.48000002)
- o17.Shape = Enum.PartType.Cylinder
- o17.Size = Vector3.new(0.164690763, 0.329381526, 0.329381526)
- o17.CFrame = CFrame.new(-1.98526418, 0.523242414, -8.02785206, 0.996725976, -0.060529381, -0.0536046848, -0.0536853932, 0.000293314457, -0.998558342, 0.0604577735, 0.99816674, -0.00295728445)
- o17.BottomSurface = Enum.SurfaceType.Smooth
- o17.TopSurface = Enum.SurfaceType.Smooth
- o17.Color = Color3.new(1, 1, 1)
- o17.Position = Vector3.new(-1.98526418, 0.523242414, -8.02785206)
- o17.Orientation = Vector3.new(86.9199982, -93.1600037, -89.6900024)
- o17.Color = Color3.new(1, 1, 1)
- o18.Parent = o17
- o18.Scale = Vector3.new(0.275000006, 1, 1)
- o18.MeshType = Enum.MeshType.Cylinder
- o18.Scale = Vector3.new(0.275000006, 1, 1)
- o19.Name = "qCFrameWeldThingy"
- o19.Parent = o17
- o19.C1 = CFrame.new(-0.00164583325, -0.0123558044, 0.0329360962, 1, 0, 0, 0, -0.358377814, -0.933576643, 0, 0.933576643, -0.358377814)
- o19.Part0 = o3
- o19.Part1 = o17
- o20.Name = "qRelativeCFrameWeldValue"
- o20.Parent = o17
- o20.Value = CFrame.new(-0.00164583325, -0.0123558044, 0.0329360962, 1, 0, 0, 0, -0.358377814, -0.933576643, 0, 0.933576643, -0.358377814)
- o21.Parent = o2
- o21.BrickColor = BrickColor.new("Really black")
- o21.Position = Vector3.new(-1.98964751, 0.523344159, -7.98274946)
- o21.Rotation = Vector3.new(90.1699982, -3.06999993, 3.48000002)
- o21.Size = Vector3.new(0.164690763, 0.164690763, 0.164690763)
- o21.CFrame = CFrame.new(-1.98964751, 0.523344159, -7.98274946, 0.996725976, -0.060529381, -0.0536046848, -0.0536853932, 0.000293314457, -0.998558342, 0.0604577735, 0.99816674, -0.00295728445)
- o21.BottomSurface = Enum.SurfaceType.Smooth
- o21.TopSurface = Enum.SurfaceType.Smooth
- o21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o21.Position = Vector3.new(-1.98964751, 0.523344159, -7.98274946)
- o21.Orientation = Vector3.new(86.9199982, -93.1600037, -89.6900024)
- o21.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o22.Parent = o21
- o22.Scale = Vector3.new(0.349999994, 0.5, 0.125)
- o22.Scale = Vector3.new(0.349999994, 0.5, 0.125)
- o23.Name = "qCFrameWeldThingy"
- o23.Parent = o21
- o23.C1 = CFrame.new(1.66893005e-06, -0.0576415062, 0.0329360962, 1, 0, 0, 0, -0.358377814, -0.933576643, 0, 0.933576643, -0.358377814)
- o23.Part0 = o3
- o23.Part1 = o21
- o24.Name = "qRelativeCFrameWeldValue"
- o24.Parent = o21
- o24.Value = CFrame.new(1.66893005e-06, -0.0576415062, 0.0329360962, 1, 0, 0, 0, -0.358377814, -0.933576643, 0, 0.933576643, -0.358377814)
- o25.Name = "PP"
- o25.Parent = o1
- o25.Material = Enum.Material.Metal
- o25.BrickColor = BrickColor.new("Really black")
- o25.Position = Vector3.new(-1.43625331, 0.506125808, -7.99738789)
- o25.Rotation = Vector3.new(-0.0199999996, -3.47000003, -0.170000002)
- o25.CanCollide = false
- o25.Size = Vector3.new(1.10000002, 0.210001111, 1.10000002)
- o25.CFrame = CFrame.new(-1.43625331, 0.506125808, -7.99738789, 0.998161316, 0.00297632068, -0.0605403073, -0.00296387542, 0.999996424, 0.000294685364, 0.0605408661, -0.000114560127, 0.998166442)
- o25.BottomSurface = Enum.SurfaceType.Smooth
- o25.TopSurface = Enum.SurfaceType.Smooth
- o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o25.Position = Vector3.new(-1.43625331, 0.506125808, -7.99738789)
- o25.Orientation = Vector3.new(-0.0199999996, -3.47000003, -0.170000002)
- o25.Color = Color3.new(0.0666667, 0.0666667, 0.0666667)
- o26.Name = "qCFrameWeldThingy"
- o26.Parent = o25
- o26.C1 = CFrame.new(-0.553210974, -0.0173242092, -0.00952196121, 0.998712659, -0.0473600887, 0.0181687027, -0.0507255308, -0.932374716, 0.357917815, -1.09858811e-05, -0.358378679, -0.933576703)
- o26.Part0 = o3
- o26.Part1 = o25
- o27.Name = "qRelativeCFrameWeldValue"
- o27.Parent = o25
- o27.Value = CFrame.new(-0.553210974, -0.0173242092, -0.00952196121, 0.998712659, -0.0473600887, 0.0181687027, -0.0507255308, -0.932374716, 0.357917815, -1.09858811e-05, -0.358378679, -0.933576703)
- o28.Name = "ArmWeld"
- o28.Parent = o1
- o28.Transparency = 1
- o28.Position = Vector3.new(-1.43556178, 1.00113702, -7.99752617)
- o28.Rotation = Vector3.new(-0.0199999996, -3.47000003, -0.0799999982)
- o28.CanCollide = false
- o28.Size = Vector3.new(1, 2, 1)
- o28.CFrame = CFrame.new(-1.43556178, 1.00113702, -7.99752617, 0.99816823, 0.00138835481, -0.0604838319, -0.00137268438, 0.999999106, 0.000300635351, 0.0604841895, -0.000217059482, 0.998169124)
- o28.BottomSurface = Enum.SurfaceType.Smooth
- o28.TopSurface = Enum.SurfaceType.Smooth
- o28.Position = Vector3.new(-1.43556178, 1.00113702, -7.99752617)
- o28.Orientation = Vector3.new(-0.0199999996, -3.47000003, -0.0799999982)
- o29.Name = "qCFrameWeldThingy"
- o29.Parent = o28
- o29.C1 = CFrame.new(-0.553239763, -0.511455536, -0.00952196121, 0.998630643, -0.0488233976, 0.0187909752, -0.0523146503, -0.932295918, 0.357894152, 4.51365486e-05, -0.358387142, -0.933573484)
- o29.Part0 = o3
- o29.Part1 = o28
- o30.Name = "qRelativeCFrameWeldValue"
- o30.Parent = o28
- o30.Value = CFrame.new(-0.553239763, -0.511455536, -0.00952196121, 0.998630643, -0.0488233976, 0.0187909752, -0.0523146503, -0.932295918, 0.357894152, 4.51365486e-05, -0.358387142, -0.933573484)
- o31.Name = "LAWeld"
- o31.Parent = o28
- o31.Part0 = o28
- o31.Part1 = LA
- -- Tag
- local PlayerNameTag = Instance.new("BillboardGui")
- local Text = Instance.new("TextLabel")
- function RecolorAndRename(text,Font,BColor)
- PlayerNameTag.Name = "PlayerNameTag"
- PlayerNameTag.Parent = hed
- PlayerNameTag.Size = UDim2.new(0, 200, 0, 50)
- PlayerNameTag.StudsOffset = Vector3.new(0, 2.5, 0)
- Text.Name = "NameTagText"
- Text.Parent = PlayerNameTag
- Text.BackgroundColor3 = Color3.new(1, 1, 1)
- Text.BackgroundTransparency = 1
- Text.Size = UDim2.new(0, 200, 0, 50)
- Text.Font = Font
- Text.Text = text
- Text.TextColor3 = BColor.Color
- Text.TextScaled = true
- Text.TextSize = 36
- Text.TextStrokeTransparency = 0
- Text.TextWrapped = true
- maincolor = BColor
- o42.BrickColor = maincolor
- o46.BrickColor = maincolor
- o50.BrickColor = maincolor
- o54.BrickColor = maincolor
- o58.BrickColor = maincolor
- o85.BrickColor = maincolor
- o89.BrickColor = maincolor
- o93.BrickColor = maincolor
- o97.BrickColor = maincolor
- o101.BrickColor = maincolor
- o128.BrickColor = maincolor
- o132.BrickColor = maincolor
- o136.BrickColor = maincolor
- o140.BrickColor = maincolor
- o144.BrickColor = maincolor
- o171.BrickColor = maincolor
- o175.BrickColor = maincolor
- o179.BrickColor = maincolor
- o183.BrickColor = maincolor
- o187.BrickColor = maincolor
- o214.BrickColor = maincolor
- o218.BrickColor = maincolor
- o222.BrickColor = maincolor
- o226.BrickColor = maincolor
- o230.BrickColor = maincolor
- o257.BrickColor = maincolor
- o261.BrickColor = maincolor
- o265.BrickColor = maincolor
- o269.BrickColor = maincolor
- o273.BrickColor = maincolor
- o300.BrickColor = maincolor
- o304.BrickColor = maincolor
- o308.BrickColor = maincolor
- o312.BrickColor = maincolor
- o316.BrickColor = maincolor
- o343.BrickColor = maincolor
- o347.BrickColor = maincolor
- o351.BrickColor = maincolor
- o355.BrickColor = maincolor
- o359.BrickColor = maincolor
- o386.BrickColor = maincolor
- o390.BrickColor = maincolor
- o394.BrickColor = maincolor
- o398.BrickColor = maincolor
- o402.BrickColor = maincolor
- o429.BrickColor = maincolor
- o433.BrickColor = maincolor
- o437.BrickColor = maincolor
- o441.BrickColor = maincolor
- o445.BrickColor = maincolor
- end
- RecolorAndRename("MAYHEM - X","Fantasy",BrickColor.new("Really red"))
- local modet = hed.PlayerNameTag.NameTagText
- --functions
- function waveEff(bonuspeed,type,typeoftrans,pos,scale,value,value2,color)
- local type = type
- local rng = Instance.new("Part", char)
- rng.Anchored = true
- rng.BrickColor = color
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Material = "Neon"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0
- if typeoftrans == "In" then
- rng.Transparency = 1
- end
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.CFrame = pos
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshType = "FileMesh"
- rngm.MeshId = "rbxassetid://20329976"
- rngm.Scale = scale
- local scaler2 = 1
- local scaler2b = 1
- if type == "Add" then
- scaler2 = 1*value
- scaler2b = 1*value2
- elseif type == "Divide" then
- scaler2 = 1/value
- scaler2b = 1/value2
- end
- local randomrot = math.random(1,2)
- coroutine.resume(coroutine.create(function()
- for i = 0,10/bonuspeed,0.1 do
- wait(0.01)
- if type == "Add" then
- scaler2 = scaler2 - 0.01*value/bonuspeed
- scaler2b = scaler2b - 0.01*value/bonuspeed
- elseif type == "Divide" then
- scaler2 = scaler2 - 0.01/value*bonuspeed
- scaler2b = scaler2b - 0.01/value*bonuspeed
- end
- if randomrot == 1 then
- rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(5*bonuspeed/2),0)
- elseif randomrot == 2 then
- rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-5*bonuspeed/2),0)
- end
- if typeoftrans == "Out" then
- rng.Transparency = rng.Transparency + 0.01*bonuspeed
- elseif typeoftrans == "In" then
- rng.Transparency = rng.Transparency - 0.01*bonuspeed
- end
- rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2*bonuspeed)
- end
- rng:Destroy()
- end))
- end
- function QuaternionSlerp(a, b, t)
- local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
- local startInterp, finishInterp;
- if cosTheta >= 0.0001 then
- if (1 - cosTheta) > 0.0001 then
- local theta = math.acos(cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((1-t)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = 1-t
- finishInterp = t
- end
- else
- if (1+cosTheta) > 0.0001 then
- local theta = math.acos(-cosTheta)
- local invSinTheta = 1/math.sin(theta)
- startInterp = math.sin((t-1)*theta)*invSinTheta
- finishInterp = math.sin(t*theta)*invSinTheta
- else
- startInterp = t-1
- finishInterp = t
- end
- end
- return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
- end
- function QuaternionFromCFrame(cf)
- local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
- local trace = m00 + m11 + m22
- if trace > 0 then
- local s = math.sqrt(1 + trace)
- local recip = 0.5/s
- return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
- else
- local i = 0
- if m11 > m00 then
- i = 1
- end
- if m22 > (i == 0 and m00 or m11) then
- i = 2
- end
- if i == 0 then
- local s = math.sqrt(m00-m11-m22+1)
- local recip = 0.5/s
- return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
- elseif i == 1 then
- local s = math.sqrt(m11-m22-m00+1)
- local recip = 0.5/s
- return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
- elseif i == 2 then
- local s = math.sqrt(m22-m00-m11+1)
- local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
- end
- end
- end
- function warnedpeople(text,represfont,color,color2)
- if disably ~= true then
- CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2,1) -- 1208650519
- CFuncs["Sound"].Create("rbxassetid://963718869", char, 0.8,1)
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- coroutine.resume(coroutine.create(function()
- if v.PlayerGui:FindFirstChild("Spinny")~= nil then
- v.PlayerGui:FindFirstChild("Spinny"):destroy()
- end
- local scrg = Instance.new("ScreenGui",v.PlayerGui)
- scrg.Name = "Spinny"
- local frm = Instance.new("Frame",scrg)
- frm.BackgroundTransparency = 0.25
- frm.BackgroundColor3 = color
- frm.BorderSizePixel = 0
- frm.Rotation = 45
- frm.Size = UDim2.new(3,0,0,100)
- frm.Position = UDim2.new(-4,0,0,0)
- local frm2 = frm:Clone()
- frm2.Parent = scrg
- frm2.BackgroundColor3 = color2
- frm2.Position = UDim2.new(-4.05,0,0,0)
- local imlb = Instance.new("ImageLabel",scrg)
- imlb.BackgroundTransparency = 1
- imlb.BackgroundColor3 = Color3.new(0,0,0)
- imlb.Image = "rbxassetid://2344851144"
- imlb.Size = UDim2.new(0,750,0,750)
- imlb.ImageColor3 = color2
- imlb.ImageTransparency = 0.25
- imlb.Position = UDim2.new(-2.5,0,-2.5,0)
- local imlb2 = imlb:Clone()
- imlb2.Image = "rbxassetid://2076458450"
- imlb2.Size = UDim2.new(1,0,1,0)
- imlb2.ImageColor3 = color
- imlb2.ImageTransparency = 0
- imlb2.Position = UDim2.new(0,0,0,0)
- local imlb3 = imlb:Clone()
- imlb3.Image = "rbxassetid://2312119891"
- imlb3.Size = UDim2.new(1,0,1,0)
- imlb3.ImageColor3 = color2
- imlb3.ImageTransparency = 0
- imlb3.Position = UDim2.new(0,0,0,0)
- local imlb4 = imlb:Clone()
- imlb4.Image = "rbxassetid://2092248396"
- imlb4.Size = UDim2.new(3,0,3,0)
- imlb3.ImageColor3 = color
- imlb4.ImageTransparency = 0
- imlb4.Position = UDim2.new(-1,0,-1,0)
- local imlb5 = imlb:Clone()
- imlb5.Image = "rbxassetid://2344870656"
- imlb5.Size = UDim2.new(10,0,10,0)
- imlb5.ImageColor3 = color2
- imlb5.ImageTransparency = 0
- imlb5.Position = UDim2.new(-4.5,0,-4.5,0)
- imlb2.Parent = imlb
- imlb3.Parent = imlb
- imlb4.Parent = imlb
- imlb5.Parent = imlb
- local txtlb2 = Instance.new("TextLabel",imlb)
- txtlb2.Font = represfont
- txtlb2.TextColor3 = Color3.new(maincolor.Color)
- txtlb2.TextStrokeTransparency = 0
- txtlb2.BackgroundTransparency = 1
- txtlb2.TextStrokeColor3 = color2
- txtlb2.Text = text
- txtlb2.TextScaled = true
- txtlb2.Size = UDim2.new(1,0,1,0)
- txtlb2.Position = UDim2.new(0,0,0,0)
- local fvalen = 0.55
- local fval = -0.49
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- if rainbowmode == true then
- imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
- txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
- txtlb2.TextStrokeColor3 = Color3.new(r/255,g/255,b/255)
- txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
- imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
- frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
- frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
- txtlb2.TextStrokeColor3 = Color3.new(1,1,1)
- txtlb2.TextColor3 = Color3.new(r/255,g/255,b/255)
- imlb.ImageColor3 = Color3.new(r/255,g/255,b/255)
- imlb3.ImageColor3 = Color3.new(r/255,g/255,b/255)
- frm.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
- frm2.BackgroundColor3 = Color3.new(r/255,g/255,b/255)
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- if chaosmode == true then
- txtlb2.Rotation = math.random(-1,1)
- imlb.Position = imlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
- txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
- imlb.ImageColor3 = BrickColor.random().Color
- txtlb2.TextStrokeColor3 = BrickColor.random().Color
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- if scrg.Parent ~= nil then
- fvalen = fvalen - 0.0001
- elseif scrg.Parent == nil then
- break
- end
- end
- end))
- local flol = -5
- local flil = 1.6
- coroutine.resume(coroutine.create(function()
- for i = 0, 49 do
- wait(0.01)
- flol = flol + 0.125
- flil = flil - 0.1
- frm.Size = frm.Size + UDim2.new(0.1,0,0,0)
- frm.Rotation = frm.Rotation - 0.25
- frm2.Size = frm2.Size + UDim2.new(0.1,0,0,0)
- frm2.Rotation = frm.Rotation + 0.325
- imlb3.Rotation = imlb3.Rotation - 10
- imlb2.Rotation = imlb.Rotation + 7.5
- imlb.Rotation = imlb.Rotation + 5
- imlb.Position = imlb.Position + UDim2.new(0.05125,0,0.04775,0)
- end
- for i = 0, 99 do
- wait(0.01)
- fval = fval + 0.05
- flol = flol + 0.005
- frm.Size = frm.Size + UDim2.new(0.005,0,0,0)
- frm.Rotation = frm.Rotation - 0.075
- frm2.Size = frm2.Size + UDim2.new(0.005,0,0,0)
- frm2.Rotation = frm2.Rotation + 0.125
- imlb3.Rotation = imlb3.Rotation - 2
- imlb2.Rotation = imlb.Rotation + 1.5
- imlb.Rotation = imlb.Rotation + 1
- imlb.Position = imlb.Position + UDim2.new(0.0015,0,0.00075,0)
- end
- local valinc = 0
- local vinc2 = 1
- for i = 0, 99 do
- wait(0.01)
- vinc2 = vinc2 + 0.25
- valinc = valinc + 0.0001
- flol = flol + valinc
- flil = flil + valinc
- txtlb2.Rotation = txtlb2.Rotation - 1.125*vinc2
- imlb3.Rotation = imlb3.Rotation - 2*vinc2
- imlb.Rotation = imlb.Rotation + 1*vinc2
- imlb.Position = imlb.Position + UDim2.new(0.0015*vinc2,0,0.0005*vinc2,0)
- frm.Size = frm.Size + UDim2.new(0.005*vinc2,0,0,0)
- frm.Rotation = frm.Rotation + 0.1*vinc2
- frm2.Size = frm2.Size + UDim2.new(0.005*vinc2,0,0,0)
- frm2.Rotation = frm2.Rotation + 0.225*vinc2
- frm2.BackgroundTransparency = frm2.BackgroundTransparency + 0.0075
- frm.BackgroundTransparency = frm.BackgroundTransparency + 0.0075
- imlb.ImageTransparency = imlb.ImageTransparency + 0.005
- imlb2.ImageTransparency = imlb2.ImageTransparency + 0.01
- imlb3.ImageTransparency = imlb3.ImageTransparency + 0.01
- imlb4.ImageTransparency = imlb4.ImageTransparency + 0.01
- imlb5.ImageTransparency = imlb4.ImageTransparency + 0.01
- txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
- txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
- end
- scrg:Destroy()
- end))
- end))
- end
- end
- end
- function QuaternionToCFrame(px, py, pz, x, y, z, w)
- local xs, ys, zs = x + x, y + y, z + z
- local wx, wy, wz = w*xs, w*ys, w*zs
- local xx = x*xs
- local xy = x*ys
- local xz = x*zs
- local yy = y*ys
- local yz = y*zs
- local zz = z*zs
- return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
- end
- function Clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- function clerp(a,b,t)
- local qa = {QuaternionFromCFrame(a)}
- local qb = {QuaternionFromCFrame(b)}
- local ax, ay, az = a.x, a.y, a.z
- local bx, by, bz = b.x, b.y, b.z
- local _t = 1-t
- return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
- end
- local Create = LoadLibrary("RbxUtility").Create
- CFuncs = {
- Part = {
- Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
- local Part = Create("Part")({
- Parent = Parent,
- Reflectance = Reflectance,
- Transparency = Transparency,
- CanCollide = false,
- Locked = true,
- BrickColor = BrickColor.new(tostring(BColor)),
- Name = Name,
- Size = Size,
- Material = Material
- })
- RemoveOutlines(Part)
- return Part
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Mesh = {
- Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
- local Msh = Create(Mesh)({
- Parent = Part,
- Offset = OffSet,
- Scale = Scale
- })
- if Mesh == "SpecialMesh" then
- Msh.MeshType = MeshType
- Msh.MeshId = MeshId
- end
- return Msh
- end
- },
- Weld = {
- Create = function(Parent, Part0, Part1, C0, C1)
- local Weld = Create("Weld")({
- Parent = Parent,
- Part0 = Part0,
- Part1 = Part1,
- C0 = C0,
- C1 = C1
- })
- return Weld
- end
- },
- Sound = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound")({
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace
- })
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 10)
- end))
- end
- },
- ["TimeSound"] = {
- Create = function(id, par, vol, pit, timepos)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Name = "EffectSoundo",
- Pitch = pit or 1,
- SoundId = id,
- TimePosition = timepos,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 10)
- end))
- end;
- };
- ["EchoSound"] = {
- Create = function(id, par, vol, pit, timepos,delays,echodelay,fedb,dryl)
- coroutine.resume(coroutine.create(function()
- local Sas = Create("Sound"){
- Volume = vol,
- Name = "EffectSoundo",
- Pitch = pit or 1,
- SoundId = id,
- TimePosition = timepos,
- Parent = par or workspace,
- }
- local E = Create("EchoSoundEffect"){
- Delay = echodelay,
- Name = "Echo",
- Feedback = fedb,
- DryLevel = dryl,
- Parent = Sas,
- }
- wait()
- Sas:play()
- game:GetService("Debris"):AddItem(Sas, delays)
- end))
- end;
- };
- ["LongSound"] = {
- Create = function(id, par, vol, pit)
- coroutine.resume(coroutine.create(function()
- local S = Create("Sound"){
- Volume = vol,
- Pitch = pit or 1,
- SoundId = id,
- Parent = par or workspace,
- }
- wait()
- S:play()
- game:GetService("Debris"):AddItem(S, 60)
- end))
- end;
- };
- ParticleEmitter = {
- Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
- local fp = Create("ParticleEmitter")({
- Parent = Parent,
- Color = ColorSequence.new(Color1, Color2),
- LightEmission = LightEmission,
- Size = Size,
- Texture = Texture,
- Transparency = Transparency,
- ZOffset = ZOffset,
- Acceleration = Accel,
- Drag = Drag,
- LockedToPart = LockedToPart,
- VelocityInheritance = VelocityInheritance,
- EmissionDirection = EmissionDirection,
- Enabled = Enabled,
- Lifetime = LifeTime,
- Rate = Rate,
- Rotation = Rotation,
- RotSpeed = RotSpeed,
- Speed = Speed,
- VelocitySpread = VelocitySpread
- })
- return fp
- end
- },
- CreateTemplate = {}
- }
- function sphere2(bonuspeed,type,pos,scale,value,value2,value3,color)
- local type = type
- local rng = Instance.new("Part", char)
- rng.Anchored = true
- rng.BrickColor = color
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Material = "Neon"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.CFrame = pos
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshType = "Sphere"
- rngm.Scale = scale
- local scaler2 = 1
- local scaler2b = 1
- local scaler2c = 1
- if type == "Add" then
- scaler2 = 1*value
- scaler2b = 1*value2
- scaler2c = 1*value3
- elseif type == "Divide" then
- scaler2 = 1/value
- scaler2b = 1/value2
- scaler2c = 1/value3
- end
- if ModeOfGlitch == 666666 then
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- rng.Material = "Glass"
- end
- end))
- end
- coroutine.resume(coroutine.create(function()
- for i = 0,10/bonuspeed,0.1 do
- wait(0.01)
- if type == "Add" then
- scaler2 = scaler2 - 0.01*value/bonuspeed
- scaler2b = scaler2b - 0.01*value/bonuspeed
- scaler2c = scaler2c - 0.01*value/bonuspeed
- elseif type == "Divide" then
- scaler2 = scaler2 - 0.01/value*bonuspeed
- scaler2b = scaler2b - 0.01/value*bonuspeed
- scaler2c = scaler2c - 0.01/value*bonuspeed
- end
- rng.Transparency = rng.Transparency + 0.01*bonuspeed
- rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
- end
- rng:Destroy()
- end))
- end
- local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
- CreateWeld(sorb,RA,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
- CreateWeld(sorb2,LA,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local EffectsFold = Instance.new("Folder", char)
- EffectsFold.Name = "EffectsFolder"
- function chatfunc(Text,font)
- local chat = coroutine.wrap(function()
- if char:FindFirstChild("TalkingBillBoard")~= nil then
- char:FindFirstChild("TalkingBillBoard"):destroy()
- end
- local Bill = Instance.new("BillboardGui",hed)
- Bill.Size = UDim2.new(0,100,0,40)
- Bill.StudsOffset = Vector3.new(0,3,0)
- Bill.Name = "TalkingBillBoard"
- local Hehe = Instance.new("TextLabel",Bill)
- Hehe.BackgroundTransparency = 1
- Hehe.BorderSizePixel = 0
- Hehe.Text = Text
- Hehe.Font = font
- Hehe.TextSize = 40
- Hehe.TextStrokeTransparency = 0
- Hehe.TextColor3 = Color3.new(maincolor.Color)
- Hehe.TextStrokeColor3 = Color3.new(0,0,0)
- Hehe.Size = UDim2.new(1,0,0.5,0)
- coroutine.resume(coroutine.create(function()
- while Hehe ~= nil do
- wait(0.01)
- Hehe.Position = UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
- Hehe.Rotation = math.random(-2.5,2.5)
- end
- end))
- for i = 1,string.len(Text) do
- wait(0.01)
- Hehe.Text = string.sub(Text,1,i)
- end
- for i = 0, 1, .025 do
- wait(0.01)
- Bill.ExtentsOffset = Vector3.new(math.random(-i, i), math.random(-i, i), math.random(-i, i))
- Hehe.TextStrokeTransparency = i
- Hehe.TextTransparency = i
- end
- Bill:Destroy()
- end)
- chat()
- end
- function onChatted(msg)
- chatfunc(msg.." ",chatfont)
- end
- plr.Chatted:connect(onChatted)
- function slash(bonuspeed,rotspeed,rotatingop,typeofshape,type,typeoftrans,pos,scale,value,color)
- local type = type
- local rotenable = rotatingop
- local rng = Instance.new("Part", EffectsFold)
- rng.Anchored = true
- rng.BrickColor = color
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Material = "Neon"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0
- if typeoftrans == "In" then
- rng.Transparency = 1
- end
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.CFrame = pos
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshType = "FileMesh"
- if typeofshape == "Normal" then
- rngm.MeshId = "rbxassetid://662586858"
- elseif typeofshape == "Round" then
- rngm.MeshId = "rbxassetid://662585058"
- end
- rngm.Scale = scale
- local scaler2 = 1/10
- if type == "Add" then
- scaler2 = 1*value/10
- elseif type == "Divide" then
- scaler2 = 1/value/10
- end
- local randomrot = math.random(1,2)
- coroutine.resume(coroutine.create(function()
- for i = 0,10/bonuspeed,0.1 do
- wait(0.01)
- if type == "Add" then
- scaler2 = scaler2 - 0.01*value/bonuspeed/10
- elseif type == "Divide" then
- scaler2 = scaler2 - 0.01/value*bonuspeed/10
- end
- if rotenable == true then
- if randomrot == 1 then
- rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(rotspeed*bonuspeed/2),0)
- elseif randomrot == 2 then
- rng.CFrame = rng.CFrame*CFrame.Angles(0,math.rad(-rotspeed*bonuspeed/2),0)
- end
- end
- if typeoftrans == "Out" then
- rng.Transparency = rng.Transparency + 0.01*bonuspeed
- elseif typeoftrans == "In" then
- rng.Transparency = rng.Transparency - 0.01*bonuspeed
- end
- rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed/10, 0, scaler2*bonuspeed/10)
- end
- rng:Destroy()
- end))
- end
- function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
- local type = type
- local rng = Instance.new("Part", EffectsFold)
- rng.Anchored = true
- rng.BrickColor = color
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Material = "Neon"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.CFrame = pos
- rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshType = "Sphere"
- rngm.Scale = vt(x1,y1,z1)
- if rainbowmode == true then
- rng.Color = Color3.new(r/255,g/255,b/255)
- end
- local scaler2 = 1
- local speeder = FastSpeed
- if type == "Add" then
- scaler2 = 1*value
- elseif type == "Divide" then
- scaler2 = 1/value
- end
- coroutine.resume(coroutine.create(function()
- for i = 0,10/bonuspeed,0.1 do
- wait(0.01)
- if rainbowmode == true then
- rng.Color = Color3.new(r/255,g/255,b/255)
- end
- if type == "Add" then
- scaler2 = scaler2 - 0.01*value/bonuspeed
- elseif type == "Divide" then
- scaler2 = scaler2 - 0.01/value*bonuspeed
- end
- if chaosmode == true then
- rng.BrickColor = BrickColor.random()
- end
- speeder = speeder - 0.01*FastSpeed*bonuspeed
- rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
- rng.Transparency = rng.Transparency + 0.01*bonuspeed
- rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
- end
- rng:Destroy()
- end))
- end
- function bosschatfunc(text,color,watval)
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- coroutine.resume(coroutine.create(function()
- if v.PlayerGui:FindFirstChild("Dialog")~= nil then
- v.PlayerGui:FindFirstChild("Dialog"):destroy()
- end
- local scrg = Instance.new("ScreenGui",v.PlayerGui)
- CFuncs["EchoSound"].Create("rbxassetid://525200869", scrg, 0.5, 1,0,10,0.1,0.25,1)
- scrg.Name = "Dialog"
- local txtlb = Instance.new("TextLabel",scrg)
- txtlb.Text = ""
- txtlb.Font = "Arcade"
- txtlb.TextColor3 = Color3.new(0,0,0)
- txtlb.TextStrokeTransparency = 0
- txtlb.BackgroundTransparency = 0.75
- txtlb.BackgroundColor3 = Color3.new(0,0,0)
- txtlb.TextStrokeColor3 = color
- txtlb.TextScaled = true
- txtlb.Size = UDim2.new(1,0,0.25,0)
- txtlb.TextXAlignment = "Left"
- txtlb.Position = UDim2.new(0,0,0.75 + 1,0)
- local txtlb2 = Instance.new("TextLabel",scrg)
- txtlb2.Text = modet.Text.." USER:"
- txtlb2.Font = "Arcade"
- txtlb2.TextColor3 = Color3.new(0,0,0)
- txtlb2.TextStrokeTransparency = 0
- txtlb2.BackgroundTransparency = 1
- txtlb2.TextStrokeColor3 = color
- txtlb2.TextSize = 40
- txtlb2.Size = UDim2.new(1,0,0.25,0)
- txtlb2.TextXAlignment = "Left"
- txtlb2.Position = UDim2.new(0,0,1,0)
- local fvalen = 0.55
- local fval = -0.49
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- if ModeOfGlitch == 666666 then
- txtlb2.Text = modet.Text.." U S E R :"
- txtlb.Rotation = math.random(-2,2)
- txtlb2.Rotation = math.random(-2,2)
- txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-2,2)/5,0,math.random(-2,2)/5)
- txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-2,2)/5,0,math.random(-2,2)/5)
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- if Error == true then
- txtlb2.Text = modet.Text..rai[math.random(1,12)]
- txtlb.Rotation = math.random(-9,9)
- txtlb2.Rotation = math.random(-9,9)
- txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-8,8)/5,0,math.random(-8,8)/5)
- txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-8,8)/5,0,math.random(-8,8)/5)
- txtlb.TextStrokeColor3 = BrickColor.random().Color
- txtlb2.TextStrokeColor3 = BrickColor.random().Color
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- if unstablemode == true then
- txtlb.TextStrokeColor3 = BrickColor.new(math.random(0,1),0,0).Color
- txtlb2.TextStrokeColor3 = BrickColor.new(math.random(0,1),0,0).Color
- txtlb.TextColor3 = BrickColor.new(1,1,1).Color
- txtlb2.TextColor3 = BrickColor.new(1,1,1).Color
- if math.random(1,10) == 1 then
- txtlb.TextStrokeColor3 = BrickColor.new(0,0,0).Color
- txtlb2.TextStrokeColor3 = BrickColor.new(0,0,0).Color
- txtlb.TextColor3 = BrickColor.new(math.random(0,1),0,0).Color
- txtlb2.TextColor3 = BrickColor.new(math.random(0,1),0,0).Color
- end
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- if CRAZED == true then
- txtlb.Rotation = math.random(-4,4)
- txtlb2.Rotation = math.random(-4,4)
- txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
- txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
- txtlb.TextStrokeColor3 = BrickColor.new(0,0,math.random(0,1)).Color
- txtlb.TextColor3 = BrickColor.new(0,0,math.random(0,1)).Color
- txtlb2.TextStrokeColor3 = BrickColor.new(0,0,math.random(0,1)).Color
- txtlb2.TextColor3 = BrickColor.new(0,0,math.random(0,1)).Color
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- if chaosmode == true then
- txtlb.Rotation = math.random(-1,1)
- txtlb2.Rotation = math.random(-1,1)
- txtlb.Position = txtlb.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
- txtlb2.Position = txtlb2.Position + UDim2.new(0,math.random(-1,1)/5,0,math.random(-1,1)/5)
- txtlb.TextStrokeColor3 = BrickColor.random().Color
- txtlb2.TextStrokeColor3 = BrickColor.random().Color
- end
- end
- end))
- coroutine.resume(coroutine.create(function()
- while true do
- wait(0.01)
- if scrg.Parent ~= nil then
- fvalen = fvalen - 0.0001
- elseif scrg.Parent == nil then
- break
- end
- end
- end))
- local flol = 1.75
- local flil = 1.6
- coroutine.resume(coroutine.create(function()
- for i = 0, 9 do
- wait(0.01)
- fval = fval + 0.05
- flol = flol - 0.1
- flil = flil - 0.1
- txtlb.Text = ""
- txtlb.Position = UDim2.new(0,0,flol,0)
- txtlb2.Position = UDim2.new(0,0,flil,0)
- end
- txtlb.Text = text
- wait(watval)
- local valinc = 0
- for i = 0, 99 do
- wait(0.01)
- valinc = valinc + 0.0001
- flol = flol + valinc
- flil = flil + valinc
- txtlb.Rotation = txtlb.Rotation + valinc*20
- txtlb2.Rotation = txtlb2.Rotation - valinc*50
- txtlb.Position = UDim2.new(0,0,flol,0)
- txtlb2.Position = UDim2.new(0,0,flil,0)
- txtlb.TextStrokeTransparency = txtlb.TextStrokeTransparency + 0.01
- txtlb.TextTransparency = txtlb.TextTransparency + 0.01
- txtlb2.TextStrokeTransparency = txtlb2.TextStrokeTransparency + 0.01
- txtlb2.TextTransparency = txtlb2.TextTransparency + 0.01
- txtlb.BackgroundTransparency = txtlb.BackgroundTransparency + 0.0025
- end
- scrg:Destroy()
- end))
- end))
- end
- end
- function sphere(bonuspeed,type,pos,scale,value,color)
- local type = type
- local rng = Instance.new("Part", char)
- rng.Anchored = true
- rng.BrickColor = color
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Material = "Neon"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.CFrame = pos
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshType = "Sphere"
- rngm.Scale = scale
- if rainbowmode == true then
- rng.Color = Color3.new(r/255,g/255,b/255)
- end
- local scaler2 = 1
- if type == "Add" then
- scaler2 = 1*value
- elseif type == "Divide" then
- scaler2 = 1/value
- end
- coroutine.resume(coroutine.create(function()
- for i = 0,10/bonuspeed,0.1 do
- wait(0.01)
- if rainbowmode == true then
- rng.Color = Color3.new(r/255,g/255,b/255)
- end
- if type == "Add" then
- scaler2 = scaler2 - 0.01*value/bonuspeed
- elseif type == "Divide" then
- scaler2 = scaler2 - 0.01/value*bonuspeed
- end
- if chaosmode == true then
- rng.BrickColor = BrickColor.random()
- end
- rng.Transparency = rng.Transparency + 0.01*bonuspeed
- rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
- end
- rng:Destroy()
- end))
- end
- function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
- local type = type
- local rng = Instance.new("Part", char)
- rng.Anchored = true
- rng.BrickColor = color
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Material = "Neon"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.CFrame = pos
- rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshType = "Brick"
- rngm.Scale = vt(x1,y1,z1)
- if rainbowmode == true then
- rng.Color = Color3.new(r/255,g/255,b/255)
- end
- local scaler2 = 1
- local speeder = FastSpeed/10
- if type == "Add" then
- scaler2 = 1*value
- elseif type == "Divide" then
- scaler2 = 1/value
- end
- coroutine.resume(coroutine.create(function()
- for i = 0,10/bonuspeed,0.1 do
- wait(0.01)
- if rainbowmode == true then
- rng.Color = Color3.new(r/255,g/255,b/255)
- end
- if type == "Add" then
- scaler2 = scaler2 - 0.01*value/bonuspeed
- elseif type == "Divide" then
- scaler2 = scaler2 - 0.01/value*bonuspeed
- end
- if chaosmode == true then
- rng.BrickColor = BrickColor.random()
- end
- speeder = speeder - 0.01*FastSpeed*bonuspeed/10
- rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
- --rng.Transparency = rng.Transparency + 0.01*bonuspeed
- rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
- end
- rng:Destroy()
- end))
- end
- function RecolorThing2(one,two,three,four,five,exonetran,exone,extwotran,extwo,secondaryenabled,sectrailenabled)
- local keptcolor = one
- local locat = Instance.new("Part", char)
- locat.CanCollide = false
- locat.FormFactor = 3
- locat.Name = "Ring"
- locat.Material = "Neon"
- locat.Size = Vector3.new(1, 1, 1)
- locat.Transparency = 1
- locat.TopSurface = 0
- locat.BottomSurface = 0
- locat.Anchored = true
- locat.CFrame = root.CFrame*CFrame.new(0,-3,0)
- local poste = 0
- local rotation = 0
- local upperpos = 0
- local rate = 0
- local x = locat
- end
- function CamShake(who,times,intense,origin)
- coroutine.wrap(function()
- local me = who
- local ch = char
- local hum = ch:FindFirstChildOfClass'Humanoid'
- local times = times
- local intense = intense
- local origin = origin
- local cam = workspace.CurrentCamera
- local intensity = intense
- local ArtificialHB = Instance.new("BindableEvent", script)
- ArtificialHB.Name = "Heartbeat"
- script:WaitForChild("Heartbeat")
- local tf = 0
- local allowframeloss = false
- local tossremainder = false
- local lastframe = tick()
- local frame = 1/60
- ArtificialHB:Fire()
- game:GetService("RunService").Heartbeat:connect(function(s, p)
- tf = tf + s
- if tf >= frame then
- if allowframeloss then
- script.Heartbeat:Fire()
- lastframe = tick()
- else
- for i = 1, math.floor(tf / frame) do
- ArtificialHB:Fire()
- end
- lastframe = tick()
- end
- if tossremainder then
- tf = 0
- else
- tf = tf - frame * math.floor(tf / frame)
- end
- end
- end)
- function swait(num)
- if num == 0 or num == nil then
- ArtificialHB.Event:wait()
- else
- for i = 0, num do
- ArtificialHB.Event:wait()
- end
- end
- end
- if(hum and not hum:FindFirstChild'CamShaking')then
- local cam = workspace.CurrentCamera
- local oCO = hum.CameraOffset
- local cs = Instance.new("BoolValue",hum)
- cs.Name = "CamShaking"
- for i = 1, times do
- local camDistFromOrigin
- if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
- camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin.Position).magnitude )/12.5
- elseif(typeof(origin) == 'Vector3')then
- camDistFromOrigin = math.floor( (cam.CoordinateFrame.p-origin).magnitude )/12.5
- end
- if(camDistFromOrigin)then
- intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
- end
- --cam.CoordinateFrame = cam.CoordinateFrame*CFrame.fromEulerAnglesXYZ(math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200,math.random(-intensity,intensity)/200)
- if(hum)then
- hum.CameraOffset = Vector3.new(math.random(-intensity,intensity)/50,math.random(-intensity,intensity)/50,math.random(-intensity,intensity)/50)
- end
- wait(0.01)
- end
- if(hum)then
- hum.CameraOffset = oCO
- end
- cs:destroy()
- end
- script:Destroy()
- end)()
- end
- function CamShakeAll(times,intense,origin)
- for _,v in next, game.Players:players() do
- CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
- end
- end
- function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
- return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
- end
- function dmg(dude)
- if dude.Name ~= char then
- local keptcolor = maincolor
- local bgf = Instance.new("BodyGyro",dude.Head)
- bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
- --[[local val = Instance.new("BoolValue",dude)
- val.Name = "IsHit"]]--
- local ds = coroutine.wrap(function()
- dude:WaitForChild("Head"):BreakJoints()
- for i, v in pairs(dude:GetChildren()) do
- if v:IsA("Part") or v:IsA("MeshPart") then
- v.Name = "DEMINISHED"
- end
- end
- wait(0.5)
- targetted = nil
- CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.75, 0.285)
- coroutine.resume(coroutine.create(function()
- for i, v in pairs(dude:GetChildren()) do
- if v:IsA("Accessory") then
- v:Destroy()
- end
- if v:IsA("Humanoid") then
- v:Destroy()
- end
- if v:IsA("CharacterMesh") then
- v:Destroy()
- end
- if v:IsA("Model") then
- v:Destroy()
- end
- if v:IsA("Part") or v:IsA("MeshPart") then
- for x, o in pairs(v:GetChildren()) do
- if o:IsA("Decal") then
- o:Destroy()
- end
- end
- coroutine.resume(coroutine.create(function()
- v.Material = "Neon"
- v.CanCollide = false
- v.Anchored = false
- local bld = Instance.new("ParticleEmitter",v)
- bld.LightEmission = 0.75
- bld.Texture = "rbxassetid://363275192" ---284205403
- bld.Color = ColorSequence.new(keptcolor.Color)
- bld.Rate = 500
- bld.Lifetime = NumberRange.new(1)
- bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(0.8,2.25,0),NumberSequenceKeypoint.new(1,0,0)})
- bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.5,0),NumberSequenceKeypoint.new(0.8,0.75,0),NumberSequenceKeypoint.new(1,1,0)})
- bld.Speed = NumberRange.new(2,5)
- bld.VelocitySpread = 50000
- bld.Rotation = NumberRange.new(-500,500)
- bld.RotSpeed = NumberRange.new(-500,500)
- local sbs = Instance.new("BodyPosition", v)
- sbs.P = 3000
- sbs.D = 1000
- sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
- sbs.position = v.Position + Vector3.new(math.random(-2,2),10 + math.random(-2,2),math.random(-2,2))
- v.Color = keptcolor.Color
- coroutine.resume(coroutine.create(function()
- for i = 0, 49 do
- swait(1)
- v:BreakJoints()
- v.Transparency = v.Transparency + 0.02
- end
- v:BreakJoints()
- sphere2(1,"Add",v.CFrame,vt(0,0,0),0.1,0.1,0.1,keptcolor)
- CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.5, 0.75)
- bld.Speed = NumberRange.new(10,25)
- bld.Drag = 5
- bld.Acceleration = vt(0,2,0)
- wait(0.5)
- bld.Enabled = false
- wait(8)
- v:Destroy()
- dude:Destroy()
- end))
- end))
- end
- end
- end))
- end)
- ds()
- end
- end
- function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
- if DoDamage == true then
- if hit.Parent == nil then
- return
- end
- local h = hit.Parent:FindFirstChildOfClass("Humanoid")
- for _, v in pairs(hit.Parent:children()) do
- if v:IsA("Humanoid") then
- h = v
- end
- end
- if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
- if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
- return
- end
- local c = Create("ObjectValue")({
- Name = "creator",
- Value = game:GetService("Players").artucox7,
- Parent = h
- })
- game:GetService("Debris"):AddItem(c, 0.5)
- if HitSound ~= nil and HitPitch ~= nil then
- CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
- end
- local Damage = math.random(minim, maxim)
- local blocked = false
- local block = hit.Parent:findFirstChild("Block")
- if block ~= nil and block.className == "IntValue" and block.Value > 0 then
- blocked = true
- block.Value = block.Value - 1
- print(block.Value)
- end
- if blocked == false then
- HitHealth = h.Health
- h.MaxHealth = 100
- h.Health = h.Health - Damage
- if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
- print("gained kill")
- dmg(h.Parent)
- end
- ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
- else
- h.Health = h.Health - Damage / 2
- ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
- end
- if Type == "Knockdown" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(1)
- HHumanoid.PlatformStand = false
- end), hum)
- local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
- local bodvol = Create("BodyVelocity")({
- velocity = angle * knockback,
- P = 5000,
- maxForce = Vector3.new(8000, 8000, 8000),
- Parent = hit
- })
- local rl = Create("BodyAngularVelocity")({
- P = 3000,
- maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
- angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
- Parent = hit
- })
- game:GetService("Debris"):AddItem(bodvol, 0.5)
- game:GetService("Debris"):AddItem(rl, 0.5)
- elseif Type == "Normal" then
- local vp = Create("BodyVelocity")({
- P = 500,
- maxForce = Vector3.new(math.huge, 0, math.huge),
- velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
- })
- if knockback > 0 then
- vp.Parent = hit.Parent.Head
- end
- game:GetService("Debris"):AddItem(vp, 0.5)
- elseif Type == "Up" then
- local bodyVelocity = Create("BodyVelocity")({
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8000, 8000, 8000),
- Parent = hit
- })
- game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
- local bodyVelocity = Create("BodyVelocity")({
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8000, 8000, 8000),
- Parent = hit
- })
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Leech" then
- local hum = hit.Parent.Humanoid
- if hum ~= nil then
- for i = 0, 2 do
- Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
- end
- Humanoid.Health = Humanoid.Health + 10
- end
- elseif Type == "UpKnock" then
- local hum = hit.Parent.Humanoid
- hum.PlatformStand = true
- if hum ~= nil then
- hitr = true
- end
- coroutine.resume(coroutine.create(function(HHumanoid)
- swait(5)
- HHumanoid.PlatformStand = false
- hitr = false
- end), hum)
- local bodyVelocity = Create("BodyVelocity")({
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8000, 8000, 8000),
- Parent = hit
- })
- game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
- local bodyVelocity = Create("BodyVelocity")({
- velocity = Vector3.new(0, 20, 0),
- P = 5000,
- maxForce = Vector3.new(8000, 8000, 8000),
- Parent = hit
- })
- game:GetService("Debris"):AddItem(bodyVelocity, 1)
- elseif Type == "Snare" then
- local bp = Create("BodyPosition")({
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso
- })
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Slashnare" then
- Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
- for i = 1, math.random(4, 5) do
- Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
- end
- local bp = Create("BodyPosition")({
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso
- })
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Spike" then
- CreateBigIceSword(hit.Parent.Torso.CFrame)
- local bp = Create("BodyPosition")({
- P = 2000,
- D = 100,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso
- })
- game:GetService("Debris"):AddItem(bp, 1)
- elseif Type == "Freeze" then
- local BodPos = Create("BodyPosition")({
- P = 50000,
- D = 1000,
- maxForce = Vector3.new(math.huge, math.huge, math.huge),
- position = hit.Parent.Torso.Position,
- Parent = hit.Parent.Torso
- })
- local BodGy = Create("BodyGyro")({
- maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
- P = 20000,
- Parent = hit.Parent.Torso,
- cframe = hit.Parent.Torso.CFrame
- })
- hit.Parent.Torso.Anchored = true
- coroutine.resume(coroutine.create(function(Part)
- swait(1.5)
- Part.Anchored = false
- end), hit.Parent.Torso)
- game:GetService("Debris"):AddItem(BodPos, 3)
- game:GetService("Debris"):AddItem(BodGy, 3)
- end
- local debounce = Create("BoolValue")({
- Name = "DebounceHit",
- Parent = hit.Parent,
- Value = true
- })
- game:GetService("Debris"):AddItem(debounce, Delay)
- c = Instance.new("ObjectValue")
- c.Name = "creator"
- c.Value = plr
- c.Parent = h
- game:GetService("Debris"):AddItem(c, 0.5)
- end
- end
- end
- function createBGCircle(size,parent,color)
- local bgui = Instance.new("BillboardGui",parent)
- bgui.Size = UDim2.new(size, 0, size, 0)
- local imgc = Instance.new("ImageLabel",bgui)
- imgc.BackgroundTransparency = 1
- imgc.ImageTransparency = 0
- imgc.Size = UDim2.new(1,0,1,0)
- imgc.Image = "rbxassetid://997291547" --997291547,521073910
- imgc.ImageColor3 = color
- return bgui,imgc
- end
- function symbolizeBlink(guipar,size,img,color,bonussize,vol,pit,soundid,spar,rotationenabled,rotsp,delay)
- local bgui,imgc = createBGCircle(size,guipar,color)
- bgui.AlwaysOnTop = true
- imgc.Image = "rbxassetid://" ..img
- local rrot = math.random(1,2)
- CFuncs["Sound"].Create("rbxassetid://" ..soundid, spar, vol,pit)
- coroutine.resume(coroutine.create(function()
- for i = 0, 24*delay do
- wait(0.01)
- if rotationenabled == true then
- if rrot == 1 then
- imgc.Rotation = imgc.Rotation + rotsp
- elseif rrot == 2 then
- imgc.Rotation = imgc.Rotation - rotsp
- end
- end
- bgui.Size = bgui.Size + UDim2.new(1*bonussize/delay,0,1*bonussize/delay,0)
- imgc.ImageTransparency = imgc.ImageTransparency + 0.04/delay
- end
- bgui:Destroy()
- end))
- end
- function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
- for _, c in pairs(workspace:children()) do
- local hum = c:findFirstChildOfClass("Humanoid")
- if hum ~= nil then
- local head = c:findFirstChild("Head")
- if head ~= nil then
- local targ = head.Position - Part.Position
- local mag = targ.magnitude
- if magni >= mag and c.Name ~= plr.Name then
- Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
- end
- end
- end
- end
- end
- function block(bonuspeed,type,pos,scale,value,value2,value3,color,color3)
- local type = type
- local rng = Instance.new("Part", char)
- rng.Anchored = true
- rng.BrickColor = color
- rng.Color = color3
- rng.CanCollide = false
- rng.FormFactor = 3
- rng.Name = "Ring"
- rng.Material = "Neon"
- rng.Size = Vector3.new(1, 1, 1)
- rng.Transparency = 0
- rng.TopSurface = 0
- rng.BottomSurface = 0
- rng.CFrame = pos
- local rngm = Instance.new("SpecialMesh", rng)
- rngm.MeshType = "Brick"
- rngm.Scale = scale
- local scaler2 = 1
- local scaler2b = 1
- local scaler2c = 1
- if type == "Add" then
- scaler2 = 1*value
- scaler2b = 1*value2
- scaler2c = 1*value3
- elseif type == "Divide" then
- scaler2 = 1/value
- scaler2b = 1/value2
- scaler2c = 1/value3
- end
- coroutine.resume(coroutine.create(function()
- for i = 0,10/bonuspeed,0.1 do
- wait(0.01)
- if type == "Add" then
- scaler2 = scaler2 - 0.01*value/bonuspeed
- scaler2b = scaler2b - 0.01*value/bonuspeed
- scaler2c = scaler2c - 0.01*value/bonuspeed
- elseif type == "Divide" then
- scaler2 = scaler2 - 0.01/value*bonuspeed
- scaler2b = scaler2b - 0.01/value*bonuspeed
- scaler2c = scaler2c - 0.01/value*bonuspeed
- end
- rng.CFrame = rng.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
- rng.Transparency = rng.Transparency + 0.01*bonuspeed
- rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2b*bonuspeed, scaler2c*bonuspeed)
- end
- rng:Destroy()
- end))
- end
- function FindNearestHead(Position, Distance, SinglePlayer)
- if SinglePlayer then
- return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
- end
- local List = {}
- for i, v in pairs(workspace:GetChildren()) do
- if v:IsA("Model") then
- if v:findFirstChild("Head") then
- if v ~= char then
- if (v.Head.Position - Position).magnitude <= Distance then
- table.insert(List, v)
- end
- end
- end
- end
- end
- return List
- end
- function createSound(id,vol,pitch,prnt,canautodelet)
- local sound = Instance.new("Sound", prnt)
- sound.SoundId = "rbxassetid://".. id
- sound.PlaybackSpeed = pitch
- sound.Volume = vol
- if canautodelet == "Yes" then
- while sound.IsPaused == true do
- sound:Destroy()
- end
- end
- end
- local cen = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
- CreateWeld(cen,root,cen,0,3,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
- local effar = Instance.new("ParticleEmitter",cen)
- effar.Texture = "rbxassetid://2344870656"
- effar.LightEmission = 1
- effar.Color = ColorSequence.new(Color3.new(1,0,0))
- effar.Rate = 50
- effar.Enabled = false
- effar.EmissionDirection = "Front"
- effar.Lifetime = NumberRange.new(1)
- effar.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,15,0),NumberSequenceKeypoint.new(0.1,5,0),NumberSequenceKeypoint.new(0.8,15,0),NumberSequenceKeypoint.new(1,40,0)})
- effar.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.8,0.5,0),NumberSequenceKeypoint.new(1,1,0)})
- effar.Speed = NumberRange.new(80,90)
- effar.Acceleration = Vector3.new(0,10,0)
- effar.Drag = 5
- effar.Rotation = NumberRange.new(-500,500)
- effar.SpreadAngle = Vector2.new(0,900)
- effar.RotSpeed = NumberRange.new(-500,500)
- function randomizechaosFunts(thing,thing2,thing3,thing4,thing5,thing6)
- local randomizechaosid = math.random(1,6)
- if randomizechaosid == 1 then
- funt = thing
- end
- if randomizechaosid == 2 then
- funt = thing2
- end
- if randomizechaosid == 3 then
- funt = thing3
- end
- if randomizechaosid == 4 then
- funt = thing4
- end
- if randomizechaosid == 5 then
- funt = thing5
- end
- if randomizechaosid == 6 then
- funt = thing6
- end
- end
- function randomizechaosnms(thing,thing2,thing3,thing4,thing5,thing6,thing7)
- local randomizechaosid = math.random(1,7)
- if randomizechaosid == 1 then
- nm = thing
- end
- if randomizechaosid == 2 then
- nm = thing2
- end
- if randomizechaosid == 3 then
- nm = thing3
- end
- if randomizechaosid == 4 then
- nm = thing4
- end
- if randomizechaosid == 5 then
- nm = thing5
- end
- if randomizechaosid == 6 then
- nm = thing6
- end
- if randomizechaosid == 7 then
- nm = thing7
- end
- end
- --attacks(Functions)
- ---primaries(To All Modes)
- function attackone()
- attack = true
- CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1.5)
- for i = 0,2,0.1 do
- wait(0.01)
- sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,maincolor,100)
- slash(math.random(30,60)/10,5,true,"Round","Add","In",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.5,0.01,0.5),-0.5,maincolor)
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.3,-0.15)*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
- RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
- LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
- end
- for i = 0, 24 do
- sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,maincolor)
- slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
- end
- for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
- if v:FindFirstChild('Torso') then
- dmg(v)
- end
- end
- for i = 0, 24 do
- sphere2(2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,7,-0.01,maincolor)
- slash(math.random(10,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(150,350)/250,BrickColor.new("White"))
- end
- CFuncs["Sound"].Create("rbxassetid://206082327", root, 7.5,1)
- CFuncs["Sound"].Create("rbxassetid://847061203", root, 10,1)
- CFuncs["Sound"].Create("rbxassetid://239000203", root, 7.5,1)
- CFuncs["Sound"].Create("rbxassetid://579687077", root, 7.5,0.75)
- CFuncs["Sound"].Create("rbxassetid://1368637781", root, 10,1)
- CFuncs["Sound"].Create("rbxassetid://763718160", root, 7.5, 1.1)
- CFuncs["Sound"].Create("rbxassetid://782353443", root, 7.5, 1)
- for i = 0,2,0.1 do
- wait(0.01)
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.5)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.5)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.3,-0.15)*angles(math.rad(-30),math.rad(0),math.rad(0)),.5)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.5)
- RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.5)
- LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.5)
- end
- attack = false
- end
- function attacktwo()
- attack = true
- hum.WalkSpeed = 2
- local keptcolor = maincolor
- CFuncs["Sound"].Create("rbxassetid://847061203", root, 2, 1)
- sphere2(5,"Add",RA.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.1,0.1,0.1,keptcolor,keptcolor.Color)
- sphere2(5,"Add",RA.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(1,1,1),0.2,0.2,0.2,keptcolor,keptcolor.Color)
- for i = 0, 14 do
- PixelBlock(1,math.random(1,3),"Add",RA.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,keptcolor,0)
- end
- for i = 0,1,0.1 do
- wait(0.01)
- sphere2(8,"Add",LA.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(60)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.3)
- RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.3)
- LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
- end
- for i = 0, 1 do
- CFuncs["Sound"].Create("rbxassetid://763755889", root, 3,1.1)
- for i = 0,1,0.6 do
- wait(0.01)
- sphere2(8,"Add",RA.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
- slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(0)),.6)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
- RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
- LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
- end
- for i = 0,1,0.6 do
- wait(0.01)
- sphere2(8,"Add",RA.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
- slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.6)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
- RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
- LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
- end
- for i = 0,1,0.6 do
- wait(0.01)
- sphere2(8,"Add",RA.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
- slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-180)),.6)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
- RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
- LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
- end
- for i = 0,1,0.6 do
- wait(0.01)
- sphere2(8,"Add",RA.CFrame*CFrame.new(0,-2,0)*CFrame.Angles(math.rad(90),0,0),vt(2.25,0.1,2.25),0.01,0.01,0.01,keptcolor,keptcolor.Color)
- slash(math.random(15,30)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.05,0.01,0.05),math.random(25,75)/250,BrickColor.new("White"))
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-5)),.6)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(30),math.rad(0)),.6)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-270)),.6)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-30)),.6)
- RW.C0=clerp(RW.C0,cf(1.15,0.5,-0.5)*angles(math.rad(90),math.rad(0),math.rad(-60)),.6)
- LW.C0=clerp(LW.C0,cf(-1.15,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.6)
- end
- local rot = 0
- local dis = CreateParta(char,0.5,1,"Neon",keptcolor)
- CFuncs["EchoSound"].Create("rbxassetid://763718160", dis, 3, 1.1,0,10,0.15,0.5,1)
- dis.CFrame = root.CFrame*CFrame.new(0,2,-3)
- CreateMesh(dis,"Sphere",10,1,10)
- local at1 = Instance.new("Attachment",dis)
- at1.Position = vt(-5,0,0)
- local at2 = Instance.new("Attachment",dis)
- at2.Position = vt(5,0,0)
- local trl = Instance.new('Trail',wed)
- trl.Attachment0 = at1
- trl.Attachment1 = at2
- trl.Texture = "rbxassetid://1049219073"
- trl.LightEmission = 1
- trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
- trl.Color = ColorSequence.new(dis.Color)
- trl.Lifetime = 0.6
- local a = Instance.new("Part",workspace)
- a.Name = "Direction"
- a.Anchored = true
- a.BrickColor = bc("Bright red")
- a.Material = "Neon"
- a.Transparency = 1
- a.CanCollide = false
- local ray = Ray.new(
- dis.CFrame.p, -- origin
- (mouse.Hit.p - dis.CFrame.p).unit * 500 -- direction
- )
- local ignore = dis
- local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
- a.BottomSurface = 10
- a.TopSurface = 10
- local distance = (dis.CFrame.p - position).magnitude
- a.Size = Vector3.new(0.1, 0.1, 0.1)
- a.CFrame = CFrame.new(dis.CFrame.p, position) * CFrame.new(0, 0, 0)
- dis.CFrame = a.CFrame
- dis.CFrame = dis.CFrame*CFrame.Angles(0,math.rad(rot),0)
- a:Destroy()
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = dis.CFrame.lookVector*250
- bv.Parent = dis
- game:GetService("Debris"):AddItem(dis, 5)
- local hitted = false
- coroutine.resume(coroutine.create(function()
- dis.Touched:connect(function(hit)
- if hitted == false and hit.Parent ~= char then
- hitted = true
- CFuncs["EchoSound"].Create("rbxassetid://782200047", dis, 7, 1.1,0,10,0.15,0.5,1)
- MagniDamage(dis, 30, 33,56, 0, "Normal")
- sphere2(8,"Add",dis.CFrame,vt(10,1,10),1,0.1,1,keptcolor,keptcolor.Color)
- sphere2(4,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
- sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.5,0.5,0.5,keptcolor,keptcolor.Color)
- coroutine.resume(coroutine.create(function()
- local eff = Instance.new("ParticleEmitter",dis)
- eff.Texture = "rbxassetid://2344870656"
- eff.LightEmission = 1
- eff.Color = ColorSequence.new(dis.Color)
- eff.Rate = 10000000
- eff.Enabled = true
- eff.EmissionDirection = "Front"
- eff.Lifetime = NumberRange.new(1)
- eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,75,0),NumberSequenceKeypoint.new(0.1,20,0),NumberSequenceKeypoint.new(0.8,40,0),NumberSequenceKeypoint.new(1,60,0)})
- eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0.8,0),NumberSequenceKeypoint.new(0.5,0,0),NumberSequenceKeypoint.new(1,1,0)})
- eff.Speed = NumberRange.new(150)
- eff.Drag = 5
- eff.Rotation = NumberRange.new(-500,500)
- eff.SpreadAngle = Vector2.new(0,900)
- eff.RotSpeed = NumberRange.new(-500,500)
- wait(0.2)
- eff.Enabled = false
- end))
- coroutine.resume(coroutine.create(function()
- for i = 0, 9 do
- local disr = CreateParta(char,1,1,"Neon",keptcolor)
- disr.CFrame = dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
- local at1 = Instance.new("Attachment",disr)
- at1.Position = vt(-5,0,0)
- local at2 = Instance.new("Attachment",disr)
- at2.Position = vt(5,0,0)
- local trl = Instance.new('Trail',disr)
- trl.Attachment0 = at1
- trl.FaceCamera = true
- trl.Attachment1 = at2
- trl.Texture = "rbxassetid://2342682798"
- trl.LightEmission = 1
- trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
- trl.Color = ColorSequence.new(keptcolor.Color)
- trl.Lifetime = 0.5
- local bv = Instance.new("BodyVelocity")
- bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
- bv.velocity = disr.CFrame.lookVector*math.random(50,200)
- bv.Parent = disr
- local val = 0
- coroutine.resume(coroutine.create(function()
- swait(30)
- for i = 0, 9 do
- wait(0.01)
- val = val + 0.1
- trl.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, val),NumberSequenceKeypoint.new(1, 1)})
- end
- game:GetService("Debris"):AddItem(disr, 3)
- end))
- end
- local eff = Instance.new("ParticleEmitter",dis)
- eff.Texture = "rbxassetid://2273224484"
- eff.LightEmission = 1
- eff.Color = ColorSequence.new(keptcolor.Color)
- eff.Rate = 500000
- eff.Lifetime = NumberRange.new(0.5,2)
- eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
- eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
- eff.Speed = NumberRange.new(20,250)
- eff.Drag = 5
- eff.Rotation = NumberRange.new(-500,500)
- eff.VelocitySpread = 9000
- eff.RotSpeed = NumberRange.new(-50,50)
- wait(0.25)
- eff.Enabled = false
- end))
- for i = 0, 9 do
- slash(math.random(10,20)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(100,200)/250,BrickColor.new("White"))
- end
- for i = 0, 19 do
- PixelBlock(1,math.random(5,20),"Add",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,keptcolor,0)
- end
- coroutine.resume(coroutine.create(function()
- for i = 0, 19 do
- wait(0.01)
- hum.CameraOffset = vt(math.random(-10,10)/70,math.random(-10,10)/70,math.random(-10,10)/70)
- end
- hum.CameraOffset = vt(0,0,0)
- end))
- dis.Anchored = true
- dis.Transparency = 1
- wait(8)
- dis:Destroy()
- end
- end)
- end))
- rot = rot - 15
- end
- for i = 0,2,0.1 do
- wait(0.01)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(-30),math.rad(0)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(5)),.3)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(0),math.rad(0),math.rad(-60)),.3)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),math.rad(0),math.rad(60)),.3)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-10)),.3)
- end
- attack = false
- hum.WalkSpeed = storehumanoidWS
- end
- function attackthree()
- attack = true
- local keptcolor = maincolor
- CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
- for i = 0,2,0.1 do
- wait(0.01)
- sphere2(5,"Add",LA.CFrame*CFrame.new(0,-1.5,0),vt(1,1,1),0.025,0.025,0.025,maincolor,maincolor.Color)
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(50)),0.3)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-50)),.3)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(80), math.rad(10), math.rad(60)), 0.3)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(140), math.rad(0), math.rad(-70)), 0.3)
- RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(-50),math.rad(-10)),.3)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(40)),.3)
- end
- CFuncs["Sound"].Create("rbxassetid://763716870", root, 3,1)
- CFuncs["Sound"].Create("rbxassetid://782353443", root, 5,0.9)
- CFuncs["Sound"].Create("rbxassetid://782225570", root, 4,0.5)
- CFuncs["Sound"].Create("rbxassetid://763717569", root, 3,1)
- sphere2(5,"Add",root.CFrame,vt(1,1,1),1,1,1,maincolor)
- sphere2(5,"Add",root.CFrame,vt(1,1,1),0.5,0.5,0.5,maincolor)
- for i = 0, 24 do
- slash(math.random(10,50)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.Angles(math.rad(90),math.rad(math.random(-360,360)),math.rad(0)),vt(0.01,0.01,0.01),math.random(50,200)/250,BrickColor.new("White"))
- end
- for i = 0,4,0.1 do
- wait(0.01)
- root.CFrame = root.CFrame + root.CFrame.lookVector*5
- local dis = CreateParta(char,0.25,1,"Neon",maincolor)
- CreateMesh(dis,"Sphere",1,1,1)
- dis.Anchored = true
- dis.CFrame = LA.CFrame*CFrame.new(0,-3,0)
- sphere2(5,"Add",dis.CFrame,vt(1,1,1),0.1,0.1,0.1,dis.BrickColor,dis.Color)
- coroutine.resume(coroutine.create(function()
- swait(30)
- dis.Transparency = 1
- coroutine.resume(coroutine.create(function()
- for i = 0, 19 do
- wait(0.01)
- hum.CameraOffset = vt(math.random(-10,10)/40,math.random(-10,10)/40,math.random(-10,10)/40)
- end
- hum.CameraOffset = vt(0,0,0)
- end))
- coroutine.resume(coroutine.create(function()
- local eff = Instance.new("ParticleEmitter",dis)
- eff.Texture = "rbxassetid://2273224484"
- eff.LightEmission = 1
- eff.Color = ColorSequence.new(dis.Color)
- eff.Rate = 500000
- eff.Lifetime = NumberRange.new(0.5,2)
- eff.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,20,0),NumberSequenceKeypoint.new(0.2,2,0),NumberSequenceKeypoint.new(0.8,2,0),NumberSequenceKeypoint.new(1,0,0)})
- eff.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(0.1,0,0),NumberSequenceKeypoint.new(0.8,0,0),NumberSequenceKeypoint.new(1,1,0)})
- eff.Speed = NumberRange.new(50,450)
- eff.Drag = 5
- eff.Rotation = NumberRange.new(-500,500)
- eff.VelocitySpread = 9000
- eff.RotSpeed = NumberRange.new(-50,50)
- wait(0.125)
- eff.Enabled = false
- end))
- MagniDamage(dis, 30, 45,50, 0, "Normal")
- for i = 0, 2 do
- slash(math.random(10,80)/10,5,true,"Round","Add","Out",dis.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(0.01,0.01,0.01),math.random(50,150)/250,dis.BrickColor)
- end
- CFuncs["Sound"].Create("rbxassetid://782353117", dis, 1,1)
- CFuncs["Sound"].Create("rbxassetid://1666361078", dis, 1,1.5)
- CFuncs["Sound"].Create("rbxassetid://782353443", dis, 2,1.65)
- sphere2(3,"Add",dis.CFrame,vt(1,1,1),0.4,0.4,0.4,dis.BrickColor,dis.Color)
- end))
- game:GetService("Debris"):AddItem(dis, 5)
- RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(89),math.rad(-8),math.rad(-5)),0.5)
- Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-30),math.rad(0),math.rad(8)),.5)
- RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(-14), math.rad(1), math.rad(17)), 0.5)
- LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.85, 0) * angles(math.rad(180), math.rad(0), math.rad(-8)), 0.5)
- RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-8),math.rad(0),math.rad(-20)),.5)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(9),math.rad(0),math.rad(20)),.5)
- end
- attack = false
- end
- --secondaries(Work For Some Modes)
- local rayenabled = false
- function Taunt()
- local rnda = math.random(1,3)
- hum.WalkSpeed = 0
- if rnda == 1 then
- bosschatfunc("Dont Make me Rage...",maincolor.Color,0.5)
- chatfunc("Dont Make me Rage...",chatfont)
- attack = true
- for i = 1,70 do
- wait(0.01)
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(80),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-80),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(1,0.5 ,-0.5)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1)
- LW.C0=clerp(LW.C0,cf(-1,0.4 ,-0.4)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
- end
- bosschatfunc("Or Anything About Rage...",maincolor.Color,0.5)
- chatfunc("Or Anything About Rage...",chatfont)
- for i = 1,70 do
- wait(0.01)
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(80),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-80),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(120)),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(-120)),.1)
- end
- end
- if rnda == 2 then
- hum.WalkSpeed = 0
- wait(1)
- attack = true
- bosschatfunc("Im Chill..",0.5)
- chatfunc("Im Chill..",chatfont)
- for i = 1,20 do local snap = math.random(1,10)
- wait(0.01)
- if snap == 1 then
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
- end
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(-10),math.rad(90),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(-10),math.rad(-60),math.rad(10)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.05 * math.cos(sine / 32),0)*angles(math.rad(10),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(20),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,1.5,0)*angles(math.rad(-40),math.rad(0),math.rad(-120 + 2.5 * math.cos(sine / 25))),.1)
- LW.C0=clerp(LW.C0,cf(-1.2,0.4 ,0.4)*angles(math.rad(10),math.rad(0),math.rad(45)),.1)
- end
- wait(1)
- bosschatfunc("And Killing Me Results In Your Death Ok...",0.5)
- chatfunc("And Killing Me Results In Your Death Ok...",chatfont)
- wait(2)
- end
- if rnda == 3 then
- createSound("135359981",5,1,tors,"Yes")
- for i = 0,14.8,.1 do
- wait(0.01)
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(80),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-80),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0 + 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 ,0)*angles(math.rad(90),math.rad(90),math.rad(20)),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 ,0)*angles(math.rad(-90),math.rad(-90),math.rad(-20)),.1)
- end
- end
- attack = false
- hum.WalkSpeed = storehumanoidWS
- end
- --
- --Attacks Configurations
- --Mouse Attacks
- local attacktype = 1
- mouse.Button1Down:connect(function()
- if attack == false and attacktype == 1 then
- attacktype = 2
- attackone()
- elseif attack == false and attacktype == 2 then
- attacktype = 3
- attacktwo()
- elseif attack == false and attacktype == 3 then
- attacktype = 1
- attackthree()
- end
- end)
- --Keys Attacks
- mouse.KeyDown:Connect(function(Key)
- if Key == "q" and ModeOfGlitch == 1 then
- Taunt()
- end
- end)
- --Hold Keys Attacks
- --Modes
- local clicked = false
- local ChaOsode=nil
- local insanemod = nil
- mouse.KeyDown:Connect(function(Key)
- if Key == "q" then
- ChaOsode = nil
- insanemod = false
- ModeOfGlitch = 1
- hum.WalkSpeed = 10
- RecolorAndRename("MAYHEM - X","Fantasy",BrickColor.new("Really red"))
- ChangeTheme(614032233,2)
- elseif Key == "e" then
- ChaOsode = nil
- insanemod = false
- hum.WalkSpeed = 20
- ModeOfGlitch = 2
- RecolorAndRename("PURITY - X","Code",BrickColor.new("Baby blue"))
- ChangeTheme(1539245059,2)
- elseif Key == "r" then
- ChaOsode = nil
- insanemod = false
- hum.WalkSpeed = 15
- ModeOfGlitch = 3
- RecolorAndRename("CORRUPTED - X","Fantasy",BrickColor.new("Mulberry"))
- ChangeTheme(1283869370,2)
- elseif Key == "t" then
- ChaOsode = true
- insanemod = false
- hum.WalkSpeed = 5
- ModeOfGlitch = 4
- ChangeTheme(1369263130,2)
- while ChaOsode == true do
- randomizechaosFunts("Fantasy","Code","Antique","Arcade","Bodoni","Garamond")
- randomizechaosnms("Chaos","CrAzY","DeAtH","CHAOS","cHaOs","ChAoS","cRaZynEsS","DÆTH")
- RecolorAndRename(nm,funt,BrickColor.Random())
- wait(0.03)
- end
- elseif Key == "y" then
- ChaOsode = nil
- insanemod = false
- hum.WalkSpeed = 15
- ModeOfGlitch = 5
- RecolorAndRename("DIVINITY","GothamSemibold",BrickColor.new("Bright yellow"))
- ChangeTheme(661079869,2)
- elseif Key == "u" then
- ChaOsode = nil
- insanemod = false
- hum.WalkSpeed = 20
- ModeOfGlitch = 6
- RecolorAndRename("EQUILIBRIUM - X","Highway",BrickColor.new("Institutional white"))
- ChangeTheme(1505487022,2)
- elseif Key == "g" then
- ChaOsode = nil
- insanemod = false
- hum.WalkSpeed = 10
- ModeOfGlitch = 7
- RecolorAndRename("NUCLEAR - Y","Garamond",BrickColor.new("Bright green"))
- ChangeTheme(798163149,3)
- elseif Key == "f" then
- ChaOsode = nil
- insanemod = false
- hum.WalkSpeed = 15
- ModeOfGlitch = 8
- RecolorAndRename("Love","ArialBold",BrickColor.new("Pink"))
- ChangeTheme(1426044282,3)
- elseif Key == "m" and ModeOfGlitch == 4 then
- ChaOsode = nil
- insanemod = true
- hum.WalkSpeed = 0
- tors.Sound:Play()
- ChangeTheme(733456981,3)
- tors.Sound.TimePosition = 115.2
- chatfunc("I'm not usually the type to hold a grudge...",chatfont)
- wait(5)
- chatfunc("But..",chatfont)
- wait(2)
- chatfunc("You've effected me.",chatfont)
- wait(2)
- chatfunc("And now",chatfont)
- wait(2)
- chatfunc("I'm nothing...",chatfont)
- wait(1.25)
- chatfunc("B U T R A G E .",chatfont)
- wait(1.5)
- warnedpeople("K A R M A",1,1,1,maincolor.Color,maincolor2.Color)
- ModeOfGlitch = 40
- hum.WalkSpeed = 150
- warnedpeople("K a R m A","Fantasy",maincolor.Color,maincolor2.Color)
- while insanemod == true do
- randomizechaosFunts("Fantasy","Code","Antique","Arcade","Bodoni","Garamond")
- randomizechaosnms("KaRmA-x","KarMaraaargAtrfa","KArmAx","kArmAxax","KaRmA","KraMa","cRaZynEsS","DÆTH")
- RecolorAndRename(nm,funt,BrickColor.Random())
- maincolor2 = BrickColor.Random()
- wait(0.03)
- end
- elseif Key == "l" then
- ChaOsode = nil
- insanemod = false
- hum.WalkSpeed = 15
- ModeOfGlitch = 9
- RecolorAndRename("Visualizer","ArialBold",BrickColor.new("Dark stone grey"))
- ChangeTheme(1845554017,0)
- elseif Key == "m" and ModeOfGlitch == 1 then
- ChaOsode = nil
- insanemod = false
- hum.WalkSpeed = 15
- ModeOfGlitch = 10
- RecolorAndRename("Solitude","ArialBold",BrickColor.new("black"))
- ChangeTheme(723652641,3)
- sund:Play()
- elseif Key == "m" and ModeOfGlitch == 10 then
- ChaOsode = nil
- insanemod = false
- hum.WalkSpeed = 0
- ChangeTheme(183142252,4)
- sund:Play()
- wait(1)
- ModeOfGlitch = nil
- chatfunc("Riddle me this..",chatfont)
- for i = 0, 6, .1 do
- wait(0.01)
- RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,-1),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+.2*math.cos(sine/16),-0)*angles(math.rad(0),0,-180),.1)
- LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
- end
- chatfunc("Riddle me that..",chatfont)
- for i = 0, 6, .1 do
- wait(0.01)
- RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,1),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5+.2*math.cos(sine/16),-0)*angles(math.rad(0),0,-180),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5+.2*math.cos(sine/16),-0)*angles(math.rad(0),0,180),.1)
- end
- chatfunc("Who's afraid of the big black..",chatfont)
- for i = 0, 7, .1 do
- wait(0.01)
- RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
- RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
- LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
- end
- warnedpeople("The Big Black...","Fantasy",BrickColor.new("Black").Color,BrickColor.new("Really black").Color)
- hum.WalkSpeed = 50
- ModeOfGlitch = 100
- maincolor2 = BrickColor.new("Black")
- RecolorAndRename("The Big Black","ArialBold",BrickColor.new("Really black"))
- elseif Key == "n" and ModeOfGlitch == 10 then
- ChaOsode = nil
- insanemod = false
- warnedpeople("Darkness Rises... ","Fantasy",BrickColor.new("Black").Color,BrickColor.new("Really black").Color)
- hum.WalkSpeed = 18
- ModeOfGlitch = 11
- RecolorAndRename("Darkness","Garamond",BrickColor.new("Black"))
- ChangeTheme(601069330,3)
- elseif Key == "m" and ModeOfGlitch == 6 then
- ChaOsode = nil
- insanemod = false
- ChangeTheme(2971971602,3)
- hum.WalkSpeed = 160
- ModeOfGlitch = 60
- maincolor2 = BrickColor.new("Really black")
- RecolorAndRename("UNSTABLE POWER","Garamond",BrickColor.new("Bright red"))
- warnedpeople("In My Hands.. The World Is Just Sh!t... ","Fantasy",maincolor.Color,BrickColor.new("Really black").Color)
- end
- end)
- plr.Chatted:connect(function(msg)
- if ModeOfGlitch == 9 then
- print("Loading..")
- wait(1)
- ChangeTheme(msg,2)
- sund:Play()
- end
- if msg == "stopsound" then
- sund:Stop()
- end
- end)
- --animations
- local equipped = false
- local idle = 0
- local change = 1
- local val = 0
- local toim = 0
- local idleanim = 0.4
- hum.WalkSpeed = 8
- hum.MaxHealth = "inf"
- hum.Health = "inf"
- hum.Animator.Parent = nil
- while true do
- wait(0.001)
- sine = sine + change
- local torvel = (root.Velocity * Vector3.new(1, 0, 1)).magnitude
- local velderp = root.Velocity.y
- hitfloor, posfloor = rayCast(root.Position, CFrame.new(root.Position, root.Position - Vector3.new(0, 1, 0)).lookVector, 4, char)
- if equipped == true or equipped == false then
- if attack == false then
- idle = idle + 1
- else
- idle = 0
- end
- if 1 < root.Velocity.y and hitfloor == nil then
- Anim = "Jump"
- change = 1
- if attack == false and ModeOfGlitch == 1 or ModeOfGlitch == 2 or ModeOfGlitch == 3 or ModeOfGlitch == 4 then
- RootJoint.C0 = Clerp(RootJoint.C0, RootCF * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,0),0.3)
- tors.Neck.C0 = Clerp(tors.Neck.C0, necko * angles(Rad(-10), Rad(0), Rad(0)), 0.3)
- RW.C0 = Clerp(RW.C0, CF(1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(15)),0.3)
- LW.C0 = Clerp(LW.C0, CF(-1.5, 0.5, 0) * angles(math.min(math.max(root.Velocity.Y/100,-Rad(65)),Rad(65)),0,Rad(-15)),0.3)
- LH.C0=Clerp(LH.C0, CF(-1,-.4-0.1 * Cos(sine / 20), -.6) * LHCF * angles(Rad(-5), Rad(-0), Rad(20)), 0.15)
- RH.C0=Clerp(RH.C0, CF(1,-1-0.1 * Cos(sine / 20), -.3) * angles(Rad(0), Rad(90), Rad(0)), .3)
- end
- elseif torvel < 1 and hitfloor ~= nil then
- Anim = "Idle"
- change = 1
- if attack == false and ModeOfGlitch == 1 then
- local snap = math.random(1,10)
- if snap == 1 then
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(23 + math.random(-5,5)),math.rad(math.random(-5,5)),math.rad(22 + math.random(-5,5))),1)
- end
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0 * math.cos(sine / 0.25)),math.rad(1 + 2 * math.cos(sine / 0.465))),.1)
- RW.C0=clerp(RW.C0,cf(1.5,1,0)*angles(math.rad(-40),math.rad(0),math.rad(-120 + 2.5 * math.cos(sine / 25))),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-20 - 3 * math.cos(sine / 20))),.1)
- elseif attack == false and ModeOfGlitch == 2 then
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-6),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-0.5),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.01 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(1 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 + 3 * math.cos(sine / 42))),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 58)),math.rad(0 + 1 * math.cos(sine / 53))),.1)
- RW.C0=clerp(RW.C0,cf(1,0.35 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(62 + 6 * math.cos(sine / 72)),math.rad(3 - 2 * math.cos(sine / 58)),math.rad(-82 + 2 * math.cos(sine / 45))),.1)
- LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),-0.5)*angles(math.rad(89 - 7 * math.cos(sine / 66)),math.rad(4 - 3 * math.cos(sine / 59)),math.rad(67 - 4 * math.cos(sine / 45))),.1)
- elseif attack == false and ModeOfGlitch == 3 then
- local snap = math.random(1,32)
- if snap == 1 then
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1)
- end
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(2 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
- RW.C0=clerp(RW.C0,cf(1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-33 + 5 * math.cos(sine / 74)),math.rad(1 - 3 * math.cos(sine / 53)),math.rad(-33 + 3 * math.cos(sine / 45))),.1)
- LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.025 * math.cos(sine / 45),0.45)*angles(math.rad(-23 - 3 * math.cos(sine / 73)),math.rad(2 - 1 * math.cos(sine / 55)),math.rad(33 - 3 * math.cos(sine / 45))),.1)
- elseif attack == false and ModeOfGlitch == 4 then
- local snap = math.random(1,20)
- if snap == 1 then
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
- end
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(10 - 10 * math.cos(sine / 32)),math.rad(90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(1 - 2 * math.cos(sine / 32))),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0)*angles(math.rad(10 - 10 * math.cos(sine / 32)),math.rad(-90),math.rad(0))*angles(math.rad(-3),math.rad(0 - 1 * math.cos(sine / 56)),math.rad(-1 + 2 * math.cos(sine / 32))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.02 + 0.02 * math.cos(sine / 32),0 + 0.05 * math.cos(sine / 32))*angles(math.rad(10 - 10 * math.cos(sine / 32)),math.rad(0),math.rad(0 - 1 * math.cos(sine / 44))),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 - 2 * math.cos(sine / 37)),math.rad(0 + 1 * math.cos(sine / 58)),math.rad(0 + 2 * math.cos(sine / 53))),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 ,0)*angles(math.rad(10 - 10 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 ,0)*angles(math.rad(10 - 10 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
- elseif attack == false and ModeOfGlitch == 5 then
- sphere2(8,"Add",LA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- sphere2(8,"Add",RA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 30),0)*angles(math.rad(0 + 20 * math.cos(sine / 20)),math.rad(80),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 30),0)*angles(math.rad(0 + 20 * math.cos(sine / 20)),math.rad(-80),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 30))*angles(math.rad(0 + 10 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-5 - 5 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 ,0)*angles(math.rad(-10 - 10 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 ,0)*angles(math.rad(-10 - 10 * math.cos(sine / 20)),math.rad(0),math.rad(0)),.1)
- elseif attack == false and ModeOfGlitch == 6 then
- sphere2(8,"Add",LA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 32),0 + -0.1 * math.cos(sine / 60))*angles(math.rad(0),math.rad(80),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 32),0 + -0.1 * math.cos(sine / 60))*angles(math.rad(0),math.rad(-80),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 50))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(-20)),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(-100)),.1)
- elseif attack == false and ModeOfGlitch == 7 then
- sphere2(8,"Add",LA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- sphere2(8,"Add",RA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.1 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(80),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.1 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-80),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.1 * math.cos(sine / 50))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 + 5 * math.cos(sine / 50)),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(20 + 2 * math.cos(sine / 50))),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(-20 - 2 * math.cos(sine / 50))),.1)
- elseif attack == false and ModeOfGlitch == 8 then
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.1 *math.cos(sine / 50),0)*angles(math.rad(0),math.rad(80),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.1 *math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.1 *math.cos(sine / 50))*angles(math.rad(0),math.rad(0),math.rad(20)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(-10),math.rad(-20)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(20 + 5 * math.cos(sine / 50))),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(20 - 5 * math.cos(sine / 50))),.1)
- elseif attack == false and ModeOfGlitch == 9 then
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.2 *math.cos(sine / 5),-0.2)*angles(math.rad(0),math.rad(80),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.1 *math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-80),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 - 0.1 *math.cos(sine / 50))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(0.8,0.4 + 0.1 *math.cos(sine / 40) ,-0.4)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1)
- LW.C0=clerp(LW.C0,cf(-0.8,0.3 + 0.1 *math.cos(sine / 40) ,-0.2)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
- elseif attack == false and ModeOfGlitch == 100 then
- RH.C0=clerp(RH.C0,cf(1, 0.1 + 0.1 * math.cos(sine / 45), -0.5)*angles(math.rad(0 - 10 * math.cos(sine / 50)),math.rad(90),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1, -1, 0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.5 * math.cos(sine / 30),0 + 0.5 * math.cos(sine / 30),10 - 2 * math.cos(sine / 45))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(0.8,0.4 + 0.1 *math.cos(sine / 40) ,-0.4)*angles(math.rad(0),math.rad(0),math.rad(-90)),.1)
- LW.C0=clerp(LW.C0,cf(-0.8,0.3 + 0.1 *math.cos(sine / 40) ,-0.2)*angles(math.rad(0),math.rad(0),math.rad(90)),.1)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor2)
- elseif attack == false and ModeOfGlitch == 10 then
- RH.C0 = clerp(RH.C0, cf(1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(90), math.rad(0)) * angles(math.rad(-10 - 2.5 * math.cos(sine / 32)), math.rad(-20), math.rad(0)), 0.1)
- LH.C0 = clerp(LH.C0, cf(-1, -1 - 0.1 * math.cos(sine / 32), 0) * angles(math.rad(0), math.rad(-90), math.rad(0)) * angles(math.rad(0), math.rad(0), math.rad(-10 + 2.5 * math.cos(sine / 32))), 0.1)
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * cf(0, 0, 0 + 0.1 * math.cos(sine / 32)) * angles(math.rad(10 - 2 * math.cos(sine / 32)), math.rad(0), math.rad(20)), 0.1)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 2.5 * math.cos(sine / 32)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(-20 - 5 * math.cos(sine / 0.465))), 0.1)
- RW.C0 = clerp(RW.C0, cf(1.5, 0.5, 0) * angles(math.rad(10), math.rad(-20), math.rad(30 + 2.5 * math.cos(sine / 25))), 0.1)
- LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(25)), 0.1)
- elseif attack == false and ModeOfGlitch == 40 then
- local snap = math.random(1,10)
- if snap == 1 then
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
- end
- RH.C0=clerp(RH.C0,cf(1,-0.5- 0.2 * math.cos(sine / 30),-0.3)*angles(math.rad(-20),math.rad(90),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.1 * math.cos(sine / 50),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 1* math.cos(sine / 35),0 + 1 * math.cos(sine / 35),15 + 5 * math.cos(sine / 35))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(0 - 20* math.cos(sine / 35))),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(0 + 20* math.cos(sine / 35))),.1)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor2)
- elseif attack == false and ModeOfGlitch == 11 then
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 12)) * angles(Rad(25), Rad(0), Rad(0)), 0.1)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(15 - 6.5 * Sin(sine / 12)), Rad(0), Rad(0)), 0.05)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-8.5 - 6.5 * Sin(sine / 12)), Rad(0), Rad(15)), 0.1)
- LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.3* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-8.5 - 6.5 * Sin(sine / 12)), Rad(15), Rad(25)), 0.1)
- RW.C0 = clerp(RW.C0, CF(1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(13 + 6.5 * Sin(sine / 12))), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(25 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(-13 - 6.5 * Sin(sine / 12))), 0.1)
- elseif attack == false and ModeOfGlitch == 60 then
- local snap = math.random(1,10)
- if snap == 1 then
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(22 + math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),1)
- end
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.2 * math.cos(sine / 30),0)*angles(math.rad(0 + 20 * math.cos(sine / 25)),math.rad(80),math.rad(0)),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.2 * math.cos(sine / 30),0)*angles(math.rad(0 + 20 * math.cos(sine / 25)),math.rad(-80),math.rad(0)),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 1* math.cos(sine / 40),0 + 1 * math.cos(sine / 35),19 + 5 * math.cos(sine / 35))*angles(math.rad(20 + 10 * math.cos(sine / 30)),math.rad(0),math.rad(0)),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0 - 30 * math.cos(sine / 50)),math.rad(0),math.rad(0)),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.2 * math.cos(sine / 30),0)*angles(math.rad(0 - 30 * math.cos(sine / 40)),math.rad(0),math.rad(0)),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.2 * math.cos(sine / 30),0)*angles(math.rad(0 - 30 * math.cos(sine / 40)),math.rad(0),math.rad(0)),.1)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor2)
- end
- elseif torvel > 2 and torvel < 25 and hitfloor ~= nil then
- Anim = "Walk"
- change = 2.6
- if attack == false and ModeOfGlitch == 1 or ModeOfGlitch == 4 then
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
- elseif attack == false and ModeOfGlitch == 2 or ModeOfGlitch == 3 or ModeOfGlitch == 8 or ModeOfGlitch == 9 then
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 90 * math.cos(sine / 8))),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 90 * math.cos(sine / 8))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
- elseif ModeOfGlitch == 5 then
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
- sphere2(8,"Add",LA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- sphere2(8,"Add",RA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- elseif ModeOfGlitch == 6 then
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 90 * math.cos(sine / 8))),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 90 * math.cos(sine / 8))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
- sphere2(8,"Add",LA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 ,0)*angles(math.rad(0),math.rad(0),math.rad(-100)),.1)
- elseif ModeOfGlitch == 7 then
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 50 * math.cos(sine / 8))),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 10 * math.cos(sine / 8)),math.rad(0 + 50 * math.cos(sine / 8))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
- Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 - 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - hed.RotVelocity.Y*1.5 + 5 * math.cos(sine / 8))),.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5,0 - 0.25 * math.cos(sine / 8))*angles(math.rad(0 + 50 * math.cos(sine / 8)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 4))),.1)
- sphere2(8,"Add",LA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- sphere2(8,"Add",RA.CFrame*CFrame.new(0,-1,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),vt(1,1,1),-0.01,0.05,-0.01,maincolor,Color3.new(0,1,0))
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- elseif ModeOfGlitch == 10 then
- RH.C0=clerp(RH.C0,cf(1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
- LH.C0=clerp(LH.C0,cf(-1,-1 + 0.05 * math.cos(sine / 4),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0 + 5 * math.cos(sine / 8)),math.rad(0 + 35 * math.cos(sine / 8))),.1)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.05,-0.05 - 0.05 * math.cos(sine / 4))*angles(math.rad(5 + 3 * math.cos(sine / 4)),math.rad(0 + root.RotVelocity.Y/1.5),math.rad(0 - root.RotVelocity.Y - 5 * math.cos(sine / 8))),.1)
- Torso.Neck.C0 = clerp(Torso.Neck.C0, necko * angles(math.rad(25 - 2.5 * math.cos(sine / 32)), math.rad(0 - 5 * math.cos(sine / 0.25)), math.rad(-20 - 5 * math.cos(sine / 0.465))), 0.1)
- RW.C0=clerp(RW.C0,cf(1.5,0.5,0 + 0.25 * math.cos(sine / 8))*angles(math.rad(0 - 50 * math.cos(sine / 8)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 4))),.1)
- LW.C0 = clerp(LW.C0, cf(-1.5, 0.5, 0) * angles(math.rad(160), math.rad(0), math.rad(25)), 0.1)
- elseif attack == false and ModeOfGlitch == 11 then
- RootJoint.C0 = clerp(RootJoint.C0, RootCF * CF(0* Player_Size, 0* Player_Size, 2 + 0.25* Player_Size * Cos(sine / 12)) * angles(Rad(25), Rad(0), Rad(0)), 0.1)
- tors.Neck.C0 = clerp(tors.Neck.C0, necko* CF(0, 0, 0 + ((1* Player_Size) - 1)) * angles(Rad(-15 - 6.5 * Sin(sine / 12)), Rad(20), Rad(0)), 0.1)
- RH.C0 = clerp(RH.C0, CF(1* Player_Size, -1 - 0.15 * Cos(sine / 20)* Player_Size, -0.1* Player_Size) * angles(Rad(0), Rad(76), Rad(0)) * angles(Rad(-18.5 - 6.5 * Sin(sine / 12)), Rad(0), Rad(-35)), 0.1)
- LH.C0 = clerp(LH.C0, CF(-1.1* Player_Size, -0.6 - 0.15 * Cos(sine / 20)* Player_Size, -0.2* Player_Size) * angles(Rad(0), Rad(-76), Rad(0)) * angles(Rad(-18.5 - 6.5 * Sin(sine / 12)), Rad(15), Rad(35)), 0.1)
- RW.C0 = clerp(RW.C0, CF(1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-45 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(25 + 6.5 * Sin(sine / 12))), 0.1)
- LW.C0 = clerp(LW.C0, CF(-1.4* Player_Size, 0.4 + 0.08 * Sin(sine / 12)* Player_Size, 0* Player_Size) * angles(Rad(-45 - 6.5 * Cos(sine / 12)), Rad(-.6), Rad(-25 - 6.5 * Sin(sine / 12))), 0.1)
- end
- elseif torvel >= 25 and hitfloor ~= nil then
- Anim = "Sprint"
- change = 3
- if attack == false and ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 then
- RootJoint.C0 = Clerp(RootJoint.C0, RootCF * CF(0, 0, -0.175 + 0.025 * Cos(sine / 3.5) + -Sin(sine / 3.5) / 7) * angles(Rad(26 - 4.5 * Cos(sine / 3.5)), Rad(0) - root.RotVelocity.Y / 75, Rad(15 * Cos(sine / 7))), 0.15)
- tors.Neck.C0 = Clerp(tors.Neck.C0, necko * angles(Rad(-2.5 * Sin(sine / 20)), Rad(0), Rad(0) - hed.RotVelocity.Y / 15), 0.3)
- RH.C0 = Clerp(RH.C0, CF(1, -0.925 - 0.5 * Cos(sine / 7) / 2, 0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 - 35 * Cos(sine / 7)) - RL.RotVelocity.Y / 75 + -Sin(sine / 7) / 2.5, Rad(90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 + 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
- LH.C0 = Clerp(LH.C0, CF(-1, -0.925 + 0.5 * Cos(sine / 7) / 2, -0.7 * Cos(sine / 7) / 2) * angles(Rad(-15 + 35 * Cos(sine / 7)) + LL.RotVelocity.Y / 75 + Sin(sine / 7) / 2.5, Rad(-90 - 0.1 * Cos(sine / 7)), Rad(0)) * angles(Rad(0 - 0.1 * Cos(sine / 7)), Rad(0), Rad(0)), 0.3)
- RW.C0 = Clerp(RW.C0, CF(1.5, 0.5 + 0.05 * Sin(sine / 30), 0.34 * Cos(sine / 7)) * angles(Rad(110) * Cos(sine / 7) , Rad(0), Rad(13) - RA.RotVelocity.Y / 75), 0.15)
- LW.C0 = Clerp(LW.C0, CF(-1.5, 0.5 + 0.05 * Sin(sine / 30), -0.34 * Cos(sine / 7)) * angles(Rad(-110) * Cos(sine / 7) , Rad(0) , Rad(-13) + LA.RotVelocity.Y / 75), 0.15)
- elseif attack == false and ModeOfGlitch == 100 then
- RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 0.5 * math.cos(sine / 30),0 + 0.5 * math.cos(sine / 30),10 - 2 * math.cos(sine / 45))*angles(math.rad(90),math.rad(0),math.rad(0)),.1)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor2)
- elseif attack == false and ModeOfGlitch == 40 then
- RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 1* math.cos(sine / 35),0 + 1 * math.cos(sine / 35),15 + 5 * math.cos(sine / 35))*angles(math.rad(90),math.rad(0),math.rad(0)),.1)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor2)
- elseif attack == false and ModeOfGlitch == 60 then
- RH.C0=clerp(RH.C0,cf(1,-0.5,-0.6)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(1.5),math.rad(0),math.rad(-20 - 5 * math.cos(sine / 34))),.2)
- LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(1),math.rad(0),math.rad(20 + 2 * math.cos(sine / 38))),.2)
- RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0 + 1* math.cos(sine / 35),0 + 1 * math.cos(sine / 35),19 + 5 * math.cos(sine / 35))*angles(math.rad(90),math.rad(0),math.rad(0)),.1)
- tors.Neck.C0=clerp(tors.Neck.C0,necko*angles(math.rad(-17 - 5 * math.cos(sine / 52)),math.rad(0 - 3 * math.cos(sine / 37)),math.rad(0 + 2 * math.cos(sine / 78))),.2)
- RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.05 * math.cos(sine / 28),0)*angles(math.rad(-8 - 4 * math.cos(sine / 59)),math.rad(-20 + 7 * math.cos(sine / 62)),math.rad(20 + 5 * math.cos(sine / 50))),.2)
- LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(-8 - 3 * math.cos(sine / 55)),math.rad(20 + 8 * math.cos(sine / 67)),math.rad(-20 - 4 * math.cos(sine / 29))),.2)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor)
- slash(math.random(50,100)/10,5,true,"Round","Add","Out",root.CFrame*CFrame.new(0,-3,0)*CFrame.Angles(math.rad(math.random(-5,5)),math.rad(math.random(-360,360)),math.rad(math.random(-5,5))),vt(0.01,0.01,0.01),math.random(5,50)/250,maincolor2)
- end
- end
- if 0 < #Effects then
- for e = 1, #Effects do
- if Effects[e] ~= nil then
- local Thing = Effects[e]
- if Thing ~= nil then
- local Part = Thing[1]
- local Mode = Thing[2]
- local DeLAy = Thing[3]
- local IncX = Thing[4]
- local IncY = Thing[5]
- local IncZ = Thing[6]
- if 1 >= Thing[1].TRAnsparency then
- if Thing[2] == "Block1" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.RAndom(-50, 50), math.RAndom(-50, 50), math.RAndom(-50, 50))
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].TRAnsparency = Thing[1].TRAnsparency + Thing[3]
- elseif Thing[2] == "Block2" then
- Thing[1].CFrame = Thing[1].CFrame + Vector3.new(0, 0, 0)
- local Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].TRAnsparency = Thing[1].TRAnsparency + Thing[3]
- elseif Thing[2] == "Block3" then
- Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.RAndom(-50, 50), math.RAndom(-50, 50), math.RAndom(-50, 50)) + Vector3.new(0, 0.15, 0)
- local Mesh = Thing[7]
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].TRAnsparency = Thing[1].TRAnsparency + Thing[3]
- elseif Thing[2] == "Cylinder" then
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].TRAnsparency = Thing[1].TRAnsparency + Thing[3]
- elseif Thing[2] == "Blood" then
- local Mesh = Thing[7]
- Thing[1].CFrame = Thing[1].CFrame * Vector3.new(0, 0.5, 0)
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
- Thing[1].TRAnsparency = Thing[1].TRAnsparency + Thing[3]
- elseif Thing[2] == "Elec" then
- local Mesh = Thing[1].Mesh
- Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
- Thing[1].TRAnsparency = Thing[1].TRAnsparency + Thing[3]
- elseif Thing[2] == "Disappear" then
- Thing[1].TRAnsparency = Thing[1].TRAnsparency + Thing[3]
- elseif Thing[2] == "Shatter" then
- Thing[1].TRAnsparency = Thing[1].TRAnsparency + Thing[3]
- Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
- Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
- Thing[6] = Thing[6] + Thing[5]
- end
- else
- Part.Parent = nil
- table.remove(Effects, e)
- end
- end
- end
- end
- end
- end
- end
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