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- --Converted with ttyyuu12345's model to script plugin v4
- function sandbox(var,func)
- local env = getfenv(func)
- local newenv = setmetatable({},{
- __index = function(self,k)
- if k=="script" then
- return var
- else
- return env[k]
- end
- end,
- })
- setfenv(func,newenv)
- return func
- end
- cors = {}
- mas = Instance.new("Model",game:GetService("Lighting"))
- Script0 = Instance.new("Script")
- Sound1 = Instance.new("Sound")
- Sound2 = Instance.new("Sound")
- Sound3 = Instance.new("Sound")
- Sound4 = Instance.new("Sound")
- Script0.Name = "Chat voice"
- Script0.Parent = mas
- table.insert(cors,sandbox(Script0,function()
- print("Npc ChatVoice has started up.")--Don't delete--
- while true do--Looping threw time i mean looping the script--
- game:GetService("Chat"):Chat(script.Parent.Head, "...", Enum.ChatColor.White)--Change if you wan't or keep it always--
- script.Chirpingcricks:Play()
- wait(5)
- game:GetService("Chat"):Chat(script.Parent.Head, "Change This Text", Enum.ChatColor.White)
- wait(5)
- game:GetService("Chat"):Chat(script.Parent.Head, "Change This Text", Enum.ChatColor.White)
- wait(5)
- game:GetService("Chat"):Chat(script.Parent.Head, "Change This Text", Enum.ChatColor.White)
- wait(5)
- game:GetService("Chat"):Chat(script.Parent.Head, "Change This Text", Enum.ChatColor.White)
- wait(5)
- game:GetService("Chat"):Chat(script.Parent.Head, "Pikachu", Enum.ChatColor.White)--Added sound change the sound id to whatever
- script.Pikachu:Play()
- wait(5)
- game:GetService("Chat"):Chat(script.Parent.Head, "Umm i like,oof", Enum.ChatColor.White)
- script.Oof:Play()
- wait(5)
- game:GetService("Chat"):Chat(script.Parent.Head, "Nope", Enum.ChatColor.White)--Wan't to add more sounds just copy and paste the chat and voice and change the voice sound id and don't forgot to rename it and rename the voice player--
- script.Nopeavi:Play()
- end
- end))
- Sound1.Name = "Pikachu"
- Sound1.Parent = Script0
- Sound1.SoundId = "rbxassetid://715715299"
- Sound1.Volume = 2
- Sound2.Name = "Oof"
- Sound2.Parent = Script0
- Sound2.SoundId = "rbxassetid://666800317"
- Sound2.Volume = 3
- Sound3.Name = "Chirpingcricks"
- Sound3.Parent = Script0
- Sound3.SoundId = "rbxassetid://138099172"
- Sound3.Volume = 3
- Sound4.Name = "Nopeavi"
- Sound4.Parent = Script0
- Sound4.Pitch = 1.5
- Sound4.SoundId = "rbxassetid://146938349"
- Sound4.Volume = 3
- for i,v in pairs(mas:GetChildren()) do
- v.Parent = game:GetService("Players").LocalPlayer.Character
- pcall(function() v:MakeJoints() end)
- end
- mas:Destroy()
- for i,v in pairs(cors) do
- spawn(function()
- pcall(v)
- end)
- end
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