Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- [Aimbot]
- Aimbot.Active = 1
- Aimbot.Mode = 1
- Aimbot.InAttack = 0
- Aimbot.Key = MOUSE1
- Aimbot.DeathMatch = 0
- Aimbot.Mouse.Disable = 0
- Aimbot.InJump = 1
- Aimbot.InDuck = 1
- Aimbot.InStand = 1
- Aimbot.AimingDuckTargets = 1
- Aimbot.AimingJumpTargets = 1
- Aimbot.Kill.Delay = 1
- Aimbot.Kill.CalcDrop = 0
- Aimbot.PanicKey = F10
- [Visuals]
- Visuals.Draw.Dot = 1
- Visuals.Draw.Box = 1
- Visuals.Draw.Fov = 0
- Visuals.Draw.Lock = 0
- Visuals.Draw.Teammates = 0
- Visuals.Draw.Weapon = 1
- Visuals.Fullbright = 1
- Visuals.Check.Visible = 1
- [BunnyHop]
- BunnyHop.Active = 1
- [Removals]
- Removals.NoSmoke.Active = 1
- Removals.NoFlash.Active = 1
- Removals.NoFlash.Percentage = 280
- [SpeedHack]
- SpeedHack.Value = 10000
- SpeedHack.Active.Mode = 0
- SpeedHack.Active.Key = SHIFT
- [Ingame_Radar]
- Ingame_Radar.Active = 1
- Ingame_Radar.Color = 3
- Ingame_Radar.HideRadar = 0
- Ingame_Radar.Teammates = 1
- Ingame_Radar.DeathZone = 1
- [Weapon_Settings]
- weapon.usp.active = 1,1,1
- weapon.usp.autowall = 0
- weapon.usp.detection = 1,1,1
- weapon.usp.bullet.control = 2,3,4
- weapon.usp.humanize.trigger = 1
- weapon.usp.smooth = 1,1,1
- weapon.usp.fov.x = 50,50,50
- weapon.usp.fov.y = 50,50,50
- weapon.usp.hitbox.duck = 11,11,11
- weapon.usp.hitbox.stand = 11,11,11
- weapon.usp.hitbox.duck.height.correction = 3
- weapon.usp.hitbox.stand.height.correction = 3
- weapon.usp.norecoil.mode = 1
- weapon.usp.norecoil.inaimbot = 1
- weapon.usp.norecoil.value = 1,1,1
- weapon.glock.active = 1,1,1
- weapon.glock.autowall = 0
- weapon.glock.detection = 0.03,0.04,0.04
- weapon.glock.bullet.control = 2,2,2
- weapon.glock.humanize.trigger = 1
- weapon.glock.smooth = 1.1,1.1,1.1
- weapon.glock.fov.x = 50,50,50
- weapon.glock.fov.y = 50,50,50
- weapon.glock.hitbox.duck = 11,11,11
- weapon.glock.hitbox.stand = 11,11,11
- weapon.glock.hitbox.duck.height.correction = 1
- weapon.glock.hitbox.stand.height.correction = 1
- weapon.glock.norecoil.mode = 1
- weapon.glock.norecoil.inaimbot = 1
- weapon.glock.norecoil.value = 1,1,1
- weapon.deagle.active = 1,1,1
- weapon.deagle.autowall = 1
- weapon.deagle.detection = 0.7,0.05,0.04
- weapon.deagle.bullet.control = 1,1,1
- weapon.deagle.humanize.trigger = 1
- weapon.deagle.smooth = 1,1,1
- weapon.deagle.fov.x = 50,50,50
- weapon.deagle.fov.y = 50,50,50
- weapon.deagle.hitbox.duck = 11,11,11
- weapon.deagle.hitbox.stand = 11,11,11
- weapon.deagle.hitbox.duck.height.correction = 1
- weapon.deagle.hitbox.stand.height.correction = 1
- weapon.deagle.norecoil.mode = 1
- weapon.deagle.norecoil.inaimbot = 1
- weapon.deagle.norecoil.value = 1,1,1
- weapon.galil.active = 1,1,1
- weapon.galil.autowall = 1
- weapon.galil.detection = 1,1,1
- weapon.galil.bullet.control = 1,1,1
- weapon.galil.humanize.trigger = 1
- weapon.galil.smooth = 2,2,2
- weapon.galil.fov.x = 50,30,25
- weapon.galil.fov.y = 50,30,25
- weapon.galil.hitbox.duck = 11,11,11
- weapon.galil.hitbox.stand = 11,11,11
- weapon.galil.hitbox.duck.height.correction = 3
- weapon.galil.hitbox.stand.height.correction = 3
- weapon.galil.norecoil.mode = 0
- weapon.galil.norecoil.inaimbot = 1
- weapon.galil.norecoil.value = 1,1,1
- weapon.famas.active = 1,1,1
- weapon.famas.autowall = 0
- weapon.famas.detection = 1,1,1
- weapon.famas.bullet.control = 9,6,2
- weapon.famas.humanize.trigger = 1
- weapon.famas.smooth = 1,3,3
- weapon.famas.fov.x = 50,50,50
- weapon.famas.fov.y = 50,50,50
- weapon.famas.hitbox.duck = 10,10,10
- weapon.famas.hitbox.stand = 11,11,11
- weapon.famas.hitbox.duck.height.correction = 3
- weapon.famas.hitbox.stand.height.correction = 3
- weapon.famas.norecoil.mode = 0
- weapon.famas.norecoil.inaimbot = 1
- weapon.famas.norecoil.value = 7.5,7.2,6.8
- weapon.ak47.active = 1,1,1
- weapon.ak47.autowall = 0
- weapon.ak47.detection = 1,1,1
- weapon.ak47.bullet.control = 4,3,2
- weapon.ak47.humanize.trigger = 1
- weapon.ak47.smooth = 2,2,2
- weapon.ak47.fov.x = 50,50,50
- weapon.ak47.fov.y = 50,50,50
- weapon.ak47.hitbox.duck = 11,11,11
- weapon.ak47.hitbox.stand = 11,11,11
- weapon.ak47.hitbox.duck.height.correction = 1
- weapon.ak47.hitbox.stand.height.correction = 1
- weapon.ak47.norecoil.mode = 1
- weapon.ak47.norecoil.inaimbot = 1
- weapon.ak47.norecoil.value = 1,1,1
- weapon.m4a1.active = 1,1,1
- weapon.m4a1.autowall = 1
- weapon.m4a1.detection = 1,1,1
- weapon.m4a1.bullet.control = 3,3,3
- weapon.m4a1.humanize.trigger = 1
- weapon.m4a1.smooth = 2,2,2
- weapon.m4a1.fov.x = 50,50,50
- weapon.m4a1.fov.y = 50,50,50
- weapon.m4a1.hitbox.duck = 11,11,11
- weapon.m4a1.hitbox.stand = 11,11,11
- weapon.m4a1.hitbox.duck.height.correction = 1
- weapon.m4a1.hitbox.stand.height.correction = 1
- weapon.m4a1.norecoil.mode = 1
- weapon.m4a1.norecoil.inaimbot = 1
- weapon.m4a1.norecoil.value = 1,1,1
- weapon.awp.active = 1,1,1
- weapon.awp.autowall = 0
- weapon.awp.detection = 0.04,0.04,0.04
- weapon.awp.bullet.control = 4,4,4
- weapon.awp.humanize.trigger = 1
- weapon.awp.smooth = 1,1,1
- weapon.awp.fov.x = 400,400,400
- weapon.awp.fov.y = 400,350,350
- weapon.awp.hitbox.duck = 9,10,9
- weapon.awp.hitbox.stand = 10,9,10
- weapon.awp.hitbox.duck.height.correction = 0
- weapon.awp.hitbox.stand.height.correction = 0
- weapon.awp.norecoil.mode = 1
- weapon.awp.norecoil.inaimbot = 1
- weapon.awp.norecoil.value = 7.0,5.5,5.5
- weapon.scout.active = 1,1,1
- weapon.scout.autowall = 0
- weapon.scout.detection = 0.05,0.05,0.05
- weapon.scout.bullet.control = 4,4,4
- weapon.scout.humanize.trigger = 1
- weapon.scout.smooth = 1,1,1
- weapon.scout.fov.x = 1000,500,300
- weapon.scout.fov.y = 1000,500,300
- weapon.scout.hitbox.duck = 10,10,9
- weapon.scout.hitbox.stand = 10,10,10
- weapon.scout.hitbox.duck.height.correction = 0
- weapon.scout.hitbox.stand.height.correction = 0
- weapon.scout.norecoil.mode = 0
- weapon.scout.norecoil.inaimbot = 0
- weapon.scout.norecoil.value = 0,0,0
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement