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- spawn(function()
- while wait() do
- game.Players.LocalPlayer:Move(Vector3.new(1, 0, 0), true)
- wait(0.01)
- game.Players.LocalPlayer:Move(Vector3.new(-1, 0, 0), true)
- end
- end)
- for i1,v1 in pairs(game.workspace.Areas:GetChildren()) do
- local area = game.Players.LocalPlayer.CurrentArea.Value
- if v1.Name == area then
- for i2, v2 in pairs(v1:GetDescendants()) do
- if v2:IsA("Part") then
- for i,v in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if v.Name == "Stats" then
- local A_1 = 1576330809.0333
- local A_2 = v
- local A_3 = v2.Position
- for q,e in pairs(game.Players.LocalPlayer.Character:GetDescendants()) do
- if e.Name == "Boom" then
- local A_4 = e
- local Event = game:GetService("ReplicatedStorage").Remotes.explodeRocket
- Event:FireServer(A_1, A_2, A_3, A_4)
- wait()
- game.workspace.sellSpot.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame*CFrame.new(0,-15,0)
- end
- end
- end
- end
- end
- end
- end
- end
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