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- /********* Pleasedontcode.com **********
- Pleasedontcode thanks you for automatic code generation! Enjoy your code!
- - Terms and Conditions:
- You have a non-exclusive, revocable, worldwide, royalty-free license
- for personal and commercial use. Attribution is optional; modifications
- are allowed, but you're responsible for code maintenance. We're not
- liable for any loss or damage. For full terms,
- please visit pleasedontcode.com/termsandconditions.
- - Project: Button Control
- - Source Code NOT compiled for: Arduino Uno
- - Source Code created on: 2024-05-27 15:11:12
- ********* Pleasedontcode.com **********/
- /****** SYSTEM REQUIREMENTS *****/
- /****** SYSTEM REQUIREMENT 1 *****/
- /* There are 3 special buttons. This includes a */
- /* record button, a play button, and a stop button. */
- /* and there are 2 additional buttons to turn on the */
- /* LED. These 2 will light up 2 different LEDs each. */
- /* When the button is pressed, the LED lights up. But */
- /* when */
- /****** END SYSTEM REQUIREMENTS *****/
- /****** DEFINITION OF LIBRARIES *****/
- #include <EasyButton.h>
- #include <Bounce2.h>
- /****** FUNCTION PROTOTYPES *****/
- void setup(void);
- void loop(void);
- void updateOutputs();
- /***** DEFINITION OF DIGITAL OUTPUT PINS *****/
- const uint8_t but_LED_PIN_D2 = 2;
- const uint8_t led1_PIN = 3;
- const uint8_t led2_PIN = 4;
- const uint8_t record_BUTTON_PIN = 5;
- const uint8_t play_BUTTON_PIN = 6;
- const uint8_t stop_BUTTON_PIN = 7;
- /***** DEFINITION OF OUTPUT RAW VARIABLES *****/
- /***** used to store raw data *****/
- bool but_LED_PIN_D2_rawData = 0;
- /***** DEFINITION OF OUTPUT PHYSICAL VARIABLES *****/
- /***** used to store data after characteristic curve transformation *****/
- float but_LED_PIN_D2_phyData = 0.0;
- /***** INSTANTIATE BUTTON OBJECTS *****/
- EasyButton recordButton(record_BUTTON_PIN);
- EasyButton playButton(play_BUTTON_PIN);
- EasyButton stopButton(stop_BUTTON_PIN);
- Bounce ledButton1 = Bounce();
- Bounce ledButton2 = Bounce();
- void setup(void)
- {
- // put your setup code here, to run once:
- pinMode(but_LED_PIN_D2, OUTPUT);
- pinMode(led1_PIN, OUTPUT);
- pinMode(led2_PIN, OUTPUT);
- // Initialize buttons
- recordButton.begin();
- playButton.begin();
- stopButton.begin();
- ledButton1.attach(but_LED_PIN_D2, INPUT_PULLUP);
- ledButton1.interval(25); // debounce interval in milliseconds
- ledButton2.attach(but_LED_PIN_D2, INPUT_PULLUP);
- ledButton2.interval(25); // debounce interval in milliseconds
- // Set up button callbacks
- recordButton.onPressed([]() {
- // Code to handle record button press
- });
- playButton.onPressed([]() {
- // Code to handle play button press
- });
- stopButton.onPressed([]() {
- // Code to handle stop button press
- });
- }
- void loop(void)
- {
- // put your main code here, to run repeatedly:
- recordButton.read();
- playButton.read();
- stopButton.read();
- ledButton1.update();
- ledButton2.update();
- if (ledButton1.fell()) {
- digitalWrite(led1_PIN, HIGH);
- }
- if (ledButton2.fell()) {
- digitalWrite(led2_PIN, HIGH);
- }
- updateOutputs(); // Refresh output data
- }
- void updateOutputs()
- {
- digitalWrite(but_LED_PIN_D2, but_LED_PIN_D2_rawData);
- }
- /* END CODE */
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