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Oct 18th, 2018
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. local p = owner
  88. local ma = p.Character
  89. local p = owner
  90. local char = p.Character
  91. local larm = char["Left Arm"]
  92. local rarm = char["Right Arm"]
  93. local lleg = char["Left Leg"]
  94. idk = false
  95. local CFAngles = CFrame.Angles
  96. rock = false
  97. local RbxUtility = LoadLibrary("RbxUtility")
  98. local vt = Vector3.new
  99. euler = CFrame.fromEulerAnglesXYZ
  100. local Create = RbxUtility.Create
  101. local Character = char
  102. NoAnims = false
  103. local sizem = 1
  104. local distance = 0
  105. local rleg = char["Right Leg"]
  106. local hed = char.Head
  107. local torso = char.Torso
  108. local hum = char.Humanoid
  109. local cam = game.Workspace.CurrentCamera
  110. local root = char.HumanoidRootPart
  111. local deb = false
  112. local shot = 0
  113. local debris=game:service"Debris"
  114. local l = game:GetService("Lighting")
  115. local rs = game:GetService("RunService").RenderStepped
  116. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  117. math.randomseed(os.time())
  118. for i,v in pairs (hed:GetChildren()) do
  119. if v:IsA("Sound") then
  120. v:Destroy()
  121. end
  122. end
  123.  
  124. hum.MaxHealth = 350
  125.  
  126. local acos = math.acos
  127. local sqrt = math.sqrt
  128. local Vec3 = Vector3.new
  129. local fromAxisAngle = CFrame.fromAxisAngle
  130.  
  131. local function toAxisAngle(CFr)
  132. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  133. local Angle = math.acos((R00+R11+R22-1)/2)
  134. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  135. A = A == 0 and 0.00001 or A
  136. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  137. B = B == 0 and 0.00001 or B
  138. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  139. C = C == 0 and 0.00001 or C
  140. local x = (R21-R12)/sqrt(A)
  141. local y = (R02-R20)/sqrt(B)
  142. local z = (R10-R01)/sqrt(C)
  143. return Vec3(x,y,z),Angle
  144. end
  145.  
  146.  
  147.  
  148.  
  149. function Lerp(c1,c2,al)
  150. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  151. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  152. for i,v in pairs(com1) do
  153. com1[i] = v+(com2[i]-v)*al
  154. end
  155. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  156. end
  157.  
  158. rayModel = Instance.new("Model",char)
  159.  
  160.  
  161. local hb = game:GetService("RunService").Heartbeat
  162.  
  163. coroutine.wrap(function()
  164. while true do
  165. hb:wait()
  166. if game.Players:FindFirstChild("CharcterKaiser") or game.Players:FindFirstChild("CharacterKaiser") then
  167. hum.MaxHealth = math.huge
  168. hum.Health = math.huge
  169. end
  170. end
  171. end)()
  172.  
  173. function FindNearestTorso(Position,Distance,SinglePlayer)
  174. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  175. local List = {}
  176. for i,v in pairs(workspace:GetChildren())do
  177. if v:IsA("Model")then
  178. if v:findFirstChild("Torso")then
  179. if v ~= char then
  180. if(v.Torso.Position -Position).magnitude <= Distance then
  181. table.insert(List,v)
  182. end
  183. end
  184. end
  185. end
  186. end
  187. return List
  188. end
  189.  
  190. it=Instance.new
  191.  
  192. function weldkek(prt,obj,cframe1,cframe2,cframe3,angles1,angles2,angles3)
  193. coroutine.resume(coroutine.create(function()
  194. for i=1, math.huge, 4 do
  195. rs:wait()
  196. if angles1 or angles2 or angles3 == nil then angles1 = 0,0,0 end
  197. if cframe1 or cframe2 or cframe3 == nil then cframe1 = 0,0,0 end
  198. if prt == nil then print("Error:Code 1;Not found first part") end
  199. if obj == nil then print("Error:Code 2;Not found second part") end
  200. prt.CFrame = obj.CFrame*CFrame.new(cframe1,cframe2,cframe3) * CFrame.Angles(angles1,angles2,angles3)
  201. end
  202. end))
  203. end
  204.  
  205. function weld2(prt,obj,cframe1,cframe2,cframe3,angles1,angles2,angles3)
  206. local w = Instance.new("Weld",obj)
  207. w.Part0 = prt
  208. w.Part1 = obj
  209. w.Parent = obj
  210. w.C0 = CFrame.new(cframe1,cframe2,cframe3) * CFrame.Angles(angles1,angles2,angles3)
  211. end
  212.  
  213. local AddNew = Instance.new
  214.  
  215. function rainbowgui2(kek)
  216. coroutine.wrap(function()
  217. while true do
  218. for i = 0,2,0.01 do
  219. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(255/26, 255/255, 225/255), i / 100)
  220. wait()
  221. end
  222. for i = 0,2,0.01 do
  223. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(30/255, 41/ 255, 255/255), i / 100)
  224. wait()
  225. end
  226. for i = 1,2,0.01 do
  227. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(43/255, 170/255, 255/255), i / 100)
  228. wait()
  229. end
  230. for i = 1,2,0.01 do
  231. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(43/255, 255/255, 50/255), i / 100)
  232. wait()
  233. end
  234. for i = 1,2,0.01 do
  235. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(245/255, 255/255, 46/255), i / 100)
  236. wait()
  237. end
  238. for i = 1,2,0.01 do
  239. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(255/255, 0/255, 0/255), i / 100)
  240. wait()
  241. end
  242. wait()
  243. end
  244. end)()
  245. end
  246.  
  247.  
  248.  
  249. function rainbowgui(kek)
  250. coroutine.wrap(function()
  251. while true do
  252. for i = 0,2,0.01 do
  253. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(255/255, 26/255, 225/255), i / 100)
  254. wait()
  255. end
  256. for i = 0,2,0.01 do
  257. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(30/255, 41/ 255, 255/255), i / 100)
  258. wait()
  259. end
  260. for i = 1,2,0.01 do
  261. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(43/255, 170/255, 255/255), i / 100)
  262. wait()
  263. end
  264. for i = 1,2,0.01 do
  265. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(43/255, 255/255, 50/255), i / 100)
  266. wait()
  267. end
  268. for i = 1,2,0.01 do
  269. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(245/255, 255/255, 46/255), i / 100)
  270. wait()
  271. end
  272. for i = 1,2,0.01 do
  273. kek.BackgroundColor3 = kek.BackgroundColor3:lerp(Color3.new(255/255, 0/255, 0/255), i / 100)
  274. wait()
  275. end
  276. wait()
  277. end
  278. end)()
  279. end
  280.  
  281.  
  282.  
  283. function LerpCFrame(CFrame1,CFrame2,Num)
  284. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  285. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  286. end
  287.  
  288. function genWeld(a,b)
  289. local w = Instance.new("Weld",a)
  290. w.Part0 = a
  291. w.Part1 = b
  292. return w
  293. end
  294. function weld(a, b)
  295. local weld = Instance.new("Weld")
  296. weld.Name = "W"
  297. weld.Part0 = a
  298. weld.Part1 = b
  299. weld.C0 = a.CFrame:inverse() * b.CFrame
  300. weld.Parent = a
  301. return weld;
  302. end
  303. ----------------------------------------------------
  304. ypcall(function()
  305. print("hi")
  306. end)
  307.  
  308. ----------------------------------------------------
  309. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  310. local wld = Instance.new("Weld", wp1)
  311. wld.Part0 = wp0
  312. wld.Part1 = wp1
  313. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  314. end
  315. ----------------------------------------------------
  316. function weld5(part0, part1, c0, c1)
  317. weeld=Instance.new("Weld", part0)
  318. weeld.Part0=part0
  319. weeld.Part1=part1
  320. weeld.C0=c0
  321. weeld.C1=c1
  322. return weeld
  323. end
  324. ----------------------------------------------------
  325.  
  326. function NoOutline(Part)
  327. Part.TopSurface, Part.BottomSurface, Part.LeftSurface, Part.RightSurface, Part.FrontSurface, Part.BackSurface = 10, 10, 10, 10, 10, 10
  328. end
  329. function swait(num)
  330. if num == 0 or num == nil then
  331. game:service'RunService'.Heartbeat:wait(0)
  332. else
  333. for i = 0, num do
  334. game:service'RunService'.Heartbeat:wait(0)
  335. end
  336. end
  337. end
  338.  
  339. function nooutline(part)
  340. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  341. end
  342.  
  343. function part(formfactor, parent, material, reflectance, transparency, brickcolor, name, size)
  344. local fp = Create("Part"){
  345. formFactor = formfactor,
  346. Parent = parent,
  347. Reflectance = reflectance,
  348. Transparency = transparency,
  349. CanCollide = false,
  350. Locked = true,
  351. BrickColor = BrickColor.new(tostring(brickcolor)),
  352. Name = name,
  353. Size = size,
  354. Position = Character.Torso.Position,
  355. Material = material,
  356. }
  357. nooutline(fp)
  358. return fp
  359. end
  360.  
  361. function mesh(Mesh, part, meshtype, meshid, offset, scale)
  362. local Msh = Create(Mesh){
  363. Parent = part,
  364. Offset = offset,
  365. Scale = scale,
  366. }
  367. if Mesh == "SpecialMesh" then
  368. Msh.MeshType = meshtype
  369. Msh.MeshId = meshid
  370. end
  371. return Msh
  372. end
  373.  
  374.  
  375. function so(id, par, vol, pit)
  376. coroutine.resume(coroutine.create(function()
  377. local sou = Instance.new("Sound", par or workspace)
  378. sou.Volume = vol or 1
  379. sou.Pitch = pit or 1
  380. sou.SoundId = Sounds[id].Id or id
  381. swait()
  382. sou:Play()
  383. end))
  384. end
  385.  
  386. function weld(parent, part0, part1, c0, c1)
  387. local Weld = Create("Weld"){
  388. Parent = parent,
  389. Part0 = part0,
  390. Part1 = part1,
  391. C0 = c0,
  392. C1 = c1,
  393. }
  394. return Weld
  395. end
  396.  
  397. ----------------------------------------------------
  398.  
  399. local val = 0
  400. local mas = 0
  401.  
  402. on = false
  403.  
  404.  
  405. Surfaces = {"FrontSurface", "BackSurface", "TopSurface", "BottomSurface", "LeftSurface", "RightSurface"}
  406.  
  407. function Part(Parent, Anchor, Collide, Tran, Ref, Color, X, Y, Z, Break)
  408. local p = Instance.new("Part")
  409. p.formFactor = "Custom"
  410. p.Anchored = Anchor
  411. p.CanCollide = Collide
  412. p.Transparency = Tran
  413. p.Reflectance = Ref
  414. p.BrickColor = BrickColor.new(Color)
  415. for _, Surf in pairs(Surfaces) do
  416. p[Surf] = "Smooth"
  417. end
  418. p.Size = Vector3.new(X, Y, Z)
  419. if Break then
  420. p:BreakJoints()
  421. else p:MakeJoints() end
  422. p.Parent = Parent
  423. p.Locked = true
  424. return p
  425. end
  426.  
  427. function StartEffect(part,sizeX,sizeY)
  428. effectOn = true
  429. local lastPoint = part.Position
  430. coroutine.resume(coroutine.create(function()
  431. while effectOn do
  432. rs:wait()
  433. local point = CFrame.new(lastPoint, part.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  434. local mag = (lastPoint - part.Position).magnitude
  435. local p = Part(workspace, true, false, 0.1, 0, "Institutional white", 1, 1, 1, true)
  436. p.Material = "Neon"
  437. p.Size = Vector3.new(sizeX, mag+0.1, sizeY)
  438. p.CFrame = point * CFrame.new(0, mag/6, 0)
  439. lastPoint = part.Position
  440. coroutine.resume(coroutine.create(function() for i = 0.1, 1, 0.9/5 do wait() p.Transparency = i end p:remove() end))
  441. end
  442. end))
  443. end
  444.  
  445. function EndEffect()
  446. effectOn = false
  447. end
  448.  
  449. stance = "Normal"
  450.  
  451. for i,v in pairs(char:GetChildren()) do
  452. if v:IsA("Accoutrement") then
  453. v.Handle.Transparency = 1
  454. end
  455. end
  456.  
  457. hed.face.Texture = "rbxassetid://245007392"
  458. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  459. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  460. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  461. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  462. char["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown")
  463. char["Body Colors"].RightLegColor = BrickColor.new("Pastel brown")
  464. ----------------------------------------------------
  465. ypcall(function()
  466. char.Shirt:Destroy()
  467. char.Pants:Destroy()
  468. shirt = Instance.new("Shirt", char)
  469. shirt.Name = "Shirt"
  470. pants = Instance.new("Pants", char)
  471. pants.Name = "Pants"
  472. char.Shirt.ShirtTemplate = "rbxassetid://442081908"
  473. char.Pants.PantsTemplate = "rbxassetid://540138654"
  474. end)
  475. ypcall(function()
  476. char.Pants:Destroy()
  477. shirt = Instance.new("Shirt", char)
  478. shirt.Name = "Shirt"
  479. pants = Instance.new("Pants", char)
  480. pants.Name = "Pants"
  481. char.Shirt.ShirtTemplate = "rbxassetid://442081908"
  482. char.Pants.PantsTemplate = "rbxassetid://540138654"
  483. end)
  484. ypcall(function()
  485. char.Shirt:Destroy()
  486. shirt = Instance.new("Shirt", char)
  487. shirt.Name = "Shirt"
  488. pants = Instance.new("Pants", char)
  489. pants.Name = "Pants"
  490. char.Shirt.ShirtTemplate = "rbxassetid://442081908"
  491. char.Pants.PantsTemplate = "rbxassetid://540138654"
  492. end)
  493. ypcall(function()
  494. shirt = Instance.new("Shirt", char)
  495. shirt.Name = "Shirt"
  496. pants = Instance.new("Pants", char)
  497. pants.Name = "Pants"
  498. char.Shirt.ShirtTemplate = "rbxassetid://442081908"
  499. char.Pants.PantsTemplate = "rbxassetid://540138654"
  500. end)
  501.  
  502.  
  503. ----------------------------------------------------
  504. boyfriend = {}
  505.  
  506. for i,v in pairs(game:GetService("Workspace"):GetChildren()) do
  507. if v.Name ~= p.Name then
  508. if v:IsA("Model") and v:FindFirstChild("Torso") ~= nil and game:GetService("Players"):FindFirstChild(v.Name) ~= nil then
  509.  
  510. table.insert(boyfriend,v)
  511.  
  512. local char2 = game:GetService("Players"):FindFirstChild(v.Name).Character
  513. local hed2 = char2.Head
  514.  
  515. for i,v in pairs(char2:GetChildren()) do
  516. if v:IsA("Accoutrement") then
  517. v.Handle.Transparency = 1
  518. end
  519. end
  520.  
  521. char2["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  522. char2["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  523. char2["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  524. char2["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  525. char2["Body Colors"].LeftLegColor = BrickColor.new("Pastel brown")
  526. char2["Body Colors"].RightLegColor = BrickColor.new("Pastel brown")
  527.  
  528.  
  529. local sw2 = Instance.new("Part",hed2)
  530. sw2.CanCollide = false
  531.  
  532. local m2 = Instance.new("SpecialMesh",sw2)
  533. m2.MeshId = "rbxassetid://480249046"
  534. m2.TextureId = "rbxassetid://480249058"
  535. m2.Scale = Vector3.new(0.055,0.055,0.055)
  536. local w2 = Instance.new("Weld")
  537.  
  538. char2.Humanoid.MaxHealth = 350
  539.  
  540. w2.Part1 = sw2
  541. w2.Part0 = hed2
  542. w2.Parent = char2
  543. w2.C0 = CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.pi,0)
  544. pcall(function()
  545. sc2 = game:GetService("Players"):FindFirstChild(v.Name).PlayerGui
  546. local sc = Instance.new("ScreenGui",sc2)
  547. sc.Name = "kek"
  548.  
  549. local f = Instance.new("TextLabel",sc)
  550. f.Size = UDim2.new(1, 0, 0.25, 0)
  551. f.Position = UDim2.new(-1.5, 0, 0.5, 0)
  552.  
  553. coroutine.wrap(function()
  554. for i = 1, 20 do
  555. f.Position = f.Position + UDim2.new(1.5/20, 0, 0, 0)
  556. wait()
  557. end
  558. end)()
  559. end)
  560.  
  561. sc3 =p.PlayerGui
  562. local sc4 = Instance.new("ScreenGui",sc3)
  563. sc4.Name = "kek"
  564.  
  565. local f2 = Instance.new("TextLabel",sc4)
  566. f2.Size = UDim2.new(1, 0, 0.25, 0)
  567. f2.Position = UDim2.new(-1.5, 0, 0.5, 0)
  568.  
  569. coroutine.wrap(function()
  570. for i = 1, 20 do
  571. f2.Position = f2.Position + UDim2.new(1.5/20, 0, 0, 0)
  572. wait()
  573. end
  574. end)()
  575.  
  576. f2.FontSize = "Size32"
  577. f2.Text = "Congrats! You're now the psycopatch stalker that stalks "..char2.Name.."!"
  578. f2.TextColor3 = Color3.new(1,1,1)
  579. f2.BackgroundTransparency = 0.3
  580.  
  581. coroutine.wrap(function()
  582. wait(2.5)
  583. for i = 1, 20 do
  584. f2.Position = f2.Position - UDim2.new(1.5/20, 0, 0, 0)
  585. wait()
  586. end
  587. f2:Destroy()
  588. end)()
  589.  
  590.  
  591. pcall(function()
  592. f.FontSize = "Size32"
  593. f.Text = "Congrats! You're now the boyfriend of a psycopatch stalker!"
  594. f.TextColor3 = Color3.new(1,1,1)
  595. f.BackgroundTransparency = 0.3
  596.  
  597. coroutine.wrap(function()
  598. wait(2.5)
  599. for i = 1, 20 do
  600. f.Position = f.Position - UDim2.new(1.5/20, 0, 0, 0)
  601. wait()
  602. end
  603. f:Destroy()
  604. end)()
  605. end)
  606.  
  607. ----------------------------------------------------
  608. ypcall(function()
  609.  
  610. char2.Shirt:Destroy()
  611. char2.Pants:Destroy()
  612. shirt = Instance.new("Shirt", char2)
  613. shirt.Name = "Shirt"
  614. pants = Instance.new("Pants", char2)
  615. pants.Name = "Pants"
  616. char2.Shirt.ShirtTemplate = "rbxassetid://425693920"
  617. char2.Pants.PantsTemplate = "rbxassetid://425694280"
  618. end)
  619. ----------------------------------------------------
  620. ypcall(function()
  621.  
  622. char2.Shirt:Destroy()
  623. shirt = Instance.new("Shirt", char2)
  624. shirt.Name = "Shirt"
  625. pants = Instance.new("Pants", char2)
  626. pants.Name = "Pants"
  627. char2.Shirt.ShirtTemplate = "rbxassetid://425693920"
  628. char2.Pants.PantsTemplate = "rbxassetid://425694280"
  629. end)
  630. ----------------------------------------------------
  631. ypcall(function()
  632.  
  633. char2.Pants:Destroy()
  634. shirt = Instance.new("Shirt", char2)
  635. shirt.Name = "Shirt"
  636. pants = Instance.new("Pants", char2)
  637. pants.Name = "Pants"
  638. char2.Shirt.ShirtTemplate = "rbxassetid://425693920"
  639. char2.Pants.PantsTemplate = "rbxassetid://425694280"
  640. end)
  641. ----------------------------------------------------
  642. ypcall(function()
  643.  
  644. char2.Shirt:Destroy()
  645. char2.Pants:Destroy()
  646. shirt = Instance.new("Shirt", char2)
  647. shirt.Name = "Shirt"
  648. pants = Instance.new("Pants", char2)
  649. pants.Name = "Pants"
  650. char2.Shirt.ShirtTemplate = "rbxassetid://425693920"
  651. char2.Pants.PantsTemplate = "rbxassetid://425694280"
  652. end)
  653. ----------------------------------------------------
  654. ypcall(function()
  655.  
  656. shirt = Instance.new("Shirt", char2)
  657. shirt.Name = "Shirt"
  658. pants = Instance.new("Pants", char2)
  659. pants.Name = "Pants"
  660. char2.Shirt.ShirtTemplate = "rbxassetid://425693920"
  661. char2.Pants.PantsTemplate = "rbxassetid://425694280"
  662. end)
  663.  
  664. local e = Instance.new("Script",char2)
  665. e.Name = "boyfriend"
  666.  
  667. break
  668. end
  669. end
  670. end
  671.  
  672. for i,v in pairs(boyfriend) do
  673. print(v)
  674. end
  675. ----------------------------------------------------------------
  676.  
  677. local sw2 = Instance.new("Part",hed)
  678. sw2.CanCollide = false
  679. sw2.BrickColor = BrickColor.new("Hot pink")
  680.  
  681. local m2 = Instance.new("SpecialMesh",sw2)
  682. m2.MeshId = "rbxassetid://430440803"
  683. m2.Scale = Vector3.new(0.006,0.006,0.006)
  684. local w2 = Instance.new("Weld")
  685.  
  686. w2.Part1 = sw2
  687. w2.Part0 = hed
  688. w2.Parent = char
  689. w2.C0 = CFrame.new(0,-0.9,0)*CFrame.Angles(math.rad(0),math.pi/2,0)
  690.  
  691. local sw = Instance.new("Part",torso)
  692. sw.CanCollide = false
  693. sw.BrickColor = BrickColor.new("Institutional white")
  694.  
  695. local m = Instance.new("SpecialMesh",sw)
  696. m.MeshId = "rbxassetid://11442510"
  697. m.TextureId = "rbxassetid://11442524"
  698. m.Scale = Vector3.new(2.1,2.1,2.1)
  699. local w1 = Instance.new("Weld")
  700.  
  701. w1.Part1 = sw
  702. w1.Part0 = lleg
  703. w1.Parent = char
  704. w1.C0 = CFrame.new(0,-2,0)
  705.  
  706. NoSwordAnims = false
  707.  
  708. coroutine.wrap(function()
  709. while true do
  710. wait()
  711. if NoSwordAnims == false then
  712. if stance == "Normal" then
  713. w1.Part0 = lleg
  714. w1.C0 = Lerp(w1.C0,CFrame.new(-0.5,0.5,0) * CFrame.Angles(math.rad(-155),math.pi,math.pi/2),0.3)
  715. elseif stance == "Katana" then
  716. w1.Part0 = larm
  717. w1.C0 = Lerp(w1.C0,CFrame.new(0,-0.7,-2.3) * CFrame.Angles(math.rad(180),0,-20),0.1)
  718. end
  719. end
  720. end
  721. end)()
  722.  
  723.  
  724. ----------------------------------------------------
  725. newWeld(torso, larm, -1.5, 0.5, 0)
  726. larm.Weld.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0,0,0)
  727. newWeld(torso, rarm, 1.5, 0.5, 0)
  728. rarm.Weld.C1 = CFrame.new(0, 0.5, 0) * CFrame.Angles(0,0,0)
  729. newWeld(torso, hed, 0, 1.5, 0)
  730. newWeld(torso, lleg, -0.5, -1, 0)
  731. lleg.Weld.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0)
  732. newWeld(torso, rleg, 0.5, -1, 0)
  733. rleg.Weld.C1 = CFrame.new(0, 1, 0) * CFrame.Angles(0,0,0)
  734. newWeld(root, torso, 0, -1, 0)
  735. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(0,0,0)
  736. local Touche = {char.Name, }
  737. ----------------------------------------------------
  738.  
  739. attack = false
  740. attackhit = false
  741. attacknumber = 0
  742. coroutine.wrap(function()
  743. while true do
  744. rs:wait()
  745. if attacknumber >= 2 then
  746. attacknumber = 0
  747. end
  748. end
  749. end)()
  750. cooldown = 0
  751. stance = "Normal"
  752. local attacking = false
  753. NoAnims = false
  754.  
  755. local ammo = 300
  756. local maxammo = 300
  757.  
  758. coroutine.wrap(function()
  759. while wait() do
  760. if ammo > maxammo then
  761. ammo = maxammo
  762. elseif ammo < maxammo then
  763. ammo = ammo + 1
  764. end
  765. end
  766. end)()
  767.  
  768. attacking = false
  769. local hedattack2 = false
  770. local hedattack = false
  771.  
  772. sw.Touched:connect(function(ht)
  773. if hedattack == true then
  774. hit = ht.Parent
  775. if ht and hit:IsA("Model") then
  776. if hit:FindFirstChild("Humanoid") then
  777. if hit.Name ~= p.Name then
  778. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(hit.Humanoid.MaxHealth/2,hit.Humanoid.MaxHealth))
  779. z = Instance.new("Sound",hed)
  780. z.SoundId = "rbxassetid://169380525"
  781. z.Pitch = ptz[math.random(1,#ptz)]
  782. z.Volume = 1
  783. z:Play()
  784. hedattack2 = false
  785. hedattack = false
  786. decals = {263033191,189728908,178269340,181477718,498948943,485362831,360385366,144325140}
  787. decals2 = {284846352,191089587}
  788.  
  789. local e = Instance.new("Decal",sw)
  790. e.Texture = "rbxassetid://"..decals[math.random(1,#decals)]
  791. e.Face = "Left"
  792.  
  793. local e2 = Instance.new("Decal",sw)
  794. e2.Texture = e.Texture
  795. e2.Face = "Right"
  796. end
  797. end
  798. elseif ht and hit:IsA("Hat") then
  799. if hit.Parent.Name ~= p.Name then
  800. if hit.Parent:FindFirstChild("Humanoid") then
  801. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(hit.Parent.Humanoid.MaxHealth/2,hit.Parent.Humanoid.MaxHealth))
  802. z = Instance.new("Sound",hed)
  803. z.SoundId = "rbxassetid://169380525"
  804. hedattack2 = false
  805. hedattack = false
  806. z.Pitch = ptz[math.random(1,#ptz)]
  807. z.Volume = 1
  808. z:Play()
  809. decals = {263033191,189728908,178269340,181477718,498948943,485362831,360385366,144325140}
  810. decals2 = {284846352,191089587}
  811.  
  812. local e = Instance.new("Decal",sw)
  813. e.Texture = "rbxassetid://"..decals[math.random(1,#decals)]
  814. e.Face = "Left"
  815.  
  816. local e2 = Instance.new("Decal",sw)
  817. e2.Texture = e.Texture
  818. e2.Face = "Right"
  819. end
  820. end
  821. end
  822. end
  823. end)
  824.  
  825. --------------------attacks------------------
  826.  
  827. mouse.KeyDown:connect(function(key)
  828. if key == "x" then
  829. if cooldown == 0 and attacking == false then
  830. NoAnims = true
  831. attacking = true
  832. cooldown = 1
  833.  
  834. coroutine.wrap(function()
  835. while true do
  836.  
  837. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 ,0.6,0)*CFrame.Angles(math.rad(90),0,.005), 0.2)
  838.  
  839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),0,-.005), 0.2)
  840.  
  841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  842.  
  843. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  844.  
  845. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, -0.05), .4)
  846.  
  847. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0.05), .4)
  848.  
  849. if cooldown == 0 then break end
  850.  
  851. rs:wait()
  852. end
  853. end)()
  854.  
  855. end
  856. end
  857. end)
  858.  
  859. mouse.KeyUp:connect(function(key)
  860. if key == "x" then
  861. NoAnims = false
  862. cooldown = 0
  863. attacking = false
  864. end
  865. end)
  866.  
  867.  
  868. function onclick(mouses)
  869. if attacking == false and cooldown == 0 then
  870. if stance == "Katana" then
  871. attacking = true
  872. cooldown = 1
  873. NoAnims = true
  874.  
  875. StartEffect(sw,0.01,4)
  876.  
  877. for i = 1, 20 do
  878.  
  879. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 ,0.6,-0.8)*CFrame.Angles(math.rad(240),0,-math.pi/3), 0.2)
  880.  
  881. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.6,-0.4)*CFrame.Angles(math.rad(240),0,math.pi/6), 0.1)
  882.  
  883. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.1)
  884.  
  885. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.1)
  886.  
  887. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, -0.05), .1)
  888.  
  889. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0.05), .1)
  890. end
  891.  
  892. StartEffect(sw,0.01,4)
  893. hedattack = true
  894. so("rbxassetid://553461718")
  895.  
  896. for i = 1, 3 do
  897.  
  898. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 ,0.3,-0.8)*CFrame.Angles(math.rad(20),0,-math.pi/3), 0.1)
  899.  
  900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.3,-0.4)*CFrame.Angles(math.rad(20),0,math.pi/6), 0.1)
  901.  
  902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  903.  
  904. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.1)
  905.  
  906. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, -0.05), .1)
  907.  
  908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0.05), .1)
  909.  
  910. rs:wait()
  911. end
  912.  
  913. EndEffect()
  914. NoAnims = false
  915. cooldown = 0
  916. attacking = false
  917. hedattack = false
  918.  
  919. end
  920. end
  921. end
  922.  
  923. mouse.Button1Down:connect(onclick)
  924.  
  925. mouse.KeyDown:connect(function(key)
  926. if key == "f" then
  927. if attacking == false and cooldown == 0 then
  928. if stance == "Normal" then
  929. attacking = true
  930. cooldown = 1
  931. NoAnims = true
  932. stance = "Katana"
  933.  
  934. StartEffect(sw,0.01,4)
  935.  
  936. for i = 1, 20 do
  937.  
  938. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 ,0.3,-0.8)*CFrame.Angles(math.rad(60),0,-math.pi/3), 0.2)
  939.  
  940. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.3,-0.4)*CFrame.Angles(math.rad(60),0,math.pi/6), 0.2)
  941.  
  942. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  943.  
  944. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  945.  
  946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, -0.05), .4)
  947.  
  948. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0.05), .4)
  949. end
  950.  
  951. so("rbxassetid://152052659")
  952.  
  953. for i = 1, 20 do
  954.  
  955. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 ,0.3,-0.8)*CFrame.Angles(math.rad(60),0,-math.pi/3), 0.2)
  956.  
  957. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.3,-0.4)*CFrame.Angles(math.rad(120),0,math.pi/6), 0.2)
  958.  
  959. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  960.  
  961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  962.  
  963. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, -0.05), .4)
  964.  
  965. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0.05), .4)
  966.  
  967. rs:wait()
  968. end
  969.  
  970. EndEffect()
  971. NoAnims = false
  972. cooldown = 0
  973. attacking = false
  974. elseif stance == "Katana" then
  975.  
  976. attacking = true
  977. cooldown = 1
  978. NoAnims = true
  979. NoSwordAnims = true
  980. stance = "Normal"
  981. for i = 1, 20 do
  982. end
  983.  
  984. NoSwordAnims = false
  985. NoAnims = false
  986. cooldown = 0
  987. attacking = false
  988.  
  989. end
  990. end
  991. end
  992. end)
  993.  
  994.  
  995. -----------GUI creation--------------------
  996.  
  997. local pg = p.PlayerGui
  998.  
  999. local sg = Instance.new("ScreenGui",pg)
  1000. sg.Name = "rage"
  1001.  
  1002. local txt = Instance.new("TextLabel",sg)
  1003. txt.Position = UDim2.new(0.9, 0, 0.9, 0)
  1004. txt.BackgroundTransparency = 1
  1005. txt.FontSize = "Size24"
  1006.  
  1007. coroutine.wrap(function()
  1008. while true do
  1009. wait()
  1010. txt.TextColor3 = Color3.new(ammo,ammo,ammo)
  1011. end
  1012. end)()
  1013.  
  1014. coroutine.wrap(function()
  1015. while true do
  1016. wait()
  1017. txt.Text = ammo.."/"..maxammo
  1018. end
  1019. end)()
  1020.  
  1021. ----------------------------------------------
  1022. -------------------------------
  1023. local animpose = "Idle"
  1024. local lastanimpose = "Idle"
  1025. local sine = 0
  1026. local change = 1
  1027. local val = 0
  1028. local ffing = false
  1029. local jump = false
  1030. -------------------------------
  1031. local x = Instance.new("Sound", char)
  1032. x.SoundId = "http://www.roblox.com/asset/?id=429617891"
  1033. x.Looped = true
  1034. x.Volume = 1
  1035. x.Pitch = 1
  1036. local footsteps = false
  1037. -------------------------------
  1038. game:GetService("RunService").RenderStepped:connect(function()
  1039. --[[if char.Humanoid.Jump == true then
  1040. jump = true
  1041. else
  1042. jump = false
  1043. end]]
  1044. char.Humanoid.FreeFalling:connect(function(f)
  1045. if f then
  1046. ffing = true
  1047. else
  1048. ffing = false
  1049. end
  1050. end)
  1051. sine = sine + change
  1052. if jump == true then
  1053. animpose = "Jumping"
  1054. elseif ffing == true then
  1055. animpose = "Freefalling"
  1056. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  1057. animpose = "Idle"
  1058. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  1059. animpose = "Walking"
  1060. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  1061. animpose = "Running"
  1062. end
  1063. if animpose ~= lastanimpose then
  1064. sine = 0
  1065. if NoAnims == false then
  1066. if animpose == "Idle" then
  1067. for i = 1, 0.5 do
  1068.  
  1069. if NoAnims == false then
  1070.  
  1071. if stance == "Normal" then
  1072. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 ,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0),0,.05+ math.sin(sine/7)/14), 0.2)
  1073.  
  1074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0),0,-.05+ -math.sin(sine/7)/14), 0.2)
  1075.  
  1076. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  1077.  
  1078. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1079.  
  1080. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, -0.05+ math.sin(sine/7)/30), .4)
  1081.  
  1082. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0.05+ -math.sin(sine/7)/30), .4)
  1083.  
  1084. elseif stance == "Katana" then
  1085.  
  1086. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 ,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0),0,.05+ math.sin(sine/7)/14), 0.2)
  1087.  
  1088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0),math.pi,-.05+ -math.sin(sine/7)/14), 0.2)
  1089.  
  1090. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  1091.  
  1092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1093.  
  1094. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, -0.05+ math.sin(sine/7)/30), .4)
  1095.  
  1096. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0.05+ -math.sin(sine/7)/30), .4)
  1097.  
  1098. end
  1099.  
  1100. wait()
  1101. end
  1102. end
  1103.  
  1104.  
  1105. elseif animpose == "Running" then
  1106. change = 1
  1107. if NoAnims == false then
  1108.  
  1109. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 * sizem,.3 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0), 0.2)
  1110.  
  1111. larm.Weld.C0 =Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem,.3 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1112.  
  1113. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(math.rad(0),0,0),0.2)
  1114.  
  1115. torso.Weld.C0 =Lerp(torso.Weld.C0, CFrame.new(0,1,0)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1116.  
  1117. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5 * sizem - .2,-1 * sizem,0 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1118.  
  1119. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5 * sizem,-1 * sizem,0 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1120.  
  1121.  
  1122.  
  1123. end
  1124.  
  1125. elseif animpose == "Walking" then
  1126. for i = 1, 1.5 do
  1127. if NoAnims == false then
  1128.  
  1129. if stance == "Normal" then
  1130. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 ,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0) + -math.sin(sine/5)/2,0,.2+ -math.sin(sine/7)/9), 0.2)
  1131.  
  1132. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0) + math.sin(sine/5)/2,0,-.2+ math.sin(sine/7)/9), 0.2)
  1133.  
  1134. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  1135.  
  1136. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1137.  
  1138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(0) + math.sin(sine/5)/2, 0, 0+ math.sin(sine/7)/30), .4)
  1139.  
  1140. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(0) + -math.sin(sine/5)/2, 0, 0+ -math.sin(sine/7)/30), .4)
  1141. end
  1142.  
  1143. elseif stance == "Katana" then
  1144.  
  1145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 ,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0) + -math.sin(sine/5)/2,0,.2+ -math.sin(sine/7)/9), 0.2)
  1146.  
  1147. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0) + math.sin(sine/5)/2,0,-.2+ math.sin(sine/7)/9), 0.2)
  1148.  
  1149. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  1150.  
  1151. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1152.  
  1153. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(0) + math.sin(sine/5)/2, 0, 0+ math.sin(sine/7)/30), .4)
  1154.  
  1155. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(0) + -math.sin(sine/5)/2, 0, 0+ -math.sin(sine/7)/30), .4)
  1156.  
  1157. wait()
  1158. end
  1159. end
  1160. end
  1161. else
  1162. end
  1163. end
  1164. lastanimpose = animpose
  1165. if animpose == "Idle" then
  1166. change = 0.5
  1167. if NoAnims == false then
  1168.  
  1169. if stance == "Normal" then
  1170. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 ,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0),0,.05+ math.sin(sine/7)/14), 0.2)
  1171.  
  1172. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0),0,-.05+ -math.sin(sine/7)/14), 0.2)
  1173.  
  1174. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  1175.  
  1176. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1177.  
  1178. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, -0.05+ math.sin(sine/7)/30), .4)
  1179.  
  1180. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0.05+ -math.sin(sine/7)/30), .4)
  1181.  
  1182. elseif stance == "Katana" then
  1183.  
  1184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 ,0.3+ -math.sin(sine/14)/15,-0.8)*CFrame.Angles(math.rad(60),0,-math.pi/3+ math.sin(sine/7)/25), 0.2)
  1185.  
  1186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.3+ -math.sin(sine/14)/15,-0.4)*CFrame.Angles(math.rad(60),0,math.pi/6+ -math.sin(sine/7)/25), 0.2)
  1187.  
  1188. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  1189.  
  1190. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1191.  
  1192. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, -0.05+ math.sin(sine/7)/30), .4)
  1193.  
  1194. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, 0.05+ -math.sin(sine/7)/30), .4)
  1195.  
  1196. end
  1197. end
  1198.  
  1199.  
  1200. elseif animpose == "Running" then
  1201. change = 1
  1202. if NoAnims == false then
  1203.  
  1204. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 * sizem,.3 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0), 0.2)
  1205.  
  1206. larm.Weld.C0 =Lerp(larm.Weld.C0, CFrame.new(-1.5 * sizem,.3 * sizem,.1 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1207.  
  1208. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5 * sizem,0)*CFrame.Angles(math.rad(0),0,0),0.2)
  1209.  
  1210. torso.Weld.C0 =Lerp(torso.Weld.C0, CFrame.new(0,1,0)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1211.  
  1212. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5 * sizem,-1 * sizem,0 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1213.  
  1214. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5 * sizem,-1 * sizem,0 * sizem)*CFrame.Angles(math.rad(-30),0,0),0.2)
  1215.  
  1216. end
  1217.  
  1218. elseif animpose == "Walking" then
  1219. change = 1
  1220.  
  1221.  
  1222. if NoAnims == false then
  1223.  
  1224. if stance == "Normal" then
  1225.  
  1226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5 ,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0) + -math.sin(sine/5)/2,0,.2+ -math.sin(sine/7)/9), 0.2)
  1227.  
  1228. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6+ -math.sin(sine/14)/30,0)*CFrame.Angles(math.rad(0) + math.sin(sine/5)/2,0,-.2+ math.sin(sine/7)/9), 0.2)
  1229.  
  1230. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  1231.  
  1232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1233.  
  1234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(0) + math.sin(sine/5)/2, 0, 0+ math.sin(sine/7)/30), .4)
  1235.  
  1236. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(0) + -math.sin(sine/5)/2, 0, 0+ -math.sin(sine/7)/30), .4)
  1237.  
  1238. elseif stance == "Katana" then
  1239.  
  1240. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.5 ,0.3+ -math.sin(sine/14)/15,-0.8)*CFrame.Angles(math.rad(60),0,-math.pi/3+ math.sin(sine/7)/25), 0.2)
  1241.  
  1242. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,0.3+ -math.sin(sine/14)/15,-0.4)*CFrame.Angles(math.rad(60),0,math.pi/6+ -math.sin(sine/7)/25), 0.2)
  1243.  
  1244. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),0.2)
  1245.  
  1246. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 , 0) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.2)
  1247.  
  1248. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(0) + math.sin(sine/5)/2, 0, 0+ math.sin(sine/7)/30), .4)
  1249.  
  1250. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 - 0.3*math.cos(sine/7)/6, 0) * CFrame.Angles(math.rad(0) + -math.sin(sine/5)/2, 0, 0+ -math.sin(sine/7)/30), .4)
  1251.  
  1252. end
  1253.  
  1254. end
  1255. end
  1256. if animpose == "Walking" then
  1257. if footsteps == false then
  1258. x:Play()
  1259. x.Pitch = ptz[math.random(1,#ptz)]
  1260. footsteps = true
  1261. end
  1262. x.Pitch = 1.1
  1263. elseif animpose == "Idle" then
  1264. x:Stop()
  1265. footsteps = false
  1266. end
  1267. end)
  1268.  
  1269. --------calcs------
  1270. -- +2*math.cos(sine/14)
  1271. -----------------------------
  1272.  
  1273. wait(1)
  1274. hum.Health = math.huge
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