LukaMC59

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Oct 22nd, 2017
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  1. on death:
  2. attacker is a player
  3. add 1 to {kills.%attacker%}
  4.  
  5. command /test:
  6. trigger:
  7. open chest with 1 rows named "&9%player%'s Statistics" to player
  8. set slot 5 of player's current inventory to diamond sword pane named "&9Kills &8» %{kills.%player%}%"
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