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Dark_EccentricYT

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Jul 1st, 2020
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  1. --By Rufus14 (funneh)
  2. workspace.CurrentCamera.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,5,5)
  3. char = game.Players.LocalPlayer.Character
  4. ball = Instance.new("Part", char)
  5. ball.Size = Vector3.new(1,1,1)
  6. ball.Material = "Neon"
  7. ball.Shape = "Ball"
  8. haha = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  9. haha.SoundId = "rbxassetid://617500399"
  10. kaboom = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  11. kaboom.SoundId = "rbxassetid://138084923"
  12. vic = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  13. vic.SoundId = "rbxassetid://130834939"
  14. kick = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  15. kick.SoundId = "rbxassetid://621557962"
  16. kick.Volume = 7
  17. fart = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  18. fart.SoundId = "rbxassetid://154967038"
  19. fart.Volume = 7
  20. ex = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  21. ex.SoundId = "rbxassetid://514867425"
  22. ssjaah = Instance.new("Sound", game.Players.LocalPlayer.Character.Head)
  23. ssjaah.EmitterSize = 1
  24. ssjaah.SoundId = "rbxassetid://527276541"
  25. ssjaah.Looped = true
  26. ball.CanCollide = false
  27. ball:BreakJoints()
  28. mouse = game.Players.LocalPlayer:GetMouse()
  29. using = false
  30. colormath = math.random(1,8)
  31. if colormath == 1 then
  32. ball.BrickColor = BrickColor.new("New Yeller")
  33. end
  34. if colormath == 2 then
  35. ball.BrickColor = BrickColor.new("Cyan")
  36. end
  37. if colormath == 3 then
  38. ball.BrickColor = BrickColor.new("Maroon")
  39. end
  40. if colormath == 4 then
  41. ball.BrickColor = BrickColor.new("Burnt Sienna")
  42. end
  43. if colormath == 5 then
  44. ball.BrickColor = BrickColor.new("Lime green")
  45. end
  46. if colormath == 6 then
  47. ball.BrickColor = BrickColor.new("Deep orange")
  48. end
  49. if colormath == 7 then
  50. ball.BrickColor = BrickColor.new("Hot pink")
  51. end
  52. if colormath == 8 then
  53. ball.BrickColor = BrickColor.new("Institutional white")
  54. end
  55. local weld = Instance.new("Weld", ball)
  56. weld.Part0 = char["Right Arm"]
  57. weld.Part1 = ball
  58. weld.C0 = weld.C0 * CFrame.new(0,-1.2,0)
  59. function attack()
  60. if not using then
  61. using = true
  62. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  63. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  64. workspace.CurrentCamera.CameraType = "Scriptable"
  65. workspace.CurrentCamera.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,2,5)
  66. for i = 1,2 do
  67. wait()
  68. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  69. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  70.  
  71. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.02)
  72. end
  73. for i = 1,12 do
  74. wait()
  75. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  76. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  77.  
  78. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.05,0,0)
  79. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.05)
  80. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.3)
  81. end
  82. for i = 1,2 do
  83. wait()
  84. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.02,0,0)
  85. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.02)
  86. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.02)
  87. end
  88. wait(2)
  89. for i = 1,2 do
  90. wait()
  91. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.02,0,0)
  92. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.02)
  93. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.02)
  94. end
  95. for i = 1,7 do
  96. wait()
  97. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.1,0,0)
  98. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.1)
  99. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  100. end
  101. ball.Transparency = 1
  102. ball1 = Instance.new("Part", game.Players.LocalPlayer.Character)
  103. ball1.Shape = ball.Shape
  104. ball1.Size = ball.Size
  105. ball1.Material = ball.Material
  106. ball1.BrickColor = ball.BrickColor
  107. ball1.CFrame = ball.CFrame
  108. local velo = Instance.new("BodyVelocity", ball1)
  109. velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  110. velo.Velocity = char.Torso.CFrame.lookVector * 120
  111. canhit = false
  112. local function begin(part)
  113. local hum = part.Parent:findFirstChild("Humanoid")
  114. local tor = part.Parent:findFirstChild("Torso")
  115. if hum ~= nil and canhit then
  116. if tor then
  117. canhit = false
  118. using = true
  119. ball1:destroy()
  120. tor.Anchored = true
  121. wait(1.5)
  122. workspace.CurrentCamera.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-5)
  123. workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(0,3.2,0)
  124. workspace.CurrentCamera.CameraType = "Watch"
  125. workspace.CurrentCamera.CameraSubject = char.Head
  126. wait(0.5)
  127. using = true
  128. for i = 1,6 do
  129. wait()
  130. using = true
  131. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.15)
  132. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-0.15)
  133. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.05,0,0)
  134. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0 * CFrame.new(0.15,0.15,0)
  135. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  136. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  137. end
  138. wait(1.5)
  139. for i = 1,6 do
  140. using = true
  141. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.15)
  142. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,0.15)
  143. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.05,0,0)
  144. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0 * CFrame.new(-0.15,-0.15,0)
  145. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.15)
  146. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.15)
  147. end
  148. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  149. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  150.  
  151. local torvel = Instance.new("BodyVelocity", char.Torso)
  152. torvel.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  153. torvel.Velocity = Vector3.new(0,120,0)
  154. wait(1.5)
  155. local crick = Instance.new("Sound", tor)
  156. crick.EmitterSize = 1
  157. crick.SoundId = "rbxassetid://358498184"
  158. crick.Looped = true
  159. crick:Play()
  160. for i = 1,80 do
  161. wait()
  162. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  163. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  164.  
  165. using = true
  166. workspace.CurrentCamera.CameraType = "Fixed"
  167. workspace.CurrentCamera.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-5)
  168. workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(0,0.01,0)
  169. end
  170. torvel.Velocity = Vector3.new(0,-60,0)
  171. ssjaah:Play()
  172. workspace.CurrentCamera.CameraType = "Custom"
  173. workspace.CurrentCamera.CameraSubject = tor
  174. workspace.CurrentCamera.CFrame = tor.CFrame * CFrame.new(0,0,5)
  175. wait(2)
  176. workspace.CurrentCamera.CameraType = "Fixed"
  177. workspace.CurrentCamera.CameraSubject = char
  178. workspace.CurrentCamera.CFrame = char.Torso.CFrame
  179. workspace.CurrentCamera.CFrame = char.Torso.CFrame * CFrame.new(0,5,0)
  180. for i = 1,45 do
  181. wait()
  182. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  183. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  184.  
  185. using = true
  186. workspace.CurrentCamera.CameraType = "Fixed"
  187. workspace.CurrentCamera.CameraSubject = char
  188. workspace.CurrentCamera.CFrame = char.HumanoidRootPart.CFrame
  189. workspace.CurrentCamera.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,5,0)
  190. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.1,0,0)
  191. char.Humanoid.CameraOffset = Vector3.new(math.random(-1,1),math.random(-1,1),math.random(-1,1))
  192. end
  193. workspace.CurrentCamera.CameraType = "Custom"
  194. workspace.CurrentCamera.CameraSubject = tor
  195. workspace.CurrentCamera.CFrame = tor.CFrame * CFrame.new(0,0,5)
  196. wait(1)
  197. workspace.CurrentCamera.CameraType = "Custom"
  198. workspace.CurrentCamera.CameraSubject = char
  199. for i = 1,25 do
  200. wait()
  201. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 0
  202. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 0
  203.  
  204. workspace.CurrentCamera.CameraType = "Fixed"
  205. workspace.CurrentCamera.CameraSubject = char
  206. workspace.CurrentCamera.CFrame = char.HumanoidRootPart.CFrame
  207. workspace.CurrentCamera.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,5,0)
  208. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.15,0,0)
  209. char.Humanoid.CameraOffset = Vector3.new(math.random(-1.5,1.5),math.random(-1.5,1.5),math.random(-1.5,1.5))
  210. end
  211. workspace.CurrentCamera.CameraType = "Watch"
  212. workspace.CurrentCamera.CameraSubject = tor
  213. wait(0.5)
  214. for i = 1,27 do
  215. wait()
  216. workspace.CurrentCamera.CameraType = "Fixed"
  217. workspace.CurrentCamera.CameraSubject = char
  218. workspace.CurrentCamera.CFrame = char.HumanoidRootPart.CFrame
  219. workspace.CurrentCamera.CFrame = char.HumanoidRootPart.CFrame * CFrame.new(0,5,0)
  220. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.4,0,0)
  221. char.Humanoid.CameraOffset = Vector3.new(math.random(-2,2),math.random(-2,2),math.random(-2,2))
  222. end
  223. torvel:destroy()
  224. workspace.CurrentCamera.CameraType = "Watch"
  225. workspace.CurrentCamera.CameraSubject = char
  226. local touh = false
  227. local function bam()
  228. if not touh then
  229. touh = true
  230. ssjaah:Stop()
  231. crick:Stop()
  232. ex:Play()
  233. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  234. workspace.CurrentCamera.CameraType = "Scriptable"
  235. workspace.CurrentCamera.CameraSubject = char.Head
  236. workspace.CurrentCamera.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-5)
  237. workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(0,3.2,0)
  238. local EXPLorange = Instance.new("Part", game.Players.LocalPlayer.Character)
  239. EXPLorange.Size = Vector3.new(2,2,2)
  240. EXPLorange.CanCollide = false
  241. EXPLorange.BrickColor = BrickColor.new("Deep orange")
  242. EXPLorange.Anchored = true
  243. EXPLorange.Shape = "Ball"
  244. EXPLorange.CFrame = char.Head.CFrame * CFrame.new(0,-1.5,0)
  245. local posor = EXPLorange.CFrame
  246. kaboom.TimePosition = 0.5
  247. kaboom:Play()
  248. --hum.Health = 0
  249. for i = 1,100 do
  250. wait()
  251. workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.new(0,0,1)
  252. EXPLorange.Size = EXPLorange.Size + Vector3.new(2,2,2)
  253. EXPLorange.CFrame = posor
  254. EXPLorange.Transparency = EXPLorange.Transparency + 0.01
  255. end
  256. EXPLorange:destroy()
  257. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  258. game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  259. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  260. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  261. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  262. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  263. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
  264. workspace.CurrentCamera.CameraType = "Scriptable"
  265. game.Workspace.CurrentCamera.FieldOfView = 70
  266. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.fromEulerAnglesXYZ(0,4.7,0)
  267. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  268. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  269. char.Humanoid.CameraOffset = Vector3.new(0,0,0)
  270. workspace.CurrentCamera.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(3,-1,3)
  271. workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(0,0.3,0)
  272. using = false
  273. for i = 1,6 do
  274. wait()
  275. using = true
  276. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,0.15)
  277. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,-0.15)
  278. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.05,0,0)
  279. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0 * CFrame.new(0.15,0.15,0)
  280. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  281. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,-0.15)
  282. end
  283. wait(2)
  284. for i = 1,6 do
  285. using = true
  286. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.15)
  287. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.new(0,0,0.15)
  288. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(-0.05,0,0)
  289. char.Torso["Right Hip"].C0 = char.Torso["Right Hip"].C0 * CFrame.new(-0.15,-0.15,0)
  290. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,0.15)
  291. char.Torso["Left Shoulder"].C0 = char.Torso["Left Shoulder"].C0 * CFrame.Angles(0,0,0.15)
  292. end
  293. local rotation = true
  294. local rcktprplsn = Instance.new("RocketPropulsion", char.Torso)
  295. rcktprplsn.MaxTorque = Vector3.new(math.huge,math.huge,math.huge)
  296. rcktprplsn.Target = tor
  297. rcktprplsn.MaxSpeed = 130
  298. rcktprplsn:fire()
  299. haha:Play()
  300. local function bang()
  301. rcktprplsn:Abort()
  302. rotation = false
  303. fart:Play()
  304. haha:Stop()
  305. kick:Play()
  306. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  307. local kidscream = Instance.new("Sound", tor)
  308. kidscream.SoundId = "rbxassetid://535528169"
  309. kidscream.EmitterSize = 2
  310. kidscream:Play()
  311. tor.Anchored = false
  312. workspace.CurrentCamera.CameraSubject = char.Head
  313. workspace.CurrentCamera.CameraType = "Custom"
  314. local bom = Instance.new("BodyVelocity", tor)
  315. bom.Velocity = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.lookVector * 130
  316. bom.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  317. workspace.CurrentCamera.CameraSubject = tor
  318. workspace.CurrentCamera.CameraType = "Watch"
  319. wait(1.3)
  320. kidscream:Stop()
  321. ex:Play()
  322. local bom = Instance.new("Explosion", tor)
  323. bom.Position = tor.Position
  324. wait(2)
  325. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  326. vic:Play()
  327. workspace.CurrentCamera.CFrame = game.Players.LocalPlayer.Character.Head.CFrame * CFrame.new(0,0,-5)
  328. workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.Angles(0,3.2,0)
  329. workspace.CurrentCamera.CameraType = "Watch"
  330. workspace.CurrentCamera.CameraSubject = char.Head
  331. for i = 1,5 do
  332. char.Humanoid.Jump = true
  333. wait(1)
  334. end
  335. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  336. workspace.CurrentCamera.CameraType = "Custom"
  337. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  338. game.Players.LocalPlayer.Character.Humanoid.JumpPower = 50
  339. using = false
  340. end
  341. rcktprplsn.ReachedTarget:connect(bang)
  342. workspace.CurrentCamera.CameraType = "Track"
  343. workspace.CurrentCamera.CameraSubject = char
  344. while rotation do
  345. wait()
  346. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(1,0,0)
  347. end
  348. end
  349. end
  350. char["Left Leg"].Touched:connect(bam)
  351. char["Right Leg"].Touched:connect(bam)
  352. char.Head.Touched:connect(bam)
  353. end
  354. end
  355. end
  356. ball1.Touched:connect(begin)
  357. for i = 1,3 do
  358. wait()
  359. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.1,0,0)
  360. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.1)
  361. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  362. end
  363. canhit = true
  364. for i = 1,2 do
  365. wait()
  366. char.HumanoidRootPart.RootJoint.C0 = char.HumanoidRootPart.RootJoint.C0 * CFrame.Angles(0.1,0,0)
  367. char.Torso["Left Hip"].C0 = char.Torso["Left Hip"].C0 * CFrame.Angles(0,0,-0.1)
  368. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.4)
  369. end
  370. for i = 1,2 do
  371. wait()
  372. char.Torso["Right Shoulder"].C0 = char.Torso["Right Shoulder"].C0 * CFrame.Angles(0,0,-0.05)
  373. end
  374. wait(1)
  375. ball.Transparency = 0
  376. game.Players.LocalPlayer.Character.HumanoidRootPart.RootJoint.C0 = CFrame.new(0, 0, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  377. game.Players.LocalPlayer.Character.Torso.Neck.C0 = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  378. game.Players.LocalPlayer.Character.Torso["Left Hip"].C0 = CFrame.new(-1, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  379. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  380. game.Players.LocalPlayer.Character.Torso["Right Hip"].C0 = CFrame.new(1, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  381. game.Players.LocalPlayer.Character.Torso["Right Shoulder"].C0 = CFrame.new(1, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  382. game.Workspace.CurrentCamera.CameraSubject = game.Players.LocalPlayer.Character
  383. game.Workspace.CurrentCamera.FieldOfView = 70
  384. game.Players.LocalPlayer.Character.Torso["Left Shoulder"].C0 = CFrame.new(-1,0.5,0) * CFrame.fromEulerAnglesXYZ(0,4.7,0)
  385. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 16
  386. workspace.CurrentCamera.CameraType = "Custom"
  387. using = false
  388. end
  389. end
  390. mouse.Button1Down:connect(attack)
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