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InfJump

Dec 24th, 2021
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  1. -- Infinity jump script
  2. local InfiniteJumpEnabled = true
  3. game:GetService("UserInputService").JumpRequest:connect(function()
  4. if InfiniteJumpEnabled then
  5. game:GetService"Players".LocalPlayer.Character:FindFirstChildOfClass'Humanoid':ChangeState("Jumping")
  6. end
  7. end)
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