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- Foulborn Unicorn
- Level 5 DARK Beast/Base/Effect
- 2100/1900
- You can reveal this card in your hand; send the top card of your Deck to the GY, then, if it was a "Foulborn" monster, inflict damage to your opponent equal to half its ATK, and if you do, Special Summon this card from your hand, otherwise place this card on the bottom of the Deck. If this card is deactivated from a "Foulborn" Composition Monster to activate that monster's effect: You can add 1 "Foulborn" card from your Deck to your hand, except "Foulborn Unicorn". You can only use each effect of "Foulborn Unicorn" once per turn.
- Foulborn Phoenix
- Level 5 DARK Winged Beast/Base/Effect
- 2200/1000
- You can reveal this card in your hand; send the top card of your Deck to the GY, then, if it was a monster, Special Summon this card from your hand, and if you do, destroy 1 card your opponent controls, otherwise place this card on the bottom of the Deck. If this card is deactivated from a "Foulborn" Composition Monster to activate that monster's effect: You can draw 1 card. You can only use each effect of "Foulborn Phoenix" once per turn.
- Foulborn Wolf
- Level 3 DARK Beast/Effect
- 1400/700
- If this card is deactivated from a "Foulborn" Composition Monster to activate that monster's effect: You can target 1 monster your opponent controls; destroy that target. If this card is sent to the GY, except from the field: You can add 1 "Foulborn" monster from your Deck to your hand, except "Foulborn Wolf". You can only use each effect of "Foulborn Wolf" once per turn.
- Foulborn Goblin
- Level 6 DARK Fiend/Effect
- 0/2000
- When an opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase. If this card is deactivated from a "Foulborn" Composition Monster to activate that monster's effect: You can target 1 Spell/Trap your opponent controls; destroy that target. If this card is sent to the GY, except from the field: You can send 1 "Foulborn" monster from your Deck to the GY, except "Foulborn Goblin". You can only use each effect of "Foulborn Goblin" once per turn.
- Foulborn Vixen
- Level 2 DARK Beast/Effect
- 900/900
- (Quick Effect): You can send this card from your hand or field to the GY, then target 1 "Foulborn" monster you control; it gains 1500 ATK until the end of this turn. If this card is deactivated from a "Foulborn" Composition Monster to activate that monster's effect: You can inflict 900 damage to your opponent. You can only use each effect of "Foulborn Vixen" once per turn.
- Foulborn Breaker
- Level 3 DARK Spellcaster/Effect
- 1300/800
- When your opponent activates a card or effect that targets a "Foulborn" monster(s) you control (Quick Effect): You can Special Summon this card from your hand, and if you do, negate that effect. You can discard 1 card; this turn, this card's Level becomes 5, also it is treated as a Base. If this card is deactivated from a "Foulborn" Composition Monster to activate that monster's effect: You can send 1 "Foulborn" monster from your Deck to the GY, except "Foulborn Breaker". You can only use each effect of "Foulborn Breaker" once per turn.
- Foulborn Golem
- Level 4 DARK Rock/Effect
- 1700/1200
- You can Tribute this card, then discard 1 card; Special Summon 1 "Foulborn" Base from your Deck. If this card is deactivated from a "Foulborn" Composition Monster to activate that monster's effect: You can discard 1 "Foulborn" card, and if you do, draw 2 cards. You can only use each effect of "Foulborn Golem" once per turn.
- Foulborn Witch
- Level 4 DARK Spellcaster/Effect
- 1100/1800
- When your opponent activates a monster effect on the field (Quick Effect): You can Tribute this card, then discard 1 card; Special Summon 1 "Foulborn" Base from your Deck or GY. If this card is deactivated from a "Foulborn" Composition Monster to activate that monster's effect: That monster gains 1000 ATK until the end of this turn. You can only use each effect of "Foulborn Witch" once per turn.
- Foulborn Wizard
- Level 4 DARK Spellcaster/Effect
- 1800/1100
- When your opponent activates a Spell/Trap Card (Quick Effect): You can Tribute this card, then discard 1 card; Special Summon 1 "Foulborn" Base from your Deck or GY. If this card is deactivated from a "Foulborn" Composition Monster to activate that monster's effect: You can target 1 Special Summoned monster your opponent controls; change its ATK to 0. You can only use each effect of "Foulborn Wizard" once per turn.
- Foulborn Construct
- Quality 5 DARK Machine/Composition/Effect
- 2500/2000
- 1 Level 5 Base + 3+ monsers in your GY, including a "Foulborn" monster
- You can deactivate any number of materials from this card, then target that many cards on the field; destroy them. When this card destroys a monster by battle: You can reactivate 1 of this card's materials, and if you do, this card can make a second attack in a row. You can only use each effect of "Foulborn Construct" once per turn.
- Foulborn Origin
- Quality 5 DARK Fiend/Composition/Effect
- 2000/2500
- 1 Level 5 Base + 3+ monsers in your GY, including a "Foulborn" monster
- Once per turn: You can deactivate 2 materials from this card; this card's ATK becomes double its original ATK until the end of your opponent's turn. When this card destroys a monster by battle: You can reactivate 1 of this card's materials, and if you do, this card can make a second attack in a row. You can only use this effect of "Foulborn Origin" once per turn.
- Foulborn Presence
- Normal Spell
- Add 1 "Foulborn" Base from your Deck to your hand, then take 1 "Foulborn" card from your Deck, except a Base, and either place it on top of your Deck or send it to the GY. You can only activate 1 "Foulborn Presence" per turn.
- Foulborn Aura
- Quick-Play Spell
- Tribute 1 "Foulborn" monster, then discard 1 card; Special Summon 1 "Foulborn" Base from your Deck or GY with a different name from the Tributed monster. If this card is in your GY, except the turn it was sent there: You can banish this card, then target 1 "Foulborn" Composition Monster you control; reactivate 1 material from that monster. You can only use each effect of "Foulborn Aura" once per turn.
- Foulborn Metagenesis
- Counter Trap
- When a Spell/Trap Card, or monster effect, is activated: Deactivate 2 materials from "Foulborn" Composition Monsters you control, and if you do, negate the activation, and if you do that, destroy that card. You can only activate 1 "Foulborn Metagenesis" per turn.
- Foulborn Mutation
- Continuous Trap
- All "Foulborn" monsters you control gain 500 ATK. You can only use each of the following effects of "Foulborn Mutation" once per turn. If a face-up "Foulborn" monster(s) you control is destroyed by battle or card effect: You can target 1 card on the field; destroy it. You can banish this card from your GY, then target 1 "Foulborn" monster in your GY; add it to your hand.
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