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SSGSS Vegito

Jan 21st, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86.  
  87. local h,t
  88. --Give the server mouse data every second frame, but only if the values changed
  89. --If player is not moving their mouse, client won't fire events
  90. local HB = game:GetService("RunService").Heartbeat
  91. while true do
  92. if h~=Mouse.Hit or t~=Mouse.Target then
  93. h,t=Mouse.Hit,Mouse.Target
  94. Event:FireServer({isMouse=true,Target=t,Hit=h})
  95. end
  96. --Wait 2 frames
  97. for i=1,2 do
  98. HB:Wait()
  99. end
  100. end]==],script)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local RealGame = game
  105.  
  106. --Metatable for fake service
  107. local FakeService_Metatable = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  122. return setmetatable(t,FakeService_Metatable)
  123. end
  124.  
  125. --Fake game object
  126. local FakeGame = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or RealGame:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  147. FakeGame.service = FakeGame.GetService
  148. FakeService(FakeGame,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  151. end
  152. wait(2.0)
  153. local char = game.Players.LocalPlayer.Character
  154. for i,v in pairs(char:children()) do
  155. if v:IsA("Accessory") then
  156. v:Destroy()
  157. end
  158. end
  159. local aura = Instance.new("ParticleEmitter",game.Players.LocalPlayer.Character.Torso)
  160. aura.Size = NumberSequence.new(0)
  161. aura.Lifetime = NumberRange.new(0)
  162. aura.LightEmission = 0
  163. local jun = game.Players.LocalPlayer
  164. local p = game.Players.LocalPlayer
  165. local char = p.Character
  166. local mouse = p:GetMouse()
  167. local larm = char["Left Arm"]
  168. local rarm = char["Right Arm"]
  169. local lleg = char["Left Leg"]
  170. local rleg = char["Right Leg"]
  171. local hed = char.Head
  172. local torso = char.Torso
  173. local hum = char.Humanoid
  174. local cam = game.Workspace.CurrentCamera
  175. local root = char.HumanoidRootPart
  176. local deb = false
  177. local shot = 0
  178. local debris=game:service"Debris"
  179. local l = game:GetService("Lighting")
  180. local rs = game:GetService("RunService").RenderStepped
  181.  
  182. ypcall(function()
  183. shirt = Instance.new("Shirt", char)
  184. shirt.Name = "Shirt"
  185. pants = Instance.new("Pants", char)
  186. pants.Name = "Pants"
  187. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=393374766"
  188. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=237836991"
  189. end)
  190. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  191. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  192. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  193. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  194. Hair99 = Instance.new("Part")
  195.  
  196. Hair99.Parent = jun.Character
  197. Hair99.Name = "Hair"
  198. Hair99.formFactor = "Symmetric"
  199. Hair99.Size = Vector3.new(1, 1, 1)
  200. Hair99.CFrame = jun.Character.Head.CFrame
  201. Hair99:BreakJoints()
  202. Hair99.CanCollide = false
  203. Hair99.TopSurface = "Smooth"
  204. Hair99.BottomSurface = "Smooth"
  205. Hair99.BrickColor = BrickColor.new("New Yeller")
  206. Hair99.Transparency = 1
  207.  
  208. Weld = Instance.new("Weld")
  209. Weld.Part0 = jun.Character.Head
  210. Weld.Part1 = Hair99
  211. Weld.Parent = jun.Character.Head
  212. Weld.C0 = CFrame.new(0, 0.26, 0.06)*CFrame.fromEulerAnglesXYZ(0, 0, 0)
  213.  
  214. Hair7 = Instance.new("Part")
  215. Hair7.Parent = jun.Character
  216. Hair7.Name = "Hair"
  217. Hair7.CanCollide = false
  218. Hair7.Locked = true
  219. Hair7.TopSurface = "Smooth"
  220. Hair7.BottomSurface = "Smooth"
  221. Hair7.formFactor = "Symmetric"
  222. Hair7.Material = "Neon"
  223. Hair7.BrickColor = BrickColor.new("Black")
  224. Hair7.CFrame = jun.Character.Torso.CFrame
  225. Hair7.Size = Vector3.new(1, 1, 1)
  226. Hair7.Transparency = 1
  227.  
  228. Mesh = Instance.new("SpecialMesh")
  229. Mesh.Parent = Hair99
  230. Mesh.MeshType = "Sphere"
  231. Mesh.Offset = Vector3.new(0, 0.1, 0.1)
  232. Mesh.Scale = Vector3.new(1.2, 1.2, 1.2)
  233.  
  234.  
  235. Weld = Instance.new("Weld")
  236. Weld.Parent = jun.Character.Head
  237. Weld.Part0 = jun.Character.Head
  238. Weld.Part1 = Hair7
  239. Weld.C0 = CFrame.new(0, 1, 0)
  240.  
  241. Mesh = Instance.new("SpecialMesh")
  242. Mesh.Offset = Vector3.new(0.2, -0.2, 0.2)
  243. Mesh.Parent = Hair7
  244. Mesh.Scale = Vector3.new(1, 1, 1)
  245. Mesh.MeshType = "FileMesh"
  246. Mesh.MeshId = "http://www.roblox.com/asset/?id=476757756"
  247. Mesh.TextureId = ""
  248.  
  249.  
  250. for i = 1, 6 do
  251. Hair99.Transparency = Hair99.Transparency - .2
  252. Hair7.Transparency = Hair7.Transparency - .2
  253. wait(0)
  254. end
  255. local m = Instance.new("Model")
  256. game.Players.LocalPlayer.Character.Head.face.Texture = "rbxassetid://0"
  257. local p = game.Players.LocalPlayer
  258. local char = p.Character
  259. local mouse = p:GetMouse()
  260. local larm = char["Left Arm"]
  261. local rarm = char["Right Arm"]
  262. local lleg = char["Left Leg"]
  263. local rleg = char["Right Leg"]
  264. local hed = char.Head
  265. local torso = char.Torso
  266. local hum = char.Humanoid
  267. local cam = game.Workspace.CurrentCamera
  268. local root = char.HumanoidRootPart
  269. local deb = false
  270. local shot = 0
  271. local debris=game:service"Debris"
  272. local l = game:GetService("Lighting")
  273. local rs = game:GetService("RunService").RenderStepped
  274.  
  275.  
  276. local p = game.Players.LocalPlayer
  277. local char = p.Character
  278. z = Instance.new("Sound", char)
  279. z.SoundId = "rbxassetid://740161429"
  280. z.Pitch = 1
  281. z.Volume = 999
  282. wait(.1)
  283. z:Play()
  284. Vegeta = Instance.new("Model",game.Players.LocalPlayer.Character.Torso)
  285. Vegeta.Name = "Vegeta"
  286. humanoid = Instance.new("Humanoid",game.Players.LocalPlayer.Character.Torso.Vegeta)
  287. shirt = Instance.new("Shirt",game.Players.LocalPlayer.Character.Torso.Vegeta)
  288. shirt.Name = "Shirt"
  289. pants = Instance.new("Pants",game.Players.LocalPlayer.Character.Torso.Vegeta)
  290. pants.Name = "Pants"
  291. torso = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  292. torso.Size = Vector3.new(2,2,1)
  293. torso.Rotation = Vector3.new(0,180,0)
  294. torso.Position = Vector3.new(0,4,0)
  295. torso.BrickColor = BrickColor.new("Pastel brown")
  296. torso.Name = "Torso"
  297. head = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  298. head.Size = Vector3.new(1.25,1.25,1.25)
  299. head.BrickColor = BrickColor.new("Pastel brown")
  300. head.Name = "Head"
  301. head.Position = Vector3.new(0,6,0)
  302. headmesh = Instance.new("SpecialMesh",head)
  303. headmesh.MeshType = "Head"
  304. larm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  305. larm.Size = Vector3.new(1,2,1)
  306. larm.BrickColor = BrickColor.new("Pastel brown")
  307. larm.Name = "Left Arm"
  308. larm.Position = Vector3.new(-2,4,0)
  309. rarm = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  310. rarm.Size = Vector3.new(1,2,1)
  311. rarm.BrickColor = BrickColor.new("Pastel brown")
  312. rarm.Name = "Right Arm"
  313. rarm.Position = Vector3.new(2,4,0)
  314. lleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  315. lleg.Size = Vector3.new(1,2,1)
  316. lleg.Name = "Left Leg"
  317. lleg.Position = Vector3.new(1,2,0)
  318. rleg = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta)
  319. rleg.Size = Vector3.new(1,2,1)
  320. rleg.Name = "Right Leg"
  321. rleg.Position = Vector3.new(-1,2,0)
  322. headweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  323. headweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  324. headweld.Part1 = torso
  325. headweld.C0 = CFrame.new(0, -1.5, 0)
  326. larmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  327. larmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  328. larmweld.Part1 = larm
  329. larmweld.C0 = CFrame.new(1.5, 0, 0)
  330. rarmweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  331. rarmweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  332. rarmweld.Part1 = rarm
  333. rarmweld.C0 = CFrame.new(-1.5, 0, 0)
  334. rlegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  335. rlegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  336. rlegweld.Part1 = rleg
  337. rlegweld.C0 = CFrame.new(-0.5, -2, 0)
  338. llegweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Torso)
  339. llegweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Torso
  340. llegweld.Part1 = lleg
  341. llegweld.C0 = CFrame.new(0.5, -2, 0)
  342. modelhair = Instance.new("Model",game.Players.LocalPlayer.Character.Torso.Vegeta)
  343. modelhair.Name = "Hair"
  344. hair = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  345. hair.Name = "hair"
  346. hair.BrickColor = BrickColor.new("Black")
  347. hairmesh = Instance.new("SpecialMesh",hair)
  348. hairmesh.Scale = Vector3.new(7,7,7)
  349. hairmesh.Offset = Vector3.new(0, 0.8, 0.7)
  350. hairmesh.MeshType = "FileMesh"
  351. hairmesh.MeshId = "http://www.roblox.com/asset/?id=560180459"
  352. hairweld = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso.Vegeta.Hair)
  353. hairweld.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  354. hairweld.Part1 = hair
  355. hairweld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  356. npctoplayer = Instance.new("Weld",game.Players.LocalPlayer.Character.Torso)
  357. npctoplayer.Part0 = game.Players.LocalPlayer.Character.Torso
  358. npctoplayer.Part1 = torso
  359. npctoplayer.C0 = CFrame.new(5, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  360. game.Players.LocalPlayer.Character.Torso.Vegeta.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=268667762"
  361. game.Players.LocalPlayer.Character.Torso.Vegeta.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=268667843"
  362. hum.WalkSpeed = 0
  363.  
  364.  
  365. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  366. earring1.Size = Vector3.new(2,2,2)
  367. earring1.CanCollide = false
  368. earring1.Position = earring1.Position + Vector3.new(999,999,999)
  369. earring1.BrickColor = BrickColor.new("New Yeller")
  370. earmesh1 = Instance.new("SpecialMesh",earring1)
  371. earmesh1.MeshType = "Sphere"
  372. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  373. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  374. earweld1.Part0 = game.Players.LocalPlayer.Character.Torso.Vegeta.Head
  375. earweld1.Part1 = earring1
  376. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  377. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Torso.Vegeta.Head)
  378. earring2.Size = Vector3.new(2,2,2)
  379. earring2.Position = earring2.Position + Vector3.new(999,999,999)
  380. earring2.CanCollide = false
  381. earring2.BrickColor = BrickColor.new("New Yeller")
  382. earmesh2 = Instance.new("SpecialMesh",earring2)
  383. earmesh2.MeshType = "Sphere"
  384. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  385. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  386. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  387. earweld2.Part1 = earring2
  388. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  389. wait(3)
  390. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Lets Go","Red")
  391. wait(2.0)
  392. earring5 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  393. earring5.Size = Vector3.new(2,2,2)
  394. earring5.CanCollide = false
  395. earring5.Position = earring5.Position + Vector3.new(999,999,999)
  396. earring5.BrickColor = BrickColor.new("White")
  397. earmesh5 = Instance.new("SpecialMesh",earring5)
  398. earmesh5.MeshType = "Sphere"
  399. earring5.TopSurface = "Smooth"
  400. earring5.BottomSurface = "Smooth"
  401. earmesh5.Scale = Vector3.new(0.15,0.15,0.15)
  402. earweld5 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  403. earweld5.Part0 = game.Players.LocalPlayer.Character.Torso
  404. earweld5.Part1 = earring5
  405. earweld5.C0 = CFrame.new(2.5, 1, 0)
  406.  
  407. for i=1,5 do
  408. wait(0.1)
  409. earmesh5.Scale = earmesh5.Scale + Vector3.new(1,1,1)
  410. end
  411.  
  412. wait(0.1)
  413.  
  414. game.Players.LocalPlayer.Character.Torso.Vegeta:Destroy()
  415.  
  416.  
  417. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  418. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  419. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  420. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  421. local p = game.Players.LocalPlayer
  422. local char = p.Character
  423. local mouse = p:GetMouse()
  424. local larm = char["Left Arm"]
  425. local rarm = char["Right Arm"]
  426. local lleg = char["Left Leg"]
  427. local rleg = char["Right Leg"]
  428. local hed = char.Head
  429. local torso = char.Torso
  430. local hum = char.Humanoid
  431. local cam = game.Workspace.CurrentCamera
  432. local root = char.HumanoidRootPart
  433. local deb = false
  434. local shot = 0
  435. local debris=game:service"Debris"
  436. local l = game:GetService("Lighting")
  437. local rs = game:GetService("RunService").RenderStepped
  438. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  439. function lerp(a, b, t) -- Linear interpolation
  440. return a + (b - a)*t
  441. end
  442.  
  443. function slerp(a, b, t) --Spherical interpolation
  444. dot = a:Dot(b)
  445. if dot > 0.99999 or dot < -0.99999 then
  446. return t <= 0.5 and a or b
  447. else
  448. r = math.acos(dot)
  449. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  450. end
  451. end
  452. function matrixInterpolate(a, b, t)
  453. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  454. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  455. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  456. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  457. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  458. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  459. local t = v1:Dot(v2)
  460. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  461. return CFrame.new()
  462. end
  463. return CFrame.new(
  464. v0.x, v0.y, v0.z,
  465. v1.x, v1.y, v1.z,
  466. v2.x, v2.y, v2.z,
  467. v3.x, v3.y, v3.z)
  468. end
  469. ----------------------------------------------------
  470. function genWeld(a,b)
  471. local w = Instance.new("Weld",a)
  472. w.Part0 = a
  473. w.Part1 = b
  474. return w
  475. end
  476. function weld(a, b)
  477. local weld = Instance.new("Weld")
  478. weld.Name = "W"
  479. weld.Part0 = a
  480. weld.Part1 = b
  481. weld.C0 = a.CFrame:inverse() * b.CFrame
  482. weld.Parent = a
  483. return weld;
  484. end
  485. ----------------------------------------------------
  486. function Lerp(c1,c2,al)
  487. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  488. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  489. for i,v in pairs(com1) do
  490. com1[i] = v+(com2[i]-v)*al
  491. end
  492. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  493. end
  494. ----------------------------------------------------
  495. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  496. local wld = Instance.new("Weld", wp1)
  497. wld.Part0 = wp0
  498. wld.Part1 = wp1
  499. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  500. end
  501. ----------------------------------------------------
  502. function weld5(part0, part1, c0, c1)
  503. weeld=Instance.new("Weld", part0)
  504. weeld.Part0=part0
  505. weeld.Part1=part1
  506. weeld.C0=c0
  507. weeld.C1=c1
  508. return weeld
  509. end
  510. ----------------------------------------------------
  511. function HasntTouched(plrname)
  512. local ret = true
  513. for _, v in pairs(Touche) do
  514. if v == plrname then
  515. ret = false
  516. end
  517. end
  518. return ret
  519. end
  520. newWeld(torso, larm, -1.5, 0.5, 0)
  521. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  522. newWeld(torso, rarm, 1.5, 0.5, 0)
  523. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  524. newWeld(torso, hed, 0, 1.5, 0)
  525. newWeld(torso, lleg, -0.5, -1, 0)
  526. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  527. newWeld(torso, rleg, 0.5, -1, 0)
  528. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  529. newWeld(root, torso, 0, -1, 0)
  530. torso.Weld.C1 = CFrame.new(0, -1, 0)
  531. hum.MaxHealth = math.huge
  532. wait(1)
  533. hum.Health = math.huge
  534. ----------------------------------------------------
  535. local p = game.Players.LocalPlayer
  536. local char = p.Character
  537. local mouse = p:GetMouse()
  538. local larm = char["Left Arm"]
  539. local rarm = char["Right Arm"]
  540. local lleg = char["Left Leg"]
  541. local rleg = char["Right Leg"]
  542. local hed = char.Head
  543. local torso = char.Torso
  544. local hum = char.Humanoid
  545. local cam = game.Workspace.CurrentCamera
  546. local root = char.HumanoidRootPart
  547. local deb = false
  548. local shot = 0
  549. local debris=game:service"Debris"
  550. local l = game:GetService("Lighting")
  551. local rs = game:GetService("RunService").RenderStepped
  552. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  553. math.randomseed(os.time())
  554. for i,v in pairs(char:children()) do
  555. if v:IsA("Hat") then
  556. v:Destroy()
  557. end
  558. end
  559. for i,v in pairs (hed:GetChildren()) do
  560. if v:IsA("Sound") then
  561. v:Destroy()
  562. end
  563. end
  564. ----------------------------------------------------
  565. Debounces = {
  566. CanAttack = true;
  567. NoIdl = false;
  568. Slashing = false;
  569. Slashed = false;
  570. RPunch = false;
  571. RPunched = false;
  572. LPunch = false;
  573. LPunched = false;
  574. }
  575. local Touche = {char.Name, }
  576. ----------------------------------------------------
  577.  
  578. char["Body Colors"].HeadColor = BrickColor.new("Pastel brown")
  579. char["Body Colors"].TorsoColor = BrickColor.new("Pastel brown")
  580. char["Body Colors"].LeftArmColor = BrickColor.new("Pastel brown")
  581. char["Body Colors"].RightArmColor = BrickColor.new("Pastel brown")
  582. ----------------------------------------------------
  583.  
  584. ----------------------------------------------------
  585. function lerp(a, b, t) -- Linear interpolation
  586. return a + (b - a)*t
  587. end
  588.  
  589. function slerp(a, b, t) --Spherical interpolation
  590. dot = a:Dot(b)
  591. if dot > 0.99999 or dot < -0.99999 then
  592. return t <= 0.5 and a or b
  593. else
  594. r = math.acos(dot)
  595. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  596. end
  597. end
  598.  
  599. function matrixInterpolate(a, b, t)
  600. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  601. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  602. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  603. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  604. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  605. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  606. local t = v1:Dot(v2)
  607. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  608. return CFrame.new()
  609. end
  610. return CFrame.new(
  611. v0.x, v0.y, v0.z,
  612. v1.x, v1.y, v1.z,
  613. v2.x, v2.y, v2.z,
  614. v3.x, v3.y, v3.z)
  615. end
  616. ----------------------------------------------------
  617. function genWeld(a,b)
  618. local w = Instance.new("Weld",a)
  619. w.Part0 = a
  620. w.Part1 = b
  621. return w
  622. end
  623. function weld(a, b)
  624. local weld = Instance.new("Weld")
  625. weld.Name = "W"
  626. weld.Part0 = a
  627. weld.Part1 = b
  628. weld.C0 = a.CFrame:inverse() * b.CFrame
  629. weld.Parent = a
  630. return weld;
  631. end
  632. ----------------------------------------------------
  633. function Lerp(c1,c2,al)
  634. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  635. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  636. for i,v in pairs(com1) do
  637. com1[i] = v+(com2[i]-v)*al
  638. end
  639. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  640. end
  641. ----------------------------------------------------
  642. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  643. local wld = Instance.new("Weld", wp1)
  644. wld.Part0 = wp0
  645. wld.Part1 = wp1
  646. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  647. end
  648. ----------------------------------------------------
  649. function weld5(part0, part1, c0, c1)
  650. weeld=Instance.new("Weld", part0)
  651. weeld.Part0=part0
  652. weeld.Part1=part1
  653. weeld.C0=c0
  654. weeld.C1=c1
  655. return weeld
  656. end
  657. ----------------------------------------------------
  658. function HasntTouched(plrname)
  659. local ret = true
  660. for _, v in pairs(Touche) do
  661. if v == plrname then
  662. ret = false
  663. end
  664. end
  665. return ret
  666. end
  667. ----------------------------------------------------
  668.  
  669. ----------------------------------------------------
  670.  
  671. ----------------------------------------------------
  672. local Transforming = true
  673.  
  674.  
  675.  
  676.  
  677. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  678. if c.className == "Hat" then -- base form hair.
  679. c.Handle.Transparency = 0 -- Put after transformation
  680. end
  681. if c.Name == "Hair" then
  682. c:Remove()
  683. end
  684. end
  685. wait(1.0)
  686. ypcall(function()
  687.  
  688. shirt = Instance.new("Shirt", char)
  689. shirt.Name = "Shirt"
  690. pants = Instance.new("Pants", char)
  691. pants.Name = "Pants"
  692. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=276106335"
  693. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=254301872"
  694. end)
  695. ----------------------------------------------------
  696. local m = Instance.new("Model")
  697. m.Name = "Hair"
  698. b1 = Instance.new("SpecialMesh", p)
  699. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  700. b1.TextureId = ""
  701. b1.MeshType = Enum.MeshType.FileMesh
  702. b1.Name = "Mesh"
  703. b1.VertexColor = Vector3.new(0, 0, 0)
  704. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  705. p2 = Instance.new("Part", m)
  706. p2.BrickColor = BrickColor.new("Pastel brown")
  707. p2.Transparency = 1
  708. p2.Name = "Head"
  709. p2.FormFactor = Enum.FormFactor.Symmetric
  710. p2.Size = Vector3.new(2, 1, 1)
  711. p2.CFrame = CFrame.new(9,9,9)
  712. p2.CanCollide = false
  713. p2.Locked = true
  714. p2.TopSurface = Enum.SurfaceType.Smooth
  715. b2 = Instance.new("SpecialMesh", p2)
  716. b2.MeshType = Enum.MeshType.Head
  717. b2.Name = "Mesh"
  718. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  719. p3 = Instance.new("Part", m)
  720. p3.BrickColor = BrickColor.new("Dark red")
  721. p3.FormFactor = Enum.FormFactor.Symmetric
  722. p3.Size = Vector3.new(3,3,3)
  723. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  724. p3.CanCollide = false
  725. p3.Locked = true
  726. p3.BottomSurface = Enum.SurfaceType.Smooth
  727. p3.TopSurface = Enum.SurfaceType.Smooth
  728. b3 = Instance.new("SpecialMesh", p3)
  729. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  730. b3.TextureId = ""
  731. b3.MeshType = Enum.MeshType.FileMesh
  732. b3.Name = "Mesh"
  733. b3.VertexColor = Vector3.new(0, 0, 0)
  734. b3.Scale = Vector3.new(6.2,6.2,6.2)
  735. w1 = Instance.new("Weld", p1)
  736. w1.Name = "Head_Weld"
  737. w1.Part0 = p1
  738. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  739. w1.Part1 = p2
  740. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  741. w2 = Instance.new("Weld", p2)
  742. w2.Name = "Part_Weld"
  743. w2.Part0 = p2
  744. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  745. w2.Part1 = p3
  746. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  747. w3 = Instance.new("Weld", p3)
  748. w3.Name = "Part_Weld"
  749. w3.Part0 = p3
  750. w3.C0 = CFrame.new()
  751. w3.Part1 = p4
  752. w3.C1 = CFrame.new()
  753.  
  754. m.Parent = char
  755. m:MakeJoints()
  756. ----------------------------------------------------
  757. local cor = Instance.new("Part", char.Hair)
  758. cor.Name = "Link"
  759. cor.Locked = true
  760. cor.BottomSurface = 0
  761. cor.CanCollide = false
  762. cor.Size = Vector3.new(1, 9, 1)
  763. cor.Transparency = 1
  764. cor.TopSurface = 0
  765. corw = Instance.new("Weld", cor)
  766. corw.Part0 = hed
  767. corw.Part1 = cor
  768. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  769. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  770. weld1 = Instance.new("Weld", char.Hair)
  771. weld1.Part0 = cor
  772. weld1.Part1 = char.Hair.Head
  773. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  774. ----------------------------------------------------
  775. GroundWave1 = function()
  776. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  777. local Colors = {"New Yeller", "New Yeller"}
  778. local wave = Instance.new("Part", torso)
  779. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  780. wave.Anchored = true
  781. wave.CanCollide = false
  782. wave.Locked = true
  783. wave.Size = Vector3.new(1, 1, 1)
  784. wave.TopSurface = "Smooth"
  785. wave.BottomSurface = "Smooth"
  786. wave.Transparency = 0.35
  787. wave.CFrame = HandCF
  788. wm = Instance.new("SpecialMesh", wave)
  789. wm.MeshId = "rbxassetid://3270017"
  790. coroutine.wrap(function()
  791. for i = 1, 30, 1 do
  792. wm.Scale = Vector3.new(1 + i*1.2, 1 + i*1.2, 1)
  793. wave.Size = wm.Scale
  794. wave.CFrame = HandCF
  795. wave.Transparency = i/30
  796. wait()
  797. end
  798. wait()
  799. wave:Destroy()
  800. end)()
  801. end
  802. ----------------------------------------------------
  803. GroundWave = function()
  804. if Transforming == true then
  805. local wave = Instance.new("Part", torso)
  806. wave.BrickColor = BrickColor.new("Teal")
  807. wave.Anchored = true
  808. wave.CanCollide = false
  809. wave.Locked = true
  810. wave.Size = Vector3.new(1, 1, 1)
  811. wave.TopSurface = "Smooth"
  812. wave.BottomSurface = "Smooth"
  813. wave.Transparency = 0.35
  814. wm = Instance.new("SpecialMesh", wave)
  815. wm.MeshType = "Sphere"
  816. wm.Scale = Vector3.new(1,1,1)
  817. coroutine.wrap(function()
  818.  
  819. wait()
  820. wave:Destroy()
  821. end)()
  822. elseif Transforming == false then
  823. wait()
  824. end
  825. end
  826.  
  827.  
  828.  
  829. spawn(function()
  830. while wait(1) do
  831. GroundWave()
  832. end
  833. end)
  834.  
  835. wait(4)
  836.  
  837. Transforming = false
  838. earring1 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  839. earring1.Size = Vector3.new(2,2,2)
  840. earring1.CanCollide = false
  841. earring1.Position = Vector3.new(999,999,999)
  842. earring1.BrickColor = BrickColor.new("New Yeller")
  843. earmesh1 = Instance.new("SpecialMesh",earring1)
  844. earmesh1.MeshType = "Sphere"
  845. earmesh1.Scale = Vector3.new(0.15,0.15,0.15)
  846. earweld1 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  847. earweld1.Part0 = game.Players.LocalPlayer.Character.Head
  848. earweld1.Part1 = earring1
  849. earweld1.C0 = CFrame.new(0.7, -0.2, 0)
  850. earring2 = Instance.new("Part",game.Players.LocalPlayer.Character.Head)
  851. earring2.Size = Vector3.new(2,2,2)
  852. earring2.CanCollide = false
  853. earring2.Position = Vector3.new(999,999,999)
  854. earring2.BrickColor = BrickColor.new("New Yeller")
  855. earmesh2 = Instance.new("SpecialMesh",earring2)
  856. earmesh2.MeshType = "Sphere"
  857. earmesh2.Scale = Vector3.new(0.15,0.15,0.15)
  858. earweld2 = Instance.new("Weld",game.Players.LocalPlayer.Character.Head)
  859. earweld2.Part0 = game.Players.LocalPlayer.Character.Head
  860. earweld2.Part1 = earring2
  861. earweld2.C0 = CFrame.new(-0.7, -0.2, 0)
  862. earring5:Destroy()
  863. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Alright!","Red")
  864. hum.Jump = true
  865. burst = Instance.new("BodyThrust",torso)
  866. burst.Force = Vector3.new(0,5000,-8000)
  867. for i = 1,20 do
  868.  
  869. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  870. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  871. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  872. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  873. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.7) * CFrame.Angles(math.rad(-20), 0, math.rad(0)), 0.4)
  874. end
  875. wait(1)
  876. for i = 1,20 do
  877. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(20)), 0.2)
  879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  880.  
  881. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  882. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  883.  
  884. end
  885. burst:Destroy()
  886. wait(11)
  887. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"I am the one that will defeat you","Red")
  888. wait(4.5)
  889. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Im the fusion between vegeta and kakarot","Red")
  890. wait(3.2)
  891. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito","Red")
  892. wait(2)
  893. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"And This Is","Red")
  894. wait(1.3)
  895. for i = 1,20 do
  896. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  897.  
  898. end
  899. wait(0.4)
  900. for i = 1,20 do
  901.  
  902. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  903. end
  904. wait(0.8)
  905. for i = 1,20 do
  906. wait()
  907. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)
  908. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-35)), 0.2)
  909. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(35)), 0.2)
  910. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  911. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.4)
  912. end
  913. wait(0.5)
  914. for i = 1,20 do
  915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  916. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(30)), 0.2)
  917. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,0)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(-30)), 0.2)
  918.  
  919. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-10)), 0.4)
  920. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(10)), 0.4)
  921.  
  922. end
  923. wait()
  924. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Vegito Blue!","Red")
  925. bomb = Instance.new("Explosion",torso)
  926. bomb.BlastRadius = 0
  927. bomb.DestroyJointRadiusPercent = 100
  928. bomb.ExplosionType = "CratersAndDebris"
  929. bomb = Instance.new("Explosion",torso)
  930. bomb.BlastRadius = 0
  931. bomb.DestroyJointRadiusPercent = 100
  932. bomb.ExplosionType = "CratersAndDebris"
  933. bomb = Instance.new("Explosion",torso)
  934. bomb.BlastRadius = 0
  935. bomb.DestroyJointRadiusPercent = 100
  936. bomb.ExplosionType = "CratersAndDebris"
  937. bomb = Instance.new("Explosion",torso)
  938. bomb.BlastRadius = 0
  939. bomb.DestroyJointRadiusPercent = 100
  940. bomb.ExplosionType = "CratersAndDebris"
  941. wait()
  942.  
  943. for u, c in pairs (jun.Character:GetChildren()) do -- This func removes the
  944. if c.className == "Hat" then -- base form hair.
  945. c.Handle.Transparency = 0 -- Put after transformation
  946. end
  947. if c.Name == "Hair" then
  948. c:Remove()
  949. end
  950. end
  951. wait(0.00001)
  952. local m = Instance.new("Model")
  953. m.Name = "Hair"
  954. b1 = Instance.new("SpecialMesh", p)
  955. b1.MeshId = "http://www.roblox.com/asset/?id=12212520"
  956. b1.TextureId = ""
  957. b1.MeshType = Enum.MeshType.FileMesh
  958. b1.Name = "Mesh"
  959. b1.VertexColor = Vector3.new(0, 0, 0)
  960. b1.Scale = Vector3.new(1, 1.60000002, 1.29999995)
  961. p2 = Instance.new("Part", m)
  962. p2.BrickColor = BrickColor.new("Pastel brown")
  963. p2.Transparency = 1
  964. p2.Name = "Head"
  965. p2.FormFactor = Enum.FormFactor.Symmetric
  966. p2.Size = Vector3.new(2, 1, 1)
  967. p2.CFrame = CFrame.new(9,9,9)
  968. p2.CanCollide = false
  969. p2.Locked = true
  970. p2.TopSurface = Enum.SurfaceType.Smooth
  971. b2 = Instance.new("SpecialMesh", p2)
  972. b2.MeshType = Enum.MeshType.Head
  973. b2.Name = "Mesh"
  974. b2.Scale = Vector3.new(1.25, 1.25, 1.25)
  975. p3 = Instance.new("Part", m)
  976. p3.BrickColor = BrickColor.new("Teal")
  977. p3.FormFactor = Enum.FormFactor.Symmetric
  978. p3.Size = Vector3.new(3,3,3)
  979. p3.CFrame = p3.CFrame * CFrame.new(999,999,999)
  980. p3.CanCollide = false
  981. p3.Locked = true
  982. p3.BottomSurface = Enum.SurfaceType.Smooth
  983. p3.TopSurface = Enum.SurfaceType.Smooth
  984. b3 = Instance.new("SpecialMesh", p3)
  985. b3.MeshId = "http://www.roblox.com/asset/?id=560152258"
  986. b3.TextureId = ""
  987. b3.MeshType = Enum.MeshType.FileMesh
  988. b3.Name = "Mesh"
  989. b3.VertexColor = Vector3.new(0, 0, 0)
  990. b3.Scale = Vector3.new(6.2,6.2,6.2)
  991. w1 = Instance.new("Weld", p1)
  992. w1.Name = "Head_Weld"
  993. w1.Part0 = p1
  994. w1.C0 = CFrame.new(3.40111661, -0.744508088, 8.58160019, -5.48362732e-006, 3.27825546e-007, 1, -0.978699088, -0.205299854, -5.30481339e-006, 0.205299824, -0.978699148, 1.49011612e-006)
  995. w1.Part1 = p2
  996. w1.C1 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  997. w2 = Instance.new("Weld", p2)
  998. w2.Name = "Part_Weld"
  999. w2.Part0 = p2
  1000. w2.C0 = CFrame.new(3.40013766, -8.14794827, -1.70006609, 4.23192978e-006, -1.08796726e-007, 1.00000012, 2.9664772e-008, 1, 1.08796598e-007, -1.00000012, 2.96642924e-008, 4.23192978e-006)
  1001. w2.Part1 = p3
  1002. w2.C1 = CFrame.new(3.40004802, -8.71796036, -1.70002759, 2.56299973e-006, -7.89943471e-008, 1, 2.47196947e-008, 1, 7.89942831e-008, -1, 2.47194887e-008, 2.56299973e-006)
  1003. w3 = Instance.new("Weld", p3)
  1004. w3.Name = "Part_Weld"
  1005. w3.Part0 = p3
  1006. w3.C0 = CFrame.new()
  1007. w3.Part1 = p4
  1008. w3.C1 = CFrame.new()
  1009.  
  1010. m.Parent = char
  1011. m:MakeJoints()
  1012. ----------------------------------------------------
  1013. local cor = Instance.new("Part", char.Hair)
  1014. cor.Name = "Link"
  1015. cor.Locked = true
  1016. cor.BottomSurface = 0
  1017. cor.CanCollide = false
  1018. cor.Size = Vector3.new(1, 9, 1)
  1019. cor.Transparency = 1
  1020. cor.TopSurface = 0
  1021. corw = Instance.new("Weld", cor)
  1022. corw.Part0 = hed
  1023. corw.Part1 = cor
  1024. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1025. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1026. weld1 = Instance.new("Weld", char.Hair)
  1027. weld1.Part0 = cor
  1028. weld1.Part1 = char.Hair.Head
  1029. weld1.C0 = CFrame.new(0, 0.1, 0.31) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  1030.  
  1031. local torso = game.Players.LocalPlayer.Character.Torso
  1032. local block = Instance.new("Part",torso)
  1033. block.Size = Vector3.new(0.1,0.1,0.1)
  1034. block.Position = block.Position + Vector3.new(2,2,2)
  1035. block.Transparency = 1
  1036. local weld = Instance.new("Weld",torso)
  1037. weld.Part0 = torso
  1038. weld.Part1 = block
  1039. weld.C0 = CFrame.new(0,5,0)
  1040. local tables = {5,4,3,2,1}
  1041. local part = Instance.new("ParticleEmitter")
  1042. part.Parent = game.Players.LocalPlayer.Character.Torso
  1043. part.LockedToPart = true
  1044.  
  1045. part.Texture = "rbxassetid://300899323"
  1046. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1047. part.Transparency = NumberSequence.new(0.7)
  1048. part.Lifetime = NumberRange.new(2)
  1049. part.Rate = 30
  1050. local part2 = Instance.new("ParticleEmitter",block)
  1051. part2.Lifetime = NumberRange.new(5)
  1052. part2.Speed = NumberRange.new(0)
  1053. part2.Size = NumberSequence.new(18)
  1054. part2.LockedToPart = true
  1055. part2.Transparency = NumberSequence.new(0.5)
  1056. part2.Rate = 3
  1057. part2.Color = ColorSequence.new(Color3.fromRGB(83,215,255))
  1058. part2.Texture = "http://www.roblox.com/asset/?id=358965396"
  1059. local model = Instance.new("Model",torso)
  1060.  
  1061. local ball0 = Instance.new("Part",model)
  1062. ball0.Position = ball0.Position + Vector3.new(2,2,2)
  1063. ball0.Transparency = 0.5
  1064. ball0.BrickColor = BrickColor.new("Teal")
  1065. ball0.Size = Vector3.new(1,1,1)
  1066. ball0mesh = Instance.new("SpecialMesh",ball0)
  1067. ball0mesh.MeshType = "Sphere"
  1068. ball0mesh.Scale = Vector3.new(1,1,1)
  1069. ballweld = Instance.new("Weld",model)
  1070. ballweld.Part0 = torso
  1071. ballweld.Part1 = ball0
  1072. for i = 1,15 do
  1073. wait(0.1)
  1074. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,30),NumberSequenceKeypoint.new(1,1)})
  1075. part2.Size = NumberSequence.new(15)
  1076. for i = 1 , 3 do
  1077. wait()
  1078. ball0mesh.Scale = ball0mesh.Scale + Vector3.new(13,13,13)
  1079.  
  1080. end
  1081.  
  1082. wait(0.1)
  1083. part2.Size = NumberSequence.new(8)
  1084. part.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,18),NumberSequenceKeypoint.new(1,1)})
  1085. ball0mesh.Scale = Vector3.new(1,1,1)
  1086.  
  1087. end
  1088.  
  1089. hum.WalkSpeed = 16
  1090. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1091. local wave = Instance.new("Part", torso)
  1092. wave.BrickColor = BrickColor.new("Institutional white")
  1093. wave.Anchored = true
  1094. wave.CanCollide = false
  1095. wave.Locked = true
  1096. wave.Size = Vector3.new(1, 1, 1)
  1097. wave.TopSurface = "Smooth"
  1098. wave.BottomSurface = "Smooth"
  1099. wave.Transparency = 0.35
  1100. wave.CFrame = HandCF
  1101. wm = Instance.new("SpecialMesh", wave)
  1102. wm.MeshId = "rbxassetid://3270017"
  1103. coroutine.wrap(function()
  1104. for i = 1, 14, 1 do
  1105. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1106. wave.Size = wm.Scale
  1107. wave.CFrame = HandCF
  1108. wave.Transparency = i/14
  1109. wait()
  1110. end
  1111. wait()
  1112. wave:Destroy()
  1113. end)()
  1114.  
  1115.  
  1116. z1 = Instance.new("Sound", char)
  1117. z1.SoundId = "rbxassetid://600060450"
  1118. z1.Pitch = 1
  1119. z1.Volume = 1
  1120. z1.Looped = true
  1121. wait(.1)
  1122. z1:Play()
  1123. ----------------------------------------------------
  1124. Blast = function()
  1125. local Colors = {"New Yeller", "New Yeller"}
  1126. local wave = Instance.new("Part", torso)
  1127. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1128. wave.Anchored = true
  1129. wave.CanCollide = false
  1130. wave.Locked = true
  1131. wave.Size = Vector3.new(1, 1, 1)
  1132. wave.TopSurface = "Smooth"
  1133. wave.BottomSurface = "Smooth"
  1134. wave.Transparency = 0.35
  1135. wave.CFrame = rarm.CFrame
  1136. wm = Instance.new("SpecialMesh", wave)
  1137. wm.MeshType = "Sphere"
  1138. wm.Scale = Vector3.new(1,1,1)
  1139. z = Instance.new("Sound",wave)
  1140. z.SoundId = "rbxassetid://237035051"
  1141. z.Volume = 1
  1142. z.Pitch = .9
  1143. z:Play()
  1144. coroutine.wrap(function()
  1145. for i = 1, 30, 1 do
  1146. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1147. --wave.Size = wm.Scale
  1148. wave.CFrame = rarm.CFrame
  1149. wave.Transparency = (1/14)
  1150. rs:wait()
  1151. end
  1152. rs:wait()
  1153. wave:Destroy()
  1154. z:Destroy()
  1155. end)()
  1156. end
  1157. ----------------------------------------------------
  1158. rarm.Touched:connect(function(ht)
  1159. hit = ht.Parent
  1160. if ht and hit:IsA("Model") then
  1161. if hit:FindFirstChild("Humanoid") then
  1162. if hit.Name ~= p.Name then
  1163. if Debounces.RPunch == true and Debounces.RPunched == false then
  1164. Debounces.RPunched = true
  1165. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1166. if Debounces.ks==true then
  1167. z = Instance.new("Sound",hed)
  1168. z.SoundId = "rbxassetid://169380525"
  1169. z.Pitch = ptz[math.random(1,#ptz)]
  1170. z.Volume = 1
  1171. z:Play()
  1172. end
  1173. wait(.2)
  1174. Debounces.RPunched = false
  1175. end
  1176. end
  1177. end
  1178. elseif ht and hit:IsA("Hat") then
  1179. if hit.Parent.Name ~= p.Name then
  1180. if hit.Parent:FindFirstChild("Humanoid") then
  1181. if Debounces.RPunch == true and Debounces.RPunched == false then
  1182. Debounces.RPunched = true
  1183. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1184. if Debounces.ks==true then
  1185. z = Instance.new("Sound",hed)
  1186. z.SoundId = "rbxassetid://169380525"
  1187. z.Pitch = ptz[math.random(1,#ptz)]
  1188. z.Volume = 1
  1189. z:Play()
  1190. end
  1191. wait(.2)
  1192. Debounces.RPunched = false
  1193. end
  1194. end
  1195. end
  1196. end
  1197. end)
  1198. larm.Touched:connect(function(ht)
  1199. hit = ht.Parent
  1200. if ht and hit:IsA("Model") then
  1201. if hit:FindFirstChild("Humanoid") then
  1202. if hit.Name ~= p.Name then
  1203. if Debounces.LPunch == true and Debounces.LPunched == false then
  1204. Debounces.LPunched = true
  1205. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1206. if Debounces.ks2==true then
  1207. z = Instance.new("Sound",hed)
  1208. z.SoundId = "rbxassetid://169380525"
  1209. z.Pitch = ptz[math.random(1,#ptz)]
  1210. z.Volume = 1
  1211. z:Play()
  1212. end
  1213. wait(.2)
  1214. Debounces.LPunched = false
  1215. end
  1216. end
  1217. end
  1218. elseif ht and hit:IsA("Hat") then
  1219. if hit.Parent.Name ~= p.Name then
  1220. if hit.Parent:FindFirstChild("Humanoid") then
  1221. if Debounces.LPunch == true and Debounces.LPunched == false then
  1222. Debounces.LPunched = true
  1223. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(10,10))
  1224. if Debounces.ks2==true then
  1225. z = Instance.new("Sound",hed)
  1226. z.SoundId = "rbxassetid://169380525"
  1227. z.Pitch = ptz[math.random(1,#ptz)]
  1228. z.Volume = 1
  1229. z:Play()
  1230. end
  1231. wait(.2)
  1232. Debounces.LPunched = false
  1233. end
  1234. end
  1235. end
  1236. end
  1237. end)
  1238. ----------------------------------------------------
  1239. mod4 = Instance.new("Model",char)
  1240.  
  1241. ptez = {0.7, 0.8, 0.9, 1}
  1242.  
  1243. function FindNearestTorso(Position,Distance,SinglePlayer)
  1244. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1245. local List = {}
  1246. for i,v in pairs(workspace:GetChildren())do
  1247. if v:IsA("Model")then
  1248. if v:findFirstChild("Torso")then
  1249. if v ~= char then
  1250. if(v.Torso.Position -Position).magnitude <= Distance then
  1251. table.insert(List,v)
  1252. end
  1253. end
  1254. end
  1255. end
  1256. end
  1257. return List
  1258. end
  1259.  
  1260. function Punch()
  1261. part=Instance.new('Part',mod4)
  1262. part.Anchored=true
  1263. part.CanCollide=false
  1264. part.FormFactor='Custom'
  1265. part.Size=Vector3.new(.2,.2,.2)
  1266. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1267. part.Transparency=.7
  1268. part.BrickColor=BrickColor.new('New Yeller')
  1269. mesh=Instance.new('SpecialMesh',part)
  1270. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1271. mesh.Scale=Vector3.new(3,3,3)
  1272. part2=Instance.new('Part',mod4)
  1273. part2.Anchored=true
  1274. part2.CanCollide=false
  1275. part2.FormFactor='Custom'
  1276. part2.Size=Vector3.new(.2,.2,.2)
  1277. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1278. part2.Transparency=.7
  1279. part2.BrickColor=BrickColor.new('New Yeller')
  1280. mesh2=Instance.new('SpecialMesh',part2)
  1281. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1282. mesh2.Scale=Vector3.new(3,1.5,3)
  1283. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1284. if v:FindFirstChild('Humanoid') then
  1285. v.Humanoid:TakeDamage(math.random(9999,9999))
  1286. end
  1287. end
  1288. coroutine.resume(coroutine.create(function()
  1289. for i=0,0.62,0.4 do
  1290. wait()
  1291. part.CFrame=part.CFrame
  1292. part.Transparency=i
  1293. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1294. part2.CFrame=part2.CFrame
  1295. part2.Transparency=i
  1296. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1297. end
  1298. part.Parent=nil
  1299. part2.Parent=nil
  1300. end))
  1301. end
  1302. ----------------------------------------------------
  1303. rarm.Touched:connect(function(ht)
  1304. hit = ht.Parent
  1305. if ht and hit:IsA("Model") then
  1306. if hit:FindFirstChild("Humanoid") then
  1307. if hit.Name ~= p.Name then
  1308. if Debounces.RPunch == true and Debounces.RPunched == false then
  1309. Debounces.RPunched = true
  1310. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1311. if Debounces.ks==true then
  1312. z = Instance.new("Sound",hed)
  1313. z.SoundId = "rbxassetid://169380525"
  1314. z.Pitch = ptz[math.random(1,#ptz)]
  1315. z.Volume = 1
  1316. z:Play()
  1317. end
  1318. wait(.2)
  1319. Debounces.RPunched = false
  1320. end
  1321. end
  1322. end
  1323. elseif ht and hit:IsA("Hat") then
  1324. if hit.Parent.Name ~= p.Name then
  1325. if hit.Parent:FindFirstChild("Humanoid") then
  1326. if Debounces.RPunch == true and Debounces.RPunched == false then
  1327. Debounces.RPunched = true
  1328. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1329. if Debounces.ks==true then
  1330. z = Instance.new("Sound",hed)
  1331. z.SoundId = "rbxassetid://169380525"
  1332. z.Pitch = ptz[math.random(1,#ptz)]
  1333. z.Volume = 1
  1334. z:Play()
  1335. end
  1336. wait(.2)
  1337. Debounces.RPunched = false
  1338. end
  1339. end
  1340. end
  1341. end
  1342. end)
  1343. larm.Touched:connect(function(ht)
  1344. hit = ht.Parent
  1345. if ht and hit:IsA("Model") then
  1346. if hit:FindFirstChild("Humanoid") then
  1347. if hit.Name ~= p.Name then
  1348. if Debounces.LPunch == true and Debounces.LPunched == false then
  1349. Debounces.LPunched = true
  1350. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1351. if Debounces.ks2==true then
  1352. z = Instance.new("Sound",hed)
  1353. z.SoundId = "rbxassetid://169380525"
  1354. z.Pitch = ptz[math.random(1,#ptz)]
  1355. z.Volume = 1
  1356. z:Play()
  1357. end
  1358. wait(.2)
  1359. Debounces.LPunched = false
  1360. end
  1361. end
  1362. end
  1363. elseif ht and hit:IsA("Hat") then
  1364. if hit.Parent.Name ~= p.Name then
  1365. if hit.Parent:FindFirstChild("Humanoid") then
  1366. if Debounces.LPunch == true and Debounces.LPunched == false then
  1367. Debounces.LPunched = true
  1368. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1369. if Debounces.ks2==true then
  1370. z = Instance.new("Sound",hed)
  1371. z.SoundId = "rbxassetid://169380525"
  1372. z.Pitch = ptz[math.random(1,#ptz)]
  1373. z.Volume = 1
  1374. z:Play()
  1375. end
  1376. wait(.2)
  1377. Debounces.LPunched = false
  1378. end
  1379. end
  1380. end
  1381. end
  1382. end)
  1383. ----------------------------------------------------
  1384. local player = game.Players.LocalPlayer
  1385. local pchar = player.Character
  1386. local mouse = player:GetMouse()
  1387. local cam = workspace.CurrentCamera
  1388.  
  1389. local rad = math.rad
  1390.  
  1391. local keysDown = {}
  1392. local flySpeed = 0
  1393. local MAX_FLY_SPEED = 150
  1394.  
  1395. local canFly = false
  1396. local flyToggled = false
  1397.  
  1398. local forward, side = 0, 0
  1399. local lastForward, lastSide = 0, 0
  1400.  
  1401. local floatBP = Instance.new("BodyPosition")
  1402. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1403. local flyBV = Instance.new("BodyVelocity")
  1404. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1405. local turnBG = Instance.new("BodyGyro")
  1406. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1407.  
  1408. mouse.KeyDown:connect(function(key)
  1409. keysDown[key] = true
  1410.  
  1411. if key == "f" then
  1412. flyToggled = not flyToggled
  1413.  
  1414. if not flyToggled then
  1415. stanceToggle = "Normal"
  1416. floatBP.Parent = nil
  1417. flyBV.Parent = nil
  1418. turnBG.Parent = nil
  1419. root.Velocity = Vector3.new()
  1420. pchar.Humanoid.PlatformStand = false
  1421. end
  1422. end
  1423.  
  1424. end)
  1425. mouse.KeyUp:connect(function(key)
  1426. keysDown[key] = nil
  1427. end)
  1428.  
  1429. local function updateFly()
  1430.  
  1431. if not flyToggled then return end
  1432.  
  1433. lastForward = forward
  1434. lastSide = side
  1435.  
  1436. forward = 0
  1437. side = 0
  1438.  
  1439. if keysDown.w then
  1440. forward = forward + 1
  1441. end
  1442. if keysDown.s then
  1443. forward = forward - 1
  1444. end
  1445. if keysDown.a then
  1446. side = side - 1
  1447. end
  1448. if keysDown.d then
  1449. side = side + 1
  1450. end
  1451.  
  1452. canFly = (forward ~= 0 or side ~= 0)
  1453.  
  1454. if canFly then
  1455. stanceToggle = "Floating"
  1456. turnBG.Parent = root
  1457. floatBP.Parent = nil
  1458. flyBV.Parent = root
  1459.  
  1460. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1461. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1462. else
  1463. floatBP.position = root.Position
  1464. floatBP.Parent = root
  1465.  
  1466. flySpeed = flySpeed - 1
  1467. if flySpeed < 0 then flySpeed = 0 end
  1468. end
  1469.  
  1470. local camCF = cam.CoordinateFrame
  1471. local in_forward = canFly and forward or lastForward
  1472. local in_side = canFly and side or lastSide
  1473.  
  1474. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1475. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1476.  
  1477. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1478. 0)
  1479. end
  1480.  
  1481. game:service'RunService'.RenderStepped:connect(function()
  1482. if flyToggled then
  1483. pchar.Humanoid.PlatformStand = true
  1484. end
  1485. updateFly()
  1486. end)
  1487. -------------------------------
  1488. mouse.KeyDown:connect(function(key)
  1489. if key == "q" then
  1490.  
  1491. if Debounces.CanAttack == true then
  1492. Debounces.CanAttack = false
  1493. Debounces.NoIdl = true
  1494. Debounces.on = true
  1495. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Here is all of my energy","Red")
  1496. function FindNearestTorso(Position,Distance,SinglePlayer)
  1497. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1498. local List = {}
  1499. for i,v in pairs(workspace:GetChildren())do
  1500. if v:IsA("Model")then
  1501. if v:findFirstChild("Torso")then
  1502. if v ~= char then
  1503. if(v.Torso.Position -Position).magnitude <= Distance then
  1504. table.insert(List,v)
  1505. end
  1506. end
  1507. end
  1508. end
  1509. end
  1510. return List
  1511. end
  1512. z = Instance.new("Sound",hed)
  1513. z.SoundId = "rbxassetid://232213955"
  1514. z.Pitch = 1
  1515. z.Volume = 1
  1516. wait(0.2)
  1517. z:Play()
  1518. sp = Instance.new("Part",hed)
  1519. sp.Anchored = true
  1520. sp.CanCollide = false
  1521. sp.Locked = false
  1522. sp.Transparency = 0
  1523. sp.Material = "Neon"
  1524. sp.Size = Vector3.new(1,1,1)
  1525. sp.TopSurface = "SmoothNoOutlines"
  1526. sp.BottomSurface = "SmoothNoOutlines"
  1527. sp.BrickColor = BrickColor.new("Teal")
  1528. spm = Instance.new("SpecialMesh",sp)
  1529. spm.MeshType = "Sphere"
  1530. spm.Scale = Vector3.new(1,1,1)
  1531. sp2 = Instance.new("Part", rarm)
  1532. sp2.Name = "Energy"
  1533. sp2.BrickColor = BrickColor.new("New Yeller")
  1534. sp2.Size = Vector3.new(1,1,1)
  1535. sp2.Shape = "Ball"
  1536. sp2.CanCollide = false
  1537. sp2.Anchored = true
  1538. sp2.Locked = true
  1539. sp2.TopSurface = 0
  1540. sp2.BottomSurface = 0
  1541. sp2.Transparency = 1
  1542. spm2 = Instance.new("SpecialMesh",sp2)
  1543. spm2.MeshId = "rbxassetid://9982590"
  1544. spm2.Scale = Vector3.new(1,1,1)
  1545. for i = 1, 20 do
  1546. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1547. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1548. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1549. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1550. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  1551. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1552. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1553. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1554. if Debounces.on == false then break end
  1555. rs:wait()
  1556. end
  1557. for i = 1, 100, 20 do rs:wait()
  1558. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1559. end
  1560. for i = 1, 20 do
  1561. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1568. if Debounces.on == false then break end
  1569. rs:wait()
  1570. end
  1571. sp.Transparency = 0
  1572. for i = 1, 20 do
  1573. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1574. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.4)
  1575. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(0),0), 0.4)
  1576. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1577. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1578. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1579. if Debounces.on == false then break end
  1580. rs:wait()
  1581. end
  1582. wait(1)
  1583. sp.Transparency = 0
  1584. sp2.Transparency = 0.84
  1585. for i = 1, 20 do
  1586. --spm.Scale = spm.Scale - Vector3.new(15,15,15)
  1587. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1588. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-8)), 0.4)
  1590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(8)), 0.2)
  1591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(-8)), 0.2)
  1594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), 0, math.rad(8)), 0.2)
  1595. if Debounces.on == false then break end
  1596. rs:wait()
  1597. end
  1598. for i = 1, 2880, 50 do
  1599. rs:wait()
  1600. sp.CFrame = root.CFrame*CFrame.new(0,15,0)
  1601. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0)
  1602. rs:wait()
  1603. end
  1604. sp:Destroy()
  1605. sp2:Destroy()
  1606. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS!","Red")
  1607. local X = Instance.new("Part",char)
  1608. local O = Instance.new("ObjectValue",X)
  1609. O.Name = "creator"
  1610. X.Locked = true
  1611. X.Name = "Shell"
  1612. X.Anchored = false
  1613. X.CanCollide = false
  1614. X.Transparency = 0
  1615. X.Reflectance = 0
  1616. X.BottomSurface = 0
  1617. X.TopSurface = 0
  1618. X.Shape = 0
  1619. local V = Instance.new("ObjectValue",X)
  1620. V.Value = char
  1621. V.Name = "creator"
  1622. X.BrickColor = BrickColor.new("Teal")
  1623. X.Size = Vector3.new(1,1,1)
  1624. X.Material = "Neon"
  1625. local Z = Instance.new("SpecialMesh",X)
  1626. Z.MeshType = "Sphere"
  1627. Z.Scale = Vector3.new(15,15,15)
  1628. X.CFrame = rarm.CFrame*CFrame.new(4,4,4)
  1629. local bv = Instance.new("BodyVelocity",X)
  1630. bv.maxForce = Vector3.new(99999,99999,99999)
  1631. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1632. bv.velocity = X.CFrame.lookVector*65
  1633.  
  1634. Explode = X.Touched:connect(function(hit)
  1635.  
  1636. local cf = X.CFrame
  1637. bv:Destroy()
  1638. X.Anchored = true
  1639. Z:Remove()
  1640. Explode:disconnect()
  1641. X.Size = Vector3.new(3,3,3)
  1642. X.Touched:connect(function(hit) end)
  1643. X.CanCollide = false
  1644. local part3 = Instance.new("Part", rarm)
  1645. part3.Anchored=true
  1646. part3.CanCollide=false
  1647. part3.Locked = true
  1648. part3.TopSurface = "SmoothNoOutlines"
  1649. part3.BottomSurface = "SmoothNoOutlines"
  1650. part3.FormFactor='Custom'
  1651. part3.Size=Vector3.new(1,1, 1)
  1652. part3.CFrame=X.CFrame
  1653. part3.Transparency=0
  1654. part3.BrickColor=BrickColor.new("Teal")
  1655. local mesh3 = Instance.new("SpecialMesh",part3)
  1656. mesh3.MeshType = "Sphere"
  1657. mesh3.Scale = Vector3.new(1,1,1)
  1658. --debris:AddItem(X,8)
  1659. local part4 = Instance.new("Part", rarm)
  1660. part4.Material = "Neon"
  1661. part4.Anchored=true
  1662. part4.CanCollide=false
  1663. part4.Locked = true
  1664. part4.TopSurface = "SmoothNoOutlines"
  1665. part4.BottomSurface = "SmoothNoOutlines"
  1666. part4.FormFactor='Custom'
  1667. part4.Size=Vector3.new(1,1, 1)
  1668. part4.CFrame=X.CFrame
  1669. part4.Transparency=0
  1670. part4.BrickColor=BrickColor.new("Teal")
  1671. local mesh4 = Instance.new("SpecialMesh",part4)
  1672. mesh4.MeshType = "Sphere"
  1673. mesh4.Scale = Vector3.new(.5,.5,.5)
  1674. local part7 = Instance.new("Part", rarm)
  1675. part7.Material = "Neon"
  1676. part7.Anchored=true
  1677. part7.CanCollide=false
  1678. part7.Locked = true
  1679. part7.TopSurface = "SmoothNoOutlines"
  1680. part7.BottomSurface = "SmoothNoOutlines"
  1681. part7.FormFactor='Custom'
  1682. part7.Size=Vector3.new(1,1, 1)
  1683. part7.CFrame=X.CFrame
  1684. part7.Transparency=0
  1685. part7.BrickColor=BrickColor.new("Teal")
  1686. local mesh7 = Instance.new("SpecialMesh",part7)
  1687. mesh7.MeshType = "Sphere"
  1688. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1689. --[[X.Touched:connect(function(ht)
  1690. hit = ht.Parent
  1691. if ht and hit:IsA("Model") then
  1692. if hit:FindFirstChild("Humanoid") then
  1693. if hit.Name ~= p.Name then
  1694. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1695. wait(.3)
  1696. end
  1697. end
  1698. elseif ht and hit:IsA("Hat") then
  1699. if hit.Parent.Name ~= p.Name then
  1700. if hit.Parent:FindFirstChild("Humanoid") then
  1701. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  1702. wait(.3)
  1703. end
  1704. end
  1705. end
  1706. end)
  1707. part3.Touched:connect(function(ht)
  1708. hit = ht.Parent
  1709. if ht and hit:IsA("Model") then
  1710. if hit:FindFirstChild("Humanoid") then
  1711. if hit.Name ~= p.Name then
  1712. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999,9999))
  1713. wait(.3)
  1714. end
  1715. end
  1716. elseif ht and hit:IsA("Hat") then
  1717. if hit.Parent.Name ~= p.Name then
  1718. if hit.Parent:FindFirstChild("Humanoid") then
  1719. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(999,999))
  1720. wait(.3)
  1721. end
  1722. end
  1723. end
  1724. end)]]--
  1725. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1726. if v:FindFirstChild('Humanoid') then
  1727. v.Humanoid:TakeDamage(math.random(100,100))
  1728. v.Humanoid.PlatformStand = true
  1729. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1730. end
  1731. end
  1732.  
  1733. local acos = math.acos
  1734. local sqrt = math.sqrt
  1735. local Vec3 = Vector3.new
  1736. local fromAxisAngle = CFrame.fromAxisAngle
  1737.  
  1738. local function toAxisAngle(CFr)
  1739. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1740. local Angle = math.acos((R00+R11+R22-1)/2)
  1741. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1742. A = A == 0 and 0.00001 or A
  1743. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1744. B = B == 0 and 0.00001 or B
  1745. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1746. C = C == 0 and 0.00001 or C
  1747. local x = (R21-R12)/sqrt(A)
  1748. local y = (R02-R20)/sqrt(B)
  1749. local z = (R10-R01)/sqrt(C)
  1750. return Vec3(x,y,z),Angle
  1751. end
  1752.  
  1753. function ApplyTrig(Num,Func)
  1754. local Min,Max = Func(0),Func(1)
  1755. local i = Func(Num)
  1756. return (i-Min)/(Max-Min)
  1757. end
  1758.  
  1759. function LerpCFrame(CFrame1,CFrame2,Num)
  1760. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1761. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1762. end
  1763.  
  1764. function Crater(Torso,Radius)
  1765. Spawn(function()
  1766. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1767. local Ignore = {}
  1768. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1769. if v.Character ~= nil then
  1770. Ignore[#Ignore+1] = v.Character
  1771. end
  1772. end
  1773. local Hit,Pos,SurfaceNorm = workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1774. if Hit == nil then return end
  1775. local Parts = {}
  1776. for i = 1,360,10 do
  1777. local P = Instance.new("Part",Torso.Parent)
  1778. P.Anchored = true
  1779. P.FormFactor = "Custom"
  1780. P.BrickColor = Hit.BrickColor
  1781. P.Material = Hit.Material
  1782. P.TopSurface = "Smooth"
  1783. P.BottomSurface = "Smooth"
  1784. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1785. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1786. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1787. if math.random(0,5) == 0 then -- rubble
  1788. local P = Instance.new("Part",Torso.Parent)
  1789. P.Anchored = true
  1790. P.FormFactor = "Custom"
  1791. P.BrickColor = Hit.BrickColor
  1792. P.Material = Hit.Material
  1793. P.TopSurface = "Smooth"
  1794. P.BottomSurface = "Smooth"
  1795. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1796. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1797. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1798. end
  1799. end
  1800. for i = 0,1,0.05 do
  1801. for i2,v in pairs(Parts) do
  1802. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1803. end
  1804. wait(0.02)
  1805. end
  1806. for i,v in pairs(Parts) do
  1807. if v[1].Size.X > 2.1 then
  1808. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1809. end
  1810. v[1].Anchored = false
  1811. end
  1812. for i = 0,1,0.05 do
  1813. for i2,v in pairs(Parts) do
  1814. v[1].Transparency = i
  1815. if i == 1 then
  1816. v[1]:Destroy()
  1817. elseif i >= 0.25 then
  1818. v[1].CanCollide = false
  1819. end
  1820. end
  1821. wait(0.02)
  1822. end
  1823. Parts = nil
  1824. end)
  1825. end
  1826.  
  1827. local ROW = function(out, trans, s, wt, t, ang, plus)
  1828. for i = 1, 360, 360/t do
  1829. local c = Instance.new("Part", game.Workspace)
  1830. c.FormFactor = 3
  1831. c.TopSurface = 0
  1832. c.BottomSurface = 0
  1833. c.Size = s
  1834. c.Anchored = true
  1835. c.CanCollide = wt
  1836. c.Material=workspace.Base.Material
  1837. c.Transparency = trans
  1838. c.BrickColor = workspace.Base.BrickColor
  1839. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1840. c.Locked=true
  1841. game.Debris:AddItem(c,15)
  1842. end
  1843. end
  1844.  
  1845. Part = function(x,y,z,color,tr,cc,an,parent)
  1846. local p = Instance.new('Part',parent or Weapon)
  1847. p.formFactor = 'Custom'
  1848. p.Size = Vector3.new(x,y,z)
  1849. p.BrickColor = BrickColor.new(color)
  1850. p.CanCollide = cc
  1851. p.Transparency = tr
  1852. p.Anchored = an
  1853. p.TopSurface,p.BottomSurface = 0,0
  1854. p.Locked=true
  1855. p:BreakJoints()
  1856. return p end
  1857.  
  1858. Mesh = function(par,num,x,y,z)
  1859. local msh = _
  1860. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1861. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1862. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1863. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1864. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1865. end msh.Scale = Vector3.new(x,y,z)
  1866. return msh end
  1867.  
  1868. function explosion(col1,col2,cfr,sz,rng,dmg)
  1869. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1870. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1871. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1872. v1,v2,v3=sz.x,sz.y,sz.z
  1873. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1874. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1875. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1876. a.CFrame=cfr
  1877. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1878. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1879.  
  1880. spawn(function()
  1881. while wait() do
  1882. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1883. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1884. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1885. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1886. a.Transparency=a.Transparency+0.05
  1887. a2.Transparency=a2.Transparency+0.05
  1888. a3.Transparency=a3.Transparency+0.05
  1889. end
  1890. end)
  1891. end
  1892.  
  1893. Crater(X,20)
  1894. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1895. z = Instance.new("Sound",X)
  1896. z.SoundId = "rbxassetid://231917744"
  1897. z.Pitch = .5
  1898. z.Volume = 10
  1899. z1 = Instance.new("Sound",X)
  1900. z1.SoundId = "rbxassetid://231917744"
  1901. z1.Pitch = .5
  1902. z1.Volume = 10
  1903. z2 = Instance.new("Sound",X)
  1904. z2.SoundId = "rbxassetid://231917744"
  1905. z2.Pitch = .5
  1906. z2.Volume = 10
  1907. z3 = Instance.new("Sound",X)
  1908. z3.SoundId = "rbxassetid://245537790"
  1909. z3.Pitch = .7
  1910. z3.Volume = 1
  1911. z4 = Instance.new("Sound",X)
  1912. z4.SoundId = "rbxassetid://245537790"
  1913. z4.Pitch = .7
  1914. z4.Volume = 1
  1915. wait(0.1)
  1916. z:Play()
  1917. z1:Play()
  1918. z2:Play()
  1919. z3:Play()
  1920. z4:Play()
  1921.  
  1922. local part=Instance.new('Part',rarm)
  1923. part.Anchored=true
  1924. part.CanCollide=false
  1925. part.Locked = true
  1926. part.FormFactor='Custom'
  1927. part.Size=Vector3.new(1,1,1)
  1928. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  1929. part.Transparency=0
  1930. part.BrickColor=BrickColor.new('Teal')
  1931. local mesh=Instance.new('SpecialMesh',part)
  1932. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1933. mesh.Scale=Vector3.new(2,2,2)
  1934. local part2=part:clone()
  1935. part2.Parent = rarm
  1936. part2.BrickColor=BrickColor.new("Teal")
  1937. local part5=part:clone()
  1938. part5.Parent = rarm
  1939. part5.BrickColor=BrickColor.new("Teal")
  1940. local part6=part:clone()
  1941. part6.Parent = rarm
  1942. part6.BrickColor=BrickColor.new("Teal")
  1943. local mesh2=mesh:clone()
  1944. mesh2.Parent=part2
  1945. mesh2.Scale=Vector3.new(3, 3, 3)
  1946. local mesh5=mesh:clone()
  1947. mesh5.Parent=part5
  1948. mesh5.Scale=Vector3.new(3, 3, 3)
  1949. local mesh6=mesh:clone()
  1950. mesh6.Parent=part6
  1951. mesh6.Scale=Vector3.new(3, 3, 3)
  1952. local blast = Instance.new("Part", rarm)
  1953. blast.BrickColor = BrickColor.new("New Yeller")
  1954. blast.Anchored = true
  1955. blast.CanCollide = false
  1956. blast.Locked = true
  1957. blast.Size = Vector3.new(1, 1, 1)
  1958. blast.TopSurface = "Smooth"
  1959. blast.BottomSurface = "Smooth"
  1960. blast.Transparency = 0
  1961. blast.CFrame = HandCF
  1962. local bm = Instance.new("SpecialMesh", blast)
  1963. bm.Scale = Vector3.new(5,1,5)
  1964. bm.MeshId = "rbxassetid://3270017"
  1965. local blast2 = Instance.new("Part", rarm)
  1966. blast2.BrickColor = BrickColor.new("New Yeller")
  1967. blast2.Anchored = true
  1968. blast2.CanCollide = false
  1969. blast2.Locked = true
  1970. blast2.Size = Vector3.new(1, 1, 1)
  1971. blast2.TopSurface = "Smooth"
  1972. blast2.BottomSurface = "Smooth"
  1973. blast2.Transparency = 0
  1974. blast2.CFrame = HandCF
  1975. local bm2 = Instance.new("SpecialMesh", blast2)
  1976. bm2.Scale = Vector3.new(3,1,3)
  1977. bm2.MeshId = "rbxassetid://3270017"
  1978. local blast3 = Instance.new("Part", rarm)
  1979. blast3.BrickColor = BrickColor.new("New Yeller")
  1980. blast3.Anchored = true
  1981. blast3.CanCollide = false
  1982. blast3.Locked = true
  1983. blast3.Size = Vector3.new(1, 1, 1)
  1984. blast3.TopSurface = "Smooth"
  1985. blast3.BottomSurface = "Smooth"
  1986. blast3.Transparency = 0
  1987. blast3.CFrame = HandCF
  1988. local bm3 = Instance.new("SpecialMesh", blast3)
  1989. bm3.Scale = Vector3.new(3,1,3)
  1990. bm3.MeshId = "rbxassetid://3270017"
  1991. for i = 1,120 do rs:wait()
  1992.  
  1993. X.Size = X.Size + Vector3.new(.8,.8,.8)
  1994. --part3.Size = part3.Size + Vector3.new(3,3,3)
  1995. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  1996. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  1997. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  1998. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  1999. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2000. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2001. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2002. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2003. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2004. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2005. X.CFrame = cf
  2006. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2007. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2008. part3.CFrame=X.CFrame
  2009. part4.CFrame=X.CFrame
  2010. part7.CFrame=X.CFrame
  2011. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2012. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2013. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2014. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2015. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2016. rs:wait()
  2017. end
  2018. X:Destroy()
  2019. part:Destroy()
  2020. part2:Destroy()
  2021. part3:Destroy()
  2022. part4:Destroy()
  2023. part5:Destroy()
  2024. part6:Destroy()
  2025. blast:Destroy()
  2026. blast2:Destroy()
  2027. blast3:Destroy()
  2028. z:Destroy()
  2029. z1:Destroy()
  2030. z2:Destroy()
  2031. z3:Destroy()
  2032. z4:Destroy()
  2033.  
  2034. end)
  2035. for i = 1, 20 do
  2036. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2037. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2038. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2039. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2040. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2041. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2042. if Debounces.on == false then break end
  2043. rs:wait()
  2044. end
  2045. if Debounces.CanAttack == false then
  2046. Debounces.CanAttack = true
  2047. Debounces.NoIdl = false
  2048. Debounces.on = false
  2049. end
  2050. end
  2051. end
  2052. end)
  2053. ----------------------------------------------------
  2054. mouse.KeyDown:connect(function(key)
  2055. if key == "e" then
  2056. if Debounces.CanAttack == true then
  2057. Debounces.CanAttack = false
  2058. Debounces.on = true
  2059. Debounces.NoIdl = true
  2060. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2061. z = Instance.new("Sound", rarm)
  2062. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2063. z.Volume = .6
  2064. z.Pitch = pt[math.random(1,#pt)]
  2065. z.Looped = false
  2066. z:Play()
  2067. Debounces.RPunch = true
  2068. Debounces.LPunch = true
  2069. Debounces.ks = true
  2070. Debounces.ks2 = true
  2071. for i = 1, 3 do
  2072. wait()
  2073. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2074. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2075. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2076. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2077. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2078. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2079.  
  2080. end
  2081. z2 = Instance.new("Sound", larm)
  2082. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2083. z2.Volume = .6
  2084. z2.Pitch = pt[math.random(1,#pt)]
  2085. z2.Looped = false
  2086. z2:Play()
  2087. for i = 1, 3 do
  2088. wait()
  2089. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2090. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2091. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2092. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2093. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2094. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2095.  
  2096. end
  2097. z3 = Instance.new("Sound", rarm)
  2098. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2099. z3.Volume = 0.6
  2100. z3.Pitch = pt[math.random(1,#pt)]
  2101. z3.Looped = false
  2102. z3:Play()
  2103. for i = 1, 3 do
  2104. wait()
  2105. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2106. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2107. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2108. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2109. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2110. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2111.  
  2112. end
  2113. z4 = Instance.new("Sound", larm)
  2114. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2115. z4.Volume = .6
  2116. z4.Pitch = pt[math.random(1,#pt)]
  2117. z4.Looped = false
  2118. z4:Play()
  2119. for i = 1, 3 do
  2120. wait()
  2121. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2122. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2123. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2124. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2125. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2126. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2127.  
  2128. end
  2129. z5 = Instance.new("Sound", rarm)
  2130. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2131. z5.Volume = .6
  2132. z5.Pitch = pt[math.random(1,#pt)]
  2133. z5.Looped = false
  2134. z5:Play()
  2135. for i = 1, 3 do
  2136. wait()
  2137. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2138. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2139. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2140. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2141. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2142. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2143.  
  2144. end
  2145. z6 = Instance.new("Sound", larm)
  2146. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2147. z6.Volume = .6
  2148. z6.Pitch = pt[math.random(1,#pt)]
  2149. z6.Looped = false
  2150. z6:Play()
  2151. for i = 1, 3 do
  2152. wait()
  2153. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2154. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2155. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2156. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2157. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2158. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2159.  
  2160. end
  2161. z7 = Instance.new("Sound", rarm)
  2162. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2163. z7.Volume = .6
  2164. z7.Pitch = pt[math.random(1,#pt)]
  2165. z7.Looped = false
  2166. z7:Play()
  2167. for i = 1, 3 do
  2168. wait()
  2169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2175.  
  2176. end
  2177. z8 = Instance.new("Sound", larm)
  2178. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2179. z8.Volume = .6
  2180. z8.Pitch = pt[math.random(1,#pt)]
  2181. z8.Looped = false
  2182. z8:Play()
  2183. for i = 1, 3 do
  2184. wait()
  2185. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2186. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2187. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2188. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2189. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2190. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2191.  
  2192. end
  2193. z9 = Instance.new("Sound", rarm)
  2194. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2195. z9.Volume = 0.6
  2196. z9.Pitch = pt[math.random(1,#pt)]
  2197. z9.Looped = false
  2198. z9:Play()
  2199. for i = 1, 3 do
  2200. wait()
  2201. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2202. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2203. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2204. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2205. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2206. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2207.  
  2208. end
  2209. z10 = Instance.new("Sound", larm)
  2210. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2211. z10.Volume = .6
  2212. z10.Pitch = pt[math.random(1,#pt)]
  2213. z10.Looped = false
  2214. z10:Play()
  2215. for i = 1, 3 do
  2216. wait()
  2217. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2218. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2219. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2220. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2221. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2222. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2223.  
  2224. end
  2225. z11 = Instance.new("Sound", rarm)
  2226. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2227. z11.Volume = .6
  2228. z11.Pitch = pt[math.random(1,#pt)]
  2229. z11.Looped = false
  2230. z11:Play()
  2231. for i = 1, 3 do
  2232. wait()
  2233. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2234. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2235. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2236. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2237. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2238. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2239.  
  2240. end
  2241. z12 = Instance.new("Sound", larm)
  2242. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2243. z12.Volume = .6
  2244. z12.Pitch = pt[math.random(1,#pt)]
  2245. z12.Looped = false
  2246. z12:Play()
  2247. for i = 1, 3 do
  2248. wait()
  2249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2255.  
  2256.  
  2257. end
  2258. z13 = Instance.new("Sound", rarm)
  2259. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2260. z13.Volume = 0.6
  2261. z13.Pitch = pt[math.random(1,#pt)]
  2262. z13.Looped = false
  2263. z13:Play()
  2264. for i = 1, 3 do
  2265. wait()
  2266. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2267. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2268. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2269. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2270. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2271. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2272.  
  2273. end
  2274. z14 = Instance.new("Sound", larm)
  2275. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2276. z14.Volume = .6
  2277. z14.Pitch = pt[math.random(1,#pt)]
  2278. z14.Looped = false
  2279. z14:Play()
  2280. for i = 1, 3 do
  2281. wait()
  2282. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2283. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2284. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2285. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2286. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2287. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2288.  
  2289. end
  2290. z15 = Instance.new("Sound", rarm)
  2291. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2292. z15.Volume = .6
  2293. z15.Pitch = pt[math.random(1,#pt)]
  2294. z15.Looped = false
  2295. z15:Play()
  2296. for i = 1, 3 do
  2297. wait()
  2298. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2299. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2300. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2301. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2302. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2303. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2304.  
  2305. end
  2306. z16 = Instance.new("Sound", larm)
  2307. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2308. z16.Volume = .6
  2309. z16.Pitch = pt[math.random(1,#pt)]
  2310. z16.Looped = false
  2311. z16:Play()
  2312. for i = 1, 3 do
  2313. wait()
  2314. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2315. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2316. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2317. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2318. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2319. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2320.  
  2321. end
  2322. z17 = Instance.new("Sound", rarm)
  2323. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2324. z17.Volume = .6
  2325. z17.Pitch = pt[math.random(1,#pt)]
  2326. z17.Looped = false
  2327. z17:Play()
  2328. for i = 1, 3 do
  2329. wait()
  2330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2332. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2333. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2336.  
  2337. end
  2338. z18 = Instance.new("Sound", larm)
  2339. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2340. z18.Volume = .6
  2341. z18.Pitch = pt[math.random(1,#pt)]
  2342. z18.Looped = false
  2343. z18:Play()
  2344. for i = 1, 3 do
  2345. wait()
  2346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2347. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2348. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2349. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2352.  
  2353. end
  2354. z19 = Instance.new("Sound", rarm)
  2355. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2356. z19.Volume = 0.6
  2357. z19.Pitch = pt[math.random(1,#pt)]
  2358. z19.Looped = false
  2359. z19:Play()
  2360. for i = 1, 3 do
  2361. wait()
  2362. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2363. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2364. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2365. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(-50), 0), 0.92)
  2366. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(-15)), 0.92)
  2367. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.92)
  2368.  
  2369. end
  2370. z20 = Instance.new("Sound", larm)
  2371. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2372. z20.Volume = .6
  2373. z20.Pitch = pt[math.random(1,#pt)]
  2374. z20.Looped = false
  2375. z20:Play()
  2376. for i = 1, 3 do
  2377. wait()
  2378. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.0,0.5,0)*CFrame.Angles(math.rad(60),math.rad(-20),math.rad(-80)), 0.92)
  2379. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.0,0.5,0)*CFrame.Angles(math.rad(40),math.rad(20),math.rad(80)), 0.92)
  2380. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2381. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(45), math.rad(50), 0), 0.92)
  2382. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2383. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(60), math.rad(20), math.rad(20)), 0.92)
  2384.  
  2385. end
  2386. z:Destroy()
  2387. z2:Destroy()
  2388. z3:Destroy()
  2389. z4:Destroy()
  2390. z5:Destroy()
  2391. z6:Destroy()
  2392. z7:Destroy()
  2393. z8:Destroy()
  2394. z9:Destroy()
  2395. z10:Destroy()
  2396. z11:Destroy()
  2397. z12:Destroy()
  2398. z13:Destroy()
  2399. z14:Destroy()
  2400. z15:Destroy()
  2401. z16:Destroy()
  2402. z17:Destroy()
  2403. z18:Destroy()
  2404. z19:Destroy()
  2405. z20:Destroy()
  2406. Debounces.LPunch = false
  2407. Debounces.RPunch = false
  2408. Debounces.ks = false
  2409. Debounces.ks2 = false
  2410. if Debounces.CanAttack == false then
  2411. Debounces.CanAttack = true
  2412. Debounces.on = false
  2413. Debounces.NoIdl = false
  2414. end
  2415. end
  2416. end
  2417. end)
  2418. -------------------------------
  2419. mouse.KeyDown:connect(function(key)
  2420. if key == "t" then
  2421. if Debounces.CanAttack == true then
  2422. Debounces.CanAttack = false
  2423. Debounces.NoIdl = true
  2424. Debounces.on = true
  2425. Debounces.ks = true
  2426. kik = rleg.Touched:connect(function(ht)
  2427. hit = ht.Parent
  2428. if ht and hit:IsA("Model") then
  2429. if hit:FindFirstChild("Humanoid") then
  2430. if hit.Name ~= p.Name then
  2431. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2432. Debounces.Slashed = true]]--
  2433. if Debounces.ks==true then
  2434. z = Instance.new("Sound",hed)
  2435. z.SoundId = "rbxassetid://169380525"
  2436. z.Volume = 1
  2437. z:Play()
  2438. Debounces.ks=false
  2439. end
  2440. hit:FindFirstChild("Humanoid"):TakeDamage(9999)
  2441. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2442. --Debounces.Slashed = false
  2443. --end
  2444. end
  2445. end
  2446. elseif ht and hit:IsA("Hat") then
  2447. if hit.Parent.Name ~= p.Name then
  2448. if hit.Parent:FindFirstChild("Humanoid") then
  2449. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2450. Debounces.Slashed = true]]--
  2451. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(9999)
  2452. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2453. --Debounces.Slashed = false
  2454. --end
  2455. end
  2456. end
  2457. end
  2458. end)
  2459. for i = 1,20 do
  2460. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2461. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2462. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2463. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2464. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2465. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2466. if Debounces.on == false then break end
  2467. rs:wait()
  2468. end
  2469. kik:disconnect()
  2470. if Debounces.CanAttack == false then
  2471. Debounces.CanAttack = true
  2472. Debounces.NoIdl = false
  2473. Debounces.on = false
  2474. end
  2475. end
  2476. end
  2477. end)
  2478. ----------------------------------------------------
  2479.  
  2480. mouse.KeyDown:connect(function(key)
  2481. if key == "y" then
  2482.  
  2483.  
  2484.  
  2485. if Debounces.CanAttack == true then
  2486. Debounces.CanAttack = false
  2487. Debounces.on = true
  2488. Debounces.NoIdl = true
  2489. for i = 1, 15 do
  2490. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2491. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2492. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2493. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2494. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2495. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2496. if Debounces.on == false then break end
  2497. rs:wait(7.7)
  2498. end
  2499. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2500. wait(1.0)
  2501.  
  2502.  
  2503. Debounces.on = false
  2504. Debounces.Here = false
  2505. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"KAME","Red")
  2506. wait(1.8)
  2507. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAME","Red")
  2508. wait(1.8)
  2509. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2510. shot = shot + 1
  2511. for i = 1, 15 do
  2512. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.2)
  2513. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-90)), 0.6)
  2514. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2515. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2516. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2517. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2518.  
  2519. rs:wait(7.7)
  2520. end
  2521. local rng = Instance.new("Part", larm)
  2522. rng.Anchored = true
  2523. rng.BrickColor = BrickColor.new("New Yeller")
  2524. rng.CanCollide = false
  2525. rng.FormFactor = 3
  2526. rng.Name = "Ring"
  2527. rng.Size = Vector3.new(1, 1, 1)
  2528. rng.Transparency = 0.35
  2529. rng.TopSurface = 0
  2530. rng.BottomSurface = 0
  2531. rng2 = rng:clone()
  2532. rng3 = rng2:clone()
  2533. rng4 = rng2:clone()
  2534. local rngm = Instance.new("SpecialMesh", rng)
  2535. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2536. rngm.Scale = Vector3.new(10, 10, 1)
  2537. rngm2 = rngm:clone()
  2538. rngm2.Scale = Vector3.new(5, 5, 3)
  2539. rngm3=rngm2:clone()
  2540. rngm3.Parent = rng3
  2541. rngm3.Scale = Vector3.new(8, 8, 1)
  2542. rngm4 = rngm2:clone()
  2543. rngm4.Parent = rng4
  2544. rngm4.Scale = Vector3.new(6, 6, 1)
  2545. local bem = Instance.new("Part", larm)
  2546. bem.Anchored = true
  2547. bem.BrickColor = BrickColor.new("New Yeller")
  2548. bem.CanCollide = false
  2549. bem.FormFactor = 3
  2550. bem.Name = "Beam" .. shot
  2551. bem.Size = Vector3.new(1, 1, 1)
  2552. bem.Transparency = 0.35
  2553. bem.TopSurface = 0
  2554. bem.BottomSurface = 0
  2555. local bemm = Instance.new("SpecialMesh", bem)
  2556. bemm.MeshType = 4
  2557. bemm.Scale = Vector3.new(1, 4, 4)
  2558. local out = Instance.new("Part", larm)
  2559. out.Anchored = true
  2560. out.BrickColor = BrickColor.new("New Yeller")
  2561. out.CanCollide = false
  2562. out.FormFactor = 3
  2563. out.Name = "Out"
  2564. out.Size = Vector3.new(4, 4, 4)
  2565. out.Transparency = 0.35
  2566. out.TopSurface = 0
  2567. out.BottomSurface = 0
  2568. local outm = Instance.new("SpecialMesh", out)
  2569. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2570. outm.Scale = Vector3.new(6, 4, 6)
  2571. local bnd = Instance.new("Part", larm)
  2572. bnd.Anchored = true
  2573. bnd.BrickColor = BrickColor.new("New Yeller")
  2574. bnd.CanCollide = false
  2575. bnd.FormFactor = 3
  2576. bnd.Name = "Bend"
  2577. bnd.Size = Vector3.new(1, 1, 1)
  2578. bnd.Transparency = 1
  2579. bnd.TopSurface = 0
  2580. bnd.BottomSurface = 0
  2581. local bndm = Instance.new("SpecialMesh", bnd)
  2582. bndm.MeshType = 3
  2583. bndm.Scale = Vector3.new(8, 8, 8)
  2584. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2585. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2586. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2587. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2588. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2589. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2590. Debounces.Shewt = true
  2591. coroutine.wrap(function()
  2592. for i = 1, 20, 0.2 do
  2593. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2594. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2595. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2596. rng.Transparency = i/20
  2597. rng3.Transparency = 1/24
  2598. rng4.Transparency = i/26
  2599. wait()
  2600. end
  2601. wait(3.0)
  2602. rng:Destroy()
  2603. end)()
  2604. if Debounces.Shewt == true then
  2605. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2606. hit = ht.Parent
  2607. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2608. if HasntTouched(hit.Name) == true and deb == false then
  2609. deb = true
  2610. coroutine.wrap(function()
  2611. hit:FindFirstChild("Humanoid").PlatformStand = true
  2612. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2613. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  2614. end)()
  2615. table.insert(Touche, hit.Name)
  2616. deb = false
  2617. end
  2618. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2619. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2620. deb = true
  2621. coroutine.wrap(function()
  2622. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2623. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2624. wait(1)
  2625. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2626. end)()
  2627. table.insert(Touche, hit.Parent.Name)
  2628. deb = false
  2629. for i, v in pairs(Touche) do
  2630. print(v)
  2631. end
  2632. end
  2633. end
  2634. end)
  2635. end
  2636. for i = 0, 260, 8 do
  2637. bem.Size = Vector3.new(i, 3, 3)
  2638. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2639. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2640. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2641. bnd.Size = Vector3.new(1,1,1)
  2642. bndm.Scale = Vector3.new(8,8,8)
  2643. if i % 10 == 0 then
  2644. local newRng = rng2:Clone()
  2645. newRng.Parent = larm
  2646. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2647. local newRngm = rngm2:clone()
  2648. newRngm.Parent=newRng
  2649. coroutine.wrap(function()
  2650. for i = 1, 10, 0.2 do
  2651. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 3)
  2652. newRng.Transparency = i/10
  2653. wait()
  2654. end
  2655. wait(3.0)
  2656. newRng:Destroy()
  2657. end)()
  2658. end
  2659. wait()
  2660. end
  2661. wait(3.0)
  2662. Debounces.Shewt = false
  2663. bem:Destroy()
  2664. out:Destroy()
  2665. bnd:Destroy()
  2666. Debounces.Ready = false
  2667. for i, v in pairs(Touche) do
  2668. table.remove(Touche, i)
  2669. end
  2670. wait()
  2671. table.insert(Touche, char.Name)
  2672. Debounces.NoIdl = false
  2673. if Debounces.CanAttack == false then
  2674. Debounces.CanAttack = true
  2675. end
  2676. end
  2677. end
  2678. end)
  2679. ----------------------------------------------------
  2680. --[[mouse.KeyDown:connect(function(key)
  2681. if key == "y" then
  2682. if Debounces.CanAttack == true then
  2683. Debounces.CanAttack = false
  2684. Debounces.NoIdl = true
  2685. Debounces.on = true
  2686. local shell = Instance.new("Part",torso)
  2687. shell.BrickColor = BrickColor.new("New Yeller")
  2688. shell.Anchored = false
  2689. shell.CanCollide = false
  2690. shell.Locked = true
  2691. shell.TopSurface = "SmoothNoOutlines"
  2692. shell.BottomSurface = "SmoothNoOutlines"
  2693. shell.Size = Vector3.new(1.2,1.2,1.2)
  2694. shell.FormFactor = 3
  2695. local shellm = Instance.new("SpecialMesh",shell)
  2696. shellm.MeshType = "Sphere"
  2697. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  2698. Omega = function()
  2699. local X = Instance.new("Part",char)
  2700. local O = Instance.new("ObjectValue",X)
  2701. O.Name = "creator"
  2702. X.Locked = true
  2703. X.Name = "Shell"
  2704. X.Anchored = false
  2705. X.CanCollide = false
  2706. X.Transparency = 0.5
  2707. X.Reflectance = 0
  2708. X.BottomSurface = 0
  2709. X.TopSurface = 0
  2710. X.Shape = 0
  2711. local V = Instance.new("ObjectValue",X)
  2712. V.Value = char
  2713. V.Name = "creator"
  2714. X.BrickColor = BrickColor.new("New Yeller")
  2715. X.Size = Vector3.new(40,40,40)
  2716. --X.Material = "Neon"
  2717. local Z = Instance.new("SpecialMesh",X)
  2718. Z.MeshType = "Sphere"
  2719. Z.Scale = Vector3.new(0.2,0.2,0.2)
  2720. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2721. local bv = Instance.new("BodyVelocity",X)
  2722. bv.maxForce = Vector3.new(99999,99999,99999)
  2723. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2724. bv.velocity = root.CFrame.lookVector*10
  2725. Explode = X.Touched:connect(function(hit)
  2726. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  2727. local cf = X.CFrame
  2728. bv:Destroy()
  2729. X.Anchored = true
  2730. Z:Remove()
  2731. Explode:disconnect()
  2732. X.Size = Vector3.new(3,3,3)
  2733. X.Touched:connect(function(hit) end)
  2734. X.CanCollide = false
  2735. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  2736. if v:FindFirstChild('Humanoid') then
  2737. v.Humanoid:TakeDamage(math.random(9999,9999))
  2738. end
  2739. end
  2740. for i = 1, (40) do rs:wait()
  2741. X.Transparency = X.Transparency + (1/40)
  2742. X.Size = X.Size + Vector3.new(1,1,1)
  2743. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  2744. end
  2745. X:Destroy()
  2746. end
  2747. end)
  2748. end
  2749. for i = 1,200 do
  2750. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  2751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  2752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  2753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2757. if Debounces.on == false then break end
  2758. rs:wait()
  2759. end
  2760. for i = 1,30 do
  2761. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  2762. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  2763. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  2764. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2765. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2766. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2767. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2768. if Debounces.on == false then break end
  2769. rs:wait()
  2770. end
  2771. for i = 1,40 do
  2772. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  2773. shell.Size = shell.Size + Vector3.new(1,1,1)
  2774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  2775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  2776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2780. if Debounces.on == false then break end
  2781. rs:wait()
  2782. end
  2783. for i = 1,40 do
  2784. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  2785. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  2786. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  2787. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2788. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2789. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2790. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2791. if Debounces.on == false then break end
  2792. rs:wait()
  2793. end
  2794. for i = 1,60 do
  2795. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2796. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  2797. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  2798. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2799. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2800. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2801. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2802. if Debounces.on == false then break end
  2803. rs:wait()
  2804. end
  2805. for i = 1,60 do
  2806. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  2807. shell.Size = shell.Size + Vector3.new(1,1,1)
  2808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  2809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  2810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  2812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  2814. if Debounces.on == false then break end
  2815. rs:wait()
  2816. end
  2817. if Debounces.CanAttack == false then
  2818. Debounces.CanAttack = true
  2819. Debounces.NoIdl = false
  2820. Debounces.on = false
  2821. end
  2822. end
  2823. end
  2824. end)]]
  2825. ----------------------------------------------------
  2826.  
  2827. mouse.KeyDown:connect(function(key)
  2828. if key == "h" then
  2829.  
  2830.  
  2831.  
  2832. if Debounces.CanAttack == true then
  2833. Debounces.CanAttack = false
  2834. Debounces.on = true
  2835. Debounces.NoIdl = true
  2836. for i = 1, 15 do
  2837. wait()
  2838. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.2)
  2839. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-90)), 0.6)
  2840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2841. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2842. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2843. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.2)
  2844. if Debounces.on == false then break end
  2845.  
  2846. end
  2847. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"TAKE THIS","Red")
  2848. wait(1.0)
  2849. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"FINAL!","Red")
  2850.  
  2851. local larm = game.Players.LocalPlayer.Character["Left Arm"]
  2852. local balls = Instance.new("Part",larm)
  2853. balls.Anchored = false
  2854. local aura = Instance.new("ParticleEmitter",balls)
  2855. aura.Size = NumberSequence.new(2)
  2856. aura.Lifetime = NumberRange.new(0.5)
  2857. aura.LightEmission = 1
  2858. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2859. aura.Speed = NumberRange.new(0)
  2860. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2861. aura.Rate = 20
  2862. balls.Material = "Neon"
  2863. balls.CanCollide = false
  2864. balls.Locked = true
  2865. balls.Transparency = 0
  2866. balls.Material = "SmoothPlastic"
  2867. balls.Size = Vector3.new(1,1,1)
  2868. balls.TopSurface = "SmoothNoOutlines"
  2869. balls.BottomSurface = "SmoothNoOutlines"
  2870. balls.BrickColor = BrickColor.new("Teal")
  2871. ballsm = Instance.new("SpecialMesh",balls)
  2872. ballsm.MeshType = "Sphere"
  2873. ballsm.Scale = Vector3.new(2,2,2)
  2874. local cor = Instance.new("Part", larm)
  2875. cor.Name = "Link"
  2876. cor.Locked = true
  2877. cor.BottomSurface = 0
  2878. cor.CanCollide = false
  2879. cor.Size = Vector3.new(1, 9, 1)
  2880. cor.Transparency = 1
  2881. cor.TopSurface = 0
  2882. corw = Instance.new("Weld",larm)
  2883. corw.Part0 = larm
  2884. corw.Part1 = cor
  2885. corw.C0 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2886. corw.C1 = CFrame.new(0, 5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2887. weld1 = Instance.new("Weld",larm)
  2888. weld1.Part0 = balls
  2889. weld1.Part1 = torso
  2890. weld1.C0 = CFrame.new(0,-.5, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2891.  
  2892. x = Instance.new("Sound",char)
  2893. x.SoundId = "rbxassetid://670166779"
  2894. x.Pitch = 1
  2895. x.Volume = 5
  2896. wait(.0000001)
  2897. x:Play()
  2898. for i = 1, 15 do
  2899. wait()
  2900. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-15)), 0.2)
  2901. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(15)), 0.6)
  2902. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2903. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2904. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2905. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2906.  
  2907.  
  2908. end
  2909.  
  2910. wait(0.5)
  2911.  
  2912.  
  2913. Debounces.on = false
  2914. Debounces.Here = false
  2915. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Kameeeeee","Red")
  2916.  
  2917. wait(0.7)
  2918.  
  2919. for i = 1, 15 do
  2920. wait()
  2921. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(-35)), 0.2)
  2922. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,.4,0)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(45)), 0.6)
  2923. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2924. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2925. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2926. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2927. weld1.C0 = CFrame.new(0,1, 2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  2928. end
  2929.  
  2930. wait()
  2931. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"Hameeeeee","Red")
  2932. wait()
  2933. game:GetService("Chat"):Chat(game.Players.LocalPlayer.Character,"HAAAAAAAAAAAAAAAAAAAA","Red")
  2934. balls:Destroy()
  2935. wait()
  2936. for i = 1, 15 do
  2937. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,.6,0)*CFrame.Angles(math.rad(80),math.rad(20),math.rad(-20)), 0.2)
  2938. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,.6,0)*CFrame.Angles(math.rad(100),math.rad(-20),math.rad(20)), 0.6)
  2939. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2940. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  2941. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2942. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2943.  
  2944.  
  2945. end
  2946. wait(1.6)
  2947. shot = shot + 1
  2948.  
  2949.  
  2950. local rng = Instance.new("Part",larm)
  2951. rng.Anchored = true
  2952. rng.BrickColor = BrickColor.new("New Yeller")
  2953. rng.CanCollide = false
  2954. rng.FormFactor = 3
  2955. rng.Name = "Ring"
  2956. rng.Size = Vector3.new(8,8,8)
  2957. rng.Transparency = 0.35
  2958. rng.TopSurface = 0
  2959. rng.BottomSurface = 0
  2960. rng2 = rng:clone()
  2961. rng3 = rng2:clone()
  2962. rng4 = rng2:clone()
  2963. local rngm = Instance.new("SpecialMesh", rng)
  2964. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2965. rngm.Scale = Vector3.new(1,1,1)
  2966. rngm2 = rngm:clone()
  2967. rngm2.Scale = Vector3.new(1,1,1)
  2968. rngm3=rngm2:clone()
  2969. rngm3.Parent = rng3
  2970. rngm3.Scale = Vector3.new(1,1,1)
  2971. rngm4 = rngm2:clone()
  2972. rngm4.Parent = rng4
  2973. rngm4.Scale = Vector3.new(1,1,1)
  2974. local bem = Instance.new("Part",larm)
  2975. bem.Anchored = true
  2976. bem.Position = bem.Position + Vector3.new(0,0,5)
  2977. bem.BrickColor = BrickColor.new("Teal")
  2978. bem.CanCollide = false
  2979. local aura = Instance.new("ParticleEmitter",bem)
  2980. aura.Size = NumberSequence.new(11)
  2981. aura.Lifetime = NumberRange.new(0.5)
  2982. aura.LightEmission = 1
  2983. aura.Texture = "http://www.roblox.com/asset/?id=347745038"
  2984. aura.Speed = NumberRange.new(0)
  2985. aura.Color = ColorSequence.new(Color3.new(225,225,0))
  2986. aura.Rate = 400
  2987. bem.FormFactor = 3
  2988. bem.Name = "Beam" .. shot
  2989. bem.Size = Vector3.new(50,50,50)
  2990. bem.Transparency = 0.35
  2991. bem.TopSurface = 0
  2992. bem.BottomSurface = 0
  2993. local bemm = Instance.new("SpecialMesh", bem)
  2994. bemm.MeshType = 4
  2995. bemm.Scale = Vector3.new(1, 1, 1)
  2996. local out = Instance.new("Part",char)
  2997. out.Anchored = true
  2998. out.BrickColor = BrickColor.new("Teal")
  2999. out.CanCollide = false
  3000. out.FormFactor = 3
  3001. out.Name = "Out"
  3002. out.Size = Vector3.new(1,1,1)
  3003. out.Transparency = 0.35
  3004. out.TopSurface = 0
  3005. out.BottomSurface = 0
  3006. local outm = Instance.new("SpecialMesh", out)
  3007. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  3008. outm.Scale = Vector3.new(1, 1, 1)
  3009. local bnd = Instance.new("Part", larm)
  3010. bnd.Anchored = true
  3011. bnd.BrickColor = BrickColor.new("Teal")
  3012. bnd.CanCollide = false
  3013. bnd.FormFactor = 3
  3014. bnd.Name = "Bend"
  3015. bnd.Size = Vector3.new(10,10,10)
  3016. bnd.Transparency = 1
  3017. bnd.TopSurface = 0
  3018. bnd.BottomSurface = 0
  3019. local bndm = Instance.new("SpecialMesh", bnd)
  3020. bndm.MeshType = 3
  3021. bndm.Scale = Vector3.new(1,1,1)
  3022. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0)
  3023. bem.CFrame = out.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(0, 0, math.rad(0))
  3024. bnd.CFrame = bem.CFrame * CFrame.new(0,0,0)
  3025. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(0), 0, 0)
  3026. rng3.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  3027. rng4.CFrame = rng.CFrame * CFrame.new(0, 0, 0)
  3028. Debounces.Shewt = true
  3029. coroutine.wrap(function()
  3030. for i = 1, 20, 0.2 do
  3031. rngm.Scale = Vector3.new(16 + i*6, 10 + i*6, 2)
  3032. rngm3.Scale = Vector3.new(18 + i*8, 8 + i*8, 2)
  3033. rngm4.Scale = Vector3.new(20 + i*10, 6 + i*10, 2)
  3034. rng.Transparency = i/20
  3035. rng3.Transparency = 1/24
  3036. rng4.Transparency = i/26
  3037. wait()
  3038. end
  3039. wait(5.0)
  3040. rng:Destroy()
  3041. end)()
  3042. if Debounces.Shewt == true then
  3043. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  3044. hit = ht.Parent
  3045. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  3046. if HasntTouched(hit.Name) == true and deb == false then
  3047. deb = true
  3048. coroutine.wrap(function()
  3049. hit:FindFirstChild("Humanoid").PlatformStand = true
  3050. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3051. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(9999,9999))
  3052. end)()
  3053. table.insert(Touche, hit.Name)
  3054. deb = false
  3055. end
  3056. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  3057. if HasntTouched(hit.Parent.Name) == true and deb == false then
  3058. deb = true
  3059. coroutine.wrap(function()
  3060. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  3061. hit.Parent.Torso.Position = hit.Parent.Torso.Position + Vector3.new(0,0,5)
  3062. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  3063. wait(1)
  3064. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  3065. end)()
  3066. table.insert(Touche, hit.Parent.Name)
  3067. deb = false
  3068. for i, v in pairs(Touche) do
  3069. print(v)
  3070. end
  3071. end
  3072. end
  3073. end)
  3074. end
  3075. for i = 0, 260, 8 do
  3076. bem.Size = Vector3.new(i, 16,16)
  3077. out.CFrame = torso.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  3078. bem.CFrame = out.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  3079. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  3080. bnd.Size = Vector3.new(10,10,10)
  3081. bndm.Scale = Vector3.new(10,10,10)
  3082. if i % 10 == 0 then
  3083. local newRng = rng2:Clone()
  3084. newRng.Parent = torso
  3085. newRng.CFrame = torso.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  3086. local newRngm = rngm2:clone()
  3087. newRngm.Parent=newRng
  3088. coroutine.wrap(function()
  3089. for i = 1, 10, 0.2 do
  3090. newRngm.Scale = Vector3.new(12 + i*2, 12 + i*2, 3)
  3091. newRng.Transparency = i/10
  3092. wait()
  3093. end
  3094. wait(3.0)
  3095. newRng:Destroy()
  3096. pt:Destroy()
  3097. pt2:Destroy()
  3098. end)()
  3099. end
  3100. wait()
  3101. end
  3102. wait(3.0)
  3103. Debounces.Shewt = false
  3104. bem:Destroy()
  3105. out:Destroy()
  3106. bnd:Destroy()
  3107. Debounces.Ready = false
  3108. for i, v in pairs(Touche) do
  3109. table.remove(Touche, i)
  3110. end
  3111. wait()
  3112. table.insert(Touche, char.Name)
  3113. Debounces.NoIdl = false
  3114. if Debounces.CanAttack == false then
  3115. Debounces.CanAttack = true
  3116. end
  3117. end
  3118. end
  3119. end)
  3120. ----------------------------------------------------
  3121. --[[mouse.KeyDown:connect(function(key)
  3122. if key == "h" then
  3123. if Debounces.CanAttack == true then
  3124. Debounces.CanAttack = false
  3125. Debounces.NoIdl = true
  3126. Debounces.on = true
  3127. local shell = Instance.new("Part",torso)
  3128. shell.BrickColor = BrickColor.new("New Yeller")
  3129. shell.Anchored = false
  3130. shell.CanCollide = false
  3131. shell.Locked = true
  3132. shell.TopSurface = "SmoothNoOutlines"
  3133. shell.BottomSurface = "SmoothNoOutlines"
  3134. shell.Size = Vector3.new(1.2,1.2,1.2)
  3135. shell.FormFactor = 3
  3136. local shellm = Instance.new("SpecialMesh",shell)
  3137. shellm.MeshType = "Sphere"
  3138. shellm.Scale = Vector3.new(1.2,1.2,1.2)
  3139. Omega = function()
  3140. local X = Instance.new("Part",char)
  3141. local O = Instance.new("ObjectValue",X)
  3142. O.Name = "creator"
  3143. X.Locked = true
  3144. X.Name = "Shell"
  3145. X.Anchored = false
  3146. X.CanCollide = false
  3147. X.Transparency = 0.5
  3148. X.Reflectance = 0
  3149. X.BottomSurface = 0
  3150. X.TopSurface = 0
  3151. X.Shape = 0
  3152. local V = Instance.new("ObjectValue",X)
  3153. V.Value = char
  3154. V.Name = "creator"
  3155. X.BrickColor = BrickColor.new("New Yeller")
  3156. X.Size = Vector3.new(40,40,40)
  3157. --X.Material = "Neon"
  3158. local Z = Instance.new("SpecialMesh",X)
  3159. Z.MeshType = "Sphere"
  3160. Z.Scale = Vector3.new(0.2,0.2,0.2)
  3161. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3162. local bv = Instance.new("BodyVelocity",X)
  3163. bv.maxForce = Vector3.new(99999,99999,99999)
  3164. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3165. bv.velocity = root.CFrame.lookVector*10
  3166. Explode = X.Touched:connect(function(hit)
  3167. if hit ~= char and hit.Name ~= "Shell" and hit ~= X and hit:IsA("Part") or hit:IsA("BasePart}") then
  3168. local cf = X.CFrame
  3169. bv:Destroy()
  3170. X.Anchored = true
  3171. Z:Remove()
  3172. Explode:disconnect()
  3173. X.Size = Vector3.new(3,3,3)
  3174. X.Touched:connect(function(hit) end)
  3175. X.CanCollide = false
  3176. for i,v in pairs(FindNearestTorso(X.CFrame.p,200))do
  3177. if v:FindFirstChild('Humanoid') then
  3178. v.Humanoid:TakeDamage(math.random(9999,9999))
  3179. end
  3180. end
  3181. for i = 1, (40) do rs:wait()
  3182. X.Transparency = X.Transparency + (1/40)
  3183. X.Size = X.Size + Vector3.new(1,1,1)
  3184. X.CFrame = root.CFrame * CFrame.new(0,0,-10)
  3185. end
  3186. X:Destroy()
  3187. end
  3188. end)
  3189. end
  3190. for i = 1,200 do
  3191. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3192. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.03)
  3193. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)
  3194. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3195. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3196. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3197. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3198. if Debounces.on == false then break end
  3199. rs:wait()
  3200. end
  3201. for i = 1,30 do
  3202. shell.CFrame = torso.CFrame * CFrame.new(0,8,0)
  3203. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(170)), 0.4)
  3204. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-170)), 0.4)
  3205. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3206. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3207. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3208. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3209. if Debounces.on == false then break end
  3210. rs:wait()
  3211. end
  3212. for i = 1,40 do
  3213. shell.CFrame = torso.CFrame * CFrame.new(0,20,0)
  3214. shell.Size = shell.Size + Vector3.new(1,1,1)
  3215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(100)), 0.4)
  3216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-100)), 0.4)
  3217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3221. if Debounces.on == false then break end
  3222. rs:wait()
  3223. end
  3224. for i = 1,40 do
  3225. shell.CFrame = torso.CFrame * CFrame.new(0,0,-30)
  3226. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(20)), 0.4)
  3227. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.6,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.4)
  3228. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3229. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3230. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3231. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3232. if Debounces.on == false then break end
  3233. rs:wait()
  3234. end
  3235. for i = 1,60 do
  3236. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3237. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-30)), 0.4)
  3238. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.4)
  3239. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3240. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3241. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3242. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3243. if Debounces.on == false then break end
  3244. rs:wait()
  3245. end
  3246. for i = 1,60 do
  3247. shell.CFrame = torso.CFrame * CFrame.new(0,0,-60)
  3248. shell.Size = shell.Size + Vector3.new(1,1,1)
  3249. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(120)), 0.4)
  3250. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.64,0)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-120)), 0.4)
  3251. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  3252. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3253. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3254. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(0)), 0.4)
  3255. if Debounces.on == false then break end
  3256. rs:wait()
  3257. end
  3258. if Debounces.CanAttack == false then
  3259. Debounces.CanAttack = true
  3260. Debounces.NoIdl = false
  3261. Debounces.on = false
  3262. end
  3263. end
  3264. end
  3265. end)]]
  3266. ----------------------------------------------------
  3267. Charging = false
  3268. mouse.KeyDown:connect(function(key)
  3269. if key == "r" then
  3270. if Charging == false then
  3271. Charging = true
  3272. if Debounces.CanAttack == true then
  3273. Debounces.CanAttack = false
  3274. Debounces.NoIdl = true
  3275. Debounces.on = true
  3276. for i = 1,20 do
  3277. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  3278. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  3279. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3280. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  3281. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3282. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  3283. if Debounces.on == false then break end
  3284. rs:wait()
  3285. end
  3286. --[[for i = 1,20 do
  3287. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  3288. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  3289. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  3290. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  3291. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  3292. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  3293. if Debounces.on == false then break end
  3294. rs:wait()
  3295. end]]--
  3296. pt=Instance.new('Part',torso)
  3297. pt.Anchored=true
  3298. pt.CanCollide=false
  3299. pt.Locked = true
  3300. pt.FormFactor='Custom'
  3301. pt.Size=Vector3.new(1,1,1)
  3302. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3303. pt.Transparency=.6
  3304. pt.BrickColor=BrickColor.new('New Yeller')
  3305. msh=Instance.new('SpecialMesh',pt)
  3306. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3307. msh.Scale=Vector3.new(8,4,8)
  3308. pt2=pt:clone()
  3309. pt2.Parent = torso
  3310. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3311. pt2.BrickColor=BrickColor.new("New Yeller")
  3312. msh2=msh:clone()
  3313. msh2.Parent=pt2
  3314. msh2.Scale=Vector3.new(10,5,10)
  3315.  
  3316. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3317.  
  3318. bl = Instance.new("Part", char)
  3319. bl.Locked = true
  3320. bl.Name = "Shell"
  3321. bl.BrickColor = BrickColor.new("New Yeller")
  3322. bl.Anchored = true
  3323. bl.CanCollide = false
  3324. bl.Transparency = 0
  3325. bl.Reflectance = 0
  3326. bl.BottomSurface = 0
  3327. bl.TopSurface = 0
  3328. bl.Shape = 0
  3329. blm = Instance.new("SpecialMesh",bl)
  3330. blm.MeshType = "Sphere"
  3331. blm.Scale = Vector3.new(1,1,1)
  3332. blm.MeshId = "rbxassetid://9982590"
  3333.  
  3334. coroutine.resume(coroutine.create(function()
  3335. for i=1, math.huge, 4 do
  3336. if Charging == true then
  3337. rs:wait()
  3338. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3339. blm.Scale = blm.Scale + Vector3.new(0.1, 0.1, 0.1)
  3340. bl.Transparency = bl.Transparency + 0.005
  3341. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3342. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3343. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  3344. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  3345. elseif Charging == false then break
  3346. end
  3347. end
  3348. end))
  3349.  
  3350. repeat
  3351. local p = Instance.new('Part',torso)
  3352. p.formFactor = 'Custom'
  3353. p.Size = Vector3.new(1,1,1)
  3354. p.BrickColor = workspace.Base.BrickColor
  3355. p.CanCollide = false
  3356. p.Transparency = 0
  3357. p.Anchored = true
  3358. p.Locked=true
  3359. p.Material = workspace.Base.Material
  3360. s = math.random(1,40)/10
  3361. local m = Instance.new("BlockMesh",p)
  3362. m.Scale = Vector3.new(s,s,s)
  3363. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3364. --[[coroutine.wrap(function()
  3365. wait(2)
  3366. while Charging == true do
  3367. wait(2)
  3368. GroundWave1()
  3369. wait(2)
  3370. end
  3371. end)()]]--
  3372. Spawn(function()
  3373. while rs:wait() do
  3374. if Charging == true then
  3375. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3376. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3377. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3378. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3379. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3380. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3381. elseif Charging == false then break
  3382. end
  3383. end
  3384. end)
  3385. Spawn(function()
  3386. while rs:wait() do
  3387. if p.Transparency >= 1 then p:Destroy() break end
  3388. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3389. p.Transparency = p.Transparency+0.01
  3390. end
  3391. end)
  3392. wait(.3)
  3393. until Charging == false
  3394. end
  3395. end
  3396. end
  3397. end)
  3398. ----------------------------------------------------
  3399. mouse.KeyUp:connect(function(key)
  3400. if key == "r" then
  3401. if Charging == true then
  3402. Charging = false
  3403. pt:Destroy()
  3404. pt2:Destroy()
  3405. bl:Destroy()
  3406. if Debounces.CanAttack == false then
  3407. Debounces.CanAttack = true
  3408. Debounces.NoIdl = false
  3409. Debounces.on = false
  3410. end
  3411. end
  3412. end
  3413. end)
  3414. ----------------------------------------------------
  3415. mouse.KeyDown:connect(function(key)
  3416. if key == "g" then
  3417. if Debounces.CanAttack == true then
  3418. Debounces.CanAttack = false
  3419. Debounces.NoIdl = true
  3420. Debounces.on = true
  3421. local shell = Instance.new("Part",torso)
  3422. shell.BrickColor = BrickColor.new("New Yeller")
  3423. shell.Anchored = true
  3424. shell.CanCollide = false
  3425. shell.Locked = true
  3426. shell.TopSurface = "SmoothNoOutlines"
  3427. shell.BottomSurface = "SmoothNoOutlines"
  3428. shell.Size = Vector3.new(1,1,1)
  3429. shellm = Instance.new("SpecialMesh",shell)
  3430. shellm.MeshType = "Sphere"
  3431. shellm.Scale = Vector3.new(1,1,1)
  3432. local shell2 = Instance.new("Part",torso)
  3433. shell2.BrickColor = BrickColor.new("New Yeller")
  3434. shell2.Anchored = true
  3435. shell2.CanCollide = false
  3436. shell2.Locked = true
  3437. shell2.TopSurface = "SmoothNoOutlines"
  3438. shell2.BottomSurface = "SmoothNoOutlines"
  3439. shell2.Size = Vector3.new(1,1,1)
  3440. shellm2 = Instance.new("SpecialMesh",shell2)
  3441. shellm2.MeshType = "Sphere"
  3442. shellm2.Scale = Vector3.new(1,1,1)
  3443.  
  3444. function FindNearestTorso(Position,Distance,SinglePlayer)
  3445. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3446. local List = {}
  3447. for i,v in pairs(workspace:GetChildren())do
  3448. if v:IsA("Model")then
  3449. if v:findFirstChild("Torso")then
  3450. if v ~= char then
  3451. if(v.Torso.Position -Position).magnitude <= Distance then
  3452. table.insert(List,v)
  3453. end
  3454. end
  3455. end
  3456. end
  3457. end
  3458. return List
  3459. end
  3460.  
  3461. Shell = function()
  3462. local X = Instance.new("Part",char)
  3463. local O = Instance.new("ObjectValue",X)
  3464. O.Name = "creator"
  3465. X.Locked = true
  3466. X.Name = "Shell"
  3467. X.Anchored = false
  3468. X.CanCollide = false
  3469. X.Transparency = 0
  3470. X.Reflectance = 0
  3471. X.BottomSurface = 0
  3472. X.TopSurface = 0
  3473. X.Shape = 0
  3474. local V = Instance.new("ObjectValue",X)
  3475. V.Value = char
  3476. V.Name = "creator"
  3477. X.BrickColor = BrickColor.new("New Yeller")
  3478. X.Size = Vector3.new(1,1,1)
  3479. --X.Material = "Neon"
  3480. local Z = Instance.new("SpecialMesh",X)
  3481. Z.MeshType = "Sphere"
  3482. Z.Scale = Vector3.new(1,1,1)
  3483. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3484. local bv = Instance.new("BodyVelocity",X)
  3485. bv.maxForce = Vector3.new(99999,99999,99999)
  3486. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3487. bv.velocity = root.CFrame.lookVector*65
  3488. Explode = X.Touched:connect(function(hit)
  3489. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3490. local cf = X.CFrame
  3491. bv:Destroy()
  3492. X.Anchored = true
  3493. Z:Remove()
  3494. Explode:disconnect()
  3495. X.Size = Vector3.new(3,3,3)
  3496. X.Touched:connect(function(hit) end)
  3497. X.CanCollide = false
  3498. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3499. if v:FindFirstChild('Humanoid') then
  3500. v.Humanoid:TakeDamage(math.random(99999,99999))
  3501. end
  3502. end
  3503. for i = 1, (40) do rs:wait()
  3504. X.Transparency = X.Transparency + (1/40)
  3505. X.Size = X.Size + Vector3.new(1,1,1)
  3506. X.CFrame = cf
  3507. end
  3508. X:Destroy()
  3509. end
  3510. end)
  3511. end
  3512. Shell()
  3513. for i = 1, 10 do
  3514. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3515. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3516. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3517. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3518. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3519. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3520. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3521. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3522. if Debounces.on == false then break end
  3523. rs:wait()
  3524. end
  3525. Shell()
  3526. shell.Transparency = 1
  3527. for i = 1, 10 do
  3528. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3529. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3530. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3531. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3532. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3533. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3534. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3535. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3536. if Debounces.on == false then break end
  3537. rs:wait()
  3538. end
  3539. Shell()
  3540. shell.Transparency = 0
  3541. shell2.Transparency = 1
  3542. for i = 1, 10 do
  3543. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3544. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3545. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3546. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3547. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3548. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3549. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3550. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3551. if Debounces.on == false then break end
  3552. rs:wait()
  3553. end
  3554. Shell()
  3555. shell2.Transparency = 0
  3556. shell.Transparency = 1
  3557. for i = 1, 10 do
  3558. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3559. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3560. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3561. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3562. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3563. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3564. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3565. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3566. if Debounces.on == false then break end
  3567. rs:wait()
  3568. end
  3569. Shell()
  3570. shell.Transparency = 0
  3571. shell2.Transparency = 1
  3572. for i = 1, 10 do
  3573. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3574. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3575. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3576. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3577. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3578. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3579. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3580. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3581. if Debounces.on == false then break end
  3582. rs:wait()
  3583. end
  3584. Shell()
  3585. shell2.Transparency = 0
  3586. shell.Transparency = 1
  3587. for i = 1, 10 do
  3588. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3589. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3590. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3591. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3592. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3593. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3594. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3595. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3596. if Debounces.on == false then break end
  3597. rs:wait()
  3598. end
  3599. Shell()
  3600. shell.Transparency = 0
  3601. shell2.Transparency = 1
  3602. for i = 1, 10 do
  3603. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3604. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3606. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3607. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3611. if Debounces.on == false then break end
  3612. rs:wait()
  3613. end
  3614. Shell()
  3615. shell2.Transparency = 0
  3616. shell.Transparency = 1
  3617. for i = 1, 10 do
  3618. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3619. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3620. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3621. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3622. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3623. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3624. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3625. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3626. if Debounces.on == false then break end
  3627. rs:wait()
  3628. end
  3629. Shell()
  3630. shell.Transparency = 0
  3631. shell2.Transparency = 1
  3632. for i = 1, 10 do
  3633. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3634. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3635. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3636. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3637. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3638. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3639. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3640. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3641. if Debounces.on == false then break end
  3642. rs:wait()
  3643. end
  3644. Shell()
  3645. shell2.Transparency = 0
  3646. shell.Transparency = 1
  3647. for i = 1, 10 do
  3648. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3649. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3654. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3655. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3656. if Debounces.on == false then break end
  3657. rs:wait()
  3658. end
  3659. Shell()
  3660. shell.Transparency = 0
  3661. shell2.Transparency = 1
  3662. for i = 1, 10 do
  3663. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3664. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3671. if Debounces.on == false then break end
  3672. rs:wait()
  3673. end
  3674. Shell()
  3675. shell2.Transparency = 0
  3676. shell.Transparency = 1
  3677. for i = 1, 10 do
  3678. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3679. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3680. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3681. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3682. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3683. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3684. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3685. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3686. if Debounces.on == false then break end
  3687. rs:wait()
  3688. end
  3689. Shell()
  3690. shell.Transparency = 0
  3691. shell2.Transparency = 1
  3692. for i = 1, 10 do
  3693. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3694. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3695. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3696. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3697. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3698. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3699. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3700. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3701. if Debounces.on == false then break end
  3702. rs:wait()
  3703. end
  3704. shell.Transparency = 1
  3705. if Debounces.CanAttack == false then
  3706. Debounces.CanAttack = true
  3707. Debounces.NoIdl = false
  3708. Debounces.on = false
  3709. end
  3710. end
  3711. end
  3712. end)
  3713. ----------------------------------------------------
  3714. Search = false
  3715. mouse.KeyDown:connect(function(key)
  3716. if key == "n" then
  3717. if Search == false then
  3718. Search = true
  3719. for i,v in pairs(game.Players:getPlayers()) do
  3720. if v.Name~=char.Name then
  3721. for j,k in pairs(v.Character:GetChildren()) do
  3722. if k:IsA("BasePart") and k.Transparency >= 1 then
  3723. bawx=Instance.new("SelectionBox",cam)
  3724. bawx.Color = BrickColor.new("Bright red")
  3725. bawx.Transparency = .5
  3726. bawx.Adornee = k
  3727. end
  3728. end
  3729. end
  3730. end
  3731. elseif Search == true then
  3732. Search = false
  3733. for i, v in pairs(cam:GetChildren()) do
  3734. if v:IsA("SelectionBox") then
  3735. v:Destroy()
  3736. end
  3737. end
  3738. end
  3739. end
  3740. end)
  3741. ----------------------------------------------------
  3742. Grab = false
  3743. mouse.KeyDown:connect(function(key)
  3744. if key == "z" then
  3745. Debounces.on = true
  3746. Debounces.NoIdl = true
  3747. Debounces.ks = true
  3748. if Grab == false then
  3749. gp = nil
  3750. for i = 1, 20 do
  3751. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3752. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3753. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3754. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3755. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3756. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3757. if Debounces.on == false then break end
  3758. rs:wait()
  3759. end
  3760. con1=larm.Touched:connect(function(hit) -- this is grab
  3761. ht = hit.Parent
  3762. hum1=ht:FindFirstChild('Humanoid')
  3763. if hum1 ~= nil then
  3764. if Debounces.ks==true then
  3765. z = Instance.new("Sound",hed)
  3766. z.SoundId = "rbxassetid://169380525"
  3767. z.Volume = 1
  3768. z:Play()
  3769. Debounces.ks=false
  3770. end
  3771. hum1.PlatformStand=true
  3772. gp = ht
  3773. Grab = true
  3774. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3775. asd.Parent = larm
  3776. asd.Name = "asd"
  3777. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3778. --[[elseif hum1 == nil then
  3779. con1:disconnect()
  3780. wait() return]]--
  3781. end
  3782. end)
  3783. for i = 1, 20 do
  3784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3790. if Debounces.on == false then break end
  3791. rs:wait()
  3792. end
  3793. if hum1 == nil then
  3794. Debounces.on = false
  3795. Debounces.NoIdl = false
  3796. end
  3797. con1:disconnect()
  3798. elseif Grab == true then
  3799. Grab = false
  3800. Punch()
  3801. z = Instance.new("Sound",hed)
  3802. z.SoundId = "rbxassetid://169380525"
  3803. z.Pitch = ptz[math.random(1,#ptz)]
  3804. z.Volume = 1
  3805. z:Play()
  3806. for i = 1, 10 do
  3807. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3808. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3809. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3810. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3811. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3812. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3813. if Debounces.on == false then break end
  3814. rs:wait()
  3815. end
  3816. Punch()
  3817. z = Instance.new("Sound",hed)
  3818. z.SoundId = "rbxassetid://169380525"
  3819. z.Pitch = ptz[math.random(1,#ptz)]
  3820. z.Volume = 1
  3821. z:Play()
  3822. for i = 1, 10 do
  3823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3825. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3826. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3827. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3828. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3829. if Debounces.on == false then break end
  3830. rs:wait()
  3831. end
  3832. Punch()
  3833. z = Instance.new("Sound",hed)
  3834. z.SoundId = "rbxassetid://169380525"
  3835. z.Pitch = ptz[math.random(1,#ptz)]
  3836. z.Volume = 1
  3837. z:Play()
  3838. for i = 1, 10 do
  3839. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3840. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3841. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3843. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3844. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3845. if Debounces.on == false then break end
  3846. rs:wait()
  3847. end
  3848. Punch()
  3849. z = Instance.new("Sound",hed)
  3850. z.SoundId = "rbxassetid://169380525"
  3851. z.Pitch = ptz[math.random(1,#ptz)]
  3852. z.Volume = 1
  3853. z:Play()
  3854. for i = 1, 10 do
  3855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3856. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3857. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3858. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3859. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3860. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3861. if Debounces.on == false then break end
  3862. rs:wait()
  3863. end
  3864. Punch()
  3865. z = Instance.new("Sound",hed)
  3866. z.SoundId = "rbxassetid://169380525"
  3867. z.Pitch = ptz[math.random(1,#ptz)]
  3868. z.Volume = 1
  3869. z:Play()
  3870. for i = 1, 10 do
  3871. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3872. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3873. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3874. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3875. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3876. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3877. if Debounces.on == false then break end
  3878. rs:wait()
  3879. end
  3880. Punch()
  3881. z = Instance.new("Sound",hed)
  3882. z.SoundId = "rbxassetid://169380525"
  3883. z.Pitch = ptz[math.random(1,#ptz)]
  3884. z.Volume = 1
  3885. z:Play()
  3886. for i = 1, 10 do
  3887. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3888. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3889. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3890. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3891. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3892. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3893. if Debounces.on == false then break end
  3894. rs:wait()
  3895. end
  3896. Punch()
  3897. z = Instance.new("Sound",hed)
  3898. z.SoundId = "rbxassetid://169380525"
  3899. z.Pitch = ptz[math.random(1,#ptz)]
  3900. z.Volume = 1
  3901. z:Play()
  3902. for i = 1, 10 do
  3903. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3904. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3905. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3906. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3907. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3908. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3909. if Debounces.on == false then break end
  3910. rs:wait()
  3911. end
  3912. Punch()
  3913. z = Instance.new("Sound",hed)
  3914. z.SoundId = "rbxassetid://169380525"
  3915. z.Pitch = ptz[math.random(1,#ptz)]
  3916. z.Volume = 1
  3917. z:Play()
  3918. for i = 1, 10 do
  3919. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3920. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3921. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3922. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3923. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3924. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3925. if Debounces.on == false then break end
  3926. rs:wait()
  3927. end
  3928. Punch()
  3929. z = Instance.new("Sound",hed)
  3930. z.SoundId = "rbxassetid://169380525"
  3931. z.Pitch = ptz[math.random(1,#ptz)]
  3932. z.Volume = 1
  3933. z:Play()
  3934. for i = 1, 10 do
  3935. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3936. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3937. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3938. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3939. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3940. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3941. if Debounces.on == false then break end
  3942. rs:wait()
  3943. end
  3944. Punch()
  3945. z = Instance.new("Sound",hed)
  3946. z.SoundId = "rbxassetid://169380525"
  3947. z.Pitch = ptz[math.random(1,#ptz)]
  3948. z.Volume = 1
  3949. z:Play()
  3950. for i = 1, 10 do
  3951. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3952. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3953. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3954. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3955. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3956. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3957. if Debounces.on == false then break end
  3958. rs:wait()
  3959. end
  3960. Punch()
  3961. z = Instance.new("Sound",hed)
  3962. z.SoundId = "rbxassetid://169380525"
  3963. z.Pitch = ptz[math.random(1,#ptz)]
  3964. z.Volume = 1
  3965. z:Play()
  3966. for i = 1, 10 do
  3967. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3968. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3969. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3970. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3971. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3972. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3973. if Debounces.on == false then break end
  3974. rs:wait()
  3975. end
  3976. Punch()
  3977. z = Instance.new("Sound",hed)
  3978. z.SoundId = "rbxassetid://169380525"
  3979. z.Pitch = ptz[math.random(1,#ptz)]
  3980. z.Volume = 1
  3981. z:Play()
  3982. for i = 1, 10 do
  3983. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3984. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3985. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3986. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3987. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3988. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3989. if Debounces.on == false then break end
  3990. rs:wait()
  3991. end
  3992. con1:disconnect()
  3993. Debounces.on = false
  3994. Debounces.NoIdl = false
  3995. if gp ~= nil then
  3996. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3997. for i,v in pairs(larm:GetChildren()) do
  3998. if v.Name == "asd" and v:IsA("Weld") then
  3999. v:Remove()
  4000. end
  4001. end
  4002. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  4003. bv.maxForce = Vector3.new(400000, 400000, 400000)
  4004. bv.P = 125000
  4005. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  4006. hum1=nil
  4007. ht=nil
  4008. Debounces.on = false
  4009. Debounces.NoIdl = false
  4010. elseif ht == nil then wait()
  4011. Grab = false
  4012. Debounces.on = false
  4013. Debounces.NoIdl = false
  4014. end
  4015. end
  4016. end
  4017. end)
  4018. ----------------------------------------------------
  4019. mouse.KeyDown:connect(function(key)
  4020. if string.byte(key) == 52 then
  4021. char.Humanoid.WalkSpeed = 60
  4022. end
  4023. end)
  4024. mouse.KeyUp:connect(function(key)
  4025. if string.byte(key) == 52 then
  4026. char.Humanoid.WalkSpeed = 8
  4027. end
  4028. end)
  4029. -------------------------------
  4030. local animpose = "Idle"
  4031. local lastanimpose = "Idle"
  4032. local sine = 0
  4033. local change = 1
  4034. local val = 0
  4035. local ffing = false
  4036. -------------------------------
  4037. game:GetService("RunService").RenderStepped:connect(function()
  4038. --[[if char.Humanoid.Jump == true then
  4039. jump = true
  4040. else
  4041. jump = false
  4042. end]]
  4043. char.Humanoid.FreeFalling:connect(function(f)
  4044. if f then
  4045. ffing = true
  4046. else
  4047. ffing = false
  4048. end
  4049. end)
  4050. sine = sine + change
  4051. if jumpn == true then
  4052. animpose = "Jumping"
  4053. elseif ffing == true then
  4054. animpose = "Freefalling"
  4055. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  4056. animpose = "Idle"
  4057. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  4058. animpose = "Walking"
  4059. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  4060. animpose = "Running"
  4061. end
  4062. if animpose ~= lastanimpose then
  4063. sine = 0
  4064. if Debounces.NoIdl == false then
  4065. if animpose == "Idle" then
  4066. for i = 1, 2 do
  4067. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  4068. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  4069. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  4070. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  4071. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  4072. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  4073. end
  4074. elseif animpose == "Walking" then
  4075. for i = 1, 2 do
  4076. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4077. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4078. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4079. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4080. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4081. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4082. end
  4083. elseif animpose == "Running" then
  4084. for i = 1, 2 do
  4085. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  4086. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  4087. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  4088. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  4089. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  4090. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  4091. wait()
  4092. end
  4093. end
  4094. else
  4095. end
  4096. end
  4097. lastanimpose = animpose
  4098. if Debounces.NoIdl == false then
  4099. if animpose == "Idle" then
  4100. change = 0.5
  4101. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  4102. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  4103. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  4104. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  4105. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  4106. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  4107. elseif animpose == "Walking" then
  4108. change = 1
  4109. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  4110. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  4111. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  4112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  4113. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  4114. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  4115. elseif animpose == "Running" then
  4116. change = 1
  4117. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.35,.4)*CFrame.Angles(math.rad(-30),math.rad(14),math.rad(-30+2*math.cos(sine/14))), 0.2)
  4118. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.55,-.4)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(40-2*math.cos(sine/14))), 0.2)
  4119. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, .2) * CFrame.Angles(math.rad(20),math.rad(10),0), 0.4)
  4120. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-40),math.rad(-10), math.rad(0)), 0.2)
  4121. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.2) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4122. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.4)
  4123. end
  4124. end
  4125. end)
  4126.  
  4127. hum.MaxHealth = math.huge
  4128. wait(1)
  4129. hum.Health = math.huge
  4130. local p = game.Players.LocalPlayer
  4131. local char = p.Character
  4132. z = Instance.new("Sound", char)
  4133. z.SoundId = "rbxassetid://620889412"
  4134. z.Pitch = 1
  4135. z.Volume = 999
  4136. z.Looped = true
  4137. wait(.1)
  4138. z:Play()
  4139. while true do --Loop
  4140. wait(0.04)
  4141. part2.Texture = "http://www.roblox.com/asset/?id=358965396" --Insert decal's first texture
  4142. part2.Texture = "http://www.roblox.com/asset/?id=358965513" --second texture
  4143. wait(0.04) --wait 1 second, you can change this and make it different for every one
  4144. part2.Texture = "http://www.roblox.com/asset/?id=358965632"
  4145. wait(0.04)
  4146. part2.Texture = "http://www.roblox.com/asset/?id=358965664"
  4147. wait(0.04)
  4148. end
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