Advertisement
DylanD2003

Untitled

Sep 18th, 2017
171
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 27.82 KB | None | 0 0
  1. wait(0)
  2. Player = game.Players.LocalPlayer
  3.  
  4. local count = 0
  5. local countspeed = 1
  6. local sine = 0
  7. local sinespeed = 1
  8. local angle = nil
  9. local global_wait = 0
  10. local showtag = false
  11.  
  12.  
  13. --dance booleans--
  14. local jerk = false
  15. local party = false
  16. local canttouch = false
  17. local happy = false
  18. local spin = false
  19. local thriller = false
  20. local barrel = false
  21. local sax = false
  22. local spooky = false
  23. local stride = false
  24. local shuffle = false
  25. local rock = false
  26. local gagnam = false
  27. local snoop = false
  28. local darude = false
  29. local taco = false
  30. ------------------
  31. --dance accessory--
  32. local barrelbrick = nil
  33. local saxtool = nil
  34. -------------------
  35. --custom animate--
  36. local walk = false
  37. local jump = false
  38. local sit = false
  39. local run = false
  40. ------------------
  41. --walk keys--
  42. local W = false
  43. local A = false
  44. local S = false
  45. local D = false
  46. -------------
  47. local m = Instance.new("Model",game.Players.LocalPlayer.Character) m.Name = "ModelParts"
  48. local miniweld = nil
  49. local rootpart = nil
  50.  
  51. local Mouse = nil
  52. local Animate = nil
  53. local Music = nil
  54. local Asset = "http://www.roblox.com/asset/?id="
  55. local Animating = nil
  56. local humanoid = nil
  57. local face = nil
  58.  
  59. local head = nil
  60. local torso = nil
  61. local ra = nil
  62. local la = nil
  63. local rl = nil
  64. local ll = nil
  65. local rs = nil
  66. local ls = nil
  67. local rh = nil
  68. local lh = nil
  69. local neck = nil
  70. local rj = nil
  71.  
  72. local char = nil
  73. local Hat1 = nil
  74. local Hat2 = nil
  75. local a,b = nil
  76.  
  77. ----------musics-----------------
  78. local M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16 = nil
  79. ---------------------------------
  80.  
  81. local mesh,meshids,textureids,w
  82.  
  83. function fm(parent,meshid,x,y,z,meshtexture)
  84. if meshid == "cylinder" then
  85. mesh = Instance.new("CylinderMesh",parent)
  86. mesh.Scale = Vector3.new(x,y,z)
  87. return mesh
  88. else
  89. mesh = Instance.new("SpecialMesh",parent)
  90. if meshid ~= "sphere" then
  91. if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else
  92. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  93. end
  94. else mesh.MeshType = 3 end
  95. mesh.Scale = Vector3.new(x,y,z)
  96. if meshtexture ~= nil then
  97. if type(meshtexture) == "number" then
  98. mesh.TextureId = "rbxassetid://"..meshtexture
  99. else
  100. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  101. end
  102. return mesh
  103. end
  104. end
  105.  
  106. function P(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  107. if typee ~= nil then
  108. c = Instance.new("WedgePart",m)
  109. else
  110. c = Instance.new("Part",m)
  111. end
  112. c.TopSurface,c.BottomSurface = 0,0
  113. c.Locked = true
  114. c.formFactor = "Custom"
  115. c.Size = Vector3.new(x,y,z)
  116. if color ~= "random" then
  117. c.BrickColor = BrickColor.new(color)
  118. else
  119. c.BrickColor = BrickColor:random()
  120. end
  121. c.Transparency = transparency
  122. c.CanCollide = cancollide
  123. if anchored ~= nil then
  124. c.Anchored = anchored
  125. end
  126. if parent ~= nil then
  127. c.Parent = parent
  128. end
  129. return c
  130. end
  131.  
  132. function We(part0,part1,x,y,z,rx,ry,rz,parent)
  133. w = Instance.new("Motor",m)
  134. if parent ~= nil then w.Parent = parent end
  135. w.Part0,w.Part1 = part0,part1
  136. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  137. return w
  138. end
  139.  
  140. function SetAnimation(id,humanoid)
  141. if Animating ~= nil then
  142. Animating:Stop()
  143. end
  144. Animate.AnimationId = Asset .. id
  145. Animating = humanoid:LoadAnimation(Animate)
  146. Animating:Play()
  147. end
  148.  
  149. function AnimationStop()
  150. jerk = false
  151. party = false
  152. canttouch = false
  153. happy = false
  154. spin = false
  155. thriller = false
  156. barrel = false
  157. sax = false
  158. spooky = false
  159. stride = false
  160. shuffle = false
  161. rock = false
  162. gagnam = false
  163. snoop = false
  164. darude = false
  165. taco = false
  166. if barrelbrick ~= nil then
  167. barrelbrick:Remove()
  168. barrelbrick = nil
  169. end
  170. if saxtool ~= nil then
  171. saxtool:Remove()
  172. saxtool = nil
  173. end
  174. if sandstorm ~= nil then
  175. sandstorm:Remove()
  176. sandstorm = nil
  177. end
  178. end
  179.  
  180. local Musical
  181. function SetMusic(id,volume)
  182. Musical = Instance.new("Sound",char.Head)
  183. if volume == nil then
  184. Musical.Volume = 1
  185. else
  186. Musical.Volume = volume
  187. end
  188. Musical.Looped = true
  189. Musical.SoundId = Asset .. id
  190. return Musical
  191. end
  192.  
  193. function GenerateGui()
  194. a=Instance.new("ScreenGui")
  195. a.Name = "Memer"
  196. b=Instance.new("ImageLabel",a)
  197. b.BackgroundTransparency = 1
  198. b.Size = UDim2.new(0,250,0,100)
  199. b.Position = UDim2.new(0,0,1,0)
  200. b.Image = Asset .. "http://www.roblox.com/asset/?id=534247804"
  201. b.Name = "Logo"
  202. c=Instance.new("Sound",a)
  203. c.Name = "Intro"
  204. c.Volume = 1
  205. c.SoundId = Asset .. "rbxassetid://533871935"
  206. c.Looped = false
  207. return a
  208. end
  209. c=char.Head:clone()
  210. c.Name = "FalseHead"
  211. c.CanCollide = false
  212. c.Parent = char
  213. We(c,char.Head,0,0,0,0,0,0)
  214. char.Head.Transparency = 1
  215. for i,v in pairs(char:GetChildren()) do
  216. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  217. v:Hi()
  218. end
  219. if v.ClassName == "BodyColors" then
  220. v.HeadColor = BrickColor.new("Buttermilk")
  221. v.LeftArmColor = BrickColor.new("Buttermilk")
  222. v.LeftLegColor = BrickColor.new("Buttermilk")
  223. v.RightArmColor = BrickColor.new("Buttermilk")
  224. v.RightLegColor = BrickColor.new("Buttermilk")
  225. v.TorsoColor = BrickColor.new("Buttermilk")
  226. end
  227. if v.ClassName == "Part" then
  228. if v.Name == "Head" or v.Name == "FalseHead" then
  229. v.BrickColor = BrickColor.new("Buttermilk")
  230. else
  231. v.BrickColor = BrickColor.new("Buttermilk")
  232. end
  233. end
  234. end
  235. ----------musics---------------
  236. M1=SetMusic(142524640)
  237. M1.Volume = 50
  238. M2=SetMusic(663760008)
  239. M2.Volume = 50
  240. M3=SetMusic(148047526)
  241. M3.Volume = 50
  242. M4=SetMusic(518673637)
  243. M4.Volume = 50
  244. M5=SetMusic(194380361)
  245. M5.Volume = 50
  246. M6=SetMusic(540190383)
  247. M6.Volume = 50
  248. M7=SetMusic(253827644)
  249. M7.Volume = 50
  250. M8=SetMusic(534878097)
  251. M8.Volume = 50
  252. M9=SetMusic(178297940)
  253. M9.Volume = 50
  254. M10=SetMusic(241814102)
  255. M10.Volume = 50
  256. M11=SetMusic(533874013)
  257. M11.Volume = 50
  258. M12=SetMusic(316168561)
  259. M12.Volume = 50
  260. M13=SetMusic(142300879)
  261. M13.Volume = 50
  262. M14=SetMusic(684159363)
  263. M14.Volume = 50
  264. M15=SetMusic(787297457)
  265. M15.Volume = 50
  266. M16=SetMusic(597084853)
  267. M16.Volume = 50
  268. boi=SetMusic(597084853)
  269. -------------------------------
  270.  
  271. if char:FindFirstChild("HumanoidRootPart") ~= nil then
  272. rootpart = char:FindFirstChild("HumanoidRootPart")
  273. end
  274. if showtag == true then
  275. local bbg = Instance.new("BillboardGui",c)
  276. bbg.Adornee = c
  277. bbg.Name = "satuttava"
  278. bbg.Size = UDim2.new(6,0,2,0)
  279. bbg.StudsOffset = Vector3.new(0,2,0)
  280. local box = Instance.new("TextLabel",bbg)
  281. box.Size = UDim2.new(1,0,1,0)
  282. box.BackgroundColor = BrickColor.new("White")
  283. box.TextColor3 = Color3.new(255,0,0)
  284. box.TextStrokeTransparency = 0.5
  285. box.Font = "Arcade"
  286. box.Text = Player.Name
  287. box.BackgroundTransparency = 1
  288. box.Position = UDim2.new(0,0,0,0)
  289. box.TextScaled = true
  290. end
  291. if char:FindFirstChild("Humanoid") ~= nil then
  292. char:FindFirstChild("Humanoid").MaxHealth = (100*100*100*100)*100
  293. wait()
  294. char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth
  295. --char:FindFirstChild("Humanoid").Name = game.Players.LocalPlayer.Name
  296. humanoid = char:FindFirstChild("Humanoid")
  297. if humanoid:FindFirstChild("Animator") ~= nil then
  298. humanoid:FindFirstChild("Animator"):Remove()
  299. --Instance.new("Animator",humanoid)
  300. end
  301. if char:FindFirstChild("Animate") ~= nil then
  302. char:FindFirstChild("Animate"):Remove()
  303. end
  304. end
  305. Mouse = player:GetMouse()
  306. Music = Instance.new("Sound",char.Head)
  307. Music.Volume = 1
  308. Music.Looped = true
  309. Music.SoundId = Asset
  310. Animate = Instance.new("Animation",char.Head)
  311. Animate.AnimationId = Asset
  312.  
  313.  
  314.  
  315. head = char:FindFirstChild("Head")
  316. torso = char:FindFirstChild("Torso")
  317. ra = char:findFirstChild("Right Arm")
  318. la = char:findFirstChild("Left Arm")
  319. rl = char:findFirstChild("Right Leg")
  320. ll = char:findFirstChild("Left Leg")
  321. rs = torso:findFirstChild("Right Shoulder")
  322. ls = torso:findFirstChild("Left Shoulder")
  323. rh = torso:findFirstChild("Right Hip")
  324. lh = torso:findFirstChild("Left Hip")
  325. neck = torso:findFirstChild("Neck")
  326. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  327.  
  328. state = humanoid:GetState()
  329. local ca = nil
  330. ca=GenerateGui()
  331. ca.Parent = player.PlayerGui
  332. if ca:FindFirstChild("Logo") ~= nil then
  333. ca:FindFirstChild("Logo"):TweenPosition(UDim2.new(0, 0, 1, -100), "Out", "Quad", 3, true)
  334. if ca:FindFirstChild("Intro") ~= nil then
  335. ca:FindFirstChild("Intro"):Play()
  336. coroutine.resume(coroutine.create(function()
  337. for i=0,30 do
  338. ca:FindFirstChild("Intro").Volume = 1/(i/2)
  339. wait(0.5)
  340. if i >= 30 then
  341. break
  342. end
  343. end
  344. end))
  345. end
  346. end
  347.  
  348. if humanoid ~= nil then
  349. humanoid.Changed:connect(function(pro)
  350. if pro == "MoveDirection" or pro == "Jump" then
  351. if Music.IsPlaying == true then
  352. AnimationStop()
  353. end
  354. end
  355. end)
  356. humanoid.Died:connect(function()
  357. AnimationStop()
  358. end)
  359.  
  360. Mouse.KeyUp:connect(function(key)
  361. if key == "w" then
  362. W = false
  363. end
  364. if key == "a" then
  365. A = false
  366. end
  367. if key == "s" then
  368. S = false
  369. end
  370. if key == "d" then
  371. D = false
  372. end
  373. if string.byte(key) == 48 then
  374. run = false
  375. end
  376. end)
  377.  
  378. Mouse.KeyDown:connect(function(key)
  379. if key == "w" then
  380. W = true
  381. AnimationStop()
  382. end
  383. if key == "a" then
  384. A = true
  385. AnimationStop()
  386. end
  387. if key == "s" then
  388. S = true
  389. AnimationStop()
  390. end
  391. if key == "d" then
  392. D = true
  393. AnimationStop()
  394. end
  395. end)
  396.  
  397.  
  398.  
  399. Mouse.KeyDown:connect(function(key)
  400. KeyUsed(key)
  401. end)
  402. end
  403. end
  404. print'fuck you!'
  405. end
  406.  
  407. function KeyUsed(key)
  408. if humanoid ~= nil then
  409. if humanoid.Health > 0 then
  410. if string.byte(key) == 32 then
  411. jump = true
  412. AnimationStop()
  413. --sit = false
  414. end
  415. if string.byte(key) == 50 then
  416. AnimationStop()
  417. if sit == true then
  418. sit = false
  419. else
  420. sit = true
  421. end
  422. end
  423. if string.byte(key) == 48 then
  424. run = true
  425. end
  426. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  427. if key == "Q" or key == "q" then
  428. AnimationStop()
  429. canttouch = true
  430. M1:Play()
  431. end
  432. if key == "E" or key == "e" then
  433. AnimationStop()
  434. party = true
  435. M2:Play()
  436. end
  437. if key == "R" or key == "r" then
  438. AnimationStop()
  439. jerk = true
  440. M3:Play()
  441. end
  442. if key == "T" or key == "t" then
  443. AnimationStop()
  444. happy = true
  445. M4:Play()
  446. end
  447. if key == "Y" or key == "y" then
  448. AnimationStop()
  449. spin = true
  450. M5:Play()
  451. end
  452. if key == "U" or key == "u" then
  453. AnimationStop()
  454. thriller = true
  455. M6:Play()
  456. end
  457. if key == "F" or key == "f" then
  458. AnimationStop()
  459. barrel = true
  460. M7:Play()
  461. if barrelbrick == nil and barrel == true then
  462. barrelbrick = P(2,2,1,'Black',0,false,false)
  463. a=fm(barrelbrick,29873142,1.1,0.8,1.1,31082268) a.VertexColor = Vector3.new(1,1,1)
  464. We(barrelbrick,char.Torso,0,-0.2,0,0,0,0)
  465. end
  466. end
  467. if key == "P" or key == "p" then
  468. AnimationStop()
  469. sax = true
  470. M8:Play()
  471. if saxtool == nil and sax == true then
  472. saxtool = P(1,2,2,'Black',0,false,false)
  473. a=fm(saxtool,44410178,1.5,1.5,1.5,44410320) a.VertexColor = Vector3.new(1,1,1)
  474. b=We(saxtool,char:FindFirstChild("Left Arm"),0,-1,0,0,0,0)
  475. b.C1 = CFrame.new(0.5, -0.9, -0.3) * CFrame.Angles(math.pi/1.5, -math.pi/2, -math.pi/8)
  476. end
  477. end
  478. if key == "G" or key == "g" then
  479. AnimationStop()
  480. spooky = true
  481. M9:Play()
  482. end
  483. if key == "H" or key == "h" then
  484. AnimationStop()
  485. stride = true
  486. M10:Play()
  487. end
  488. if key == "J" or key == "j" then
  489. AnimationStop()
  490. shuffle = true
  491. M11:Play()
  492. end
  493. if key == "K" or key == "k" then
  494. AnimationStop()
  495. rock = true
  496. M12:Play()
  497. end
  498. if key == "L" or key == "l" then
  499. AnimationStop()
  500. gagnam = true
  501. M13:Play()
  502. end
  503. if key == "Z" or key == "z" then
  504. AnimationStop()
  505. snoop = true
  506. M14:Play()
  507. end
  508. if key == "X" or key == "x" then
  509. AnimationStop()
  510. darude = true
  511. M15:Play()
  512. if sandstorm == nil and darude == true then
  513. sandstorm = P(1,1,1,'Black',0,false,false)
  514. sandstorm.Transparency = 1
  515. a=Instance.new("Smoke",sandstorm)
  516. a.Color = Color3.new(255/255,255/255,175/255)
  517. a.Size = 0.4
  518. a.RiseVelocity = 3
  519. a.Opacity = 0.75
  520. b=We(sandstorm,char:FindFirstChild("Torso"),0,0,0,0,0,0)
  521. b.C1 = CFrame.new(0, -2, 0)
  522. end
  523. end
  524. if key == "C" or key == "c" then
  525. AnimationStop()
  526. taco = true
  527. M16:Play()
  528. boi:Stop()
  529. end
  530. end
  531. end
  532. end
  533. end
  534.  
  535. Generate(Player)
  536.  
  537. game:service'RunService'.Stepped:connect(function()
  538. count = (count % 100) + countspeed
  539. angle = math.pi * math.sin(math.pi*2/100*count)
  540. countspeed = 1
  541.  
  542. state = humanoid:GetState()
  543. if state ~= Enum.HumanoidStateType.Freefall then
  544. jump = false
  545. else
  546. jump = true
  547. sit = false
  548. AnimationStop()
  549. end
  550.  
  551. local mesh1anan = Instance.new("SpecialMesh")
  552. mesh1anan.MeshType = Enum.MeshType.FileMesh
  553. mesh1anan.Scale = Vector3.new(0.3,0.3,0.3)
  554. mesh1anan.MeshId = "http://www.roblox.com/asset/?id=430210147"
  555. mesh1anan.TextureId = "http://www.roblox.com/asset/?id=430210159"
  556. mesh1anan.Scale = Vector3.new(0.1,0.1,0.1)
  557.  
  558. if taco == true then
  559. if char ~= nil then
  560. local locationanan = char:GetModelCFrame()
  561. local tacoa = Instance.new("Part")
  562. tacoa.CanCollide = false
  563. tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  564. local meshanananan = mesh1anan:clone()
  565. meshanananan.Parent = tacoa
  566. tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
  567. tacoa.Parent = workspace
  568. game:GetService("Debris"):AddItem(tacoa,4)
  569. end
  570. end
  571.  
  572.  
  573.  
  574.  
  575. if canttouch == false then
  576. M1:Stop()
  577. end
  578. if party == false then
  579. M2:Stop()
  580. end
  581. if jerk == false then
  582. M3:Stop()
  583. end
  584. if happy == false then
  585. M4:Stop()
  586. end
  587. if spin == false then
  588. M5:Stop()
  589. end
  590. if thriller == false then
  591. M6:Stop()
  592. end
  593. if barrel == false then
  594. M7:Stop()
  595. end
  596. if sax == false then
  597. M8:Stop()
  598. end
  599. if spooky == false then
  600. M9:Stop()
  601. end
  602. if stride == false then
  603. M10:Stop()
  604. end
  605. if shuffle == false then
  606. M11:Stop()
  607. end
  608. if rock == false then
  609. M12:Stop()
  610. end
  611. if gagnam == false then
  612. M13:Stop()
  613. end
  614. if snoop == false then
  615. M14:Stop()
  616. end
  617. if darude == false then
  618. M15:Stop()
  619. end
  620. if taco == false then
  621. M16:Stop()
  622. boi:Stop()
  623. end
  624.  
  625. if run == true and sit == false then
  626. humanoid.WalkSpeed = 25
  627. elseif sit == true then
  628. humanoid.WalkSpeed = 0
  629. else
  630. humanoid.WalkSpeed = 16
  631. end
  632.  
  633. if global_wait == 380 then global_wait = 0 end
  634.  
  635. if (W == false or A == false or S == false or D == false) and jump == false and sit == false then
  636. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  637. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  638. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  639. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  640. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/75, math.pi, 0)
  641. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  642. end
  643.  
  644.  
  645. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  646. local ray = Ray.new(torso.Position, Vector3.new(0, -3, 0))
  647. local hitz,enz = workspace:FindPartOnRay(ray, char)
  648. if hitz then
  649. if rootpart:FindFirstChild("Weld") == nil then
  650. miniweld = Instance.new("Weld", rootpart)
  651. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  652. miniweld.Part0 = hitz
  653. miniweld.Part1 = rootpart
  654. humanoid.PlatformStand = true
  655. end
  656. end
  657. else
  658. if rootpart:FindFirstChild("Weld") ~= nil then
  659. rootpart:FindFirstChild("Weld"):Destroy()
  660. humanoid.PlatformStand = false
  661. end
  662. end
  663.  
  664. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  665. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - math.pi/15)
  666. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + math.pi/15)
  667. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, math.pi/2 - math.pi/15)
  668. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, -math.pi/2 + math.pi/15)
  669. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  670. rj.C0 = CFrame.new(0, -2, 0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  671. end
  672.  
  673. if jump == true and sit == false then
  674. countspeed = 2
  675. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  676. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  677. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  678. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  679. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  680. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  681. end
  682.  
  683. if (W == true or A == true or S == true or D == true) and jump == false and sit == false then
  684. if run == true then
  685. countspeed = 4
  686. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  687. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  688. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  689. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  690. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  691. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/40, math.pi, 0)
  692. else
  693. countspeed = 2
  694. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  695. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  696. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  697. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  698. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  699. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  700. end
  701. end
  702.  
  703. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  704. if jerk == true and jump == false and sit == false then
  705. countspeed = 2
  706. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, angle/4)
  707. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, -angle/4)
  708. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(angle*0.5, 0, -math.abs(angle*0.15))
  709. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(-angle*0.5, 0, math.abs(angle*0.15))
  710. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  711. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  712. elseif party == true and jump == false and sit == false then
  713. countspeed = 4
  714. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  715. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  716. ls.C1 = CFrame.new(0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  717. rs.C1 = CFrame.new(-0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  718. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/10, math.pi, 0)
  719. rj.C0 = CFrame.new(0, 0.5 + angle/5, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  720. elseif canttouch == true and jump == false and sit == false then
  721. countspeed = 2
  722. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, math.pi/12 + angle/12)
  723. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, -math.pi/12 - angle/12)
  724. lh.C1 = CFrame.new(0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, -math.pi/8)
  725. rh.C1 = CFrame.new(-0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, math.pi/8)
  726. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  727. rj.C0 = CFrame.new(angle/4, -0.3 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  728. elseif happy == true and jump == false and sit == false then
  729. countspeed = 4
  730. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, math.pi/8 + angle/8, math.pi/4 + angle/8)
  731. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, -math.pi/8 + angle/8, -math.pi/4 + angle/8)
  732. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  733. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  734. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/15, 0 + angle/15)
  735. rj.C0 = CFrame.new(0, 0 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  736. elseif spin == true and jump == false and sit == false then
  737. global_wait = (global_wait % 360) + 4
  738. countspeed = 4
  739. ls.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 + angle/10, 0 + angle/10)
  740. rs.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 - angle/10, 0 + angle/10)
  741. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  742. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  743. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  744. rj.C0 = CFrame.new(0 + angle/25, 0, 0 - angle/25) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  745. elseif thriller == true and jump == false and sit == false then
  746. countspeed = 2
  747. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 + angle/15)
  748. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/15)
  749. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 - angle/45, 0, 0 + angle/15)
  750. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 + angle/45, 0, 0 + angle/15)
  751. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/10, 0)
  752. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/50 , math.pi + angle/50, 0 + angle/50)
  753. elseif barrel == true and jump == false and sit == false then
  754. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  755. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  756. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  757. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  758. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  759. rj.C0 = CFrame.new(0 + angle, -1.8, 0) * CFrame.Angles(0, math.pi, 0 + angle)
  760. elseif sax == true and jump == false and sit == false then
  761. countspeed = 2
  762. ls.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, math.pi/2 - math.abs(angle/30))
  763. rs.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, -math.pi/2 + math.abs(angle/30))
  764. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - math.abs(angle/30))
  765. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + math.abs(angle/30))
  766. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  767. rj.C0 = CFrame.new(0, -math.abs(angle*0.05), math.abs(angle*0.025)) * CFrame.Angles(math.pi/2 + math.abs(angle/20), math.pi, 0)
  768. elseif spooky == true and jump == false and sit == false then
  769. countspeed = 3
  770. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 - angle/1.5)
  771. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/1.5)
  772. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/16)
  773. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/16)
  774. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/12, math.pi, 0)
  775. rj.C0 = CFrame.new(0, 0 + angle / 35, 0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  776. elseif stride == true and jump == false and sit == false then
  777. countspeed = 2.5
  778. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, angle/16,math.pi/3.5 + angle/8)
  779. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, -angle/16,-math.pi/1.5 + -angle/8)
  780. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  781. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  782. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  783. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-angle/16, math.pi, 0)
  784. elseif shuffle == true and jump == false and sit == false then
  785. countspeed = 2
  786. ls.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, math.pi/2 + angle/3.5)
  787. rs.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, -math.pi/2 + angle/3.5)
  788. lh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  789. rh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  790. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  791. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - angle/35, math.pi - angle/35, 0)
  792. elseif rock == true and jump == false and sit == false then
  793. countspeed = 4
  794. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2+angle/2)
  795. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2+angle/2)
  796. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0+angle/32)
  797. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0-angle/32)
  798. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  799. rj.C0 = CFrame.new(0, 0 - angle/50, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  800. elseif gagnam == true and jump == false and sit == false then
  801. countspeed = 5
  802. ls.C1 = CFrame.new(-0.15,0.75,0) * CFrame.Angles(-math.pi/4, 0, (math.pi/2 + angle/14) - math.pi/20)
  803. rs.C1 = CFrame.new(-0.15,0.75,0) * CFrame.Angles(-math.pi/4, 0, (-math.pi/2 - angle/14) + math.pi/20)
  804. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  805. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  806. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  807. rj.C0 = CFrame.new(0, 0 + angle/40, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  808. elseif snoop == true and jump == false and sit == false then
  809. countspeed = 2
  810. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, math.pi/4 + angle/4)
  811. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, -math.pi/4 + angle/4)
  812. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  813. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  814. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - angle/8, math.pi, 0)
  815. rj.C0 = CFrame.new(0, 0 + angle/48, 0) * CFrame.Angles(math.pi/2 + angle/24, math.pi, 0)
  816. elseif darude == true and jump == false and sit == false then
  817. countspeed = 3
  818. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/1.5)
  819. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/3)
  820. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  821. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/1.5)
  822. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  823. rj.C0 = CFrame.new(0, 0+ angle/45, 0) * CFrame.Angles(math.pi/2 - angle/6, math.pi, 0)
  824. elseif taco == true and jump == false and sit == false then
  825. countspeed = 20
  826. global_wait = (global_wait % 360) + 4
  827. ls.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  828. rs.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  829. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  830. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  831. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - math.pi/8 + angle/16, math.pi, 0)
  832. rj.C0 = CFrame.new(0, 0.25 + angle/12, 0) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  833. end
  834. end
  835. end)f
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement