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- local function = switch.Button
- return function
- math.random(4, 2, 6)
- ("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}
- ("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}
- from-Line = true
- ("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}("FunctionMade2")
- ("FunctionWorkspace")
- ("ScriptFunction2_b")
- {"Basic_Collar2"}
- {"Control_impact"}
- local impact = on
- from.Damage = 100
- math.random(12, 21, 09)
- math.random(12, 1, 15)
- math.random(12, 01, 2)
- math.random(1, 5, 9 )
- ("Control_Resources2",
- ("@_Impacts",
- ("Control_Resources2",
- ("@_Impacts",
- ("Control_Resources2",
- ("@_Impacts",
- ("Resources_package@",)
- ("Impact.Grind")
- {Grind_reopen",)
- < in player)
- 3)",}
- return function =
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- [01,2],[2,1],[2,5,2]
- return function
- {"be<Grand_2",
- OnScript= true
- (Function",2=Percenr:S
- return function = true
- {11,c42]1,281}",
- Damage: 200
- damage-from: powerBall2
- ("@AtOpen$2<"}>
- function: = :Unrap
- S<2=
- {"@AtOpen_(throw1",]
- [1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1][1]
- [1][1] ("All_<_$@AtReopenGrand"]
- (Function"{Reopen}
- 2_Play
- Rain_ImpactDamage: 155
- damage)
- return damage
- ("[1]{@$scene{Play.reopen}
- [1]
- [1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1] [1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- ["f13_<b/PTool3"} [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- [1][1]
- return
- local function = OnPlay
- ("$@ZRoblox:2<}
- local damageHits =
- [Powerball: 200
- [Rain_Impact: 385
- [ResedenceAbillityHit2: 975
- [Powerful= b_T: 3,675
- [FireBall: 2,229
- Page:Back("$_"}
- Label.Text: You won!
- CoinsEarned.Leaderstats.Coins.Value = 10000\
- return
- {vb function 2}: 900,352
- TrayRadar2:
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- String.Format
- :
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100})
- return 2
- Features: *("n egg, Earn 50 coins, Rap token,"}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {"@$_2.Package}>"}
- Import: "roblox, model, package2, fighting",
- {Radar_simple:}
- {100}{100}{100}{100}{100}
- {100}{100}{1360}{100}
- {100}{100}{600}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{102{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{90}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}{100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- {100}{100}{100}{100}{100}
- return
- OnFunction = key
- Effect1: {effect:System<2Play",InThird").SetPlay
- onEffects =
- [613[613[613[613[613[613[613[613[613[613[613[613
- [613[613[613[613[613[613[613[613[613[613[613[613
- [613[613[613[613[613[613[613[613[613[613[613[613
- [613[613[613[613[613[613[613[613[613[613[613[613
- [613[613[613[613[613[613[613[613[613[613[613[613
- [613[613[613[613[613[613[613[613[613[613[613[613
- [613[613[613[613[613[613[613[613[613[613[613[613
- [613[613[613[613[613[613[613[613[613[613[613[613
- [613[613[613[613[613[613[613[613[613[613[613[613
- [613[613[613[613[613[613[613[613[613[613[613[613]
- from.Press
- = return function
- ["@$_Radar<R6}"/>
- end)
- end)
- end)
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