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- @func sightCastBlockPos
- me
- pos
- me
- sight
- rayCast_getBlock
- @end
- @func sightCastBlockRule
- me
- pos
- me
- sight
- rayCast_getBlockRule
- @end
- @func getItem0
- me
- pos
- 10
- areaGetItems
- 0
- listSelect
- @end
- getItem0()
- {
- me
- me
- sight
- unpackList
- rm 2
- 0
- dup
- packVec
- readFhand
- 100
- *
- *
- tp
- }
- makeArtifact
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