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Jul 26th, 2016
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  1. wait(0)
  2. Player = game.Players.LocalPlayer
  3.  
  4. local count = 0
  5. local countspeed = 1
  6. local sine = 0
  7. local sinespeed = 1
  8. local angle = nil
  9. local global_wait = 0
  10. local showtag = false
  11.  
  12. dot = false
  13. des = false
  14. local ChatService = game:GetService("Chat")
  15. local player = game.Players.LocalPlayer
  16. char = player.Character
  17. hum = char.Humanoid
  18. torso = hum.Torso
  19. m=player:GetMouse()
  20. bb = Instance.new("BillboardGui",player.Character.Head)
  21. bb.Enabled = true
  22. bb.AlwaysOnTop = true
  23. bb.Size = UDim2.new(0,200,0,50)
  24. bb.StudsOffset = Vector3.new(0,1,0)
  25. gui=Instance.new("TextBox",bb)
  26. gui.Text = "* "
  27. gui.Size = UDim2.new(0,133,0,45)
  28. gui.Position=UDim2.new(0,57,0,-40)
  29. gui.TextColor3 = Color3.new(255,255,255)
  30. gui.BackgroundColor3=Color3.new(0,0,0)
  31. gui.TextWrapped = true
  32. gui.TextScaled = true
  33. gui.TextXAlignment = "Left"
  34. gui.TextYAlignment = "Top"
  35. gui.Visible = false
  36. gui.BorderColor3 = Color3.new(0,0,0)
  37.  
  38. gui1=Instance.new("TextButton",bb)
  39. gui1.Position=UDim2.new(0,5,0,-43)
  40. gui1.Size = UDim2.new(0,190,0,51)
  41.  
  42. gui1.TextColor3 = Color3.new(255,255,255)
  43. gui1.BackgroundColor3=Color3.new(255,255,255)
  44.  
  45. gui1.Visible = false
  46. img = Instance.new("ImageLabel",bb)
  47. img.Size = UDim2.new(0,46,0,47)
  48. img.Position = UDim2.new(0,10,0,-41)
  49. img.Image = "rbxassetid://388166921"
  50. img.BorderColor3 = Color3.new(0,0,0)
  51. img.Visible = false
  52. asd = Instance.new("Sound",player.Character.Torso)
  53. asd.SoundId = "http://www.roblox.com/asset/?id = 358280695"
  54. player.Chatted:connect(function(message)
  55. a = string.len(message)
  56. gui.Text = "* "
  57. gui.Visible = true
  58. gui1.Visible = true
  59. des = false
  60. img.Visible = true
  61. print(a)
  62. if dot == false then
  63. for i = 1,string.len(message) do wait(0.07)
  64. gui.Text =gui.Text..message:sub(i,i)
  65.  
  66. play()
  67. end
  68. end
  69.  
  70. --dance booleans--
  71. local jerk = false
  72. local party = false
  73. local canttouch = false
  74. local happy = false
  75. local spin = false
  76. local thriller = false
  77. local barrel = false
  78. local sax = false
  79. local spooky = false
  80. local stride = false
  81. local shuffle = false
  82. local rock = false
  83. local gagnam = false
  84. local snoop = false
  85. local darude = false
  86. local taco = false
  87. ------------------
  88. --dance accessory--
  89. local barrelbrick = nil
  90. local saxtool = nil
  91. -------------------
  92. --custom animate--
  93. local walk = false
  94. local jump = false
  95. local sit = false
  96. local run = false
  97. ------------------
  98. --walk keys--
  99. local W = false
  100. local A = false
  101. local S = false
  102. local D = false
  103. -------------
  104. local m = Instance.new("Model",game.Players.LocalPlayer.Character) m.Name = "ModelParts"
  105. local miniweld = nil
  106. local rootpart = nil
  107.  
  108. local Mouse = nil
  109. local Animate = nil
  110. local Music = nil
  111. local Asset = "http://www.roblox.com/asset/?id="
  112. local Animating = nil
  113. local humanoid = nil
  114. local face = nil
  115.  
  116. local head = nil
  117. local torso = nil
  118. local ra = nil
  119. local la = nil
  120. local rl = nil
  121. local ll = nil
  122. local rs = nil
  123. local ls = nil
  124. local rh = nil
  125. local lh = nil
  126. local neck = nil
  127. local rj = nil
  128.  
  129. local char = nil
  130. local Hat1 = nil
  131. local Hat2 = nil
  132. local a,b = nil
  133.  
  134. ----------musics-----------------
  135. local M1,M2,M3,M4,M5,M6,M7,M8,M9,M10,M11,M12,M13,M14,M15,M16 = nil
  136. ---------------------------------
  137.  
  138. local mesh,meshids,textureids,w
  139.  
  140. function fm(parent,meshid,x,y,z,meshtexture)
  141. if meshid == "cylinder" then
  142. mesh = Instance.new("CylinderMesh",parent)
  143. mesh.Scale = Vector3.new(x,y,z)
  144. return mesh
  145. else
  146. mesh = Instance.new("SpecialMesh",parent)
  147. if meshid ~= "sphere" then
  148. if type(meshid) == "number" then mesh.MeshId = "rbxassetid://"..meshid else
  149. mesh.MeshId = "rbxassetid://"..meshids[meshid]
  150. end
  151. else mesh.MeshType = 3 end
  152. mesh.Scale = Vector3.new(x,y,z)
  153. if meshtexture ~= nil then
  154. if type(meshtexture) == "number" then
  155. mesh.TextureId = "rbxassetid://"..meshtexture
  156. else
  157. mesh.TextureId = "rbxassetid://"..textureids[meshtexture] end
  158. end
  159. return mesh
  160. end
  161. end
  162.  
  163. function P(x,y,z,color,transparency,cancollide,anchored,parent,typee)
  164. if typee ~= nil then
  165. c = Instance.new("WedgePart",m)
  166. else
  167. c = Instance.new("Part",m)
  168. end
  169. c.TopSurface,c.BottomSurface = 0,0
  170. c.Locked = true
  171. c.formFactor = "Custom"
  172. c.Size = Vector3.new(x,y,z)
  173. if color ~= "random" then
  174. c.BrickColor = BrickColor.new(color)
  175. else
  176. c.BrickColor = BrickColor:random()
  177. end
  178. c.Transparency = transparency
  179. c.CanCollide = cancollide
  180. if anchored ~= nil then
  181. c.Anchored = anchored
  182. end
  183. if parent ~= nil then
  184. c.Parent = parent
  185. end
  186. return c
  187. end
  188.  
  189. function We(part0,part1,x,y,z,rx,ry,rz,parent)
  190. w = Instance.new("Motor",m)
  191. if parent ~= nil then w.Parent = parent end
  192. w.Part0,w.Part1 = part0,part1
  193. w.C1 = CFrame.new(x,y,z) * CFrame.Angles(rx,ry,rz)
  194. return w
  195. end
  196.  
  197. function SetAnimation(id,humanoid)
  198. if Animating ~= nil then
  199. Animating:Stop()
  200. end
  201. Animate.AnimationId = Asset .. id
  202. Animating = humanoid:LoadAnimation(Animate)
  203. Animating:Play()
  204. end
  205.  
  206. function AnimationStop()
  207. jerk = false
  208. party = false
  209. canttouch = false
  210. happy = false
  211. spin = false
  212. thriller = false
  213. barrel = false
  214. sax = false
  215. spooky = false
  216. stride = false
  217. shuffle = false
  218. rock = false
  219. gagnam = false
  220. snoop = false
  221. darude = false
  222. taco = false
  223. if barrelbrick ~= nil then
  224. barrelbrick:Remove()
  225. barrelbrick = nil
  226. end
  227. if saxtool ~= nil then
  228. saxtool:Remove()
  229. saxtool = nil
  230. end
  231. if sandstorm ~= nil then
  232. sandstorm:Remove()
  233. sandstorm = nil
  234. end
  235. end
  236.  
  237. local Musical
  238. function SetMusic(id,volume)
  239. Musical = Instance.new("Sound",char.Head)
  240. if volume == nil then
  241. Musical.Volume = 1
  242. else
  243. Musical.Volume = volume
  244. end
  245. Musical.Looped = true
  246. Musical.SoundId = Asset .. id
  247. return Musical
  248. end
  249.  
  250. function GenerateGui()
  251. a=Instance.new("ScreenGui")
  252. a.Name = "KrystalDance By KrystalTeam"
  253. b=Instance.new("ImageLabel",a)
  254. b.BackgroundTransparency = 1
  255. b.Size = UDim2.new(0,250,0,100)
  256. b.Position = UDim2.new(0,0,1,0)
  257. b.Image = Asset .. "269467798"
  258. b.Name = "Logo"
  259. c=Instance.new("Sound",a)
  260. c.Name = "Intro"
  261. c.Volume = 1
  262. c.SoundId = Asset .. "236146895"
  263. c.Looped = false
  264. return a
  265. end
  266. function Generate(player)
  267. char = player.Character
  268. Hat1 = P(1,1,1,'Black',0,false,false)
  269. Hat2 = P(1,1,1,'Black',0,false,false)
  270. wait()
  271. a=fm(Hat1,1577360,1,1,1,1577349) a.VertexColor = Vector3.new(1,1,1)
  272. b=fm(Hat2,13640868,1,1,1,18987684) b.VertexColor = Vector3.new(1,1,1)
  273. wait()
  274. if char:FindFirstChild("Head") then
  275. We(Hat1,char.Head,0,0.25,-0.135,0,0,0)
  276. We(Hat2,char.Head,0,0.8,0,0,0,0)
  277. if char.head:FindFirstChild("face") ~= nil then
  278. face = char.head:FindFirstChild("face")
  279. face.Texture = "rbxasset://textures/face.png"
  280. end
  281. c=char.Head:clone()
  282. c.Name = "FalseHead"
  283. c.CanCollide = false
  284. c.Parent = char
  285. We(c,char.Head,0,0,0,0,0,0)
  286. char.Head.Transparency = 1
  287. for i,v in pairs(char:GetChildren()) do
  288. if v.ClassName == "Shirt" or v.ClassName == "Pants" or v.ClassName == "Hat" or v.ClassName == "CharacterMesh" or v.ClassName == "Shirt Graphic" then
  289. v:Remove()
  290. end
  291. if v.ClassName == "BodyColors" then
  292. v.HeadColor = BrickColor.new("White")
  293. v.LeftArmColor = BrickColor.new("Really black")
  294. v.LeftLegColor = BrickColor.new("Really black")
  295. v.RightArmColor = BrickColor.new("Really black")
  296. v.RightLegColor = BrickColor.new("Really black")
  297. v.TorsoColor = BrickColor.new("Really black")
  298. end
  299. if v.ClassName == "Part" then
  300. if v.Name == "Head" or v.Name == "FalseHead" then
  301. v.BrickColor = BrickColor.new("White")
  302. else
  303. v.BrickColor = BrickColor.new("Really black")
  304. end
  305. end
  306. end
  307.  
  308. ----------musics---------------
  309. M1=SetMusic(403443112)
  310. M2=SetMusic(382170094)
  311. M3=SetMusic(321229685)
  312. M4=SetMusic(383649303)
  313. M5=SetMusic(394289390)
  314. M6=SetMusic(133196268)
  315. M7=SetMusic(410806544)
  316. M8=SetMusic(363388518)
  317. M9=SetMusic(239709574)
  318. M10=SetMusic(326396715)
  319. M11=SetMusic(375853575)
  320. M12=SetMusic(193528674)
  321. M13=SetMusic(208341701)
  322. M14=SetMusic(277253547)
  323. M15=SetMusic(318858834)
  324. M16=SetMusic(346786102)
  325. -------------------------------
  326.  
  327. if char:FindFirstChild("HumanoidRootPart") ~= nil then
  328. rootpart = char:FindFirstChild("HumanoidRootPart")
  329. end
  330. if showtag == true then
  331. local bbg = Instance.new("BillboardGui",c)
  332. bbg.Adornee = c
  333. bbg.Name = "satuttava"
  334. bbg.Size = UDim2.new(6,0,2,0)
  335. bbg.StudsOffset = Vector3.new(0,2,0)
  336. local box = Instance.new("TextLabel",bbg)
  337. box.Size = UDim2.new(1,0,1,0)
  338. box.BackgroundColor = BrickColor.new("White")
  339. box.TextColor3 = Color3.new(255,0,0)
  340. box.TextStrokeTransparency = 0.5
  341. box.Font = 3
  342. box.Text = Player.Name
  343. box.BackgroundTransparency = 1
  344. box.Position = UDim2.new(0,0,0,0)
  345. box.TextScaled = true
  346. end
  347. if char:FindFirstChild("Humanoid") ~= nil then
  348. char:FindFirstChild("Humanoid").MaxHealth = (100*100*100*100)*100
  349. wait()
  350. char:FindFirstChild("Humanoid").Health = char:FindFirstChild("Humanoid").MaxHealth
  351. --char:FindFirstChild("Humanoid").Name = game.Players.LocalPlayer.Name
  352. humanoid = char:FindFirstChild("Humanoid")
  353. if humanoid:FindFirstChild("Animator") ~= nil then
  354. humanoid:FindFirstChild("Animator"):Remove()
  355. --Instance.new("Animator",humanoid)
  356. end
  357. if char:FindFirstChild("Animate") ~= nil then
  358. char:FindFirstChild("Animate"):Remove()
  359. end
  360. end
  361. Mouse = player:GetMouse()
  362. Music = Instance.new("Sound",char.Head)
  363. Music.Volume = 1
  364. Music.Looped = true
  365. Music.SoundId = Asset
  366. Animate = Instance.new("Animation",char.Head)
  367. Animate.AnimationId = Asset
  368.  
  369.  
  370.  
  371. head = char:FindFirstChild("Head")
  372. torso = char:FindFirstChild("Torso")
  373. ra = char:findFirstChild("Right Arm")
  374. la = char:findFirstChild("Left Arm")
  375. rl = char:findFirstChild("Right Leg")
  376. ll = char:findFirstChild("Left Leg")
  377. rs = torso:findFirstChild("Right Shoulder")
  378. ls = torso:findFirstChild("Left Shoulder")
  379. rh = torso:findFirstChild("Right Hip")
  380. lh = torso:findFirstChild("Left Hip")
  381. neck = torso:findFirstChild("Neck")
  382. rj = char:findFirstChild("HumanoidRootPart"):findFirstChild("RootJoint")
  383.  
  384. state = humanoid:GetState()
  385. local ca = nil
  386. ca=GenerateGui()
  387. ca.Parent = player.PlayerGui
  388. if ca:FindFirstChild("Logo") ~= nil then
  389. ca:FindFirstChild("Logo"):TweenPosition(UDim2.new(0, 0, 1, -100), "Out", "Quad", 3, true)
  390. if ca:FindFirstChild("Intro") ~= nil then
  391. ca:FindFirstChild("Intro"):Play()
  392. coroutine.resume(coroutine.create(function()
  393. for i=0,30 do
  394. ca:FindFirstChild("Intro").Volume = 1/(i/2)
  395. wait(0.5)
  396. if i >= 30 then
  397. break
  398. end
  399. end
  400. end))
  401. end
  402. end
  403.  
  404. if humanoid ~= nil then
  405. humanoid.Changed:connect(function(pro)
  406. if pro == "MoveDirection" or pro == "Jump" then
  407. if Music.IsPlaying == true then
  408. AnimationStop()
  409. end
  410. end
  411. end)
  412. humanoid.Died:connect(function()
  413. AnimationStop()
  414. end)
  415.  
  416. Mouse.KeyUp:connect(function(key)
  417. if key == "w" then
  418. W = false
  419. end
  420. if key == "a" then
  421. A = false
  422. end
  423. if key == "s" then
  424. S = false
  425. end
  426. if key == "d" then
  427. D = false
  428. end
  429. if string.byte(key) == 48 then
  430. run = false
  431. end
  432. end)
  433.  
  434. Mouse.KeyDown:connect(function(key)
  435. if key == "w" then
  436. W = true
  437. AnimationStop()
  438. end
  439. if key == "a" then
  440. A = true
  441. AnimationStop()
  442. end
  443. if key == "s" then
  444. S = true
  445. AnimationStop()
  446. end
  447. if key == "d" then
  448. D = true
  449. AnimationStop()
  450. end
  451. end)
  452.  
  453.  
  454.  
  455. Mouse.KeyDown:connect(function(key)
  456. KeyUsed(key)
  457. end)
  458. end
  459. end
  460. print'KrystalDance By: KrystalTeam as fully Loaded!'
  461. end
  462.  
  463. function KeyUsed(key)
  464. if humanoid ~= nil then
  465. if humanoid.Health > 0 then
  466. if string.byte(key) == 32 then
  467. jump = true
  468. AnimationStop()
  469. --sit = false
  470. end
  471. if string.byte(key) == 50 then
  472. AnimationStop()
  473. if sit == true then
  474. sit = false
  475. else
  476. sit = true
  477. end
  478. end
  479. if string.byte(key) == 48 then
  480. run = true
  481. end
  482. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  483. if key == "Q" or key == "q" then
  484. AnimationStop()
  485. canttouch = true
  486. M1:Play()
  487. end
  488. if key == "E" or key == "e" then
  489. AnimationStop()
  490. party = true
  491. M2:Play()
  492. end
  493. if key == "R" or key == "r" then
  494. AnimationStop()
  495. jerk = true
  496. M3:Play()
  497. end
  498. if key == "T" or key == "t" then
  499. AnimationStop()
  500. happy = true
  501. M4:Play()
  502. end
  503. if key == "Y" or key == "y" then
  504. AnimationStop()
  505. spin = true
  506. M5:Play()
  507. end
  508. if key == "U" or key == "u" then
  509. AnimationStop()
  510. thriller = true
  511. M6:Play()
  512. end
  513. if key == "F" or key == "f" then
  514. AnimationStop()
  515. barrel = true
  516. M7:Play()
  517. if barrelbrick == nil and barrel == true then
  518. barrelbrick = P(2,2,1,'Black',0,false,false)
  519. a=fm(barrelbrick,29873142,1.1,0.8,1.1,31082268) a.VertexColor = Vector3.new(1,1,1)
  520. We(barrelbrick,char.Torso,0,-0.2,0,0,0,0)
  521. end
  522. end
  523. if key == "P" or key == "p" then
  524. AnimationStop()
  525. sax = true
  526. M8:Play()
  527. if saxtool == nil and sax == true then
  528. saxtool = P(1,2,2,'Black',0,false,false)
  529. a=fm(saxtool,44410178,1.5,1.5,1.5,44410320) a.VertexColor = Vector3.new(1,1,1)
  530. b=We(saxtool,char:FindFirstChild("Left Arm"),0,-1,0,0,0,0)
  531. b.C1 = CFrame.new(0.5, -0.9, -0.3) * CFrame.Angles(math.pi/1.5, -math.pi/2, -math.pi/8)
  532. end
  533. end
  534. if key == "G" or key == "g" then
  535. AnimationStop()
  536. spooky = true
  537. M9:Play()
  538. end
  539. if key == "H" or key == "h" then
  540. AnimationStop()
  541. stride = true
  542. M10:Play()
  543. end
  544. if key == "J" or key == "j" then
  545. AnimationStop()
  546. shuffle = true
  547. M11:Play()
  548. end
  549. if key == "K" or key == "k" then
  550. AnimationStop()
  551. rock = true
  552. M12:Play()
  553. end
  554. if key == "L" or key == "l" then
  555. AnimationStop()
  556. gagnam = true
  557. M13:Play()
  558. end
  559. if key == "Z" or key == "z" then
  560. AnimationStop()
  561. snoop = true
  562. M14:Play()
  563. end
  564. if key == "X" or key == "x" then
  565. AnimationStop()
  566. darude = true
  567. M15:Play()
  568. if sandstorm == nil and darude == true then
  569. sandstorm = P(1,1,1,'Black',0,false,false)
  570. sandstorm.Transparency = 1
  571. a=Instance.new("Smoke",sandstorm)
  572. a.Color = Color3.new(255/255,255/255,175/255)
  573. a.Size = 0.4
  574. a.RiseVelocity = 3
  575. a.Opacity = 0.75
  576. b=We(sandstorm,char:FindFirstChild("Torso"),0,0,0,0,0,0)
  577. b.C1 = CFrame.new(0, -2, 0)
  578. end
  579. end
  580. if key == "C" or key == "c" then
  581. AnimationStop()
  582. taco = true
  583. M16:Play()
  584. end
  585. end
  586. end
  587. end
  588. end
  589.  
  590. Generate(Player)
  591.  
  592. game:service'RunService'.Stepped:connect(function()
  593. count = (count % 100) + countspeed
  594. angle = math.pi * math.sin(math.pi*2/100*count)
  595. countspeed = 1
  596.  
  597. state = humanoid:GetState()
  598. if state ~= Enum.HumanoidStateType.Freefall then
  599. jump = false
  600. else
  601. jump = true
  602. sit = false
  603. AnimationStop()
  604. end
  605.  
  606. local mesh1anan = Instance.new("SpecialMesh")
  607. mesh1anan.MeshType = Enum.MeshType.FileMesh
  608. mesh1anan.Scale = Vector3.new(3,3,3)
  609. mesh1anan.MeshId = "http://www.roblox.com/asset/?id=14846869"
  610. mesh1anan.TextureId = "http://www.roblox.com/asset/?id=14846834"
  611. if taco == true then
  612. if char ~= nil then
  613. local locationanan = char:GetModelCFrame()
  614. local tacoa = Instance.new("Part")
  615. tacoa.CanCollide = false
  616. tacoa.RotVelocity = Vector3.new(math.random()*math.pi,math.random()*math.pi,math.random()*math.pi)
  617. local meshanananan = mesh1anan:clone()
  618. meshanananan.Parent = tacoa
  619. meshanananan.Scale = Vector3.new(math.random()*20,math.random()*20,math.random()*20)
  620. tacoa.CFrame = locationanan * CFrame.new(math.random()*500 - 250,math.random(100,200),math.random()*500 - 250)
  621. tacoa.Parent = workspace
  622. game:GetService("Debris"):AddItem(tacoa,4)
  623. end
  624. end
  625.  
  626.  
  627.  
  628.  
  629. if canttouch == false then
  630. M1:Stop()
  631. end
  632. if party == false then
  633. M2:Stop()
  634. end
  635. if jerk == false then
  636. M3:Stop()
  637. end
  638. if happy == false then
  639. M4:Stop()
  640. end
  641. if spin == false then
  642. M5:Stop()
  643. end
  644. if thriller == false then
  645. M6:Stop()
  646. end
  647. if barrel == false then
  648. M7:Stop()
  649. end
  650. if sax == false then
  651. M8:Stop()
  652. end
  653. if spooky == false then
  654. M9:Stop()
  655. end
  656. if stride == false then
  657. M10:Stop()
  658. end
  659. if shuffle == false then
  660. M11:Stop()
  661. end
  662. if rock == false then
  663. M12:Stop()
  664. end
  665. if gagnam == false then
  666. M13:Stop()
  667. end
  668. if snoop == false then
  669. M14:Stop()
  670. end
  671. if darude == false then
  672. M15:Stop()
  673. end
  674. if taco == false then
  675. M16:Stop()
  676. end
  677.  
  678. if run == true and sit == false then
  679. humanoid.WalkSpeed = 25
  680. elseif sit == true then
  681. humanoid.WalkSpeed = 0
  682. else
  683. humanoid.WalkSpeed = 16
  684. end
  685.  
  686. if global_wait == 380 then global_wait = 0 end
  687.  
  688. if (W == false or A == false or S == false or D == false) and jump == false and sit == false then
  689. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  690. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/75)
  691. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  692. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/75)
  693. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/75, math.pi, 0)
  694. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  695. end
  696.  
  697.  
  698. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  699. local ray = Ray.new(torso.Position, Vector3.new(0, -3, 0))
  700. local hitz,enz = workspace:FindPartOnRay(ray, char)
  701. if hitz then
  702. if rootpart:FindFirstChild("Weld") == nil then
  703. miniweld = Instance.new("Weld", rootpart)
  704. miniweld.C0 = hitz.CFrame:toObjectSpace(rootpart.CFrame)
  705. miniweld.Part0 = hitz
  706. miniweld.Part1 = rootpart
  707. humanoid.PlatformStand = true
  708. end
  709. end
  710. else
  711. if rootpart:FindFirstChild("Weld") ~= nil then
  712. rootpart:FindFirstChild("Weld"):Destroy()
  713. humanoid.PlatformStand = false
  714. end
  715. end
  716.  
  717. if (W == false or A == false or S == false or D == false) and jump == false and sit == true then
  718. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - math.pi/15)
  719. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + math.pi/15)
  720. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, math.pi/2 - math.pi/15)
  721. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + math.pi/8, 0, -math.pi/2 + math.pi/15)
  722. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  723. rj.C0 = CFrame.new(0, -2, 0) * CFrame.Angles(math.pi/2 + math.pi/15, math.pi, 0)
  724. end
  725.  
  726. if jump == true and sit == false then
  727. countspeed = 2
  728. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  729. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi + angle/12)
  730. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  731. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/12)
  732. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  733. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  734. end
  735.  
  736. if (W == true or A == true or S == true or D == true) and jump == false and sit == false then
  737. if run == true then
  738. countspeed = 4
  739. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  740. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  741. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  742. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/5)
  743. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  744. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/40, math.pi, 0)
  745. else
  746. countspeed = 2
  747. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  748. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 - angle/4)
  749. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  750. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/6)
  751. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  752. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2+ angle/50, math.pi, 0)
  753. end
  754. end
  755.  
  756. if W == false and A == false and S == false and D == false and jump == false and sit == false then
  757. if jerk == true and jump == false and sit == false then
  758. countspeed = 2
  759. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, angle/4)
  760. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/5, 0, -angle/4)
  761. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(angle*0.5, 0, -math.abs(angle*0.15))
  762. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/10, 0, angle/5)-- * CFrame.Angles(-angle*0.5, 0, math.abs(angle*0.15))
  763. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  764. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/5, math.pi, 0)
  765. elseif party == true and jump == false and sit == false then
  766. countspeed = 4
  767. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  768. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(angle/15, 0, angle/15)
  769. ls.C1 = CFrame.new(0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  770. rs.C1 = CFrame.new(-0.25,0.5 + 1 * angle/10,0.5) * CFrame.Angles(math.pi + angle/10, 0, 0 + angle/10)
  771. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/10, math.pi, 0)
  772. rj.C0 = CFrame.new(0, 0.5 + angle/5, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  773. elseif canttouch == true and jump == false and sit == false then
  774. countspeed = 2
  775. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, math.pi/12 + angle/12)
  776. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0 + angle/8, 0, -math.pi/12 - angle/12)
  777. lh.C1 = CFrame.new(0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, -math.pi/8)
  778. rh.C1 = CFrame.new(-0.35,0.7,0.5) * CFrame.Angles(0 + angle/10, 0, math.pi/8)
  779. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  780. rj.C0 = CFrame.new(angle/4, -0.3 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  781. elseif happy == true and jump == false and sit == false then
  782. countspeed = 4
  783. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, math.pi/8 + angle/8, math.pi/4 + angle/8)
  784. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/4, -math.pi/8 + angle/8, -math.pi/4 + angle/8)
  785. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  786. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0, 0 + angle/10)
  787. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/15, 0 + angle/15)
  788. rj.C0 = CFrame.new(0, 0 + angle/20, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  789. elseif spin == true and jump == false and sit == false then
  790. global_wait = (global_wait % 360) + 4
  791. countspeed = 4
  792. ls.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 + angle/10, 0 + angle/10)
  793. rs.C1 = CFrame.new(0,1,0) * CFrame.Angles(math.pi/2, 0 - angle/10, 0 + angle/10)
  794. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  795. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/10, 0 + angle/10, 0 + angle/10)
  796. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  797. rj.C0 = CFrame.new(0 + angle/25, 0, 0 - angle/25) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  798. elseif thriller == true and jump == false and sit == false then
  799. countspeed = 2
  800. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 + angle/15)
  801. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/15)
  802. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 - angle/45, 0, 0 + angle/15)
  803. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/60 + angle/45, 0, 0 + angle/15)
  804. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi + angle/10, 0)
  805. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 + angle/50 , math.pi + angle/50, 0 + angle/50)
  806. elseif barrel == true and jump == false and sit == false then
  807. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  808. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi)
  809. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  810. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0)
  811. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  812. rj.C0 = CFrame.new(0 + angle, -1.8, 0) * CFrame.Angles(0, math.pi, 0 + angle)
  813. elseif sax == true and jump == false and sit == false then
  814. countspeed = 2
  815. ls.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, math.pi/2 - math.abs(angle/30))
  816. rs.C1 = CFrame.new(0,0.75,-0.25) * CFrame.Angles(-math.pi/5, 0, -math.pi/2 + math.abs(angle/30))
  817. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - math.abs(angle/30))
  818. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + math.abs(angle/30))
  819. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  820. rj.C0 = CFrame.new(0, -math.abs(angle*0.05), math.abs(angle*0.025)) * CFrame.Angles(math.pi/2 + math.abs(angle/20), math.pi, 0)
  821. elseif spooky == true and jump == false and sit == false then
  822. countspeed = 3
  823. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2 - angle/1.5)
  824. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2 + angle/1.5)
  825. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/16)
  826. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 + angle/16)
  827. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/12, math.pi, 0)
  828. rj.C0 = CFrame.new(0, 0 + angle / 35, 0) * CFrame.Angles(math.pi/2 + angle/25, math.pi, 0)
  829. elseif stride == true and jump == false and sit == false then
  830. countspeed = 2.5
  831. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, angle/16,math.pi/3.5 + angle/8)
  832. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(angle/16, -angle/16,-math.pi/1.5 + -angle/8)
  833. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  834. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, angle/16, angle/16)
  835. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  836. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2-angle/16, math.pi, 0)
  837. elseif shuffle == true and jump == false and sit == false then
  838. countspeed = 2
  839. ls.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, math.pi/2 + angle/3.5)
  840. rs.C1 = CFrame.new(0,0.75,-0.35) * CFrame.Angles(math.pi/8, 0, -math.pi/2 + angle/3.5)
  841. lh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  842. rh.C1 = CFrame.new(0 + angle/50,1,0.5) * CFrame.Angles(0, 0 + angle/35, 0 + angle/15)
  843. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/15, math.pi, 0)
  844. rj.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.pi/2 - angle/35, math.pi - angle/35, 0)
  845. elseif rock == true and jump == false and sit == false then
  846. countspeed = 4
  847. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, math.pi/2+angle/2)
  848. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, -math.pi/2+angle/2)
  849. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0+angle/32)
  850. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0+angle/32, 0, 0-angle/32)
  851. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  852. rj.C0 = CFrame.new(0, 0 - angle/50, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  853. elseif gagnam == true and jump == false and sit == false then
  854. countspeed = 4
  855. ls.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (math.pi/2 + angle/14) - math.pi/20)
  856. rs.C1 = CFrame.new(0,0.75,-0.15) * CFrame.Angles(-math.pi/4, 0, (-math.pi/2 - angle/14) + math.pi/20)
  857. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  858. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0 + angle/16, 0, 0)
  859. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 + angle/20, math.pi, 0)
  860. rj.C0 = CFrame.new(0, 0 + angle/40, 0) * CFrame.Angles(math.pi/2, math.pi, 0)
  861. elseif snoop == true and jump == false and sit == false then
  862. countspeed = 2
  863. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, math.pi/4 + angle/4)
  864. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(math.pi/12, 0, -math.pi/4 + angle/4)
  865. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  866. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(math.pi/24, 0, 0 + angle/4)
  867. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - angle/8, math.pi, 0)
  868. rj.C0 = CFrame.new(0, 0 + angle/48, 0) * CFrame.Angles(math.pi/2 + angle/24, math.pi, 0)
  869. elseif darude == true and jump == false and sit == false then
  870. countspeed = 3
  871. ls.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/1.5)
  872. rs.C1 = CFrame.new(0,0.5,-0.5) * CFrame.Angles(0, 0, 0 + angle/3)
  873. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/3)
  874. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, 0 - angle/1.5)
  875. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2, math.pi, 0)
  876. rj.C0 = CFrame.new(0, 0+ angle/45, 0) * CFrame.Angles(math.pi/2 - angle/6, math.pi, 0)
  877. elseif taco == true and jump == false and sit == false then
  878. countspeed = 4
  879. global_wait = (global_wait % 360) + 4
  880. ls.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  881. rs.C1 = CFrame.new(0,1,-0.25) * CFrame.Angles(math.pi/6 + angle/12, 0, math.pi)
  882. lh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  883. rh.C1 = CFrame.new(0,1,0.5) * CFrame.Angles(0, 0, math.pi/8 + angle/16)
  884. neck.C1 = CFrame.new(0,-0.5,0) * CFrame.Angles(math.pi/2 - math.pi/8 + angle/16, math.pi, 0)
  885. rj.C0 = CFrame.new(0, 0.25 + angle/12, 0) * CFrame.Angles(math.pi/2, math.pi, math.rad(global_wait*4))
  886. end
  887. end
  888. end)
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