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Stefanuk12

ROBLOX Script Builder Scripts ( Dark Titan )

Jun 17th, 2016
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  1. --leaked by LeakingProScripts
  2. local p = game.Players.LocalPlayer
  3. local char = p.Character
  4. local mouse = p:GetMouse()
  5. local larm = char["Left Arm"]
  6. local rarm = char["Right Arm"]
  7. local lleg = char["Left Leg"]
  8. local rleg = char["Right Leg"]
  9. local hed = char.Head
  10. local torso = char.Torso
  11. local hum = char.Humanoid
  12. local cam = game.Workspace.CurrentCamera
  13. local root = char.HumanoidRootPart
  14. local deb = false
  15. local shot = 0
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. local stanceToggle = "Normal"
  19. math.randomseed(os.time())
  20. hum.WalkSpeed = 7
  21. char.Health:Destroy()
  22. hum.MaxHealth = 50000
  23. wait(0.1)
  24. hum.Health = 50000
  25. ----------------------------------------------------
  26. char.Shirt:Destroy()
  27. char.Pants:Destroy()
  28. shirt = Instance.new("Shirt", char)
  29. shirt.Name = "Shirt"
  30. pants = Instance.new("Pants", char)
  31. pants.Name = "Pants"
  32. char.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=236410507"
  33. char.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=236412261"
  34. ----------------------------------------------------
  35. Debounces = {
  36. on = false;
  37. ks = false;
  38. CanAttack = true;
  39. CanJoke = true;
  40. NoIdl = false;
  41. Slashing = false;
  42. Slashed = false;
  43. Grabbing = false;
  44. Grabbed = false;
  45. }
  46. local Touche = {char.Name, }
  47. ----------------------------------------------------
  48. function lerp(a, b, t) -- Linear interpolation
  49.     return a + (b - a)*t
  50. end
  51.  
  52. function slerp(a, b, t) --Spherical interpolation
  53.     dot = a:Dot(b)
  54.     if dot > 0.99999 or dot < -0.99999 then
  55.         return t <= 0.5 and a or b
  56.     else
  57.         r = math.acos(dot)
  58.         return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  59.     end
  60. end
  61.  
  62. function matrixInterpolate(a, b, t)
  63.     local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  64.     local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  65.     local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  66.     local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector  right
  67.     local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector  up
  68.     local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector  back
  69.     local t = v1:Dot(v2)
  70.     if not (t < 0 or t == 0 or t > 0) then     -- Failsafe
  71.         return CFrame.new()
  72.     end
  73.     return CFrame.new(
  74.     v0.x, v0.y, v0.z,
  75.     v1.x, v1.y, v1.z,
  76.     v2.x, v2.y, v2.z,
  77.     v3.x, v3.y, v3.z)
  78. end
  79. ----------------------------------------------------
  80. function genWeld(a,b)
  81.     local w = Instance.new("Weld",a)
  82.     w.Part0 = a
  83.     w.Part1 = b
  84.     return w
  85. end
  86. function weld(a, b)
  87.     local weld = Instance.new("Weld")
  88.     weld.Name = "W"
  89.     weld.Part0 = a
  90.     weld.Part1 = b
  91.     weld.C0 = a.CFrame:inverse() * b.CFrame
  92.     weld.Parent = a
  93.     return weld;
  94. end
  95. ----------------------------------------------------
  96. function Lerp(c1,c2,al)
  97. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  98. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  99. for i,v in pairs(com1) do
  100. com1[i] = v+(com2[i]-v)*al
  101. end
  102. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  103. end
  104. ----------------------------------------------------
  105. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  106. local wld = Instance.new("Weld", wp1)
  107. wld.Part0 = wp0
  108. wld.Part1 = wp1
  109. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  110. end
  111. ----------------------------------------------------
  112. for i,v in pairs(char:children()) do
  113.     if v:IsA("Hat") then
  114.         v:Destroy()
  115.     end
  116. end
  117. for i,v in pairs(hed:children()) do
  118.     if v:IsA("Sound") then
  119.         v:Destroy()
  120.     end
  121. end
  122. ----------------------------------------------------
  123. function HasntTouched(plrname)
  124. local ret = true
  125. for _, v in pairs(Touche) do
  126. if v == plrname then
  127. ret = false
  128. end
  129. end
  130. return ret
  131. end
  132. ----------------------------------------------------
  133. larm.Size = larm.Size * 2
  134. rarm.Size = rarm.Size * 2
  135. lleg.Size = lleg.Size * 2
  136. rleg.Size = rleg.Size * 2
  137. torso.Size = torso.Size * 2
  138. hed.Size = hed.Size * 2
  139. root.Size = root.Size * 2
  140. ----------------------------------------------------
  141. newWeld(torso, larm, -1.5, 0.5, 0)
  142. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  143. newWeld(torso, rarm, 1.5, 0.5, 0)
  144. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  145. newWeld(torso, hed, 0, 1.5, 0)
  146. newWeld(torso, lleg, -0.5, -1, 0)
  147. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  148. newWeld(torso, rleg, 0.5, -1, 0)
  149. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  150. newWeld(root, torso, 0, -1, 0)
  151. torso.Weld.C1 = CFrame.new(0, -1, 0)
  152. ----------------------------------------------------
  153. game:service'InsertService':LoadAsset(63993845):children()[1].Parent=char
  154. char.LavendarPlasmaHood.Handle.Mesh.Scale = char.LavendarPlasmaHood.Handle.Mesh.Scale * 1.8
  155. char.LavendarPlasmaHood.Handle.Mesh.VertexColor = Vector3.new(0.1,0.1,0.1)
  156. hed.face.Texture = "rbxassetid://46282671"
  157. z=Instance.new('Decal',hed)
  158. z.Face = 'Front'
  159. z.Texture='rbxassetid://99174105'
  160. hed.BrickColor = BrickColor.new("Really black")
  161. lite = Instance.new("PointLight", torso)
  162. lite.Brightness = 14
  163. lite.Range = 10
  164. lite.Color = Color3.new(1, 0, 0)
  165. --[[local hed2 = hed:Clone()
  166. hed2.CanCollide = false
  167. hed2.Parent = char
  168. hed2:ClearAllChildren()
  169. hed2.Transparency = 1
  170. hed2.Name = "DARP"
  171. local w = Instance.new("Weld",hed2)
  172. w.Part0 = hed
  173. w.Part1 = hed2
  174. w.C0 = CFrame.new(0,0,-0.175)
  175. z=Instance.new("SurfaceGui",hed2)
  176. z.Enabled = true
  177. z.Face = "Front"
  178. z.Adornee = hed2
  179. z.CanvasSize = Vector2.new(100,100)
  180. local face = Instance.new("ImageLabel",z)
  181. face.Size = UDim2.new(1,-30,1,0)
  182. face.Position = UDim2.new(0,15,0,0)
  183. face.BackgroundTransparency = 1
  184. face.Image='rbxassetid://46282671']]--
  185. ----------------------------------------------------
  186. z = Instance.new("Sound", char)
  187. z.SoundId = "rbxassetid://170822236"--242463565
  188. z.Looped = true
  189. z.Pitch = .58
  190. z.Volume = 1
  191. wait(.01)
  192. z:Play()
  193. ----------------------------------------------------
  194. local m = Instance.new("Model")
  195. m.Name = "Absolution"
  196. p1 = Instance.new("Part", m)
  197. p1.BrickColor = BrickColor.new("Bright blue")
  198. p1.FormFactor = Enum.FormFactor.Custom
  199. p1.Size = Vector3.new(1, 0.600000024, 1.5)
  200. p1.CFrame = CFrame.new(67.4994888, 12.1560526, 73.0205841, 0.999972522, -3.59117985e-005, -8.00192356e-006, -1.39250187e-005, 0.358383715, -0.933530986, 5.28097153e-005, 0.933500648, 0.358406395)
  201. p1.CanCollide = false
  202. p1.Locked = true
  203. p1.Elasticity = 0
  204. p1.BottomSurface = Enum.SurfaceType.Smooth
  205. p1.TopSurface = Enum.SurfaceType.Smooth
  206. b1 = Instance.new("SpecialMesh", p1)
  207. b1.MeshType = Enum.MeshType.Wedge
  208. b1.Name = "Mesh"
  209. b1.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  210. p2 = Instance.new("Part", m)
  211. p2.BrickColor = BrickColor.new("Really black")
  212. p2.FormFactor = Enum.FormFactor.Custom
  213. p2.Size = Vector3.new(1, 2.9000001, 1)
  214. p2.CFrame = CFrame.new(67.4995728, 11.7633543, 74.2129135, -1.30959779e-005, 2.79811252e-006, 0.999972522, 0.961226642, 0.275612593, -7.50799518e-006, -0.275637805, 0.96119839, 1.01176247e-005)
  215. p2.CanCollide = false
  216. p2.Locked = true
  217. p2.Elasticity = 0
  218. p2.BottomSurface = Enum.SurfaceType.Smooth
  219. p2.TopSurface = Enum.SurfaceType.Smooth
  220. b2 = Instance.new("BlockMesh", p2)
  221. b2.Name = "Mesh"
  222. b2.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  223. p3 = Instance.new("Part", m)
  224. p3.BrickColor = BrickColor.new("Bright blue")
  225. p3.FormFactor = Enum.FormFactor.Custom
  226. p3.Size = Vector3.new(1, 1.20000005, 2.0999999)
  227. p3.CFrame = CFrame.new(67.4994965, 12.6401453, 73.9670334, 0.999972522, -3.52207899e-005, -8.10639358e-006, -1.61500211e-005, 0.309035271, -0.951007903, 5.24176576e-005, 0.950978875, 0.309059501)
  228. p3.CanCollide = false
  229. p3.Locked = true
  230. p3.Elasticity = 0
  231. p3.BottomSurface = Enum.SurfaceType.Smooth
  232. p3.TopSurface = Enum.SurfaceType.Smooth
  233. b3 = Instance.new("SpecialMesh", p3)
  234. b3.MeshType = Enum.MeshType.Wedge
  235. b3.Name = "Mesh"
  236. b3.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  237. p4 = Instance.new("Part", m)
  238. p4.BrickColor = BrickColor.new("Bright blue")
  239. p4.FormFactor = Enum.FormFactor.Custom
  240. p4.Size = Vector3.new(1, 1.43999994, 2.05000019)
  241. p4.CFrame = CFrame.new(67.4995575, 11.8683414, 76.1565704, 0.999972522, -2.5085672e-005, -1.53700166e-005, -4.86194367e-005, -0.800831437, -0.598821938, 1.9131101e-005, 0.598835468, -0.800796151)
  242. p4.CanCollide = false
  243. p4.Locked = true
  244. p4.Elasticity = 0
  245. p4.BottomSurface = Enum.SurfaceType.Smooth
  246. p4.TopSurface = Enum.SurfaceType.Smooth
  247. b4 = Instance.new("SpecialMesh", p4)
  248. b4.MeshType = Enum.MeshType.Wedge
  249. b4.Name = "Mesh"
  250. b4.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  251. p5 = Instance.new("Part", m)
  252. p5.BrickColor = BrickColor.new("Bright blue")
  253. p5.FormFactor = Enum.FormFactor.Custom
  254. p5.Size = Vector3.new(1, 1.20000005, 3.20000005)
  255. p5.CFrame = CFrame.new(67.4995193, 13.241991, 74.8357468, 0.999972522, -3.59118021e-005, -8.00191992e-006, -1.39250224e-005, 0.358383656, -0.933530807, 5.2809708e-005, 0.933500469, 0.358406246)
  256. p5.CanCollide = false
  257. p5.Locked = true
  258. p5.Elasticity = 0
  259. p5.BottomSurface = Enum.SurfaceType.Smooth
  260. p5.TopSurface = Enum.SurfaceType.Smooth
  261. b5 = Instance.new("SpecialMesh", p5)
  262. b5.MeshType = Enum.MeshType.Wedge
  263. b5.Name = "Mesh"
  264. b5.Scale = Vector3.new(0.400000006, 0.600000024, 0.699999928)
  265. p6 = Instance.new("Part", m)
  266. p6.Name = "Handle"
  267. p6.BrickColor = BrickColor.new("Really black")
  268. p6.FormFactor = Enum.FormFactor.Custom
  269. p6.Size = Vector3.new(1.5999999, 13.6000004, 1)
  270. p6.CFrame = CFrame.new(67.5017471, 11.2780685, 66.1421967, -1.18190947e-005, 6.28741009e-006, 0.999972522, 0.99995929, -1.39772892e-005, -7.50630716e-006, -1.79708004e-005, 0.999939024, 1.01296728e-005)
  271. p6.CanCollide = false
  272. p6.Locked = true
  273. p6.Elasticity = 0
  274. p6.BottomSurface = Enum.SurfaceType.Smooth
  275. p6.TopSurface = Enum.SurfaceType.Smooth
  276. b6 = Instance.new("BlockMesh", p6)
  277. b6.Name = "Mesh"
  278. b6.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  279. p7 = Instance.new("Part", m)
  280. p7.BrickColor = BrickColor.new("Bright blue")
  281. p7.FormFactor = Enum.FormFactor.Custom
  282. p7.Size = Vector3.new(1, 1.00999999, 1.05000019)
  283. p7.CFrame = CFrame.new(67.5174179, 10.5228004, 76.3114471, 0.999972522, -2.76626724e-005, -6.72184569e-006, -4.7347472e-005, -0.91489929, -0.403581172, 2.14323372e-005, 0.403602213, -0.914867818)
  284. p7.CanCollide = false
  285. p7.Locked = true
  286. p7.Elasticity = 0
  287. p7.BottomSurface = Enum.SurfaceType.Smooth
  288. p7.TopSurface = Enum.SurfaceType.Smooth
  289. b7 = Instance.new("SpecialMesh", p7)
  290. b7.MeshType = Enum.MeshType.Wedge
  291. b7.Name = "Mesh"
  292. b7.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  293. p8 = Instance.new("Part", m)
  294. p8.BrickColor = BrickColor.new("Bright blue")
  295. p8.FormFactor = Enum.FormFactor.Custom
  296. p8.Size = Vector3.new(1, 1.00999999, 1.05000019)
  297. p8.CFrame = CFrame.new(67.5074387, 8.51285458, 76.8714371, 0.999972522, -2.76626724e-005, -6.72184387e-006, -4.73474684e-005, -0.91489917, -0.403581113, 2.14323354e-005, 0.403602153, -0.914867699)
  298. p8.CanCollide = false
  299. p8.Locked = true
  300. p8.Elasticity = 0
  301. p8.BottomSurface = Enum.SurfaceType.Smooth
  302. p8.TopSurface = Enum.SurfaceType.Smooth
  303. b8 = Instance.new("SpecialMesh", p8)
  304. b8.MeshType = Enum.MeshType.Wedge
  305. b8.Name = "Mesh"
  306. b8.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  307. p9 = Instance.new("Part", m)
  308. p9.BrickColor = BrickColor.new("Really black")
  309. p9.FormFactor = Enum.FormFactor.Custom
  310. p9.Size = Vector3.new(1, 1.07999957, 1)
  311. p9.CFrame = CFrame.new(67.5095749, 7.1092, 74.5051422, -2.60536999e-005, -5.21559741e-006, 0.999972522, 0.35323599, -0.935490847, -1.50012565e-005, 0.935460567, 0.353258699, 4.2632455e-005)
  312. p9.CanCollide = false
  313. p9.Locked = true
  314. p9.Elasticity = 0
  315. p9.BottomSurface = Enum.SurfaceType.Smooth
  316. p9.TopSurface = Enum.SurfaceType.Smooth
  317. b9 = Instance.new("BlockMesh", p9)
  318. b9.Name = "Mesh"
  319. b9.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  320. p10 = Instance.new("Part", m)
  321. p10.BrickColor = BrickColor.new("Really black")
  322. p10.FormFactor = Enum.FormFactor.Custom
  323. p10.Size = Vector3.new(1, 1.41999948, 1)
  324. p10.CFrame = CFrame.new(67.489624, 8.67401791, 72.7929764, -9.47785156e-006, -9.42233055e-006, 0.999972522, 0.292371064, 0.956263304, -7.54374832e-006, -0.956253231, 0.292334616, 1.01081387e-005)
  325. p10.CanCollide = false
  326. p10.Locked = true
  327. p10.Elasticity = 0
  328. p10.BottomSurface = Enum.SurfaceType.Smooth
  329. p10.TopSurface = Enum.SurfaceType.Smooth
  330. b10 = Instance.new("BlockMesh", p10)
  331. b10.Name = "Mesh"
  332. b10.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  333. p11 = Instance.new("Part", m)
  334. p11.BrickColor = BrickColor.new("Really black")
  335. p11.FormFactor = Enum.FormFactor.Custom
  336. p11.Size = Vector3.new(1, 1.50999951, 1)
  337. p11.CFrame = CFrame.new(67.509552, 7.11887455, 70.3475952, -1.87569385e-005, 1.80455972e-005, 0.999972522, -0.36222899, -0.932047009, -9.30004444e-006, 0.932039678, -0.362191886, 4.04359016e-005)
  338. p11.CanCollide = false
  339. p11.Locked = true
  340. p11.Elasticity = 0
  341. p11.BottomSurface = Enum.SurfaceType.Smooth
  342. p11.TopSurface = Enum.SurfaceType.Smooth
  343. b11 = Instance.new("BlockMesh", p11)
  344. b11.Name = "Mesh"
  345. b11.Scale = Vector3.new(0.550000012, 1, 0.550000012)
  346. p12 = Instance.new("Part", m)
  347. p12.Name = "BladeCenter"
  348. p12.BrickColor = BrickColor.new("Dark stone grey")
  349. p12.Material = Enum.Material.Concrete
  350. p12.FormFactor = Enum.FormFactor.Symmetric
  351. p12.Size = Vector3.new(1, 2, 2)
  352. p12.CFrame = CFrame.new(67.4995346, 6.83217764, 72.2514038, -0.999972522, 2.42275873e-005, 0.000103325896, -8.39982677e-005, 4.44650614e-005, -0.999960959, -4.06451727e-005, -0.999940753, -1.25430051e-005)
  353. p12.CanCollide = false
  354. p12.Locked = true
  355. p12.BottomSurface = Enum.SurfaceType.Smooth
  356. p12.TopSurface = Enum.SurfaceType.Smooth
  357. b12 = Instance.new("SpecialMesh", p12)
  358. b12.MeshType = Enum.MeshType.Brick
  359. b12.Name = "Mesh"
  360. b12.Scale = Vector3.new(0.499999911, 1, 0.699999928)
  361. p13 = Instance.new("Part", m)
  362. p13.BrickColor = BrickColor.new("Really black")
  363. p13.FormFactor = Enum.FormFactor.Custom
  364. p13.Size = Vector3.new(2.91000009, 4.3300004, 1)
  365. p13.CFrame = CFrame.new(67.5096359, 9.31026554, 73.9751816, 7.60371313e-006, 1.0943455e-005, 0.999972522, -0.119072244, -0.99284631, -7.55448127e-006, 0.992830038, -0.119038157, 1.01703836e-005)
  366. p13.CanCollide = false
  367. p13.Locked = true
  368. p13.Elasticity = 0
  369. p13.BottomSurface = Enum.SurfaceType.Smooth
  370. p13.TopSurface = Enum.SurfaceType.Smooth
  371. b13 = Instance.new("BlockMesh", p13)
  372. b13.Name = "Mesh"
  373. b13.Scale = Vector3.new(1, 1, 0.400000006)
  374. p14 = Instance.new("Part", m)
  375. p14.BrickColor = BrickColor.new("Really black")
  376. p14.FormFactor = Enum.FormFactor.Custom
  377. p14.Size = Vector3.new(2.5, 2.17999935, 1)
  378. p14.CFrame = CFrame.new(67.4896011, 10.1621294, 72.6420059, -1.55498967e-007, -1.33476442e-005, 0.999972522, -0.462319613, 0.886669755, -7.56198779e-006, -0.886637092, -0.462338567, 1.01078904e-005)
  379. p14.CanCollide = false
  380. p14.Locked = true
  381. p14.Elasticity = 0
  382. p14.BottomSurface = Enum.SurfaceType.Smooth
  383. p14.TopSurface = Enum.SurfaceType.Smooth
  384. b14 = Instance.new("BlockMesh", p14)
  385. b14.Name = "Mesh"
  386. b14.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  387. p15 = Instance.new("Part", m)
  388. p15.BrickColor = BrickColor.new("Really black")
  389. p15.FormFactor = Enum.FormFactor.Custom
  390. p15.Size = Vector3.new(1.16999996, 4.2699995, 1)
  391. p15.CFrame = CFrame.new(67.5095901, 9.35303593, 70.6884613, -1.24399676e-005, -4.94209144e-006, 0.999972522, 0.645082474, 0.764063478, -7.52419282e-006, -0.764068604, 0.645045042, 1.0099785e-005)
  392. p15.CanCollide = false
  393. p15.Locked = true
  394. p15.Elasticity = 0
  395. p15.BottomSurface = Enum.SurfaceType.Smooth
  396. p15.TopSurface = Enum.SurfaceType.Smooth
  397. b15 = Instance.new("BlockMesh", p15)
  398. b15.Name = "Mesh"
  399. b15.Scale = Vector3.new(1, 1, 0.400000006)
  400. p16 = Instance.new("Part", m)
  401. p16.BrickColor = BrickColor.new("Really black")
  402. p16.FormFactor = Enum.FormFactor.Custom
  403. p16.Size = Vector3.new(1.68999994, 4.76000023, 1)
  404. p16.CFrame = CFrame.new(67.4996033, 9.63990211, 75.3800278, 2.98175655e-006, 1.30014914e-005, 0.999972522, 0.258795738, -0.965893507, -7.53869244e-006, 0.965865672, 0.258821338, 1.01718706e-005)
  405. p16.CanCollide = false
  406. p16.Locked = true
  407. p16.Elasticity = 0
  408. p16.BottomSurface = Enum.SurfaceType.Smooth
  409. p16.TopSurface = Enum.SurfaceType.Smooth
  410. b16 = Instance.new("BlockMesh", p16)
  411. b16.Name = "Mesh"
  412. b16.Scale = Vector3.new(1, 1, 0.400000006)
  413. p17 = Instance.new("Part", m)
  414. p17.BrickColor = BrickColor.new("Really black")
  415. p17.FormFactor = Enum.FormFactor.Custom
  416. p17.Size = Vector3.new(1.78999996, 4.21999979, 1)
  417. p17.CFrame = CFrame.new(67.499588, 9.28996372, 69.8789978, -9.50601952e-006, -9.41252802e-006, 0.999972522, 0.293352425, 0.955965877, -7.53842551e-006, -0.955955863, 0.293315947, 1.00904235e-005)
  418. p17.CanCollide = false
  419. p17.Locked = true
  420. p17.Elasticity = 0
  421. p17.BottomSurface = Enum.SurfaceType.Smooth
  422. p17.TopSurface = Enum.SurfaceType.Smooth
  423. b17 = Instance.new("BlockMesh", p17)
  424. b17.Name = "Mesh"
  425. b17.Scale = Vector3.new(1, 1, 0.400000006)
  426. p18 = Instance.new("WedgePart", m)
  427. p18.BrickColor = BrickColor.new("Dark stone grey")
  428. p18.Name = "BladePart1"
  429. p18.Material = Enum.Material.Concrete
  430. p18.Name = "Wedge"
  431. p18.FormFactor = Enum.FormFactor.Symmetric
  432. p18.Size = Vector3.new(1, 4, 2)
  433. p18.CFrame = CFrame.new(67.499321, 6.83199787, 69.4816895, 0.999972522, -3.68033288e-005, -4.22928351e-005, 2.29664256e-005, -1.65102574e-005, 0.999963701, -2.03872096e-005, -0.999943435, -4.84290831e-005)
  434. p18.CanCollide = false
  435. p18.Locked = true
  436. p18.BottomSurface = Enum.SurfaceType.Smooth
  437. p18.TopSurface = Enum.SurfaceType.Smooth
  438. b18 = Instance.new("SpecialMesh", p18)
  439. b18.MeshType = Enum.MeshType.Wedge
  440. b18.Name = "Mesh"
  441. b18.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  442. p19 = Instance.new("WedgePart", m)
  443. p19.BrickColor = BrickColor.new("Dark stone grey")
  444. p19.Name = "BladePart2"
  445. p19.Material = Enum.Material.Concrete
  446. p19.Name = "Wedge"
  447. p19.FormFactor = Enum.FormFactor.Symmetric
  448. p19.Size = Vector3.new(1, 4, 2)
  449. p19.CFrame = CFrame.new(67.4994736, 6.83213568, 75.0314102, -0.999972522, 3.68059118e-005, -0.000103325001, -8.40002976e-005, -4.4521752e-005, 0.999963701, 2.03864402e-005, 0.999943435, 1.26029336e-005)
  450. p19.CanCollide = false
  451. p19.Locked = true
  452. p19.BottomSurface = Enum.SurfaceType.Smooth
  453. p19.TopSurface = Enum.SurfaceType.Smooth
  454. b19 = Instance.new("SpecialMesh", p19)
  455. b19.MeshType = Enum.MeshType.Wedge
  456. b19.Name = "Mesh"
  457. b19.Scale = Vector3.new(0.499999911, 0.899999976, 0.699999928)
  458. p20 = Instance.new("Part", m)
  459. p20.BrickColor = BrickColor.new("Really black")
  460. p20.FormFactor = Enum.FormFactor.Custom
  461. p20.Size = Vector3.new(2.53000021, 2.39999938, 1)
  462. p20.CFrame = CFrame.new(67.4996414, 7.91898966, 71.4148178, -1.09432585e-005, 7.6432425e-006, 0.999972522, 0.992849231, -0.119072601, -7.55000656e-006, 0.119038492, 0.992832959, 1.01311334e-005)
  463. p20.CanCollide = false
  464. p20.Locked = true
  465. p20.Elasticity = 0
  466. p20.BottomSurface = Enum.SurfaceType.Smooth
  467. p20.TopSurface = Enum.SurfaceType.Smooth
  468. b20 = Instance.new("BlockMesh", p20)
  469. b20.Name = "Mesh"
  470. b20.Scale = Vector3.new(0.400000006, 1, 0.400000006)
  471. p21 = Instance.new("Part", m)
  472. p21.BrickColor = BrickColor.new("Bright blue")
  473. p21.FormFactor = Enum.FormFactor.Custom
  474. p21.Size = Vector3.new(1, 1.43999994, 1.59000015)
  475. p21.CFrame = CFrame.new(67.509613, 9.57073689, 76.6228256, 0.999972522, -2.50856156e-005, -1.53699839e-005, -4.86196222e-005, -0.800835371, -0.598824739, 1.91311228e-005, 0.59883821, -0.800800025)
  476. p21.CanCollide = false
  477. p21.Locked = true
  478. p21.Elasticity = 0
  479. p21.BottomSurface = Enum.SurfaceType.Smooth
  480. p21.TopSurface = Enum.SurfaceType.Smooth
  481. b21 = Instance.new("SpecialMesh", p21)
  482. b21.MeshType = Enum.MeshType.Wedge
  483. b21.Name = "Mesh"
  484. b21.Scale = Vector3.new(0.300000012, 0.600000024, 0.699999988)
  485. w1 = Instance.new("Weld", p1)
  486. w1.Name = "Part_Weld"
  487. w1.Part0 = p1
  488. w1.C0 = CFrame.new(-67.5030899, -72.5280457, -14.8209743, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  489. w1.Part1 = p2
  490. w1.C1 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  491. w2 = Instance.new("Weld", p2)
  492. w2.Name = "Part_Weld"
  493. w2.Part0 = p2
  494. w2.C0 = CFrame.new(9.14727688, -74.5847855, -67.5001221, -4.37113883e-008, 0.961261749, -0.27563718, 0, 0.27563718, 0.961261749, 1, 4.20180868e-008, -1.2048484e-008)
  495. w2.Part1 = p3
  496. w2.C1 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  497. w3 = Instance.new("Weld", p3)
  498. w3.Name = "Part_Weld"
  499. w3.Part0 = p3
  500. w3.C0 = CFrame.new(-67.5030823, -74.2541809, -10.8368053, 1, -8.59976626e-006, 4.22903977e-005, -3.75621021e-005, 0.30906105, 0.951042175, -2.12490559e-005, -0.951042175, 0.30906105)
  501. w3.Part1 = p4
  502. w3.C1 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  503. w4 = Instance.new("Weld", p4)
  504. w4.Name = "Part_Weld"
  505. w4.Part0 = p4
  506. w4.C0 = CFrame.new(-67.5002975, -36.1002579, 68.1035233, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  507. w4.Part1 = p5
  508. w4.C1 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  509. w5 = Instance.new("Weld", p5)
  510. w5.Name = "Part_Weld"
  511. w5.Part0 = p5
  512. w5.C0 = CFrame.new(-67.5031891, -74.611969, -14.457736, 1, -6.37466928e-006, 4.26825172e-005, -3.75621021e-005, 0.358411252, 0.933563769, -2.12490559e-005, -0.933563769, 0.358411252)
  513. w5.Part1 = p6
  514. w5.C1 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  515. w6 = Instance.new("Weld", p6)
  516. w6.Name = "Part_Weld"
  517. w6.Part0 = p6
  518. w6.C0 = CFrame.new(-11.2799978, -66.1456223, -67.5023346, -4.37113883e-008, 1, 4.37113883e-008, 0, -4.37113883e-008, 1, 1, 4.37113883e-008, 1.91068547e-015)
  519. w6.Part1 = p7
  520. w6.C1 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  521. w7 = Instance.new("Weld", p7)
  522. w7.Name = "Part_Weld"
  523. w7.Part0 = p7
  524. w7.C0 = CFrame.new(-67.5183792, -21.1694489, 74.0717163, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  525. w7.Part1 = p8
  526. w7.C1 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  527. w8 = Instance.new("Weld", p8)
  528. w8.Name = "Part_Weld"
  529. w8.Part0 = p8
  530. w8.C0 = CFrame.new(-67.508461, -23.234499, 73.7728119, 1, -3.97989206e-005, 1.13026372e-005, -4.09751265e-005, -0.91493088, 0.403610349, -5.72212457e-006, -0.403610349, -0.91493088)
  531. w8.Part1 = p9
  532. w8.C1 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  533. w9 = Instance.new("Weld", p9)
  534. w9.Name = "Part_Weld"
  535. w9.Part0 = p9
  536. w9.C0 = CFrame.new(-72.2151413, -19.6674671, -67.5124359, -2.77766703e-005, 0.353263557, 0.935524285, -1.84533783e-005, -0.935524285, 0.353263557, 1, -7.4510931e-006, 3.25046385e-005)
  537. w9.Part1 = p10
  538. w9.C1 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  539. w10 = Instance.new("Weld", p10)
  540. w10.Name = "Part_Weld"
  541. w10.Part0 = p10
  542. w10.C0 = CFrame.new(67.0792923, -29.5803547, -67.4901428, -2.24114753e-008, 0.292369425, -0.956305802, 3.04095332e-010, 0.956305802, 0.292369425, 1, 6.26159258e-009, -2.15211493e-008)
  543. w10.Part1 = p11
  544. w10.C1 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  545. w11 = Instance.new("Weld", p11)
  546. w11.Name = "Part_Weld"
  547. w11.Part0 = p11
  548. w11.C0 = CFrame.new(-62.9921722, 32.1197624, -67.5121918, -2.88835581e-005, -0.362230271, 0.932088912, 9.3476192e-006, -0.932088912, -0.362230271, 1, -1.74967965e-006, 3.03080251e-005)
  549. w11.Part1 = p12
  550. w11.C1 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  551. w12 = Instance.new("Weld", p12)
  552. w12.Name = "Part_Weld"
  553. w12.Part0 = p12
  554. w12.C0 = CFrame.new(67.5028763, 72.2527161, 6.8300252, -1, -9.15522687e-005, -3.05189751e-005, 3.05161811e-005, 3.05189751e-005, -1, 9.15532e-005, -1, -3.05161811e-005)
  555. w12.Part1 = p13
  556. w12.C1 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  557. w13 = Instance.new("Weld", p13)
  558. w13.Name = "Part_Weld"
  559. w13.Part0 = p13
  560. w13.C0 = CFrame.new(-72.3439255, 18.054121, -67.5101624, -4.09776035e-008, -0.11906305, 0.992886722, 4.05430745e-010, -0.992886722, -0.11906305, 1, -4.47637571e-009, 4.0734399e-008)
  561. w13.Part1 = p14
  562. w13.C1 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  563. w14 = Instance.new("Weld", p14)
  564. w14.Name = "Part_Weld"
  565. w14.Part0 = p14
  566. w14.C0 = CFrame.new(69.1140671, 24.5752277, -67.4901428, -2.4837334e-008, -0.462350011, -0.886697888, 5.64353009e-010, 0.886697888, -0.462350011, 1, -1.19839818e-008, -2.17623022e-008)
  567. w14.Part1 = p15
  568. w14.C1 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  569. w15 = Instance.new("Weld", p15)
  570. w15.Name = "Part_Weld"
  571. w15.Part0 = p15
  572. w15.C0 = CFrame.new(47.9809418, -52.7511749, -67.5101318, -3.94735267e-008, 0.64509654, -0.764101744, -4.55740418e-010, 0.764101744, 0.64509654, 1, 2.58124242e-008, -2.98677882e-008)
  573. w15.Part1 = p16
  574. w15.C1 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  575. w16 = Instance.new("Weld", p16)
  576. w16.Name = "Part_Weld"
  577. w16.Part0 = p16
  578. w16.C0 = CFrame.new(-75.3105469, -10.1974039, -67.5001221, -4.37113883e-008, 0.258818924, 0.965925872, 0, -0.965925872, 0.258818924, 1, 1.13133343e-008, 4.22219593e-008)
  579. w16.Part1 = p17
  580. w16.C1 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  581. w17 = Instance.new("Weld", p17)
  582. w17.Name = "Wedge_Weld"
  583. w17.Part0 = p17
  584. w17.C0 = CFrame.new(64.0820847, -29.3829937, -67.5001373, -4.09009289e-008, 0.293349952, -0.956005633, 4.38312497e-010, 0.956005633, 0.293349952, 1, 1.15792238e-008, -3.92300876e-008)
  585. w17.Part1 = p18
  586. w17.C1 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  587. w18 = Instance.new("Weld", p18)
  588. w18.Name = "Wedge_Weld"
  589. w18.Part0 = p18
  590. w18.C0 = CFrame.new(-67.4979324, 69.4871521, -6.82958078, 1, 3.05171125e-005, -3.05180438e-005, -3.05171125e-005, -3.05180438e-005, -1, -3.05180438e-005, 1, -3.05171125e-005)
  591. w18.Part1 = p19
  592. w18.C1 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  593. w19 = Instance.new("Weld", p19)
  594. w19.Name = "Part_Weld"
  595. w19.Part0 = p19
  596. w19.C0 = CFrame.new(67.4982986, -75.0367737, -6.83008671, -1, -9.15532e-005, 3.05161811e-005, 3.05189751e-005, -3.05161811e-005, 1, -9.15522687e-005, 1, 3.05189751e-005)
  597. w19.Part1 = p20
  598. w19.C1 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  599. w20 = Instance.new("Weld", p20)
  600. w20.Name = "Part_Weld"
  601. w20.Part0 = p20
  602. w20.C0 = CFrame.new(-16.3677292, -69.9670334, -67.5001678, -1.77821063e-010, 0.992886961, 0.119063012, -1.46926671e-009, -0.119063012, 0.992886961, 1, 1.59595731e-012, 1.47997492e-009)
  603. w20.Part1 = p21
  604. w20.C1 = CFrame.new(-67.5104218, -38.2193756, 67.100563, 1, -4.10709617e-005, 9.00123541e-006, -3.82823673e-005, -0.800855637, 0.598857403, -1.73869594e-005, -0.598857403, -0.800855637)
  605. m.Parent = char
  606. m:MakeJoints()
  607. ----------------------------------------------------
  608. local cor = Instance.new("Part", char.Absolution)
  609. cor.Name = "Thingy"
  610. cor.Locked = true
  611. cor.BottomSurface = 0
  612. cor.CanCollide = false
  613. cor.Size = Vector3.new(1, 13, 1)
  614. cor.Transparency = 1
  615. cor.TopSurface = 0
  616. corw = Instance.new("Weld", cor)
  617. corw.Part0 = rarm
  618. corw.Part1 = cor
  619. corw.C0 = CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  620. corw.C1 = CFrame.new(0, 0, 0)
  621. weld1 = Instance.new("Weld", char.Absolution)
  622. weld1.Part0 = cor
  623. weld1.Part1 = p6
  624. weld1.C0 = CFrame.new(0, 0, 0)
  625. ----------------------------------------------------
  626. hitb = Instance.new("Part", char.Absolution)
  627. hitb.Name = "Thingy2"
  628. hitb.Locked = true
  629. hitb.BottomSurface = 0
  630. hitb.CanCollide = false
  631. hitb.Size = Vector3.new(0, 8, 6)
  632. hitb.Transparency = 1
  633. hitb.TopSurface = 0
  634. weld2 = Instance.new("Weld", char.Absolution)
  635. weld2.Part0 = hitb
  636. weld2.Part1 = p12
  637. weld2.C0 = CFrame.new(0, .6, 1)
  638. ----------------------------------------------------
  639. local m = Instance.new("Model")
  640. m.Name = "Claw"
  641. p1 = Instance.new("Part", m)
  642. p1.BrickColor = BrickColor.new("Really black")
  643. p1.FormFactor = Enum.FormFactor.Custom
  644. p1.Size = Vector3.new(1.5, 0.5, 0.5)
  645. p1.CFrame = CFrame.new(2.91120553, 6.79703379, -19.5339718, -0.205515206, -0.209888965, 0.955883741, 0.52527827, -0.847774804, -0.0732159689, 0.825741529, 0.487057745, 0.284480691)
  646. p1.CanCollide = false
  647. p1.Locked = true
  648. p1.BottomSurface = Enum.SurfaceType.Smooth
  649. p1.TopSurface = Enum.SurfaceType.Smooth
  650. b1 = Instance.new("BlockMesh", p1)
  651. b1.Name = "Mesh"
  652. p2 = Instance.new("WedgePart", m)
  653. p2.BrickColor = BrickColor.new("Really black")
  654. p2.Name = "Wedge"
  655. p2.FormFactor = Enum.FormFactor.Custom
  656. p2.Size = Vector3.new(3, 1, 0.5)
  657. p2.CFrame = CFrame.new(2.94872427, 6.13246727, -16.5004997, -5.96046448e-008, -4.47034836e-008, -1.00000358, -1.3615936e-005, 0.99999994, 4.47034836e-008, 1.00000358, 1.41002238e-005, 0)
  658. p2.CanCollide = false
  659. p2.Locked = true
  660. p2.BottomSurface = Enum.SurfaceType.Smooth
  661. p2.TopSurface = Enum.SurfaceType.Smooth
  662. p3 = Instance.new("Part", m)
  663. p3.BrickColor = BrickColor.new("Really black")
  664. p3.FormFactor = Enum.FormFactor.Custom
  665. p3.Size = Vector3.new(1.5, 0.5, 0.5)
  666. p3.CFrame = CFrame.new(1.84869456, 6.79700661, -18.5422173, -5.06400113e-008, 1.07230136e-007, 1.00000715, -0.499905825, -0.866079628, -1.1125789e-007, 0.86608547, -0.499910295, -2.17476881e-008)
  667. p3.CanCollide = false
  668. p3.Locked = true
  669. p3.BottomSurface = Enum.SurfaceType.Smooth
  670. p3.TopSurface = Enum.SurfaceType.Smooth
  671. b2 = Instance.new("BlockMesh", p3)
  672. b2.Name = "Mesh"
  673. p4 = Instance.new("WedgePart", m)
  674. p4.BrickColor = BrickColor.new("Really black")
  675. p4.Name = "Wedge"
  676. p4.FormFactor = Enum.FormFactor.Custom
  677. p4.Size = Vector3.new(3, 1, 0.5)
  678. p4.CFrame = CFrame.new(0.0487272739, 4.13279819, -16.5004959, -1.62921424e-007, 1.78814929e-007, 1.00001431, -1.2755394e-005, -0.999999762, -1.78813849e-007, 1.00001431, -1.46627426e-005, -7.54998553e-008)
  679. p4.CanCollide = false
  680. p4.Locked = true
  681. p4.BottomSurface = Enum.SurfaceType.Smooth
  682. p4.TopSurface = Enum.SurfaceType.Smooth
  683. p5 = Instance.new("Part", m)
  684. p5.BrickColor = BrickColor.new("Really black")
  685. p5.FormFactor = Enum.FormFactor.Custom
  686. p5.Size = Vector3.new(1.5, 0.5, 0.5)
  687. p5.CFrame = CFrame.new(1.84874606, 6.79701567, -19.6422844, -4.29027068e-007, 1.9046513e-007, 1.00001431, 0.500089467, -0.865973532, 2.18601315e-008, 0.865987122, 0.50009501, 3.78533827e-008)
  688. p5.CanCollide = false
  689. p5.Locked = true
  690. p5.BottomSurface = Enum.SurfaceType.Smooth
  691. p5.TopSurface = Enum.SurfaceType.Smooth
  692. b3 = Instance.new("BlockMesh", p5)
  693. b3.Name = "Mesh"
  694. p6 = Instance.new("Part", m)
  695. p6.BrickColor = BrickColor.new("Really black")
  696. p6.FormFactor = Enum.FormFactor.Custom
  697. p6.Size = Vector3.new(1.5, 0.5, 0.5)
  698. p6.CFrame = CFrame.new(2.61122823, 6.79701757, -18.433939, -0.250001401, 0.0669622123, 0.965941966, -0.491382152, -0.868364573, -0.0669801831, 0.834303975, -0.491393685, 0.249996051)
  699. p6.CanCollide = false
  700. p6.Locked = true
  701. p6.BottomSurface = Enum.SurfaceType.Smooth
  702. p6.TopSurface = Enum.SurfaceType.Smooth
  703. b4 = Instance.new("BlockMesh", p6)
  704. b4.Name = "Mesh"
  705. p7 = Instance.new("Part", m)
  706. p7.BrickColor = BrickColor.new("Really black")
  707. p7.FormFactor = Enum.FormFactor.Custom
  708. p7.Size = Vector3.new(3, 1, 1.20000005)
  709. p7.CFrame = CFrame.new(2.59874034, 5.13276958, -16.5005379, -3.27825546e-007, -3.57627869e-007, -1.00001431, -0.000133868307, 0.99999994, 1.49011612e-008, 1.00001442, 0.000135900453, -5.96046448e-008)
  710. p7.CanCollide = false
  711. p7.Locked = true
  712. p7.BottomSurface = Enum.SurfaceType.Smooth
  713. p7.TopSurface = Enum.SurfaceType.Smooth
  714. b5 = Instance.new("BlockMesh", p7)
  715. b5.Name = "Mesh"
  716. p8 = Instance.new("Part", m)
  717. p8.BrickColor = BrickColor.new("Bright blue")
  718. p8.FormFactor = Enum.FormFactor.Symmetric
  719. p8.Size = Vector3.new(1, 1, 1)
  720. p8.CFrame = CFrame.new(1.84841466, 6.25537968, -20.3997307, -1.42129729e-005, 0.00428489037, -1.00000513, 0.965967655, 0.258660465, 0.00109496934, 0.258668512, -0.965972245, -0.00414247159)
  721. p8.CanCollide = false
  722. p8.Locked = true
  723. b6 = Instance.new("SpecialMesh", p8)
  724. b6.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  725. b6.TextureId = ""
  726. b6.MeshType = Enum.MeshType.FileMesh
  727. b6.Name = "Mesh"
  728. b6.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  729. p9 = Instance.new("Part", m)
  730. p9.BrickColor = BrickColor.new("Really black")
  731. p9.FormFactor = Enum.FormFactor.Custom
  732. p9.Size = Vector3.new(1.5, 0.5, 0.5)
  733. p9.CFrame = CFrame.new(2.79691935, 3.68131566, -18.264101, -0.277095288, -0.561500967, -0.779720128, 0.631033003, 0.505603611, -0.58835566, 0.724593103, -0.655058563, 0.214224264)
  734. p9.CanCollide = false
  735. p9.Locked = true
  736. p9.BottomSurface = Enum.SurfaceType.Smooth
  737. p9.TopSurface = Enum.SurfaceType.Smooth
  738. b7 = Instance.new("BlockMesh", p9)
  739. b7.Name = "Mesh"
  740. p10 = Instance.new("Part", m)
  741. p10.BrickColor = BrickColor.new("Bright blue")
  742. p10.FormFactor = Enum.FormFactor.Symmetric
  743. p10.Size = Vector3.new(1, 1, 1)
  744. p10.CFrame = CFrame.new(3.09846497, 6.25236273, -20.2996788, -0.0669716895, 0.254178405, -0.964850724, 0.96595335, 0.258713901, 0.00110733509, 0.249903828, -0.93192625, -0.262850702)
  745. p10.CanCollide = false
  746. p10.Locked = true
  747. b8 = Instance.new("SpecialMesh", p10)
  748. b8.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  749. b8.TextureId = ""
  750. b8.MeshType = Enum.MeshType.FileMesh
  751. b8.Name = "Mesh"
  752. b8.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  753. p11 = Instance.new("Part", m)
  754. p11.BrickColor = BrickColor.new("Really black")
  755. p11.FormFactor = Enum.FormFactor.Custom
  756. p11.Size = Vector3.new(1.5, 0.5, 0.5)
  757. p11.CFrame = CFrame.new(0.386122227, 6.79699421, -18.533905, 0.250022948, -0.0669473261, 0.965937555, -0.491377324, -0.868365645, 0.0670026764, 0.834300399, -0.491393894, -0.250007868)
  758. p11.CanCollide = false
  759. p11.Locked = true
  760. p11.BottomSurface = Enum.SurfaceType.Smooth
  761. p11.TopSurface = Enum.SurfaceType.Smooth
  762. b9 = Instance.new("BlockMesh", p11)
  763. b9.Name = "Mesh"
  764. p12 = Instance.new("Part", m)
  765. p12.BrickColor = BrickColor.new("Really black")
  766. p12.FormFactor = Enum.FormFactor.Custom
  767. p12.Size = Vector3.new(1.5, 0.5, 0.5)
  768. p12.CFrame = CFrame.new(1.14871967, 6.79700947, -19.6422291, -4.76837158e-007, 2.83122063e-007, 1.00001442, 0.500089884, -0.865973473, 4.47034836e-008, 0.865987122, 0.500095367, 1.49011612e-008)
  769. p12.CanCollide = false
  770. p12.Locked = true
  771. p12.BottomSurface = Enum.SurfaceType.Smooth
  772. p12.TopSurface = Enum.SurfaceType.Smooth
  773. b10 = Instance.new("BlockMesh", p12)
  774. b10.Name = "Mesh"
  775. p13 = Instance.new("Part", m)
  776. p13.BrickColor = BrickColor.new("Really black")
  777. p13.FormFactor = Enum.FormFactor.Custom
  778. p13.Size = Vector3.new(1.5, 0.5, 0.5)
  779. p13.CFrame = CFrame.new(1.14870512, 6.79699612, -18.5421638, -4.63888163e-008, 5.08347114e-007, 1.00001442, -0.499899268, -0.866083562, -2.18518963e-008, 0.866095126, -0.499908328, 3.78581007e-008)
  780. p13.CanCollide = false
  781. p13.Locked = true
  782. p13.BottomSurface = Enum.SurfaceType.Smooth
  783. p13.TopSurface = Enum.SurfaceType.Smooth
  784. b11 = Instance.new("BlockMesh", p13)
  785. b11.Name = "Mesh"
  786. p14 = Instance.new("Part", m)
  787. p14.BrickColor = BrickColor.new("Bright blue")
  788. p14.FormFactor = Enum.FormFactor.Symmetric
  789. p14.Size = Vector3.new(1, 1, 1)
  790. p14.CFrame = CFrame.new(1.14845455, 6.25537348, -20.3996773, -1.42545232e-005, 0.00425684778, -1.00000536, 0.965958476, 0.258694947, 0.00108788908, 0.258703023, -0.965963125, -0.00411536777)
  791. p14.CanCollide = false
  792. p14.Locked = true
  793. b12 = Instance.new("SpecialMesh", p14)
  794. b12.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  795. b12.TextureId = ""
  796. b12.MeshType = Enum.MeshType.FileMesh
  797. b12.Name = "Mesh"
  798. b12.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  799. p15 = Instance.new("Part", m)
  800. p15.BrickColor = BrickColor.new("Medium stone grey")
  801. p15.Transparency = 1
  802. p15.Name = "ArmPart"
  803. p15.FormFactor = Enum.FormFactor.Custom
  804. p15.Size = Vector3.new(2, 1, 1)
  805. p15.CFrame = CFrame.new(1.49875152, 5.13257265, -16.0004654, -2.99420208e-007, 4.39002179e-007, 1.00001442, 0.00011029192, -1, 0, 1.00001454, 0.000108176115, 4.42378223e-008)
  806. p15.CanCollide = false
  807. p15.Locked = true
  808. p15.BottomSurface = Enum.SurfaceType.Smooth
  809. p15.TopSurface = Enum.SurfaceType.Smooth
  810. b13 = Instance.new("BlockMesh", p15)
  811. b13.Name = "Mesh"
  812. p16 = Instance.new("Part", m)
  813. p16.BrickColor = BrickColor.new("Really black")
  814. p16.FormFactor = Enum.FormFactor.Custom
  815. p16.Size = Vector3.new(3, 1, 2.4000001)
  816. p16.CFrame = CFrame.new(1.49872661, 6.13250732, -16.5007095, -2.98894406e-007, 4.39006953e-007, 1.00001442, 0.000110270419, -1, 4.71678729e-012, 1.00001454, 0.000108154614, 4.37120207e-008)
  817. p16.CanCollide = false
  818. p16.Locked = true
  819. p16.BottomSurface = Enum.SurfaceType.Smooth
  820. p16.TopSurface = Enum.SurfaceType.Smooth
  821. b14 = Instance.new("BlockMesh", p16)
  822. b14.Name = "Mesh"
  823. p17 = Instance.new("Part", m)
  824. p17.BrickColor = BrickColor.new("Really black")
  825. p17.FormFactor = Enum.FormFactor.Custom
  826. p17.Size = Vector3.new(1.5, 0.5, 0.5)
  827. p17.CFrame = CFrame.new(2.77308726, 3.37837577, -19.2558823, 0.396035522, -0.497440547, -0.771840453, -0.207958207, 0.770127177, -0.603040278, 0.894391596, 0.399337679, 0.201549783)
  828. p17.CanCollide = false
  829. p17.Locked = true
  830. p17.BottomSurface = Enum.SurfaceType.Smooth
  831. p17.TopSurface = Enum.SurfaceType.Smooth
  832. b15 = Instance.new("BlockMesh", p17)
  833. b15.Name = "Mesh"
  834. p18 = Instance.new("Part", m)
  835. p18.BrickColor = BrickColor.new("Bright blue")
  836. p18.FormFactor = Enum.FormFactor.Symmetric
  837. p18.Size = Vector3.new(1, 1, 1)
  838. p18.CFrame = CFrame.new(-0.0516102314, 6.25535488, -20.1996384, 0.066943109, -0.245838761, -0.967011333, 0.965954781, 0.258709013, 0.00110003352, 0.249906152, -0.934162259, 0.254788101)
  839. p18.CanCollide = false
  840. p18.Locked = true
  841. b16 = Instance.new("SpecialMesh", p18)
  842. b16.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  843. b16.TextureId = ""
  844. b16.MeshType = Enum.MeshType.FileMesh
  845. b16.Name = "Mesh"
  846. b16.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  847. p19 = Instance.new("Part", m)
  848. p19.BrickColor = BrickColor.new("Bright blue")
  849. p19.FormFactor = Enum.FormFactor.Symmetric
  850. p19.Size = Vector3.new(1, 1, 1)
  851. p19.CFrame = CFrame.new(2.43177533, 3.59484506, -20.0301056, 0.559401393, 0.116905749, 0.820629179, -0.685213447, -0.491872638, 0.537163019, 0.466440916, -0.862796843, -0.195047855)
  852. p19.CanCollide = false
  853. p19.Locked = true
  854. b17 = Instance.new("SpecialMesh", p19)
  855. b17.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  856. b17.TextureId = ""
  857. b17.MeshType = Enum.MeshType.FileMesh
  858. b17.Name = "Mesh"
  859. b17.Scale = Vector3.new(1.20000005, 0.449999988, 0.449999988)
  860. p20 = Instance.new("Part", m)
  861. p20.BrickColor = BrickColor.new("Really black")
  862. p20.FormFactor = Enum.FormFactor.Custom
  863. p20.Size = Vector3.new(3, 1, 2.4000001)
  864. p20.CFrame = CFrame.new(1.49873698, 4.13275099, -16.500618, -2.38418579e-007, -4.47034836e-007, -1.00001454, -0.000133797526, 1.00000024, -2.98023224e-008, 1.00001466, 0.000135831535, -5.96046448e-008)
  865. p20.CanCollide = false
  866. p20.Locked = true
  867. p20.BottomSurface = Enum.SurfaceType.Smooth
  868. p20.TopSurface = Enum.SurfaceType.Smooth
  869. b18 = Instance.new("BlockMesh", p20)
  870. b18.Name = "Mesh"
  871. p21 = Instance.new("Part", m)
  872. p21.BrickColor = BrickColor.new("Really black")
  873. p21.FormFactor = Enum.FormFactor.Custom
  874. p21.Size = Vector3.new(3, 1, 1.19999993)
  875. p21.CFrame = CFrame.new(0.398718834, 5.13273239, -16.5005798, -2.22529991e-007, -4.17224015e-007, -1.00001454, -0.000133820766, 1.00000024, 5.9472427e-012, 1.00001466, 0.000135854774, -4.37120207e-008)
  876. p21.CanCollide = false
  877. p21.Locked = true
  878. p21.BottomSurface = Enum.SurfaceType.Smooth
  879. p21.TopSurface = Enum.SurfaceType.Smooth
  880. b19 = Instance.new("BlockMesh", p21)
  881. b19.Name = "Mesh"
  882. p22 = Instance.new("WedgePart", m)
  883. p22.BrickColor = BrickColor.new("Really black")
  884. p22.Name = "Wedge"
  885. p22.FormFactor = Enum.FormFactor.Custom
  886. p22.Size = Vector3.new(3, 1, 0.5)
  887. p22.CFrame = CFrame.new(2.94884443, 4.13282013, -16.5005474, 1.35156796e-007, 4.17202415e-007, -1.00001454, 1.19470278e-005, -1.00000024, -6.07483681e-013, -1.00001466, -1.39792755e-005, 4.37120278e-008)
  888. p22.CanCollide = false
  889. p22.Locked = true
  890. p22.BottomSurface = Enum.SurfaceType.Smooth
  891. p22.TopSurface = Enum.SurfaceType.Smooth
  892. p23 = Instance.new("Part", m)
  893. p23.BrickColor = BrickColor.new("Really black")
  894. p23.FormFactor = Enum.FormFactor.Custom
  895. p23.Size = Vector3.new(1.5, 0.5, 0.5)
  896. p23.CFrame = CFrame.new(0.111123323, 6.79699326, -19.53405, 0.167916089, 0.220654398, 0.960804224, 0.593452632, -0.800862908, 0.0802069977, 0.787171543, 0.556722164, -0.265425682)
  897. p23.CanCollide = false
  898. p23.Locked = true
  899. p23.BottomSurface = Enum.SurfaceType.Smooth
  900. p23.TopSurface = Enum.SurfaceType.Smooth
  901. b20 = Instance.new("BlockMesh", p23)
  902. b20.Name = "Mesh"
  903. p24 = Instance.new("WedgePart", m)
  904. p24.BrickColor = BrickColor.new("Really black")
  905. p24.Name = "Wedge"
  906. p24.FormFactor = Enum.FormFactor.Custom
  907. p24.Size = Vector3.new(3, 1, 0.5)
  908. p24.CFrame = CFrame.new(0.0487362742, 6.13243389, -16.5004158, -0.000165194273, -0.00030361861, 1.00001442, 0.00304524973, 0.999995589, 0.000303655863, -1.00001013, 0.00304720178, -0.000164449215)
  909. p24.CanCollide = false
  910. p24.Locked = true
  911. p24.BottomSurface = Enum.SurfaceType.Smooth
  912. p24.TopSurface = Enum.SurfaceType.Smooth
  913. p25 = Instance.new("Part", m)
  914. p25.BrickColor = BrickColor.new("Bright blue")
  915. p25.FormFactor = Enum.FormFactor.Symmetric
  916. p25.Size = Vector3.new(1, 1, 1)
  917. p25.CFrame = CFrame.new(1.49870086, 5.13261318, -18.0007782, 1.20991026e-005, -1.00001454, -4.94604174e-005, -1.00000024, -1.16155716e-005, -0.000471511274, 0.000469659513, 4.96469293e-005, -1.00001466)
  918. p25.CanCollide = false
  919. p25.Locked = true
  920. p25.BottomSurface = Enum.SurfaceType.Smooth
  921. p25.TopSurface = Enum.SurfaceType.Smooth
  922. b21 = Instance.new("SpecialMesh", p25)
  923. b21.MeshId = "http://www.roblox.com/asset/?id=3270017"
  924. b21.TextureId = ""
  925. b21.MeshType = Enum.MeshType.FileMesh
  926. b21.Name = "Mesh"
  927. b21.Scale = Vector3.new(1.39999998, 1.39999998, 0.600000024)
  928. p26 = Instance.new("Part", m)
  929. p26.BrickColor = BrickColor.new("Really black")
  930. p26.FormFactor = Enum.FormFactor.Symmetric
  931. p26.Size = Vector3.new(1, 1, 1)
  932. p26.CFrame = CFrame.new(1.49868095, 5.13287783, -17.5005093, 0.00030383491, 0.000164763711, -1.00001454, -0.999995768, -0.00302907336, -0.000303868263, -0.00303102471, 1.00001025, 0.000164022902)
  933. p26.CanCollide = false
  934. p26.Locked = true
  935. p26.BottomSurface = Enum.SurfaceType.Smooth
  936. p26.TopSurface = Enum.SurfaceType.Smooth
  937. b22 = Instance.new("SpecialMesh", p26)
  938. b22.MeshType = Enum.MeshType.Brick
  939. b22.Name = "Mesh"
  940. w1 = Instance.new("Weld", p1)
  941. w1.Name = "Wedge_Weld"
  942. w1.Part0 = p1
  943. w1.C0 = CFrame.new(13.1579618, 15.8875484, 3.27191186, -0.205515206, 0.52527827, 0.825741529, -0.209888965, -0.847774804, 0.487057745, 0.955883741, -0.0732159689, 0.284480691)
  944. w1.Part1 = p2
  945. w1.C1 = CFrame.new(16.5005817, -6.13223743, 2.94872212, -4.37113883e-008, -1.38580826e-005, 1, 0, 1, 1.38580826e-005, -1, 6.05756005e-013, -4.37113883e-008)
  946. w2 = Instance.new("Weld", p2)
  947. w2.Name = "Part_Weld"
  948. w2.Part0 = p2
  949. w2.C0 = CFrame.new(16.5006275, -6.13223362, 2.94873357, -5.96046448e-008, -1.3615936e-005, 1.00000358, -4.47034836e-008, 0.99999994, 1.41002238e-005, -1.00000358, 4.47034836e-008, 0)
  950. w2.Part1 = p3
  951. w2.C1 = CFrame.new(19.4568748, -3.38260746, -1.84870064, -4.37113883e-008, -0.499906301, 0.866079509, 0, -0.866079509, -0.499906301, 1, -2.18515979e-008, 3.78575393e-008)
  952. w3 = Instance.new("Weld", p3)
  953. w3.Name = "Wedge_Weld"
  954. w3.Part0 = p3
  955. w3.C0 = CFrame.new(19.456995, -3.38268948, -1.84870648, -5.06400113e-008, -0.499905825, 0.86608547, 1.07230136e-007, -0.866079628, -0.499910295, 1.00000715, -1.1125789e-007, -2.17476881e-008)
  956. w3.Part1 = p4
  957. w3.C1 = CFrame.new(16.5005646, 4.13256884, -0.0487511083, -4.37113883e-008, -1.37408551e-005, 1, 0, -1, -1.37408551e-005, 1, -6.00631849e-013, 4.37113883e-008)
  958. w4 = Instance.new("Weld", p4)
  959. w4.Name = "Part_Weld"
  960. w4.Part0 = p4
  961. w4.C0 = CFrame.new(16.5007706, 4.13255453, -0.0487275235, -1.62921424e-007, -1.2755394e-005, 1.00001431, 1.78814929e-007, -0.999999762, -1.46627426e-005, 1.00001431, -1.78813849e-007, -7.54998553e-008)
  962. w4.Part1 = p5
  963. w4.C1 = CFrame.new(13.6104183, 15.7089605, -1.84869325, -4.37113883e-008, 0.500093758, 0.865971267, 0, -0.865971267, 0.500093758, 1, 2.18597922e-008, 3.78528071e-008)
  964. w5 = Instance.new("Weld", p5)
  965. w5.Name = "Part_Weld"
  966. w5.Part0 = p5
  967. w5.C0 = CFrame.new(13.6108379, 15.7090359, -1.84877098, -4.29027068e-007, 0.500089467, 0.865987122, 1.9046513e-007, -0.865973532, 0.50009501, 1.00001431, 2.18601315e-008, 3.78533827e-008)
  968. w5.Part1 = p6
  969. w5.C1 = CFrame.new(19.3720245, -3.33087778, 2.54137325, -0.249996737, -0.491388977, 0.834289134, 0.0669635162, -0.868360817, -0.491391122, 0.965928316, -0.0669792444, 0.24999252)
  970. w6 = Instance.new("Weld", p6)
  971. w6.Name = "Part_Weld"
  972. w6.Part0 = p6
  973. w6.C0 = CFrame.new(19.3722382, -3.33087826, 2.54137945, -0.250001401, -0.491382152, 0.834303975, 0.0669622123, -0.868364573, -0.491393685, 0.965941966, -0.0669801831, 0.249996051)
  974. w6.Part1 = p7
  975. w6.C1 = CFrame.new(16.5012703, -5.1305232, 2.59873891, -4.37113883e-008, -0.000135861075, 1, 0, 1, 0.000135861075, -1, 5.9386762e-012, -4.37113883e-008)
  976. w7 = Instance.new("Weld", p7)
  977. w7.Name = "Part_Weld"
  978. w7.Part0 = p7
  979. w7.C0 = CFrame.new(16.5014496, -5.13052464, 2.59877563, -3.27825546e-007, -0.000133868307, 1.00001442, -3.57627869e-007, 0.99999994, 0.000135900453, -1.00001431, 1.49011612e-008, -5.96046448e-008)
  980. w7.Part1 = p8
  981. w7.C1 = CFrame.new(-0.765930653, -21.3311157, 1.75706458, -1.37833995e-005, 0.965968609, 0.258659452, 0.00428466033, 0.258657128, -0.965959728, -0.999990821, 0.00109495374, -0.00414241292)
  982. w8 = Instance.new("Weld", p8)
  983. w8.Name = "Part_Weld"
  984. w8.Part0 = p8
  985. w8.C0 = CFrame.new(-0.765703201, -21.3314991, 1.75706851, -1.42129729e-005, 0.965967655, 0.258668512, 0.00428489037, 0.258660465, -0.965972245, -1.00000513, 0.00109496934, -0.00414247159)
  986. w8.Part1 = p9
  987. w8.C1 = CFrame.new(11.6857395, -12.2548676, 8.25926208, -0.277089596, 0.631037474, 0.724577785, -0.561487973, 0.505604029, -0.655054033, -0.779713154, -0.588350415, 0.214222342)
  988. w9 = Instance.new("Weld", p9)
  989. w9.Name = "Part_Weld"
  990. w9.Part0 = p9
  991. w9.C0 = CFrame.new(11.6860123, -12.254859, 8.25934601, -0.277095288, 0.631033003, 0.724593103, -0.561500967, 0.505603611, -0.655058563, -0.779720128, -0.58835566, 0.214224264)
  992. w9.Part1 = p10
  993. w9.C1 = CFrame.new(-0.759226322, -21.3225994, -2.35311079, -0.0669693872, 0.965954244, 0.249894977, 0.254174918, 0.258710593, -0.931914091, -0.964836895, 0.00110732042, -0.262847036)
  994. w10 = Instance.new("Weld", p10)
  995. w10.Name = "Part_Weld"
  996. w10.Part0 = p10
  997. w10.C0 = CFrame.new(-0.759016514, -21.3229256, -2.3531487, -0.0669716895, 0.96595335, 0.249903828, 0.254178405, 0.258713901, -0.93192625, -0.964850724, 0.00110733509, -0.262850702)
  998. w10.Part1 = p11
  999. w10.C1 = CFrame.new(18.7059784, -3.17931223, -5.46201515, 0.250018269, -0.49138394, 0.834285676, -0.0669495314, -0.86836195, -0.491391063, 0.965923727, 0.0670017004, -0.250004292)
  1000. w11 = Instance.new("Weld", p11)
  1001. w11.Name = "Part_Weld"
  1002. w11.Part0 = p11
  1003. w11.C0 = CFrame.new(18.7061806, -3.17931461, -5.46200418, 0.250022948, -0.491377324, 0.834300399, -0.0669473261, -0.868365645, -0.491393894, 0.965937555, 0.0670026764, -0.250007868)
  1004. w11.Part1 = p12
  1005. w11.C1 = CFrame.new(13.6104174, 15.708952, -1.1486963, -4.37113883e-008, 0.500093997, 0.865971148, 0, -0.865971148, 0.500093997, 1, 2.18598029e-008, 3.78528e-008)
  1006. w12 = Instance.new("Weld", p12)
  1007. w12.Name = "Part_Weld"
  1008. w12.Part0 = p12
  1009. w12.C0 = CFrame.new(13.6107903, 15.7090092, -1.1487354, -4.76837158e-007, 0.500089884, 0.865987122, 2.83122063e-007, -0.865973473, 0.500095367, 1.00001442, 4.47034836e-008, 1.49011612e-008)
  1010. w12.Part1 = p13
  1011. w12.C1 = CFrame.new(19.4568653, -3.38261366, -1.14870369, -4.37113883e-008, -0.499906093, 0.866079628, 0, -0.866079628, -0.499906093, 1, -2.1851589e-008, 3.78575429e-008)
  1012. w13 = Instance.new("Weld", p13)
  1013. w13.Name = "Part_Weld"
  1014. w13.Part0 = p13
  1015. w13.C0 = CFrame.new(19.457077, -3.38260937, -1.14871991, -4.63888163e-008, -0.499899268, 0.866095126, 5.08347114e-007, -0.866083562, -0.499908328, 1.00001442, -2.18518963e-008, 3.78581007e-008)
  1016. w13.Part1 = p14
  1017. w13.C1 = CFrame.new(-0.765169621, -21.3281136, 1.05768669, -1.37638153e-005, 0.96595937, 0.258693874, 0.00425664661, 0.258691579, -0.965950608, -0.99999094, 0.00108787336, -0.00411530817)
  1018. w14 = Instance.new("Weld", p14)
  1019. w14.Name = "ArmPart_Weld"
  1020. w14.Part0 = p14
  1021. w14.C0 = CFrame.new(-0.764959335, -21.3284416, 1.05770254, -1.42545232e-005, 0.965958476, 0.258703023, 0.00425684778, 0.258694947, -0.965963125, -1.00000536, 0.00108788908, -0.00411536777)
  1022. w14.Part1 = p15
  1023. w14.C1 = CFrame.new(16.0000172, 5.13429213, -1.49874043, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1024. w15 = Instance.new("Weld", p15)
  1025. w15.Name = "Part_Weld"
  1026. w15.Part0 = p15
  1027. w15.C0 = CFrame.new(16.0001163, 5.13430214, -1.49877143, -2.99420208e-007, 0.00011029192, 1.00001454, 4.39002179e-007, -1, 0.000108176115, 1.00001442, 0, 4.42378223e-008)
  1028. w15.Part1 = p16
  1029. w15.C1 = CFrame.new(16.5000153, 6.13429213, -1.49872518, -4.37113883e-008, 0.000108154614, 1, 0, -1, 0.000108154614, 1, 4.72758855e-012, 4.37113883e-008)
  1030. w16 = Instance.new("Weld", p16)
  1031. w16.Name = "Part_Weld"
  1032. w16.Part0 = p16
  1033. w16.C0 = CFrame.new(16.5002594, 6.1342907, -1.49874651, -2.98894406e-007, 0.000110270419, 1.00001454, 4.39006953e-007, -1, 0.000108154614, 1.00001442, 4.71678729e-012, 4.37120207e-008)
  1034. w16.Part1 = p17
  1035. w16.C1 = CFrame.new(16.8263168, 6.46704865, 8.05857849, 0.396029502, -0.207962677, 0.894378066, -0.497426808, 0.770130157, 0.399332225, -0.771833658, -0.603034973, 0.201548025)
  1036. w17 = Instance.new("Weld", p17)
  1037. w17.Name = "Part_Weld"
  1038. w17.Part0 = p17
  1039. w17.C0 = CFrame.new(16.8266068, 6.46726036, 8.05869198, 0.396035522, -0.207958207, 0.894391596, -0.497440547, 0.770127177, 0.399337679, -0.771840453, -0.603040278, 0.201549783)
  1040. w17.Part1 = p18
  1041. w17.C1 = CFrame.new(-0.991122723, -20.5004215, 5.08983374, 0.0669417754, 0.965955615, 0.249897182, -0.245835528, 0.258705586, -0.9341501, -0.966997266, 0.00110005983, 0.254784435)
  1042. w18 = Instance.new("Weld", p18)
  1043. w18.Name = "Part_Weld"
  1044. w18.Part0 = p18
  1045. w18.C0 = CFrame.new(-0.990923882, -20.5007305, 5.08983374, 0.066943109, 0.965954781, 0.249906152, -0.245838761, 0.258709013, -0.934162259, -0.967011333, 0.00110003352, 0.254788101)
  1046. w18.Part1 = p19
  1047. w18.C1 = CFrame.new(10.4456682, -15.7977238, -7.8332901, 0.559388936, -0.68521893, 0.466432214, 0.116898462, -0.491870552, -0.862785101, 0.820620954, 0.537157655, -0.195045918)
  1048. w19 = Instance.new("Weld", p19)
  1049. w19.Name = "Part_Weld"
  1050. w19.Part0 = p19
  1051. w19.C0 = CFrame.new(10.4457512, -15.7979813, -7.83342838, 0.559401393, -0.685213447, 0.466440916, 0.116905749, -0.491872638, -0.862796843, 0.820629179, 0.537163019, -0.195047855)
  1052. w19.Part1 = p20
  1053. w19.C1 = CFrame.new(16.5012665, -4.13050127, 1.49876332, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1054. w20 = Instance.new("Weld", p20)
  1055. w20.Name = "Part_Weld"
  1056. w20.Part0 = p20
  1057. w20.C0 = CFrame.new(16.5013981, -4.13050938, 1.498757, -2.38418579e-007, -0.000133797526, 1.00001466, -4.47034836e-007, 1.00000024, 0.000135831535, -1.00001454, -2.98023224e-008, -5.96046448e-008)
  1058. w20.Part1 = p21
  1059. w20.C1 = CFrame.new(16.5012627, -5.13048887, 0.39874959, -4.37113883e-008, -0.000135854745, 1, 0, 1, 0.000135854745, -1, 5.93839951e-012, -4.37113883e-008)
  1060. w21 = Instance.new("Weld", p21)
  1061. w21.Name = "Wedge_Weld"
  1062. w21.Part0 = p21
  1063. w21.C0 = CFrame.new(16.5014935, -5.13049126, 0.398722976, -2.22529991e-007, -0.000133820766, 1.00001466, -4.17224015e-007, 1.00000024, 0.000135854774, -1.00001454, 5.9472427e-012, -4.37120207e-008)
  1064. w21.Part1 = p22
  1065. w21.C1 = CFrame.new(-16.5005875, 4.13259029, 2.94876933, -4.37113883e-008, 1.39792737e-005, -1, 0, -1, -1.39792737e-005, -1, -6.11053471e-013, 4.37113883e-008)
  1066. w22 = Instance.new("Weld", p22)
  1067. w22.Name = "Part_Weld"
  1068. w22.Part0 = p22
  1069. w22.C0 = CFrame.new(-16.500824, 4.13258791, 2.94888711, 1.35156796e-007, 1.19470278e-005, -1.00001466, 4.17202415e-007, -1.00000024, -1.39792755e-005, -1.00001454, -6.07483681e-013, 4.37120278e-008)
  1070. w22.Part1 = p23
  1071. w22.C1 = CFrame.new(11.3238592, 16.2938461, -5.83674097, 0.167913347, 0.593457043, 0.787155509, 0.220650926, -0.800859332, 0.556720257, 0.960790455, 0.0802058354, -0.265421808)
  1072. w23 = Instance.new("Weld", p23)
  1073. w23.Name = "Wedge_Weld"
  1074. w23.Part0 = p23
  1075. w23.C0 = CFrame.new(11.3242846, 16.2939701, -5.83676767, 0.167916089, 0.593452632, 0.787171543, 0.220654398, -0.800862908, 0.556722164, 0.960804224, 0.0802069977, -0.265425682)
  1076. w23.Part1 = p24
  1077. w23.C1 = CFrame.new(-16.5190907, -6.08210278, -0.053311754, -0.000165350299, 0.00304719806, -0.999995351, -0.000303142268, 0.999995351, 0.00304725766, 0.99999994, 0.000303644716, -0.000164425801)
  1078. w24 = Instance.new("Weld", p24)
  1079. w24.Name = "Part_Weld"
  1080. w24.Part0 = p24
  1081. w24.C0 = CFrame.new(-16.5192356, -6.08211088, -0.0533116534, -0.000165194273, 0.00304524973, -1.00001013, -0.00030361861, 0.999995589, 0.00304720178, 1.00001442, 0.000303655863, -0.000164449215)
  1082. w24.Part1 = p25
  1083. w24.C1 = CFrame.new(5.14108515, 1.49960721, -17.9982204, 1.16387992e-005, -0.999999881, 0.000471503939, -1, -1.1615477e-005, 4.94651576e-005, -4.94596788e-005, -0.000471504522, -0.999999881)
  1084. w25 = Instance.new("Weld", p25)
  1085. w25.Name = "Part_Weld"
  1086. w25.Part0 = p25
  1087. w25.C0 = CFrame.new(5.14104986, 1.49967504, -17.9985313, 1.20991026e-005, -1.00000024, 0.000469659513, -1.00001454, -1.16155716e-005, 4.96469293e-005, -4.94604174e-005, -0.000471511274, -1.00001466)
  1088. w25.Part1 = p26
  1089. w25.C1 = CFrame.new(5.07938719, 17.5157299, 1.50311017, 0.00030336561, -0.99999541, -0.00302907825, 0.000164940167, -0.00302901864, 0.999995351, -0.99999994, -0.000303863839, 0.000164020501)
  1090. m.Parent = char
  1091. m:MakeJoints()
  1092. ----------------------------------------------------
  1093. local cor2 = Instance.new("Part", char.Claw)
  1094. cor2.Name = "Thingy"
  1095. cor2.Locked = true
  1096. cor2.BottomSurface = 0
  1097. cor2.CanCollide = false
  1098. cor2.Size = Vector3.new(2, 1, 1)
  1099. cor2.Transparency = 1
  1100. cor2.TopSurface = 0
  1101. corw2 = Instance.new("Weld", cor2)
  1102. corw2.Part0 = larm
  1103. corw2.Part1 = cor2
  1104. corw2.C0 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(180), math.rad(90))
  1105. corw2.C1 = CFrame.new(0, 0, 0)
  1106. weld2 = Instance.new("Weld", char.Claw)
  1107. weld2.Part0 = cor2
  1108. weld2.Part1 = char.Claw.ArmPart
  1109. weld2.C0 = CFrame.new(0, 0, 0)
  1110. ----------------------------------------------------
  1111. function weld5(part0, part1, c0, c1)
  1112.     weeld=Instance.new("Weld", part0)
  1113.     weeld.Part0=part0
  1114.     weeld.Part1=part1
  1115.     weeld.C0=c0
  1116.     weeld.C1=c1
  1117.     return weeld
  1118. end
  1119. ----------------------------------------------------
  1120. function newRay(start,face,range,wat)
  1121.     local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  1122.     hit,pos=Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  1123.     return rey,hit,pos
  1124. end
  1125. ----------------------------------------------------
  1126. mod5 = Instance.new("Model",char)
  1127.  
  1128. function FindNearestTorso(Position,Distance,SinglePlayer)
  1129.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1130.         local List = {}
  1131.         for i,v in pairs(workspace:GetChildren())do
  1132.             if v:IsA("Model")then
  1133.                 if v:findFirstChild("Torso")then
  1134.                     if v ~= char then
  1135.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1136.                             table.insert(List,v)
  1137.                         end
  1138.                     end
  1139.                 end
  1140.             end
  1141.         end
  1142.     return List
  1143. end
  1144.  
  1145. function Landing()
  1146.     part=Instance.new('Part',mod5)
  1147.     part.Anchored=true
  1148.     part.CanCollide=false
  1149.     part.FormFactor='Custom'
  1150.     part.Size=Vector3.new(.2,.2,.2)
  1151.     part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  1152.     part.Transparency=.7
  1153.     part.BrickColor=BrickColor.new('Really black')
  1154.     mesh=Instance.new('SpecialMesh',part)
  1155.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1156.     mesh.Scale=Vector3.new(10,5,10)
  1157.  
  1158.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  1159.         if v:FindFirstChild('Humanoid') then
  1160.             v.Humanoid:TakeDamage(math.random(20,30))
  1161.             v.Humanoid.PlatformStand = true
  1162.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1163.         end
  1164.     end
  1165.  
  1166.     coroutine.resume(coroutine.create(function()
  1167.         for i=0,3.8,0.05 do
  1168.             wait()
  1169.             part.CFrame=part.CFrame
  1170.             part.Transparency=i
  1171.             mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  1172.             end
  1173.         part.Parent = nil
  1174.     end))
  1175. end
  1176. ----------------------------------------------------
  1177. mod4 = Instance.new("Model",char)
  1178.  
  1179. ptez = {0.7, 0.8, 0.9, 1}
  1180.  
  1181. function FindNearestTorso(Position,Distance,SinglePlayer)
  1182.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1183.         local List = {}
  1184.         for i,v in pairs(workspace:GetChildren())do
  1185.             if v:IsA("Model")then
  1186.                 if v:findFirstChild("Torso")then
  1187.                     if v ~= char then
  1188.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1189.                             table.insert(List,v)
  1190.                         end
  1191.                     end
  1192.                 end
  1193.             end
  1194.         end
  1195.     return List
  1196. end
  1197.  
  1198. function GroundPound()
  1199.     part=Instance.new('Part',mod4)
  1200.     part.Anchored=true
  1201.     part.CanCollide=false
  1202.     part.FormFactor='Custom'
  1203.     part.Size=Vector3.new(.2,.2,.2)
  1204.     part.CFrame=root.CFrame*CFrame.new(0,-5.8,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1205.     part.Transparency=.7
  1206.     part.BrickColor=BrickColor.new('Really black')
  1207.     mesh=Instance.new('SpecialMesh',part)
  1208.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1209.     mesh.Scale=Vector3.new(3,3,3)
  1210.     part2=Instance.new('Part',mod4)
  1211.     part2.Anchored=true
  1212.     part2.CanCollide=false
  1213.     part2.FormFactor='Custom'
  1214.     part2.Size=Vector3.new(.2,.2,.2)
  1215.     part2.CFrame=root.CFrame*CFrame.new(0,-5,-2.6)
  1216.     part2.Transparency=.7
  1217.     part2.BrickColor=BrickColor.new('Really red')
  1218.     mesh2=Instance.new('SpecialMesh',part2)
  1219.     mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1220.     mesh2.Scale=Vector3.new(3,1.5,3)
  1221.     x = Instance.new("Sound",char)
  1222.     x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  1223.     x.Pitch = ptez[math.random(1,#ptez)]
  1224.     x.Volume = 1
  1225.     wait(.1)
  1226.     x:Play()
  1227.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,12))do
  1228.         if v:FindFirstChild('Humanoid') then
  1229.             v.Humanoid:TakeDamage(math.random(8,15))
  1230.         end
  1231.     end
  1232.     coroutine.resume(coroutine.create(function()
  1233.         for i=0,0.62,0.13 do
  1234.             wait()
  1235.             part.CFrame=part.CFrame
  1236.             part.Transparency=i
  1237.             mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1238.             part2.CFrame=part2.CFrame
  1239.             part2.Transparency=i
  1240.             mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1241.             end
  1242.         part.Parent=nil
  1243.         part2.Parent=nil
  1244.         x:Destroy()
  1245.     end))
  1246. end
  1247. ----------------------------------------------------
  1248. mod=Instance.new('Model',char)
  1249.  
  1250. function charge()
  1251.     hed.Velocity=hed.CFrame.lookVector*200
  1252.     part=Instance.new('Part',mod)
  1253.     part.Anchored=true
  1254.     part.CanCollide=false
  1255.     part.FormFactor='Custom'
  1256.     part.Size=Vector3.new(.2,.2,.2)
  1257.     part.CFrame=hed.CFrame*CFrame.Angles(math.rad(90),0,0)
  1258.     part.Transparency=.7
  1259.     part.BrickColor=BrickColor.new('Black')
  1260.     mesh=Instance.new('SpecialMesh',part)
  1261.     mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1262.     mesh.Scale=Vector3.new(10,5,10)
  1263.     part2=part:clone()
  1264.     part2.Parent=mod
  1265.     part2.BrickColor=BrickColor.new('Bright red')
  1266.     mesh2=mesh:clone()
  1267.     mesh2.Parent=part2
  1268.     mesh2.Scale=Vector3.new(20,10,20)
  1269.     part3=part2:clone()
  1270.     part3.Parent = mod
  1271.     part3.BrickColor=BrickColor.new('Really black')
  1272.     mesh3=mesh2:clone()
  1273.     mesh2.Parent=part3
  1274.     mesh3.Scale=Vector3.new(30,15,30)
  1275.     coroutine.resume(coroutine.create(function()
  1276.         for i=0,1,0.1 do
  1277.             wait()
  1278.             part.CFrame=part.CFrame
  1279.             part.Transparency=i
  1280.             mesh.Scale=mesh.Scale+Vector3.new(1,1,1)
  1281.             part2.CFrame=part2.CFrame
  1282.             part2.Transparency=i
  1283.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1284.             part3.CFrame=part3.CFrame
  1285.             part3.Transparency=i
  1286.             mesh3.Scale=mesh3.Scale+Vector3.new(1,1,1)
  1287.             end
  1288.         part.Parent=nil
  1289.         part2.Parent=nil
  1290.         part3.Parent = nil
  1291.     end))
  1292. end
  1293. ----------------------------------------------------
  1294. function FindNearestTorso(Position,Distance,SinglePlayer)
  1295.     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1296.         local List = {}
  1297.         for i,v in pairs(workspace:GetChildren())do
  1298.             if v:IsA("Model")then
  1299.                 if v:findFirstChild("Torso")then
  1300.                     if v ~= char then
  1301.                         if(v.Torso.Position -Position).magnitude <= Distance then
  1302.                             table.insert(List,v)
  1303.                         end
  1304.                     end
  1305.                 end
  1306.             end
  1307.         end
  1308.     return List
  1309. end
  1310.  
  1311. mod3 = Instance.new("Model",rleg)
  1312.  
  1313. function Stomp()
  1314.     part=Instance.new('Part',mod3)
  1315.     part.Anchored=true
  1316.     part.CanCollide=false
  1317.     part.FormFactor='Custom'
  1318.     part.Size=Vector3.new(.2,.2,.2)
  1319.     part.CFrame=rleg.CFrame*CFrame.new(0,-2.4,0)*CFrame.Angles(math.rad(90),0,0)
  1320.     part.Transparency=.7
  1321.     part.BrickColor=BrickColor.new('Bright green')
  1322.     mesh=Instance.new('SpecialMesh',part)
  1323.     mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1324.     mesh.Scale=Vector3.new(25,25,25)
  1325.     part2=part:clone()
  1326.     part2.Parent=mod3
  1327.     part2.BrickColor=BrickColor.new('Bright green')
  1328.     mesh2=mesh:clone()
  1329.     mesh2.Parent=part2
  1330.     mesh2.Scale=Vector3.new(15,15,15)
  1331.     part3=part:clone()
  1332.     part3.Parent=mod3
  1333.     part3.TopSurface=0
  1334.     part3.BottomSurface=0
  1335.     part3.CFrame=rleg.CFrame*CFrame.new(0,-3,0)
  1336.     mesh3=Instance.new('SpecialMesh',part3)
  1337.     mesh3.MeshType = 3
  1338.     mesh3.Scale=Vector3.new(12,12,12)
  1339.     for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1340.         if v:FindFirstChild('Humanoid') then
  1341.             v.Humanoid:TakeDamage(math.random(20,60))
  1342.             v.Humanoid.PlatformStand = true
  1343.             v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1344.         end
  1345.     end
  1346.     coroutine.resume(coroutine.create(function()
  1347.         for i=0,3.8,0.05 do
  1348.             wait()
  1349.             part.CFrame=part.CFrame
  1350.             part.Transparency=i
  1351.             mesh.Scale=mesh.Scale+Vector3.new(2.8,2.8,2.8)
  1352.             part2.CFrame=part2.CFrame
  1353.             part2.Transparency=i
  1354.             mesh2.Scale=mesh2.Scale+Vector3.new(1,1,1)
  1355.             part3.CFrame=part3.CFrame
  1356.             part3.Transparency=i
  1357.             mesh3.Scale=mesh3.Scale+Vector3.new(1.5,1.5,1.5)
  1358.         end
  1359.     end))
  1360. end
  1361. ----------------------------------------------------
  1362.  
  1363. local acos = math.acos
  1364. local sqrt = math.sqrt
  1365. local Vec3 = Vector3.new
  1366. local fromAxisAngle = CFrame.fromAxisAngle
  1367.  
  1368. local function toAxisAngle(CFr)
  1369.         local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1370.         local Angle = math.acos((R00+R11+R22-1)/2)
  1371.         local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1372.         A = A == 0 and 0.00001 or A
  1373.         local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1374.         B = B == 0 and 0.00001 or B
  1375.         local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1376.         C = C == 0 and 0.00001 or C
  1377.         local x = (R21-R12)/sqrt(A)
  1378.         local y = (R02-R20)/sqrt(B)
  1379.         local z = (R10-R01)/sqrt(C)
  1380.         return Vec3(x,y,z),Angle
  1381. end
  1382.  
  1383. function ApplyTrig(Num,Func)
  1384.         local Min,Max = Func(0),Func(1)
  1385.         local i = Func(Num)
  1386.         return (i-Min)/(Max-Min)
  1387.         --[[if Func == "sin" then
  1388.                 return (math.sin((1-Num)*math.pi)+1)/2
  1389.         elseif Func == "cos" then
  1390.                 return (math.cos((1-Num)*math.pi)+1)/2
  1391.         end]]
  1392. end
  1393.  
  1394. function LerpCFrame(CFrame1,CFrame2,Num)
  1395.         local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1396.         return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1397. end
  1398.  
  1399. function Crater(Torso,Radius)
  1400.         Spawn(function()
  1401.         local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1402.         local Ignore = {}
  1403.         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1404.                 if v.Character ~= nil then
  1405.                         Ignore[#Ignore+1] = v.Character
  1406.                 end
  1407.         end
  1408.         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1409.         if Hit == nil then return end
  1410.         local Parts = {}
  1411.         for i = 1,360,10 do
  1412.                 local P = Instance.new("Part",Torso.Parent)
  1413.                 P.Anchored = true
  1414.                 P.FormFactor = "Custom"
  1415.                 P.BrickColor = Hit.BrickColor
  1416.                 P.Material = Hit.Material
  1417.                 P.TopSurface = "Smooth"
  1418.                 P.BottomSurface = "Smooth"
  1419.                 P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1420.                 P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1421.                 Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1422.                 if math.random(0,5) == 0 then -- rubble
  1423.                         local P = Instance.new("Part",Torso.Parent)
  1424.                         P.Anchored = true
  1425.                         P.FormFactor = "Custom"
  1426.                         P.BrickColor = Hit.BrickColor
  1427.                         P.Material = Hit.Material
  1428.                         P.TopSurface = "Smooth"
  1429.                         P.BottomSurface = "Smooth"
  1430.                         P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1431.                         P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1432.                         Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1433.                 end
  1434.         end
  1435.         for i = 0,1,0.05 do
  1436.                 for i2,v in pairs(Parts) do
  1437.                         v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1438.                 end
  1439.                 wait(0.02)
  1440.         end
  1441.         for i,v in pairs(Parts) do
  1442.                 if v[1].Size.X > 2.1 then
  1443.                         v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1444.                 end
  1445.                 v[1].Anchored = false
  1446.         end
  1447.         for i = 0,1,0.05 do
  1448.                 for i2,v in pairs(Parts) do
  1449.                         v[1].Transparency = i
  1450.                         if i == 1 then
  1451.                                 v[1]:Destroy()
  1452.                         elseif i >= 0.25 then
  1453.                                 v[1].CanCollide = false
  1454.                         end
  1455.                 end
  1456.                 wait(0.02)
  1457.         end
  1458.         Parts = nil
  1459.         end)
  1460. end
  1461.  
  1462. ----------------------------------------------------
  1463. mouse.KeyDown:connect(function(key)
  1464.     if key == "r" then
  1465.         larm.BrickColor = BrickColor.new("Bright red")
  1466.         rarm.BrickColor = BrickColor.new("Bright red")
  1467.         if Debounces.CanAttack == true then
  1468.         Debounces.CanAttack = false
  1469.         Debounces.on = true
  1470.         Debounces.NoIdl = true
  1471. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1472.         hit = ht.Parent
  1473.         if ht and hit:IsA("Model") then
  1474.                 if hit:FindFirstChild("Humanoid") then
  1475.                     if hit.Name ~= p.Name then
  1476.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1477.                                 Debounces.Slashed = true]]--
  1478.                                     hit:FindFirstChild("Humanoid"):TakeDamage(10)
  1479.                                 wait(1)
  1480.                                 --Debounces.Slashed = false
  1481.                         --end
  1482.                     end
  1483.                 end
  1484.         elseif ht and hit:IsA("Hat") then
  1485.             if hit.Parent.Name ~= p.Name then
  1486.                 if hit.Parent:FindFirstChild("Humanoid") then
  1487.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1488.                                 Debounces.Slashed = true]]--
  1489.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(10)
  1490.                                 wait(1)
  1491.                     --Debounces.Slashed = false
  1492.                 end
  1493.             end
  1494.         end    
  1495.     end)
  1496. q = Instance.new("Sound",hed)
  1497. q.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1498. q.Pitch = 0.85
  1499. q.Looped = false
  1500. q1 = Instance.new("Sound",hed)
  1501. q1.SoundId = "http://www.roblox.com/asset/?id=134012322"
  1502. q1.Pitch = 0.85
  1503. q1.Looped = false
  1504. q:Play()
  1505. q1:Play()
  1506.     for i = 1,20 do
  1507.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1508.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1509.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1510.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 4, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1511.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 1) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1512.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-60), 0, math.rad(0)), 0.4)
  1513.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.2, -3) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(0)), 0.5)
  1514.         if Debounces.on == false then break end
  1515.     wait()
  1516. end
  1517. n = Instance.new("Sound",hed)
  1518. n.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1519. n.Pitch = 0.94
  1520. n.Looped = false
  1521. n1 = Instance.new("Sound",hed)
  1522. n1.SoundId = "http://www.roblox.com/asset/?id=168514932"
  1523. n1.Pitch = 0.94
  1524. n1.Looped = false
  1525. n:Play()
  1526. n1:Play()
  1527. b = Instance.new("Sound",hed)
  1528. b.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1529. b.Pitch = 0.94
  1530. b.Looped = false
  1531. b1 = Instance.new("Sound",hed)
  1532. b1.SoundId = "http://www.roblox.com/asset/?id=168586586"
  1533. b1.Pitch = 0.94
  1534. b1.Looped = false
  1535. b:Play()
  1536. b1:Play()
  1537.     for i = 1,26 do
  1538.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.5)
  1539.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.5)
  1540.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)),0.5)
  1541.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-40), math.rad(0), 0), 0.5)
  1542.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -1) * CFrame.Angles(math.rad(50), 0, math.rad(0)), 0.5)
  1543.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .4) * CFrame.Angles(math.rad(-10), 0, math.rad(0)), 0.5)
  1544.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 0.5)
  1545.         if Debounces.on == false then break end
  1546.     wait()
  1547. end
  1548. wait(.5)
  1549. to:disconnect()
  1550. q:Destroy()
  1551. q1:Destroy()
  1552. n:Destroy()
  1553. n1:Destroy()
  1554. larm.BrickColor = BrickColor.new("Really black")
  1555. rarm.BrickColor = BrickColor.new("Really black")
  1556.     if Debounces.CanAttack == false then
  1557.         Debounces.CanAttack = true
  1558.         Debounces.on = false
  1559.         Debounces.NoIdl = false
  1560.             end
  1561.         end
  1562.     end
  1563. end)
  1564. ----------------------------------------------------
  1565. mouse.KeyDown:connect(function(key)
  1566.     if key == "q" then
  1567.         larm.BrickColor = BrickColor.new("Bright red")
  1568.         rarm.BrickColor = BrickColor.new("Bright red")
  1569.         if Debounces.CanAttack == true then
  1570.         Debounces.CanAttack = false
  1571.         Debounces.on = true
  1572.         Debounces.NoIdl = true
  1573. to = char.Absolution.Thingy2.Touched:connect(function(ht)
  1574.         hit = ht.Parent
  1575.         if ht and hit:IsA("Model") then
  1576.                 if hit:FindFirstChild("Humanoid") then
  1577.                     if hit.Name ~= p.Name then
  1578.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1579.                                 Debounces.Slashed = true]]--
  1580.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1581.                                 wait(1)
  1582.                                 --Debounces.Slashed = false
  1583.                         --end
  1584.                     end
  1585.                 end
  1586.         elseif ht and hit:IsA("Hat") then
  1587.             if hit.Parent.Name ~= p.Name then
  1588.                 if hit.Parent:FindFirstChild("Humanoid") then
  1589.                        --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1590.                                 Debounces.Slashed = true]]--
  1591.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1592.                                 wait(1)
  1593.                     --Debounces.Slashed = false
  1594.                 end
  1595.             end
  1596.         end    
  1597.     end)
  1598.         for i = 1, 20 do
  1599.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(21), math.rad(75), math.rad(50)), 0.2)
  1600.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(-18)), 0.2)
  1601.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-60),0), 0.5)
  1602.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(70), 0), 0.5)
  1603.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1604.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1605.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1606.         if Debounces.on == false then break end
  1607.         wait()
  1608.     end
  1609.     z = Instance.new("Sound",hed)
  1610.     z.SoundId = "rbxassetid://160069154"
  1611.     z.Looped = false
  1612.     z.Pitch = .9
  1613.     z1 = Instance.new("Sound",hed)
  1614.     z1.SoundId = "rbxassetid://160069154"
  1615.     z1.Looped = false
  1616.     z1.Pitch = .9
  1617.     wait(0.01)
  1618.     z:Play()
  1619.     z1:Play()
  1620.         for i = 1, 12 do
  1621.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(50)), 0.2)
  1622.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2,.9,-1) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(20)), 0.5)
  1623.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(30),0), 0.5)
  1624.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1625.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10), 0, 0), 0.5)
  1626.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, .6) * CFrame.Angles(math.rad(-65), 0, 0), 0.5)
  1627.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1628.         if Debounces.on == false then break end
  1629.         wait()
  1630.     end
  1631.         for i = 1, 12 do
  1632.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(140), math.rad(0), math.rad(50)), 0.4)
  1633.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-18)), 0.4)
  1634.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(10),0), 0.5)
  1635.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-10), 0), 0.5)
  1636.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.5)
  1637.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.5)
  1638.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.7, -1.4) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1639.         if Debounces.on == false then break end
  1640.         wait()
  1641.     end
  1642.     z = Instance.new("Sound",hed)
  1643.     z.SoundId = "rbxassetid://168586621"
  1644.     z.Looped = false
  1645.     z.Pitch = 1
  1646.     z1 = Instance.new("Sound",hed)
  1647.     z1.SoundId = "rbxassetid://168586621"
  1648.     z1.Looped = false
  1649.     z1.Pitch = 1
  1650.     wait(0.01)
  1651.     z:Play()
  1652.     z1:Play()
  1653.         for i = 1, 12 do
  1654.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0) * CFrame.Angles(math.rad(40), math.rad(-20), math.rad(10)), 0.5)
  1655.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-18)), 0.4)
  1656.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2) * CFrame.Angles(math.rad(-14),math.rad(-40),0), 0.5)
  1657.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(40), 0), 0.5)
  1658.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-20), 0, math.rad(-10)), 0.5)
  1659.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(20), 0, math.rad(10)), 0.5)
  1660.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -2.8, -1.4) * CFrame.Angles(math.rad(-110), math.rad(-90), math.rad(20)), 1)
  1661.         if Debounces.on == false then break end
  1662.         wait()
  1663.     end
  1664. to:disconnect()
  1665. larm.BrickColor = BrickColor.new("Really black")
  1666. rarm.BrickColor = BrickColor.new("Really black")
  1667.     if Debounces.CanAttack == false then
  1668.         Debounces.CanAttack = true
  1669.         Debounces.on = false
  1670.         Debounces.NoIdl = false
  1671.             end
  1672.         end
  1673.     end
  1674. end)
  1675. ----------------------------------------------------
  1676. Sit = false
  1677. mouse.KeyDown:connect(function(key)
  1678.     if key == "v" then
  1679.         if Sit == false then
  1680.             Sit = true
  1681.             hum.WalkSpeed = 0.001
  1682.         stanceToggle = "Sitting"
  1683.     elseif Sit == true then
  1684.         Sit = false
  1685.             hum.WalkSpeed = 7
  1686.         stanceToggle = "Normal"
  1687.         end
  1688.     end
  1689. end)
  1690. ----------------------------------------------------
  1691. mouse.KeyDown:connect(function(key)
  1692.     if key == "t" then
  1693.         if Debounces.CanAttack == true then
  1694.         Debounces.CanAttack = false
  1695.         Debounces.on = true
  1696.         Debounces.NoIdl = true
  1697.         for i = 1, 20 do
  1698.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(-55)), 0.4)
  1699.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,1.1,-1) *  CFrame.Angles(math.rad(115), math.rad(0), math.rad(55)), 0.4)
  1700.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)),0.4)
  1701.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(30), math.rad(0), 0), 0.4)
  1702.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .6) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.4)
  1703.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.2) * CFrame.Angles(math.rad(0), 0, math.rad(0)), 0.4)
  1704.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1705.             if Debounces.on == false then break end
  1706.             wait()
  1707.         end
  1708.         Spawn(function()
  1709.             local Parts = {}
  1710.             for Y = -5,5 do
  1711.                 local P = Instance.new("Part",char)
  1712.                 P.Anchored = true
  1713.                 P.FormFactor = "Custom"
  1714.                 P.CanCollide = false
  1715.                 P.Size = Vector3.new(1,2,1)
  1716.                 P.TopSurface = "SmoothNoOutlines"
  1717.                 P.BottomSurface = "SmoothNoOutlines"
  1718.                 P.BrickColor = BrickColor.new("Really black")
  1719.                 P.Name = tostring(Y)
  1720.                 local i = (Y+5)/(10)
  1721.                 i = 1-math.cos(math.pi*i-(math.pi/2))
  1722.                 P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1723.                 --[[P.Touched:connect(function(ht)
  1724.                     local hit = ht.Parent
  1725.                     if hit:FindFirstChild("Humanoid") then
  1726.                         hit.Humanoid:TakeDamage(math.random(20,50))
  1727.                     end
  1728.                 end)]]--
  1729.         s = Instance.new("Sound",P)
  1730.         s.SoundId = "rbxassetid://228343271"
  1731.         s.Volume = .7
  1732.         s.Pitch = 0.9
  1733.         s:Play()
  1734. P.Touched:connect(function(ht)
  1735.         hit = ht.Parent
  1736.         if ht and hit:IsA("Model") then
  1737.                 if hit:FindFirstChild("Humanoid") then
  1738.                     if hit.Name ~= p.Name then
  1739.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1740.                                 Debounces.Slashed = true]]--
  1741.                                     hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1742.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1743.                                 wait(1)
  1744.                                 --Debounces.Slashed = false
  1745.                         --end
  1746.                 end
  1747.                 end
  1748.         elseif ht and hit:IsA("Hat") then
  1749.             if hit.Parent.Name ~= p.Name then
  1750.                 if hit.Parent:FindFirstChild("Humanoid") then
  1751.                         --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1752.                                 Debounces.Slashed = true]]--
  1753.                                 hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1754.                                 hit:FindFirstChild("Humanoid").PlatformStand = true
  1755.                                 wait(1)
  1756.                     --Debounces.Slashed = false
  1757.                 --end
  1758.             end
  1759.         end
  1760.     end
  1761. end)
  1762.                 Parts[#Parts+1] = P
  1763.             end
  1764.             local BREAKIT = false
  1765.             local CParts = {}
  1766.             local Rocks = {}
  1767.             local LastPos = nil
  1768.             for i = 1,70 do
  1769.                 for i2,v in pairs(Parts) do
  1770.                     v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1771.                     local cf = v.CFrame
  1772.                     v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1773.                     v.CFrame = cf
  1774.                     v.Transparency = v.Transparency+0.02
  1775.                     if v.Transparency >= 0.975 then BREAKIT = true end
  1776.                     if v.Name == "0" then
  1777.                         local Ignore = {}
  1778.                         for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1779.                             if v.Character ~= nil then
  1780.                                 Ignore[#Ignore+1] = v.Character
  1781.                             end
  1782.                         end
  1783.                         local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1784.                         local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1785.                         if Hit ~= nil then
  1786.                             if #Rocks == 0 then
  1787.                                 for i = 1,5 do
  1788.                                     local P = Instance.new("Part",char)
  1789.                                     Rocks[#Rocks+1] = P
  1790.                                     P.Anchored = true
  1791.                                     P.FormFactor = "Custom"
  1792.                                     P.BrickColor = Hit.BrickColor
  1793.                                     P.Material = Hit.Material
  1794.                                     P.TopSurface = "Smooth"
  1795.                                     P.BottomSurface = "Smooth"
  1796.                                     P.Size = Vector3.new(1,1,1)*(math.random(500,900)/100)
  1797.                                 end
  1798.                             end
  1799.                             for i,P in pairs(Rocks) do
  1800.                                 P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1801.                             end
  1802.                             local P = Instance.new("Part",char)
  1803.                             CParts[#CParts+1] = {P,tick()}
  1804.                             P.Anchored = true
  1805.                             P.FormFactor = "Custom"
  1806.                             P.BrickColor = Hit.BrickColor
  1807.                             P.Material = Hit.Material
  1808.                             P.TopSurface = "Smooth"
  1809.                             P.BottomSurface = "Smooth"
  1810.                             P.Size = Vector3.new(1,1,1)*(math.random(100,300)/100)
  1811.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1812.                             Pos = Pos.p
  1813.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1814.                             local P = P:Clone()
  1815.                             CParts[#CParts+1] = {P,tick()}
  1816.                             P.Parent = char
  1817.                             Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1818.                             Pos = Pos.p
  1819.                             P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1820.                             if LastPos ~= nil then
  1821.                                 local P = P:Clone()
  1822.                                 CParts[#CParts+1] = {P,tick()}
  1823.                                 P.Parent = char
  1824.                                 P.BrickColor = BrickColor.new("Really black")
  1825.                                 Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1826.                                 Pos = Pos.p
  1827.                                 local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1828.                                 P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1829.                                 --P.Velocity = Vector3.new(0,-1000,0)
  1830.                                 P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1831.                             end
  1832.                             LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1833.                         end
  1834.                     end
  1835.                 end
  1836.                 if BREAKIT then break end
  1837.                 wait(0.002)
  1838.             end
  1839.             for i,v in pairs(Rocks) do
  1840.                 CParts[#CParts+1] = {v,tick()}
  1841.             end
  1842.             for i,v in pairs(Parts) do
  1843.                 v:Destroy()
  1844.             end
  1845.             Parts = nil
  1846.             while true do
  1847.                 local t = tick()
  1848.                 local p = nil
  1849.                 for i,v in pairs(CParts) do
  1850.                     if t-v[2] > 4 then
  1851.                         v[1].Transparency = v[1].Transparency+0.05
  1852.                         if v[1].Transparency >= 1 then
  1853.                             v[1]:Destroy()
  1854.                             CParts[i] = nil
  1855.                         end
  1856.                     end
  1857.                     p = v
  1858.                 end
  1859.                 if p == nil then break end
  1860.                 wait(0.002)
  1861.             end
  1862.             for i,v in pairs(CParts) do
  1863.                 v:Destroy()
  1864.             end
  1865.             CParts = {}
  1866.         end)
  1867.         for i = 1, 20 do
  1868.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(-55)), 0.4)
  1869.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.3,.8,-1) *   CFrame.Angles(math.rad(50), math.rad(0), math.rad(55)), 0.4)
  1870.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)),0.4)
  1871.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.6, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.4)
  1872.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -1.4) * CFrame.Angles(math.rad(40), 0, math.rad(0)), 0.4)
  1873.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1.6, -.9) * CFrame.Angles(math.rad(10), 0, math.rad(0)), 0.4)
  1874.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(1.4, -3.5, -7) * CFrame.Angles(math.rad(-90), math.rad(-142), math.rad(20)), 1)
  1875.             if Debounces.on == false then break end
  1876.             wait()
  1877.         end
  1878.     if Debounces.CanAttack == false then
  1879.         Debounces.CanAttack = true
  1880.         Debounces.on = false
  1881.         Debounces.NoIdl = false
  1882.             end
  1883.         end
  1884.     end
  1885. end)
  1886. ----------------------------------------------------
  1887. mouse.KeyDown:connect(function(key)
  1888.     if key == "e" then
  1889.     larm.BrickColor = BrickColor.new("Bright red")
  1890.     rarm.BrickColor = BrickColor.new("Bright red")
  1891.         if Debounces.CanAttack == true then
  1892.         Debounces.CanAttack = false
  1893.         Debounces.on = true
  1894.         Debounces.NoIdl = true
  1895.         for i = 1, 18 do
  1896.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.7, 0) * CFrame.Angles(math.rad(90),math.rad(50),math.rad(90)), 0.4)
  1897.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1898.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1899.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1900.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1901.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1902.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1903.         if Debounces.on == false then break end
  1904.             wait()
  1905.         end
  1906.         local HandCF = CFrame.new(char.Absolution.Handle.Position - Vector3.new(0,8.8,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1907.         local rng = Instance.new("Part", char.Absolution.Handle)
  1908.         rng.Anchored = true
  1909.         rng.BrickColor = BrickColor.new("Really black")
  1910.         rng.CanCollide = true
  1911.         rng.FormFactor = 3
  1912.         rng.Name = "Ring"
  1913.         rng.Size = Vector3.new(1, 1, 1)
  1914.         rng.CanCollide = false
  1915.         rng.Transparency = 0.35
  1916.         rng.TopSurface = 0
  1917.         rng.BottomSurface = 0
  1918.         rng.CFrame = HandCF
  1919.         local rngm = Instance.new("SpecialMesh", rng)
  1920.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1921.         rngm.Scale = Vector3.new(1, 1, 2)
  1922.             x = Instance.new("Sound", hed)
  1923.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1924.             x.Looped = false
  1925.             x.Pitch = .7
  1926.             x.Volume = 1
  1927.             x1 = Instance.new("Sound", hed)
  1928.             x1.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1929.             x1.Looped = false
  1930.             x1.Pitch = .7
  1931.             x1.Volume = 1
  1932.             x:Play()
  1933.             x1:Play()
  1934.             rngto = rng.Touched:connect(function(ht)
  1935.             hit = ht.Parent
  1936.             if ht and hit:IsA("Model") then
  1937.                     if hit:FindFirstChild("Humanoid") then
  1938.                         if hit.Name ~= p.Name then
  1939.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1940.                                     Debounces.Slashed = true]]--
  1941.                                     hit:FindFirstChild("Humanoid"):TakeDamage(4)
  1942.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1943.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1944.                                     --Debounces.Slashed = false
  1945.                             --end
  1946.                         end
  1947.                     end
  1948.             elseif ht and hit:IsA("Hat") then
  1949.                 if hit.Parent.Name ~= p.Name then
  1950.                     if hit.Parent:FindFirstChild("Humanoid") then
  1951.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  1952.                                     Debounces.Slashed = true]]--
  1953.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(4)
  1954.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  1955.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -120
  1956.                         --Debounces.Slashed = false
  1957.                     end
  1958.                 end
  1959.             end    
  1960.         end)
  1961.                 coroutine.wrap(function()
  1962.                 for i = 1, 60, 2 do
  1963.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1964.                 rng.Size = rngm.Scale
  1965.                 rng.CFrame = HandCF
  1966.                 rng.Transparency = i/60
  1967.                 wait()
  1968.                 end
  1969.                 wait()
  1970.                 rng:Destroy()
  1971.                 end)()
  1972.         for i = 1, 18 do
  1973.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, 0) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.4)
  1974.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.4)
  1975.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1976.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.4)
  1977.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.4)
  1978.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  1979.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  1980.         if Debounces.on == false then break end
  1981.             wait()
  1982.         end
  1983.         larm.BrickColor = BrickColor.new("Really black")
  1984.         rarm.BrickColor = BrickColor.new("Really black")
  1985.         x:Destroy()
  1986.         x1:Destroy()
  1987.     if Debounces.CanAttack == false then
  1988.         Debounces.CanAttack = true
  1989.         Debounces.on = false
  1990.         Debounces.NoIdl = false
  1991.             end
  1992.         end
  1993.     end
  1994. end)
  1995. ----------------------------------------------------
  1996. mouse.KeyDown:connect(function(key)
  1997.     if key == "y" then
  1998.         if Debounces.CanAttack == true then
  1999.             Debounces.CanAttack = false
  2000.             Debounces.on = true
  2001.             Debounces.NoIdl = true
  2002.                 for i = 1, 15 do
  2003.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(30)), 0.2)
  2004.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.2)
  2005.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2006.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.2)
  2007.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2008.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2009.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2010.                     if Debounces.on == false then break end
  2011.                     wait()
  2012.                 end
  2013.                 x = Instance.new("Sound",char)
  2014.                 x.SoundId = "rbxassetid://228343271"
  2015.                 x.Pitch = 1
  2016.                 x.Volume = .8
  2017.                 wait(.1)
  2018.                 x:Play()
  2019.                 Debounces.on = false
  2020.                 Debounces.Here = false
  2021.                 shot = shot + 1
  2022. local rng = Instance.new("Part", char)
  2023. rng.Anchored = true
  2024. rng.BrickColor = BrickColor.new("Really black")
  2025. rng.CanCollide = false
  2026. rng.FormFactor = 3
  2027. rng.Name = "Ring"
  2028. rng.Size = Vector3.new(1, 1, 1)
  2029. rng.Transparency = 0.35
  2030. rng.TopSurface = 0
  2031. rng.BottomSurface = 0
  2032. rng2 = rng:clone()
  2033. rng3 = rng2:clone()
  2034. rng4 = rng2:clone()
  2035. local rngm = Instance.new("SpecialMesh", rng)
  2036. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2037. rngm.Scale = Vector3.new(10, 10, 1)
  2038. rngm2 = rngm:clone()
  2039. rngm2.Scale = Vector3.new(5, 5, 1)
  2040. rngm3=rngm2:clone()
  2041. rngm3.Parent = rng3
  2042. rngm3.Scale = Vector3.new(8, 8, 1)
  2043. rngm4 = rngm2:clone()
  2044. rngm4.Parent = rng4
  2045. rngm4.Scale = Vector3.new(6, 6, 1)
  2046. local bem = Instance.new("Part", char)
  2047. bem.Anchored = true
  2048. bem.BrickColor = BrickColor.new("Really black")
  2049. bem.CanCollide = false
  2050. bem.FormFactor = 3
  2051. bem.Name = "Beam" .. shot
  2052. bem.Size = Vector3.new(1, 1, 1)
  2053. bem.Transparency = 0.35
  2054. bem.TopSurface = 0
  2055. bem.BottomSurface = 0
  2056. local bemm = Instance.new("SpecialMesh", bem)
  2057. bemm.MeshType = 4
  2058. bemm.Scale = Vector3.new(1, 4, 4)
  2059. local out = Instance.new("Part", char)
  2060. out.Anchored = true
  2061. out.BrickColor = BrickColor.new("Really black")
  2062. out.CanCollide = false
  2063. out.FormFactor = 3
  2064. out.Name = "Out"
  2065. out.Size = Vector3.new(4, 4, 4)
  2066. out.Transparency = 0.35
  2067. out.TopSurface = 0
  2068. out.BottomSurface = 0
  2069. local outm = Instance.new("SpecialMesh", out)
  2070. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2071. outm.Scale = Vector3.new(4, 4, 4)
  2072. local bnd = Instance.new("Part", char)
  2073. bnd.Anchored = true
  2074. bnd.BrickColor = BrickColor.new("Really black")
  2075. bnd.CanCollide = false
  2076. bnd.FormFactor = 3
  2077. bnd.Name = "Bend"
  2078. bnd.Size = Vector3.new(1, 1, 1)
  2079. bnd.Transparency = 1
  2080. bnd.TopSurface = 0
  2081. bnd.BottomSurface = 0
  2082. local bndm = Instance.new("SpecialMesh", bnd)
  2083. bndm.MeshType = 3
  2084. bndm.Scale = Vector3.new(8, 8, 8)
  2085. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2086. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2087. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2088. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2089. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2090. rng4.CFrame = rng3.CFrame * CFrame.new(0, -.5, 0)
  2091. Debounces.Shewt = true
  2092. coroutine.wrap(function()
  2093. for i = 1, 20, 0.2 do
  2094. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2095. rngm3.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2096. rngm4.Scale = Vector3.new(6 + i*2, 6 + i*2, 1)
  2097. rng.Transparency = i/20
  2098. rng3.Transparency = 1/16
  2099. rng4.Transparency = i/12
  2100. wait()
  2101. end
  2102. wait()
  2103. rng:Destroy()
  2104. end)()
  2105. if Debounces.Shewt == true then
  2106. char:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2107. hit = ht.Parent
  2108. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2109. if HasntTouched(hit.Name) == true and deb == false then
  2110. deb = true
  2111. coroutine.wrap(function()
  2112. hit:FindFirstChild("Humanoid").PlatformStand = true
  2113. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2114. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(24,73))
  2115. end)()
  2116. table.insert(Touche, hit.Name)
  2117. deb = false
  2118. end
  2119. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2120. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2121. deb = true
  2122. coroutine.wrap(function()
  2123. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2124. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2125. wait(1)
  2126. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2127. end)()
  2128. table.insert(Touche, hit.Parent.Name)
  2129. deb = false
  2130. for i, v in pairs(Touche) do
  2131. print(v)
  2132. end
  2133. end
  2134. end
  2135. end)
  2136. end
  2137. for i = 0, 260, 8 do
  2138. bem.Size = Vector3.new(i, 2, 2)
  2139. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2140. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2141. bnd.Size = Vector3.new(1,1,1)
  2142. bndm.Scale = Vector3.new(8,8,8)
  2143. if i % 10 == 0 then
  2144. local newRng = rng2:Clone()
  2145. newRng.Parent = char
  2146. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2147. local newRngm = rngm2:clone()
  2148. newRngm.Parent=newRng
  2149. coroutine.wrap(function()
  2150. for i = 1, 10, 0.2 do
  2151. newRngm.Scale = Vector3.new(8 + i*2, 8 + i*2, 1)
  2152. newRng.Transparency = i/10
  2153. wait()
  2154. end
  2155. wait()
  2156. newRng:Destroy()
  2157. end)()
  2158. end
  2159. wait()
  2160. end
  2161. wait()
  2162. Debounces.Shewt = false
  2163. bem:Destroy()
  2164. out:Destroy()
  2165. bnd:Destroy()
  2166. Debounces.Ready = false
  2167. for i, v in pairs(Touche) do
  2168. table.remove(Touche, i)
  2169. end
  2170. wait()
  2171. table.insert(Touche, char.Name)
  2172. Debounces.NoIdl = false
  2173. if Debounces.CanAttack == false then
  2174. Debounces.CanAttack = true
  2175. end
  2176. end
  2177. end
  2178. end)
  2179. ----------------------------------------------------
  2180. sidz = {"231917888", "231917845", "231917806"}
  2181. ptz = {0.65, 0.7, 0.75, 0.8, 0.95, 1}
  2182. mouse.KeyDown:connect(function(key)
  2183.     if key == "f" then
  2184.     larm.BrickColor = BrickColor.new("Bright red")
  2185.     rarm.BrickColor = BrickColor.new("Bright red")
  2186.         if Debounces.CanAttack == true then
  2187.             Debounces.CanAttack = false
  2188.             Debounces.on = true
  2189.             Debounces.NoIdl = true
  2190.                 for i = 1, 10 do
  2191.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-34)), 0.4)
  2192.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(34)), 0.4)
  2193.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2194.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2195.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2196.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2197.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2198.                     if Debounces.on == false then break end
  2199.                     wait()
  2200.                 end
  2201.                 z = Instance.new("Sound",char)
  2202.                 z.SoundId = "rbxassetid://"..sidz[math.random(1,#sidz)]
  2203.                 z.Pitch = ptz[math.random(1,#ptz)]
  2204.                 z.Volume = 1
  2205.                 z1 = Instance.new("Sound",char)
  2206.                 z1.SoundId = z.SoundId
  2207.                 z1.Pitch = z.Pitch
  2208.                 z1.Volume = 1
  2209.                 wait(1)
  2210.                 z:Play()
  2211.                 z1:Play()
  2212.                 Stomp()
  2213.                 for i = 1, 20 do
  2214.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(28)), 0.6)
  2215.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .4)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-28)), 0.6)
  2216.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2217.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, -.6) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.6)
  2218.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2219.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.8, -1.4) * CFrame.Angles(math.rad(30), 0, math.rad(0)), 0.6)
  2220.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2221.                     if Debounces.on == false then break end
  2222.                     wait()
  2223.                 end
  2224.         if Debounces.CanAttack == false then
  2225.             Debounces.CanAttack = true
  2226.             Debounces.on = false
  2227.             Debounces.NoIdl = false
  2228.             larm.BrickColor = BrickColor.new("Really black")
  2229.             rarm.BrickColor = BrickColor.new("Really black")
  2230.             end
  2231.         end
  2232.     end
  2233. end)    
  2234. ----------------------------------------------------
  2235. mouse.KeyDown:connect(function(key)
  2236.     if key == "g" then
  2237.     larm.BrickColor = BrickColor.new("Bright red")
  2238.     rarm.BrickColor = BrickColor.new("Bright red")
  2239.         if Debounces.CanAttack == true then
  2240.         Debounces.CanAttack = false
  2241.         Debounces.on = true
  2242.         Debounces.NoIdl = true
  2243.         chrg = lleg.Touched:connect(function(ht)
  2244.         hit = ht.Parent
  2245.             if ht and hit:IsA("Model") then
  2246.                     if hit:FindFirstChild("Humanoid") then
  2247.                         if hit.Name ~= p.Name then
  2248.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2249.                                     Debounces.Slashed = true]]--
  2250.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2251.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2252.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2253.                                     --Debounces.Slashed = false
  2254.                             --end
  2255.                         end
  2256.                     end
  2257.             elseif ht and hit:IsA("Hat") then
  2258.                 if hit.Parent.Name ~= p.Name then
  2259.                     if hit.Parent:FindFirstChild("Humanoid") then
  2260.                            --[[ if Debounces.Slashing == true and Debounces.Slashed == false then
  2261.                                     Debounces.Slashed = true]]--
  2262.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2263.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2264.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2265.                         --Debounces.Slashed = false
  2266.                     end
  2267.                 end
  2268.             end    
  2269.         end)
  2270.         for i = 1, 14 do
  2271.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.5)
  2272.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.5)
  2273.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.2)*CFrame.Angles(math.rad(0),math.rad(90),math.rad(0)), 0.5)
  2274.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2275.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.8, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2276.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(15)), 0.5)
  2277.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2278.             if Debounces.on == false then break end
  2279.             wait()
  2280.         end
  2281.         charge()
  2282.         z = Instance.new("Sound",char)
  2283.         z.SoundId = "rbxassetid://200632875"
  2284.         z.Volume = 1
  2285.         z.Pitch = .8
  2286.         z1 = Instance.new("Sound",char)
  2287.         z1.SoundId = "rbxassetid://200632875"
  2288.         z1.Volume = 1
  2289.         z1.Pitch = .9
  2290.         z:Play()
  2291.         z1:Play()
  2292.         wait(1)
  2293.         z:Destroy()
  2294.         z1:Destroy()
  2295.         chrg:disconnect()
  2296.         if Debounces.CanAttack == false then
  2297.             Debounces.CanAttack = true
  2298.             Debounces.on = false
  2299.             Debounces.NoIdl = false
  2300.             larm.BrickColor = BrickColor.new("Really black")
  2301.             rarm.BrickColor = BrickColor.new("Really black")
  2302.             end
  2303.         end
  2304.     end
  2305. end)
  2306. ----------------------------------------------------
  2307. pt = {0.7, 0.8, 0.9}
  2308. mouse.KeyDown:connect(function(key)
  2309.     if key == "h" then
  2310.         if Debounces.CanJoke == true then
  2311.             Debounces.CanJoke = false
  2312.             u = Instance.new("Sound")
  2313.             u.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2314.             u.Parent = char
  2315.             u.Looped = false
  2316.             u.Pitch = pt[math.random(1,#pt)]
  2317.             u.Volume = 1
  2318.             u2 = Instance.new("Sound")
  2319.             u2.SoundId = "http://www.roblox.com/asset/?id=138199573"
  2320.             u2.Parent = char
  2321.             u2.Looped = false
  2322.             u2.Pitch = u.Pitch
  2323.             u2.Volume = 1
  2324.             wait(.01)
  2325.             u:Play()
  2326.             u2:Play()
  2327.             wait(6)
  2328.             u:Destroy()
  2329.             u2:Destroy()
  2330.             if Debounces.CanJoke == false then
  2331.                 Debounces.CanJoke = true
  2332.             end
  2333.         end
  2334.     end
  2335. end)
  2336. ----------------------------------------------------
  2337. mouse.KeyDown:connect(function(key)
  2338.     if key == "j" then
  2339.             if Debounces.CanJoke == true then
  2340.                 Debounces.CanJoke = false
  2341.                 z = Instance.new("Sound",char)
  2342.                 z.SoundId = "rbxassetid://135017755"
  2343.                 z.Pitch = .76
  2344.                 z.Volume = 1
  2345.                 wait()
  2346.                 z:Play()
  2347.                 wait(6)
  2348.                 z:Destroy()
  2349.             if Debounces.CanJoke == false then
  2350.                 Debounces.CanJoke = true
  2351.             end
  2352.         end
  2353.     end
  2354. end)
  2355. ----------------------------------------------------
  2356. mouse.KeyDown:connect(function(key)
  2357.     if key == "k" then
  2358.             if Debounces.CanJoke == true then
  2359.                 Debounces.CanJoke = false
  2360.                 z = Instance.new("Sound",char)
  2361.                 z.SoundId = "rbxassetid://135017578"
  2362.                 z.Pitch = .76
  2363.                 z.Volume = 1
  2364.                 wait()
  2365.                 z:Play()
  2366.                 wait(4)
  2367.                 z:Destroy()
  2368.             if Debounces.CanJoke == false then
  2369.                 Debounces.CanJoke = true
  2370.             end
  2371.         end
  2372.     end
  2373. end)
  2374. ----------------------------------------------------
  2375. mouse.KeyDown:connect(function(key)
  2376.     if key == "x" then
  2377.         if Debounces.CanAttack == true then
  2378.             Debounces.CanAttack = false
  2379.             Debounces.NoIdl = true
  2380.             Debounces.on = true
  2381.             Debounces.ks = true
  2382.         for i = 1, 10 do
  2383.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.6)
  2384.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.7,.9,-.5)*CFrame.Angles(math.rad(40),math.rad(0),math.rad(20)), 0.6)
  2385.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad(-26),math.rad(0),0), 0.6)
  2386.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.6)
  2387.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.6)
  2388.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.7, .6) * CFrame.Angles(math.rad(-70), math.rad(0), math.rad(0)), 0.6)
  2389.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2390.             if Debounces.on == false then break end
  2391.             wait()
  2392.         end
  2393.         z = Instance.new("Sound",hed)
  2394.         z.SoundId = "rbxassetid://169445092"
  2395.         z.Volume = 1
  2396.         wait(0.1)
  2397.         z:Play()
  2398.         kik = rleg.Touched:connect(function(ht)
  2399.         hit = ht.Parent
  2400.             if ht and hit:IsA("Model") then
  2401.                     if hit:FindFirstChild("Humanoid") then
  2402.                         if hit.Name ~= p.Name then
  2403.                             --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2404.                                     Debounces.Slashed = true]]--
  2405.                                     if Debounces.ks==true then
  2406.                                     z = Instance.new("Sound",hed)
  2407.                                     z.SoundId = "rbxassetid://169380525"
  2408.                                     z.Volume = 1
  2409.                                     z:Play()
  2410.                                     Debounces.ks=false
  2411.                                     end
  2412.                                     hit:FindFirstChild("Humanoid"):TakeDamage(2)
  2413.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2414.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2415.                             --Debounces.Slashed = false
  2416.                         --end
  2417.                     end
  2418.                 end
  2419.             elseif ht and hit:IsA("Hat") then
  2420.                 if hit.Parent.Name ~= p.Name then
  2421.                     if hit.Parent:FindFirstChild("Humanoid") then
  2422.                            --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2423.                                     Debounces.Slashed = true]]--
  2424.                                     hit.Parent:FindFirstChild("Humanoid"):TakeDamage(2)
  2425.                                     hit:FindFirstChild("Humanoid").PlatformStand = true
  2426.                                     hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -70
  2427.                             --Debounces.Slashed = false
  2428.                         --end
  2429.                     end
  2430.                 end
  2431.             end    
  2432.         end)
  2433.         for i = 1, 8 do
  2434.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2435.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(-50),math.rad(0),math.rad(-20)), 0.7)
  2436.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,.2)*CFrame.Angles(math.rad(8),math.rad(0),0), 0.7)
  2437.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(16), math.rad(0), 0), 0.7)
  2438.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2439.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2.6, -1.4) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.7)
  2440.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2441.             if Debounces.on == false then break end
  2442.             wait()
  2443.         end
  2444.         kik:disconnect()
  2445.         if Debounces.CanAttack == false then
  2446.             Debounces.CanAttack = true
  2447.             Debounces.on = false
  2448.             Debounces.NoIdl = false
  2449.             end
  2450.         end
  2451.     end
  2452. end)
  2453. ----------------------------------------------------
  2454. mouse.KeyDown:connect(function(key)
  2455.     if key == "c" then
  2456.         if Debounces.CanAttack == true then
  2457.             Debounces.CanAttack = false
  2458.             Debounces.NoIdl = true
  2459.             Debounces.on = true
  2460.             SIDZ = {"231917744", "231917742"}
  2461.             PTZ = {0.7, 0.8, 0.9, 1}
  2462.                 for i = 1, 20 do
  2463.                     wait()
  2464.                         for i,v in pairs(char.Absolution:children()) do
  2465.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2466.                         v.Transparency = v.Transparency + 0.05
  2467.                         end
  2468.                     end
  2469.                 end
  2470.                 function FindNearestTorso(Position,Distance,SinglePlayer)
  2471.                     if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2472.                         local List = {}
  2473.                         for i,v in pairs(workspace:GetChildren())do
  2474.                             if v:IsA("Model")then
  2475.                                 if v:findFirstChild("Torso")then
  2476.                                     if v ~= char then
  2477.                                         if(v.Torso.Position -Position).magnitude <= Distance then
  2478.                                             table.insert(List,v)
  2479.                                         end
  2480.                                     end
  2481.                                 end
  2482.                             end
  2483.                         end
  2484.                     return List
  2485.                 end
  2486.                 GroundPound()
  2487.                 for i = 1, 5 do
  2488.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2489.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2490.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2491.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2492.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2493.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2494.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2495.                     if Debounces.on == false then break end
  2496.                     wait()
  2497.                 end
  2498.                 GroundPound()
  2499.                 for i = 1, 5 do
  2500.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2501.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2502.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2503.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2504.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2505.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2506.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2507.                     if Debounces.on == false then break end
  2508.                     wait()
  2509.                 end
  2510.                 GroundPound()
  2511.                 for i = 1, 5 do
  2512.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2513.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2514.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2515.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2516.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2517.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2518.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2519.                     if Debounces.on == false then break end
  2520.                     wait()
  2521.                 end
  2522.                 GroundPound()
  2523.                 for i = 1, 5 do
  2524.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2525.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2526.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2527.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2528.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2529.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2530.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2531.                     if Debounces.on == false then break end
  2532.                     wait()
  2533.                 end
  2534.                 GroundPound()
  2535.                 for i = 1, 5 do
  2536.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.7)
  2537.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.7)
  2538.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(20),0), 0.6)
  2539.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(-20), 0), 0.6)
  2540.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(-30)), 0.6)
  2541.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2542.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2543.                     if Debounces.on == false then break end
  2544.                     wait()
  2545.                 end
  2546.                 GroundPound()
  2547.                 for i = 1, 5 do
  2548.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.2,.9,-2.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.7)
  2549.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,1)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.7)
  2550.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(-20),0), 0.6)
  2551.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2.2, 0) * CFrame.Angles(math.rad(-80), math.rad(20), 0), 0.6)
  2552.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -2, -1) * CFrame.Angles(math.rad(80), 0, math.rad(10)), 0.6)
  2553.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -2, -.4) * CFrame.Angles(math.rad(80), 0, math.rad(30)), 0.6)
  2554.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2555.                     if Debounces.on == false then break end
  2556.                     wait()
  2557.                 end
  2558.                 for i = 1, 18 do
  2559.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-10)), 0.4)
  2560.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 2.4, 0)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(10)), 0.4)
  2561.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.4)
  2562.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(20), math.rad(0), 0), 0.4)
  2563.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2564.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, -1.4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.4)
  2565.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2566.                     if Debounces.on == false then break end
  2567.                     wait()
  2568.                 end
  2569.                 for i,v in pairs(FindNearestTorso(torso.CFrame.p,25))do
  2570.                     if v:FindFirstChild('Humanoid') then
  2571.                         v.Humanoid:TakeDamage(math.random(20,60))
  2572.                         v.Humanoid.PlatformStand = true
  2573.                         v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  2574.                     end
  2575.                 end
  2576.                 x = Instance.new("Sound",char)
  2577.                 x.SoundId = "rbxassetid://"..SIDZ[math.random(1,#SIDZ)]
  2578.                 x.Pitch = PTZ[math.random(1,#PTZ)]
  2579.                 x.Volume = 1
  2580.                 wait(0.1)
  2581.                 x:Play()
  2582.                 Crater(hed,20)
  2583.                 for i = 1, 14 do
  2584.                     rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(-10)), 0.6)
  2585.                     larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.4, 3.2, -.5)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(10)), 0.6)
  2586.                     hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2)*CFrame.Angles(math.rad(16),math.rad(0),0), 0.6)
  2587.                     torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -5, 0) * CFrame.Angles(math.rad(-90), math.rad(0), 0), 0.6)
  2588.                     lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2589.                     rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -2, .4) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.6)
  2590.                     cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.5, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2591.                     if Debounces.on == false then break end
  2592.                     wait()
  2593.                 end
  2594.             if Debounces.CanAttack == false then
  2595.                 Debounces.CanAttack = true
  2596.                 Debounces.on = false
  2597.                 Debounces.NoIdl = false
  2598.                 for i = 1, 20 do
  2599.                     wait()
  2600.                         for i,v in pairs(char.Absolution:children()) do
  2601.                     if v:IsA("Part") or v:IsA("WedgePart") then
  2602.                         v.Transparency = v.Transparency - 0.05
  2603.                         end
  2604.                     end
  2605.                 end
  2606.             end
  2607.         end
  2608.     end
  2609. end)
  2610. ----------------------------------------------------176349813
  2611. mouse.KeyDown:connect(function(key)
  2612.     if key == "b" then
  2613.         hum.WalkSpeed = 0.01
  2614.         if Debounces.CanAttack == true then
  2615.             Debounces.CanAttack = false
  2616.             Debounces.NoIdl = true
  2617.             Debounces.on = true
  2618.             for i = 1,20 do
  2619.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(-30)), 0.1)
  2620.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(75), 0, math.rad(30)), 0.1)
  2621.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0) * CFrame.Angles(math.rad(-20), math.rad(0), 0), 0.1)
  2622.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.1)
  2623.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(-5)), 0.1)
  2624.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles (math.rad(30), 0, math.rad(5)), 0.1)
  2625.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2626.             if Debounces.on == false then break end
  2627.             wait()
  2628.             end
  2629.         wait(1)
  2630.         v = Instance.new("Sound")
  2631.         v.SoundId = "rbxassetid://181384451"
  2632.         v.Parent = char
  2633.         v.Looped = false
  2634.         v.Pitch = 1.04
  2635.         v.Volume = 1
  2636.         wait(.01)
  2637.         v:Play()
  2638.        
  2639.         if Daytime == true then
  2640.             Daytime = false
  2641.             l.TimeOfDay = 24
  2642.         else
  2643.             Daytime = true
  2644.             l.TimeOfDay = 12
  2645.             l.OutdoorAmbient = Color3.new(0.498039, 0.498039, 0.498039)
  2646.         end
  2647.        
  2648.             local Shockwave = function()
  2649.                 local rng1 = Instance.new("Part", char)
  2650.                 rng1.Anchored = true
  2651.                 rng1.BrickColor = BrickColor.new("Really black")
  2652.                 rng1.CanCollide = false
  2653.                 rng1.FormFactor = 3
  2654.                 rng1.Name = "Ring"
  2655.                 rng1.Size = Vector3.new(1, 1, 1)
  2656.                 rng1.Transparency = 0.35
  2657.                 rng1.TopSurface = 0
  2658.                 rng1.BottomSurface = 0
  2659.                 local rngm1 = Instance.new("SpecialMesh", rng)
  2660.                 rngm1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2661.                 rngm1.Scale = Vector3.new(10, 10, 1)
  2662.                 rng1.CFrame = CFrame.new(0, -2, 0) * CFrame.Angles(0, 0, 0)
  2663.                 local Wave = Instance.new("Part", game.Workspace--[[?]])
  2664.                 Wave.Name = "Shockwave"
  2665.                 Wave.BrickColor = BrickColor.new("Really black")
  2666.                 Wave.Size = Vector3.new(1, 1, 1)
  2667.                 Wave.Shape = "Ball"
  2668.                 Wave.CanCollide = false
  2669.                 Wave.Anchored = true
  2670.                 Wave.TopSurface = 0
  2671.                 Wave.BottomSurface = 0
  2672.                 Wave.Touched:connect(function(hit)
  2673.                     if hit.Parent:findFirstChild("Humanoid") and hit.Parent:findFirstChild("Torso") then
  2674.                         local Occlude = true
  2675.                         local NotOccludes = {
  2676.                             char.Name;
  2677.                             "Wings";
  2678.                             "Scythe";
  2679.                             "Thingy";
  2680.                             "Thingy2"; -- put all of the names in a table pls
  2681.                         }
  2682.                         for i,v in pairs(NotOccludes) do
  2683.                             if hit.Parent.Name == v then
  2684.                                 Occlude = false
  2685.                             end
  2686.                         end
  2687.                         --if hit.Parent.Name ~= char.Name and hit.Name ~= "Wings" and hit.Name ~= "Scythe" and hit.Name     ~= "Thingy" and hit.Name ~= "Thingy2" and hit.Parent.Name ~= "Wings" and hit.Parent.Name ~= "Scythe" and     hit.Parent.Name ~= "Thingy" and hit.Parent.Name ~= "Thingy2" then
  2688.                         if Occlude then
  2689.                             hit.Parent:findFirstChild("Humanoid").Health = hit.Parent:findFirstChild("Humanoid").Health - 1
  2690.                             hit.Parent:findFirstChild("Torso").Velocity = hit.Parent:findFirstChild("Torso").CFrame.lookVector * -120
  2691.                         end
  2692.                     end
  2693.                 end)
  2694.                
  2695.                 Instance.new("SpecialMesh", Wave).MeshType = "Sphere"
  2696.                
  2697.                 coroutine.wrap(function()
  2698.                     for i = 1, 20, 0.2 do
  2699.                         rngm1.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2700.                         rng1.Transparency = i/20
  2701.                     wait()
  2702.                     end
  2703.                     wait()
  2704.                     rng1:Destroy()
  2705.                 end)()
  2706.                
  2707.                 Delay(0, function()
  2708.  
  2709.                     if Daytime == false then
  2710.                        for i = 1, 50, 1 do
  2711.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2712.                             Wave.CFrame = char.Torso.CFrame
  2713.                             local t = i / 50
  2714.                             Wave.Transparency = t
  2715.                             wait()
  2716.                         end
  2717.                     else
  2718.                         for i = 1, 50, 1 do
  2719.                             Wave.Size = Vector3.new(1 + i, 1 + i, 1 + i)
  2720.                             Wave.CFrame = char.Torso.CFrame
  2721.                             local t = i / 50
  2722.                             Wave.Transparency = t
  2723.                             wait()
  2724.                         end
  2725.                     end
  2726.                     Wave:Destroy()
  2727.                 end)
  2728.                 Delay(0, function()
  2729.                     while wait() do
  2730.                         if Wave ~= nil then
  2731.                             Wave.CFrame = char.Torso.CFrame
  2732.                         else
  2733.                             break
  2734.                         end
  2735.                     end
  2736.                 end)
  2737.             end
  2738.         Shockwave()
  2739.         for i = 1, 15 do
  2740.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2741.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2742.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2743.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2744.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2745.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2746.             if Debounces.on == false then break end
  2747.             wait()
  2748.         end
  2749.         for i = 1, 15 do
  2750.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2751.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2752.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2753.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2754.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2755.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2756.             if Debounces.on == false then break end
  2757.             wait()
  2758.         end
  2759.         for i = 1, 15 do
  2760.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2761.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2762.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2763.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2764.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2765.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2766.             if Debounces.on == false then break end
  2767.             wait()
  2768.         end
  2769.         for i = 1, 15 do
  2770.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2771.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2772.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2773.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2774.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2775.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2776.             if Debounces.on == false then break end
  2777.             wait()
  2778.         end
  2779.         for i = 1, 15 do
  2780.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-130)), 0.2)
  2781.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3.2, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(70)), 0.2)
  2782.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(30), 0), 0.1)
  2783.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(20),     math.rad(0)), 0.2)
  2784.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(-40)), 0.1)
  2785.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2786.             if Debounces.on == false then break end
  2787.             wait()
  2788.         end
  2789.         for i = 1, 15 do
  2790.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(-70)), 0.2)
  2791.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(120), math.rad(0),     math.rad(130)), 0.2)
  2792.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, .2) * CFrame.Angles(math.rad(45), math.rad(-30), 0), 0.1)
  2793.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles(math.rad(30), math.rad(-20),     math.rad(0)), 0.2)
  2794.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(0)), 0.1)
  2795.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(math.rad(-30), 0, math.rad(40)), 0.1)
  2796.             if Debounces.on == false then break end
  2797.             wait()
  2798.         end
  2799.         wait(1.4)
  2800.         Debounces.NoIdl = false
  2801.         hum.WalkSpeed = 5
  2802.         Debounces.on = false
  2803.         wait()
  2804.         if Debounces.CanAttack == false then
  2805.             Debounces.CanAttack = true
  2806.             v:Destroy()
  2807.             end
  2808.         end
  2809.     end
  2810. end)
  2811. ----------------------------------------------------
  2812. mouse.KeyDown:connect(function(key)
  2813.     if key == "m" then
  2814. hum.WalkSpeed = 0
  2815.         if Debounces.CanAttack == true then
  2816.         Debounces.CanAttack = false
  2817.         Debounces.on = true
  2818.         Debounces.NoIdl = true
  2819.             --[[x = Instance.new("Sound",char)
  2820.             x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  2821.             x.Looped = false
  2822.             x.Pitch = 1.1
  2823.             x.Volume = 1
  2824.             x:Play()
  2825.             x2 = Instance.new("Sound",char)
  2826.             x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  2827.             x2.Looped = false
  2828.             x2.Pitch = .7
  2829.             x2.Volume = 1
  2830.             wait(.1)
  2831.             x:Play()
  2832.             x2:Play()
  2833.         for i = 1, 20 do
  2834.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,0.6,-.2) *CFrame.Angles (math.rad    (45),math.rad(0),math.rad(32)), 0.2)
  2835.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,1,0)*CFrame.Angles(math.rad     (0),math.rad(0),math.rad(-20)), 0.2)
  2836.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.4)*CFrame.Angles(math.rad (-    8),math.rad(-40), math.rad(-8)),0.2)
  2837.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3.2, 0) * CFrame.Angles  (math.rad    (-50), math.rad(40), math.rad(0)), 0.2)
  2838.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -1.6) * CFrame.Angles  (math.rad    (30), 0, math.rad(20)), 0.2)
  2839.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.6, -2, 0) * CFrame.Angles  (math.rad(-    10), math.rad(-40), math.rad(0)), 0.2)
  2840.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.4)
  2841.             if Debounces.on == false then break end
  2842.                 wait()
  2843.             x:Destroy()
  2844.             x2:Destroy()
  2845.             end
  2846.             wait(1)]]--
  2847.         local rng = Instance.new("Part", char)
  2848.         rng.Anchored = true
  2849.         rng.BrickColor = BrickColor.new("Really black")
  2850.         rng.CanCollide = false
  2851.         rng.FormFactor = 3
  2852.         rng.Name = "Ring"
  2853.         rng.Size = Vector3.new(1, 1, 1)
  2854.         rng.Transparency = 0.35
  2855.         rng.TopSurface = 0
  2856.         rng.BottomSurface = 0
  2857.         rng.Position = torso.Position - Vector3.new(0,2,0)
  2858.         rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2859.         local rngm = Instance.new("SpecialMesh", rng)
  2860.         rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2861.         rngm.Scale = Vector3.new(1, 1, 2)
  2862.             x = Instance.new("Sound",char)
  2863.             x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  2864.             x.Looped = false
  2865.             x.Pitch = .7
  2866.             x.Volume = 1
  2867.             x:Play()
  2868.                 coroutine.wrap(function()
  2869.                 for i = 1, 60, 2 do
  2870.                 rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  2871.                 rng.Transparency = i/60
  2872.                 wait()
  2873.                 end
  2874.                 wait()
  2875.                 rng:Destroy()
  2876.                 end)()
  2877.             hum.WalkSpeed = 50
  2878.         BV = Instance.new("BodyVelocity", torso)
  2879.         BV.maxForce = Vector3.new(0,200000,0)
  2880.         BV.P = 100000
  2881.         BV.velocity = Vector3.new(0,800,0)
  2882.     for i = 1, 20 do
  2883.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(20),math.rad(0),     math.rad(0)),0.7)
  2884.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16),     math.rad(0), math.rad(0)), 0.7)
  2885.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1, 0) * CFrame.Angles(math.rad(40), 0,     math.rad(-20)), 0.7)
  2886.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1, 0) * CFrame.Angles(math.rad(-40),     math.rad(0), math.rad(20)), 0.7)
  2887.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -2, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2888.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, 0, -2) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2889.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2890.         if Debounces.on == false then break end
  2891.         wait()
  2892.     end
  2893. x:Destroy()
  2894. BV:Destroy()
  2895.     --[[for i = 1, 30 do
  2896.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0),     math.rad(0)),0.3)
  2897.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad    (0), math.rad(0)), 0.3)
  2898.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(-10)), 0.3)
  2899.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0),     math.rad(0), math.rad(10)), 0.3)
  2900.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2901.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0),     0.3)
  2902.         if Debounces.on == false then break end
  2903.         wait()
  2904.     end]]--
  2905. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2906.     for i = 1, 30 do
  2907.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2908.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.6, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2909.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  2910.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 1.4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  2911.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2912.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2913.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  2914.         if Debounces.on == false then break end
  2915.         wait()
  2916.     end
  2917. end
  2918. Debounces.on = false
  2919. Debounces.NoIdl = false
  2920. local ry,ht,ps=nil,nil,nil
  2921. while ht==nil do
  2922.     ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2923.     wait()
  2924. end
  2925. z = Instance.new("Sound",char)
  2926. z.SoundId = "rbxassetid://142070127"
  2927. z.Volume = 1
  2928. wait(.1)
  2929. z:Play()
  2930. Landing()
  2931. hum.WalkSpeed = 8
  2932. if Debounces.CanAttack == false then
  2933. Debounces.CanAttack = true
  2934. end
  2935. end
  2936. end
  2937. end)
  2938. ----------------------------------------------------
  2939. Grab = false
  2940. mouse.KeyDown:connect(function(key)
  2941.     if key == "z" then
  2942.     larm.BrickColor = BrickColor.new("Bright red")
  2943.     rarm.BrickColor = BrickColor.new("Bright red")
  2944.         Debounces.on = true
  2945.         Debounces.NoIdl = true
  2946.         if Grab == false then
  2947.         gp = nil
  2948.         con1=larm.Touched:connect(function(hit) -- this is grab
  2949.             ht = hit.Parent
  2950.             hum1=ht:FindFirstChild('Humanoid')
  2951.             if hum1 ~= nil then
  2952.                 hum1.PlatformStand=true
  2953.                 gp = ht
  2954.                 Grab = true
  2955.                 asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-3.3,0),CFrame.new(0,0,0))
  2956.                 asd.Parent = larm
  2957.                 asd.Name = "asd"
  2958.                 asd.C0=asd.C0*CFrame.Angles(math.rad(-90),0,0)
  2959.             elseif hum1 == nil then
  2960.                 con1:disconnect()
  2961.                 wait() return
  2962.             end
  2963.         end)
  2964.         for i = 1, 18 do
  2965.             rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(36)), 0.2)
  2966.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.65,.9,-.5)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  2967.             hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2968.             torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.8, 0) * CFrame.Angles(math.rad(-60), math.rad(0), 0), 0.2)
  2969.             lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2970.             rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.6) * CFrame.Angles(math.rad(60), math.rad(0), math.rad(0)), 0.2)
  2971.             cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.3, -1.1) * CFrame.Angles(math.rad(-60), math.rad(-90), math.rad(0)), 0.9)
  2972.             if Debounces.on == false then break end
  2973.             wait()
  2974.         end
  2975.     con1:disconnect()
  2976.     Debounces.on = false
  2977.     Debounces.NoIdl = false
  2978.     elseif Grab == true then
  2979.         Grab = false
  2980.     for i = 1, 20 do
  2981.         rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-20)), 0.2)
  2982.         larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.4)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(-20)), 0.1)
  2983.         hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  2984.         torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  2985.         lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2986.         rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2987.         cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  2988.         if Debounces.on == false then end
  2989.         wait()
  2990.     end
  2991.         if gp ~= nil then
  2992.         for i,v in pairs(larm:GetChildren()) do
  2993.             if v.Name == "asd" and v:IsA("Weld") then
  2994.                 v:Remove()
  2995.             end
  2996.         end
  2997.         bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  2998.         bv.maxForce = Vector3.new(400000, 400000, 400000)
  2999.         bv.P = 125000
  3000.         bv.velocity = char.Head.CFrame.lookVector * 200
  3001.         for i = 1, 12 do
  3002.             larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2.6, .9, -.75)*CFrame.Angles(math.rad(30),math.rad(0),math.rad(20)), 0.5)
  3003.             if Debounces.on == false then end
  3004.             wait()
  3005.         end
  3006.         ht=nil
  3007.         Spawn(function()
  3008.             wait(0.5)
  3009.             bv:Destroy()
  3010.         end)
  3011.         Debounces.on = false
  3012.         Debounces.NoIdl = false
  3013.         elseif ht == nil then wait()
  3014.         Grab = false
  3015.         Debounces.on = false
  3016.         Debounces.NoIdl = false
  3017.             end
  3018.         end
  3019.     end
  3020. end)
  3021. ----------------------------------------------------
  3022. mouse.KeyDown:connect(function(key)
  3023.     if string.byte(key) == 52 then
  3024.         char.Humanoid.WalkSpeed = 21
  3025.     end
  3026. end)
  3027. mouse.KeyUp:connect(function(key)
  3028.     if string.byte(key) == 52 then
  3029.         char.Humanoid.WalkSpeed = 5
  3030.     end
  3031. end)
  3032. ----------------------------------------------------
  3033. local animpose = "Idle"
  3034. local lastanimpose = "Idle"
  3035. local sine = 0
  3036. local change = 1
  3037. local val = 0
  3038. local ffing = false
  3039. ----------------------------------------------------
  3040. --[[x = Instance.new("Sound", char)
  3041. x.SoundId = "http://www.roblox.com/asset/?id=187922823"
  3042. x.Looped = true
  3043. x.Volume = 1
  3044. x.Pitch = 1
  3045. local footsteps = false]]--
  3046. -------------------------------
  3047. game:GetService("RunService").RenderStepped:connect(function()
  3048. --[[if char.Humanoid.Jump == true then
  3049. jump = true
  3050. else
  3051. jump = false
  3052. end]]
  3053. char.Humanoid.FreeFalling:connect(function(f)
  3054. if f then
  3055. ffing = true
  3056. else
  3057. ffing = false
  3058. end
  3059. end)
  3060. sine = sine + change
  3061. if jumpn == true then
  3062. animpose = "Jumping"
  3063. elseif ffing == true then
  3064. animpose = "Freefalling"
  3065. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3066. animpose = "Idle"
  3067. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3068. animpose = "Walking"
  3069. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3070. animpose = "Running"
  3071. end
  3072. if animpose ~= lastanimpose then
  3073. sine = 0
  3074. if Debounces.NoIdl == false then
  3075. if animpose == "Idle" then
  3076. for i = 1, 2 do
  3077. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(20)), 0.2)
  3078. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-20)), 0.2)
  3079. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.2)
  3080. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3081. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  3082. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.2, -3, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  3083. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3084. end
  3085. elseif animpose == "Walking" then
  3086. for i = 1, 2 do
  3087. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(20)), 0.2)
  3088. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9, 0)*CFrame.Angles(0, math.rad(1), math.rad(-10)), 0.2)
  3089. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8), math.rad(0), math.rad(0)),0.2)
  3090. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-4), 0, math.rad(0)), 0.2)
  3091. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3092. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, -.05) * CFrame.Angles(math.rad(-18), 0, 0), .4)
  3093. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3094. end
  3095. elseif animpose == "Running" then
  3096. for i = 1, 2 do
  3097. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(50)), 0.2)
  3098. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 1.2, 0-1*math.cos(sine/4)/2)*CFrame.Angles(math.rad(50-80*math.cos(sine/8)/2), math.rad(0), math.rad(0-70*math.cos(sine/8)/2)), 0.2)
  3099. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+8*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3100. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+4*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3101. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3102. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3103. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3104. end
  3105. wait()
  3106. end
  3107. else
  3108. end
  3109. end
  3110. lastanimpose = animpose
  3111. if Debounces.NoIdl == false then
  3112. if animpose == "Idle" then
  3113. if stanceToggle == "Normal" then
  3114. change = 0.5
  3115. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3,.9,0)*CFrame.Angles(math.rad(88+2*math.cos(sine/14)),math.rad(0),math.rad(20)), 0.2)
  3116. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3,.9+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(50),math.rad(-30),math.rad(-40-2*math.cos(sine/14))), 0.2)
  3117. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(40),0), 0.2)
  3118. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(0, math.rad(-40), 0), 0.2)
  3119. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3120. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1.15, -3, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3121. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3122. elseif stanceToggle == "Sitting" then
  3123. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9, 0) * CFrame.Angles(math.rad(100-1*math.cos(sine/14)), math.rad(0), math.rad(20)), 0.2)
  3124. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-2, .9, -1)*CFrame.Angles(math.rad(78+1*math.cos(sine/14)), math.rad(0), math.rad(50)), 0.2)
  3125. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 3, -.3) * CFrame.Angles(math.rad(-14+1*math.cos(sine/14)), math.rad(0), math.rad(0)),0.2)
  3126. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -3, 0) * CFrame.Angles(math.rad(-10+1*math.cos(sine/14)), 0, math.rad(0)), 0.2)
  3127. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -1, -2) * CFrame.Angles(math.rad(-10-1*math.cos(sine/14)), 0, 0), 0.2)
  3128. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3, .6) * CFrame.Angles(math.rad(-50-1*math.cos(sine/14)), 0, 0), 0.2)
  3129. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3130. end
  3131. elseif animpose == "Walking" then
  3132. if stanceToggle == "Normal" then
  3133. change = 1
  3134. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, .9+.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(90+2*math.cos(sine/7)), math.rad(0), math.rad(20)), 0.2)
  3135. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, .9+.1*math.cos(sine/7), -math.sin(sine/14)/2)*CFrame.Angles(math.sin(sine/14)/4, math.rad(1) + -math.sin(sine/14)/2, math.rad(-30)), 0.2)
  3136. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/7)), math.rad(0), math.rad(0)),0.2)
  3137. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.1*math.cos(sine/7), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/7)), 0, math.rad(0)), 0.2)
  3138. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.3*math.cos(sine/14)/2, -.05 + math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + -math.sin(sine/14)/2.3, 0, 0), .4)
  3139. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.3*math.cos(sine/14)/2, -.05 + -math.sin(sine/14)/2) * CFrame.Angles(math.rad(-18) + math.sin(sine/14)/2.3, 0, 0), .4)
  3140. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1, -1.1) * CFrame.Angles(math.rad(-90), math.rad(-110), math.rad(-70)), 1)
  3141. end
  3142. elseif animpose == "Running" then
  3143. change = 1
  3144. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(3, 0.9, .5) * CFrame.Angles(math.rad(-10-20*math.cos(sine/4)/2), math.rad(-40+10*math.cos(sine/4)/2), math.rad(50-10*math.cos(sine/4)/2)), 0.2)
  3145. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-3, 0.9, .5)*CFrame.Angles(math.rad(10+20*math.cos(sine/4)/2), math.rad(40-10*math.cos(sine/4)/2), math.rad(-50+10*math.cos(sine/4)/2)), 0.2)
  3146. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,3,0)*CFrame.Angles(math.rad(6+6*math.cos(sine/4)/1.8), math.rad(0), math.rad(0)),0.2)
  3147. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2+0.2*math.cos(sine/4)/2, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/4)/2), 0, math.rad(0)), 0.2)
  3148. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-1, -3-0.44*math.cos(sine/8)/2.4, -.15 + math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + -math.sin(sine/8)/1.7, 0, 0), .4)
  3149. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -3+0.44*math.cos(sine/8)/2.4, -.15 + -math.sin(sine/8)/1.5) * CFrame.Angles(math.rad(-20) + math.sin(sine/8)/1.7, 0, 0), .4)
  3150. cor.Weld.C0 = Lerp(cor.Weld.C0, CFrame.new(0, -1.85, -.9) * CFrame.Angles(math.rad(-90), math.rad(-90), math.rad(0)), 1)
  3151. end
  3152. end
  3153. --[[if animpose == "Walking" then
  3154.     if footsteps == false then
  3155.         x:Play()
  3156.         footsteps = true
  3157.     end
  3158.     x.Pitch = 1.1
  3159. elseif animpose == "Idle" then
  3160.     x:Stop()
  3161.     footsteps = false
  3162. elseif animpose == "Running" then
  3163.     x.Pitch = 1.2
  3164.     if footsteps == false then
  3165.         x:Play()
  3166.         footsteps = true
  3167.     end
  3168. end]]--
  3169. end)
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