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EARTHWORM_SALLY

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Aug 18th, 2019
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  1. -- This script has been converted to FE by iPxter --
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = game:GetService("Players").LocalPlayer
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = Player:GetMouse()
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
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  147. print([[
  148.  
  149.  
  150. I have unfinished converter, Sorry! - ramin999232
  151.  
  152.  
  153. ________________________________________________________________________
  154.  
  155.  
  156.  
  157. Do you think that you can use without Demo?
  158.  
  159.  
  160. Hmm
  161.  
  162.  
  163. C R E A T E D B Y NEBULA_ZORUA!
  164.  
  165.  
  166.  
  167. F I L T E R I N G E N A B L E D B Y RAMIN999232 (EARTHWORM_SALLY)!
  168.  
  169.  
  170. __________________________________________________________________________________________
  171.  
  172.  
  173. LEAKED
  174.  
  175.  
  176. DON'T LEAK ONCE AGAIN!
  177.  
  178.  
  179.  
  180. THIS IS LEAKED ALREADY...
  181.  
  182.  
  183. RARE SCRIPT!
  184.  
  185.  
  186. DO NOT USE IN PRIVATE SERVERS/PUBLIC SERVERS THAT HAVE A MODERATOR/ADMIN IN VOIDSB!
  187.  
  188.  
  189. _______________________________________________________________________________________________________
  190.  
  191.  
  192.  
  193. i hope you enjoy
  194.  
  195.  
  196. ]])
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  216.  
  217. print([[
  218. -- Created by Nebula_Zorua --
  219. -- Filitering Enabled By ramin999232! thanks to Nebula_Zorua for local! --
  220. -- NebulaGlitcher Demo --
  221. -- The official second Glitcher's Demo --
  222. -- Discord: Nebula the Zorua#6969]])
  223.  
  224.  
  225. wait(0.2)
  226.  
  227. --Values (EDITED)
  228.  
  229.  
  230. local plrs = game:GetService("Players")
  231. local plr = owner
  232. local char = plr.Character
  233. local tor = char:FindFirstChild("Torso") or char:FindFirstChild("UpperTorso")
  234.  
  235. local ANIM = "Idle"
  236. local ATTACK = false
  237. local EQUIPPED = false
  238. local HOLD = false
  239. local COMBO = 1
  240. local Rooted = false
  241. local SINE = 0
  242. local KEYHOLD = false
  243. local WALKINGANIM = false
  244. local WALK = 0
  245. local VALUE1 = false
  246. local VALUE2 = false
  247.  
  248. local ATTACK = false
  249.  
  250. function MouseDown(Mouse)
  251. if ATTACK == false then
  252. end
  253. end
  254.  
  255. function MouseUp(Mouse)
  256. HOLD = false
  257. end
  258.  
  259. local function weldBetween(a, b)
  260. local weldd = Instance.new("ManualWeld")
  261. weldd.Part0 = a
  262. weldd.Part1 = b
  263. weldd.C0 = CFrame.new()
  264. weldd.C1 = b.CFrame:inverse() * a.CFrame
  265. weldd.Parent = a
  266. return weldd
  267. end
  268.  
  269. function createaccessory(attachmentpart,mesh,texture,scale,offset,color)
  270. local acs = Instance.new("Part")
  271. acs.CanCollide = false
  272. acs.Anchored = false
  273. acs.Size = Vector3.new(0,0,0)
  274. acs.CFrame = attachmentpart.CFrame
  275. acs.Parent = Character
  276. acs.BrickColor = color
  277. local meshs = Instance.new("SpecialMesh")
  278. meshs.MeshId = mesh
  279. meshs.TextureId = texture
  280. meshs.Parent = acs
  281. meshs.Scale = scale
  282. meshs.Offset = offset
  283. weldBetween(attachmentpart,acs)
  284. end
  285.  
  286. function createbodypart(TYPE,COLOR,PART,OFFSET,SIZE)
  287. if TYPE == "Gem" then
  288. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  289. acs.Anchored = false
  290. acs.CanCollide = false
  291. acs.CFrame = PART.CFrame
  292. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "9756362", "", SIZE, OFFSET)
  293. weldBetween(PART,acs)
  294. elseif TYPE == "Skull" then
  295. local acs = CreatePart(3, Character, "Plastic", 0, 0, COLOR, "Part", VT(0,0,0))
  296. acs.Anchored = false
  297. acs.CanCollide = false
  298. acs.CFrame = PART.CFrame
  299. local acs2 = CreateMesh("SpecialMesh", acs, "FileMesh", "4770583", "", SIZE, OFFSET)
  300. weldBetween(PART,acs)
  301. elseif TYPE == "Eye" then
  302. local acs = CreatePart(3, Character, "Neon", 0, 0, COLOR, "Part", VT(0,0,0))
  303. acs.Anchored = false
  304. acs.CanCollide = false
  305. acs.CFrame = PART.CFrame
  306. local acs2 = CreateMesh("SpecialMesh", acs, "Sphere", "", "", SIZE, OFFSET)
  307. weldBetween(PART,acs)
  308. end
  309. end
  310.  
  311.  
  312. function MakeForm(PART,TYPE)
  313. if TYPE == "Cyl" then
  314. local MSH = IT("CylinderMesh",PART)
  315. elseif TYPE == "Ball" then
  316. local MSH = IT("SpecialMesh",PART)
  317. MSH.MeshType = "Sphere"
  318. elseif TYPE == "Wedge" then
  319. local MSH = IT("SpecialMesh",PART)
  320. MSH.MeshType = "Wedge"
  321. elseif TYPE == "Head" then
  322. local MSH = IT("SpecialMesh",PART)
  323. MSH.Scale = VT(1.25,1.25,1.25)
  324. end
  325. end
  326.  
  327.  
  328. function CreateWeldOrSnapOrMotor(TYPE, PARENT, PART0, PART1, C0, C1)
  329. local NEWWELD = IT(TYPE)
  330. NEWWELD.Part0 = PART0
  331. NEWWELD.Part1 = PART1
  332. NEWWELD.C0 = C0
  333. NEWWELD.C1 = C1
  334. NEWWELD.Parent = PARENT
  335. return NEWWELD
  336. end
  337.  
  338. Player = owner
  339. PlayerGui = Player.PlayerGui
  340. Cam = workspace.CurrentCamera
  341. Backpack = Player.Backpack
  342. Character = Player.Character
  343. Humanoid = Character.Humanoid
  344. Mouse = Player:GetMouse()
  345. RootPart = Character["HumanoidRootPart"]
  346. Torso = Character["Torso"]
  347. Head = Character["Head"]
  348. RightArm = Character["Right Arm"]
  349. LeftArm = Character["Left Arm"]
  350. RightLeg = Character["Right Leg"]
  351. LeftLeg = Character["Left Leg"]
  352. RootJoint = RootPart["RootJoint"]
  353. Neck = Torso["Neck"]
  354. RightShoulder = Torso["Right Shoulder"]
  355. LeftShoulder = Torso["Left Shoulder"]
  356. RightHip = Torso["Right Hip"]
  357. LeftHip = Torso["Left Hip"]
  358.  
  359.  
  360. Class_Name = "Void Face"
  361.  
  362. Player_Size = 1 --Size of the player.
  363. Animation_Speed = 3
  364. Frame_Speed = 1 / 60 -- (1 / 30) OR (1 / 60)
  365.  
  366. local Speed = 16
  367. local Effects2 = {}
  368.  
  369. function CreatePart(FORMFACTOR, PARENT, MATERIAL, REFLECTANCE, TRANSPARENCY, BRICKCOLOR, NAME, SIZE, ANCHOR)
  370. local NEWPART = IT("Part")
  371. NEWPART.formFactor = FORMFACTOR
  372. NEWPART.Reflectance = REFLECTANCE
  373. NEWPART.Transparency = TRANSPARENCY
  374. NEWPART.CanCollide = false
  375. NEWPART.Locked = true
  376. NEWPART.Anchored = true
  377. if ANCHOR == false then
  378. NEWPART.Anchored = false
  379. end
  380. NEWPART.BrickColor = BRICKC(tostring(BRICKCOLOR))
  381. NEWPART.Name = NAME
  382. NEWPART.Size = SIZE
  383. NEWPART.Position = Torso.Position
  384. NEWPART.Material = MATERIAL
  385. NEWPART:BreakJoints()
  386. NEWPART.Parent = PARENT
  387. return NEWPART
  388. end
  389.  
  390. --End of Values
  391.  
  392. --// Shortcut Variables \\--
  393. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  394. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  395. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  396. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  397. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  398. local R3 = {N=Region3.new}
  399. local De = S.Debris
  400. local WS = workspace
  401. local Lght = S.Lighting
  402. local RepS = S.ReplicatedStorage
  403. local IN = Instance.new
  404. local Plrs = S.Players
  405. local UIS = S.UserInputService
  406. local CAS = S.ContextActionService
  407. --// Initializing \\--
  408. local Plr = owner
  409. local Char = Plr.Character
  410. local Hum = Char:FindFirstChildOfClass'Humanoid'
  411. local RArm = Char["Right Arm"]
  412. local LArm = Char["Left Arm"]
  413. local RLeg = Char["Right Leg"]
  414. local LLeg = Char["Left Leg"]
  415. local Root = Char:FindFirstChild'HumanoidRootPart'
  416. local Torso = Char.Torso
  417. local Head = Char.Head
  418. local NeutralAnims = true
  419. local Attack = false
  420. local Debounces = {Debounces={}}
  421. local Hit = {}
  422. local Sine = 0
  423. local Change = 1
  424. local PlrGui = Plr:FindFirstChildOfClass'PlayerGui'
  425. local Hue = 0;
  426. local Combo = 1
  427. local BloodPuddles = {}
  428.  
  429. local DontAttackPlayers = false
  430.  
  431. local BurnInterval = .7
  432.  
  433. local Radioactive = {}
  434.  
  435. local Hits = 0;
  436. local HitTime = time()
  437.  
  438. local MaxHits = 60;
  439.  
  440. local Effects = IN("Folder",Char)
  441. Effects.Name = "Effects"
  442.  
  443. --Invencible Script by 1x1x1x1IAMbck or Shackluster!:
  444.  
  445. function AoEDamage(position,radius,min,max,maxstrength,beserk,critrate,critmultiplier,CanBeDodgedByJumping,DoesWarp,Instakill,HasChain)
  446.  
  447. local dmg = math.random(min,max)
  448. for i,v in ipairs(workspace:GetChildren()) do
  449. if v:FindFirstChild("HitBy"..Player.Name) == nil then
  450. local body = v:GetChildren()
  451. for part = 1, #body do
  452. if(v:FindFirstChild("HitBy"..Player.Name) == nil and (body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  453. if(body[part].Position - position).Magnitude < radius then
  454. if v.ClassName == "Model" then
  455. if v:FindFirstChildOfClass("Humanoid") then
  456. local HUMAN = v:FindFirstChildOfClass("Humanoid")
  457. if HUMAN.Health ~= 0 then
  458. if HasChain == true then
  459. local defence = Instance.new("BoolValue",v)
  460. defence.Name = ("HitBy"..Player.Name)
  461. game:GetService("Debris"):AddItem(defence, 1)
  462. coroutine.resume(coroutine.create(function()
  463. local TORSO = v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  464. if TORSO then
  465. local PART = IT("Part",Effects)
  466. PART.Anchored = true
  467. PART.CanCollide = false
  468. PART.Transparency = 1
  469. PART.CFrame = CF(position)
  470. Debris:AddItem(PART,15)
  471. local A = IT("Attachment",PART)
  472. --TORSO.Anchored = true
  473. local Front = CreatePart(3, Effects, "Neon", 1, 1, "Really black", "Chain head", VT(1,1,1),false)
  474. Front.CFrame = CF(position)
  475. Front.CanCollide = true
  476. CreateSound(HITWEAPONSOUNDS[MRANDOM(1,#HITWEAPONSOUNDS)], Front, 10, 1)
  477. local B = IT("Attachment",Front)
  478. local ChainLink = IT("Beam",Effects)
  479. ChainLink.Texture = "rbxassetid://1262544869"
  480. ChainLink.TextureSpeed = 0
  481. ChainLink.FaceCamera = true
  482. ChainLink.Width0 = 3
  483. ChainLink.Attachment0 = A
  484. ChainLink.Attachment1 = B
  485. ChainLink.TextureMode = "Static"
  486. local bv = Instance.new("BodyVelocity")
  487. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  488. bv.velocity = CF(Front.Position,TORSO.Position).lookVector*500
  489. bv.Parent = Front
  490. bv.Name = "MOVE"
  491. coroutine.resume(coroutine.create(function()
  492. Swait(30)
  493. bv:remove()
  494. local POS = Front.Position
  495. Front.CanCollide = false
  496. local onefourth = POS:Lerp(position, 0.25) + Vector3.new(0,0,0)
  497. local threefourths = POS:Lerp(position, 0.75) + Vector3.new(0,0,0)
  498. for i = 0, 1, 0.07 do
  499. Swait()
  500. Front.CFrame = CFrame.new(newBezier(POS, onefourth, threefourths, position, i))
  501. end
  502. Front:remove()
  503. ChainLink:remove()
  504. end))
  505. local harm = Front.Touched:Connect(function(hit)
  506. impale(Front,hit)
  507. end)
  508. end
  509. end))
  510. elseif DoesWarp == true then
  511. local defence = Instance.new("BoolValue",v)
  512. defence.Name = ("HitBy"..Player.Name)
  513. game:GetService("Debris"):AddItem(defence, 0.001)
  514. local TORSO = v:FindFirstChild("HumanoidRootPart") or v:FindFirstChild("Torso") or v:FindFirstChild("UpperTorso")
  515. Warp(TORSO,Instakill)
  516. else
  517. if CanBeDodgedByJumping == true then
  518. if body[part].Position.Y < position.Y+5 then
  519. if math.random(1,100) < critrate+1 then
  520. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  521. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  522. else
  523. HUMAN.Health = HUMAN.Health - dmg
  524. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  525. end
  526. local defence = Instance.new("BoolValue",v)
  527. defence.Name = ("HitBy"..Player.Name)
  528. game:GetService("Debris"):AddItem(defence, 0.01)
  529. end
  530. else
  531. if beserk == true then
  532. HUMAN.Health = 0
  533. end
  534. if math.random(1,100) < critrate+1 then
  535. HUMAN.Health = HUMAN.Health - dmg*critmultiplier
  536. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), "CRIT/"..dmg*critmultiplier, C3(255/255, 0, 0))
  537. else
  538. HUMAN.Health = HUMAN.Health - dmg
  539. StatLabel("Normal", body[part].CFrame * CF(0, 0 + (body[part].Size.z - 1), 0), dmg, C3(0, 0, 0))
  540. end
  541. local defence = Instance.new("BoolValue",v)
  542. defence.Name = ("HitBy"..Player.Name)
  543. game:GetService("Debris"):AddItem(defence, 0.01)
  544. Humanoid.Died:connect(function()
  545. ATTACK = true
  546. end)
  547.  
  548. end
  549. end
  550. end
  551. end
  552. end
  553. --body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  554. end
  555. end
  556. end
  557. if v.ClassName == "Part" then
  558. if v.Anchored == false and (v.Position - position).Magnitude < radius then
  559. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  560. end
  561. end
  562. end
  563. end
  564. end
  565.  
  566. function Warp(Victim,WarpToVoid)
  567. Victim.Anchored = true
  568. coroutine.resume(coroutine.create(function()
  569. local GUI,GUI2 = CreateGUICircle(Victim)
  570. CreateSound("1208650519", Victim, 10, 1)
  571. for i = 1, 100 do
  572. Swait()
  573. GUI.Size = GUI.Size + UDim2.new(0.2,0,0.2,0)
  574. GUI2.Rotation = GUI2.Rotation + 4
  575. end
  576. CastWarpOutlines(Victim.Parent)
  577. if WarpToVoid == false then
  578. Victim.CFrame = Victim.CFrame * CF(MRANDOM(-65,65),0,MRANDOM(-65,65))
  579. CreateSound("1177785010", Victim, 10, 1)
  580. local HUMANOID = Victim.Parent:FindFirstChildOfClass("Humanoid")
  581. if HUMANOID ~= nil then
  582. local dmg = MRANDOM(75,95)
  583. HUMANOID.Health = HUMANOID.Health - dmg
  584. StatLabel("Normal", Victim.CFrame * CF(0, 0 + (Victim.Size.z - 1), 0), "WARPED/"..dmg, C3(0.3, 0, 0.3))
  585. end
  586. for i = 1, 50 do
  587. Swait()
  588. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  589. GUI2.Rotation = GUI2.Rotation - 8
  590. end
  591. Victim.Anchored = false
  592. GUI:remove()
  593. elseif WarpToVoid == true then
  594. CastWarpOutlines(Victim.Parent)
  595. q = Victim.Parent:GetChildren()
  596. for i = 1, #q do
  597. if q[i] ~= Victim then
  598. q[i]:remove()
  599. end
  600. end
  601. CreateSound("1177785010", Victim, 10, 1)
  602. Victim.Transparency = 1
  603. for i = 1, 50 do
  604. Swait()
  605. GUI.Size = GUI.Size - UDim2.new(0.4,0,0.4,0)
  606. GUI2.Rotation = GUI2.Rotation - 8
  607. end
  608. Victim.Parent:remove()
  609. end
  610. end))
  611. end
  612.  
  613. function killnearest(position,range,maxstrength)
  614. for i,v in ipairs(workspace:GetChildren()) do
  615. local body = v:GetChildren()
  616. for part = 1, #body do
  617. if((body[part].ClassName == "Part" or body[part].ClassName == "MeshPart") and v ~= Character) then
  618. if(body[part].Position - position).Magnitude < range then
  619. if v.ClassName == "Model" then
  620. v:BreakJoints()
  621. end
  622. --table.insert(Effects2,{body[part],"Disappear",0.02,2,2,2,2})
  623. body[part].Velocity = CFrame.new(position,body[part].Position).lookVector*5*maxstrength
  624. end
  625. end
  626. end
  627. if v.ClassName == "Part" then
  628. if v.Anchored == false and (v.Position - position).Magnitude < range then
  629. --table.insert(Effects2,{v,"Disappear",0.02,2,2,2,2})
  630. v.Velocity = CFrame.new(position,v.Position).lookVector*5*maxstrength
  631. end
  632. end
  633. end
  634. end
  635. --End of Ivencible script..
  636.  
  637.  
  638. --// Output Stuff \\--
  639.  
  640. function Output(type,...)
  641. print(table.concat{...,"\t"})
  642. end
  643.  
  644. warn("NEBULAGLITCHER DEMO (EDITED BY FENIX7667 (Imortal edit)")
  645. warn("CONTROLS:")
  646. warn("SOLITUDE - Z, T")
  647. warn("THE BIG BLACK - Z (NOT FINISHED)")
  648. warn("CLARITY - Z")
  649. warn("GLITCHY - Z")
  650. warn("STRESS - Z")
  651. warn("JUSTICE - Z")
  652.  
  653. warn("The real NebulaGlitcher has more modes, and a combo system. This is just a demo.")
  654.  
  655. --// Debounce System \\--
  656.  
  657. function Debounces:New(name,cooldown)
  658. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  659. setmetatable(aaaaa,{__index = Debounces})
  660. Debounces.Debounces[name] = aaaaa
  661. return aaaaa
  662. end
  663.  
  664. function Debounces:Use(overrideUsable)
  665. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  666. if(self.Usable or overrideUsable)then
  667. self.Usable = false
  668. self.CoolingDown = true
  669. local LastUse = time()
  670. self.LastUse = LastUse
  671. delay(self.Cooldown or 2,function()
  672. if(self.LastUse == LastUse)then
  673. self.CoolingDown = false
  674. self.Usable = true
  675. end
  676. end)
  677. end
  678. end
  679.  
  680. function Debounces:Get(name)
  681. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  682. for i,v in next, Debounces.Debounces do
  683. if(i == name)then
  684. return v;
  685. end
  686. end
  687. end
  688.  
  689. function Debounces:GetProgressPercentage()
  690. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  691. if(self.CoolingDown and not self.Usable)then
  692. return math.max(
  693. math.floor(
  694. (
  695. (time()-self.LastUse)/self.Cooldown or 2
  696. )*100
  697. )
  698. )
  699. else
  700. return 100
  701. end
  702. end
  703.  
  704. --// Instance Creation Functions \\--
  705.  
  706. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  707. local Sound = IN("Sound")
  708. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  709. Sound.Pitch = pitch or 1
  710. Sound.Volume = volume or 1
  711. Sound.Looped = looped or false
  712. if(autoPlay)then
  713. coroutine.wrap(function()
  714. repeat wait() until Sound.IsLoaded
  715. Sound.Playing = autoPlay or false
  716. end)()
  717. end
  718. if(not looped and effect)then
  719. Sound.Stopped:connect(function()
  720. Sound.Volume = 0
  721. Sound:destroy()
  722. end)
  723. elseif(effect)then
  724. warn("Sound can't be looped and a sound effect!")
  725. end
  726. Sound.Parent =parent or Torso
  727. return Sound
  728. end
  729. function Part(parent,color,material,size,cframe,anchored,cancollide)
  730. local part = IN("Part")
  731. part.Parent = parent or Char
  732. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  733. part.Material = material or Enum.Material.SmoothPlastic
  734. part.TopSurface,part.BottomSurface=10,10
  735. part.Size = size or V3.N(1,1,1)
  736. part.CFrame = cframe or CF.N(0,0,0)
  737. part.CanCollide = cancollide or false
  738. part.Anchored = anchored or false
  739. return part
  740. end
  741.  
  742. function Weld(part0,part1,c0,c1)
  743. local weld = IN("Weld")
  744. weld.Parent = part0
  745. weld.Part0 = part0
  746. weld.Part1 = part1
  747. weld.C0 = c0 or CF.N()
  748. weld.C1 = c1 or CF.N()
  749. return weld
  750. end
  751.  
  752. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  753. local part = IN("SpecialMesh")
  754. part.MeshId = meshid or ""
  755. part.TextureId = textid or ""
  756. part.Scale = scale or V3.N(1,1,1)
  757. part.Offset = offset or V3.N(0,0,0)
  758. part.MeshType = meshtype or Enum.MeshType.Sphere
  759. part.Parent = parent
  760. return part
  761. end
  762.  
  763. NewInstance = function(instance,parent,properties)
  764. local inst = Instance.new(instance)
  765. inst.Parent = parent
  766. if(properties)then
  767. for i,v in next, properties do
  768. pcall(function() inst[i] = v end)
  769. end
  770. end
  771. return inst;
  772. end
  773.  
  774. function Clone(instance,parent,properties)
  775. local inst = instance:Clone()
  776. inst.Parent = parent
  777. if(properties)then
  778. for i,v in next, properties do
  779. pcall(function() inst[i] = v end)
  780. end
  781. end
  782. return inst;
  783. end
  784.  
  785. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  786. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  787. local Sound = IN("Sound")
  788. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  789. Sound.Pitch = pitch or 1
  790. Sound.Volume = volume or 1
  791. Sound.Looped = looped or false
  792. if(autoPlay)then
  793. coroutine.wrap(function()
  794. repeat wait() until Sound.IsLoaded
  795. Sound.Playing = autoPlay or false
  796. end)()
  797. end
  798. if(not looped and effect)then
  799. Sound.Stopped:connect(function()
  800. Sound.Volume = 0
  801. soundPart:destroy()
  802. end)
  803. elseif(effect)then
  804. warn("Sound can't be looped and a sound effect!")
  805. end
  806. Sound.Parent = soundPart
  807. return Sound,soundPart
  808. end
  809.  
  810.  
  811. --// Extended ROBLOX tables \\--
  812. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  813. --// Require stuff \\--
  814. function CamShake(who,times,intense,origin)
  815. coroutine.wrap(function()
  816. if(script:FindFirstChild'CamShake')then
  817. local cam = script.CamShake:Clone()
  818. cam:WaitForChild'intensity'.Value = intense
  819. cam:WaitForChild'times'.Value = times
  820.  
  821. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  822. cam.Parent = who
  823. wait()
  824. cam.Disabled = false
  825. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  826. local intensity = intense
  827. local cam = workspace.CurrentCamera
  828. for i = 1, times do
  829. local camDistFromOrigin
  830. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  831. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  832. elseif(typeof(origin) == 'Vector3')then
  833. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  834. end
  835. if(camDistFromOrigin)then
  836. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  837. end
  838. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  839. swait()
  840. end
  841. end
  842. end)()
  843. end
  844.  
  845.  
  846. function CamShakeAll(times,intense,origin)
  847. for _,v in next, Plrs:players() do
  848. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  849. end
  850. end
  851.  
  852. function CamShakeAOE(origin,range,times,intense,blacklist)
  853. local hit = {}
  854. for _,v in next, getRegion(origin,range,blacklist or {}) do
  855. if(S.Players:GetPlayerFromCharacter(v.Parent) and v.Parent and not hit[v.Parent] and v.Parent:FindFirstChildOfClass'Humanoid')then
  856. CamShake(v.Parent,times,intense,origin)
  857. hit[v.Parent] = true
  858. end
  859. end
  860. end
  861.  
  862. function ServerScript(code)
  863. if(script:FindFirstChild'Loadstring')then
  864. local load = script.Loadstring:Clone()
  865. load:WaitForChild'Sauce'.Value = code
  866. load.Disabled = false
  867. load.Parent = workspace
  868. elseif(NS and typeof(NS) == 'function')then
  869. NS(code,workspace)
  870. else
  871. warn("no serverscripts lol")
  872. end
  873. end
  874.  
  875. function LocalOnPlayer(who,code)
  876. ServerScript([[
  877. wait()
  878. script.Parent=nil
  879. if(not _G.Http)then _G.Http = game:service'HttpService' end
  880.  
  881. local Http = _G.Http or game:service'HttpService'
  882.  
  883. local source = ]].."[["..code.."]]"..[[
  884. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  885. local asd = Http:PostAsync(link,source)
  886. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  887. local ID = Http:JSONDecode(asd).Result.Require_ID
  888. local vs = require(ID).VORTH_SCRIPT
  889. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  890. ]])
  891. end
  892.  
  893. --// Customization \\--
  894.  
  895. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  896. local Remove_Hats = false
  897. local Remove_Clothing = false
  898. local PlayerSize = 1
  899. local DamageColor = BrickColor.new'Really black'
  900. local MusicID = 1564523997
  901. local Pitch = 1
  902. local VisSong = 511924043;
  903.  
  904. local God = false
  905. local Muted = false
  906.  
  907. local PrimaryParts = {}
  908. local SecondaryParts = {}
  909.  
  910. local WalkSpeed = 16
  911.  
  912. local Mode = 1;
  913.  
  914. --// Weapon and GUI creation, and Character Customization \\--
  915.  
  916. pcall(function()Char.LeftWing:destroy()end)
  917. pcall(function()Char.Halo:destroy()end)
  918. local toggleTag = true
  919. local txt = Instance.new("BillboardGui", PlrGui)
  920. txt.Adornee = Head
  921. txt.Name = "NameDetect"
  922. txt.Size = UDim2.new(4, 0, 1.2, 0)
  923. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  924. local text = Instance.new("TextLabel", txt)
  925. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  926. text.FontSize = "Size8"
  927. text.TextScaled = true
  928. text.TextTransparency = 0
  929. text.BackgroundTransparency = 1
  930. text.TextTransparency = 0
  931. text.TextStrokeTransparency = 0
  932. text.Font = "Fantasy"
  933. text.TextStrokeColor3 = Color3.new(1,1,1)
  934. text.TextColor3 = Color3.new(0,0,0)
  935. text.Text = "Solitude"
  936.  
  937. pcall(function() Char.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  938. pcall(function() Char.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  939.  
  940. function RecolorTextAndRename(name,col1,col2)
  941. text.TextStrokeColor3 = col2
  942. text.TextColor3 = col1
  943. text.Text = name
  944. end
  945.  
  946. New = function(Object, Parent, Name, Data)
  947. local Object = Instance.new(Object)
  948. for Index, Value in pairs(Data or {}) do
  949. Object[Index] = Value
  950. end
  951. Object.Parent = Parent
  952. Object.Name = Name
  953. return Object
  954. end
  955.  
  956. local Feather = New("Model",nil,"Feather",{})
  957. local Main = New("Part",Feather,"Main",{Transparency = 1,Transparency = 1,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.127610922, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,})
  958. local Meshie = New("SpecialMesh",Main,"Mesh",{MeshType = Enum.MeshType.Brick,})
  959. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, 0.144406915, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  960. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  961. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0, -0.272017837, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  962. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 33.7899933, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  963. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 12.3999977, 10.999999),MeshType = Enum.MeshType.Brick,})
  964. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  965. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, -0.405595958, -1, 0, 0, 0, -1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  966. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  967. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, -1, 0, 0, 0, 1),C1 = CFrame.new(0, 0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  968. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 32.7949944, 0.144407034, 1, 0, 0, 0, -1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  969. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  970. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, -1, 0, 0, 0, -1),C1 = CFrame.new(0, 0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  971. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, -0.405595958, 1, 0, 0, 0, 1, 0, 0, 0, 1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  972. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  973. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C1 = CFrame.new(0, -0.994998932, 0.277985036, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  974. local CrystalPart = New("Part",Feather,"CrystalPart",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.0500000007, 0.0500000007, 0.0500000007),CFrame = CFrame.new(-1.38499999, 34.7849922, 0.144407034, -1, 0, 0, 0, 1, 0, 0, 0, -1),BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  975. local Meshie = New("SpecialMesh",CrystalPart,"Mesh",{Scale = Vector3.new(1, 27.3999977, 10.999999),MeshType = Enum.MeshType.Wedge,})
  976. local mot = New("Motor",CrystalPart,"wald",{Part0 = CrystalPart,Part1 = Main,C0 = CFrame.new(0, 0, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1),C1 = CFrame.new(0, -0.994998932, -0.272017956, 1, 0, 0, 0, -1, 0, 0, 0, -1),})
  977.  
  978. for _,v in next, Feather:children() do v.CanCollide = false v.BrickColor = BrickColor.new'Black' v.Material = Enum.Material.Neon v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0) end
  979.  
  980. local Core = New("Model",Char,"Core",{})
  981.  
  982. local Core1 = New("Part",Core,"Core1",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.5, 0.5, 1.04999959),CFrame = CFrame.new(-11.8130245, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  983. local CW1 = New("Motor",Core1,"CW1",{Part0 = Core1,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761127472, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  984.  
  985. local Core2 = New("Part",Core,"Core2",{BrickColor = BrickColor.new("Black"),CanCollide=false,Material = Enum.Material.Neon,FormFactor = Enum.FormFactor.Symmetric,Size = Vector3.new(0.349999994, 0.349999994, 1.06999981),CFrame = CFrame.new(-11.8130217, 33.4548035, 27.3183327, -8.05594027e-08, 8.28877091e-08, 1.00000942, 0.707106829, 0.707106829, 9.31322575e-10, -0.707110167, 0.707110226, 2.70083547e-08),BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.105882, 0.164706, 0.207843),})
  986. local CW2 = New("Motor",Core2,"CW2",{Part0 = Core2,Part1 = Torso,C0 = CFrame.new(0, 0, 0, -3.09086197e-08, 0.707106769, -0.707106769, 3.09086197e-08, 0.707106769, 0.707106769, 1, 0, -4.37113883e-08),C1 = CFrame.new(-0.0409317017, 0.453670502, -0.00761413574, -0.0156120239, -4.36557457e-11, 0.999880552, -0.0062853382, 0.999980271, -9.81385238e-05, -0.999863088, -0.0062860758, -0.015611751),})
  987.  
  988. local CoreH = NewInstance("Humanoid",Core,{MaxHealth=500,Health=500})
  989.  
  990. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  991. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  992.  
  993. local Music = Sound(Char,MusicID,1,3,true,false,true)
  994. Music.Name = 'Music'
  995.  
  996. if(PlayerSize ~= 1)then
  997. for _,v in next, Char:GetDescendants() do
  998. if(v:IsA'BasePart')then
  999. v.Size = v.Size * PlayerSize
  1000. end
  1001. end
  1002. end
  1003.  
  1004. local Halo = NewInstance("Model",Char,{Name='Halo'})
  1005.  
  1006. local LWing = NewInstance("Model",Char,{Name='LeftWing'})
  1007. local RWing = NewInstance("Model",Char,{Name='RightWing'})
  1008.  
  1009. local LWingEXT = NewInstance("Model",Char,{Name='LeftWingEXT'})
  1010. local RWingEXT = NewInstance("Model",Char,{Name='RightWingEXT'})
  1011.  
  1012. local LWingWelds = {}
  1013. local RWingWelds = {}
  1014.  
  1015. local LWingEWelds = {}
  1016. local RWingEWelds = {}
  1017.  
  1018. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  1019. local LWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  1020. local RWingHandle = NewInstance("Part",Char,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  1021.  
  1022. for i = 1, 360,5 do
  1023. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Black",Material=Enum.Material.Neon,Size=V3.N(0.25,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  1024. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-1)})
  1025. table.insert(PrimaryParts,part)
  1026. end
  1027.  
  1028. for i = 1, 6 do
  1029. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  1030. cr.Transparency = 1
  1031. local fuck = Feather:Clone();
  1032. local men = fuck.Main
  1033. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  1034. local weld1 = Weld(cr,men)
  1035. local weld = Weld(men,LWingHandle)
  1036. if(i > 3)then
  1037. for _,v in next, fuck:children() do v.Parent = LWingEXT v.Transparency = 1 end
  1038. else
  1039. for _,v in next, fuck:children() do v.Parent = LWing end
  1040. end
  1041.  
  1042. table.insert(LWingWelds,weld)
  1043. table.insert(PrimaryParts,cr)
  1044. end
  1045.  
  1046. for i = 1, 6 do
  1047. local cr = Part(Char,BrickColor.new'Black',Enum.Material.SmoothPlastic,V3.N(.05,.05,.05),CF.N(),false,false)
  1048. cr.Transparency = 1
  1049. local fuck = Feather:Clone();
  1050. local men = fuck.Main
  1051. --local mesh = Mesh(cr,Enum.MeshType.FileMesh,'rbxassetid://9756362','',V3.N(.75,2,.2),V3.N())
  1052. local weld1 = Weld(cr,men)
  1053. local weld = Weld(men,RWingHandle)
  1054.  
  1055. if(i > 3)then
  1056. for _,v in next, fuck:children() do v.Parent = RWingEXT if(v:IsA'BasePart')then v.Transparency = 1 end end
  1057. else
  1058. for _,v in next, fuck:children() do v.Parent = RWing if(v:IsA'BasePart')then v.Transparency = 1 end end
  1059. end
  1060. table.insert(RWingWelds,weld)
  1061. table.insert(PrimaryParts,cr)
  1062. end
  1063.  
  1064. for _,v in next, PrimaryParts do
  1065. if(v:IsA'BasePart')then
  1066. v.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1067. end
  1068. end
  1069.  
  1070. Core1.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1071. Core2.CustomPhysicalProperties = PhysicalProperties.new(0,0,0,0,0)
  1072.  
  1073.  
  1074. --// Stop animations \\--
  1075. for _,v in next, Hum:GetPlayingAnimationTracks() do
  1076. v:Stop();
  1077. end
  1078.  
  1079. pcall(game.Destroy,Char:FindFirstChild'Animate')
  1080. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  1081.  
  1082. --// Joints \\--
  1083.  
  1084. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1085. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  1086. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  1087. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1088. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  1089. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  1090. local HW = NewInstance('Motor',Char,{Part0=Torso,Part1=HaloHandle,C0=CF.N(0,1.5,1.5)*CF.A(M.R(90),0,0)})
  1091. local LWW = NewInstance('Motor',Char,{Part0=Torso,Part1=LWingHandle,C0=CF.N(0,0,1.5)})
  1092. local RWW = NewInstance('Motor',Char,{Part0=Torso,Part1=RWingHandle,C0=CF.N(0,0,1.5)})
  1093.  
  1094. local LSC0 = LS.C0
  1095. local RSC0 = RS.C0
  1096. local NKC0 = NK.C0
  1097. local LHC0 = LH.C0
  1098. local RHC0 = RH.C0
  1099. local RJC0 = RJ.C0
  1100.  
  1101. --// Artificial HB \\--
  1102.  
  1103. local ArtificialHB = IN("BindableEvent", script)
  1104. ArtificialHB.Name = "Heartbeat"
  1105.  
  1106. script:WaitForChild("Heartbeat")
  1107.  
  1108. local tf = 0
  1109. local allowframeloss = false
  1110. local tossremainder = false
  1111. local lastframe = tick()
  1112. local frame = 1/Frame_Speed
  1113. ArtificialHB:Fire()
  1114.  
  1115. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1116. tf = tf + s
  1117. if tf >= frame then
  1118. if allowframeloss then
  1119. script.Heartbeat:Fire()
  1120. lastframe = tick()
  1121. else
  1122. for i = 1, math.floor(tf / frame) do
  1123. ArtificialHB:Fire()
  1124. end
  1125. lastframe = tick()
  1126. end
  1127. if tossremainder then
  1128. tf = 0
  1129. else
  1130. tf = tf - frame * math.floor(tf / frame)
  1131. end
  1132. end
  1133. end)
  1134.  
  1135. function swait(num)
  1136. if num == 0 or num == nil then
  1137. ArtificialHB.Event:wait()
  1138. else
  1139. for i = 0, num do
  1140. ArtificialHB.Event:wait()
  1141. end
  1142. end
  1143. end
  1144.  
  1145.  
  1146. --// Effect Function(s) \\--
  1147.  
  1148. function NoobySphere(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,MeshId)
  1149. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1150. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1151. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1152. fxP.Color = Core2.Color
  1153. end
  1154. local Scale = 1
  1155. local speeder = Speed
  1156. if(Type == "Multiply")then
  1157. Scale = 1*Inc
  1158. elseif(Type == "Divide")then
  1159. Scale = 1/Inc
  1160. end
  1161. coroutine.wrap(function()
  1162. for i = 0,10/Lifetime,.1 do
  1163. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1164. fxP.Color = Core2.Color
  1165. end
  1166.  
  1167. if(Type == "Multiply")then
  1168. Scale = Scale - 0.01*Inc/Lifetime
  1169. elseif(Type == "Divide")then
  1170. Scale = Scale - 0.01/Inc*Lifetime
  1171. end
  1172. speeder = speeder - 0.01*Speed*Lifetime
  1173. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1174. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  1175. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, 0)
  1176. if(fxP.Transparency >= 1)then break end
  1177. swait()
  1178. end
  1179. fxP:destroy()
  1180. end)()
  1181. end
  1182.  
  1183. function NoobySphere2(Lifetime,Type,Pos,StartSize,Inc,Color,MeshId,NotAffect)
  1184. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos,true,false)
  1185. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Sphere),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1186. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  1187. fxP.Color = Core2.Color
  1188. end
  1189. local Scale = 1
  1190. if(Type == "Multiply")then
  1191. Scale = 1*Inc
  1192. elseif(Type == "Divide")then
  1193. Scale = 1/Inc
  1194. end
  1195. coroutine.wrap(function()
  1196. for i = 0,10/Lifetime,.1 do
  1197. if(not NotAffect and (Mode == 6 or Mode == 4 or Mode == 696969))then
  1198. fxP.Color = Core2.Color
  1199. end
  1200.  
  1201. if(Type == "Multiply")then
  1202. Scale = Scale - 0.01*Inc/Lifetime
  1203. elseif(Type == "Divide")then
  1204. Scale = Scale - 0.01/Inc*Lifetime
  1205. end
  1206. fxP.Transparency = fxP.Transparency + 0.01*Lifetime
  1207. fxM.Scale = fxM.Scale + Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1208. swait()
  1209. end
  1210. fxP:destroy()
  1211. end)()
  1212. return fxP
  1213. end
  1214.  
  1215. function NoobyBlock(Lifetime,Speed,Type,Pos,StartSize,Inc,Color,Range,Fade,MeshId)
  1216. local fxP = Part(Effects,Color,Enum.Material.Neon,V3.N(1,1,1),Pos+Pos.lookVector*Range,true,false)
  1217. local fxM = Mesh(fxP,(MeshId and Enum.MeshType.FileMesh or Enum.MeshType.Brick),(MeshId and "rbxassetid://"..MeshId or ""),"",StartSize,V3.N())
  1218. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1219. fxP.Color = Core2.Color
  1220. end
  1221. local Scale = 1
  1222. local speeder = Speed
  1223. if(Type == "Multiply")then
  1224. Scale = 1*Inc
  1225. elseif(Type == "Divide")then
  1226. Scale = 1/Inc
  1227. end
  1228. coroutine.wrap(function()
  1229. for i = 0,10/Lifetime,.1 do
  1230. if(Mode == 6 or Mode == 4 or Mode == 696969)then
  1231. fxP.Color = Core2.Color
  1232. end
  1233. if(Type == "Multiply")then
  1234. Scale = Scale - 0.01*Inc/Lifetime
  1235. elseif(Type == "Divide")then
  1236. Scale = Scale - 0.01/Inc*Lifetime
  1237. end
  1238. if(Fade)then
  1239. fxP.Transparency = i/(10/Lifetime)
  1240. end
  1241. speeder = speeder - 0.01*Speed*Lifetime/10
  1242. fxP.CFrame = fxP.CFrame + fxP.CFrame.lookVector*speeder*Lifetime
  1243. fxM.Scale = fxM.Scale - Vector3.new(Scale*Lifetime, Scale*Lifetime, Scale*Lifetime)
  1244. swait()
  1245. end
  1246. fxP:destroy()
  1247. end)()
  1248. end
  1249.  
  1250. function Bezier(startpos, pos2, pos3, endpos, t)
  1251. local A = startpos:lerp(pos2, t)
  1252. local B = pos2:lerp(pos3, t)
  1253. local C = pos3:lerp(endpos, t)
  1254. local lerp1 = A:lerp(B, t)
  1255. local lerp2 = B:lerp(C, t)
  1256. local cubic = lerp1:lerp(lerp2, t)
  1257. return cubic
  1258. end
  1259.  
  1260. function SphereFX(duration,color,scale,pos,endScale,increment)
  1261. return Effect{
  1262. Effect='ResizeAndFade',
  1263. Color=color,
  1264. Size=scale,
  1265. Mesh={MeshType=Enum.MeshType.Sphere},
  1266. CFrame=pos,
  1267. FXSettings={
  1268. EndSize=endScale,
  1269. EndIsIncrement=increment
  1270. }
  1271. }
  1272. end
  1273.  
  1274. function BlastFX(duration,color,scale,pos,endScale,increment)
  1275. return Effect{
  1276. Effect='ResizeAndFade',
  1277. Color=color,
  1278. Size=scale,
  1279. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  1280. CFrame=pos,
  1281. FXSettings={
  1282. EndSize=endScale,
  1283. EndIsIncrement=increment
  1284. }
  1285. }
  1286. end
  1287.  
  1288. function BlockFX(duration,color,scale,pos,endScale,increment)
  1289. return Effect{
  1290. Effect='ResizeAndFade',
  1291. Color=color,
  1292. Size=scale,
  1293. CFrame=pos,
  1294. FXSettings={
  1295. EndSize=endScale,
  1296. EndIsIncrement=increment
  1297. }
  1298. }
  1299. end
  1300.  
  1301. function ShootBullet(data)
  1302. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1303. local Size = data.Size or V3.N(2,2,2)
  1304. local Color = data.Color or BrickColor.new'Crimson'
  1305. local StudsPerFrame = data.Speed or 10
  1306. local Shape = data.Shape or 'Ball'
  1307. local Frames = data.Frames or 160
  1308. local Pos = data.Origin or Torso.CFrame
  1309. local Direction = data.Direction or Mouse.Hit
  1310. local Material = data.Material or Enum.Material.Neon
  1311. local OnUpdate = data.Update or nil
  1312. local OnHit = data.HitFunction or function(hit,pos)
  1313. AOEDamage(pos,10,{MinimumDamage=25,MaximumDamage=60})
  1314. Effect{
  1315. Effect='ResizeAndFade',
  1316. Color=Color,
  1317. Size=V3.N(10,10,10),
  1318. Material=Enum.Material.Neon,
  1319. Mesh={MeshType=Enum.MeshType.Sphere},
  1320. CFrame=CF.N(pos),
  1321. FXSettings={
  1322. EndSize=V3.N(.05,.05,.05),
  1323. EndIsIncrement=true
  1324. }
  1325. }
  1326. for i = 1, 5 do
  1327. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  1328. Effect{
  1329. Effect='Fade',
  1330. Frames=65,
  1331. Size=V3.N(5,5,10),
  1332. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  1333. Mesh = {MeshType=Enum.MeshType.Sphere},
  1334. Material=Enum.Material.Neon,
  1335. Color=Color,
  1336. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  1337. }
  1338. end
  1339. end
  1340.  
  1341. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  1342. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1343. if(Shape == 'Ball')then
  1344. BMesh.MeshType = Enum.MeshType.Sphere
  1345. elseif(Shape == 'Head')then
  1346. BMesh.MeshType = Enum.MeshType.Head
  1347. elseif(Shape == 'Cylinder')then
  1348. BMesh.MeshType = Enum.MeshType.Cylinder
  1349. end
  1350.  
  1351. coroutine.wrap(function()
  1352. for i = 1, Frames+1 do
  1353. if(OnUpdate and typeof(OnUpdate) == 'function')then
  1354. OnUpdate(Bullet,BMesh,i)
  1355. end
  1356. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  1357. if(hit)then
  1358. OnHit(hit,pos,norm,dist)
  1359. break;
  1360. else
  1361. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  1362. end
  1363. swait()
  1364. end
  1365. Bullet:destroy()
  1366. end)()
  1367.  
  1368. end
  1369.  
  1370. function Puddle(hit,pos,norm,data)
  1371. local material = data.Material or Enum.Material.SmoothPlastic
  1372. local color = data.Color or BrickColor.new'Crimson'
  1373. local size = data.Size or 1
  1374.  
  1375. if(hit.Name ~= 'BloodPuddle')then
  1376. local Puddle = NewInstance('Part',workspace,{Material=material,BrickColor=color,Size=V3.N(size,.1,size),CFrame=CF.N(pos,pos+norm)*CF.A(90*M.P/180,0,0),Anchored=true,CanCollide=false,Archivable=false,Locked=true,Name='BloodPuddle'})
  1377. local Cyl = NewInstance('CylinderMesh',Puddle,{Name='CylinderMesh'})
  1378. BloodPuddles[Puddle] = 0
  1379. else
  1380. local cyl = hit:FindFirstChild'CylinderMesh'
  1381. if(cyl)then
  1382. BloodPuddles[hit] = 0
  1383. cyl.Scale = cyl.Scale + V3.N(size,0,size)
  1384. hit.Transparency = 0
  1385. end
  1386. end
  1387. end
  1388.  
  1389. function Droplet(data)
  1390. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  1391. local Size = data.Size or 1
  1392. local Color = data.Color or BrickColor.new'Crimson'
  1393. local StudsPerFrame = data.Speed or 1
  1394. local Shape = data.Shape or 'Ball'
  1395. local Frames = (data.Frames or 160)+1
  1396. local Pos = data.Origin or Root.CFrame
  1397. local Direction = data.Direction or Root.CFrame.lookVector*100000
  1398. local Material = data.Material or Enum.Material.SmoothPlastic
  1399. local Drop = data.Drop or .05
  1400. local Ignorelist = data.Ignorelist or nil
  1401.  
  1402. local Bullet = Part(Effects,Color,Material,V3.N(Size,Size,Size),Pos,true,false)
  1403. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  1404. if(Shape == 'Ball')then
  1405. BMesh.MeshType = Enum.MeshType.Sphere
  1406. elseif(Shape == 'Head')then
  1407. BMesh.MeshType = Enum.MeshType.Head
  1408. elseif(Shape == 'Cylinder')then
  1409. BMesh.MeshType = Enum.MeshType.Cylinder
  1410. end
  1411.  
  1412. coroutine.wrap(function()
  1413. for i = 1, Frames do
  1414. Pos = Pos * CF.N(0,-(Drop*i),0)
  1415. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i)).p,StudsPerFrame)
  1416. if(hit and (not hit.Parent or not hit.Parent:FindFirstChildOfClass'Humanoid' and not hit.Parent:IsA'Accessory'))then
  1417. Puddle(hit,pos,norm,data)
  1418. break;
  1419. else
  1420. Bullet.CFrame = CF.N(Pos.p,Direction)*CF.N(0,0,-(StudsPerFrame*i))
  1421. end
  1422. swait()
  1423. end
  1424. Bullet:destroy()
  1425. end)()
  1426. end
  1427.  
  1428. function Zap(data)
  1429. local sCF,eCF = data.StartCFrame,data.EndCFrame
  1430. assert(sCF,"You need a start CFrame!")
  1431. assert(eCF,"You need an end CFrame!")
  1432. local parts = data.PartCount or 15
  1433. local zapRot = data.ZapRotation or {-5,5}
  1434. local startThick = data.StartSize or 3;
  1435. local endThick = data.EndSize or startThick/2;
  1436. local color = data.Color or BrickColor.new'Electric blue'
  1437. local delay = data.Delay or 35
  1438. local delayInc = data.DelayInc or 0
  1439. local lastLightning;
  1440. local MagZ = (sCF.p - eCF.p).magnitude
  1441. local thick = startThick
  1442. local inc = (startThick/parts)-(endThick/parts)
  1443.  
  1444. for i = 1, parts do
  1445. local pos = sCF.p
  1446. if(lastLightning)then
  1447. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  1448. end
  1449. delay = delay + delayInc
  1450. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  1451. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  1452. if(parts == i)then
  1453. local MagZ = (pos-eCF.p).magnitude
  1454. zapPart.Size = V3.N(endThick,endThick,MagZ)
  1455. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  1456. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  1457. else
  1458. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  1459. end
  1460.  
  1461. lastLightning = zapPart
  1462. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  1463.  
  1464. thick=thick-inc
  1465.  
  1466. end
  1467. end
  1468.  
  1469. function Zap2(data)
  1470. local Color = data.Color or BrickColor.new'Electric blue'
  1471. local StartPos = data.Start or Torso.Position
  1472. local EndPos = data.End or Mouse.Hit.p
  1473. local SegLength = data.SegL or 2
  1474. local Thicc = data.Thickness or 0.5
  1475. local Fades = data.Fade or 45
  1476. local Parent = data.Parent or Effects
  1477. local MaxD = data.MaxDist or 200
  1478. local Branch = data.Branches or false
  1479. local Material = data.Material or Enum.Material.Neon
  1480. local Raycasts = data.Raycasts or false
  1481. local Offset = data.Offset or {0,360}
  1482. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  1483. if((StartPos-EndPos).magnitude > MaxD)then
  1484. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  1485. end
  1486. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  1487. if(Raycasts)then
  1488. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  1489. end
  1490. local segments = dist/SegLength
  1491. local model = IN("Model",Parent)
  1492. model.Name = 'Lightning'
  1493. local Last;
  1494. for i = 1, segments do
  1495. local size = (segments-i)/25
  1496. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  1497. if(AddMesh)then IN("CylinderMesh",prt) end
  1498. if(Last and math.floor(segments) == i)then
  1499. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  1500. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  1501. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  1502. elseif(not Last)then
  1503. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1504. else
  1505. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1506. end
  1507. Last = prt
  1508. if(Branch)then
  1509. local choice = M.RNG(1,7+((segments-i)*2))
  1510. if(choice == 1)then
  1511. local LastB;
  1512. for i2 = 1,M.RNG(2,5) do
  1513. local size2 = ((segments-i)/35)/i2
  1514. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  1515. if(AddMesh)then IN("CylinderMesh",prt) end
  1516. if(not LastB)then
  1517. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1518. else
  1519. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  1520. end
  1521. LastB = prt
  1522. end
  1523. end
  1524. end
  1525. end
  1526. if(Fades > 0)then
  1527. coroutine.wrap(function()
  1528. for i = 1, Fades do
  1529. for _,v in next, model:children() do
  1530. if(v:IsA'BasePart')then
  1531. v.Transparency = (i/Fades)
  1532. end
  1533. end
  1534. swait()
  1535. end
  1536. model:destroy()
  1537. end)()
  1538. else
  1539. S.Debris:AddItem(model,.01)
  1540. end
  1541. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  1542. end
  1543.  
  1544. function Tween(obj,props,time,easing,direction,repeats,backwards)
  1545. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  1546. local tween = S.TweenService:Create(obj, info, props)
  1547.  
  1548. tween:Play()
  1549. end
  1550.  
  1551. function Effect(data)
  1552. local FX = data.Effect or 'ResizeAndFade'
  1553. local Parent = data.Parent or Effects
  1554. local Color = data.Color or C3.N(0,0,0)
  1555. local Size = data.Size or V3.N(1,1,1)
  1556. local MoveDir = data.MoveDirection or nil
  1557. local MeshData = data.Mesh or nil
  1558. local SndData = data.Sound or nil
  1559. local Frames = data.Frames or 45
  1560. local Manual = data.Manual or nil
  1561. local Material = data.Material or nil
  1562. local CFra = data.CFrame or Torso.CFrame
  1563. local Settings = data.FXSettings or {}
  1564. local Shape = data.Shape or Enum.PartType.Block
  1565. local Snd,Prt,Msh;
  1566. local RotInc = data.RotInc or {0,0,0}
  1567. if(typeof(RotInc) == 'number')then
  1568. RotInc = {RotInc,RotInc,RotInc}
  1569. end
  1570. coroutine.wrap(function()
  1571. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  1572. Prt = Manual
  1573. else
  1574. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  1575. Prt.Shape = Shape
  1576. end
  1577. if(typeof(MeshData) == 'table')then
  1578. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  1579. elseif(typeof(MeshData) == 'Instance')then
  1580. Msh = MeshData:Clone()
  1581. Msh.Parent = Prt
  1582. elseif(Shape == Enum.PartType.Block)then
  1583. Msh = Mesh(Prt,Enum.MeshType.Brick)
  1584. end
  1585. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  1586. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  1587. end
  1588. if(Snd)then
  1589. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  1590. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  1591. end
  1592. Size = (Msh and Msh.Scale or Size)
  1593. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  1594.  
  1595. local MoveSpeed = nil;
  1596. if(MoveDir)then
  1597. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  1598. end
  1599. if(FX ~= 'Arc')then
  1600. for Frame = 1, Frames do
  1601. if(FX == "Fade")then
  1602. Prt.Transparency = (Frame/Frames)
  1603. elseif(FX == "Resize")then
  1604. if(not Settings.EndSize)then
  1605. Settings.EndSize = V3.N(0,0,0)
  1606. end
  1607. if(Settings.EndIsIncrement)then
  1608. if(Msh)then
  1609. Msh.Scale = Msh.Scale + Settings.EndSize
  1610. else
  1611. Prt.Size = Prt.Size + Settings.EndSize
  1612. end
  1613. else
  1614. if(Msh)then
  1615. Msh.Scale = Msh.Scale - grow/Frames
  1616. else
  1617. Prt.Size = Prt.Size - grow/Frames
  1618. end
  1619. end
  1620. elseif(FX == "ResizeAndFade")then
  1621. if(not Settings.EndSize)then
  1622. Settings.EndSize = V3.N(0,0,0)
  1623. end
  1624. if(Settings.EndIsIncrement)then
  1625. if(Msh)then
  1626. Msh.Scale = Msh.Scale + Settings.EndSize
  1627. else
  1628. Prt.Size = Prt.Size + Settings.EndSize
  1629. end
  1630. else
  1631. if(Msh)then
  1632. Msh.Scale = Msh.Scale - grow/Frames
  1633. else
  1634. Prt.Size = Prt.Size - grow/Frames
  1635. end
  1636. end
  1637. Prt.Transparency = (Frame/Frames)
  1638. end
  1639. if(Settings.RandomizeCFrame)then
  1640. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  1641. else
  1642. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  1643. end
  1644. if(MoveDir and MoveSpeed)then
  1645. local Orientation = Prt.Orientation
  1646. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  1647. Prt.Orientation = Orientation
  1648. end
  1649. swait()
  1650. end
  1651. Prt:destroy()
  1652. else
  1653. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  1654. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  1655. if(start and endP)then
  1656. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1657. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  1658. for Frame = 0, 1, (Settings.Speed or 0.01) do
  1659. if(Settings.Home)then
  1660. endP = Settings.Home.CFrame
  1661. end
  1662. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  1663. end
  1664. if(Settings.RemoveOnGoal)then
  1665. Prt:destroy()
  1666. end
  1667. else
  1668. Prt:destroy()
  1669. assert(start,"You need a start position!")
  1670. assert(endP,"You need a start position!")
  1671. end
  1672. end
  1673. end)()
  1674. return Prt,Msh,Snd
  1675. end
  1676.  
  1677.  
  1678. function SoulSteal(whom)
  1679. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  1680. print(torso)
  1681. if(torso and torso:IsA'BasePart')then
  1682. local Model = Instance.new("Model",Effects)
  1683. Model.Name = whom.Name.."'s Soul"
  1684. whom:BreakJoints()
  1685. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  1686. Soul.Name = 'Head'
  1687. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  1688. Effect{
  1689. Effect="Arc",
  1690. Manual = Soul,
  1691. FXSettings={
  1692. Start=torso.CFrame,
  1693. Home = Torso,
  1694. RemoveOnGoal = true,
  1695. }
  1696. }
  1697. local lastPoint = Soul.CFrame.p
  1698.  
  1699. for i = 0, 1, 0.01 do
  1700. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  1701. local mag = (lastPoint - Soul.Position).magnitude
  1702. Effect{
  1703. Effect = "Fade",
  1704. CFrame = point * CF.N(0, mag/2, 0),
  1705. Size = V3.N(.5,mag+.5,.5),
  1706. Color = Soul.BrickColor
  1707. }
  1708. lastPoint = Soul.CFrame.p
  1709. swait()
  1710. end
  1711. for i = 1, 5 do
  1712. Effect{
  1713. Effect="Fade",
  1714. Color = BrickColor.new'Really red',
  1715. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  1716. }
  1717. end
  1718. end
  1719. end
  1720.  
  1721. --// Other Functions \\ --
  1722.  
  1723. function CastRay(startPos,endPos,range,ignoreList)
  1724. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  1725. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  1726. return part,pos,norm,(pos and (startPos-pos).magnitude)
  1727. end
  1728.  
  1729. function getRegion(point,range,ignore)
  1730. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1731. end
  1732.  
  1733. function clerp(startCF,endCF,alpha)
  1734. return startCF:lerp(endCF, alpha)
  1735. end
  1736.  
  1737. function GetTorso(char)
  1738. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1739. end
  1740.  
  1741.  
  1742. function ShowDamage(Pos, Text, Time, Color)
  1743. coroutine.wrap(function()
  1744. local Rate = (1 / Frame_Speed)
  1745. local Pos = (Pos or Vector3.new(0, 0, 0))
  1746. local Text = (Text or "")
  1747. local Time = (Time or 2)
  1748. local Color = (Color or Color3.new(1, 0, 1))
  1749. local EffectPart = NewInstance("Part",Effects,{
  1750. Material=Enum.Material.SmoothPlastic,
  1751. Reflectance = 0,
  1752. Transparency = 1,
  1753. BrickColor = BrickColor.new(Color),
  1754. Name = "Effect",
  1755. Size = Vector3.new(0,0,0),
  1756. Anchored = true,
  1757. CFrame = CF.N(Pos)
  1758. })
  1759. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1760. Size = UDim2.new(1.25, 0, 1.25, 0),
  1761. Adornee = EffectPart,
  1762. })
  1763. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1764. BackgroundTransparency = 1,
  1765. Size = UDim2.new(1, 0, 1, 0),
  1766. Text = Text,
  1767. Font = "Bodoni",
  1768. TextColor3 = Color,
  1769. TextStrokeColor3 = Color3.new(0,0,0),
  1770. TextStrokeTransparency=0,
  1771. TextScaled = true,
  1772. })
  1773. S.Debris:AddItem(EffectPart, (Time))
  1774. EffectPart.Parent = workspace
  1775. delay(0, function()
  1776. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1777. local Frames = (Time / Rate)
  1778. for Frame = 1, Frames do
  1779. swait()
  1780. local Percent = (Frame / Frames)
  1781. TextLabel.TextTransparency = Percent
  1782. TextLabel.TextStrokeTransparency = Percent
  1783. end
  1784. if EffectPart and EffectPart.Parent then
  1785. EffectPart:Destroy()
  1786. end
  1787. end) end)()
  1788. end
  1789.  
  1790.  
  1791. function DealDamage(data)
  1792. local Who = data.Who;
  1793. local MinDam = data.MinimumDamage or 15;
  1794. local MaxDam = data.MaximumDamage or 30;
  1795. local MaxHP = data.MaxHP or 1e5;
  1796.  
  1797. local DB = data.Debounce or .2;
  1798.  
  1799. local CritData = data.Crit or {}
  1800. local CritChance = CritData.Chance or 0;
  1801. local CritMultiplier = CritData.Multiplier or 1;
  1802.  
  1803. local DamageEffects = data.DamageFX or {}
  1804. local DamageType = DamageEffects.Type or "Normal"
  1805. local DeathFunction = DamageEffects.DeathFunction
  1806.  
  1807. assert(Who,"Specify someone to damage!")
  1808.  
  1809. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1810. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1811.  
  1812. local canHit = true
  1813. if(Humanoid)then
  1814. for _, p in pairs(Hit) do
  1815. if p[1] == Humanoid then
  1816. if(time() - p[2] <= DB) then
  1817. canHit = false
  1818. else
  1819. Hit[_] = nil
  1820. end
  1821. end
  1822. end
  1823. if(canHit)then
  1824. table.insert(Hit,{Humanoid,time()})
  1825. local HitTorso = GetTorso(Who)
  1826. local player = owner
  1827. if(not player or not DontAttackPlayers and player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1828. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1829. print'Got kill'
  1830. Humanoid.Health = 0;
  1831. Who:BreakJoints();
  1832. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1833. else
  1834. local c = Instance.new("ObjectValue",Hum)
  1835. c.Name = "Creator"
  1836. c.Value = Plr
  1837. S.Debris:AddItem(c,0.35)
  1838. if(Humanoid.Health > 0)then
  1839. if(Mode == 9 and not Radioactive[Who])then
  1840. Radioactive[Who] = {0,M.RNG(time()+4,time()+14)}
  1841. end
  1842. if(Who:FindFirstChild'Head')then
  1843. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), math.floor(DoneDamage), 1.5, Core2.Color)
  1844. end
  1845. if(Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1846. Humanoid.Health = Humanoid.Health - DoneDamage
  1847. end
  1848.  
  1849. if(DamageType == 'Knockback' and HitTorso)then
  1850. local up = DamageEffects.KnockUp or 25
  1851. local back = DamageEffects.KnockBack or 25
  1852. local origin = DamageEffects.Origin or Root
  1853. local decay = DamageEffects.Decay or .5;
  1854.  
  1855. local bfos = Instance.new("BodyVelocity",HitTorso)
  1856. bfos.P = 20000
  1857. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1858. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1859. S.Debris:AddItem(bfos,decay)
  1860. end
  1861. end
  1862. end
  1863. end
  1864. end
  1865. end
  1866.  
  1867. function AOEDamage(where,range,options)
  1868. local hit = {}
  1869. for _,v in next, getRegion(where,range,{Char}) do
  1870. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1871. local callTable = {Who=v.Parent}
  1872. hit[v.Parent] = true
  1873. for _,v in next, options do callTable[_] = v end
  1874. DealDamage(callTable)
  1875. end
  1876. end
  1877. return hit
  1878. end
  1879.  
  1880. function AOEHeal(where,range,amount)
  1881. local healed = {}
  1882. for _,v in next, getRegion(where,range,{Char}) do
  1883. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1884. if(hum and not healed[hum])then
  1885. hum.Health = hum.Health + amount
  1886. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1887. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1888. end
  1889. end
  1890. end
  1891. end
  1892.  
  1893. --// Chat Function \\--
  1894.  
  1895. function Chat(text,color)
  1896. coroutine.wrap(function()
  1897. if(Char:FindFirstChild'ChatGUI')then Char.ChatGUI:destroy() end
  1898. local BBG = NewInstance("BillboardGui",Char,{Name='ChatGUI',Size=UDim2.new(0,100,0,40),StudsOffset=V3.N(0,3,0),Adornee=Head})
  1899. local offset = 0;
  1900. local xsize = 0;
  1901. for i = 1, #text do
  1902. offset = offset - 16
  1903. xsize = xsize + 32
  1904. delay(i/25, function()
  1905. local Txt = NewInstance("TextLabel",BBG,{Text = text:sub(i,i),Position=UDim2.new(0,0,0,300),BackgroundTransparency=1,TextColor3=(typeof(color) == 'string' and color:lower() == 'rainbow' and C3.HSV(Hue/360,1,1)) or color or Core2.Color,BorderSizePixel=0,Font=Enum.Font.Garamond,TextSize=40,TextStrokeTransparency=1,Size=UDim2.new(1,0,.5,0)})
  1906. offset = offset + 32
  1907. if(Txt.Parent)then Txt:TweenPosition(UDim2.new(0,offset,0,0),Enum.EasingDirection.Out,Enum.EasingStyle.Elastic,1) end
  1908. end)
  1909. end
  1910. BBG.Size = UDim2.new(0,xsize,0,40)
  1911. delay((#text/25)+3, function()
  1912. for _,v in next, BBG:children() do
  1913. v:TweenPosition(UDim2.new(0,0,0,0),Enum.EasingDirection.In,Enum.EasingStyle.Linear,1)
  1914. end
  1915. wait(1.15)
  1916. BBG:destroy()
  1917. end)
  1918. end)()
  1919. end
  1920.  
  1921.  
  1922. --// Everything else \\--
  1923.  
  1924. function ClickGlitch()
  1925. Attack = true
  1926. NeutralAnims = false
  1927. local oWS = WalkSpeed
  1928. WalkSpeed = 0
  1929. Hum.JumpPower = 0
  1930. Hum.AutoRotate = false
  1931. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1932. for i = 0, 2, 0.1 do
  1933. swait()
  1934. local Alpha = .3
  1935. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  1936. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1937. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1938. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1939. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1940. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1941. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1942. end
  1943. Sound(LArm,217767125,M.RNG(75,125)/100,10,false,true,true)
  1944. Effect{
  1945. Effect='Fade',
  1946. Size=V3.N(1,1,1),
  1947. CFrame=LArm.CFrame*CF.N(0,-1,0)*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360)),
  1948. Color=Core2.Color,
  1949. Material=Enum.Material.Neon,
  1950. FXSettings = {
  1951. RandomizeCFrame=true
  1952. }
  1953. }
  1954. coroutine.wrap(function()
  1955. local MousePos = Mouse.Hit
  1956. local effect = Part(Effects,Core2.Color,Enum.Material.Neon,V3.N(2.5,2.5,2.5),MousePos,true,false)
  1957. for i = 0, 6, .1 do
  1958. effect.Color = Core2.Color
  1959. MousePos = MousePos * CF.N(M.RNG(-15,15)/100,M.RNG(-15,15)/100,M.RNG(-15,15)/100)
  1960. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1961. effect.Size = V3.N(2.5,2.5,2.5)+V3.N(M.RNG(-150,150)/100,M.RNG(-150,150)/100,M.RNG(-150,150)/100)
  1962. swait()
  1963. end
  1964. AOEDamage(MousePos.p,30,{MinimumDamage=30,MaximumDamage=75})
  1965. for i = 0, 3, .1 do
  1966. effect.Color = Core2.Color
  1967. effect.CFrame = MousePos*CF.A(M.RRNG(0,360),M.RRNG(0,360),M.RRNG(0,360))
  1968. effect.Size = effect.Size + V3.N(1,1,1)
  1969. effect.Transparency = i/3
  1970. swait()
  1971. end
  1972. effect:destroy()
  1973.  
  1974. end)()
  1975. for i = 0, 1, 0.1 do
  1976. swait()
  1977. local Alpha = .3
  1978. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417744182, 0.00628787512, -0.00260255905, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1979. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1980. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1981. LS.C0 = clerp(LS.C0,CFrame.new(-1.12360537, 0.516349316, -0.117619619, -0.715893924, 0.486921966, -0.500402868, -0.56499064, -0.825079441, 0.00544379698, -0.410221368, 0.28662011, 0.865775645),Alpha)
  1982. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1983. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1984. end
  1985. for i = 0, 1, 0.1 do
  1986. swait()
  1987. local Alpha = .3
  1988. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00417825999, 0.00628786907, -0.00260206894, 0.513858557, -0.00539401267, -0.857858002, 1.84496116e-06, 0.99998033, -0.00628653914, 0.85787499, 0.00322880922, 0.513848424),Alpha)
  1989. LH.C0 = clerp(LH.C0,CFrame.new(-0.496490777, -0.990816116, 0.0216251202, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1990. RH.C0 = clerp(RH.C0,CFrame.new(0.49852562, -0.990978837, 0.0154569345, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1991. LS.C0 = clerp(LS.C0,CFrame.new(-1.30906916, 0.822547674, -0.226739705, -0.481323838, 0.719669759, -0.500402868, -0.832959116, -0.55330795, 0.00544379698, -0.272959113, 0.419435322, 0.865775645),Alpha)
  1992. RS.C0 = clerp(RS.C0,CFrame.new(1.35554826, 0.564801514, -0.116690002, 0.84398663, -0.312275827, 0.436085641, 0.311970115, 0.94716835, 0.074478887, -0.43630439, 0.0731864721, 0.896817923),Alpha)
  1993. NK.C0 = clerp(NK.C0,CFrame.new(-7.85058364e-06, 1.49894369, -0.0143952277, 0.500402868, 0, 0.865792811, -0.00544379698, 0.99998033, 0.00314635527, -0.865775645, -0.00628764462, 0.500392973),Alpha)
  1994. end
  1995. WalkSpeed = oWS
  1996. Hum.JumpPower = 50
  1997. Hum.AutoRotate = true
  1998. Attack = false
  1999. NeutralAnims = true
  2000. end
  2001.  
  2002. function PureBomb()
  2003. Attack = true
  2004. NeutralAnims = false
  2005. local orb = Part(Effects,BrickColor.new'Baby blue',Enum.Material.Neon,V3.N(1,1,1),RArm.CFrame*CF.N(0,-1,0),true,false)
  2006. local orbM = Mesh(orb,Enum.MeshType.Sphere,"","",V3.N(.1,.1,.1))
  2007. local Scale = 0.1
  2008. local Pos = 0
  2009. Hum.AutoRotate = false
  2010. Sound(orb,136007472,1,5,false,true,true)
  2011. for i = 0, 10, 0.1 do
  2012. Scale = Scale + .05
  2013. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  2014. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2015. orbM.Scale = V3.N(Scale,Scale,Scale)
  2016. NoobySphere(4,-.1,'Multiply',orb.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(1,1,1),0,BrickColor.new'Baby blue',5)
  2017. swait()
  2018. local Alpha = .3
  2019. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2020. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990819931, 0.0216189958, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2021. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990974903, 0.0154631026, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2022. LS.C0 = clerp(LS.C0,CFrame.new(-1.42302692, 0.493415803, -0.00359773822, 0.940765917, 0.153064445, 0.30254063, -0.162465662, 0.986695945, 0.00599612948, -0.297597915, -0.0547934212, 0.953117669),Alpha)
  2023. RS.C0 = clerp(RS.C0,CFrame.new(1.49654758, 0.678199768, 0.0230993181, 0.85657078, -0.45250088, 0.248051316, -0.450519741, -0.89016372, -0.0681223199, 0.251631737, -0.0534004271, -0.966348767),Alpha)
  2024. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2025. end
  2026. for i = 0, 2, 0.1 do
  2027. swait()
  2028. orb.CFrame = RArm.CFrame*CF.N(0,-0.5-(Scale/1.5),0)
  2029. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2030. local Alpha = .3
  2031. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00196742709, 0.00628469, -0.000496770546, 0.917528987, -0.00250149658, -0.39766106, 8.55154781e-07, 0.999980211, -0.00628842553, 0.397668958, 0.00576947257, 0.917510867),Alpha)
  2032. LH.C0 = clerp(LH.C0,CFrame.new(-0.496482432, -0.990816116, 0.0216121897, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  2033. RH.C0 = clerp(RH.C0,CFrame.new(0.4985466, -0.990978718, 0.0154598281, 0.911208749, 0, 0.411944896, -0.00259129796, 0.999980211, 0.00573186669, -0.41193673, -0.006290399, 0.911190748),Alpha)
  2034. LS.C0 = clerp(LS.C0,CFrame.new(-1.49955761, 0.50005585, 0.0206508823, 0.931618989, 0, 0.363436669, -0.00228616199, 0.999980211, 0.0058602551, -0.363429457, -0.006290399, 0.931600571),Alpha)
  2035. RS.C0 = clerp(RS.C0,CFrame.new(1.42403603, 0.783231854, 0.129635245, 0.955871105, -0.233268648, 0.178595126, -0.293628395, -0.738623917, 0.60680896, -0.00963485241, -0.63247174, -0.774523556),Alpha)
  2036. NK.C0 = clerp(NK.C0,CFrame.new(3.81190921e-06, 1.49893928, -0.0144081786, 1, -1.86264515e-09, 0, 0, 0.99796468, 0.0637704432, 2.98023224e-08, -0.0637704507, 0.997964561),Alpha)
  2037. end
  2038. Sound(Root,260433768,1,5.25,false,true,true)
  2039. ShootBullet{Size=V3.N(Scale,Scale,Scale),Shape='Ball',Frames=320,Origin=orb.CFrame,Speed=5,Color=BrickColor.new'Baby blue',HitFunction = function(hit,pos)
  2040. local snd, part = SoundPart(151304356,1,5.25,false,true,true,CF.N(pos))
  2041. AOEDamage(pos,Scale*4,{MinimumDamage=25,MaximumDamage=60})
  2042. Effect{
  2043. Effect='ResizeAndFade',
  2044. Color=BrickColor.new'Baby blue',
  2045. Size=V3.N(Scale*2,Scale*2,Scale*2),
  2046. Material=Enum.Material.Neon,
  2047. Mesh={MeshType=Enum.MeshType.Sphere},
  2048. CFrame=CF.N(pos),
  2049. FXSettings={
  2050. EndSize=V3.N(.1,.1,.1),
  2051. EndIsIncrement=true
  2052. }
  2053. }
  2054. Effect{
  2055. Effect='ResizeAndFade',
  2056. Color=BrickColor.new'Pastel light blue',
  2057. Size=V3.N(Scale*1.5,Scale*1.5,Scale*1.5),
  2058. Material=Enum.Material.Neon,
  2059. Mesh={MeshType=Enum.MeshType.Sphere},
  2060. CFrame=CF.N(pos),
  2061. FXSettings={
  2062. EndSize=V3.N(.1,.1,.1),
  2063. EndIsIncrement=true
  2064. }
  2065. }
  2066. for i = 0, 49 do
  2067. NoobyBlock(1,M.RNG(1,10)/2,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(4,4,4),0.08,BrickColor.new('Pastel light blue'),0,true)
  2068. end
  2069. for i = 0, 9 do
  2070. NoobySphere(1,2.5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Baby blue',0)
  2071. NoobySphere(2,5,"Multiply",CF.N(pos)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(5,5,50),-0.05,BrickColor.new'Pastel light blue',0)
  2072. end
  2073. end}
  2074. orb:destroy()
  2075. for i = 0, 1, 0.1 do
  2076. swait()
  2077. Root.CFrame = CF.N(Root.CFrame.p,CF.N(Mouse.Hit.x,Root.CFrame.y,Mouse.Hit.z).p)
  2078. local Alpha = .3
  2079. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00500682555, 0.00628831051, 0.00120097224, 0.92018038, 0.00246177102, 0.391486853, -8.42089548e-07, 0.99998033, -0.0062861559, -0.391494602, 0.00578406826, 0.920162261),Alpha)
  2080. LH.C0 = clerp(LH.C0,CFrame.new(-0.498779386, -1.00248599, -0.124541134, 0.959937453, -0.00228470936, 0.280205488, -0.0405473076, 0.988310218, 0.146966696, -0.277265698, -0.152440399, 0.94862318),Alpha)
  2081. RH.C0 = clerp(RH.C0,CFrame.new(0.539460897, -1.00021362, -0.107664183, 0.949007154, 0.0409194157, -0.312587768, 0.00198236411, 0.990746439, 0.135712415, 0.31524843, -0.129411712, 0.940144241),Alpha)
  2082. LS.C0 = clerp(LS.C0,CFrame.new(-1.41884661, 0.577570677, -0.000329867005, 0.959363103, 0.138315558, 0.245949864, -0.144226983, 0.989526033, 0.00609558355, -0.242530614, -0.041320473, 0.969263554),Alpha)
  2083. RS.C0 = clerp(RS.C0,CFrame.new(1.3995322, 0.560555339, 0.0217598975, 0.860549986, -0.340243995, 0.379061729, 0.396351576, -0.0201387759, -0.917877972, 0.319936305, 0.940121651, 0.117525801),Alpha)
  2084. NK.C0 = clerp(NK.C0,CFrame.new(-1.91013669e-06, 1.4989413, -0.0144026726, 1, -1.86264515e-09, 0, 2.32830644e-10, 0.997965097, 0.0637654439, -2.98023224e-08, -0.0637654439, 0.997965038),Alpha)
  2085. end
  2086.  
  2087. Hum.AutoRotate = true
  2088.  
  2089. Attack = false
  2090. NeutralAnims = true
  2091. end
  2092.  
  2093. function Aeroplane()
  2094. Attack = true
  2095. NeutralAnims = false
  2096. NoobySphere2(3,'Multiply',Root.CFrame,V3.N(2,2,2),.5,BrickColor.new'White')
  2097. local rad = 0
  2098. for i = 0, 3, 0.1 do
  2099. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  2100. swait()
  2101. Root.Velocity = Root.CFrame.lookVector*(350-(i*66))
  2102. local Alpha = .3
  2103. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442),Alpha)
  2104. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  2105. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  2106. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  2107. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  2108. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  2109. end
  2110. for i = 0, 18, 0.1 do
  2111. AOEDamage(Root.CFrame.p,4,{MinimumDamage=15,MaximumDamage=30})
  2112. swait()
  2113. rad = rad + .1
  2114. local Alpha = .3
  2115. Root.Velocity = Root.CFrame.lookVector*150
  2116. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00760343159, 1, -0.486851215, 0.99976027, -0.0157056805, -0.0152531685, 0.0156109696, 0.022916859, 0.99961555, -0.0153500848, -0.99961406, 0.0231565442)*CF.A(0,M.R((rad*360)),0),Alpha)
  2117. LH.C0 = clerp(LH.C0,CFrame.new(-0.494159192, -0.989393592, 0.0215745792, 0.998326361, 0.0556856021, 0.0156117883, -0.0557892919, 0.998422861, 0.00628646836, -0.0152371004, -0.00714691728, 0.999858439),Alpha)
  2118. RH.C0 = clerp(RH.C0,CFrame.new(0.467966676, -0.990411818, 0.015948534, 0.997011065, -0.0756644681, 0.0156140458, 0.0755743459, 0.99712044, 0.00628457591, -0.0160446018, -0.00508577004, 0.999858439),Alpha)
  2119. LS.C0 = clerp(LS.C0,CFrame.new(-1.48234439, 0.488731831, 0.0204298086, 1.08988024e-06, 0.999878109, 0.0156131675, -0.999979973, -9.79125834e-05, 0.00634019636, 0.00634095073, -0.0156128611, 0.999858081),Alpha)
  2120. RS.C0 = clerp(RS.C0,CFrame.new(1.44239902, 0.478527635, -0.0251723044, 0.000173310371, -0.999878168, 0.0156102739, 0.999979973, 0.00027231226, 0.00634019636, -0.00634367391, 0.0156088611, 0.999858141),Alpha)
  2121. NK.C0 = clerp(NK.C0,CFrame.new(5.21446054e-06, 1.48825693, 0.499068856, 1, -4.4076296e-07, 3.08027957e-05, 2.98316445e-05, 0.26330927, -0.964711607, -7.68547761e-06, 0.964711607, 0.26330927),Alpha)
  2122. end
  2123. Attack = false
  2124. NeutralAnims = true
  2125. end
  2126.  
  2127. function Shrek()
  2128. Attack = true
  2129. NeutralAnims = false
  2130. local oWS = WalkSpeed
  2131. for i = 0, 2, 0.1 do
  2132. swait()
  2133. local Alpha = .3
  2134. RJ.C0 = RJ.C0:lerp(CFrame.new(-0.0045717326, 0.0650117323, -0.292746365, 0.999985039, -0.0054067187, -0.000930163078, 0.00540099945, 0.940456271, 0.339872152, -0.000962814316, -0.339872032, 0.940471232),Alpha)
  2135. LH.C0 = LH.C0:lerp(CFrame.new(-0.497873425, -1.08922517, -0.0665005744, 0.991378665, 0.00540100131, 0.130918339, 0.0394607596, 0.940456986, -0.337614775, -0.124946497, 0.339870125, 0.932135701),Alpha)
  2136. RH.C0 = RH.C0:lerp(CFrame.new(0.497141123, -1.09262908, -0.0732582211, 0.991080165, 0.00540100131, -0.133158669, -0.0502922162, 0.940456986, -0.336171925, 0.123414315, 0.339870125, 0.932339728),Alpha)
  2137. LS.C0 = LS.C0:lerp(CFrame.new(-1.01297855, 0.687084556, -0.109048009, 0.909904242, -0.414624929, -0.0126772588, -0.341911346, -0.732326984, -0.588892102, 0.234885365, 0.540169775, -0.808112383),Alpha)
  2138. RS.C0 = RS.C0:lerp(CFrame.new(1.10972738, 0.686874747, -0.142190307, 0.902195573, 0.431141198, -0.012677161, 0.341730058, -0.732411623, -0.588892102, -0.263180494, 0.526963592, -0.808112264),Alpha)
  2139. NK.C0 = NK.C0:lerp(CFrame.new(1.14651302e-05, 1.49894774, -0.0143921971, 1.00000012, 1.31642446e-06, -5.17815351e-07, -1.28056854e-06, 0.997964919, 0.0637671649, 5.99771738e-07, -0.0637671053, 0.997964978),Alpha)
  2140. end
  2141. WalkSpeed = 0
  2142. Sound(Head,368794903,1.2,10,false,true,true)
  2143. local wo = IN("Model",Effects)
  2144.  
  2145. for i = 1, 3 do
  2146. local wat = 12.5+(i*2)
  2147. local screamPart = Part(wo,BrickColor.new'Pearl',Enum.Material.Neon,V3.N(1,1,1),Head.CFrame,false,false)
  2148. screamPart.Transparency = .6+(i/10)
  2149. Mesh(screamPart,Enum.MeshType.Sphere,"","",V3.N(wat,wat,wat))
  2150. Weld(screamPart,Torso)
  2151. end
  2152.  
  2153. for i = 0, 8, 0.1 do
  2154. swait()
  2155. AOEDamage(Torso.CFrame.p,20,{
  2156. MinimumDamage=5,
  2157. MaximumDamage=10
  2158. })
  2159. local Alpha = .3
  2160. RJ.C0 = RJ.C0:lerp(CFrame.new(0.00617184862, -0.15, 0.395316333, 0.999986708, 0.00508808438, -0.000884585083, -0.00509300316, 0.943203092, -0.332178056, -0.000855805352, 0.332178146, 0.943216264)*CF.A(M.R(20),0,0),Alpha)
  2161. LH.C0 = LH.C0:lerp(CFrame.new(-0.497282684, -1.06256902, -0.0290378034, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  2162. RH.C0 = RH.C0:lerp(CFrame.new(0.497732252, -1.05967009, -0.03568241, 0.999878228, -0.00509300316, 0.0147562362, -9.85493534e-05, 0.943203092, 0.332217097, -0.0156101063, -0.332178056, 0.943087518)*CF.A(M.R(-20),0,0),Alpha)
  2163. LS.C0 = LS.C0:lerp(CFrame.new(-1.42849481, 0.494048148, -0.00801739097, 0.98822248, 0.134164602, 0.0735954121, -0.152104512, 0.808569551, 0.568401217, 0.0167523213, -0.572901011, 0.819453418),Alpha)
  2164. RS.C0 = RS.C0:lerp(CFrame.new(1.41312766, 0.523678839, 0.0325531065, 0.980119586, -0.184282064, 0.0735261068, 0.110644385, 0.815263927, 0.568421364, -0.164693028, -0.548985541, 0.81944561),Alpha)
  2165. NK.C0 = NK.C0:lerp(CFrame.new(9.04871195e-06, 1.49893618, -0.0143969432, 1.00000012, 9.62987542e-07, -2.71946192e-07, -9.43895429e-07, 0.997964919, 0.0637682378, 3.31550837e-07, -0.063768208, 0.997964799),Alpha)
  2166. end
  2167. wo:breakJoints()
  2168. wo:destroy()
  2169. WalkSpeed = oWS
  2170. Attack = false
  2171. NeutralAnims = true
  2172. end
  2173.  
  2174. function NeckSnap(target)
  2175. if(target)then
  2176. local torso = GetTorso(target)
  2177. local hum = target:FindFirstChildOfClass'Humanoid'
  2178. local hed = target:FindFirstChild'Head'
  2179. if(torso and hum and hum.Health > 0 and hed)then
  2180. local oWS = WalkSpeed
  2181. local oPar = target.Parent
  2182. local originalpos = Root.CFrame
  2183. WalkSpeed = 0
  2184. Hum.JumpPower = 0
  2185. Attack = true
  2186. NeutralAnims = false
  2187. Root.Anchored = true
  2188. torso.Anchored = true
  2189. target.Parent = Char
  2190. Hum.AutoRotate = false
  2191. Root.CFrame = torso.CFrame*CF.N(-0.54454422, 0, 0.987496376)
  2192. for _,v in next, torso:children() do
  2193. if(v:IsA'JointInstance' and (v.Part0 == hed or v.Part1 == hed))then
  2194. v:destroy()
  2195. end
  2196. end
  2197. hed:breakJoints()
  2198. local weld = NewInstance('Motor',torso,{Part0=hed,Part1=torso,C0=CF.N(0,-1.5,0)})
  2199. for i = 0, 1, 0.1 do
  2200. swait()
  2201. local Alpha = .3
  2202. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2203. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2204. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2205. LS.C0 = clerp(LS.C0,CFrame.new(-0.763917506, 0.783056259, -0.756683111, 0.675138593, -0.737685442, 0.00284584239, 0.140656561, 0.124941669, -0.982143223, 0.724157274, 0.663483143, 0.188113257),Alpha)
  2206. RS.C0 = clerp(RS.C0,CFrame.new(1.23871374, 1.09544897, -0.196351975, 0.766011953, 0.365654767, -0.528698623, -0.105766296, -0.739559352, -0.664729595, -0.634065628, 0.565109432, -0.527837396),Alpha)
  2207. NK.C0 = clerp(NK.C0,CFrame.new(1.00737725e-05, 1.4989512, -0.0144016817, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2208. end
  2209. Sound(hed,1093102664,1,5,false,true,true)
  2210. for i = 0, 1.3, 0.1 do
  2211. swait()
  2212. local Alpha = .3
  2213. weld.C0 = weld.C0:lerp(CF.N(0,-1.5,0)*CF.A(0,M.R(-90),0),Alpha)
  2214. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2215. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2216. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2217. LS.C0 = clerp(LS.C0,CFrame.new(-1.38228214, 0.484847993, -0.0603635609, 0.424681932, 0.905338109, 0.00285495515, -0.169125155, 0.0824314952, -0.982141495, -0.889405489, 0.41661495, 0.18812263),Alpha)
  2218. RS.C0 = clerp(RS.C0,CFrame.new(1.40680802, 0.48904568, -0.02736184, 0.441890627, -0.897064447, 0.00284484075, 0.169923306, 0.0805888921, -0.982156575, 0.8808285, 0.43448925, 0.188043654),Alpha)
  2219. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2220. end
  2221. target.Parent = oPar
  2222. target:breakJoints()
  2223. WalkSpeed = oWS
  2224. Hum.JumpPower = 50
  2225. Hum.AutoRotate = true
  2226. Root.Anchored = false
  2227. torso.Anchored = false
  2228. Attack = false
  2229. NeutralAnims = true
  2230. end
  2231. end
  2232. end
  2233.  
  2234. function AttackOne()
  2235. Attack = true
  2236. NeutralAnims = false
  2237. for i = 0, .7, 0.1 do
  2238. swait()
  2239. local Alpha = .3
  2240. RJ.C0 = clerp(RJ.C0,CFrame.new(0.054845117, 0.00628340431, 0.0621978641, 0.574560821, -0.00514742406, -0.818445683, 1.76018864e-06, 0.99998033, -0.00628790678, 0.818461895, 0.00361134461, 0.574549437),Alpha)
  2241. LH.C0 = clerp(LH.C0,CFrame.new(-0.525948346, -0.994591057, 0.0135081597, 0.989666939, 0.0856333151, 0.115006924, -0.0869238526, 0.996195495, 0.00624422729, -0.114034653, -0.0161765479, 0.993345082),Alpha)
  2242. RH.C0 = clerp(RH.C0,CFrame.new(0.487148911, -0.967346072, -0.0260838568, 0.964277864, -0.0686885938, 0.255832553, -0.00166595122, 0.964203477, 0.265158683, -0.264888048, -0.256112814, 0.92964536),Alpha)
  2243. LS.C0 = clerp(LS.C0,CFrame.new(-1.38879275, 0.498546124, -0.255748421, 0.692717075, 0.721134841, 0.0103802728, 0.00202227081, 0.0124506345, -0.999920607, -0.721206725, 0.692682922, 0.00716643687),Alpha)
  2244. RS.C0 = clerp(RS.C0,CFrame.new(1.27866459, 0.504911065, -0.181807131, 0.763874948, -0.645362377, -0.00163397193, -0.0634241104, -0.0725510716, -0.995346248, 0.642240286, 0.760423601, -0.0963514596),Alpha)
  2245. NK.C0 = clerp(NK.C0,CFrame.new(-0.0864869878, 1.49901688, -0.00313834194, 0.57456094, -0.0470548049, 0.817108035, -0.00514778076, 0.998118699, 0.0610983856, -0.818445623, -0.0393110402, 0.573237658),Alpha)
  2246. end
  2247. Sound(RArm,200632136,1.1,5,false,true,true)
  2248. for i = 0, .9, 0.1 do
  2249. swait()
  2250. local Alpha = .3
  2251. AOEDamage(RArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2252. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0895246193, 0.00628795894, -0.0240665041, 0.667355478, 0.00468144845, 0.744724631, -1.60177922e-06, 0.99998033, -0.00628458662, -0.744739354, 0.0041928608, 0.667342305),Alpha)
  2253. LH.C0 = clerp(LH.C0,CFrame.new(-0.525933743, -0.994594276, 0.0135074947, 0.995298743, 0.0856334865, -0.0452488065, -0.0847965032, 0.996195495, 0.0201073457, 0.0467984378, -0.0161758773, 0.998773336),Alpha)
  2254. RH.C0 = clerp(RH.C0,CFrame.new(0.490905643, -0.74434638, -0.358290195, 0.993401766, -0.0489627272, -0.103709608, 0.0897386894, 0.894942641, 0.437063992, 0.0714142919, -0.443486929, 0.893431306),Alpha)
  2255. LS.C0 = clerp(LS.C0,CFrame.new(-1.34781098, 0.451429009, 0.184345022, 0.920896769, 0.211902812, 0.327179492, -0.00245033321, 0.842468321, -0.538740575, -0.389798939, 0.495322734, 0.776345491),Alpha)
  2256. RS.C0 = clerp(RS.C0,CFrame.new(1.33741677, 0.579409122, -0.335710943, 0.71467489, -0.698394477, 0.0385371894, -0.0347292982, -0.0904589221, -0.995294571, 0.698594153, 0.709973574, -0.0889034569),Alpha)
  2257. NK.C0 = clerp(NK.C0,CFrame.new(0.0455316827, 1.49947691, 0.069996126, 0.667355359, 0.0428168029, -0.743507743, 0.00468109129, 0.99808526, 0.0616789386, 0.744724751, -0.0446421988, 0.665876985),Alpha)
  2258. end
  2259. Combo = 2
  2260. Attack = false
  2261. NeutralAnims = true
  2262. end
  2263.  
  2264. function AttackTwo()
  2265. Attack = true
  2266. NeutralAnims = false
  2267. for i = 0, 1, 0.1 do
  2268. swait()
  2269. local Alpha = .3
  2270. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00337019563, 0.00628272956, -0.00105122454, 0.788301051, 0.00386909139, 0.615277588, -1.32338778e-06, 0.99998033, -0.00628654705, -0.615289807, 0.00495487731, 0.788285434),Alpha)
  2271. LH.C0 = clerp(LH.C0,CFrame.new(-0.370244205, -1.06356883, -0.0345072895, 0.88316524, 0.227487147, 0.41020599, -0.259257317, 0.965541184, 0.0227174684, -0.390902787, -0.126412138, 0.911709964),Alpha)
  2272. RH.C0 = clerp(RH.C0,CFrame.new(0.39778316, -1.07560706, -0.0971514285, 0.900898933, -0.0766149312, -0.427213579, 0.151964575, 0.977673352, 0.145127282, 0.406556368, -0.195666283, 0.892427385),Alpha)
  2273. LS.C0 = clerp(LS.C0,CFrame.new(-1.47616029, 0.512279212, 0.0670655966, 0.904187679, -0.427135438, 0.00023345463, 0.00958644785, 0.0197467823, -0.999759197, 0.427027881, 0.903972089, 0.0219495054),Alpha)
  2274. RS.C0 = clerp(RS.C0,CFrame.new(1.33361411, 0.488021076, -0.300545812, 0.00661067665, -0.543416262, 0.839437485, 0.976997852, -0.175422177, -0.121254832, 0.213147745, 0.820930004, 0.529756606)*CF.A(0,M.R(-90),0),Alpha)
  2275. NK.C0 = clerp(NK.C0,CFrame.new(-0.000233855098, 1.49894583, -0.0145844966, 0.788300931, 0.0353745371, -0.614272296, 0.0038687347, 0.998041451, 0.062439695, 0.615277767, -0.0515977256, 0.786619961),Alpha)
  2276. end
  2277. Sound(LArm,200632136,.9,5,false,true,true)
  2278. for i = 0, 1, 0.1 do
  2279. swait()
  2280. local Alpha = .3
  2281. AOEDamage(LArm.CFrame.p,2,{MinimumDamage=10,MaximumDamage=30})
  2282. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0139055764, 0.00628619827, -0.0431878939, 0.736094832, -0.0042554969, -0.676865041, 1.4556681e-06, 0.99998033, -0.00628536195, 0.676878333, 0.00462563755, 0.736080408),Alpha)
  2283. LH.C0 = clerp(LH.C0,CFrame.new(-0.370245337, -1.06356549, -0.0345049649, 0.883166075, 0.227488101, 0.410203636, -0.25925675, 0.965541363, 0.0227144919, -0.390901268, -0.126408711, 0.911711276),Alpha)
  2284. RH.C0 = clerp(RH.C0,CFrame.new(0.397780299, -1.07560635, -0.0971318483, 0.900898337, -0.076615192, -0.427214652, 0.151964024, 0.977673769, 0.145124823, 0.406557709, -0.195663959, 0.892427325),Alpha)
  2285. LS.C0 = clerp(LS.C0,CFrame.new(-1.54785693, 0.502721965, -0.369121343, 0.640384734, 0.768054307, 9.36477445e-05, -0.0167029109, 0.0140483743, -0.999761999, -0.767872751, 0.640230715, 0.0218251087),Alpha)
  2286. RS.C0 = clerp(RS.C0,CFrame.new(1.41005266, 0.394677043, -0.101526827, 0.621816397, -0.730075538, 0.283432782, 0.783004642, 0.586830258, -0.206238553, -0.0157571733, 0.350171626, 0.93655318)*CF.A(0,M.R(-90),0),Alpha)
  2287. NK.C0 = clerp(NK.C0,CFrame.new(0.0361058414, 1.49909592, 0.00928576291, 0.736094952, -0.0389148258, 0.67575866, -0.00425585406, 0.998060346, 0.0621110015, -0.676864862, -0.0485955328, 0.7345016),Alpha)
  2288. end
  2289. Combo = 3
  2290. Attack = false
  2291. NeutralAnims = true
  2292. end
  2293.  
  2294. function AttackThree()
  2295. Attack = true
  2296. NeutralAnims = false
  2297. for i = 0, 1, 0.1 do
  2298. swait()
  2299. local Alpha = .3
  2300. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2301. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2302. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2303. LS.C0 = clerp(LS.C0,CFrame.new(-1.12213016, 0.47289753, -0.302224725, 0.912795186, -0.408417523, -7.55176477e-10, 0.00256825075, 0.00573992962, -0.999980211, 0.408409536, 0.912777245, 0.00628829934),Alpha)
  2304. RS.C0 = clerp(RS.C0,CFrame.new(1.11283636, 0.472678095, -0.337120384, 0.899599433, 0.436715961, -7.55176477e-10, -0.00274620112, 0.00565694971, -0.999980211, -0.436707377, 0.89958173, 0.00628829934),Alpha)
  2305. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894738, -0.0144004971, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2306. end
  2307. --for a = 1, 3 do
  2308. local a = 2
  2309. coroutine.wrap(function()
  2310. for i = 5,45,10 do
  2311. local hite = Instance.new("Part",Char)
  2312. hite.Anchored = true
  2313. hite.CanCollide = false
  2314. hite.Material = "Neon"
  2315. hite.Size = V3.N(1, 1, 1)
  2316. hite.Transparency = 1
  2317. hite.CFrame = (Root.CFrame + Root.CFrame.lookVector)*CF.A(0,M.R(90+(a*45)),0)*CF.N(0,0,i)
  2318. CamShakeAOE(hite.CFrame.p,10,30,250)
  2319. NoobySphere2(3,'Multiply',hite.CFrame,V3.N(0,0,0),.15,Core2.Color)
  2320. NoobySphere2(6,'Multiply',hite.CFrame,V3.N(0,0,0),.3,Core2.Color)
  2321. for i = 1, 2 do
  2322. NoobySphere(2,.2,'Multiply',Root.CFrame*CF.N(0,-.5,-.5)*CF.A(M.RRNG(-20,20),M.RRNG(-20,20),M.RRNG(-20,20)),V3.N(.5,.5,5),-.005,Core2.Color,0)
  2323. end
  2324. for i = 1, 5 do
  2325. NoobySphere(2.25,.6,'Multiply',hite.CFrame*CF.N(0,0,0)*CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360)),V3.N(2,2,2),0,Core2.Color,0)
  2326. end
  2327. AOEDamage(hite.CFrame.p,10,{MinimumDamage=25,MaximumDamage=45})
  2328. Sound(hite,183763506,1,5,false,true,true)
  2329. S.Debris:AddItem(hite,2)
  2330. swait()
  2331. end
  2332. end)()
  2333. --end
  2334. for i = 0, 1, 0.1 do
  2335. swait()
  2336. local Alpha = .3
  2337. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00691798097, -0.0495741703, 0.443018734, 0.999998093, -0.00196288247, -0.000110176392, 0.00196200004, 0.992848635, 0.119364031, -0.000124909915, -0.119364008, 0.992850542),Alpha)
  2338. LH.C0 = clerp(LH.C0,CFrame.new(-0.497228384, -0.946920514, -0.0261252522, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2339. RH.C0 = clerp(RH.C0,CFrame.new(0.497788221, -0.949530363, -0.0326310396, 0.999878228, 0.0041074818, 0.0150607219, -9.9174933e-05, 0.966415524, -0.256984442, -0.0156104742, 0.25695163, 0.966298223),Alpha)
  2340. LS.C0 = clerp(LS.C0,CFrame.new(-1.43487072, 0.476260573, 0.232709944, -0.586293817, 0.810098529, 9.3865674e-07, -0.00509618223, -0.00368710607, -0.999980271, -0.810082495, -0.586282253, 0.00629013777),Alpha)
  2341. RS.C0 = clerp(RS.C0,CFrame.new(1.44212484, 0.475975186, 0.187793851, -0.560718656, -0.828006506, -2.90002208e-06, 0.00520995259, -0.00352462381, -0.999980271, 0.827990055, -0.56070751, 0.00629019737),Alpha)
  2342. NK.C0 = clerp(NK.C0,CFrame.new(9.53681956e-06, 1.49895513, -0.0144005343, 1.00000012, 0, 9.31322575e-10, 1.16415322e-10, 0.99796474, 0.0637698025, -9.31322575e-10, -0.0637697875, 0.997964621),Alpha)
  2343. end
  2344. Combo = 1
  2345. Attack = false
  2346. NeutralAnims = true
  2347. end
  2348.  
  2349.  
  2350. local WingSine = 0
  2351. local WingChange = 1
  2352.  
  2353. function SolitudeMode()
  2354. Attack = true
  2355. NeutralAnims = false
  2356. local Sin = 0
  2357. MusicID = 1564523997
  2358. Pitch = 1
  2359. WalkSpeed = 0
  2360. Sound(Core2,136007472,1.25,2.5,false,true,true)
  2361. for i = 0, 4, 0.1 do
  2362. swait()
  2363. NoobySphere(2.5,-1.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(3.5,3.5,45),-.035,Core2.Color,100)
  2364. Sin = Sin + 5
  2365. local Alpha = .1
  2366. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2367. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2368. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2369. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2370. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2371. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942)*CF.A(0,M.R(0+16*M.S(Sin)),0),Alpha)
  2372. end
  2373. for _,v in next, LWing:children() do
  2374. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Black' end
  2375. end
  2376. for _,v in next, RWing:children() do
  2377. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2378. end
  2379. for _,v in next, LWingEXT:children() do
  2380. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2381. end
  2382. for _,v in next, RWingEXT:children() do
  2383. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Black' end
  2384. end
  2385. for _,v in next, Halo:children() do
  2386. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Black' end
  2387. end
  2388. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,0,0) end)
  2389. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,0,0) end)
  2390. WalkSpeed = 16
  2391. Mode = 1
  2392. Core2.BrickColor = BrickColor.new'Black'
  2393. Core2.Material = Enum.Material.Neon
  2394. Sound(Root,"206082327",1,2.5,false,true,true)
  2395. Sound(Root,"847061203",1,5,false,true,true)
  2396. Sound(Root,"239000203",1,2.5,false,true,true)
  2397. Sound(Root,"579687077",.75,2.5,false,true,true)
  2398. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  2399. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2400. for i = 1, 24 do
  2401. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2402. end
  2403. for i = 0, 15 do
  2404. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2405. end
  2406. for i = 0, 1.4, 0.1 do
  2407. swait()
  2408. local Alpha = .3
  2409. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2410. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2411. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2412. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2413. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2414. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2415. end
  2416. Attack = false
  2417. NeutralAnims = true
  2418. end
  2419.  
  2420. function PureMode()
  2421. for _,v in next, LWing:children() do
  2422. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Pastel Blue' end
  2423. end
  2424. for _,v in next, RWing:children() do
  2425. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2426. end
  2427. for _,v in next, LWingEXT:children() do
  2428. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2429. end
  2430. for _,v in next, RWingEXT:children() do
  2431. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Pastel Blue' end
  2432. end
  2433. for _,v in next, Halo:children() do
  2434. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Pastel Blue' end
  2435. end
  2436. WalkSpeed = 16
  2437. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(0,1,1) end)
  2438. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(0,1,1) end)
  2439. RecolorTextAndRename("Clarity",C3.N(1,1,1),BrickColor.new'Pastel Blue'.Color)
  2440. MusicID = 1539245059
  2441. Pitch = 1
  2442. Mode = 2
  2443. Core2.BrickColor = BrickColor.new'Pastel Blue'
  2444. Core2.Material = Enum.Material.Neon
  2445. end
  2446.  
  2447. function GlitchMode()
  2448. for _,v in next, LWing:children() do
  2449. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 0 v.BrickColor = BrickColor.new'White' end
  2450. end
  2451. for _,v in next, RWing:children() do
  2452. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2453. end
  2454. for _,v in next, LWingEXT:children() do
  2455. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2456. end
  2457. for _,v in next, RWingEXT:children() do
  2458. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.DiamondPlate v.Transparency = 1 v.BrickColor = BrickColor.new'White' end
  2459. end
  2460. for _,v in next, Halo:children() do
  2461. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'White' end
  2462. end
  2463. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2464. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2465. WalkSpeed = 16
  2466. RecolorTextAndRename("Glitchy",C3.N(1,1,1),C3.N(1,1,1))
  2467. MusicID = 1274310715
  2468. Pitch = .93
  2469. Mode = 3
  2470. Core2.BrickColor = BrickColor.new'Dark stone grey'
  2471. Core2.Material = Enum.Material.DiamondPlate
  2472. end
  2473.  
  2474. function StressMode()
  2475. for _,v in next, LWing:children() do
  2476. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .25 v.BrickColor = BrickColor.new'Crimson' end
  2477. end
  2478. for _,v in next, RWing:children() do
  2479. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.Color = C3.RGB(16,16,16) end
  2480. end
  2481. for _,v in next, LWingEXT:children() do
  2482. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2483. end
  2484. for _,v in next, RWingEXT:children() do
  2485. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Crimson' end
  2486. end
  2487. for _,v in next, Halo:children() do
  2488. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Crimson' end
  2489. end
  2490. WalkSpeed = 14
  2491. RecolorTextAndRename("Stress",C3.N(.6,0,0),C3.N(0,0,0))
  2492. MusicID = 614032233
  2493. Pitch = 1
  2494. Mode = 4
  2495. Core2.BrickColor = BrickColor.new'Really red'
  2496. Core2.Material = Enum.Material.Neon
  2497. end
  2498.  
  2499. function JusticeMode()
  2500. for _,v in next, LWing:children() do
  2501. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2502. end
  2503. for _,v in next, RWing:children() do
  2504. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Institutional white' end
  2505. end
  2506. for _,v in next, LWingEXT:children() do
  2507. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2508. end
  2509. for _,v in next, RWingEXT:children() do
  2510. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 1 v.BrickColor = BrickColor.new'Institutional white' end
  2511. end
  2512. for _,v in next, Halo:children() do
  2513. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Institutional white' end
  2514. end
  2515. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(1,1,1) end)
  2516. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(1,1,1) end)
  2517. WalkSpeed = 50
  2518. RecolorTextAndRename("Justice",C3.N(1,1,1),C3.N(0,0,0))
  2519. MusicID = 1102271169
  2520. Pitch = 1
  2521. Mode = 5
  2522. Core2.BrickColor = BrickColor.new'White'
  2523. Core2.Material = Enum.Material.Neon
  2524. end
  2525.  
  2526. function RiddleMeThis()
  2527. Attack = true
  2528. NeutralAnims = false
  2529. WalkSpeed = 0
  2530. MusicID = 1420353940
  2531. Pitch = 1
  2532. Muted = true
  2533. repeat swait() until Music.IsLoaded
  2534. Muted = false
  2535. Music.TimePosition = 0
  2536. Chat('Riddle me this..')
  2537. for i = 0,14,.1 do
  2538. local Alpha = .1
  2539. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2540. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216199569, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2541. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2542. LS.C0 = clerp(LS.C0,CFrame.new(-1.15619826, 0.410764694, 0.308931053, 0.862226903, -0.506325424, 0.0141164251, 0.451236814, 0.780479908, 0.432708263, -0.230108798, -0.366722882, 0.901423633),Alpha)
  2543. RS.C0 = clerp(RS.C0,CFrame.new(1.48984146, 0.433965802, -0.137121022, 0.754978359, -0.655723989, -0.00581999123, -0.244246826, -0.272958666, -0.930503726, 0.608564973, 0.703931689, -0.366236359),Alpha)
  2544. NK.C0 = clerp(NK.C0,CFrame.new(8.11554492e-06, 1.49894369, -0.0144015253, 0.931422114, -1.17415329e-05, -0.363940746, 0.0232203864, 0.997964501, 0.0593950115, 0.363199264, -0.0637726635, 0.929526567),Alpha)
  2545. swait()
  2546. end
  2547. Chat('Riddle me that..')
  2548. for i = 0,12,.1 do
  2549. local Alpha = .1
  2550. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868, -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2551. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990818024, 0.0216189846, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2552. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990980625, 0.0154631399, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  2553. LS.C0 = clerp(LS.C0,CFrame.new(-1.25402236, 0.431008309, 0.117451549, 0.884577334, 0.388638854, 0.257842481, 0.312682211, -0.0839776248, -0.946138322, -0.346053123, 0.917555273, -0.195805177),Alpha)
  2554. RS.C0 = clerp(RS.C0,CFrame.new(1.22954941, 0.384757012, 0.168471783, 0.915931404, 0.401068091, 0.0146304797, -0.379809946, 0.85445267, 0.354478538, 0.129668966, -0.330234885, 0.934949815),Alpha)
  2555. NK.C0 = clerp(NK.C0,CFrame.new(8.37445259e-06, 1.49894357, -0.0144015923, 0.920970619, 2.08709389e-06, 0.389632136, -0.0248486493, 0.99796474, 0.058729209, -0.388839096, -0.063769713, 0.919096231),Alpha)
  2556. swait()
  2557. end
  2558. Chat("Who's afraid of the big black..")
  2559. for i = 0,16,.1 do
  2560. local Alpha = .1
  2561. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00438984111, 0.0221795738, -0.281239897, 0.999988556, -0.00473595224, -0.000703255646, 0.00473099947, 0.954816878, 0.297157228, -0.000735841691, -0.297157168, 0.954828322),Alpha)
  2562. LH.C0 = clerp(LH.C0,CFrame.new(-0.497070849, -1.04715037, -0.0156083405, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2563. RH.C0 = clerp(RH.C0,CFrame.new(0.49794969, -1.05015182, -0.0222227573, 0.999878228, 0.00473099947, 0.0148762148, -9.61141777e-05, 0.954816878, -0.297194898, -0.0156100877, 0.297157228, 0.954700947),Alpha)
  2564. LS.C0 = clerp(LS.C0,CFrame.new(-1.32246351, 0.253595859, 0.199904889, 0.862232804, -0.506315708, 0.0141151678, 0.451225579, 0.780480325, 0.432719588, -0.230109304, -0.366735876, 0.90141809),Alpha)
  2565. RS.C0 = clerp(RS.C0,CFrame.new(1.33073413, 0.290129036, 0.183640629, 0.915928423, 0.401075214, 0.0146333817, -0.379820168, 0.854456067, 0.354459614, 0.129661351, -0.330217659, 0.934956849),Alpha)
  2566. NK.C0 = clerp(NK.C0,CFrame.new(1.58162902e-06, 1.5248462, -0.171738505, 1.00000012, -7.59866089e-06, 1.38636678e-05, -3.15252692e-07, 0.867144346, 0.498057216, -1.58054754e-05, -0.498057246, 0.867144227),Alpha)
  2567. swait()
  2568. end
  2569. for i = 0, .7, 0.1 do
  2570. swait()
  2571. local Alpha = .3
  2572. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00700476859, 0.0667984039, -0.448462069, 0.999972343, -0.00723911775, -0.00172879919, 0.00722799823, 0.88917774, 0.457504779, -0.00177471992, -0.457504541, 0.889205575),Alpha)
  2573. LH.C0 = clerp(LH.C0,CFrame.new(-0.497889668, -1.14359522, -0.0677340925, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2574. RH.C0 = clerp(RH.C0,CFrame.new(0.497117043, -1.14809179, -0.0749855936, 0.999878228, 0.00722799823, 0.0138372099, -9.56082804e-05, 0.88917774, -0.457561791, -0.0156109957, 0.457504779, 0.889070213),Alpha)
  2575. LS.C0 = clerp(LS.C0,CFrame.new(-1.20745349, 0.562693655, 0.156515986, 0.841866791, -0.539501786, -0.014077506, -0.490290582, -0.753652692, -0.43774724, 0.225555882, 0.375426948, -0.898987949),Alpha)
  2576. RS.C0 = clerp(RS.C0,CFrame.new(1.17680144, 0.613272369, 0.0997506529, 0.834507108, 0.550817847, -0.0140647329, 0.49015516, -0.753777146, -0.437684804, -0.251686275, 0.358357221, -0.899018526),Alpha)
  2577. NK.C0 = clerp(NK.C0,CFrame.new(6.50798393e-06, 1.53005648, -0.348988175, 1.00000012, 2.40840018e-06, -1.19656324e-05, 5.68898395e-06, 0.775360823, 0.631518543, 1.07986853e-05, -0.631518602, 0.775360942),Alpha)
  2578. end
  2579.  
  2580. for _,v in next, LWing:children() do
  2581. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2582. end
  2583. for _,v in next, RWing:children() do
  2584. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = 0 v.BrickColor = BrickColor.new'Really black' end
  2585. end
  2586. for _,v in next, LWingEXT:children() do
  2587. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2588. end
  2589. for _,v in next, RWingEXT:children() do
  2590. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.Transparency = .5 v.BrickColor = BrickColor.new'Really black' end
  2591. end
  2592. for _,v in next, Halo:children() do
  2593. if(v:IsA'BasePart' and v.Name ~= 'Main')then v.Material = Enum.Material.Neon v.BrickColor = BrickColor.new'Really black' end
  2594. end
  2595. pcall(function() Char.ReaperShadowHead.Eye1.Color = BrickColor.new'Black'.Color end)
  2596. pcall(function() Char.ReaperShadowHead.Eye2.Color = BrickColor.new'Black'.Color end)
  2597. WalkSpeed = 50
  2598. RecolorTextAndRename("The Big Black",BrickColor.new'Really black'.Color,C3.N(1,1,1))
  2599. Core2.BrickColor = BrickColor.new'Really black'
  2600. Core2.Material = Enum.Material.Neon
  2601. Mode = 666666666666
  2602. Sound(Root,"206082327",1,2.5,false,true,true)
  2603. Sound(Root,"847061203",1,5,false,true,true)
  2604. Sound(Root,"239000203",1,2.5,false,true,true)
  2605. Sound(Root,"579687077",.75,2.5,false,true,true)
  2606. NoobySphere2(2.5,'Multiply',Core2.CFrame,V3.N(0,0,0),1,Core2.BrickColor)
  2607. for i = 1, 24 do
  2608. NoobyBlock(1,M.RNG(20,100)/100,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(2,2,2),.04,Core2.Color,0,true)
  2609. end
  2610. for i = 0, 15 do
  2611. NoobySphere(3,-.5,'Multiply',Core2.CFrame*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,25),-.04,Core2.Color,0)
  2612. end
  2613. for i = 0, .7, 0.1 do
  2614. swait()
  2615. local Alpha = .3
  2616. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0104959598, -0.113952652, 0.672263861, 0.999963522, 0.00820299331, -0.0023882892, -0.00821700692, 0.846846819, -0.531773448, -0.00233961921, 0.531773746, 0.846883237),Alpha)
  2617. LH.C0 = clerp(LH.C0,CFrame.new(-0.49749428, -1.06169748, -0.0426189601, 0.999878228, -0.00744201383, 0.013721575, -0.000100045589, 0.875963986, 0.482376754, -0.0156094572, -0.482319295, 0.875856459),Alpha)
  2618. RH.C0 = clerp(RH.C0,CFrame.new(0.498449236, -1.1497941, 0.0108022094, 0.999878228, -0.0120362351, 0.009939529, -0.000100045589, 0.631795883, 0.775134981, -0.0156094572, -0.775041461, 0.631717622),Alpha)
  2619. LS.C0 = clerp(LS.C0,CFrame.new(-1.12307608, 0.484921068, 0.092245549, 0.865161359, 0.501252413, -0.0155520458, 0.497926384, -0.862286389, -0.092366755, -0.059709385, 0.07216838, -0.995603561),Alpha)
  2620. RS.C0 = clerp(RS.C0,CFrame.new(1.37669122, 0.484069884, 0.0531393886, 0.866546988, -0.498853445, -0.0155524863, -0.49802509, -0.862227678, -0.0923835635, 0.032676056, 0.0878001451, -0.995602131),Alpha)
  2621. NK.C0 = clerp(NK.C0,CFrame.new(1.14440181e-05, 1.49895036, -0.0144141242, 1.00000012, 0, -9.31322575e-10, 0, 0.99796474, 0.0637694895, -9.31322575e-10, -0.0637694895, 0.99796468),Alpha)
  2622. end
  2623. Attack = false
  2624. NeutralAnims = true
  2625. end
  2626.  
  2627. --// Wrap it all up \\--
  2628.  
  2629. function KeyPress(code)
  2630. if(code == Enum.KeyCode.One and Mode ~= 1)then
  2631. SolitudeMode()
  2632. elseif(code == Enum.KeyCode.Two and Mode ~= 2)then
  2633. PureMode()
  2634. elseif(code == Enum.KeyCode.Three and Mode ~= 3)then
  2635. GlitchMode()
  2636. elseif(code == Enum.KeyCode.Four and Mode ~= 4)then
  2637. StressMode()
  2638. elseif(code == Enum.KeyCode.Five and Mode ~= 5)then
  2639. JusticeMode()
  2640. -- Transformations
  2641. elseif(code == Enum.KeyCode.T)then
  2642. if(Mode == 1)then
  2643. RiddleMeThis()
  2644. end
  2645. -- Toggle player attacking
  2646. elseif(code == Enum.KeyCode.Semicolon)then
  2647. DontAttackPlayers = not DontAttackPlayers
  2648. Chat(DontAttackPlayers and "You can no longer attack players" or "You can now attack players")
  2649. -- Attacks
  2650. elseif(code == Enum.KeyCode.Z)then
  2651. if(Mode == 1 or Mode == 666666666666)then
  2652. if(not UIS.TouchEnabled)then NeckSnap((Mouse.Target and Mouse.Target.Parent)) else warn("Tap someone, to snap their neck") MobileNeckSnap() end
  2653. elseif(Mode == 2)then
  2654. PureBomb()
  2655. elseif(Mode == 3)then
  2656. ClickGlitch()
  2657. elseif(Mode == 4)then
  2658. Shrek()
  2659. elseif(Mode == 5)then
  2660. Aeroplane()
  2661. end
  2662. end
  2663. end
  2664.  
  2665. function AttackCombo()
  2666. if(Combo == 1)then AttackOne() elseif(Combo == 2)then AttackTwo() elseif(Combo == 3)then AttackThree() end
  2667. end
  2668.  
  2669. UIS.InputBegan:connect(function(io,gpe)
  2670. if(Attack)then return end
  2671. if(not gpe)then
  2672. local code = io.KeyCode;
  2673. if(io.UserInputType == Enum.UserInputType.Keyboard)then
  2674. KeyPress(code)
  2675. elseif(io.UserInputType == Enum.UserInputType.MouseButton1)then
  2676. AttackCombo()
  2677. end
  2678. end
  2679. end)
  2680.  
  2681.  
  2682. coroutine.wrap(function()
  2683. -- AURAS
  2684. while true do
  2685. if(Mode == 5)then
  2686. NoobySphere(5,0.15,"Multiply",Root.CFrame*CF.N(M.RNG(-5,5),-6,M.RNG(-5,5))*CF.A(M.R(90),0,0),V3.N(1.5,1.5,10),-0.015,BrickColor.new'White',0)
  2687. elseif(Mode == 666666666666)then
  2688. NoobySphere(5,math.random(25,75)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-15,15),-10,M.RNG(-15,15))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,15),.005,Core2.BrickColor,0)
  2689. end
  2690. if(Mode == 666666666666)then
  2691. NoobySphere(5,math.random(75,150)/100,"Multiply",Root.CFrame*CF.N(M.RNG(-35,35),-10,M.RNG(-35,35))*CF.A(M.R(90),0,0)*CF.A(M.RRNG(-25,25),M.RRNG(-25,25),M.RRNG(-25,25)),V3.N(.75,.75,25),.005,Core2.BrickColor,0)
  2692. end
  2693.  
  2694. swait()
  2695. end
  2696. end)()
  2697.  
  2698. while true do
  2699. swait()
  2700. Sine = Sine + Change
  2701. WingSine = WingSine + WingChange
  2702. if(Hue > 360)then Hue = 0 end
  2703. Hue = Hue + 1
  2704.  
  2705. if(not Music or not Music.Parent)then
  2706. local tPos = 0;
  2707. if(Music)then tPos = Music.TimePosition; Music:Stop(); Music:Destroy(); end
  2708. Music = Sound(Char,MusicID,1,3,true,false,true)
  2709. Music.Name = 'Music'
  2710. Music.TimePosition = tPos;
  2711. end
  2712. Music.SoundId = "rbxassetid://"..MusicID
  2713. Music.Parent = Char
  2714. Music.Pitch = Pitch
  2715. Music.Volume = 2
  2716. if(not Muted)then
  2717. Music:Resume()
  2718. else
  2719. Music:Pause()
  2720. end
  2721.  
  2722. if(God)then
  2723. Hum.MaxHealth = 1e100
  2724. Hum.Health = 1e100
  2725. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  2726. Hum.Name = M.RNG()*100
  2727. end
  2728.  
  2729. local hitfloor,posfloor,norm = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  2730.  
  2731. if(Mode == 3)then
  2732. for _,v in next, LWing:children() do
  2733. local what = M.RNG()
  2734. if(v:IsA'BasePart')then
  2735. v.Color = C3.N(what,what,what)
  2736. end
  2737. end
  2738. for _,v in next, RWing:children() do
  2739. local what = M.RNG()
  2740. if(v:IsA'BasePart')then
  2741. v.Color = C3.N(what,what,what)
  2742. end
  2743. end
  2744. for _,v in next, LWingEXT:children() do
  2745. local what = M.RNG()
  2746. if(v:IsA'BasePart')then
  2747. v.Color = C3.N(what,what,what)
  2748. end
  2749. end
  2750. for _,v in next, RWingEXT:children() do
  2751. local what = M.RNG()
  2752. if(v:IsA'BasePart')then
  2753. v.Color = C3.N(what,what,what)
  2754. end
  2755. end
  2756.  
  2757. local what1 = M.RNG()
  2758. local what2 = M.RNG()
  2759. local what3 = M.RNG()
  2760. local what4 = M.RNG()
  2761. Core2.Color = C3.N(what1,what1,what1)
  2762.  
  2763. for _,v in next, Halo:children() do
  2764. if(v:IsA'BasePart')then
  2765. v.Color = C3.N(what1,what1,what1)
  2766. end
  2767. end
  2768.  
  2769. text.TextStrokeColor3 = C3.N(what2,what2,what2)
  2770. text.TextColor3 = C3.N(what3,what3,what3)
  2771. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,what4,what4) end)
  2772. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,what4,what4) end)
  2773. elseif(Mode == 4)then
  2774. for _,v in next, LWing:children() do
  2775. local what = M.RNG()*.5
  2776. if(v:IsA'BasePart')then
  2777. v.Color = C3.N(what,0,0)
  2778. end
  2779. end
  2780. for _,v in next, LWingEXT:children() do
  2781. local what = M.RNG()*.5
  2782. if(v:IsA'BasePart')then
  2783. v.Color = C3.N(what,0,0)
  2784. end
  2785. end
  2786.  
  2787. local what1 = M.RNG()*.5
  2788. local what2 = M.RNG()*.5
  2789. local what3 = M.RNG()*.5
  2790. local what4 = M.RNG()*.5
  2791. Core2.Color = C3.N(what1,0,0)
  2792.  
  2793. for _,v in next, Halo:children() do
  2794. if(v:IsA'BasePart')then
  2795. v.Color = C3.N(what1,0,0)
  2796. end
  2797. end
  2798.  
  2799. text.TextStrokeColor3 = C3.N(what2,0,0)
  2800. text.TextColor3 = C3.N(what3,0,0)
  2801. pcall(function() Char.ReaperShadowHead.Eye1.Color = C3.N(what4,0,0) end)
  2802. pcall(function() Char.ReaperShadowHead.Eye2.Color = C3.N(what4,0,0) end)
  2803. end
  2804.  
  2805. LWingWelds[1].C0 = LWingWelds[1].C0:lerp(CF.N(0,0,2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,M.R(12.5+5*M.C(WingSine/32))),.1)
  2806. LWingWelds[2].C0 = LWingWelds[2].C0:lerp(CF.N(0,1,3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,M.R(25+7.5*M.C(WingSine/32))),.1)
  2807. LWingWelds[3].C0 = LWingWelds[3].C0:lerp(CF.N(0,2,4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,M.R(37.5+10*M.C(WingSine/32))),.1)
  2808. LWingWelds[4].C0 = LWingWelds[4].C0:lerp(CF.N(0,3,5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,M.R(50+12.5*M.C(WingSine/32))),.1)
  2809. LWingWelds[5].C0 = LWingWelds[5].C0:lerp(CF.N(0,4,6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,M.R(62.5+15*M.C(WingSine/32))),.1)
  2810. LWingWelds[6].C0 = LWingWelds[6].C0:lerp(CF.N(0,5,7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,M.R(75+17.5*M.C(WingSine/32))),.1)
  2811.  
  2812. RWingWelds[1].C0 = RWingWelds[1].C0:lerp(CF.N(0,0,-2.25)*CF.A(0,M.R(-90),0)*CF.A(M.R(5+10*M.C(WingSine/32)),0,-M.R(12.5+5*M.C(WingSine/32))),.1)
  2813. RWingWelds[2].C0 = RWingWelds[2].C0:lerp(CF.N(0,1,-3.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(10+15*M.C(WingSine/32)),0,-M.R(25+7.5*M.C(WingSine/32))),.1)
  2814. RWingWelds[3].C0 = RWingWelds[3].C0:lerp(CF.N(0,2,-4.5)*CF.A(0,M.R(-90),0)*CF.A(M.R(15+20*M.C(WingSine/32)),0,-M.R(37.5+10*M.C(WingSine/32))),.1)
  2815. RWingWelds[4].C0 = RWingWelds[4].C0:lerp(CF.N(0,3,-5.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(20+25*M.C(WingSine/32)),0,-M.R(50+12.5*M.C(WingSine/32))),.1)
  2816. RWingWelds[5].C0 = RWingWelds[5].C0:lerp(CF.N(0,4,-6.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(25+30*M.C(WingSine/32)),0,-M.R(62.5+15*M.C(WingSine/32))),.1)
  2817. RWingWelds[6].C0 = RWingWelds[6].C0:lerp(CF.N(0,5,-7.75)*CF.A(0,M.R(-90),0)*CF.A(M.R(35+40*M.C(WingSine/32)),0,-M.R(75+17.5*M.C(WingSine/32))),.1)
  2818.  
  2819. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  2820. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  2821. if(not Effects or not Effects.Parent)then
  2822. Effects = IN("Model",Char)
  2823. Effects.Name = "Effects"
  2824. end
  2825. if(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2826. local wsVal = 7 / (Hum.WalkSpeed/16)
  2827. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2828. Change = 1
  2829.  
  2830. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2831. local wsVal = 7 / (Hum.WalkSpeed/16)
  2832. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2833. Change = 1
  2834. if(Mode == 7)then
  2835. RH.C1 = RH.C1:lerp(CF.N(0,1-.05*M.C(Sine/wsVal),0+.1*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/3,0,0),Alpha)
  2836. LH.C1 = LH.C1:lerp(CF.N(0,1+.05*M.C(Sine/wsVal),0-.1*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/3,0,0),Alpha)
  2837. else
  2838. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(16-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2839. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(16+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.75,0,0),Alpha)
  2840. end
  2841. else
  2842. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  2843. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  2844. end
  2845.  
  2846. Hum.WalkSpeed = WalkSpeed
  2847. if(NeutralAnims)then
  2848. if(State == 'Idle')then
  2849. local Alpha = .1
  2850. if(Mode == 1)then
  2851. Change = 1
  2852. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00779043138, -0.0846293643+.1*M.C(Sine/32), -0.204210758, 0.912902117, -0.00691865245, -0.408120036, 0.117574908, 0.961935759, 0.246689886, 0.390878439, -0.273188382, 0.87896657),Alpha)
  2853. LH.C0 = clerp(LH.C0,CFrame.new(-0.587742627, -1.00122428-.1*M.C(Sine/32), -0.165018916, 0.860076427, 0.294745922, 0.416405559, -0.252913684, 0.955196917, -0.15373303, -0.443061411, 0.0269074962, 0.896087468),Alpha)
  2854. RH.C0 = clerp(RH.C0,CFrame.new(0.343915284, -1.07833397-.1*M.C(Sine/32), -0.0402937233, 0.964631855, -0.173768938, -0.198217094, 0.117325157, 0.956397653, -0.26746732, 0.236051857, 0.234751642, 0.942958832),Alpha)
  2855. LS.C0 = clerp(LS.C0,CFrame.new(-1.39700282, 0.545769572, -0.00181379914, 0.907886505, 0.355485201, -0.222199559, -0.405204862, 0.880023003, -0.247727305, 0.107477367, 0.314944565, 0.943005204)*CF.A(0,M.R(16-8*M.C(Sine/32)),M.R(0+12*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.476125))),Alpha)
  2856. RS.C0 = clerp(RS.C0,CFrame.new(0.903979659, 0.624733686, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2857. NK.C0 = clerp(NK.C0,CFrame.new(-0.0470906645, 1.53467083, -0.115898043, 0.906688511, -0.16142872, 0.389688164, -0.00265284558, 0.921666741, 0.387973785, -0.421792656, -0.352805078, 0.835236311)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2858. elseif(Mode == 2)then
  2859. Change = 1
  2860. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674868+.1*M.C(Sine/32), -5.34626452e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2861. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485978, -0.990816116-.1*M.C(Sine/32), 0.0216165781, 0.970629156, 7.27576055e-11, 0.240580648, -0.00151285366, 0.999980211, 0.00610364834, -0.240575925, -0.00628834311, 0.970610023),Alpha)
  2862. RH.C0 = clerp(RH.C0,CFrame.new(0.491330802, -1.06821454-.1*M.C(Sine/32), 0.0589520633, 0.986244023, 0.0538565964, -0.156276181, 0.00103943795, 0.943392873, 0.331676066, 0.165292785, -0.327276021, 0.930359602),Alpha)
  2863. LS.C0 = clerp(LS.C0,CFrame.new(-0.787155986, 0.248306945, -0.683226228, 0.0398273654, -0.999169707, 0.00859495346, 0.554963291, 0.0149663882, -0.831740201, 0.830920994, 0.0378959104, 0.555098593)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2864. RS.C0 = clerp(RS.C0,CFrame.new(0.787632346, 0.574486911, -0.794373989, 0.0789790228, 0.995851278, 0.0451963581, 0.631366551, -0.0148838377, -0.775341749, -0.771452367, 0.0897712111, -0.629922688)*CF.A(M.R(0+5*M.C(Sine/32)),0,0),Alpha)
  2865. NK.C0 = clerp(NK.C0,CFrame.new(8.16642296e-06, 1.49894726, -0.014402397, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2866. elseif(Mode == 3)then
  2867. Change = 1
  2868. RJ.C0 = clerp(RJ.C0,CFrame.new(0.022457514, 0.0062841149, -0.00324006379, 0.982301593, 0.00117789698, 0.187302738, -4.02951969e-07, 0.999980211, -0.00628649723, -0.187306449, 0.00617515948, 0.982282162),Alpha)
  2869. LH.C0 = clerp(LH.C0,CFrame.new(-0.539962769, -1.00525093, -0.13583532, 0.998935044, -0.0434875898, 0.0154168755, 0.040365234, 0.985544145, 0.164539278, -0.0223494321, -0.163741738, 0.986250162),Alpha)
  2870. RH.C0 = clerp(RH.C0,CFrame.new(0.498531163, -0.990978718, 0.01546143, 0.985106111, 0, -0.171948016, 0.00108131359, 0.999980211, 0.00619494682, 0.171944603, -0.00628860993, 0.98508662),Alpha)
  2871. LS.C0 = clerp(LS.C0,CFrame.new(-1.42806315, 0.51039964, -0.00658199936, 0.990103781, 0.139778674, -0.0125195384, -0.139578417, 0.97154665, -0.191350713, -0.0145834237, 0.191204533, 0.981441915)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2872. RS.C0 = clerp(RS.C0,CFrame.new(1.42666709, 0.532186806, -0.134510398, 0.990944147, -0.126525059, 0.0449620783, 0.133282125, 0.967499852, -0.214895189, -0.0163111985, 0.218941733, 0.975601614)*CF.A(0,0,M.R(0-6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.012802)),M.R(0-15*M.S(Sine/0.716246))),Alpha)
  2873. NK.C0 = clerp(NK.C0,CFrame.new(2.28285789e-05, 1.49894154, -0.0143941939, 0.984171331, -0.0497024879, -0.170107797, 0.0760453045, 0.985445082, 0.152036116, 0.160075322, -0.162565485, 0.973626494)*CF.A(M.R(0+3*M.C(Sine/32)),0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+16*M.C(Sine/0.98172)),M.R(0+15*M.S(Sine/0.65142))),Alpha)
  2874. elseif(Mode == 4)then
  2875. Change = 1
  2876. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858+.1*M.C(Sine/16), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2877. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912-.1*M.C(Sine/16), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2878. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476-.1*M.C(Sine/16), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2879. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(0,0,M.R(0+6*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2880. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2881. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2882. elseif(Mode == 5)then
  2883. Change = 1
  2884. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2885. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2886. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2887. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.1*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(0,0,M.R(0+5*M.C(Sine/32))),Alpha)
  2888. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.1*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(0,0,M.R(0-5*M.C(Sine/32))),Alpha)
  2889. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  2890. elseif(Mode == 666666666666)then
  2891. Change = 1
  2892. NoobySphere(4,.025,"Multiply",RArm.CFrame*CF.N(0,-1.25,0)*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),V3.N(.5,.5,.5),0,BrickColor.new'Black',0)
  2893. RJ.C0 = clerp(RJ.C0,CFrame.new(7.0558559e-11, 1.61628103+.5*M.C(Sine/32), -3.05566937e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  2894. LH.C0 = clerp(LH.C0,CFrame.new(-0.473465502, -1.00430846, 0.0547358543, 0.996436775, 0.0789096355, 0.0297838245, -0.0829922184, 0.980262518, 0.179437637, -0.0150366053, -0.181270093, 0.983318448),Alpha)
  2895. RH.C0 = clerp(RH.C0,CFrame.new(0.500664473, -0.996896267, 0.0722374618, 0.994860828, -0.10125193, 0.00038037356, 0.0999543592, 0.982697129, 0.155934408, -0.0161624532, -0.155095011, 0.987767398),Alpha)
  2896. LS.C0 = clerp(LS.C0,CFrame.new(-1.29428089, 0.420441031, 0.493041277, 0.816086888, -0.538787425, 0.209070042, 0.381859779, 0.774240494, 0.504712522, -0.43380329, -0.33205387, 0.837588906)*CF.A(0,0,M.R(0-5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2897. RS.C0 = clerp(RS.C0,CFrame.new(1.36178303, 0.535555065, 0.0481818169, 0.959323943, -0.276642442, -0.0562722012, -0.281998605, -0.948367953, -0.145173192, -0.0132056763, 0.155136824, -0.98780489)*CF.A(0,0,M.R(0+5*M.C(Sine/32)))*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2898. NK.C0 = clerp(NK.C0,CFrame.new(0.0176411867, 1.49121404, -0.0637010336, 0.942441404, 0.0288463272, -0.333124816, 0.0213407781, 0.989051461, 0.146020114, 0.333689809, -0.144724563, 0.931507409)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+7.5*M.S(Sine/0.01278125))),Alpha)
  2899. else
  2900. Change = .75
  2901. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,.2*M.C(Sine/6),0)*CF.A(M.R(-5+5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2902. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-5+5*M.C(Sine/12)),0,0),Alpha)
  2903. LS.C0 = LS.C0:lerp(LSC0*CF.A(0,0,M.R(-7-5*M.C(Sine/12))),Alpha)
  2904. RS.C0 = RS.C0:lerp(RSC0*CF.A(0,0,M.R(7+5*M.C(Sine/12))),Alpha)
  2905. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(10),0),Alpha)
  2906. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,-.2*M.C(Sine/6),0)*CF.A(M.R(5-5*M.C(Sine/12)),M.R(-10),0),Alpha)
  2907. end
  2908. -- idle
  2909. elseif(State == 'Run' and Mode ~= 5 and Mode ~= 10 and Mode ~= 666666666666)then
  2910. local wsVal = 7 / (Hum.WalkSpeed/16)
  2911. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2912. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2913. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2914. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  2915. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  2916. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2917. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2918. elseif(State == 'Walk' and Mode ~= 5 and Mode ~= 7 and Mode ~= 10 and Mode ~= 666666666666)then
  2919. local wsVal = 7 / (Hum.WalkSpeed/16)
  2920. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  2921. if(Mode == 4)then
  2922. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2923. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2924. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2925. LS.C0 = clerp(LS.C0,CFrame.new(-1.42592692, 0.493003547, -0.129623473, 0.987043619, 0.159894824, 0.0133710029, -0.130732149, 0.849730968, -0.51075089, -0.0930281729, 0.502385318, 0.859624803)*CF.A(M.R(0+15*M.C(Sine/wsVal)),0,0)*CF.A(0,M.R(0+4*M.C(Sine/0.817272)),M.R(0+15*M.S(Sine/0.9872346))),Alpha)
  2926. RS.C0 = clerp(RS.C0,CFrame.new(1.1449033, 0.691183329, -0.239056498, 0.899715602, 0.434673697, 0.0396348648, 0.435808241, -0.899650335, -0.0264700353, 0.024151668, 0.0410887003, -0.998863578)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2927. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2928. elseif(Mode == 696969)then
  2929. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00847404078, -0.131645858-.1*M.C(Sine/(wsVal)), -0.542845488, 0.999965072, -0.00807052851, -0.00218774565, 0.00805599708, 0.85972774, 0.510689199, -0.00224066619, -0.51068902, 0.859762609),Alpha)
  2930. LH.C0 = clerp(LH.C0,CFrame.new(-0.496114701, -1.0144912+.1*M.C(Sine/(wsVal)), 0.0453964472, 0.976583362, 0.00805600174, 0.214989081, 0.103035107, 0.859728813, -0.50025022, -0.188862324, 0.510687351, 0.838766694),Alpha)
  2931. RH.C0 = clerp(RH.C0,CFrame.new(0.498885572, -1.01948476+.1*M.C(Sine/(wsVal)), 0.0378640294, 0.997592449, 0.00805600174, -0.0688822865, -0.0420893468, 0.859728813, -0.509013772, 0.055119466, 0.510687351, 0.857997894),Alpha)
  2932. LS.C0 = clerp(LS.C0,CFrame.new(-1.3136189, 0.462844551+.1*M.C(Sine/wsVal), 0.00274867564, 0.929629087, -0.368184805, -0.015158236, -0.360420376, -0.899919868, -0.245441884, 0.0767267719, 0.23363328, -0.969292879)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2933. RS.C0 = clerp(RS.C0,CFrame.new(1.25962329, 0.543387234+.1*M.C(Sine/wsVal), 0.0906403661, 0.898135066, 0.439483941, -0.0144048491, 0.399390757, -0.829028964, -0.391405523, -0.183958456, 0.345781803, -0.920105577)*CF.A(0,M.R(0+4*M.C(Sine/0.173278)),M.R(0+15*M.S(Sine/0.01278125))),Alpha)
  2934. NK.C0 = clerp(NK.C0,CFrame.new(7.87388399e-06, 1.43020797, -0.212884247, 1, -8.72649252e-07, -4.02983278e-06, 2.92807817e-06, 0.838354766, 0.545125127, 2.90293247e-06, -0.545125067, 0.838354826)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2935.  
  2936. elseif(Mode == 1)then
  2937. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2938. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2939. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(0+37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2940. RS.C0 = clerp(RS.C0,CFrame.new(1.2, 0.7, -0.396169931, 0.827836394, 0.560810268, -0.013374418, 0.472599089, -0.7100721, -0.521965444, -0.302220345, 0.42578119, -0.852861941)*CF.A(0,M.R(0+4*M.C(Sine/0.61237)),M.R(0+15*M.S(Sine/0.716246))),Alpha)
  2941. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2942. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2943. else
  2944. if(hitfloor and Mode == 9)then Effect{Material=Enum.Material.Neon,Effect='Fade',Mesh={MeshType=Enum.MeshType.Cylinder},Size=V3.N(.1,5,5),Frames=120,Color=BrickColor.new'Forest green',CFrame=CF.N(posfloor,posfloor+norm)*CF.A(0,M.R(90),0)} end
  2945. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-5-2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha)
  2946. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2947. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.22*M.C(Sine/wsVal))*CF.A(M.R(37*M.C(Sine/wsVal)),0,M.R(-5+10*M.C(Sine/(wsVal/2))) ),Alpha)
  2948. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.22*M.C(Sine/wsVal))*CF.A(M.R(-37*M.C(Sine/wsVal)),0,M.R(5-10*M.C(Sine/(wsVal/2))) ),Alpha)
  2949. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2950. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2951. end
  2952. elseif(State == 'Walk' and Mode == 7)then
  2953. local wsVal = 7 / (Hum.WalkSpeed/16)
  2954. local Alpha = math.min(.3 * (Hum.WalkSpeed/8),1)
  2955. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-2.5-1.25*M.C(Sine/(wsVal/2))),M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2956. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  2957. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.11*M.C(Sine/wsVal))*CF.A(M.R(18.5*M.C(Sine/wsVal)),0,M.R(-2.5+5*M.C(Sine/(wsVal/2))) ),Alpha)
  2958. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.11*M.C(Sine/wsVal))*CF.A(M.R(-18.5*M.C(Sine/wsVal)),0,M.R(2.5-5*M.C(Sine/(wsVal/2))) ),Alpha)
  2959. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2960. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  2961. elseif((State == 'Walk' or State == 'Run') and Mode == 10)then
  2962. Change = 1
  2963. local Alpha = .1
  2964. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 0.881578624+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-45),0,0),Alpha)
  2965. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2966. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2967. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-45),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2968. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-45),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2969. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(45),0,0),Alpha)
  2970. elseif((State == 'Walk' or State == 'Run') and Mode == 666666666666)then
  2971. Change = 1
  2972. local Alpha = .1
  2973. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.61628103+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-65),0,0),Alpha)
  2974. LH.C0 = clerp(LH.C0,CFrame.new(-0.507622898, -0.617543876, -0.694063663, 0.999877989, -0.00717858272, 0.0138636231, -9.81731864e-05, 0.885106385, 0.465388477, -0.0156116197, -0.465333343, 0.884998262),Alpha)
  2975. RH.C0 = clerp(RH.C0,CFrame.new(0.499199599, -0.96504283, 0.0578122139, 0.999877989, -0.00369151891, 0.0151692061, -9.81731864e-05, 0.970136404, 0.242559701, -0.0156116197, -0.242531747, 0.970018268),Alpha)
  2976. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-55),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2977. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-55),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2978. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(65),0,0),Alpha)
  2979.  
  2980. elseif((State == 'Walk' or State == 'Run'))then
  2981. Change = 1
  2982. local Alpha = .1
  2983. RJ.C0 = clerp(RJ.C0,CFrame.new(5.48791013e-11, 1.2571125+.5*M.C(Sine/32), -3.51015478e-06, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271)*CF.A(M.R(-75),0,0),Alpha)
  2984. LH.C0 = clerp(LH.C0,CFrame.new(-0.436587602, -0.992619872, 0.0206923336, 0.99808234, 0.0599006973, 0.0156119233, -0.0600048117, 0.998178363, 0.00628757617, -0.0152068557, -0.0072123101, 0.999858439),Alpha)
  2985. RH.C0 = clerp(RH.C0,CFrame.new(0.481217712, -0.504008591, -0.8678087, 0.997120202, -0.0733773932, -0.0191624481, 0.0741236135, 0.889526427, 0.450830936, -0.0160352942, -0.450953096, 0.892403722),Alpha)
  2986. LS.C0 = clerp(LS.C0,CFrame.new(-1.49673307, 0.593781948+.2*M.C(Sine/32), 0.0200225115, 0.966687799, 0.25548178, 0.0156119233, -0.255602777, 0.96676141, 0.00628757617, -0.0134866452, -0.0100685749, 0.999858439)*CF.A(M.R(-15),M.R(25),M.R(5+5*M.C(Sine/32))),Alpha)
  2987. RS.C0 = clerp(RS.C0,CFrame.new(1.50987279, 0.675035477+.2*M.C(Sine/32), -0.0274340063, 0.943747699, -0.330297619, 0.0156119233, 0.33023873, 0.943876505, 0.00628757617, -0.0168125015, -0.000778224785, 0.999858439)*CF.A(M.R(-15),M.R(-25),M.R(-5-5*M.C(Sine/32))),Alpha)
  2988. NK.C0 = clerp(NK.C0,CFrame.new(4.35172478e-06, 1.49894357, -0.0144011974, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799)*CF.A(M.R(75),0,0),Alpha)
  2989.  
  2990. elseif(State == 'Jump')then
  2991. local Alpha = .1
  2992. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  2993. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  2994. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  2995. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2996. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  2997. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  2998. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  2999. elseif(State == 'Fall')then
  3000. local Alpha = .1
  3001. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  3002. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  3003. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  3004. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  3005. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  3006. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  3007. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  3008. elseif(State == 'Paralyzed')then
  3009. -- paralyzed
  3010. elseif(State == 'Sit')then
  3011. -- sit
  3012. end
  3013. end
  3014.  
  3015.  
  3016.  
  3017. for i,v in next, BloodPuddles do
  3018. local mesh = i:FindFirstChild'CylinderMesh'
  3019. BloodPuddles[i] = v + 1
  3020. if(not mesh or i.Transparency >= 1)then
  3021. i:destroy()
  3022. BloodPuddles[i] = nil
  3023. elseif(v >= Frame_Speed*4)then
  3024. local trans = (v-Frame_Speed*4)/(Frame_Speed*2)
  3025. i.Transparency = trans
  3026. if(mesh.Scale.Z > 0)then
  3027. mesh.Scale = mesh.Scale-V3.N(.05,0,.05)
  3028. end
  3029. else
  3030. i.Transparency = 0
  3031. end
  3032. end
  3033. end
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