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- diff --git a/L2J_Mobius_C6_Interlude/.gitignore b/L2J_Mobius_C6_Interlude/.gitignore
- new file mode 100644
- index 0000000..ae3c172
- --- /dev/null
- +++ b/L2J_Mobius_C6_Interlude/.gitignore
- @@ -0,0 +1 @@
- +/bin/
- diff --git a/L2J_Mobius_C6_Interlude/dist/game/data/html/mods/Buffer/50009.htm b/L2J_Mobius_C6_Interlude/dist/game/data/html/mods/Buffer/50009.htm
- new file mode 100644
- index 0000000..64cf0a0
- --- /dev/null
- +++ b/L2J_Mobius_C6_Interlude/dist/game/data/html/mods/Buffer/50009.htm
- @@ -0,0 +1,270 @@
- +<html>
- +<body>
- +<table width="300">
- + <tr>
- + <td align="center">
- + <font color="FF9900">
- + Simple Buffer Basic
- + </font>
- + <img src="L2UI.SquareWhite" width="300" height="1">
- + </td>
- + </tr>
- + <tr>
- + <td align="center">
- + <table width="300">
- + <tr>
- + <td>
- + <font color="FF9900">
- + Buffs
- + </font>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1204 1">
- + Wind Walk
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1040 1">
- + Shield
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1068 1">
- + Might
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1036 1">
- + Magic Barrier
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1035 1">
- + Mental Shield
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1045 1">
- + Bless the Body
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1048 1">
- + Bless the Soul
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1062 1">
- + Berserker Spirit
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1086 1">
- + Haste
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1240 1">
- + Guidance
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1242 1">
- + Death Whisper
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1077 1">
- + Focus
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1268 1">
- + Vampiric Rage
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1087 1">
- + Agility
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1085 1">
- + Acumen
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1059 1">
- + Empower
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1303 1">
- + Wild Magic
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1078 1">
- + Concentration
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1243 1">
- + Bless Shield
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1259 1">
- + Resist Shock
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 1304 1">
- + Advanced Block
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_restore">
- + Heal
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_cancel">
- + Cancel
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <font color="FF9900">
- + Dances
- + </font>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 271 1">
- + Warrior
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 274 1">
- + Fire
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 275 1">
- + Fury
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 272 1">
- + Inspiration
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 310 1">
- + Vampire
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 273 1">
- + Mystic
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 276 1">
- + Concentration
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 277 1">
- + Light
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <font color="FF9900">
- + Songs
- + </font>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 264 1">
- + Earth
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 304 1">
- + Vitality
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 268 1">
- + Wind
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 267 1">
- + Warding
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 266 1">
- + Water
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 269 1">
- + Hunter
- + </a>
- + </td>
- + </tr>
- + <tr>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 265 1">
- + Life
- + </a>
- + </td>
- + <td>
- + <a action="bypass -h npc_%objectId%_getbuff 270 1">
- + Invocation
- + </a>
- + </td>
- + </tr>
- + </table>
- + </td>
- + </tr>
- + </table>
- +</body>
- +</html>
- \ No newline at end of file
- diff --git a/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/Buffer.java b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/Buffer.java
- new file mode 100644
- index 0000000..2c6b1bf
- --- /dev/null
- +++ b/L2J_Mobius_C6_Interlude/java/org/l2jmobius/gameserver/model/actor/instance/Buffer.java
- @@ -0,0 +1,103 @@
- +/*
- + * This file is part of the L2J Mobius project.
- + *
- + * This program is free software: you can redistribute it and/or modify
- + * it under the terms of the GNU General Public License as published by
- + * the Free Software Foundation, either version 3 of the License, or
- + * (at your option) any later version.
- + *
- + * This program is distributed in the hope that it will be useful,
- + * but WITHOUT ANY WARRANTY; without even the implied warranty of
- + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- + * General Public License for more details.
- + *
- + * You should have received a copy of the GNU General Public License
- + * along with this program. If not, see <http://www.gnu.org/licenses/>.
- + */
- +package org.l2jmobius.gameserver.model.actor.instance;
- +
- +import java.util.StringTokenizer;
- +
- +import org.l2jmobius.gameserver.data.SkillTable;
- +import org.l2jmobius.gameserver.model.actor.Player;
- +import org.l2jmobius.gameserver.model.actor.templates.NpcTemplate;
- +import org.l2jmobius.gameserver.network.serverpackets.MagicSkillUse;
- +import org.l2jmobius.gameserver.network.serverpackets.NpcHtmlMessage;
- +
- +/**
- + * @author Trance, Bluur
- + * @adapted for L2jmobius Reanimation
- + */
- +public final class Buffer extends Folk
- +{
- + public Buffer(int objectId, NpcTemplate template)
- + {
- + super(objectId, template);
- + }
- +
- + @Override
- + public void onBypassFeedback(Player player, String command)
- + {
- + StringTokenizer st = new StringTokenizer(command, " ");
- + String actualCommand = st.nextToken();
- +
- + int buffid = 0, bufflevel = 1;
- + if (st.countTokens() == 2)
- + {
- + buffid = Integer.valueOf(st.nextToken());
- + bufflevel = Integer.valueOf(st.nextToken());
- + }
- + else if (st.countTokens() == 1)
- + {
- + buffid = Integer.valueOf(st.nextToken());
- + }
- +
- + if (actualCommand.equalsIgnoreCase("getbuff"))
- + {
- + SkillTable.getInstance().getSkill(buffid, bufflevel).applyEffects(this, player);
- + broadcastPacket(new MagicSkillUse(this, player, buffid, bufflevel, 500, 0));
- + final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
- + html.setFile(getHtmlPath(getNpcId(), 0));
- + html.replace("%objectId%", getObjectId());
- + player.sendPacket(html);
- + }
- + else if (actualCommand.equalsIgnoreCase("restore"))
- + {
- + player.setCurrentHpMp(player.getMaxHp(), player.getMaxMp());
- + player.setCurrentCp(player.getMaxCp());
- +
- + broadcastPacket(new MagicSkillUse(this, player, 1258, 4, 500, 0));
- + final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
- + html.setFile(getHtmlPath(getNpcId(), 0));
- + html.replace("%objectId%", getObjectId());
- + player.sendPacket(html);
- + }
- + else if (actualCommand.equalsIgnoreCase("cancel"))
- + {
- + player.stopAllEffects();
- + broadcastPacket(new MagicSkillUse(this, player, 1056, 12, 500, 0));
- + final NpcHtmlMessage html = new NpcHtmlMessage(getObjectId());
- + html.setFile(getHtmlPath(getNpcId(), 0));
- + html.replace("%objectId%", getObjectId());
- + player.sendPacket(html);
- + }
- + else
- + {
- + super.onBypassFeedback(player, command);
- + }
- + }
- +
- + @Override
- + public String getHtmlPath(int npcId, int value)
- + {
- + String filename = "";
- + if (value == 0)
- + {
- + filename = Integer.toString(npcId);
- + }
- + else
- + {
- + filename = npcId + "-" + value;
- + }
- + return "data/html/mods/Buffer/" + filename + ".htm";
- + }
- +}
- \ No newline at end of file
- =================================================
- SQL
- =================================================
- INSERT INTO `custom_npc` (`id`, `displayId`, `name`, `serverSideName`, `title`, `serverSideTitle`, `class`, `collision_radius`, `collision_height`, `level`, `sex`, `type`, `attackrange`, `hp`, `mp`, `hpreg`, `mpreg`, `str`, `con`, `dex`, `int`, `wit`, `men`, `exp`, `sp`, `patk`, `pdef`, `matk`, `mdef`, `atkspd`, `aggro`, `matkspd`, `rhand`, `lhand`, `armor`, `walkspd`, `runspd`, `faction_id`, `faction_range`, `isUndead`, `absorb_level`, `absorb_type`) VALUES ('50009', '31228', 'The Cat', '1', 'Buffer', '1', 'Monster.cat_the_cat', '9', '16', '70', 'male', 'Buffer', '40', '3862', '1493', '11.85', '2.78', '40', '43', '30', '21', '20', '10', '490', '10', '1335', '470', '780', '382', '278', '0', '333', '0', '0', '0', '88', '132', '', '0', '0', '0', 'LAST_HIT')
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