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evelynshilosky

AllGameData - Part 23

Nov 3rd, 2023
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C# 0.27 KB | None | 0 0
  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4.  
  5. [System.Serializable]
  6. public class AllGameData
  7. {
  8.     public PlayerData playerData;
  9.  
  10.    //public EnvironmentData environmentData;
  11.  
  12.    //public ConstructionData constructionData;
  13.  
  14. }
  15.  
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