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The Forbidden Constants

Jun 22nd, 2012
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  1. P3CONST_SW_FIRE_RATE_TOWER =
  2. P3CONST_CONVERT_MANA =
  3. P3CONST_SOUL_GRAB =
  4. P3CONST_BLAST_DAMAGE_BLDG =
  5. P3CONST_BLAST_DAMAGE_PERSON =
  6. P3CONST_SWAMP_NUM_PEOPLE =
  7. P3CONST_SPELL_BURN =
  8. P3CONST_SPELL_INVISH =
  9. P3CONST_SPELL_ARMAGEDDON =
  10. P3CONST_SPELL_BLOODLUST =
  11. P3CONST_SPELL_TELEPORT =
  12. P3CONST_SP_W_RANGE_BURN =
  13. P3CONST_SP_W_RANGE_QUAKER =
  14. P3CONST_SP_W_RANGE_ARMAGEDDON =
  15. P3CONST_SW_BLAST_DAMAGE_BRAVE =
  16. P3CONST_SW_BLAST_DAMAGE_SPY =
  17. P3CONST_SW_BLAST_DAMAGE_PREACHT =
  18. P3CONST_SW_BLAST_DAMAGE_SWARR =
  19. P3CONST_SW_BLAST_DAMAGE_SHAMEN =
  20. P3CONST_SW_BLAST_DAMAGE_AOD =
  21. P3CONST_BLDG_V_TEEPEE =
  22. P3CONST_BLDG_V_HUT =
  23. P3CONST_BLDG_V_FARM =
  24. P3CONST_BLDG_V_DTOWER =
  25. P3CONST_BLDG_V_TEMPLE =
  26. P3CONST_BLDG_V_SPY =
  27. P3CONST_BLDG_V_WARR =
  28. P3CONST_BLDG_V_SWARR =
  29. P3CONST_BLDG_MAX_BUILD_TEEPEE1 =
  30. P3CONST_BLDG_MAX_BUILD_TEEPEE2 =
  31. P3CONST_BLDG_MAX_BUILD_TEEPEE3 =
  32. P3CONST_BLDG_MAX_BUILD_DTOWERl =
  33. P3CONST_BLDG_MAX_BUILD_TEMPLE =
  34. P3CONST_BLDG_MAX_BUILD_SPY =
  35. P3CONST_BLDG_MAX_BUILD_WARR =
  36. P3CONST_BLDG_MAX_BUILD_SWARR =
  37. P3CONST_BLDG_MAX_BUILD_BOAT =
  38. P3CONST_BLDG_MAX_BUILD_BALLOON =
  39. P3CONST_BLDG_MAX_BUILD_DTOWER =
  40. P3CONST_BLDG_MAX_BUILD_WARRR =
  41. P3CONST_MANA_F_WORKINGD =
  42. P3CONST_RAISE_LOWER_COST =
  43. P3CONST_WALK_ALT_DIFF2_SHALLOWT =
  44. P3CONST_BOAT_HUT_ALT_DIFF2 =
  45. P3CONST_BLDG_DESTROY_ALT_DIFF2 =
  46. P3CONST_TREE1_DORMANT_TIME =
  47. P3CONST_TREE2_DORMANT_TIME =
  48. P3CONST_TREE3_DORMANT_TIME =
  49. P3CONST_TREE4_DORMANT_TIME =
  50. P3CONST_TREE5_DORMANT_TIME =
  51. P3CONST_TREE6_DORMANT_TIME =
  52. P3CONST_WOOD_SHAMEN =
  53. P3CONST_CONV_TIME_TEMPLE =
  54. P3CONST_CONV_TIME_SPY =
  55. P3CONST_CONV_TIME_WARRIOR =
  56. P3CONST_CONV_TIME_SUPER =
  57. P3CONST_CONV_TIME_RECONV =
  58. P3CONST_WOOD_VEHICLE_BOAT =
  59. P3CONST_FIGHT_DAMAGE_SHAMEN =
  60. P3CONST_FALL_OUT_OF_WW_DAMAGE =
  61. P3CONST_SP_1_OFF_MAX_BURN =
  62. P3CONST_SP_1_OFF_MAX_ARMAY =
  63. P3CONST_LSME_1_OFF_MAX_EROSION =
  64. P3CONST_LSME_1_OFF_MAX_LBRIDGE =
  65. P3CONST_LSME_1_OFF_MAX_FLATTEN =
  66. P3CONST_LSME_1_OFF_MAX_HILL =
  67. P3CONST_LSME_1_OFF_MAX_VALLEY =
  68. P3CONST_LSME_1_OFF_MAX_RISE =
  69. P3CONST_LSME_1_OFF_MAX_DIP =
  70. P3CONST_LSME_1_OFF_MAX_TREES =
  71. P3CONST_LSME_1_OFF_MAX_WILDSB =
  72. P3CONST_LSME_TREES_PER_SHOT =
  73. P3CONST_LSME_WILDS_PER_SHOT =
  74. P3CONST_LSME_ALT_ALTER_AMT =
  75. P3CONST_LSME_WRANGE_EROSION =
  76. P3CONST_LSME_WRANGE_LBRIDGE =
  77. P3CONST_LSME_WRANGE_FLATTEN =
  78. P3CONST_LSME_WRANGE_HILL =
  79. P3CONST_LSME_WRANGE_VALLEY =
  80. P3CONST_LSME_WRANGE_RISE =
  81. P3CONST_LSME_WRANGE_DIP =
  82. P3CONST_LSME_WRANGE_TREES =
  83. P3CONST_LSME_WRANGE_WILDS =
  84. P3CONST_LSME_WRANGE_RAISE_LOWER =
  85. P3CONST_AOD_STATUE_WAIT_SECS =
  86. P3CONST_BLAST_FRIEND_AFFECT =
  87. P3CONST_MANA_IDLE_BRAVES =
  88. P3CONST_MANA_IDLE_SPECIALS =
  89. P3CONST_MANA_BUSY_BRAVES =
  90. P3CONST_MANA_BUSY_SPECIALS =
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