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- plr = game.Players.LocalPlayer
- char = plr.Character
- hum = game.Players.LocalPlayer.Character.Humanoid
- to = game.Players.LocalPlayer.Character.Torso
- he = game.Players.LocalPlayer.Character.Head
- neck = char.Torso.Neck
- rar = game.Players.LocalPlayer.Character["Right Arm"]
- lar = game.Players.LocalPlayer.Character["Left Arm"]
- rla = game.Players.LocalPlayer.Character["Right Leg"]
- lla = game.Players.LocalPlayer.Character["Left Leg"]
- local maincolor = Color3.new(169/255,81/255,177/255)
- local blu = Color3.new(0/255,0/255,255/255)
- local gree = Color3.new(0/255,255/255,0/255)
- local red = Color3.new(255/255,0/255,0/255)
- local dred = Color3.new(255/255,0/255,0/255)
- local purp = Color3.new(100/255,0/255,255/255)
- local pt1 = NumberSequenceKeypoint.new(0,50,0)
- local pt2 = NumberSequenceKeypoint.new(1,0,0)
- local pt1a = NumberSequenceKeypoint.new(0,7,0)
- local pt2a = NumberSequenceKeypoint.new(1,0,0)
- local bigg1 = NumberSequenceKeypoint.new(0,10,0)
- local bigg2 = NumberSequenceKeypoint.new(1,0,0)
- vt = Vector3.new
- bc = BrickColor.new
- aura = Instance.new("Sound",to)
- aura.SoundId = "rbxassetid://262498472"
- aura.Looped = true
- aura.Volume = 3
- beyond = Instance.new("Sound",to)
- beyond.SoundId = "rbxassetid://561833161"
- beyond.Looped = true
- beyond.Volume = 2
- hum.WalkSpeed = 50
- t = Instance.new("ParticleEmitter",to)
- t.Rate = 0
- t.Size = NumberSequence.new({pt1a,pt2a})
- t.Lifetime = NumberRange.new(1)
- t.RotSpeed = NumberRange.new(80)
- t.Texture = "rbxassetid://666724084"
- t.VelocitySpread= 35
- t.LightEmission = 1
- h = Instance.new("ParticleEmitter",he)
- h.Rate = 0
- h.Size = NumberSequence.new({pt1a,pt2a})
- h.Lifetime = NumberRange.new(1)
- h.RotSpeed = NumberRange.new(80)
- h.Texture = "rbxassetid://666724084"
- h.VelocitySpread = 35
- h.LightEmission = 1
- rl = Instance.new("ParticleEmitter",rla)
- rl.Rate = 0
- rl.Size = NumberSequence.new({pt1a,pt2a})
- rl.Lifetime = NumberRange.new(1)
- rl.RotSpeed = NumberRange.new(80)
- rl.Texture = "rbxassetid://666724084"
- rl.VelocitySpread = 35
- rl.LightEmission = 1
- ll = Instance.new("ParticleEmitter",lla)
- ll.Rate = 0
- ll.Size = NumberSequence.new({pt1a,pt2a})
- ll.Lifetime = NumberRange.new(1)
- ll.RotSpeed = NumberRange.new(80)
- ll.Texture = "rbxassetid://666724084"
- ll.VelocitySpread = 35
- ll.LightEmission = 1
- ra = Instance.new("ParticleEmitter",rar)
- ra.Rate = 0
- ra.Size = NumberSequence.new({pt1a,pt2a})
- ra.Lifetime = NumberRange.new(1)
- ra.RotSpeed = NumberRange.new(80)
- ra.Texture = "rbxassetid://666724084"
- ra.VelocitySpread = 35
- ra.LightEmission = 1
- la = Instance.new("ParticleEmitter",lar)
- la.Rate = 0
- la.Size = NumberSequence.new({pt1a,pt2a})
- la.Lifetime = NumberRange.new(1)
- la.RotSpeed = NumberRange.new(80)
- la.Texture = "rbxassetid://666724084"
- la.VelocitySpread = 35
- la.LightEmission = 1
- mouse = game.Players.EliteGuardian68:GetMouse()
- mouse.KeyDown:connect(function(key)
- if key == ";" then
- for y,t in pairs(workspace.WindBrine:GetChildren()) do
- if t:FindFirstChild("ParticleEmitter") then
- if t.ParticleEmitter.Enabled == true then
- t.ParticleEmitter.Enabled = false
- else
- t.ParticleEmitter.Enabled = true
- end
- end
- end
- end
- end)
- game:GetService("Players").EliteGuardian68.Chatted:connect(function(msg)
- if msg == "Full power!" then
- Maura = Instance.new("Sound",to)
- Maura.SoundId = "rbxassetid://253574646"
- Maura.Looped = false
- Maura.Volume = 4
- Maura:Play()
- h.Color = ColorSequence.new(maincolor)
- h.Rate = 40
- t.Color = ColorSequence.new(maincolor)
- t.Rate = 40
- rl.Color = ColorSequence.new(maincolor)
- rl.Rate = 40
- ll.Color = ColorSequence.new(maincolor)
- ll.Rate = 40
- ra.Color = ColorSequence.new(maincolor)
- ra.Rate = 40
- la.Color = ColorSequence.new(maincolor)
- la.Rate = 40
- h.Texture = "rbxassetid://666724084"
- t.Texture = "rbxassetid://666724084"
- rl.Texture = "rbxassetid://666724084"
- ll.Texture = "rbxassetid://666724084"
- ra.Texture = "rbxassetid://666724084"
- la.Texture = "rbxassetid://666724084"
- hum.WalkSpeed = 50
- aura:Play()
- end
- end)
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