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- local Library = loadstring(game:HttpGet('https://raw.githubusercontent.com/VisualRoblox/Roblox/main/UI-Libraries/Visual%20UI%20Library/Source.lua'))()
- local Window = Library:CreateWindow('Xtrey10x Hub', 'Elemental Warfare', 'XTREY10X HUB PREMIUM', 'rbxassetid://10618928818', false, 'VisualUIConfigs', 'Default')
- local Tab = Window:CreateTab('Stats', true, 'rbxassetid://3926305904', Vector2.new(524, 44), Vector2.new(36, 36))
- local Tab2 = Window:CreateTab('Gamepasses', true, 'rbxassetid://3926305904', Vector2.new(524, 44), Vector2.new(36, 36))
- local Section3 = Tab:CreateSection('Main')
- local Section2 = Tab2:CreateSection('GamePasses')
- --values
- --functions
- --buttons
- local Slider = Section3:CreateSlider('Speed', 1, 10000, 50, Color3.fromRGB(0, 125, 255), function(Value)
- print(Value)
- game.Players.localPlayer.PlayerData.Speed.Value = Value
- end)
- local Button = Section2:CreateButton('Rage', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses.Rage.Value = true
- end)
- local Button = Section2:CreateButton('Instant Spin', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses.InstantSpin.Value = true
- end)
- local Button = Section2:CreateButton('Reaper', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses.Reaper.Value = true
- end)
- local Button = Section2:CreateButton('InfSpellStorage', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses.InfiniteSpellStorage.Value = true
- end)
- local Button = Section2:CreateButton('Pumpkin', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses.Pumpkin.Value = true
- end)
- local Button = Section2:CreateButton('Costume Turtle', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses.Turtle.Value = true
- end)
- local Button = Section2:CreateButton('Costume Tree', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses.Tree.Value = true
- end)
- local Button = Section2:CreateButton('Costume Wolf', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses.Wolf.Value = true
- end)
- local Button = Section2:CreateButton('Costume Bouncer', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses.Bouncer.Value = true
- end)
- local Button = Section2:CreateButton('Dr Kev', function()
- print('Button Pressed')
- game.Players.LocalPlayer.Gamepasses["Dr Kev"].Value = true
- end)
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