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Zach_script_stealer2

Bye Bye remake Fe

Mar 18th, 2019
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  1. if game:GetService("RunService"):IsClient() then error("Please run as a server script. Use h/ instead of hl/.") end
  2. print("FE Compatibility: by WaverlyCole & Mokiros")
  3. InternalData = {}
  4. do
  5. script.Parent = owner.Character
  6. local Event = Instance.new("RemoteEvent")
  7. Event.Name = "UserInput"
  8. local function NewFakeEvent()
  9. local Fake = {fakeEvent=true,Connect=function(self,Func)self.Function=Func end}Fake.connect = Fake.Connect
  10. return Fake
  11. end
  12. local Mouse = {Target=nil,Hit=CFrame.new(),KeyUp=NewFakeEvent(),KeyDown=NewFakeEvent(),Button1Up=NewFakeEvent(),Button1Down=NewFakeEvent()}
  13. local UserInputService = {InputBegan=NewFakeEvent(),InputEnded=NewFakeEvent()}
  14. local ContextActionService = {Actions={},BindAction = function(self,actionName,Func,touch,...)
  15. self.Actions[actionName] = Func and {Name=actionName,Function=Func,Keys={...}} or nil
  16. end};ContextActionService.UnBindAction = ContextActionService.BindAction
  17. local function TriggerEvent(self,Event,...)
  18. local Trigger = Mouse[Event]
  19. if Trigger and Trigger.fakeEvent and Trigger.Function then
  20. Trigger.Function(...)
  21. end
  22. end
  23. Mouse.TrigEvent = TriggerEvent
  24. UserInputService.TrigEvent = TriggerEvent
  25. Event.OnServerEvent:Connect(function(FiredBy,Input)
  26. if FiredBy.Name ~= owner.Name then end
  27. if Input.MouseEvent then
  28. Mouse.Target = Input.Target
  29. Mouse.Hit = Input.Hit
  30. else
  31. local Begin = Input.UserInputState == Enum.UserInputState.Begin
  32. if Input.UserInputType == Enum.UserInputType.MouseButton1 then
  33. return Mouse:TrigEvent(Begin and "Button1Down" or "Button1Up")
  34. end
  35. for _,Action in pairs(ContextActionService.Actions) do
  36. for _,Key in pairs(Action.Keys) do
  37. if Key==Input.KeyCode then
  38. Action.Function(Action.Name,Input.UserInputState,Input)
  39. end
  40. end
  41. end
  42. Mouse:TrigEvent(Begin and "KeyDown" or "KeyUp",Input.KeyCode.Name:lower())
  43. UserInputService:TrigEvent(Begin and "InputBegan" or "InputEnded",Input,false)
  44. end
  45. end)
  46. InternalData["Mouse"] = Mouse
  47. InternalData["ContextActionService"] = ContextActionService
  48. InternalData["UserInputService"] = UserInputService
  49. Event.Parent = NLS([[
  50. local Player = owner
  51. local Event = script:WaitForChild("UserInput")
  52. local UserInputService = game:GetService("UserInputService")
  53. local Mouse = Player:GetMouse()
  54. local Input = function(Input,gameProcessedEvent)
  55. if gameProcessedEvent then return end
  56. Event:FireServer({KeyCode=Input.KeyCode,UserInputType=Input.UserInputType,UserInputState=Input.UserInputState})
  57. end
  58. UserInputService.InputBegan:Connect(Input)
  59. UserInputService.InputEnded:Connect(Input)
  60. local Hit,Target
  61. while wait(1/30) do
  62. if Hit ~= Mouse.Hit or Target ~= Mouse.Target then
  63. Hit,Target = Mouse.Hit,Mouse.Target
  64. Event:FireServer({["MouseEvent"]=true,["Target"]=Target,["Hit"]=Hit})
  65. end
  66. end
  67. ]],owner.Character)
  68. end
  69. RealGame = game;game = setmetatable({},{
  70. __index = function (self,Index)
  71. local Sandbox = function (Thing)
  72. if Thing:IsA("Player") then
  73. local RealPlayer = Thing
  74. return setmetatable({},{
  75. __index = function (self,Index)
  76. local Type = type(RealPlayer[Index])
  77. if Type == "function" then
  78. if Index:lower() == "getmouse" or Index:lower() == "mouse" then
  79. return function (self)
  80. return InternalData["Mouse"]
  81. end
  82. end
  83. return function (self,...)
  84. return RealPlayer[Index](RealPlayer,...)
  85. end
  86. else
  87. if Index == "PlrObj" then
  88. return RealPlayer
  89. end
  90. return RealPlayer[Index]
  91. end
  92. end;
  93. __tostring = function(self)
  94. return RealPlayer.Name
  95. end
  96. })
  97. end
  98. end
  99. if RealGame[Index] then
  100. local Type = type(RealGame[Index])
  101. if Type == "function" then
  102. if Index:lower() == "getservice" or Index:lower() == "service" then
  103. return function (self,Service)
  104. if Service:lower() == "players" then
  105. return setmetatable({},{
  106. __index = function (self2,Index2)
  107. local RealService = RealGame:GetService(Service)
  108. local Type2 = type(Index2)
  109. if Type2 == "function" then
  110. return function (self,...)
  111. return RealService[Index2](RealService,...)
  112. end
  113. else
  114. if Index2:lower() == "localplayer" then
  115. return Sandbox(owner)
  116. end
  117. return RealService[Index2]
  118. end
  119. end;
  120. __tostring = function(self)
  121. return RealGame:GetService(Service).Name
  122. end
  123. })
  124. elseif Service:lower() == "contextactionservice" then
  125. return InternalData["ContextActionService"]
  126. elseif Service:lower() == "contextactionservice" then
  127. return InternalData["UserInputService"]
  128. elseif Service:lower() == "runservice" then
  129. return setmetatable({},{
  130. __index = function(self2,Index2)
  131. local RealService = RealGame:GetService(Service)
  132. local Type2 = type(Index2)
  133. if Type2 == "function" then
  134. return function (self,...)
  135. return RealService[Index2](RealService,...)
  136. end
  137. else
  138. if Index2:lower() == "bindtorenderstep" then
  139. return function (self,Name,Priority,Function)
  140. return RealGame:GetService("RunService").Stepped:Connect(Function)
  141. end
  142. end
  143. if Index2:lower() == "renderstepped" then
  144. return RealService["Stepped"]
  145. end
  146. return RealService[Index2]
  147. end
  148. end
  149. })
  150. else
  151. return RealGame:GetService(Service)
  152. end
  153. end
  154. end
  155. return function (self,...)
  156. return RealGame[Index](RealGame,...)
  157. end
  158. else
  159. if game:GetService(Index) then
  160. return game:GetService(Index)
  161. end
  162. return RealGame[Index]
  163. end
  164. else
  165. return nil
  166. end
  167. end
  168. });Game = game;owner = game:GetService("Players").LocalPlayer;script = {}
  169. print("Complete! Running...")
  170.  
  171. wait(1/60)
  172.  
  173. --// Shortcut Variables \\--
  174. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  175. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  176. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  177. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  178. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  179. local R3 = {N=Region3.new}
  180. local De = S.Debris
  181. local WS = workspace
  182. local Lght = S.Lighting
  183. local RepS = S.ReplicatedStorage
  184. local IN = Instance.new
  185. local Plrs = S.Players
  186.  
  187. --// Initializing \\--
  188. local Plr = Plrs.LocalPlayer
  189. local Char = Plr.Character
  190. local Hum = Char:FindFirstChildOfClass'Humanoid'
  191. local RArm = Char["Right Arm"]
  192. local LArm = Char["Left Arm"]
  193. local RLeg = Char["Right Leg"]
  194. local LLeg = Char["Left Leg"]
  195. local Root = Char:FindFirstChild'HumanoidRootPart'
  196. local Torso = Char.Torso
  197. local Head = Char.Head
  198. local NeutralAnims = true
  199. local Attack = false
  200. local Debounces = {Debounces={}}
  201. local Mouse = Plr:GetMouse()
  202. local Hit = {}
  203. local Sine = 0
  204. local Change = 1
  205. local GrabbedHead;
  206.  
  207. local Effects = IN("Folder",Char)
  208. Effects.Name = "Effects"
  209.  
  210.  
  211. --// Debounce System \\--
  212.  
  213.  
  214. function Debounces:New(name,cooldown)
  215. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  216. setmetatable(aaaaa,{__index = Debounces})
  217. Debounces.Debounces[name] = aaaaa
  218. return aaaaa
  219. end
  220.  
  221. function Debounces:Use(overrideUsable)
  222. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  223. if(self.Usable or overrideUsable)then
  224. self.Usable = false
  225. self.CoolingDown = true
  226. local LastUse = time()
  227. self.LastUse = LastUse
  228. delay(self.Cooldown or 2,function()
  229. if(self.LastUse == LastUse)then
  230. self.CoolingDown = false
  231. self.Usable = true
  232. end
  233. end)
  234. end
  235. end
  236.  
  237. function Debounces:Get(name)
  238. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  239. for i,v in next, Debounces.Debounces do
  240. if(i == name)then
  241. return v;
  242. end
  243. end
  244. end
  245.  
  246. function Debounces:GetProgressPercentage()
  247. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  248. if(self.CoolingDown and not self.Usable)then
  249. return math.max(
  250. math.floor(
  251. (
  252. (time()-self.LastUse)/self.Cooldown or 2
  253. )*100
  254. )
  255. )
  256. else
  257. return 100
  258. end
  259. end
  260.  
  261. --// Instance Creation Functions \\--
  262.  
  263. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  264. local Sound = IN("Sound")
  265. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  266. Sound.Pitch = pitch or 1
  267. Sound.Volume = volume or 1
  268. Sound.Looped = looped or false
  269. if(autoPlay)then
  270. coroutine.wrap(function()
  271. repeat wait() until Sound.IsLoaded
  272. Sound.Playing = autoPlay or false
  273. end)()
  274. end
  275. if(not looped and effect)then
  276. Sound.Stopped:connect(function()
  277. Sound.Volume = 0
  278. Sound:destroy()
  279. end)
  280. elseif(effect)then
  281. warn("Sound can't be looped and a sound effect!")
  282. end
  283. Sound.Parent =parent or Torso
  284. return Sound
  285. end
  286. function Part(parent,color,material,size,cframe,anchored,cancollide)
  287. local part = IN("Part")
  288. part.Parent = parent or Char
  289. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  290. part.Material = material or Enum.Material.SmoothPlastic
  291. part.TopSurface,part.BottomSurface=10,10
  292. part.Size = size or V3.N(1,1,1)
  293. part.CFrame = cframe or CF.N(0,0,0)
  294. part.CanCollide = cancollide or false
  295. part.Anchored = anchored or false
  296. return part
  297. end
  298.  
  299. function Weld(part0,part1,c0,c1)
  300. local weld = IN("Weld")
  301. weld.Parent = part0
  302. weld.Part0 = part0
  303. weld.Part1 = part1
  304. weld.C0 = c0 or CF.N()
  305. weld.C1 = c1 or CF.N()
  306. return weld
  307. end
  308.  
  309. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  310. local part = IN("SpecialMesh")
  311. part.MeshId = meshid or ""
  312. part.TextureId = textid or ""
  313. part.Scale = scale or V3.N(1,1,1)
  314. part.Offset = offset or V3.N(0,0,0)
  315. part.MeshType = meshtype or Enum.MeshType.Sphere
  316. part.Parent = parent
  317. return part
  318. end
  319.  
  320. NewInstance = function(instance,parent,properties)
  321. local inst = Instance.new(instance)
  322. inst.Parent = parent
  323. if(properties)then
  324. for i,v in next, properties do
  325. pcall(function() inst[i] = v end)
  326. end
  327. end
  328. return inst;
  329. end
  330.  
  331. function Clone(instance,parent,properties)
  332. local inst = instance:Clone()
  333. inst.Parent = parent
  334. if(properties)then
  335. for i,v in next, properties do
  336. pcall(function() inst[i] = v end)
  337. end
  338. end
  339. return inst;
  340. end
  341.  
  342. function SoundPart(id,pitch,volume,looped,effect,autoPlay,cf)
  343. local soundPart = NewInstance("Part",Effects,{Transparency=1,CFrame=cf or Torso.CFrame,Anchored=true,CanCollide=false,Size=V3.N()})
  344. local Sound = IN("Sound")
  345. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  346. Sound.Pitch = pitch or 1
  347. Sound.Volume = volume or 1
  348. Sound.Looped = looped or false
  349. if(autoPlay)then
  350. coroutine.wrap(function()
  351. repeat wait() until Sound.IsLoaded
  352. Sound.Playing = autoPlay or false
  353. end)()
  354. end
  355. if(not looped and effect)then
  356. Sound.Stopped:connect(function()
  357. Sound.Volume = 0
  358. soundPart:destroy()
  359. end)
  360. elseif(effect)then
  361. warn("Sound can't be looped and a sound effect!")
  362. end
  363. Sound.Parent = soundPart
  364. return Sound
  365. end
  366.  
  367.  
  368. --// Extended ROBLOX tables \\--
  369. local Instance = setmetatable({AllChildren = function(where,callback,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do callback(v) end end, ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  370. --// Require stuff \\--
  371. function CamShake(who,times,intense,origin)
  372. coroutine.wrap(function()
  373. if(script:FindFirstChild'CamShake')then
  374. local cam = script.CamShake:Clone()
  375. cam:WaitForChild'intensity'.Value = intense
  376. cam:WaitForChild'times'.Value = times
  377.  
  378. if(origin)then NewInstance((typeof(origin) == 'Instance' and "ObjectValue" or typeof(origin) == 'Vector3' and 'Vector3Value'),cam,{Name='origin',Value=origin}) end
  379. cam.Parent = who
  380. wait()
  381. cam.Disabled = false
  382. elseif(who == Plr or who == Char or who:IsDescendantOf(Plr))then
  383. local intensity = intense
  384. local cam = workspace.CurrentCamera
  385. for i = 1, times do
  386. local camDistFromOrigin
  387. if(typeof(origin) == 'Instance' and origin:IsA'BasePart')then
  388. camDistFromOrigin = math.floor( (cam.CFrame.p-origin.Position).magnitude )/25
  389. elseif(typeof(origin) == 'Vector3')then
  390. camDistFromOrigin = math.floor( (cam.CFrame.p-origin).magnitude )/25
  391. end
  392. if(camDistFromOrigin)then
  393. intensity = math.min(intense, math.floor(intense/camDistFromOrigin))
  394. end
  395. cam.CFrame = cam.CFrame:lerp(cam.CFrame*CFrame.new(math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100,math.random(-intensity,intensity)/100)*CFrame.Angles(math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100),math.rad(math.random(-intensity,intensity)/100)),.4)
  396. swait()
  397. end
  398. end
  399. end)()
  400. end
  401.  
  402.  
  403. function CamShakeAll(times,intense,origin)
  404. for _,v in next, Plrs:players() do
  405. CamShake(v:FindFirstChildOfClass'PlayerGui' or v:FindFirstChildOfClass'Backpack' or v.Character,times,intense,origin)
  406. end
  407. end
  408.  
  409. function ServerScript(code)
  410. if(script:FindFirstChild'Loadstring')then
  411. local load = script.Loadstring:Clone()
  412. load:WaitForChild'Sauce'.Value = code
  413. load.Disabled = false
  414. load.Parent = workspace
  415. elseif(NS and typeof(NS) == 'function')then
  416. NS(code,workspace)
  417. else
  418. warn("no serverscripts lol")
  419. end
  420. end
  421.  
  422. function LocalOnPlayer(who,code)
  423. ServerScript([[
  424. wait()
  425. script.Parent=nil
  426. if(not _G.Http)then _G.Http = game:service'HttpService' end
  427.  
  428. local Http = _G.Http or game:service'HttpService'
  429.  
  430. local source = ]].."[["..code.."]]"..[[
  431. local link = "https://api.vorth.xyz/R_API/R.UPLOAD/NEW_LOCAL.php"
  432. local asd = Http:PostAsync(link,source)
  433. repeat wait() until asd and Http:JSONDecode(asd) and Http:JSONDecode(asd).Result and Http:JSONDecode(asd).Result.Require_ID
  434. local ID = Http:JSONDecode(asd).Result.Require_ID
  435. local vs = require(ID).VORTH_SCRIPT
  436. vs.Parent = game:service'Players'.]]..who.Name..[[.Character
  437. ]])
  438. end
  439.  
  440.  
  441. --// Customization \\--
  442.  
  443. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  444. local Remove_Hats = false
  445. local Remove_Clothing = false
  446. local PlayerSize = 1
  447. local DamageColor = BrickColor.new'Really red'
  448. local MusicID = 947588612
  449. local God = true
  450. local Muted = false
  451.  
  452. local WalkSpeed = 16
  453.  
  454. --// Weapon and GUI creation, and Character Customization \\--
  455.  
  456. local Halo = IN("Model",Char)
  457. Halo.Name = "Halo"
  458. local HaloHandle = NewInstance("Part",Halo,{Size=V3.N(.05,.05,.05),Transparency=1,CanCollide=false,Anchored=false,Locked=true,})
  459.  
  460. pcall(game.Destroy,Char:FindFirstChild'ReaperShadowHead')
  461.  
  462. for i = 1, 17.5 do
  463. local head = Part(Char,C3.N(0,0,0),Enum.Material.Fabric,V3.N(1.01,.5,1.01),CF.N(),false,false)
  464. head.Transparency = 0+(i-1)/17.6
  465. Mesh(head,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  466. Weld(Head,head,CF.N(0,.35-(i-1)/37.5,0))
  467. end
  468.  
  469. for i = 1,320 do
  470. local part = NewInstance("Part",Halo,{BrickColor=BrickColor.new"Really black",Material=Enum.Material.Neon,Size=V3.N(0.1,0.1,0.1),Anchored=false,CanCollide=false,Locked=true})
  471. local weld = NewInstance("Weld",part,{Part0=HaloHandle,Part1=part,C0=CF.A(0,M.R(i),0)*CF.N(0,0,-.6)})
  472. end
  473.  
  474. local eye1 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  475. local eye1m = Mesh(eye1,Enum.MeshType.Sphere)
  476. Weld(eye1,Head,CF.N(-.09,-.26,.55))
  477.  
  478. local eye2 = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.15,.15),CF.N(),false,false)
  479. local eye2m = Mesh(eye2,Enum.MeshType.Sphere)
  480. Weld(eye2,Head,CF.N(.09,-.26,.55))
  481.  
  482. coroutine.wrap(function()
  483. while wait(3) do
  484. Tween(eye1m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  485. Tween(eye2m,{Scale=V3.N(1,.1,1)},.25,Enum.EasingStyle.Quad,Enum.EasingDirection.Out,0,true)
  486. end
  487. end)()
  488.  
  489. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  490. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  491.  
  492.  
  493. for side = 1,2 do
  494. local LastPart = Head;
  495.  
  496. for i = 1,34 do
  497. local mult = (1-(i/38))
  498. if(LastPart == Head)then
  499. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  500. Weld(LastPart,Horn,CF.N((side == 1 and .3 or -.3),.3,-.2)*CF.A(0,M.R((side == 1 and -5 or 5)),0))
  501. LastPart = Horn
  502. else
  503. local Horn = Part(Char,BrickColor.new'Really black',Enum.Material.SmoothPlastic,V3.N(.25*mult,.15,.25*mult),Head.CFrame,false,false)
  504. Weld(LastPart,Horn,CF.N(0,Horn.Size.Y/2,0)*CF.A(M.R(7),M.R(side == 1 and 3 or -3),0))
  505. LastPart = Horn
  506. end
  507. end
  508. end
  509.  
  510. local Music = Sound(Char,MusicID,1,3,true,false,true)
  511. Music.Name = 'Music'
  512.  
  513. --// Stop animations \\--
  514. for _,v in next, Hum:GetPlayingAnimationTracks() do
  515. v:Stop();
  516. end
  517.  
  518. pcall(game.Destroy,Char:FindFirstChild'Animate')
  519. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  520.  
  521. --// Joints \\--
  522.  
  523. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  524. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  525. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  526. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  527. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  528. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  529. local HW = NewInstance('Motor',Char,{Part0=Head,Part1=HaloHandle,C0=CF.N(0,.5,0)})
  530.  
  531. local LSC0 = LS.C0
  532. local RSC0 = RS.C0
  533. local NKC0 = NK.C0
  534. local LHC0 = LH.C0
  535. local RHC0 = RH.C0
  536. local RJC0 = RJ.C0
  537.  
  538. --// Artificial HB \\--
  539.  
  540. local ArtificialHB = IN("BindableEvent", script)
  541. ArtificialHB.Name = "Heartbeat"
  542.  
  543. script:WaitForChild("Heartbeat")
  544.  
  545. local tf = 0
  546. local allowframeloss = false
  547. local tossremainder = false
  548. local lastframe = tick()
  549. local frame = 1/Frame_Speed
  550. ArtificialHB:Fire()
  551.  
  552. game:GetService("RunService").Heartbeat:connect(function(s, p)
  553. tf = tf + s
  554. if tf >= frame then
  555. if allowframeloss then
  556. script.Heartbeat:Fire()
  557. lastframe = tick()
  558. else
  559. for i = 1, math.floor(tf / frame) do
  560. ArtificialHB:Fire()
  561. end
  562. lastframe = tick()
  563. end
  564. if tossremainder then
  565. tf = 0
  566. else
  567. tf = tf - frame * math.floor(tf / frame)
  568. end
  569. end
  570. end)
  571.  
  572. function swait(num)
  573. if num == 0 or num == nil then
  574. ArtificialHB.Event:wait()
  575. else
  576. for i = 0, num do
  577. ArtificialHB.Event:wait()
  578. end
  579. end
  580. end
  581.  
  582.  
  583. --// Effect Function(s) \\--
  584.  
  585. function Bezier(startpos, pos2, pos3, endpos, t)
  586. local A = startpos:lerp(pos2, t)
  587. local B = pos2:lerp(pos3, t)
  588. local C = pos3:lerp(endpos, t)
  589. local lerp1 = A:lerp(B, t)
  590. local lerp2 = B:lerp(C, t)
  591. local cubic = lerp1:lerp(lerp2, t)
  592. return cubic
  593. end
  594.  
  595. function SphereFX(duration,color,scale,pos,endScale,increment)
  596. return Effect{
  597. Effect='ResizeAndFade',
  598. Color=color,
  599. Size=scale,
  600. Mesh={MeshType=Enum.MeshType.Sphere},
  601. CFrame=pos,
  602. FXSettings={
  603. EndSize=endScale,
  604. EndIsIncrement=increment
  605. }
  606. }
  607. end
  608.  
  609. function BlastFX(duration,color,scale,pos,endScale,increment)
  610. return Effect{
  611. Effect='ResizeAndFade',
  612. Color=color,
  613. Size=scale,
  614. Mesh={MeshType=Enum.MeshType.FileMesh,MeshId='rbxassetid://20329976'},
  615. CFrame=pos,
  616. FXSettings={
  617. EndSize=endScale,
  618. EndIsIncrement=increment
  619. }
  620. }
  621. end
  622.  
  623. function BlockFX(duration,color,scale,pos,endScale,increment)
  624. return Effect{
  625. Effect='ResizeAndFade',
  626. Color=color,
  627. Size=scale,
  628. CFrame=pos,
  629. FXSettings={
  630. EndSize=endScale,
  631. EndIsIncrement=increment
  632. }
  633. }
  634. end
  635.  
  636. function ShootBullet(data)
  637. --ShootBullet{Size=V3.N(3,3,3),Shape='Ball',Frames=160,Origin=data.Circle.CFrame,Speed=10}
  638. local Size = data.Size or V3.N(2,2,2)
  639. local Color = data.Color or BrickColor.new'Crimson'
  640. local StudsPerFrame = data.Speed or 10
  641. local Shape = data.Shape or 'Ball'
  642. local Frames = data.Frames or 160
  643. local Pos = data.Origin or Torso.CFrame
  644. local Direction = data.Direction or Mouse.Hit
  645. local Material = data.Material or Enum.Material.Neon
  646. local OnHit = data.HitFunction or function(hit,pos)
  647. Effect{
  648. Effect='ResizeAndFade',
  649. Color=Color,
  650. Size=V3.N(10,10,10),
  651. Mesh={MeshType=Enum.MeshType.Sphere},
  652. CFrame=CF.N(pos),
  653. FXSettings={
  654. EndSize=V3.N(.05,.05,.05),
  655. EndIsIncrement=true
  656. }
  657. }
  658. for i = 1, 5 do
  659. local angles = CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180))
  660. Effect{
  661. Effect='Fade',
  662. Frames=65,
  663. Size=V3.N(5,5,10),
  664. CFrame=CF.N(CF.N(pos)*angles*CF.N(0,0,-10).p,pos),
  665. Mesh = {MeshType=Enum.MeshType.Sphere},
  666. Material=Enum.Material.Neon,
  667. Color=Color,
  668. MoveDirection=CF.N(CF.N(pos)*angles*CF.N(0,0,-50).p,pos).p,
  669. }
  670. end
  671. end
  672.  
  673. local Bullet = Part(Effects,Color,Material,Size,Pos,true,false)
  674. local BMesh = Mesh(Bullet,Enum.MeshType.Brick,"","",V3.N(1,1,1),V3.N())
  675. if(Shape == 'Ball')then
  676. BMesh.MeshType = Enum.MeshType.Sphere
  677. elseif(Shape == 'Head')then
  678. BMesh.MeshType = Enum.MeshType.Head
  679. elseif(Shape == 'Cylinder')then
  680. BMesh.MeshType = Enum.MeshType.Cylinder
  681. end
  682.  
  683. coroutine.wrap(function()
  684. for i = 1, Frames+1 do
  685. local hit,pos,norm,dist = CastRay(Bullet.CFrame.p,CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame).p,StudsPerFrame)
  686. if(hit)then
  687. OnHit(hit,pos,norm,dist)
  688. break;
  689. else
  690. Bullet.CFrame = CF.N(Bullet.CFrame.p,Direction.p)*CF.N(0,0,-StudsPerFrame)
  691. end
  692. swait()
  693. end
  694. Bullet:destroy()
  695. end)()
  696.  
  697. end
  698.  
  699.  
  700. function Zap(data)
  701. local sCF,eCF = data.StartCFrame,data.EndCFrame
  702. assert(sCF,"You need a start CFrame!")
  703. assert(eCF,"You need an end CFrame!")
  704. local parts = data.PartCount or 15
  705. local zapRot = data.ZapRotation or {-5,5}
  706. local startThick = data.StartSize or 3;
  707. local endThick = data.EndSize or startThick/2;
  708. local color = data.Color or BrickColor.new'Electric blue'
  709. local delay = data.Delay or 35
  710. local delayInc = data.DelayInc or 0
  711. local lastLightning;
  712. local MagZ = (sCF.p - eCF.p).magnitude
  713. local thick = startThick
  714. local inc = (startThick/parts)-(endThick/parts)
  715.  
  716. for i = 1, parts do
  717. local pos = sCF.p
  718. if(lastLightning)then
  719. pos = lastLightning.CFrame*CF.N(0,0,MagZ/parts/2).p
  720. end
  721. delay = delay + delayInc
  722. local zapPart = Part(Effects,color,Enum.Material.Neon,V3.N(thick,thick,MagZ/parts),CF.N(pos),true,false)
  723. local posie = CF.N(pos,eCF.p)*CF.N(0,0,MagZ/parts).p+V3.N(M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)),M.RNG(unpack(zapRot)))
  724. if(parts == i)then
  725. local MagZ = (pos-eCF.p).magnitude
  726. zapPart.Size = V3.N(endThick,endThick,MagZ)
  727. zapPart.CFrame = CF.N(pos, eCF.p)*CF.N(0,0,-MagZ/2)
  728. Effect{Effect='ResizeAndFade',Size=V3.N(thick,thick,thick),CFrame=eCF*CF.A(M.RRNG(-180,180),M.RRNG(-180,180),M.RRNG(-180,180)),Color=color,Frames=delay*2,FXSettings={EndSize=V3.N(thick*8,thick*8,thick*8)}}
  729. else
  730. zapPart.CFrame = CF.N(pos,posie)*CF.N(0,0,MagZ/parts/2)
  731. end
  732.  
  733. lastLightning = zapPart
  734. Effect{Effect='Fade',Manual=zapPart,Frames=delay}
  735.  
  736. thick=thick-inc
  737.  
  738. end
  739. end
  740.  
  741. function Zap2(data)
  742. local Color = data.Color or BrickColor.new'Electric blue'
  743. local StartPos = data.Start or Torso.Position
  744. local EndPos = data.End or Mouse.Hit.p
  745. local SegLength = data.SegL or 2
  746. local Thicc = data.Thickness or 0.5
  747. local Fades = data.Fade or 45
  748. local Parent = data.Parent or Effects
  749. local MaxD = data.MaxDist or 200
  750. local Branch = data.Branches or false
  751. local Material = data.Material or Enum.Material.Neon
  752. local Raycasts = data.Raycasts or false
  753. local Offset = data.Offset or {0,360}
  754. local AddMesh = (data.Mesh == nil and true or data.Mesh)
  755. if((StartPos-EndPos).magnitude > MaxD)then
  756. EndPos = CF.N(StartPos,EndPos)*CF.N(0,0,-MaxD).p
  757. end
  758. local hit,pos,norm,dist=nil,EndPos,nil,(StartPos-EndPos).magnitude
  759. if(Raycasts)then
  760. hit,pos,norm,dist = CastRay(StartPos,EndPos,MaxD)
  761. end
  762. local segments = dist/SegLength
  763. local model = IN("Model",Parent)
  764. model.Name = 'Lightning'
  765. local Last;
  766. for i = 1, segments do
  767. local size = (segments-i)/25
  768. local prt = Part(model,Color,Material,V3.N(Thicc+size,SegLength,Thicc+size),CF.N(),true,false)
  769. if(AddMesh)then IN("CylinderMesh",prt) end
  770. if(Last and math.floor(segments) == i)then
  771. local MagZ = (Last.CFrame*CF.N(0,-SegLength/2,0).p-EndPos).magnitude
  772. prt.Size = V3.N(Thicc+size,MagZ,Thicc+size)
  773. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,EndPos)*CF.A(M.R(90),0,0)*CF.N(0,-MagZ/2,0)
  774. elseif(not Last)then
  775. prt.CFrame = CF.N(StartPos,pos)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  776. else
  777. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,CF.N(pos)*CF.A(M.R(M.RNG(0,360)),M.R(M.RNG(0,360)),M.R(M.RNG(0,360)))*CF.N(0,0,SegLength/3+(segments-i)).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  778. end
  779. Last = prt
  780. if(Branch)then
  781. local choice = M.RNG(1,7+((segments-i)*2))
  782. if(choice == 1)then
  783. local LastB;
  784. for i2 = 1,M.RNG(2,5) do
  785. local size2 = ((segments-i)/35)/i2
  786. local prt = Part(model,Color,Material,V3.N(Thicc+size2,SegLength,Thicc+size2),CF.N(),true,false)
  787. if(AddMesh)then IN("CylinderMesh",prt) end
  788. if(not LastB)then
  789. prt.CFrame = CF.N(Last.CFrame*CF.N(0,-SegLength/2,0).p,Last.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  790. else
  791. prt.CFrame = CF.N(LastB.CFrame*CF.N(0,-SegLength/2,0).p,LastB.CFrame*CF.N(0,-SegLength/2,0)*CF.A(0,0,M.RRNG(0,360))*CF.N(0,Thicc*7,0)*CF.N(0,0,-1).p)*CF.A(M.R(90),0,0)*CF.N(0,-SegLength/2,0)
  792. end
  793. LastB = prt
  794. end
  795. end
  796. end
  797. end
  798. if(Fades > 0)then
  799. coroutine.wrap(function()
  800. for i = 1, Fades do
  801. for _,v in next, model:children() do
  802. if(v:IsA'BasePart')then
  803. v.Transparency = (i/Fades)
  804. end
  805. end
  806. swait()
  807. end
  808. model:destroy()
  809. end)()
  810. else
  811. S.Debris:AddItem(model,.01)
  812. end
  813. return {End=(Last and Last.CFrame*CF.N(0,-Last.Size.Y/2,0).p),Last=Last,Model=model}
  814. end
  815.  
  816. function Tween(obj,props,time,easing,direction,repeats,backwards)
  817. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  818. local tween = S.TweenService:Create(obj, info, props)
  819.  
  820. tween:Play()
  821. end
  822.  
  823. function Effect(data)
  824. local FX = data.Effect or 'ResizeAndFade'
  825. local Parent = data.Parent or Effects
  826. local Color = data.Color or C3.N(0,0,0)
  827. local Size = data.Size or V3.N(1,1,1)
  828. local MoveDir = data.MoveDirection or nil
  829. local MeshData = data.Mesh or nil
  830. local SndData = data.Sound or nil
  831. local Frames = data.Frames or 45
  832. local Manual = data.Manual or nil
  833. local Material = data.Material or nil
  834. local CFra = data.CFrame or Torso.CFrame
  835. local Settings = data.FXSettings or {}
  836. local Shape = data.Shape or Enum.PartType.Block
  837. local Snd,Prt,Msh;
  838. local RotInc = data.RotInc or {0,0,0}
  839. if(typeof(RotInc) == 'number')then
  840. RotInc = {RotInc,RotInc,RotInc}
  841. end
  842. coroutine.wrap(function()
  843. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  844. Prt = Manual
  845. else
  846. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  847. Prt.Shape = Shape
  848. end
  849. if(typeof(MeshData) == 'table')then
  850. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  851. elseif(typeof(MeshData) == 'Instance')then
  852. Msh = MeshData:Clone()
  853. Msh.Parent = Prt
  854. elseif(Shape == Enum.PartType.Block)then
  855. Msh = Mesh(Prt,Enum.MeshType.Brick)
  856. end
  857. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  858. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  859. end
  860. if(Snd)then
  861. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  862. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  863. end
  864. Size = (Msh and Msh.Scale or Size)
  865. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  866.  
  867. local MoveSpeed = nil;
  868. if(MoveDir)then
  869. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  870. end
  871. if(FX ~= 'Arc')then
  872. for Frame = 1, Frames do
  873. if(FX == "Fade")then
  874. Prt.Transparency = (Frame/Frames)
  875. elseif(FX == "Resize")then
  876. if(not Settings.EndSize)then
  877. Settings.EndSize = V3.N(0,0,0)
  878. end
  879. if(Settings.EndIsIncrement)then
  880. if(Msh)then
  881. Msh.Scale = Msh.Scale + Settings.EndSize
  882. else
  883. Prt.Size = Prt.Size + Settings.EndSize
  884. end
  885. else
  886. if(Msh)then
  887. Msh.Scale = Msh.Scale - grow/Frames
  888. else
  889. Prt.Size = Prt.Size - grow/Frames
  890. end
  891. end
  892. elseif(FX == "ResizeAndFade")then
  893. if(not Settings.EndSize)then
  894. Settings.EndSize = V3.N(0,0,0)
  895. end
  896. if(Settings.EndIsIncrement)then
  897. if(Msh)then
  898. Msh.Scale = Msh.Scale + Settings.EndSize
  899. else
  900. Prt.Size = Prt.Size + Settings.EndSize
  901. end
  902. else
  903. if(Msh)then
  904. Msh.Scale = Msh.Scale - grow/Frames
  905. else
  906. Prt.Size = Prt.Size - grow/Frames
  907. end
  908. end
  909. Prt.Transparency = (Frame/Frames)
  910. end
  911. if(Settings.RandomizeCFrame)then
  912. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  913. else
  914. Prt.CFrame = Prt.CFrame * CF.A(unpack(RotInc))
  915. end
  916. if(MoveDir and MoveSpeed)then
  917. local Orientation = Prt.Orientation
  918. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  919. Prt.Orientation = Orientation
  920. end
  921. swait()
  922. end
  923. Prt:destroy()
  924. else
  925. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  926. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  927. if(start and endP)then
  928. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  929. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  930. for Frame = 0, 1, (Settings.Speed or 0.01) do
  931. if(Settings.Home)then
  932. endP = Settings.Home.CFrame
  933. end
  934. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  935. end
  936. if(Settings.RemoveOnGoal)then
  937. Prt:destroy()
  938. end
  939. else
  940. Prt:destroy()
  941. assert(start,"You need a start position!")
  942. assert(endP,"You need a start position!")
  943. end
  944. end
  945. end)()
  946. return Prt,Msh,Snd
  947. end
  948. function SoulSteal(whom)
  949. local torso = (whom:FindFirstChild'Head' or whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart')
  950. print(torso)
  951. if(torso and torso:IsA'BasePart')then
  952. local Model = Instance.new("Model",Effects)
  953. Model.Name = whom.Name.."'s Soul"
  954. whom:BreakJoints()
  955. local Soul = Part(Model,BrickColor.new'Really red','Glass',V3.N(.5,.5,.5),torso.CFrame,true,false)
  956. Soul.Name = 'Head'
  957. NewInstance("Humanoid",Model,{Health=0,MaxHealth=0})
  958. Effect{
  959. Effect="Arc",
  960. Manual = Soul,
  961. FXSettings={
  962. Start=torso.CFrame,
  963. Home = Torso,
  964. RemoveOnGoal = true,
  965. }
  966. }
  967. local lastPoint = Soul.CFrame.p
  968.  
  969. for i = 0, 1, 0.01 do
  970. local point = CFrame.new(lastPoint, Soul.Position) * CFrame.Angles(-math.pi/2, 0, 0)
  971. local mag = (lastPoint - Soul.Position).magnitude
  972. Effect{
  973. Effect = "Fade",
  974. CFrame = point * CF.N(0, mag/2, 0),
  975. Size = V3.N(.5,mag+.5,.5),
  976. Color = Soul.BrickColor
  977. }
  978. lastPoint = Soul.CFrame.p
  979. swait()
  980. end
  981. for i = 1, 5 do
  982. Effect{
  983. Effect="Fade",
  984. Color = BrickColor.new'Really red',
  985. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  986. }
  987. end
  988. end
  989. end
  990.  
  991. --// Other Functions \\ --
  992.  
  993. function CastRay(startPos,endPos,range,ignoreList)
  994. local ray = Ray.new(startPos,(endPos-startPos).unit*range)
  995. local part,pos,norm = workspace:FindPartOnRayWithIgnoreList(ray,ignoreList or {Char},false,true)
  996. return part,pos,norm,(pos and (startPos-pos).magnitude)
  997. end
  998.  
  999. function getRegion(point,range,ignore)
  1000. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  1001. end
  1002.  
  1003. function clerp(startCF,endCF,alpha)
  1004. return startCF:lerp(endCF, alpha)
  1005. end
  1006.  
  1007. function GetTorso(char)
  1008. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  1009. end
  1010.  
  1011.  
  1012. function ShowDamage(Pos, Text, Time, Color)
  1013. coroutine.wrap(function()
  1014. local Rate = (1 / Frame_Speed)
  1015. local Pos = (Pos or Vector3.new(0, 0, 0))
  1016. local Text = (Text or "")
  1017. local Time = (Time or 2)
  1018. local Color = (Color or Color3.new(1, 0, 1))
  1019. local EffectPart = NewInstance("Part",Effects,{
  1020. Material=Enum.Material.SmoothPlastic,
  1021. Reflectance = 0,
  1022. Transparency = 1,
  1023. BrickColor = BrickColor.new(Color),
  1024. Name = "Effect",
  1025. Size = Vector3.new(0,0,0),
  1026. Anchored = true,
  1027. CFrame = CF.N(Pos)
  1028. })
  1029. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  1030. Size = UDim2.new(1.25, 0, 1.25, 0),
  1031. Adornee = EffectPart,
  1032. })
  1033. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  1034. BackgroundTransparency = 1,
  1035. Size = UDim2.new(1, 0, 1, 0),
  1036. Text = Text,
  1037. Font = "Bodoni",
  1038. TextColor3 = Color,
  1039. TextStrokeColor3 = Color3.new(0,0,0),
  1040. TextStrokeTransparency=0,
  1041. TextScaled = true,
  1042. })
  1043. S.Debris:AddItem(EffectPart, (Time))
  1044. EffectPart.Parent = workspace
  1045. delay(0, function()
  1046. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  1047. local Frames = (Time / Rate)
  1048. for Frame = 1, Frames do
  1049. swait()
  1050. local Percent = (Frame / Frames)
  1051. TextLabel.TextTransparency = Percent
  1052. TextLabel.TextStrokeTransparency = Percent
  1053. end
  1054. if EffectPart and EffectPart.Parent then
  1055. EffectPart:Destroy()
  1056. end
  1057. end) end)()
  1058. end
  1059.  
  1060. function DealDamage(data)
  1061. local Who = data.Who;
  1062. local MinDam = data.MinimumDamage or 15;
  1063. local MaxDam = data.MaximumDamage or 30;
  1064. local MaxHP = data.MaxHP or 1e5;
  1065.  
  1066. local DB = data.Debounce or .2;
  1067.  
  1068. local CritData = data.Crit or {}
  1069. local CritChance = CritData.Chance or 0;
  1070. local CritMultiplier = CritData.Multiplier or 1;
  1071.  
  1072. local DamageEffects = data.DamageFX or {}
  1073. local DamageType = DamageEffects.Type or "Normal"
  1074. local DeathFunction = DamageEffects.DeathFunction
  1075.  
  1076. assert(Who,"Specify someone to damage!")
  1077.  
  1078. local Humanoid = Who:FindFirstChildOfClass'Humanoid'
  1079. local DoneDamage = M.RNG(MinDam,MaxDam) * (M.RNG(1,100) <= CritChance and CritMultiplier or 1)
  1080.  
  1081. local canHit = true
  1082. if(Humanoid)then
  1083. for _, p in pairs(Hit) do
  1084. if p[1] == Humanoid then
  1085. if(time() - p[2] <= DB) then
  1086. canHit = false
  1087. else
  1088. Hit[_] = nil
  1089. end
  1090. end
  1091. end
  1092. if(canHit)then
  1093. table.insert(Hit,{Humanoid,time()})
  1094. local HitTorso = GetTorso(Who)
  1095. local player = S.Players:GetPlayerFromCharacter(Who)
  1096. if(not player or player.UserId ~= 5719877 and player.UserId ~= 61573184 and player.UserId ~= 19081129)then
  1097. if(Humanoid.MaxHealth >= MaxHP and Humanoid.Health > 0)then
  1098. print'Got kill'
  1099. Humanoid.Health = 0;
  1100. Who:BreakJoints();
  1101. if(DeathFunction)then DeathFunction(Who,Humanoid) end
  1102. else
  1103. local c = Instance.new("ObjectValue",Hum)
  1104. c.Name = "creator"
  1105. c.Value = Plr
  1106. S.Debris:AddItem(c,0.35)
  1107. if(Who:FindFirstChild'Head' and Humanoid.Health > 0)then
  1108. ShowDamage((Who.Head.CFrame * CF.N(0, 0, (Who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), DoneDamage, 1.5, DamageColor.Color)
  1109. end
  1110. if(Humanoid.Health > 0 and Humanoid.Health-DoneDamage <= 0)then print'Got kill' if(DeathFunction)then DeathFunction(Who,Humanoid) end end
  1111. Humanoid.Health = Humanoid.Health - DoneDamage
  1112.  
  1113. if(DamageType == 'Knockback' and HitTorso)then
  1114. local up = DamageEffects.KnockUp or 25
  1115. local back = DamageEffects.KnockBack or 25
  1116. local origin = DamageEffects.Origin or Root
  1117. local decay = DamageEffects.Decay or .5;
  1118.  
  1119. local bfos = Instance.new("BodyVelocity",HitTorso)
  1120. bfos.P = 20000
  1121. bfos.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1122. bfos.Velocity = Vector3.new(0,up,0) + (origin.CFrame.lookVector * back)
  1123. S.Debris:AddItem(bfos,decay)
  1124. end
  1125. end
  1126. end
  1127. end
  1128. end
  1129. end
  1130.  
  1131. function AOEDamage(where,range,options)
  1132. local hit = {}
  1133. for _,v in next, getRegion(where,range,{Char}) do
  1134. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' and not hit[v.Parent])then
  1135. local callTable = {Who=v.Parent}
  1136. hit[v.Parent] = true
  1137. for _,v in next, options do callTable[_] = v end
  1138. DealDamage(callTable)
  1139. end
  1140. end
  1141. return hit
  1142. end
  1143.  
  1144. function AOEHeal(where,range,amount)
  1145. local healed = {}
  1146. for _,v in next, getRegion(where,range,{Char}) do
  1147. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  1148. if(hum and not healed[hum])then
  1149. hum.Health = hum.Health + amount
  1150. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  1151. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  1152. end
  1153. end
  1154. end
  1155. end
  1156.  
  1157. function ClosestHumanoid(pos,range)
  1158. local mag,closest = math.huge;
  1159. for _,v in next, getRegion(pos,range or 10,{Char}) do
  1160. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')
  1161. if((v.CFrame.p-pos).magnitude < mag and hum and closest ~= hum and hum.Health > 0)then
  1162. mag = (v.CFrame.p-pos).magnitude
  1163. closest = hum
  1164. end
  1165. end
  1166. return closest,(closest and GetTorso(closest.Parent) or nil)
  1167. end
  1168.  
  1169. function ByeBye()
  1170. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1171.  
  1172. if(torso)then
  1173. local who = torso.Parent
  1174. local doAttack = false
  1175. Instance.AllChildren(who,function(v)
  1176. if(v.Name:lower():find"arm")then
  1177. doAttack = true
  1178. end
  1179. end, true)
  1180. if(not doAttack)then return end
  1181. WalkSpeed = 0
  1182. Hum.JumpPower = 0
  1183. Attack = true
  1184. NeutralAnims = false
  1185. Hum.AutoRotate = false
  1186. who.Parent = Char
  1187. local oRoot
  1188. coroutine.resume(coroutine.create(function()
  1189. repeat
  1190. swait()
  1191. torso.Anchored = true
  1192. Root.Anchored = true
  1193. until not Attack
  1194. Root.Anchored = false
  1195. torso.Anchored = false
  1196. Hum.AutoRotate = true
  1197. end))
  1198. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1199. if(humanoid.RigType == Enum.HumanoidRigType.R6)then
  1200. for i = 0, 6, 0.1 do
  1201. swait()
  1202. local Alpha = .1
  1203. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1204. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1205. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1206. LS.C0 = clerp(LS.C0,CFrame.new(-1.41749763, 0.558253706, 0.0724307299, 0.984057605, 0.177849606, 0.000124168335, -0.00111837965, 0.00688624149, -0.999975622, -0.177846164, 0.984033704, 0.00697536254),Alpha)
  1207. RS.C0 = clerp(RS.C0,CFrame.new(1.41673875, 0.529312432, -0.161725938, 0.9891271, -0.147063792, -0.000118533542, 0.000924787659, 0.00702595245, -0.999974966, 0.147060931, 0.989102244, 0.00708556268),Alpha)
  1208. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1209. end
  1210. local RABC = (who:FindFirstChild'Right Arm' or who:FindFirstChild'RightUpperArm' or who:FindFirstChild'RightLowerArm' or who:FindFirstChild'RightHand' or IN("Part")).Color
  1211. local LABC = (who:FindFirstChild'Left Arm' or who:FindFirstChild'LeftUpperArm' or who:FindFirstChild'LeftLowerArm' or who:FindFirstChild'LeftHand' or IN("Part")).Color
  1212. Sound(Root,1093102664,.85,5,false,true,true)
  1213. Sound(Root,429400881,1,1,false,true,true)
  1214. local FRArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=RABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1215. Mesh(FRArm,Enum.MeshType.FileMesh,"rbxasset://fonts/rightarm.mesh","",V3.N(1,1,1),V3.N())
  1216. local FLArm = NewInstance('Part',Effects,{Size=V3.N(1,2,1),Color=LABC,Material='Plastic',CanCollide=false,Anchored=false,Locked=true})
  1217. Mesh(FLArm,Enum.MeshType.FileMesh,"rbxasset://fonts/leftarm.mesh","",V3.N(1,1,1),V3.N())
  1218. local FRArmW = NewInstance('Weld',FRArm,{Part0=RArm,Part1=FRArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1219. local FLArmW = NewInstance('Weld',FLArm,{Part0=LArm,Part1=FLArm,C0=CF.N(0,-1.25,.65)*CF.A(M.R(90),0,0)})
  1220. Instance.AllChildren(who,function(v)
  1221. if(v.Name:lower():find"arm")then
  1222. v:destroy()
  1223. end
  1224. end, true)
  1225. for i = 0, 4, 0.1 do
  1226. swait()
  1227. local Alpha = .3
  1228. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1229. LH.C0 = clerp(LH.C0,CFrame.new(-0.496486187, -0.990816116, 0.0216190033, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1230. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154640805, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1231. LS.C0 = clerp(LS.C0,CFrame.new(-1.37231135, 0.556628764, -0.166760147, 0.49629873, 0.868151784, 0.000124280094, -0.00599422446, 0.00356988632, -0.999975622, -0.86813122, 0.496285975, 0.0069756275),Alpha)
  1232. RS.C0 = clerp(RS.C0,CFrame.new(1.36567199, 0.528297484, -0.299411327, 0.523141146, -0.852246106, -0.000118162308, 0.00597720221, 0.00380767859, -0.999974966, 0.852225304, 0.523127258, 0.00708600134),Alpha)
  1233. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1234. end
  1235. for i = 0, 6, 0.1 do
  1236. swait()
  1237. local Alpha = .1
  1238. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1239. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1240. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1241. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1242. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1243. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1244. end
  1245. Sound(Root,429400881,1,1,false,true,true)
  1246. torso:destroy()
  1247. who.Parent = workspace
  1248. for i = 0, 4, 0.1 do
  1249. swait()
  1250. local Alpha = .4
  1251. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1252. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1253. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1254. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1255. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1256. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1257. end
  1258. for i = 0, 4, 0.1 do
  1259. swait()
  1260. local Alpha = .1
  1261. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1262. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1263. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1264. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1265. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1266. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1267. end
  1268. FLArm.CanCollide = true
  1269. FRArm.CanCollide = true
  1270. FRArm.Parent = workspace
  1271. FLArm.Parent = workspace
  1272. FRArmW:destroy();
  1273. FLArmW:destroy();
  1274. delay(2, function()
  1275. for i = 0, 1, .05 do
  1276. FLArm.Transparency = i
  1277. FRArm.Transparency = i
  1278. swait()
  1279. end
  1280. FLArm:destroy()
  1281. FRArm:destroy()
  1282. end)
  1283. for i = 0, 3, 0.1 do
  1284. swait()
  1285. local Alpha = .1
  1286. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1287. LH.C0 = clerp(LH.C0,CFrame.new(-0.49648428, -0.990816116, 0.0216189735, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1288. RH.C0 = clerp(RH.C0,CFrame.new(0.498537898, -0.990978718, 0.0154631268, 0.999878109, -9.59694546e-11, 0.015612145, -9.81408521e-05, 0.999980211, 0.00628542574, -0.0156118376, -0.00628619269, 0.999858439),Alpha)
  1289. LS.C0 = clerp(LS.C0,CFrame.new(-1.47210145, 0.463549852, 0.020456871, 0.0483208001, 0.998709798, 0.0156119233, -0.99881655, 0.0482276753, 0.00628757617, 0.00552653754, -0.0158972703, 0.999858439),Alpha)
  1290. RS.C0 = clerp(RS.C0,CFrame.new(1.48960721, 0.46071431, -0.0257698279, 0.0482511185, -0.998713255, 0.0156119233, 0.99881053, 0.0483541042, 0.00628757617, -0.00703438697, 0.0152899725, 0.999858439),Alpha)
  1291. NK.C0 = clerp(NK.C0,CFrame.new(1.00737716e-05, 1.49894738, -0.0144014433, 0.99999994, 3.67523171e-07, -1.61118805e-07, -3.56500095e-07, 0.997964799, 0.0637688041, 1.8440187e-07, -0.063768819, 0.997964799),Alpha)
  1292. end
  1293. else
  1294. for i = 0, 6, 0.1 do
  1295. swait()
  1296. local Alpha = .1
  1297. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0228011385, 0.00629060203, 1.12518191, 0.0291582551, 0.00628361246, 0.999555051, -2.14977626e-06, 0.99998033, -0.00628622202, -0.99957478, 0.00018114649, 0.0291576944),Alpha)
  1298. LH.C0 = clerp(LH.C0,CFrame.new(-0.496488124, -0.990816116, 0.0216191448, 0.999878168, 0, 0.0156121869, -9.81426565e-05, 0.99998033, 0.00628552027, -0.0156118795, -0.00628628489, 0.999858439),Alpha)
  1299. RH.C0 = clerp(RH.C0,CFrame.new(0.23371309, -1.09946191, -0.482504547, -0.303610921, -0.951285303, 0.0536354929, 0.952085018, -0.305077851, -0.0214900374, 0.0368061513, 0.044540938, 0.998329341),Alpha)
  1300. LS.C0 = clerp(LS.C0,CFrame.new(-1.45626378, 0.69259727, 0.0175086595, 0.945088685, 0.326360583, 0.0172104035, -0.326625437, 0.945021749, 0.015810458, -0.011104295, -0.020563636, 0.999726892),Alpha)
  1301. RS.C0 = clerp(RS.C0,CFrame.new(1.08771467, 0.499947339, 0.367133379, -0.0391258858, -0.881180465, -0.471158326, 0.999125242, -0.0275285728, -0.0314841382, 0.014772892, -0.471978068, 0.881486535),Alpha)
  1302. NK.C0 = clerp(NK.C0,CFrame.new(-5.14835119e-06, 1.49894261, -0.0143871643, 0.204809442, 0.0562733002, -0.977182865, 0.00615302799, 0.998252332, 0.0587762482, 0.978782475, -0.0180505645, 0.204105228),Alpha)
  1303. end
  1304. Sound(Root,429400881,1,1,false,true,true)
  1305. torso:destroy()
  1306. who.Parent = workspace
  1307. for i = 0, 4, 0.1 do
  1308. swait()
  1309. local Alpha = .4
  1310. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0181181245, 0.133765578, 0.82536447, 0.0327006169, 0.0161891486, 0.999334037, 0.633923531, 0.772680283, -0.0332608707, -0.772704244, 0.634588957, 0.0150044383),Alpha)
  1311. LH.C0 = clerp(LH.C0,CFrame.new(-0.771793485, -1.32007217, 0.06628979, 0.26972881, 0.962679863, 0.0222291686, -0.962770581, 0.269182026, 0.0247809235, 0.0178724024, -0.0280857105, 0.999445796),Alpha)
  1312. RH.C0 = clerp(RH.C0,CFrame.new(0.755022645, -1.37733042, -0.499431878, 0.36903578, -0.928792715, 0.034014143, 0.929390252, 0.368510485, -0.0208280198, 0.00681034196, 0.0392986946, 0.999204397),Alpha)
  1313. LS.C0 = clerp(LS.C0,CFrame.new(-1.30144882, 0.605753839, 0.0162189379, 0.771496534, 0.63600105, 0.017206654, -0.636225641, 0.771341264, 0.0158053432, -0.0032199882, -0.0231410768, 0.999727011),Alpha)
  1314. RS.C0 = clerp(RS.C0,CFrame.new(1.28942716, 0.343831509, 0.537701666, 0.553924322, -0.686421931, -0.471161366, 0.767158687, 0.640684545, -0.0314797312, 0.323474079, -0.344018102, 0.881485164),Alpha)
  1315. NK.C0 = clerp(NK.C0,CFrame.new(-1.08331442e-05, 1.49893129, -0.0143847037, 0.204810485, 0.0562703013, -0.977182984, 0.00615352392, 0.998252511, 0.0587732494, 0.978782296, -0.0180504955, 0.204106256),Alpha)
  1316. end
  1317. end
  1318. WalkSpeed = 16
  1319. Hum.AutoRotate = true
  1320. Hum.JumpPower = 50
  1321. Attack = false
  1322. NeutralAnims = true
  1323. end
  1324. end
  1325.  
  1326. function AttackTemp()
  1327. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1328.  
  1329. if(torso)then
  1330. local who = torso.Parent
  1331. WalkSpeed = 0
  1332. Hum.JumpPower = 0
  1333. Attack = true
  1334. NeutralAnims = false
  1335. Hum.AutoRotate = false
  1336. who.Parent = Char
  1337. local oRoot
  1338. coroutine.resume(coroutine.create(function()
  1339. repeat
  1340. swait()
  1341. torso.Anchored = true
  1342. Root.Anchored = true
  1343. until not Attack
  1344. Root.Anchored = false
  1345. torso.Anchored = false
  1346. Hum.AutoRotate = true
  1347. end))
  1348. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1349. WalkSpeed = 16
  1350. Hum.AutoRotate = true
  1351. Hum.JumpPower = 50
  1352. Attack = false
  1353. NeutralAnims = true
  1354. end
  1355. end
  1356.  
  1357. function Decapitate()
  1358. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1359.  
  1360. if(torso)then
  1361. local who = torso.Parent
  1362. local haed = who:findFirstChild'Head'
  1363. if(not haed)then return end
  1364. WalkSpeed = 0
  1365. Hum.JumpPower = 0
  1366. Attack = true
  1367. NeutralAnims = false
  1368. Hum.AutoRotate = false
  1369. who.Parent = Char
  1370. coroutine.resume(coroutine.create(function()
  1371. repeat
  1372. swait()
  1373. torso.Anchored = true
  1374. Root.Anchored = true
  1375. until not Attack
  1376. Root.Anchored = false
  1377. torso.Anchored = false
  1378. Hum.AutoRotate = true
  1379. end))
  1380. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1381. for i = 0, 4, 0.1 do
  1382. swait()
  1383. local Alpha = .1
  1384. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0164915957, 0.00628865417, -0.011430705, 0.968725562, -0.00156019977, -0.248129606, 5.33546881e-07, 0.99998033, -0.00628563575, 0.248134464, 0.00608892366, 0.968706489),Alpha)
  1385. LH.C0 = clerp(LH.C0,CFrame.new(-0.496484369, -0.990816116, 0.0216172226, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1386. RH.C0 = clerp(RH.C0,CFrame.new(0.498541713, -0.990978837, 0.0154649867, 0.999878168, 0, 0.015611276, -9.81593039e-05, 0.99998033, 0.00628695311, -0.0156110227, -0.00628771912, 0.999858499),Alpha)
  1387. LS.C0 = clerp(LS.C0,CFrame.new(-1.44623137, 0.547813952, 0.11403431, 0.942572534, 0.149771333, 0.298539042, -0.145386592, 0.98868382, -0.0369770601, -0.300698817, -0.00855001062, 0.953680933),Alpha)
  1388. RS.C0 = clerp(RS.C0,CFrame.new(1.13921714, 0.575791061, 0.224009097, 0.504514813, -0.863395452, 0.00361199677, 0.206450492, 0.116572686, -0.971488237, 0.838357329, 0.49087587, 0.237061054),Alpha)
  1389. NK.C0 = clerp(NK.C0,CFrame.new(1.14493978e-05, 1.49894404, -0.0143940896, 1, 6.98491931e-08, -1.22189522e-06, 7.79982656e-09, 0.99796474, 0.0637697875, 1.1920929e-06, -0.0637697875, 0.99796468),Alpha)
  1390. end
  1391. who.Parent = workspace
  1392. Sound(Root,1093102664,.85,5,false,true,true)
  1393. Sound(Root,429400881,1,1,false,true,true)
  1394. GrabbedHead = Part(Char,haed.Color,haed.Material,haed.Size,CF.N(),false,false)
  1395. Mesh(GrabbedHead,Enum.MeshType.Head,"","",V3.N(1.25,1.25,1.25))
  1396. local faic = haed:FindFirstChildOfClass'Decal'
  1397. if(faic)then
  1398. faic:Clone().Parent = GrabbedHead
  1399. end
  1400. haed:destroy()
  1401. local we = Weld(GrabbedHead,RArm,CF.N(0,0,1.25),CF.A(M.R(-90),0,0))
  1402. for i = 0, 4, 0.1 do
  1403. swait()
  1404. local Alpha = .4
  1405. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0575693622, 0.00628520455, 0.101066932, 0.464999139, 0.00556624401, 0.885293782, -1.90408173e-06, 0.99998033, -0.00628633192, -0.885311186, 0.00292145251, 0.46498996),Alpha)
  1406. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485323, -0.990816116, 0.0216203779, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1407. RH.C0 = clerp(RH.C0,CFrame.new(0.498545617, -0.990978718, 0.015469606, 0.999878287, 0, 0.0156088173, -9.81376506e-05, 0.99998033, 0.00628656521, -0.0156085193, -0.00628733169, 0.999858618),Alpha)
  1408. LS.C0 = clerp(LS.C0,CFrame.new(-1.44622684, 0.547813416, 0.114039615, 0.942572713, 0.149771467, 0.298538744, -0.145386502, 0.988683879, -0.036977727, -0.300698578, -0.00854929537, 0.953681111),Alpha)
  1409. RS.C0 = clerp(RS.C0,CFrame.new(1.45699549, 0.765083194, -0.0713857412, 0.939088941, -0.222480893, 0.261943519, 0.0847586989, -0.58871156, -0.803887427, 0.333058774, 0.77712369, -0.53399533),Alpha)
  1410. NK.C0 = clerp(NK.C0,CFrame.new(5.7298389e-06, 1.49894631, -0.0143892616, 1.00000012, 7.63684511e-08, -1.31130219e-06, 8.61473382e-09, 0.997964621, 0.0637715608, 1.40070915e-06, -0.0637715608, 0.997964621),Alpha)
  1411. end
  1412. WalkSpeed = 16
  1413. Hum.AutoRotate = true
  1414. Hum.JumpPower = 50
  1415. Attack = false
  1416. NeutralAnims = true
  1417. end
  1418. end
  1419.  
  1420. function TahHart()
  1421. local humanoid, torso = ClosestHumanoid(Torso.CFrame.p,5)
  1422.  
  1423. if(torso)then
  1424. local who = torso.Parent
  1425. WalkSpeed = 0
  1426. Hum.JumpPower = 0
  1427. Attack = true
  1428. NeutralAnims = false
  1429. Hum.AutoRotate = false
  1430. who.Parent = Char
  1431. local oRoot
  1432. coroutine.resume(coroutine.create(function()
  1433. repeat
  1434. swait()
  1435. torso.Anchored = true
  1436. Root.Anchored = true
  1437. until not Attack
  1438. Root.Anchored = false
  1439. torso.Anchored = false
  1440. Hum.AutoRotate = true
  1441. end))
  1442. torso.CFrame = Root.CFrame*CF.N(0,0,-1.5)
  1443. for i = 0, 5, 0.1 do
  1444. swait()
  1445. local Alpha = .1
  1446. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0114063025, 0.0062906337, 0.823636711, 0.955660641, -0.00185238488, -0.29446438, 6.33202092e-07, 0.999980211, -0.00628851401, 0.294470191, 0.00600949815, 0.955641806),Alpha)
  1447. LH.C0 = clerp(LH.C0,CFrame.new(-0.496483088, -0.990816116, 0.0216204748, 0.988656521, 0, 0.150195315, -0.000944813946, 0.999980211, 0.00621921103, -0.15019232, -0.00629056897, 0.988636971),Alpha)
  1448. RH.C0 = clerp(RH.C0,CFrame.new(0.49854517, -0.990978718, 0.0154605517, 0.977690578, 0, -0.210051, 0.0013213401, 0.999980211, 0.00615022983, 0.210046858, -0.00629056897, 0.977671206),Alpha)
  1449. LS.C0 = clerp(LS.C0,CFrame.new(-1.44713593, 0.497297019, 0.0198487751, 0.9943645, 0.104860231, 0.0156133771, -0.104968622, 0.994455695, 0.00629058247, -0.0148671865, -0.0078940466, 0.999858439),Alpha)
  1450. RS.C0 = clerp(RS.C0,CFrame.new(1.24000025, 0.563622832, 0.0400094986, 0.952762961, -0.299521834, -0.0502950102, 0.122506656, 0.53053093, -0.838766456, 0.277911872, 0.792984128, 0.54216361),Alpha)
  1451. NK.C0 = clerp(NK.C0,CFrame.new(1.90698097e-06, 1.49894333, -0.0144055113, 1, -1.86264515e-09, 2.98023224e-08, -1.16415322e-10, 0.997964561, 0.0637710616, 0, -0.0637710616, 0.99796468),Alpha)
  1452. end
  1453. who.Parent = workspace
  1454. local hart = Part(Char,BrickColor.new'Crimson',Enum.Material.Granite,V3.N(1,1,1),CF.N(),false,false)
  1455. local hartM = Mesh(hart,Enum.MeshType.Sphere)
  1456. Weld(hart,RArm,CF.N(0,1,0))
  1457. Sound(torso,429400881,1,1,false,true,true)
  1458. who:breakJoints()
  1459. for i = 0, 6, 0.1 do
  1460. swait()
  1461. local Alpha = .4
  1462. RJ.C0 = clerp(RJ.C0,CFrame.new(0.00543917716, -0.0704322308, -0.407061756, 0.977658093, -0.00600946136, 0.210115746, -0.0923573971, 0.885655761, 0.455064833, -0.188824907, -0.464303493, 0.86531347),Alpha)
  1463. LH.C0 = clerp(LH.C0,CFrame.new(-0.598784626, -1.01931322, -0.151798934, 0.987478375, -0.00431044213, 0.157695964, 0.0628020391, 0.927741408, -0.36790216, -0.144715235, 0.373199016, 0.916395247),Alpha)
  1464. RH.C0 = clerp(RH.C0,CFrame.new(0.501758635, -1.05769944, 0.0147527754, 0.977738321, -0.0407438502, -0.205834419, -0.00124130305, 0.979826152, -0.199847892, 0.209824502, 0.195654422, 0.957963049),Alpha)
  1465. LS.C0 = clerp(LS.C0,CFrame.new(-1.46465385, 0.308270127, 0.182695374, 0.99436456, 0.0947658569, 0.0475270823, -0.104967438, 0.942948699, 0.315958142, -0.0148735195, -0.319166332, 0.947582006),Alpha)
  1466. RS.C0 = clerp(RS.C0,CFrame.new(0.439417332, 0.649217606, -0.612457514, 0.973174632, 0.169809118, 0.155229017, 0.177467406, -0.124685973, -0.97619611, -0.146412104, 0.97755748, -0.1514768),Alpha)
  1467. NK.C0 = clerp(NK.C0,CFrame.new(0.32833305, 1.49151981, 0.131428123, 0.92856133, 0.371179402, -1.95354223e-05, -0.326482415, 0.81671983, -0.475791991, -0.176588207, 0.441808343, 0.879557967),Alpha)
  1468. end
  1469. for i = 0, 5, 0.1 do
  1470. swait()
  1471. local Alpha = .3
  1472. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1473. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1474. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1475. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1476. RS.C0 = clerp(RS.C0,CFrame.new(1.35784233, 0.380929202, -0.339150012, 0.890423656, 0.369434744, -0.265826464, -0.0434118584, -0.512461483, -0.857612193, -0.453057677, 0.775178194, -0.440269977),Alpha)
  1477. NK.C0 = clerp(NK.C0,CFrame.new(5.94183803e-06, 1.49894607, -0.0144022629, 0.903856337, 0.0358069614, -0.426334888, 0.00745311938, 0.995022535, 0.0993709341, 0.427770972, -0.0929945856, 0.899090827),Alpha)
  1478. end
  1479. Sound(torso,429400881,1,1,false,true,true)
  1480. for i = 0, 6, 0.1 do
  1481. swait()
  1482. local Alpha = .3
  1483. RJ.C0 = clerp(RJ.C0,CFrame.new(2.74447132e-13, 0.00628674263, 4.19029675e-07, 0.99999994, 4.36557457e-11, 0, -4.3652193e-11, 0.999980211, -0.00628619269, 9.31322575e-10, 0.00628619175, 0.999980271),Alpha)
  1484. LH.C0 = clerp(LH.C0,CFrame.new(-0.516345143, -0.986586034, 0.0229242463, 0.995020688, 0.0737848207, 0.0670047402, -0.0743697062, 0.997211039, 0.00627362682, -0.0663549677, -0.0112255123, 0.997732997),Alpha)
  1485. RH.C0 = clerp(RH.C0,CFrame.new(0.477815509, -0.99112612, 0.0143765565, 0.99808538, -0.0329308398, -0.0523567572, 0.0333044007, 0.99942559, 0.00627828855, 0.0521199405, -0.0080099795, 0.998608768),Alpha)
  1486. LS.C0 = clerp(LS.C0,CFrame.new(-1.42035723, 0.493732512, 0.0194591247, 0.987250268, 0.158408627, 0.0156119233, -0.158521742, 0.987335503, 0.00628757617, -0.0144182015, -0.00868224166, 0.999858439),Alpha)
  1487. RS.C0 = clerp(RS.C0,CFrame.new(1.38204277, 0.275569797, -0.148523852, 0.434954822, 0.860323608, -0.265814841, 0.300874919, -0.417092472, -0.857617736, -0.848698258, 0.293047935, -0.440266252),Alpha)
  1488. NK.C0 = clerp(NK.C0,CFrame.new(0.185457826, 1.49546897, -0.192251831, 0.865452588, 0.124405921, -0.485298753, 0.015648175, 0.961492956, 0.274383873, 0.500746369, -0.245060325, 0.83017987),Alpha)
  1489. end
  1490. hart:destroy()
  1491. WalkSpeed = 16
  1492. Hum.AutoRotate = true
  1493. Hum.JumpPower = 50
  1494. Attack = false
  1495. NeutralAnims = true
  1496. end
  1497. end
  1498.  
  1499. function YaYEET()
  1500. Attack = true
  1501. NeutralAnims = false
  1502. WalkSpeed = 2
  1503. for i = 0, 3, 0.1 do
  1504. swait()
  1505. local Alpha = .3
  1506. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1507. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1508. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1509. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1510. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1511. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1512. end
  1513. repeat swait()
  1514. local Alpha = .3
  1515. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.00286240783, 0.00628161477, -0.00104881125, 0.812644184, -0.00366364187, -0.582748652, 1.25324027e-06, 0.99998033, -0.00628495822, 0.582760096, 0.00510670478, 0.81262815),Alpha)
  1516. LH.C0 = clerp(LH.C0,CFrame.new(-0.496485233, -0.990816236, 0.0216153599, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1517. RH.C0 = clerp(RH.C0,CFrame.new(0.498535216, -0.990978837, 0.0154625224, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1518. LS.C0 = clerp(LS.C0,CFrame.new(-1.54175317, 0.538998544, -0.350661546, 0.925994039, 0.377538294, -2.53279577e-05, -0.00177948072, 0.00429747393, -0.99998939, -0.377534091, 0.925984085, 0.0046512573),Alpha)
  1519. RS.C0 = clerp(RS.C0,CFrame.new(1.2351619, 0.597906828, 0.279773176, 0.93086189, 0.365330189, -0.00547149777, 0.134925321, -0.329796135, 0.934360683, 0.339545637, -0.870499015, -0.356286913),Alpha)
  1520. NK.C0 = clerp(NK.C0,CFrame.new(2.37277709e-06, 1.49894369, -0.0143988989, 0.803447127, 0, 0.595376074, -0.00374295469, 0.99998033, 0.00505103637, -0.595364332, -0.00628670584, 0.803431273),Alpha)
  1521. until not S.UserInputService:IsMouseButtonPressed(Enum.UserInputType.MouseButton1)
  1522. for i = 0, .7, 0.1 do
  1523. swait()
  1524. local Alpha = .3
  1525. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1526. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1527. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1528. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1529. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1530. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1531. end
  1532. GrabbedHead.Parent = workspace
  1533. GrabbedHead.CanCollide = true
  1534. pcall(function() GrabbedHead.Weld:destroy() end)
  1535. GrabbedHead.Velocity = Mouse.Hit.lookVector*250
  1536. local ev;
  1537. local haed = GrabbedHead;
  1538. ev = GrabbedHead.Touched:connect(function(t)
  1539. if(t.Parent and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char) and t.Parent:FindFirstChildOfClass'Humanoid')then
  1540. t.Parent:breakJoints()
  1541. end
  1542. if(ev and t.Parent ~= Char and not t.Parent:IsDescendantOf(Char))then
  1543. ev:disconnect()
  1544. ev = nil
  1545. delay(2, function()
  1546. for i = 0, 1, .05 do
  1547. haed.Transparency = i
  1548. swait()
  1549. end
  1550. haed:destroy()
  1551. end)
  1552. end
  1553. end)
  1554. GrabbedHead = nil
  1555. for i = 0, 4, 0.1 do
  1556. swait()
  1557. local Alpha = .3
  1558. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.248571783, 0.00628784206, -0.324586183, 0.811912656, 0.00367011107, 0.583767474, -1.25562076e-06, 0.99998033, -0.00628506951, -0.583779037, 0.00510219391, 0.811896563),Alpha)
  1559. LH.C0 = clerp(LH.C0,CFrame.new(-0.496491075, -0.990815997, 0.0216309726, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1560. RH.C0 = clerp(RH.C0,CFrame.new(0.498523057, -0.990978718, 0.0154775968, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1561. LS.C0 = clerp(LS.C0,CFrame.new(-1.23150444, 0.50935328, 0.410490841, 0.925997376, -0.315732628, 0.206983045, -0.00177847152, 0.54460144, 0.838693202, -0.377526015, -0.776995718, 0.503737926),Alpha)
  1562. RS.C0 = clerp(RS.C0,CFrame.new(0.944793224, 0.478973299, -0.436145425, 0.805186868, 0.59043932, 0.055278115, -0.0953396112, 0.220887601, -0.970628381, -0.5853073, 0.776266813, 0.234148055),Alpha)
  1563. NK.C0 = clerp(NK.C0,CFrame.new(-6.4575579e-06, 1.49894357, -0.014398125, 0.82092762, 0, -0.571032405, 0.00358997518, 0.99998033, 0.00516101997, 0.57102108, -0.00628681574, 0.820911348),Alpha)
  1564. end
  1565. Attack = false
  1566. NeutralAnims = true
  1567. WalkSpeed = 16
  1568. end
  1569.  
  1570.  
  1571. --// Wrap it all up \\--
  1572.  
  1573. Mouse.KeyDown:connect(function(k)
  1574. if(Attack)then return end
  1575. if(not GrabbedHead)then
  1576. if(k == 'z')then
  1577. ByeBye()
  1578. elseif(k == 'x')then
  1579. Decapitate()
  1580. elseif(k == 'c')then
  1581. TahHart()
  1582. end
  1583. end
  1584. end)
  1585.  
  1586. Mouse.Button1Down:connect(function()
  1587. if(Attack)then return end
  1588. if(GrabbedHead)then
  1589. YaYEET()
  1590. end
  1591. end)
  1592.  
  1593. local deg = 0
  1594. while true do
  1595. swait()
  1596. Sine = Sine + Change
  1597. if(not Music)then
  1598. Music = Sound(Torso,MusicID,1,1,true,false,true)
  1599. Music.Name = 'Music'
  1600. end
  1601. Music.SoundId = "rbxassetid://2781483981"
  1602. Music.Parent = Torso
  1603. Music.Pitch = 1
  1604. Music.Volume = 1
  1605. if(not Muted)then
  1606. Music:Resume()
  1607. else
  1608. Music:Pause()
  1609. end
  1610.  
  1611.  
  1612. if(God)then
  1613. Hum.MaxHealth = 1e100
  1614. Hum.Health = 1e100
  1615. if(not Char:FindFirstChildOfClass'ForceField')then IN("ForceField",Char).Visible = false end
  1616. Hum.Name = M.RNG()*100
  1617. end
  1618.  
  1619. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * (4*PlayerSize)), Char)
  1620.  
  1621. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1622. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and (Hum.WalkSpeed < 24 and "Walk" or "Run") or hitfloor and "Idle")
  1623. if(not Effects or not Effects.Parent)then
  1624. Effects = IN("Model",Char)
  1625. Effects.Name = "Effects"
  1626. end
  1627. if(State == 'Run')then
  1628. local wsVal = 7 / (Hum.WalkSpeed/16)
  1629. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1630. Change = 1
  1631. RH.C1 = RH.C1:lerp(CF.N(0,1-.1*M.C(Sine/wsVal),0+.2*M.C(Sine/wsVal))*CF.A(M.R(8-0*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/1.5,0,0),.2)
  1632. LH.C1 = LH.C1:lerp(CF.N(0,1+.1*M.C(Sine/wsVal),0-.2*M.C(Sine/wsVal))*CF.A(M.R(8+0*M.C(Sine/wsVal))+M.S(Sine/wsVal)/1.5,0,0),.2)
  1633. elseif(State == 'Walk')then
  1634. local wsVal = 7 / (Hum.WalkSpeed/16)
  1635. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1636. Change = 1
  1637. RH.C1 = RH.C1:lerp(CF.N(0,1-.5*M.C(Sine/wsVal)/2,0+.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15-35*M.C(Sine/wsVal))+-M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1638. LH.C1 = LH.C1:lerp(CF.N(0,1+.5*M.C(Sine/wsVal)/2,0-.5*M.C(Sine/wsVal)/2)*CF.A(M.R(15+35*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0),Alpha)
  1639. else
  1640. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.2)
  1641. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.2)
  1642. end
  1643. Hum.WalkSpeed = WalkSpeed
  1644. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  1645. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  1646. local face = Head:FindFirstChild'face'
  1647. if(not face)then
  1648. NewInstance("Decal",Head,{Name='face',Face=Enum.NormalId.Front,Texture="rbxassetid://404306534"})
  1649. else
  1650. face.Texture = "rbxassetid://404306534"
  1651. end
  1652.  
  1653. RArm.Color = C3.N(0.2,0.2,0.2)
  1654. LArm.Color = C3.N(0.2,0.2,0.2)
  1655. RLeg.Color = C3.N(0.2,0.2,0.2)
  1656. LLeg.Color = C3.N(0.2,0.2,0.2)
  1657. Torso.Color = C3.N(0.2,0.2,0.2)
  1658. Head.Color = C3.N(0.2,0.2,0.2)
  1659.  
  1660. deg = deg + 1
  1661. HW.C0 = HW.C0:lerp(CF.N(0,1.5,0)*CF.A(0,M.R(deg),0),.2)
  1662. if(NeutralAnims)then
  1663. if(State == 'Idle')then
  1664. local Alpha = .1
  1665. Change = 1
  1666. RJ.C0 = RJ.C0:lerp(RJC0*CF.N(0,-.1+.05*M.C(Sine/18),0),Alpha)
  1667. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(-10-2.5*M.S(Sine/18)),M.R(20*M.C(Sine/18)),M.R(10)),Alpha)
  1668. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(5+5*M.C(Sine/18)),M.R(-10-5*M.C(Sine/18))),Alpha)
  1669. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0+.1*M.S(Sine/18),0)*CF.A(0,M.R(-5-5*M.C(Sine/18)),M.R(10+5*M.C(Sine/18))),Alpha)
  1670. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.05*M.C(Sine/18),0)*CF.A(0,0,M.R(-10)),Alpha)
  1671. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.05*M.C(Sine/18),-.2),Alpha)
  1672. -- idle
  1673. elseif(State == 'Run')then
  1674. local wsVal = 7 / (Hum.WalkSpeed/16)
  1675. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1676. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1677. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15+2.5*M.C(Sine/(wsVal/2))),M.R(8*M.C(Sine/wsVal)),0),Alpha2)
  1678. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1679. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5)),Alpha)
  1680. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5)),Alpha)
  1681. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1682. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,-M.R(4*M.C(Sine/wsVal)),0),Alpha)
  1683. elseif(State == 'Walk')then
  1684. local wsVal = 7 / (Hum.WalkSpeed/16)
  1685. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1686. local Alpha2 = math.min(.15 * (Hum.WalkSpeed/16),1)
  1687. RJ.C0 = RJ.C0:lerp(CF.N(0,-.175+.1*M.C(Sine/(wsVal/2)+-M.S(Sine/(wsVal/2))/7),0)*CF.A(M.R(-9-2.5*M.C(Sine/(wsVal/2))),M.R(10*M.C(Sine/wsVal)),Root.RotVelocity.y/75),Alpha2)
  1688. NK.C0 = NK.C0:lerp(NKC0*CF.A(0,-Head.RotVelocity.y/75,0),Alpha)
  1689. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,-.27*M.C(Sine/wsVal))*CF.A(M.R(45*M.C(Sine/wsVal)),0,M.R(-5)+LArm.RotVelocity.y/75),Alpha)
  1690. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,.27*M.C(Sine/wsVal))*CF.A(M.R(-45*M.C(Sine/wsVal)),0,M.R(5)-RArm.RotVelocity.y/75),Alpha)
  1691. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1692. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0-.1*M.C(Sine/(wsVal/2)),0)*CF.A(0,0,0),Alpha)
  1693. elseif(State == 'Jump')then
  1694. local Alpha = .1
  1695. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1696. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)),Alpha)
  1697. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)),Alpha)
  1698. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1699. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1700. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1701. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1702. elseif(State == 'Fall')then
  1703. local Alpha = .1
  1704. local idk = math.min(math.max(Root.Velocity.Y/50,-M.R(90)),M.R(90))
  1705. LS.C0 = LS.C0:lerp(LSC0*CF.A(M.R(-5),0,M.R(-90)+idk),Alpha)
  1706. RS.C0 = RS.C0:lerp(RSC0*CF.A(M.R(-5),0,M.R(90)-idk),Alpha)
  1707. RJ.C0 = RJ.C0:lerp(RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1708. NK.C0 = NK.C0:lerp(NKC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(45)),M.R(45)),0,0),Alpha)
  1709. LH.C0 = LH.C0:lerp(LHC0*CF.A(0,0,M.R(-5)),Alpha)
  1710. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,1,-1)*CF.A(M.R(-5),0,M.R(5)),Alpha)
  1711. elseif(State == 'Paralyzed')then
  1712. -- paralyzed
  1713. elseif(State == 'Sit')then
  1714. -- sit
  1715. end
  1716. end
  1717.  
  1718. end
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