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billwa

average muslim man

Jan 15th, 2016
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  1. --[[
  2. Objects Skipped: 2
  3.     Script: 2
  4. --]]
  5.  
  6.  vroom = Instance.new("Model", workspace)
  7. vroom.Name = "vroom"
  8.  
  9.  part = Instance.new("Part", vroom)
  10. part.Velocity = Vector3.new(0.002, -0.032, -0.155)
  11. part.TopSurface = Enum.SurfaceType.Weld
  12. part.RotVelocity = Vector3.new(0.008, 0, -0.001)
  13. part.Anchored = true
  14. part.Size = Vector3.new(1, 1.2, 1)
  15. part.CFrame = CFrame.new(7.071, 2.207, -8.555)* CFrame.Angles(0.075498752295971, 1.5704510211945, 3.0668859481812)
  16. part.BrickColor = BrickColor.new("Deep orange")
  17. part.Friction = 0.3
  18. part.BottomSurface = Enum.SurfaceType.Weld
  19.  
  20.  part_2 = Instance.new("Part", vroom)
  21. part_2.Velocity = Vector3.new(0.004, -0.035, -0.143)
  22. part_2.FormFactor = Enum.FormFactor.Plate
  23. part_2.TopSurface = Enum.SurfaceType.Weld
  24. part_2.RotVelocity = Vector3.new(0.008, 0, -0.001)
  25. part_2.Anchored = true
  26. part_2.Size = Vector3.new(6, 0.4, 1)
  27. part_2.CFrame = CFrame.new(6.07, 3.806, -8.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, -0.074706420302391)
  28. part_2.BrickColor = BrickColor.new("Deep orange")
  29. part_2.Friction = 0.3
  30. part_2.BottomSurface = Enum.SurfaceType.Weld
  31.  
  32.  part_3 = Instance.new("Part", vroom)
  33. part_3.Velocity = Vector3.new(0.005, -0.035, -0.14)
  34. part_3.FormFactor = Enum.FormFactor.Plate
  35. part_3.TopSurface = Enum.SurfaceType.Smooth
  36. part_3.RotVelocity = Vector3.new(0.008, 0, -0.001)
  37. part_3.Anchored = true
  38. part_3.Size = Vector3.new(6, 0.4, 1)
  39. part_3.CFrame = CFrame.new(6.07, 4.206, -8.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, -0.074706420302391)
  40. part_3.BrickColor = BrickColor.new("Deep orange")
  41. part_3.Friction = 0.3
  42. part_3.BottomSurface = Enum.SurfaceType.Weld
  43.  
  44.  part_4 = Instance.new("Part", vroom)
  45. part_4.Velocity = Vector3.new(0.005, -0.039, -0.14)
  46. part_4.FormFactor = Enum.FormFactor.Plate
  47. part_4.TopSurface = Enum.SurfaceType.Weld
  48. part_4.RotVelocity = Vector3.new(0.008, 0, -0.001)
  49. part_4.Anchored = true
  50. part_4.Size = Vector3.new(2, 0.4, 2)
  51. part_4.CFrame = CFrame.new(9.57, 4.206, -8.053)* CFrame.Angles(0.00079212192213163, -0.00041848953696899, 3.1415612697601)
  52. part_4.BrickColor = BrickColor.new("Deep orange")
  53. part_4.Friction = 0.3
  54. part_4.BottomSurface = Enum.SurfaceType.Smooth
  55.  
  56.  part_5 = Instance.new("Part", vroom)
  57. part_5.Velocity = Vector3.new(0.002, -0.036, -0.158)
  58. part_5.FormFactor = Enum.FormFactor.Plate
  59. part_5.TopSurface = Enum.SurfaceType.Weld
  60. part_5.RotVelocity = Vector3.new(0.008, 0, -0.001)
  61. part_5.Anchored = true
  62. part_5.Size = Vector3.new(6, 0.4, 1)
  63. part_5.CFrame = CFrame.new(10.571, 1.807, -8.554)* CFrame.Angles(0.00079212425043806, -0.00041849343688227, 3.1415612697601)
  64. part_5.BrickColor = BrickColor.new("Deep orange")
  65. part_5.Friction = 0.3
  66. part_5.BottomSurface = Enum.SurfaceType.Weld
  67.  
  68.  part_6 = Instance.new("Part", vroom)
  69. part_6.Velocity = Vector3.new(0.003, -0.036, -0.152)
  70. part_6.FormFactor = Enum.FormFactor.Plate
  71. part_6.TopSurface = Enum.SurfaceType.Weld
  72. part_6.RotVelocity = Vector3.new(0.008, 0, -0.001)
  73. part_6.Anchored = true
  74. part_6.Size = Vector3.new(6, 0.4, 1)
  75. part_6.CFrame = CFrame.new(10.571, 2.607, -8.554)* CFrame.Angles(0.00079212349373847, -0.00041849201079458, 3.1415612697601)
  76. part_6.BrickColor = BrickColor.new("Deep orange")
  77. part_6.Friction = 0.3
  78. part_6.BottomSurface = Enum.SurfaceType.Weld
  79.  
  80.  part_7 = Instance.new("Part", vroom)
  81. part_7.Velocity = Vector3.new(0.002, -0.036, -0.155)
  82. part_7.FormFactor = Enum.FormFactor.Plate
  83. part_7.TopSurface = Enum.SurfaceType.Weld
  84. part_7.RotVelocity = Vector3.new(0.008, 0, -0.001)
  85. part_7.Anchored = true
  86. part_7.Size = Vector3.new(6, 0.4, 1)
  87. part_7.CFrame = CFrame.new(10.571, 2.207, -8.554)* CFrame.Angles(0.00079212355194613, -0.0004184921272099, 3.1415612697601)
  88. part_7.BrickColor = BrickColor.new("Deep orange")
  89. part_7.Friction = 0.3
  90. part_7.BottomSurface = Enum.SurfaceType.Weld
  91.  
  92.  part_8 = Instance.new("Part", vroom)
  93. part_8.Velocity = Vector3.new(0.004, -0.032, -0.146)
  94. part_8.TopSurface = Enum.SurfaceType.Weld
  95. part_8.RotVelocity = Vector3.new(0.008, 0, -0.001)
  96. part_8.Anchored = true
  97. part_8.Size = Vector3.new(1, 1.2, 1)
  98. part_8.CFrame = CFrame.new(7.071, 3.407, -8.555)* CFrame.Angles(0.075498670339584, 1.5704510211945, 3.0668845176697)
  99. part_8.BrickColor = BrickColor.new("Deep orange")
  100. part_8.Friction = 0.3
  101. part_8.BottomSurface = Enum.SurfaceType.Weld
  102.  
  103.  part_9 = Instance.new("Part", vroom)
  104. part_9.Velocity = Vector3.new(0.003, -0.036, -0.149)
  105. part_9.FormFactor = Enum.FormFactor.Plate
  106. part_9.TopSurface = Enum.SurfaceType.Weld
  107. part_9.RotVelocity = Vector3.new(0.008, 0, -0.001)
  108. part_9.Anchored = true
  109. part_9.Size = Vector3.new(6, 0.4, 1)
  110. part_9.CFrame = CFrame.new(10.571, 3.007, -8.553)* CFrame.Angles(0.00079212331911549, -0.00041849171975628, 3.1415612697601)
  111. part_9.BrickColor = BrickColor.new("Deep orange")
  112. part_9.Friction = 0.3
  113. part_9.BottomSurface = Enum.SurfaceType.Weld
  114.  
  115.  part_10 = Instance.new("Part", vroom)
  116. part_10.Velocity = Vector3.new(0.004, -0.036, -0.146)
  117. part_10.FormFactor = Enum.FormFactor.Plate
  118. part_10.TopSurface = Enum.SurfaceType.Weld
  119. part_10.RotVelocity = Vector3.new(0.008, 0, -0.001)
  120. part_10.Anchored = true
  121. part_10.Size = Vector3.new(6, 0.4, 1)
  122. part_10.CFrame = CFrame.new(10.571, 3.407, -8.553)* CFrame.Angles(0.0007921228534542, -0.00041849102126434, 3.1415612697601)
  123. part_10.BrickColor = BrickColor.new("Deep orange")
  124. part_10.Friction = 0.3
  125. part_10.BottomSurface = Enum.SurfaceType.Weld
  126.  
  127.  part_11 = Instance.new("Part", vroom)
  128. part_11.Velocity = Vector3.new(0.004, -0.036, -0.143)
  129. part_11.FormFactor = Enum.FormFactor.Plate
  130. part_11.TopSurface = Enum.SurfaceType.Weld
  131. part_11.RotVelocity = Vector3.new(0.008, 0, -0.001)
  132. part_11.Anchored = true
  133. part_11.Size = Vector3.new(6, 0.4, 1)
  134. part_11.CFrame = CFrame.new(10.571, 3.807, -8.553)* CFrame.Angles(0.00079212192213163, -0.00041848956607282, 3.1415612697601)
  135. part_11.BrickColor = BrickColor.new("Deep orange")
  136. part_11.Friction = 0.3
  137. part_11.BottomSurface = Enum.SurfaceType.Weld
  138.  
  139.  part_12 = Instance.new("Part", vroom)
  140. part_12.Velocity = Vector3.new(0.005, -0.037, -0.14)
  141. part_12.FormFactor = Enum.FormFactor.Plate
  142. part_12.TopSurface = Enum.SurfaceType.Weld
  143. part_12.RotVelocity = Vector3.new(0.008, 0, -0.001)
  144. part_12.Anchored = true
  145. part_12.Size = Vector3.new(2, 0.4, 2)
  146. part_12.CFrame = CFrame.new(7.57, 4.206, -8.054)* CFrame.Angles(0.0007921198848635, -0.000418486102717, 3.1415612697601)
  147. part_12.BrickColor = BrickColor.new("Deep orange")
  148. part_12.Friction = 0.3
  149. part_12.BottomSurface = Enum.SurfaceType.Smooth
  150.  
  151.  part_13 = Instance.new("Part", vroom)
  152. part_13.Velocity = Vector3.new(0.005, -0.051, -0.137)
  153. part_13.FormFactor = Enum.FormFactor.Plate
  154. part_13.TopSurface = Enum.SurfaceType.Weld
  155. part_13.RotVelocity = Vector3.new(0.008, 0, -0.001)
  156. part_13.Anchored = true
  157. part_13.Size = Vector3.new(2, 0.4, 1)
  158. part_13.CFrame = CFrame.new(6.07, 4.605, -6.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, 3.0668861865997)
  159. part_13.BrickColor = BrickColor.new("Deep orange")
  160. part_13.Friction = 0.3
  161. part_13.BottomSurface = Enum.SurfaceType.Smooth
  162.  
  163.  smooth_block_model = Instance.new("Part", vroom)
  164. smooth_block_model.Velocity = Vector3.new(0.005, -0.039, -0.137)
  165. smooth_block_model.FormFactor = Enum.FormFactor.Plate
  166. smooth_block_model.CanCollide = false
  167. smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
  168. smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
  169. smooth_block_model.RotVelocity = Vector3.new(0.008, 0, -0.001)
  170. smooth_block_model.Anchored = true
  171. smooth_block_model.Size = Vector3.new(1, 0.4, 1)
  172. smooth_block_model.Name = "Smooth Block Model"
  173. smooth_block_model.CFrame = CFrame.new(6.07, 4.606, -7.554)* CFrame.Angles(0.0007921364158392, -0.00041849529952742, -3.1322590075433e-005)
  174. smooth_block_model.RightSurface = Enum.SurfaceType.Weld
  175. smooth_block_model.BrickColor = BrickColor.new("Deep orange")
  176. smooth_block_model.Friction = 0.3
  177. smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
  178.  
  179.  mesh = Instance.new("SpecialMesh", smooth_block_model)
  180. mesh.MeshType = Enum.MeshType.Wedge
  181.  
  182.  part_14 = Instance.new("Part", vroom)
  183. part_14.Velocity = Vector3.new(0.005, -0.046, -0.136)
  184. part_14.FormFactor = Enum.FormFactor.Plate
  185. part_14.TopSurface = Enum.SurfaceType.Weld
  186. part_14.RotVelocity = Vector3.new(0.008, 0, -0.001)
  187. part_14.Anchored = true
  188. part_14.Size = Vector3.new(1, 0.4, 4)
  189. part_14.CFrame = CFrame.new(12.57, 4.606, -7.551)* CFrame.Angles(-3.06609416008, -1.5704510211945, -3.066885471344)
  190. part_14.BrickColor = BrickColor.new("Really black")
  191. part_14.Friction = 0.3
  192. part_14.BottomSurface = Enum.SurfaceType.Weld
  193.  
  194.  part_15 = Instance.new("Part", vroom)
  195. part_15.Velocity = Vector3.new(0.005, -0.059, -0.136)
  196. part_15.FormFactor = Enum.FormFactor.Plate
  197. part_15.TopSurface = Enum.SurfaceType.Weld
  198. part_15.RotVelocity = Vector3.new(0.008, 0, -0.001)
  199. part_15.Anchored = true
  200. part_15.Size = Vector3.new(2, 0.4, 1)
  201. part_15.CFrame = CFrame.new(14.07, 4.604, -6.05)* CFrame.Angles(0.075498439371586, 1.5704510211945, 3.066885471344)
  202. part_15.BrickColor = BrickColor.new("Deep orange")
  203. part_15.Friction = 0.3
  204. part_15.BottomSurface = Enum.SurfaceType.Weld
  205.  
  206.  part_16 = Instance.new("Part", vroom)
  207. part_16.Velocity = Vector3.new(0.005, -0.052, -0.137)
  208. part_16.FormFactor = Enum.FormFactor.Plate
  209. part_16.TopSurface = Enum.SurfaceType.Weld
  210. part_16.RotVelocity = Vector3.new(0.008, 0, -0.001)
  211. part_16.Anchored = true
  212. part_16.Size = Vector3.new(2, 0.4, 1)
  213. part_16.CFrame = CFrame.new(7.07, 4.605, -6.053)* CFrame.Angles(0.075498439371586, 1.5704510211945, 3.066885471344)
  214. part_16.BrickColor = BrickColor.new("Deep orange")
  215. part_16.Friction = 0.3
  216. part_16.BottomSurface = Enum.SurfaceType.Weld
  217.  
  218.  part_17 = Instance.new("Part", vroom)
  219. part_17.Velocity = Vector3.new(0.005, -0.041, -0.14)
  220. part_17.FormFactor = Enum.FormFactor.Plate
  221. part_17.TopSurface = Enum.SurfaceType.Weld
  222. part_17.RotVelocity = Vector3.new(0.008, 0, -0.001)
  223. part_17.Anchored = true
  224. part_17.Size = Vector3.new(2, 0.4, 2)
  225. part_17.CFrame = CFrame.new(11.57, 4.206, -8.052)* CFrame.Angles(0.0007921201759018, -0.00041848662658595, 3.1415612697601)
  226. part_17.BrickColor = BrickColor.new("Deep orange")
  227. part_17.Friction = 0.3
  228. part_17.BottomSurface = Enum.SurfaceType.Smooth
  229.  
  230.  part_18 = Instance.new("Part", vroom)
  231. part_18.Velocity = Vector3.new(0.005, -0.042, -0.136)
  232. part_18.FormFactor = Enum.FormFactor.Plate
  233. part_18.TopSurface = Enum.SurfaceType.Weld
  234. part_18.RotVelocity = Vector3.new(0.008, 0, -0.001)
  235. part_18.Anchored = true
  236. part_18.Size = Vector3.new(1, 0.4, 4)
  237. part_18.CFrame = CFrame.new(8.57, 4.606, -7.553)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668852329254)
  238. part_18.BrickColor = BrickColor.new("Really black")
  239. part_18.Friction = 0.3
  240. part_18.BottomSurface = Enum.SurfaceType.Weld
  241.  
  242.  smooth_block_model_2 = Instance.new("Part", vroom)
  243. smooth_block_model_2.Velocity = Vector3.new(0.006, -0.052, -0.132)
  244. smooth_block_model_2.FormFactor = Enum.FormFactor.Plate
  245. smooth_block_model_2.LeftSurface = Enum.SurfaceType.Weld
  246. smooth_block_model_2.Transparency = 0.4
  247. smooth_block_model_2.TopSurface = Enum.SurfaceType.Weld
  248. smooth_block_model_2.RotVelocity = Vector3.new(0.008, 0, -0.001)
  249. smooth_block_model_2.Anchored = true
  250. smooth_block_model_2.Size = Vector3.new(2, 0.8, 2)
  251. smooth_block_model_2.Name = "Smooth Block Model"
  252. smooth_block_model_2.CFrame = CFrame.new(7.57, 5.205, -6.053)* CFrame.Angles(-3.1408004760742, 0.00041849236004055, -3.1415612697601)
  253. smooth_block_model_2.RightSurface = Enum.SurfaceType.Weld
  254. smooth_block_model_2.BackSurface = Enum.SurfaceType.Weld
  255. smooth_block_model_2.BrickColor = BrickColor.new("Institutional white")
  256. smooth_block_model_2.Friction = 0.3
  257. smooth_block_model_2.BottomSurface = Enum.SurfaceType.Weld
  258.  
  259.  mesh_2 = Instance.new("SpecialMesh", smooth_block_model_2)
  260. mesh_2.MeshType = Enum.MeshType.Wedge
  261.  
  262.  smooth_block_model_3 = Instance.new("Part", vroom)
  263. smooth_block_model_3.Velocity = Vector3.new(0.006, -0.037, -0.132)
  264. smooth_block_model_3.FormFactor = Enum.FormFactor.Plate
  265. smooth_block_model_3.LeftSurface = Enum.SurfaceType.Weld
  266. smooth_block_model_3.Transparency = 0.4
  267. smooth_block_model_3.TopSurface = Enum.SurfaceType.Weld
  268. smooth_block_model_3.RotVelocity = Vector3.new(0.008, 0, -0.001)
  269. smooth_block_model_3.Anchored = true
  270. smooth_block_model_3.Size = Vector3.new(2, 0.8, 2)
  271. smooth_block_model_3.Name = "Smooth Block Model"
  272. smooth_block_model_3.CFrame = CFrame.new(7.57, 5.206, -8.053)* CFrame.Angles(0.00079231383278966, -0.00041850877460092, 3.1415612697601)
  273. smooth_block_model_3.RightSurface = Enum.SurfaceType.Weld
  274. smooth_block_model_3.BackSurface = Enum.SurfaceType.Weld
  275. smooth_block_model_3.BrickColor = BrickColor.new("Institutional white")
  276. smooth_block_model_3.Friction = 0.3
  277. smooth_block_model_3.BottomSurface = Enum.SurfaceType.Weld
  278.  
  279.  mesh_3 = Instance.new("SpecialMesh", smooth_block_model_3)
  280. mesh_3.MeshType = Enum.MeshType.Wedge
  281.  
  282.  part_19 = Instance.new("Part", vroom)
  283. part_19.Velocity = Vector3.new(0.007, -0.02, -0.124)
  284. part_19.FormFactor = Enum.FormFactor.Plate
  285. part_19.LeftSurface = Enum.SurfaceType.Weld
  286. part_19.TopSurface = Enum.SurfaceType.Weld
  287. part_19.RotVelocity = Vector3.new(0.008, 0, -0.001)
  288. part_19.Anchored = true
  289. part_19.Size = Vector3.new(2, 0.4, 1)
  290. part_19.CFrame = CFrame.new(7.071, 6.208, -10.052)* CFrame.Angles(0.075496360659599, 1.5704510211945, 3.0668880939484)
  291. part_19.RightSurface = Enum.SurfaceType.Weld
  292. part_19.BackSurface = Enum.SurfaceType.Weld
  293. part_19.BrickColor = BrickColor.new("Deep orange")
  294. part_19.Friction = 0.3
  295. part_19.BottomSurface = Enum.SurfaceType.Smooth
  296.  
  297.  smooth_block_model_4 = Instance.new("Part", vroom)
  298. smooth_block_model_4.Velocity = Vector3.new(0.006, -0.077, -0.128)
  299. smooth_block_model_4.FormFactor = Enum.FormFactor.Plate
  300. smooth_block_model_4.TopSurface = Enum.SurfaceType.Weld
  301. smooth_block_model_4.RotVelocity = Vector3.new(0.008, 0, -0.001)
  302. smooth_block_model_4.Anchored = true
  303. smooth_block_model_4.Size = Vector3.new(1, 0.4, 1)
  304. smooth_block_model_4.Name = "Smooth Block Model"
  305. smooth_block_model_4.FrontSurface = Enum.SurfaceType.Weld
  306. smooth_block_model_4.CFrame = CFrame.new(5.368, 5.702, -2.553)* CFrame.Angles(-1.5700042247772, 3.1322586437454e-005, -1.5712147951126)
  307. smooth_block_model_4.BrickColor = BrickColor.new("Really black")
  308. smooth_block_model_4.Friction = 0.3
  309. smooth_block_model_4.BottomSurface = Enum.SurfaceType.Smooth
  310.  
  311.  smooth_block_model_5 = Instance.new("Part", vroom)
  312. smooth_block_model_5.Velocity = Vector3.new(0.006, -0.086, -0.131)
  313. smooth_block_model_5.LeftSurface = Enum.SurfaceType.Weld
  314. smooth_block_model_5.TopSurface = Enum.SurfaceType.Weld
  315. smooth_block_model_5.RotVelocity = Vector3.new(0.008, 0, -0.001)
  316. smooth_block_model_5.Anchored = true
  317. smooth_block_model_5.Size = Vector3.new(1, 1.2, 1)
  318. smooth_block_model_5.Name = "Smooth Block Model"
  319. smooth_block_model_5.FrontSurface = Enum.SurfaceType.Weld
  320. smooth_block_model_5.CFrame = CFrame.new(13.068, 5.302, -2.45)* CFrame.Angles(-1.5700042247772, 3.1322582799476e-005, 3.1411740779877)
  321. smooth_block_model_5.RightSurface = Enum.SurfaceType.Weld
  322. smooth_block_model_5.BackSurface = Enum.SurfaceType.Weld
  323. smooth_block_model_5.BrickColor = BrickColor.new("Really black")
  324. smooth_block_model_5.Friction = 0.3
  325. smooth_block_model_5.BottomSurface = Enum.SurfaceType.Weld
  326.  
  327.  mesh_4 = Instance.new("SpecialMesh", smooth_block_model_5)
  328. mesh_4.MeshType = Enum.MeshType.Wedge
  329.  
  330.  smooth_block_model_6 = Instance.new("Part", vroom)
  331. smooth_block_model_6.Velocity = Vector3.new(0.006, -0.081, -0.131)
  332. smooth_block_model_6.LeftSurface = Enum.SurfaceType.Weld
  333. smooth_block_model_6.TopSurface = Enum.SurfaceType.Smooth
  334. smooth_block_model_6.RotVelocity = Vector3.new(0.008, 0, -0.001)
  335. smooth_block_model_6.Anchored = true
  336. smooth_block_model_6.Size = Vector3.new(1, 1.2, 1)
  337. smooth_block_model_6.Name = "Smooth Block Model"
  338. smooth_block_model_6.FrontSurface = Enum.SurfaceType.Weld
  339. smooth_block_model_6.CFrame = CFrame.new(8.068, 5.302, -2.452)* CFrame.Angles(-1.5700042247772, 3.1322586437454e-005, 3.1411740779877)
  340. smooth_block_model_6.RightSurface = Enum.SurfaceType.Weld
  341. smooth_block_model_6.BackSurface = Enum.SurfaceType.Weld
  342. smooth_block_model_6.BrickColor = BrickColor.new("Really black")
  343. smooth_block_model_6.Friction = 0.3
  344. smooth_block_model_6.BottomSurface = Enum.SurfaceType.Weld
  345.  
  346.  mesh_5 = Instance.new("SpecialMesh", smooth_block_model_6)
  347. mesh_5.MeshType = Enum.MeshType.Wedge
  348.  
  349.  smooth_block_model_7 = Instance.new("Part", vroom)
  350. smooth_block_model_7.Velocity = Vector3.new(0.006, -0.077, -0.131)
  351. smooth_block_model_7.TopSurface = Enum.SurfaceType.Weld
  352. smooth_block_model_7.RotVelocity = Vector3.new(0.008, 0, -0.001)
  353. smooth_block_model_7.Anchored = true
  354. smooth_block_model_7.Size = Vector3.new(1, 1.2, 1)
  355. smooth_block_model_7.Name = "Smooth Block Model"
  356. smooth_block_model_7.CFrame = CFrame.new(13.069, 5.303, -3.65)* CFrame.Angles(1.5715885162354, -3.1322582799476e-005, -3.1411740779877)
  357. smooth_block_model_7.RightSurface = Enum.SurfaceType.Weld
  358. smooth_block_model_7.BackSurface = Enum.SurfaceType.Weld
  359. smooth_block_model_7.BrickColor = BrickColor.new("Really black")
  360. smooth_block_model_7.Friction = 0.3
  361. smooth_block_model_7.BottomSurface = Enum.SurfaceType.Weld
  362.  
  363.  mesh_6 = Instance.new("SpecialMesh", smooth_block_model_7)
  364. mesh_6.MeshType = Enum.MeshType.Wedge
  365.  
  366.  smooth_block_model_8 = Instance.new("Part", vroom)
  367. smooth_block_model_8.Velocity = Vector3.new(0.006, -0.024, -0.127)
  368. smooth_block_model_8.FormFactor = Enum.FormFactor.Plate
  369. smooth_block_model_8.CanCollide = false
  370. smooth_block_model_8.LeftSurface = Enum.SurfaceType.Weld
  371. smooth_block_model_8.TopSurface = Enum.SurfaceType.Smooth
  372. smooth_block_model_8.RotVelocity = Vector3.new(0.008, 0, -0.001)
  373. smooth_block_model_8.Anchored = true
  374. smooth_block_model_8.Size = Vector3.new(1, 0.4, 1)
  375. smooth_block_model_8.Name = "Smooth Block Model"
  376. smooth_block_model_8.FrontSurface = Enum.SurfaceType.Weld
  377. smooth_block_model_8.CFrame = CFrame.new(7.071, 5.807, -9.552)* CFrame.Angles(0.00079228542745113, -0.00041850516572595, 3.1415612697601)
  378. smooth_block_model_8.BrickColor = BrickColor.new("Deep orange")
  379. smooth_block_model_8.Friction = 0.3
  380. smooth_block_model_8.BottomSurface = Enum.SurfaceType.Weld
  381.  
  382.  mesh_7 = Instance.new("SpecialMesh", smooth_block_model_8)
  383. mesh_7.MeshType = Enum.MeshType.Wedge
  384.  
  385.  smooth_block_model_9 = Instance.new("Part", vroom)
  386. smooth_block_model_9.Velocity = Vector3.new(0.006, -0.072, -0.131)
  387. smooth_block_model_9.LeftSurface = Enum.SurfaceType.Weld
  388. smooth_block_model_9.TopSurface = Enum.SurfaceType.Smooth
  389. smooth_block_model_9.RotVelocity = Vector3.new(0.008, 0, -0.001)
  390. smooth_block_model_9.Anchored = true
  391. smooth_block_model_9.Size = Vector3.new(1, 1.2, 1)
  392. smooth_block_model_9.Name = "Smooth Block Model"
  393. smooth_block_model_9.CFrame = CFrame.new(8.069, 5.303, -3.652)* CFrame.Angles(1.5715885162354, -3.1322586437454e-005, -3.1411740779877)
  394. smooth_block_model_9.BackSurface = Enum.SurfaceType.Weld
  395. smooth_block_model_9.BrickColor = BrickColor.new("Really black")
  396. smooth_block_model_9.Friction = 0.3
  397. smooth_block_model_9.BottomSurface = Enum.SurfaceType.Weld
  398.  
  399.  mesh_8 = Instance.new("SpecialMesh", smooth_block_model_9)
  400. mesh_8.MeshType = Enum.MeshType.Wedge
  401.  
  402.  part_20 = Instance.new("Part", vroom)
  403. part_20.Velocity = Vector3.new(0.005, -0.043, -0.14)
  404. part_20.FormFactor = Enum.FormFactor.Plate
  405. part_20.TopSurface = Enum.SurfaceType.Weld
  406. part_20.RotVelocity = Vector3.new(0.008, 0, -0.001)
  407. part_20.Anchored = true
  408. part_20.Size = Vector3.new(2, 0.4, 2)
  409. part_20.CFrame = CFrame.new(13.57, 4.206, -8.051)* CFrame.Angles(0.0007921201759018, -0.00041848662658595, 3.1415612697601)
  410. part_20.BrickColor = BrickColor.new("Deep orange")
  411. part_20.Friction = 0.3
  412. part_20.BottomSurface = Enum.SurfaceType.Smooth
  413.  
  414.  smooth_block_model_10 = Instance.new("Part", vroom)
  415. smooth_block_model_10.Velocity = Vector3.new(0.006, -0.059, -0.132)
  416. smooth_block_model_10.FormFactor = Enum.FormFactor.Plate
  417. smooth_block_model_10.LeftSurface = Enum.SurfaceType.Weld
  418. smooth_block_model_10.Transparency = 0.4
  419. smooth_block_model_10.TopSurface = Enum.SurfaceType.Weld
  420. smooth_block_model_10.RotVelocity = Vector3.new(0.008, 0, -0.001)
  421. smooth_block_model_10.Anchored = true
  422. smooth_block_model_10.Size = Vector3.new(2, 0.8, 2)
  423. smooth_block_model_10.Name = "Smooth Block Model"
  424. smooth_block_model_10.CFrame = CFrame.new(13.57, 5.204, -6.05)* CFrame.Angles(-3.1408004760742, 0.00041849236004055, -3.1415612697601)
  425. smooth_block_model_10.RightSurface = Enum.SurfaceType.Weld
  426. smooth_block_model_10.BackSurface = Enum.SurfaceType.Weld
  427. smooth_block_model_10.BrickColor = BrickColor.new("Institutional white")
  428. smooth_block_model_10.Friction = 0.3
  429. smooth_block_model_10.BottomSurface = Enum.SurfaceType.Weld
  430.  
  431.  mesh_9 = Instance.new("SpecialMesh", smooth_block_model_10)
  432. mesh_9.MeshType = Enum.MeshType.Wedge
  433.  
  434.  smooth_block_model_11 = Instance.new("Part", vroom)
  435. smooth_block_model_11.Velocity = Vector3.new(0.006, -0.057, -0.132)
  436. smooth_block_model_11.FormFactor = Enum.FormFactor.Plate
  437. smooth_block_model_11.LeftSurface = Enum.SurfaceType.Weld
  438. smooth_block_model_11.Transparency = 0.4
  439. smooth_block_model_11.TopSurface = Enum.SurfaceType.Weld
  440. smooth_block_model_11.RotVelocity = Vector3.new(0.008, 0, -0.001)
  441. smooth_block_model_11.Anchored = true
  442. smooth_block_model_11.Size = Vector3.new(2, 0.8, 2)
  443. smooth_block_model_11.Name = "Smooth Block Model"
  444. smooth_block_model_11.CFrame = CFrame.new(11.57, 5.205, -6.051)* CFrame.Angles(-3.1408004760742, 0.00041849596891552, -3.1415612697601)
  445. smooth_block_model_11.RightSurface = Enum.SurfaceType.Weld
  446. smooth_block_model_11.BackSurface = Enum.SurfaceType.Weld
  447. smooth_block_model_11.BrickColor = BrickColor.new("Institutional white")
  448. smooth_block_model_11.Friction = 0.3
  449. smooth_block_model_11.BottomSurface = Enum.SurfaceType.Weld
  450.  
  451.  mesh_10 = Instance.new("SpecialMesh", smooth_block_model_11)
  452. mesh_10.MeshType = Enum.MeshType.Wedge
  453.  
  454.  smooth_block_model_12 = Instance.new("Part", vroom)
  455. smooth_block_model_12.Velocity = Vector3.new(0.006, -0.054, -0.132)
  456. smooth_block_model_12.FormFactor = Enum.FormFactor.Plate
  457. smooth_block_model_12.LeftSurface = Enum.SurfaceType.Weld
  458. smooth_block_model_12.Transparency = 0.4
  459. smooth_block_model_12.TopSurface = Enum.SurfaceType.Weld
  460. smooth_block_model_12.RotVelocity = Vector3.new(0.008, 0, -0.001)
  461. smooth_block_model_12.Anchored = true
  462. smooth_block_model_12.Size = Vector3.new(2, 0.8, 2)
  463. smooth_block_model_12.Name = "Smooth Block Model"
  464. smooth_block_model_12.CFrame = CFrame.new(9.57, 5.205, -6.052)* CFrame.Angles(-3.1408004760742, 0.00041849777335301, -3.1415612697601)
  465. smooth_block_model_12.RightSurface = Enum.SurfaceType.Weld
  466. smooth_block_model_12.BackSurface = Enum.SurfaceType.Weld
  467. smooth_block_model_12.BrickColor = BrickColor.new("Institutional white")
  468. smooth_block_model_12.Friction = 0.3
  469. smooth_block_model_12.BottomSurface = Enum.SurfaceType.Weld
  470.  
  471.  mesh_11 = Instance.new("SpecialMesh", smooth_block_model_12)
  472. mesh_11.MeshType = Enum.MeshType.Wedge
  473.  
  474.  smooth_block_model_13 = Instance.new("Part", vroom)
  475. smooth_block_model_13.Velocity = Vector3.new(0.006, -0.039, -0.132)
  476. smooth_block_model_13.FormFactor = Enum.FormFactor.Plate
  477. smooth_block_model_13.LeftSurface = Enum.SurfaceType.Weld
  478. smooth_block_model_13.Transparency = 0.4
  479. smooth_block_model_13.TopSurface = Enum.SurfaceType.Weld
  480. smooth_block_model_13.RotVelocity = Vector3.new(0.008, 0, -0.001)
  481. smooth_block_model_13.Anchored = true
  482. smooth_block_model_13.Size = Vector3.new(2, 0.8, 2)
  483. smooth_block_model_13.Name = "Smooth Block Model"
  484. smooth_block_model_13.CFrame = CFrame.new(9.57, 5.206, -8.052)* CFrame.Angles(0.0007922783261165, -0.0004185042635072, 3.1415612697601)
  485. smooth_block_model_13.RightSurface = Enum.SurfaceType.Weld
  486. smooth_block_model_13.BackSurface = Enum.SurfaceType.Weld
  487. smooth_block_model_13.BrickColor = BrickColor.new("Institutional white")
  488. smooth_block_model_13.Friction = 0.3
  489. smooth_block_model_13.BottomSurface = Enum.SurfaceType.Weld
  490.  
  491.  mesh_12 = Instance.new("SpecialMesh", smooth_block_model_13)
  492. mesh_12.MeshType = Enum.MeshType.Wedge
  493.  
  494.  smooth_block_model_14 = Instance.new("Part", vroom)
  495. smooth_block_model_14.Velocity = Vector3.new(0.006, -0.041, -0.132)
  496. smooth_block_model_14.FormFactor = Enum.FormFactor.Plate
  497. smooth_block_model_14.LeftSurface = Enum.SurfaceType.Weld
  498. smooth_block_model_14.Transparency = 0.4
  499. smooth_block_model_14.TopSurface = Enum.SurfaceType.Weld
  500. smooth_block_model_14.RotVelocity = Vector3.new(0.008, 0, -0.001)
  501. smooth_block_model_14.Anchored = true
  502. smooth_block_model_14.Size = Vector3.new(2, 0.8, 2)
  503. smooth_block_model_14.Name = "Smooth Block Model"
  504. smooth_block_model_14.CFrame = CFrame.new(11.57, 5.206, -8.051)* CFrame.Angles(0.00079225702211261, -0.00041850155685097, 3.1415612697601)
  505. smooth_block_model_14.RightSurface = Enum.SurfaceType.Weld
  506. smooth_block_model_14.BackSurface = Enum.SurfaceType.Weld
  507. smooth_block_model_14.BrickColor = BrickColor.new("Institutional white")
  508. smooth_block_model_14.Friction = 0.3
  509. smooth_block_model_14.BottomSurface = Enum.SurfaceType.Weld
  510.  
  511.  mesh_13 = Instance.new("SpecialMesh", smooth_block_model_14)
  512. mesh_13.MeshType = Enum.MeshType.Wedge
  513.  
  514.  smooth_block_model_15 = Instance.new("Part", vroom)
  515. smooth_block_model_15.Velocity = Vector3.new(0.006, -0.043, -0.132)
  516. smooth_block_model_15.FormFactor = Enum.FormFactor.Plate
  517. smooth_block_model_15.LeftSurface = Enum.SurfaceType.Weld
  518. smooth_block_model_15.Transparency = 0.4
  519. smooth_block_model_15.TopSurface = Enum.SurfaceType.Weld
  520. smooth_block_model_15.RotVelocity = Vector3.new(0.008, 0, -0.001)
  521. smooth_block_model_15.Anchored = true
  522. smooth_block_model_15.Size = Vector3.new(2, 0.8, 2)
  523. smooth_block_model_15.Name = "Smooth Block Model"
  524. smooth_block_model_15.CFrame = CFrame.new(13.57, 5.206, -8.05)* CFrame.Angles(0.00079224992077798, -0.00041850065463223, 3.1415612697601)
  525. smooth_block_model_15.RightSurface = Enum.SurfaceType.Weld
  526. smooth_block_model_15.BackSurface = Enum.SurfaceType.Weld
  527. smooth_block_model_15.BrickColor = BrickColor.new("Institutional white")
  528. smooth_block_model_15.Friction = 0.3
  529. smooth_block_model_15.BottomSurface = Enum.SurfaceType.Weld
  530.  
  531.  mesh_14 = Instance.new("SpecialMesh", smooth_block_model_15)
  532. mesh_14.MeshType = Enum.MeshType.Wedge
  533.  
  534.  smooth_block_model_16 = Instance.new("Part", vroom)
  535. smooth_block_model_16.Velocity = Vector3.new(0.005, -0.049, -0.136)
  536. smooth_block_model_16.FormFactor = Enum.FormFactor.Plate
  537. smooth_block_model_16.CanCollide = false
  538. smooth_block_model_16.LeftSurface = Enum.SurfaceType.Weld
  539. smooth_block_model_16.TopSurface = Enum.SurfaceType.Smooth
  540. smooth_block_model_16.RotVelocity = Vector3.new(0.008, 0, -0.001)
  541. smooth_block_model_16.Anchored = true
  542. smooth_block_model_16.Size = Vector3.new(1, 0.4, 1)
  543. smooth_block_model_16.Name = "Smooth Block Model"
  544. smooth_block_model_16.CFrame = CFrame.new(15.07, 4.606, -7.55)* CFrame.Angles(0.00079210696276277, -0.00041848630644381, -3.1322590075433e-005)
  545. smooth_block_model_16.BrickColor = BrickColor.new("Deep orange")
  546. smooth_block_model_16.Friction = 0.3
  547. smooth_block_model_16.BottomSurface = Enum.SurfaceType.Weld
  548.  
  549.  mesh_15 = Instance.new("SpecialMesh", smooth_block_model_16)
  550. mesh_15.MeshType = Enum.MeshType.Wedge
  551.  
  552.  smooth_block_model_17 = Instance.new("Part", vroom)
  553. smooth_block_model_17.Velocity = Vector3.new(0.007, -0.039, -0.126)
  554. smooth_block_model_17.FormFactor = Enum.FormFactor.Plate
  555. smooth_block_model_17.LeftSurface = Enum.SurfaceType.Weld
  556. smooth_block_model_17.Transparency = 0.4
  557. smooth_block_model_17.TopSurface = Enum.SurfaceType.Weld
  558. smooth_block_model_17.RotVelocity = Vector3.new(0.008, 0, -0.001)
  559. smooth_block_model_17.Anchored = true
  560. smooth_block_model_17.Size = Vector3.new(2, 0.8, 2)
  561. smooth_block_model_17.Name = "Smooth Block Model"
  562. smooth_block_model_17.CFrame = CFrame.new(9.57, 6.006, -8.051)* CFrame.Angles(-3.1408004760742, 0.00041850065463223, -3.1415612697601)
  563. smooth_block_model_17.RightSurface = Enum.SurfaceType.Weld
  564. smooth_block_model_17.BackSurface = Enum.SurfaceType.Weld
  565. smooth_block_model_17.BrickColor = BrickColor.new("Institutional white")
  566. smooth_block_model_17.Friction = 0.3
  567. smooth_block_model_17.BottomSurface = Enum.SurfaceType.Weld
  568.  
  569.  mesh_16 = Instance.new("SpecialMesh", smooth_block_model_17)
  570. mesh_16.MeshType = Enum.MeshType.Wedge
  571.  
  572.  smooth_block_model_18 = Instance.new("Part", vroom)
  573. smooth_block_model_18.Velocity = Vector3.new(0.007, -0.037, -0.126)
  574. smooth_block_model_18.FormFactor = Enum.FormFactor.Plate
  575. smooth_block_model_18.LeftSurface = Enum.SurfaceType.Weld
  576. smooth_block_model_18.Transparency = 0.4
  577. smooth_block_model_18.TopSurface = Enum.SurfaceType.Weld
  578. smooth_block_model_18.RotVelocity = Vector3.new(0.008, 0, -0.001)
  579. smooth_block_model_18.Anchored = true
  580. smooth_block_model_18.Size = Vector3.new(2, 0.8, 2)
  581. smooth_block_model_18.Name = "Smooth Block Model"
  582. smooth_block_model_18.CFrame = CFrame.new(7.57, 6.006, -8.052)* CFrame.Angles(-3.1408004760742, 0.00041850516572595, -3.1415612697601)
  583. smooth_block_model_18.RightSurface = Enum.SurfaceType.Weld
  584. smooth_block_model_18.BackSurface = Enum.SurfaceType.Weld
  585. smooth_block_model_18.BrickColor = BrickColor.new("Institutional white")
  586. smooth_block_model_18.Friction = 0.3
  587. smooth_block_model_18.BottomSurface = Enum.SurfaceType.Weld
  588.  
  589.  mesh_17 = Instance.new("SpecialMesh", smooth_block_model_18)
  590. mesh_17.MeshType = Enum.MeshType.Wedge
  591.  
  592.  part_21 = Instance.new("Part", vroom)
  593. part_21.Velocity = Vector3.new(0.005, -0.06, -0.136)
  594. part_21.FormFactor = Enum.FormFactor.Plate
  595. part_21.TopSurface = Enum.SurfaceType.Weld
  596. part_21.RotVelocity = Vector3.new(0.008, 0, -0.001)
  597. part_21.Anchored = true
  598. part_21.Size = Vector3.new(2, 0.4, 1)
  599. part_21.CFrame = CFrame.new(15.07, 4.604, -6.05)* CFrame.Angles(0.07549924403429, 1.5704510211945, 3.0668845176697)
  600. part_21.BrickColor = BrickColor.new("Deep orange")
  601. part_21.Friction = 0.3
  602. part_21.BottomSurface = Enum.SurfaceType.Smooth
  603.  
  604.  smooth_block_model_19 = Instance.new("Part", vroom)
  605. smooth_block_model_19.Velocity = Vector3.new(0.007, -0.009, -0.124)
  606. smooth_block_model_19.FormFactor = Enum.FormFactor.Plate
  607. smooth_block_model_19.LeftSurface = Enum.SurfaceType.Weld
  608. smooth_block_model_19.TopSurface = Enum.SurfaceType.Smooth
  609. smooth_block_model_19.RotVelocity = Vector3.new(0.008, 0, -0.001)
  610. smooth_block_model_19.Anchored = true
  611. smooth_block_model_19.Size = Vector3.new(1, 0.4, 1)
  612. smooth_block_model_19.Name = "Smooth Block Model"
  613. smooth_block_model_19.FrontSurface = Enum.SurfaceType.Weld
  614. smooth_block_model_19.CFrame = CFrame.new(7.072, 6.209, -11.552)* CFrame.Angles(-3.0660960674286, -1.5704510211945, -3.0668878555298)
  615. smooth_block_model_19.RightSurface = Enum.SurfaceType.Weld
  616. smooth_block_model_19.BrickColor = BrickColor.new("Deep orange")
  617. smooth_block_model_19.Friction = 0.3
  618. smooth_block_model_19.BottomSurface = Enum.SurfaceType.Weld
  619.  
  620.  part_22 = Instance.new("Part", vroom)
  621. part_22.Velocity = Vector3.new(0.006, -0.08, -0.126)
  622. part_22.FormFactor = Enum.FormFactor.Plate
  623. part_22.TopSurface = Enum.SurfaceType.Weld
  624. part_22.RotVelocity = Vector3.new(0.008, 0, -0.001)
  625. part_22.Anchored = true
  626. part_22.Size = Vector3.new(1, 0.4, 4)
  627. part_22.CFrame = CFrame.new(7.568, 6.002, -2.552)* CFrame.Angles(-3.0660946369171, -1.5704510211945, 0.074706986546516)
  628. part_22.BrickColor = BrickColor.new("Really black")
  629. part_22.Friction = 0.3
  630. part_22.BottomSurface = Enum.SurfaceType.Smooth
  631.  
  632.  smooth_block_model_20 = Instance.new("Part", vroom)
  633. smooth_block_model_20.Velocity = Vector3.new(0.006, -0.009, -0.127)
  634. smooth_block_model_20.FormFactor = Enum.FormFactor.Plate
  635. smooth_block_model_20.CanCollide = false
  636. smooth_block_model_20.LeftSurface = Enum.SurfaceType.Weld
  637. smooth_block_model_20.TopSurface = Enum.SurfaceType.Smooth
  638. smooth_block_model_20.RotVelocity = Vector3.new(0.008, 0, -0.001)
  639. smooth_block_model_20.Anchored = true
  640. smooth_block_model_20.Size = Vector3.new(1, 0.4, 1)
  641. smooth_block_model_20.Name = "Smooth Block Model"
  642. smooth_block_model_20.FrontSurface = Enum.SurfaceType.Weld
  643. smooth_block_model_20.CFrame = CFrame.new(7.072, 5.809, -11.552)* CFrame.Angles(-3.1408004760742, 0.0004184961435385, 3.1322550057666e-005)
  644. smooth_block_model_20.RightSurface = Enum.SurfaceType.Weld
  645. smooth_block_model_20.BrickColor = BrickColor.new("Deep orange")
  646. smooth_block_model_20.Friction = 0.3
  647. smooth_block_model_20.BottomSurface = Enum.SurfaceType.Weld
  648.  
  649.  mesh_18 = Instance.new("SpecialMesh", smooth_block_model_20)
  650. mesh_18.MeshType = Enum.MeshType.Wedge
  651.  
  652.  part_23 = Instance.new("Part", vroom)
  653. part_23.Velocity = Vector3.new(0.004, -0.004, -0.143)
  654. part_23.FormFactor = Enum.FormFactor.Plate
  655. part_23.TopSurface = Enum.SurfaceType.Weld
  656. part_23.RotVelocity = Vector3.new(0.008, 0, -0.001)
  657. part_23.Anchored = true
  658. part_23.Size = Vector3.new(2, 0.4, 1)
  659. part_23.CFrame = CFrame.new(6.072, 3.809, -12.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, 3.0668861865997)
  660. part_23.BrickColor = BrickColor.new("Deep orange")
  661. part_23.Friction = 0.3
  662. part_23.BottomSurface = Enum.SurfaceType.Weld
  663.  
  664.  part_24 = Instance.new("Part", vroom)
  665. part_24.Velocity = Vector3.new(0.005, -0.004, -0.14)
  666. part_24.FormFactor = Enum.FormFactor.Plate
  667. part_24.TopSurface = Enum.SurfaceType.Weld
  668. part_24.RotVelocity = Vector3.new(0.008, 0, -0.001)
  669. part_24.Anchored = true
  670. part_24.Size = Vector3.new(2, 0.4, 1)
  671. part_24.CFrame = CFrame.new(6.072, 4.209, -12.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, 3.0668861865997)
  672. part_24.BrickColor = BrickColor.new("Deep orange")
  673. part_24.Friction = 0.3
  674. part_24.BottomSurface = Enum.SurfaceType.Smooth
  675.  
  676.  smooth_block_model_21 = Instance.new("Part", vroom)
  677. smooth_block_model_21.Velocity = Vector3.new(0.007, -0.043, -0.125)
  678. smooth_block_model_21.FormFactor = Enum.FormFactor.Plate
  679. smooth_block_model_21.LeftSurface = Enum.SurfaceType.Weld
  680. smooth_block_model_21.Transparency = 0.4
  681. smooth_block_model_21.TopSurface = Enum.SurfaceType.Weld
  682. smooth_block_model_21.RotVelocity = Vector3.new(0.008, 0, -0.001)
  683. smooth_block_model_21.Anchored = true
  684. smooth_block_model_21.Size = Vector3.new(2, 0.8, 2)
  685. smooth_block_model_21.Name = "Smooth Block Model"
  686. smooth_block_model_21.CFrame = CFrame.new(13.57, 6.006, -8.05)* CFrame.Angles(-3.1408004760742, 0.00041849704575725, -3.1415612697601)
  687. smooth_block_model_21.RightSurface = Enum.SurfaceType.Weld
  688. smooth_block_model_21.BackSurface = Enum.SurfaceType.Weld
  689. smooth_block_model_21.BrickColor = BrickColor.new("Institutional white")
  690. smooth_block_model_21.Friction = 0.3
  691. smooth_block_model_21.BottomSurface = Enum.SurfaceType.Weld
  692.  
  693.  mesh_19 = Instance.new("SpecialMesh", smooth_block_model_21)
  694. mesh_19.MeshType = Enum.MeshType.Wedge
  695.  
  696.  smooth_block_model_22 = Instance.new("Part", vroom)
  697. smooth_block_model_22.Velocity = Vector3.new(0.007, -0.041, -0.125)
  698. smooth_block_model_22.FormFactor = Enum.FormFactor.Plate
  699. smooth_block_model_22.CanCollide = false
  700. smooth_block_model_22.LeftSurface = Enum.SurfaceType.Weld
  701. smooth_block_model_22.Transparency = 0.4
  702. smooth_block_model_22.TopSurface = Enum.SurfaceType.Weld
  703. smooth_block_model_22.RotVelocity = Vector3.new(0.008, 0, -0.001)
  704. smooth_block_model_22.Anchored = true
  705. smooth_block_model_22.Size = Vector3.new(2, 0.8, 2)
  706. smooth_block_model_22.Name = "Smooth Block Model"
  707. smooth_block_model_22.CFrame = CFrame.new(11.57, 6.006, -8.05)* CFrame.Angles(-3.1408004760742, 0.00041849704575725, -3.1415612697601)
  708. smooth_block_model_22.RightSurface = Enum.SurfaceType.Weld
  709. smooth_block_model_22.BackSurface = Enum.SurfaceType.Weld
  710. smooth_block_model_22.BrickColor = BrickColor.new("Institutional white")
  711. smooth_block_model_22.Friction = 0.3
  712. smooth_block_model_22.BottomSurface = Enum.SurfaceType.Weld
  713.  
  714.  mesh_20 = Instance.new("SpecialMesh", smooth_block_model_22)
  715. mesh_20.MeshType = Enum.MeshType.Wedge
  716.  
  717.  smooth_block_model_23 = Instance.new("Part", vroom)
  718. smooth_block_model_23.Velocity = Vector3.new(0.006, -0.082, -0.126)
  719. smooth_block_model_23.FormFactor = Enum.FormFactor.Plate
  720. smooth_block_model_23.TopSurface = Enum.SurfaceType.Weld
  721. smooth_block_model_23.RotVelocity = Vector3.new(0.008, 0, -0.001)
  722. smooth_block_model_23.Anchored = true
  723. smooth_block_model_23.Size = Vector3.new(1, 0.4, 1)
  724. smooth_block_model_23.Name = "Smooth Block Model"
  725. smooth_block_model_23.FrontSurface = Enum.SurfaceType.Weld
  726. smooth_block_model_23.CFrame = CFrame.new(10.068, 6.002, -2.551)* CFrame.Angles(0.075498439371586, 1.5704510211945, 3.066885471344)
  727. smooth_block_model_23.BackSurface = Enum.SurfaceType.Weld
  728. smooth_block_model_23.BrickColor = BrickColor.new("Really black")
  729. smooth_block_model_23.Friction = 0.3
  730. smooth_block_model_23.BottomSurface = Enum.SurfaceType.Smooth
  731.  
  732.  smooth_block_model_24 = Instance.new("Part", vroom)
  733. smooth_block_model_24.Velocity = Vector3.new(0.006, -0.083, -0.126)
  734. smooth_block_model_24.FormFactor = Enum.FormFactor.Plate
  735. smooth_block_model_24.TopSurface = Enum.SurfaceType.Weld
  736. smooth_block_model_24.RotVelocity = Vector3.new(0.008, 0, -0.001)
  737. smooth_block_model_24.Anchored = true
  738. smooth_block_model_24.Size = Vector3.new(1, 0.4, 1)
  739. smooth_block_model_24.Name = "Smooth Block Model"
  740. smooth_block_model_24.FrontSurface = Enum.SurfaceType.Weld
  741. smooth_block_model_24.CFrame = CFrame.new(11.068, 6.002, -2.55)* CFrame.Angles(0.075498603284359, 1.5704510211945, 3.0668852329254)
  742. smooth_block_model_24.BackSurface = Enum.SurfaceType.Weld
  743. smooth_block_model_24.BrickColor = BrickColor.new("Really black")
  744. smooth_block_model_24.Friction = 0.3
  745. smooth_block_model_24.BottomSurface = Enum.SurfaceType.Smooth
  746.  
  747.  part_25 = Instance.new("Part", vroom)
  748. part_25.Velocity = Vector3.new(0.006, -0.086, -0.125)
  749. part_25.FormFactor = Enum.FormFactor.Plate
  750. part_25.TopSurface = Enum.SurfaceType.Weld
  751. part_25.RotVelocity = Vector3.new(0.008, 0, -0.001)
  752. part_25.Anchored = true
  753. part_25.Size = Vector3.new(1, 0.4, 4)
  754. part_25.CFrame = CFrame.new(13.568, 6.002, -2.549)* CFrame.Angles(-3.0660943984985, -1.5704510211945, 0.074707128107548)
  755. part_25.BrickColor = BrickColor.new("Really black")
  756. part_25.Friction = 0.3
  757. part_25.BottomSurface = Enum.SurfaceType.Smooth
  758.  
  759.  smooth_block_model_25 = Instance.new("Part", vroom)
  760. smooth_block_model_25.Velocity = Vector3.new(0.006, -0.088, -0.128)
  761. smooth_block_model_25.FormFactor = Enum.FormFactor.Plate
  762. smooth_block_model_25.TopSurface = Enum.SurfaceType.Weld
  763. smooth_block_model_25.RotVelocity = Vector3.new(0.008, 0, -0.001)
  764. smooth_block_model_25.Anchored = true
  765. smooth_block_model_25.Size = Vector3.new(1, 0.4, 1)
  766. smooth_block_model_25.Name = "Smooth Block Model"
  767. smooth_block_model_25.CFrame = CFrame.new(15.768, 5.702, -2.549)* CFrame.Angles(1.5715885162354, -3.1322582799476e-005, 1.5712147951126)
  768. smooth_block_model_25.BackSurface = Enum.SurfaceType.Weld
  769. smooth_block_model_25.BrickColor = BrickColor.new("Really black")
  770. smooth_block_model_25.Friction = 0.3
  771. smooth_block_model_25.BottomSurface = Enum.SurfaceType.Smooth
  772.  
  773.  part_26 = Instance.new("Part", vroom)
  774. part_26.Velocity = Vector3.new(0.004, -0.045, -0.143)
  775. part_26.FormFactor = Enum.FormFactor.Plate
  776. part_26.TopSurface = Enum.SurfaceType.Weld
  777. part_26.RotVelocity = Vector3.new(0.008, 0, -0.001)
  778. part_26.Anchored = true
  779. part_26.Size = Vector3.new(6, 0.4, 1)
  780. part_26.CFrame = CFrame.new(15.07, 3.806, -8.051)* CFrame.Angles(0.075499087572098, 1.5704510211945, -0.074708037078381)
  781. part_26.BrickColor = BrickColor.new("Deep orange")
  782. part_26.Friction = 0.3
  783. part_26.BottomSurface = Enum.SurfaceType.Weld
  784.  
  785.  part_27 = Instance.new("Part", vroom)
  786. part_27.Velocity = Vector3.new(0.005, -0.045, -0.14)
  787. part_27.FormFactor = Enum.FormFactor.Plate
  788. part_27.TopSurface = Enum.SurfaceType.Smooth
  789. part_27.RotVelocity = Vector3.new(0.008, 0, -0.001)
  790. part_27.Anchored = true
  791. part_27.Size = Vector3.new(6, 0.4, 1)
  792. part_27.CFrame = CFrame.new(15.07, 4.206, -8.05)* CFrame.Angles(0.07549924403429, 1.5704510211945, -0.074708208441734)
  793. part_27.BrickColor = BrickColor.new("Deep orange")
  794. part_27.Friction = 0.3
  795. part_27.BottomSurface = Enum.SurfaceType.Weld
  796.  
  797.  part_28 = Instance.new("Part", vroom)
  798. part_28.Velocity = Vector3.new(0.002, -0.04, -0.155)
  799. part_28.TopSurface = Enum.SurfaceType.Weld
  800. part_28.RotVelocity = Vector3.new(0.008, 0, -0.001)
  801. part_28.Anchored = true
  802. part_28.Size = Vector3.new(1, 1.2, 1)
  803. part_28.CFrame = CFrame.new(14.071, 2.206, -8.553)* CFrame.Angles(0.075498916208744, 1.5704510211945, 3.066885471344)
  804. part_28.BrickColor = BrickColor.new("Deep orange")
  805. part_28.Friction = 0.3
  806. part_28.BottomSurface = Enum.SurfaceType.Weld
  807.  
  808.  part_29 = Instance.new("Part", vroom)
  809. part_29.Velocity = Vector3.new(0.004, -0.04, -0.146)
  810. part_29.TopSurface = Enum.SurfaceType.Weld
  811. part_29.RotVelocity = Vector3.new(0.008, 0, -0.001)
  812. part_29.Anchored = true
  813. part_29.Size = Vector3.new(1, 1.2, 1)
  814. part_29.CFrame = CFrame.new(14.071, 3.406, -8.552)* CFrame.Angles(0.075498752295971, 1.5704510211945, 3.0668845176697)
  815. part_29.BrickColor = BrickColor.new("Deep orange")
  816. part_29.Friction = 0.3
  817. part_29.BottomSurface = Enum.SurfaceType.Weld
  818.  
  819.  part_30 = Instance.new("Part", vroom)
  820. part_30.Velocity = Vector3.new(0.007, -0.02, -0.124)
  821. part_30.FormFactor = Enum.FormFactor.Plate
  822. part_30.LeftSurface = Enum.SurfaceType.Weld
  823. part_30.TopSurface = Enum.SurfaceType.Smooth
  824. part_30.RotVelocity = Vector3.new(0.008, 0, -0.001)
  825. part_30.Anchored = true
  826. part_30.Size = Vector3.new(6, 0.4, 3)
  827. part_30.FrontSurface = Enum.SurfaceType.Weld
  828. part_30.CFrame = CFrame.new(10.572, 6.208, -10.55)* CFrame.Angles(-3.1408004760742, 0.00041850516572595, -3.1415612697601)
  829. part_30.RightSurface = Enum.SurfaceType.Weld
  830. part_30.BackSurface = Enum.SurfaceType.Weld
  831. part_30.BrickColor = BrickColor.new("Really black")
  832. part_30.Friction = 0.3
  833. part_30.BottomSurface = Enum.SurfaceType.Weld
  834.  
  835.  smooth_block_model_26 = Instance.new("Part", vroom)
  836. smooth_block_model_26.Velocity = Vector3.new(0.006, -0.032, -0.127)
  837. smooth_block_model_26.FormFactor = Enum.FormFactor.Plate
  838. smooth_block_model_26.CanCollide = false
  839. smooth_block_model_26.TopSurface = Enum.SurfaceType.Smooth
  840. smooth_block_model_26.RotVelocity = Vector3.new(0.008, 0, -0.001)
  841. smooth_block_model_26.Anchored = true
  842. smooth_block_model_26.Size = Vector3.new(1, 0.4, 1)
  843. smooth_block_model_26.Name = "Smooth Block Model"
  844. smooth_block_model_26.FrontSurface = Enum.SurfaceType.Weld
  845. smooth_block_model_26.CFrame = CFrame.new(14.071, 5.807, -9.549)* CFrame.Angles(0.00079222151543945, -0.00041849704575725, 3.1415612697601)
  846. smooth_block_model_26.RightSurface = Enum.SurfaceType.Weld
  847. smooth_block_model_26.BrickColor = BrickColor.new("Deep orange")
  848. smooth_block_model_26.Friction = 0.3
  849. smooth_block_model_26.BottomSurface = Enum.SurfaceType.Weld
  850.  
  851.  mesh_21 = Instance.new("SpecialMesh", smooth_block_model_26)
  852. mesh_21.MeshType = Enum.MeshType.Wedge
  853.  
  854.  smooth_block_model_27 = Instance.new("Part", vroom)
  855. smooth_block_model_27.Velocity = Vector3.new(0.007, -0.001, -0.124)
  856. smooth_block_model_27.FormFactor = Enum.FormFactor.Plate
  857. smooth_block_model_27.CanCollide = false
  858. smooth_block_model_27.LeftSurface = Enum.SurfaceType.Weld
  859. smooth_block_model_27.TopSurface = Enum.SurfaceType.Weld
  860. smooth_block_model_27.Reflectance = 0.2
  861. smooth_block_model_27.RotVelocity = Vector3.new(0.008, 0, -0.001)
  862. smooth_block_model_27.Anchored = true
  863. smooth_block_model_27.Size = Vector3.new(1, 0.4, 1)
  864. smooth_block_model_27.Name = "Smooth Block Model"
  865. smooth_block_model_27.CFrame = CFrame.new(7.072, 6.21, -12.552)* CFrame.Angles(0.00079220975749195, -0.0004184938443359, -3.1322535505751e-005)
  866. smooth_block_model_27.RightSurface = Enum.SurfaceType.Weld
  867. smooth_block_model_27.BackSurface = Enum.SurfaceType.Weld
  868. smooth_block_model_27.BrickColor = BrickColor.new("Deep orange")
  869. smooth_block_model_27.Friction = 0.3
  870. smooth_block_model_27.BottomSurface = Enum.SurfaceType.Weld
  871.  
  872.  mesh_22 = Instance.new("SpecialMesh", smooth_block_model_27)
  873. mesh_22.MeshType = Enum.MeshType.Wedge
  874.  
  875.  part_31 = Instance.new("Part", vroom)
  876. part_31.Velocity = Vector3.new(0.007, -0.028, -0.124)
  877. part_31.FormFactor = Enum.FormFactor.Plate
  878. part_31.TopSurface = Enum.SurfaceType.Weld
  879. part_31.RotVelocity = Vector3.new(0.008, 0, -0.001)
  880. part_31.Anchored = true
  881. part_31.Size = Vector3.new(2, 0.4, 1)
  882. part_31.CFrame = CFrame.new(14.071, 6.208, -10.049)* CFrame.Angles(0.075498297810555, 1.5704510211945, 3.0668859481812)
  883. part_31.BrickColor = BrickColor.new("Deep orange")
  884. part_31.Friction = 0.3
  885. part_31.BottomSurface = Enum.SurfaceType.Smooth
  886.  
  887.  smooth_block_model_28 = Instance.new("Part", vroom)
  888. smooth_block_model_28.Velocity = Vector3.new(0.007, -0.002, -0.124)
  889. smooth_block_model_28.FormFactor = Enum.FormFactor.Plate
  890. smooth_block_model_28.CanCollide = false
  891. smooth_block_model_28.LeftSurface = Enum.SurfaceType.Weld
  892. smooth_block_model_28.TopSurface = Enum.SurfaceType.Smooth
  893. smooth_block_model_28.Reflectance = 0.2
  894. smooth_block_model_28.RotVelocity = Vector3.new(0.008, 0, -0.001)
  895. smooth_block_model_28.Anchored = true
  896. smooth_block_model_28.Size = Vector3.new(1, 0.4, 1)
  897. smooth_block_model_28.Name = "Smooth Block Model"
  898. smooth_block_model_28.CFrame = CFrame.new(8.072, 6.21, -12.552)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
  899. smooth_block_model_28.RightSurface = Enum.SurfaceType.Weld
  900. smooth_block_model_28.BrickColor = BrickColor.new("Deep orange")
  901. smooth_block_model_28.Friction = 0.3
  902. smooth_block_model_28.BottomSurface = Enum.SurfaceType.Weld
  903.  
  904.  mesh_23 = Instance.new("SpecialMesh", smooth_block_model_28)
  905. mesh_23.MeshType = Enum.MeshType.Wedge
  906.  
  907.  part_32 = Instance.new("Part", vroom)
  908. part_32.Velocity = Vector3.new(0.004, 0.008, -0.141)
  909. part_32.FormFactor = Enum.FormFactor.Plate
  910. part_32.TopSurface = Enum.SurfaceType.Smooth
  911. part_32.RotVelocity = Vector3.new(0.008, 0, -0.001)
  912. part_32.Anchored = true
  913. part_32.Size = Vector3.new(1, 0.8, 1)
  914. part_32.CFrame = CFrame.new(6.073, 4.011, -13.554)* CFrame.Angles(0.00079214363358915, -0.00041849637636915, -3.1322586437454e-005)
  915. part_32.BrickColor = BrickColor.new("Deep orange")
  916. part_32.Friction = 0.3
  917. part_32.BottomSurface = Enum.SurfaceType.Weld
  918.  
  919.  model = Instance.new("Model", vroom)
  920.  
  921.  part_33 = Instance.new("Part", model)
  922. part_33.Velocity = Vector3.new(0.002, -0.07, -0.157)
  923. part_33.FormFactor = Enum.FormFactor.Plate
  924. part_33.RotVelocity = Vector3.new(0.008, 0, -0.001)
  925. part_33.Anchored = true
  926. part_33.Size = Vector3.new(1, 0.8, 1)
  927. part_33.CFrame = CFrame.new(6.068, 2.003, -3.556)* CFrame.Angles(0.00079212291166186, -0.00041849113767967, -3.1322582799476e-005)
  928. part_33.BrickColor = BrickColor.new("Deep orange")
  929. part_33.Friction = 0.3
  930. part_33.BottomSurface = Enum.SurfaceType.Weld
  931.  
  932.  part_34 = Instance.new("Part", model)
  933. part_34.Velocity = Vector3.new(0.001, -0.067, -0.163)
  934. part_34.FormFactor = Enum.FormFactor.Plate
  935. part_34.TopSurface = Enum.SurfaceType.Weld
  936. part_34.RotVelocity = Vector3.new(0.008, 0, -0.001)
  937. part_34.Anchored = true
  938. part_34.Size = Vector3.new(3, 0.8, 2)
  939. part_34.CFrame = CFrame.new(7.069, 1.203, -4.056)* CFrame.Angles(0.00079212296986952, -0.00041849131230265, -3.1322582799476e-005)
  940. part_34.RightSurface = Enum.SurfaceType.Weld
  941. part_34.BrickColor = BrickColor.new("Deep orange")
  942. part_34.Friction = 0.3
  943. part_34.BottomSurface = Enum.SurfaceType.Weld
  944.  
  945.  mesh_24 = Instance.new("BlockMesh", part_34)
  946.  
  947.  part_35 = Instance.new("Part", model)
  948. part_35.Velocity = Vector3.new(0.002, -0.062, -0.158)
  949. part_35.FormFactor = Enum.FormFactor.Plate
  950. part_35.Transparency = 0.3
  951. part_35.TopSurface = Enum.SurfaceType.Weld
  952. part_35.RotVelocity = Vector3.new(0.008, 0, -0.001)
  953. part_35.Anchored = true
  954. part_35.Size = Vector3.new(1, 0.4, 1)
  955. part_35.CFrame = CFrame.new(6.069, 1.804, -4.556)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.07470715045929)
  956. part_35.BrickColor = BrickColor.new("Bright red")
  957. part_35.Friction = 0.3
  958. part_35.BottomSurface = Enum.SurfaceType.Weld
  959.  
  960.  parto = Instance.new("Part", model)
  961. parto.Velocity = Vector3.new(0.002, -0.048, -0.16)
  962. parto.FormFactor = Enum.FormFactor.Plate
  963. parto.Transparency = 1
  964. parto.TopSurface = Enum.SurfaceType.Weld
  965. parto.RotVelocity = Vector3.new(0.008, 0, -0.001)
  966. parto.Anchored = true
  967. parto.Size = Vector3.new(1, 1.6, 3)
  968. parto.Name = "Parto"
  969. parto.FrontSurface = Enum.SurfaceType.Weld
  970. parto.CFrame = CFrame.new(7.07, 1.605, -6.556)* CFrame.Angles(0.00079212564742193, -0.00041849142871797, -3.1322582799476e-005)
  971. parto.BackSurface = Enum.SurfaceType.Weld
  972. parto.BrickColor = BrickColor.new("Dark stone grey")
  973. parto.Friction = 0.3
  974. parto.BottomSurface = Enum.SurfaceType.Weld
  975.  
  976.  mesh_25 = Instance.new("BlockMesh", parto)
  977.  
  978.  part_36 = Instance.new("Part", model)
  979. part_36.Velocity = Vector3.new(0.002, -0.074, -0.157)
  980. part_36.FormFactor = Enum.FormFactor.Plate
  981. part_36.TopSurface = Enum.SurfaceType.Weld
  982. part_36.RotVelocity = Vector3.new(0.008, 0, -0.001)
  983. part_36.Anchored = true
  984. part_36.Size = Vector3.new(1, 0.8, 6)
  985. part_36.FrontSurface = Enum.SurfaceType.Weld
  986. part_36.CFrame = CFrame.new(9.568, 2.003, -3.555)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.07470715045929)
  987. part_36.RightSurface = Enum.SurfaceType.Weld
  988. part_36.BackSurface = Enum.SurfaceType.Weld
  989. part_36.BrickColor = BrickColor.new("Really black")
  990. part_36.Friction = 0.3
  991. part_36.BottomSurface = Enum.SurfaceType.Weld
  992.  
  993.  part_37 = Instance.new("Part", model)
  994. part_37.Velocity = Vector3.new(0.003, -0.062, -0.149)
  995. part_37.FormFactor = Enum.FormFactor.Plate
  996. part_37.TopSurface = Enum.SurfaceType.Weld
  997. part_37.RotVelocity = Vector3.new(0.008, 0, -0.001)
  998. part_37.Anchored = true
  999. part_37.Size = Vector3.new(1, 2, 1)
  1000. part_37.CFrame = CFrame.new(6.069, 3.004, -4.555)* CFrame.Angles(-3.0660946369171, -1.5704510211945, 0.074706763029099)
  1001. part_37.BrickColor = BrickColor.new("Deep orange")
  1002. part_37.Friction = 0.3
  1003. part_37.BottomSurface = Enum.SurfaceType.Weld
  1004.  
  1005.  parto_2 = Instance.new("Part", model)
  1006. parto_2.Velocity = Vector3.new(0.002, -0.049, -0.16)
  1007. parto_2.FormFactor = Enum.FormFactor.Plate
  1008. parto_2.Transparency = 1
  1009. parto_2.TopSurface = Enum.SurfaceType.Weld
  1010. parto_2.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1011. parto_2.Anchored = true
  1012. parto_2.Size = Vector3.new(1, 1.6, 3)
  1013. parto_2.Name = "Parto"
  1014. parto_2.FrontSurface = Enum.SurfaceType.Weld
  1015. parto_2.CFrame = CFrame.new(8.07, 1.605, -6.556)* CFrame.Angles(0.00079212489072233, -0.0004184904100839, -3.1322582799476e-005)
  1016. parto_2.BackSurface = Enum.SurfaceType.Weld
  1017. parto_2.BrickColor = BrickColor.new("Dark stone grey")
  1018. parto_2.Friction = 0.3
  1019. parto_2.BottomSurface = Enum.SurfaceType.Weld
  1020.  
  1021.  mesh_26 = Instance.new("BlockMesh", parto_2)
  1022.  
  1023.  part_38 = Instance.new("Part", model)
  1024. part_38.Velocity = Vector3.new(0.002, -0.058, -0.156)
  1025. part_38.FormFactor = Enum.FormFactor.Symmetric
  1026. part_38.TopSurface = Enum.SurfaceType.Weld
  1027. part_38.Reflectance = 0.1
  1028. part_38.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1029. part_38.Anchored = true
  1030. part_38.Size = Vector3.new(1, 1, 1)
  1031. part_38.CFrame = CFrame.new(9.069, 2.104, -5.555)* CFrame.Angles(0.00079212884884328, -0.00041849407716654, 1.5707650184631)
  1032. part_38.Friction = 0.3
  1033. part_38.BottomSurface = Enum.SurfaceType.Weld
  1034.  
  1035.  mesh_27 = Instance.new("CylinderMesh", part_38)
  1036. mesh_27.Offset = Vector3.new(-0.6, 2.5, -1)
  1037. mesh_27.Scale = Vector3.new(3, 2.01, 2.5)
  1038.  
  1039.  part_39 = Instance.new("Part", model)
  1040. part_39.Velocity = Vector3.new(0.002, -0.05, -0.156)
  1041. part_39.FormFactor = Enum.FormFactor.Symmetric
  1042. part_39.TopSurface = Enum.SurfaceType.Weld
  1043. part_39.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1044. part_39.Anchored = true
  1045. part_39.Size = Vector3.new(1, 1, 1)
  1046. part_39.CFrame = CFrame.new(9.07, 2.105, -6.555)* CFrame.Angles(0.00079212884884328, -0.00041849407716654, 1.5707650184631)
  1047. part_39.BrickColor = BrickColor.new("Black")
  1048. part_39.Friction = 0.3
  1049. part_39.BottomSurface = Enum.SurfaceType.Weld
  1050.  
  1051.  mesh_28 = Instance.new("CylinderMesh", part_39)
  1052. mesh_28.Offset = Vector3.new(-0.6, 2.5, 0)
  1053. mesh_28.Scale = Vector3.new(3, 2, 3)
  1054.  
  1055.  part_40 = Instance.new("Part", model)
  1056. part_40.Velocity = Vector3.new(0.001, -0.078, -0.164)
  1057. part_40.FormFactor = Enum.FormFactor.Symmetric
  1058. part_40.TopSurface = Enum.SurfaceType.Weld
  1059. part_40.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1060. part_40.Anchored = true
  1061. part_40.Size = Vector3.new(1, 1, 1)
  1062. part_40.CFrame = CFrame.new(13.068, 1.103, -3.554)* CFrame.Angles(0.075498655438423, 1.5704510211945, 1.4960895776749)
  1063. part_40.RightSurface = Enum.SurfaceType.Weld
  1064. part_40.Friction = 0.3
  1065. part_40.BottomSurface = Enum.SurfaceType.Weld
  1066.  
  1067.  mesh_29 = Instance.new("CylinderMesh", part_40)
  1068. mesh_29.Scale = Vector3.new(0.7, 1, 0.7)
  1069.  
  1070.  hole = Instance.new("Hole", part_40)
  1071. hole.FaceId = Enum.NormalId.Top
  1072.  
  1073.  part_41 = Instance.new("Part", model)
  1074. part_41.Velocity = Vector3.new(0.003, -0.072, -0.152)
  1075. part_41.FormFactor = Enum.FormFactor.Plate
  1076. part_41.TopSurface = Enum.SurfaceType.Weld
  1077. part_41.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1078. part_41.Anchored = true
  1079. part_41.Size = Vector3.new(1, 0.4, 1)
  1080. part_41.CFrame = CFrame.new(8.068, 2.603, -3.555)* CFrame.Angles(0.00079212163109332, -0.00041848886758089, -3.1322582799476e-005)
  1081. part_41.BrickColor = BrickColor.new("Institutional white")
  1082. part_41.Friction = 0.3
  1083. part_41.BottomSurface = Enum.SurfaceType.Weld
  1084.  
  1085.  part_42 = Instance.new("Part", model)
  1086. part_42.Velocity = Vector3.new(0.003, -0.071, -0.152)
  1087. part_42.FormFactor = Enum.FormFactor.Plate
  1088. part_42.Transparency = 0.3
  1089. part_42.TopSurface = Enum.SurfaceType.Weld
  1090. part_42.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1091. part_42.Anchored = true
  1092. part_42.Size = Vector3.new(1, 0.4, 1)
  1093. part_42.CFrame = CFrame.new(7.068, 2.603, -3.555)* CFrame.Angles(0.00079212163109332, -0.00041848886758089, -3.1322582799476e-005)
  1094. part_42.BrickColor = BrickColor.new("Bright red")
  1095. part_42.Friction = 0.3
  1096. part_42.BottomSurface = Enum.SurfaceType.Weld
  1097.  
  1098.  part_43 = Instance.new("Part", model)
  1099. part_43.Velocity = Vector3.new(0.003, -0.07, -0.151)
  1100. part_43.FormFactor = Enum.FormFactor.Plate
  1101. part_43.TopSurface = Enum.SurfaceType.Weld
  1102. part_43.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1103. part_43.Anchored = true
  1104. part_43.Size = Vector3.new(1, 0.8, 1)
  1105. part_43.CFrame = CFrame.new(6.069, 2.803, -3.555)* CFrame.Angles(0.00079218437895179, -0.00041849425178953, -3.1322571885539e-005)
  1106. part_43.BrickColor = BrickColor.new("Deep orange")
  1107. part_43.Friction = 0.3
  1108. part_43.BottomSurface = Enum.SurfaceType.Weld
  1109.  
  1110.  part_44 = Instance.new("Part", model)
  1111. part_44.Velocity = Vector3.new(-0.025, -0.206, 0.253)
  1112. part_44.FormFactor = Enum.FormFactor.Symmetric
  1113. part_44.LeftSurface = Enum.SurfaceType.Hinge
  1114. part_44.Transparency = 1
  1115. part_44.TopSurface = Enum.SurfaceType.Smooth
  1116. part_44.LeftParamB = 0
  1117. part_44.RotVelocity = Vector3.new(8.262, -0.185, 0.06)
  1118. part_44.Anchored = true
  1119. part_44.Size = Vector3.new(2, 2, 2)
  1120. part_44.CFrame = CFrame.new(15.569, 1.024, -7.052)* CFrame.Angles(0.026072416454554, -0.00052418798441067, 0.0090314392000437)
  1121. part_44.BrickColor = BrickColor.new("Black")
  1122. part_44.Friction = 0.3
  1123. part_44.LeftParamA = 0
  1124. part_44.Shape = Enum.PartType.Ball
  1125. part_44.BottomSurface = Enum.SurfaceType.Smooth
  1126.  
  1127.  bodygyro = Instance.new("BodyGyro", part_44)
  1128. bodygyro.maxTorque = Vector3.new(0, 0, 500)
  1129.  
  1130.  part_45 = Instance.new("Part", model)
  1131. part_45.Velocity = Vector3.new(0.002, -0.078, -0.157)
  1132. part_45.FormFactor = Enum.FormFactor.Plate
  1133. part_45.LeftSurface = Enum.SurfaceType.Weld
  1134. part_45.TopSurface = Enum.SurfaceType.Weld
  1135. part_45.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1136. part_45.Anchored = true
  1137. part_45.Size = Vector3.new(2, 0.8, 1)
  1138. part_45.CFrame = CFrame.new(13.568, 2.002, -3.553)* CFrame.Angles(-3.1408004760742, 0.00041848886758089, 3.1322582799476e-005)
  1139. part_45.RightSurface = Enum.SurfaceType.Weld
  1140. part_45.BackSurface = Enum.SurfaceType.Weld
  1141. part_45.BrickColor = BrickColor.new("Really black")
  1142. part_45.Friction = 0.3
  1143. part_45.BottomSurface = Enum.SurfaceType.Weld
  1144.  
  1145.  part_46 = Instance.new("Part", model)
  1146. part_46.Velocity = Vector3.new(0.002, -0.053, -0.156)
  1147. part_46.FormFactor = Enum.FormFactor.Symmetric
  1148. part_46.TopSurface = Enum.SurfaceType.Weld
  1149. part_46.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1150. part_46.Anchored = true
  1151. part_46.Size = Vector3.new(1, 1, 1)
  1152. part_46.CFrame = CFrame.new(12.07, 2.105, -6.554)* CFrame.Angles(-3.1408004760742, 0.00041849329136312, -1.5707650184631)
  1153. part_46.BrickColor = BrickColor.new("Black")
  1154. part_46.Friction = 0.3
  1155. part_46.BottomSurface = Enum.SurfaceType.Weld
  1156.  
  1157.  mesh_30 = Instance.new("CylinderMesh", part_46)
  1158. mesh_30.Offset = Vector3.new(-0.6, 2.5, 0)
  1159. mesh_30.Scale = Vector3.new(3, 2, 3)
  1160.  
  1161.  parto_3 = Instance.new("Part", model)
  1162. parto_3.Velocity = Vector3.new(0.002, -0.055, -0.16)
  1163. parto_3.FormFactor = Enum.FormFactor.Plate
  1164. parto_3.Transparency = 1
  1165. parto_3.TopSurface = Enum.SurfaceType.Weld
  1166. parto_3.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1167. parto_3.Anchored = true
  1168. parto_3.Size = Vector3.new(1, 1.6, 3)
  1169. parto_3.Name = "Parto"
  1170. parto_3.FrontSurface = Enum.SurfaceType.Weld
  1171. parto_3.CFrame = CFrame.new(14.07, 1.605, -6.553)* CFrame.Angles(0.00079212361015379, -0.00041849236004055, -3.1322582799476e-005)
  1172. parto_3.BackSurface = Enum.SurfaceType.Weld
  1173. parto_3.BrickColor = BrickColor.new("Dark stone grey")
  1174. parto_3.Friction = 0.3
  1175. parto_3.BottomSurface = Enum.SurfaceType.Weld
  1176.  
  1177.  mesh_31 = Instance.new("BlockMesh", parto_3)
  1178.  
  1179.  parto_4 = Instance.new("Part", model)
  1180. parto_4.Velocity = Vector3.new(0.002, -0.054, -0.16)
  1181. parto_4.FormFactor = Enum.FormFactor.Plate
  1182. parto_4.Transparency = 1
  1183. parto_4.TopSurface = Enum.SurfaceType.Weld
  1184. parto_4.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1185. parto_4.Anchored = true
  1186. parto_4.Size = Vector3.new(1, 1.6, 3)
  1187. parto_4.Name = "Parto"
  1188. parto_4.FrontSurface = Enum.SurfaceType.Weld
  1189. parto_4.CFrame = CFrame.new(13.07, 1.605, -6.553)* CFrame.Angles(0.00079212361015379, -0.00041849236004055, -3.1322582799476e-005)
  1190. parto_4.BackSurface = Enum.SurfaceType.Weld
  1191. parto_4.BrickColor = BrickColor.new("Dark stone grey")
  1192. parto_4.Friction = 0.3
  1193. parto_4.BottomSurface = Enum.SurfaceType.Weld
  1194.  
  1195.  mesh_32 = Instance.new("BlockMesh", parto_4)
  1196.  
  1197.  part_47 = Instance.new("Part", model)
  1198. part_47.RightParamB = 0
  1199. part_47.Velocity = Vector3.new(-0.058, -0.226, 0.267)
  1200. part_47.FormFactor = Enum.FormFactor.Symmetric
  1201. part_47.Transparency = 1
  1202. part_47.TopSurface = Enum.SurfaceType.Smooth
  1203. part_47.RightParamA = 0
  1204. part_47.RotVelocity = Vector3.new(8.262, 0.125, -0.008)
  1205. part_47.Anchored = true
  1206. part_47.Size = Vector3.new(2, 2, 2)
  1207. part_47.CFrame = CFrame.new(5.571, 1.024, -7.057)* CFrame.Angles(0.024203158915043, -0.00030076489201747, -0.0089714620262384)
  1208. part_47.RightSurface = Enum.SurfaceType.Hinge
  1209. part_47.BrickColor = BrickColor.new("Black")
  1210. part_47.Friction = 0.3
  1211. part_47.Shape = Enum.PartType.Ball
  1212. part_47.BottomSurface = Enum.SurfaceType.Smooth
  1213.  
  1214.  bodygyro_2 = Instance.new("BodyGyro", part_47)
  1215. bodygyro_2.maxTorque = Vector3.new(0, 0, 500)
  1216.  
  1217.  part_48 = Instance.new("Part", model)
  1218. part_48.Velocity = Vector3.new(0.001, -0.079, -0.163)
  1219. part_48.FormFactor = Enum.FormFactor.Plate
  1220. part_48.LeftSurface = Enum.SurfaceType.Weld
  1221. part_48.TopSurface = Enum.SurfaceType.Weld
  1222. part_48.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1223. part_48.Anchored = true
  1224. part_48.Size = Vector3.new(2, 0.8, 1)
  1225. part_48.CFrame = CFrame.new(14.568, 1.202, -3.553)* CFrame.Angles(0.00079214060679078, -0.0004184948920738, -3.1322571885539e-005)
  1226. part_48.BrickColor = BrickColor.new("Deep orange")
  1227. part_48.Friction = 0.3
  1228. part_48.BottomSurface = Enum.SurfaceType.Weld
  1229.  
  1230.  mesh_33 = Instance.new("BlockMesh", part_48)
  1231.  
  1232.  part_49 = Instance.new("Part", model)
  1233. part_49.Velocity = Vector3.new(0.002, -0.052, -0.156)
  1234. part_49.FormFactor = Enum.FormFactor.Symmetric
  1235. part_49.TopSurface = Enum.SurfaceType.Weld
  1236. part_49.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1237. part_49.Anchored = true
  1238. part_49.Size = Vector3.new(1, 2, 1)
  1239. part_49.CFrame = CFrame.new(10.57, 2.105, -6.554)* CFrame.Angles(0.00079213321441785, -0.00041849422268569, 1.5707650184631)
  1240. part_49.BrickColor = BrickColor.new("Dark stone grey")
  1241. part_49.Friction = 0.3
  1242. part_49.BottomSurface = Enum.SurfaceType.Weld
  1243.  
  1244.  mesh_34 = Instance.new("CylinderMesh", part_49)
  1245. mesh_34.Offset = Vector3.new(-0.6, 0, 0)
  1246. mesh_34.Scale = Vector3.new(1, 3.5, 0.5)
  1247.  
  1248.  part_50 = Instance.new("Part", model)
  1249. part_50.Velocity = Vector3.new(0.002, -0.061, -0.156)
  1250. part_50.FormFactor = Enum.FormFactor.Symmetric
  1251. part_50.TopSurface = Enum.SurfaceType.Weld
  1252. part_50.Reflectance = 0.1
  1253. part_50.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1254. part_50.Anchored = true
  1255. part_50.Size = Vector3.new(1, 1, 1)
  1256. part_50.CFrame = CFrame.new(12.069, 2.104, -5.554)* CFrame.Angles(0.00079212413402274, -0.00041849311674014, 1.5707650184631)
  1257. part_50.Friction = 0.3
  1258. part_50.BottomSurface = Enum.SurfaceType.Weld
  1259.  
  1260.  mesh_35 = Instance.new("CylinderMesh", part_50)
  1261. mesh_35.Offset = Vector3.new(-0.6, -2.5, -1)
  1262. mesh_35.Scale = Vector3.new(3, 2.01, 2.5)
  1263.  
  1264.  part_51 = Instance.new("Part", model)
  1265. part_51.Velocity = Vector3.new(0.001, -0.071, -0.163)
  1266. part_51.FormFactor = Enum.FormFactor.Plate
  1267. part_51.LeftSurface = Enum.SurfaceType.Weld
  1268. part_51.TopSurface = Enum.SurfaceType.Weld
  1269. part_51.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1270. part_51.Anchored = true
  1271. part_51.Size = Vector3.new(3, 0.8, 1)
  1272. part_51.CFrame = CFrame.new(14.069, 1.203, -4.553)* CFrame.Angles(0.00079214025754482, -0.00041849422268569, -3.1322579161497e-005)
  1273. part_51.BackSurface = Enum.SurfaceType.Weld
  1274. part_51.BrickColor = BrickColor.new("Deep orange")
  1275. part_51.Friction = 0.3
  1276. part_51.BottomSurface = Enum.SurfaceType.Weld
  1277.  
  1278.  mesh_36 = Instance.new("BlockMesh", part_51)
  1279.  
  1280.  part_52 = Instance.new("Part", model)
  1281. part_52.Velocity = Vector3.new(0.003, -0.072, -0.149)
  1282. part_52.FormFactor = Enum.FormFactor.Plate
  1283. part_52.TopSurface = Enum.SurfaceType.Weld
  1284. part_52.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1285. part_52.Anchored = true
  1286. part_52.Size = Vector3.new(2, 0.4, 1)
  1287. part_52.CFrame = CFrame.new(7.568, 3.003, -3.555)* CFrame.Angles(0.00079214602010325, -0.00041849189437926, -3.132256824756e-005)
  1288. part_52.BrickColor = BrickColor.new("Deep orange")
  1289. part_52.Friction = 0.3
  1290. part_52.BottomSurface = Enum.SurfaceType.Weld
  1291.  
  1292.  part_53 = Instance.new("Part", model)
  1293. part_53.Velocity = Vector3.new(0.004, -0.071, -0.144)
  1294. part_53.FormFactor = Enum.FormFactor.Plate
  1295. part_53.TopSurface = Enum.SurfaceType.Weld
  1296. part_53.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1297. part_53.Anchored = true
  1298. part_53.Size = Vector3.new(2, 0.8, 1)
  1299. part_53.CFrame = CFrame.new(6.569, 3.603, -3.554)* CFrame.Angles(0.00079218583414331, -0.00041849672561511, -3.1322571885539e-005)
  1300. part_53.BrickColor = BrickColor.new("Deep orange")
  1301. part_53.Friction = 0.3
  1302. part_53.BottomSurface = Enum.SurfaceType.Weld
  1303.  
  1304.  part_54 = Instance.new("Part", model)
  1305. part_54.Velocity = Vector3.new(0.002, -0.072, -0.158)
  1306. part_54.FormFactor = Enum.FormFactor.Plate
  1307. part_54.Transparency = 0.3
  1308. part_54.TopSurface = Enum.SurfaceType.Weld
  1309. part_54.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1310. part_54.Anchored = true
  1311. part_54.Size = Vector3.new(1, 0.4, 1)
  1312. part_54.CFrame = CFrame.new(15.069, 1.803, -4.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.074706956744194)
  1313. part_54.BrickColor = BrickColor.new("Bright red")
  1314. part_54.Friction = 0.3
  1315. part_54.BottomSurface = Enum.SurfaceType.Weld
  1316.  
  1317.  part_55 = Instance.new("Part", model)
  1318. part_55.Velocity = Vector3.new(0.004, -0.075, -0.146)
  1319. part_55.FormFactor = Enum.FormFactor.Plate
  1320. part_55.TopSurface = Enum.SurfaceType.Weld
  1321. part_55.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1322. part_55.Anchored = true
  1323. part_55.Size = Vector3.new(6, 0.4, 1)
  1324. part_55.CFrame = CFrame.new(10.569, 3.403, -3.553)* CFrame.Angles(0.00079213519347832, -0.00041849055560306, -3.1322571885539e-005)
  1325. part_55.BrickColor = BrickColor.new("Deep orange")
  1326. part_55.Friction = 0.3
  1327. part_55.BottomSurface = Enum.SurfaceType.Weld
  1328.  
  1329.  part_56 = Instance.new("Part", model)
  1330. part_56.Velocity = Vector3.new(0.005, -0.071, -0.14)
  1331. part_56.FormFactor = Enum.FormFactor.Plate
  1332. part_56.Transparency = 0.2
  1333. part_56.TopSurface = Enum.SurfaceType.Weld
  1334. part_56.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1335. part_56.Anchored = true
  1336. part_56.Size = Vector3.new(2, 0.4, 1)
  1337. part_56.CFrame = CFrame.new(6.569, 4.203, -3.554)* CFrame.Angles(0.00079217209713534, -0.00041849503759295, 3.1415612697601)
  1338. part_56.BrickColor = BrickColor.new("Bright red")
  1339. part_56.Friction = 0.3
  1340. part_56.BottomSurface = Enum.SurfaceType.Weld
  1341.  
  1342.  part_57 = Instance.new("Part", model)
  1343. part_57.Velocity = Vector3.new(0.003, -0.079, -0.152)
  1344. part_57.FormFactor = Enum.FormFactor.Plate
  1345. part_57.Transparency = 0.3
  1346. part_57.TopSurface = Enum.SurfaceType.Weld
  1347. part_57.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1348. part_57.Anchored = true
  1349. part_57.Size = Vector3.new(1, 0.4, 1)
  1350. part_57.CFrame = CFrame.new(14.068, 2.602, -3.552)* CFrame.Angles(0.00079212978016585, -0.00041848988621496, -3.1322579161497e-005)
  1351. part_57.BrickColor = BrickColor.new("Bright red")
  1352. part_57.Friction = 0.3
  1353. part_57.BottomSurface = Enum.SurfaceType.Weld
  1354.  
  1355.  part_58 = Instance.new("Part", model)
  1356. part_58.Velocity = Vector3.new(0.002, -0.08, -0.157)
  1357. part_58.FormFactor = Enum.FormFactor.Plate
  1358. part_58.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1359. part_58.Anchored = true
  1360. part_58.Size = Vector3.new(1, 0.8, 1)
  1361. part_58.CFrame = CFrame.new(15.068, 2.002, -3.552)* CFrame.Angles(0.00079214060679078, -0.0004184948920738, -3.1322571885539e-005)
  1362. part_58.BrickColor = BrickColor.new("Deep orange")
  1363. part_58.Friction = 0.3
  1364. part_58.BottomSurface = Enum.SurfaceType.Weld
  1365.  
  1366.  part_59 = Instance.new("Part", model)
  1367. part_59.Velocity = Vector3.new(0.003, -0.075, -0.151)
  1368. part_59.FormFactor = Enum.FormFactor.Plate
  1369. part_59.TopSurface = Enum.SurfaceType.Weld
  1370. part_59.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1371. part_59.Anchored = true
  1372. part_59.Size = Vector3.new(1, 0.8, 4)
  1373. part_59.FrontSurface = Enum.SurfaceType.Weld
  1374. part_59.CFrame = CFrame.new(10.568, 2.803, -3.554)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668849945068)
  1375. part_59.BackSurface = Enum.SurfaceType.Weld
  1376. part_59.BrickColor = BrickColor.new("Really black")
  1377. part_59.Friction = 0.3
  1378. part_59.BottomSurface = Enum.SurfaceType.Weld
  1379.  
  1380.  part_60 = Instance.new("Part", model)
  1381. part_60.Velocity = Vector3.new(0.003, -0.078, -0.152)
  1382. part_60.FormFactor = Enum.FormFactor.Plate
  1383. part_60.TopSurface = Enum.SurfaceType.Weld
  1384. part_60.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1385. part_60.Anchored = true
  1386. part_60.Size = Vector3.new(1, 0.4, 1)
  1387. part_60.CFrame = CFrame.new(13.068, 2.603, -3.553)* CFrame.Angles(0.00079212978016585, -0.00041848988621496, -3.1322579161497e-005)
  1388. part_60.BrickColor = BrickColor.new("Institutional white")
  1389. part_60.Friction = 0.3
  1390. part_60.BottomSurface = Enum.SurfaceType.Weld
  1391.  
  1392.  part_61 = Instance.new("Part", model)
  1393. part_61.Velocity = Vector3.new(0.005, -0.063, -0.14)
  1394. part_61.FormFactor = Enum.FormFactor.Plate
  1395. part_61.TopSurface = Enum.SurfaceType.Weld
  1396. part_61.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1397. part_61.Anchored = true
  1398. part_61.Size = Vector3.new(2, 0.4, 1)
  1399. part_61.CFrame = CFrame.new(6.569, 4.204, -4.554)* CFrame.Angles(0.00079216127051041, -0.00041849366971292, 3.1415612697601)
  1400. part_61.BrickColor = BrickColor.new("Deep orange")
  1401. part_61.Friction = 0.3
  1402. part_61.BottomSurface = Enum.SurfaceType.Weld
  1403.  
  1404.  part_62 = Instance.new("Part", model)
  1405. part_62.Velocity = Vector3.new(0.003, -0.072, -0.149)
  1406. part_62.FormFactor = Enum.FormFactor.Plate
  1407. part_62.TopSurface = Enum.SurfaceType.Weld
  1408. part_62.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1409. part_62.Anchored = true
  1410. part_62.Size = Vector3.new(1, 2, 1)
  1411. part_62.CFrame = CFrame.new(15.069, 3.003, -4.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.074707947671413)
  1412. part_62.BrickColor = BrickColor.new("Deep orange")
  1413. part_62.Friction = 0.3
  1414. part_62.BottomSurface = Enum.SurfaceType.Weld
  1415.  
  1416.  part_63 = Instance.new("Part", model)
  1417. part_63.Velocity = Vector3.new(0.003, -0.08, -0.151)
  1418. part_63.FormFactor = Enum.FormFactor.Plate
  1419. part_63.TopSurface = Enum.SurfaceType.Weld
  1420. part_63.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1421. part_63.Anchored = true
  1422. part_63.Size = Vector3.new(1, 0.8, 1)
  1423. part_63.CFrame = CFrame.new(15.069, 2.802, -3.552)* CFrame.Angles(0.0007921305950731, -0.00041848857654259, -3.1322579161497e-005)
  1424. part_63.BrickColor = BrickColor.new("Deep orange")
  1425. part_63.Friction = 0.3
  1426. part_63.BottomSurface = Enum.SurfaceType.Weld
  1427.  
  1428.  part_64 = Instance.new("Part", model)
  1429. part_64.Velocity = Vector3.new(0.003, -0.078, -0.149)
  1430. part_64.FormFactor = Enum.FormFactor.Plate
  1431. part_64.TopSurface = Enum.SurfaceType.Weld
  1432. part_64.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1433. part_64.Anchored = true
  1434. part_64.Size = Vector3.new(2, 0.4, 1)
  1435. part_64.CFrame = CFrame.new(13.568, 3.002, -3.552)* CFrame.Angles(0.00079212978016585, -0.00041848988621496, -3.1322579161497e-005)
  1436. part_64.BrickColor = BrickColor.new("Deep orange")
  1437. part_64.Friction = 0.3
  1438. part_64.BottomSurface = Enum.SurfaceType.Weld
  1439.  
  1440.  part_65 = Instance.new("Part", model)
  1441. part_65.Velocity = Vector3.new(0.004, -0.075, -0.143)
  1442. part_65.FormFactor = Enum.FormFactor.Plate
  1443. part_65.TopSurface = Enum.SurfaceType.Weld
  1444. part_65.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1445. part_65.Anchored = true
  1446. part_65.Size = Vector3.new(6, 0.4, 1)
  1447. part_65.CFrame = CFrame.new(10.569, 3.803, -3.553)* CFrame.Angles(0.00079212436685339, -0.00041848921682686, -3.1322579161497e-005)
  1448. part_65.BrickColor = BrickColor.new("Deep orange")
  1449. part_65.Friction = 0.3
  1450. part_65.BottomSurface = Enum.SurfaceType.Weld
  1451.  
  1452.  part_66 = Instance.new("Part", model)
  1453. part_66.Velocity = Vector3.new(0.005, -0.067, -0.137)
  1454. part_66.FormFactor = Enum.FormFactor.Plate
  1455. part_66.TopSurface = Enum.SurfaceType.Weld
  1456. part_66.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1457. part_66.Anchored = true
  1458. part_66.Size = Vector3.new(2, 0.4, 2)
  1459. part_66.CFrame = CFrame.new(6.569, 4.603, -4.053)* CFrame.Angles(0.00079215585719794, -0.00041849302942865, 3.1415612697601)
  1460. part_66.BrickColor = BrickColor.new("Deep orange")
  1461. part_66.Friction = 0.3
  1462. part_66.BottomSurface = Enum.SurfaceType.Smooth
  1463.  
  1464.  part_67 = Instance.new("Part", model)
  1465. part_67.Velocity = Vector3.new(0.003, -0.037, -0.152)
  1466. part_67.FormFactor = Enum.FormFactor.Plate
  1467. part_67.CanCollide = false
  1468. part_67.TopSurface = Enum.SurfaceType.Weld
  1469. part_67.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1470. part_67.Anchored = true
  1471. part_67.Size = Vector3.new(2, 1.2, 1)
  1472. part_67.CFrame = CFrame.new(15.071, 2.607, -9.052)* CFrame.Angles(-3.0660936832428, -1.5704510211945, -3.0668847560883)
  1473. part_67.BrickColor = BrickColor.new("Deep orange")
  1474. part_67.Friction = 0.3
  1475. part_67.BottomSurface = Enum.SurfaceType.Weld
  1476.  
  1477.  mesh_37 = Instance.new("BlockMesh", part_67)
  1478.  
  1479.  part_68 = Instance.new("Part", model)
  1480. part_68.Velocity = Vector3.new(0.003, -0.022, -0.149)
  1481. part_68.FormFactor = Enum.FormFactor.Plate
  1482. part_68.TopSurface = Enum.SurfaceType.Weld
  1483. part_68.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1484. part_68.Anchored = true
  1485. part_68.Size = Vector3.new(2, 2.8, 1)
  1486. part_68.CFrame = CFrame.new(12.571, 3.008, -10.553)* CFrame.Angles(-3.1408004760742, 0.00041849329136312, -3.1415612697601)
  1487. part_68.RightSurface = Enum.SurfaceType.Weld
  1488. part_68.BrickColor = BrickColor.new("Really black")
  1489. part_68.Friction = 0.3
  1490. part_68.BottomSurface = Enum.SurfaceType.Weld
  1491.  
  1492.  mesh_38 = Instance.new("BlockMesh", part_68)
  1493. mesh_38.Offset = Vector3.new(0, 0, 0.5)
  1494. mesh_38.Scale = Vector3.new(1.3, 1, 1)
  1495.  
  1496.  part_69 = Instance.new("Part", model)
  1497. part_69.Velocity = Vector3.new(0.005, -0.075, -0.14)
  1498. part_69.FormFactor = Enum.FormFactor.Plate
  1499. part_69.TopSurface = Enum.SurfaceType.Weld
  1500. part_69.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1501. part_69.Anchored = true
  1502. part_69.Size = Vector3.new(6, 0.4, 1)
  1503. part_69.CFrame = CFrame.new(10.569, 4.203, -3.552)* CFrame.Angles(0.00079212436685339, -0.00041848921682686, -3.1322579161497e-005)
  1504. part_69.BrickColor = BrickColor.new("Deep orange")
  1505. part_69.Friction = 0.3
  1506. part_69.BottomSurface = Enum.SurfaceType.Weld
  1507.  
  1508.  part_70 = Instance.new("Part", model)
  1509. part_70.Velocity = Vector3.new(0.005, -0.075, -0.136)
  1510. part_70.FormFactor = Enum.FormFactor.Plate
  1511. part_70.LeftSurface = Enum.SurfaceType.Weld
  1512. part_70.TopSurface = Enum.SurfaceType.Smooth
  1513. part_70.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1514. part_70.Anchored = true
  1515. part_70.Size = Vector3.new(6, 0.4, 1)
  1516. part_70.FrontSurface = Enum.SurfaceType.Weld
  1517. part_70.CFrame = CFrame.new(10.569, 4.603, -3.552)* CFrame.Angles(0.00079211592674255, -0.00041849166154861, -3.1322590075433e-005)
  1518. part_70.RightSurface = Enum.SurfaceType.Weld
  1519. part_70.BrickColor = BrickColor.new("Really black")
  1520. part_70.Friction = 0.3
  1521. part_70.BottomSurface = Enum.SurfaceType.Weld
  1522.  
  1523.  part_71 = Instance.new("Part", model)
  1524. part_71.Velocity = Vector3.new(0.005, -0.079, -0.14)
  1525. part_71.FormFactor = Enum.FormFactor.Plate
  1526. part_71.Transparency = 0.3
  1527. part_71.TopSurface = Enum.SurfaceType.Weld
  1528. part_71.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1529. part_71.Anchored = true
  1530. part_71.Size = Vector3.new(2, 0.4, 1)
  1531. part_71.CFrame = CFrame.new(14.569, 4.202, -3.551)* CFrame.Angles(0.00079212436685339, -0.00041848921682686, -3.1322579161497e-005)
  1532. part_71.BrickColor = BrickColor.new("Bright red")
  1533. part_71.Friction = 0.3
  1534. part_71.BottomSurface = Enum.SurfaceType.Weld
  1535.  
  1536.  part_72 = Instance.new("Part", model)
  1537. part_72.Velocity = Vector3.new(0.005, -0.059, -0.136)
  1538. part_72.FormFactor = Enum.FormFactor.Plate
  1539. part_72.LeftSurface = Enum.SurfaceType.Weld
  1540. part_72.TopSurface = Enum.SurfaceType.Smooth
  1541. part_72.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1542. part_72.Anchored = true
  1543. part_72.Size = Vector3.new(6, 0.4, 3)
  1544. part_72.FrontSurface = Enum.SurfaceType.Weld
  1545. part_72.CFrame = CFrame.new(10.569, 4.604, -5.552)* CFrame.Angles(0.00079214299330488, -0.0004184914578218, -3.1322582799476e-005)
  1546. part_72.RightSurface = Enum.SurfaceType.Weld
  1547. part_72.BackSurface = Enum.SurfaceType.Weld
  1548. part_72.BrickColor = BrickColor.new("Really black")
  1549. part_72.Friction = 0.3
  1550. part_72.BottomSurface = Enum.SurfaceType.Weld
  1551.  
  1552.  part_73 = Instance.new("Part", model)
  1553. part_73.Velocity = Vector3.new(0.004, -0.079, -0.144)
  1554. part_73.FormFactor = Enum.FormFactor.Plate
  1555. part_73.TopSurface = Enum.SurfaceType.Weld
  1556. part_73.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1557. part_73.Anchored = true
  1558. part_73.Size = Vector3.new(2, 0.8, 1)
  1559. part_73.CFrame = CFrame.new(14.569, 3.602, -3.551)* CFrame.Angles(0.00079213140998036, -0.00041848985711113, -3.1322579161497e-005)
  1560. part_73.BrickColor = BrickColor.new("Deep orange")
  1561. part_73.Friction = 0.3
  1562. part_73.BottomSurface = Enum.SurfaceType.Weld
  1563.  
  1564.  part_74 = Instance.new("Part", model)
  1565. part_74.Velocity = Vector3.new(0.005, -0.071, -0.14)
  1566. part_74.FormFactor = Enum.FormFactor.Plate
  1567. part_74.TopSurface = Enum.SurfaceType.Weld
  1568. part_74.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1569. part_74.Anchored = true
  1570. part_74.Size = Vector3.new(2, 0.4, 1)
  1571. part_74.CFrame = CFrame.new(14.569, 4.203, -4.551)* CFrame.Angles(0.00079212756827474, -0.0004184891586192, 3.1415612697601)
  1572. part_74.BrickColor = BrickColor.new("Deep orange")
  1573. part_74.Friction = 0.3
  1574. part_74.BottomSurface = Enum.SurfaceType.Weld
  1575.  
  1576.  part_75 = Instance.new("Part", model)
  1577. part_75.Velocity = Vector3.new(0.002, -0.009, -0.158)
  1578. part_75.FormFactor = Enum.FormFactor.Plate
  1579. part_75.CanCollide = false
  1580. part_75.TopSurface = Enum.SurfaceType.Weld
  1581. part_75.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1582. part_75.Anchored = true
  1583. part_75.Size = Vector3.new(1, 0.4, 9)
  1584. part_75.CFrame = CFrame.new(15.072, 1.81, -12.552)* CFrame.Angles(0.00079212343553081, -0.00041849192348309, 3.1415612697601)
  1585. part_75.RightSurface = Enum.SurfaceType.Weld
  1586. part_75.BrickColor = BrickColor.new("Deep orange")
  1587. part_75.Friction = 0.3
  1588. part_75.BottomSurface = Enum.SurfaceType.Weld
  1589.  
  1590.  mesh_39 = Instance.new("BlockMesh", part_75)
  1591.  
  1592.  part_76 = Instance.new("Part", model)
  1593. part_76.Velocity = Vector3.new(0.003, -0.027, -0.152)
  1594. part_76.FormFactor = Enum.FormFactor.Plate
  1595. part_76.CanCollide = false
  1596. part_76.TopSurface = Enum.SurfaceType.Weld
  1597. part_76.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1598. part_76.Anchored = true
  1599. part_76.Size = Vector3.new(2, 1.2, 1)
  1600. part_76.CFrame = CFrame.new(6.071, 2.607, -9.056)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668859481812)
  1601. part_76.BrickColor = BrickColor.new("Deep orange")
  1602. part_76.Friction = 0.3
  1603. part_76.BottomSurface = Enum.SurfaceType.Weld
  1604.  
  1605.  mesh_40 = Instance.new("BlockMesh", part_76)
  1606.  
  1607.  part_77 = Instance.new("Part", model)
  1608. part_77.Velocity = Vector3.new(0.004, -0.009, -0.146)
  1609. part_77.FormFactor = Enum.FormFactor.Plate
  1610. part_77.CanCollide = false
  1611. part_77.TopSurface = Enum.SurfaceType.Weld
  1612. part_77.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1613. part_77.Anchored = true
  1614. part_77.Size = Vector3.new(9, 0.4, 1)
  1615. part_77.CFrame = CFrame.new(15.072, 3.41, -12.551)* CFrame.Angles(-3.0660936832428, -1.5704510211945, -3.0668847560883)
  1616. part_77.BrickColor = BrickColor.new("Deep orange")
  1617. part_77.Friction = 0.3
  1618. part_77.BottomSurface = Enum.SurfaceType.Weld
  1619.  
  1620.  mesh_41 = Instance.new("BlockMesh", part_77)
  1621.  
  1622.  vehicleseat = Instance.new("VehicleSeat", model)
  1623. vehicleseat.Velocity = Vector3.new(0.002, -0.011, -0.156)
  1624. vehicleseat.TurnSpeed = 1.5
  1625. vehicleseat.Friction = 0.3
  1626. vehicleseat.BottomSurface = Enum.SurfaceType.Weld
  1627. vehicleseat.MaxSpeed = 103
  1628. vehicleseat.Anchored = true
  1629. vehicleseat.BrickColor = BrickColor.new("Really black")
  1630. vehicleseat.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1631. vehicleseat.CFrame = CFrame.new(12.572, 2.109, -12.053)* CFrame.Angles(0.00079212401760742, -0.00041849285480566, -3.1322582799476e-005)
  1632. vehicleseat.Size = Vector3.new(2, 1, 2)
  1633. vehicleseat.Torque = 100
  1634.  
  1635.  mesh_42 = Instance.new("BlockMesh", vehicleseat)
  1636. mesh_42.Offset = Vector3.new(0, -0.4, 0)
  1637. mesh_42.Scale = Vector3.new(1.3, 0.35, 1)
  1638.  
  1639.  part_78 = Instance.new("Part", model)
  1640. part_78.Velocity = Vector3.new(0.001, -0.008, -0.163)
  1641. part_78.FormFactor = Enum.FormFactor.Plate
  1642. part_78.LeftSurface = Enum.SurfaceType.Weld
  1643. part_78.TopSurface = Enum.SurfaceType.Smooth
  1644. part_78.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1645. part_78.Anchored = true
  1646. part_78.Size = Vector3.new(3, 0.8, 9)
  1647. part_78.CFrame = CFrame.new(14.072, 1.21, -12.553)* CFrame.Angles(0.00079212372656912, -0.00041849253466353, -3.1322582799476e-005)
  1648. part_78.BrickColor = BrickColor.new("Deep orange")
  1649. part_78.Friction = 0.3
  1650. part_78.BottomSurface = Enum.SurfaceType.Weld
  1651.  
  1652.  mesh_43 = Instance.new("BlockMesh", part_78)
  1653.  
  1654.  part_79 = Instance.new("Part", model)
  1655. part_79.Velocity = Vector3.new(0.003, -0.018, -0.149)
  1656. part_79.FormFactor = Enum.FormFactor.Plate
  1657. part_79.TopSurface = Enum.SurfaceType.Weld
  1658. part_79.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1659. part_79.Anchored = true
  1660. part_79.Size = Vector3.new(2, 2.8, 1)
  1661. part_79.CFrame = CFrame.new(8.571, 3.008, -10.554)* CFrame.Angles(-3.1408004760742, 0.00041849282570183, -3.1415612697601)
  1662. part_79.RightSurface = Enum.SurfaceType.Weld
  1663. part_79.BrickColor = BrickColor.new("Really black")
  1664. part_79.Friction = 0.3
  1665. part_79.BottomSurface = Enum.SurfaceType.Weld
  1666.  
  1667.  mesh_44 = Instance.new("BlockMesh", part_79)
  1668. mesh_44.Offset = Vector3.new(0, 0, 0.5)
  1669. mesh_44.Scale = Vector3.new(1.3, 1, 1)
  1670.  
  1671.  part_80 = Instance.new("Part", model)
  1672. part_80.Velocity = Vector3.new(0.005, -0.075, -0.136)
  1673. part_80.FormFactor = Enum.FormFactor.Plate
  1674. part_80.TopSurface = Enum.SurfaceType.Smooth
  1675. part_80.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1676. part_80.Anchored = true
  1677. part_80.Size = Vector3.new(2, 0.4, 2)
  1678. part_80.CFrame = CFrame.new(14.569, 4.603, -4.051)* CFrame.Angles(-3.0660936832428, -1.5704510211945, -3.0668849945068)
  1679. part_80.BrickColor = BrickColor.new("Deep orange")
  1680. part_80.Friction = 0.3
  1681. part_80.BottomSurface = Enum.SurfaceType.Weld
  1682.  
  1683.  part_81 = Instance.new("Part", model)
  1684. part_81.Velocity = Vector3.new(0.003, -0.005, -0.153)
  1685. part_81.FormFactor = Enum.FormFactor.Plate
  1686. part_81.CanCollide = false
  1687. part_81.LeftSurface = Enum.SurfaceType.Weld
  1688. part_81.TopSurface = Enum.SurfaceType.Smooth
  1689. part_81.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1690. part_81.Anchored = true
  1691. part_81.Size = Vector3.new(1, 0.8, 6)
  1692. part_81.CFrame = CFrame.new(14.972, 2.51, -13.052)* CFrame.Angles(0.00079212064156309, -0.00041848703403957, -1.5708276033401)
  1693. part_81.RightSurface = Enum.SurfaceType.Weld
  1694. part_81.BrickColor = BrickColor.new("Really black")
  1695. part_81.Friction = 0.3
  1696. part_81.BottomSurface = Enum.SurfaceType.Weld
  1697.  
  1698.  mesh_45 = Instance.new("SpecialMesh", part_81)
  1699. mesh_45.MeshType = Enum.MeshType.Wedge
  1700.  
  1701.  model_2 = Instance.new("Model", model)
  1702.  
  1703.  smooth_block_model_29 = Instance.new("Part", model_2)
  1704. smooth_block_model_29.Velocity = Vector3.new(0.003, 0.001, -0.153)
  1705. smooth_block_model_29.FormFactor = Enum.FormFactor.Symmetric
  1706. smooth_block_model_29.CanCollide = false
  1707. smooth_block_model_29.LeftSurface = Enum.SurfaceType.Weld
  1708. smooth_block_model_29.TopSurface = Enum.SurfaceType.Weld
  1709. smooth_block_model_29.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1710. smooth_block_model_29.Anchored = true
  1711. smooth_block_model_29.Size = Vector3.new(2, 1, 1)
  1712. smooth_block_model_29.Name = "Smooth Block Model"
  1713. smooth_block_model_29.CFrame = CFrame.new(12.573, 2.51, -13.553)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, -3.1322582799476e-005)
  1714. smooth_block_model_29.RightSurface = Enum.SurfaceType.Weld
  1715. smooth_block_model_29.BackSurface = Enum.SurfaceType.Weld
  1716. smooth_block_model_29.BrickColor = BrickColor.new("Bright red")
  1717. smooth_block_model_29.Friction = 0.3
  1718.  
  1719.  mesh_46 = Instance.new("CylinderMesh", smooth_block_model_29)
  1720. mesh_46.Offset = Vector3.new(0, 0.5, 0)
  1721. mesh_46.Scale = Vector3.new(0.3, 1, 0.3)
  1722.  
  1723.  smooth_block_model_30 = Instance.new("Part", model_2)
  1724. smooth_block_model_30.Velocity = Vector3.new(0.004, 0.009, -0.145)
  1725. smooth_block_model_30.FormFactor = Enum.FormFactor.Symmetric
  1726. smooth_block_model_30.CanCollide = false
  1727. smooth_block_model_30.LeftSurface = Enum.SurfaceType.Weld
  1728. smooth_block_model_30.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1729. smooth_block_model_30.Anchored = true
  1730. smooth_block_model_30.Size = Vector3.new(2, 1, 1)
  1731. smooth_block_model_30.Name = "Smooth Block Model"
  1732. smooth_block_model_30.CFrame = CFrame.new(12.573, 3.511, -14.552)* CFrame.Angles(1.5715885162354, -3.1322579161497e-005, 0.00041849070112221)
  1733. smooth_block_model_30.RightSurface = Enum.SurfaceType.Weld
  1734. smooth_block_model_30.BackSurface = Enum.SurfaceType.Weld
  1735. smooth_block_model_30.BrickColor = BrickColor.new("Black")
  1736. smooth_block_model_30.Friction = 0.3
  1737.  
  1738.  mesh_47 = Instance.new("CylinderMesh", smooth_block_model_30)
  1739. mesh_47.Offset = Vector3.new(0, 0.2, 0)
  1740. mesh_47.Scale = Vector3.new(1, 2, 1)
  1741.  
  1742.  smooth_block_model_31 = Instance.new("Part", model_2)
  1743. smooth_block_model_31.Velocity = Vector3.new(0.004, 0.001, -0.145)
  1744. smooth_block_model_31.FormFactor = Enum.FormFactor.Symmetric
  1745. smooth_block_model_31.CanCollide = false
  1746. smooth_block_model_31.LeftSurface = Enum.SurfaceType.Weld
  1747. smooth_block_model_31.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1748. smooth_block_model_31.Anchored = true
  1749. smooth_block_model_31.Size = Vector3.new(2, 1, 1)
  1750. smooth_block_model_31.Name = "Smooth Block Model"
  1751. smooth_block_model_31.CFrame = CFrame.new(12.573, 3.51, -13.552)* CFrame.Angles(-3.1408004760742, 0.00041849061381072, 3.1322582799476e-005)
  1752. smooth_block_model_31.RightSurface = Enum.SurfaceType.Weld
  1753. smooth_block_model_31.BackSurface = Enum.SurfaceType.Weld
  1754. smooth_block_model_31.BrickColor = BrickColor.new("Black")
  1755. smooth_block_model_31.Friction = 0.3
  1756.  
  1757.  mesh_48 = Instance.new("SpecialMesh", smooth_block_model_31)
  1758. mesh_48.Scale = Vector3.new(2, 2, 3)
  1759. mesh_48.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1760. mesh_48.VertexColor = Vector3.new(0, 0, 0)
  1761. mesh_48.MeshType = Enum.MeshType.FileMesh
  1762.  
  1763.  smooth_block_model_32 = Instance.new("Part", model_2)
  1764. smooth_block_model_32.Velocity = Vector3.new(0.004, -0.001, -0.145)
  1765. smooth_block_model_32.FormFactor = Enum.FormFactor.Symmetric
  1766. smooth_block_model_32.CanCollide = false
  1767. smooth_block_model_32.LeftSurface = Enum.SurfaceType.Weld
  1768. smooth_block_model_32.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1769. smooth_block_model_32.Anchored = true
  1770. smooth_block_model_32.Size = Vector3.new(1, 1, 1)
  1771. smooth_block_model_32.Name = "Smooth Block Model"
  1772. smooth_block_model_32.CFrame = CFrame.new(14.073, 3.51, -13.552)* CFrame.Angles(0.00079212000127882, -0.00041849052649923, 1.5707650184631)
  1773. smooth_block_model_32.RightSurface = Enum.SurfaceType.Weld
  1774. smooth_block_model_32.BackSurface = Enum.SurfaceType.Weld
  1775. smooth_block_model_32.BrickColor = BrickColor.new("Bright red")
  1776. smooth_block_model_32.Friction = 0.3
  1777. smooth_block_model_32.BottomSurface = Enum.SurfaceType.Smooth
  1778.  
  1779.  mesh_49 = Instance.new("CylinderMesh", smooth_block_model_32)
  1780. mesh_49.Offset = Vector3.new(0, 1, 0)
  1781. mesh_49.Scale = Vector3.new(0.3, 1, 0.3)
  1782.  
  1783.  smooth_block_model_33 = Instance.new("Part", model_2)
  1784. smooth_block_model_33.Velocity = Vector3.new(0.004, 0.003, -0.145)
  1785. smooth_block_model_33.FormFactor = Enum.FormFactor.Symmetric
  1786. smooth_block_model_33.CanCollide = false
  1787. smooth_block_model_33.LeftSurface = Enum.SurfaceType.Weld
  1788. smooth_block_model_33.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1789. smooth_block_model_33.Anchored = true
  1790. smooth_block_model_33.Size = Vector3.new(1, 1, 1)
  1791. smooth_block_model_33.Name = "Smooth Block Model"
  1792. smooth_block_model_33.CFrame = CFrame.new(11.073, 3.51, -13.553)* CFrame.Angles(0.00079212000127882, -0.00041849052649923, 1.5707650184631)
  1793. smooth_block_model_33.RightSurface = Enum.SurfaceType.Weld
  1794. smooth_block_model_33.BackSurface = Enum.SurfaceType.Weld
  1795. smooth_block_model_33.BrickColor = BrickColor.new("Bright red")
  1796. smooth_block_model_33.Friction = 0.3
  1797.  
  1798.  mesh_50 = Instance.new("CylinderMesh", smooth_block_model_33)
  1799. mesh_50.Offset = Vector3.new(0, -1, 0)
  1800. mesh_50.Scale = Vector3.new(0.3, 1, 0.3)
  1801.  
  1802.  part_82 = Instance.new("Part", model)
  1803. part_82.Velocity = Vector3.new(0.001, -0.005, -0.163)
  1804. part_82.FormFactor = Enum.FormFactor.Plate
  1805. part_82.TopSurface = Enum.SurfaceType.Weld
  1806. part_82.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1807. part_82.Anchored = true
  1808. part_82.Size = Vector3.new(4, 0.8, 19)
  1809. part_82.CFrame = CFrame.new(10.572, 1.21, -12.555)* CFrame.Angles(0.00079212436685339, -0.00041849349508993, -3.1322582799476e-005)
  1810. part_82.BrickColor = BrickColor.new("Really black")
  1811. part_82.Friction = 0.3
  1812. part_82.BottomSurface = Enum.SurfaceType.Weld
  1813.  
  1814.  mesh_51 = Instance.new("BlockMesh", part_82)
  1815.  
  1816.  seat = Instance.new("Seat", model)
  1817. seat.Anchored = true
  1818. seat.Friction = 0.3
  1819. seat.BottomSurface = Enum.SurfaceType.Weld
  1820. seat.TopSurface = Enum.SurfaceType.Smooth
  1821. seat.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1822. seat.BrickColor = BrickColor.new("Really black")
  1823. seat.Size = Vector3.new(2, 1.2, 2)
  1824. seat.Velocity = Vector3.new(0.003, -0.006, -0.155)
  1825. seat.CFrame = CFrame.new(8.572, 2.209, -12.055)* CFrame.Angles(0.00079212471609935, -0.00041849416447803, -3.1322582799476e-005)
  1826.  
  1827.  mesh_52 = Instance.new("BlockMesh", seat)
  1828. mesh_52.Offset = Vector3.new(0, -0.4, 0)
  1829. mesh_52.Scale = Vector3.new(1.3, 0.35, 1)
  1830.  
  1831.  seatweld = Instance.new("Weld", seat)
  1832. seatweld.Name = "SeatWeld"
  1833. seatweld.Part0 = seat
  1834. seatweld.C1 = CFrame.new(0, 0.6, 0)* CFrame.Angles(-1.5707963705063, -0, -0)
  1835. seatweld.C0 = CFrame.new(0, 3, 0)* CFrame.Angles(-1.5707963705063, -0, -0)
  1836.  
  1837.  part_83 = Instance.new("Part", model)
  1838. part_83.Velocity = Vector3.new(0.001, -0.001, -0.163)
  1839. part_83.FormFactor = Enum.FormFactor.Plate
  1840. part_83.TopSurface = Enum.SurfaceType.Smooth
  1841. part_83.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1842. part_83.Anchored = true
  1843. part_83.Size = Vector3.new(3, 0.8, 9)
  1844. part_83.CFrame = CFrame.new(7.072, 1.21, -12.556)* CFrame.Angles(0.00079212727723643, -0.00041849416447803, -3.1322582799476e-005)
  1845. part_83.RightSurface = Enum.SurfaceType.Weld
  1846. part_83.BrickColor = BrickColor.new("Deep orange")
  1847. part_83.Friction = 0.3
  1848. part_83.BottomSurface = Enum.SurfaceType.Weld
  1849.  
  1850.  mesh_53 = Instance.new("BlockMesh", part_83)
  1851.  
  1852.  part_84 = Instance.new("Part", model)
  1853. part_84.Velocity = Vector3.new(-0.03, 0.189, 0.269)
  1854. part_84.FormFactor = Enum.FormFactor.Symmetric
  1855. part_84.LeftSurface = Enum.SurfaceType.Hinge
  1856. part_84.Transparency = 1
  1857. part_84.TopSurface = Enum.SurfaceType.Smooth
  1858. part_84.LeftParamB = 0
  1859. part_84.RotVelocity = Vector3.new(8.255, -0.151, -0.025)
  1860. part_84.Anchored = true
  1861. part_84.Size = Vector3.new(2, 2, 2)
  1862. part_84.CFrame = CFrame.new(15.574, 1.029, -18.052)* CFrame.Angles(-0.043406520038843, -0.001213327399455, 0.0070791728794575)
  1863. part_84.BrickColor = BrickColor.new("Black")
  1864. part_84.Friction = 0.3
  1865. part_84.LeftParamA = 0
  1866. part_84.Shape = Enum.PartType.Ball
  1867. part_84.BottomSurface = Enum.SurfaceType.Smooth
  1868.  
  1869.  bodygyro_3 = Instance.new("BodyGyro", part_84)
  1870. bodygyro_3.maxTorque = Vector3.new(0, 0, 500)
  1871.  
  1872.  part_85 = Instance.new("Part", model)
  1873. part_85.Velocity = Vector3.new(0.003, 0.019, -0.15)
  1874. part_85.FormFactor = Enum.FormFactor.Plate
  1875. part_85.TopSurface = Enum.SurfaceType.Weld
  1876. part_85.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1877. part_85.Anchored = true
  1878. part_85.Size = Vector3.new(8, 2.4, 1)
  1879. part_85.CFrame = CFrame.new(10.574, 2.812, -15.553)* CFrame.Angles(0.0007921228534542, -0.00041849090484902, -3.1322582799476e-005)
  1880. part_85.BrickColor = BrickColor.new("Really black")
  1881. part_85.Friction = 0.3
  1882. part_85.BottomSurface = Enum.SurfaceType.Weld
  1883.  
  1884.  mesh_54 = Instance.new("BlockMesh", part_85)
  1885. mesh_54.Offset = Vector3.new(0, 0, 0.5)
  1886. mesh_54.Scale = Vector3.new(1, 1, 2)
  1887.  
  1888.  part_86 = Instance.new("Part", model)
  1889. part_86.Velocity = Vector3.new(0.002, 0, -0.158)
  1890. part_86.FormFactor = Enum.FormFactor.Plate
  1891. part_86.CanCollide = false
  1892. part_86.TopSurface = Enum.SurfaceType.Weld
  1893. part_86.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1894. part_86.Anchored = true
  1895. part_86.Size = Vector3.new(1, 0.4, 9)
  1896. part_86.CFrame = CFrame.new(6.072, 1.81, -12.556)* CFrame.Angles(0.00079212500713766, -0.00041849416447803, 3.1415612697601)
  1897. part_86.RightSurface = Enum.SurfaceType.Weld
  1898. part_86.BrickColor = BrickColor.new("Deep orange")
  1899. part_86.Friction = 0.3
  1900. part_86.BottomSurface = Enum.SurfaceType.Weld
  1901.  
  1902.  mesh_55 = Instance.new("BlockMesh", part_86)
  1903.  
  1904.  part_87 = Instance.new("Part", model)
  1905. part_87.Velocity = Vector3.new(0.003, 0.022, -0.152)
  1906. part_87.FormFactor = Enum.FormFactor.Plate
  1907. part_87.CanCollide = false
  1908. part_87.TopSurface = Enum.SurfaceType.Weld
  1909. part_87.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1910. part_87.Anchored = true
  1911. part_87.Size = Vector3.new(1, 1.2, 1)
  1912. part_87.CFrame = CFrame.new(15.074, 2.613, -16.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.066885471344)
  1913. part_87.BrickColor = BrickColor.new("Deep orange")
  1914. part_87.Friction = 0.3
  1915. part_87.BottomSurface = Enum.SurfaceType.Weld
  1916.  
  1917.  mesh_56 = Instance.new("BlockMesh", part_87)
  1918.  
  1919.  part_88 = Instance.new("Part", model)
  1920. part_88.Velocity = Vector3.new(0.004, 0, -0.146)
  1921. part_88.FormFactor = Enum.FormFactor.Plate
  1922. part_88.CanCollide = false
  1923. part_88.TopSurface = Enum.SurfaceType.Weld
  1924. part_88.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1925. part_88.Anchored = true
  1926. part_88.Size = Vector3.new(9, 0.4, 1)
  1927. part_88.CFrame = CFrame.new(6.072, 3.41, -12.554)* CFrame.Angles(-3.06609416008, -1.5704510211945, -3.0668861865997)
  1928. part_88.BrickColor = BrickColor.new("Deep orange")
  1929. part_88.Friction = 0.3
  1930. part_88.BottomSurface = Enum.SurfaceType.Weld
  1931.  
  1932.  mesh_57 = Instance.new("BlockMesh", part_88)
  1933.  
  1934.  part_89 = Instance.new("Part", model)
  1935. part_89.Velocity = Vector3.new(0.003, 0.004, -0.153)
  1936. part_89.FormFactor = Enum.FormFactor.Plate
  1937. part_89.CanCollide = false
  1938. part_89.LeftSurface = Enum.SurfaceType.Weld
  1939. part_89.TopSurface = Enum.SurfaceType.Smooth
  1940. part_89.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1941. part_89.Anchored = true
  1942. part_89.Size = Vector3.new(1, 0.8, 6)
  1943. part_89.CFrame = CFrame.new(6.172, 2.51, -13.056)* CFrame.Angles(0.00079212104901671, -0.00041848758701235, 1.5707650184631)
  1944. part_89.RightSurface = Enum.SurfaceType.Weld
  1945. part_89.BrickColor = BrickColor.new("Really black")
  1946. part_89.Friction = 0.3
  1947. part_89.BottomSurface = Enum.SurfaceType.Weld
  1948.  
  1949.  mesh_58 = Instance.new("SpecialMesh", part_89)
  1950. mesh_58.MeshType = Enum.MeshType.Wedge
  1951.  
  1952.  part_90 = Instance.new("Part", model)
  1953. part_90.Velocity = Vector3.new(0.003, 0.033, -0.156)
  1954. part_90.FormFactor = Enum.FormFactor.Symmetric
  1955. part_90.TopSurface = Enum.SurfaceType.Weld
  1956. part_90.Reflectance = 0.1
  1957. part_90.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1958. part_90.Anchored = true
  1959. part_90.Size = Vector3.new(1, 1, 1)
  1960. part_90.CFrame = CFrame.new(12.074, 2.114, -17.553)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, 1.5707650184631)
  1961. part_90.Friction = 0.3
  1962. part_90.BottomSurface = Enum.SurfaceType.Weld
  1963.  
  1964.  mesh_59 = Instance.new("CylinderMesh", part_90)
  1965. mesh_59.Offset = Vector3.new(-0.6, -2.5, -1)
  1966. mesh_59.Scale = Vector3.new(3, 2.01, 2.5)
  1967.  
  1968.  parto_5 = Instance.new("Part", model)
  1969. parto_5.Velocity = Vector3.new(0.002, 0.039, -0.16)
  1970. parto_5.FormFactor = Enum.FormFactor.Plate
  1971. parto_5.Transparency = 1
  1972. parto_5.TopSurface = Enum.SurfaceType.Weld
  1973. parto_5.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1974. parto_5.Anchored = true
  1975. parto_5.Size = Vector3.new(2, 1.6, 3)
  1976. parto_5.Name = "Parto"
  1977. parto_5.FrontSurface = Enum.SurfaceType.Weld
  1978. parto_5.CFrame = CFrame.new(13.575, 1.614, -18.553)* CFrame.Angles(0.00079212366836146, -0.00041849218541756, -3.1322582799476e-005)
  1979. parto_5.BackSurface = Enum.SurfaceType.Weld
  1980. parto_5.BrickColor = BrickColor.new("Dark stone grey")
  1981. parto_5.Friction = 0.3
  1982. parto_5.BottomSurface = Enum.SurfaceType.Weld
  1983.  
  1984.  mesh_60 = Instance.new("BlockMesh", parto_5)
  1985.  
  1986.  part_91 = Instance.new("Part", model)
  1987. part_91.Velocity = Vector3.new(0.003, 0.041, -0.156)
  1988. part_91.FormFactor = Enum.FormFactor.Symmetric
  1989. part_91.TopSurface = Enum.SurfaceType.Weld
  1990. part_91.RotVelocity = Vector3.new(0.008, 0, -0.001)
  1991. part_91.Anchored = true
  1992. part_91.Size = Vector3.new(1, 1, 1)
  1993. part_91.CFrame = CFrame.new(12.075, 2.114, -18.553)* CFrame.Angles(-3.1408004760742, 0.00041849282570183, -1.5707650184631)
  1994. part_91.BrickColor = BrickColor.new("Black")
  1995. part_91.Friction = 0.3
  1996. part_91.BottomSurface = Enum.SurfaceType.Weld
  1997.  
  1998.  mesh_61 = Instance.new("CylinderMesh", part_91)
  1999. mesh_61.Offset = Vector3.new(-0.6, 2.5, 0)
  2000. mesh_61.Scale = Vector3.new(3, 2, 3)
  2001.  
  2002.  part_92 = Instance.new("Part", model)
  2003. part_92.Velocity = Vector3.new(0.003, 0.042, -0.156)
  2004. part_92.FormFactor = Enum.FormFactor.Symmetric
  2005. part_92.TopSurface = Enum.SurfaceType.Weld
  2006. part_92.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2007. part_92.Anchored = true
  2008. part_92.Size = Vector3.new(1, 2, 1)
  2009. part_92.CFrame = CFrame.new(10.575, 2.114, -18.554)* CFrame.Angles(0.00079212395939976, -0.000418492796598, 1.5707650184631)
  2010. part_92.BrickColor = BrickColor.new("Dark stone grey")
  2011. part_92.Friction = 0.3
  2012. part_92.BottomSurface = Enum.SurfaceType.Weld
  2013.  
  2014.  mesh_62 = Instance.new("CylinderMesh", part_92)
  2015. mesh_62.Offset = Vector3.new(-0.6, 0, 0)
  2016. mesh_62.Scale = Vector3.new(1, 3.5, 0.5)
  2017.  
  2018.  part_93 = Instance.new("Part", model)
  2019. part_93.Velocity = Vector3.new(0.003, 0.036, -0.156)
  2020. part_93.FormFactor = Enum.FormFactor.Symmetric
  2021. part_93.TopSurface = Enum.SurfaceType.Weld
  2022. part_93.Reflectance = 0.1
  2023. part_93.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2024. part_93.Anchored = true
  2025. part_93.Size = Vector3.new(1, 1, 1)
  2026. part_93.CFrame = CFrame.new(9.074, 2.114, -17.555)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, 1.5707650184631)
  2027. part_93.Friction = 0.3
  2028. part_93.BottomSurface = Enum.SurfaceType.Weld
  2029.  
  2030.  mesh_63 = Instance.new("CylinderMesh", part_93)
  2031. mesh_63.Offset = Vector3.new(-0.6, 2.5, -1)
  2032. mesh_63.Scale = Vector3.new(3, 2.01, 2.5)
  2033.  
  2034.  part_94 = Instance.new("Part", model)
  2035. part_94.Velocity = Vector3.new(0.003, 0.061, -0.155)
  2036. part_94.TopSurface = Enum.SurfaceType.Weld
  2037. part_94.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2038. part_94.Anchored = true
  2039. part_94.Size = Vector3.new(1, 1.2, 1)
  2040. part_94.CFrame = CFrame.new(15.076, 2.217, -21.552)* CFrame.Angles(0.00079212622949854, -0.00041849008994177, 3.1415612697601)
  2041. part_94.BrickColor = BrickColor.new("Deep orange")
  2042. part_94.Friction = 0.3
  2043. part_94.BottomSurface = Enum.SurfaceType.Weld
  2044.  
  2045.  part_95 = Instance.new("Part", model)
  2046. part_95.Velocity = Vector3.new(0.002, 0.058, -0.163)
  2047. part_95.FormFactor = Enum.FormFactor.Plate
  2048. part_95.LeftSurface = Enum.SurfaceType.Weld
  2049. part_95.TopSurface = Enum.SurfaceType.Weld
  2050. part_95.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2051. part_95.Anchored = true
  2052. part_95.Size = Vector3.new(3, 0.8, 2)
  2053. part_95.CFrame = CFrame.new(14.076, 1.216, -21.053)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, -3.1322582799476e-005)
  2054. part_95.BrickColor = BrickColor.new("Really black")
  2055. part_95.Friction = 0.3
  2056. part_95.BottomSurface = Enum.SurfaceType.Weld
  2057.  
  2058.  mesh_64 = Instance.new("BlockMesh", part_95)
  2059.  
  2060.  part_96 = Instance.new("Part", model)
  2061. part_96.Velocity = Vector3.new(0.003, 0.071, -0.155)
  2062. part_96.TopSurface = Enum.SurfaceType.Weld
  2063. part_96.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2064. part_96.Anchored = true
  2065. part_96.Size = Vector3.new(1, 1.2, 1)
  2066. part_96.CFrame = CFrame.new(6.076, 2.217, -21.556)* CFrame.Angles(0.00079212326090783, -0.0004184914578218, 3.1415612697601)
  2067. part_96.BrickColor = BrickColor.new("Deep orange")
  2068. part_96.Friction = 0.3
  2069. part_96.BottomSurface = Enum.SurfaceType.Weld
  2070.  
  2071.  part_97 = Instance.new("Part", model)
  2072. part_97.Velocity = Vector3.new(0.004, 0.062, -0.147)
  2073. part_97.FormFactor = Enum.FormFactor.Plate
  2074. part_97.TopSurface = Enum.SurfaceType.Weld
  2075. part_97.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2076. part_97.Anchored = true
  2077. part_97.Size = Vector3.new(2, 0.8, 1)
  2078. part_97.CFrame = CFrame.new(14.576, 3.217, -21.552)* CFrame.Angles(0.00079213350545615, -0.000418492796598, 3.1415612697601)
  2079. part_97.BrickColor = BrickColor.new("Deep orange")
  2080. part_97.Friction = 0.3
  2081. part_97.BottomSurface = Enum.SurfaceType.Weld
  2082.  
  2083.  part_98 = Instance.new("Part", model)
  2084. part_98.Velocity = Vector3.new(0.003, 0.044, -0.156)
  2085. part_98.FormFactor = Enum.FormFactor.Symmetric
  2086. part_98.TopSurface = Enum.SurfaceType.Weld
  2087. part_98.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2088. part_98.Anchored = true
  2089. part_98.Size = Vector3.new(1, 1, 1)
  2090. part_98.CFrame = CFrame.new(9.075, 2.115, -18.555)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, 1.5707650184631)
  2091. part_98.BrickColor = BrickColor.new("Black")
  2092. part_98.Friction = 0.3
  2093. part_98.BottomSurface = Enum.SurfaceType.Weld
  2094.  
  2095.  mesh_65 = Instance.new("CylinderMesh", part_98)
  2096. mesh_65.Offset = Vector3.new(-0.6, 2.5, 0)
  2097. mesh_65.Scale = Vector3.new(3, 2, 3)
  2098.  
  2099.  part_99 = Instance.new("Part", model)
  2100. part_99.Velocity = Vector3.new(0.003, 0.031, -0.151)
  2101. part_99.FormFactor = Enum.FormFactor.Plate
  2102. part_99.CanCollide = false
  2103. part_99.TopSurface = Enum.SurfaceType.Weld
  2104. part_99.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2105. part_99.Anchored = true
  2106. part_99.Size = Vector3.new(1, 0.8, 1)
  2107. part_99.CFrame = CFrame.new(6.074, 2.813, -16.555)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668859481812)
  2108. part_99.BrickColor = BrickColor.new("Deep orange")
  2109. part_99.Friction = 0.3
  2110. part_99.BottomSurface = Enum.SurfaceType.Weld
  2111.  
  2112.  mesh_66 = Instance.new("BlockMesh", part_99)
  2113.  
  2114.  part_100 = Instance.new("Part", model)
  2115. part_100.Velocity = Vector3.new(0.003, 0.031, -0.155)
  2116. part_100.FormFactor = Enum.FormFactor.Plate
  2117. part_100.TopSurface = Enum.SurfaceType.Weld
  2118. part_100.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2119. part_100.Anchored = true
  2120. part_100.Size = Vector3.new(1, 0.4, 1)
  2121. part_100.CFrame = CFrame.new(6.074, 2.213, -16.556)* CFrame.Angles(0.00079212471609935, -0.0004184941353742, -3.1322582799476e-005)
  2122. part_100.RightSurface = Enum.SurfaceType.Weld
  2123. part_100.BrickColor = BrickColor.new("Deep orange")
  2124. part_100.Friction = 0.3
  2125. part_100.BottomSurface = Enum.SurfaceType.Weld
  2126.  
  2127.  mesh_67 = Instance.new("BlockMesh", part_100)
  2128.  
  2129.  part_101 = Instance.new("Part", model)
  2130. part_101.Velocity = Vector3.new(0.003, 0.058, -0.155)
  2131. part_101.TopSurface = Enum.SurfaceType.Weld
  2132. part_101.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2133. part_101.Anchored = true
  2134. part_101.Size = Vector3.new(8, 1.2, 1)
  2135. part_101.CFrame = CFrame.new(10.576, 2.216, -20.554)* CFrame.Angles(-3.1408004760742, 0.00041849282570183, -3.1415612697601)
  2136. part_101.BrickColor = BrickColor.new("Really black")
  2137. part_101.Friction = 0.3
  2138.  
  2139.  decal = Instance.new("Decal", part_101)
  2140. decal.Face = Enum.NormalId.Back
  2141. decal.Texture = "http://www.roblox.com/asset/?id=13595894"
  2142.  
  2143.  parto_6 = Instance.new("Part", model)
  2144. parto_6.Velocity = Vector3.new(0.002, 0.046, -0.16)
  2145. parto_6.FormFactor = Enum.FormFactor.Plate
  2146. parto_6.Transparency = 1
  2147. parto_6.TopSurface = Enum.SurfaceType.Weld
  2148. parto_6.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2149. parto_6.Anchored = true
  2150. parto_6.Size = Vector3.new(2, 1.6, 3)
  2151. parto_6.Name = "Parto"
  2152. parto_6.FrontSurface = Enum.SurfaceType.Weld
  2153. parto_6.CFrame = CFrame.new(7.575, 1.615, -18.556)* CFrame.Angles(0.00079212471609935, -0.0004184941353742, -3.1322582799476e-005)
  2154. parto_6.BackSurface = Enum.SurfaceType.Weld
  2155. parto_6.BrickColor = BrickColor.new("Dark stone grey")
  2156. parto_6.Friction = 0.3
  2157. parto_6.BottomSurface = Enum.SurfaceType.Weld
  2158.  
  2159.  mesh_68 = Instance.new("BlockMesh", parto_6)
  2160.  
  2161.  part_102 = Instance.new("Part", model)
  2162. part_102.RightParamB = 0
  2163. part_102.Velocity = Vector3.new(-0.081, 0.152, 0.286)
  2164. part_102.FormFactor = Enum.FormFactor.Symmetric
  2165. part_102.Transparency = 1
  2166. part_102.TopSurface = Enum.SurfaceType.Smooth
  2167. part_102.RightParamA = 0
  2168. part_102.RotVelocity = Vector3.new(8.251, 0.063, 0.041)
  2169. part_102.Anchored = true
  2170. part_102.Size = Vector3.new(2, 2, 2)
  2171. part_102.CFrame = CFrame.new(5.575, 1.029, -18.056)* CFrame.Angles(-0.003918731585145, 1.3285849490785e-005, -0.0071201198734343)
  2172. part_102.RightSurface = Enum.SurfaceType.Hinge
  2173. part_102.BrickColor = BrickColor.new("Black")
  2174. part_102.Friction = 0.3
  2175. part_102.Shape = Enum.PartType.Ball
  2176. part_102.BottomSurface = Enum.SurfaceType.Smooth
  2177.  
  2178.  bodygyro_4 = Instance.new("BodyGyro", part_102)
  2179. bodygyro_4.maxTorque = Vector3.new(0, 0, 500)
  2180.  
  2181.  smooth_block_model_34 = Instance.new("Part", model)
  2182. smooth_block_model_34.Velocity = Vector3.new(0.005, 0.062, -0.141)
  2183. smooth_block_model_34.FormFactor = Enum.FormFactor.Plate
  2184. smooth_block_model_34.LeftSurface = Enum.SurfaceType.Weld
  2185. smooth_block_model_34.TopSurface = Enum.SurfaceType.Weld
  2186. smooth_block_model_34.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2187. smooth_block_model_34.Anchored = true
  2188. smooth_block_model_34.Size = Vector3.new(6, 0.8, 2)
  2189. smooth_block_model_34.Name = "Smooth Block Model"
  2190. smooth_block_model_34.CFrame = CFrame.new(10.576, 4.016, -21.052)* CFrame.Angles(0.00079213496064767, -0.00041849081753753, -3.1322575523518e-005)
  2191. smooth_block_model_34.RightSurface = Enum.SurfaceType.Weld
  2192. smooth_block_model_34.BackSurface = Enum.SurfaceType.Weld
  2193. smooth_block_model_34.BrickColor = BrickColor.new("Really black")
  2194. smooth_block_model_34.Friction = 0.3
  2195. smooth_block_model_34.BottomSurface = Enum.SurfaceType.Weld
  2196.  
  2197.  mesh_69 = Instance.new("SpecialMesh", smooth_block_model_34)
  2198. mesh_69.MeshType = Enum.MeshType.Wedge
  2199.  
  2200.  part_103 = Instance.new("Part", model)
  2201. part_103.Velocity = Vector3.new(0.003, 0.066, -0.152)
  2202. part_103.FormFactor = Enum.FormFactor.Plate
  2203. part_103.LeftSurface = Enum.SurfaceType.Weld
  2204. part_103.TopSurface = Enum.SurfaceType.Weld
  2205. part_103.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2206. part_103.Anchored = true
  2207. part_103.Size = Vector3.new(8, 0.4, 1)
  2208. part_103.FrontSurface = Enum.SurfaceType.Weld
  2209. part_103.CFrame = CFrame.new(10.576, 2.617, -21.554)* CFrame.Angles(-3.1408004760742, 0.00041849282570183, 3.1322582799476e-005)
  2210. part_103.RightSurface = Enum.SurfaceType.Weld
  2211. part_103.BrickColor = BrickColor.new("Really black")
  2212. part_103.Friction = 0.3
  2213. part_103.BottomSurface = Enum.SurfaceType.Weld
  2214.  
  2215.  part_104 = Instance.new("Part", model)
  2216. part_104.Velocity = Vector3.new(0.004, 0.066, -0.147)
  2217. part_104.FormFactor = Enum.FormFactor.Plate
  2218. part_104.LeftSurface = Enum.SurfaceType.Weld
  2219. part_104.TopSurface = Enum.SurfaceType.Weld
  2220. part_104.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2221. part_104.Anchored = true
  2222. part_104.Size = Vector3.new(6, 0.8, 1)
  2223. part_104.FrontSurface = Enum.SurfaceType.Weld
  2224. part_104.CFrame = CFrame.new(10.576, 3.217, -21.553)* CFrame.Angles(-3.1408004760742, 0.00041848665568978, 3.132256824756e-005)
  2225. part_104.RightSurface = Enum.SurfaceType.Weld
  2226. part_104.BrickColor = BrickColor.new("Really black")
  2227. part_104.Friction = 0.3
  2228. part_104.BottomSurface = Enum.SurfaceType.Weld
  2229.  
  2230.  part_105 = Instance.new("Part", model)
  2231. part_105.Velocity = Vector3.new(0.002, 0.066, -0.163)
  2232. part_105.FormFactor = Enum.FormFactor.Plate
  2233. part_105.TopSurface = Enum.SurfaceType.Weld
  2234. part_105.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2235. part_105.Anchored = true
  2236. part_105.Size = Vector3.new(3, 0.8, 2)
  2237. part_105.CFrame = CFrame.new(7.076, 1.217, -21.056)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, -3.1322582799476e-005)
  2238. part_105.RightSurface = Enum.SurfaceType.Weld
  2239. part_105.BrickColor = BrickColor.new("Really black")
  2240. part_105.Friction = 0.3
  2241. part_105.BottomSurface = Enum.SurfaceType.Weld
  2242.  
  2243.  mesh_70 = Instance.new("BlockMesh", part_105)
  2244.  
  2245.  part_106 = Instance.new("Part", model)
  2246. part_106.Velocity = Vector3.new(0.004, 0.07, -0.147)
  2247. part_106.FormFactor = Enum.FormFactor.Plate
  2248. part_106.TopSurface = Enum.SurfaceType.Weld
  2249. part_106.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2250. part_106.Anchored = true
  2251. part_106.Size = Vector3.new(2, 0.8, 1)
  2252. part_106.CFrame = CFrame.new(6.576, 3.217, -21.555)* CFrame.Angles(0.00079212326090783, -0.0004184914578218, 3.1415612697601)
  2253. part_106.BrickColor = BrickColor.new("Deep orange")
  2254. part_106.Friction = 0.3
  2255. part_106.BottomSurface = Enum.SurfaceType.Weld
  2256.  
  2257.  smooth_block_model_35 = Instance.new("Part", vroom)
  2258. smooth_block_model_35.Velocity = Vector3.new(0.007, -0.003, -0.124)
  2259. smooth_block_model_35.FormFactor = Enum.FormFactor.Plate
  2260. smooth_block_model_35.CanCollide = false
  2261. smooth_block_model_35.LeftSurface = Enum.SurfaceType.Weld
  2262. smooth_block_model_35.TopSurface = Enum.SurfaceType.Smooth
  2263. smooth_block_model_35.Reflectance = 0.2
  2264. smooth_block_model_35.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2265. smooth_block_model_35.Anchored = true
  2266. smooth_block_model_35.Size = Vector3.new(1, 0.4, 1)
  2267. smooth_block_model_35.Name = "Smooth Block Model"
  2268. smooth_block_model_35.CFrame = CFrame.new(9.072, 6.21, -12.551)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
  2269. smooth_block_model_35.RightSurface = Enum.SurfaceType.Weld
  2270. smooth_block_model_35.BrickColor = BrickColor.new("Deep orange")
  2271. smooth_block_model_35.Friction = 0.3
  2272. smooth_block_model_35.BottomSurface = Enum.SurfaceType.Weld
  2273.  
  2274.  mesh_71 = Instance.new("SpecialMesh", smooth_block_model_35)
  2275. mesh_71.MeshType = Enum.MeshType.Wedge
  2276.  
  2277.  smooth_block_model_36 = Instance.new("Part", vroom)
  2278. smooth_block_model_36.Velocity = Vector3.new(0.007, -0.005, -0.124)
  2279. smooth_block_model_36.FormFactor = Enum.FormFactor.Plate
  2280. smooth_block_model_36.CanCollide = false
  2281. smooth_block_model_36.LeftSurface = Enum.SurfaceType.Weld
  2282. smooth_block_model_36.TopSurface = Enum.SurfaceType.Smooth
  2283. smooth_block_model_36.Reflectance = 0.2
  2284. smooth_block_model_36.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2285. smooth_block_model_36.Anchored = true
  2286. smooth_block_model_36.Size = Vector3.new(1, 0.4, 1)
  2287. smooth_block_model_36.Name = "Smooth Block Model"
  2288. smooth_block_model_36.CFrame = CFrame.new(11.072, 6.21, -12.55)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
  2289. smooth_block_model_36.RightSurface = Enum.SurfaceType.Weld
  2290. smooth_block_model_36.BrickColor = BrickColor.new("Deep orange")
  2291. smooth_block_model_36.Friction = 0.3
  2292. smooth_block_model_36.BottomSurface = Enum.SurfaceType.Weld
  2293.  
  2294.  mesh_72 = Instance.new("SpecialMesh", smooth_block_model_36)
  2295. mesh_72.MeshType = Enum.MeshType.Wedge
  2296.  
  2297.  smooth_block_model_37 = Instance.new("Part", vroom)
  2298. smooth_block_model_37.Velocity = Vector3.new(0.007, -0.004, -0.124)
  2299. smooth_block_model_37.FormFactor = Enum.FormFactor.Plate
  2300. smooth_block_model_37.CanCollide = false
  2301. smooth_block_model_37.LeftSurface = Enum.SurfaceType.Weld
  2302. smooth_block_model_37.TopSurface = Enum.SurfaceType.Smooth
  2303. smooth_block_model_37.Reflectance = 0.2
  2304. smooth_block_model_37.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2305. smooth_block_model_37.Anchored = true
  2306. smooth_block_model_37.Size = Vector3.new(1, 0.4, 1)
  2307. smooth_block_model_37.Name = "Smooth Block Model"
  2308. smooth_block_model_37.CFrame = CFrame.new(10.072, 6.21, -12.551)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
  2309. smooth_block_model_37.RightSurface = Enum.SurfaceType.Weld
  2310. smooth_block_model_37.BrickColor = BrickColor.new("Deep orange")
  2311. smooth_block_model_37.Friction = 0.3
  2312. smooth_block_model_37.BottomSurface = Enum.SurfaceType.Weld
  2313.  
  2314.  mesh_73 = Instance.new("SpecialMesh", smooth_block_model_37)
  2315. mesh_73.MeshType = Enum.MeshType.Wedge
  2316.  
  2317.  part_107 = Instance.new("Part", vroom)
  2318. part_107.Velocity = Vector3.new(0.006, -0.003, -0.127)
  2319. part_107.FormFactor = Enum.FormFactor.Plate
  2320. part_107.TopSurface = Enum.SurfaceType.Weld
  2321. part_107.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2322. part_107.Anchored = true
  2323. part_107.Size = Vector3.new(1, 0.4, 4)
  2324. part_107.CFrame = CFrame.new(8.572, 5.81, -12.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.066885471344)
  2325. part_107.BrickColor = BrickColor.new("Really black")
  2326. part_107.Friction = 0.3
  2327. part_107.BottomSurface = Enum.SurfaceType.Weld
  2328.  
  2329.  smooth_block_model_38 = Instance.new("Part", vroom)
  2330. smooth_block_model_38.Velocity = Vector3.new(0.005, 0.01, -0.135)
  2331. smooth_block_model_38.FormFactor = Enum.FormFactor.Plate
  2332. smooth_block_model_38.LeftSurface = Enum.SurfaceType.Weld
  2333. smooth_block_model_38.Transparency = 0.4
  2334. smooth_block_model_38.TopSurface = Enum.SurfaceType.Weld
  2335. smooth_block_model_38.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2336. smooth_block_model_38.Anchored = true
  2337. smooth_block_model_38.Size = Vector3.new(2, 0.8, 2)
  2338. smooth_block_model_38.Name = "Smooth Block Model"
  2339. smooth_block_model_38.CFrame = CFrame.new(7.573, 4.811, -14.053)* CFrame.Angles(-3.1408004760742, 0.00041848749970086, 3.1322579161497e-005)
  2340. smooth_block_model_38.RightSurface = Enum.SurfaceType.Weld
  2341. smooth_block_model_38.BackSurface = Enum.SurfaceType.Weld
  2342. smooth_block_model_38.BrickColor = BrickColor.new("Institutional white")
  2343. smooth_block_model_38.Friction = 0.3
  2344. smooth_block_model_38.BottomSurface = Enum.SurfaceType.Weld
  2345.  
  2346.  mesh_74 = Instance.new("SpecialMesh", smooth_block_model_38)
  2347. mesh_74.MeshType = Enum.MeshType.Wedge
  2348.  
  2349.  smooth_block_model_39 = Instance.new("Part", vroom)
  2350. smooth_block_model_39.Velocity = Vector3.new(0.006, 0.01, -0.129)
  2351. smooth_block_model_39.FormFactor = Enum.FormFactor.Plate
  2352. smooth_block_model_39.LeftSurface = Enum.SurfaceType.Weld
  2353. smooth_block_model_39.Transparency = 0.4
  2354. smooth_block_model_39.TopSurface = Enum.SurfaceType.Weld
  2355. smooth_block_model_39.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2356. smooth_block_model_39.Anchored = true
  2357. smooth_block_model_39.Size = Vector3.new(2, 0.8, 2)
  2358. smooth_block_model_39.Name = "Smooth Block Model"
  2359. smooth_block_model_39.CFrame = CFrame.new(7.573, 5.611, -14.053)* CFrame.Angles(0.00079219683539122, -0.00041849099216051, -3.132253914373e-005)
  2360. smooth_block_model_39.RightSurface = Enum.SurfaceType.Weld
  2361. smooth_block_model_39.BackSurface = Enum.SurfaceType.Weld
  2362. smooth_block_model_39.BrickColor = BrickColor.new("Institutional white")
  2363. smooth_block_model_39.Friction = 0.3
  2364. smooth_block_model_39.BottomSurface = Enum.SurfaceType.Weld
  2365.  
  2366.  mesh_75 = Instance.new("SpecialMesh", smooth_block_model_39)
  2367. mesh_75.MeshType = Enum.MeshType.Wedge
  2368.  
  2369.  smooth_block_model_40 = Instance.new("Part", vroom)
  2370. smooth_block_model_40.Velocity = Vector3.new(0.005, 0.017, -0.14)
  2371. smooth_block_model_40.LeftSurface = Enum.SurfaceType.Weld
  2372. smooth_block_model_40.TopSurface = Enum.SurfaceType.Smooth
  2373. smooth_block_model_40.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2374. smooth_block_model_40.Anchored = true
  2375. smooth_block_model_40.Size = Vector3.new(1, 1.2, 1)
  2376. smooth_block_model_40.Name = "Smooth Block Model"
  2377. smooth_block_model_40.CFrame = CFrame.new(4.973, 4.111, -14.555)* CFrame.Angles(0.00079211703268811, -0.00041848741238937, 1.5707650184631)
  2378. smooth_block_model_40.BrickColor = BrickColor.new("Really black")
  2379. smooth_block_model_40.Friction = 0.3
  2380. smooth_block_model_40.BottomSurface = Enum.SurfaceType.Weld
  2381.  
  2382.  mesh_76 = Instance.new("SpecialMesh", smooth_block_model_40)
  2383. mesh_76.MeshType = Enum.MeshType.Wedge
  2384.  
  2385.  smooth_block_model_41 = Instance.new("Part", vroom)
  2386. smooth_block_model_41.Velocity = Vector3.new(0.006, -0.016, -0.127)
  2387. smooth_block_model_41.FormFactor = Enum.FormFactor.Plate
  2388. smooth_block_model_41.CanCollide = false
  2389. smooth_block_model_41.LeftSurface = Enum.SurfaceType.Weld
  2390. smooth_block_model_41.TopSurface = Enum.SurfaceType.Smooth
  2391. smooth_block_model_41.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2392. smooth_block_model_41.Anchored = true
  2393. smooth_block_model_41.Size = Vector3.new(1, 0.4, 1)
  2394. smooth_block_model_41.Name = "Smooth Block Model"
  2395. smooth_block_model_41.FrontSurface = Enum.SurfaceType.Weld
  2396. smooth_block_model_41.CFrame = CFrame.new(14.072, 5.809, -11.55)* CFrame.Angles(-3.1408004760742, 0.00041849154513329, 3.1322557333624e-005)
  2397. smooth_block_model_41.BrickColor = BrickColor.new("Deep orange")
  2398. smooth_block_model_41.Friction = 0.3
  2399. smooth_block_model_41.BottomSurface = Enum.SurfaceType.Weld
  2400.  
  2401.  mesh_77 = Instance.new("SpecialMesh", smooth_block_model_41)
  2402. mesh_77.MeshType = Enum.MeshType.Wedge
  2403.  
  2404.  smooth_block_model_42 = Instance.new("Part", vroom)
  2405. smooth_block_model_42.Velocity = Vector3.new(0.007, -0.006, -0.124)
  2406. smooth_block_model_42.FormFactor = Enum.FormFactor.Plate
  2407. smooth_block_model_42.CanCollide = false
  2408. smooth_block_model_42.LeftSurface = Enum.SurfaceType.Weld
  2409. smooth_block_model_42.TopSurface = Enum.SurfaceType.Smooth
  2410. smooth_block_model_42.Reflectance = 0.2
  2411. smooth_block_model_42.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2412. smooth_block_model_42.Anchored = true
  2413. smooth_block_model_42.Size = Vector3.new(1, 0.4, 1)
  2414. smooth_block_model_42.Name = "Smooth Block Model"
  2415. smooth_block_model_42.CFrame = CFrame.new(12.072, 6.21, -12.55)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
  2416. smooth_block_model_42.RightSurface = Enum.SurfaceType.Weld
  2417. smooth_block_model_42.BrickColor = BrickColor.new("Deep orange")
  2418. smooth_block_model_42.Friction = 0.3
  2419. smooth_block_model_42.BottomSurface = Enum.SurfaceType.Weld
  2420.  
  2421.  mesh_78 = Instance.new("SpecialMesh", smooth_block_model_42)
  2422. mesh_78.MeshType = Enum.MeshType.Wedge
  2423.  
  2424.  smooth_block_model_43 = Instance.new("Part", vroom)
  2425. smooth_block_model_43.Velocity = Vector3.new(0.007, -0.016, -0.124)
  2426. smooth_block_model_43.FormFactor = Enum.FormFactor.Plate
  2427. smooth_block_model_43.LeftSurface = Enum.SurfaceType.Weld
  2428. smooth_block_model_43.TopSurface = Enum.SurfaceType.Smooth
  2429. smooth_block_model_43.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2430. smooth_block_model_43.Anchored = true
  2431. smooth_block_model_43.Size = Vector3.new(1, 0.4, 1)
  2432. smooth_block_model_43.Name = "Smooth Block Model"
  2433. smooth_block_model_43.CFrame = CFrame.new(14.072, 6.209, -11.549)* CFrame.Angles(-3.0660943984985, -1.5704510211945, -3.0668861865997)
  2434. smooth_block_model_43.RightSurface = Enum.SurfaceType.Weld
  2435. smooth_block_model_43.BackSurface = Enum.SurfaceType.Weld
  2436. smooth_block_model_43.BrickColor = BrickColor.new("Deep orange")
  2437. smooth_block_model_43.Friction = 0.3
  2438. smooth_block_model_43.BottomSurface = Enum.SurfaceType.Weld
  2439.  
  2440.  part_108 = Instance.new("Part", vroom)
  2441. part_108.Velocity = Vector3.new(0.006, -0.007, -0.127)
  2442. part_108.FormFactor = Enum.FormFactor.Plate
  2443. part_108.TopSurface = Enum.SurfaceType.Weld
  2444. part_108.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2445. part_108.Anchored = true
  2446. part_108.Size = Vector3.new(1, 0.4, 4)
  2447. part_108.CFrame = CFrame.new(12.572, 5.81, -12.55)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668857097626)
  2448. part_108.BrickColor = BrickColor.new("Really black")
  2449. part_108.Friction = 0.3
  2450. part_108.BottomSurface = Enum.SurfaceType.Weld
  2451.  
  2452.  smooth_block_model_44 = Instance.new("Part", vroom)
  2453. smooth_block_model_44.Velocity = Vector3.new(0.007, -0.007, -0.124)
  2454. smooth_block_model_44.FormFactor = Enum.FormFactor.Plate
  2455. smooth_block_model_44.CanCollide = false
  2456. smooth_block_model_44.LeftSurface = Enum.SurfaceType.Weld
  2457. smooth_block_model_44.TopSurface = Enum.SurfaceType.Smooth
  2458. smooth_block_model_44.Reflectance = 0.2
  2459. smooth_block_model_44.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2460. smooth_block_model_44.Anchored = true
  2461. smooth_block_model_44.Size = Vector3.new(1, 0.4, 1)
  2462. smooth_block_model_44.Name = "Smooth Block Model"
  2463. smooth_block_model_44.CFrame = CFrame.new(13.072, 6.21, -12.55)* CFrame.Angles(0.00079220021143556, -0.00041849433910102, -3.1322553695645e-005)
  2464. smooth_block_model_44.RightSurface = Enum.SurfaceType.Weld
  2465. smooth_block_model_44.BrickColor = BrickColor.new("Deep orange")
  2466. smooth_block_model_44.Friction = 0.3
  2467. smooth_block_model_44.BottomSurface = Enum.SurfaceType.Weld
  2468.  
  2469.  mesh_79 = Instance.new("SpecialMesh", smooth_block_model_44)
  2470. mesh_79.MeshType = Enum.MeshType.Wedge
  2471.  
  2472.  smooth_block_model_45 = Instance.new("Part", vroom)
  2473. smooth_block_model_45.Velocity = Vector3.new(0.007, -0.008, -0.124)
  2474. smooth_block_model_45.FormFactor = Enum.FormFactor.Plate
  2475. smooth_block_model_45.CanCollide = false
  2476. smooth_block_model_45.LeftSurface = Enum.SurfaceType.Weld
  2477. smooth_block_model_45.TopSurface = Enum.SurfaceType.Smooth
  2478. smooth_block_model_45.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2479. smooth_block_model_45.Anchored = true
  2480. smooth_block_model_45.Size = Vector3.new(1, 0.4, 1)
  2481. smooth_block_model_45.Name = "Smooth Block Model"
  2482. smooth_block_model_45.CFrame = CFrame.new(14.072, 6.21, -12.549)* CFrame.Angles(0.00079216138692573, -0.00041849058470689, -3.1322557333624e-005)
  2483. smooth_block_model_45.BrickColor = BrickColor.new("Deep orange")
  2484. smooth_block_model_45.Friction = 0.3
  2485. smooth_block_model_45.BottomSurface = Enum.SurfaceType.Weld
  2486.  
  2487.  mesh_80 = Instance.new("SpecialMesh", smooth_block_model_45)
  2488. mesh_80.MeshType = Enum.MeshType.Wedge
  2489.  
  2490.  part_109 = Instance.new("Part", vroom)
  2491. part_109.Velocity = Vector3.new(0.004, -0.013, -0.143)
  2492. part_109.FormFactor = Enum.FormFactor.Plate
  2493. part_109.TopSurface = Enum.SurfaceType.Weld
  2494. part_109.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2495. part_109.Anchored = true
  2496. part_109.Size = Vector3.new(2, 0.4, 1)
  2497. part_109.CFrame = CFrame.new(15.072, 3.809, -12.051)* CFrame.Angles(0.075498767197132, 1.5704510211945, 3.0668847560883)
  2498. part_109.BrickColor = BrickColor.new("Deep orange")
  2499. part_109.Friction = 0.3
  2500. part_109.BottomSurface = Enum.SurfaceType.Weld
  2501.  
  2502.  part_110 = Instance.new("Part", vroom)
  2503. part_110.Velocity = Vector3.new(0.005, -0.013, -0.14)
  2504. part_110.FormFactor = Enum.FormFactor.Plate
  2505. part_110.TopSurface = Enum.SurfaceType.Weld
  2506. part_110.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2507. part_110.Anchored = true
  2508. part_110.Size = Vector3.new(2, 0.4, 1)
  2509. part_110.CFrame = CFrame.new(15.072, 4.209, -12.051)* CFrame.Angles(0.075498752295971, 1.5704510211945, 3.0668847560883)
  2510. part_110.BrickColor = BrickColor.new("Deep orange")
  2511. part_110.Friction = 0.3
  2512. part_110.BottomSurface = Enum.SurfaceType.Smooth
  2513.  
  2514.  smooth_block_model_46 = Instance.new("Part", vroom)
  2515. smooth_block_model_46.Velocity = Vector3.new(0.006, 0.008, -0.129)
  2516. smooth_block_model_46.FormFactor = Enum.FormFactor.Plate
  2517. smooth_block_model_46.LeftSurface = Enum.SurfaceType.Weld
  2518. smooth_block_model_46.Transparency = 0.4
  2519. smooth_block_model_46.TopSurface = Enum.SurfaceType.Weld
  2520. smooth_block_model_46.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2521. smooth_block_model_46.Anchored = true
  2522. smooth_block_model_46.Size = Vector3.new(2, 0.8, 2)
  2523. smooth_block_model_46.Name = "Smooth Block Model"
  2524. smooth_block_model_46.CFrame = CFrame.new(9.573, 5.611, -14.052)* CFrame.Angles(0.00079218950122595, -0.00041849105036817, -3.1322542781709e-005)
  2525. smooth_block_model_46.RightSurface = Enum.SurfaceType.Weld
  2526. smooth_block_model_46.BackSurface = Enum.SurfaceType.Weld
  2527. smooth_block_model_46.BrickColor = BrickColor.new("Institutional white")
  2528. smooth_block_model_46.Friction = 0.3
  2529. smooth_block_model_46.BottomSurface = Enum.SurfaceType.Weld
  2530.  
  2531.  mesh_81 = Instance.new("SpecialMesh", smooth_block_model_46)
  2532. mesh_81.MeshType = Enum.MeshType.Wedge
  2533.  
  2534.  smooth_block_model_47 = Instance.new("Part", vroom)
  2535. smooth_block_model_47.Velocity = Vector3.new(0.006, 0.006, -0.129)
  2536. smooth_block_model_47.FormFactor = Enum.FormFactor.Plate
  2537. smooth_block_model_47.LeftSurface = Enum.SurfaceType.Weld
  2538. smooth_block_model_47.Transparency = 0.4
  2539. smooth_block_model_47.TopSurface = Enum.SurfaceType.Weld
  2540. smooth_block_model_47.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2541. smooth_block_model_47.Anchored = true
  2542. smooth_block_model_47.Size = Vector3.new(2, 0.8, 2)
  2543. smooth_block_model_47.Name = "Smooth Block Model"
  2544. smooth_block_model_47.CFrame = CFrame.new(11.573, 5.611, -14.051)* CFrame.Angles(0.00079216138692573, -0.00041849058470689, -3.1322553695645e-005)
  2545. smooth_block_model_47.RightSurface = Enum.SurfaceType.Weld
  2546. smooth_block_model_47.BackSurface = Enum.SurfaceType.Weld
  2547. smooth_block_model_47.BrickColor = BrickColor.new("Institutional white")
  2548. smooth_block_model_47.Friction = 0.3
  2549. smooth_block_model_47.BottomSurface = Enum.SurfaceType.Weld
  2550.  
  2551.  mesh_82 = Instance.new("SpecialMesh", smooth_block_model_47)
  2552. mesh_82.MeshType = Enum.MeshType.Wedge
  2553.  
  2554.  part_111 = Instance.new("Part", vroom)
  2555. part_111.Velocity = Vector3.new(0.004, 0.035, -0.143)
  2556. part_111.FormFactor = Enum.FormFactor.Plate
  2557. part_111.TopSurface = Enum.SurfaceType.Weld
  2558. part_111.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2559. part_111.Anchored = true
  2560. part_111.Size = Vector3.new(6, 0.4, 1)
  2561. part_111.CFrame = CFrame.new(6.074, 3.813, -17.055)* CFrame.Angles(0.07549874484539, 1.5704510211945, -0.074706636369228)
  2562. part_111.BrickColor = BrickColor.new("Deep orange")
  2563. part_111.Friction = 0.3
  2564. part_111.BottomSurface = Enum.SurfaceType.Weld
  2565.  
  2566.  part_112 = Instance.new("Part", vroom)
  2567. part_112.Velocity = Vector3.new(0.005, 0.035, -0.14)
  2568. part_112.FormFactor = Enum.FormFactor.Plate
  2569. part_112.TopSurface = Enum.SurfaceType.Smooth
  2570. part_112.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2571. part_112.Anchored = true
  2572. part_112.Size = Vector3.new(6, 0.4, 1)
  2573. part_112.CFrame = CFrame.new(6.074, 4.213, -17.054)* CFrame.Angles(0.075498782098293, 1.5704510211945, -0.074707806110382)
  2574. part_112.BrickColor = BrickColor.new("Deep orange")
  2575. part_112.Friction = 0.3
  2576. part_112.BottomSurface = Enum.SurfaceType.Weld
  2577.  
  2578.  part_113 = Instance.new("Part", vroom)
  2579. part_113.Velocity = Vector3.new(0.004, -0.002, -0.141)
  2580. part_113.FormFactor = Enum.FormFactor.Plate
  2581. part_113.TopSurface = Enum.SurfaceType.Smooth
  2582. part_113.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2583. part_113.Anchored = true
  2584. part_113.Size = Vector3.new(1, 0.8, 1)
  2585. part_113.CFrame = CFrame.new(15.073, 4.01, -13.551)* CFrame.Angles(0.00079212081618607, -0.0004184870631434, -3.1322582799476e-005)
  2586. part_113.BrickColor = BrickColor.new("Deep orange")
  2587. part_113.Friction = 0.3
  2588. part_113.BottomSurface = Enum.SurfaceType.Weld
  2589.  
  2590.  part_114 = Instance.new("Part", vroom)
  2591. part_114.Velocity = Vector3.new(0.005, 0.034, -0.14)
  2592. part_114.FormFactor = Enum.FormFactor.Plate
  2593. part_114.TopSurface = Enum.SurfaceType.Smooth
  2594. part_114.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2595. part_114.Anchored = true
  2596. part_114.Size = Vector3.new(6, 0.4, 1)
  2597. part_114.CFrame = CFrame.new(7.074, 4.213, -17.054)* CFrame.Angles(0.075498759746552, 1.5704510211945, -0.074707791209221)
  2598. part_114.BrickColor = BrickColor.new("Deep orange")
  2599. part_114.Friction = 0.3
  2600. part_114.BottomSurface = Enum.SurfaceType.Weld
  2601.  
  2602.  smooth_block_model_48 = Instance.new("Part", vroom)
  2603. smooth_block_model_48.Velocity = Vector3.new(0.005, 0.026, -0.135)
  2604. smooth_block_model_48.FormFactor = Enum.FormFactor.Plate
  2605. smooth_block_model_48.LeftSurface = Enum.SurfaceType.Weld
  2606. smooth_block_model_48.Transparency = 0.4
  2607. smooth_block_model_48.TopSurface = Enum.SurfaceType.Weld
  2608. smooth_block_model_48.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2609. smooth_block_model_48.Anchored = true
  2610. smooth_block_model_48.Size = Vector3.new(2, 0.8, 2)
  2611. smooth_block_model_48.Name = "Smooth Block Model"
  2612. smooth_block_model_48.CFrame = CFrame.new(7.574, 4.813, -16.053)* CFrame.Angles(0.00079214671859518, -0.00041848738328554, -3.132256824756e-005)
  2613. smooth_block_model_48.RightSurface = Enum.SurfaceType.Weld
  2614. smooth_block_model_48.BackSurface = Enum.SurfaceType.Weld
  2615. smooth_block_model_48.BrickColor = BrickColor.new("Institutional white")
  2616. smooth_block_model_48.Friction = 0.3
  2617. smooth_block_model_48.BottomSurface = Enum.SurfaceType.Weld
  2618.  
  2619.  mesh_83 = Instance.new("SpecialMesh", smooth_block_model_48)
  2620. mesh_83.MeshType = Enum.MeshType.Wedge
  2621.  
  2622.  smooth_block_model_49 = Instance.new("Part", vroom)
  2623. smooth_block_model_49.Velocity = Vector3.new(0.005, 0.024, -0.135)
  2624. smooth_block_model_49.FormFactor = Enum.FormFactor.Plate
  2625. smooth_block_model_49.LeftSurface = Enum.SurfaceType.Weld
  2626. smooth_block_model_49.Transparency = 0.4
  2627. smooth_block_model_49.TopSurface = Enum.SurfaceType.Weld
  2628. smooth_block_model_49.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2629. smooth_block_model_49.Anchored = true
  2630. smooth_block_model_49.Size = Vector3.new(2, 0.8, 2)
  2631. smooth_block_model_49.Name = "Smooth Block Model"
  2632. smooth_block_model_49.CFrame = CFrame.new(9.574, 4.813, -16.052)* CFrame.Angles(0.0007921393844299, -0.0004184874414932, -3.1322571885539e-005)
  2633. smooth_block_model_49.RightSurface = Enum.SurfaceType.Weld
  2634. smooth_block_model_49.BackSurface = Enum.SurfaceType.Weld
  2635. smooth_block_model_49.BrickColor = BrickColor.new("Institutional white")
  2636. smooth_block_model_49.Friction = 0.3
  2637. smooth_block_model_49.BottomSurface = Enum.SurfaceType.Weld
  2638.  
  2639.  mesh_84 = Instance.new("SpecialMesh", smooth_block_model_49)
  2640. mesh_84.MeshType = Enum.MeshType.Wedge
  2641.  
  2642.  smooth_block_model_50 = Instance.new("Part", vroom)
  2643. smooth_block_model_50.Velocity = Vector3.new(0.005, 0.004, -0.135)
  2644. smooth_block_model_50.FormFactor = Enum.FormFactor.Plate
  2645. smooth_block_model_50.LeftSurface = Enum.SurfaceType.Weld
  2646. smooth_block_model_50.Transparency = 0.4
  2647. smooth_block_model_50.TopSurface = Enum.SurfaceType.Weld
  2648. smooth_block_model_50.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2649. smooth_block_model_50.Anchored = true
  2650. smooth_block_model_50.Size = Vector3.new(2, 0.8, 2)
  2651. smooth_block_model_50.Name = "Smooth Block Model"
  2652. smooth_block_model_50.CFrame = CFrame.new(13.573, 4.811, -14.051)* CFrame.Angles(-3.1408004760742, 0.00041849081753753, 3.1322575523518e-005)
  2653. smooth_block_model_50.BackSurface = Enum.SurfaceType.Weld
  2654. smooth_block_model_50.BrickColor = BrickColor.new("Institutional white")
  2655. smooth_block_model_50.Friction = 0.3
  2656. smooth_block_model_50.BottomSurface = Enum.SurfaceType.Weld
  2657.  
  2658.  mesh_85 = Instance.new("SpecialMesh", smooth_block_model_50)
  2659. mesh_85.MeshType = Enum.MeshType.Wedge
  2660.  
  2661.  smooth_block_model_51 = Instance.new("Part", vroom)
  2662. smooth_block_model_51.Velocity = Vector3.new(0.006, 0.004, -0.129)
  2663. smooth_block_model_51.FormFactor = Enum.FormFactor.Plate
  2664. smooth_block_model_51.LeftSurface = Enum.SurfaceType.Weld
  2665. smooth_block_model_51.Transparency = 0.4
  2666. smooth_block_model_51.TopSurface = Enum.SurfaceType.Weld
  2667. smooth_block_model_51.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2668. smooth_block_model_51.Anchored = true
  2669. smooth_block_model_51.Size = Vector3.new(2, 0.8, 2)
  2670. smooth_block_model_51.Name = "Smooth Block Model"
  2671. smooth_block_model_51.CFrame = CFrame.new(13.573, 5.611, -14.05)* CFrame.Angles(0.00079215405276045, -0.00041849064291455, -3.1322560971603e-005)
  2672. smooth_block_model_51.BackSurface = Enum.SurfaceType.Weld
  2673. smooth_block_model_51.BrickColor = BrickColor.new("Institutional white")
  2674. smooth_block_model_51.Friction = 0.3
  2675. smooth_block_model_51.BottomSurface = Enum.SurfaceType.Weld
  2676.  
  2677.  mesh_86 = Instance.new("SpecialMesh", smooth_block_model_51)
  2678. mesh_86.MeshType = Enum.MeshType.Wedge
  2679.  
  2680.  smooth_block_model_52 = Instance.new("Part", vroom)
  2681. smooth_block_model_52.Velocity = Vector3.new(0.005, 0.006, -0.14)
  2682. smooth_block_model_52.LeftSurface = Enum.SurfaceType.Weld
  2683. smooth_block_model_52.TopSurface = Enum.SurfaceType.Weld
  2684. smooth_block_model_52.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2685. smooth_block_model_52.Anchored = true
  2686. smooth_block_model_52.Size = Vector3.new(1, 1.2, 1)
  2687. smooth_block_model_52.Name = "Smooth Block Model"
  2688. smooth_block_model_52.CFrame = CFrame.new(16.073, 4.111, -14.65)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -1.4960889816284)
  2689. smooth_block_model_52.BackSurface = Enum.SurfaceType.Weld
  2690. smooth_block_model_52.BrickColor = BrickColor.new("Really black")
  2691. smooth_block_model_52.Friction = 0.3
  2692. smooth_block_model_52.BottomSurface = Enum.SurfaceType.Smooth
  2693.  
  2694.  mesh_87 = Instance.new("SpecialMesh", smooth_block_model_52)
  2695. mesh_87.MeshType = Enum.MeshType.Wedge
  2696.  
  2697.  part_115 = Instance.new("Part", vroom)
  2698. part_115.Velocity = Vector3.new(0.005, 0.032, -0.14)
  2699. part_115.FormFactor = Enum.FormFactor.Plate
  2700. part_115.LeftSurface = Enum.SurfaceType.Weld
  2701. part_115.TopSurface = Enum.SurfaceType.Smooth
  2702. part_115.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2703. part_115.Anchored = true
  2704. part_115.Size = Vector3.new(6, 0.4, 3)
  2705. part_115.FrontSurface = Enum.SurfaceType.Weld
  2706. part_115.CFrame = CFrame.new(9.074, 4.213, -17.053)* CFrame.Angles(0.075498759746552, 1.5704510211945, -0.074707791209221)
  2707. part_115.RightSurface = Enum.SurfaceType.Weld
  2708. part_115.BackSurface = Enum.SurfaceType.Weld
  2709. part_115.BrickColor = BrickColor.new("Really black")
  2710. part_115.Friction = 0.3
  2711. part_115.BottomSurface = Enum.SurfaceType.Weld
  2712.  
  2713.  smooth_block_model_53 = Instance.new("Part", vroom)
  2714. smooth_block_model_53.Velocity = Vector3.new(0.005, 0.022, -0.135)
  2715. smooth_block_model_53.FormFactor = Enum.FormFactor.Plate
  2716. smooth_block_model_53.LeftSurface = Enum.SurfaceType.Weld
  2717. smooth_block_model_53.Transparency = 0.4
  2718. smooth_block_model_53.TopSurface = Enum.SurfaceType.Weld
  2719. smooth_block_model_53.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2720. smooth_block_model_53.Anchored = true
  2721. smooth_block_model_53.Size = Vector3.new(2, 0.8, 2)
  2722. smooth_block_model_53.Name = "Smooth Block Model"
  2723. smooth_block_model_53.CFrame = CFrame.new(11.574, 4.812, -16.052)* CFrame.Angles(0.00079213571734726, -0.0004184907884337, -3.1322571885539e-005)
  2724. smooth_block_model_53.RightSurface = Enum.SurfaceType.Weld
  2725. smooth_block_model_53.BackSurface = Enum.SurfaceType.Weld
  2726. smooth_block_model_53.BrickColor = BrickColor.new("Institutional white")
  2727. smooth_block_model_53.Friction = 0.3
  2728. smooth_block_model_53.BottomSurface = Enum.SurfaceType.Weld
  2729.  
  2730.  mesh_88 = Instance.new("SpecialMesh", smooth_block_model_53)
  2731. mesh_88.MeshType = Enum.MeshType.Wedge
  2732.  
  2733.  smooth_block_model_54 = Instance.new("Part", vroom)
  2734. smooth_block_model_54.Velocity = Vector3.new(0.005, 0.02, -0.135)
  2735. smooth_block_model_54.FormFactor = Enum.FormFactor.Plate
  2736. smooth_block_model_54.LeftSurface = Enum.SurfaceType.Weld
  2737. smooth_block_model_54.Transparency = 0.4
  2738. smooth_block_model_54.TopSurface = Enum.SurfaceType.Weld
  2739. smooth_block_model_54.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2740. smooth_block_model_54.Anchored = true
  2741. smooth_block_model_54.Size = Vector3.new(2, 0.8, 2)
  2742. smooth_block_model_54.Name = "Smooth Block Model"
  2743. smooth_block_model_54.CFrame = CFrame.new(13.574, 4.812, -16.051)* CFrame.Angles(0.00079215038567781, -0.00041849067201838, -3.1322564609582e-005)
  2744. smooth_block_model_54.BackSurface = Enum.SurfaceType.Weld
  2745. smooth_block_model_54.BrickColor = BrickColor.new("Institutional white")
  2746. smooth_block_model_54.Friction = 0.3
  2747. smooth_block_model_54.BottomSurface = Enum.SurfaceType.Weld
  2748.  
  2749.  mesh_89 = Instance.new("SpecialMesh", smooth_block_model_54)
  2750. mesh_89.MeshType = Enum.MeshType.Wedge
  2751.  
  2752.  part_116 = Instance.new("Part", vroom)
  2753. part_116.Velocity = Vector3.new(0.005, 0.029, -0.14)
  2754. part_116.FormFactor = Enum.FormFactor.Plate
  2755. part_116.LeftSurface = Enum.SurfaceType.Weld
  2756. part_116.TopSurface = Enum.SurfaceType.Smooth
  2757. part_116.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2758. part_116.Anchored = true
  2759. part_116.Size = Vector3.new(6, 0.4, 3)
  2760. part_116.FrontSurface = Enum.SurfaceType.Weld
  2761. part_116.CFrame = CFrame.new(12.074, 4.213, -17.052)* CFrame.Angles(0.075498752295971, 1.5704510211945, -0.074707202613354)
  2762. part_116.RightSurface = Enum.SurfaceType.Weld
  2763. part_116.BackSurface = Enum.SurfaceType.Weld
  2764. part_116.BrickColor = BrickColor.new("Really black")
  2765. part_116.Friction = 0.3
  2766. part_116.BottomSurface = Enum.SurfaceType.Weld
  2767.  
  2768.  part_117 = Instance.new("Part", vroom)
  2769. part_117.Velocity = Vector3.new(0.005, 0.027, -0.139)
  2770. part_117.FormFactor = Enum.FormFactor.Plate
  2771. part_117.TopSurface = Enum.SurfaceType.Smooth
  2772. part_117.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2773. part_117.Anchored = true
  2774. part_117.Size = Vector3.new(6, 0.4, 1)
  2775. part_117.CFrame = CFrame.new(14.074, 4.213, -17.051)* CFrame.Angles(0.075498759746552, 1.5704510211945, -0.074707791209221)
  2776. part_117.BrickColor = BrickColor.new("Deep orange")
  2777. part_117.Friction = 0.3
  2778. part_117.BottomSurface = Enum.SurfaceType.Weld
  2779.  
  2780.  part_118 = Instance.new("Part", vroom)
  2781. part_118.Velocity = Vector3.new(0.003, 0.063, -0.155)
  2782. part_118.TopSurface = Enum.SurfaceType.Weld
  2783. part_118.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2784. part_118.Anchored = true
  2785. part_118.Size = Vector3.new(1, 1.2, 1)
  2786. part_118.CFrame = CFrame.new(6.076, 2.216, -20.556)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.074707105755806)
  2787. part_118.BrickColor = BrickColor.new("Deep orange")
  2788. part_118.Friction = 0.3
  2789. part_118.BottomSurface = Enum.SurfaceType.Weld
  2790.  
  2791.  part_119 = Instance.new("Part", vroom)
  2792. part_119.Velocity = Vector3.new(0.004, 0.026, -0.143)
  2793. part_119.FormFactor = Enum.FormFactor.Plate
  2794. part_119.TopSurface = Enum.SurfaceType.Weld
  2795. part_119.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2796. part_119.Anchored = true
  2797. part_119.Size = Vector3.new(6, 0.4, 1)
  2798. part_119.CFrame = CFrame.new(15.074, 3.813, -17.051)* CFrame.Angles(0.075498752295971, 1.5704510211945, -0.074707694351673)
  2799. part_119.BrickColor = BrickColor.new("Deep orange")
  2800. part_119.Friction = 0.3
  2801. part_119.BottomSurface = Enum.SurfaceType.Weld
  2802.  
  2803.  part_120 = Instance.new("Part", vroom)
  2804. part_120.Velocity = Vector3.new(0.005, 0.026, -0.139)
  2805. part_120.FormFactor = Enum.FormFactor.Plate
  2806. part_120.TopSurface = Enum.SurfaceType.Smooth
  2807. part_120.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2808. part_120.Anchored = true
  2809. part_120.Size = Vector3.new(6, 0.4, 1)
  2810. part_120.CFrame = CFrame.new(15.074, 4.213, -17.051)* CFrame.Angles(0.075498715043068, 1.5704510211945, -0.07470741122961)
  2811. part_120.BrickColor = BrickColor.new("Deep orange")
  2812. part_120.Friction = 0.3
  2813. part_120.BottomSurface = Enum.SurfaceType.Weld
  2814.  
  2815.  part_121 = Instance.new("Part", vroom)
  2816. part_121.Velocity = Vector3.new(0.004, 0.062, -0.147)
  2817. part_121.FormFactor = Enum.FormFactor.Plate
  2818. part_121.TopSurface = Enum.SurfaceType.Weld
  2819. part_121.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2820. part_121.Anchored = true
  2821. part_121.Size = Vector3.new(2, 0.8, 1)
  2822. part_121.CFrame = CFrame.new(6.576, 3.216, -20.555)* CFrame.Angles(0.00079212326090783, -0.0004184914578218, 3.1415612697601)
  2823. part_121.BrickColor = BrickColor.new("Deep orange")
  2824. part_121.Friction = 0.3
  2825. part_121.BottomSurface = Enum.SurfaceType.Weld
  2826.  
  2827.  smooth_block_model_55 = Instance.new("Part", vroom)
  2828. smooth_block_model_55.Velocity = Vector3.new(0.005, 0.066, -0.141)
  2829. smooth_block_model_55.FormFactor = Enum.FormFactor.Plate
  2830. smooth_block_model_55.LeftSurface = Enum.SurfaceType.Weld
  2831. smooth_block_model_55.Transparency = 0.4
  2832. smooth_block_model_55.TopSurface = Enum.SurfaceType.Weld
  2833. smooth_block_model_55.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2834. smooth_block_model_55.Anchored = true
  2835. smooth_block_model_55.Size = Vector3.new(2, 0.8, 2)
  2836. smooth_block_model_55.Name = "Smooth Block Model"
  2837. smooth_block_model_55.CFrame = CFrame.new(6.576, 4.017, -21.054)* CFrame.Angles(0.00079212104901671, -0.00041848758701235, -3.1322579161497e-005)
  2838. smooth_block_model_55.RightSurface = Enum.SurfaceType.Weld
  2839. smooth_block_model_55.BackSurface = Enum.SurfaceType.Weld
  2840. smooth_block_model_55.BrickColor = BrickColor.new("Institutional white")
  2841. smooth_block_model_55.Friction = 0.3
  2842. smooth_block_model_55.BottomSurface = Enum.SurfaceType.Weld
  2843.  
  2844.  mesh_90 = Instance.new("SpecialMesh", smooth_block_model_55)
  2845. mesh_90.MeshType = Enum.MeshType.Wedge
  2846.  
  2847.  part_122 = Instance.new("Part", vroom)
  2848. part_122.Velocity = Vector3.new(0.003, 0.053, -0.155)
  2849. part_122.TopSurface = Enum.SurfaceType.Weld
  2850. part_122.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2851. part_122.Anchored = true
  2852. part_122.Size = Vector3.new(1, 1.2, 1)
  2853. part_122.CFrame = CFrame.new(15.076, 2.216, -20.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.074707105755806)
  2854. part_122.BrickColor = BrickColor.new("Deep orange")
  2855. part_122.Friction = 0.3
  2856. part_122.BottomSurface = Enum.SurfaceType.Weld
  2857.  
  2858.  part_123 = Instance.new("Part", vroom)
  2859. part_123.Velocity = Vector3.new(0.004, 0.054, -0.147)
  2860. part_123.FormFactor = Enum.FormFactor.Plate
  2861. part_123.TopSurface = Enum.SurfaceType.Weld
  2862. part_123.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2863. part_123.Anchored = true
  2864. part_123.Size = Vector3.new(2, 0.8, 1)
  2865. part_123.CFrame = CFrame.new(14.576, 3.216, -20.552)* CFrame.Angles(0.00079212326090783, -0.0004184914578218, 3.1415612697601)
  2866. part_123.BrickColor = BrickColor.new("Deep orange")
  2867. part_123.Friction = 0.3
  2868. part_123.BottomSurface = Enum.SurfaceType.Weld
  2869.  
  2870.  smooth_block_model_56 = Instance.new("Part", vroom)
  2871. smooth_block_model_56.Velocity = Vector3.new(0.005, 0.058, -0.141)
  2872. smooth_block_model_56.FormFactor = Enum.FormFactor.Plate
  2873. smooth_block_model_56.LeftSurface = Enum.SurfaceType.Weld
  2874. smooth_block_model_56.Transparency = 0.4
  2875. smooth_block_model_56.TopSurface = Enum.SurfaceType.Weld
  2876. smooth_block_model_56.RotVelocity = Vector3.new(0.008, 0, -0.001)
  2877. smooth_block_model_56.Anchored = true
  2878. smooth_block_model_56.Size = Vector3.new(2, 0.8, 2)
  2879. smooth_block_model_56.Name = "Smooth Block Model"
  2880. smooth_block_model_56.CFrame = CFrame.new(14.576, 4.016, -21.051)* CFrame.Angles(0.00079214078141376, -0.00041848942055367, -3.1322571885539e-005)
  2881. smooth_block_model_56.BackSurface = Enum.SurfaceType.Weld
  2882. smooth_block_model_56.BrickColor = BrickColor.new("Institutional white")
  2883. smooth_block_model_56.Friction = 0.3
  2884. smooth_block_model_56.BottomSurface = Enum.SurfaceType.Weld
  2885.  
  2886.  mesh_91 = Instance.new("SpecialMesh", smooth_block_model_56)
  2887. mesh_91.MeshType = Enum.MeshType.Wedge
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