Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- --[[
- Objects Skipped: 2
- Script: 2
- --]]
- vroom = Instance.new("Model", workspace)
- vroom.Name = "vroom"
- part = Instance.new("Part", vroom)
- part.Velocity = Vector3.new(0.002, -0.032, -0.155)
- part.TopSurface = Enum.SurfaceType.Weld
- part.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part.Anchored = true
- part.Size = Vector3.new(1, 1.2, 1)
- part.CFrame = CFrame.new(7.071, 2.207, -8.555)* CFrame.Angles(0.075498752295971, 1.5704510211945, 3.0668859481812)
- part.BrickColor = BrickColor.new("Deep orange")
- part.Friction = 0.3
- part.BottomSurface = Enum.SurfaceType.Weld
- part_2 = Instance.new("Part", vroom)
- part_2.Velocity = Vector3.new(0.004, -0.035, -0.143)
- part_2.FormFactor = Enum.FormFactor.Plate
- part_2.TopSurface = Enum.SurfaceType.Weld
- part_2.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_2.Anchored = true
- part_2.Size = Vector3.new(6, 0.4, 1)
- part_2.CFrame = CFrame.new(6.07, 3.806, -8.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, -0.074706420302391)
- part_2.BrickColor = BrickColor.new("Deep orange")
- part_2.Friction = 0.3
- part_2.BottomSurface = Enum.SurfaceType.Weld
- part_3 = Instance.new("Part", vroom)
- part_3.Velocity = Vector3.new(0.005, -0.035, -0.14)
- part_3.FormFactor = Enum.FormFactor.Plate
- part_3.TopSurface = Enum.SurfaceType.Smooth
- part_3.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_3.Anchored = true
- part_3.Size = Vector3.new(6, 0.4, 1)
- part_3.CFrame = CFrame.new(6.07, 4.206, -8.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, -0.074706420302391)
- part_3.BrickColor = BrickColor.new("Deep orange")
- part_3.Friction = 0.3
- part_3.BottomSurface = Enum.SurfaceType.Weld
- part_4 = Instance.new("Part", vroom)
- part_4.Velocity = Vector3.new(0.005, -0.039, -0.14)
- part_4.FormFactor = Enum.FormFactor.Plate
- part_4.TopSurface = Enum.SurfaceType.Weld
- part_4.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_4.Anchored = true
- part_4.Size = Vector3.new(2, 0.4, 2)
- part_4.CFrame = CFrame.new(9.57, 4.206, -8.053)* CFrame.Angles(0.00079212192213163, -0.00041848953696899, 3.1415612697601)
- part_4.BrickColor = BrickColor.new("Deep orange")
- part_4.Friction = 0.3
- part_4.BottomSurface = Enum.SurfaceType.Smooth
- part_5 = Instance.new("Part", vroom)
- part_5.Velocity = Vector3.new(0.002, -0.036, -0.158)
- part_5.FormFactor = Enum.FormFactor.Plate
- part_5.TopSurface = Enum.SurfaceType.Weld
- part_5.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_5.Anchored = true
- part_5.Size = Vector3.new(6, 0.4, 1)
- part_5.CFrame = CFrame.new(10.571, 1.807, -8.554)* CFrame.Angles(0.00079212425043806, -0.00041849343688227, 3.1415612697601)
- part_5.BrickColor = BrickColor.new("Deep orange")
- part_5.Friction = 0.3
- part_5.BottomSurface = Enum.SurfaceType.Weld
- part_6 = Instance.new("Part", vroom)
- part_6.Velocity = Vector3.new(0.003, -0.036, -0.152)
- part_6.FormFactor = Enum.FormFactor.Plate
- part_6.TopSurface = Enum.SurfaceType.Weld
- part_6.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_6.Anchored = true
- part_6.Size = Vector3.new(6, 0.4, 1)
- part_6.CFrame = CFrame.new(10.571, 2.607, -8.554)* CFrame.Angles(0.00079212349373847, -0.00041849201079458, 3.1415612697601)
- part_6.BrickColor = BrickColor.new("Deep orange")
- part_6.Friction = 0.3
- part_6.BottomSurface = Enum.SurfaceType.Weld
- part_7 = Instance.new("Part", vroom)
- part_7.Velocity = Vector3.new(0.002, -0.036, -0.155)
- part_7.FormFactor = Enum.FormFactor.Plate
- part_7.TopSurface = Enum.SurfaceType.Weld
- part_7.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_7.Anchored = true
- part_7.Size = Vector3.new(6, 0.4, 1)
- part_7.CFrame = CFrame.new(10.571, 2.207, -8.554)* CFrame.Angles(0.00079212355194613, -0.0004184921272099, 3.1415612697601)
- part_7.BrickColor = BrickColor.new("Deep orange")
- part_7.Friction = 0.3
- part_7.BottomSurface = Enum.SurfaceType.Weld
- part_8 = Instance.new("Part", vroom)
- part_8.Velocity = Vector3.new(0.004, -0.032, -0.146)
- part_8.TopSurface = Enum.SurfaceType.Weld
- part_8.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_8.Anchored = true
- part_8.Size = Vector3.new(1, 1.2, 1)
- part_8.CFrame = CFrame.new(7.071, 3.407, -8.555)* CFrame.Angles(0.075498670339584, 1.5704510211945, 3.0668845176697)
- part_8.BrickColor = BrickColor.new("Deep orange")
- part_8.Friction = 0.3
- part_8.BottomSurface = Enum.SurfaceType.Weld
- part_9 = Instance.new("Part", vroom)
- part_9.Velocity = Vector3.new(0.003, -0.036, -0.149)
- part_9.FormFactor = Enum.FormFactor.Plate
- part_9.TopSurface = Enum.SurfaceType.Weld
- part_9.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_9.Anchored = true
- part_9.Size = Vector3.new(6, 0.4, 1)
- part_9.CFrame = CFrame.new(10.571, 3.007, -8.553)* CFrame.Angles(0.00079212331911549, -0.00041849171975628, 3.1415612697601)
- part_9.BrickColor = BrickColor.new("Deep orange")
- part_9.Friction = 0.3
- part_9.BottomSurface = Enum.SurfaceType.Weld
- part_10 = Instance.new("Part", vroom)
- part_10.Velocity = Vector3.new(0.004, -0.036, -0.146)
- part_10.FormFactor = Enum.FormFactor.Plate
- part_10.TopSurface = Enum.SurfaceType.Weld
- part_10.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_10.Anchored = true
- part_10.Size = Vector3.new(6, 0.4, 1)
- part_10.CFrame = CFrame.new(10.571, 3.407, -8.553)* CFrame.Angles(0.0007921228534542, -0.00041849102126434, 3.1415612697601)
- part_10.BrickColor = BrickColor.new("Deep orange")
- part_10.Friction = 0.3
- part_10.BottomSurface = Enum.SurfaceType.Weld
- part_11 = Instance.new("Part", vroom)
- part_11.Velocity = Vector3.new(0.004, -0.036, -0.143)
- part_11.FormFactor = Enum.FormFactor.Plate
- part_11.TopSurface = Enum.SurfaceType.Weld
- part_11.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_11.Anchored = true
- part_11.Size = Vector3.new(6, 0.4, 1)
- part_11.CFrame = CFrame.new(10.571, 3.807, -8.553)* CFrame.Angles(0.00079212192213163, -0.00041848956607282, 3.1415612697601)
- part_11.BrickColor = BrickColor.new("Deep orange")
- part_11.Friction = 0.3
- part_11.BottomSurface = Enum.SurfaceType.Weld
- part_12 = Instance.new("Part", vroom)
- part_12.Velocity = Vector3.new(0.005, -0.037, -0.14)
- part_12.FormFactor = Enum.FormFactor.Plate
- part_12.TopSurface = Enum.SurfaceType.Weld
- part_12.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_12.Anchored = true
- part_12.Size = Vector3.new(2, 0.4, 2)
- part_12.CFrame = CFrame.new(7.57, 4.206, -8.054)* CFrame.Angles(0.0007921198848635, -0.000418486102717, 3.1415612697601)
- part_12.BrickColor = BrickColor.new("Deep orange")
- part_12.Friction = 0.3
- part_12.BottomSurface = Enum.SurfaceType.Smooth
- part_13 = Instance.new("Part", vroom)
- part_13.Velocity = Vector3.new(0.005, -0.051, -0.137)
- part_13.FormFactor = Enum.FormFactor.Plate
- part_13.TopSurface = Enum.SurfaceType.Weld
- part_13.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_13.Anchored = true
- part_13.Size = Vector3.new(2, 0.4, 1)
- part_13.CFrame = CFrame.new(6.07, 4.605, -6.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, 3.0668861865997)
- part_13.BrickColor = BrickColor.new("Deep orange")
- part_13.Friction = 0.3
- part_13.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model = Instance.new("Part", vroom)
- smooth_block_model.Velocity = Vector3.new(0.005, -0.039, -0.137)
- smooth_block_model.FormFactor = Enum.FormFactor.Plate
- smooth_block_model.CanCollide = false
- smooth_block_model.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model.Anchored = true
- smooth_block_model.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model.Name = "Smooth Block Model"
- smooth_block_model.CFrame = CFrame.new(6.07, 4.606, -7.554)* CFrame.Angles(0.0007921364158392, -0.00041849529952742, -3.1322590075433e-005)
- smooth_block_model.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model.Friction = 0.3
- smooth_block_model.BottomSurface = Enum.SurfaceType.Weld
- mesh = Instance.new("SpecialMesh", smooth_block_model)
- mesh.MeshType = Enum.MeshType.Wedge
- part_14 = Instance.new("Part", vroom)
- part_14.Velocity = Vector3.new(0.005, -0.046, -0.136)
- part_14.FormFactor = Enum.FormFactor.Plate
- part_14.TopSurface = Enum.SurfaceType.Weld
- part_14.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_14.Anchored = true
- part_14.Size = Vector3.new(1, 0.4, 4)
- part_14.CFrame = CFrame.new(12.57, 4.606, -7.551)* CFrame.Angles(-3.06609416008, -1.5704510211945, -3.066885471344)
- part_14.BrickColor = BrickColor.new("Really black")
- part_14.Friction = 0.3
- part_14.BottomSurface = Enum.SurfaceType.Weld
- part_15 = Instance.new("Part", vroom)
- part_15.Velocity = Vector3.new(0.005, -0.059, -0.136)
- part_15.FormFactor = Enum.FormFactor.Plate
- part_15.TopSurface = Enum.SurfaceType.Weld
- part_15.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_15.Anchored = true
- part_15.Size = Vector3.new(2, 0.4, 1)
- part_15.CFrame = CFrame.new(14.07, 4.604, -6.05)* CFrame.Angles(0.075498439371586, 1.5704510211945, 3.066885471344)
- part_15.BrickColor = BrickColor.new("Deep orange")
- part_15.Friction = 0.3
- part_15.BottomSurface = Enum.SurfaceType.Weld
- part_16 = Instance.new("Part", vroom)
- part_16.Velocity = Vector3.new(0.005, -0.052, -0.137)
- part_16.FormFactor = Enum.FormFactor.Plate
- part_16.TopSurface = Enum.SurfaceType.Weld
- part_16.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_16.Anchored = true
- part_16.Size = Vector3.new(2, 0.4, 1)
- part_16.CFrame = CFrame.new(7.07, 4.605, -6.053)* CFrame.Angles(0.075498439371586, 1.5704510211945, 3.066885471344)
- part_16.BrickColor = BrickColor.new("Deep orange")
- part_16.Friction = 0.3
- part_16.BottomSurface = Enum.SurfaceType.Weld
- part_17 = Instance.new("Part", vroom)
- part_17.Velocity = Vector3.new(0.005, -0.041, -0.14)
- part_17.FormFactor = Enum.FormFactor.Plate
- part_17.TopSurface = Enum.SurfaceType.Weld
- part_17.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_17.Anchored = true
- part_17.Size = Vector3.new(2, 0.4, 2)
- part_17.CFrame = CFrame.new(11.57, 4.206, -8.052)* CFrame.Angles(0.0007921201759018, -0.00041848662658595, 3.1415612697601)
- part_17.BrickColor = BrickColor.new("Deep orange")
- part_17.Friction = 0.3
- part_17.BottomSurface = Enum.SurfaceType.Smooth
- part_18 = Instance.new("Part", vroom)
- part_18.Velocity = Vector3.new(0.005, -0.042, -0.136)
- part_18.FormFactor = Enum.FormFactor.Plate
- part_18.TopSurface = Enum.SurfaceType.Weld
- part_18.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_18.Anchored = true
- part_18.Size = Vector3.new(1, 0.4, 4)
- part_18.CFrame = CFrame.new(8.57, 4.606, -7.553)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668852329254)
- part_18.BrickColor = BrickColor.new("Really black")
- part_18.Friction = 0.3
- part_18.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model_2 = Instance.new("Part", vroom)
- smooth_block_model_2.Velocity = Vector3.new(0.006, -0.052, -0.132)
- smooth_block_model_2.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_2.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_2.Transparency = 0.4
- smooth_block_model_2.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_2.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_2.Anchored = true
- smooth_block_model_2.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_2.Name = "Smooth Block Model"
- smooth_block_model_2.CFrame = CFrame.new(7.57, 5.205, -6.053)* CFrame.Angles(-3.1408004760742, 0.00041849236004055, -3.1415612697601)
- smooth_block_model_2.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_2.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_2.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_2.Friction = 0.3
- smooth_block_model_2.BottomSurface = Enum.SurfaceType.Weld
- mesh_2 = Instance.new("SpecialMesh", smooth_block_model_2)
- mesh_2.MeshType = Enum.MeshType.Wedge
- smooth_block_model_3 = Instance.new("Part", vroom)
- smooth_block_model_3.Velocity = Vector3.new(0.006, -0.037, -0.132)
- smooth_block_model_3.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_3.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_3.Transparency = 0.4
- smooth_block_model_3.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_3.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_3.Anchored = true
- smooth_block_model_3.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_3.Name = "Smooth Block Model"
- smooth_block_model_3.CFrame = CFrame.new(7.57, 5.206, -8.053)* CFrame.Angles(0.00079231383278966, -0.00041850877460092, 3.1415612697601)
- smooth_block_model_3.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_3.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_3.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_3.Friction = 0.3
- smooth_block_model_3.BottomSurface = Enum.SurfaceType.Weld
- mesh_3 = Instance.new("SpecialMesh", smooth_block_model_3)
- mesh_3.MeshType = Enum.MeshType.Wedge
- part_19 = Instance.new("Part", vroom)
- part_19.Velocity = Vector3.new(0.007, -0.02, -0.124)
- part_19.FormFactor = Enum.FormFactor.Plate
- part_19.LeftSurface = Enum.SurfaceType.Weld
- part_19.TopSurface = Enum.SurfaceType.Weld
- part_19.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_19.Anchored = true
- part_19.Size = Vector3.new(2, 0.4, 1)
- part_19.CFrame = CFrame.new(7.071, 6.208, -10.052)* CFrame.Angles(0.075496360659599, 1.5704510211945, 3.0668880939484)
- part_19.RightSurface = Enum.SurfaceType.Weld
- part_19.BackSurface = Enum.SurfaceType.Weld
- part_19.BrickColor = BrickColor.new("Deep orange")
- part_19.Friction = 0.3
- part_19.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_4 = Instance.new("Part", vroom)
- smooth_block_model_4.Velocity = Vector3.new(0.006, -0.077, -0.128)
- smooth_block_model_4.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_4.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_4.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_4.Anchored = true
- smooth_block_model_4.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_4.Name = "Smooth Block Model"
- smooth_block_model_4.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_4.CFrame = CFrame.new(5.368, 5.702, -2.553)* CFrame.Angles(-1.5700042247772, 3.1322586437454e-005, -1.5712147951126)
- smooth_block_model_4.BrickColor = BrickColor.new("Really black")
- smooth_block_model_4.Friction = 0.3
- smooth_block_model_4.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_5 = Instance.new("Part", vroom)
- smooth_block_model_5.Velocity = Vector3.new(0.006, -0.086, -0.131)
- smooth_block_model_5.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_5.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_5.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_5.Anchored = true
- smooth_block_model_5.Size = Vector3.new(1, 1.2, 1)
- smooth_block_model_5.Name = "Smooth Block Model"
- smooth_block_model_5.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_5.CFrame = CFrame.new(13.068, 5.302, -2.45)* CFrame.Angles(-1.5700042247772, 3.1322582799476e-005, 3.1411740779877)
- smooth_block_model_5.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_5.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_5.BrickColor = BrickColor.new("Really black")
- smooth_block_model_5.Friction = 0.3
- smooth_block_model_5.BottomSurface = Enum.SurfaceType.Weld
- mesh_4 = Instance.new("SpecialMesh", smooth_block_model_5)
- mesh_4.MeshType = Enum.MeshType.Wedge
- smooth_block_model_6 = Instance.new("Part", vroom)
- smooth_block_model_6.Velocity = Vector3.new(0.006, -0.081, -0.131)
- smooth_block_model_6.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_6.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_6.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_6.Anchored = true
- smooth_block_model_6.Size = Vector3.new(1, 1.2, 1)
- smooth_block_model_6.Name = "Smooth Block Model"
- smooth_block_model_6.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_6.CFrame = CFrame.new(8.068, 5.302, -2.452)* CFrame.Angles(-1.5700042247772, 3.1322586437454e-005, 3.1411740779877)
- smooth_block_model_6.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_6.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_6.BrickColor = BrickColor.new("Really black")
- smooth_block_model_6.Friction = 0.3
- smooth_block_model_6.BottomSurface = Enum.SurfaceType.Weld
- mesh_5 = Instance.new("SpecialMesh", smooth_block_model_6)
- mesh_5.MeshType = Enum.MeshType.Wedge
- smooth_block_model_7 = Instance.new("Part", vroom)
- smooth_block_model_7.Velocity = Vector3.new(0.006, -0.077, -0.131)
- smooth_block_model_7.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_7.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_7.Anchored = true
- smooth_block_model_7.Size = Vector3.new(1, 1.2, 1)
- smooth_block_model_7.Name = "Smooth Block Model"
- smooth_block_model_7.CFrame = CFrame.new(13.069, 5.303, -3.65)* CFrame.Angles(1.5715885162354, -3.1322582799476e-005, -3.1411740779877)
- smooth_block_model_7.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_7.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_7.BrickColor = BrickColor.new("Really black")
- smooth_block_model_7.Friction = 0.3
- smooth_block_model_7.BottomSurface = Enum.SurfaceType.Weld
- mesh_6 = Instance.new("SpecialMesh", smooth_block_model_7)
- mesh_6.MeshType = Enum.MeshType.Wedge
- smooth_block_model_8 = Instance.new("Part", vroom)
- smooth_block_model_8.Velocity = Vector3.new(0.006, -0.024, -0.127)
- smooth_block_model_8.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_8.CanCollide = false
- smooth_block_model_8.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_8.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_8.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_8.Anchored = true
- smooth_block_model_8.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_8.Name = "Smooth Block Model"
- smooth_block_model_8.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_8.CFrame = CFrame.new(7.071, 5.807, -9.552)* CFrame.Angles(0.00079228542745113, -0.00041850516572595, 3.1415612697601)
- smooth_block_model_8.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_8.Friction = 0.3
- smooth_block_model_8.BottomSurface = Enum.SurfaceType.Weld
- mesh_7 = Instance.new("SpecialMesh", smooth_block_model_8)
- mesh_7.MeshType = Enum.MeshType.Wedge
- smooth_block_model_9 = Instance.new("Part", vroom)
- smooth_block_model_9.Velocity = Vector3.new(0.006, -0.072, -0.131)
- smooth_block_model_9.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_9.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_9.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_9.Anchored = true
- smooth_block_model_9.Size = Vector3.new(1, 1.2, 1)
- smooth_block_model_9.Name = "Smooth Block Model"
- smooth_block_model_9.CFrame = CFrame.new(8.069, 5.303, -3.652)* CFrame.Angles(1.5715885162354, -3.1322586437454e-005, -3.1411740779877)
- smooth_block_model_9.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_9.BrickColor = BrickColor.new("Really black")
- smooth_block_model_9.Friction = 0.3
- smooth_block_model_9.BottomSurface = Enum.SurfaceType.Weld
- mesh_8 = Instance.new("SpecialMesh", smooth_block_model_9)
- mesh_8.MeshType = Enum.MeshType.Wedge
- part_20 = Instance.new("Part", vroom)
- part_20.Velocity = Vector3.new(0.005, -0.043, -0.14)
- part_20.FormFactor = Enum.FormFactor.Plate
- part_20.TopSurface = Enum.SurfaceType.Weld
- part_20.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_20.Anchored = true
- part_20.Size = Vector3.new(2, 0.4, 2)
- part_20.CFrame = CFrame.new(13.57, 4.206, -8.051)* CFrame.Angles(0.0007921201759018, -0.00041848662658595, 3.1415612697601)
- part_20.BrickColor = BrickColor.new("Deep orange")
- part_20.Friction = 0.3
- part_20.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_10 = Instance.new("Part", vroom)
- smooth_block_model_10.Velocity = Vector3.new(0.006, -0.059, -0.132)
- smooth_block_model_10.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_10.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_10.Transparency = 0.4
- smooth_block_model_10.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_10.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_10.Anchored = true
- smooth_block_model_10.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_10.Name = "Smooth Block Model"
- smooth_block_model_10.CFrame = CFrame.new(13.57, 5.204, -6.05)* CFrame.Angles(-3.1408004760742, 0.00041849236004055, -3.1415612697601)
- smooth_block_model_10.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_10.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_10.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_10.Friction = 0.3
- smooth_block_model_10.BottomSurface = Enum.SurfaceType.Weld
- mesh_9 = Instance.new("SpecialMesh", smooth_block_model_10)
- mesh_9.MeshType = Enum.MeshType.Wedge
- smooth_block_model_11 = Instance.new("Part", vroom)
- smooth_block_model_11.Velocity = Vector3.new(0.006, -0.057, -0.132)
- smooth_block_model_11.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_11.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_11.Transparency = 0.4
- smooth_block_model_11.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_11.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_11.Anchored = true
- smooth_block_model_11.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_11.Name = "Smooth Block Model"
- smooth_block_model_11.CFrame = CFrame.new(11.57, 5.205, -6.051)* CFrame.Angles(-3.1408004760742, 0.00041849596891552, -3.1415612697601)
- smooth_block_model_11.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_11.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_11.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_11.Friction = 0.3
- smooth_block_model_11.BottomSurface = Enum.SurfaceType.Weld
- mesh_10 = Instance.new("SpecialMesh", smooth_block_model_11)
- mesh_10.MeshType = Enum.MeshType.Wedge
- smooth_block_model_12 = Instance.new("Part", vroom)
- smooth_block_model_12.Velocity = Vector3.new(0.006, -0.054, -0.132)
- smooth_block_model_12.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_12.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_12.Transparency = 0.4
- smooth_block_model_12.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_12.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_12.Anchored = true
- smooth_block_model_12.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_12.Name = "Smooth Block Model"
- smooth_block_model_12.CFrame = CFrame.new(9.57, 5.205, -6.052)* CFrame.Angles(-3.1408004760742, 0.00041849777335301, -3.1415612697601)
- smooth_block_model_12.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_12.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_12.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_12.Friction = 0.3
- smooth_block_model_12.BottomSurface = Enum.SurfaceType.Weld
- mesh_11 = Instance.new("SpecialMesh", smooth_block_model_12)
- mesh_11.MeshType = Enum.MeshType.Wedge
- smooth_block_model_13 = Instance.new("Part", vroom)
- smooth_block_model_13.Velocity = Vector3.new(0.006, -0.039, -0.132)
- smooth_block_model_13.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_13.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_13.Transparency = 0.4
- smooth_block_model_13.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_13.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_13.Anchored = true
- smooth_block_model_13.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_13.Name = "Smooth Block Model"
- smooth_block_model_13.CFrame = CFrame.new(9.57, 5.206, -8.052)* CFrame.Angles(0.0007922783261165, -0.0004185042635072, 3.1415612697601)
- smooth_block_model_13.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_13.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_13.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_13.Friction = 0.3
- smooth_block_model_13.BottomSurface = Enum.SurfaceType.Weld
- mesh_12 = Instance.new("SpecialMesh", smooth_block_model_13)
- mesh_12.MeshType = Enum.MeshType.Wedge
- smooth_block_model_14 = Instance.new("Part", vroom)
- smooth_block_model_14.Velocity = Vector3.new(0.006, -0.041, -0.132)
- smooth_block_model_14.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_14.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_14.Transparency = 0.4
- smooth_block_model_14.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_14.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_14.Anchored = true
- smooth_block_model_14.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_14.Name = "Smooth Block Model"
- smooth_block_model_14.CFrame = CFrame.new(11.57, 5.206, -8.051)* CFrame.Angles(0.00079225702211261, -0.00041850155685097, 3.1415612697601)
- smooth_block_model_14.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_14.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_14.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_14.Friction = 0.3
- smooth_block_model_14.BottomSurface = Enum.SurfaceType.Weld
- mesh_13 = Instance.new("SpecialMesh", smooth_block_model_14)
- mesh_13.MeshType = Enum.MeshType.Wedge
- smooth_block_model_15 = Instance.new("Part", vroom)
- smooth_block_model_15.Velocity = Vector3.new(0.006, -0.043, -0.132)
- smooth_block_model_15.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_15.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_15.Transparency = 0.4
- smooth_block_model_15.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_15.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_15.Anchored = true
- smooth_block_model_15.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_15.Name = "Smooth Block Model"
- smooth_block_model_15.CFrame = CFrame.new(13.57, 5.206, -8.05)* CFrame.Angles(0.00079224992077798, -0.00041850065463223, 3.1415612697601)
- smooth_block_model_15.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_15.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_15.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_15.Friction = 0.3
- smooth_block_model_15.BottomSurface = Enum.SurfaceType.Weld
- mesh_14 = Instance.new("SpecialMesh", smooth_block_model_15)
- mesh_14.MeshType = Enum.MeshType.Wedge
- smooth_block_model_16 = Instance.new("Part", vroom)
- smooth_block_model_16.Velocity = Vector3.new(0.005, -0.049, -0.136)
- smooth_block_model_16.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_16.CanCollide = false
- smooth_block_model_16.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_16.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_16.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_16.Anchored = true
- smooth_block_model_16.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_16.Name = "Smooth Block Model"
- smooth_block_model_16.CFrame = CFrame.new(15.07, 4.606, -7.55)* CFrame.Angles(0.00079210696276277, -0.00041848630644381, -3.1322590075433e-005)
- smooth_block_model_16.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_16.Friction = 0.3
- smooth_block_model_16.BottomSurface = Enum.SurfaceType.Weld
- mesh_15 = Instance.new("SpecialMesh", smooth_block_model_16)
- mesh_15.MeshType = Enum.MeshType.Wedge
- smooth_block_model_17 = Instance.new("Part", vroom)
- smooth_block_model_17.Velocity = Vector3.new(0.007, -0.039, -0.126)
- smooth_block_model_17.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_17.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_17.Transparency = 0.4
- smooth_block_model_17.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_17.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_17.Anchored = true
- smooth_block_model_17.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_17.Name = "Smooth Block Model"
- smooth_block_model_17.CFrame = CFrame.new(9.57, 6.006, -8.051)* CFrame.Angles(-3.1408004760742, 0.00041850065463223, -3.1415612697601)
- smooth_block_model_17.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_17.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_17.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_17.Friction = 0.3
- smooth_block_model_17.BottomSurface = Enum.SurfaceType.Weld
- mesh_16 = Instance.new("SpecialMesh", smooth_block_model_17)
- mesh_16.MeshType = Enum.MeshType.Wedge
- smooth_block_model_18 = Instance.new("Part", vroom)
- smooth_block_model_18.Velocity = Vector3.new(0.007, -0.037, -0.126)
- smooth_block_model_18.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_18.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_18.Transparency = 0.4
- smooth_block_model_18.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_18.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_18.Anchored = true
- smooth_block_model_18.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_18.Name = "Smooth Block Model"
- smooth_block_model_18.CFrame = CFrame.new(7.57, 6.006, -8.052)* CFrame.Angles(-3.1408004760742, 0.00041850516572595, -3.1415612697601)
- smooth_block_model_18.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_18.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_18.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_18.Friction = 0.3
- smooth_block_model_18.BottomSurface = Enum.SurfaceType.Weld
- mesh_17 = Instance.new("SpecialMesh", smooth_block_model_18)
- mesh_17.MeshType = Enum.MeshType.Wedge
- part_21 = Instance.new("Part", vroom)
- part_21.Velocity = Vector3.new(0.005, -0.06, -0.136)
- part_21.FormFactor = Enum.FormFactor.Plate
- part_21.TopSurface = Enum.SurfaceType.Weld
- part_21.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_21.Anchored = true
- part_21.Size = Vector3.new(2, 0.4, 1)
- part_21.CFrame = CFrame.new(15.07, 4.604, -6.05)* CFrame.Angles(0.07549924403429, 1.5704510211945, 3.0668845176697)
- part_21.BrickColor = BrickColor.new("Deep orange")
- part_21.Friction = 0.3
- part_21.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_19 = Instance.new("Part", vroom)
- smooth_block_model_19.Velocity = Vector3.new(0.007, -0.009, -0.124)
- smooth_block_model_19.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_19.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_19.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_19.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_19.Anchored = true
- smooth_block_model_19.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_19.Name = "Smooth Block Model"
- smooth_block_model_19.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_19.CFrame = CFrame.new(7.072, 6.209, -11.552)* CFrame.Angles(-3.0660960674286, -1.5704510211945, -3.0668878555298)
- smooth_block_model_19.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_19.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_19.Friction = 0.3
- smooth_block_model_19.BottomSurface = Enum.SurfaceType.Weld
- part_22 = Instance.new("Part", vroom)
- part_22.Velocity = Vector3.new(0.006, -0.08, -0.126)
- part_22.FormFactor = Enum.FormFactor.Plate
- part_22.TopSurface = Enum.SurfaceType.Weld
- part_22.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_22.Anchored = true
- part_22.Size = Vector3.new(1, 0.4, 4)
- part_22.CFrame = CFrame.new(7.568, 6.002, -2.552)* CFrame.Angles(-3.0660946369171, -1.5704510211945, 0.074706986546516)
- part_22.BrickColor = BrickColor.new("Really black")
- part_22.Friction = 0.3
- part_22.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_20 = Instance.new("Part", vroom)
- smooth_block_model_20.Velocity = Vector3.new(0.006, -0.009, -0.127)
- smooth_block_model_20.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_20.CanCollide = false
- smooth_block_model_20.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_20.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_20.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_20.Anchored = true
- smooth_block_model_20.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_20.Name = "Smooth Block Model"
- smooth_block_model_20.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_20.CFrame = CFrame.new(7.072, 5.809, -11.552)* CFrame.Angles(-3.1408004760742, 0.0004184961435385, 3.1322550057666e-005)
- smooth_block_model_20.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_20.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_20.Friction = 0.3
- smooth_block_model_20.BottomSurface = Enum.SurfaceType.Weld
- mesh_18 = Instance.new("SpecialMesh", smooth_block_model_20)
- mesh_18.MeshType = Enum.MeshType.Wedge
- part_23 = Instance.new("Part", vroom)
- part_23.Velocity = Vector3.new(0.004, -0.004, -0.143)
- part_23.FormFactor = Enum.FormFactor.Plate
- part_23.TopSurface = Enum.SurfaceType.Weld
- part_23.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_23.Anchored = true
- part_23.Size = Vector3.new(2, 0.4, 1)
- part_23.CFrame = CFrame.new(6.072, 3.809, -12.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, 3.0668861865997)
- part_23.BrickColor = BrickColor.new("Deep orange")
- part_23.Friction = 0.3
- part_23.BottomSurface = Enum.SurfaceType.Weld
- part_24 = Instance.new("Part", vroom)
- part_24.Velocity = Vector3.new(0.005, -0.004, -0.14)
- part_24.FormFactor = Enum.FormFactor.Plate
- part_24.TopSurface = Enum.SurfaceType.Weld
- part_24.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_24.Anchored = true
- part_24.Size = Vector3.new(2, 0.4, 1)
- part_24.CFrame = CFrame.new(6.072, 4.209, -12.054)* CFrame.Angles(0.075498543679714, 1.5704510211945, 3.0668861865997)
- part_24.BrickColor = BrickColor.new("Deep orange")
- part_24.Friction = 0.3
- part_24.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_21 = Instance.new("Part", vroom)
- smooth_block_model_21.Velocity = Vector3.new(0.007, -0.043, -0.125)
- smooth_block_model_21.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_21.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_21.Transparency = 0.4
- smooth_block_model_21.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_21.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_21.Anchored = true
- smooth_block_model_21.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_21.Name = "Smooth Block Model"
- smooth_block_model_21.CFrame = CFrame.new(13.57, 6.006, -8.05)* CFrame.Angles(-3.1408004760742, 0.00041849704575725, -3.1415612697601)
- smooth_block_model_21.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_21.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_21.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_21.Friction = 0.3
- smooth_block_model_21.BottomSurface = Enum.SurfaceType.Weld
- mesh_19 = Instance.new("SpecialMesh", smooth_block_model_21)
- mesh_19.MeshType = Enum.MeshType.Wedge
- smooth_block_model_22 = Instance.new("Part", vroom)
- smooth_block_model_22.Velocity = Vector3.new(0.007, -0.041, -0.125)
- smooth_block_model_22.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_22.CanCollide = false
- smooth_block_model_22.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_22.Transparency = 0.4
- smooth_block_model_22.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_22.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_22.Anchored = true
- smooth_block_model_22.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_22.Name = "Smooth Block Model"
- smooth_block_model_22.CFrame = CFrame.new(11.57, 6.006, -8.05)* CFrame.Angles(-3.1408004760742, 0.00041849704575725, -3.1415612697601)
- smooth_block_model_22.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_22.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_22.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_22.Friction = 0.3
- smooth_block_model_22.BottomSurface = Enum.SurfaceType.Weld
- mesh_20 = Instance.new("SpecialMesh", smooth_block_model_22)
- mesh_20.MeshType = Enum.MeshType.Wedge
- smooth_block_model_23 = Instance.new("Part", vroom)
- smooth_block_model_23.Velocity = Vector3.new(0.006, -0.082, -0.126)
- smooth_block_model_23.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_23.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_23.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_23.Anchored = true
- smooth_block_model_23.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_23.Name = "Smooth Block Model"
- smooth_block_model_23.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_23.CFrame = CFrame.new(10.068, 6.002, -2.551)* CFrame.Angles(0.075498439371586, 1.5704510211945, 3.066885471344)
- smooth_block_model_23.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_23.BrickColor = BrickColor.new("Really black")
- smooth_block_model_23.Friction = 0.3
- smooth_block_model_23.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_24 = Instance.new("Part", vroom)
- smooth_block_model_24.Velocity = Vector3.new(0.006, -0.083, -0.126)
- smooth_block_model_24.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_24.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_24.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_24.Anchored = true
- smooth_block_model_24.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_24.Name = "Smooth Block Model"
- smooth_block_model_24.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_24.CFrame = CFrame.new(11.068, 6.002, -2.55)* CFrame.Angles(0.075498603284359, 1.5704510211945, 3.0668852329254)
- smooth_block_model_24.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_24.BrickColor = BrickColor.new("Really black")
- smooth_block_model_24.Friction = 0.3
- smooth_block_model_24.BottomSurface = Enum.SurfaceType.Smooth
- part_25 = Instance.new("Part", vroom)
- part_25.Velocity = Vector3.new(0.006, -0.086, -0.125)
- part_25.FormFactor = Enum.FormFactor.Plate
- part_25.TopSurface = Enum.SurfaceType.Weld
- part_25.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_25.Anchored = true
- part_25.Size = Vector3.new(1, 0.4, 4)
- part_25.CFrame = CFrame.new(13.568, 6.002, -2.549)* CFrame.Angles(-3.0660943984985, -1.5704510211945, 0.074707128107548)
- part_25.BrickColor = BrickColor.new("Really black")
- part_25.Friction = 0.3
- part_25.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_25 = Instance.new("Part", vroom)
- smooth_block_model_25.Velocity = Vector3.new(0.006, -0.088, -0.128)
- smooth_block_model_25.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_25.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_25.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_25.Anchored = true
- smooth_block_model_25.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_25.Name = "Smooth Block Model"
- smooth_block_model_25.CFrame = CFrame.new(15.768, 5.702, -2.549)* CFrame.Angles(1.5715885162354, -3.1322582799476e-005, 1.5712147951126)
- smooth_block_model_25.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_25.BrickColor = BrickColor.new("Really black")
- smooth_block_model_25.Friction = 0.3
- smooth_block_model_25.BottomSurface = Enum.SurfaceType.Smooth
- part_26 = Instance.new("Part", vroom)
- part_26.Velocity = Vector3.new(0.004, -0.045, -0.143)
- part_26.FormFactor = Enum.FormFactor.Plate
- part_26.TopSurface = Enum.SurfaceType.Weld
- part_26.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_26.Anchored = true
- part_26.Size = Vector3.new(6, 0.4, 1)
- part_26.CFrame = CFrame.new(15.07, 3.806, -8.051)* CFrame.Angles(0.075499087572098, 1.5704510211945, -0.074708037078381)
- part_26.BrickColor = BrickColor.new("Deep orange")
- part_26.Friction = 0.3
- part_26.BottomSurface = Enum.SurfaceType.Weld
- part_27 = Instance.new("Part", vroom)
- part_27.Velocity = Vector3.new(0.005, -0.045, -0.14)
- part_27.FormFactor = Enum.FormFactor.Plate
- part_27.TopSurface = Enum.SurfaceType.Smooth
- part_27.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_27.Anchored = true
- part_27.Size = Vector3.new(6, 0.4, 1)
- part_27.CFrame = CFrame.new(15.07, 4.206, -8.05)* CFrame.Angles(0.07549924403429, 1.5704510211945, -0.074708208441734)
- part_27.BrickColor = BrickColor.new("Deep orange")
- part_27.Friction = 0.3
- part_27.BottomSurface = Enum.SurfaceType.Weld
- part_28 = Instance.new("Part", vroom)
- part_28.Velocity = Vector3.new(0.002, -0.04, -0.155)
- part_28.TopSurface = Enum.SurfaceType.Weld
- part_28.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_28.Anchored = true
- part_28.Size = Vector3.new(1, 1.2, 1)
- part_28.CFrame = CFrame.new(14.071, 2.206, -8.553)* CFrame.Angles(0.075498916208744, 1.5704510211945, 3.066885471344)
- part_28.BrickColor = BrickColor.new("Deep orange")
- part_28.Friction = 0.3
- part_28.BottomSurface = Enum.SurfaceType.Weld
- part_29 = Instance.new("Part", vroom)
- part_29.Velocity = Vector3.new(0.004, -0.04, -0.146)
- part_29.TopSurface = Enum.SurfaceType.Weld
- part_29.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_29.Anchored = true
- part_29.Size = Vector3.new(1, 1.2, 1)
- part_29.CFrame = CFrame.new(14.071, 3.406, -8.552)* CFrame.Angles(0.075498752295971, 1.5704510211945, 3.0668845176697)
- part_29.BrickColor = BrickColor.new("Deep orange")
- part_29.Friction = 0.3
- part_29.BottomSurface = Enum.SurfaceType.Weld
- part_30 = Instance.new("Part", vroom)
- part_30.Velocity = Vector3.new(0.007, -0.02, -0.124)
- part_30.FormFactor = Enum.FormFactor.Plate
- part_30.LeftSurface = Enum.SurfaceType.Weld
- part_30.TopSurface = Enum.SurfaceType.Smooth
- part_30.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_30.Anchored = true
- part_30.Size = Vector3.new(6, 0.4, 3)
- part_30.FrontSurface = Enum.SurfaceType.Weld
- part_30.CFrame = CFrame.new(10.572, 6.208, -10.55)* CFrame.Angles(-3.1408004760742, 0.00041850516572595, -3.1415612697601)
- part_30.RightSurface = Enum.SurfaceType.Weld
- part_30.BackSurface = Enum.SurfaceType.Weld
- part_30.BrickColor = BrickColor.new("Really black")
- part_30.Friction = 0.3
- part_30.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model_26 = Instance.new("Part", vroom)
- smooth_block_model_26.Velocity = Vector3.new(0.006, -0.032, -0.127)
- smooth_block_model_26.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_26.CanCollide = false
- smooth_block_model_26.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_26.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_26.Anchored = true
- smooth_block_model_26.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_26.Name = "Smooth Block Model"
- smooth_block_model_26.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_26.CFrame = CFrame.new(14.071, 5.807, -9.549)* CFrame.Angles(0.00079222151543945, -0.00041849704575725, 3.1415612697601)
- smooth_block_model_26.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_26.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_26.Friction = 0.3
- smooth_block_model_26.BottomSurface = Enum.SurfaceType.Weld
- mesh_21 = Instance.new("SpecialMesh", smooth_block_model_26)
- mesh_21.MeshType = Enum.MeshType.Wedge
- smooth_block_model_27 = Instance.new("Part", vroom)
- smooth_block_model_27.Velocity = Vector3.new(0.007, -0.001, -0.124)
- smooth_block_model_27.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_27.CanCollide = false
- smooth_block_model_27.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_27.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_27.Reflectance = 0.2
- smooth_block_model_27.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_27.Anchored = true
- smooth_block_model_27.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_27.Name = "Smooth Block Model"
- smooth_block_model_27.CFrame = CFrame.new(7.072, 6.21, -12.552)* CFrame.Angles(0.00079220975749195, -0.0004184938443359, -3.1322535505751e-005)
- smooth_block_model_27.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_27.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_27.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_27.Friction = 0.3
- smooth_block_model_27.BottomSurface = Enum.SurfaceType.Weld
- mesh_22 = Instance.new("SpecialMesh", smooth_block_model_27)
- mesh_22.MeshType = Enum.MeshType.Wedge
- part_31 = Instance.new("Part", vroom)
- part_31.Velocity = Vector3.new(0.007, -0.028, -0.124)
- part_31.FormFactor = Enum.FormFactor.Plate
- part_31.TopSurface = Enum.SurfaceType.Weld
- part_31.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_31.Anchored = true
- part_31.Size = Vector3.new(2, 0.4, 1)
- part_31.CFrame = CFrame.new(14.071, 6.208, -10.049)* CFrame.Angles(0.075498297810555, 1.5704510211945, 3.0668859481812)
- part_31.BrickColor = BrickColor.new("Deep orange")
- part_31.Friction = 0.3
- part_31.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_28 = Instance.new("Part", vroom)
- smooth_block_model_28.Velocity = Vector3.new(0.007, -0.002, -0.124)
- smooth_block_model_28.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_28.CanCollide = false
- smooth_block_model_28.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_28.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_28.Reflectance = 0.2
- smooth_block_model_28.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_28.Anchored = true
- smooth_block_model_28.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_28.Name = "Smooth Block Model"
- smooth_block_model_28.CFrame = CFrame.new(8.072, 6.21, -12.552)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
- smooth_block_model_28.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_28.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_28.Friction = 0.3
- smooth_block_model_28.BottomSurface = Enum.SurfaceType.Weld
- mesh_23 = Instance.new("SpecialMesh", smooth_block_model_28)
- mesh_23.MeshType = Enum.MeshType.Wedge
- part_32 = Instance.new("Part", vroom)
- part_32.Velocity = Vector3.new(0.004, 0.008, -0.141)
- part_32.FormFactor = Enum.FormFactor.Plate
- part_32.TopSurface = Enum.SurfaceType.Smooth
- part_32.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_32.Anchored = true
- part_32.Size = Vector3.new(1, 0.8, 1)
- part_32.CFrame = CFrame.new(6.073, 4.011, -13.554)* CFrame.Angles(0.00079214363358915, -0.00041849637636915, -3.1322586437454e-005)
- part_32.BrickColor = BrickColor.new("Deep orange")
- part_32.Friction = 0.3
- part_32.BottomSurface = Enum.SurfaceType.Weld
- model = Instance.new("Model", vroom)
- part_33 = Instance.new("Part", model)
- part_33.Velocity = Vector3.new(0.002, -0.07, -0.157)
- part_33.FormFactor = Enum.FormFactor.Plate
- part_33.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_33.Anchored = true
- part_33.Size = Vector3.new(1, 0.8, 1)
- part_33.CFrame = CFrame.new(6.068, 2.003, -3.556)* CFrame.Angles(0.00079212291166186, -0.00041849113767967, -3.1322582799476e-005)
- part_33.BrickColor = BrickColor.new("Deep orange")
- part_33.Friction = 0.3
- part_33.BottomSurface = Enum.SurfaceType.Weld
- part_34 = Instance.new("Part", model)
- part_34.Velocity = Vector3.new(0.001, -0.067, -0.163)
- part_34.FormFactor = Enum.FormFactor.Plate
- part_34.TopSurface = Enum.SurfaceType.Weld
- part_34.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_34.Anchored = true
- part_34.Size = Vector3.new(3, 0.8, 2)
- part_34.CFrame = CFrame.new(7.069, 1.203, -4.056)* CFrame.Angles(0.00079212296986952, -0.00041849131230265, -3.1322582799476e-005)
- part_34.RightSurface = Enum.SurfaceType.Weld
- part_34.BrickColor = BrickColor.new("Deep orange")
- part_34.Friction = 0.3
- part_34.BottomSurface = Enum.SurfaceType.Weld
- mesh_24 = Instance.new("BlockMesh", part_34)
- part_35 = Instance.new("Part", model)
- part_35.Velocity = Vector3.new(0.002, -0.062, -0.158)
- part_35.FormFactor = Enum.FormFactor.Plate
- part_35.Transparency = 0.3
- part_35.TopSurface = Enum.SurfaceType.Weld
- part_35.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_35.Anchored = true
- part_35.Size = Vector3.new(1, 0.4, 1)
- part_35.CFrame = CFrame.new(6.069, 1.804, -4.556)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.07470715045929)
- part_35.BrickColor = BrickColor.new("Bright red")
- part_35.Friction = 0.3
- part_35.BottomSurface = Enum.SurfaceType.Weld
- parto = Instance.new("Part", model)
- parto.Velocity = Vector3.new(0.002, -0.048, -0.16)
- parto.FormFactor = Enum.FormFactor.Plate
- parto.Transparency = 1
- parto.TopSurface = Enum.SurfaceType.Weld
- parto.RotVelocity = Vector3.new(0.008, 0, -0.001)
- parto.Anchored = true
- parto.Size = Vector3.new(1, 1.6, 3)
- parto.Name = "Parto"
- parto.FrontSurface = Enum.SurfaceType.Weld
- parto.CFrame = CFrame.new(7.07, 1.605, -6.556)* CFrame.Angles(0.00079212564742193, -0.00041849142871797, -3.1322582799476e-005)
- parto.BackSurface = Enum.SurfaceType.Weld
- parto.BrickColor = BrickColor.new("Dark stone grey")
- parto.Friction = 0.3
- parto.BottomSurface = Enum.SurfaceType.Weld
- mesh_25 = Instance.new("BlockMesh", parto)
- part_36 = Instance.new("Part", model)
- part_36.Velocity = Vector3.new(0.002, -0.074, -0.157)
- part_36.FormFactor = Enum.FormFactor.Plate
- part_36.TopSurface = Enum.SurfaceType.Weld
- part_36.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_36.Anchored = true
- part_36.Size = Vector3.new(1, 0.8, 6)
- part_36.FrontSurface = Enum.SurfaceType.Weld
- part_36.CFrame = CFrame.new(9.568, 2.003, -3.555)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.07470715045929)
- part_36.RightSurface = Enum.SurfaceType.Weld
- part_36.BackSurface = Enum.SurfaceType.Weld
- part_36.BrickColor = BrickColor.new("Really black")
- part_36.Friction = 0.3
- part_36.BottomSurface = Enum.SurfaceType.Weld
- part_37 = Instance.new("Part", model)
- part_37.Velocity = Vector3.new(0.003, -0.062, -0.149)
- part_37.FormFactor = Enum.FormFactor.Plate
- part_37.TopSurface = Enum.SurfaceType.Weld
- part_37.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_37.Anchored = true
- part_37.Size = Vector3.new(1, 2, 1)
- part_37.CFrame = CFrame.new(6.069, 3.004, -4.555)* CFrame.Angles(-3.0660946369171, -1.5704510211945, 0.074706763029099)
- part_37.BrickColor = BrickColor.new("Deep orange")
- part_37.Friction = 0.3
- part_37.BottomSurface = Enum.SurfaceType.Weld
- parto_2 = Instance.new("Part", model)
- parto_2.Velocity = Vector3.new(0.002, -0.049, -0.16)
- parto_2.FormFactor = Enum.FormFactor.Plate
- parto_2.Transparency = 1
- parto_2.TopSurface = Enum.SurfaceType.Weld
- parto_2.RotVelocity = Vector3.new(0.008, 0, -0.001)
- parto_2.Anchored = true
- parto_2.Size = Vector3.new(1, 1.6, 3)
- parto_2.Name = "Parto"
- parto_2.FrontSurface = Enum.SurfaceType.Weld
- parto_2.CFrame = CFrame.new(8.07, 1.605, -6.556)* CFrame.Angles(0.00079212489072233, -0.0004184904100839, -3.1322582799476e-005)
- parto_2.BackSurface = Enum.SurfaceType.Weld
- parto_2.BrickColor = BrickColor.new("Dark stone grey")
- parto_2.Friction = 0.3
- parto_2.BottomSurface = Enum.SurfaceType.Weld
- mesh_26 = Instance.new("BlockMesh", parto_2)
- part_38 = Instance.new("Part", model)
- part_38.Velocity = Vector3.new(0.002, -0.058, -0.156)
- part_38.FormFactor = Enum.FormFactor.Symmetric
- part_38.TopSurface = Enum.SurfaceType.Weld
- part_38.Reflectance = 0.1
- part_38.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_38.Anchored = true
- part_38.Size = Vector3.new(1, 1, 1)
- part_38.CFrame = CFrame.new(9.069, 2.104, -5.555)* CFrame.Angles(0.00079212884884328, -0.00041849407716654, 1.5707650184631)
- part_38.Friction = 0.3
- part_38.BottomSurface = Enum.SurfaceType.Weld
- mesh_27 = Instance.new("CylinderMesh", part_38)
- mesh_27.Offset = Vector3.new(-0.6, 2.5, -1)
- mesh_27.Scale = Vector3.new(3, 2.01, 2.5)
- part_39 = Instance.new("Part", model)
- part_39.Velocity = Vector3.new(0.002, -0.05, -0.156)
- part_39.FormFactor = Enum.FormFactor.Symmetric
- part_39.TopSurface = Enum.SurfaceType.Weld
- part_39.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_39.Anchored = true
- part_39.Size = Vector3.new(1, 1, 1)
- part_39.CFrame = CFrame.new(9.07, 2.105, -6.555)* CFrame.Angles(0.00079212884884328, -0.00041849407716654, 1.5707650184631)
- part_39.BrickColor = BrickColor.new("Black")
- part_39.Friction = 0.3
- part_39.BottomSurface = Enum.SurfaceType.Weld
- mesh_28 = Instance.new("CylinderMesh", part_39)
- mesh_28.Offset = Vector3.new(-0.6, 2.5, 0)
- mesh_28.Scale = Vector3.new(3, 2, 3)
- part_40 = Instance.new("Part", model)
- part_40.Velocity = Vector3.new(0.001, -0.078, -0.164)
- part_40.FormFactor = Enum.FormFactor.Symmetric
- part_40.TopSurface = Enum.SurfaceType.Weld
- part_40.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_40.Anchored = true
- part_40.Size = Vector3.new(1, 1, 1)
- part_40.CFrame = CFrame.new(13.068, 1.103, -3.554)* CFrame.Angles(0.075498655438423, 1.5704510211945, 1.4960895776749)
- part_40.RightSurface = Enum.SurfaceType.Weld
- part_40.Friction = 0.3
- part_40.BottomSurface = Enum.SurfaceType.Weld
- mesh_29 = Instance.new("CylinderMesh", part_40)
- mesh_29.Scale = Vector3.new(0.7, 1, 0.7)
- hole = Instance.new("Hole", part_40)
- hole.FaceId = Enum.NormalId.Top
- part_41 = Instance.new("Part", model)
- part_41.Velocity = Vector3.new(0.003, -0.072, -0.152)
- part_41.FormFactor = Enum.FormFactor.Plate
- part_41.TopSurface = Enum.SurfaceType.Weld
- part_41.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_41.Anchored = true
- part_41.Size = Vector3.new(1, 0.4, 1)
- part_41.CFrame = CFrame.new(8.068, 2.603, -3.555)* CFrame.Angles(0.00079212163109332, -0.00041848886758089, -3.1322582799476e-005)
- part_41.BrickColor = BrickColor.new("Institutional white")
- part_41.Friction = 0.3
- part_41.BottomSurface = Enum.SurfaceType.Weld
- part_42 = Instance.new("Part", model)
- part_42.Velocity = Vector3.new(0.003, -0.071, -0.152)
- part_42.FormFactor = Enum.FormFactor.Plate
- part_42.Transparency = 0.3
- part_42.TopSurface = Enum.SurfaceType.Weld
- part_42.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_42.Anchored = true
- part_42.Size = Vector3.new(1, 0.4, 1)
- part_42.CFrame = CFrame.new(7.068, 2.603, -3.555)* CFrame.Angles(0.00079212163109332, -0.00041848886758089, -3.1322582799476e-005)
- part_42.BrickColor = BrickColor.new("Bright red")
- part_42.Friction = 0.3
- part_42.BottomSurface = Enum.SurfaceType.Weld
- part_43 = Instance.new("Part", model)
- part_43.Velocity = Vector3.new(0.003, -0.07, -0.151)
- part_43.FormFactor = Enum.FormFactor.Plate
- part_43.TopSurface = Enum.SurfaceType.Weld
- part_43.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_43.Anchored = true
- part_43.Size = Vector3.new(1, 0.8, 1)
- part_43.CFrame = CFrame.new(6.069, 2.803, -3.555)* CFrame.Angles(0.00079218437895179, -0.00041849425178953, -3.1322571885539e-005)
- part_43.BrickColor = BrickColor.new("Deep orange")
- part_43.Friction = 0.3
- part_43.BottomSurface = Enum.SurfaceType.Weld
- part_44 = Instance.new("Part", model)
- part_44.Velocity = Vector3.new(-0.025, -0.206, 0.253)
- part_44.FormFactor = Enum.FormFactor.Symmetric
- part_44.LeftSurface = Enum.SurfaceType.Hinge
- part_44.Transparency = 1
- part_44.TopSurface = Enum.SurfaceType.Smooth
- part_44.LeftParamB = 0
- part_44.RotVelocity = Vector3.new(8.262, -0.185, 0.06)
- part_44.Anchored = true
- part_44.Size = Vector3.new(2, 2, 2)
- part_44.CFrame = CFrame.new(15.569, 1.024, -7.052)* CFrame.Angles(0.026072416454554, -0.00052418798441067, 0.0090314392000437)
- part_44.BrickColor = BrickColor.new("Black")
- part_44.Friction = 0.3
- part_44.LeftParamA = 0
- part_44.Shape = Enum.PartType.Ball
- part_44.BottomSurface = Enum.SurfaceType.Smooth
- bodygyro = Instance.new("BodyGyro", part_44)
- bodygyro.maxTorque = Vector3.new(0, 0, 500)
- part_45 = Instance.new("Part", model)
- part_45.Velocity = Vector3.new(0.002, -0.078, -0.157)
- part_45.FormFactor = Enum.FormFactor.Plate
- part_45.LeftSurface = Enum.SurfaceType.Weld
- part_45.TopSurface = Enum.SurfaceType.Weld
- part_45.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_45.Anchored = true
- part_45.Size = Vector3.new(2, 0.8, 1)
- part_45.CFrame = CFrame.new(13.568, 2.002, -3.553)* CFrame.Angles(-3.1408004760742, 0.00041848886758089, 3.1322582799476e-005)
- part_45.RightSurface = Enum.SurfaceType.Weld
- part_45.BackSurface = Enum.SurfaceType.Weld
- part_45.BrickColor = BrickColor.new("Really black")
- part_45.Friction = 0.3
- part_45.BottomSurface = Enum.SurfaceType.Weld
- part_46 = Instance.new("Part", model)
- part_46.Velocity = Vector3.new(0.002, -0.053, -0.156)
- part_46.FormFactor = Enum.FormFactor.Symmetric
- part_46.TopSurface = Enum.SurfaceType.Weld
- part_46.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_46.Anchored = true
- part_46.Size = Vector3.new(1, 1, 1)
- part_46.CFrame = CFrame.new(12.07, 2.105, -6.554)* CFrame.Angles(-3.1408004760742, 0.00041849329136312, -1.5707650184631)
- part_46.BrickColor = BrickColor.new("Black")
- part_46.Friction = 0.3
- part_46.BottomSurface = Enum.SurfaceType.Weld
- mesh_30 = Instance.new("CylinderMesh", part_46)
- mesh_30.Offset = Vector3.new(-0.6, 2.5, 0)
- mesh_30.Scale = Vector3.new(3, 2, 3)
- parto_3 = Instance.new("Part", model)
- parto_3.Velocity = Vector3.new(0.002, -0.055, -0.16)
- parto_3.FormFactor = Enum.FormFactor.Plate
- parto_3.Transparency = 1
- parto_3.TopSurface = Enum.SurfaceType.Weld
- parto_3.RotVelocity = Vector3.new(0.008, 0, -0.001)
- parto_3.Anchored = true
- parto_3.Size = Vector3.new(1, 1.6, 3)
- parto_3.Name = "Parto"
- parto_3.FrontSurface = Enum.SurfaceType.Weld
- parto_3.CFrame = CFrame.new(14.07, 1.605, -6.553)* CFrame.Angles(0.00079212361015379, -0.00041849236004055, -3.1322582799476e-005)
- parto_3.BackSurface = Enum.SurfaceType.Weld
- parto_3.BrickColor = BrickColor.new("Dark stone grey")
- parto_3.Friction = 0.3
- parto_3.BottomSurface = Enum.SurfaceType.Weld
- mesh_31 = Instance.new("BlockMesh", parto_3)
- parto_4 = Instance.new("Part", model)
- parto_4.Velocity = Vector3.new(0.002, -0.054, -0.16)
- parto_4.FormFactor = Enum.FormFactor.Plate
- parto_4.Transparency = 1
- parto_4.TopSurface = Enum.SurfaceType.Weld
- parto_4.RotVelocity = Vector3.new(0.008, 0, -0.001)
- parto_4.Anchored = true
- parto_4.Size = Vector3.new(1, 1.6, 3)
- parto_4.Name = "Parto"
- parto_4.FrontSurface = Enum.SurfaceType.Weld
- parto_4.CFrame = CFrame.new(13.07, 1.605, -6.553)* CFrame.Angles(0.00079212361015379, -0.00041849236004055, -3.1322582799476e-005)
- parto_4.BackSurface = Enum.SurfaceType.Weld
- parto_4.BrickColor = BrickColor.new("Dark stone grey")
- parto_4.Friction = 0.3
- parto_4.BottomSurface = Enum.SurfaceType.Weld
- mesh_32 = Instance.new("BlockMesh", parto_4)
- part_47 = Instance.new("Part", model)
- part_47.RightParamB = 0
- part_47.Velocity = Vector3.new(-0.058, -0.226, 0.267)
- part_47.FormFactor = Enum.FormFactor.Symmetric
- part_47.Transparency = 1
- part_47.TopSurface = Enum.SurfaceType.Smooth
- part_47.RightParamA = 0
- part_47.RotVelocity = Vector3.new(8.262, 0.125, -0.008)
- part_47.Anchored = true
- part_47.Size = Vector3.new(2, 2, 2)
- part_47.CFrame = CFrame.new(5.571, 1.024, -7.057)* CFrame.Angles(0.024203158915043, -0.00030076489201747, -0.0089714620262384)
- part_47.RightSurface = Enum.SurfaceType.Hinge
- part_47.BrickColor = BrickColor.new("Black")
- part_47.Friction = 0.3
- part_47.Shape = Enum.PartType.Ball
- part_47.BottomSurface = Enum.SurfaceType.Smooth
- bodygyro_2 = Instance.new("BodyGyro", part_47)
- bodygyro_2.maxTorque = Vector3.new(0, 0, 500)
- part_48 = Instance.new("Part", model)
- part_48.Velocity = Vector3.new(0.001, -0.079, -0.163)
- part_48.FormFactor = Enum.FormFactor.Plate
- part_48.LeftSurface = Enum.SurfaceType.Weld
- part_48.TopSurface = Enum.SurfaceType.Weld
- part_48.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_48.Anchored = true
- part_48.Size = Vector3.new(2, 0.8, 1)
- part_48.CFrame = CFrame.new(14.568, 1.202, -3.553)* CFrame.Angles(0.00079214060679078, -0.0004184948920738, -3.1322571885539e-005)
- part_48.BrickColor = BrickColor.new("Deep orange")
- part_48.Friction = 0.3
- part_48.BottomSurface = Enum.SurfaceType.Weld
- mesh_33 = Instance.new("BlockMesh", part_48)
- part_49 = Instance.new("Part", model)
- part_49.Velocity = Vector3.new(0.002, -0.052, -0.156)
- part_49.FormFactor = Enum.FormFactor.Symmetric
- part_49.TopSurface = Enum.SurfaceType.Weld
- part_49.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_49.Anchored = true
- part_49.Size = Vector3.new(1, 2, 1)
- part_49.CFrame = CFrame.new(10.57, 2.105, -6.554)* CFrame.Angles(0.00079213321441785, -0.00041849422268569, 1.5707650184631)
- part_49.BrickColor = BrickColor.new("Dark stone grey")
- part_49.Friction = 0.3
- part_49.BottomSurface = Enum.SurfaceType.Weld
- mesh_34 = Instance.new("CylinderMesh", part_49)
- mesh_34.Offset = Vector3.new(-0.6, 0, 0)
- mesh_34.Scale = Vector3.new(1, 3.5, 0.5)
- part_50 = Instance.new("Part", model)
- part_50.Velocity = Vector3.new(0.002, -0.061, -0.156)
- part_50.FormFactor = Enum.FormFactor.Symmetric
- part_50.TopSurface = Enum.SurfaceType.Weld
- part_50.Reflectance = 0.1
- part_50.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_50.Anchored = true
- part_50.Size = Vector3.new(1, 1, 1)
- part_50.CFrame = CFrame.new(12.069, 2.104, -5.554)* CFrame.Angles(0.00079212413402274, -0.00041849311674014, 1.5707650184631)
- part_50.Friction = 0.3
- part_50.BottomSurface = Enum.SurfaceType.Weld
- mesh_35 = Instance.new("CylinderMesh", part_50)
- mesh_35.Offset = Vector3.new(-0.6, -2.5, -1)
- mesh_35.Scale = Vector3.new(3, 2.01, 2.5)
- part_51 = Instance.new("Part", model)
- part_51.Velocity = Vector3.new(0.001, -0.071, -0.163)
- part_51.FormFactor = Enum.FormFactor.Plate
- part_51.LeftSurface = Enum.SurfaceType.Weld
- part_51.TopSurface = Enum.SurfaceType.Weld
- part_51.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_51.Anchored = true
- part_51.Size = Vector3.new(3, 0.8, 1)
- part_51.CFrame = CFrame.new(14.069, 1.203, -4.553)* CFrame.Angles(0.00079214025754482, -0.00041849422268569, -3.1322579161497e-005)
- part_51.BackSurface = Enum.SurfaceType.Weld
- part_51.BrickColor = BrickColor.new("Deep orange")
- part_51.Friction = 0.3
- part_51.BottomSurface = Enum.SurfaceType.Weld
- mesh_36 = Instance.new("BlockMesh", part_51)
- part_52 = Instance.new("Part", model)
- part_52.Velocity = Vector3.new(0.003, -0.072, -0.149)
- part_52.FormFactor = Enum.FormFactor.Plate
- part_52.TopSurface = Enum.SurfaceType.Weld
- part_52.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_52.Anchored = true
- part_52.Size = Vector3.new(2, 0.4, 1)
- part_52.CFrame = CFrame.new(7.568, 3.003, -3.555)* CFrame.Angles(0.00079214602010325, -0.00041849189437926, -3.132256824756e-005)
- part_52.BrickColor = BrickColor.new("Deep orange")
- part_52.Friction = 0.3
- part_52.BottomSurface = Enum.SurfaceType.Weld
- part_53 = Instance.new("Part", model)
- part_53.Velocity = Vector3.new(0.004, -0.071, -0.144)
- part_53.FormFactor = Enum.FormFactor.Plate
- part_53.TopSurface = Enum.SurfaceType.Weld
- part_53.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_53.Anchored = true
- part_53.Size = Vector3.new(2, 0.8, 1)
- part_53.CFrame = CFrame.new(6.569, 3.603, -3.554)* CFrame.Angles(0.00079218583414331, -0.00041849672561511, -3.1322571885539e-005)
- part_53.BrickColor = BrickColor.new("Deep orange")
- part_53.Friction = 0.3
- part_53.BottomSurface = Enum.SurfaceType.Weld
- part_54 = Instance.new("Part", model)
- part_54.Velocity = Vector3.new(0.002, -0.072, -0.158)
- part_54.FormFactor = Enum.FormFactor.Plate
- part_54.Transparency = 0.3
- part_54.TopSurface = Enum.SurfaceType.Weld
- part_54.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_54.Anchored = true
- part_54.Size = Vector3.new(1, 0.4, 1)
- part_54.CFrame = CFrame.new(15.069, 1.803, -4.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.074706956744194)
- part_54.BrickColor = BrickColor.new("Bright red")
- part_54.Friction = 0.3
- part_54.BottomSurface = Enum.SurfaceType.Weld
- part_55 = Instance.new("Part", model)
- part_55.Velocity = Vector3.new(0.004, -0.075, -0.146)
- part_55.FormFactor = Enum.FormFactor.Plate
- part_55.TopSurface = Enum.SurfaceType.Weld
- part_55.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_55.Anchored = true
- part_55.Size = Vector3.new(6, 0.4, 1)
- part_55.CFrame = CFrame.new(10.569, 3.403, -3.553)* CFrame.Angles(0.00079213519347832, -0.00041849055560306, -3.1322571885539e-005)
- part_55.BrickColor = BrickColor.new("Deep orange")
- part_55.Friction = 0.3
- part_55.BottomSurface = Enum.SurfaceType.Weld
- part_56 = Instance.new("Part", model)
- part_56.Velocity = Vector3.new(0.005, -0.071, -0.14)
- part_56.FormFactor = Enum.FormFactor.Plate
- part_56.Transparency = 0.2
- part_56.TopSurface = Enum.SurfaceType.Weld
- part_56.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_56.Anchored = true
- part_56.Size = Vector3.new(2, 0.4, 1)
- part_56.CFrame = CFrame.new(6.569, 4.203, -3.554)* CFrame.Angles(0.00079217209713534, -0.00041849503759295, 3.1415612697601)
- part_56.BrickColor = BrickColor.new("Bright red")
- part_56.Friction = 0.3
- part_56.BottomSurface = Enum.SurfaceType.Weld
- part_57 = Instance.new("Part", model)
- part_57.Velocity = Vector3.new(0.003, -0.079, -0.152)
- part_57.FormFactor = Enum.FormFactor.Plate
- part_57.Transparency = 0.3
- part_57.TopSurface = Enum.SurfaceType.Weld
- part_57.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_57.Anchored = true
- part_57.Size = Vector3.new(1, 0.4, 1)
- part_57.CFrame = CFrame.new(14.068, 2.602, -3.552)* CFrame.Angles(0.00079212978016585, -0.00041848988621496, -3.1322579161497e-005)
- part_57.BrickColor = BrickColor.new("Bright red")
- part_57.Friction = 0.3
- part_57.BottomSurface = Enum.SurfaceType.Weld
- part_58 = Instance.new("Part", model)
- part_58.Velocity = Vector3.new(0.002, -0.08, -0.157)
- part_58.FormFactor = Enum.FormFactor.Plate
- part_58.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_58.Anchored = true
- part_58.Size = Vector3.new(1, 0.8, 1)
- part_58.CFrame = CFrame.new(15.068, 2.002, -3.552)* CFrame.Angles(0.00079214060679078, -0.0004184948920738, -3.1322571885539e-005)
- part_58.BrickColor = BrickColor.new("Deep orange")
- part_58.Friction = 0.3
- part_58.BottomSurface = Enum.SurfaceType.Weld
- part_59 = Instance.new("Part", model)
- part_59.Velocity = Vector3.new(0.003, -0.075, -0.151)
- part_59.FormFactor = Enum.FormFactor.Plate
- part_59.TopSurface = Enum.SurfaceType.Weld
- part_59.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_59.Anchored = true
- part_59.Size = Vector3.new(1, 0.8, 4)
- part_59.FrontSurface = Enum.SurfaceType.Weld
- part_59.CFrame = CFrame.new(10.568, 2.803, -3.554)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668849945068)
- part_59.BackSurface = Enum.SurfaceType.Weld
- part_59.BrickColor = BrickColor.new("Really black")
- part_59.Friction = 0.3
- part_59.BottomSurface = Enum.SurfaceType.Weld
- part_60 = Instance.new("Part", model)
- part_60.Velocity = Vector3.new(0.003, -0.078, -0.152)
- part_60.FormFactor = Enum.FormFactor.Plate
- part_60.TopSurface = Enum.SurfaceType.Weld
- part_60.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_60.Anchored = true
- part_60.Size = Vector3.new(1, 0.4, 1)
- part_60.CFrame = CFrame.new(13.068, 2.603, -3.553)* CFrame.Angles(0.00079212978016585, -0.00041848988621496, -3.1322579161497e-005)
- part_60.BrickColor = BrickColor.new("Institutional white")
- part_60.Friction = 0.3
- part_60.BottomSurface = Enum.SurfaceType.Weld
- part_61 = Instance.new("Part", model)
- part_61.Velocity = Vector3.new(0.005, -0.063, -0.14)
- part_61.FormFactor = Enum.FormFactor.Plate
- part_61.TopSurface = Enum.SurfaceType.Weld
- part_61.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_61.Anchored = true
- part_61.Size = Vector3.new(2, 0.4, 1)
- part_61.CFrame = CFrame.new(6.569, 4.204, -4.554)* CFrame.Angles(0.00079216127051041, -0.00041849366971292, 3.1415612697601)
- part_61.BrickColor = BrickColor.new("Deep orange")
- part_61.Friction = 0.3
- part_61.BottomSurface = Enum.SurfaceType.Weld
- part_62 = Instance.new("Part", model)
- part_62.Velocity = Vector3.new(0.003, -0.072, -0.149)
- part_62.FormFactor = Enum.FormFactor.Plate
- part_62.TopSurface = Enum.SurfaceType.Weld
- part_62.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_62.Anchored = true
- part_62.Size = Vector3.new(1, 2, 1)
- part_62.CFrame = CFrame.new(15.069, 3.003, -4.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.074707947671413)
- part_62.BrickColor = BrickColor.new("Deep orange")
- part_62.Friction = 0.3
- part_62.BottomSurface = Enum.SurfaceType.Weld
- part_63 = Instance.new("Part", model)
- part_63.Velocity = Vector3.new(0.003, -0.08, -0.151)
- part_63.FormFactor = Enum.FormFactor.Plate
- part_63.TopSurface = Enum.SurfaceType.Weld
- part_63.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_63.Anchored = true
- part_63.Size = Vector3.new(1, 0.8, 1)
- part_63.CFrame = CFrame.new(15.069, 2.802, -3.552)* CFrame.Angles(0.0007921305950731, -0.00041848857654259, -3.1322579161497e-005)
- part_63.BrickColor = BrickColor.new("Deep orange")
- part_63.Friction = 0.3
- part_63.BottomSurface = Enum.SurfaceType.Weld
- part_64 = Instance.new("Part", model)
- part_64.Velocity = Vector3.new(0.003, -0.078, -0.149)
- part_64.FormFactor = Enum.FormFactor.Plate
- part_64.TopSurface = Enum.SurfaceType.Weld
- part_64.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_64.Anchored = true
- part_64.Size = Vector3.new(2, 0.4, 1)
- part_64.CFrame = CFrame.new(13.568, 3.002, -3.552)* CFrame.Angles(0.00079212978016585, -0.00041848988621496, -3.1322579161497e-005)
- part_64.BrickColor = BrickColor.new("Deep orange")
- part_64.Friction = 0.3
- part_64.BottomSurface = Enum.SurfaceType.Weld
- part_65 = Instance.new("Part", model)
- part_65.Velocity = Vector3.new(0.004, -0.075, -0.143)
- part_65.FormFactor = Enum.FormFactor.Plate
- part_65.TopSurface = Enum.SurfaceType.Weld
- part_65.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_65.Anchored = true
- part_65.Size = Vector3.new(6, 0.4, 1)
- part_65.CFrame = CFrame.new(10.569, 3.803, -3.553)* CFrame.Angles(0.00079212436685339, -0.00041848921682686, -3.1322579161497e-005)
- part_65.BrickColor = BrickColor.new("Deep orange")
- part_65.Friction = 0.3
- part_65.BottomSurface = Enum.SurfaceType.Weld
- part_66 = Instance.new("Part", model)
- part_66.Velocity = Vector3.new(0.005, -0.067, -0.137)
- part_66.FormFactor = Enum.FormFactor.Plate
- part_66.TopSurface = Enum.SurfaceType.Weld
- part_66.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_66.Anchored = true
- part_66.Size = Vector3.new(2, 0.4, 2)
- part_66.CFrame = CFrame.new(6.569, 4.603, -4.053)* CFrame.Angles(0.00079215585719794, -0.00041849302942865, 3.1415612697601)
- part_66.BrickColor = BrickColor.new("Deep orange")
- part_66.Friction = 0.3
- part_66.BottomSurface = Enum.SurfaceType.Smooth
- part_67 = Instance.new("Part", model)
- part_67.Velocity = Vector3.new(0.003, -0.037, -0.152)
- part_67.FormFactor = Enum.FormFactor.Plate
- part_67.CanCollide = false
- part_67.TopSurface = Enum.SurfaceType.Weld
- part_67.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_67.Anchored = true
- part_67.Size = Vector3.new(2, 1.2, 1)
- part_67.CFrame = CFrame.new(15.071, 2.607, -9.052)* CFrame.Angles(-3.0660936832428, -1.5704510211945, -3.0668847560883)
- part_67.BrickColor = BrickColor.new("Deep orange")
- part_67.Friction = 0.3
- part_67.BottomSurface = Enum.SurfaceType.Weld
- mesh_37 = Instance.new("BlockMesh", part_67)
- part_68 = Instance.new("Part", model)
- part_68.Velocity = Vector3.new(0.003, -0.022, -0.149)
- part_68.FormFactor = Enum.FormFactor.Plate
- part_68.TopSurface = Enum.SurfaceType.Weld
- part_68.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_68.Anchored = true
- part_68.Size = Vector3.new(2, 2.8, 1)
- part_68.CFrame = CFrame.new(12.571, 3.008, -10.553)* CFrame.Angles(-3.1408004760742, 0.00041849329136312, -3.1415612697601)
- part_68.RightSurface = Enum.SurfaceType.Weld
- part_68.BrickColor = BrickColor.new("Really black")
- part_68.Friction = 0.3
- part_68.BottomSurface = Enum.SurfaceType.Weld
- mesh_38 = Instance.new("BlockMesh", part_68)
- mesh_38.Offset = Vector3.new(0, 0, 0.5)
- mesh_38.Scale = Vector3.new(1.3, 1, 1)
- part_69 = Instance.new("Part", model)
- part_69.Velocity = Vector3.new(0.005, -0.075, -0.14)
- part_69.FormFactor = Enum.FormFactor.Plate
- part_69.TopSurface = Enum.SurfaceType.Weld
- part_69.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_69.Anchored = true
- part_69.Size = Vector3.new(6, 0.4, 1)
- part_69.CFrame = CFrame.new(10.569, 4.203, -3.552)* CFrame.Angles(0.00079212436685339, -0.00041848921682686, -3.1322579161497e-005)
- part_69.BrickColor = BrickColor.new("Deep orange")
- part_69.Friction = 0.3
- part_69.BottomSurface = Enum.SurfaceType.Weld
- part_70 = Instance.new("Part", model)
- part_70.Velocity = Vector3.new(0.005, -0.075, -0.136)
- part_70.FormFactor = Enum.FormFactor.Plate
- part_70.LeftSurface = Enum.SurfaceType.Weld
- part_70.TopSurface = Enum.SurfaceType.Smooth
- part_70.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_70.Anchored = true
- part_70.Size = Vector3.new(6, 0.4, 1)
- part_70.FrontSurface = Enum.SurfaceType.Weld
- part_70.CFrame = CFrame.new(10.569, 4.603, -3.552)* CFrame.Angles(0.00079211592674255, -0.00041849166154861, -3.1322590075433e-005)
- part_70.RightSurface = Enum.SurfaceType.Weld
- part_70.BrickColor = BrickColor.new("Really black")
- part_70.Friction = 0.3
- part_70.BottomSurface = Enum.SurfaceType.Weld
- part_71 = Instance.new("Part", model)
- part_71.Velocity = Vector3.new(0.005, -0.079, -0.14)
- part_71.FormFactor = Enum.FormFactor.Plate
- part_71.Transparency = 0.3
- part_71.TopSurface = Enum.SurfaceType.Weld
- part_71.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_71.Anchored = true
- part_71.Size = Vector3.new(2, 0.4, 1)
- part_71.CFrame = CFrame.new(14.569, 4.202, -3.551)* CFrame.Angles(0.00079212436685339, -0.00041848921682686, -3.1322579161497e-005)
- part_71.BrickColor = BrickColor.new("Bright red")
- part_71.Friction = 0.3
- part_71.BottomSurface = Enum.SurfaceType.Weld
- part_72 = Instance.new("Part", model)
- part_72.Velocity = Vector3.new(0.005, -0.059, -0.136)
- part_72.FormFactor = Enum.FormFactor.Plate
- part_72.LeftSurface = Enum.SurfaceType.Weld
- part_72.TopSurface = Enum.SurfaceType.Smooth
- part_72.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_72.Anchored = true
- part_72.Size = Vector3.new(6, 0.4, 3)
- part_72.FrontSurface = Enum.SurfaceType.Weld
- part_72.CFrame = CFrame.new(10.569, 4.604, -5.552)* CFrame.Angles(0.00079214299330488, -0.0004184914578218, -3.1322582799476e-005)
- part_72.RightSurface = Enum.SurfaceType.Weld
- part_72.BackSurface = Enum.SurfaceType.Weld
- part_72.BrickColor = BrickColor.new("Really black")
- part_72.Friction = 0.3
- part_72.BottomSurface = Enum.SurfaceType.Weld
- part_73 = Instance.new("Part", model)
- part_73.Velocity = Vector3.new(0.004, -0.079, -0.144)
- part_73.FormFactor = Enum.FormFactor.Plate
- part_73.TopSurface = Enum.SurfaceType.Weld
- part_73.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_73.Anchored = true
- part_73.Size = Vector3.new(2, 0.8, 1)
- part_73.CFrame = CFrame.new(14.569, 3.602, -3.551)* CFrame.Angles(0.00079213140998036, -0.00041848985711113, -3.1322579161497e-005)
- part_73.BrickColor = BrickColor.new("Deep orange")
- part_73.Friction = 0.3
- part_73.BottomSurface = Enum.SurfaceType.Weld
- part_74 = Instance.new("Part", model)
- part_74.Velocity = Vector3.new(0.005, -0.071, -0.14)
- part_74.FormFactor = Enum.FormFactor.Plate
- part_74.TopSurface = Enum.SurfaceType.Weld
- part_74.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_74.Anchored = true
- part_74.Size = Vector3.new(2, 0.4, 1)
- part_74.CFrame = CFrame.new(14.569, 4.203, -4.551)* CFrame.Angles(0.00079212756827474, -0.0004184891586192, 3.1415612697601)
- part_74.BrickColor = BrickColor.new("Deep orange")
- part_74.Friction = 0.3
- part_74.BottomSurface = Enum.SurfaceType.Weld
- part_75 = Instance.new("Part", model)
- part_75.Velocity = Vector3.new(0.002, -0.009, -0.158)
- part_75.FormFactor = Enum.FormFactor.Plate
- part_75.CanCollide = false
- part_75.TopSurface = Enum.SurfaceType.Weld
- part_75.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_75.Anchored = true
- part_75.Size = Vector3.new(1, 0.4, 9)
- part_75.CFrame = CFrame.new(15.072, 1.81, -12.552)* CFrame.Angles(0.00079212343553081, -0.00041849192348309, 3.1415612697601)
- part_75.RightSurface = Enum.SurfaceType.Weld
- part_75.BrickColor = BrickColor.new("Deep orange")
- part_75.Friction = 0.3
- part_75.BottomSurface = Enum.SurfaceType.Weld
- mesh_39 = Instance.new("BlockMesh", part_75)
- part_76 = Instance.new("Part", model)
- part_76.Velocity = Vector3.new(0.003, -0.027, -0.152)
- part_76.FormFactor = Enum.FormFactor.Plate
- part_76.CanCollide = false
- part_76.TopSurface = Enum.SurfaceType.Weld
- part_76.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_76.Anchored = true
- part_76.Size = Vector3.new(2, 1.2, 1)
- part_76.CFrame = CFrame.new(6.071, 2.607, -9.056)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668859481812)
- part_76.BrickColor = BrickColor.new("Deep orange")
- part_76.Friction = 0.3
- part_76.BottomSurface = Enum.SurfaceType.Weld
- mesh_40 = Instance.new("BlockMesh", part_76)
- part_77 = Instance.new("Part", model)
- part_77.Velocity = Vector3.new(0.004, -0.009, -0.146)
- part_77.FormFactor = Enum.FormFactor.Plate
- part_77.CanCollide = false
- part_77.TopSurface = Enum.SurfaceType.Weld
- part_77.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_77.Anchored = true
- part_77.Size = Vector3.new(9, 0.4, 1)
- part_77.CFrame = CFrame.new(15.072, 3.41, -12.551)* CFrame.Angles(-3.0660936832428, -1.5704510211945, -3.0668847560883)
- part_77.BrickColor = BrickColor.new("Deep orange")
- part_77.Friction = 0.3
- part_77.BottomSurface = Enum.SurfaceType.Weld
- mesh_41 = Instance.new("BlockMesh", part_77)
- vehicleseat = Instance.new("VehicleSeat", model)
- vehicleseat.Velocity = Vector3.new(0.002, -0.011, -0.156)
- vehicleseat.TurnSpeed = 1.5
- vehicleseat.Friction = 0.3
- vehicleseat.BottomSurface = Enum.SurfaceType.Weld
- vehicleseat.MaxSpeed = 103
- vehicleseat.Anchored = true
- vehicleseat.BrickColor = BrickColor.new("Really black")
- vehicleseat.RotVelocity = Vector3.new(0.008, 0, -0.001)
- vehicleseat.CFrame = CFrame.new(12.572, 2.109, -12.053)* CFrame.Angles(0.00079212401760742, -0.00041849285480566, -3.1322582799476e-005)
- vehicleseat.Size = Vector3.new(2, 1, 2)
- vehicleseat.Torque = 100
- mesh_42 = Instance.new("BlockMesh", vehicleseat)
- mesh_42.Offset = Vector3.new(0, -0.4, 0)
- mesh_42.Scale = Vector3.new(1.3, 0.35, 1)
- part_78 = Instance.new("Part", model)
- part_78.Velocity = Vector3.new(0.001, -0.008, -0.163)
- part_78.FormFactor = Enum.FormFactor.Plate
- part_78.LeftSurface = Enum.SurfaceType.Weld
- part_78.TopSurface = Enum.SurfaceType.Smooth
- part_78.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_78.Anchored = true
- part_78.Size = Vector3.new(3, 0.8, 9)
- part_78.CFrame = CFrame.new(14.072, 1.21, -12.553)* CFrame.Angles(0.00079212372656912, -0.00041849253466353, -3.1322582799476e-005)
- part_78.BrickColor = BrickColor.new("Deep orange")
- part_78.Friction = 0.3
- part_78.BottomSurface = Enum.SurfaceType.Weld
- mesh_43 = Instance.new("BlockMesh", part_78)
- part_79 = Instance.new("Part", model)
- part_79.Velocity = Vector3.new(0.003, -0.018, -0.149)
- part_79.FormFactor = Enum.FormFactor.Plate
- part_79.TopSurface = Enum.SurfaceType.Weld
- part_79.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_79.Anchored = true
- part_79.Size = Vector3.new(2, 2.8, 1)
- part_79.CFrame = CFrame.new(8.571, 3.008, -10.554)* CFrame.Angles(-3.1408004760742, 0.00041849282570183, -3.1415612697601)
- part_79.RightSurface = Enum.SurfaceType.Weld
- part_79.BrickColor = BrickColor.new("Really black")
- part_79.Friction = 0.3
- part_79.BottomSurface = Enum.SurfaceType.Weld
- mesh_44 = Instance.new("BlockMesh", part_79)
- mesh_44.Offset = Vector3.new(0, 0, 0.5)
- mesh_44.Scale = Vector3.new(1.3, 1, 1)
- part_80 = Instance.new("Part", model)
- part_80.Velocity = Vector3.new(0.005, -0.075, -0.136)
- part_80.FormFactor = Enum.FormFactor.Plate
- part_80.TopSurface = Enum.SurfaceType.Smooth
- part_80.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_80.Anchored = true
- part_80.Size = Vector3.new(2, 0.4, 2)
- part_80.CFrame = CFrame.new(14.569, 4.603, -4.051)* CFrame.Angles(-3.0660936832428, -1.5704510211945, -3.0668849945068)
- part_80.BrickColor = BrickColor.new("Deep orange")
- part_80.Friction = 0.3
- part_80.BottomSurface = Enum.SurfaceType.Weld
- part_81 = Instance.new("Part", model)
- part_81.Velocity = Vector3.new(0.003, -0.005, -0.153)
- part_81.FormFactor = Enum.FormFactor.Plate
- part_81.CanCollide = false
- part_81.LeftSurface = Enum.SurfaceType.Weld
- part_81.TopSurface = Enum.SurfaceType.Smooth
- part_81.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_81.Anchored = true
- part_81.Size = Vector3.new(1, 0.8, 6)
- part_81.CFrame = CFrame.new(14.972, 2.51, -13.052)* CFrame.Angles(0.00079212064156309, -0.00041848703403957, -1.5708276033401)
- part_81.RightSurface = Enum.SurfaceType.Weld
- part_81.BrickColor = BrickColor.new("Really black")
- part_81.Friction = 0.3
- part_81.BottomSurface = Enum.SurfaceType.Weld
- mesh_45 = Instance.new("SpecialMesh", part_81)
- mesh_45.MeshType = Enum.MeshType.Wedge
- model_2 = Instance.new("Model", model)
- smooth_block_model_29 = Instance.new("Part", model_2)
- smooth_block_model_29.Velocity = Vector3.new(0.003, 0.001, -0.153)
- smooth_block_model_29.FormFactor = Enum.FormFactor.Symmetric
- smooth_block_model_29.CanCollide = false
- smooth_block_model_29.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_29.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_29.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_29.Anchored = true
- smooth_block_model_29.Size = Vector3.new(2, 1, 1)
- smooth_block_model_29.Name = "Smooth Block Model"
- smooth_block_model_29.CFrame = CFrame.new(12.573, 2.51, -13.553)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, -3.1322582799476e-005)
- smooth_block_model_29.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_29.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_29.BrickColor = BrickColor.new("Bright red")
- smooth_block_model_29.Friction = 0.3
- mesh_46 = Instance.new("CylinderMesh", smooth_block_model_29)
- mesh_46.Offset = Vector3.new(0, 0.5, 0)
- mesh_46.Scale = Vector3.new(0.3, 1, 0.3)
- smooth_block_model_30 = Instance.new("Part", model_2)
- smooth_block_model_30.Velocity = Vector3.new(0.004, 0.009, -0.145)
- smooth_block_model_30.FormFactor = Enum.FormFactor.Symmetric
- smooth_block_model_30.CanCollide = false
- smooth_block_model_30.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_30.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_30.Anchored = true
- smooth_block_model_30.Size = Vector3.new(2, 1, 1)
- smooth_block_model_30.Name = "Smooth Block Model"
- smooth_block_model_30.CFrame = CFrame.new(12.573, 3.511, -14.552)* CFrame.Angles(1.5715885162354, -3.1322579161497e-005, 0.00041849070112221)
- smooth_block_model_30.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_30.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_30.BrickColor = BrickColor.new("Black")
- smooth_block_model_30.Friction = 0.3
- mesh_47 = Instance.new("CylinderMesh", smooth_block_model_30)
- mesh_47.Offset = Vector3.new(0, 0.2, 0)
- mesh_47.Scale = Vector3.new(1, 2, 1)
- smooth_block_model_31 = Instance.new("Part", model_2)
- smooth_block_model_31.Velocity = Vector3.new(0.004, 0.001, -0.145)
- smooth_block_model_31.FormFactor = Enum.FormFactor.Symmetric
- smooth_block_model_31.CanCollide = false
- smooth_block_model_31.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_31.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_31.Anchored = true
- smooth_block_model_31.Size = Vector3.new(2, 1, 1)
- smooth_block_model_31.Name = "Smooth Block Model"
- smooth_block_model_31.CFrame = CFrame.new(12.573, 3.51, -13.552)* CFrame.Angles(-3.1408004760742, 0.00041849061381072, 3.1322582799476e-005)
- smooth_block_model_31.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_31.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_31.BrickColor = BrickColor.new("Black")
- smooth_block_model_31.Friction = 0.3
- mesh_48 = Instance.new("SpecialMesh", smooth_block_model_31)
- mesh_48.Scale = Vector3.new(2, 2, 3)
- mesh_48.MeshId = "http://www.roblox.com/asset/?id=3270017"
- mesh_48.VertexColor = Vector3.new(0, 0, 0)
- mesh_48.MeshType = Enum.MeshType.FileMesh
- smooth_block_model_32 = Instance.new("Part", model_2)
- smooth_block_model_32.Velocity = Vector3.new(0.004, -0.001, -0.145)
- smooth_block_model_32.FormFactor = Enum.FormFactor.Symmetric
- smooth_block_model_32.CanCollide = false
- smooth_block_model_32.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_32.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_32.Anchored = true
- smooth_block_model_32.Size = Vector3.new(1, 1, 1)
- smooth_block_model_32.Name = "Smooth Block Model"
- smooth_block_model_32.CFrame = CFrame.new(14.073, 3.51, -13.552)* CFrame.Angles(0.00079212000127882, -0.00041849052649923, 1.5707650184631)
- smooth_block_model_32.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_32.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_32.BrickColor = BrickColor.new("Bright red")
- smooth_block_model_32.Friction = 0.3
- smooth_block_model_32.BottomSurface = Enum.SurfaceType.Smooth
- mesh_49 = Instance.new("CylinderMesh", smooth_block_model_32)
- mesh_49.Offset = Vector3.new(0, 1, 0)
- mesh_49.Scale = Vector3.new(0.3, 1, 0.3)
- smooth_block_model_33 = Instance.new("Part", model_2)
- smooth_block_model_33.Velocity = Vector3.new(0.004, 0.003, -0.145)
- smooth_block_model_33.FormFactor = Enum.FormFactor.Symmetric
- smooth_block_model_33.CanCollide = false
- smooth_block_model_33.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_33.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_33.Anchored = true
- smooth_block_model_33.Size = Vector3.new(1, 1, 1)
- smooth_block_model_33.Name = "Smooth Block Model"
- smooth_block_model_33.CFrame = CFrame.new(11.073, 3.51, -13.553)* CFrame.Angles(0.00079212000127882, -0.00041849052649923, 1.5707650184631)
- smooth_block_model_33.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_33.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_33.BrickColor = BrickColor.new("Bright red")
- smooth_block_model_33.Friction = 0.3
- mesh_50 = Instance.new("CylinderMesh", smooth_block_model_33)
- mesh_50.Offset = Vector3.new(0, -1, 0)
- mesh_50.Scale = Vector3.new(0.3, 1, 0.3)
- part_82 = Instance.new("Part", model)
- part_82.Velocity = Vector3.new(0.001, -0.005, -0.163)
- part_82.FormFactor = Enum.FormFactor.Plate
- part_82.TopSurface = Enum.SurfaceType.Weld
- part_82.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_82.Anchored = true
- part_82.Size = Vector3.new(4, 0.8, 19)
- part_82.CFrame = CFrame.new(10.572, 1.21, -12.555)* CFrame.Angles(0.00079212436685339, -0.00041849349508993, -3.1322582799476e-005)
- part_82.BrickColor = BrickColor.new("Really black")
- part_82.Friction = 0.3
- part_82.BottomSurface = Enum.SurfaceType.Weld
- mesh_51 = Instance.new("BlockMesh", part_82)
- seat = Instance.new("Seat", model)
- seat.Anchored = true
- seat.Friction = 0.3
- seat.BottomSurface = Enum.SurfaceType.Weld
- seat.TopSurface = Enum.SurfaceType.Smooth
- seat.RotVelocity = Vector3.new(0.008, 0, -0.001)
- seat.BrickColor = BrickColor.new("Really black")
- seat.Size = Vector3.new(2, 1.2, 2)
- seat.Velocity = Vector3.new(0.003, -0.006, -0.155)
- seat.CFrame = CFrame.new(8.572, 2.209, -12.055)* CFrame.Angles(0.00079212471609935, -0.00041849416447803, -3.1322582799476e-005)
- mesh_52 = Instance.new("BlockMesh", seat)
- mesh_52.Offset = Vector3.new(0, -0.4, 0)
- mesh_52.Scale = Vector3.new(1.3, 0.35, 1)
- seatweld = Instance.new("Weld", seat)
- seatweld.Name = "SeatWeld"
- seatweld.Part0 = seat
- seatweld.C1 = CFrame.new(0, 0.6, 0)* CFrame.Angles(-1.5707963705063, -0, -0)
- seatweld.C0 = CFrame.new(0, 3, 0)* CFrame.Angles(-1.5707963705063, -0, -0)
- part_83 = Instance.new("Part", model)
- part_83.Velocity = Vector3.new(0.001, -0.001, -0.163)
- part_83.FormFactor = Enum.FormFactor.Plate
- part_83.TopSurface = Enum.SurfaceType.Smooth
- part_83.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_83.Anchored = true
- part_83.Size = Vector3.new(3, 0.8, 9)
- part_83.CFrame = CFrame.new(7.072, 1.21, -12.556)* CFrame.Angles(0.00079212727723643, -0.00041849416447803, -3.1322582799476e-005)
- part_83.RightSurface = Enum.SurfaceType.Weld
- part_83.BrickColor = BrickColor.new("Deep orange")
- part_83.Friction = 0.3
- part_83.BottomSurface = Enum.SurfaceType.Weld
- mesh_53 = Instance.new("BlockMesh", part_83)
- part_84 = Instance.new("Part", model)
- part_84.Velocity = Vector3.new(-0.03, 0.189, 0.269)
- part_84.FormFactor = Enum.FormFactor.Symmetric
- part_84.LeftSurface = Enum.SurfaceType.Hinge
- part_84.Transparency = 1
- part_84.TopSurface = Enum.SurfaceType.Smooth
- part_84.LeftParamB = 0
- part_84.RotVelocity = Vector3.new(8.255, -0.151, -0.025)
- part_84.Anchored = true
- part_84.Size = Vector3.new(2, 2, 2)
- part_84.CFrame = CFrame.new(15.574, 1.029, -18.052)* CFrame.Angles(-0.043406520038843, -0.001213327399455, 0.0070791728794575)
- part_84.BrickColor = BrickColor.new("Black")
- part_84.Friction = 0.3
- part_84.LeftParamA = 0
- part_84.Shape = Enum.PartType.Ball
- part_84.BottomSurface = Enum.SurfaceType.Smooth
- bodygyro_3 = Instance.new("BodyGyro", part_84)
- bodygyro_3.maxTorque = Vector3.new(0, 0, 500)
- part_85 = Instance.new("Part", model)
- part_85.Velocity = Vector3.new(0.003, 0.019, -0.15)
- part_85.FormFactor = Enum.FormFactor.Plate
- part_85.TopSurface = Enum.SurfaceType.Weld
- part_85.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_85.Anchored = true
- part_85.Size = Vector3.new(8, 2.4, 1)
- part_85.CFrame = CFrame.new(10.574, 2.812, -15.553)* CFrame.Angles(0.0007921228534542, -0.00041849090484902, -3.1322582799476e-005)
- part_85.BrickColor = BrickColor.new("Really black")
- part_85.Friction = 0.3
- part_85.BottomSurface = Enum.SurfaceType.Weld
- mesh_54 = Instance.new("BlockMesh", part_85)
- mesh_54.Offset = Vector3.new(0, 0, 0.5)
- mesh_54.Scale = Vector3.new(1, 1, 2)
- part_86 = Instance.new("Part", model)
- part_86.Velocity = Vector3.new(0.002, 0, -0.158)
- part_86.FormFactor = Enum.FormFactor.Plate
- part_86.CanCollide = false
- part_86.TopSurface = Enum.SurfaceType.Weld
- part_86.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_86.Anchored = true
- part_86.Size = Vector3.new(1, 0.4, 9)
- part_86.CFrame = CFrame.new(6.072, 1.81, -12.556)* CFrame.Angles(0.00079212500713766, -0.00041849416447803, 3.1415612697601)
- part_86.RightSurface = Enum.SurfaceType.Weld
- part_86.BrickColor = BrickColor.new("Deep orange")
- part_86.Friction = 0.3
- part_86.BottomSurface = Enum.SurfaceType.Weld
- mesh_55 = Instance.new("BlockMesh", part_86)
- part_87 = Instance.new("Part", model)
- part_87.Velocity = Vector3.new(0.003, 0.022, -0.152)
- part_87.FormFactor = Enum.FormFactor.Plate
- part_87.CanCollide = false
- part_87.TopSurface = Enum.SurfaceType.Weld
- part_87.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_87.Anchored = true
- part_87.Size = Vector3.new(1, 1.2, 1)
- part_87.CFrame = CFrame.new(15.074, 2.613, -16.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.066885471344)
- part_87.BrickColor = BrickColor.new("Deep orange")
- part_87.Friction = 0.3
- part_87.BottomSurface = Enum.SurfaceType.Weld
- mesh_56 = Instance.new("BlockMesh", part_87)
- part_88 = Instance.new("Part", model)
- part_88.Velocity = Vector3.new(0.004, 0, -0.146)
- part_88.FormFactor = Enum.FormFactor.Plate
- part_88.CanCollide = false
- part_88.TopSurface = Enum.SurfaceType.Weld
- part_88.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_88.Anchored = true
- part_88.Size = Vector3.new(9, 0.4, 1)
- part_88.CFrame = CFrame.new(6.072, 3.41, -12.554)* CFrame.Angles(-3.06609416008, -1.5704510211945, -3.0668861865997)
- part_88.BrickColor = BrickColor.new("Deep orange")
- part_88.Friction = 0.3
- part_88.BottomSurface = Enum.SurfaceType.Weld
- mesh_57 = Instance.new("BlockMesh", part_88)
- part_89 = Instance.new("Part", model)
- part_89.Velocity = Vector3.new(0.003, 0.004, -0.153)
- part_89.FormFactor = Enum.FormFactor.Plate
- part_89.CanCollide = false
- part_89.LeftSurface = Enum.SurfaceType.Weld
- part_89.TopSurface = Enum.SurfaceType.Smooth
- part_89.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_89.Anchored = true
- part_89.Size = Vector3.new(1, 0.8, 6)
- part_89.CFrame = CFrame.new(6.172, 2.51, -13.056)* CFrame.Angles(0.00079212104901671, -0.00041848758701235, 1.5707650184631)
- part_89.RightSurface = Enum.SurfaceType.Weld
- part_89.BrickColor = BrickColor.new("Really black")
- part_89.Friction = 0.3
- part_89.BottomSurface = Enum.SurfaceType.Weld
- mesh_58 = Instance.new("SpecialMesh", part_89)
- mesh_58.MeshType = Enum.MeshType.Wedge
- part_90 = Instance.new("Part", model)
- part_90.Velocity = Vector3.new(0.003, 0.033, -0.156)
- part_90.FormFactor = Enum.FormFactor.Symmetric
- part_90.TopSurface = Enum.SurfaceType.Weld
- part_90.Reflectance = 0.1
- part_90.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_90.Anchored = true
- part_90.Size = Vector3.new(1, 1, 1)
- part_90.CFrame = CFrame.new(12.074, 2.114, -17.553)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, 1.5707650184631)
- part_90.Friction = 0.3
- part_90.BottomSurface = Enum.SurfaceType.Weld
- mesh_59 = Instance.new("CylinderMesh", part_90)
- mesh_59.Offset = Vector3.new(-0.6, -2.5, -1)
- mesh_59.Scale = Vector3.new(3, 2.01, 2.5)
- parto_5 = Instance.new("Part", model)
- parto_5.Velocity = Vector3.new(0.002, 0.039, -0.16)
- parto_5.FormFactor = Enum.FormFactor.Plate
- parto_5.Transparency = 1
- parto_5.TopSurface = Enum.SurfaceType.Weld
- parto_5.RotVelocity = Vector3.new(0.008, 0, -0.001)
- parto_5.Anchored = true
- parto_5.Size = Vector3.new(2, 1.6, 3)
- parto_5.Name = "Parto"
- parto_5.FrontSurface = Enum.SurfaceType.Weld
- parto_5.CFrame = CFrame.new(13.575, 1.614, -18.553)* CFrame.Angles(0.00079212366836146, -0.00041849218541756, -3.1322582799476e-005)
- parto_5.BackSurface = Enum.SurfaceType.Weld
- parto_5.BrickColor = BrickColor.new("Dark stone grey")
- parto_5.Friction = 0.3
- parto_5.BottomSurface = Enum.SurfaceType.Weld
- mesh_60 = Instance.new("BlockMesh", parto_5)
- part_91 = Instance.new("Part", model)
- part_91.Velocity = Vector3.new(0.003, 0.041, -0.156)
- part_91.FormFactor = Enum.FormFactor.Symmetric
- part_91.TopSurface = Enum.SurfaceType.Weld
- part_91.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_91.Anchored = true
- part_91.Size = Vector3.new(1, 1, 1)
- part_91.CFrame = CFrame.new(12.075, 2.114, -18.553)* CFrame.Angles(-3.1408004760742, 0.00041849282570183, -1.5707650184631)
- part_91.BrickColor = BrickColor.new("Black")
- part_91.Friction = 0.3
- part_91.BottomSurface = Enum.SurfaceType.Weld
- mesh_61 = Instance.new("CylinderMesh", part_91)
- mesh_61.Offset = Vector3.new(-0.6, 2.5, 0)
- mesh_61.Scale = Vector3.new(3, 2, 3)
- part_92 = Instance.new("Part", model)
- part_92.Velocity = Vector3.new(0.003, 0.042, -0.156)
- part_92.FormFactor = Enum.FormFactor.Symmetric
- part_92.TopSurface = Enum.SurfaceType.Weld
- part_92.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_92.Anchored = true
- part_92.Size = Vector3.new(1, 2, 1)
- part_92.CFrame = CFrame.new(10.575, 2.114, -18.554)* CFrame.Angles(0.00079212395939976, -0.000418492796598, 1.5707650184631)
- part_92.BrickColor = BrickColor.new("Dark stone grey")
- part_92.Friction = 0.3
- part_92.BottomSurface = Enum.SurfaceType.Weld
- mesh_62 = Instance.new("CylinderMesh", part_92)
- mesh_62.Offset = Vector3.new(-0.6, 0, 0)
- mesh_62.Scale = Vector3.new(1, 3.5, 0.5)
- part_93 = Instance.new("Part", model)
- part_93.Velocity = Vector3.new(0.003, 0.036, -0.156)
- part_93.FormFactor = Enum.FormFactor.Symmetric
- part_93.TopSurface = Enum.SurfaceType.Weld
- part_93.Reflectance = 0.1
- part_93.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_93.Anchored = true
- part_93.Size = Vector3.new(1, 1, 1)
- part_93.CFrame = CFrame.new(9.074, 2.114, -17.555)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, 1.5707650184631)
- part_93.Friction = 0.3
- part_93.BottomSurface = Enum.SurfaceType.Weld
- mesh_63 = Instance.new("CylinderMesh", part_93)
- mesh_63.Offset = Vector3.new(-0.6, 2.5, -1)
- mesh_63.Scale = Vector3.new(3, 2.01, 2.5)
- part_94 = Instance.new("Part", model)
- part_94.Velocity = Vector3.new(0.003, 0.061, -0.155)
- part_94.TopSurface = Enum.SurfaceType.Weld
- part_94.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_94.Anchored = true
- part_94.Size = Vector3.new(1, 1.2, 1)
- part_94.CFrame = CFrame.new(15.076, 2.217, -21.552)* CFrame.Angles(0.00079212622949854, -0.00041849008994177, 3.1415612697601)
- part_94.BrickColor = BrickColor.new("Deep orange")
- part_94.Friction = 0.3
- part_94.BottomSurface = Enum.SurfaceType.Weld
- part_95 = Instance.new("Part", model)
- part_95.Velocity = Vector3.new(0.002, 0.058, -0.163)
- part_95.FormFactor = Enum.FormFactor.Plate
- part_95.LeftSurface = Enum.SurfaceType.Weld
- part_95.TopSurface = Enum.SurfaceType.Weld
- part_95.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_95.Anchored = true
- part_95.Size = Vector3.new(3, 0.8, 2)
- part_95.CFrame = CFrame.new(14.076, 1.216, -21.053)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, -3.1322582799476e-005)
- part_95.BrickColor = BrickColor.new("Really black")
- part_95.Friction = 0.3
- part_95.BottomSurface = Enum.SurfaceType.Weld
- mesh_64 = Instance.new("BlockMesh", part_95)
- part_96 = Instance.new("Part", model)
- part_96.Velocity = Vector3.new(0.003, 0.071, -0.155)
- part_96.TopSurface = Enum.SurfaceType.Weld
- part_96.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_96.Anchored = true
- part_96.Size = Vector3.new(1, 1.2, 1)
- part_96.CFrame = CFrame.new(6.076, 2.217, -21.556)* CFrame.Angles(0.00079212326090783, -0.0004184914578218, 3.1415612697601)
- part_96.BrickColor = BrickColor.new("Deep orange")
- part_96.Friction = 0.3
- part_96.BottomSurface = Enum.SurfaceType.Weld
- part_97 = Instance.new("Part", model)
- part_97.Velocity = Vector3.new(0.004, 0.062, -0.147)
- part_97.FormFactor = Enum.FormFactor.Plate
- part_97.TopSurface = Enum.SurfaceType.Weld
- part_97.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_97.Anchored = true
- part_97.Size = Vector3.new(2, 0.8, 1)
- part_97.CFrame = CFrame.new(14.576, 3.217, -21.552)* CFrame.Angles(0.00079213350545615, -0.000418492796598, 3.1415612697601)
- part_97.BrickColor = BrickColor.new("Deep orange")
- part_97.Friction = 0.3
- part_97.BottomSurface = Enum.SurfaceType.Weld
- part_98 = Instance.new("Part", model)
- part_98.Velocity = Vector3.new(0.003, 0.044, -0.156)
- part_98.FormFactor = Enum.FormFactor.Symmetric
- part_98.TopSurface = Enum.SurfaceType.Weld
- part_98.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_98.Anchored = true
- part_98.Size = Vector3.new(1, 1, 1)
- part_98.CFrame = CFrame.new(9.075, 2.115, -18.555)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, 1.5707650184631)
- part_98.BrickColor = BrickColor.new("Black")
- part_98.Friction = 0.3
- part_98.BottomSurface = Enum.SurfaceType.Weld
- mesh_65 = Instance.new("CylinderMesh", part_98)
- mesh_65.Offset = Vector3.new(-0.6, 2.5, 0)
- mesh_65.Scale = Vector3.new(3, 2, 3)
- part_99 = Instance.new("Part", model)
- part_99.Velocity = Vector3.new(0.003, 0.031, -0.151)
- part_99.FormFactor = Enum.FormFactor.Plate
- part_99.CanCollide = false
- part_99.TopSurface = Enum.SurfaceType.Weld
- part_99.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_99.Anchored = true
- part_99.Size = Vector3.new(1, 0.8, 1)
- part_99.CFrame = CFrame.new(6.074, 2.813, -16.555)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668859481812)
- part_99.BrickColor = BrickColor.new("Deep orange")
- part_99.Friction = 0.3
- part_99.BottomSurface = Enum.SurfaceType.Weld
- mesh_66 = Instance.new("BlockMesh", part_99)
- part_100 = Instance.new("Part", model)
- part_100.Velocity = Vector3.new(0.003, 0.031, -0.155)
- part_100.FormFactor = Enum.FormFactor.Plate
- part_100.TopSurface = Enum.SurfaceType.Weld
- part_100.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_100.Anchored = true
- part_100.Size = Vector3.new(1, 0.4, 1)
- part_100.CFrame = CFrame.new(6.074, 2.213, -16.556)* CFrame.Angles(0.00079212471609935, -0.0004184941353742, -3.1322582799476e-005)
- part_100.RightSurface = Enum.SurfaceType.Weld
- part_100.BrickColor = BrickColor.new("Deep orange")
- part_100.Friction = 0.3
- part_100.BottomSurface = Enum.SurfaceType.Weld
- mesh_67 = Instance.new("BlockMesh", part_100)
- part_101 = Instance.new("Part", model)
- part_101.Velocity = Vector3.new(0.003, 0.058, -0.155)
- part_101.TopSurface = Enum.SurfaceType.Weld
- part_101.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_101.Anchored = true
- part_101.Size = Vector3.new(8, 1.2, 1)
- part_101.CFrame = CFrame.new(10.576, 2.216, -20.554)* CFrame.Angles(-3.1408004760742, 0.00041849282570183, -3.1415612697601)
- part_101.BrickColor = BrickColor.new("Really black")
- part_101.Friction = 0.3
- decal = Instance.new("Decal", part_101)
- decal.Face = Enum.NormalId.Back
- decal.Texture = "http://www.roblox.com/asset/?id=13595894"
- parto_6 = Instance.new("Part", model)
- parto_6.Velocity = Vector3.new(0.002, 0.046, -0.16)
- parto_6.FormFactor = Enum.FormFactor.Plate
- parto_6.Transparency = 1
- parto_6.TopSurface = Enum.SurfaceType.Weld
- parto_6.RotVelocity = Vector3.new(0.008, 0, -0.001)
- parto_6.Anchored = true
- parto_6.Size = Vector3.new(2, 1.6, 3)
- parto_6.Name = "Parto"
- parto_6.FrontSurface = Enum.SurfaceType.Weld
- parto_6.CFrame = CFrame.new(7.575, 1.615, -18.556)* CFrame.Angles(0.00079212471609935, -0.0004184941353742, -3.1322582799476e-005)
- parto_6.BackSurface = Enum.SurfaceType.Weld
- parto_6.BrickColor = BrickColor.new("Dark stone grey")
- parto_6.Friction = 0.3
- parto_6.BottomSurface = Enum.SurfaceType.Weld
- mesh_68 = Instance.new("BlockMesh", parto_6)
- part_102 = Instance.new("Part", model)
- part_102.RightParamB = 0
- part_102.Velocity = Vector3.new(-0.081, 0.152, 0.286)
- part_102.FormFactor = Enum.FormFactor.Symmetric
- part_102.Transparency = 1
- part_102.TopSurface = Enum.SurfaceType.Smooth
- part_102.RightParamA = 0
- part_102.RotVelocity = Vector3.new(8.251, 0.063, 0.041)
- part_102.Anchored = true
- part_102.Size = Vector3.new(2, 2, 2)
- part_102.CFrame = CFrame.new(5.575, 1.029, -18.056)* CFrame.Angles(-0.003918731585145, 1.3285849490785e-005, -0.0071201198734343)
- part_102.RightSurface = Enum.SurfaceType.Hinge
- part_102.BrickColor = BrickColor.new("Black")
- part_102.Friction = 0.3
- part_102.Shape = Enum.PartType.Ball
- part_102.BottomSurface = Enum.SurfaceType.Smooth
- bodygyro_4 = Instance.new("BodyGyro", part_102)
- bodygyro_4.maxTorque = Vector3.new(0, 0, 500)
- smooth_block_model_34 = Instance.new("Part", model)
- smooth_block_model_34.Velocity = Vector3.new(0.005, 0.062, -0.141)
- smooth_block_model_34.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_34.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_34.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_34.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_34.Anchored = true
- smooth_block_model_34.Size = Vector3.new(6, 0.8, 2)
- smooth_block_model_34.Name = "Smooth Block Model"
- smooth_block_model_34.CFrame = CFrame.new(10.576, 4.016, -21.052)* CFrame.Angles(0.00079213496064767, -0.00041849081753753, -3.1322575523518e-005)
- smooth_block_model_34.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_34.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_34.BrickColor = BrickColor.new("Really black")
- smooth_block_model_34.Friction = 0.3
- smooth_block_model_34.BottomSurface = Enum.SurfaceType.Weld
- mesh_69 = Instance.new("SpecialMesh", smooth_block_model_34)
- mesh_69.MeshType = Enum.MeshType.Wedge
- part_103 = Instance.new("Part", model)
- part_103.Velocity = Vector3.new(0.003, 0.066, -0.152)
- part_103.FormFactor = Enum.FormFactor.Plate
- part_103.LeftSurface = Enum.SurfaceType.Weld
- part_103.TopSurface = Enum.SurfaceType.Weld
- part_103.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_103.Anchored = true
- part_103.Size = Vector3.new(8, 0.4, 1)
- part_103.FrontSurface = Enum.SurfaceType.Weld
- part_103.CFrame = CFrame.new(10.576, 2.617, -21.554)* CFrame.Angles(-3.1408004760742, 0.00041849282570183, 3.1322582799476e-005)
- part_103.RightSurface = Enum.SurfaceType.Weld
- part_103.BrickColor = BrickColor.new("Really black")
- part_103.Friction = 0.3
- part_103.BottomSurface = Enum.SurfaceType.Weld
- part_104 = Instance.new("Part", model)
- part_104.Velocity = Vector3.new(0.004, 0.066, -0.147)
- part_104.FormFactor = Enum.FormFactor.Plate
- part_104.LeftSurface = Enum.SurfaceType.Weld
- part_104.TopSurface = Enum.SurfaceType.Weld
- part_104.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_104.Anchored = true
- part_104.Size = Vector3.new(6, 0.8, 1)
- part_104.FrontSurface = Enum.SurfaceType.Weld
- part_104.CFrame = CFrame.new(10.576, 3.217, -21.553)* CFrame.Angles(-3.1408004760742, 0.00041848665568978, 3.132256824756e-005)
- part_104.RightSurface = Enum.SurfaceType.Weld
- part_104.BrickColor = BrickColor.new("Really black")
- part_104.Friction = 0.3
- part_104.BottomSurface = Enum.SurfaceType.Weld
- part_105 = Instance.new("Part", model)
- part_105.Velocity = Vector3.new(0.002, 0.066, -0.163)
- part_105.FormFactor = Enum.FormFactor.Plate
- part_105.TopSurface = Enum.SurfaceType.Weld
- part_105.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_105.Anchored = true
- part_105.Size = Vector3.new(3, 0.8, 2)
- part_105.CFrame = CFrame.new(7.076, 1.217, -21.056)* CFrame.Angles(0.00079212401760742, -0.00041849282570183, -3.1322582799476e-005)
- part_105.RightSurface = Enum.SurfaceType.Weld
- part_105.BrickColor = BrickColor.new("Really black")
- part_105.Friction = 0.3
- part_105.BottomSurface = Enum.SurfaceType.Weld
- mesh_70 = Instance.new("BlockMesh", part_105)
- part_106 = Instance.new("Part", model)
- part_106.Velocity = Vector3.new(0.004, 0.07, -0.147)
- part_106.FormFactor = Enum.FormFactor.Plate
- part_106.TopSurface = Enum.SurfaceType.Weld
- part_106.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_106.Anchored = true
- part_106.Size = Vector3.new(2, 0.8, 1)
- part_106.CFrame = CFrame.new(6.576, 3.217, -21.555)* CFrame.Angles(0.00079212326090783, -0.0004184914578218, 3.1415612697601)
- part_106.BrickColor = BrickColor.new("Deep orange")
- part_106.Friction = 0.3
- part_106.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model_35 = Instance.new("Part", vroom)
- smooth_block_model_35.Velocity = Vector3.new(0.007, -0.003, -0.124)
- smooth_block_model_35.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_35.CanCollide = false
- smooth_block_model_35.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_35.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_35.Reflectance = 0.2
- smooth_block_model_35.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_35.Anchored = true
- smooth_block_model_35.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_35.Name = "Smooth Block Model"
- smooth_block_model_35.CFrame = CFrame.new(9.072, 6.21, -12.551)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
- smooth_block_model_35.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_35.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_35.Friction = 0.3
- smooth_block_model_35.BottomSurface = Enum.SurfaceType.Weld
- mesh_71 = Instance.new("SpecialMesh", smooth_block_model_35)
- mesh_71.MeshType = Enum.MeshType.Wedge
- smooth_block_model_36 = Instance.new("Part", vroom)
- smooth_block_model_36.Velocity = Vector3.new(0.007, -0.005, -0.124)
- smooth_block_model_36.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_36.CanCollide = false
- smooth_block_model_36.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_36.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_36.Reflectance = 0.2
- smooth_block_model_36.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_36.Anchored = true
- smooth_block_model_36.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_36.Name = "Smooth Block Model"
- smooth_block_model_36.CFrame = CFrame.new(11.072, 6.21, -12.55)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
- smooth_block_model_36.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_36.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_36.Friction = 0.3
- smooth_block_model_36.BottomSurface = Enum.SurfaceType.Weld
- mesh_72 = Instance.new("SpecialMesh", smooth_block_model_36)
- mesh_72.MeshType = Enum.MeshType.Wedge
- smooth_block_model_37 = Instance.new("Part", vroom)
- smooth_block_model_37.Velocity = Vector3.new(0.007, -0.004, -0.124)
- smooth_block_model_37.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_37.CanCollide = false
- smooth_block_model_37.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_37.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_37.Reflectance = 0.2
- smooth_block_model_37.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_37.Anchored = true
- smooth_block_model_37.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_37.Name = "Smooth Block Model"
- smooth_block_model_37.CFrame = CFrame.new(10.072, 6.21, -12.551)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
- smooth_block_model_37.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_37.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_37.Friction = 0.3
- smooth_block_model_37.BottomSurface = Enum.SurfaceType.Weld
- mesh_73 = Instance.new("SpecialMesh", smooth_block_model_37)
- mesh_73.MeshType = Enum.MeshType.Wedge
- part_107 = Instance.new("Part", vroom)
- part_107.Velocity = Vector3.new(0.006, -0.003, -0.127)
- part_107.FormFactor = Enum.FormFactor.Plate
- part_107.TopSurface = Enum.SurfaceType.Weld
- part_107.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_107.Anchored = true
- part_107.Size = Vector3.new(1, 0.4, 4)
- part_107.CFrame = CFrame.new(8.572, 5.81, -12.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.066885471344)
- part_107.BrickColor = BrickColor.new("Really black")
- part_107.Friction = 0.3
- part_107.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model_38 = Instance.new("Part", vroom)
- smooth_block_model_38.Velocity = Vector3.new(0.005, 0.01, -0.135)
- smooth_block_model_38.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_38.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_38.Transparency = 0.4
- smooth_block_model_38.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_38.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_38.Anchored = true
- smooth_block_model_38.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_38.Name = "Smooth Block Model"
- smooth_block_model_38.CFrame = CFrame.new(7.573, 4.811, -14.053)* CFrame.Angles(-3.1408004760742, 0.00041848749970086, 3.1322579161497e-005)
- smooth_block_model_38.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_38.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_38.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_38.Friction = 0.3
- smooth_block_model_38.BottomSurface = Enum.SurfaceType.Weld
- mesh_74 = Instance.new("SpecialMesh", smooth_block_model_38)
- mesh_74.MeshType = Enum.MeshType.Wedge
- smooth_block_model_39 = Instance.new("Part", vroom)
- smooth_block_model_39.Velocity = Vector3.new(0.006, 0.01, -0.129)
- smooth_block_model_39.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_39.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_39.Transparency = 0.4
- smooth_block_model_39.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_39.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_39.Anchored = true
- smooth_block_model_39.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_39.Name = "Smooth Block Model"
- smooth_block_model_39.CFrame = CFrame.new(7.573, 5.611, -14.053)* CFrame.Angles(0.00079219683539122, -0.00041849099216051, -3.132253914373e-005)
- smooth_block_model_39.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_39.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_39.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_39.Friction = 0.3
- smooth_block_model_39.BottomSurface = Enum.SurfaceType.Weld
- mesh_75 = Instance.new("SpecialMesh", smooth_block_model_39)
- mesh_75.MeshType = Enum.MeshType.Wedge
- smooth_block_model_40 = Instance.new("Part", vroom)
- smooth_block_model_40.Velocity = Vector3.new(0.005, 0.017, -0.14)
- smooth_block_model_40.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_40.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_40.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_40.Anchored = true
- smooth_block_model_40.Size = Vector3.new(1, 1.2, 1)
- smooth_block_model_40.Name = "Smooth Block Model"
- smooth_block_model_40.CFrame = CFrame.new(4.973, 4.111, -14.555)* CFrame.Angles(0.00079211703268811, -0.00041848741238937, 1.5707650184631)
- smooth_block_model_40.BrickColor = BrickColor.new("Really black")
- smooth_block_model_40.Friction = 0.3
- smooth_block_model_40.BottomSurface = Enum.SurfaceType.Weld
- mesh_76 = Instance.new("SpecialMesh", smooth_block_model_40)
- mesh_76.MeshType = Enum.MeshType.Wedge
- smooth_block_model_41 = Instance.new("Part", vroom)
- smooth_block_model_41.Velocity = Vector3.new(0.006, -0.016, -0.127)
- smooth_block_model_41.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_41.CanCollide = false
- smooth_block_model_41.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_41.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_41.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_41.Anchored = true
- smooth_block_model_41.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_41.Name = "Smooth Block Model"
- smooth_block_model_41.FrontSurface = Enum.SurfaceType.Weld
- smooth_block_model_41.CFrame = CFrame.new(14.072, 5.809, -11.55)* CFrame.Angles(-3.1408004760742, 0.00041849154513329, 3.1322557333624e-005)
- smooth_block_model_41.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_41.Friction = 0.3
- smooth_block_model_41.BottomSurface = Enum.SurfaceType.Weld
- mesh_77 = Instance.new("SpecialMesh", smooth_block_model_41)
- mesh_77.MeshType = Enum.MeshType.Wedge
- smooth_block_model_42 = Instance.new("Part", vroom)
- smooth_block_model_42.Velocity = Vector3.new(0.007, -0.006, -0.124)
- smooth_block_model_42.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_42.CanCollide = false
- smooth_block_model_42.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_42.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_42.Reflectance = 0.2
- smooth_block_model_42.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_42.Anchored = true
- smooth_block_model_42.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_42.Name = "Smooth Block Model"
- smooth_block_model_42.CFrame = CFrame.new(12.072, 6.21, -12.55)* CFrame.Angles(0.00079220731277019, -0.00041849524131976, -3.1322550057666e-005)
- smooth_block_model_42.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_42.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_42.Friction = 0.3
- smooth_block_model_42.BottomSurface = Enum.SurfaceType.Weld
- mesh_78 = Instance.new("SpecialMesh", smooth_block_model_42)
- mesh_78.MeshType = Enum.MeshType.Wedge
- smooth_block_model_43 = Instance.new("Part", vroom)
- smooth_block_model_43.Velocity = Vector3.new(0.007, -0.016, -0.124)
- smooth_block_model_43.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_43.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_43.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_43.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_43.Anchored = true
- smooth_block_model_43.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_43.Name = "Smooth Block Model"
- smooth_block_model_43.CFrame = CFrame.new(14.072, 6.209, -11.549)* CFrame.Angles(-3.0660943984985, -1.5704510211945, -3.0668861865997)
- smooth_block_model_43.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_43.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_43.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_43.Friction = 0.3
- smooth_block_model_43.BottomSurface = Enum.SurfaceType.Weld
- part_108 = Instance.new("Part", vroom)
- part_108.Velocity = Vector3.new(0.006, -0.007, -0.127)
- part_108.FormFactor = Enum.FormFactor.Plate
- part_108.TopSurface = Enum.SurfaceType.Weld
- part_108.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_108.Anchored = true
- part_108.Size = Vector3.new(1, 0.4, 4)
- part_108.CFrame = CFrame.new(12.572, 5.81, -12.55)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -3.0668857097626)
- part_108.BrickColor = BrickColor.new("Really black")
- part_108.Friction = 0.3
- part_108.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model_44 = Instance.new("Part", vroom)
- smooth_block_model_44.Velocity = Vector3.new(0.007, -0.007, -0.124)
- smooth_block_model_44.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_44.CanCollide = false
- smooth_block_model_44.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_44.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_44.Reflectance = 0.2
- smooth_block_model_44.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_44.Anchored = true
- smooth_block_model_44.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_44.Name = "Smooth Block Model"
- smooth_block_model_44.CFrame = CFrame.new(13.072, 6.21, -12.55)* CFrame.Angles(0.00079220021143556, -0.00041849433910102, -3.1322553695645e-005)
- smooth_block_model_44.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_44.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_44.Friction = 0.3
- smooth_block_model_44.BottomSurface = Enum.SurfaceType.Weld
- mesh_79 = Instance.new("SpecialMesh", smooth_block_model_44)
- mesh_79.MeshType = Enum.MeshType.Wedge
- smooth_block_model_45 = Instance.new("Part", vroom)
- smooth_block_model_45.Velocity = Vector3.new(0.007, -0.008, -0.124)
- smooth_block_model_45.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_45.CanCollide = false
- smooth_block_model_45.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_45.TopSurface = Enum.SurfaceType.Smooth
- smooth_block_model_45.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_45.Anchored = true
- smooth_block_model_45.Size = Vector3.new(1, 0.4, 1)
- smooth_block_model_45.Name = "Smooth Block Model"
- smooth_block_model_45.CFrame = CFrame.new(14.072, 6.21, -12.549)* CFrame.Angles(0.00079216138692573, -0.00041849058470689, -3.1322557333624e-005)
- smooth_block_model_45.BrickColor = BrickColor.new("Deep orange")
- smooth_block_model_45.Friction = 0.3
- smooth_block_model_45.BottomSurface = Enum.SurfaceType.Weld
- mesh_80 = Instance.new("SpecialMesh", smooth_block_model_45)
- mesh_80.MeshType = Enum.MeshType.Wedge
- part_109 = Instance.new("Part", vroom)
- part_109.Velocity = Vector3.new(0.004, -0.013, -0.143)
- part_109.FormFactor = Enum.FormFactor.Plate
- part_109.TopSurface = Enum.SurfaceType.Weld
- part_109.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_109.Anchored = true
- part_109.Size = Vector3.new(2, 0.4, 1)
- part_109.CFrame = CFrame.new(15.072, 3.809, -12.051)* CFrame.Angles(0.075498767197132, 1.5704510211945, 3.0668847560883)
- part_109.BrickColor = BrickColor.new("Deep orange")
- part_109.Friction = 0.3
- part_109.BottomSurface = Enum.SurfaceType.Weld
- part_110 = Instance.new("Part", vroom)
- part_110.Velocity = Vector3.new(0.005, -0.013, -0.14)
- part_110.FormFactor = Enum.FormFactor.Plate
- part_110.TopSurface = Enum.SurfaceType.Weld
- part_110.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_110.Anchored = true
- part_110.Size = Vector3.new(2, 0.4, 1)
- part_110.CFrame = CFrame.new(15.072, 4.209, -12.051)* CFrame.Angles(0.075498752295971, 1.5704510211945, 3.0668847560883)
- part_110.BrickColor = BrickColor.new("Deep orange")
- part_110.Friction = 0.3
- part_110.BottomSurface = Enum.SurfaceType.Smooth
- smooth_block_model_46 = Instance.new("Part", vroom)
- smooth_block_model_46.Velocity = Vector3.new(0.006, 0.008, -0.129)
- smooth_block_model_46.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_46.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_46.Transparency = 0.4
- smooth_block_model_46.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_46.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_46.Anchored = true
- smooth_block_model_46.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_46.Name = "Smooth Block Model"
- smooth_block_model_46.CFrame = CFrame.new(9.573, 5.611, -14.052)* CFrame.Angles(0.00079218950122595, -0.00041849105036817, -3.1322542781709e-005)
- smooth_block_model_46.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_46.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_46.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_46.Friction = 0.3
- smooth_block_model_46.BottomSurface = Enum.SurfaceType.Weld
- mesh_81 = Instance.new("SpecialMesh", smooth_block_model_46)
- mesh_81.MeshType = Enum.MeshType.Wedge
- smooth_block_model_47 = Instance.new("Part", vroom)
- smooth_block_model_47.Velocity = Vector3.new(0.006, 0.006, -0.129)
- smooth_block_model_47.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_47.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_47.Transparency = 0.4
- smooth_block_model_47.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_47.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_47.Anchored = true
- smooth_block_model_47.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_47.Name = "Smooth Block Model"
- smooth_block_model_47.CFrame = CFrame.new(11.573, 5.611, -14.051)* CFrame.Angles(0.00079216138692573, -0.00041849058470689, -3.1322553695645e-005)
- smooth_block_model_47.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_47.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_47.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_47.Friction = 0.3
- smooth_block_model_47.BottomSurface = Enum.SurfaceType.Weld
- mesh_82 = Instance.new("SpecialMesh", smooth_block_model_47)
- mesh_82.MeshType = Enum.MeshType.Wedge
- part_111 = Instance.new("Part", vroom)
- part_111.Velocity = Vector3.new(0.004, 0.035, -0.143)
- part_111.FormFactor = Enum.FormFactor.Plate
- part_111.TopSurface = Enum.SurfaceType.Weld
- part_111.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_111.Anchored = true
- part_111.Size = Vector3.new(6, 0.4, 1)
- part_111.CFrame = CFrame.new(6.074, 3.813, -17.055)* CFrame.Angles(0.07549874484539, 1.5704510211945, -0.074706636369228)
- part_111.BrickColor = BrickColor.new("Deep orange")
- part_111.Friction = 0.3
- part_111.BottomSurface = Enum.SurfaceType.Weld
- part_112 = Instance.new("Part", vroom)
- part_112.Velocity = Vector3.new(0.005, 0.035, -0.14)
- part_112.FormFactor = Enum.FormFactor.Plate
- part_112.TopSurface = Enum.SurfaceType.Smooth
- part_112.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_112.Anchored = true
- part_112.Size = Vector3.new(6, 0.4, 1)
- part_112.CFrame = CFrame.new(6.074, 4.213, -17.054)* CFrame.Angles(0.075498782098293, 1.5704510211945, -0.074707806110382)
- part_112.BrickColor = BrickColor.new("Deep orange")
- part_112.Friction = 0.3
- part_112.BottomSurface = Enum.SurfaceType.Weld
- part_113 = Instance.new("Part", vroom)
- part_113.Velocity = Vector3.new(0.004, -0.002, -0.141)
- part_113.FormFactor = Enum.FormFactor.Plate
- part_113.TopSurface = Enum.SurfaceType.Smooth
- part_113.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_113.Anchored = true
- part_113.Size = Vector3.new(1, 0.8, 1)
- part_113.CFrame = CFrame.new(15.073, 4.01, -13.551)* CFrame.Angles(0.00079212081618607, -0.0004184870631434, -3.1322582799476e-005)
- part_113.BrickColor = BrickColor.new("Deep orange")
- part_113.Friction = 0.3
- part_113.BottomSurface = Enum.SurfaceType.Weld
- part_114 = Instance.new("Part", vroom)
- part_114.Velocity = Vector3.new(0.005, 0.034, -0.14)
- part_114.FormFactor = Enum.FormFactor.Plate
- part_114.TopSurface = Enum.SurfaceType.Smooth
- part_114.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_114.Anchored = true
- part_114.Size = Vector3.new(6, 0.4, 1)
- part_114.CFrame = CFrame.new(7.074, 4.213, -17.054)* CFrame.Angles(0.075498759746552, 1.5704510211945, -0.074707791209221)
- part_114.BrickColor = BrickColor.new("Deep orange")
- part_114.Friction = 0.3
- part_114.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model_48 = Instance.new("Part", vroom)
- smooth_block_model_48.Velocity = Vector3.new(0.005, 0.026, -0.135)
- smooth_block_model_48.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_48.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_48.Transparency = 0.4
- smooth_block_model_48.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_48.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_48.Anchored = true
- smooth_block_model_48.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_48.Name = "Smooth Block Model"
- smooth_block_model_48.CFrame = CFrame.new(7.574, 4.813, -16.053)* CFrame.Angles(0.00079214671859518, -0.00041848738328554, -3.132256824756e-005)
- smooth_block_model_48.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_48.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_48.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_48.Friction = 0.3
- smooth_block_model_48.BottomSurface = Enum.SurfaceType.Weld
- mesh_83 = Instance.new("SpecialMesh", smooth_block_model_48)
- mesh_83.MeshType = Enum.MeshType.Wedge
- smooth_block_model_49 = Instance.new("Part", vroom)
- smooth_block_model_49.Velocity = Vector3.new(0.005, 0.024, -0.135)
- smooth_block_model_49.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_49.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_49.Transparency = 0.4
- smooth_block_model_49.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_49.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_49.Anchored = true
- smooth_block_model_49.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_49.Name = "Smooth Block Model"
- smooth_block_model_49.CFrame = CFrame.new(9.574, 4.813, -16.052)* CFrame.Angles(0.0007921393844299, -0.0004184874414932, -3.1322571885539e-005)
- smooth_block_model_49.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_49.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_49.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_49.Friction = 0.3
- smooth_block_model_49.BottomSurface = Enum.SurfaceType.Weld
- mesh_84 = Instance.new("SpecialMesh", smooth_block_model_49)
- mesh_84.MeshType = Enum.MeshType.Wedge
- smooth_block_model_50 = Instance.new("Part", vroom)
- smooth_block_model_50.Velocity = Vector3.new(0.005, 0.004, -0.135)
- smooth_block_model_50.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_50.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_50.Transparency = 0.4
- smooth_block_model_50.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_50.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_50.Anchored = true
- smooth_block_model_50.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_50.Name = "Smooth Block Model"
- smooth_block_model_50.CFrame = CFrame.new(13.573, 4.811, -14.051)* CFrame.Angles(-3.1408004760742, 0.00041849081753753, 3.1322575523518e-005)
- smooth_block_model_50.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_50.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_50.Friction = 0.3
- smooth_block_model_50.BottomSurface = Enum.SurfaceType.Weld
- mesh_85 = Instance.new("SpecialMesh", smooth_block_model_50)
- mesh_85.MeshType = Enum.MeshType.Wedge
- smooth_block_model_51 = Instance.new("Part", vroom)
- smooth_block_model_51.Velocity = Vector3.new(0.006, 0.004, -0.129)
- smooth_block_model_51.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_51.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_51.Transparency = 0.4
- smooth_block_model_51.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_51.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_51.Anchored = true
- smooth_block_model_51.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_51.Name = "Smooth Block Model"
- smooth_block_model_51.CFrame = CFrame.new(13.573, 5.611, -14.05)* CFrame.Angles(0.00079215405276045, -0.00041849064291455, -3.1322560971603e-005)
- smooth_block_model_51.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_51.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_51.Friction = 0.3
- smooth_block_model_51.BottomSurface = Enum.SurfaceType.Weld
- mesh_86 = Instance.new("SpecialMesh", smooth_block_model_51)
- mesh_86.MeshType = Enum.MeshType.Wedge
- smooth_block_model_52 = Instance.new("Part", vroom)
- smooth_block_model_52.Velocity = Vector3.new(0.005, 0.006, -0.14)
- smooth_block_model_52.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_52.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_52.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_52.Anchored = true
- smooth_block_model_52.Size = Vector3.new(1, 1.2, 1)
- smooth_block_model_52.Name = "Smooth Block Model"
- smooth_block_model_52.CFrame = CFrame.new(16.073, 4.111, -14.65)* CFrame.Angles(-3.0660939216614, -1.5704510211945, -1.4960889816284)
- smooth_block_model_52.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_52.BrickColor = BrickColor.new("Really black")
- smooth_block_model_52.Friction = 0.3
- smooth_block_model_52.BottomSurface = Enum.SurfaceType.Smooth
- mesh_87 = Instance.new("SpecialMesh", smooth_block_model_52)
- mesh_87.MeshType = Enum.MeshType.Wedge
- part_115 = Instance.new("Part", vroom)
- part_115.Velocity = Vector3.new(0.005, 0.032, -0.14)
- part_115.FormFactor = Enum.FormFactor.Plate
- part_115.LeftSurface = Enum.SurfaceType.Weld
- part_115.TopSurface = Enum.SurfaceType.Smooth
- part_115.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_115.Anchored = true
- part_115.Size = Vector3.new(6, 0.4, 3)
- part_115.FrontSurface = Enum.SurfaceType.Weld
- part_115.CFrame = CFrame.new(9.074, 4.213, -17.053)* CFrame.Angles(0.075498759746552, 1.5704510211945, -0.074707791209221)
- part_115.RightSurface = Enum.SurfaceType.Weld
- part_115.BackSurface = Enum.SurfaceType.Weld
- part_115.BrickColor = BrickColor.new("Really black")
- part_115.Friction = 0.3
- part_115.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model_53 = Instance.new("Part", vroom)
- smooth_block_model_53.Velocity = Vector3.new(0.005, 0.022, -0.135)
- smooth_block_model_53.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_53.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_53.Transparency = 0.4
- smooth_block_model_53.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_53.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_53.Anchored = true
- smooth_block_model_53.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_53.Name = "Smooth Block Model"
- smooth_block_model_53.CFrame = CFrame.new(11.574, 4.812, -16.052)* CFrame.Angles(0.00079213571734726, -0.0004184907884337, -3.1322571885539e-005)
- smooth_block_model_53.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_53.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_53.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_53.Friction = 0.3
- smooth_block_model_53.BottomSurface = Enum.SurfaceType.Weld
- mesh_88 = Instance.new("SpecialMesh", smooth_block_model_53)
- mesh_88.MeshType = Enum.MeshType.Wedge
- smooth_block_model_54 = Instance.new("Part", vroom)
- smooth_block_model_54.Velocity = Vector3.new(0.005, 0.02, -0.135)
- smooth_block_model_54.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_54.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_54.Transparency = 0.4
- smooth_block_model_54.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_54.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_54.Anchored = true
- smooth_block_model_54.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_54.Name = "Smooth Block Model"
- smooth_block_model_54.CFrame = CFrame.new(13.574, 4.812, -16.051)* CFrame.Angles(0.00079215038567781, -0.00041849067201838, -3.1322564609582e-005)
- smooth_block_model_54.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_54.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_54.Friction = 0.3
- smooth_block_model_54.BottomSurface = Enum.SurfaceType.Weld
- mesh_89 = Instance.new("SpecialMesh", smooth_block_model_54)
- mesh_89.MeshType = Enum.MeshType.Wedge
- part_116 = Instance.new("Part", vroom)
- part_116.Velocity = Vector3.new(0.005, 0.029, -0.14)
- part_116.FormFactor = Enum.FormFactor.Plate
- part_116.LeftSurface = Enum.SurfaceType.Weld
- part_116.TopSurface = Enum.SurfaceType.Smooth
- part_116.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_116.Anchored = true
- part_116.Size = Vector3.new(6, 0.4, 3)
- part_116.FrontSurface = Enum.SurfaceType.Weld
- part_116.CFrame = CFrame.new(12.074, 4.213, -17.052)* CFrame.Angles(0.075498752295971, 1.5704510211945, -0.074707202613354)
- part_116.RightSurface = Enum.SurfaceType.Weld
- part_116.BackSurface = Enum.SurfaceType.Weld
- part_116.BrickColor = BrickColor.new("Really black")
- part_116.Friction = 0.3
- part_116.BottomSurface = Enum.SurfaceType.Weld
- part_117 = Instance.new("Part", vroom)
- part_117.Velocity = Vector3.new(0.005, 0.027, -0.139)
- part_117.FormFactor = Enum.FormFactor.Plate
- part_117.TopSurface = Enum.SurfaceType.Smooth
- part_117.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_117.Anchored = true
- part_117.Size = Vector3.new(6, 0.4, 1)
- part_117.CFrame = CFrame.new(14.074, 4.213, -17.051)* CFrame.Angles(0.075498759746552, 1.5704510211945, -0.074707791209221)
- part_117.BrickColor = BrickColor.new("Deep orange")
- part_117.Friction = 0.3
- part_117.BottomSurface = Enum.SurfaceType.Weld
- part_118 = Instance.new("Part", vroom)
- part_118.Velocity = Vector3.new(0.003, 0.063, -0.155)
- part_118.TopSurface = Enum.SurfaceType.Weld
- part_118.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_118.Anchored = true
- part_118.Size = Vector3.new(1, 1.2, 1)
- part_118.CFrame = CFrame.new(6.076, 2.216, -20.556)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.074707105755806)
- part_118.BrickColor = BrickColor.new("Deep orange")
- part_118.Friction = 0.3
- part_118.BottomSurface = Enum.SurfaceType.Weld
- part_119 = Instance.new("Part", vroom)
- part_119.Velocity = Vector3.new(0.004, 0.026, -0.143)
- part_119.FormFactor = Enum.FormFactor.Plate
- part_119.TopSurface = Enum.SurfaceType.Weld
- part_119.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_119.Anchored = true
- part_119.Size = Vector3.new(6, 0.4, 1)
- part_119.CFrame = CFrame.new(15.074, 3.813, -17.051)* CFrame.Angles(0.075498752295971, 1.5704510211945, -0.074707694351673)
- part_119.BrickColor = BrickColor.new("Deep orange")
- part_119.Friction = 0.3
- part_119.BottomSurface = Enum.SurfaceType.Weld
- part_120 = Instance.new("Part", vroom)
- part_120.Velocity = Vector3.new(0.005, 0.026, -0.139)
- part_120.FormFactor = Enum.FormFactor.Plate
- part_120.TopSurface = Enum.SurfaceType.Smooth
- part_120.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_120.Anchored = true
- part_120.Size = Vector3.new(6, 0.4, 1)
- part_120.CFrame = CFrame.new(15.074, 4.213, -17.051)* CFrame.Angles(0.075498715043068, 1.5704510211945, -0.07470741122961)
- part_120.BrickColor = BrickColor.new("Deep orange")
- part_120.Friction = 0.3
- part_120.BottomSurface = Enum.SurfaceType.Weld
- part_121 = Instance.new("Part", vroom)
- part_121.Velocity = Vector3.new(0.004, 0.062, -0.147)
- part_121.FormFactor = Enum.FormFactor.Plate
- part_121.TopSurface = Enum.SurfaceType.Weld
- part_121.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_121.Anchored = true
- part_121.Size = Vector3.new(2, 0.8, 1)
- part_121.CFrame = CFrame.new(6.576, 3.216, -20.555)* CFrame.Angles(0.00079212326090783, -0.0004184914578218, 3.1415612697601)
- part_121.BrickColor = BrickColor.new("Deep orange")
- part_121.Friction = 0.3
- part_121.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model_55 = Instance.new("Part", vroom)
- smooth_block_model_55.Velocity = Vector3.new(0.005, 0.066, -0.141)
- smooth_block_model_55.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_55.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_55.Transparency = 0.4
- smooth_block_model_55.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_55.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_55.Anchored = true
- smooth_block_model_55.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_55.Name = "Smooth Block Model"
- smooth_block_model_55.CFrame = CFrame.new(6.576, 4.017, -21.054)* CFrame.Angles(0.00079212104901671, -0.00041848758701235, -3.1322579161497e-005)
- smooth_block_model_55.RightSurface = Enum.SurfaceType.Weld
- smooth_block_model_55.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_55.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_55.Friction = 0.3
- smooth_block_model_55.BottomSurface = Enum.SurfaceType.Weld
- mesh_90 = Instance.new("SpecialMesh", smooth_block_model_55)
- mesh_90.MeshType = Enum.MeshType.Wedge
- part_122 = Instance.new("Part", vroom)
- part_122.Velocity = Vector3.new(0.003, 0.053, -0.155)
- part_122.TopSurface = Enum.SurfaceType.Weld
- part_122.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_122.Anchored = true
- part_122.Size = Vector3.new(1, 1.2, 1)
- part_122.CFrame = CFrame.new(15.076, 2.216, -20.552)* CFrame.Angles(-3.0660939216614, -1.5704510211945, 0.074707105755806)
- part_122.BrickColor = BrickColor.new("Deep orange")
- part_122.Friction = 0.3
- part_122.BottomSurface = Enum.SurfaceType.Weld
- part_123 = Instance.new("Part", vroom)
- part_123.Velocity = Vector3.new(0.004, 0.054, -0.147)
- part_123.FormFactor = Enum.FormFactor.Plate
- part_123.TopSurface = Enum.SurfaceType.Weld
- part_123.RotVelocity = Vector3.new(0.008, 0, -0.001)
- part_123.Anchored = true
- part_123.Size = Vector3.new(2, 0.8, 1)
- part_123.CFrame = CFrame.new(14.576, 3.216, -20.552)* CFrame.Angles(0.00079212326090783, -0.0004184914578218, 3.1415612697601)
- part_123.BrickColor = BrickColor.new("Deep orange")
- part_123.Friction = 0.3
- part_123.BottomSurface = Enum.SurfaceType.Weld
- smooth_block_model_56 = Instance.new("Part", vroom)
- smooth_block_model_56.Velocity = Vector3.new(0.005, 0.058, -0.141)
- smooth_block_model_56.FormFactor = Enum.FormFactor.Plate
- smooth_block_model_56.LeftSurface = Enum.SurfaceType.Weld
- smooth_block_model_56.Transparency = 0.4
- smooth_block_model_56.TopSurface = Enum.SurfaceType.Weld
- smooth_block_model_56.RotVelocity = Vector3.new(0.008, 0, -0.001)
- smooth_block_model_56.Anchored = true
- smooth_block_model_56.Size = Vector3.new(2, 0.8, 2)
- smooth_block_model_56.Name = "Smooth Block Model"
- smooth_block_model_56.CFrame = CFrame.new(14.576, 4.016, -21.051)* CFrame.Angles(0.00079214078141376, -0.00041848942055367, -3.1322571885539e-005)
- smooth_block_model_56.BackSurface = Enum.SurfaceType.Weld
- smooth_block_model_56.BrickColor = BrickColor.new("Institutional white")
- smooth_block_model_56.Friction = 0.3
- smooth_block_model_56.BottomSurface = Enum.SurfaceType.Weld
- mesh_91 = Instance.new("SpecialMesh", smooth_block_model_56)
- mesh_91.MeshType = Enum.MeshType.Wedge
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement