Advertisement
JRKPastesBins

Untitled

Jul 26th, 2017
147
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 172.00 KB | None | 0 0
  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"
  8. ]local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. local deb = false
  14. local shot = 0
  15. local debris=game:service"Debris"
  16. local l = game:GetService("Lighting")
  17. local rs = game:GetService("RunService").RenderStepped
  18. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  19. math.randomseed(os.time())
  20. for i,v in pairs(char:children()) do
  21. if v:IsA("Hat") then
  22. v:Destroy()
  23. end
  24. end
  25. for i,v in pairs (hed:GetChildren()) do
  26. if v:IsA("Sound") then
  27. v:Destroy()
  28. end
  29. end
  30.  
  31.  
  32. ----------------------------------------------------
  33. Debounces = {
  34. CanAttack = true;
  35. NoIdl = false;
  36. Slashing = false;
  37. Slashed = false;
  38. RPunch = false;
  39. RPunched = false;
  40. LPunch = false;
  41. LPunched = false;
  42. }
  43. local Touche = {char.Name, }
  44. ----------------------------------------------------
  45. hed.face.Texture = "rbxassetid://"
  46. char["Body Colors"].HeadColor = BrickColor.new("Dark indigo")
  47. char["Body Colors"].TorsoColor = BrickColor.new("Dark indigo")
  48. char["Body Colors"].LeftArmColor = BrickColor.new("Dark indigo")
  49. char["Body Colors"].RightArmColor = BrickColor.new("Dark indigo")
  50. char["Body Colors"].LeftLegColor = BrickColor.new("Dark indigo")
  51. char["Body Colors"].RightLegColor = BrickColor.new("Dark indigo")
  52. ----------------------------------------------------
  53. ypcall(function()
  54. char.Face:Destroy()
  55. char.Shirt:Destroy()
  56. char.Pants:Destroy()
  57. char.Hat:Destroy()
  58. hat = Instance.new("Hat", char)
  59. hat.Name = "Hat"
  60. shirt = Instance.new("Shirt", char)
  61. shirt.Name = "Shirt"
  62. pants = Instance.new("Pants", char)
  63. pants.Name = "Pants"
  64. char.Hat.MeshId = "http://www.roblox.com/asset/?id="
  65. char.Shirt.ShirtTemplate = "rbxassetid://"
  66. char.Pants.PantsTemplate = "rbxassetid://"
  67. end)
  68. ----------------------------------------------------
  69. function lerp(a, b, t) -- Linear interpolation
  70. return a + (b - a)*t
  71. end
  72.  
  73. function slerp(a, b, t) --Spherical interpolation
  74. dot = a:Dot(b)
  75. if dot > 0.99999 or dot < -0.99999 then
  76. return t <= 0.5 and a or b
  77. else
  78. r = math.acos(dot)
  79. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  80. end
  81. end
  82.  
  83. function matrixInterpolate(a, b, t)
  84. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  85. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  86. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  87. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  88. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  89. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  90. local t = v1:Dot(v2)
  91. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  92. return CFrame.new()
  93. end
  94. return CFrame.new(
  95. v0.x, v0.y, v0.z,
  96. v1.x, v1.y, v1.z,
  97. v2.x, v2.y, v2.z,
  98. v3.x, v3.y, v3.z)
  99. end
  100. ----------------------------------------------------
  101. function genWeld(a,b)
  102. local w = Instance.new("Weld",a)
  103. w.Part0 = a
  104. w.Part1 = b
  105. return w
  106. end
  107. function weld(a, b)
  108. local weld = Instance.new("Weld")
  109. weld.Name = "W"
  110. weld.Part0 = a
  111. weld.Part1 = b
  112. weld.C0 = a.CFrame:inverse() * b.CFrame
  113. weld.Parent = a
  114. return weld;
  115. end
  116. ----------------------------------------------------
  117. function Lerp(c1,c2,al)
  118. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  119. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  120. for i,v in pairs(com1) do
  121. com1[i] = v+(com2[i]-v)*al
  122. end
  123. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  124. end
  125. ----------------------------------------------------
  126. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  127. local wld = Instance.new("Weld", wp1)
  128. wld.Part0 = wp0
  129. wld.Part1 = wp1
  130. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  131. end
  132. ----------------------------------------------------
  133. function weld5(part0, part1, c0, c1)
  134. weeld=Instance.new("Weld", part0)
  135. weeld.Part0=part0
  136. weeld.Part1=part1
  137. weeld.C0=c0
  138. weeld.C1=c1
  139. return weeld
  140. end
  141. ----------------------------------------------------
  142. function HasntTouched(plrname)
  143. local ret = true
  144. for _, v in pairs(Touche) do
  145. if v == plrname then
  146. ret = false
  147. end
  148. end
  149. return ret
  150. end
  151. ----------------------------------------------------
  152. newWeld(torso, larm, -1.5, 0.5, 0)
  153. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, rarm, 1.5, 0.5, 0)
  155. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  156. newWeld(torso, hed, 0, 1.5, 0)
  157. newWeld(torso, lleg, -0.5, -1, 0)
  158. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(torso, rleg, 0.5, -1, 0)
  160. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  161. newWeld(root, torso, 0, -1, 0)
  162. torso.Weld.C1 = CFrame.new(0, -1, 0)
  163. ----------------------------------------------------
  164. z = Instance.new("Sound", char)
  165. z.SoundId = "rbxassetid://393700652"--282572614 -- 157060424 -- 303570180
  166. z.Looped = true
  167. z.Pitch = 1
  168. z.Volume = 1
  169. wait(.1)
  170. z:Play()
  171. ----------------------------------------------------
  172. local Transforming = true
  173. hum.WalkSpeed = 0
  174. local fx = Instance.new("Part",torso)
  175. fx.Anchored = true
  176. fx.Material = "Neon"
  177. fx.CanCollide = false
  178. fx.Locked = true
  179. fx.Transparency = 1
  180. fx.Material = "Brick"
  181. fx.Size = Vector3.new(1,1,1)
  182. fx.TopSurface = "SmoothNoOutlines"
  183. fx.BottomSurface = "SmoothNoOutlines"
  184. fx.BrickColor = BrickColor.new("Royal purple")
  185. fxm = Instance.new("SpecialMesh",fx)
  186. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  187. fxm.Scale = Vector3.new(1,1,1)
  188. for i = 1, 20 do rs:wait()
  189. fx.Transparency = fx.Transparency - (1/20)
  190. fx.CFrame = torso.CFrame
  191. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  192. rs:wait()
  193. end
  194. ------
  195. ----------------------------------------------------
  196. lleg.Transparency = 0.5
  197. rleg.Transparency = 0.5
  198. larm.Transparency = 0.5
  199. rarm.Transparency = 0.5
  200. torso.Transparency = 0.5
  201. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  202. larm1 = Instance.new("Part", char)
  203. larm1.Name = "Middle"
  204. larm1.BrickColor = BrickColor.new("Royal purple")
  205. larm1.Size = Vector3.new(1, 2, 1)
  206. larm1.CanCollide = false
  207. larm1.BottomSurface = "Smooth"
  208. larm1.TopSurface = "Smooth"
  209. larm1.Material = "Neon"
  210. Weld = Instance.new("Weld",larm)
  211. Weld.Part0 = larm
  212. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  213. Weld.Part1 = larm1
  214. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  215.  
  216. larm2 = Instance.new("Part", char)
  217. larm2.BrickColor = BrickColor.new("Dark indigo")
  218. larm2.Material = "Granite"
  219. larm2.Size = Vector3.new(1, 0.4, 1)
  220. larm2.CanCollide = false
  221. larm2.BottomSurface = "Smooth"
  222. larm2.TopSurface = "Smooth"
  223. Weld = Instance.new("Weld",larm)
  224. Weld.Part0 = larm
  225. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  226. Weld.Part1 = larm2
  227. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  228.  
  229. larm3 = Instance.new("Part", char)
  230. larm3.BrickColor = BrickColor.new("Dark indigo")
  231. larm3.Material = "Granite"
  232. larm3.Size = Vector3.new(1, 0.4, 1)
  233. larm3.CanCollide = false
  234. larm3.BottomSurface = "Smooth"
  235. larm3.TopSurface = "Smooth"
  236. Weld = Instance.new("Weld",larm)
  237. Weld.Part0 = larm
  238. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  239. Weld.Part1 = larm3
  240. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  241.  
  242. larm4 = Instance.new("Part", char)
  243. larm4.BrickColor = BrickColor.new("Dark indigo")
  244. larm4.Material = "Granite"
  245. larm4.Size = Vector3.new(1, 0.4, 1)
  246. larm4.CanCollide = false
  247. larm4.BottomSurface = "Smooth"
  248. larm4.TopSurface = "Smooth"
  249. Weld = Instance.new("Weld",larm)
  250. Weld.Part0 = larm
  251. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  252. Weld.Part1 = larm4
  253. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  254.  
  255. larm5 = Instance.new("Part", char)
  256. larm5.BrickColor = BrickColor.new("Dark indigo")
  257. larm5.Material = "Granite"
  258. larm5.Size = Vector3.new(1, 0.4, 1)
  259. larm5.CanCollide = false
  260. larm5.BottomSurface = "Smooth"
  261. larm5.TopSurface = "Smooth"
  262. Weld = Instance.new("Weld",larm)
  263. Weld.Part0 = larm
  264. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  265. Weld.Part1 = larm5
  266. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  267.  
  268. larm6 = Instance.new("Part", char)
  269. larm6.BrickColor = BrickColor.new("Dark indigo")
  270. larm6.Material = "Granite"
  271. larm6.Size = Vector3.new(1, 0.4, 1)
  272. larm6.CanCollide = false
  273. larm6.BottomSurface = "Smooth"
  274. larm6.TopSurface = "Smooth"
  275. Mesh = Instance.new("SpecialMesh", larm6)
  276. Mesh.MeshType = "Brick"
  277. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  278. Weld = Instance.new("Weld",larm)
  279. Weld.Part0 = larm
  280. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  281. Weld.Part1 = larm6
  282. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  283.  
  284. larm7 = Instance.new("Part", char)
  285. larm7.BrickColor = BrickColor.new("Dark indigo")
  286. larm7.Size = Vector3.new(0.5, 0.3, 2)
  287. larm7.CanCollide = false
  288. larm7.BottomSurface = "Smooth"
  289. larm7.TopSurface = "Smooth"
  290. larm7.Material = "Neon"
  291. Weld = Instance.new("Weld",larm)
  292. Weld.Part0 = larm
  293. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  294. Weld.Part1 = larm7
  295. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  296.  
  297. larm8 = Instance.new("Part", char)
  298. larm8.BrickColor = BrickColor.new("Dark indigo")
  299. larm8.Material = "Granite"
  300. larm8.Size = Vector3.new(1, 0.4, 1)
  301. larm8.CanCollide = false
  302. larm8.BottomSurface = "Smooth"
  303. larm8.TopSurface = "Smooth"
  304. Weld = Instance.new("Weld",larm)
  305. Weld.Part0 = larm
  306. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  307. Weld.Part1 = larm8
  308. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  309. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  310. rarm1 = Instance.new("Part", char)
  311. rarm1.Name = "Middle"
  312. rarm1.BrickColor = BrickColor.new("Royal purple")
  313. rarm1.Size = Vector3.new(1, 2, 1)
  314. rarm1.CanCollide = false
  315. rarm1.BottomSurface = "Smooth"
  316. rarm1.TopSurface = "Smooth"
  317. rarm1.Material = "Neon"
  318. Weld = Instance.new("Weld",rarm)
  319. Weld.Part0 = rarm
  320. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  321. Weld.Part1 = rarm1
  322. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  323.  
  324. rarm2 = Instance.new("Part", char)
  325. rarm2.BrickColor = BrickColor.new("Dark indigo")
  326. rarm2.Material = "Granite"
  327. rarm2.Size = Vector3.new(1, 0.4, 1)
  328. rarm2.CanCollide = false
  329. rarm2.BottomSurface = "Smooth"
  330. rarm2.TopSurface = "Smooth"
  331. Weld = Instance.new("Weld",rarm)
  332. Weld.Part0 = rarm
  333. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  334. Weld.Part1 = rarm2
  335. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  336.  
  337. rarm3 = Instance.new("Part", char)
  338. rarm3.BrickColor = BrickColor.new("Dark indigo")
  339. rarm3.Material = "Granite"
  340. rarm3.Size = Vector3.new(1, 0.4, 1)
  341. rarm3.CanCollide = false
  342. rarm3.BottomSurface = "Smooth"
  343. rarm3.TopSurface = "Smooth"
  344. Weld = Instance.new("Weld",rarm)
  345. Weld.Part0 = rarm
  346. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  347. Weld.Part1 = rarm3
  348. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  349.  
  350. rarm4 = Instance.new("Part", char)
  351. rarm4.BrickColor = BrickColor.new("Dark indigo")
  352. rarm4.Material = "Granite"
  353. rarm4.Size = Vector3.new(1, 0.4, 1)
  354. rarm4.CanCollide = false
  355. rarm4.BottomSurface = "Smooth"
  356. rarm4.TopSurface = "Smooth"
  357. Weld = Instance.new("Weld",rarm)
  358. Weld.Part0 = rarm
  359. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  360. Weld.Part1 = rarm4
  361. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  362.  
  363. rarm5 = Instance.new("Part", char)
  364. rarm5.BrickColor = BrickColor.new("Dark indigo")
  365. rarm5.Material = "Granite"
  366. rarm5.Size = Vector3.new(1, 0.4, 1)
  367. rarm5.CanCollide = false
  368. rarm5.BottomSurface = "Smooth"
  369. rarm5.TopSurface = "Smooth"
  370. Mesh = Instance.new("SpecialMesh", rarm5)
  371. Mesh.MeshType = "Brick"
  372. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  373. Weld = Instance.new("Weld",rarm)
  374. Weld.Part0 = rarm
  375. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  376. Weld.Part1 = rarm5
  377. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  378.  
  379. rarm6 = Instance.new("Part", char)
  380. rarm6.BrickColor = BrickColor.new("Dark indigo")
  381. rarm6.Material = "Granite"
  382. rarm6.Size = Vector3.new(1, 0.4, 1)
  383. rarm6.CanCollide = false
  384. rarm6.BottomSurface = "Smooth"
  385. rarm6.TopSurface = "Smooth"
  386. Weld = Instance.new("Weld",rarm)
  387. Weld.Part0 = rarm
  388. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  389. Weld.Part1 = rarm6
  390. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  391.  
  392. rarm7 = Instance.new("Part", char)
  393. rarm7.BrickColor = BrickColor.new("Royal purple")
  394. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  395. rarm7.CanCollide = false
  396. rarm7.BottomSurface = "Smooth"
  397. rarm7.TopSurface = "Smooth"
  398. rarm7.Material = "Neon"
  399. Weld = Instance.new("Weld",rarm)
  400. Weld.Part0 = rarm
  401. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  402. Weld.Part1 = rarm7
  403. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  404.  
  405. rarm8 = Instance.new("Part", char)
  406. rarm8.BrickColor = BrickColor.new("Dark indigo")
  407. rarm8.Material = "Granite"
  408. rarm8.Size = Vector3.new(1, 0.4, 1)
  409. rarm8.CanCollide = false
  410. rarm8.BottomSurface = "Smooth"
  411. rarm8.TopSurface = "Smooth"
  412. Weld = Instance.new("Weld",rarm)
  413. Weld.Part0 = rarm
  414. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  415. Weld.Part1 = rarm8
  416. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  417. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  418. lleg1 = Instance.new("Part", char)
  419. lleg1.Name = "Middle"
  420. lleg1.BrickColor = BrickColor.new("Dark indigo")
  421. lleg1.Size = Vector3.new(1, 2, 1)
  422. lleg1.CanCollide = false
  423. lleg1.BottomSurface = "Smooth"
  424. lleg1.TopSurface = "Smooth"
  425. lleg1.Material = "Neon"
  426. Weld = Instance.new("Weld",lleg)
  427. Weld.Part0 = lleg
  428. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  429. Weld.Part1 = lleg1
  430. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  431.  
  432. lleg2 = Instance.new("Part", char)
  433. lleg2.BrickColor = BrickColor.new("Dark indigo")
  434. lleg2.Material = "Granite"
  435. lleg2.Size = Vector3.new(1, 0.4, 1)
  436. lleg2.CanCollide = false
  437. lleg2.BottomSurface = "Smooth"
  438. lleg2.TopSurface = "Smooth"
  439. Weld = Instance.new("Weld",lleg)
  440. Weld.Part0 = lleg
  441. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  442. Weld.Part1 = lleg2
  443. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  444.  
  445. lleg3 = Instance.new("Part", char)
  446. lleg3.BrickColor = BrickColor.new("Dark indigo")
  447. lleg3.Material = "Granite"
  448. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  449. lleg3.CanCollide = false
  450. lleg3.BottomSurface = "Smooth"
  451. lleg3.TopSurface = "Smooth"
  452. Weld = Instance.new("Weld",lleg)
  453. Weld.Part0 = lleg
  454. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  455. Weld.Part1 = lleg3
  456. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  457.  
  458. lleg4 = Instance.new("Part", char)
  459. lleg4.BrickColor = BrickColor.new("Dark indigo")
  460. lleg4.Material = "Granite"
  461. lleg4.Size = Vector3.new(1, 0.4, 1)
  462. lleg4.CanCollide = false
  463. lleg4.BottomSurface = "Smooth"
  464. lleg4.TopSurface = "Smooth"
  465. Weld = Instance.new("Weld",lleg)
  466. Weld.Part0 = lleg
  467. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  468. Weld.Part1 = lleg4
  469. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  470.  
  471. lleg5 = Instance.new("Part", char)
  472. lleg5.BrickColor = BrickColor.new("Dark indigo")
  473. lleg5.Material = "Granite"
  474. lleg5.Size = Vector3.new(1, 0.4, 1)
  475. lleg5.CanCollide = false
  476. lleg5.BottomSurface = "Smooth"
  477. lleg5.TopSurface = "Smooth"
  478. Weld = Instance.new("Weld",lleg)
  479. Weld.Part0 = lleg
  480. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  481. Weld.Part1 = lleg5
  482. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  483.  
  484. lleg6 = Instance.new("Part", char)
  485. lleg6.BrickColor = BrickColor.new("Dark indigo")
  486. lleg6.Material = "Granite"
  487. lleg6.Size = Vector3.new(1, 0.4, 1)
  488. lleg6.CanCollide = false
  489. lleg6.BottomSurface = "Smooth"
  490. lleg6.TopSurface = "Smooth"
  491. Weld = Instance.new("Weld",lleg)
  492. Weld.Part0 = lleg
  493. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  494. Weld.Part1 = lleg6
  495. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  496.  
  497. lleg7 = Instance.new("Part", char)
  498. lleg7.BrickColor = BrickColor.new("Dark indigo")
  499. lleg7.Material = "Granite"
  500. lleg7.Size = Vector3.new(1, 0.4, 1)
  501. lleg7.CanCollide = false
  502. lleg7.BottomSurface = "Smooth"
  503. lleg7.TopSurface = "Smooth"
  504. Weld = Instance.new("Weld",lleg)
  505. Weld.Part0 = lleg
  506. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  507. Weld.Part1 = lleg7
  508. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  509. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  510. rleg1 = Instance.new("Part", char)
  511. rleg1.Name = "Middle"
  512. rleg1.BrickColor = BrickColor.new("Royal purple")
  513. rleg1.Size = Vector3.new(1, 2, 1)
  514. rleg1.CanCollide = false
  515. rleg1.BottomSurface = "Smooth"
  516. rleg1.TopSurface = "Smooth"
  517. rleg1.Material = "Neon"
  518. Weld = Instance.new("Weld",rleg)
  519. Weld.Part0 = rleg
  520. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  521. Weld.Part1 = rleg1
  522. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  523.  
  524. rleg2 = Instance.new("Part", char)
  525. rleg2.BrickColor = BrickColor.new("Dark indigo")
  526. rleg2.Material = "Granite"
  527. rleg2.Size = Vector3.new(1, 0.4, 1)
  528. rleg2.CanCollide = false
  529. rleg2.BottomSurface = "Smooth"
  530. rleg2.TopSurface = "Smooth"
  531. Weld = Instance.new("Weld",rleg)
  532. Weld.Part0 = rleg
  533. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  534. Weld.Part1 = rleg2
  535. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  536.  
  537. rleg3 = Instance.new("Part", char)
  538. rleg3.BrickColor = BrickColor.new("Dark indigo")
  539. rleg3.Material = "Granite"
  540. rleg3.Size = Vector3.new(1, 0.4, 1)
  541. rleg3.CanCollide = false
  542. rleg3.BottomSurface = "Smooth"
  543. rleg3.TopSurface = "Smooth"
  544. Weld = Instance.new("Weld",rleg)
  545. Weld.Part0 = rleg
  546. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  547. Weld.Part1 = rleg3
  548. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  549.  
  550. rleg4 = Instance.new("Part", char)
  551. rleg4.BrickColor = BrickColor.new("Dark indigo")
  552. rleg4.Material = "Granite"
  553. rleg4.Size = Vector3.new(1, 0.4, 1)
  554. rleg4.CanCollide = false
  555. rleg4.BottomSurface = "Smooth"
  556. rleg4.TopSurface = "Smooth"
  557. Weld = Instance.new("Weld",rleg)
  558. Weld.Part0 = rleg
  559. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  560. Weld.Part1 = rleg4
  561. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  562.  
  563. rleg5 = Instance.new("Part", char)
  564. rleg5.BrickColor = BrickColor.new("Dark indigo")
  565. rleg5.Material = "Granite"
  566. rleg5.Size = Vector3.new(1, 0.4, 1)
  567. rleg5.CanCollide = false
  568. rleg5.BottomSurface = "Smooth"
  569. rleg5.TopSurface = "Smooth"
  570. Weld = Instance.new("Weld",rleg)
  571. Weld.Part0 = rleg
  572. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  573. Weld.Part1 = rleg5
  574. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  575.  
  576. rleg6 = Instance.new("Part", char)
  577. rleg6.BrickColor = BrickColor.new("Dark indigo")
  578. rleg6.Material = "Granite"
  579. rleg6.Size = Vector3.new(1, 0.4, 1)
  580. rleg6.CanCollide = false
  581. rleg6.BottomSurface = "Smooth"
  582. rleg6.TopSurface = "Smooth"
  583. Weld = Instance.new("Weld",rleg)
  584. Weld.Part0 = rleg
  585. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  586. Weld.Part1 = rleg6
  587. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  588.  
  589. rleg7 = Instance.new("Part", char)
  590. rleg7.BrickColor = BrickColor.new("Dark indigo")
  591. rleg7.Material = "Granite"
  592. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  593. rleg7.CanCollide = false
  594. rleg7.BottomSurface = "Smooth"
  595. rleg7.TopSurface = "Smooth"
  596. Weld = Instance.new("Weld",rleg)
  597. Weld.Part0 = rleg
  598. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  599. Weld.Part1 = rleg7
  600. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  601. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  602. Chest1 = Instance.new("Part", char)
  603. Chest1.Name = "Ball"
  604. Chest1.BrickColor = BrickColor.new("Royal purple")
  605. Chest1.Size = Vector3.new(1, 0.4, 1)
  606. Chest1.CanCollide = false
  607. Chest1.BottomSurface = "Smooth"
  608. Chest1.TopSurface = "Smooth"
  609. Chest1.Material = "Neon"
  610. Mesh = Instance.new("SpecialMesh", Chest1)
  611. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  612. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  613. Weld = Instance.new("Weld",torso)
  614. Weld.Part0 = torso
  615. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  616. Weld.Part1 = Chest1
  617. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  618.  
  619. Chest2 = Instance.new("Part", char)
  620. Chest2.BrickColor = BrickColor.new("Royal purple")
  621. Chest2.Name = "Middle"
  622. Chest2.Size = Vector3.new(2, 2, 1)
  623. Chest2.CanCollide = false
  624. Chest2.BottomSurface = "Smooth"
  625. Chest2.TopSurface = "Smooth"
  626. Chest2.Material = "Neon"
  627. Weld = Instance.new("Weld",torso)
  628. Weld.Part0 = torso
  629. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  630. Weld.Part1 = Chest2
  631. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  632.  
  633. Chest3 = Instance.new("Part", char)
  634. Chest3.BrickColor = BrickColor.new("Dark indigo")
  635. Chest3.Material = "Granite"
  636. Chest3.Size = Vector3.new(1, 0.4, 1)
  637. Chest3.CanCollide = false
  638. Chest3.BottomSurface = "Smooth"
  639. Chest3.TopSurface = "Smooth"
  640. Weld = Instance.new("Weld",torso)
  641. Weld.Part0 = torso
  642. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  643. Weld.Part1 = Chest3
  644. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  645.  
  646. Chest4 = Instance.new("Part", char)
  647. Chest4.BrickColor = BrickColor.new("Dark indigo")
  648. Chest4.Material = "Granite"
  649. Chest4.Size = Vector3.new(1, 0.4, 1)
  650. Chest4.CanCollide = false
  651. Chest4.BottomSurface = "Smooth"
  652. Chest4.TopSurface = "Smooth"
  653. Weld = Instance.new("Weld",torso)
  654. Weld.Part0 = torso
  655. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  656. Weld.Part1 = Chest4
  657. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  658.  
  659. Chest5 = Instance.new("Part", char)
  660. Chest5.BrickColor = BrickColor.new("Dark indigo")
  661. Chest5.Material = "Granite"
  662. Chest5.Size = Vector3.new(1, 0.4, 1)
  663. Chest5.CanCollide = false
  664. Chest5.BottomSurface = "Smooth"
  665. Chest5.TopSurface = "Smooth"
  666. Weld = Instance.new("Weld",torso)
  667. Weld.Part0 = torso
  668. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  669. Weld.Part1 = Chest5
  670. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  671.  
  672. Chest6 = Instance.new("Part", char)
  673. Chest6.BrickColor = BrickColor.new("Dark indigo")
  674. Chest6.Material = "Granite"
  675. Chest6.Size = Vector3.new(1, 0.4, 1)
  676. Chest6.CanCollide = false
  677. Chest6.BottomSurface = "Smooth"
  678. Chest6.TopSurface = "Smooth"
  679. Weld = Instance.new("Weld",torso)
  680. Weld.Part0 = torso
  681. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  682. Weld.Part1 = Chest6
  683. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  684.  
  685. Chest7 = Instance.new("Part", char)
  686. Chest7.BrickColor = BrickColor.new("Dark indigo")
  687. Chest7.Material = "Granite"
  688. Chest7.Size = Vector3.new(1, 0.4, 1)
  689. Chest7.CanCollide = false
  690. Chest7.BottomSurface = "Smooth"
  691. Chest7.TopSurface = "Smooth"
  692. Weld = Instance.new("Weld",torso)
  693. Weld.Part0 = torso
  694. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  695. Weld.Part1 = Chest7
  696. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  697.  
  698. Chest8 = Instance.new("Part", char)
  699. Chest8.BrickColor = BrickColor.new("Dark indigo")
  700. Chest8.Material = "Granite"
  701. Chest8.Size = Vector3.new(1, 0.4, 1)
  702. Chest8.CanCollide = false
  703. Chest8.BottomSurface = "Smooth"
  704. Chest8.TopSurface = "Smooth"
  705. Weld = Instance.new("Weld",torso)
  706. Weld.Part0 = torso
  707. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  708. Weld.Part1 = Chest8
  709. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  710.  
  711. Chest9 = Instance.new("Part", char)
  712. Chest9.BrickColor = BrickColor.new("Dark indigo")
  713. Chest9.Material = "Granite"
  714. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  715. Chest9.CanCollide = false
  716. Chest9.BottomSurface = "Smooth"
  717. Chest9.TopSurface = "Smooth"
  718. Weld = Instance.new("Weld",torso)
  719. Weld.Part0 = torso
  720. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  721. Weld.Part1 = Chest9
  722. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  723.  
  724. Chest10 = Instance.new("Part", char)
  725. Chest10.BrickColor = BrickColor.new("Dark indigo")
  726. Chest10.Material = "Granite"
  727. Chest10.Size = Vector3.new(1, 0.4, 1)
  728. Chest10.CanCollide = false
  729. Chest10.BottomSurface = "Smooth"
  730. Chest10.TopSurface = "Smooth"
  731. Mesh = Instance.new("SpecialMesh", Chest10)
  732. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  733. Weld = Instance.new("Weld",torso)
  734. Weld.Part0 = torso
  735. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  736. Weld.Part1 = Chest10
  737. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  738.  
  739. Chest11 = Instance.new("Part", char)
  740. Chest11.BrickColor = BrickColor.new("Dark indigo")
  741. Chest11.Material = "Granite"
  742. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  743. Chest11.CanCollide = false
  744. Chest11.BottomSurface = "Smooth"
  745. Chest11.TopSurface = "Smooth"
  746. Weld = Instance.new("Weld",torso)
  747. Weld.Part0 = torso
  748. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  749. Weld.Part1 = Chest11
  750. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  751.  
  752. Chest12 = Instance.new("Part", char)
  753. Chest12.BrickColor = BrickColor.new("Dark indigo")
  754. Chest12.Material = "Granite"
  755. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  756. Chest12.CanCollide = false
  757. Chest12.BottomSurface = "Smooth"
  758. Chest12.TopSurface = "Smooth"
  759. Weld = Instance.new("Weld",torso)
  760. Weld.Part0 = torso
  761. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  762. Weld.Part1 = Chest12
  763. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  764.  
  765. Chest13 = Instance.new("Part", char)
  766. Chest13.BrickColor = BrickColor.new("Dark indigo")
  767. Chest13.Material = "Granite"
  768. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  769. Chest13.CanCollide = false
  770. Chest13.BottomSurface = "Smooth"
  771. Chest13.TopSurface = "Smooth"
  772. Weld = Instance.new("Weld",torso)
  773. Weld.Part0 = torso
  774. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  775. Weld.Part1 = Chest13
  776. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  777.  
  778. Chest14 = Instance.new("Part", char)
  779. Chest14.BrickColor = BrickColor.new("Dark indigo")
  780. Chest14.Material = "Granite"
  781. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  782. Chest14.CanCollide = false
  783. Chest14.BottomSurface = "Smooth"
  784. Chest14.TopSurface = "Smooth"
  785. Weld = Instance.new("Weld",torso)
  786. Weld.Part0 = torso
  787. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  788. Weld.Part1 = Chest14
  789. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  790.  
  791. Chest15 = Instance.new("Part", char)
  792. Chest15.BrickColor = BrickColor.new("Dark indigo")
  793. Chest15.Material = "Granite"
  794. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  795. Chest15.CanCollide = false
  796. Chest15.BottomSurface = "Smooth"
  797. Chest15.TopSurface = "Smooth"
  798. Weld = Instance.new("Weld",torso)
  799. Weld.Part0 = torso
  800. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  801. Weld.Part1 = Chest15
  802. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  803.  
  804. Chest16 = Instance.new("Part", char)
  805. Chest16.BrickColor = BrickColor.new("Dark indigo")
  806. Chest16.Material = "Granite"
  807. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  808. Chest16.CanCollide = false
  809. Chest16.BottomSurface = "Smooth"
  810. Chest16.TopSurface = "Smooth"
  811. Weld = Instance.new("Weld",torso)
  812. Weld.Part0 = torso
  813. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  814. Weld.Part1 = Chest16
  815. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  816.  
  817. Chest17 = Instance.new("Part", char)
  818. Chest17.BrickColor = BrickColor.new("Dark indigo")
  819. Chest17.Material = "Granite"
  820. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  821. Chest17.CanCollide = false
  822. Chest17.BottomSurface = "Smooth"
  823. Chest17.TopSurface = "Smooth"
  824. Weld = Instance.new("Weld",torso)
  825. Weld.Part0 = torso
  826. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  827. Weld.Part1 = Chest17
  828. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  829.  
  830. Chest18 = Instance.new("Part", char)
  831. Chest18.BrickColor = BrickColor.new("Dark indigo")
  832. Chest18.Material = "Granite"
  833. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  834. Chest18.CanCollide = false
  835. Chest18.BottomSurface = "Smooth"
  836. Chest18.TopSurface = "Smooth"
  837. Weld = Instance.new("Weld",torso)
  838. Weld.Part0 = torso
  839. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  840. Weld.Part1 = Chest18
  841. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  842.  
  843. Chest19 = Instance.new("Part", char)
  844. Chest19.BrickColor = BrickColor.new("Dark indigo")
  845. Chest19.Material = "Granite"
  846. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  847. Chest19.CanCollide = false
  848. Chest19.BottomSurface = "Smooth"
  849. Chest19.TopSurface = "Smooth"
  850. Weld = Instance.new("Weld",torso)
  851. Weld.Part0 = torso
  852. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  853. Weld.Part1 = Chest19
  854. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  855.  
  856. Chest20 = Instance.new("Part", char)
  857. Chest20.BrickColor = BrickColor.new("Dark indigo")
  858. Chest20.Material = "Granite"
  859. Chest20.Size = Vector3.new(1, 0.4, 1)
  860. Chest20.CanCollide = false
  861. Chest20.BottomSurface = "Smooth"
  862. Chest20.TopSurface = "Smooth"
  863. Mesh = Instance.new("SpecialMesh",Chest20)
  864. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  865. Weld = Instance.new("Weld",torso)
  866. Weld.Part0 = torso
  867. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  868. Weld.Part1 = Chest20
  869. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  870.  
  871. Chest21 = Instance.new("Part", char)
  872. Chest21.BrickColor = BrickColor.new("Dark indigo")
  873. Chest21.Material = "Granite"
  874. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  875. Chest21.CanCollide = false
  876. Chest21.BottomSurface = "Smooth"
  877. Chest21.TopSurface = "Smooth"
  878. Weld = Instance.new("Weld",torso)
  879. Weld.Part0 = torso
  880. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  881. Weld.Part1 = Chest21
  882. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  883.  
  884. Chest22 = Instance.new("Part", char)
  885. Chest22.BrickColor = BrickColor.new("Dark indigo")
  886. Chest22.Material = "Granite"
  887. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  888. Chest22.CanCollide = false
  889. Chest22.BottomSurface = "Smooth"
  890. Chest22.TopSurface = "Smooth"
  891. Weld = Instance.new("Weld",torso)
  892. Weld.Part0 = torso
  893. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  894. Weld.Part1 = Chest22
  895. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  896.  
  897. Chest23 = Instance.new("Part", char)
  898. Chest23.BrickColor = BrickColor.new("Dark indigo")
  899. Chest23.Material = "Granite"
  900. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  901. Chest23.CanCollide = false
  902. Chest23.BottomSurface = "Smooth"
  903. Chest23.TopSurface = "Smooth"
  904. Weld = Instance.new("Weld",torso)
  905. Weld.Part0 = torso
  906. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  907. Weld.Part1 = Chest23
  908. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  909.  
  910. Chest24 = Instance.new("Part", char)
  911. Chest24.BrickColor = BrickColor.new("Dark indigo")
  912. Chest24.Material = "Granite"
  913. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  914. Chest24.CanCollide = false
  915. Chest24.BottomSurface = "Smooth"
  916. Chest24.TopSurface = "Smooth"
  917. Weld = Instance.new("Weld",torso)
  918. Weld.Part0 = torso
  919. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  920. Weld.Part1 = Chest24
  921. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  922.  
  923. p1 = Instance.new("Part",char)
  924. p1.BrickColor = BrickColor.new("Royal purple")
  925. p1.FormFactor = Enum.FormFactor.Custom
  926. p1.Size = Vector3.new(2, 2, 2)
  927. p1.CanCollide = false
  928. p1.Locked = true
  929. p1.BottomSurface = Enum.SurfaceType.Smooth
  930. p1.TopSurface = Enum.SurfaceType.Smooth
  931. SMesh = Instance.new("SpecialMesh", p1)
  932. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  933. SMesh.TextureId = ""
  934. SMesh.MeshType = Enum.MeshType.FileMesh
  935. SMesh.Name = "Mesh"
  936. SMesh.VertexColor = Vector3.new(0, 0, 0)
  937. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  938. w1 = Instance.new("Weld", hed)
  939. w1.Part0 = hed
  940. w1.C0 = CFrame.new(0,-1.5,0)
  941. w1.Part1 = p1
  942. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  943. p2 = Instance.new("Part",char)
  944. p2.BrickColor = BrickColor.new("Lime green")
  945. p2.FormFactor = Enum.FormFactor.Custom
  946. p2.Size = Vector3.new(1, 1, 1)
  947. p2.CanCollide = false
  948. p2.Locked = true
  949. p2.BottomSurface = Enum.SurfaceType.Smooth
  950. p2.TopSurface = Enum.SurfaceType.Smooth
  951. SMesh = Instance.new("SpecialMesh", p2)
  952. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  953. SMesh.TextureId = ""
  954. SMesh.MeshType = Enum.MeshType.FileMesh
  955. SMesh.Name = "Mesh"
  956. SMesh.VertexColor = Vector3.new(0, 0, 0)
  957. SMesh.Scale = Vector3.new(1, 0.9, 1)
  958. w1 = Instance.new("Weld", hed)
  959. w1.Part0 = hed
  960. w1.C0 = CFrame.new(0,-1.5,0)
  961. w1.Part1 = p2
  962. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  963. p3 = Instance.new("Part",char)
  964. p3.BrickColor = BrickColor.new("Royal purple")
  965. p3.FormFactor = Enum.FormFactor.Custom
  966. p3.Size = Vector3.new(1, 1, 1)
  967. p3.CanCollide = false
  968. p3.Locked = true
  969. p3.BottomSurface = Enum.SurfaceType.Smooth
  970. p3.TopSurface = Enum.SurfaceType.Smooth
  971. SMesh = Instance.new("SpecialMesh", p3)
  972. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  973. SMesh.TextureId = ""
  974. SMesh.MeshType = Enum.MeshType.FileMesh
  975. SMesh.Name = "Mesh"
  976. SMesh.VertexColor = Vector3.new(0, 0, 0)
  977. SMesh.Scale = Vector3.new(1, 1, 1)
  978. w1 = Instance.new("Weld", hed)
  979. w1.Part0 = hed
  980. w1.C0 = CFrame.new(0,-1.5,0)
  981. w1.Part1 = p3
  982. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  983. p4 = Instance.new("Part",char)
  984. p4.BrickColor = BrickColor.new("Lime green")
  985. p4.FormFactor = Enum.FormFactor.Custom
  986. p4.Size = Vector3.new(1, 1, 1)
  987. p4.CanCollide = false
  988. p4.Locked = true
  989. p4.BottomSurface = Enum.SurfaceType.Smooth
  990. p4.TopSurface = Enum.SurfaceType.Smooth
  991. SMesh = Instance.new("SpecialMesh", p4)
  992. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  993. SMesh.TextureId = ""
  994. SMesh.MeshType = Enum.MeshType.FileMesh
  995. SMesh.Name = "Mesh"
  996. SMesh.VertexColor = Vector3.new(0, 0, 0)
  997. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  998. w1 = Instance.new("Weld", hed)
  999. w1.Part0 = hed
  1000. w1.C0 = CFrame.new(0,-1.5,0)
  1001. w1.Part1 = p4
  1002. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1003. p5 = Instance.new("Part",char)
  1004. p5.BrickColor = BrickColor.new("Lime green")
  1005. p5.FormFactor = Enum.FormFactor.Custom
  1006. p5.Size = Vector3.new(1, 1, 1)
  1007. p5.CanCollide = false
  1008. p5.Locked = true
  1009. p5.BottomSurface = Enum.SurfaceType.Smooth
  1010. p5.TopSurface = Enum.SurfaceType.Smooth
  1011. SMesh = Instance.new("SpecialMesh", p5)
  1012. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1013. SMesh.TextureId = ""
  1014. SMesh.MeshType = Enum.MeshType.FileMesh
  1015. SMesh.Name = "Mesh"
  1016. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1017. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1018. w1 = Instance.new("Weld", hed)
  1019. w1.Part0 = hed
  1020. w1.C0 = CFrame.new(0,-1.5,0)
  1021. w1.Part1 = p5
  1022. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1023. p6 = Instance.new("Part",char)
  1024. p6.BrickColor = BrickColor.new("Lime green")
  1025. p6.FormFactor = Enum.FormFactor.Custom
  1026. p6.Size = Vector3.new(1, 1, 1)
  1027. p6.CanCollide = false
  1028. p6.Locked = true
  1029. p6.BottomSurface = Enum.SurfaceType.Smooth
  1030. p6.TopSurface = Enum.SurfaceType.Smooth
  1031. SMesh = Instance.new("SpecialMesh", p6)
  1032. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1033. SMesh.TextureId = ""
  1034. SMesh.MeshType = Enum.MeshType.FileMesh
  1035. SMesh.Name = "Mesh"
  1036. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1037. SMesh.Scale = Vector3.new(1, 1, 1)
  1038. w1 = Instance.new("Weld", hed)
  1039. w1.Part0 = hed
  1040. w1.C0 = CFrame.new(0,-1.5,0)
  1041. w1.Part1 = p6
  1042. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1043. p7 = Instance.new("Part",char)
  1044. p7.BrickColor = BrickColor.new("Lime green")
  1045. p7.FormFactor = Enum.FormFactor.Custom
  1046. p7.Size = Vector3.new(1, 1, 1)
  1047. p7.CanCollide = false
  1048. p7.Locked = true
  1049. p7.BottomSurface = Enum.SurfaceType.Smooth
  1050. p7.TopSurface = Enum.SurfaceType.Smooth
  1051. SMesh = Instance.new("SpecialMesh", p7)
  1052. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1053. SMesh.TextureId = ""
  1054. SMesh.MeshType = Enum.MeshType.FileMesh
  1055. SMesh.Name = "Mesh"
  1056. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1057. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1058. w1 = Instance.new("Weld", hed)
  1059. w1.Part0 = hed
  1060. w1.C0 = CFrame.new(0,-1.5,0)
  1061. w1.Part1 = p7
  1062. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1063. p8 = Instance.new("Part",char)
  1064. p8.BrickColor = BrickColor.new("Lime green")
  1065. p8.FormFactor = Enum.FormFactor.Custom
  1066. p8.Size = Vector3.new(1, 1, 1)
  1067. p8.CanCollide = false
  1068. p8.Locked = true
  1069. p8.BottomSurface = Enum.SurfaceType.Smooth
  1070. p8.TopSurface = Enum.SurfaceType.Smooth
  1071. SMesh = Instance.new("SpecialMesh", p8)
  1072. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1073. SMesh.TextureId = ""
  1074. SMesh.MeshType = Enum.MeshType.FileMesh
  1075. SMesh.Name = "Mesh"
  1076. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1077. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1078. w1 = Instance.new("Weld", hed)
  1079. w1.Part0 = hed
  1080. w1.C0 = CFrame.new(0,-1.5,0)
  1081. w1.Part1 = p8
  1082. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1083. p9 = Instance.new("Part",char)
  1084. p9.BrickColor = BrickColor.new("Lime green")
  1085. p9.FormFactor = Enum.FormFactor.Custom
  1086. p9.Size = Vector3.new(1, 1, 1)
  1087. p9.CanCollide = false
  1088. p9.Locked = true
  1089. p9.BottomSurface = Enum.SurfaceType.Smooth
  1090. p9.TopSurface = Enum.SurfaceType.Smooth
  1091. SMesh = Instance.new("SpecialMesh", p9)
  1092. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1093. SMesh.TextureId = ""
  1094. SMesh.MeshType = Enum.MeshType.FileMesh
  1095. SMesh.Name = "Mesh"
  1096. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1097. SMesh.Scale = Vector3.new(1, 1, 1)
  1098. w1 = Instance.new("Weld", hed)
  1099. w1.Part0 = hed
  1100. w1.C0 = CFrame.new(0,-1.5,0)
  1101. w1.Part1 = p9
  1102. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1103. p10 = Instance.new("Part",char)
  1104. p10.BrickColor = BrickColor.new("Lime green")
  1105. p10.FormFactor = Enum.FormFactor.Custom
  1106. p10.Size = Vector3.new(1, 1, 1)
  1107. p10.CanCollide = false
  1108. p10.Locked = true
  1109. p10.BottomSurface = Enum.SurfaceType.Smooth
  1110. p10.TopSurface = Enum.SurfaceType.Smooth
  1111. SMesh = Instance.new("SpecialMesh", p10)
  1112. SMesh.MeshId = "http://www.roblox.com/asset/?id="
  1113. SMesh.TextureId = ""
  1114. SMesh.MeshType = Enum.MeshType.FileMesh
  1115. SMesh.Name = "Mesh"
  1116. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1117. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1118. w1 = Instance.new("Weld", hed)
  1119. w1.Part0 = hed
  1120. w1.C0 = CFrame.new(0,-1.5,0)
  1121. w1.Part1 = p10
  1122. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1123. ----------------------------------------------------
  1124. GroundWave1 = function()
  1125. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1126. local Colors = {"Royal purple", "Royal purple"}
  1127. local wave = Instance.new("Part", torso)
  1128. wave.BrickColor = BrickColor.new('Royal purple')
  1129. wave.Anchored = true
  1130. wave.CanCollide = false
  1131. wave.Locked = true
  1132. wave.Size = Vector3.new(1, 1, 1)
  1133. wave.TopSurface = "Smooth"
  1134. wave.BottomSurface = "Smooth"
  1135. wave.Transparency = 0.35
  1136. wave.CFrame = HandCF
  1137. wm = Instance.new("SpecialMesh", wave)
  1138. wm.MeshId = "rbxassetid://3270017"
  1139. coroutine.wrap(function()
  1140. for i = 1, 30, 1 do
  1141. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1142. wave.Size = wm.Scale
  1143. wave.CFrame = HandCF
  1144. wave.Transparency = i/10
  1145. wait()
  1146. end
  1147. wait()
  1148. wave:Destroy()
  1149. end)()
  1150. end
  1151. ----------------------------------------------------
  1152. GroundWave = function()
  1153. if Transforming == true then
  1154. local wave = Instance.new("Part", torso)
  1155. wave.BrickColor = BrickColor.new("Royal purple")
  1156. wave.Anchored = true
  1157. wave.CanCollide = false
  1158. wave.Locked = true
  1159. wave.Size = Vector3.new(1, 1, 1)
  1160. wave.TopSurface = "Smooth"
  1161. wave.BottomSurface = "Smooth"
  1162. wave.Transparency = 0.35
  1163. wave.CFrame = fx.CFrame
  1164. wm = Instance.new("SpecialMesh", wave)
  1165. wm.MeshType = "Sphere"
  1166. wm.Scale = Vector3.new(1,1,1)
  1167. coroutine.wrap(function()
  1168. for i = 1, 18, 1 do
  1169. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1170. --wave.Size = wm.Scale
  1171. wave.CFrame = fx.CFrame
  1172. wave.Transparency = i/14
  1173. wait()
  1174. end
  1175. wait()
  1176. wave:Destroy()
  1177. end)()
  1178. elseif Transforming == false then
  1179. wait()
  1180. end
  1181. end
  1182.  
  1183. for i = 1, 100 do rs:wait()
  1184. fx.CFrame = torso.CFrame
  1185. end
  1186.  
  1187. Spawn(function()
  1188. while wait(1) do
  1189. GroundWave()
  1190. end
  1191. end)
  1192.  
  1193. wait(4)
  1194.  
  1195. Transforming = false
  1196.  
  1197. for i = 1, 20 do rs:wait()
  1198. fx.Transparency = fx.Transparency + (1/20)
  1199. fx.CFrame = torso.CFrame
  1200. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1201. rs:wait()
  1202. end
  1203.  
  1204. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1205. local wave = Instance.new("Part", torso)
  1206. wave.BrickColor = BrickColor.new("Royal purple")
  1207. wave.Anchored = true
  1208. wave.CanCollide = false
  1209. wave.Locked = true
  1210. wave.Size = Vector3.new(1, 1, 1)
  1211. wave.TopSurface = "Smooth"
  1212. wave.BottomSurface = "Smooth"
  1213. wave.Transparency = 0.35
  1214. wave.CFrame = HandCF
  1215. wm = Instance.new("SpecialMesh", wave)
  1216. wm.MeshId = "rbxassetid://3270017"
  1217. coroutine.wrap(function()
  1218. for i = 1, 14, 1 do
  1219. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1220. wave.Size = wm.Scale
  1221. wave.CFrame = HandCF
  1222. wave.Transparency = i/14
  1223. wait()
  1224. end
  1225. wait()
  1226. wave:Destroy()
  1227. end)()
  1228. hum.WalkSpeed = 50
  1229. ----------------------------------------------------
  1230. Blast = function()
  1231. local Colors = {"Royal purple", "Royal purple"}
  1232. local wave = Instance.new("Part", torso)
  1233. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1234. wave.Anchored = true
  1235. wave.CanCollide = false
  1236. wave.Locked = true
  1237. wave.Size = Vector3.new(1, 1, 1)
  1238. wave.TopSurface = "Smooth"
  1239. wave.BottomSurface = "Smooth"
  1240. wave.Transparency = 0.35
  1241. wave.CFrame = rarm.CFrame
  1242. wm = Instance.new("SpecialMesh", wave)
  1243. wm.MeshType = "Sphere"
  1244. wm.Scale = Vector3.new(1,1,1)
  1245. z = Instance.new("Sound",wave)
  1246. z.SoundId = "rbxassetid://237035051"
  1247. z.Volume = 1
  1248. z.Pitch = .9
  1249. z:Play()
  1250. coroutine.wrap(function()
  1251. for i = 1, 30, 1 do
  1252. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1253. --wave.Size = wm.Scale
  1254. wave.CFrame = rarm.CFrame
  1255. wave.Transparency = (1/14)
  1256. rs:wait()
  1257. end
  1258. rs:wait()
  1259. wave:Destroy()
  1260. z:Destroy()
  1261. end)()
  1262. end
  1263. ----------------------------------------------------
  1264. rarm.Touched:connect(function(ht)
  1265. hit = ht.Parent
  1266. if ht and hit:IsA("Model") then
  1267. if hit:FindFirstChild("Humanoid") then
  1268. if hit.Name ~= p.Name then
  1269. if Debounces.RPunch == true and Debounces.RPunched == false then
  1270. Debounces.RPunched = true
  1271. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1272. if Debounces.ks==true then
  1273. z = Instance.new("Sound",hed)
  1274. z.SoundId = "rbxassetid://169380525"
  1275. z.Pitch = ptz[math.random(1,#ptz)]
  1276. z.Volume = 1
  1277. z:Play()
  1278. end
  1279. wait(.2)
  1280. Debounces.RPunched = false
  1281. end
  1282. end
  1283. end
  1284. elseif ht and hit:IsA("Hat") then
  1285. if hit.Parent.Name ~= p.Name then
  1286. if hit.Parent:FindFirstChild("Humanoid") then
  1287. if Debounces.RPunch == true and Debounces.RPunched == false then
  1288. Debounces.RPunched = true
  1289. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1290. if Debounces.ks==true then
  1291. z = Instance.new("Sound",hed)
  1292. z.SoundId = "rbxassetid://169380525"
  1293. z.Pitch = ptz[math.random(1,#ptz)]
  1294. z.Volume = 1
  1295. z:Play()
  1296. end
  1297. wait(.2)
  1298. Debounces.RPunched = false
  1299. end
  1300. end
  1301. end
  1302. end
  1303. end)
  1304. rarm.Touched:connect(function(ht)
  1305. hit = ht.Parent
  1306. if ht and hit:IsA("Model") then
  1307. if hit:FindFirstChild("Humanoid") then
  1308. if hit.Name ~= p.Name then
  1309. if Debounces.RPunch == true and Debounces.RPunched == false then
  1310. Debounces.RPunched = true
  1311. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1312. if Debounces.ks==true then
  1313. z = Instance.new("Sound",hed)
  1314. z.SoundId = "rbxassetid://169380525"
  1315. z.Pitch = ptz[math.random(1,#ptz)]
  1316. z.Volume = 1
  1317. z:Play()
  1318. end
  1319. wait(.2)
  1320. Debounces.RPunched = false
  1321. end
  1322. end
  1323. end
  1324. elseif ht and hit:IsA("Hat") then
  1325. if hit.Parent.Name ~= p.Name then
  1326. if hit.Parent:FindFirstChild("Humanoid") then
  1327. if Debounces.RPunch == true and Debounces.RPunched == false then
  1328. Debounces.RPunched = true
  1329. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1330. if Debounces.ks==true then
  1331. z = Instance.new("Sound",hed)
  1332. z.SoundId = "rbxassetid://169380525"
  1333. z.Pitch = ptz[math.random(1,#ptz)]
  1334. z.Volume = 1
  1335. z:Play()
  1336. end
  1337. wait(.2)
  1338. Debounces.RPunched = false
  1339. end
  1340. end
  1341. end
  1342. end
  1343. end)
  1344. larm.Touched:connect(function(ht)
  1345. hit = ht.Parent
  1346. if ht and hit:IsA("Model") then
  1347. if hit:FindFirstChild("Humanoid") then
  1348. if hit.Name ~= p.Name then
  1349. if Debounces.LPunch == true and Debounces.LPunched == false then
  1350. Debounces.LPunched = true
  1351. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1352. if Debounces.ks2==true then
  1353. z = Instance.new("Sound",hed)
  1354. z.SoundId = "rbxassetid://169380525"
  1355. z.Pitch = ptz[math.random(1,#ptz)]
  1356. z.Volume = 1
  1357. z:Play()
  1358. end
  1359. wait(.2)
  1360. Debounces.LPunched = false
  1361. end
  1362. end
  1363. end
  1364. elseif ht and hit:IsA("Hat") then
  1365. if hit.Parent.Name ~= p.Name then
  1366. if hit.Parent:FindFirstChild("Humanoid") then
  1367. if Debounces.LPunch == true and Debounces.LPunched == false then
  1368. Debounces.LPunched = true
  1369. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1370. if Debounces.ks2==true then
  1371. z = Instance.new("Sound",hed)
  1372. z.SoundId = "rbxassetid://169380525"
  1373. z.Pitch = ptz[math.random(1,#ptz)]
  1374. z.Volume = 1
  1375. z:Play()
  1376. end
  1377. wait(.2)
  1378. Debounces.LPunched = false
  1379. end
  1380. end
  1381. end
  1382. end
  1383. end)
  1384. larm.Touched:connect(function(ht)
  1385. hit = ht.Parent
  1386. if ht and hit:IsA("Model") then
  1387. if hit:FindFirstChild("Humanoid") then
  1388. if hit.Name ~= p.Name then
  1389. if Debounces.LPunch == true and Debounces.LPunched == false then
  1390. Debounces.LPunched = true
  1391. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1392. if Debounces.ks2==true then
  1393. z = Instance.new("Sound",hed)
  1394. z.SoundId = "rbxassetid://169380525"
  1395. z.Pitch = ptz[math.random(1,#ptz)]
  1396. z.Volume = 1
  1397. z:Play()
  1398. end
  1399. wait(.2)
  1400. Debounces.LPunched = false
  1401. end
  1402. end
  1403. end
  1404. elseif ht and hit:IsA("Hat") then
  1405. if hit.Parent.Name ~= p.Name then
  1406. if hit.Parent:FindFirstChild("Humanoid") then
  1407. if Debounces.LPunch == true and Debounces.LPunched == false then
  1408. Debounces.LPunched = true
  1409. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1410. if Debounces.ks2==true then
  1411. z = Instance.new("Sound",hed)
  1412. z.SoundId = "rbxassetid://169380525"
  1413. z.Pitch = ptz[math.random(1,#ptz)]
  1414. z.Volume = 1
  1415. z:Play()
  1416. end
  1417. wait(.2)
  1418. Debounces.LPunched = false
  1419. end
  1420. end
  1421. end
  1422. end
  1423. end)
  1424.  
  1425. ----------------------------------------------------
  1426. mod4 = Instance.new("Model",char)
  1427.  
  1428. ptez = {0.7, 0.8, 0.9, 1}
  1429.  
  1430. function FindNearestTorso(Position,Distance,SinglePlayer)
  1431. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1432. local List = {}
  1433. for i,v in pairs(workspace:GetChildren())do
  1434. if v:IsA("Model")then
  1435. if v:findFirstChild("Torso")then
  1436. if v ~= char then
  1437. if(v.Torso.Position -Position).magnitude <= Distance then
  1438. table.insert(List,v)
  1439. end
  1440. end
  1441. end
  1442. end
  1443. end
  1444. return List
  1445. end
  1446.  
  1447. function Punch()
  1448. part=Instance.new('Part',mod4)
  1449. part.Anchored=true
  1450. part.CanCollide=false
  1451. part.FormFactor='Custom'
  1452. part.Size=Vector3.new(.2,.2,.2)
  1453. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1454. part.Transparency=.7
  1455. part.BrickColor=BrickColor.new('Royal purple')
  1456. mesh=Instance.new('SpecialMesh',part)
  1457. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1458. mesh.Scale=Vector3.new(3,3,3)
  1459. part2=Instance.new('Part',mod4)
  1460. part2.Anchored=true
  1461. part2.CanCollide=false
  1462. part2.FormFactor='Custom'
  1463. part2.Size=Vector3.new(.2,.2,.2)
  1464. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1465. part2.Transparency=.7
  1466. part2.BrickColor=BrickColor.new('Royal purple')
  1467. mesh2=Instance.new('SpecialMesh',part2)
  1468. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1469. mesh2.Scale=Vector3.new(3,1.5,3)
  1470. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1471. if v:FindFirstChild('Humanoid') then
  1472. v.Humanoid:TakeDamage(math.huge)
  1473. end
  1474. end
  1475. coroutine.resume(coroutine.create(function()
  1476. for i=0,0.62,0.4 do
  1477. wait()
  1478. part.CFrame=part.CFrame
  1479. part.Transparency=i
  1480. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1481. part2.CFrame=part2.CFrame
  1482. part2.Transparency=i
  1483. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1484. end
  1485. part.Parent=nil
  1486. part2.Parent=nil
  1487. end))
  1488. end
  1489. ----------------------------------------------------
  1490. rarm.Touched:connect(function(ht)
  1491. hit = ht.Parent
  1492. if ht and hit:IsA("Model") then
  1493. if hit:FindFirstChild("Humanoid") then
  1494. if hit.Name ~= p.Name then
  1495. if Debounces.RPunch == true and Debounces.RPunched == false then
  1496. Debounces.RPunched = true
  1497. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1498. if Debounces.ks==true then
  1499. z = Instance.new("Sound",hed)
  1500. z.SoundId = "rbxassetid://169380525"
  1501. z.Pitch = ptz[math.random(1,#ptz)]
  1502. z.Volume = 1
  1503. z:Play()
  1504. end
  1505. wait(.2)
  1506. Debounces.RPunched = false
  1507. end
  1508. end
  1509. end
  1510. elseif ht and hit:IsA("Hat") then
  1511. if hit.Parent.Name ~= p.Name then
  1512. if hit.Parent:FindFirstChild("Humanoid") then
  1513. if Debounces.RPunch == true and Debounces.RPunched == false then
  1514. Debounces.RPunched = true
  1515. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1516. if Debounces.ks==true then
  1517. z = Instance.new("Sound",hed)
  1518. z.SoundId = "rbxassetid://169380525"
  1519. z.Pitch = ptz[math.random(1,#ptz)]
  1520. z.Volume = 1
  1521. z:Play()
  1522. end
  1523. wait(.2)
  1524. Debounces.RPunched = false
  1525. end
  1526. end
  1527. end
  1528. end
  1529. end)
  1530. larm.Touched:connect(function(ht)
  1531. hit = ht.Parent
  1532. if ht and hit:IsA("Model") then
  1533. if hit:FindFirstChild("Humanoid") then
  1534. if hit.Name ~= p.Name then
  1535. if Debounces.LPunch == true and Debounces.LPunched == false then
  1536. Debounces.LPunched = true
  1537. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1538. if Debounces.ks2==true then
  1539. z = Instance.new("Sound",hed)
  1540. z.SoundId = "rbxassetid://169380525"
  1541. z.Pitch = ptz[math.random(1,#ptz)]
  1542. z.Volume = 1
  1543. z:Play()
  1544. end
  1545. wait(.2)
  1546. Debounces.LPunched = false
  1547. end
  1548. end
  1549. end
  1550. elseif ht and hit:IsA("Hat") then
  1551. if hit.Parent.Name ~= p.Name then
  1552. if hit.Parent:FindFirstChild("Humanoid") then
  1553. if Debounces.LPunch == true and Debounces.LPunched == false then
  1554. Debounces.LPunched = true
  1555. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1556. if Debounces.ks2==true then
  1557. z = Instance.new("Sound",hed)
  1558. z.SoundId = "rbxassetid://169380525"
  1559. z.Pitch = ptz[math.random(1,#ptz)]
  1560. z.Volume = 1
  1561. z:Play()
  1562. end
  1563. wait(.2)
  1564. Debounces.LPunched = false
  1565. end
  1566. end
  1567. end
  1568. end
  1569. end)
  1570. ----------------------------------------------------
  1571. local player = game.Players.LocalPlayer
  1572. local pchar = player.Character
  1573. local mouse = player:GetMouse()
  1574. local cam = workspace.CurrentCamera
  1575.  
  1576. local rad = math.rad
  1577.  
  1578. local keysDown = {}
  1579. local flySpeed = 0
  1580. local MAX_FLY_SPEED = 200
  1581.  
  1582. local canFly = false
  1583. local flyToggled = false
  1584.  
  1585. local forward, side = 0, 0
  1586. local lastForward, lastSide = 0, 0
  1587.  
  1588. local floatBP = Instance.new("BodyPosition")
  1589. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1590. local flyBV = Instance.new("BodyVelocity")
  1591. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1592. local turnBG = Instance.new("BodyGyro")
  1593. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1594.  
  1595. mouse.KeyDown:connect(function(key)
  1596. keysDown[key] = true
  1597.  
  1598. if key == "f" then
  1599. flyToggled = not flyToggled
  1600.  
  1601. if not flyToggled then
  1602. stanceToggle = "Normal"
  1603. floatBP.Parent = nil
  1604. flyBV.Parent = nil
  1605. turnBG.Parent = nil
  1606. root.Velocity = Vector3.new()
  1607. pchar.Humanoid.PlatformStand = false
  1608. end
  1609. end
  1610.  
  1611. end)
  1612. mouse.KeyUp:connect(function(key)
  1613. keysDown[key] = nil
  1614. end)
  1615.  
  1616. local function updateFly()
  1617.  
  1618. if not flyToggled then return end
  1619.  
  1620. lastForward = forward
  1621. lastSide = side
  1622.  
  1623. forward = 0
  1624. side = 0
  1625.  
  1626. if keysDown.w then
  1627. forward = forward + 1
  1628. end
  1629. if keysDown.s then
  1630. forward = forward - 1
  1631. end
  1632. if keysDown.a then
  1633. side = side - 1
  1634. end
  1635. if keysDown.d then
  1636. side = side + 1
  1637. end
  1638.  
  1639. canFly = (forward ~= 0 or side ~= 0)
  1640.  
  1641. if canFly then
  1642. stanceToggle = "Floating"
  1643. turnBG.Parent = root
  1644. floatBP.Parent = nil
  1645. flyBV.Parent = root
  1646.  
  1647. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1648. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1649. else
  1650. floatBP.position = root.Position
  1651. floatBP.Parent = root
  1652.  
  1653. flySpeed = flySpeed - 1
  1654. if flySpeed < 0 then flySpeed = 0 end
  1655. end
  1656.  
  1657. local camCF = cam.CoordinateFrame
  1658. local in_forward = canFly and forward or lastForward
  1659. local in_side = canFly and side or lastSide
  1660.  
  1661. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1662. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1663.  
  1664. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  1665. 0)
  1666. end
  1667.  
  1668. game:service'RunService'.RenderStepped:connect(function()
  1669. if flyToggled then
  1670. pchar.Humanoid.PlatformStand = true
  1671. end
  1672. updateFly()
  1673. end)
  1674. -------------------------------
  1675. mouse.KeyDown:connect(function(key)
  1676. if key == "q" then
  1677. if Debounces.CanAttack == true then
  1678. Debounces.CanAttack = false
  1679. Debounces.NoIdl = true
  1680. Debounces.on = true
  1681. function FindNearestTorso(Position,Distance,SinglePlayer)
  1682. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1683. local List = {}
  1684. for i,v in pairs(workspace:GetChildren())do
  1685. if v:IsA("Model")then
  1686. if v:findFirstChild("Torso")then
  1687. if v ~= char then
  1688. if(v.Torso.Position -Position).magnitude <= Distance then
  1689. table.insert(List,v)
  1690. end
  1691. end
  1692. end
  1693. end
  1694. end
  1695. return List
  1696. end
  1697. z = Instance.new("Sound",hed)
  1698. z.SoundId = "rbxassetid://232213955"
  1699. z.Pitch = 1
  1700. z.Volume = 1
  1701. wait(0.2)
  1702. z:Play()
  1703. sp = Instance.new("Part",rarm)
  1704. sp.Anchored = true
  1705. sp.CanCollide = false
  1706. sp.Locked = true
  1707. sp.Transparency = 0
  1708. sp.Material = "Neon"
  1709. sp.Size = Vector3.new(1,1,1)
  1710. sp.TopSurface = "SmoothNoOutlines"
  1711. sp.BottomSurface = "SmoothNoOutlines"
  1712. sp.BrickColor = BrickColor.new("Dark indigo")
  1713. spm = Instance.new("SpecialMesh",sp)
  1714. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1715. spm.Scale = Vector3.new(21,21,21)
  1716. sp2 = Instance.new("Part", rarm)
  1717. sp2.Name = "Energy"
  1718. sp2.BrickColor = BrickColor.new("Dark indigo")
  1719. sp2.Size = Vector3.new(1, 1, 1)
  1720. sp2.Shape = "Ball"
  1721. sp2.CanCollide = false
  1722. sp2.Anchored = true
  1723. sp2.Locked = true
  1724. sp2.TopSurface = 0
  1725. sp2.BottomSurface = 0
  1726. sp2.Transparency = 1
  1727. spm2 = Instance.new("SpecialMesh",sp2)
  1728. spm2.MeshId = "rbxassetid://9982590"
  1729. spm2.Scale = Vector3.new(2,2,2)
  1730. for i = 1, 20 do
  1731. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1732. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1733. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1734. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1735. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1736. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1737. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1738. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1739. if Debounces.on == false then break end
  1740. rs:wait()
  1741. end
  1742. for i = 1, 100, 20 do rs:wait()
  1743. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1744. end
  1745. for i = 1, 20 do
  1746. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1747. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1748. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1749. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1750. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1751. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1752. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1753. if Debounces.on == false then break end
  1754. rs:wait()
  1755. end
  1756. sp.Transparency = 1
  1757. for i = 1, 20 do
  1758. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1759. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1760. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1762. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1763. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1764. if Debounces.on == false then break end
  1765. rs:wait()
  1766. end
  1767. wait(1)
  1768. sp.Transparency = 0
  1769. sp2.Transparency = 0.84
  1770. for i = 1, 20 do
  1771. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1772. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1773. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1780. if Debounces.on == false then break end
  1781. rs:wait()
  1782. end
  1783. for i = 1, 2880, 50 do
  1784. rs:wait()
  1785. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1786. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1787. rs:wait()
  1788. end
  1789. sp:Destroy()
  1790. sp2:Destroy()
  1791. local X = Instance.new("Part",char)
  1792. local O = Instance.new("ObjectValue",X)
  1793. O.Name = "creator"
  1794. X.Locked = true
  1795. X.Name = "Shell"
  1796. X.Anchored = false
  1797. X.CanCollide = false
  1798. X.Transparency = 0
  1799. X.Reflectance = 0
  1800. X.BottomSurface = 0
  1801. X.TopSurface = 0
  1802. X.Shape = 0
  1803. local V = Instance.new("ObjectValue",X)
  1804. V.Value = char
  1805. V.Name = "creator"
  1806. X.BrickColor = BrickColor.new("Royal purple")
  1807. X.Size = Vector3.new(2,2,2)
  1808. X.Material = "Neon"
  1809. local Z = Instance.new("SpecialMesh",X)
  1810. Z.MeshType = "Sphere"
  1811. Z.Scale = Vector3.new(0.5,0.5,1)
  1812. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1813. local bv = Instance.new("BodyVelocity",X)
  1814. bv.maxForce = Vector3.new(99999,99999,99999)
  1815. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1816. bv.velocity = X.CFrame.lookVector*65
  1817.  
  1818. Explode = X.Touched:connect(function(hit)
  1819. if hit ~= char and hit.Name ~= "Shell" then
  1820. local cf = X.CFrame
  1821. bv:Destroy()
  1822. X.Anchored = true
  1823. Z:Remove()
  1824. Explode:disconnect()
  1825. X.Size = Vector3.new(3,3,3)
  1826. X.Touched:connect(function(hit) end)
  1827. X.CanCollide = false
  1828. local part3 = Instance.new("Part", rarm)
  1829. part3.Anchored=true
  1830. part3.CanCollide=false
  1831. part3.Locked = true
  1832. part3.TopSurface = "SmoothNoOutlines"
  1833. part3.BottomSurface = "SmoothNoOutlines"
  1834. part3.FormFactor='Custom'
  1835. part3.Size=Vector3.new(1,1, 1)
  1836. part3.CFrame=X.CFrame
  1837. part3.Transparency=0
  1838. part3.BrickColor=BrickColor.new("Dark indigo")
  1839. local mesh3 = Instance.new("SpecialMesh",part3)
  1840. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1841. mesh3.Scale = Vector3.new(1,1,1)
  1842. --debris:AddItem(X,8)
  1843. local part4 = Instance.new("Part", rarm)
  1844. part4.Material = "Neon"
  1845. part4.Anchored=true
  1846. part4.CanCollide=false
  1847. part4.Locked = true
  1848. part4.TopSurface = "SmoothNoOutlines"
  1849. part4.BottomSurface = "SmoothNoOutlines"
  1850. part4.FormFactor='Custom'
  1851. part4.Size=Vector3.new(1,1, 1)
  1852. part4.CFrame=X.CFrame
  1853. part4.Transparency=0
  1854. part4.BrickColor=BrickColor.new("Dark indigo")
  1855. local mesh4 = Instance.new("SpecialMesh",part4)
  1856. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1857. mesh4.Scale = Vector3.new(.5,.5,.5)
  1858. local part7 = Instance.new("Part", rarm)
  1859. part7.Material = "Neon"
  1860. part7.Anchored=true
  1861. part7.CanCollide=false
  1862. part7.Locked = true
  1863. part7.TopSurface = "SmoothNoOutlines"
  1864. part7.BottomSurface = "SmoothNoOutlines"
  1865. part7.FormFactor='Custom'
  1866. part7.Size=Vector3.new(1,1, 1)
  1867. part7.CFrame=X.CFrame
  1868. part7.Transparency=0
  1869. part7.BrickColor=BrickColor.new("Dark indigo")
  1870. local mesh7 = Instance.new("SpecialMesh",part7)
  1871. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1872. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1873. --[[X.Touched:connect(function(ht)
  1874. hit = ht.Parent
  1875. if ht and hit:IsA("Model") then
  1876. if hit:FindFirstChild("Humanoid") then
  1877. if hit.Name ~= p.Name then
  1878. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1879. wait(.3)
  1880. end
  1881. end
  1882. elseif ht and hit:IsA("Hat") then
  1883. if hit.Parent.Name ~= p.Name then
  1884. if hit.Parent:FindFirstChild("Humanoid") then
  1885. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1886. wait(.3)
  1887. end
  1888. end
  1889. end
  1890. end)
  1891. part3.Touched:connect(function(ht)
  1892. hit = ht.Parent
  1893. if ht and hit:IsA("Model") then
  1894. if hit:FindFirstChild("Humanoid") then
  1895. if hit.Name ~= p.Name then
  1896. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1897. wait(.3)
  1898. end
  1899. end
  1900. elseif ht and hit:IsA("Hat") then
  1901. if hit.Parent.Name ~= p.Name then
  1902. if hit.Parent:FindFirstChild("Humanoid") then
  1903. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1904. wait(.3)
  1905. end
  1906. end
  1907. end
  1908. end)]]--
  1909. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1910. if v:FindFirstChild('Humanoid') then
  1911. v.Humanoid:TakeDamage(math.huge)
  1912. v.Humanoid.PlatformStand = true
  1913. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1914. end
  1915. end
  1916.  
  1917. local acos = math.acos
  1918. local sqrt = math.sqrt
  1919. local Vec3 = Vector3.new
  1920. local fromAxisAngle = CFrame.fromAxisAngle
  1921.  
  1922. local function toAxisAngle(CFr)
  1923. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1924. local Angle = math.acos((R00+R11+R22-1)/2)
  1925. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1926. A = A == 0 and 0.00001 or A
  1927. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1928. B = B == 0 and 0.00001 or B
  1929. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1930. C = C == 0 and 0.00001 or C
  1931. local x = (R21-R12)/sqrt(A)
  1932. local y = (R02-R20)/sqrt(B)
  1933. local z = (R10-R01)/sqrt(C)
  1934. return Vec3(x,y,z),Angle
  1935. end
  1936.  
  1937. function ApplyTrig(Num,Func)
  1938. local Min,Max = Func(0),Func(1)
  1939. local i = Func(Num)
  1940. return (i-Min)/(Max-Min)
  1941. end
  1942.  
  1943. function LerpCFrame(CFrame1,CFrame2,Num)
  1944. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1945. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1946. end
  1947.  
  1948. function Crater(Torso,Radius)
  1949. Spawn(function()
  1950. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1951. local Ignore = {}
  1952. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1953. if v.Character ~= nil then
  1954. Ignore[#Ignore+1] = v.Character
  1955. end
  1956. end
  1957. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1958. if Hit == nil then return end
  1959. local Parts = {}
  1960. for i = 1,360,10 do
  1961. local P = Instance.new("Part",Torso.Parent)
  1962. P.Anchored = true
  1963. P.FormFactor = "Custom"
  1964. P.BrickColor = Hit.BrickColor
  1965. P.Material = Hit.Material
  1966. P.TopSurface = "Smooth"
  1967. P.BottomSurface = "Smooth"
  1968. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1969. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1970. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1971. if math.random(0,5) == 0 then -- rubble
  1972. local P = Instance.new("Part",Torso.Parent)
  1973. P.Anchored = true
  1974. P.FormFactor = "Custom"
  1975. P.BrickColor = Hit.BrickColor
  1976. P.Material = Hit.Material
  1977. P.TopSurface = "Smooth"
  1978. P.BottomSurface = "Smooth"
  1979. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1980. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1981. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1982. end
  1983. end
  1984. for i = 0,1,0.05 do
  1985. for i2,v in pairs(Parts) do
  1986. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1987. end
  1988. wait(0.02)
  1989. end
  1990. for i,v in pairs(Parts) do
  1991. if v[1].Size.X > 2.1 then
  1992. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1993. end
  1994. v[1].Anchored = false
  1995. end
  1996. for i = 0,1,0.05 do
  1997. for i2,v in pairs(Parts) do
  1998. v[1].Transparency = i
  1999. if i == 1 then
  2000. v[1]:Destroy()
  2001. elseif i >= 0.25 then
  2002. v[1].CanCollide = false
  2003. end
  2004. end
  2005. wait(0.02)
  2006. end
  2007. Parts = nil
  2008. end)
  2009. end
  2010.  
  2011. ROW = function(out, trans, s, wt, t, ang, plus)
  2012. for i = 1, 360, 360/t do
  2013. local c = Instance.new("Part", game.Workspace)
  2014. c.FormFactor = 3
  2015. c.TopSurface = 0
  2016. c.BottomSurface = 0
  2017. c.Size = s
  2018. c.Anchored = true
  2019. c.CanCollide = wt
  2020. c.Material=workspace.Base.Material
  2021. c.Transparency = trans
  2022. c.BrickColor = workspace.Base.BrickColor
  2023. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  2024. c.Locked=true
  2025. game.Debris:AddItem(c,15)
  2026. end
  2027. end
  2028.  
  2029. Part = function(x,y,z,color,tr,cc,an,parent)
  2030. local p = Instance.new('Part',parent or Weapon)
  2031. p.formFactor = 'Custom'
  2032. p.Size = Vector3.new(x,y,z)
  2033. p.BrickColor = BrickColor.new(color)
  2034. p.CanCollide = cc
  2035. p.Transparency = tr
  2036. p.Anchored = an
  2037. p.TopSurface,p.BottomSurface = 0,0
  2038. p.Locked=true
  2039. p:BreakJoints()
  2040. return p end
  2041.  
  2042. Mesh = function(par,num,x,y,z)
  2043. local msh = _
  2044. if num == 1 then msh = Instance.new("CylinderMesh",par)
  2045. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  2046. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  2047. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  2048. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  2049. end msh.Scale = Vector3.new(x,y,z)
  2050. return msh end
  2051.  
  2052. function explosion(col1,col2,cfr,sz,rng,dmg)
  2053. local a= Part(1,1,1,col1,.5,false,true,workspace)
  2054. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  2055. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  2056. v1,v2,v3=sz.x,sz.y,sz.z
  2057. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  2058. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  2059. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  2060. a.CFrame=cfr
  2061. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2062. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  2063.  
  2064. Spawn(function()
  2065. while wait() do
  2066. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  2067. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  2068. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  2069. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  2070. a.Transparency=a.Transparency+0.05
  2071. a2.Transparency=a2.Transparency+0.05
  2072. a3.Transparency=a3.Transparency+0.05
  2073. end
  2074. end)
  2075. end
  2076.  
  2077. Crater(X,20)
  2078. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  2079. z = Instance.new("Sound",X)
  2080. z.SoundId = "rbxassetid://231917744"
  2081. z.Pitch = .5
  2082. z.Volume = 10
  2083. z1 = Instance.new("Sound",X)
  2084. z1.SoundId = "rbxassetid://231917744"
  2085. z1.Pitch = .5
  2086. z1.Volume = 10
  2087. z2 = Instance.new("Sound",X)
  2088. z2.SoundId = "rbxassetid://231917744"
  2089. z2.Pitch = .5
  2090. z2.Volume = 10
  2091. z3 = Instance.new("Sound",X)
  2092. z3.SoundId = "rbxassetid://245537790"
  2093. z3.Pitch = .7
  2094. z3.Volume = 1
  2095. z4 = Instance.new("Sound",X)
  2096. z4.SoundId = "rbxassetid://245537790"
  2097. z4.Pitch = .7
  2098. z4.Volume = 1
  2099. wait(0.1)
  2100. z:Play()
  2101. z1:Play()
  2102. z2:Play()
  2103. z3:Play()
  2104. z4:Play()
  2105.  
  2106. local part=Instance.new('Part',rarm)
  2107. part.Anchored=true
  2108. part.CanCollide=false
  2109. part.Locked = true
  2110. part.FormFactor='Custom'
  2111. part.Size=Vector3.new(1,1,1)
  2112. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2113. part.Transparency=0
  2114. part.BrickColor=BrickColor.new('Dark indigo')
  2115. local mesh=Instance.new('SpecialMesh',part)
  2116. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2117. mesh.Scale=Vector3.new(2,2,2)
  2118. local part2=part:clone()
  2119. part2.Parent = rarm
  2120. part2.BrickColor=BrickColor.new("Dark indigo")
  2121. local part5=part:clone()
  2122. part5.Parent = rarm
  2123. part5.BrickColor=BrickColor.new("Dark indigo")
  2124. local part6=part:clone()
  2125. part6.Parent = rarm
  2126. part6.BrickColor=BrickColor.new("Dark indigo")
  2127. local mesh2=mesh:clone()
  2128. mesh2.Parent=part2
  2129. mesh2.Scale=Vector3.new(3, 3, 3)
  2130. local mesh5=mesh:clone()
  2131. mesh5.Parent=part5
  2132. mesh5.Scale=Vector3.new(3, 3, 3)
  2133. local mesh6=mesh:clone()
  2134. mesh6.Parent=part6
  2135. mesh6.Scale=Vector3.new(3, 3, 3)
  2136. local blast = Instance.new("Part", rarm)
  2137. blast.BrickColor = BrickColor.new("Dark indigo")
  2138. blast.Anchored = true
  2139. blast.CanCollide = false
  2140. blast.Locked = true
  2141. blast.Size = Vector3.new(1, 1, 1)
  2142. blast.TopSurface = "Smooth"
  2143. blast.BottomSurface = "Smooth"
  2144. blast.Transparency = 0
  2145. blast.CFrame = HandCF
  2146. local bm = Instance.new("SpecialMesh", blast)
  2147. bm.Scale = Vector3.new(5,1,5)
  2148. bm.MeshId = "rbxassetid://156292343"
  2149. local blast2 = Instance.new("Part", rarm)
  2150. blast2.BrickColor = BrickColor.new("Dark indigo")
  2151. blast2.Anchored = true
  2152. blast2.CanCollide = false
  2153. blast2.Locked = true
  2154. blast2.Size = Vector3.new(1, 1, 1)
  2155. blast2.TopSurface = "Smooth"
  2156. blast2.BottomSurface = "Smooth"
  2157. blast2.Transparency = 0
  2158. blast2.CFrame = HandCF
  2159. local bm2 = Instance.new("SpecialMesh", blast2)
  2160. bm2.Scale = Vector3.new(3,1,3)
  2161. bm2.MeshId = "rbxassetid://156292343"
  2162. local blast3 = Instance.new("Part", rarm)
  2163. blast3.BrickColor = BrickColor.new("Royal purple")
  2164. blast3.Anchored = true
  2165. blast3.CanCollide = false
  2166. blast3.Locked = true
  2167. blast3.Size = Vector3.new(1, 1, 1)
  2168. blast3.TopSurface = "Smooth"
  2169. blast3.BottomSurface = "Smooth"
  2170. blast3.Transparency = 0
  2171. blast3.CFrame = HandCF
  2172. local bm3 = Instance.new("SpecialMesh", blast3)
  2173. bm3.Scale = Vector3.new(3,1,3)
  2174. bm3.MeshId = "rbxassetid://3270017"
  2175. for i = 1,120 do rs:wait()
  2176. X.Transparency = X.Transparency + (1/120)
  2177. part.Transparency = part.Transparency + (1/120)
  2178. part2.Transparency = part2.Transparency + (1/120)
  2179. part3.Transparency = part3.Transparency + (1/120)
  2180. part4.Transparency = part4.Transparency + (1/120)
  2181. part5.Transparency = part5.Transparency + (1/120)
  2182. part6.Transparency = part6.Transparency + (1/120)
  2183. part7.Transparency = part7.Transparency + (1/120)
  2184. blast.Transparency = blast.Transparency + (1/120)
  2185. blast2.Transparency = blast2.Transparency + (1/120)
  2186. blast3.Transparency = blast3.Transparency + (1/120)
  2187. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2188. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2189. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2190. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2191. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2192. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2193. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2194. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2195. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2196. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2197. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2198. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2199. X.CFrame = cf
  2200. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2201. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2202. part3.CFrame=X.CFrame
  2203. part4.CFrame=X.CFrame
  2204. part7.CFrame=X.CFrame
  2205. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2206. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2207. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2208. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2209. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2210. rs:wait()
  2211. end
  2212. X:Destroy()
  2213. part:Destroy()
  2214. part2:Destroy()
  2215. part3:Destroy()
  2216. part4:Destroy()
  2217. part5:Destroy()
  2218. part6:Destroy()
  2219. blast:Destroy()
  2220. blast2:Destroy()
  2221. blast3:Destroy()
  2222. z:Destroy()
  2223. z1:Destroy()
  2224. z2:Destroy()
  2225. z3:Destroy()
  2226. z4:Destroy()
  2227. end
  2228. end)
  2229. for i = 1, 20 do
  2230. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2231. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2232. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2233. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2234. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2235. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2236. if Debounces.on == false then break end
  2237. rs:wait()
  2238. end
  2239. if Debounces.CanAttack == false then
  2240. Debounces.CanAttack = true
  2241. Debounces.NoIdl = false
  2242. Debounces.on = false
  2243. end
  2244. end
  2245. end
  2246. end)
  2247. ----------------------------------------------------
  2248. mouse.KeyDown:connect(function(key)
  2249. if key == "e" then
  2250. if Debounces.CanAttack == true then
  2251. Debounces.CanAttack = false
  2252. Debounces.on = true
  2253. Debounces.NoIdl = true
  2254. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2255. z = Instance.new("Sound", rarm)
  2256. z.SoundId = "http://www.roblox.com/asset/?id=853224808"
  2257. z.Volume = 5
  2258. z.Looped = false
  2259. z:Play()
  2260. Debounces.RPunch = true
  2261. Debounces.LPunch = true
  2262. Debounces.ks = true
  2263. Debounces.ks2 = true
  2264. for i = 1, 3 do
  2265. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2266. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2267. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2268. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2269. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2270. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2271. if Debounces.on == false then break end
  2272. wait()
  2273. end
  2274. z2 = Instance.new("Sound", larm)
  2275. z2.SoundId = "http://www.roblox.com/asset/?id="
  2276. z2.Volume = .6
  2277. z2.Pitch = pt[math.random(1,#pt)]
  2278. z2.Looped = false
  2279. z2:Play()
  2280. for i = 1, 3 do
  2281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2287. if Debounces.on == false then break end
  2288. wait()
  2289. end
  2290. z3 = Instance.new("Sound", rarm)
  2291. z3.SoundId = "http://www.roblox.com/asset/?id="
  2292. z3.Volume = 0.6
  2293. z3.Pitch = pt[math.random(1,#pt)]
  2294. z3.Looped = false
  2295. z3:Play()
  2296. for i = 1, 3 do
  2297. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2298. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2299. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2300. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2301. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2302. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2303. if Debounces.on == false then break end
  2304. wait()
  2305. end
  2306. z4 = Instance.new("Sound", larm)
  2307. z4.SoundId = "http://www.roblox.com/asset/?id="
  2308. z4.Volume = .6
  2309. z4.Pitch = pt[math.random(1,#pt)]
  2310. z4.Looped = false
  2311. z4:Play()
  2312. for i = 1, 3 do
  2313. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2314. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2315. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2316. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2317. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2318. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2319. if Debounces.on == false then break end
  2320. wait()
  2321. end
  2322. z5 = Instance.new("Sound", rarm)
  2323. z5.SoundId = "http://www.roblox.com/asset/?id="
  2324. z5.Volume = .6
  2325. z5.Pitch = pt[math.random(1,#pt)]
  2326. z5.Looped = false
  2327. z5:Play()
  2328. for i = 1, 3 do
  2329. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2330. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2331. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2332. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2333. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2334. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2335. if Debounces.on == false then break end
  2336. wait()
  2337. end
  2338. z6 = Instance.new("Sound", larm)
  2339. z6.SoundId = "http://www.roblox.com/asset/?id="
  2340. z6.Volume = .6
  2341. z6.Pitch = pt[math.random(1,#pt)]
  2342. z6.Looped = false
  2343. z6:Play()
  2344. for i = 1, 3 do
  2345. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2346. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2347. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2348. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2349. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2350. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2351. if Debounces.on == false then break end
  2352. wait()
  2353. end
  2354. z7 = Instance.new("Sound", rarm)
  2355. z7.SoundId = "http://www.roblox.com/asset/?id="
  2356. z7.Volume = .6
  2357. z7.Pitch = pt[math.random(1,#pt)]
  2358. z7.Looped = false
  2359. z7:Play()
  2360. for i = 1, 3 do
  2361. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2362. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2363. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2364. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2365. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2366. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2367. if Debounces.on == false then break end
  2368. wait()
  2369. end
  2370. z8 = Instance.new("Sound", larm)
  2371. z8.SoundId = "http://www.roblox.com/asset/?id="
  2372. z8.Volume = .6
  2373. z8.Pitch = pt[math.random(1,#pt)]
  2374. z8.Looped = false
  2375. z8:Play()
  2376. for i = 1, 3 do
  2377. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2378. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2379. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2380. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2381. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2382. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2383. if Debounces.on == false then break end
  2384. wait()
  2385. end
  2386. z9 = Instance.new("Sound", rarm)
  2387. z9.SoundId = "http://www.roblox.com/asset/?id="
  2388. z9.Volume = 0.6
  2389. z9.Pitch = pt[math.random(1,#pt)]
  2390. z9.Looped = false
  2391. z9:Play()
  2392. for i = 1, 3 do
  2393. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2394. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2395. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2396. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2397. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2398. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2399. if Debounces.on == false then break end
  2400. wait()
  2401. end
  2402. z10 = Instance.new("Sound", larm)
  2403. z10.SoundId = "http://www.roblox.com/asset/?id="
  2404. z10.Volume = .6
  2405. z10.Pitch = pt[math.random(1,#pt)]
  2406. z10.Looped = false
  2407. z10:Play()
  2408. for i = 1, 3 do
  2409. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2410. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2411. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2412. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2413. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2414. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2415. if Debounces.on == false then break end
  2416. wait()
  2417. end
  2418. z11 = Instance.new("Sound", rarm)
  2419. z11.SoundId = "http://www.roblox.com/asset/?id="
  2420. z11.Volume = .6
  2421. z11.Pitch = pt[math.random(1,#pt)]
  2422. z11.Looped = false
  2423. z11:Play()
  2424. for i = 1, 3 do
  2425. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2426. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2427. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2428. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2429. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2430. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2431. if Debounces.on == false then break end
  2432. wait()
  2433. end
  2434. z12 = Instance.new("Sound", larm)
  2435. z12.SoundId = "http://www.roblox.com/asset/?id="
  2436. z12.Volume = .6
  2437. z12.Pitch = pt[math.random(1,#pt)]
  2438. z12.Looped = false
  2439. z12:Play()
  2440. for i = 1, 3 do
  2441. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2442. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2443. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2444. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2445. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2446. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2447. if Debounces.on == false then break end
  2448. wait()
  2449. end
  2450. z13 = Instance.new("Sound", rarm)
  2451. z13.SoundId = "http://www.roblox.com/asset/?id="
  2452. z13.Volume = 0.6
  2453. z13.Pitch = pt[math.random(1,#pt)]
  2454. z13.Looped = false
  2455. z13:Play()
  2456. for i = 1, 3 do
  2457. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2458. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2459. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2460. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2461. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2462. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2463. if Debounces.on == false then break end
  2464. wait()
  2465. end
  2466. z14 = Instance.new("Sound", larm)
  2467. z14.SoundId = "http://www.roblox.com/asset/?id="
  2468. z14.Volume = .6
  2469. z14.Pitch = pt[math.random(1,#pt)]
  2470. z14.Looped = false
  2471. z14:Play()
  2472. for i = 1, 3 do
  2473. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2474. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2475. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2476. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2477. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2478. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2479. if Debounces.on == false then break end
  2480. wait()
  2481. end
  2482. z15 = Instance.new("Sound", rarm)
  2483. z15.SoundId = "http://www.roblox.com/asset/?id="
  2484. z15.Volume = .6
  2485. z15.Pitch = pt[math.random(1,#pt)]
  2486. z15.Looped = false
  2487. z15:Play()
  2488. for i = 1, 3 do
  2489. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2490. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2491. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2492. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2493. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2494. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2495. if Debounces.on == false then break end
  2496. wait()
  2497. end
  2498. z16 = Instance.new("Sound", larm)
  2499. z16.SoundId = "http://www.roblox.com/asset/?id="
  2500. z16.Volume = .6
  2501. z16.Pitch = pt[math.random(1,#pt)]
  2502. z16.Looped = false
  2503. z16:Play()
  2504. for i = 1, 3 do
  2505. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2506. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2507. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2508. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514. z17 = Instance.new("Sound", rarm)
  2515. z17.SoundId = "http://www.roblox.com/asset/?id="
  2516. z17.Volume = .6
  2517. z17.Pitch = pt[math.random(1,#pt)]
  2518. z17.Looped = false
  2519. z17:Play()
  2520. for i = 1, 3 do
  2521. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2522. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2523. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2524. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2525. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2526. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2527. if Debounces.on == false then break end
  2528. wait()
  2529. end
  2530. z18 = Instance.new("Sound", larm)
  2531. z18.SoundId = "http://www.roblox.com/asset/?id="
  2532. z18.Volume = .6
  2533. z18.Pitch = pt[math.random(1,#pt)]
  2534. z18.Looped = false
  2535. z18:Play()
  2536. for i = 1, 3 do
  2537. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2538. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2539. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2540. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2541. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2542. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2543. if Debounces.on == false then break end
  2544. wait()
  2545. end
  2546. z19 = Instance.new("Sound", rarm)
  2547. z19.SoundId = "http://www.roblox.com/asset/?id="
  2548. z19.Volume = 0.6
  2549. z19.Pitch = pt[math.random(1,#pt)]
  2550. z19.Looped = false
  2551. z19:Play()
  2552. for i = 1, 3 do
  2553. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2554. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2555. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2556. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2557. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2558. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2559. if Debounces.on == false then break end
  2560. wait()
  2561. end
  2562. z20 = Instance.new("Sound", larm)
  2563. z20.SoundId = "http://www.roblox.com/asset/?id="
  2564. z20.Volume = .6
  2565. z20.Pitch = pt[math.random(1,#pt)]
  2566. z20.Looped = false
  2567. z20:Play()
  2568. for i = 1, 3 do
  2569. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2570. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2571. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2572. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2573. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2574. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2575. if Debounces.on == false then break end
  2576. wait()
  2577. end
  2578. z20 = Instance.new("Sound", larm)
  2579. z20.SoundId = "http://www.roblox.com/asset/?id="
  2580. z20.Volume = .6
  2581. z20.Pitch = pt[math.random(1,#pt)]
  2582. z20.Looped = false
  2583. z20:Play()
  2584. for i = 1, 3 do
  2585. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2586. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2587. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2588. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2589. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2590. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2591. if Debounces.on == false then break end
  2592. wait()
  2593. end
  2594. z20 = Instance.new("Sound", larm)
  2595. z20.SoundId = "http://www.roblox.com/asset/?id="
  2596. z20.Volume = .6
  2597. z20.Pitch = pt[math.random(1,#pt)]
  2598. z20.Looped = false
  2599. z20:Play()
  2600. for i = 1, 3 do
  2601. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2602. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2603. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2604. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2605. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2606. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2607. if Debounces.on == false then break end
  2608. wait()
  2609. end
  2610. z20 = Instance.new("Sound", larm)
  2611. z20.SoundId = "http://www.roblox.com/asset/?id="
  2612. z20.Volume = .6
  2613. z20.Pitch = pt[math.random(1,#pt)]
  2614. z20.Looped = false
  2615. z20:Play()
  2616. for i = 1, 3 do
  2617. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2618. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2619. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2620. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2621. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2622. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2623. if Debounces.on == false then break end
  2624. wait()
  2625. end
  2626. z20 = Instance.new("Sound", larm)
  2627. z20.SoundId = "http://www.roblox.com/asset/?id="
  2628. z20.Volume = .6
  2629. z20.Pitch = pt[math.random(1,#pt)]
  2630. z20.Looped = false
  2631. z20:Play()
  2632. for i = 1, 3 do
  2633. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2634. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2635. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2636. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2637. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2638. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2639. if Debounces.on == false then break end
  2640. wait()
  2641. end
  2642. z20 = Instance.new("Sound", larm)
  2643. z20.SoundId = "http://www.roblox.com/asset/?id="
  2644. z20.Volume = .6
  2645. z20.Pitch = pt[math.random(1,#pt)]
  2646. z20.Looped = false
  2647. z20:Play()
  2648. for i = 1, 3 do
  2649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2655. if Debounces.on == false then break end
  2656. wait()
  2657. end
  2658. z20 = Instance.new("Sound", larm)
  2659. z20.SoundId = "http://www.roblox.com/asset/?id="
  2660. z20.Volume = .6
  2661. z20.Pitch = pt[math.random(1,#pt)]
  2662. z20.Looped = false
  2663. z20:Play()
  2664. for i = 1, 3 do
  2665. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2666. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2667. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2668. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2669. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2670. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2671. if Debounces.on == false then break end
  2672. wait()
  2673. end
  2674. z20 = Instance.new("Sound", larm)
  2675. z20.SoundId = "http://www.roblox.com/asset/?id="
  2676. z20.Volume = .6
  2677. z20.Pitch = pt[math.random(1,#pt)]
  2678. z20.Looped = false
  2679. z20:Play()
  2680. for i = 1, 3 do
  2681. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2682. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2683. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2684. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2685. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2686. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2687. if Debounces.on == false then break end
  2688. wait()
  2689. end
  2690. z:Destroy()
  2691. z2:Destroy()
  2692. z3:Destroy()
  2693. z4:Destroy()
  2694. z5:Destroy()
  2695. z6:Destroy()
  2696. z7:Destroy()
  2697. z8:Destroy()
  2698. z9:Destroy()
  2699. z10:Destroy()
  2700. z11:Destroy()
  2701. z12:Destroy()
  2702. z13:Destroy()
  2703. z14:Destroy()
  2704. z15:Destroy()
  2705. z16:Destroy()
  2706. z17:Destroy()
  2707. z18:Destroy()
  2708. z19:Destroy()
  2709. z20:Destroy()
  2710. Debounces.LPunch = false
  2711. Debounces.RPunch = false
  2712. Debounces.ks = false
  2713. Debounces.ks2 = false
  2714. if Debounces.CanAttack == false then
  2715. Debounces.CanAttack = true
  2716. Debounces.on = false
  2717. Debounces.NoIdl = false
  2718. end
  2719. end
  2720. end
  2721. end)
  2722. -------------------------------
  2723. mouse.KeyDown:connect(function(key)
  2724. if key == "t" then
  2725. if Debounces.CanAttack == true then
  2726. Debounces.CanAttack = false
  2727. Debounces.NoIdl = true
  2728. Debounces.on = true
  2729. Debounces.ks = true
  2730. kik = rleg.Touched:connect(function(ht)
  2731. hit = ht.Parent
  2732. if ht and hit:IsA("Model") then
  2733. if hit:FindFirstChild("Humanoid") then
  2734. if hit.Name ~= p.Name then
  2735. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2736. Debounces.Slashed = true]]--
  2737. if Debounces.ks==true then
  2738. z = Instance.new("Sound",hed)
  2739. z.SoundId = "rbxassetid://169380525"
  2740. z.Volume = 1
  2741. z:Play()
  2742. Debounces.ks=false
  2743. end
  2744. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2745. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2746. --Debounces.Slashed = false
  2747. --end
  2748. end
  2749. end
  2750. elseif ht and hit:IsA("Hat") then
  2751. if hit.Parent.Name ~= p.Name then
  2752. if hit.Parent:FindFirstChild("Humanoid") then
  2753. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2754. Debounces.Slashed = true]]--
  2755. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2756. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2757. --Debounces.Slashed = false
  2758. --end
  2759. end
  2760. end
  2761. end
  2762. end)
  2763. for i = 1,20 do
  2764. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2765. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2766. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2767. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2768. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2769. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2770. if Debounces.on == false then break end
  2771. rs:wait()
  2772. end
  2773. kik:disconnect()
  2774. if Debounces.CanAttack == false then
  2775. Debounces.CanAttack = true
  2776. Debounces.NoIdl = false
  2777. Debounces.on = false
  2778. end
  2779. end
  2780. end
  2781. end)
  2782. ----------------------------------------------------
  2783. mouse.KeyDown:connect(function(key)
  2784. if key == "y" then
  2785. if Debounces.CanAttack == true then
  2786. Debounces.CanAttack = false
  2787. Debounces.on = true
  2788. Debounces.NoIdl = true
  2789. for i = 1, 15 do
  2790. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2791. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2792. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2793. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2794. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2795. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2796. if Debounces.on == false then break end
  2797. rs:wait(2.7)
  2798. end
  2799. x = Instance.new("Sound",char)
  2800. x.SoundId = "rbxassetid://345052019"
  2801. x.Pitch = 0.8
  2802. x.Volume = 1
  2803. x:Play()
  2804. wait(1.5)
  2805. Debounces.on = false
  2806. Debounces.Here = false
  2807. shot = shot + 1
  2808. local rng = Instance.new("Part", larm)
  2809. rng.Anchored = true
  2810. rng.BrickColor = BrickColor.new("Royal purple")
  2811. rng.CanCollide = false
  2812. rng.FormFactor = 3
  2813. rng.Name = "Ring"
  2814. rng.Size = Vector3.new(1, 1, 1)
  2815. rng.Transparency = 0.35
  2816. rng.TopSurface = 0
  2817. rng.BottomSurface = 0
  2818. rng2 = rng:clone()
  2819. rng3 = rng2:clone()
  2820. rng4 = rng2:clone()
  2821. local rngm = Instance.new("SpecialMesh", rng)
  2822. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2823. rngm.Scale = Vector3.new(10, 10, 1)
  2824. rngm2 = rngm:clone()
  2825. rngm2.Scale = Vector3.new(6, 6, 4)
  2826. rngm3=rngm2:clone()
  2827. rngm3.Parent = rng3
  2828. rngm3.Scale = Vector3.new(9, 9, 2)
  2829. rngm4 = rngm2:clone()
  2830. rngm4.Parent = rng4
  2831. rngm4.Scale = Vector3.new(7, 7, 2)
  2832. local bem = Instance.new("Part", larm)
  2833. bem.Anchored = true
  2834. bem.BrickColor = BrickColor.new("Royal purple")
  2835. bem.CanCollide = false
  2836. bem.FormFactor = 3
  2837. bem.Name = "Beam" .. shot
  2838. bem.Size = Vector3.new(1, 1, 1)
  2839. bem.Transparency = 0.35
  2840. bem.TopSurface = 0
  2841. bem.BottomSurface = 0
  2842. local bemm = Instance.new("SpecialMesh", bem)
  2843. bemm.MeshType = 4
  2844. bemm.Scale = Vector3.new(1, 10, 10)
  2845. local out = Instance.new("Part", larm)
  2846. out.Anchored = true
  2847. out.BrickColor = BrickColor.new("Royal purple")
  2848. out.CanCollide = false
  2849. out.FormFactor = 3
  2850. out.Name = "Out"
  2851. out.Size = Vector3.new(4, 4, 4)
  2852. out.Transparency = 0.35
  2853. out.TopSurface = 0
  2854. out.BottomSurface = 0
  2855. local outm = Instance.new("SpecialMesh", out)
  2856. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2857. outm.Scale = Vector3.new(10, 10, 10)
  2858. local bnd = Instance.new("Part", larm)
  2859. bnd.Anchored = true
  2860. bnd.BrickColor = BrickColor.new("Royal purple")
  2861. bnd.CanCollide = false
  2862. bnd.FormFactor = 3
  2863. bnd.Name = "Bend"
  2864. bnd.Size = Vector3.new(1, 1, 1)
  2865. bnd.Transparency = 1
  2866. bnd.TopSurface = 0
  2867. bnd.BottomSurface = 0
  2868. local bndm = Instance.new("SpecialMesh", bnd)
  2869. bndm.MeshType = 3
  2870. bndm.Scale = Vector3.new(8, 8, 8)
  2871. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2872. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2873. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2874. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2875. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2876. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2877. Debounces.Shewt = true
  2878. coroutine.wrap(function()
  2879. for i = 1, 20, 0.2 do
  2880. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2881. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2882. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2883. rng.Transparency = i/30
  2884. rng3.Transparency = 1/34
  2885. rng4.Transparency = i/36
  2886. wait()
  2887. end
  2888. wait()
  2889. rng:Destroy()
  2890. end)()
  2891. if Debounces.Shewt == true then
  2892. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2893. hit = ht.Parent
  2894. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2895. if HasntTouched(hit.Name) == true and deb == false then
  2896. deb = true
  2897. coroutine.wrap(function()
  2898. hit:FindFirstChild("Humanoid").PlatformStand = true
  2899. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2900. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2901. end)()
  2902. table.insert(Touche, hit.Name)
  2903. deb = false
  2904. end
  2905. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2906. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2907. deb = true
  2908. coroutine.wrap(function()
  2909. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2910. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2911. wait(1)
  2912. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2913. end)()
  2914. table.insert(Touche, hit.Parent.Name)
  2915. deb = false
  2916. for i, v in pairs(Touche) do
  2917. print(v)
  2918. end
  2919. end
  2920. end
  2921. end)
  2922. end
  2923. for i = 0, 260, 8 do
  2924. bem.Size = Vector3.new(i, 10, 10)
  2925. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2926. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2927. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2928. bnd.Size = Vector3.new(1,1,1)
  2929. bndm.Scale = Vector3.new(8,8,8)
  2930. if i % 10 == 0 then
  2931. local newRng = rng2:Clone()
  2932. newRng.Parent = larm
  2933. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2934. local newRngm = rngm2:clone()
  2935. newRngm.Parent=newRng
  2936. coroutine.wrap(function()
  2937. for i = 1, 10, 0.2 do
  2938. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2939. newRng.Transparency = i/10
  2940. wait()
  2941. end
  2942. wait()
  2943. newRng:Destroy()
  2944. end)()
  2945. end
  2946. wait()
  2947. end
  2948. wait()
  2949. Debounces.Shewt = false
  2950. bem:Destroy()
  2951. out:Destroy()
  2952. bnd:Destroy()
  2953. Debounces.Ready = false
  2954. for i, v in pairs(Touche) do
  2955. table.remove(Touche, i)
  2956. end
  2957. wait()
  2958. table.insert(Touche, char.Name)
  2959. Debounces.NoIdl = false
  2960. if Debounces.CanAttack == false then
  2961. Debounces.CanAttack = true
  2962. end
  2963. end
  2964. end
  2965. end)
  2966. ----------------------------------------------------
  2967. Charging = false
  2968. mouse.KeyDown:connect(function(key)
  2969. if key == "r" then
  2970. if Charging == false then
  2971. Charging = true
  2972. if Debounces.CanAttack == true then
  2973. Debounces.CanAttack = false
  2974. Debounces.NoIdl = true
  2975. Debounces.on = true
  2976. for i = 1,20 do
  2977. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2979. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2980. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2981. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2982. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2983. if Debounces.on == false then break end
  2984. rs:wait()
  2985. end
  2986. --[[for i = 1,20 do
  2987. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2988. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2989. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2990. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2991. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2992. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2993. if Debounces.on == false then break end
  2994. rs:wait()
  2995. end]]--
  2996. pt=Instance.new('Part',torso)
  2997. pt.Anchored=true
  2998. pt.CanCollide=false
  2999. pt.Locked = true
  3000. pt.FormFactor='Custom'
  3001. pt.Size=Vector3.new(1,1,1)
  3002. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3003. pt.Transparency=.6
  3004. pt.BrickColor=BrickColor.new('Dark indigo')
  3005. msh=Instance.new('SpecialMesh',pt)
  3006. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  3007. msh.Scale=Vector3.new(9.5,9.5,9.5)
  3008. pt2=pt:clone()
  3009. pt2.Parent = torso
  3010. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  3011. pt2.BrickColor=BrickColor.new("Dark indigo")
  3012. msh2=msh:clone()
  3013. msh2.Parent=pt2
  3014. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  3015.  
  3016. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  3017.  
  3018. bl = Instance.new("Part", char)
  3019. bl.Locked = true
  3020. bl.Name = "Shell"
  3021. bl.BrickColor = BrickColor.new("Dark indigo")
  3022. bl.Anchored = true
  3023. bl.CanCollide = false
  3024. bl.Transparency = 0
  3025. bl.Reflectance = 0
  3026. bl.BottomSurface = 0
  3027. bl.TopSurface = 0
  3028. bl.Shape = 0
  3029. blm = Instance.new("SpecialMesh",bl)
  3030. blm.MeshType = "Sphere"
  3031. blm.Scale = Vector3.new(9.5,9.5,9.5)
  3032. blm.MeshId = "rbxassetid://9982590"
  3033.  
  3034. coroutine.resume(coroutine.create(function()
  3035. for i=1, math.huge, 4 do
  3036. if Charging == true then
  3037. rs:wait()
  3038. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  3039. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  3040. bl.Transparency = bl.Transparency + 0.1
  3041. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  3042. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  3043. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  3044. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  3045. elseif Charging == false then break
  3046. end
  3047. end
  3048. end))
  3049.  
  3050. repeat
  3051. local p = Instance.new('Part',torso)
  3052. p.formFactor = 'Custom'
  3053. p.Size = Vector3.new(1,1,1)
  3054. p.BrickColor = BrickColor.new('Royal purple')
  3055. p.CanCollide = false
  3056. p.Transparency = 0
  3057. p.Anchored = true
  3058. p.Locked=true
  3059. s = math.random(1,40)/10
  3060. local m = Instance.new("BlockMesh",p)
  3061. m.Scale = Vector3.new(s,s,s)
  3062. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  3063. --[[coroutine.wrap(function()
  3064. wait(2)
  3065. while Charging == true do
  3066. wait(2)
  3067. GroundWave1()
  3068. wait(2)
  3069. end
  3070. end)()]]--
  3071. Spawn(function()
  3072. while rs:wait() do
  3073. if Charging == true then
  3074. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  3075. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  3076. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  3077. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  3078. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  3079. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  3080. elseif Charging == false then break
  3081. end
  3082. end
  3083. end)
  3084. Spawn(function()
  3085. while rs:wait() do
  3086. if p.Transparency >= 1 then p:Destroy() break end
  3087. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  3088. p.Transparency = p.Transparency+0.01
  3089. end
  3090. end)
  3091. wait(.3)
  3092. until Charging == false
  3093. end
  3094. end
  3095. end
  3096. end)
  3097. ----------------------------------------------------
  3098. mouse.KeyUp:connect(function(key)
  3099. if key == "r" then
  3100. if Charging == true then
  3101. Charging = false
  3102. pt:Destroy()
  3103. pt2:Destroy()
  3104. bl:Destroy()
  3105. if Debounces.CanAttack == false then
  3106. Debounces.CanAttack = true
  3107. Debounces.NoIdl = false
  3108. Debounces.on = false
  3109. end
  3110. end
  3111. end
  3112. end)
  3113. ----------------------------------------------------
  3114. mouse.KeyDown:connect(function(key)
  3115. if key == "g" then
  3116. if Debounces.CanAttack == true then
  3117. Debounces.CanAttack = false
  3118. Debounces.NoIdl = true
  3119. Debounces.on = true
  3120. local shell = Instance.new("Part",torso)
  3121. shell.BrickColor = BrickColor.new("Royal purple")
  3122. shell.Anchored = true
  3123. shell.CanCollide = false
  3124. shell.Locked = true
  3125. shell.TopSurface = "SmoothNoOutlines"
  3126. shell.BottomSurface = "SmoothNoOutlines"
  3127. shell.Size = Vector3.new(1,1,1)
  3128. shellm = Instance.new("SpecialMesh",shell)
  3129. shellm.MeshType = "Sphere"
  3130. shellm.Scale = Vector3.new(1,1,1)
  3131. local shell2 = Instance.new("Part",torso)
  3132. shell2.BrickColor = BrickColor.new("Royal purple")
  3133. shell2.Anchored = true
  3134. shell2.CanCollide = false
  3135. shell2.Locked = true
  3136. shell2.TopSurface = "SmoothNoOutlines"
  3137. shell2.BottomSurface = "SmoothNoOutlines"
  3138. shell2.Size = Vector3.new(1,1,1)
  3139. shellm2 = Instance.new("SpecialMesh",shell2)
  3140. shellm2.MeshType = "Sphere"
  3141. shellm2.Scale = Vector3.new(1,1,1)
  3142.  
  3143. function FindNearestTorso(Position,Distance,SinglePlayer)
  3144. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  3145. local List = {}
  3146. for i,v in pairs(workspace:GetChildren())do
  3147. if v:IsA("Model")then
  3148. if v:findFirstChild("Torso")then
  3149. if v ~= char then
  3150. if(v.Torso.Position -Position).magnitude <= Distance then
  3151. table.insert(List,v)
  3152. end
  3153. end
  3154. end
  3155. end
  3156. end
  3157. return List
  3158. end
  3159.  
  3160. Shell = function()
  3161. local X = Instance.new("Part",char)
  3162. local O = Instance.new("ObjectValue",X)
  3163. O.Name = "creator"
  3164. X.Locked = true
  3165. X.Name = "Shell"
  3166. X.Anchored = false
  3167. X.CanCollide = false
  3168. X.Transparency = 0
  3169. X.Reflectance = 0
  3170. X.BottomSurface = 0
  3171. X.TopSurface = 0
  3172. X.Shape = 0
  3173. local V = Instance.new("ObjectValue",X)
  3174. V.Value = char
  3175. V.Name = "creator"
  3176. X.BrickColor = BrickColor.new("Royal purple")
  3177. X.Size = Vector3.new(1,1,1)
  3178. --X.Material = "Neon"
  3179. local Z = Instance.new("SpecialMesh",X)
  3180. Z.MeshType = "Sphere"
  3181. Z.Scale = Vector3.new(1,1,1)
  3182. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  3183. local bv = Instance.new("BodyVelocity",X)
  3184. bv.maxForce = Vector3.new(99999,99999,99999)
  3185. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  3186. bv.velocity = root.CFrame.lookVector*65
  3187. Explode = X.Touched:connect(function(hit)
  3188. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  3189. local cf = X.CFrame
  3190. bv:Destroy()
  3191. X.Anchored = true
  3192. Z:Remove()
  3193. Explode:disconnect()
  3194. X.Size = Vector3.new(3,3,3)
  3195. X.Touched:connect(function(hit) end)
  3196. X.CanCollide = false
  3197. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3198. if v:FindFirstChild('Humanoid') then
  3199. v.Humanoid:TakeDamage(math.huge)
  3200. end
  3201. end
  3202. for i = 1, (40) do rs:wait()
  3203. X.Transparency = X.Transparency + (1/40)
  3204. X.Size = X.Size + Vector3.new(1,1,1)
  3205. X.CFrame = cf
  3206. end
  3207. X:Destroy()
  3208. end
  3209. end)
  3210. end
  3211. Shell()
  3212. for i = 1, 10 do
  3213. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3214. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3215. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3216. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3217. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3218. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3219. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3220. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3221. if Debounces.on == false then break end
  3222. rs:wait()
  3223. end
  3224. Shell()
  3225. shell.Transparency = 1
  3226. for i = 1, 10 do
  3227. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3228. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3235. if Debounces.on == false then break end
  3236. rs:wait()
  3237. end
  3238. Shell()
  3239. shell.Transparency = 0
  3240. shell2.Transparency = 1
  3241. for i = 1, 10 do
  3242. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3243. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3244. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3245. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3246. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3247. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3248. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3249. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3250. if Debounces.on == false then break end
  3251. rs:wait()
  3252. end
  3253. Shell()
  3254. shell2.Transparency = 0
  3255. shell.Transparency = 1
  3256. for i = 1, 10 do
  3257. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3258. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3259. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3260. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3261. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3262. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3263. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3264. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3265. if Debounces.on == false then break end
  3266. rs:wait()
  3267. end
  3268. Shell()
  3269. shell.Transparency = 0
  3270. shell2.Transparency = 1
  3271. for i = 1, 10 do
  3272. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3273. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3274. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3275. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3276. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3277. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3278. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3279. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3280. if Debounces.on == false then break end
  3281. rs:wait()
  3282. end
  3283. Shell()
  3284. shell2.Transparency = 0
  3285. shell.Transparency = 1
  3286. for i = 1, 10 do
  3287. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3288. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3289. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3290. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3291. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3292. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3293. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3294. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3295. if Debounces.on == false then break end
  3296. rs:wait()
  3297. end
  3298. Shell()
  3299. shell.Transparency = 0
  3300. shell2.Transparency = 1
  3301. for i = 1, 10 do
  3302. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3303. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3304. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3305. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3306. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3307. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3308. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3309. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3310. if Debounces.on == false then break end
  3311. rs:wait()
  3312. end
  3313. Shell()
  3314. shell2.Transparency = 0
  3315. shell.Transparency = 1
  3316. for i = 1, 10 do
  3317. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3318. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3319. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3320. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3321. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3322. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3323. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3324. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3325. if Debounces.on == false then break end
  3326. rs:wait()
  3327. end
  3328. Shell()
  3329. shell.Transparency = 0
  3330. shell2.Transparency = 1
  3331. for i = 1, 10 do
  3332. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3333. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3334. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3335. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3336. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3337. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3338. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3339. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3340. if Debounces.on == false then break end
  3341. rs:wait()
  3342. end
  3343. Shell()
  3344. shell2.Transparency = 0
  3345. shell.Transparency = 1
  3346. for i = 1, 10 do
  3347. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3348. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3349. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3350. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3351. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3352. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3353. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3354. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3355. if Debounces.on == false then break end
  3356. rs:wait()
  3357. end
  3358. Shell()
  3359. shell.Transparency = 0
  3360. shell2.Transparency = 1
  3361. for i = 1, 10 do
  3362. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3363. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3364. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3365. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3366. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3367. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3368. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3369. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3370. if Debounces.on == false then break end
  3371. rs:wait()
  3372. end
  3373. Shell()
  3374. shell2.Transparency = 0
  3375. shell.Transparency = 1
  3376. for i = 1, 10 do
  3377. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3378. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3379. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3380. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3381. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3382. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3383. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3384. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3385. if Debounces.on == false then break end
  3386. rs:wait()
  3387. end
  3388. Shell()
  3389. shell.Transparency = 0
  3390. shell2.Transparency = 1
  3391. for i = 1, 10 do
  3392. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3393. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3394. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3395. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3396. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3397. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3398. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3399. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3400. if Debounces.on == false then break end
  3401. rs:wait()
  3402. end
  3403. shell.Transparency = 1
  3404. if Debounces.CanAttack == false then
  3405. Debounces.CanAttack = true
  3406. Debounces.NoIdl = false
  3407. Debounces.on = false
  3408. end
  3409. end
  3410. end
  3411. end)
  3412. ----------------------------------------------------
  3413. Search = false
  3414. mouse.KeyDown:connect(function(key)
  3415. if key == "n" then
  3416. if Search == true then
  3417. Search = true
  3418. for i,v in pairs(game.Players:getPlayers()) do
  3419. if v.Name~=char.Name then
  3420. for j,k in pairs(v.Character:GetChildren()) do
  3421. if k:IsA("BasePart") and k.Transparency >= 1 then
  3422. bawx=Instance.new("SelectionBox",cam)
  3423. bawx.Color = BrickColor.new("Royal purple")
  3424. bawx.Transparency = .5
  3425. bawx.Adornee = k
  3426. end
  3427. end
  3428. end
  3429. end
  3430. elseif Search == true then
  3431. Search = false
  3432. for i, v in pairs(cam:GetChildren()) do
  3433. if v:IsA("SelectionBox") then
  3434. v:Destroy()
  3435. end
  3436. end
  3437. end
  3438. end
  3439. end)
  3440. ----------------------------------------------------
  3441. Grab = false
  3442. mouse.KeyDown:connect(function(key)
  3443. if key == "z" then
  3444. Debounces.on = true
  3445. Debounces.NoIdl = true
  3446. Debounces.ks = true
  3447. if Grab == false then
  3448. gp = nil
  3449. for i = 1, 20 do
  3450. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3451. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3452. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3453. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3454. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3455. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3456. if Debounces.on == false then break end
  3457. rs:wait()
  3458. end
  3459. con1=larm.Touched:connect(function(hit) -- this is grab
  3460. ht = hit.Parent
  3461. hum1=ht:FindFirstChild('Humanoid')
  3462. if hum1 ~= nil then
  3463. if Debounces.ks==true then
  3464. z = Instance.new("Sound",hed)
  3465. z.SoundId = "rbxassetid://169380525"
  3466. z.Volume = 1
  3467. z:Play()
  3468. Debounces.ks=false
  3469. end
  3470. hum1.PlatformStand=true
  3471. gp = ht
  3472. Grab = true
  3473. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3474. asd.Parent = larm
  3475. asd.Name = "asd"
  3476. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3477. --[[elseif hum1 == nil then
  3478. con1:disconnect()
  3479. wait() return]]--
  3480. end
  3481. end)
  3482. for i = 1, 20 do
  3483. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3484. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3487. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3488. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3489. if Debounces.on == false then break end
  3490. rs:wait()
  3491. end
  3492. if hum1 == nil then
  3493. Debounces.on = false
  3494. Debounces.NoIdl = false
  3495. end
  3496. con1:disconnect()
  3497. elseif Grab == true then
  3498. Grab = false
  3499. Punch()
  3500. z = Instance.new("Sound",hed)
  3501. z.SoundId = "rbxassetid://169380525"
  3502. z.Pitch = ptz[math.random(1,#ptz)]
  3503. z.Volume = 1
  3504. z:Play()
  3505. for i = 1, 10 do
  3506. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3508. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3509. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3510. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3511. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3512. if Debounces.on == false then break end
  3513. rs:wait()
  3514. end
  3515. Punch()
  3516. z = Instance.new("Sound",hed)
  3517. z.SoundId = "rbxassetid://169380525"
  3518. z.Pitch = ptz[math.random(1,#ptz)]
  3519. z.Volume = 1
  3520. z:Play()
  3521. for i = 1, 10 do
  3522. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3523. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3524. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3525. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3526. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3527. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3528. if Debounces.on == false then break end
  3529. rs:wait()
  3530. end
  3531. Punch()
  3532. z = Instance.new("Sound",hed)
  3533. z.SoundId = "rbxassetid://169380525"
  3534. z.Pitch = ptz[math.random(1,#ptz)]
  3535. z.Volume = 1
  3536. z:Play()
  3537. for i = 1, 10 do
  3538. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3539. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3540. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3541. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3542. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3543. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3544. if Debounces.on == false then break end
  3545. rs:wait()
  3546. end
  3547. Punch()
  3548. z = Instance.new("Sound",hed)
  3549. z.SoundId = "rbxassetid://169380525"
  3550. z.Pitch = ptz[math.random(1,#ptz)]
  3551. z.Volume = 1
  3552. z:Play()
  3553. for i = 1, 10 do
  3554. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3555. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3556. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3557. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3558. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3559. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3560. if Debounces.on == false then break end
  3561. rs:wait()
  3562. end
  3563. Punch()
  3564. z = Instance.new("Sound",hed)
  3565. z.SoundId = "rbxassetid://169380525"
  3566. z.Pitch = ptz[math.random(1,#ptz)]
  3567. z.Volume = 1
  3568. z:Play()
  3569. for i = 1, 10 do
  3570. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3571. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3572. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3573. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3574. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3575. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3576. if Debounces.on == false then break end
  3577. rs:wait()
  3578. end
  3579. Punch()
  3580. z = Instance.new("Sound",hed)
  3581. z.SoundId = "rbxassetid://169380525"
  3582. z.Pitch = ptz[math.random(1,#ptz)]
  3583. z.Volume = 1
  3584. z:Play()
  3585. for i = 1, 10 do
  3586. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3587. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3588. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3589. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3590. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3591. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3592. if Debounces.on == false then break end
  3593. rs:wait()
  3594. end
  3595. Punch()
  3596. z = Instance.new("Sound",hed)
  3597. z.SoundId = "rbxassetid://169380525"
  3598. z.Pitch = ptz[math.random(1,#ptz)]
  3599. z.Volume = 1
  3600. z:Play()
  3601. for i = 1, 10 do
  3602. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3603. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3604. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3605. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3606. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3607. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3608. if Debounces.on == false then break end
  3609. rs:wait()
  3610. end
  3611. Punch()
  3612. z = Instance.new("Sound",hed)
  3613. z.SoundId = "rbxassetid://169380525"
  3614. z.Pitch = ptz[math.random(1,#ptz)]
  3615. z.Volume = 1
  3616. z:Play()
  3617. for i = 1, 10 do
  3618. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3619. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3620. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3621. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3622. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3623. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3624. if Debounces.on == false then break end
  3625. rs:wait()
  3626. end
  3627. Punch()
  3628. z = Instance.new("Sound",hed)
  3629. z.SoundId = "rbxassetid://169380525"
  3630. z.Pitch = ptz[math.random(1,#ptz)]
  3631. z.Volume = 1
  3632. z:Play()
  3633. for i = 1, 10 do
  3634. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3635. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3636. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3637. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3638. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3639. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3640. if Debounces.on == false then break end
  3641. rs:wait()
  3642. end
  3643. Punch()
  3644. z = Instance.new("Sound",hed)
  3645. z.SoundId = "rbxassetid://169380525"
  3646. z.Pitch = ptz[math.random(1,#ptz)]
  3647. z.Volume = 1
  3648. z:Play()
  3649. for i = 1, 10 do
  3650. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3651. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3652. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3653. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3654. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3655. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3656. if Debounces.on == false then break end
  3657. rs:wait()
  3658. end
  3659. Punch()
  3660. z = Instance.new("Sound",hed)
  3661. z.SoundId = "rbxassetid://169380525"
  3662. z.Pitch = ptz[math.random(1,#ptz)]
  3663. z.Volume = 1
  3664. z:Play()
  3665. for i = 1, 10 do
  3666. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3667. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3668. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3669. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3670. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3671. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3672. if Debounces.on == false then break end
  3673. rs:wait()
  3674. end
  3675. Punch()
  3676. z = Instance.new("Sound",hed)
  3677. z.SoundId = "rbxassetid://169380525"
  3678. z.Pitch = ptz[math.random(1,#ptz)]
  3679. z.Volume = 1
  3680. z:Play()
  3681. for i = 1, 10 do
  3682. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3683. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3684. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3685. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3686. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3687. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3688. if Debounces.on == false then break end
  3689. rs:wait()
  3690. end
  3691. con1:disconnect()
  3692. Debounces.on = false
  3693. Debounces.NoIdl = false
  3694. if gp ~= nil then
  3695. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3696. for i,v in pairs(larm:GetChildren()) do
  3697. if v.Name == "asd" and v:IsA("Weld") then
  3698. v:Remove()
  3699. end
  3700. end
  3701. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3702. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3703. bv.P = 125000
  3704. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3705. hum1=nil
  3706. ht=nil
  3707. Debounces.on = false
  3708. Debounces.NoIdl = false
  3709. elseif ht == nil then wait()
  3710. Grab = false
  3711. Debounces.on = false
  3712. Debounces.NoIdl = false
  3713. end
  3714. end
  3715. end
  3716. end)
  3717. ----------------------------------------------------
  3718. mouse.KeyDown:connect(function(key)
  3719. if string.byte(key) == 52 then
  3720. char.Humanoid.WalkSpeed = 60
  3721. end
  3722. end)
  3723. mouse.KeyUp:connect(function(key)
  3724. if string.byte(key) == 52 then
  3725. char.Humanoid.WalkSpeed = 8
  3726. end
  3727. end)
  3728. -------------------------------
  3729. local animpose = "Idle"
  3730. local lastanimpose = "Idle"
  3731. local sine = 0
  3732. local change = 1
  3733. local val = 0
  3734. local ffing = false
  3735. -------------------------------
  3736. game:GetService("RunService").RenderStepped:connect(function()
  3737. --[[if char.Humanoid.Jump == true then
  3738. jump = true
  3739. else
  3740. jump = false
  3741. end]]
  3742. char.Humanoid.FreeFalling:connect(function(f)
  3743. if f then
  3744. ffing = true
  3745. else
  3746. ffing = false
  3747. end
  3748. end)
  3749. sine = sine + change
  3750. if jumpn == true then
  3751. animpose = "Jumping"
  3752. elseif ffing == true then
  3753. animpose = "Freefalling"
  3754. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3755. animpose = "Idle"
  3756. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3757. animpose = "Walking"
  3758. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3759. animpose = "Running"
  3760. end
  3761. if animpose ~= lastanimpose then
  3762. sine = 0
  3763. if Debounces.NoIdl == false then
  3764. if animpose == "Idle" then
  3765. for i = 1, 2 do
  3766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3772. end
  3773. elseif animpose == "Walking" then
  3774. for i = 1, 2 do
  3775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3776. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3777. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3778. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3779. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3780. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3781. end
  3782. elseif animpose == "Running" then
  3783. for i = 1, 2 do
  3784. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3785. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3786. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3787. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3788. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3789. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3790. wait()
  3791. end
  3792. end
  3793. else
  3794. end
  3795. end
  3796. lastanimpose = animpose
  3797. if Debounces.NoIdl == false then
  3798. if animpose == "Idle" then
  3799. change = 0.5
  3800. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3801. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3802. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3803. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3804. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3805. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3806. elseif animpose == "Walking" then
  3807. change = 1
  3808. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3809. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3810. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3811. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3812. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3813. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3814. elseif animpose == "Running" then
  3815. change = 1
  3816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3818. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3820. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3821. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3822. elseif stanceToggle == "Floating" then
  3823. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3825. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3826. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3827. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3829. end
  3830. end
  3831. end)
  3832. game.Workspace.Likebossfromdk.Humanoid.MaxHealth = math.huge
  3833. local a = Instance.new("ForceField")
  3834. a.Parent = workspace.Likebossfromdk
  3835. wait(0)
  3836. game.Workspace.Likebossfromdk.Humanoid.Health = math.huge
  3837. -----------------------------------------------------------------------------
  3838.  
  3839. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3840. --[[Part0 = Vector3 (Start pos)
  3841. Part1 = Vector3 (End pos)
  3842. Times = number (Amount of lightning parts)
  3843. Offset = number (Offset)
  3844. Color = color (brickcolor value)
  3845. Thickness = number (thickness)
  3846. Trans = number (transparency)
  3847. ]]--
  3848. local magz = (Part0 - Part1).magnitude
  3849. local curpos = Part0
  3850. local trz = {-Offset,Offset}
  3851. for i=1,Times do
  3852. local li = Instance.new("Part", torso)
  3853. li.Name = "Lightning"
  3854. li.TopSurface =0
  3855. li.Material = "Neon"
  3856. li.BottomSurface = 0
  3857. li.Anchored = true
  3858. li.Locked = true
  3859. li.Transparency = Trans or 0.4
  3860. li.BrickColor = BrickColor.new(Color)
  3861. li.formFactor = "Custom"
  3862. li.CanCollide = false
  3863. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3864. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3865. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3866. if Times == i then
  3867. local magz2 = (curpos - Part1).magnitude
  3868. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3869. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3870. else
  3871. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3872. end
  3873. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3874. game.Debris:AddItem(li,.1)
  3875. end
  3876. end
  3877.  
  3878. BodyParts = {} -- Parts to emit lightning effects from
  3879. for _, v in pairs(char:GetChildren()) do
  3880. if v:IsA("Part") then
  3881. table.insert(BodyParts, v)
  3882. end
  3883. end
  3884.  
  3885. Bounding = {} -- Calculate the bounding boxes
  3886. for _, v in pairs(BodyParts) do
  3887. local temp = {X=nil, Y=nil, Z=nil}
  3888. temp.X = v.Size.X/2 * 15
  3889. temp.Y = v.Size.Y/2 * 15
  3890. temp.Z = v.Size.Z/2 * 15
  3891. Bounding[v.Name] = temp
  3892. --table.insert(Bounding, v.Name, temp)
  3893. end
  3894.  
  3895. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3896. local Body1 = BodyParts[math.random(#BodyParts)]
  3897. local Body2 = BodyParts[math.random(#BodyParts)]
  3898. local Pos1 = Vector3.new(
  3899. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3900. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3901. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3902. )
  3903. local Pos2 = Vector3.new(
  3904. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3905. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3906. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3907. )
  3908. local SPos1 = Body1.Position + Pos1
  3909. local SPos2 = Body2.Position + Pos2
  3910. Lightning(SPos1, SPos2, 4, 3, "Royal purple", .3, .56)
  3911. end
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement