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- local module = {}
- local datastore = game:GetService("DataStoreService")
- local bandata = datastore:GetDataStore("bans")
- local players = game:GetService("Players")
- module.run = function(player, message, arguments)
- local userid = players:GetUserIdFromNameAsync(arguments[2])
- if bandata:GetAsync(userid) then
- bandata:RemoveAsync(userid)
- end
- end
- return module
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