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ZKiller

Po script

Apr 18th, 2018
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  1. game.Players.LocalPlayer.Character["Head"].Transparency = 1
  2. game.Players.LocalPlayer.Character["Left Arm"].Transparency = 1
  3. game.Players.LocalPlayer.Character["Right Arm"].Transparency = 1
  4. game.Players.LocalPlayer.Character["Left Leg"].Transparency = 1
  5. game.Players.LocalPlayer.Character["Right Leg"].Transparency = 1
  6. game.Players.LocalPlayer.Character["Torso"].Transparency = 1
  7. game.Players.LocalPlayer.Character["Head"].face.Transparency = 1
  8.  
  9. game.Players.LocalPlayer.Character.Humanoid.MaxHealth = 100000
  10. game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 14
  11. wait(.2)
  12. game.Players.LocalPlayer.Character.Humanoid.Health = 100000
  13.  
  14. local mouse = game.Players.LocalPlayer:GetMouse()
  15. local phase = 1
  16.  
  17. local music = Instance.new("Sound")
  18. music.Parent = game.Players.LocalPlayer.Character.Torso
  19. music.Volume = 2
  20. music.SoundId = "rbxassetid://1594462153"
  21. music.Looped = true
  22. music:Play()
  23.  
  24. local a1 = Instance.new("Sound")
  25. a1.Parent = game.Players.LocalPlayer.Character.Head
  26. a1.Volume = 1
  27. a1.SoundId = "rbxassetid://1402068429"
  28.  
  29. local model = Instance.new("Model")
  30. model.Parent = game.Players.LocalPlayer.Character
  31. model.Name = "Po Model"
  32.  
  33. local p = Instance.new("Part")
  34. p.Parent = model
  35. p.Size = Vector3.new(1.6,1.6,1.6)
  36. p.BrickColor = BrickColor.new('Really red')
  37. p.Material = Enum.Material.SmoothPlastic
  38. p.CanCollide = false
  39. p.Transparency = 0
  40. local pw = Instance.new("Weld")
  41. pw.Parent = p
  42. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  43. pw.Part1 = p
  44. pw.C1 = CFrame.new(0,-.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  45.  
  46. local p = Instance.new("Part")
  47. p.Parent = model
  48. p.Size = Vector3.new(1.4,1.4,.1)
  49. p.BrickColor = BrickColor.new('White')
  50. p.Material = Enum.Material.SmoothPlastic
  51. p.CanCollide = false
  52. p.Transparency = 0
  53. local pw = Instance.new("Weld")
  54. pw.Parent = p
  55. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  56. pw.Part1 = p
  57. pw.C1 = CFrame.new(0,-.3,.8) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  58.  
  59. local p = Instance.new("Part")
  60. p.Parent = model
  61. p.Size = Vector3.new(.3,.6,.5)
  62. p.BrickColor = BrickColor.new('Really red')
  63. p.Material = Enum.Material.SmoothPlastic
  64. p.CanCollide = false
  65. p.Transparency = 0
  66. local pw = Instance.new("Weld")
  67. pw.Parent = p
  68. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  69. pw.Part1 = p
  70. pw.C1 = CFrame.new(.7,-.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-15))
  71.  
  72. local p = Instance.new("Part")
  73. p.Parent = model
  74. p.Size = Vector3.new(.3,.6,.5)
  75. p.BrickColor = BrickColor.new('Really red')
  76. p.Material = Enum.Material.SmoothPlastic
  77. p.CanCollide = false
  78. p.Transparency = 0
  79. local pw = Instance.new("Weld")
  80. pw.Parent = p
  81. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  82. pw.Part1 = p
  83. pw.C1 = CFrame.new(-.7,-.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(15))
  84.  
  85. local p = Instance.new("Part")
  86. p.Parent = model
  87. p.Size = Vector3.new(.4,.6,.1)
  88. p.BrickColor = BrickColor.new('Really black')
  89. p.Material = Enum.Material.SmoothPlastic
  90. p.CanCollide = false
  91. p.Transparency = 0
  92. local pw = Instance.new("Weld")
  93. pw.Parent = p
  94. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  95. pw.Part1 = p
  96. pw.C1 = CFrame.new(.4,-.5,.81) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  97.  
  98. local p = Instance.new("Part")
  99. p.Parent = model
  100. p.Size = Vector3.new(.05,.5,.1)
  101. p.BrickColor = BrickColor.new('Really red')
  102. p.Material = Enum.Material.Neon
  103. p.CanCollide = false
  104. p.Transparency = 0
  105. local pw = Instance.new("Weld")
  106. pw.Parent = p
  107. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  108. pw.Part1 = p
  109. pw.C1 = CFrame.new(.4,-.5,.82) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  110.  
  111. local p = Instance.new("Part")
  112. p.Parent = model
  113. p.Size = Vector3.new(.4,.6,.1)
  114. p.BrickColor = BrickColor.new('Really black')
  115. p.Material = Enum.Material.SmoothPlastic
  116. p.CanCollide = false
  117. p.Transparency = 0
  118. local pw = Instance.new("Weld")
  119. pw.Parent = p
  120. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  121. pw.Part1 = p
  122. pw.C1 = CFrame.new(-.4,-.5,.81) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  123.  
  124. local p = Instance.new("Part")
  125. p.Parent = model
  126. p.Size = Vector3.new(.05,.5,.1)
  127. p.BrickColor = BrickColor.new('Really red')
  128. p.Material = Enum.Material.Neon
  129. p.CanCollide = false
  130. p.Transparency = 0
  131. local pw = Instance.new("Weld")
  132. pw.Parent = p
  133. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  134. pw.Part1 = p
  135. pw.C1 = CFrame.new(-.4,-.5,.82) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  136.  
  137. local p = Instance.new("Part")
  138. p.Parent = model
  139. p.Size = Vector3.new(.6,.3,.3)
  140. p.BrickColor = BrickColor.new('White')
  141. p.Material = Enum.Material.SmoothPlastic
  142. p.CanCollide = false
  143. p.Transparency = 0
  144. local pw = Instance.new("Weld")
  145. pw.Parent = p
  146. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  147. pw.Part1 = p
  148. pw.C1 = CFrame.new(0,-.1,1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  149.  
  150. local p = Instance.new("Part")
  151. p.Parent = model
  152. p.Size = Vector3.new(.2,.2,.2)
  153. p.BrickColor = BrickColor.new('Really black')
  154. p.Material = Enum.Material.SmoothPlastic
  155. p.CanCollide = false
  156. p.Transparency = 0
  157. local pw = Instance.new("Weld")
  158. pw.Parent = p
  159. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  160. pw.Part1 = p
  161. pw.C1 = CFrame.new(0,-.3,1.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  162.  
  163. local p = Instance.new("Part")
  164. p.Parent = model
  165. p.Size = Vector3.new(.15,.3,.15)
  166. p.BrickColor = BrickColor.new('Really red')
  167. p.Material = Enum.Material.SmoothPlastic
  168. p.CanCollide = false
  169. p.Transparency = 0
  170. local pw = Instance.new("Weld")
  171. pw.Parent = p
  172. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  173. pw.Part1 = p
  174. pw.C1 = CFrame.new(0,-1.25,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  175.  
  176. local p = Instance.new("Part")
  177. p.Parent = model
  178. p.Size = Vector3.new(.45,.15,.15)
  179. p.BrickColor = BrickColor.new('Really red')
  180. p.Material = Enum.Material.SmoothPlastic
  181. p.CanCollide = false
  182. p.Transparency = 0
  183. local pw = Instance.new("Weld")
  184. pw.Parent = p
  185. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  186. pw.Part1 = p
  187. pw.C1 = CFrame.new(0,-1.45,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  188.  
  189. local p = Instance.new("Part")
  190. p.Parent = model
  191. p.Size = Vector3.new(.15,.45,.15)
  192. p.BrickColor = BrickColor.new('Really red')
  193. p.Material = Enum.Material.SmoothPlastic
  194. p.CanCollide = false
  195. p.Transparency = 0
  196. local pw = Instance.new("Weld")
  197. pw.Parent = p
  198. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  199. pw.Part1 = p
  200. pw.C1 = CFrame.new(.3,-1.75,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  201.  
  202. local p = Instance.new("Part")
  203. p.Parent = model
  204. p.Size = Vector3.new(.15,.45,.15)
  205. p.BrickColor = BrickColor.new('Really red')
  206. p.Material = Enum.Material.SmoothPlastic
  207. p.CanCollide = false
  208. p.Transparency = 0
  209. local pw = Instance.new("Weld")
  210. pw.Parent = p
  211. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  212. pw.Part1 = p
  213. pw.C1 = CFrame.new(-.3,-1.75,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  214.  
  215. local p = Instance.new("Part")
  216. p.Parent = model
  217. p.Size = Vector3.new(.45,.15,.15)
  218. p.BrickColor = BrickColor.new('Really red')
  219. p.Material = Enum.Material.SmoothPlastic
  220. p.CanCollide = false
  221. p.Transparency = 0
  222. local pw = Instance.new("Weld")
  223. pw.Parent = p
  224. pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  225. pw.Part1 = p
  226. pw.C1 = CFrame.new(0,-1.9,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  227.  
  228. local p = Instance.new("Part")
  229. p.Parent = model
  230. p.Size = Vector3.new(1.4,2,1)
  231. p.BrickColor = BrickColor.new('Really red')
  232. p.Material = Enum.Material.SmoothPlastic
  233. p.CanCollide = false
  234. p.Transparency = 0
  235. local pw = Instance.new("Weld")
  236. pw.Parent = p
  237. pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  238. pw.Part1 = p
  239. pw.C1 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  240.  
  241. local p = Instance.new("Part")
  242. p.Parent = model
  243. p.Size = Vector3.new(1.5,1.2,1.1)
  244. p.BrickColor = BrickColor.new('Really red')
  245. p.Material = Enum.Material.SmoothPlastic
  246. p.CanCollide = false
  247. p.Transparency = 0
  248. local pw = Instance.new("Weld")
  249. pw.Parent = p
  250. pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  251. pw.Part1 = p
  252. pw.C1 = CFrame.new(0,.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  253.  
  254. local p = Instance.new("Part")
  255. p.Parent = model
  256. p.Size = Vector3.new(1,.8,.1)
  257. p.BrickColor = BrickColor.new('White')
  258. p.Material = Enum.Material.Slate
  259. p.CanCollide = false
  260. p.Transparency = 0
  261. local pw = Instance.new("Weld")
  262. pw.Parent = p
  263. pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  264. pw.Part1 = p
  265. pw.C1 = CFrame.new(0,.3,.51) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  266.  
  267. local p = Instance.new("Part")
  268. p.Parent = model
  269. p.Size = Vector3.new(.6,1.1,.6)
  270. p.BrickColor = BrickColor.new('Really red')
  271. p.Material = Enum.Material.SmoothPlastic
  272. p.CanCollide = false
  273. p.Transparency = 0
  274. local pw = Instance.new("Weld")
  275. pw.Parent = p
  276. pw.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  277. pw.Part1 = p
  278. pw.C1 = CFrame.new(.3,-.7,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-15))
  279.  
  280. local p = Instance.new("Part")
  281. p.Parent = model
  282. p.Size = Vector3.new(.6,1.1,.6)
  283. p.BrickColor = BrickColor.new('Really red')
  284. p.Material = Enum.Material.SmoothPlastic
  285. p.CanCollide = false
  286. p.Transparency = 0
  287. local pw = Instance.new("Weld")
  288. pw.Parent = p
  289. pw.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  290. pw.Part1 = p
  291. pw.C1 = CFrame.new(.35,.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  292.  
  293. local p = Instance.new("Part")
  294. p.Parent = model
  295. p.Size = Vector3.new(.7,.7,.7)
  296. p.BrickColor = BrickColor.new('Really red')
  297. p.Material = Enum.Material.SmoothPlastic
  298. p.CanCollide = false
  299. p.Transparency = 0
  300. local pw = Instance.new("Weld")
  301. pw.Parent = p
  302. pw.Part0 = game.Players.LocalPlayer.Character["Right Arm"]
  303. pw.Part1 = p
  304. pw.C1 = CFrame.new(.35,.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  305.  
  306. local p = Instance.new("Part")
  307. p.Parent = model
  308. p.Size = Vector3.new(.6,1.1,.6)
  309. p.BrickColor = BrickColor.new('Really red')
  310. p.Material = Enum.Material.SmoothPlastic
  311. p.CanCollide = false
  312. p.Transparency = 0
  313. local pw = Instance.new("Weld")
  314. pw.Parent = p
  315. pw.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  316. pw.Part1 = p
  317. pw.C1 = CFrame.new(-.3,-.7,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(15))
  318.  
  319. local p = Instance.new("Part")
  320. p.Parent = model
  321. p.Size = Vector3.new(.6,1.1,.6)
  322. p.BrickColor = BrickColor.new('Really red')
  323. p.Material = Enum.Material.SmoothPlastic
  324. p.CanCollide = false
  325. p.Transparency = 0
  326. local pw = Instance.new("Weld")
  327. pw.Parent = p
  328. pw.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  329. pw.Part1 = p
  330. pw.C1 = CFrame.new(-.35,.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  331.  
  332. local p = Instance.new("Part")
  333. p.Parent = model
  334. p.Size = Vector3.new(.7,.7,.7)
  335. p.BrickColor = BrickColor.new('Really red')
  336. p.Material = Enum.Material.SmoothPlastic
  337. p.CanCollide = false
  338. p.Transparency = 0
  339. local pw = Instance.new("Weld")
  340. pw.Parent = p
  341. pw.Part0 = game.Players.LocalPlayer.Character["Left Arm"]
  342. pw.Part1 = p
  343. pw.C1 = CFrame.new(-.35,.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  344.  
  345. local p = Instance.new("Part")
  346. p.Parent = model
  347. p.Size = Vector3.new(.6,1.7,.6)
  348. p.BrickColor = BrickColor.new('Really red')
  349. p.Material = Enum.Material.SmoothPlastic
  350. p.CanCollide = false
  351. p.Transparency = 0
  352. local pw = Instance.new("Weld")
  353. pw.Parent = p
  354. pw.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  355. pw.Part1 = p
  356. pw.C1 = CFrame.new(-.1,-.15,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  357.  
  358. local p = Instance.new("Part")
  359. p.Parent = model
  360. p.Size = Vector3.new(.7,.4,1)
  361. p.BrickColor = BrickColor.new('Really red')
  362. p.Material = Enum.Material.SmoothPlastic
  363. p.CanCollide = false
  364. p.Transparency = 0
  365. local pw = Instance.new("Weld")
  366. pw.Parent = p
  367. pw.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  368. pw.Part1 = p
  369. pw.C1 = CFrame.new(-.1,.75,.2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  370.  
  371. local p = Instance.new("Part")
  372. p.Parent = model
  373. p.Size = Vector3.new(.6,1.7,.6)
  374. p.BrickColor = BrickColor.new('Really red')
  375. p.Material = Enum.Material.SmoothPlastic
  376. p.CanCollide = false
  377. p.Transparency = 0
  378. local pw = Instance.new("Weld")
  379. pw.Parent = p
  380. pw.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  381. pw.Part1 = p
  382. pw.C1 = CFrame.new(.1,-.15,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  383.  
  384. local p = Instance.new("Part")
  385. p.Parent = model
  386. p.Size = Vector3.new(.7,.4,1)
  387. p.BrickColor = BrickColor.new('Really red')
  388. p.Material = Enum.Material.SmoothPlastic
  389. p.CanCollide = false
  390. p.Transparency = 0
  391. local pw = Instance.new("Weld")
  392. pw.Parent = p
  393. pw.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  394. pw.Part1 = p
  395. pw.C1 = CFrame.new(.1,.75,.2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  396.  
  397. function damage(hit)
  398.     local h = hit.Parent:findFirstChildOfClass("Humanoid")
  399.     if h ~= nil then
  400.         h.Health = h.Health - 5
  401.     end
  402. end
  403.  
  404. game.Players.LocalPlayer.Character.Torso.Touched:connect(damage)
  405.  
  406. while true do
  407.     wait(.01)
  408.     local hat = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Accessory")
  409.     if hat ~= nil then
  410.         hat.Parent = nil
  411.     end
  412.     if phase == 1 and game.Players.LocalPlayer.Character.Humanoid.Health > 50000 and game.Players.LocalPlayer.Character.Humanoid.Health < 60000 then
  413.         model:ClearAllChildren()
  414.         music.SoundId = "rbxassetid://1634189847"
  415.         music:Play()
  416.        
  417.         local p = Instance.new("Part")
  418.         p.Parent = model
  419.         p.Size = Vector3.new(1.6,1.6,1.6)
  420.         p.BrickColor = BrickColor.new('Really red')
  421.         p.Material = Enum.Material.SmoothPlastic
  422.         p.CanCollide = false
  423.         p.Transparency = 0
  424.         local pw = Instance.new("Weld")
  425.         pw.Parent = p
  426.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  427.         pw.Part1 = p
  428.         pw.C1 = CFrame.new(0,-.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  429.        
  430.         local p = Instance.new("Part")
  431.         p.Parent = model
  432.         p.Size = Vector3.new(1.4,1.4,.1)
  433.         p.BrickColor = BrickColor.new('White')
  434.         p.Material = Enum.Material.SmoothPlastic
  435.         p.CanCollide = false
  436.         p.Transparency = 0
  437.         local pw = Instance.new("Weld")
  438.         pw.Parent = p
  439.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  440.         pw.Part1 = p
  441.         pw.C1 = CFrame.new(0,-.3,.8) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  442.        
  443.         local p = Instance.new("Part")
  444.         p.Parent = model
  445.         p.Size = Vector3.new(.3,.6,.5)
  446.         p.BrickColor = BrickColor.new('Really red')
  447.         p.Material = Enum.Material.SmoothPlastic
  448.         p.CanCollide = false
  449.         p.Transparency = 0
  450.         local pw = Instance.new("Weld")
  451.         pw.Parent = p
  452.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  453.         pw.Part1 = p
  454.         pw.C1 = CFrame.new(.7,-.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-15))
  455.        
  456.         local p = Instance.new("Part")
  457.         p.Parent = model
  458.         p.Size = Vector3.new(.3,.6,.5)
  459.         p.BrickColor = BrickColor.new('Really red')
  460.         p.Material = Enum.Material.SmoothPlastic
  461.         p.CanCollide = false
  462.         p.Transparency = 0
  463.         local pw = Instance.new("Weld")
  464.         pw.Parent = p
  465.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  466.         pw.Part1 = p
  467.         pw.C1 = CFrame.new(-.7,-.6,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(15))
  468.        
  469.         local p = Instance.new("Part")
  470.         p.Parent = model
  471.         p.Size = Vector3.new(.4,.6,.1)
  472.         p.BrickColor = BrickColor.new('Really black')
  473.         p.Material = Enum.Material.SmoothPlastic
  474.         p.CanCollide = false
  475.         p.Transparency = 0
  476.         local pw = Instance.new("Weld")
  477.         pw.Parent = p
  478.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  479.         pw.Part1 = p
  480.         pw.C1 = CFrame.new(.4,-.5,.81) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  481.        
  482.         local p = Instance.new("Part")
  483.         p.Parent = model
  484.         p.Size = Vector3.new(.05,.5,.1)
  485.         p.BrickColor = BrickColor.new('Really red')
  486.         p.Material = Enum.Material.Neon
  487.         p.CanCollide = false
  488.         p.Transparency = 0
  489.         local pw = Instance.new("Weld")
  490.         pw.Parent = p
  491.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  492.         pw.Part1 = p
  493.         pw.C1 = CFrame.new(.4,-.5,.82) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  494.        
  495.         local p = Instance.new("Part")
  496.         p.Parent = model
  497.         p.Size = Vector3.new(.4,.6,.1)
  498.         p.BrickColor = BrickColor.new('Really black')
  499.         p.Material = Enum.Material.SmoothPlastic
  500.         p.CanCollide = false
  501.         p.Transparency = 0
  502.         local pw = Instance.new("Weld")
  503.         pw.Parent = p
  504.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  505.         pw.Part1 = p
  506.         pw.C1 = CFrame.new(-.4,-.5,.81) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  507.        
  508.         local p = Instance.new("Part")
  509.         p.Parent = model
  510.         p.Size = Vector3.new(.05,.5,.1)
  511.         p.BrickColor = BrickColor.new('Really red')
  512.         p.Material = Enum.Material.Neon
  513.         p.CanCollide = false
  514.         p.Transparency = 0
  515.         local pw = Instance.new("Weld")
  516.         pw.Parent = p
  517.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  518.         pw.Part1 = p
  519.         pw.C1 = CFrame.new(-.4,-.5,.82) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  520.        
  521.         local p = Instance.new("Part")
  522.         p.Parent = model
  523.         p.Size = Vector3.new(.6,.3,.3)
  524.         p.BrickColor = BrickColor.new('White')
  525.         p.Material = Enum.Material.SmoothPlastic
  526.         p.CanCollide = false
  527.         p.Transparency = 0
  528.         local pw = Instance.new("Weld")
  529.         pw.Parent = p
  530.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  531.         pw.Part1 = p
  532.         pw.C1 = CFrame.new(0,-.1,1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  533.        
  534.         local p = Instance.new("Part")
  535.         p.Parent = model
  536.         p.Size = Vector3.new(.2,.2,.2)
  537.         p.BrickColor = BrickColor.new('Really black')
  538.         p.Material = Enum.Material.SmoothPlastic
  539.         p.CanCollide = false
  540.         p.Transparency = 0
  541.         local pw = Instance.new("Weld")
  542.         pw.Parent = p
  543.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  544.         pw.Part1 = p
  545.         pw.C1 = CFrame.new(0,-.3,1.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  546.        
  547.         local p = Instance.new("Part")
  548.         p.Parent = model
  549.         p.Size = Vector3.new(1,2,.8)
  550.         p.BrickColor = BrickColor.new('Really red')
  551.         p.Material = Enum.Material.SmoothPlastic
  552.         p.CanCollide = false
  553.         p.Transparency = 0
  554.         local pw = Instance.new("Weld")
  555.         pw.Parent = p
  556.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  557.         pw.Part1 = p
  558.         pw.C1 = CFrame.new(0,0,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  559.        
  560.         local p = Instance.new("Part")
  561.         p.Parent = model
  562.         p.Size = Vector3.new(1.1,1.2,.9)
  563.         p.BrickColor = BrickColor.new('Really red')
  564.         p.Material = Enum.Material.SmoothPlastic
  565.         p.CanCollide = false
  566.         p.Transparency = 0
  567.         local pw = Instance.new("Weld")
  568.         pw.Parent = p
  569.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  570.         pw.Part1 = p
  571.         pw.C1 = CFrame.new(0,-.3,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  572.        
  573.         local p = Instance.new("Part")
  574.         p.Parent = model
  575.         p.Size = Vector3.new(.2,.2,.8)
  576.         p.BrickColor = BrickColor.new('Really red')
  577.         p.Material = Enum.Material.SmoothPlastic
  578.         p.CanCollide = false
  579.         p.Transparency = 0
  580.         local pw = Instance.new("Weld")
  581.         pw.Parent = p
  582.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  583.         pw.Part1 = p
  584.         pw.C1 = CFrame.new(.4,.4,.8) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  585.        
  586.         local p = Instance.new("Part")
  587.         p.Parent = model
  588.         p.Size = Vector3.new(.2,.2,.8)
  589.         p.BrickColor = BrickColor.new('Really red')
  590.         p.Material = Enum.Material.SmoothPlastic
  591.         p.CanCollide = false
  592.         p.Transparency = 0
  593.         local pw = Instance.new("Weld")
  594.         pw.Parent = p
  595.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  596.         pw.Part1 = p
  597.         pw.C1 = CFrame.new(-.4,.4,.8) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  598.        
  599.         local p = Instance.new("Part")
  600.         p.Parent = model
  601.         p.Size = Vector3.new(.4,2,.4)
  602.         p.BrickColor = BrickColor.new('Really red')
  603.         p.Material = Enum.Material.SmoothPlastic
  604.         p.CanCollide = false
  605.         p.Transparency = 0
  606.         local pw = Instance.new("Weld")
  607.         pw.Parent = p
  608.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  609.         pw.Part1 = p
  610.         pw.C1 = CFrame.new(0,-2,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),math.rad(0),math.rad(30))
  611.        
  612.         local p = Instance.new("Part")
  613.         p.Parent = model
  614.         p.Size = Vector3.new(.4,.4,2)
  615.         p.BrickColor = BrickColor.new('Really red')
  616.         p.Material = Enum.Material.SmoothPlastic
  617.         p.CanCollide = false
  618.         p.Transparency = 0
  619.         local pw = Instance.new("Weld")
  620.         pw.Parent = p
  621.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  622.         pw.Part1 = p
  623.         pw.C1 = CFrame.new(-1.4,-2.5,.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  624.        
  625.         local p = Instance.new("WedgePart")
  626.         p.Parent = model
  627.         p.Size = Vector3.new(.4,.4,2)
  628.         p.BrickColor = BrickColor.new('Buttermilk')
  629.         p.Material = Enum.Material.SmoothPlastic
  630.         p.CanCollide = false
  631.         p.Transparency = 0
  632.         local pw = Instance.new("Weld")
  633.         pw.Parent = p
  634.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  635.         pw.Part1 = p
  636.         pw.C1 = CFrame.new(-1.4,-2.5,2.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  637.        
  638.        
  639.        
  640.         local p = Instance.new("Part")
  641.         p.Parent = model
  642.         p.Size = Vector3.new(.4,2,.4)
  643.         p.BrickColor = BrickColor.new('Really red')
  644.         p.Material = Enum.Material.SmoothPlastic
  645.         p.CanCollide = false
  646.         p.Transparency = 0
  647.         local pw = Instance.new("Weld")
  648.         pw.Parent = p
  649.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  650.         pw.Part1 = p
  651.         pw.C1 = CFrame.new(0,-2,0) * CFrame.fromEulerAnglesXYZ(math.rad(-15),math.rad(0),math.rad(-30))
  652.        
  653.         local p = Instance.new("Part")
  654.         p.Parent = model
  655.         p.Size = Vector3.new(.4,.4,2)
  656.         p.BrickColor = BrickColor.new('Really red')
  657.         p.Material = Enum.Material.SmoothPlastic
  658.         p.CanCollide = false
  659.         p.Transparency = 0
  660.         local pw = Instance.new("Weld")
  661.         pw.Parent = p
  662.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  663.         pw.Part1 = p
  664.         pw.C1 = CFrame.new(1.4,-2.5,.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  665.        
  666.         local p = Instance.new("WedgePart")
  667.         p.Parent = model
  668.         p.Size = Vector3.new(.4,.4,2)
  669.         p.BrickColor = BrickColor.new('Buttermilk')
  670.         p.Material = Enum.Material.SmoothPlastic
  671.         p.CanCollide = false
  672.         p.Transparency = 0
  673.         local pw = Instance.new("Weld")
  674.         pw.Parent = p
  675.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  676.         pw.Part1 = p
  677.         pw.C1 = CFrame.new(1.4,-2.5,2.1) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  678.        
  679.         local p = Instance.new("Part")
  680.         p.Parent = model
  681.         p.Size = Vector3.new(.3,1.7,.3)
  682.         p.BrickColor = BrickColor.new('Really red')
  683.         p.Material = Enum.Material.SmoothPlastic
  684.         p.CanCollide = false
  685.         p.Transparency = 0
  686.         local pw = Instance.new("Weld")
  687.         pw.Parent = p
  688.         pw.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  689.         pw.Part1 = p
  690.         pw.C1 = CFrame.new(-.2,-.15,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  691.        
  692.         local p = Instance.new("Part")
  693.         p.Parent = model
  694.         p.Size = Vector3.new(.4,.3,.7)
  695.         p.BrickColor = BrickColor.new('Really red')
  696.         p.Material = Enum.Material.SmoothPlastic
  697.         p.CanCollide = false
  698.         p.Transparency = 0
  699.         local pw = Instance.new("Weld")
  700.         pw.Parent = p
  701.         pw.Part0 = game.Players.LocalPlayer.Character["Left Leg"]
  702.         pw.Part1 = p
  703.         pw.C1 = CFrame.new(-.2,.8,.2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  704.        
  705.         local p = Instance.new("Part")
  706.         p.Parent = model
  707.         p.Size = Vector3.new(.3,1.7,.3)
  708.         p.BrickColor = BrickColor.new('Really red')
  709.         p.Material = Enum.Material.SmoothPlastic
  710.         p.CanCollide = false
  711.         p.Transparency = 0
  712.         local pw = Instance.new("Weld")
  713.         pw.Parent = p
  714.         pw.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  715.         pw.Part1 = p
  716.         pw.C1 = CFrame.new(.2,-.15,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  717.        
  718.         local p = Instance.new("Part")
  719.         p.Parent = model
  720.         p.Size = Vector3.new(.4,.3,.7)
  721.         p.BrickColor = BrickColor.new('Really red')
  722.         p.Material = Enum.Material.SmoothPlastic
  723.         p.CanCollide = false
  724.         p.Transparency = 0
  725.         local pw = Instance.new("Weld")
  726.         pw.Parent = p
  727.         pw.Part0 = game.Players.LocalPlayer.Character["Right Leg"]
  728.         pw.Part1 = p
  729.         pw.C1 = CFrame.new(.2,.8,.2) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(-0))
  730.        
  731.         local p = Instance.new("Part")
  732.         p.Parent = model
  733.         p.Size = Vector3.new(.15,.3,.15)
  734.         p.BrickColor = BrickColor.new('Really red')
  735.         p.Material = Enum.Material.SmoothPlastic
  736.         p.CanCollide = false
  737.         p.Transparency = 0
  738.         local pw = Instance.new("Weld")
  739.         pw.Parent = p
  740.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  741.         pw.Part1 = p
  742.         pw.C1 = CFrame.new(0,-1.25,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  743.        
  744.         local p = Instance.new("Part")
  745.         p.Parent = model
  746.         p.Size = Vector3.new(.45,.15,.15)
  747.         p.BrickColor = BrickColor.new('Really red')
  748.         p.Material = Enum.Material.SmoothPlastic
  749.         p.CanCollide = false
  750.         p.Transparency = 0
  751.         local pw = Instance.new("Weld")
  752.         pw.Parent = p
  753.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  754.         pw.Part1 = p
  755.         pw.C1 = CFrame.new(0,-1.45,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  756.        
  757.         local p = Instance.new("Part")
  758.         p.Parent = model
  759.         p.Size = Vector3.new(.15,.45,.15)
  760.         p.BrickColor = BrickColor.new('Really red')
  761.         p.Material = Enum.Material.SmoothPlastic
  762.         p.CanCollide = false
  763.         p.Transparency = 0
  764.         local pw = Instance.new("Weld")
  765.         pw.Parent = p
  766.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  767.         pw.Part1 = p
  768.         pw.C1 = CFrame.new(.3,-1.75,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  769.        
  770.         local p = Instance.new("Part")
  771.         p.Parent = model
  772.         p.Size = Vector3.new(.15,.45,.15)
  773.         p.BrickColor = BrickColor.new('Really red')
  774.         p.Material = Enum.Material.SmoothPlastic
  775.         p.CanCollide = false
  776.         p.Transparency = 0
  777.         local pw = Instance.new("Weld")
  778.         pw.Parent = p
  779.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  780.         pw.Part1 = p
  781.         pw.C1 = CFrame.new(-.3,-1.75,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  782.        
  783.         local p = Instance.new("Part")
  784.         p.Parent = model
  785.         p.Size = Vector3.new(.45,.15,.15)
  786.         p.BrickColor = BrickColor.new('Really red')
  787.         p.Material = Enum.Material.SmoothPlastic
  788.         p.CanCollide = false
  789.         p.Transparency = 0
  790.         local pw = Instance.new("Weld")
  791.         pw.Parent = p
  792.         pw.Part0 = game.Players.LocalPlayer.Character["Head"]
  793.         pw.Part1 = p
  794.         pw.C1 = CFrame.new(0,-1.9,0) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  795.        
  796.         local p = Instance.new("Part")
  797.         p.Parent = model
  798.         p.Size = Vector3.new(.6,.4,.1)
  799.         p.BrickColor = BrickColor.new('White')
  800.         p.Material = Enum.Material.Slate
  801.         p.CanCollide = false
  802.         p.Transparency = 0
  803.         local pw = Instance.new("Weld")
  804.         pw.Parent = p
  805.         pw.Part0 = game.Players.LocalPlayer.Character["Torso"]
  806.         pw.Part1 = p
  807.         pw.C1 = CFrame.new(0,0.6,0.4) * CFrame.fromEulerAnglesXYZ(math.rad(0),math.rad(0),math.rad(0))
  808.        
  809.         phase = 2
  810.     end
  811. end
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