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McRoblox132

God Slayer Edit

Mar 30th, 2018
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  1. --God Slayer
  2. --God Slayer Edit (God Of The Hell)
  3.  
  4.  
  5.  
  6.  
  7. --[[wait(0.1)
  8. -------------------------------
  9. print("God Slayer Edited by SHYIME")
  10. local p=game:service("Players").LocalPlayer
  11. if p.Name=="Reruderu" then
  12. p:Kick("go away, skid who uses crappy decompilers,v3rmie skid.")
  13. elseif p.Name=="Rerumu" then
  14. p:Kick("no thanks, skid who uses crappy decompilers that they didnt make.also being an pathetic v3rmie kid")
  15. end]]
  16. local p=game:service("Players").LocalPlayer
  17. local char=p.Character
  18. script.Parent=char
  19. local torso=char.Torso
  20. local hed=char.Head
  21. local larm=char:FindFirstChild("Left Arm")
  22. local rarm=char:FindFirstChild("Right Arm")
  23. local lleg=char:FindFirstChild("Left Leg")
  24. local rleg=char:FindFirstChild("Right Leg")
  25. local hum=char.Humanoid
  26. local cam=workspace.CurrentCamera
  27. local root=char.HumanoidRootPart
  28. local mouse=p:GetMouse()
  29. local hb=game:service("RunService").Heartbeat
  30. local rs=game:service("RunService").Stepped
  31. hum.MaxHealth=math.huge
  32. hum.Health=hum.MaxHealth
  33. local pgui=Instance.new("ScreenGui",p.PlayerGui)
  34. random={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  35. local run = 30
  36. local normal = 16
  37. local color = "Really black"
  38. local color2 = "Really red"
  39. local righteyebrickcolor = "Really red"
  40. local NumCol = 0,0,255
  41. local GodSlayer = true
  42. local Full = false
  43. hum.WalkSpeed = 5
  44. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  45. -------------------
  46. local drinks="10722059"
  47. local m="41707332"
  48. local tx="41708701"
  49. local ragesong="590156873"
  50. local breaks="368270172"
  51. local scream="527276541"
  52. local Shirt = "rbxassetid://400395836"
  53. local Pants = "rbxassetid://770508500"
  54. -------------------
  55.  
  56.  
  57. function swait(num)
  58. if num==0 or num==nil then
  59. game:service'RunService'.Stepped:wait(0)
  60. else
  61. for i=0,num do
  62. game:service'RunService'.Stepped:wait(0)
  63. end
  64. end
  65. end
  66.  
  67. function chatfunc(text)
  68. local chat = coroutine.wrap(function()
  69. if char:FindFirstChild("TalkingBillBoard")~= nil then
  70. char:FindFirstChild("TalkingBillBoard"):destroy()
  71. end
  72. local naeeym2 = Instance.new("BillboardGui",char)
  73. naeeym2.Size = UDim2.new(0,100,0,40)
  74. naeeym2.StudsOffset = Vector3.new(0,3,0)
  75. naeeym2.Adornee = char.Head
  76. naeeym2.Name = "TalkingBillBoard"
  77. local tecks2 = Instance.new("TextLabel",naeeym2)
  78. tecks2.BackgroundTransparency = 1
  79. tecks2.BorderSizePixel = 0
  80. tecks2.Text = ""
  81. tecks2.Font = "Fantasy"
  82. tecks2.TextSize = 30
  83. tecks2.TextStrokeTransparency = 0
  84. tecks2.TextColor3 = Color3.new(.6,0,0)
  85. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  86. tecks2.Size = UDim2.new(1,0,0.5,0)
  87. local tecks3 = Instance.new("TextLabel",naeeym2)
  88. tecks3.BackgroundTransparency = 1
  89. tecks3.BorderSizePixel = 0
  90. tecks3.Text = ""
  91. tecks3.Font = "Fantasy"
  92. tecks3.TextSize = 30
  93. tecks3.TextStrokeTransparency = 0
  94. tecks3.TextColor3 = Color3.new(255,0,0)
  95. tecks3.TextStrokeColor3 = Color3.new(0,0,0)
  96. tecks3.Size = UDim2.new(1,0,0.5,0)
  97. for i = 1,string.len(text),1 do
  98. tecks2.Text = string.sub(text,1,i)
  99. tecks3.Text = string.sub(text,1,i)
  100. wait(0.01)
  101. end
  102. wait(2)
  103. for i = 1, 50 do
  104. swait()
  105. tecks2.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  106. tecks2.Rotation = tecks2.Rotation - .8
  107. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  108. tecks2.TextTransparency = tecks2.TextTransparency + .04
  109. tecks3.Position = tecks2.Position - UDim2.new(math.random(-.4,.4),math.random(-5,5),.05,math.random(-5,5))
  110. tecks3.Rotation = tecks2.Rotation + .8
  111. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  112. tecks3.TextTransparency = tecks2.TextTransparency + .04
  113. end
  114. naeeym2:Destroy()
  115. end)
  116. chat()
  117. end
  118. function onChatted(msg)
  119. chatfunc(msg)
  120. end
  121. p.Chatted:connect(onChatted)
  122. coroutine.resume(coroutine.create(function()
  123. wait(2)
  124. chatfunc("Let Me Show You The Power Of The Hell")
  125. wait(4)
  126. chatfunc("The Endless Curse Ever...")
  127. end))
  128.  
  129.  
  130. local s0=Instance.new("Sound",char)
  131. s0.SoundId="rbxassetid://"..ragesong
  132. s0.Volume=1999
  133. s0.Pitch=1
  134. s0.Looped=true
  135.  
  136.  
  137. local s02=Instance.new("Sound",char)
  138. s02.SoundId="rbxassetid://147836419"
  139. s02.Volume=1999
  140. s02.Pitch=1
  141. s02.Looped=false
  142. s02:Play()
  143.  
  144. function Sound(ID,Parent,Vol,Pitch,Loop)
  145. local S0 = Instance.new("Sound",Parent)
  146. S0.SoundId = ID
  147. S0.Volume = Vol
  148. S0.Looped = Loop
  149. S0.Pitch = Pitch
  150. wait(.1)
  151. S0:Play()
  152. end
  153. function weld(a, b, acf)
  154. local w = Instance.new("Weld", a)
  155. w.Part0 = a
  156. w.Part1 = b
  157. w.C0 = acf
  158. end
  159.  
  160.  
  161. wait(9)
  162. char.Head.face:Destroy()
  163. local reye = Instance.new("Part", char)
  164. reye.CanCollide = false
  165. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  166. reye.Material = "Neon"
  167. reye.Size = Vector3.new(.15,.15,.15)
  168. weld(reye, char.Head, CFrame.new(0.15,-0.2,0.55), CFrame.new(1,0,0))
  169. m1 = Instance.new("SpecialMesh", reye)
  170. m1.MeshType = "Sphere"
  171. m1.Scale = Vector3.new(0.9,0.9,0.9)
  172. reye.Locked = true
  173. reye.Name = "re"
  174.  
  175. local leye = Instance.new("Part", char)
  176. leye.CanCollide = false
  177. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  178. leye.Material = "Neon"
  179. leye.Size = Vector3.new(.15,.15,.15)
  180. weld(leye, char.Head, CFrame.new(-0.15,-0.2,0.55), CFrame.new(1,0,0))
  181. local m = Instance.new("SpecialMesh", leye)
  182. m.MeshType = "Sphere"
  183. m.Scale = Vector3.new(0.9,0.9,0.9)
  184. leye.Locked = true
  185. leye.Name = "le"
  186.  
  187. coroutine.resume(coroutine.create(function(Part,Weld)
  188. while Part.Parent~=nil do
  189. wait(2)
  190. for i=0,1,0.2 do
  191. wait()
  192. m.Scale = Vector3.new(.9,.9-.8*i,.5)
  193. end
  194. for i=0,1,0.2 do
  195. wait()
  196. m.Scale = Vector3.new(.9,.9+.8*i,.5)
  197. end
  198. end
  199. end),leye,weld)
  200.  
  201. coroutine.resume(coroutine.create(function(Part,Weld)
  202. while Part.Parent~=nil do
  203. wait(2)
  204. for z=0,1,0.2 do
  205. wait()
  206. m1.Scale = Vector3.new(.9,.9-.8*z,.5)
  207. end
  208. for z=0,1,0.2 do
  209. wait()
  210. m1.Scale = Vector3.new(.9,.9+.8*z,.5)
  211. end
  212. end
  213. end),reye,weld)
  214.  
  215.  
  216.  
  217. function fnt(pos,dist,splr)
  218. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  219. local list = {}
  220. for i,v in pairs(workspace:GetChildren())do
  221. if v:IsA("Model")then
  222. if v:findFirstChild("Torso")then
  223. if v ~= char then
  224. if(v.Torso.Position -pos).magnitude <= dist then
  225. table.insert(list,v)
  226. end
  227. end
  228. end
  229. end
  230. end
  231. return list
  232. end
  233. function fnp(pos,dist,splr)
  234. if splr then return(splr.Torso.CFrame.p -pos).magnitude < dist end
  235. local list = {}
  236. for i,v in pairs(workspace:GetChildren())do
  237. if v:IsA("Part")then
  238. if v ~= char and v.Name~="Car" and v~=torso and v.Name~="Base" and v.Name~="Baseplate" then
  239. if(v.Position -pos).magnitude <= dist then
  240. table.insert(list,v)
  241. end
  242. end
  243. end
  244. end
  245. return list
  246. end
  247. fw = function(wp0, wp1, wc0x, wc0y, wc0z) -- fast weld
  248. local wld = Instance.new("Weld", wp1)
  249. wld.Part0 = wp0
  250. wld.Part1 = wp1
  251. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  252. end
  253. local trans=false
  254. ------------------------------------
  255. ------------------------------------
  256. anim="idle"
  257. local sine=0
  258. local add=0
  259. local value=0
  260. local ffing=false
  261. local msgs=0
  262. attack=false
  263. NoAnims=false
  264. ----preparing character----
  265.  
  266.  
  267.  
  268.  
  269.  
  270.  
  271. function NoOutline(Part)
  272. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  273. end
  274. function lerp(a, b, t) -- Linear interpolation
  275. return a + (b - a)*t
  276. end
  277.  
  278. function slerp(a, b, t) --Spherical interpolation
  279. dot = a:Dot(b)
  280. if dot > 0.99999 or dot < -0.99999 then
  281. return t <= 0.5 and a or b
  282. else
  283. r = math.acos(dot)
  284. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  285. end
  286. end
  287.  
  288. function matrixInterpolate(a, b, t)
  289. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  290. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  291. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  292. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  293. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  294. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  295. local t = v1:Dot(v2)
  296. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  297. return CFrame.new()
  298. end
  299. return CFrame.new(
  300. v0.x, v0.y, v0.z,
  301. v1.x, v1.y, v1.z,
  302. v2.x, v2.y, v2.z,
  303. v3.x, v3.y, v3.z)
  304. end
  305. ----------------------------------------------------
  306. function genWeld(a,b)
  307. local w = Instance.new("Weld",a)
  308. w.Part0 = a
  309. w.Part1 = b
  310. return w
  311. end
  312. function weld(a, b)
  313. local weld = Instance.new("Weld")
  314. weld.Name = "W"
  315. weld.Part0 = a
  316. weld.Part1 = b
  317. weld.C0 = a.CFrame:inverse() * b.CFrame
  318. weld.Parent = a
  319. return weld;
  320. end
  321. ----------------------------------------------------
  322. function Lerp(c1,c2,al)
  323. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  324. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  325. for i,v in pairs(com1) do
  326. com1[i] = v+(com2[i]-v)*al
  327. end
  328. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  329. end
  330. ----------------------------------------------------
  331.  
  332.  
  333.  
  334. fw(torso, larm, -1.5, 0.5, 0)
  335. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  336. fw(torso, rarm, 1.5, 0.5, 0)
  337. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  338. fw(torso, hed, 0, 1.5, 0)
  339. fw(torso, lleg, -0.5, -1, 0)
  340. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  341. fw(torso, rleg, 0.5, -1, 0)
  342. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  343. fw(root, torso, 0, -1, 0)
  344. torso.Weld.C1 = CFrame.new(0, -1, 0)
  345. --------------rot------------
  346. local r=0
  347. local radd=0.04
  348. coroutine.wrap(function()
  349. while rs:wait() do
  350. r=r+radd
  351. end
  352. end)()
  353. attack = false
  354. -----------------------------
  355.  
  356. -----------------------------
  357.  
  358.  
  359. if trans == false then
  360. attack=true
  361. NoAnims=true
  362. hum.WalkSpeed=0
  363.  
  364. local fx = Instance.new("Sound",char)
  365. fx.SoundId="rbxassetid://"..drinks
  366. fx.Volume=0
  367. fx.Pitch=1
  368. fx:Play()
  369.  
  370.  
  371.  
  372.  
  373. fx.SoundId="rbxassetid://"..breaks
  374. fx.Volume=10
  375. fx:Play()
  376.  
  377.  
  378.  
  379.  
  380. print("drinked")
  381.  
  382.  
  383.  
  384. coroutine.wrap(function()
  385. while trans == false do
  386. wait(0.2)
  387. local ef = Instance.new("Part",char)
  388. ef.Name="pulse"
  389. ef.BrickColor=BrickColor.new(color2)
  390. ef.Material="Neon"
  391. ef.Shape="Ball"
  392. ef.CanCollide=false
  393. ef.Anchored=true
  394. ef.Size=Vector3.new(1,1,1)
  395. ef.CFrame=root.CFrame
  396.  
  397. local ef2 = ef:Clone()
  398. ef2.Parent=ef
  399. ef2.BrickColor=BrickColor.new(color)
  400. ef2.Name="call"
  401. ef2.Size=Vector3.new(1,1,1)
  402. local em=Instance.new("SpecialMesh",ef2)
  403. em.MeshId="rbxassetid://3270017"
  404. em.Scale=Vector3.new(1,1,0.0001)
  405.  
  406. local ef3 = ef2:Clone()
  407. ef3.Parent=ef
  408. ef3.Name="aura"
  409. ef3.CFrame=root.CFrame
  410. local em2=ef3.Mesh
  411. em2.MeshId="rbxassetid://20329976"
  412. em2.Scale=Vector3.new(1,0.4,1)
  413.  
  414. local ef4 = ef3:Clone()
  415. ef4.Parent=ef
  416. local em3=ef4.Mesh
  417.  
  418. local ef5 = ef2:Clone()
  419. ef5.Parent=ef
  420. local em4=ef5.Mesh
  421.  
  422. coroutine.wrap(function()
  423. for i = 1, 60 do
  424. rs:wait()
  425. ef.Size=ef.Size+Vector3.new(1,1,1)
  426. ef.Transparency=ef.Transparency+1/60
  427. ef2.Size=ef2.Size+Vector3.new(1,0.3,1)
  428. ef2.Transparency=ef2.Transparency+1/60
  429. em.Scale=em.Scale+Vector3.new(1,1,0)
  430. ef2.CFrame=torso.CFrame*CFrame.Angles(r,r,r)
  431. ef3.Size=ef3.Size+Vector3.new(1,0.3,1)
  432. ef3.Transparency=ef3.Transparency+1/60
  433. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  434. em2.Scale=em2.Scale+Vector3.new(1,0.3,1)
  435. ef4.Size=ef4.Size+Vector3.new(1,0.3,1)
  436. ef4.Transparency=ef4.Transparency+1/60
  437. ef4.CFrame=root.CFrame*CFrame.Angles(0,-r,0)
  438. em3.Scale=em3.Scale+Vector3.new(1,0.3,1)
  439. ef5.Transparency=ef5.Transparency+1/60
  440. em4.Scale=em4.Scale+Vector3.new(1,1,0)
  441. ef5.CFrame=torso.CFrame*CFrame.Angles(-r,-r,-r)
  442. end
  443. ef:Destroy()
  444. ef2:Destroy()
  445. ef3:Destroy()
  446. ef4:Destroy()
  447. ef5:Destroy()
  448. end)()
  449. end
  450. local ef = Instance.new("Part",char)
  451. ef.Name="pulse"
  452. ef.BrickColor=BrickColor.new(color2)
  453. ef.Material="Neon"
  454. ef.Shape="Ball"
  455. ef.CanCollide=false
  456. ef.Anchored=true
  457. ef.Size=Vector3.new(1,1,1)
  458. ef.CFrame=root.CFrame
  459. local em=Instance.new("SpecialMesh",ef)
  460. em.MeshId="rbxassetid://9982590"
  461. em.Scale=Vector3.new(1,0.3,1)
  462.  
  463. local ef2 = ef:Clone()
  464. ef2.Parent=ef
  465. ef2.Name="aura"
  466. ef2.CFrame=root.CFrame
  467. ef2.Mesh:Destroy()
  468.  
  469. local ef3 = ef:Clone()
  470. ef3.Parent=ef
  471. ef3.Name="aura"
  472. ef3.CFrame=root.CFrame
  473. ef3.Mesh:Destroy()
  474. local em2=Instance.new("SpecialMesh",ef3)
  475. em2.MeshId="rbxassetid://20329976"
  476. em2.Scale=Vector3.new(1,0.3,1)
  477.  
  478. coroutine.wrap(function()
  479. for i = 1, 250 do
  480. ef.Size=ef.Size+Vector3.new(2,2,2)
  481. ef.Transparency=ef.Transparency+1/160
  482. em.Scale=em.Scale+Vector3.new(0.6,0.6,0.6)
  483. ef.CFrame=root.CFrame*CFrame.Angles(r,r,r)
  484. ef3.Transparency=ef3.Transparency+1/160
  485. ef3.CFrame=root.CFrame*CFrame.Angles(0,r,0)
  486. em2.Scale=em2.Scale+Vector3.new(2,0.8,2)
  487. ef2.Size=ef2.Size+Vector3.new(2,2,2)
  488. ef2.Transparency=ef2.Transparency+1/160
  489. rs:wait()
  490. end
  491. ef:Destroy()
  492. ef2:Destroy()
  493. ef3:Destroy()
  494. s02:Destroy()
  495.  
  496. end)()
  497. end)()
  498.  
  499. for i = 1, 270 do
  500. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,4,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  501. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,0.15),0.25)
  502. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.2)*CFrame.Angles(math.rad(-40),0,-0.15),0.25)
  503. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,-6),0.25)
  504. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.2)*CFrame.Angles(math.rad(-40),0,6),0.25)
  505. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  506. rs:wait()
  507. end
  508. wait(8.7)
  509. s0:Play()
  510. trans=true
  511. print("screamed")
  512. for i,v in pairs(char:GetChildren()) do
  513. if v:FindFirstChild("Handle") then
  514. v.Handle.Transparency=1
  515. end
  516. end
  517. hum.WalkSpeed=normal
  518. NoAnims=false
  519. attack=false
  520. end
  521.  
  522.  
  523. ------effects------
  524.  
  525. ypcall(function()
  526. shirt = Instance.new("Shirt", char)
  527. shirt.Name = "Shirt"
  528. pants = Instance.new("Pants", char)
  529. pants.Name = "Pants"
  530. char.Shirt.ShirtTemplate = Shirt
  531. char.Pants.PantsTemplate = Pants
  532. end)
  533.  
  534. char["Body Colors"].HeadColor = BrickColor.new("Dirt brown")
  535. char["Body Colors"].TorsoColor = BrickColor.new("Dirt brown")
  536. char["Body Colors"].LeftArmColor = BrickColor.new("Dirt brown")
  537. char["Body Colors"].RightArmColor = BrickColor.new("Dirt brown")
  538.  
  539.  
  540.  
  541. hum = char.Humanoid
  542.  
  543. function CreateMesh(parent, id, x, y, z, texture)
  544. local m=Instance.new("SpecialMesh", parent)
  545. m.MeshType = "FileMesh"
  546. m.MeshId=id
  547. if texture ~= nil then
  548. m.TextureId=texture
  549. end
  550. m.Scale = Vector3.new(x,y,z)
  551. end
  552.  
  553. local euler = CFrame.fromEulerAnglesXYZ
  554.  
  555. Hat=function()
  556. hat = Instance.new("Part", char)
  557. CreateMesh(hat, "rbxassetid://667528488", 1.1, 1.1, 1.1,"rbxassetid://845828015")
  558. hat.Name = "PurpleHair"
  559. hat.Locked = true
  560. hat.BrickColor = BrickColor.new("Dark indigo")
  561. hat.CanCollide=true
  562. hat.Size=Vector3.new(1,1,1)
  563. hatw = Instance.new("Weld",hat)
  564. hatw.Part0=hat
  565. hatw.Part1=char['Head']
  566. hatw.C0=CFrame.new(-0.1,-0.4,0)
  567. hatw.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  568. end
  569.  
  570.  
  571. Hat2=function()
  572. hat2 = Instance.new("Part", char)
  573. CreateMesh(hat2, "rbxassetid://943649996", 0.5, 0.5, 0.5,"rbxassetid://943650208")
  574. hat2.Name = "DisguiseScarf"
  575. hat2.Locked = true
  576. hat2.BrickColor = BrickColor.new("Dark indigo")
  577. hat2.CanCollide=true
  578. hat2.Size=Vector3.new(1,1,1)
  579. hat2w = Instance.new("Weld",hat2)
  580. hat2w.Part0=hat2
  581. hat2w.Part1=char['Head']
  582. hat2w.C0=CFrame.new(0,0.5,0)
  583. hat2w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  584. end
  585.  
  586. Hat()
  587. Hat2()
  588.  
  589. hum.MaxHealth=math.huge
  590. hum.Health=hum.MaxHealth
  591.  
  592.  
  593. Debounces = {
  594. CanAttack = true;
  595. NoIdl = false;
  596. Slashing = false;
  597. Slashed = false;
  598. RPunch = false;
  599. RPunched = false;
  600. LPunch = false;
  601. LPunched = false;
  602. }
  603. local Touche = {char.Name, }
  604.  
  605.  
  606.  
  607.  
  608.  
  609. CV="Really red"
  610.  
  611. local txt = Instance.new("BillboardGui", char)
  612. txt.Adornee = char .Head
  613. txt.Name = "_status"
  614. txt.Size = UDim2.new(2, 0, 1.2, 0)
  615. txt.StudsOffset = Vector3.new(-9, 11, 0)
  616. local text = Instance.new("TextLabel", txt)
  617. text.Size = UDim2.new(10, 0, 7, 0)
  618. text.FontSize = "Size24"
  619. text.TextScaled = true
  620. text.TextTransparency = 0
  621. text.BackgroundTransparency = 1
  622. text.TextTransparency = 0
  623. text.TextStrokeTransparency = 0
  624. text.Font = "Antique"
  625. text.TextStrokeColor3 = Color3.new(255,0,0)
  626.  
  627. v=Instance.new("Part")
  628. v.Name = "ColorBrick"
  629. v.Parent=p.Character
  630. v.FormFactor="Symmetric"
  631. v.Anchored=true
  632. v.CanCollide=false
  633. v.BottomSurface="Smooth"
  634. v.TopSurface="Smooth"
  635. v.Size=Vector3.new(10,5,3)
  636. v.Transparency=1
  637. v.CFrame=char.Torso.CFrame
  638. v.BrickColor=BrickColor.new(CV)
  639. v.Transparency=1
  640. text.TextColor3 = Color3.new(0,0,0)
  641. v.Shape="Block"
  642. text.Text = "The God Of The Hell"
  643.  
  644.  
  645.  
  646.  
  647.  
  648.  
  649.  
  650. rarm.Touched:connect(function(ht)
  651. hit = ht.Parent
  652. if ht and hit:IsA("Model") then
  653. if hit:FindFirstChild("Humanoid") then
  654. if hit.Name ~= p.Name then
  655. if Debounces.RPunch == true and Debounces.RPunched == false then
  656. Debounces.RPunched = true
  657. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  658. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  659. if Debounces.ks==true then
  660. z = Instance.new("Sound",hed)
  661. z.SoundId = "rbxassetid://588693156"
  662. z.Pitch = ptz[math.random(1,#ptz)]
  663. z.Volume = 20
  664. z:Play()
  665. end
  666. wait(.2)
  667. Debounces.RPunched = false
  668. end
  669. end
  670. end
  671. elseif ht and hit:IsA("Hat") then
  672. if hit.Parent.Name ~= p.Name then
  673. if hit.Parent:FindFirstChild("Humanoid") then
  674. if Debounces.RPunch == true and Debounces.RPunched == false then
  675. Debounces.RPunched = true
  676. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(5,8))
  677. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  678. if Debounces.ks==true then
  679. z = Instance.new("Sound",hed)
  680. z.SoundId = "rbxassetid://588693156"
  681. z.Pitch = ptz[math.random(1,#ptz)]
  682. z.Volume = 20
  683. z:Play()
  684. end
  685. wait(.2)
  686. Debounces.RPunched = false
  687. end
  688. end
  689. end
  690. end
  691. end)
  692. larm.Touched:connect(function(ht)
  693. hit = ht.Parent
  694. if ht and hit:IsA("Model") then
  695. if hit:FindFirstChild("Humanoid") then
  696. if hit.Name ~= p.Name then
  697. if Debounces.LPunch == true and Debounces.LPunched == false then
  698. Debounces.LPunched = true
  699. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  700. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  701. if Debounces.ks2==true then
  702. z = Instance.new("Sound",hed)
  703. z.SoundId = "rbxassetid://588693156"
  704. z.Pitch = ptz[math.random(1,#ptz)]
  705. z.Volume = 20
  706. z:Play()
  707. end
  708. wait(.2)
  709. Debounces.LPunched = false
  710. end
  711. end
  712. end
  713. elseif ht and hit:IsA("Hat") then
  714. if hit.Parent.Name ~= p.Name then
  715. if hit.Parent:FindFirstChild("Humanoid") then
  716. if Debounces.LPunch == true and Debounces.LPunched == false then
  717. Debounces.LPunched = true
  718. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,8))
  719. hit:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 20
  720. if Debounces.ks2==true then
  721. z = Instance.new("Sound",hed)
  722. z.SoundId = "rbxassetid://588693156"
  723. z.Pitch = ptz[math.random(1,#ptz)]
  724. z.Volume = 20
  725. z:Play()
  726. end
  727. wait(.2)
  728. Debounces.LPunched = false
  729. end
  730. end
  731. end
  732. end
  733. end)
  734.  
  735.  
  736.  
  737.  
  738.  
  739.  
  740.  
  741.  
  742. local attacktype = 1
  743. local attack = false
  744.  
  745.  
  746.  
  747. function attackone()
  748. Debounces.RPunch = true
  749. Debounces.LPunch = true
  750. attack = true
  751. NoAnims = true
  752. for i = 1, 3 do
  753. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  754. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  755. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  756. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  757. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  758. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  759. if Debounces.on == false then break end
  760. wait()
  761. end
  762. attack = false
  763. NoAnims = false
  764. Debounces.RPunch = false
  765. Debounces.LPunch = false
  766. end
  767.  
  768. function attacktwo()
  769. Debounces.RPunch = true
  770. Debounces.LPunch = true
  771. NoAnims = true
  772. attack = true
  773. for i = 1, 3 do
  774. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  775. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  776. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  777. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  778. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  779. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  780. if Debounces.on == false then break end
  781. wait()
  782. end
  783. attack = false
  784. NoAnims = false
  785. Debounces.RPunch = false
  786. Debounces.LPunch = false
  787.  
  788. end
  789.  
  790.  
  791. function attackthree()
  792. Debounces.RPunch = true
  793. Debounces.LPunch = true
  794. NoAnims = true
  795. attack = true
  796. for i = 1, 3 do
  797. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  798. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  799. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  800. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  801. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  802. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  803. if Debounces.on == false then break end
  804. wait()
  805. end
  806. attack = false
  807. NoAnims = false
  808. Debounces.RPunch = false
  809. Debounces.LPunch = false
  810. end
  811.  
  812.  
  813. function attackfour()
  814. Debounces.RPunch = true
  815. Debounces.LPunch = true
  816. NoAnims = true
  817. attack = true
  818. for i = 1, 3 do
  819. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  820. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  821. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  822. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  823. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  824. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  825. if Debounces.on == false then break end
  826. wait()
  827. end
  828. attack = false
  829. NoAnims = false
  830. Debounces.RPunch = false
  831. Debounces.LPunch = false
  832. end
  833.  
  834.  
  835. mouse.Button1Down:connect(function()
  836. if attack == false and attacktype == 1 then
  837. attacktype = 2
  838. attackone()
  839. elseif attack == false and attacktype == 2 then
  840. attacktype = 3
  841. attacktwo()
  842. elseif attack == false and attacktype == 3 then
  843. attacktype = 4
  844. attackthree()
  845. elseif attack == false and attacktype == 4 then
  846. attacktype = 1
  847. attackfour()
  848. end
  849. end)
  850.  
  851.  
  852. --[[function Transformation()
  853. hum.WalkSpeed = 0
  854. local Portal = Instance.new("Model",char)
  855. local prt1 = Instance.new("Model",Portal)
  856. local prt2 = Instance.new("Model",Portal)
  857. local prt3 = Instance.new("Model",Portal)
  858. for i = 1,7 do
  859. local p = Instance.new("Part",prt1)
  860. p.Locked = true
  861. p.Anchored = true
  862. p.Transparency = 1
  863. p.CanCollide = false
  864. p.BrickColor = BrickColor.new("Really red")
  865. p.TopSurface = 0
  866. p.Material = "Neon"
  867. p.BottomSurface = 0
  868. p.Size = Vector3.new(1,1,1)
  869. local m = Instance.new("SpecialMesh",p)
  870. m.Name = 'm'
  871. m.Scale = Vector3.new(1,1,1)
  872. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  873. end for i = 1,7 do
  874. local p = Instance.new("Part",prt2)
  875. p.Locked = true
  876. p.Anchored = true
  877. p.CanCollide = false
  878. p.Transparency = 1
  879. p.BrickColor = BrickColor.new("Really black")
  880. p.TopSurface = 0
  881. p.Material = "Neon"
  882. p.BottomSurface = 0
  883. p.Size = Vector3.new(1,1,1)
  884. local m = Instance.new("SpecialMesh",p)
  885. m.Name = 'm'
  886. m.Scale = Vector3.new(1,1,1)
  887. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  888. end for i = 1,7 do
  889. local p = Instance.new("Part",prt3)
  890. p.Locked = true
  891. p.Anchored = true
  892. p.CanCollide = false
  893. p.Transparency = 1
  894. p.BrickColor = BrickColor.new("Really red")
  895. p.TopSurface = 0
  896. p.Material = "Neon"
  897. p.BottomSurface = 0
  898. p.Size = Vector3.new(1,1,1)
  899. local m = Instance.new("SpecialMesh",p)
  900. m.Name = 'm'
  901. m.Scale = Vector3.new(1,1,1)
  902. m.MeshId = "http://www.roblox.com/Asset/?id=9756362"
  903. end
  904. local Rot,Rate,Dist,Size = 0,65,65,1
  905. coroutine.wrap(function()
  906. while wait()do
  907. if _DEBOUNCE then break end
  908. for i,v in pairs(prt1:GetChildren())do
  909. v.Transparency = v.Transparency -0.035
  910. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,math.rad((i *360/#prt1:GetChildren())+Rot),0)* CFrame.new(0,0,-Dist)
  911. v.m.Scale = Vector3.new(Size,Size,Size)
  912. end for i,v in pairs(prt2:GetChildren())do
  913. v.Transparency = v.Transparency -0.035
  914. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(math.rad((i *360/#prt2:GetChildren())+Rot),0,0)* CFrame.new(0,0,-Dist)
  915. v.m.Scale = Vector3.new(Size,Size,Size)
  916. end for i,v in pairs(prt3:GetChildren())do
  917. v.Transparency = v.Transparency -0.035
  918. v.CFrame = CFrame.new(char.Torso.Position)* CFrame.fromEulerAnglesXYZ(0,0,math.rad((i *360/#prt2:GetChildren())+Rot))* CFrame.new(-Dist,-Dist,0)
  919. v.m.Scale = Vector3.new(Size,Size,Size)
  920. end
  921. Rot = Rot >= 360 and 0 or Rot +Rate
  922. end end)()
  923. wait(0.75)
  924. for i = 1,90 do
  925. Rate = Rate -(2.3/3)
  926. Dist = Dist -(1.5/3)
  927. wait()
  928. end
  929. wait(1)
  930. for i = 1,30 do
  931. Rate = Rate -(2.3/3)
  932. Dist = Dist +0.5
  933. wait()
  934. end
  935. wait(2)
  936. for i = 1,30 do
  937. Rate = Rate +(9.2/3)
  938. Dist = Dist -1.75
  939. wait()
  940. end
  941. wait(0.75)
  942. for i = 1,6 do
  943. Rate = Rate -4
  944. Dist = Dist +0.5
  945. wait()
  946. end
  947. Rate = 0
  948. Dist = 6
  949. wait(2)
  950. for i = 1,90 do
  951. Rate = Rate +0.5
  952. Dist = Dist +0.2
  953. wait()
  954. end
  955. wait(1)
  956. for i = 1,30 do
  957. Dist = Dist -(24/30)
  958. Size = Size +0.05
  959. wait()
  960. end
  961. -- Scream in pain
  962.  
  963.  
  964. coroutine.resume(coroutine.create(function()
  965. wait(2)
  966. game.Lighting.TimeOfDay = "00:00:00"
  967.  
  968. hat.Transparency = 1
  969. Hat3=function()
  970. hat3 = Instance.new("Part", char)
  971. CreateMesh(hat3, "rbxassetid://667528488", 1.1, 1.1, 1.1)
  972. hat3.Name = "RedHair"
  973. hat3.Locked = true
  974. hat3.BrickColor = BrickColor.new("Maroon")
  975. hat3.CanCollide=true
  976. hat3.Size=Vector3.new(1,1,1)
  977. hat3w = Instance.new("Weld",hat3)
  978. hat3w.Part0=hat3
  979. hat3w.Part1=char['Head']
  980. hat3w.C0=CFrame.new(-0.1,-0.4,0)
  981. hat3w.C1=euler(math.rad(0),math.rad(0),math.rad(0))
  982. end
  983.  
  984.  
  985.  
  986. ypcall(function()
  987. shirt = Instance.new("Shirt", char)
  988. shirt.Name = "Shirt"
  989. pants = Instance.new("Pants", char)
  990. pants.Name = "Pants"
  991. char.Shirt.ShirtTemplate = "rbxassetid://519769931"
  992. char.Pants.PantsTemplate = "rbxassetid://519770250"
  993. end)
  994.  
  995. ragesong2 = "492913801"
  996. s02=Instance.new("Sound",char)
  997. s02.SoundId="rbxassetid://"..ragesong2
  998. s02.Volume=1999
  999. s02.Pitch=1
  1000. s02.Looped=true
  1001. righteyebrickcolor = "Really red"
  1002. s0:Stop()
  1003. wait(0.01)
  1004. s02:Play()
  1005. reye.BrickColor = BrickColor.new(righteyebrickcolor)
  1006. leye.BrickColor = BrickColor.new(righteyebrickcolor)
  1007. text.TextStrokeColor3 = Color3.new(255,0,0)
  1008. hat.BrickColor = BrickColor.new("Maroon")
  1009. Hat3()
  1010. end))
  1011.  
  1012.  
  1013. tran = 0
  1014. for i,v in pairs(char:GetChildren()) do
  1015. if v.Name == "Head" or v.Name == "Torso" or v.Name == "Torso" or v.Name == "Left Arm" or v.Name == "Right Arm" or v.Name == "Left Leg" or v.Name == "Right Leg" then
  1016. Glow1 = Color3.new(.6,0,.1)
  1017. Glow2 = Color3.new(0,0,0)
  1018.  
  1019. GlowParticle = Instance.new("ParticleEmitter",v)
  1020. GlowParticle.LightEmission = 1
  1021. GlowParticle.Color = ColorSequence.new(Glow1,Glow2)
  1022. GlowParticle.Size = NumberSequence.new(0,2)
  1023.  
  1024. GlowParticle.Texture = "http://www.roblox.com/asset/?id=467188845"
  1025. GlowParticle.Transparency = NumberSequence.new(tran,1)
  1026. GlowParticle.LockedToPart = true
  1027. GlowParticle.Lifetime = NumberRange.new(0.5)
  1028. GlowParticle.Rate= 300
  1029. GlowParticle.Speed =NumberRange.new(0)
  1030. end end
  1031.  
  1032.  
  1033.  
  1034.  
  1035.  
  1036.  
  1037.  
  1038.  
  1039.  
  1040.  
  1041.  
  1042.  
  1043.  
  1044. coroutine.wrap(function()
  1045. for i = 1,3 do
  1046. wait()
  1047. end end)()
  1048. wait(1.65)
  1049. _DEBOUNCE = true
  1050. wait()
  1051. Portal:Destroy()
  1052. coroutine.wrap(function()
  1053. local Pos = char.Torso.Position
  1054. local BOOSH = Instance.new("Sound",Workspace)
  1055. BOOSH.SoundId = "http://www.roblox.com/asset/?id=2101159"
  1056. BOOSH.Volume = 1
  1057. BOOSH.Pitch = 0.675
  1058. local Fuse = Instance.new("Sound",Workspace)
  1059. Fuse.SoundId = "http://www.roblox.com/asset/?id=2233908"
  1060. Fuse.Volume = 1
  1061. Fuse.Pitch = 0.25
  1062. local BOOSH2 = Instance.new("Sound",Workspace)
  1063. BOOSH2.SoundId = "http://www.roblox.com/asset/?id=3264793"
  1064. BOOSH2.Volume = 1
  1065. BOOSH2.Pitch = 0.25
  1066. local dsound = true
  1067. local PewPew = Instance.new("Sound",Workspace)
  1068. PewPew.Name = "PewPew"
  1069. PewPew.SoundId = "http://www.roblox.com/asset/?id=34315534"
  1070. PewPew.Volume = 1
  1071. PewPew.Pitch = 0.32
  1072. local function GetHumanoids()
  1073. local Characters = {}
  1074. for i,v in pairs(Workspace:GetChildren())do
  1075. if v:IsA("Model")then
  1076. local Hu = v:findFirstChild("Humanoid")
  1077. local Torso = v:findFirstChild("Torso")
  1078. if Hu and Torso and v.Name ~= p.Name then
  1079. table.insert(Characters,Torso)
  1080. end end end
  1081. return Characters
  1082. end
  1083. local function Boom()
  1084. for i = 1,25 do
  1085. for _,v in pairs(GetHumanoids())do
  1086. if(Pos - v.Position).magnitude <=(40 +i *2.5)/2 then
  1087. local h = v.Parent:findFirstChild("Humanoid")
  1088. if h then
  1089. local Moar =(Pos - v.Position).unit
  1090.  
  1091.  
  1092. end end end
  1093. local p = Instance.new("Part",char)
  1094. p.Name = "BlastRing"
  1095. p.TopSurface = 0
  1096. p.BottomSurface = 0
  1097. p.CanCollide = false
  1098. p.Anchored = true
  1099. p.BrickColor = BrickColor.new("Really red")
  1100. p.Size = Vector3.new(1,1,1)
  1101. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1102. local rm = Instance.new("SpecialMesh",p)
  1103. rm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1104. rm.Name = "BlastMesh"
  1105. rm.Scale = Vector3.new(1,1,1)
  1106. coroutine.wrap(function()
  1107. for n = 1,15 do
  1108. rm.Scale = rm.Scale + Vector3.new(1.2 +2 +i/5,1.2 +2 +i/5,0.1)*4/2
  1109. if 2 +i/5 == 1.2 then
  1110. rm.Scale = rm.Scale + Vector3.new(0,0.9,0)
  1111. end
  1112. p.Transparency = n/15
  1113. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/50,math.random(-20,20)/70,0)
  1114. wait()
  1115. end
  1116. p:Destroy()
  1117. end)()
  1118. local p = Instance.new("Part",char)
  1119. p.TopSurface = 0
  1120. p.BottomSurface = 0
  1121. p.formFactor = "Symmetric"
  1122. p.Size = Vector3.new(1,1,1)
  1123. p.Anchored = true
  1124. p.CanCollide = false
  1125. p.BrickColor = BrickColor.new("Really red")
  1126. p.CFrame = CFrame.new(Pos)
  1127. local m = Instance.new("BlockMesh",p)
  1128. coroutine.wrap(function()
  1129. for x = 1,48 do
  1130. m.Scale = m.Scale + Vector3.new(0.48 *2 -x/50 +i *0.4,0.48 *2 -i/50 +i *0.4,0.48 *2 -i/50 +i *0.4)/2
  1131. p.CFrame = p.CFrame * CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/60,math.random(-10,10)/50)
  1132. p.Transparency = x/48
  1133. Wait()
  1134. end
  1135. p:Destroy()
  1136. end)()
  1137. Game:GetService("Debris"):AddItem(p,5)
  1138. local p = Instance.new("Part",char)
  1139. p.Name = "BlastRing"
  1140. p.TopSurface = 0
  1141. p.BottomSurface = 0
  1142. p.CanCollide = false
  1143. p.Anchored = true
  1144. p.BrickColor = BrickColor.new("Really black")
  1145. p.Size = Vector3.new(1,1,1)
  1146. p.CFrame = CFrame.new(Pos - Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1147. local m = Instance.new("SpecialMesh",p)
  1148. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1149. m.Scale = Vector3.new(1,0.25,1)
  1150. coroutine.wrap(function()
  1151. for n = 1,13 do
  1152. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1153. if 1 +i/5 == 1.2 then
  1154. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1155. end
  1156. p.Transparency = n/13
  1157. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1158. Wait()
  1159. end
  1160. p:Destroy()
  1161. end)()
  1162. Wait(0.1)
  1163. end for i = 10,19 do
  1164. local p = Instance.new("Part",char)
  1165. p.Name = "BlastRing"
  1166. p.TopSurface = 0
  1167. p.BottomSurface = 0
  1168. p.CanCollide = false
  1169. p.Anchored = true
  1170. p.BrickColor = BrickColor.new("Really red")
  1171. p.Size = Vector3.new(1,1,1)
  1172. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(0,0,0)
  1173. local m = Instance.new("SpecialMesh",p)
  1174. m.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1175. m.Scale = Vector3.new(1,0.25,1)
  1176. coroutine.wrap(function()
  1177. for n = 1,13 do
  1178. m.Scale = m.Scale + Vector3.new(0.7 +1 +i/5,0.7/(n/5),0.7 +1 +i/5)*4/2
  1179. if 1 +i/5 == 1.2 then
  1180. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1181. end
  1182. p.Transparency = n/13
  1183. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(0,math.random(-4,4)/20,0)
  1184. Wait()
  1185. end
  1186. p:Destroy()
  1187. end)()
  1188. local p = Instance.new("Part",char)
  1189. p.Name = "BlastRing"
  1190. p.TopSurface = 0
  1191. p.BottomSurface = 0
  1192. p.CanCollide = false
  1193. p.Anchored = true
  1194. p.BrickColor = BrickColor.new("Really black")
  1195. p.Size = Vector3.new(1,1,1)
  1196. p.CFrame = CFrame.new(Pos -Vector3.new(0,3,0))* CFrame.fromEulerAnglesXYZ(math.random(-50,50),math.random(-50,50),math.random(-50,50)/30)
  1197. p.Parent = workspace
  1198. local m = Instance.new("SpecialMesh",p)
  1199. m.Name = "BlastMesh"
  1200. m.Scale = Vector3.new(0.1,0.1,0.1)
  1201. m.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1202. coroutine.wrap(function()
  1203. for n = 1,15 do
  1204. m.Scale = m.Scale + Vector3.new(1.5 + 3 +i/5,1.5 + 3+i/5,0.1)*4/2
  1205. if 3+i/5 == 1.2 then
  1206. m.Scale = m.Scale + Vector3.new(0,0.9,0)
  1207. end
  1208. p.Transparency = n/15
  1209. p.CFrame = p.CFrame * CFrame.new(0,0.01,0)* CFrame.fromEulerAnglesXYZ(math.random(-20,20)/90,math.random(-20,20)/170,0)
  1210. Wait()
  1211. end
  1212. p:Destroy()
  1213. end)()
  1214. for _,v in pairs(GetHumanoids())do
  1215. if(Pos - v.Position).magnitude <=(5 +i *9.5)/3 then
  1216. local h = v.Parent:findFirstChild("Humanoid")
  1217. if h then
  1218. local Moar =(Pos - v.Position).unit
  1219.  
  1220.  
  1221. end end end
  1222. Wait(0.1)
  1223. end for i = 30,37 do
  1224. for _,v in pairs(GetHumanoids())do
  1225. if(Pos -v.Position).magnitude <=(140 +i *2.5)/3 then
  1226. local h = v.Parent:findFirstChild("Humanoid")
  1227. if h then
  1228. local Moar =(Pos - v.Position).unit
  1229.  
  1230.  
  1231. end end end end
  1232. dsound = false
  1233. wait(6.5)
  1234. for i = 1,30 do
  1235. BOOSH.Volume = BOOSH.Volume -0.033
  1236. BOOSH2.Volume = BOOSH.Volume
  1237. Fuse.Volume = BOOSH.Volume
  1238. Wait()
  1239. end
  1240. BOOSH:Stop()
  1241. BOOSH2:Stop()
  1242. Fuse:Stop()
  1243. end
  1244. BOOSH2:Play()
  1245. Fuse:Play()
  1246. BOOSH:Play()
  1247. Boom()
  1248. end)()
  1249. hum.WalkSpeed = 5
  1250. end]]
  1251.  
  1252.  
  1253. GroundWave = function()
  1254. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1255. local Colors = {"Really red", "Really red"}
  1256. local wave = Instance.new("Part", torso)
  1257. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1258. wave.Anchored = true
  1259. wave.CanCollide = false
  1260. wave.Locked = true
  1261. wave.Size = Vector3.new(1, 1, 1)
  1262. wave.TopSurface = "Smooth"
  1263. wave.BottomSurface = "Smooth"
  1264. wave.Transparency = 0.35
  1265. wave.CFrame = HandCF
  1266. wm = Instance.new("SpecialMesh", wave)
  1267. wm.MeshId = "rbxassetid://3270017"
  1268. coroutine.wrap(function()
  1269. for i = 1, 14, 1 do
  1270. wm.Scale = Vector3.new(1 + i*1.1, 1 + i*1.1, 1)
  1271. wave.Size = wm.Scale
  1272. wave.CFrame = HandCF
  1273. wave.Transparency = i/14
  1274. wait()
  1275. end
  1276. wait()
  1277. wave:Destroy()
  1278. end)()
  1279. end
  1280.  
  1281.  
  1282.  
  1283. function BurningEff(part)
  1284. local eff1 = Instance.new("ParticleEmitter",part)
  1285. eff1.Size = NumberSequence.new(.1)
  1286. eff1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1287. eff1.LightEmission = 1
  1288. eff1.Lifetime = NumberRange.new(1)
  1289. eff1.Speed = NumberRange.new(0)
  1290. eff1.Rate = 100
  1291. eff1.Texture = "rbxassetid://284205403"
  1292. eff1.Acceleration = Vector3.new(0,10,0)
  1293. eff1.Color = ColorSequence.new(Color3.new(0,0,255))
  1294. local eff2 = Instance.new("ParticleEmitter",part)
  1295. eff2.Size = NumberSequence.new(.1)
  1296. eff2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(.2,0),NumberSequenceKeypoint.new(1,1)})
  1297. eff2.LightEmission = 1
  1298. eff2.Lifetime = NumberRange.new(0.2)
  1299. eff2.Speed = NumberRange.new(0)
  1300. eff2.Rate = 100
  1301. eff2.Texture = "rbxassetid://347504259"
  1302. eff2.Acceleration = Vector3.new(0,10,0)
  1303. eff2.Color = ColorSequence.new(Color3.new(0,0,255))
  1304. local eff3 = Instance.new("ParticleEmitter",part)
  1305. eff3.Size = NumberSequence.new(0.2)
  1306. eff3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0),NumberSequenceKeypoint.new(1,1)})
  1307. eff3.LightEmission = 1
  1308. eff3.Lifetime = NumberRange.new(1)
  1309. eff3.Speed = NumberRange.new(0)
  1310. eff3.Rate = 100
  1311. eff3.Texture = "rbxassetid://284205403"
  1312. eff3.Acceleration = Vector3.new(0,10,0)
  1313. eff3.Color = ColorSequence.new(Color3.new(0,0,255))
  1314. end
  1315.  
  1316.  
  1317. function FullPower()
  1318. NoAnims = true
  1319. attack = true
  1320.  
  1321.  
  1322.  
  1323. Full = true
  1324.  
  1325.  
  1326. for i = 1, 40 do
  1327. wait()
  1328. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.10)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(0)), 0.4)--head
  1329. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.2)--torso
  1330. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(10)), 0.2)--rarm
  1331. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.2,-.70)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-10)), 0.2)--larm
  1332. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.4)--lleg
  1333. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6, -.40) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(10)), 0.4)--rleg
  1334. end
  1335.  
  1336.  
  1337.  
  1338.  
  1339.  
  1340.  
  1341.  
  1342.  
  1343.  
  1344. for i = 1, 20 do
  1345. wait()
  1346. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.4)--head
  1347. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.2)--torso
  1348. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-30)), 0.2)--arm
  1349. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.5,0)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(30)), 0.2)--arm
  1350. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-10)), 0.4)--leg
  1351. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.4)--leg
  1352. end
  1353.  
  1354. s0:Destroy()
  1355. ragesong = "397952612"
  1356. wait(0.001)
  1357. s02 = Instance.new("Sound",char)
  1358. s02.Volume = 90
  1359. s02.SoundId = "rbxassetid://"..ragesong
  1360. s02.Looped = true
  1361. s02.Pitch = 1
  1362. wait(0.001)
  1363. s02:Play()
  1364.  
  1365.  
  1366. local selectionBoxOfTorso = Instance.new("SelectionBox",torso)
  1367. selectionBoxOfTorso.Adornee = torso
  1368. selectionBoxOfTorso.Color = BrickColor.new("Really red")
  1369. selectionBoxOfTorso.LineThickness = 0.01
  1370. selectionBoxOfTorso.Transparency = 0
  1371.  
  1372. local selectionBoxOfRightArm = Instance.new("SelectionBox",char["Right Arm"])
  1373. selectionBoxOfRightArm.Adornee = char["Right Arm"]
  1374. selectionBoxOfRightArm.Color = BrickColor.new("Really red")
  1375. selectionBoxOfRightArm.LineThickness = 0.01
  1376. selectionBoxOfRightArm.Transparency = 0
  1377.  
  1378. local selectionBoxOfRightLeg = Instance.new("SelectionBox",char["Right Leg"])
  1379. selectionBoxOfRightLeg.Adornee = char["Right Leg"]
  1380. selectionBoxOfRightLeg.Color = BrickColor.new("Really red")
  1381. selectionBoxOfRightLeg.LineThickness = 0.01
  1382. selectionBoxOfRightLeg.Transparency = 0
  1383.  
  1384. local selectionBoxOfLeftArm = Instance.new("SelectionBox",char["Left Arm"])
  1385. selectionBoxOfLeftArm.Adornee = char["Left Arm"]
  1386. selectionBoxOfLeftArm.Color = BrickColor.new("Really red")
  1387. selectionBoxOfLeftArm.LineThickness = 0.01
  1388. selectionBoxOfLeftArm.Transparency = 0
  1389.  
  1390. local selectionBoxOfLeftLeg = Instance.new("SelectionBox",char["Left Leg"])
  1391. selectionBoxOfLeftLeg.Adornee = char["Left Leg"]
  1392. selectionBoxOfLeftLeg.Color = BrickColor.new("Really red")
  1393. selectionBoxOfLeftLeg.LineThickness = 0.01
  1394. selectionBoxOfLeftLeg.Transparency = 0
  1395.  
  1396. BurningEff(reye)
  1397.  
  1398. LightOnBody = Instance.new("PointLight", hed)
  1399. LightOnBody.Brightness = 3000
  1400. LightOnBody.Range = 20
  1401. LightOnBody.Color = Color3.new(255, 0, 0)
  1402.  
  1403. r = game:GetService("RunService").RenderStepped
  1404. Activated = true
  1405. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1406. Debri = coroutine.wrap(function()
  1407. repeat
  1408. local p = Instance.new('Part',torso)
  1409. p.formFactor = 'Custom'
  1410. p.Size = Vector3.new(1,1,1)
  1411. p.BrickColor = workspace.Base.BrickColor
  1412. p.CanCollide = false
  1413. p.Transparency = 0
  1414. p.Anchored = true
  1415. p.Locked=true
  1416. p.Material = workspace.Base.Material
  1417. s = math.random(1,40)/10
  1418. local m = Instance.new("BlockMesh",p)
  1419. m.Scale = Vector3.new(s,s,s)
  1420. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1421. --[[coroutine.wrap(function()
  1422. wait(2)
  1423. while Charging == true do
  1424. wait(2)
  1425. GroundWave1()
  1426. wait(2)
  1427. end
  1428. end)()]]--
  1429.  
  1430. spawn(function()
  1431. while r:wait() do
  1432. if p.Transparency >= 1 then p:Destroy() break end
  1433. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1434. p.Transparency = p.Transparency+0.01
  1435. end
  1436. end)
  1437. wait(.3)
  1438. until Activated == false
  1439. end)
  1440. Debri()
  1441.  
  1442. l = game.Lighting
  1443. l.TimeOfDay = 1
  1444. game.Lighting.Ambient = Color3.new(0,0,0)
  1445. l.Brightness = 0.1
  1446.  
  1447.  
  1448. spawn(function()
  1449. while wait(2)
  1450. do
  1451. GroundWave()
  1452. end
  1453. end)
  1454.  
  1455.  
  1456. local eColors = {"Really red", "Really red"}
  1457. coroutine.resume(coroutine.create(function()
  1458. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  1459. local magz = (Part0 - Part1).magnitude
  1460. local curpos = Part0
  1461. local trz = {-Offset,Offset}
  1462. for i=1,Times do
  1463. local li = Instance.new("Part", torso)
  1464. li.Name = "Lightning"
  1465. li.TopSurface =0
  1466. li.Material = "Neon"
  1467. li.BottomSurface = 0
  1468. li.Anchored = true
  1469. li.Locked = true
  1470. li.Transparency = Trans or 0.4
  1471. li.BrickColor = BrickColor.new(Color)
  1472. li.formFactor = "Custom"
  1473. li.CanCollide = false
  1474. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  1475. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  1476. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  1477. if Times == i then
  1478. local magz2 = (curpos - Part1).magnitude
  1479. li.Size = Vector3.new(Thickness,Thickness,magz2)
  1480. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  1481. else
  1482. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  1483. end
  1484. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  1485. game.Debris:AddItem(li,.1)
  1486. end
  1487. end
  1488.  
  1489. BodyParts = {}
  1490. for _, v in pairs(char:GetChildren()) do
  1491. if v:IsA("Part") then
  1492. table.insert(BodyParts, v)
  1493. end
  1494. end
  1495.  
  1496. Bounding = {} -- Calculate the bounding boxes
  1497. for _, v in pairs(BodyParts) do
  1498. local temp = {X=nil, Y=nil, Z=nil}
  1499. temp.X = v.Size.X/2 * 10
  1500. temp.Y = v.Size.Y/2 * 10
  1501. temp.Z = v.Size.Z/2 * 10
  1502. Bounding[v.Name] = temp
  1503. end
  1504.  
  1505. while wait(lightspeed) do
  1506. lightspeed = math.random(0.1,0.2)
  1507. local Body1 = BodyParts[math.random(#BodyParts)]
  1508. local Body2 = BodyParts[math.random(#BodyParts)]
  1509. local Pos1 = Vector3.new(
  1510. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  1511. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  1512. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  1513. )
  1514. local Pos2 = Vector3.new(
  1515. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  1516. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  1517. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  1518. )
  1519. local SPos1 = Body1.Position + Pos1
  1520. local SPos2 = Body2.Position + Pos2
  1521. Lightning(SPos1, SPos2, 4, 3, eColors[math.random(1,#eColors)], .2, .56)
  1522. end
  1523. end))
  1524. for i = 1, 20 do
  1525. wait()
  1526. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.3,.2)*CFrame.Angles(math.rad(50),math.rad(0),math.rad(0)), 0.4)--head
  1527. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.2)--torso
  1528. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(60)), 0.2)--arm
  1529. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.4,0.5,0)*CFrame.Angles(math.rad(-120),math.rad(0),math.rad(-60)), 0.2)--arm
  1530. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(-10)), 0.4)--leg
  1531. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(10)), 0.4)--leg
  1532. end
  1533.  
  1534.  
  1535. attack = false
  1536. NoAnims = false
  1537. end
  1538.  
  1539. function weld5(part0, part1, c0, c1)
  1540. weeld=Instance.new("Weld", part0)
  1541. weeld.Part0=part0
  1542. weeld.Part1=part1
  1543. weeld.C0=c0
  1544. weeld.C1=c1
  1545. return weeld
  1546. end
  1547.  
  1548.  
  1549.  
  1550. Grab = false
  1551.  
  1552.  
  1553.  
  1554.  
  1555.  
  1556. fat = Instance.new("BindableEvent",script)
  1557. fat.Name = "Heartbeat"
  1558.  
  1559. script:WaitForChild("Heartbeat")
  1560.  
  1561. frame = 1/30
  1562. tf = 0
  1563. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  1564. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  1565. lastframe = tick()
  1566. script.Heartbeat:Fire() --ayy lmao
  1567.  
  1568. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  1569. tf = tf + s
  1570. if tf >= frame then
  1571. if allowframeloss then
  1572. script.Heartbeat:Fire()
  1573. lastframe=tick()
  1574. else
  1575. print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  1576. for i=1, math.floor(tf/frame) do
  1577. script.Heartbeat:Fire()
  1578. end
  1579. lastframe=tick()
  1580. end
  1581. if tossremainder then
  1582. tf = 0
  1583. else
  1584. tf = tf - frame * math.floor(tf/frame)
  1585. end
  1586. end
  1587. end)
  1588.  
  1589. function Swait(NUMBER)
  1590. if NUMBER == 0 or NUMBER == nil then
  1591. fat.Event:wait()
  1592. else
  1593. for i = 1, NUMBER do
  1594. fat.Event:wait()
  1595. end
  1596. end
  1597. end
  1598.  
  1599.  
  1600.  
  1601.  
  1602.  
  1603. function GrabAndDrag()
  1604. NoAnims = true
  1605. attack = true
  1606.  
  1607. if Grab == false then
  1608.  
  1609. for i = 1, 20 do
  1610. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1611. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-80)), 0.2)
  1612. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-70),0), 0.2)
  1613. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.2)
  1614. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  1615. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  1616. if Debounces.on == false then break end
  1617. rs:wait(2)
  1618. end
  1619. con1=larm.Touched:connect(function(hit) -- this is grab
  1620. ht = hit.Parent
  1621. hum1=ht:FindFirstChild('Humanoid')
  1622. if hum1 ~= nil then
  1623.  
  1624.  
  1625.  
  1626.  
  1627. z = Instance.new("Sound",char)
  1628. z.SoundId = "rbxassetid://227194112"
  1629. z.Volume = 90
  1630. wait(.1)
  1631. z:Play()
  1632. hum1.PlatformStand=true
  1633. gp = ht
  1634. Grab = true
  1635. asd=weld5(larm,ht:FindFirstChild("Torso"),CFrame.new(0,-1,1.5),CFrame.new(0,0,0))
  1636. asd.Parent = larm
  1637. asd.Name = "asd"
  1638. asd.C0=asd.C0*CFrame.Angles(math.rad(-90),math.rad(180),0)
  1639.  
  1640.  
  1641. --[[ elseif hum1 == nil then
  1642. con1:disconnect()
  1643. wait() return]]
  1644. end
  1645. end)
  1646.  
  1647.  
  1648. for i = 1, 20 do
  1649. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.2)
  1650. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(20)), 0.2)
  1651. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(30),0), 0.2)
  1652. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-30), 0), 0.2)
  1653. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  1654. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  1655. if Debounces.on == false then break end
  1656. rs:wait(2)
  1657. end
  1658. con1:disconnect()
  1659.  
  1660. if gp == nil then
  1661. attack = false
  1662. NoAnims = false
  1663. return end
  1664.  
  1665.  
  1666.  
  1667. --[[for i = 1, 16 do
  1668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(0),math.rad(50),math.rad(60)), 0.3)
  1669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.5)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-60)), 0.3)
  1670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14),math.rad(70),0), 0.3)
  1671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  1672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  1673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1674. cor.Weld.C1 = Lerp(cor.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), 0), 0.3)
  1675. if Debounces.on == false then end
  1676. rs:wait()
  1677. end]]--
  1678. for i = 1, 16 do
  1679. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1680. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-73)), 0.3)
  1681. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(20),math.rad(-60),0), 0.3)
  1682. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.3)
  1683. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(-20)), 0.3)
  1684. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  1685. if Debounces.on == false then end
  1686. rs:wait()
  1687. end
  1688.  
  1689.  
  1690. coroutine.resume(coroutine.create(function()
  1691. local BF = Instance.new("BodyVelocity",hed)
  1692. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  1693. BF.velocity = root.CFrame.lookVector*120
  1694. wait(2.5)
  1695. BF:remove()
  1696. end))
  1697.  
  1698.  
  1699.  
  1700. z = Instance.new("Sound",char)
  1701. z.SoundId = "rbxassetid://138223085"
  1702. z.Volume = 90
  1703. wait(.1)
  1704. z:Play()
  1705.  
  1706. coroutine.resume(coroutine.create(function()
  1707. for i=1,78 do
  1708. wait()
  1709. MagicBlock(BrickColor.new("Really red"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1710. wait(0.01)
  1711. MagicBlock(BrickColor.new("Really black"),gp:FindFirstChild("Torso").CFrame,1,1,1,0.5,0.5,0.5,0.025)
  1712. end
  1713. end))
  1714.  
  1715. coroutine.resume(coroutine.create(function()
  1716. Grabee = gp:FindFirstChild("Torso")
  1717. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1718. wait(0.01)
  1719. for i = 1,78 do
  1720. wait(0.01)
  1721. for i=1, 5 do
  1722. p=Instance.new("Part")
  1723. p.FrontSurface=par.TopSurface
  1724. p.Material=par.Material
  1725. p.BottomSurface=0
  1726. p.Anchored=true p.CanCollide=false
  1727. p.BrickColor=par.BrickColor
  1728. p.Size=Vector3.new(math.random(15,35)/5,math.random(15,35)/5,math.random(4,5))
  1729. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-i,i)/1,3,math.random(-i,i)/1),loc+Vector3.new(0,1000-i*20,0))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/30,math.random(-10,10)/30,math.random(-10,10)/30)
  1730. p.Parent=char
  1731. game:GetService("Debris"):AddItem(p,2+i*.1)
  1732. if math.random(1,5)==5 then
  1733. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=30 f.RiseVelocity=0 f.Opacity=.025 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1734. end
  1735. end
  1736. end
  1737.  
  1738. end))
  1739.  
  1740. coroutine.resume(coroutine.create(function()
  1741. Grabee = gp:FindFirstChild("Torso")
  1742. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  1743. wait(0.01)
  1744.  
  1745. for i=1, 78 do
  1746. wait(0.01)
  1747. for i=1, 1 do
  1748. p=Instance.new("Part")
  1749. p.TopSurface=par.TopSurface
  1750. p.BottomSurface=par.BottomSurface
  1751. p.Material=par.Material
  1752. p.BottomSurface=0
  1753. p.Anchored=false p.CanCollide=false
  1754. p.BrickColor=par.BrickColor
  1755. p.formFactor="Custom"
  1756. p.Size=Vector3.new(math.random(15,35)/12,math.random(13,35)/12,math.random(15,35)/12)
  1757. p.CFrame=CFrame.new(Grabee.Position-Vector3.new(math.random(-4,4),-2,math.random(-4,4)))*CFrame.fromEulerAnglesXYZ(math.random(-10,10)/20,math.random(-10,10)/5,math.random(-10,10)/20)
  1758. p.Parent=char
  1759. game:GetService("Debris"):AddItem(p,3+i*.1)
  1760. p.Velocity=Vector3.new(math.random(-10,10)*4,math.random(40,80),math.random(-10,10)*4)
  1761. p.RotVelocity=p.Velocity
  1762. if math.random(1,5)==5 then
  1763. coroutine.resume(coroutine.create(function(p) f=Instance.new("Smoke") f.Parent=p f.Size=15 f.RiseVelocity=10 f.Opacity=.1 Swait(.1) f.Enabled=false Swait(1) f:Remove() end),p)
  1764. end
  1765. end
  1766. Swait(.025)
  1767. end
  1768.  
  1769. end))
  1770. for i = 1, 100 do
  1771. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(0),math.rad(20)), 0.3)
  1772. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,-.4)*CFrame.Angles(math.rad(70),math.rad(0),math.rad(-13)), 0.3)
  1773. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(20),0), 0.3)
  1774. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-60), math.rad(-30), 0), 0.3)
  1775. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(80), math.rad(30), math.rad(-20)), 0.3)
  1776. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(70), math.rad(-15), math.rad(20)), 0.3)
  1777. if Debounces.on == false then end
  1778. rs:wait()
  1779. end
  1780. asd:Destroy()
  1781. gp = nil
  1782. hum1.Health = 0
  1783. attack = false
  1784. ht = nil
  1785. NoAnims = false
  1786. Grab = false
  1787. end
  1788. end
  1789.  
  1790.  
  1791.  
  1792.  
  1793.  
  1794.  
  1795.  
  1796.  
  1797.  
  1798.  
  1799.  
  1800. function FindNearestTorso(Position,Distance,SinglePlayer)
  1801. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1802. local List = {}
  1803. for i,v in pairs(workspace:GetChildren())do
  1804. if v:IsA("Model")then
  1805. if v:findFirstChild("Torso")then
  1806. if v ~= char then
  1807. if(v.Torso.Position -Position).magnitude <= Distance then
  1808. table.insert(List,v)
  1809. end
  1810. end
  1811. end
  1812. end
  1813. end
  1814. return List
  1815. end
  1816.  
  1817.  
  1818.  
  1819. function Ring()
  1820.  
  1821.  
  1822. local effspwn = Instance.new("Part")
  1823. local model = Instance.new("Model")
  1824. game.Debris:AddItem(model, 20)
  1825. model.Name = "smasheffects"
  1826. model.Parent = workspace
  1827. effspwn.Name = "spwnr"
  1828. effspwn.Size = Vector3.new(1, 1, 1)
  1829. effspwn.Anchored = true
  1830. effspwn.CanCollide = false
  1831. effspwn.Transparency = 1
  1832. effspwn.CFrame = root.CFrame * CFrame.Angles(math.rad(180), 0, 0)
  1833. effspwn.Parent = model
  1834.  
  1835. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  1836. if v:FindFirstChild('Humanoid') then
  1837. v.Humanoid:TakeDamage(math.random(10000020,10000030))
  1838. v.Humanoid.PlatformStand = true
  1839. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 200
  1840. end
  1841. end
  1842. coroutine.resume(coroutine.create(function()
  1843. local shok = Instance.new("Part")
  1844. shok.Name = "wring1"
  1845. shok.BrickColor = BrickColor.new("Really red")
  1846. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1847. shok.Size = Vector3.new(1, 1, 1)
  1848. shok.Anchored = true
  1849. shok.Material = "Neon"
  1850. shok.Transparency = 0.25
  1851. shok.CanCollide = false
  1852. shok.Parent = model
  1853. game.Debris:AddItem(shok, 12)
  1854. local mesh = Instance.new("SpecialMesh")
  1855. mesh.MeshType = "FileMesh"
  1856. mesh.MeshId = "rbxassetid://3270017"
  1857. mesh.Scale = Vector3.new(0.1, 0.1, 0.05)
  1858. mesh.Parent = shok
  1859. for e = 1, 30 do
  1860. wait()
  1861. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 3)
  1862. shok.Transparency = shok.Transparency + 0.002
  1863. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1864. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1865. end
  1866. for e = 1, 38 do
  1867. wait()
  1868. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1869. shok.Transparency = shok.Transparency + 0.002
  1870. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1871. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1872. end
  1873. for e = 1, 24 do
  1874. wait()
  1875. mesh.Scale = mesh.Scale + Vector3.new(2.6, 2.6, 0.1)
  1876. shok.Transparency = shok.Transparency + 0.03
  1877. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1878. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-2))
  1879. end
  1880. end))
  1881. coroutine.resume(coroutine.create(function()
  1882. local shok = Instance.new("Part")
  1883. shok.Name = "wring2"
  1884. shok.BrickColor = BrickColor.new("Really red")
  1885. shok.CFrame = effspwn.CFrame * CFrame.new(0, 12, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  1886. shok.Size = Vector3.new(1, 1, 1)
  1887. shok.Anchored = true
  1888. shok.Material = "Neon"
  1889. shok.Transparency = 0.25
  1890. shok.CanCollide = false
  1891. shok.Parent = model
  1892. game.Debris:AddItem(shok, 12)
  1893. local mesh = Instance.new("SpecialMesh")
  1894. mesh.MeshType = "FileMesh"
  1895. mesh.MeshId = "rbxassetid://3270017"
  1896. mesh.Scale = Vector3.new(12, 12, 0.05)
  1897. mesh.Parent = shok
  1898. for e = 1, 30 do
  1899. wait()
  1900. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 3)
  1901. shok.Transparency = shok.Transparency + 0.002
  1902. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -1), 0.4)
  1903. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1904. end
  1905. for e = 1, 38 do
  1906. wait()
  1907. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1908. shok.Transparency = shok.Transparency + 0.002
  1909. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1910. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1911. end
  1912. for e = 1, 24 do
  1913. wait()
  1914. mesh.Scale = mesh.Scale + Vector3.new(2.8, 2.8, 0.1)
  1915. shok.Transparency = shok.Transparency + 0.03
  1916. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 0, -0.12), 0.4)
  1917. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2))
  1918. end
  1919. end))
  1920.  
  1921. coroutine.resume(coroutine.create(function()
  1922. local shok = Instance.new("Part")
  1923. shok.Name = "shokwve"
  1924. shok.BrickColor = BrickColor.new("Really black")
  1925. shok.Position = effspwn.Position + Vector3.new(0, 5, 0)
  1926. shok.Size = Vector3.new(1, 1, 1)
  1927. shok.Anchored = true
  1928. shok.Material = "Neon"
  1929. shok.Transparency = 0.6
  1930. shok.CanCollide = false
  1931. shok.Parent = model
  1932. game.Debris:AddItem(shok, 12)
  1933. local mesh = Instance.new("SpecialMesh")
  1934. mesh.MeshType = "FileMesh"
  1935. mesh.MeshId = "rbxassetid://489415447"
  1936. mesh.Scale = Vector3.new(1, 1, 1)
  1937. mesh.Parent = shok
  1938. for e = 1, 12 do
  1939. wait()
  1940. mesh.Scale = mesh.Scale + Vector3.new(2, 2, 2)
  1941. shok.Transparency = shok.Transparency + 0.002
  1942. end
  1943. for e = 1, 32 do
  1944. wait()
  1945. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1946. shok.Transparency = shok.Transparency + 0.002
  1947. end
  1948. for e = 1, 24 do
  1949. wait()
  1950. mesh.Scale = mesh.Scale + Vector3.new(0.5, 0.5, 0.5)
  1951. shok.Transparency = shok.Transparency + 0.03
  1952. end
  1953. end))
  1954. coroutine.resume(coroutine.create(function()
  1955. local shok = Instance.new("Part")
  1956. shok.Name = "shock2"
  1957. shok.BrickColor = BrickColor.new("Really black")
  1958. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1959. shok.Size = Vector3.new(1, 1, 1)
  1960. shok.Anchored = true
  1961. shok.Material = "Neon"
  1962. shok.Transparency = 0.35
  1963. shok.CanCollide = false
  1964. shok.Parent = model
  1965. game.Debris:AddItem(shok, 12)
  1966. local mesh = Instance.new("SpecialMesh")
  1967. mesh.MeshType = "FileMesh"
  1968. mesh.MeshId = "rbxassetid://489415447"
  1969. mesh.Scale = Vector3.new(12, 12, 12)
  1970. mesh.Parent = shok
  1971. for e = 1, 15 do
  1972. wait()
  1973. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1974. shok.Transparency = shok.Transparency + 0.004
  1975. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1976. end
  1977. for e = 1, 16 do
  1978. wait()
  1979. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1980. shok.Transparency = shok.Transparency + 0.004
  1981. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1982. end
  1983. for e = 1, 12 do
  1984. wait()
  1985. mesh.Scale = mesh.Scale + Vector3.new(1.5, 2.8, 1.5)
  1986. shok.Transparency = shok.Transparency + 0.06
  1987. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(35), math.rad(0))
  1988. end
  1989. end))
  1990. coroutine.resume(coroutine.create(function()
  1991. local shok = Instance.new("Part")
  1992. shok.Name = "shock3"
  1993. shok.BrickColor = BrickColor.new("Really red")
  1994. shok.CFrame = effspwn.CFrame * CFrame.new(0, 6, 0) * CFrame.Angles(math.rad(0), math.rad(90), math.rad(0))
  1995. shok.Size = Vector3.new(1, 1, 1)
  1996. shok.Anchored = true
  1997. shok.Material = "Neon"
  1998. shok.Transparency = 0.35
  1999. shok.CanCollide = false
  2000. shok.Parent = model
  2001. game.Debris:AddItem(shok, 12)
  2002. local mesh = Instance.new("SpecialMesh")
  2003. mesh.MeshType = "FileMesh"
  2004. mesh.MeshId = "rbxassetid://489415447"
  2005. mesh.Scale = Vector3.new(12, 12, 12)
  2006. mesh.Parent = shok
  2007. for e = 1, 15 do
  2008. wait()
  2009. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2010. shok.Transparency = shok.Transparency + 0.004
  2011. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2012. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2013. end
  2014. for e = 1, 16 do
  2015. wait()
  2016. mesh.Scale = mesh.Scale + Vector3.new(0.5, 2.6, 0.5)
  2017. shok.Transparency = shok.Transparency + 0.004
  2018. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2019. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2020. end
  2021. for e = 1, 12 do
  2022. wait()
  2023. mesh.Scale = mesh.Scale + Vector3.new(0.5, -1, 0.5)
  2024. shok.Transparency = shok.Transparency + 0.06
  2025. shok.CFrame = shok.CFrame:lerp(shok.CFrame * CFrame.new(0, 2, 0), 0.4)
  2026. shok.CFrame = shok.CFrame * CFrame.Angles(math.rad(0), math.rad(-16), math.rad(0))
  2027. end
  2028. end))
  2029.  
  2030. end
  2031.  
  2032.  
  2033.  
  2034.  
  2035.  
  2036.  
  2037.  
  2038. it=Instance.new
  2039. vt=Vector3.new
  2040. cf=CFrame.new
  2041.  
  2042. function NoOutline(Part)
  2043. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  2044. end
  2045.  
  2046.  
  2047. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  2048. local fp=it("Part")
  2049. fp.formFactor=formfactor
  2050. fp.Parent=parent
  2051. fp.Reflectance=reflectance
  2052. fp.Transparency=transparency
  2053. fp.CanCollide=false
  2054. fp.Locked=true
  2055. fp.BrickColor=brickcolor
  2056. fp.Name=name
  2057. fp.Size=size
  2058. fp.Position=torso.Position
  2059. NoOutline(fp)
  2060. fp.Material="SmoothPlastic"
  2061. fp:BreakJoints()
  2062. return fp
  2063. end
  2064.  
  2065.  
  2066.  
  2067. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  2068. local mesh=it(Mesh)
  2069. mesh.Parent=part
  2070. if Mesh=="SpecialMesh" then
  2071. mesh.MeshType=meshtype
  2072. if meshid~="nil" then
  2073. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  2074. end
  2075. end
  2076. mesh.Offset=offset
  2077. mesh.Scale=scale
  2078. return mesh
  2079. end
  2080.  
  2081. function weld(parent,part0,part1,c0)
  2082. local weld=it("Weld")
  2083. weld.Parent=parent
  2084. weld.Part0=part0
  2085. weld.Part1=part1
  2086. weld.C0=c0
  2087. return weld
  2088. end
  2089.  
  2090.  
  2091. function swait(num)
  2092. if num==0 or num==nil then
  2093. game:service'RunService'.Stepped:wait(0)
  2094. else
  2095. for i=0,num do
  2096. game:service'RunService'.Stepped:wait(0)
  2097. end
  2098. end
  2099. end
  2100.  
  2101.  
  2102.  
  2103.  
  2104. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  2105. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  2106. end
  2107.  
  2108. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  2109. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2110. prt.Anchored=true
  2111. prt.CFrame=cframe
  2112. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  2113. --http://www.roblox.com/asset/?id=4770560
  2114. game:GetService("Debris"):AddItem(prt,2)
  2115. CF=prt.CFrame
  2116. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  2117. for i=0,1,0.2 do
  2118. wait()
  2119. Part.CFrame=CF*cf(0,0,-0.4)
  2120. end
  2121. for i=0,1,delay do
  2122. wait()
  2123. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  2124. Mesh.Scale=Mesh.Scale
  2125. end
  2126. for i=0,1,0.1 do
  2127. wait()
  2128. Part.Transparency=i
  2129. end
  2130. Part.Parent=nil
  2131. end),prt,msh,CF)
  2132. end
  2133.  
  2134. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2135. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2136. prt.Anchored=true
  2137. prt.Material = "SmoothPlastic"
  2138. prt.CFrame=cframe
  2139. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2140. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2141. game:GetService("Debris"):AddItem(prt,5)
  2142. coroutine.resume(coroutine.create(function(Part,Mesh)
  2143. for i=0,1,delay do
  2144. swait()
  2145. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2146. Part.Transparency=i
  2147. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2148. end
  2149. Part.Parent=nil
  2150. end),prt,msh)
  2151. end
  2152.  
  2153. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2154. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2155. prt.Anchored=true
  2156. prt.Material = "Neon"
  2157. prt.CFrame=cframe
  2158. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2159. game:GetService("Debris"):AddItem(prt,5)
  2160. coroutine.resume(coroutine.create(function(Part,Mesh)
  2161. local rtype = rottype
  2162. for i=0,1,delay do
  2163. swait()
  2164. if rtype == 1 then
  2165. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2166. elseif rtype == 2 then
  2167. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2168. end
  2169. Part.Transparency=i
  2170. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2171. end
  2172. Part.Parent=nil
  2173. end),prt,msh)
  2174. end
  2175.  
  2176. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2177. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2178. prt.Anchored=true
  2179. prt.CFrame=cframe
  2180. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2181. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2182. game:GetService("Debris"):AddItem(prt,5)
  2183. coroutine.resume(coroutine.create(function(Part,Mesh)
  2184. for i=0,1,delay do
  2185. wait()
  2186. Part.Transparency=i
  2187. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2188. end
  2189. Part.Parent=nil
  2190. end),prt,msh)
  2191. end
  2192.  
  2193. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2194. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2195. prt.Anchored=false
  2196. prt.CFrame=cframe
  2197. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2198. local wld=weld(prt,prt,Parent,cframe)
  2199. game:GetService("Debris"):AddItem(prt,5)
  2200. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2201. for i=0,1,delay do
  2202. wait()
  2203. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2204. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2205. Part.Transparency=i
  2206. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2207. end
  2208. Part.Parent=nil
  2209. end),prt,msh,wld)
  2210. end
  2211.  
  2212. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2213. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2214. prt.Anchored=false
  2215. prt.CFrame=cframe
  2216. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2217. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2218. game:GetService("Debris"):AddItem(prt,5)
  2219. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2220. for i=0,1,delay do
  2221. wait()
  2222. Weld.C0=euler(i*20,0,0)
  2223. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2224. Part.Transparency=i
  2225. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2226. end
  2227. Part.Parent=nil
  2228. end),prt,msh,wld)
  2229. end
  2230.  
  2231. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2232. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2233. prt.Anchored=true
  2234. prt.CFrame=cframe
  2235. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2236. game:GetService("Debris"):AddItem(prt,2)
  2237. coroutine.resume(coroutine.create(function(Part,Mesh)
  2238. for i=0,1,delay do
  2239. wait()
  2240. Part.CFrame=Part.CFrame
  2241. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2242. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2243. prt2.Anchored=true
  2244. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2245. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2246. game:GetService("Debris"):AddItem(prt2,2)
  2247. coroutine.resume(coroutine.create(function(Part,Mesh)
  2248. for i=0,1,0.1 do
  2249. wait()
  2250. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2251. end
  2252. Part.Parent=nil
  2253. end),prt2,msh2)
  2254. end
  2255. for i=0,1,delay*2 do
  2256. wait()
  2257. Part.CFrame=Part.CFrame
  2258. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2259. end
  2260. Part.Parent=nil
  2261. end),prt,msh)
  2262. end
  2263.  
  2264. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2265. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2266. prt.Anchored=true
  2267. prt.CFrame=cframe
  2268. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2269. game:GetService("Debris"):AddItem(prt,2)
  2270. coroutine.resume(coroutine.create(function(Part,Mesh)
  2271. for i=0,1,delay do
  2272. wait()
  2273. Part.CFrame=Part.CFrame
  2274. Part.Transparency=i
  2275. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2276. end
  2277. Part.Parent=nil
  2278. end),prt,msh)
  2279. end
  2280.  
  2281. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2282. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2283. prt.Anchored=true
  2284. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2285. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2286. game:GetService("Debris"):AddItem(prt,2)
  2287. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2288. CF=Part.CFrame
  2289. Numbb=0
  2290. randnumb=math.random()/10
  2291. rand1=math.random()/10
  2292. for i=0,1,rand1 do
  2293. wait()
  2294. CF=CF*cf(0,math.random()/2,0)
  2295. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2296. Part.CFrame=CF*euler(Numbb,0,0)
  2297. Part.Transparency=i
  2298. Numbb=Numbb+randnumb
  2299. end
  2300. Part.Parent=nil
  2301. end),prt,CF,Numbb,randnumb)
  2302. end
  2303.  
  2304. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2305. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2306. prt.Anchored=true
  2307. prt.CFrame=cframe
  2308. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2309. game:GetService("Debris"):AddItem(prt,5)
  2310. coroutine.resume(coroutine.create(function(Part,Mesh)
  2311. for i=0,1,delay do
  2312. wait()
  2313. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2314. Part.Transparency=i
  2315. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2316. end
  2317. Part.Parent=nil
  2318. end),prt,msh)
  2319. end
  2320.  
  2321. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2322. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2323. prt.Anchored=true
  2324. prt.CFrame=cframe
  2325. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2326. game:GetService("Debris"):AddItem(prt,2)
  2327. coroutine.resume(coroutine.create(function(Part,Mesh)
  2328. for i=0,1,delay do
  2329. wait()
  2330. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2331. Part.Transparency=i
  2332. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2333. end
  2334. Part.Parent=nil
  2335. end),prt,msh)
  2336. end
  2337.  
  2338. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2339. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2340. prt.Anchored=true
  2341. prt.CFrame=cframe*cf(x,y,z)
  2342. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2343. game:GetService("Debris"):AddItem(prt,5)
  2344. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2345. local num=math.random()
  2346. local num2=math.random(-3,2)+math.random()
  2347. local numm=0
  2348. for i=0,1,delay*2 do
  2349. swait()
  2350. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2351. Part.Transparency=i
  2352. numm=numm+0.01
  2353. end
  2354. Part.Parent=nil
  2355. Mesh.Parent=nil
  2356. end),prt,msh,x,y,z)
  2357. end
  2358.  
  2359.  
  2360.  
  2361. function newRay(start,face,range,wat)
  2362. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  2363. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  2364. return rey,hit,pos
  2365. end
  2366.  
  2367. function Landing()
  2368. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2369. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2370. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2371. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2372. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2373. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2374.  
  2375. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2376. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2377. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2378. end
  2379.  
  2380.  
  2381.  
  2382.  
  2383.  
  2384.  
  2385.  
  2386.  
  2387.  
  2388.  
  2389. function nooutline(part)
  2390. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  2391. end
  2392.  
  2393.  
  2394.  
  2395.  
  2396. function debris(cfremz, thepart, amt)
  2397. for j = 1, amt do
  2398. do
  2399. local pr = Instance.new("Part")
  2400. nooutline(pr)
  2401. pr.Name = "debrisobeb"
  2402. pr.Anchored = true
  2403. pr.BrickColor = thepart.BrickColor
  2404. pr.CanCollide = true
  2405. pr.Material = thepart.Material
  2406. pr.Transparency = thepart.Transparency
  2407. pr.Size = Vector3.new(math.random(16, 24), math.random(12, 16), math.random(16, 24))
  2408. pr.CFrame = cfremz * CFrame.Angles(0, math.rad(amt * j), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2409. pr.Parent = workspace
  2410. game.Debris:AddItem(pr, 25)
  2411. delay(15, function()
  2412. if pr then
  2413. pr.CanCollide = false
  2414. pr.Anchored = false
  2415. end
  2416. end)
  2417. end
  2418. end
  2419. for c = 1, amt do
  2420. do
  2421. local pr2 = Instance.new("Part")
  2422. nooutline(pr2)
  2423. pr2.Name = "moredebr"
  2424. pr2.Anchored = false
  2425. pr2.BrickColor = thepart.BrickColor
  2426. pr2.CanCollide = false
  2427. pr2.Material = thepart.Material
  2428. pr2.Transparency = thepart.Transparency
  2429. pr2.Size = Vector3.new(math.random(8, 18), math.random(6, 18), math.random(8, 18))
  2430. pr2.CFrame = cfremz * CFrame.Angles(0, math.rad(30 * c), 0) * CFrame.new(0, -5, math.random(18, 22)) * CFrame.Angles(math.rad(math.random(-30, -15)), math.rad(math.random(0, 1)), math.rad(math.random(0, 1)))
  2431. pr2.Parent = workspace
  2432. pr2.Velocity = Vector3.new(math.random(-75, 75), math.random(120, 240), math.random(-75, 75))
  2433. pr2.RotVelocity = Vector3.new(math.random(-35, 35), math.random(-35, 35), math.random(-35, 35))
  2434. game.Debris:AddItem(pr2, 45)
  2435. delay(2, function()
  2436. pr2.CanCollide = true
  2437. wait(10)
  2438. if pr2 then
  2439. pr2.CanCollide = false
  2440. end
  2441. end)
  2442. end
  2443. end
  2444. end
  2445.  
  2446.  
  2447.  
  2448.  
  2449.  
  2450.  
  2451.  
  2452.  
  2453.  
  2454.  
  2455. function AirSlam()
  2456. NoAnims = true
  2457. attack = true
  2458. for i = 1, 20 do
  2459. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1,0.6,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  2460. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1,1,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  2461. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  2462. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  2463. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, .4, -.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  2464. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  2465. if Debounces.on == false then break end
  2466. wait()
  2467. end
  2468. wait(0.5)
  2469.  
  2470.  
  2471. coroutine.resume(coroutine.create(function()
  2472. MagicBlock(BrickColor.new("Really red"),root.CFrame,5*2.5,5*2.5,5*2.5,1.25*2.5,1.25*2.5,1.25*2.5,0.015)
  2473. MagicBlock(BrickColor.new("Really black"),root.CFrame,5*2.5,5*2.5,5*2.5,1.5*2.5,1.5*2.5,1.5*2.5,0.025)
  2474. MagicBlock(BrickColor.new("Really red"),root.CFrame,10*2.5,10*2.5,10*2.5,5.5*2.5,5.5*2.5,5.5*2.5,0.15)
  2475. end))
  2476.  
  2477. Sound("http://www.roblox.com/asset?id = 180199750",char,90,1,false)
  2478.  
  2479. hum.WalkSpeed = 50
  2480. BV = Instance.new("BodyVelocity", torso)
  2481. BV.maxForce = Vector3.new(0,200000,0)
  2482. BV.P = 100000
  2483. BV.velocity = Vector3.new(0,150,0)
  2484. for i = 1, 20 do
  2485. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  2486. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.2, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  2487. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  2488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  2489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  2490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.5) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  2491. if Debounces.on == false then break end
  2492. wait()
  2493. end
  2494. BV:Destroy()
  2495.  
  2496. coroutine.resume(coroutine.create(function()
  2497. for i = 1, 2880, 48 do
  2498. torso.Weld.C1 = CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(i), math.rad(0), math.rad(0))
  2499. rs:wait(4)
  2500. end
  2501. torso.Weld.C1 = CFrame.new(0, -1, 0)
  2502. end))
  2503.  
  2504. for i = 1, 30 do
  2505. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  2506. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  2507. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  2508. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  2509. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  2510. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  2511. if Debounces.on == false then break end
  2512. wait()
  2513. end
  2514.  
  2515. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  2516. for i = 1, 20 do
  2517. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2518. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2519. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2520. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2523. if Debounces.on == false then break end
  2524. wait()
  2525. end
  2526. end
  2527. local ry,ht,ps=nil,nil,nil
  2528. while ht==nil do
  2529. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  2530. wait()
  2531. end
  2532. par,loc=workspace:FindPartOnRay(Ray.new(char.Torso.Position,(char.Torso.Position-(char.Torso.Position-Vector3.new(0,2,0))).unit*-500),char)
  2533. if par then
  2534. local cfremz = CFrame.new(loc)
  2535. debris(cfremz, par, 50)
  2536. end
  2537. coroutine.resume(coroutine.create(function()
  2538. Ring()
  2539. end))
  2540. Landing()
  2541. Sound("rbxassetid://514867425",char,90,1,false)
  2542. hum.WalkSpeed = 5
  2543. for i = 1, 25 do
  2544. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0.3) *CFrame.Angles (math.rad(120),math.rad(10),math.rad(32)), 0.2)
  2545. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,1,0)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-20)), 0.2)
  2546. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad (-8),math.rad(-40), math.rad(-8)),0.2)
  2547. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(-50), math.rad(40), math.rad(0)), 0.2)
  2548. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.8, 0, -.6) * CFrame.Angles(math.rad(30), 0, math.rad(20)), 0.2)
  2549. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(1, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-40), math.rad(0)), 0.2)
  2550. if Debounces.on == false then break end
  2551. wait()
  2552. end
  2553. wait(0.2)
  2554. attack = false
  2555. NoAnims = false
  2556. end
  2557.  
  2558.  
  2559.  
  2560. function CreatePart(parent,transparency,reflectance,material,brickcolor)
  2561. local p = Instance.new("Part")
  2562. p.Parent = parent
  2563. p.Size = Vector3.new(1,1,1)
  2564. p.Transparency = transparency
  2565. p.Reflectance = reflectance
  2566. p.CanCollide = false
  2567. p.BrickColor = brickcolor
  2568. p.Material = material
  2569. return p
  2570. end
  2571.  
  2572.  
  2573. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  2574. local weld = Instance.new("Weld")
  2575. weld.Parent = parent
  2576. weld.Part0 = part0
  2577. weld.Part1 = part1
  2578. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  2579. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  2580. return weld
  2581. end
  2582.  
  2583.  
  2584.  
  2585. --[[HandleR = Instance.new("Part")
  2586. HandleR.BrickColor = BrickColor.new("Really red")
  2587. HandleR.Material = "Neon"
  2588. HandleR.Transparency = 0.3
  2589. HandleR.Size = Vector3.new(1,0.8,4)
  2590. HandleR.CFrame = sorb.CFrame
  2591. HandleRM = Instance.new("SpecialMesh",HandleR)
  2592. HandleRM.MeshId = "rbxasset://fonts/sword.mesh"
  2593. HandleRM.Scale = Vector3.new(1,1,1)
  2594.  
  2595. HandleL = Instance.new("Part")
  2596. HandleL.BrickColor = BrickColor.new("Really red")
  2597. HandleL.Material = "Neon"
  2598. HandleL.Transparency = 0.3
  2599. HandleL.Size = Vector3.new(1,0.8,4)
  2600. HandleL.CFrame = sorb2.CFrame
  2601. HandleLM = Instance.new("SpecialMesh",HandleL)
  2602. HandleLM.MeshId = "rbxasset://fonts/sword.mesh"
  2603. HandleLM.Scale = Vector3.new(1,1,1)]]
  2604.  
  2605.  
  2606. local sorb = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red"))
  2607. CreateWeld(sorb,rarm,sorb,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2608. local sorb2 = CreatePart(m,1,1,"SmoothPlastic",BrickColor.new("Really red"))
  2609. CreateWeld(sorb2,larm,sorb2,0,2,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  2610.  
  2611.  
  2612. v3 = Vector3.new
  2613. rad=math.rad
  2614.  
  2615. kiblade = Instance.new("Part",char)
  2616. kiblade.Name = "Blade"
  2617. kiblade.Size = v3(1,5,1)
  2618. kiblade.Transparency = 1
  2619. kiblade.BrickColor = BrickColor.new("Really red")
  2620. kiblade.Position = v3(999,999,999)
  2621. kiblade.CanCollide = false
  2622. kiblademesh = Instance.new("SpecialMesh",kiblade)
  2623. kiblademesh.MeshType = "FileMesh"
  2624. kiblademesh.MeshId = "rbxassetid://898849476"
  2625. kiblademesh.Scale = v3(0.01,0.008,0.01)
  2626. kiweld7 = Instance.new("Weld",kiblade)
  2627. kiweld7.Part0 = rarm
  2628. kiweld7.Part1 = kiblade
  2629. kiweld7.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2630. kiblade1 = Instance.new("Part",char)
  2631. kiblade1.Name = "Blade"
  2632. kiblade1.Transparency = 1
  2633. kiblade1.Size = v3(0.1,0.1,0.1)
  2634. kiblade1.Position = v3(999,999,999)
  2635. kiblade1.CanCollide = false
  2636. kiblademesh = Instance.new("SpecialMesh",kiblade1)
  2637. kiblademesh.MeshType = "Sphere"
  2638. kiblademesh.Scale = v3(1,1,1)
  2639. kiweld = Instance.new("Weld",kiblade1)
  2640. kiweld.Part0 = rarm
  2641. kiweld.Part1 = kiblade1
  2642. kiweld.C0 = CFrame.new(0,-1,0)
  2643. kiblade2 = Instance.new("Part",char)
  2644. kiblade2.Name = "Blade"
  2645. kiblade2.Size = v3(0.1,0.1,0.1)
  2646. kiblade2.Transparency = 1
  2647. kiblade2.Position = v3(999,999,999)
  2648. kiblade2.CanCollide = false
  2649. kiblademesh = Instance.new("SpecialMesh",kiblade2)
  2650. kiblademesh.MeshType = "Sphere"
  2651. kiblademesh.Scale = v3(1,1,1)
  2652. kiweld = Instance.new("Weld",kiblade2)
  2653. kiweld.Part0 = rarm
  2654. kiweld.Part1 = kiblade2
  2655. kiweld.C0 = CFrame.new(0,-4.5,0)
  2656. torso = game.Players.LocalPlayer.Character.Torso
  2657. head = game.Players.LocalPlayer.Character.Head
  2658. torso1 = Instance.new("Attachment",kiblade1)
  2659. head1 = Instance.new("Attachment",kiblade2)
  2660. trail = Instance.new("Trail",torso)
  2661. trail.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2662. trail.Attachment0 = torso1
  2663. trail.Attachment1 = head1
  2664. trail.Lifetime = 0.5
  2665. trail.Enabled = false
  2666.  
  2667.  
  2668.  
  2669.  
  2670. kiblade2 = Instance.new("Part",char)
  2671. kiblade2.Name = "Blade"
  2672. kiblade2.Size = v3(1,5,1)
  2673. kiblade2.Transparency = 1
  2674. kiblade2.BrickColor = BrickColor.new("Really red")
  2675. kiblade2.Position = v3(999,999,999)
  2676. kiblade2.CanCollide = false
  2677. kiblademesh2 = Instance.new("SpecialMesh",kiblade2)
  2678. kiblademesh2.MeshType = "FileMesh"
  2679. kiblademesh2.MeshId = "rbxassetid://898849476"
  2680. kiblademesh2.Scale = v3(0.01,0.008,0.01)
  2681. kiweld72 = Instance.new("Weld",kiblade2)
  2682. kiweld72.Part0 = larm
  2683. kiweld72.Part1 = kiblade2
  2684. kiweld72.C0 = CFrame.new(0,-2.1,0) * CFrame.Angles(rad(180),rad(0),rad(0))
  2685. kiblade12 = Instance.new("Part",char)
  2686. kiblade12.Name = "Blade"
  2687. kiblade12.Transparency = 1
  2688. kiblade12.Size = v3(0.1,0.1,0.1)
  2689. kiblade12.Position = v3(999,999,999)
  2690. kiblade12.CanCollide = false
  2691. kiblademesh2 = Instance.new("SpecialMesh",kiblade12)
  2692. kiblademesh2.MeshType = "Sphere"
  2693. kiblademesh2.Scale = v3(1,1,1)
  2694. kiweld2 = Instance.new("Weld",kiblade12)
  2695. kiweld2.Part0 = larm
  2696. kiweld2.Part1 = kiblade12
  2697. kiweld2.C0 = CFrame.new(0,-1,0)
  2698. kiblade22 = Instance.new("Part",char)
  2699. kiblade22.Name = "Blade"
  2700. kiblade22.Size = v3(0.1,0.1,0.1)
  2701. kiblade22.Transparency = 1
  2702. kiblade22.Position = v3(999,999,999)
  2703. kiblade22.CanCollide = false
  2704. kiblademesh2 = Instance.new("SpecialMesh",kiblade22)
  2705. kiblademesh2.MeshType = "Sphere"
  2706. kiblademesh2.Scale = v3(1,1,1)
  2707. kiweld2 = Instance.new("Weld",kiblade22)
  2708. kiweld2.Part0 = larm
  2709. kiweld2.Part1 = kiblade22
  2710. kiweld2.C0 = CFrame.new(0,-4.5,0)
  2711. torso2 = game.Players.LocalPlayer.Character.Torso
  2712. head2 = game.Players.LocalPlayer.Character.Head
  2713. torso12 = Instance.new("Attachment",kiblade12)
  2714. head12 = Instance.new("Attachment",kiblade22)
  2715. trail2 = Instance.new("Trail",torso2)
  2716. trail2.Color = ColorSequence.new(Color3.fromRGB(0,0,255))
  2717. trail2.Attachment0 = torso12
  2718. trail2.Attachment1 = head12
  2719. trail2.Lifetime = 0.5
  2720. trail2.Enabled = false
  2721.  
  2722.  
  2723.  
  2724. local Gibs = game.Workspace
  2725.  
  2726.  
  2727.  
  2728.  
  2729.  
  2730.  
  2731.  
  2732.  
  2733.  
  2734.  
  2735.  
  2736.  
  2737. function Kill(Character)
  2738. Character.Humanoid.Health = 0
  2739. local poo = Instance.new("IntValue",Character)
  2740. poo.Name = "haha nope"
  2741. local svch = Character
  2742. local hum = Character:findFirstChild("Humanoid")
  2743. Character.Archivable = true
  2744. local chrclone = Character:clone()
  2745. Character.Archivable = false
  2746.  
  2747. local ch = chrclone:GetChildren()
  2748. local i
  2749. for i = 1,#ch do
  2750. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" or ch[i].ClassName == "Script" then
  2751. ch[i]:remove()
  2752. end
  2753. end
  2754. local function Scan(ch)
  2755. local e
  2756. for e = 1,#ch do
  2757. Scan(ch[e]:GetChildren())
  2758. if ch[e].ClassName == "Weld" or ch[e].ClassName == "Motor6D" then
  2759. ch[e]:remove()
  2760. end
  2761. end
  2762. end
  2763. Scan(chrclone:GetChildren())
  2764.  
  2765. local hum2 = chrclone:findFirstChild("Humanoid")
  2766.  
  2767.  
  2768. if hum2 ~= nil then
  2769. hum2.Name = "Humanoid2"
  2770. hum2.PlatformStand = true
  2771. hum2.Sit = true
  2772. hum2.MaxHealth = 0
  2773. hum2.Health = 0
  2774. end
  2775.  
  2776. local ch = Character:GetChildren()
  2777. local i
  2778. for i = 1,#ch do
  2779. if ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2780. ch[i]:remove()
  2781. end
  2782. end
  2783.  
  2784. wait(0.2)
  2785.  
  2786. local ch = Character:GetChildren()
  2787. local i
  2788. for i = 1,#ch do
  2789. if ch[i].ClassName == "Part" or ch[i].ClassName == "Hat" or ch[i].Name == "THandle1" or ch[i].Name == "THandle2" then
  2790. ch[i]:remove()
  2791. end
  2792. end
  2793. Character = chrclone
  2794. local Torso = Character.Torso
  2795. local movevector = Vector3.new()
  2796.  
  2797. if Torso then
  2798. local Head = Character:FindFirstChild("Head")
  2799. local Limb = Character:FindFirstChild("Right Arm")
  2800. if Limb then
  2801.  
  2802. Limb.CFrame = Torso.CFrame * CFrame.new(1.5, 0, 0)
  2803. local Joint = Instance.new("Glue")
  2804. Joint.Name = "RightShoulder"
  2805. Joint.Part0 = Torso
  2806. Joint.Part1 = Limb
  2807. Joint.C0 = CFrame.new(1.5, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2808. Joint.C1 = CFrame.new(-0, 0.5, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2809. Joint.Parent = Torso
  2810.  
  2811. local B = Instance.new("Part")
  2812. B.TopSurface = 0
  2813. B.BottomSurface = 0
  2814. B.formFactor = "Symmetric"
  2815. B.Size = Vector3.new(1, 1, 1)
  2816. B.Transparency = 1
  2817. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2818. B.Parent = Character
  2819. local W = Instance.new("Weld")
  2820. W.Part0 = Limb
  2821. W.Part1 = B
  2822. W.C0 = CFrame.new(0, -0.5, 0)
  2823. W.Parent = Limb
  2824.  
  2825. end
  2826. local Limb = Character:FindFirstChild("Left Arm")
  2827. if Limb then
  2828.  
  2829. Limb.CFrame = Torso.CFrame * CFrame.new(-1.5, 0, 0)
  2830. local Joint = Instance.new("Glue")
  2831. Joint.Name = "LeftShoulder"
  2832. Joint.Part0 = Torso
  2833. Joint.Part1 = Limb
  2834. Joint.C0 = CFrame.new(-1.5, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2835. Joint.C1 = CFrame.new(0, 0.5, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2836. Joint.Parent = Torso
  2837.  
  2838. local B = Instance.new("Part")
  2839. B.TopSurface = 0
  2840. B.BottomSurface = 0
  2841. B.formFactor = "Symmetric"
  2842. B.Size = Vector3.new(1, 1, 1)
  2843. B.Transparency = 1
  2844. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2845. B.Parent = Character
  2846. local W = Instance.new("Weld")
  2847. W.Part0 = Limb
  2848. W.Part1 = B
  2849. W.C0 = CFrame.new(0, -0.5, 0)
  2850. W.Parent = Limb
  2851.  
  2852. end
  2853. local Limb = Character:FindFirstChild("Right Leg")
  2854. if Limb then
  2855.  
  2856. Limb.CFrame = Torso.CFrame * CFrame.new(0.5, -2, 0)
  2857. local Joint = Instance.new("Glue")
  2858. Joint.Name = "RightHip"
  2859. Joint.Part0 = Torso
  2860. Joint.Part1 = Limb
  2861. Joint.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2862. Joint.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
  2863. Joint.Parent = Torso
  2864.  
  2865. local B = Instance.new("Part")
  2866. B.TopSurface = 0
  2867. B.BottomSurface = 0
  2868. B.formFactor = "Symmetric"
  2869. B.Size = Vector3.new(1, 1, 1)
  2870. B.Transparency = 1
  2871. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2872. B.Parent = Character
  2873. local W = Instance.new("Weld")
  2874. W.Part0 = Limb
  2875. W.Part1 = B
  2876. W.C0 = CFrame.new(0, -0.5, 0)
  2877. W.Parent = Limb
  2878.  
  2879. end
  2880. local Limb = Character:FindFirstChild("Left Leg")
  2881. if Limb then
  2882.  
  2883. Limb.CFrame = Torso.CFrame * CFrame.new(-0.5, -2, 0)
  2884. local Joint = Instance.new("Glue")
  2885. Joint.Name = "LeftHip"
  2886. Joint.Part0 = Torso
  2887. Joint.Part1 = Limb
  2888. Joint.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2889. Joint.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
  2890. Joint.Parent = Torso
  2891.  
  2892. local B = Instance.new("Part")
  2893. B.TopSurface = 0
  2894. B.BottomSurface = 0
  2895. B.formFactor = "Symmetric"
  2896. B.Size = Vector3.new(1, 1, 1)
  2897. B.Transparency = 1
  2898. B.CFrame = Limb.CFrame * CFrame.new(0, -0.5, 0)
  2899. B.Parent = Character
  2900. local W = Instance.new("Weld")
  2901. W.Part0 = Limb
  2902. W.Part1 = B
  2903. W.C0 = CFrame.new(0, -0.5, 0)
  2904. W.Parent = Limb
  2905.  
  2906. end
  2907. --[
  2908. local Bar = Instance.new("Part")
  2909. Bar.TopSurface = 0
  2910. Bar.BottomSurface = 0
  2911. Bar.formFactor = "Symmetric"
  2912. Bar.Size = Vector3.new(1, 1, 1)
  2913. Bar.Transparency = 1
  2914. Bar.CFrame = Torso.CFrame * CFrame.new(0, 0.5, 0)
  2915. Bar.Parent = Character
  2916. local Weld = Instance.new("Weld")
  2917. Weld.Part0 = Torso
  2918. Weld.Part1 = Bar
  2919. Weld.C0 = CFrame.new(0, 0.5, 0)
  2920. Weld.Parent = Torso
  2921. --]]
  2922. end
  2923. Character.Parent = Gibs
  2924. game.Debris:AddItem(Character, 12)
  2925. if movevector ~= Vector3.new() then
  2926. for i = 1,10 do
  2927. wait()
  2928. Torso.Velocity = Vector3.new(0,0,-100)
  2929. Head.Velocity = movevector * 200
  2930. end
  2931. end
  2932. end
  2933.  
  2934.  
  2935.  
  2936. function SpinSlice()
  2937. NoAnims = true
  2938. attack = true
  2939.  
  2940.  
  2941. Sound("rbxassetid://588738949",char,90,1,false)
  2942. kiblade.Transparency = 0
  2943. kiblade2.Transparency = 0
  2944. trail.Enabled = true
  2945. trail2.Enabled = true
  2946.  
  2947. hum.WalkSpeed = 0
  2948. for i = 1,40 do
  2949. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  2950. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  2951. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  2952. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(160),math.rad(0),math.rad(90)), 0.5)--arm
  2953. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(140),math.rad(0),math.rad(-90)), 0.5)--arm
  2954. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  2955. if Debounces.on == false then break end
  2956. wait()
  2957. end
  2958.  
  2959.  
  2960. coroutine.resume(coroutine.create(function()
  2961. local BF = Instance.new("BodyVelocity",hed)
  2962. BF.maxForce = Vector3.new(math.huge,math.huge,math.huge)
  2963. BF.velocity = root.CFrame.lookVector*120
  2964. wait(2.0)
  2965. BF:remove()
  2966. end))
  2967.  
  2968. coroutine.resume(coroutine.create(function()
  2969. Sound("rbxassetid://588734356",char,90,1,false)
  2970. wait(.1)
  2971. Sound("rbxassetid://588734356",char,90,1,false)
  2972. wait(.1)
  2973. Sound("rbxassetid://588734356",char,90,1,false)
  2974. wait(.1)
  2975. Sound("rbxassetid://588734356",char,90,1,false)
  2976. wait(.1)
  2977. Sound("rbxassetid://588734356",char,90,1,false)
  2978. wait(.1)
  2979. Sound("rbxassetid://588734356",char,90,1,false)
  2980. wait(.1)
  2981. Sound("rbxassetid://588734356",char,90,1,false)
  2982. wait(.1)
  2983. Sound("rbxassetid://588734356",char,90,1,false)
  2984. end))
  2985. local HitBox = Instance.new("Part",rarm)
  2986. HitBox.Size = Vector3.new(1,5,1)
  2987. HitBox.CanCollide = false
  2988. HitBox.Transparency = 1
  2989. local HitBox2 = Instance.new("Weld",HitBox)
  2990. HitBox2.Part0 = rarm
  2991. HitBox2.Part1 = HitBox
  2992. HitBox2.C0 = CFrame.new(0,-1.8,0)
  2993. HitBox.Touched:connect(function(hit)
  2994. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  2995. Kill(hit.Parent)
  2996. hit.Parent.Humanoid.PlatformStand = true
  2997. end
  2998. end)
  2999.  
  3000. local HitBox2 = Instance.new("Part",larm)
  3001. HitBox2.Size = Vector3.new(1,5,1)
  3002. HitBox2.CanCollide = false
  3003. HitBox2.Transparency = 1
  3004. local HitBox22 = Instance.new("Weld",HitBox2)
  3005. HitBox22.Part0 = larm
  3006. HitBox22.Part1 = HitBox2
  3007. HitBox22.C0 = CFrame.new(0,-1.8,0)
  3008. HitBox2.Touched:connect(function(hit)
  3009. if hit.Parent:FindFirstChild("Humanoid") and hit.Parent ~= nil and hit.Parent.Name ~= char.Name then
  3010. Kill(hit.Parent)
  3011. hit.Parent.Humanoid.PlatformStand = true
  3012. end
  3013. end)
  3014.  
  3015. for i = 1,40 do
  3016. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3017. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3018. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3019. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.6,-0.2)*CFrame.Angles(math.rad(170),math.rad(0),math.rad(90)), 0.5)--arm
  3020. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.6,-.2)*CFrame.Angles(math.rad(150),math.rad(0),math.rad(-90)), 0.5)--arm
  3021. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3022. root.CFrame = root.CFrame * CFrame.fromEulerAnglesXYZ(0,1,0)
  3023. if Debounces.on == false then break end
  3024. wait()
  3025. end
  3026. kiblade.Transparency = 1
  3027. kiblade2.Transparency = 1
  3028. trail.Enabled = false
  3029. trail2.Enabled = false
  3030. HitBox:Destroy()
  3031. HitBox2:Destroy()
  3032. hum.WalkSpeed = 5
  3033. attack = false
  3034. NoAnims = false
  3035. end
  3036.  
  3037.  
  3038.  
  3039.  
  3040. function hito(partoz, magn, dmg, debtim)
  3041. for _, guy in pairs(workspace:GetChildren()) do
  3042. if guy:FindFirstChildOfClass("Humanoid") and guy:FindFirstChild("Head") and guy ~= char and magn > (guy:FindFirstChild("Head").Position - partoz.Position).magnitude and guy:FindFirstChild("Head"):FindFirstChild("alabo") == nil then
  3043. do
  3044. local humz = guy:FindFirstChildOfClass("Humanoid")
  3045. local hed = guy:FindFirstChild("Head")
  3046. humz:TakeDamage(math.random(15,30)) if Full == true then guy:BreakJoints()
  3047. local db = Instance.new("StringValue")
  3048. db.Name = "alabo"
  3049. db.Parent = hed
  3050. delay(debtim, function()
  3051. db:Destroy()
  3052. end)
  3053. end
  3054. end
  3055. end
  3056. end
  3057. end
  3058.  
  3059.  
  3060.  
  3061. ang = CFrame.Angles
  3062. rd = math.rad
  3063. rd2 = math.random
  3064. ov = false
  3065.  
  3066.  
  3067.  
  3068. nooutline = function(i)
  3069. i.TopSurface = 10
  3070. end
  3071. makepart = function(l, m, n, o, p, q, r)
  3072. local s = Instance.new("Part")
  3073. s.BrickColor = BrickColor.new(l)
  3074. s.Name = m
  3075. s.Transparency = o
  3076. nooutline(s)
  3077. s.Reflectance = n
  3078. s.Material = p
  3079. s.Anchored = true
  3080. s.CanCollide = false
  3081. s.Locked = true
  3082. s.CFrame = r
  3083. s.Size = Vector3.new(0.2, 0.2, 0.2)
  3084. s.Parent = q
  3085. return s
  3086. end
  3087.  
  3088. makemesh = function(t, u, v, w)
  3089. local x = Instance.new("SpecialMesh")
  3090. x.MeshType = t
  3091. x.Scale = u
  3092. if t == "FileMesh" then
  3093. x.MeshId = v
  3094. end
  3095. x.Parent = w
  3096. return x
  3097. end
  3098.  
  3099. local H = {}
  3100.  
  3101.  
  3102. Barrage = function()
  3103. modz = Instance.new("Model")
  3104. modz.Name = "efx"
  3105. modz.Parent = char
  3106. ov = true
  3107. hum.AutoRotate = false
  3108. local aN = nil
  3109. local a9 = true
  3110. local aa = {}
  3111. local ab = {}
  3112. local b7 = {}
  3113. for j = 1, 16 do
  3114. local ac = Instance.new("Part")
  3115. nooutline(ac)
  3116. ac.Anchored = true
  3117. ac.Locked = true
  3118. ac.CanCollide = false
  3119. ac.Material = "Neon"
  3120. ac.Size = Vector3.new(1, 1, 1)
  3121. ac.Transparency = 1
  3122. ac.CFrame = CFrame.new(0, 1000, 0)
  3123. ac.Parent = modz
  3124. ac.BrickColor = BrickColor.new("Really red")
  3125. makemesh("Sphere", (Vector3.new(0, 0, 0)), nil, ac)
  3126. table.insert(aa, ac)
  3127. end
  3128. for j = 1, 40 do
  3129. local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3130. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://489415447", a3)
  3131. table.insert(ab, a3)
  3132. end
  3133. for j = 1, 30 do
  3134. local a3 = makepart("Really red", "nah", 0, 1, "Neon", modz, cf(0, 1000, 0))
  3135. makemesh("FileMesh", Vector3.new(0, 0, 0), "rbxassetid://3270017", a3)
  3136. table.insert(b7, a3)
  3137. end
  3138. local b8 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", rarm)
  3139. local b9 = makemesh("FileMesh", Vector3.new(0, 0, 0), "", larm)
  3140. for I,aO in pairs(H) do
  3141. if aO.Parent == rarm or aO.Parent == larm then
  3142. aN = aO.Transparency
  3143. aO.Transparency = 1
  3144. end
  3145. end
  3146. local a8 = Instance.new("BodyGyro")
  3147. a8.MaxTorque = Vector3.new(1050, 3000, 750)
  3148. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3149. a8.P = 580000
  3150. a8.D = 250
  3151. a8.Parent = root
  3152. coroutine.resume(coroutine.create(function()
  3153. while a8 do
  3154. swait()
  3155. a8.CFrame = CFrame.new(root.Position, mouse.Hit.p)
  3156. end
  3157. end))
  3158. local af = 0
  3159. local ag = 0
  3160. repeat
  3161. ag = ag + 1
  3162. if af == 0 then
  3163. af = 1
  3164. else
  3165. af = af % 14 + 1
  3166. end
  3167. coroutine.resume(coroutine.create(function()
  3168. local ah = aa[af]
  3169. local ai = ab[af]
  3170. local aj = ab[af + 14]
  3171. local ba = b7[af]
  3172. ah.Size = Vector3.new(1, 1, 2)
  3173. ah.CFrame = cf(root.CFrame * cf(rd2(-600, 600) / 100, rd2(-150, 350) / 100, rd2(-200, -50) / 100).p, mouse.Hit * cf(rd2(-4, 4), rd2(-2, 2), 0).p)
  3174. ah.Transparency = 0.25
  3175. ah:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0, 0, 0)
  3176. ai.Transparency = 0.35
  3177. ai:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.6, 0.6, 0.6)
  3178. aj.Transparency = 0.45
  3179. aj:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3180. aj.CFrame = ah.CFrame * ang(0, rd(90), rd(90))
  3181. if af % 2 == 1 then
  3182. ai.CFrame = cf(rarm.CFrame * cf(rd2(-6, 6) / 10, rd2(4, 12) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3183. else
  3184. if af % 2 == 0 then
  3185. ai.CFrame = cf(larm.CFrame * cf(rd2(-6, 6) / 10, rd2(3, 8) / 10, rd2(-12, -1) / 10).p, mouse.Hit.p) * ang(0, rd(90), rd(90))
  3186. end
  3187. end
  3188. ba.CFrame = ah.CFrame * cf(0, 0, -8)
  3189. ba.Transparency = 0.4
  3190. ba:FindFirstChildOfClass("SpecialMesh").Scale = Vector3.new(0.7, 0.7, 0.7)
  3191. local bb = ah.CFrame * cf(0, 0, -5)
  3192. local bc = aj.CFrame * cf(0, -0.1, 0)
  3193. local bd = ba.CFrame * cf(0, 0, rd2(-300, 50) / 100)
  3194. local ak = false
  3195. for j = 1, 12 do
  3196. swait()
  3197. local a0 = Ray.new(ah.Position, ah.CFrame.lookVector * (12.5 - j))
  3198. local a1, a2 = workspace:FindPartOnRayWithIgnoreList(a0, {char}, true, true)
  3199. if a1 and ak == false then
  3200. ak = true
  3201. local a3 = makepart("Really red", "nah", 0, 0.2, "SmoothPlastic", modz, cf(a2, ah.CFrame.p) * ang(0, 0, 0) * ang(0, rd(270), rd(90)))
  3202. do
  3203. local a4 = makemesh("FileMesh", Vector3.new(0.4, 0.4, 0.4), "rbxassetid://489415447", a3)
  3204. game.Debris:AddItem(a3, 0.5)
  3205. local a5 = rd2(1, 12)
  3206. if a5 == 6 then
  3207. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10, Vector3.new(0, 0, rd2(-8, 8)))
  3208. else
  3209. hito(a3, 3.25, 6, 0.06, ah.CFrame.lookVector * 10)
  3210. end
  3211. coroutine.resume(coroutine.create(function()
  3212. for I = 1, 4 do
  3213. swait()
  3214. a4.Scale = a4.Scale + Vector3.new(0.8, 0.8, 0.8)
  3215. a3.Transparency = a3.Transparency + 0.2
  3216. end
  3217. a3:Destroy()
  3218. end))
  3219. end
  3220. end
  3221. ah.Size = ah.Size:lerp(Vector3.new(2, 2, 12), 0.5)
  3222. ah.CFrame = ah.CFrame:lerp(bb, 1)
  3223. ah:FindFirstChildOfClass("SpecialMesh").Scale = ah:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1, 1, 1), 0.45)
  3224. ah.Transparency = ah.Transparency + 0.0725
  3225. ai:FindFirstChildOfClass("SpecialMesh").Scale = ai:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.25, 1.2, 1.25), 0.4)
  3226. ai.Transparency = ai.Transparency + 0.06
  3227. aj:FindFirstChildOfClass("SpecialMesh").Scale = aj:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(1.6, 1.6, 1.6), 0.4)
  3228. aj.CFrame = aj.CFrame:lerp(bc, 0.3)
  3229. aj.Transparency = aj.Transparency + 0.05
  3230. ba:FindFirstChildOfClass("SpecialMesh").Scale = ba:FindFirstChildOfClass("SpecialMesh").Scale:lerp(Vector3.new(4.5, 4.5, 4.5), 0.4)
  3231. ba.CFrame = ba.CFrame:lerp(bd, 0.3)
  3232. ba.Transparency = ba.Transparency + 0.06
  3233. end
  3234. end))
  3235. swait()
  3236. until ov == false
  3237. for I,aO in pairs(H) do
  3238. if aO.Parent == rarm or aO.Parent == larm then
  3239. aO.Transparency = aN
  3240. end
  3241. end
  3242. b8:Destroy()
  3243. b9:Destroy()
  3244. a8:Destroy()
  3245. hum.AutoRotate = true
  3246. ov = false
  3247. wait(1)
  3248. for I,al in pairs(aa) do
  3249. al:Destroy()
  3250. end
  3251. for I,am in pairs(ab) do
  3252. am:Destroy()
  3253. end
  3254. for I,be in pairs(b7) do
  3255. be:Destroy()
  3256. end
  3257. end
  3258.  
  3259.  
  3260.  
  3261.  
  3262.  
  3263.  
  3264. function Kneel()
  3265.  
  3266. for i,v in pairs(FindNearestTorso(torso.CFrame.p,50))do
  3267. if v:FindFirstChild('Humanoid') then
  3268.  
  3269. hum2 = v:FindFirstChild('Humanoid')
  3270. hum2.PlatformStand=true
  3271.  
  3272. end
  3273. end
  3274. end
  3275.  
  3276. --[[mouse.KeyDown:connect(function(key)
  3277. if key == "l" and Trans == false and Strength then
  3278. Transformation()
  3279. Trans = true
  3280. end
  3281. end)]]--
  3282.  
  3283.  
  3284.  
  3285. mouse.KeyDown:connect(function(key)
  3286. if key == "z" then
  3287. GrabAndDrag()
  3288. end
  3289. end)
  3290.  
  3291.  
  3292. mouse.KeyDown:connect(function(key)
  3293. if key == "x" then
  3294. AirSlam()
  3295. end
  3296. end)
  3297.  
  3298.  
  3299.  
  3300. mouse.KeyDown:connect(function(key)
  3301. if key == "c" then
  3302. SpinSlice()
  3303. end
  3304. end)
  3305.  
  3306.  
  3307. mouse.KeyDown:connect(function(key)
  3308. if key == "p" and Full == false then
  3309. FullPower()
  3310. end
  3311. end)
  3312.  
  3313. mouse.KeyDown:connect(function(key)
  3314. if key == "1" then
  3315. Sound("rbxassetid://966268002",char,90,1,false)
  3316. Kneel()
  3317. end
  3318. end)
  3319.  
  3320. mouse.KeyDown:connect(function(key)
  3321. if key == "v" then
  3322. if ov == false then
  3323. hed.Weld.C0 = hed.Weld.C0 * CFrame.Angles(0,0,0)
  3324. wait()
  3325. local ChatService = game:GetService("Chat")
  3326. wait()
  3327. local ChatService = game:GetService("Chat")
  3328. coroutine.resume(coroutine.create(function()
  3329. s = 0
  3330. repeat
  3331. s = s + 1
  3332. Barrage()
  3333. wait()
  3334. until not ov
  3335. end))
  3336. if Full == true then
  3337. coroutine.resume(coroutine.create(function()
  3338. s = 0
  3339. repeat
  3340. s = s + 1
  3341. Barrage()
  3342. wait()
  3343. until not ov
  3344. end))
  3345. end
  3346. mouse.KeyUp:connect(function(key)
  3347. if key == "v" then
  3348. wait(0.4)
  3349. ov = false
  3350. wait(0.1)
  3351. end
  3352. end)
  3353. end
  3354. end
  3355. end)
  3356.  
  3357.  
  3358.  
  3359.  
  3360.  
  3361. -----animations-----
  3362.  
  3363. game:GetService("RunService").RenderStepped:connect(function()
  3364. char.Humanoid.FreeFalling:connect(function(f)
  3365. if f then
  3366. ffing = true
  3367. else
  3368. ffing = false
  3369. end
  3370. end)
  3371. sine = sine + add
  3372. if ffing==true then
  3373. anim="jump"
  3374. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3375. anim="idle"
  3376. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3377. anim = "walk"
  3378. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3379. anim = "run"
  3380. end
  3381.  
  3382. if NoAnims==false then
  3383. if anim=="idle" then
  3384. add=0.5
  3385. if trans == false then
  3386. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3387. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3388. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3389. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.6+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/7,0,-6+-math.sin(sine/14)/7),0.1)
  3390. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3391. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(0),0,0),0.25)
  3392. else
  3393. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,0+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(0),0,0),0.05)
  3394. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15+math.sin(sine/14)/20),0.25)
  3395. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15+-math.sin(sine/14)/20),0.25)
  3396. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(0.8,0.6,-0.6)*CFrame.Angles(math.rad(110),math.rad(0),math.rad(-90)), 0.5)--arm
  3397. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-0.8,0.6,-.6)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(90)), 0.5)--arm
  3398. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.15)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3399. end
  3400.  
  3401. elseif anim=="walk" then
  3402. add=0.5
  3403. if trans == false then
  3404. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/3.5)/3,0)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3405. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/7)/2,-0.15+-math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/7)/2,0,0.05),0.25)
  3406. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/7)/2,-0.15+math.sin(sine/7)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/7)/2,0,-0.05),0.25)
  3407. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/7)/7,0+math.sin(sine/14)/7)*CFrame.Angles(math.rad(0)+-math.sin(sine/14)/2,0,-6+-math.sin(sine/14)/7),0.1)
  3408. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/10)/14,0)*CFrame.Angles(math.rad(90)+-math.sin(sine/14)/7,0,0),0.1)
  3409. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),0,0),0.25)
  3410. else
  3411. change = 0.5
  3412. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5 + 0.05 * math.cos(sine / 3), -math.sin(sine / 6) / 4) * CFrame.Angles(math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(-10 - 2 * math.cos(sine / 3))), 0.2)
  3413. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5 - 0.05 * math.cos(sine / 3), math.sin(sine / 6) / 4) * CFrame.Angles(-math.sin(sine / 6) / 2.8, -math.sin(sine / 6) / 3, math.rad(10 + 2 * math.cos(sine / 3))), 0.2)
  3414. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles(math.rad(-8 + 2 * math.cos(sine / 3)), math.rad(0), math.rad(0)), 0.2)
  3415. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1 - 0.15 * math.cos(sine / 6) / 5, -0.15 + math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + -math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3416. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1 + 0.15 * math.cos(sine / 6) / 5, -0.15 + -math.sin(sine / 6) / 5) * CFrame.Angles(math.rad(-14) + math.sin(sine / 6) / 2.7, 0, 0), 0.4)
  3417. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1 + 0.07 * math.cos(sine / 3), 0) * CFrame.Angles(math.rad(-4 + 1 * math.cos(sine / 3)), 0, math.rad(0)), 0.2)
  3418. end
  3419.  
  3420. elseif anim=="run" then
  3421. add=0.5
  3422. if trans == false then
  3423. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,-1+math.sin(sine/2)/3,0)*CFrame.Angles(math.rad(-37),0,0),0.025)
  3424. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1+math.sin(sine/4)/2,-0.15+-math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+math.sin(sine/4)/2,0,0.05),0.25)
  3425. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1+-math.sin(sine/4)/2,-0.15+math.sin(sine/4)/2)*CFrame.Angles(math.rad(-20)+-math.sin(sine/4)/2,0,-0.05),0.25)
  3426. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,-6),0.25)
  3427. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0.1)*CFrame.Angles(math.rad(-20)+-math.sin(sine/17)/7,0,6),0.25)
  3428. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(20),0,0),0.25)
  3429. else
  3430. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0,1+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-70),0,0),0.25)
  3431. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-1,0)*CFrame.Angles(math.rad(0),0,0.15),0.25)
  3432. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0)*CFrame.Angles(math.rad(0),0,-0.15),0.25)
  3433. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,-6),0.25)
  3434. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5+-math.cos(sine/14)/7,0)*CFrame.Angles(math.rad(-20)+-math.sin(sine/14)/7,0,6),0.25)
  3435. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,0.3)*CFrame.Angles(math.rad(70),0,0),0.25)
  3436. end
  3437.  
  3438. elseif anim=="jump" then
  3439. add=0.5
  3440. torso.Weld.C0=torso.Weld.C0:lerp(CFrame.new(0+-math.cos(sine/14)/7,.5+-math.cos(sine/14)/7,0+-math.cos(sine/14)/7)*CFrame.Angles(math.rad(0),0,0),0.05)
  3441. rleg.Weld.C0=rleg.Weld.C0:lerp(CFrame.new(.5,-0.7,-0.5)*CFrame.Angles(math.rad(10),0,0),0.25)
  3442. lleg.Weld.C0=lleg.Weld.C0:lerp(CFrame.new(-.5,-1,0.1)*CFrame.Angles(math.rad(-10),0,0),0.25)
  3443. rarm.Weld.C0=rarm.Weld.C0:lerp(CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(50),0,90),0.25)
  3444. larm.Weld.C0=larm.Weld.C0:lerp(CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(50),0,-90),0.25)
  3445. hed.Weld.C0=hed.Weld.C0:lerp(CFrame.new(0,1.5,-0.1)*CFrame.Angles(math.rad(-20),0,0),0.25)
  3446.  
  3447. end
  3448. end
  3449. game.Lighting.TimeOfDay = "00:00:00"
  3450. end)
  3451.  
  3452.  
  3453. --[[l = game.Lighting
  3454. l.TimeOfDay = 1
  3455. game.Lighting.Ambient = Color3.new(0,0,0)
  3456. l.Brightness = 0.1]]--
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