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- --[[
- CREDITO TO RETROJOOOOONO ONO ROBLOXO
- WHYO AMIO SPEAKINGO LIKE-THISO HELP-MEO PLEASO
- --]]
- angry = false
- wait(1)
- normal = "http://www.roblox.com/asset/?id=2178100649"
- slap0 = "http://www.roblox.com/asset/?id=2178101474"
- slap1 = "http://www.roblox.com/asset/?id=2178101742"
- lp = game.Players.baldeagle22 -- change ur name of course
- char = lp.Character
- gc = char:GetChildren()
- for i=1, #gc do
- if gc[i].ClassName == "Part" then
- gc[i].Transparency = 1
- if gc[i]:FindFirstChildOfClass("Decal") then
- gc[i]:FindFirstChildOfClass("Decal"):Destroy()
- end
- end
- if gc[i].ClassName == "Shirt" or gc[i].ClassName == "Pants" or gc[i].ClassName == "Hat" or gc[i].ClassName == "Accessory" or gc[i].ClassName == "ShirtGraphic" or gc[i].ClassName == "ShirtGraphics" then
- gc[i]:Destroy()
- end
- end
- decalpart = Instance.new("Part",workspace)
- decalpart.Size = Vector3.new(4,6,0.1)
- decalpart.Anchored = true
- decalpart.CanCollide = false
- decalpart.Transparency = 1
- decalpart.Parent = char
- decal1 = Instance.new("Decal",decalpart)
- decal1.Face = Enum.NormalId.Front
- decal2 = Instance.new("Decal",decalpart)
- decal2.Face = Enum.NormalId.Back
- function changedecal(decalid)
- decal1.Texture = decalid
- decal2.Texture = decalid
- end
- changedecal(normal)
- lp.Chatted:connect(function(msg)
- if msg == "/e angry" then
- if angry then
- angry = false
- char.Humanoid.WalkSpeed = 16
- char.Humanoid.JumpPower = 50
- changedecal(normal)
- else
- angry = true
- char.Humanoid.WalkSpeed = 0
- char.Humanoid.JumpPower = 10
- changedecal(slap0)
- end
- end
- end)
- char.Humanoid.Jumping:connect(function()
- if angry then
- changedecal(slap1)
- char.Humanoid.WalkSpeed = 25
- wait(0.5)
- changedecal(slap0)
- char.Humanoid.WalkSpeed = 0
- end
- end)
- decalpart.Touched:connect(function(hit)
- if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= char and hit.Parent.Parent ~= char then
- if angry then
- hit:BreakJoints()
- end
- end
- end)
- while true do
- wait(0.01)
- decalpart.CFrame = char.Head.CFrame
- end
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