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List shit
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- struct List {
- long *list_entry;
- long count;
- };
- struct ListEntry {
- long *list_entry;
- long object_ptr;
- };
- struct List *ListCreate();
- long ListCount();
- void ListDelete(struct List *list_ptr);
- struct ListEntry *ListGetEntry(struct List *list_ptr, long index);
- void ListRemove(struct List *list_ptr, long index);
- void ListAdd(struct List *list_ptr, long obj_ptr);
- long ListGet(struct List *list_ptr, long index);
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