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- local uwu = (game.Players.LocalPlayer.Name)
- _G.Looop = true
- while _G.Looop == true do wait(0.1)
- if game:GetService("Workspace")[uwu].Humanoid.Health == 0 then
- wait(1)
- for i,v in pairs(Workspace.Prison_ITEMS.giver:GetChildren()) do
- OwO = Workspace.Remote.ItemHandler:InvokeServer(v.ITEMPICKUP)
- end
- end
- end
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