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Void_scripter0

Noob's revenge

Mar 3rd, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7. print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8. script.Parent = Player.Character
  9.  
  10. --RemoteEvent for communicating
  11. local Event = Instance.new("RemoteEvent")
  12. Event.Name = "UserInput_Event"
  13.  
  14. --Fake event to make stuff like Mouse.KeyDown work
  15. local function fakeEvent()
  16. local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17. t.connect = t.Connect
  18. return t
  19. end
  20.  
  21. --Creating fake input objects with fake variables
  22. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26. end}
  27. --Merged 2 functions into one by checking amount of arguments
  28. CAS.UnbindAction = CAS.BindAction
  29.  
  30. --This function will trigger the events that have been :Connect()'ed
  31. local function te(self,ev,...)
  32. local t = m[ev]
  33. if t and t._fakeEvent and t.Function then
  34. t.Function(...)
  35. end
  36. end
  37. m.TrigEvent = te
  38. UIS.TrigEvent = te
  39.  
  40. Event.OnServerEvent:Connect(function(plr,io)
  41. if plr~=Player then return end
  42. if io.isMouse then
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. else
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. for _,t in pairs(CAS.Actions) do
  51. for _,k in pairs(t.Keys) do
  52. if k==io.KeyCode then
  53. t.Function(t.Name,io.UserInputState,io)
  54. end
  55. end
  56. end
  57. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59. end
  60. end)
  61. Event.Parent = NLS([==[
  62. local Player = owner
  63. local Event = script:WaitForChild("UserInput_Event")
  64.  
  65. local UIS = game:GetService("UserInputService")
  66. local input = function(io,a)
  67. if a then return end
  68. --Since InputObject is a client-side instance, we create and pass table instead
  69. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70. end
  71. UIS.InputBegan:Connect(input)
  72. UIS.InputEnded:Connect(input)
  73.  
  74. local Mouse = owner
  75. local h,t
  76. --Give the server mouse data 30 times every second, but only if the values changed
  77. --If player is not moving their mouse, client won't fire events
  78. while wait(1/30) do
  79. if h~=Mouse.Hit or t~=Mouse.Target then
  80. h,t=Mouse.Hit,Mouse.Target
  81. Event:FireServer({isMouse=true,Target=t,Hit=h})
  82. end
  83. end]==],Player.Character)
  84. Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86. -- Created by Nebula_Zorua --
  87. -- Your DeTERMINATION --
  88. -- Y o u a c t l i k e y o u h a v e a c h o i c e. =) --
  89. -- Discord: Nebula the Zorua#6969
  90. -- Youtube: https://www.youtube.com/channel/UCo9oU9dCw8jnuVLuy4_SATA
  91.  
  92.  
  93. --// Initializing \\--
  94. local S = setmetatable({},{__index = function(s,i) return game:service(i) end})
  95. local Plrs = S.Players
  96. local Plr = owner
  97. local Char = Plr.Character
  98. local Hum = Char:FindFirstChildOfClass'Humanoid'
  99. local RArm = Char["Right Arm"]
  100. local LArm = Char["Left Arm"]
  101. local RLeg = Char["Right Leg"]
  102. local LLeg = Char["Left Leg"]
  103. local Root = Char:FindFirstChild'HumanoidRootPart'
  104. local Torso = Char.Torso
  105. local Head = Char.Head
  106. local NeutralAnims = true
  107. local Attack = false
  108. local BloodPuddles = {}
  109. local Effects = {}
  110. local Debounces = {Debounces={}}
  111. local Hit = {}
  112. local Sine = 0
  113. local Change = 1
  114. local Souls = 0
  115. --// Debounce System \\--
  116.  
  117.  
  118. function Debounces:New(name,cooldown)
  119. local aaaaa = {Usable=true,Cooldown=cooldown or 2,CoolingDown=false,LastUse=0}
  120. setmetatable(aaaaa,{__index = Debounces})
  121. Debounces.Debounces[name] = aaaaa
  122. return aaaaa
  123. end
  124.  
  125. function Debounces:Use(overrideUsable)
  126. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  127. if(self.Usable or overrideUsable)then
  128. self.Usable = false
  129. self.CoolingDown = true
  130. local LastUse = time()
  131. self.LastUse = LastUse
  132. delay(self.Cooldown or 2,function()
  133. if(self.LastUse == LastUse)then
  134. self.CoolingDown = false
  135. self.Usable = true
  136. end
  137. end)
  138. end
  139. end
  140.  
  141. function Debounces:Get(name)
  142. assert(typeof(name) == 'string',("bad argument #1 to 'get' (string expected, got %s)"):format(typeof(name) == nil and "no value" or typeof(name)))
  143. for i,v in next, Debounces.Debounces do
  144. if(i == name)then
  145. return v;
  146. end
  147. end
  148. end
  149.  
  150. function Debounces:GetProgressPercentage()
  151. assert(self.Usable ~= nil and self.LastUse ~= nil and self.CoolingDown ~= nil,"Expected ':' not '.' calling member function Use")
  152. if(self.CoolingDown and not self.Usable)then
  153. return math.max(
  154. math.floor(
  155. (
  156. (time()-self.LastUse)/self.Cooldown or 2
  157. )*100
  158. )
  159. )
  160. else
  161. return 100
  162. end
  163. end
  164.  
  165. --// Shortcut Variables \\--
  166. local CF = {N=CFrame.new,A=CFrame.Angles,fEA=CFrame.fromEulerAnglesXYZ}
  167. local C3 = {N=Color3.new,RGB=Color3.fromRGB,HSV=Color3.fromHSV,tHSV=Color3.toHSV}
  168. local V3 = {N=Vector3.new,FNI=Vector3.FromNormalId,A=Vector3.FromAxis}
  169. local M = {C=math.cos,R=math.rad,S=math.sin,P=math.pi,RNG=math.random,MRS=math.randomseed,H=math.huge,RRNG = function(min,max,div) return math.rad(math.random(min,max)/(div or 1)) end}
  170. local R3 = {N=Region3.new}
  171. local De = S.Debris
  172. local WS = workspace
  173. local Lght = S.Lighting
  174. local RepS = S.ReplicatedStorage
  175. local IN = Instance.new
  176. local CSK = ColorSequenceKeypoint.new
  177. local CS = ColorSequence.new
  178. --// Instance Creation Functions \\--
  179.  
  180. function Sound(parent,id,pitch,volume,looped,effect,autoPlay)
  181. local Sound = IN("Sound")
  182. Sound.SoundId = "rbxassetid://".. tostring(id or 0)
  183. Sound.Pitch = pitch or 1
  184. Sound.Volume = volume or 1
  185. Sound.Looped = looped or false
  186. if(autoPlay)then
  187. coroutine.wrap(function()
  188. repeat wait() until Sound.IsLoaded
  189. Sound.Playing = autoPlay or false
  190. end)()
  191. end
  192. if(not looped and effect)then
  193. Sound.Stopped:connect(function()
  194. Sound.Volume = 0
  195. Sound:destroy()
  196. end)
  197. elseif(effect)then
  198. warn("Sound can't be looped and a sound effect!")
  199. end
  200. Sound.Parent =parent or Torso
  201. return Sound
  202. end
  203. function Part(parent,color,material,size,cframe,anchored,cancollide)
  204. local part = IN("Part")
  205. part[typeof(color) == 'BrickColor' and 'BrickColor' or 'Color'] = color or C3.N(0,0,0)
  206. part.Material = (material or Enum.Material.SmoothPlastic)
  207. part.TopSurface,part.BottomSurface=10,10
  208. part.Size = (size or V3.N(1,1,1))
  209. part.CFrame = (cframe or CF.N(0,0,0))
  210. part.Anchored = (anchored or false)
  211. part.CanCollide = (cancollide or false)
  212. part.Parent = (parent or Char)
  213. return part
  214. end
  215. function Mesh(parent,meshtype,meshid,textid,scale,offset)
  216. local part = IN("SpecialMesh")
  217. part.MeshId = meshid or ""
  218. part.TextureId = textid or ""
  219. part.Scale = scale or V3.N(1,1,1)
  220. part.Offset = offset or V3.N(0,0,0)
  221. part.MeshType = meshtype or Enum.MeshType.Sphere
  222. part.Parent = parent
  223. return part
  224. end
  225.  
  226. NewInstance = function(instance,parent,properties)
  227. local inst = Instance.new(instance,parent)
  228. if(properties)then
  229. for i,v in next, properties do
  230. pcall(function() inst[i] = v end)
  231. end
  232. end
  233. return inst;
  234. end
  235.  
  236.  
  237.  
  238. --// Extended ROBLOX tables \\--
  239. local Instance = setmetatable({ClearChildrenOfClass = function(where,class,recursive) local children = (recursive and where:GetDescendants() or where:GetChildren()) for _,v in next, children do if(v:IsA(class))then v:destroy();end;end;end},{__index = Instance})
  240. --// Customization \\--
  241.  
  242. local Frame_Speed = 60 -- The frame speed for swait. 1 is automatically divided by this
  243. local Remove_Hats = false
  244. local Remove_Clothing = true
  245. local PlayerSize = 1
  246. local DamageColor = BrickColor.new'Really red'
  247. local MusicID = 935501955
  248. local WalkSpeed = 8
  249. local MaxSouls = 100
  250. local MaxHealth = 500
  251.  
  252.  
  253. if(_G.RefusedAnimation == nil) then _G.RefusedAnimation = false end
  254.  
  255. --// Weapon and GUI creation, and Character Customization \\--
  256.  
  257. if(Remove_Hats)then Instance.ClearChildrenOfClass(Char,"Accessory",true) end
  258. if(Remove_Clothing)then Instance.ClearChildrenOfClass(Char,"Clothing",true) Instance.ClearChildrenOfClass(Char,"ShirtGraphic",true) end
  259. local Effects = IN("Folder",Char)
  260. Effects.Name = "Effects"
  261.  
  262. Hum.MaxHealth = MaxHealth
  263. Hum.Health = MaxHealth
  264.  
  265. local Knife = NewInstance("Part",Char,{Name='Knife',Size=V3.N(.4,3,.7),Anchored=false,CanCollide=false,Locked=true,Archivable=false,Reflectance=.01,Color=C3.N(0,0,0)})
  266. local KnifeMesh = Mesh(Knife,Enum.MeshType.FileMesh,"rbxassetid://121944778","rbxassetid://362719969",V3.N(1,1,1),V3.N())
  267. local AuraEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS{CSK(0,C3.N(1,0,0)),CSK(0.5,C3.N(1,1,0)),CSK(1,C3.RGB(255,191,0))},LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0,1),LockedToPart=true,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(0)})
  268. local FireEmitter = NewInstance("ParticleEmitter",Knife,{EmissionDirection='Back',Color=CS(C3.N(1,0,0),C3.N(1,0,0)),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new{NumberSequenceKeypoint.new(0,.5,0),NumberSequenceKeypoint.new(0.755,0,0),NumberSequenceKeypoint.new(1,0,0)},Texture="rbxassetid://141116476",Transparency=NumberSequence.new(0.35,1),Lifetime=NumberRange.new(1,2),Rate=150,Speed=NumberRange.new(3)})
  269.  
  270. local KTrail = NewInstance("Trail",Knife,{
  271. Attachment0=NewInstance("Attachment",Knife,{Position=V3.N(0,-.4,0)}),
  272. Attachment1=NewInstance("Attachment",Knife,{Position=V3.N(0,1.2,0)}),
  273. Color=CS(C3.N(1,0,0)),
  274. Enabled=false,
  275. Transparency=NumberSequence.new(0,1),
  276. Lifetime=1.25,
  277. })
  278. NewInstance("PointLight",Knife,{Color=C3.N(1,0,0),Range=10,Brightness=3})
  279.  
  280.  
  281. Hum.DisplayDistanceType = 'None'
  282.  
  283. local naeeym2 = IN("BillboardGui",Char)
  284. naeeym2.AlwaysOnTop = true
  285. naeeym2.Size = UDim2.new(5,35,2,15)
  286. naeeym2.StudsOffset = V3.N(0,2.5,0)
  287. naeeym2.Adornee = Char.Head
  288. naeeym2.Name = "Name"
  289. naeeym2.PlayerToHideFrom = Plr
  290. local tecks2 = IN("TextLabel",naeeym2)
  291. tecks2.BackgroundTransparency = 1
  292. tecks2.TextScaled = true
  293. tecks2.BorderSizePixel = 0
  294. tecks2.Text = "Chara"
  295. tecks2.Font = Enum.Font.Bodoni
  296. tecks2.TextSize = 30
  297. tecks2.TextStrokeTransparency = 0
  298. tecks2.TextColor3 = C3.N(0,0,0)
  299. tecks2.TextStrokeColor3 = C3.N(.7,0,0)
  300. tecks2.Size = UDim2.new(1,0,0.5,0)
  301. tecks2.Parent = naeeym2
  302.  
  303.  
  304. IN("Shirt",Char)
  305. IN("Pants",Char)
  306.  
  307. Hum.WalkSpeed = WalkSpeed
  308. if(PlayerSize ~= 1)then
  309. for _,v in next, Char:GetDescendats() do
  310. if(v:IsA'BasePart')then
  311. v.Size = v.Size * PlayerSize
  312. end
  313. end
  314. end
  315.  
  316.  
  317. for i = 1, 35 do
  318. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  319. FACE.Transparency = 0+(i-1)/35.2
  320. FACE.Name = 'ShadowFace'
  321. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  322. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  323. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  324. end
  325.  
  326.  
  327. pcall(function()
  328. Char.LeftWing:destroy()
  329. Char.ReaperShadowHead:destroy()
  330. end)
  331.  
  332.  
  333. local Music = Sound(Torso,MusicID,1,3,true,false,true)
  334. Music.Name = 'Music'
  335.  
  336. --// Stop animations \\--
  337. for _,v in next, Hum:GetPlayingAnimationTracks() do
  338. v:Stop();
  339. end
  340.  
  341. pcall(game.Destroy,Char:FindFirstChild'Animate')
  342. pcall(game.Destroy,Hum:FindFirstChild'Animator')
  343.  
  344. --// Joints \\--
  345.  
  346. local LS = NewInstance('Motor',Char,{Part0=Torso,Part1=LArm,C0 = CF.N(-1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  347. local RS = NewInstance('Motor',Char,{Part0=Torso,Part1=RArm,C0 = CF.N(1.5 * PlayerSize,0.5 * PlayerSize,0),C1 = CF.N(0,.5 * PlayerSize,0)})
  348. local NK = NewInstance('Motor',Char,{Part0=Torso,Part1=Head,C0 = CF.N(0,1.5 * PlayerSize,0)})
  349. local LH = NewInstance('Motor',Char,{Part0=Torso,Part1=LLeg,C0 = CF.N(-.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  350. local RH = NewInstance('Motor',Char,{Part0=Torso,Part1=RLeg,C0 = CF.N(.5 * PlayerSize,-1 * PlayerSize,0),C1 = CF.N(0,1 * PlayerSize,0)})
  351. local RJ = NewInstance('Motor',Char,{Part0=Root,Part1=Torso})
  352. local HW = NewInstance('Motor',Char,{Part0=RArm,Part1=Knife,C0=CF.N(0,-1,-1)*CF.A(M.R(-90),0,0)})
  353. local HW2 = NewInstance('Motor',Char,{Part0=Head,Part1=Hair,C0=CF.N(0,.25,0)})
  354.  
  355. local LSC0 = LS.C0
  356. local RSC0 = RS.C0
  357. local NKC0 = NK.C0
  358. local LHC0 = LH.C0
  359. local RHC0 = RH.C0
  360. local RJC0 = RJ.C0
  361.  
  362. --// Artificial HB \\--
  363.  
  364. local ArtificialHB = IN("BindableEvent", script)
  365. ArtificialHB.Name = "Heartbeat"
  366.  
  367. script:WaitForChild("Heartbeat")
  368.  
  369. local tf = 0
  370. local allowframeloss = false
  371. local tossremainder = false
  372. local lastframe = tick()
  373. local frame = 1/Frame_Speed
  374. ArtificialHB:Fire()
  375.  
  376. game:GetService("RunService").Heartbeat:connect(function(s, p)
  377. tf = tf + s
  378. if tf >= frame then
  379. if allowframeloss then
  380. script.Heartbeat:Fire()
  381. lastframe = tick()
  382. else
  383. for i = 1, math.floor(tf / frame) do
  384. ArtificialHB:Fire()
  385. end
  386. lastframe = tick()
  387. end
  388. if tossremainder then
  389. tf = 0
  390. else
  391. tf = tf - frame * math.floor(tf / frame)
  392. end
  393. end
  394. end)
  395.  
  396. function swait(num)
  397. if num == 0 or num == nil then
  398. ArtificialHB.Event:wait()
  399. else
  400. for i = 0, num do
  401. ArtificialHB.Event:wait()
  402. end
  403. end
  404. end
  405.  
  406.  
  407. --// Effect Function(s) \\--
  408.  
  409. function Bezier(startpos, pos2, pos3, endpos, t)
  410. local A = startpos:lerp(pos2, t)
  411. local B = pos2:lerp(pos3, t)
  412. local C = pos3:lerp(endpos, t)
  413. local lerp1 = A:lerp(B, t)
  414. local lerp2 = B:lerp(C, t)
  415. local cubic = lerp1:lerp(lerp2, t)
  416. return cubic
  417. end
  418.  
  419. function Tween(obj,props,time,easing,direction,repeats,backwards)
  420. local info = TweenInfo.new(time or .5, easing or Enum.EasingStyle.Quad, direction or Enum.EasingDirection.Out, repeats or 0, backwards or false)
  421. local tween = S.TweenService:Create(obj, info, props)
  422.  
  423. tween:Play()
  424. end
  425.  
  426. local FXTable = {}
  427.  
  428. coroutine.resume(coroutine.create(function()
  429. while true do
  430. for i = 1, #FXTable do
  431. local data = FXTable[i]
  432. if(data)then
  433. local Frame = data.Frame
  434. local FX = data.Effect or 'ResizeAndFade'
  435. local Parent = data.Parent or Effects
  436. local Color = data.Color or C3.N(0,0,0)
  437. local Size = data.Size or V3.N(1,1,1)
  438. local MoveDir = data.MoveDirection or nil
  439. local MeshData = data.Mesh or nil
  440. local SndData = data.Sound or nil
  441. local Frames = data.Frames or 45
  442. local CFra = data.CFrame or Torso.CFrame
  443. local Settings = data.FXSettings or {}
  444. local Prt,Msh,Snd = data.Part,data.Mesh,data.Sound
  445. local grow = data.Grow
  446.  
  447. local MoveSpeed = nil;
  448. if(MoveDir)then
  449. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  450. end
  451. if(FX ~= 'Arc')then
  452. Frame = Frame + 1
  453. if(FX == "Fade")then
  454. Prt.Transparency = (Frame/Frames)
  455. elseif(FX == "Resize")then
  456. if(not Settings.EndSize)then
  457. Settings.EndSize = V3.N(0,0,0)
  458. end
  459. if(Settings.EndIsIncrement)then
  460. if(Msh)then
  461. Msh.Scale = Msh.Scale + Settings.EndSize
  462. else
  463. Prt.Size = Prt.Size + Settings.EndSize
  464. end
  465. else
  466. if(Msh)then
  467. Msh.Scale = Msh.Scale - grow/Frames
  468. else
  469. Prt.Size = Prt.Size - grow/Frames
  470. end
  471. end
  472. elseif(FX == "ResizeAndFade")then
  473. if(not Settings.EndSize)then
  474. Settings.EndSize = V3.N(0,0,0)
  475. end
  476. if(Settings.EndIsIncrement)then
  477. if(Msh)then
  478. Msh.Scale = Msh.Scale + Settings.EndSize
  479. else
  480. Prt.Size = Prt.Size + Settings.EndSize
  481. end
  482. else
  483. if(Msh)then
  484. Msh.Scale = Msh.Scale - grow/Frames
  485. else
  486. Prt.Size = Prt.Size - grow/Frames
  487. end
  488. end
  489. Prt.Transparency = (Frame/Frames)
  490. end
  491. if(Settings.RandomizeCFrame)then
  492. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  493. end
  494. if(MoveDir and MoveSpeed)then
  495. local Orientation = Prt.Orientation
  496. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  497. Prt.Orientation = Orientation
  498. end
  499. if(Prt.Transparency >= 1 or Frame >= Frames)then
  500. Prt:destroy()
  501. table.remove(FXTable,i)
  502. else
  503. data.Frame = Frame
  504. end
  505. else
  506. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  507. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  508. if(start and endP)then
  509. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  510. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  511. Frame = Frame + (Settings.Speed or 0.01)
  512. if(Settings.Home)then
  513. endP = Settings.Home.CFrame
  514. end
  515. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  516. if(Prt.Transparency >= 1 or Frame >= Frames)then
  517. if(Settings.RemoveOnGoal)then
  518. Prt:destroy()
  519. end
  520. end
  521. else
  522. Prt:destroy()
  523. end
  524. end
  525. end
  526. end
  527. swait()
  528. end
  529. end))
  530.  
  531. function Effect(data)
  532. local FX = data.Effect or 'ResizeAndFade'
  533. local Parent = data.Parent or Effects
  534. local Color = data.Color or C3.N(0,0,0)
  535. local Size = data.Size or V3.N(1,1,1)
  536. local MoveDir = data.MoveDirection or nil
  537. local MeshData = data.Mesh or nil
  538. local SndData = data.Sound or nil
  539. local Frames = data.Frames or 45
  540. local Manual = data.Manual or nil
  541. local Material = data.Material or nil
  542. local CFra = data.CFrame or Torso.CFrame
  543. local Settings = data.FXSettings or {}
  544. local Shape = data.Shape or Enum.PartType.Block
  545. local Snd,Prt,Msh;
  546. coroutine.wrap(function()
  547. if(Manual and typeof(Manual) == 'Instance' and Manual:IsA'BasePart')then
  548. Prt = Manual
  549. else
  550. Prt = Part(Parent,Color,Material,Size,CFra,true,false)
  551. Prt.Shape = Shape
  552. end
  553. if(typeof(MeshData) == 'table')then
  554. Msh = Mesh(Prt,MeshData.MeshType,MeshData.MeshId,MeshData.TextureId,MeshData.Scale,MeshData.Offset)
  555. elseif(typeof(MeshData) == 'Instance')then
  556. Msh = MeshData:Clone()
  557. Msh.Parent = Prt
  558. elseif(Shape == Enum.PartType.Block)then
  559. Msh = Mesh(Prt,Enum.MeshType.Brick)
  560. end
  561. if(typeof(SndData) == 'table' or typeof(SndData) == 'Instance')then
  562. Snd = Sound(Prt,SndData.SoundId,SndData.Pitch,SndData.Volume,false,false,true)
  563. end
  564. if(Snd)then
  565. repeat swait() until Snd.Playing and Snd.IsLoaded and Snd.TimeLength > 0
  566. Frames = Snd.TimeLength * Frame_Speed/Snd.Pitch
  567. end
  568. Size = (Msh and Msh.Scale or Size)
  569. local grow = Size-(Settings.EndSize or (Msh and Msh.Scale or Size)/2)
  570.  
  571. local MoveSpeed = nil;
  572. if(MoveDir)then
  573. MoveSpeed = (CFra.p - MoveDir).magnitude/Frames
  574. end
  575. if(FX ~= 'Arc')then
  576. for Frame = 1, Frames do
  577. if(FX == "Fade")then
  578. Prt.Transparency = (Frame/Frames)
  579. elseif(FX == "Resize")then
  580. if(not Settings.EndSize)then
  581. Settings.EndSize = V3.N(0,0,0)
  582. end
  583. if(Settings.EndIsIncrement)then
  584. if(Msh)then
  585. Msh.Scale = Msh.Scale + Settings.EndSize
  586. else
  587. Prt.Size = Prt.Size + Settings.EndSize
  588. end
  589. else
  590. if(Msh)then
  591. Msh.Scale = Msh.Scale - grow/Frames
  592. else
  593. Prt.Size = Prt.Size - grow/Frames
  594. end
  595. end
  596. elseif(FX == "ResizeAndFade")then
  597. if(not Settings.EndSize)then
  598. Settings.EndSize = V3.N(0,0,0)
  599. end
  600. if(Settings.EndIsIncrement)then
  601. if(Msh)then
  602. Msh.Scale = Msh.Scale + Settings.EndSize
  603. else
  604. Prt.Size = Prt.Size + Settings.EndSize
  605. end
  606. else
  607. if(Msh)then
  608. Msh.Scale = Msh.Scale - grow/Frames
  609. else
  610. Prt.Size = Prt.Size - grow/Frames
  611. end
  612. end
  613. Prt.Transparency = (Frame/Frames)
  614. end
  615. if(Settings.RandomizeCFrame)then
  616. Prt.CFrame = Prt.CFrame * CF.A(M.RRNG(-360,360),M.RRNG(-360,360),M.RRNG(-360,360))
  617. end
  618. if(MoveDir and MoveSpeed)then
  619. local Orientation = Prt.Orientation
  620. Prt.CFrame = CF.N(Prt.Position,MoveDir)*CF.N(0,0,-MoveSpeed)
  621. Prt.Orientation = Orientation
  622. end
  623. swait()
  624. end
  625. Prt:destroy()
  626. else
  627. local start,third,fourth,endP = Settings.Start,Settings.Third,Settings.Fourth,Settings.End
  628. if(not Settings.End and Settings.Home)then endP = Settings.Home.CFrame end
  629. if(start and endP)then
  630. local quarter = third or start:lerp(endP, 0.25) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  631. local threequarter = fourth or start:lerp(endP, 0.75) * CF.N(M.RNG(-25,25),M.RNG(0,25),M.RNG(-25,25))
  632. for Frame = 0, 1, (Settings.Speed or 0.01) do
  633. if(Settings.Home)then
  634. endP = Settings.Home.CFrame
  635. end
  636. Prt.CFrame = Bezier(start, quarter, threequarter, endP, Frame)
  637. end
  638. if(Settings.RemoveOnGoal)then
  639. Prt:destroy()
  640. end
  641. else
  642. Prt:destroy()
  643. assert(start,"You need a start position!")
  644. assert(endP,"You need a start position!")
  645. end
  646. end
  647. end)()
  648. return Prt,Msh,Snd
  649. end
  650.  
  651.  
  652.  
  653. function SoulSteal(whom,human)
  654. local torso = (whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso' or whom:FindFirstChild'LowerTorso' or whom:FindFirstChild'HumanoidRootPart' or whom:FindFirstChild'Torso')
  655. local succ, health, alive = pcall(function() return whom:FindFirstChildOfClass'Humanoid'.Health, whom:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  656. if(torso and torso:IsA'BasePart' and alive == true)then
  657. whom:FindFirstChildOfClass'Humanoid'.Health = 0
  658. whom:BreakJoints()
  659. local Model = IN("Model",Effects)
  660. warn('Soul stolen from '..whom.Name)
  661. Model.Name = whom.Name.."'s Soul"
  662. local Soul = Part(Model,(human and BrickColor.new'Really red' or BrickColor.new(C3.N(1,1,1))),'Glass',V3.N(1,1,1),torso.CFrame,true,false)
  663. Soul.CanCollide=false
  664. Mesh(Soul,Enum.MeshType.Sphere)
  665. Soul.Name = 'Head'
  666. if(whom.Name == 'CKbackup')then
  667. Soul.Color = C3.N(1,1,1)
  668. local DripEmitter = NewInstance("ParticleEmitter",Soul,{EmissionDirection='Bottom',Color=CS(Soul.Color),LightEmission=.5,LightInfluence=0,Size=NumberSequence.new(0.3),Texture="rbxassetid://243132757",Transparency=NumberSequence.new(0,1),LockedToPart=false,Lifetime=NumberRange.new(1),Rate=150,Speed=NumberRange.new(5)})
  669. end
  670. local Hoom = NewInstance("Humanoid",Model,{MaxHealth=(health <= 10000 and health/2 or 10000),Health=(health <= 10000 and health/2 or 10000)})
  671. local AT0 = NewInstance("Attachment",Soul,{Position=V3.N(0,.5,0)})
  672. local AT1 = NewInstance("Attachment",Soul,{Position=V3.N(0,-.5,0)})
  673. local Trail = NewInstance("Trail",Soul,{Attachment0=AT0,Attachment1=AT1,Transparency=NumberSequence.new(0),FaceCamera = true,Texture="rbxassetid://945758042",LightEmission=.3,Color=CS(Soul.Color),Lifetime=.5,MinLength=0})
  674. NewInstance("PointLight",Soul,{Color=Soul.Color,Range=10,Brightness=(human and 3 or .5)})
  675.  
  676. local turdso = Soul:Clone()
  677. turdso.Name = "Torso"
  678. turdso.CanCollide = false
  679. turdso.Anchored = true
  680. turdso.CFrame = Soul.CFrame
  681. turdso.Parent = Model
  682. turdso.Size = V3.N()
  683. turdso.Transparency=1
  684. local Distance = math.huge
  685. repeat
  686. Soul.CFrame = CF.N(Soul.Position,Torso.Position)*CF.N(0,0,-1)
  687. turdso.CFrame = Soul.CFrame
  688. Distance = (Soul.CFrame.p-Torso.CFrame.p).magnitude
  689. swait()
  690. until Hoom.Health <= 0 or not Soul.Parent or Distance <= 1.2
  691. if(Soul.Parent and Hoom.Health > 0)then
  692. Model:destroy()
  693. Effect{
  694. Effect="ResizeAndFade",
  695. Mesh={Enum.MeshType.Sphere},
  696. Color = Soul.Color,
  697. CFrame=Torso.CFrame,
  698. Size=V3.N(3,3,3),
  699. Material=Enum.Material.Neon,
  700. Sound={SoundId=444667859,Pitch=1,Volume=2.5},
  701. FXSettings={
  702. EndSize=V3.N(6,6,6),
  703. }
  704. }
  705. Souls = Souls + (human and 1 or .1)
  706. warn("Souls: "..Souls)
  707. MaxHealth = MaxHealth + Hoom.Health
  708. Hum.Health = Hum.Health + Hoom.Health
  709. for i = 1, 5 do
  710. Effect{
  711. Effect="Fade",
  712. Color = Soul.Color,
  713. MoveDirection = (Torso.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  714. }
  715. end
  716. else
  717.  
  718. warn("Soul destroyed!")
  719. for i = 1, 5 do
  720. Effect{
  721. Effect="Fade",
  722. Color = Soul.Color,
  723. CFrame=Soul.CFrame,
  724. MoveDirection = (Soul.CFrame*CFrame.new(M.RNG(-40,40),M.RNG(-40,40),M.RNG(-40,40))).p
  725. }
  726. end
  727. Effect{
  728. Effect="ResizeAndFade",
  729. Mesh={Enum.MeshType.Sphere},
  730. Sound={SoundId=444667859,Pitch=1,Volume=5},
  731. Color = Soul.Color,
  732. CFrame=Soul.CFrame,
  733. Size=V3.N(3,3,3),
  734. Material=Enum.Material.Neon,
  735. FXSettings={
  736. EndSize=V3.N(6,6,6),
  737. }
  738. }
  739. Model:destroy()
  740. end
  741. end
  742. end
  743.  
  744. --// Other Functions \\ --
  745.  
  746. function getRegion(point,range,ignore)
  747. return workspace:FindPartsInRegion3WithIgnoreList(R3.N(point-V3.N(1,1,1)*range/2,point+V3.N(1,1,1)*range/2),ignore,100)
  748. end
  749.  
  750. function clerp(startCF,endCF,alpha)
  751. return startCF:lerp(endCF, alpha)
  752. end
  753.  
  754. function GetTorso(char)
  755. return char:FindFirstChild'Torso' or char:FindFirstChild'UpperTorso' or char:FindFirstChild'LowerTorso' or char:FindFirstChild'HumanoidRootPart'
  756. end
  757.  
  758. function ShowDamage(Pos, Text, Time, Color)
  759. coroutine.wrap(function()
  760. local Rate = (1 / Frame_Speed)
  761. local Pos = (Pos or Vector3.new(0, 0, 0))
  762. local Text = (Text or "")
  763. local Time = (Time or 2)
  764. local Color = (Color or Color3.new(1, 0, 1))
  765. local EffectPart = NewInstance("Part",Effects,{
  766. Material=Enum.Material.SmoothPlastic,
  767. Reflectance = 0,
  768. Transparency = 1,
  769. BrickColor = BrickColor.new(Color),
  770. Name = "Effect",
  771. Size = Vector3.new(0,0,0),
  772. Anchored = true,
  773. CFrame = CF.N(Pos)
  774. })
  775. local BillboardGui = NewInstance("BillboardGui",EffectPart,{
  776. Size = UDim2.new(1.25, 0, 1.25, 0),
  777. Adornee = EffectPart,
  778. })
  779. local TextLabel = NewInstance("TextLabel",BillboardGui,{
  780. BackgroundTransparency = 1,
  781. Size = UDim2.new(1, 0, 1, 0),
  782. Text = Text,
  783. Font = "Arcade",
  784. TextColor3 = Color,
  785. TextStrokeColor3 = Color3.new(0,0,0),
  786. TextStrokeTransparency=0,
  787. TextScaled = true,
  788. })
  789. S.Debris:AddItem(EffectPart, (Time))
  790. EffectPart.Parent = workspace
  791. delay(0, function()
  792. Tween(EffectPart,{CFrame=CF.N(Pos)*CF.N(0,3,0)},Time,Enum.EasingStyle.Elastic,Enum.EasingDirection.Out)
  793. local Frames = (Time / Rate)
  794. for Frame = 1, Frames do
  795. swait()
  796. local Percent = (Frame / Frames)
  797. TextLabel.TextTransparency = Percent
  798. TextLabel.TextStrokeTransparency = Percent
  799. end
  800. if EffectPart and EffectPart.Parent then
  801. EffectPart:Destroy()
  802. end
  803. end) end)()
  804. end
  805.  
  806. function Kill(whom)
  807. if(whom.Name ~= 'Nebula_Zorua')then
  808. local isPlr = Plrs:GetPlayerFromCharacter(whom) ~= nil
  809. coroutine.wrap(SoulSteal)(whom,isPlr)
  810. for _,v in next, whom:children() do
  811. if(v:IsA'BasePart')then
  812. v.Parent = Effects
  813. v:ClearAllChildren()
  814. v.Anchored = true
  815. v.CanCollide = false
  816. v.Transparency = 1
  817. local dust = NewInstance("ParticleEmitter",v,{
  818. Color = ColorSequence.new(C3.N(1,1,1)),
  819. LightEmission=0,
  820. LightInfluence=1,
  821. Size=NumberSequence.new{NumberSequenceKeypoint.new(0,1,0),NumberSequenceKeypoint.new(1,0,0)},
  822. Texture="rbxassetid://284205403",
  823. Transparency=NumberSequence.new{NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)},
  824. Lifetime = NumberRange.new(1),
  825. Rate=150,
  826. Acceleration = V3.N(0,10,0),
  827. Speed = NumberRange.new(5),
  828. Enabled = true
  829. })
  830. delay(1, function()
  831. dust.Enabled = false
  832. S.Debris:AddItem(v,2)
  833. end)
  834. end
  835. end
  836. else
  837. warn"nope. nawt happenin'"
  838. end
  839. end
  840.  
  841. function DealDamage(who,minDam,maxDam,Knock,Type,critChance,critMult)
  842. if(who)then
  843. local hum = who:FindFirstChildOfClass'Humanoid'
  844. local Damage = M.RNG(minDam,maxDam)
  845. local canHit = true
  846. if(hum)then
  847. for _, p in pairs(Hit) do
  848. if p[1] == hum then
  849. if(time() - p[2] < 0.4) then
  850. canHit = false
  851. else
  852. Hit[_] = nil
  853. end
  854. end
  855. end
  856. if(canHit)then
  857. table.insert(Hit,{hum,time()})
  858. if(GetTorso(who))then
  859. Sound(GetTorso(who),406913243,1,10,false,true,true)
  860. end
  861. if(hum.Health >= math.huge)then
  862. Kill(who)
  863. if(who:FindFirstChild'Head' and hum.Health > 0)then
  864. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "INSTANT", 3, DamageColor.Color)
  865. end
  866. else
  867. local player = S.Players:GetPlayerFromCharacter(who)
  868. if(Type == "Fire")then
  869. --idk..
  870. else
  871. local c = Instance.new("ObjectValue",hum)
  872. c.Name = "creator"
  873. c.Value = Plr
  874. game:service'Debris':AddItem(c,0.35)
  875. local Crit = false
  876. if(M.RNG(1,100) <= (critChance or 0) and critMult > 1)then
  877. Crit = true
  878. Damage = Damage*(critMult or 2)
  879. end
  880. Damage = Damage*((Souls/5)+1)
  881. if(who:FindFirstChild'Head' and hum.Health > 0)then
  882. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), (Crit and "[CRIT] " or "").. math.floor(Damage), 3, (Crit and BrickColor.new'New Yeller'.Color or DamageColor.Color))
  883. end
  884.  
  885. if(hum.Health - Damage <= 0)then
  886. Kill(who)
  887. else
  888. hum.Health = hum.Health - Damage
  889. if(Type == 'Knockback' and GetTorso(who))then
  890. local angle = GetTorso(who).Position - Root.Position + Vector3.new(0, 0, 0).unit
  891. local body = NewInstance('BodyVelocity',GetTorso(who),{
  892. P = 500,
  893. maxForce = V3.N(math.huge,0,math.huge),
  894. velocity = Root.CFrame.lookVector * Knock + Root.Velocity / 1.05
  895. })
  896. game:service'Debris':AddItem(body,.5)
  897. elseif(Type == "Electric")then
  898. if(M.RNG(1,100) >= critChance)then
  899. if(who:FindFirstChild'Head' and hum.Health > 0)then
  900. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[PARALYZED]", 3, BrickColor.new"New Yeller".Color)
  901. end
  902. local asd = hum.WalkSpeed/2
  903. hum.WalkSpeed = asd
  904. local paralyzed = true
  905. coroutine.wrap(function()
  906. while paralyzed do
  907. swait(25)
  908. if(M.RNG(1,25) == 1)then
  909. if(who:FindFirstChild'Head' and hum.Health > 0)then
  910. ShowDamage((who.Head.CFrame * CF.N(0, 0, (who.Head.Size.Z / 2)).p+V3.N(0,1.5,0)+V3.N(M.RNG(-2,2),0,M.RNG(-2,2))), "[STATIC]", 3, BrickColor.new"New Yeller".Color)
  911. end
  912. hum.PlatformStand = true
  913. end
  914. end
  915. end)()
  916. delay(4, function()
  917. paralyzed = false
  918. hum.WalkSpeed = hum.WalkSpeed + asd
  919. end)
  920. end
  921.  
  922. elseif(Type == 'Knockdown' and GetTorso(who))then
  923. local rek = GetTorso(who)
  924. hum.PlatformStand = true
  925. delay(1,function()
  926. hum.PlatformStand = false
  927. end)
  928. local angle = (GetTorso(who).Position - (Root.Position + Vector3.new(0, 0, 0))).unit
  929. local bodvol = NewInstance("BodyVelocity",rek,{
  930. velocity = angle * Knock,
  931. P = 5000,
  932. maxForce = Vector3.new(8e+003, 8e+003, 8e+003),
  933. })
  934. local rl = NewInstance("BodyAngularVelocity",rek,{
  935. P = 3000,
  936. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  937. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  938. })
  939. game:GetService("Debris"):AddItem(bodvol, .5)
  940. game:GetService("Debris"):AddItem(rl, .5)
  941. end
  942. end
  943. end
  944. end
  945. end
  946. end
  947. end
  948. end
  949.  
  950.  
  951. function AOEDamage(where,range,minDam,maxDam,Knock,Type,critChance,critMult)
  952. for _,v in next, getRegion(where,range,{Char}) do
  953. if(v.Name ~= 'Nebula_Zorua')then
  954. if(v.Parent and v.Parent:FindFirstChildOfClass'Humanoid')then
  955. DealDamage(v.Parent,minDam,maxDam,Knock,Type,critChance,critMult)
  956. end
  957. end
  958. end
  959. end
  960.  
  961. function AOEKill(where,range)
  962. for _,v in next, getRegion(where,range,{Char,Effects}) do
  963. local succ,alive = pcall(function() return v.Parent:FindFirstChildOfClass'Humanoid'.Health > 0 end)
  964. if(v.Name ~= 'Nebula_Zorua')then
  965. if(v.Parent and alive == true)then
  966. coroutine.wrap(Kill)(v.Parent)
  967. end
  968. end
  969. end
  970. end
  971.  
  972. function AOEHeal(where,range,amount)
  973. local healed = {}
  974. for _,v in next, getRegion(where,range,{Char}) do
  975. local hum = (v.Parent and v.Parent:FindFirstChildOfClass'Humanoid' or nil)
  976. if(hum and not healed[hum])then
  977. hum.Health = hum.Health + amount
  978. if(v.Parent:FindFirstChild'Head' and hum.Health > 0)then
  979. ShowDamage((v.Parent.Head.CFrame * CF.N(0, 0, (v.Parent.Head.Size.Z / 2)).p+V3.N(0,1.5,0)), "+"..amount, 1.5, BrickColor.new'Lime green'.Color)
  980. end
  981. end
  982. end
  983. end
  984.  
  985.  
  986. --// Attack Functions \\--
  987.  
  988.  
  989. function Slash()
  990. Attack = true
  991. NeutralAnims = false
  992. local sound = Sound(Knife,437475935,1,5,false,true,false)
  993. for i = 0, 2, 0.1 do
  994. swait()
  995. local Alpha = .2
  996. RJ.C0 = clerp(RJ.C0,CFrame.new(0.0343287587, 0.00629056804, 0.0572580174, 0.943793893, 0.00207689893, 0.330528289, 1.0000764e-06, 0.99998033, -0.00628630351, -0.330534875, 0.00593330665, 0.943775296),Alpha)
  997. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.021652732, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  998. RH.C0 = clerp(RH.C0,CFrame.new(0.498511612, -0.990985274, 0.0154910646, 0.999878168, 0, 0.0156089365, -9.80779296e-05, 0.99998033, 0.00628268253, -0.0156086385, -0.00628344761, 0.999858379),Alpha)
  999. LS.C0 = clerp(LS.C0,CFrame.new(-1.32692134, 0.474511296, -0.0055731535, 0.934981823, 0.354351997, 0.0156129003, -0.354479939, 0.93504262, 0.00628374517, -0.0123721063, -0.0114096552, 0.999858379),Alpha)
  1000. RS.C0 = clerp(RS.C0,CFrame.new(1.12629449, 0.369358033, -0.486052871, 0.490151912, 0.65154773, 0.57899636, 0.721657813, 0.0691910982, -0.688783586, -0.488836735, 0.755445719, -0.436280251),Alpha)
  1001. NK.C0 = clerp(NK.C0,CFrame.new(-0.0118216109, 1.49854016, -0.0795068145, 0.943793833, 0.0190048125, -0.329988182, 0.00207654224, 0.997985244, 0.0634154305, 0.330528468, -0.0605363287, 0.94185257),Alpha)
  1002. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1003. end
  1004. KTrail.Enabled = true
  1005. sound:Play()
  1006. for i = 0, 2.5, 0.1 do
  1007. swait()
  1008. AOEDamage(Knife.CFrame.p,1,15,30,0,"Normal",0,1)
  1009. local Alpha = .25
  1010. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0352100767, 0.00629066909, -0.0097481478, 0.817972422, -0.00361463916, -0.575246274, -1.74103582e-06, 0.99998033, -0.00628598873, 0.575257719, 0.00514276745, 0.817956269),Alpha)
  1011. LH.C0 = clerp(LH.C0,CFrame.new(-0.496478021, -0.990818381, 0.0216572341, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1012. RH.C0 = clerp(RH.C0,CFrame.new(0.498511702, -0.990985274, 0.0154905058, 0.999878287, 0, 0.015610218, -9.80866607e-05, 0.99998033, 0.00628274865, -0.0156098902, -0.00628351374, 0.999858499),Alpha)
  1013. LS.C0 = clerp(LS.C0,CFrame.new(-1.32694602, 0.474510223, -0.00555660389, 0.934981823, 0.354351729, 0.0156157613, -0.354479671, 0.935042739, 0.00628153514, -0.012375474, -0.0114085823, 0.999858379),Alpha)
  1014. RS.C0 = clerp(RS.C0,CFrame.new(1.23906493, 0.406229913, 0.00231830776, 0.49015066, -0.849889755, 0.193494052, 0.721655607, 0.520183682, 0.456752002, -0.488841236, -0.0842411816, 0.868295968),Alpha)
  1015. NK.C0 = clerp(NK.C0,CFrame.new(0.0315471888, 1.49887729, -0.0257819965, 0.817972481, -0.0330747738, 0.574305832, -0.00361499586, 0.998030663, 0.0626262054, -0.575246155, -0.0533026271, 0.81624186),Alpha)
  1016. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1017. end
  1018. KTrail.Enabled = false
  1019. Attack = false
  1020. NeutralAnims = true
  1021. end
  1022.  
  1023. Mouse.Button1Down:connect(function()
  1024. if(Attack)then return end
  1025. Slash()
  1026. end)
  1027.  
  1028. Mouse.KeyDown:connect(function(k)
  1029. if(Attack)then return end
  1030. if(k == 'z')then AOEKill(Root.CFrame.p,25) end -- TODO: Animation and effects
  1031. if(k == 'q')then WalkSpeed = (WalkSpeed == 8 and 32 or 8) end
  1032. end)
  1033.  
  1034.  
  1035. function Refuse()
  1036. Attack = true
  1037. warn("B u t i t r e f u s e d.")
  1038. local oMH = MaxHealth
  1039. MaxHealth = "inf"
  1040. Hum.MaxHealth = "inf"
  1041. Hum.Health = "inf"
  1042. Char.Parent = nil
  1043. Hum:destroy()
  1044. if(not _G.RefusedAnimation)then
  1045. _G.RefusedAnimation = true
  1046.  
  1047.  
  1048. local Soul;
  1049. function Soul(where,decalId)
  1050. local destroy = false
  1051. local soul = NewInstance("Part",workspace)
  1052. soul.Name = "Soul"
  1053. soul.Transparency=1
  1054. soul.Size = V3.N(2,2,.05)
  1055. soul.Anchored=true
  1056. soul.CanCollide=false
  1057. soul.CFrame = where
  1058. local heartF = NewInstance("Decal",soul,{Face=Enum.NormalId.Front,Texture="rbxassetid://"..decalId})
  1059. local heartB = NewInstance("Decal",soul,{Face=Enum.NormalId.Back,Texture="rbxassetid://"..decalId})
  1060. return soul,heartF,heartB
  1061. end
  1062. local owo = Root.CFrame
  1063. local s,f,b = Soul(owo,1569347904)
  1064. swait(60)
  1065. local snd = Sound(s,862552636,1,5,false,false,false)
  1066. snd:Play()
  1067. f.Texture = "rbxassetid://1569348344"
  1068. b.Texture = "rbxassetid://1569348344"
  1069. swait(15)
  1070. snd:Stop()
  1071. swait(60)
  1072. print'lol'
  1073. for i = 0, 6, .1 do
  1074. swait()
  1075. s.CFrame = owo * CF.N(M.RNG(-50,50)/100,M.RNG(-50,50)/100,M.RNG(-50,50)/100)
  1076. end
  1077. local snd = Sound(s,862552636,1,5,false,false,false)
  1078. snd:Play()
  1079. s.CFrame = owo
  1080. f.Texture = "rbxassetid://1569347904"
  1081. b.Texture = "rbxassetid://1569347904"
  1082. swait(15)
  1083. snd:Stop()
  1084. swait(60)
  1085.  
  1086. s:destroy()
  1087. end
  1088.  
  1089. RJ.Parent = Char
  1090. LS.Parent = Char
  1091. RS.Parent = Char
  1092. LH.Parent = Char
  1093. RH.Parent = Char
  1094. NK.Parent = Char
  1095.  
  1096. LArm.Parent = Char
  1097. RArm.Parent = Char
  1098. LLeg.Parent = Char
  1099. LArm.Parent = Char
  1100. Root.Parent = Char
  1101. Torso.Parent = Char
  1102. Head.Parent = Char
  1103.  
  1104. Knife.Parent = Char
  1105. Hair.Parent = Char
  1106.  
  1107. HW.Parent = Char
  1108. HW2.Parent = Char
  1109.  
  1110.  
  1111. REye:destroy()
  1112. LEye:destroy()
  1113.  
  1114. for _,v in next, Char:children() do
  1115. if(v.Name == 'ShadowFace')then v:destroy() end
  1116. end
  1117. LEye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1118. LEyeM = Mesh(LEye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1119. LEyeW = NewInstance("Weld",LEye,{Part0=Head,Part1=LEye,C0=CF.N(-.2,.2,-.49)})
  1120.  
  1121. REye = Part(Char,C3.N(1,0,0),Enum.Material.Neon,V3.N(.15,.25,.2),CF.N(),false,false)
  1122. REyeM = Mesh(REye,Enum.MeshType.Sphere,"","",V3.N(1,1,1),V3.N())
  1123. REyeW = NewInstance("Weld",REye,{Part0=Head,Part1=REye,C0=CF.N(.2,.2,-.49)})
  1124. for i = 1, 35 do
  1125. local FACE = Part(Char,C3.N(0,0,0),Enum.Material.Neon,V3.N(1.01,.5,1.01),CF.N(),false,false)
  1126. FACE.Transparency = 0+(i-1)/35.2
  1127. FACE.Name = 'ShadowFace'
  1128. Head:FindFirstChildOfClass("SpecialMesh"):Clone().Parent = FACE
  1129. NewInstance("Weld",Head,{Part0=Head,Part1=FACE,C0=CF.N(0,.35-(i-1)/75,0)})
  1130. --CreateWeldOrSnapOrMotor("Weld", Head, Head, FACE, CF(0,0.35-(i-1)/75,0), CF(0, 0, 0))
  1131. end
  1132. Hum = NewInstance("Humanoid",Char,{DisplayDistanceType='None'})
  1133. ConnectHum()
  1134. MaxHealth = oMH
  1135. Hum.MaxHealth = MaxHealth
  1136. Hum.Health = MaxHealth
  1137. swait(5)
  1138. Char.Parent = workspace
  1139.  
  1140. Attack = false
  1141. end
  1142.  
  1143. function ConnectHum()
  1144. Hum.Died:connect(Refuse)
  1145. end
  1146. ConnectHum()
  1147.  
  1148.  
  1149. --// Wrap it all up \\--
  1150. while true do
  1151. swait()
  1152. Sine = Sine + Change
  1153. if(not Music)then
  1154. Music = Sound(Torso,MusicID,1,3,true,false,true)
  1155. Music.Name = 'Music'
  1156. end
  1157. Music.Pitch = 1
  1158. Music.Volume = 5
  1159. Music.SoundId = "rbxassetid://"..MusicID
  1160. Music.Parent = Torso
  1161. Music:Resume()
  1162. local hitfloor,posfloor = workspace:FindPartOnRay(Ray.new(Root.CFrame.p,((CFrame.new(Root.Position,Root.Position - Vector3.new(0,1,0))).lookVector).unit * 4), Char)
  1163. local Walking = (math.abs(Root.Velocity.x) > 1 or math.abs(Root.Velocity.z) > 1)
  1164. local State = (Hum.PlatformStand and 'Paralyzed' or Hum.Sit and 'Sit' or not hitfloor and Root.Velocity.y < -1 and "Fall" or not hitfloor and Root.Velocity.y > 1 and "Jump" or hitfloor and Walking and "Walk" or hitfloor and "Idle")
  1165. if(not Effects or not Effects.Parent)then
  1166. Effects = IN("Model",Char)
  1167. Effects.Name = "Effects"
  1168. end
  1169. Hum.WalkSpeed = WalkSpeed
  1170. if(State == 'Walk')then
  1171. if(Hum.WalkSpeed >= 24)then
  1172. local wsVal = 22 / (Hum.WalkSpeed/16)
  1173. local Alpha = math.min(.1 * (Hum.WalkSpeed/16),1)
  1174. Change = 2
  1175. RH.C1 = RH.C1:lerp(CF.N(0,1,0)*CF.N(0,0-.2*M.C(Sine/wsVal),0+.4*M.C(Sine/wsVal))*CF.A(M.R(25+45*M.C(Sine/wsVal))+-M.S(Sine/wsVal),0,0),Alpha)
  1176. LH.C1 = LH.C1:lerp(CF.N(0,1,0)*CF.N(0,0+.2*M.C(Sine/wsVal),0-.4*M.C(Sine/wsVal))*CF.A(M.R(25-45*M.C(Sine/wsVal))+M.S(Sine/wsVal),0,0),Alpha)
  1177. else
  1178. Change = .9
  1179. local wsVal = 8 / (Hum.WalkSpeed/8)
  1180. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1181. LH.C1 = LH.C1:lerp(CF.N(0,1-.2*M.C(Sine/wsVal)/2,.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15-2*M.C(Sine/wsVal))-M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0-3*M.C(Sine/wsVal)),0,0),Alpha)
  1182. RH.C1 = RH.C1:lerp(CF.N(0,1+.2*M.C(Sine/wsVal)/2,-.4*M.C(Sine/wsVal)/2)*CF.A(M.R(15+2*M.C(Sine/wsVal))+M.S(Sine/wsVal)/2.5,0,0)*CF.A(M.R(0+3*M.C(Sine/wsVal)),0,0),Alpha)
  1183. end
  1184. else
  1185. RH.C1 = RH.C1:lerp(CF.N(0,1,0),.1)
  1186. LH.C1 = LH.C1:lerp(CF.N(0,1,0),.1)
  1187. end
  1188. for _,v in next, Char:children() do
  1189. if(v:IsA'Accessory')then
  1190. v:destroy()
  1191. elseif(v:IsA'CharacterMesh')then
  1192. v:destroy()
  1193. elseif(v:FindFirstChildOfClass'ShirtGraphic')then
  1194. v:FindFirstChildOfClass'ShirtGraphic':destroy()
  1195. end
  1196. end
  1197. local face = Head:FindFirstChild'face'
  1198. if(not face)then
  1199. else
  1200.  
  1201. end
  1202. RArm.BrickColor = BrickColor.new'Bright yellow'
  1203. LArm.BrickColor = BrickColor.new'Bright yellow'
  1204. RLeg.BrickColor = BrickColor.new'Br. yellowish green'
  1205. LLeg.BrickColor = BrickColor.new'Br. yellowish green'
  1206. Torso.BrickColor = BrickColor.new'Deep blue'
  1207. Head.BrickColor = BrickColor.new'Bright yellow'
  1208. Hum.Name = 'Chara'
  1209. if(Hum.MaxHealth ~= MaxHealth)then
  1210. Hum.MaxHealth = MaxHealth
  1211. end
  1212. Hum.DisplayDistanceType='None'
  1213. if(NeutralAnims)then
  1214. if(State == 'Idle')then
  1215. Change = 1
  1216. local Alpha = .1
  1217. RJ.C0 = clerp(RJ.C0,CFrame.new(-0.0999571308, 0+.05*M.C(Sine/16), -0.237876296, 0.857335567, -0.00323621999, -0.514731407, 0, 0.99998033, -0.00628707698, 0.51474154, 0.00539013464, 0.85731858),Alpha)
  1218. LH.C0 = clerp(LH.C0,CFrame.new(-0.536091685, -0.991042495-.05*M.C(Sine/16), -0.0134909991, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1219. RH.C0 = clerp(RH.C0,CFrame.new(0.529067397, -0.991597891-.05*M.C(Sine/16), -0.0818087086, 0.849195242, 0, 0.528063774, -0.00331997755, 0.99998033, 0.00533895614, -0.528053343, -0.00628707698, 0.849178433),Alpha)
  1220. LS.C0 = clerp(LS.C0,CFrame.new(-1.32175505, 0.156236127+.15*M.C(Sine/16), 0.233877867, 0.877554953, -0.456876248, 0.145469457, 0.259513229, 0.707695842, 0.657129884, -0.403175086, -0.538916171, 0.739607573),Alpha)
  1221. RS.C0 = clerp(RS.C0,CFrame.new(1.2516855, 0.604915917+.15*M.C(Sine/16), -0.0189059302, 0.915104508, -0.287113011, -0.283108115, 0.301054537, 0.953587949, 0.00603589695, 0.268235415, -0.0907544345, 0.959069014),Alpha)
  1222. NK.C0 = clerp(NK.C0,CFrame.new(1.79447234e-05, 1.49895597, -0.0143749639, 0.769539058, -0.360377938, 0.527197778, 0.387706369, 0.919646919, 0.0627188534, -0.507438183, 0.156133309, 0.847424924),Alpha)
  1223. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1224. -- idle
  1225. elseif(State == 'Walk')then
  1226. if(Hum.WalkSpeed >= 24)then
  1227. local wsVal = 22 / (Hum.WalkSpeed/16)
  1228. local Alpha = math.min(.2 * (Hum.WalkSpeed/16),1)
  1229. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(-15),M.R(0-15*M.S(Sine/wsVal)/2),0),Alpha)
  1230. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+45*M.S(Sine/wsVal)),0,M.R(-5+15*M.S(Sine/wsVal))),Alpha)
  1231. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-45*M.S(Sine/wsVal)),0,M.R(5+15*M.S(Sine/wsVal))),Alpha)
  1232. NK.C0 = NK.C0:lerp(NKC0*CF.A(M.R(15),0,0),Alpha)
  1233. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1234. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.15*M.C(Sine/(wsVal/2)),0)*CF.A(M.R(15),0,0),Alpha)
  1235. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1236. else
  1237. local wsVal = 8 / (Hum.WalkSpeed/8)
  1238. local Alpha = math.min(.2 * (Hum.WalkSpeed/8),1)
  1239. RJ.C0 = RJ.C0:lerp(CF.N(0,0-.05*M.C(Sine/(wsVal/2)),0)*CF.A(0,M.R(0-5*M.S(Sine/wsVal)/2),0),Alpha)
  1240. LS.C0 = LS.C0:lerp(LSC0*CF.N(0,0,0+.3*M.S(Sine/wsVal))*CF.A(M.R(0-25*M.S(Sine/wsVal)),0,M.R(5-5*M.S(Sine/wsVal))),Alpha)
  1241. RS.C0 = RS.C0:lerp(RSC0*CF.N(0,0,0-.3*M.S(Sine/wsVal))*CF.A(M.R(0+25*M.S(Sine/wsVal)),0,M.R(-5-5*M.S(Sine/wsVal))),Alpha)
  1242. NK.C0 = NK.C0:lerp(NKC0,Alpha)
  1243. LH.C0 = LH.C0:lerp(LHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1244. RH.C0 = RH.C0:lerp(RHC0*CF.N(0,0+.05*M.C(Sine/(wsVal/2)),0),Alpha)
  1245. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1246. end
  1247. elseif(State == 'Jump' or State == 'Fall')then
  1248. if(Walking)then
  1249. local Alpha = .2
  1250. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1251. LH.C0 = clerp(LH.C0,CFrame.new(-0.497912645, -1.0987643, -0.0683324337, 0.999878228, 0.00860835519, 0.0130246133, -0.00010142161, 0.837816596, -0.545952022, -0.015611981, 0.545884132, 0.837715328),Alpha)
  1252. RH.C0 = clerp(RH.C0,CFrame.new(0.499978393, -1.16382337, 0.109293163, 0.999878228, -0.0120433727, 0.00993486121, -0.00010142161, 0.631323814, 0.775519371, -0.015611981, -0.775425911, 0.631245613),Alpha)
  1253. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1254. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1255. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1256. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1257. else
  1258. local Alpha = .2
  1259. RJ.C0 = clerp(RJ.C0,RJC0*CF.A(math.min(math.max(Root.Velocity.Y/100,-M.R(65)),M.R(65)),0,0),Alpha)
  1260. LH.C0 = clerp(LH.C0,CFrame.new(-0.504374504, -0.291219354, -0.487436086, 0.999878228, -0.00438931212, 0.0149825988, -0.00010142161, 0.957819223, 0.287371844, -0.015611981, -0.287338346, 0.957701981),Alpha)
  1261. RH.C0 = clerp(RH.C0,CFrame.new(0.453094482, -0.871358454, 0.0898642987, 0.985589385, -0.168456957, 0.0153662469, 0.162863791, 0.969548643, 0.182895929, -0.0457084104, -0.177757636, 0.983012319),Alpha)
  1262. LS.C0 = clerp(LS.C0,CFrame.new(-1.55211556, 0.576563478, -0.00269976072, 0.976067662, 0.216906726, 0.0156116467, -0.217024669, 0.976145923, 0.00628317893, -0.0138763804, -0.00952091813, 0.999858499),Alpha)
  1263. RS.C0 = clerp(RS.C0,CFrame.new(1.50182188, 0.636661649, 0.00632623257, 0.977592707, -0.209926367, 0.0156121543, 0.209851891, 0.977713108, 0.00628198683, -0.016582964, -0.00286500831, 0.999858439),Alpha)
  1264. NK.C0 = clerp(NK.C0,CFrame.new(1.14440072e-05, 1.49924362, -0.0143961608, 1.00000024, -5.82076609e-11, 0, 1.23691279e-10, 0.997964919, 0.0637660474, 0, -0.0637660623, 0.997965038),Alpha)
  1265. HW.C0 = HW.C0:lerp(CF.N(0,-1,-1)*CF.A(M.R(-90),0,0),Alpha)
  1266. end
  1267. elseif(State == 'Paralyzed')then
  1268. -- paralyzed
  1269. elseif(State == 'Sit')then
  1270. -- sit
  1271. end
  1272. end
  1273. end
  1274. Player = owner
  1275. Character = Player.Character
  1276. local txt = Instance.new("BillboardGui", Character)
  1277. txt.Adornee = Character.Head
  1278. txt.Name = "_status"
  1279. txt.Size = UDim2.new(2, 0, 1.2, 0)
  1280. txt.StudsOffset = Vector3.new(-9, 8, 0)
  1281. local text = Instance.new("TextLabel", txt)
  1282. text.Size = UDim2.new(10, 0, 7, 0)
  1283. text.FontSize = "Size10"
  1284. text.TextScaled = true
  1285. text.TextTransparency = 0
  1286. text.BackgroundTransparency = 1
  1287. text.TextTransparency = 0
  1288. text.TextStrokeTransparency = 0
  1289. text.Font = "Garmond"
  1290. text.TextStrokeColor3 = Color3.new(0,0,0)
  1291. text.Text = "You traitor."
  1292. wait (2)
  1293. text.Text = "The genocided noob"
  1294. text.Text = "The genocided noob"
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