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- ; AUTOGENERATED CONFIGURATION BELOW HERE
- ; Explosion Blur
- g_radialBlur = 0
- ; Color Grading
- r_ColorGrading = 0
- ; Depth of Field
- r_DepthOfField = 0
- ; Volumetric Water Shadows
- r_FogShadowsWater = 0
- ; Real-time Global Illumination
- e_GI = 0
- ; Particle Collisions
- e_ParticlesObjectCollisions = 0
- ; Sharpening
- r_Sharpening = 0.00
- ; Texture Pool Size (MB)
- r_TexturesStreamPoolSize = 192
- ; Shadow Casting Light Scale
- e_ShadowsResScale = 0.1
- ; LOD distance ratio
- e_LodRatio = 0
- ; View distance ratio (Vegetation)
- e_ViewDistRatioVegetation = 21
- ; Chromatic Aberration
- r_ChromaticAberration = 0.0
- ; Bloom amount
- r_HDRBloomRatio = 0.000
- ; Ambient Occlusion Method
- r_ssao = 0
- r_ssdo = 0
- ; Sun Shadow Map Size
- e_ShadowsMaxTexRes = 8
- e_ShadowsPoolSize = 8
- e_ViewDistRatioVegetation = 19
- e_ViewDistRatioDetail = 19
- e_ViewDistRatio = 19
- r_MotionBlur 0
- r_sunshafts 0
- r_Width = 768
- r_Height = 432
- r_Fullscreen = 1
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