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- Sandman
- + Guarentees a critical hit on a Moonshot
- - No increased damage on moonshoot
- Making it consistent with the Wrap Assassin and giving it a better bonus for long distance balls as the scout can't consistently take advantage of the debuff from that far.
- Syringe Guns
- + Restored buffs to spread and projectile speed
- + Replacement syringes adjusted to properly track with player movement
- Projectiles should behave like normal syringes and better keep up as players move. However due to being server-side like rockets, you will be affected by lag to the server.
- Liberty Launcher
- + Reverted rocket jump resistance
- - Reverted damage penalty
- The changes to firing speed and damage ended up with nearly similar damage to stock while retaining its other buffs. Reverting the damage penalty should provide a fairer trade-off.
- Enforcer
- - Added 0.5s longer decloak time
- Needed an additional penalty for the improvements to disguise, and additionally have one present while Dead Ringer is used.
- Loch-n-Load
- - Reload speed penalty increased to 50%
- The reload speed needed to be further slowed due to reloading the clip at once, not providing a big enough gap to punish demos.
- Huo-Long Heater
- + No longer consumes ammo a chunk when switching ring off then on
- Fixing the error caused from toggling the ring eating ammo as if it was still on.
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